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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.105 by root, Mon Jun 5 03:33:09 2006 UTC vs.
Revision 1.254 by root, Sun Jan 6 18:12:20 2008 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls 2# define WIN32_LEAN_AND_MEAN
3# define NTDDI_VERSION NTDDI_WIN2K // needed to get win2000 api calls
3# include <malloc.h> 4# include <malloc.h>
4# include <windows.h> 5# include <windows.h>
6# include <wininet.h>
5# pragma warning(disable:4244) 7# pragma warning(disable:4244)
8# pragma warning(disable:4761)
9#endif
10
11//#define DEBUG 1
12#if DEBUG
13# include <valgrind/memcheck.h>
6#endif 14#endif
7 15
8#include "EXTERN.h" 16#include "EXTERN.h"
9#include "perl.h" 17#include "perl.h"
10#include "XSUB.h" 18#include "XSUB.h"
11 19
20#ifdef _WIN32
21# undef pipe
22// microsoft vs. C
23# define sqrtf(x) sqrt(x)
24# define roundf(x) (int)(x)
25# define atan2f(x,y) atan2(x,y)
26# define M_PI 3.14159265f
27#endif
28
29#include <assert.h>
12#include <math.h> 30#include <math.h>
13#include <string.h> 31#include <string.h>
14#include <stdio.h> 32#include <stdio.h>
33#include <stdlib.h>
34
35#define USE_RWOPS 1 // for SDL_mixer:LoadMUS_RW
15 36
16#include <SDL.h> 37#include <SDL.h>
38#include <SDL_thread.h>
17#include <SDL_endian.h> 39#include <SDL_endian.h>
18#include <SDL_image.h> 40#include <SDL_image.h>
19#include <SDL_mixer.h> 41#include <SDL_mixer.h>
20#include <SDL_opengl.h> 42#include <SDL_opengl.h>
21 43
44#define PANGO_ENABLE_BACKEND
45#define G_DISABLE_CAST_CHECKS
46
22#include <glib/gmacros.h> 47#include <glib/gmacros.h>
23 48
24#include <pango/pango.h> 49#include <pango/pango.h>
25#include <pango/pangofc-fontmap.h> 50
26#include <pango/pangoft2.h> 51#ifndef PANGO_VERSION_CHECK
27#include <pango/pangocairo.h> 52# define PANGO_VERSION_CHECK(a,b,c) 0
53#endif
54
55#if !PANGO_VERSION_CHECK (1, 15, 2)
56# define pango_layout_get_line_readonly pango_layout_get_line_readonly
57# define pango_layout_get_lines_readonly pango_layout_get_lines_readonly
58# define pango_layout_iter_get_line_readonly pango_layout_iter_get_line_readonly
59# define pango_layout_iter_get_run_readonly pango_layout_iter_get_run_readonly
60#endif
28 61
29#ifndef _WIN32 62#ifndef _WIN32
30# include <sys/types.h> 63# include <sys/types.h>
31# include <sys/socket.h> 64# include <sys/socket.h>
32# include <netinet/in.h> 65# include <netinet/in.h>
33# include <netinet/tcp.h> 66# include <netinet/tcp.h>
34# include <inttypes.h> 67# include <inttypes.h>
35#else
36 typedef unsigned char uint8_t;
37 typedef unsigned short uint16_t;
38 typedef unsigned int uint32_t;
39 typedef signed char int8_t;
40 typedef signed short int16_t;
41 typedef signed int int32_t;
42#endif 68#endif
43 69
44#include "glext.h" 70#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */
45 71
46#define FOW_DARKNESS 32 72#define FOW_DARKNESS 32
47 73
48#define MAP_EXTEND_X 32 74#define MAP_EXTEND_X 32
49#define MAP_EXTEND_Y 512 75#define MAP_EXTEND_Y 512
50 76
51#define MIN_FONT_HEIGHT 10 77#define MIN_FONT_HEIGHT 10
78
79/* mask out modifiers we are not interested in */
80#define MOD_MASK (KMOD_CTRL | KMOD_SHIFT | KMOD_ALT | KMOD_META)
81
82#if 0
83# define PARACHUTE SDL_INIT_NOPARACHUTE
84#else
85# define PARACHUTE 0
86#endif
87
88static AV *texture_av;
52 89
53static struct 90static struct
54{ 91{
55#define GL_FUNC(ptr,name) ptr name; 92#define GL_FUNC(ptr,name) ptr name;
56#include "glfunc.h" 93#include "glfunc.h"
57#undef GL_FUNC 94#undef GL_FUNC
58} gl; 95} gl;
59 96
97static void
60static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa) 98gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
61{ 99{
62 if (gl.BlendFuncSeparate) 100 if (gl.BlendFuncSeparate)
63 gl.BlendFuncSeparate (sa, da, saa, daa); 101 gl.BlendFuncSeparate (sa, da, saa, daa);
64 else if (gl.BlendFuncSeparateEXT) 102 else if (gl.BlendFuncSeparateEXT)
65 gl.BlendFuncSeparateEXT (sa, da, saa, daa); 103 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
66 else 104 else
67 glBlendFunc (sa, da); 105 glBlendFunc (sa, da);
68} 106}
69 107
108static GLuint
109gen_texture ()
110{
111 GLuint name;
112
113 if (AvFILL (texture_av) >= 0)
114 name = (GLuint)(size_t)av_pop (texture_av);
115 else
116 glGenTextures (1, &name);
117
118 return name;
119}
120
121static void
122del_texture (GLuint name)
123{
124 /* make a half-assed attempt at returning the memory used by the texture */
125 /* textures are frequently being reused by cfplus anyway */
126 /*glBindTexture (GL_TEXTURE_2D, name);*/
127 /*glTexImage2D (GL_TEXTURE_2D, 0, GL_ALPHA, 0, 0, 0, GL_ALPHA, GL_UNSIGNED_BYTE, 0);*/
128 av_push (texture_av, (SV *)(size_t)name);
129 glDeleteTextures (1, &name);
130}
131
132#include "texcache.c"
133#include "rendercache.c"
134
135#include "pango-font.c"
136#include "pango-fontmap.c"
137#include "pango-render.c"
138
139typedef IV DC__Channel;
140typedef SDL_RWops *DC__RW;
70typedef Mix_Chunk *CFClient__MixChunk; 141typedef Mix_Chunk *DC__MixChunk;
71typedef Mix_Music *CFClient__MixMusic; 142typedef Mix_Music *DC__MixMusic;
72 143
73typedef PangoFontDescription *CFClient__Font; 144typedef PangoFontDescription *DC__Font;
145
146static int
147shape_attr_p (PangoLayoutRun *run)
148{
149 GSList *attrs = run->item->analysis.extra_attrs;
150
151 while (attrs)
152 {
153 PangoAttribute *attr = attrs->data;
154
155 if (attr->klass->type == PANGO_ATTR_SHAPE)
156 return 1;
157
158 attrs = attrs->next;
159 }
160
161 return 0;
162}
74 163
75typedef struct cf_layout { 164typedef struct cf_layout {
76 PangoLayout *pl; // either derived from a cairo or ft2 context 165 PangoLayout *pl;
77 int rgba; // wether we use rgba (cairo) or grayscale (ft2)
78 float r, g, b, a; // default color for rgba mode 166 float r, g, b, a; // default color for rgba mode
79 int base_height; 167 int base_height;
80 CFClient__Font font; 168 DC__Font font;
169 rc_t *rc;
81} *CFClient__Layout; 170} *DC__Layout;
82 171
83static CFClient__Font default_font; 172static DC__Font default_font;
84static PangoContext *ft2_context, *cairo_context; 173static PangoContext *opengl_context;
85static PangoFontMap *ft2_fontmap, *cairo_fontmap; 174static PangoFontMap *opengl_fontmap;
86 175
87static void 176static void
88substitute_func (FcPattern *pattern, gpointer data) 177substitute_func (FcPattern *pattern, gpointer data)
89{ 178{
90 FcPatternAddBool (pattern, FC_HINTING , 1); 179 FcPatternAddBool (pattern, FC_HINTING, 1);
180#ifdef FC_HINT_STYLE
91 //FcPatternAddBool (pattern, FC_AUTOHINT, 1); 181 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
182#endif
92 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 183 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
93} 184}
94 185
95static void 186static void
96layout_update_font (CFClient__Layout self) 187layout_update_font (DC__Layout self)
97{ 188{
98 /* use a random scale factor to account for unknown descenders, 0.8 works 189 /* use a random scale factor to account for unknown descenders, 0.8 works
99 * reasonably well with bitstream vera 190 * reasonably well with bitstream vera
100 */ 191 */
101 PangoFontDescription *font = self->font ? self->font : default_font; 192 PangoFontDescription *font = self->font ? self->font : default_font;
105 196
106 pango_layout_set_font_description (self->pl, font); 197 pango_layout_set_font_description (self->pl, font);
107} 198}
108 199
109static void 200static void
110layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 201layout_get_pixel_size (DC__Layout self, int *w, int *h)
111{ 202{
203 PangoRectangle rect;
204
205 // get_pixel_* wrongly rounds down
112 pango_layout_get_pixel_size (self->pl, w, h); 206 pango_layout_get_extents (self->pl, 0, &rect);
113 207
114 if (!*w) *w = 1; 208 rect.width = (rect.width + PANGO_SCALE - 1) / PANGO_SCALE;
115 if (!*h) *h = 1; 209 rect.height = (rect.height + PANGO_SCALE - 1) / PANGO_SCALE;
116 210
117 *w = (*w + 3) & ~3; 211 if (!rect.width) rect.width = 1;
118} 212 if (!rect.height) rect.height = 1;
119 213
214 *w = rect.width;
215 *h = rect.height;
216}
217
218typedef uint16_t tileid;
120typedef uint16_t mapface; 219typedef uint16_t faceid;
121 220
122typedef struct { 221typedef struct {
123 GLint name; 222 GLuint name;
124 int w, h; 223 int w, h;
125 float s, t; 224 float s, t;
126 uint8_t r, g, b, a; 225 uint8_t r, g, b, a;
226 tileid smoothtile;
227 uint8_t smoothlevel;
127} maptex; 228} maptex;
128 229
129typedef struct { 230typedef struct {
231 uint32_t player;
232 tileid tile[3];
130 int16_t darkness; 233 uint16_t darkness;
131 mapface face[3]; 234 uint8_t stat_width, stat_hp, flags, smoothmax;
132} mapcell; 235} mapcell;
133 236
134typedef struct { 237typedef struct {
135 int32_t c0, c1; 238 int32_t c0, c1;
136 mapcell *col; 239 mapcell *col;
137} maprow; 240} maprow;
138 241
139typedef struct map { 242typedef struct map {
140 int x, y, w, h; 243 int x, y, w, h;
141 int ox, oy; /* offset to virtual global coordinate system */ 244 int ox, oy; /* offset to virtual global coordinate system */
142 int faces; 245 int faces; tileid *face2tile; // [faceid]
143 mapface *face; 246 int texs; maptex *tex; // [tileid]
144
145 int texs;
146 maptex *tex;
147 247
148 int32_t rows; 248 int32_t rows;
149 maprow *row; 249 maprow *row;
150} *CFClient__Map; 250} *DC__Map;
151 251
152static char * 252static char *
153prepend (char *ptr, int sze, int inc) 253prepend (char *ptr, int sze, int inc)
154{ 254{
155 char *p; 255 char *p;
172} 272}
173 273
174#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 274#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
175#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 275#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
176 276
277static void
278need_facenum (struct map *self, faceid face)
279{
280 while (self->faces <= face)
281 {
282 Append (tileid, self->face2tile, self->faces, self->faces);
283 self->faces *= 2;
284 }
285}
286
287static void
288need_texid (struct map *self, int texid)
289{
290 while (self->texs <= texid)
291 {
292 Append (maptex, self->tex, self->texs, self->texs);
293 self->texs *= 2;
294 }
295}
296
177static maprow * 297static maprow *
178map_get_row (CFClient__Map self, int y) 298map_get_row (DC__Map self, int y)
179{ 299{
180 if (0 > y) 300 if (0 > y)
181 { 301 {
182 int extend = - y + MAP_EXTEND_Y; 302 int extend = - y + MAP_EXTEND_Y;
183 Prepend (maprow, self->row, self->rows, extend); 303 Prepend (maprow, self->row, self->rows, extend);
221 341
222 return row->col + (x - row->c0); 342 return row->col + (x - row->c0);
223} 343}
224 344
225static mapcell * 345static mapcell *
226map_get_cell (CFClient__Map self, int x, int y) 346map_get_cell (DC__Map self, int x, int y)
227{ 347{
228 return row_get_cell (map_get_row (self, y), x); 348 return row_get_cell (map_get_row (self, y), x);
229} 349}
230 350
231static void 351static void
232map_clear (CFClient__Map self) 352map_clear (DC__Map self)
233{ 353{
234 int r; 354 int r;
235 355
236 for (r = 0; r < self->rows; r++) 356 for (r = 0; r < self->rows; r++)
237 Safefree (self->row[r].col); 357 Safefree (self->row[r].col);
245 self->row = 0; 365 self->row = 0;
246 self->rows = 0; 366 self->rows = 0;
247} 367}
248 368
249static void 369static void
250map_blank (CFClient__Map self, int x0, int y0, int w, int h) 370map_blank (DC__Map self, int x0, int y0, int w, int h)
251{ 371{
252 int x, y; 372 int x, y;
253 maprow *row; 373 maprow *row;
374 mapcell *cell;
254 375
255 for (y = y0; y < y0 + h; y++) 376 for (y = y0; y < y0 + h; y++)
256 if (y >= 0) 377 if (y >= 0)
257 { 378 {
258 if (y >= self->rows) 379 if (y >= self->rows)
264 if (x >= row->c0) 385 if (x >= row->c0)
265 { 386 {
266 if (x >= row->c1) 387 if (x >= row->c1)
267 break; 388 break;
268 389
269 row->col[x - row->c0].darkness = -1; 390 cell = row->col + x - row->c0;
391
392 cell->darkness = 0;
393 cell->stat_hp = 0;
394 cell->flags = 0;
395 cell->player = 0;
270 } 396 }
271 } 397 }
398}
399
400typedef struct {
401 tileid tile;
402 uint8_t x, y, level;
403} smooth_key;
404
405static void
406smooth_or_bits (HV *hv, smooth_key *key, IV bits)
407{
408 SV **sv = hv_fetch (hv, (char *)key, sizeof (*key), 1);
409
410 if (SvIOK (*sv))
411 SvIV_set (*sv, SvIVX (*sv) | bits);
412 else
413 sv_setiv (*sv, bits);
272} 414}
273 415
274static void 416static void
275music_finished (void) 417music_finished (void)
276{ 418{
295 ev.data2 = 0; 437 ev.data2 = 0;
296 438
297 SDL_PushEvent ((SDL_Event *)&ev); 439 SDL_PushEvent ((SDL_Event *)&ev);
298} 440}
299 441
300MODULE = CFClient PACKAGE = CFClient 442static unsigned int
443minpot (unsigned int n)
444{
445 if (!n)
446 return 0;
447
448 --n;
449
450 n |= n >> 1;
451 n |= n >> 2;
452 n |= n >> 4;
453 n |= n >> 8;
454 n |= n >> 16;
455
456 return n + 1;
457}
458
459static unsigned int
460popcount (unsigned int n)
461{
462 n -= (n >> 1) & 0x55555555U;
463 n = ((n >> 2) & 0x33333333U) + (n & 0x33333333U);
464 n = ((n >> 4) + n) & 0x0f0f0f0fU;
465 n *= 0x01010101U;
466
467 return n >> 24;
468}
469
470/* SDL should provide this, really. */
471#define SDLK_MODIFIER_MIN 300
472#define SDLK_MODIFIER_MAX 314
473
474/******************************************************************************/
475
476static GV *draw_x_gv, *draw_y_gv, *draw_w_gv, *draw_h_gv;
477static GV *hover_gv;
478
479static int
480within_widget (SV *widget, NV x, NV y)
481{
482 HV *self;
483 SV **svp;
484 NV wx, ww, wy, wh;
485
486 if (!SvROK (widget))
487 return 0;
488
489 self = (HV *)SvRV (widget);
490
491 if (SvTYPE (self) != SVt_PVHV)
492 return 0;
493
494 svp = hv_fetch (self, "y", 1, 0); wy = svp ? SvNV (*svp) : 0.;
495 if (y < wy)
496 return 0;
497
498 svp = hv_fetch (self, "h", 1, 0); wh = svp ? SvNV (*svp) : 0.;
499 if (y >= wy + wh)
500 return 0;
501
502 svp = hv_fetch (self, "x", 1, 0); wx = svp ? SvNV (*svp) : 0.;
503 if (x < wx)
504 return 0;
505
506 svp = hv_fetch (self, "w", 1, 0); ww = svp ? SvNV (*svp) : 0.;
507 if (x >= wx + ww)
508 return 0;
509
510 svp = hv_fetch (self, "can_events", sizeof ("can_events") - 1, 0);
511 if (!svp || !SvTRUE (*svp))
512 return 0;
513
514 return 1;
515}
516
517MODULE = Deliantra::Client PACKAGE = DC
301 518
302PROTOTYPES: ENABLE 519PROTOTYPES: ENABLE
303 520
304BOOT: 521BOOT:
305{ 522{
306 HV *stash = gv_stashpv ("CFClient", 1); 523 HV *stash = gv_stashpv ("DC", 1);
307 static const struct { 524 static const struct {
308 const char *name; 525 const char *name;
309 IV iv; 526 IV iv;
310 } *civ, const_iv[] = { 527 } *civ, const_iv[] = {
311# define const_iv(name) { # name, (IV)name } 528# define const_iv(name) { # name, (IV)name }
529 const_iv (SDLK_MODIFIER_MIN),
530 const_iv (SDLK_MODIFIER_MAX),
531
312 const_iv (SDL_ACTIVEEVENT), 532 const_iv (SDL_ACTIVEEVENT),
313 const_iv (SDL_KEYDOWN), 533 const_iv (SDL_KEYDOWN),
314 const_iv (SDL_KEYUP), 534 const_iv (SDL_KEYUP),
315 const_iv (SDL_MOUSEMOTION), 535 const_iv (SDL_MOUSEMOTION),
316 const_iv (SDL_MOUSEBUTTONDOWN), 536 const_iv (SDL_MOUSEBUTTONDOWN),
325 const_iv (SDL_EVENT_RESERVEDA), 545 const_iv (SDL_EVENT_RESERVEDA),
326 const_iv (SDL_EVENT_RESERVEDB), 546 const_iv (SDL_EVENT_RESERVEDB),
327 const_iv (SDL_VIDEORESIZE), 547 const_iv (SDL_VIDEORESIZE),
328 const_iv (SDL_VIDEOEXPOSE), 548 const_iv (SDL_VIDEOEXPOSE),
329 const_iv (SDL_USEREVENT), 549 const_iv (SDL_USEREVENT),
550
551 const_iv (SDL_APPINPUTFOCUS),
552 const_iv (SDL_APPMOUSEFOCUS),
553 const_iv (SDL_APPACTIVE),
554
555 const_iv (SDLK_FIRST),
556 const_iv (SDLK_LAST),
330 const_iv (SDLK_KP0), 557 const_iv (SDLK_KP0),
331 const_iv (SDLK_KP1), 558 const_iv (SDLK_KP1),
332 const_iv (SDLK_KP2), 559 const_iv (SDLK_KP2),
333 const_iv (SDLK_KP3), 560 const_iv (SDLK_KP3),
334 const_iv (SDLK_KP4), 561 const_iv (SDLK_KP4),
389 const_iv (SDLK_BREAK), 616 const_iv (SDLK_BREAK),
390 const_iv (SDLK_MENU), 617 const_iv (SDLK_MENU),
391 const_iv (SDLK_POWER), 618 const_iv (SDLK_POWER),
392 const_iv (SDLK_EURO), 619 const_iv (SDLK_EURO),
393 const_iv (SDLK_UNDO), 620 const_iv (SDLK_UNDO),
621
394 const_iv (KMOD_NONE), 622 const_iv (KMOD_NONE),
623 const_iv (KMOD_SHIFT),
395 const_iv (KMOD_LSHIFT), 624 const_iv (KMOD_LSHIFT),
396 const_iv (KMOD_RSHIFT), 625 const_iv (KMOD_RSHIFT),
626 const_iv (KMOD_CTRL),
397 const_iv (KMOD_LCTRL), 627 const_iv (KMOD_LCTRL),
398 const_iv (KMOD_RCTRL), 628 const_iv (KMOD_RCTRL),
629 const_iv (KMOD_ALT),
399 const_iv (KMOD_LALT), 630 const_iv (KMOD_LALT),
400 const_iv (KMOD_RALT), 631 const_iv (KMOD_RALT),
632 const_iv (KMOD_META),
401 const_iv (KMOD_LMETA), 633 const_iv (KMOD_LMETA),
402 const_iv (KMOD_RMETA), 634 const_iv (KMOD_RMETA),
403 const_iv (KMOD_NUM), 635 const_iv (KMOD_NUM),
404 const_iv (KMOD_CAPS), 636 const_iv (KMOD_CAPS),
405 const_iv (KMOD_MODE), 637 const_iv (KMOD_MODE),
406 const_iv (KMOD_CTRL), 638
407 const_iv (KMOD_SHIFT), 639 const_iv (MIX_DEFAULT_FORMAT),
408 const_iv (KMOD_ALT),
409 const_iv (KMOD_META)
410# undef const_iv 640# undef const_iv
411 }; 641 };
412 642
413 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 643 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
414 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 644 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
645
646 assert (SDLK_MODIFIER_MIN == SDLK_NUMLOCK);
647 assert (SDLK_MODIFIER_MAX == SDLK_COMPOSE);
415} 648}
649
650void
651weaken (SV *rv)
652 PROTOTYPE: $
653 CODE:
654 sv_rvweaken (rv);
655
656int
657in_destruct ()
658 CODE:
659 RETVAL = PL_main_cv == Nullcv;
660 OUTPUT:
661 RETVAL
662
663NV floor (NV x)
664
665NV ceil (NV x)
666
667IV minpot (UV n)
668
669IV popcount (UV n)
416 670
417void 671void
418pango_init () 672pango_init ()
419 CODE: 673 CODE:
420 // delayed, so it can pick up new fonts added by AddFontResourceEx
421{ 674{
422 {
423 ft2_fontmap = pango_ft2_font_map_new (); 675 opengl_fontmap = pango_opengl_font_map_new ();
424 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)ft2_fontmap, substitute_func, 0, 0); 676 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
425 ft2_context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)ft2_fontmap); 677 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
426 } 678#if PANGO_VERSION_CHECK (1, 15, 2)
427 679 pango_context_set_language (opengl_context, pango_language_from_string ("en"));
428 { 680 /*pango_context_set_base_dir (opengl_context, PANGO_DIRECTION_WEAK_LTR);*/
429 cairo_font_options_t *fopt = cairo_font_options_create (); 681#endif
430 cairo_fontmap = pango_cairo_font_map_get_default ();
431 cairo_context = pango_cairo_font_map_create_context ((PangoCairoFontMap *)cairo_fontmap);
432 cairo_font_options_set_antialias (fopt, CAIRO_ANTIALIAS_GRAY);
433 cairo_font_options_set_hint_style (fopt, CAIRO_HINT_STYLE_FULL);
434 cairo_font_options_set_hint_metrics (fopt, CAIRO_HINT_METRICS_ON);
435 pango_cairo_context_set_font_options (cairo_context, fopt);
436 cairo_font_options_destroy (fopt);
437 }
438} 682}
683
684char *
685SDL_GetError ()
439 686
440int 687int
441SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO) 688SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
442 689
443void 690void
444SDL_Quit () 691SDL_Quit ()
445 692
446void 693void
447SDL_ListModes () 694SDL_ListModes (int rgb, int alpha)
448 PPCODE: 695 PPCODE:
449{ 696{
450 SDL_Rect **m; 697 SDL_Rect **m;
451 698
452 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 699 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
453 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 700 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
454 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 701 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
455 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 702 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
456 703
457 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); 704 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
458 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 16); 705 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE , 0);
459 706
460 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 707 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE , 0);
461 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 708 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
462 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 709 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0);
463 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 710 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
464 711
465 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 712 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
466 713#if SDL_VERSION_ATLEAST(1,2,10)
467 SDL_EnableUNICODE (1); 714 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
468 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); 715 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
716#endif
469 717
470 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 718 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
471 719
472 if (m && m != (SDL_Rect **)-1) 720 if (m && m != (SDL_Rect **)-1)
473 while (*m) 721 while (*m)
474 { 722 {
723 if ((*m)->w >= 800 && (*m)->h >= 480)
724 {
475 AV *av = newAV (); 725 AV *av = newAV ();
476 av_push (av, newSViv ((*m)->w)); 726 av_push (av, newSViv ((*m)->w));
477 av_push (av, newSViv ((*m)->h)); 727 av_push (av, newSViv ((*m)->h));
728 av_push (av, newSViv (rgb));
729 av_push (av, newSViv (alpha));
478 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av))); 730 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
731 }
479 732
480 ++m; 733 ++m;
481 } 734 }
482} 735}
483 736
484char *
485SDL_GetError ()
486
487int 737int
488SDL_SetVideoMode (int w, int h, int fullscreen) 738SDL_SetVideoMode (int w, int h, int rgb, int alpha, int fullscreen)
489 CODE: 739 CODE:
740{
741 SDL_EnableUNICODE (1);
742 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
743
744 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
745 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
746 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
747 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
748
490 RETVAL = !!SDL_SetVideoMode ( 749 RETVAL = !!SDL_SetVideoMode (
491 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 750 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
492 ); 751 );
752
493 if (RETVAL) 753 if (RETVAL)
494 { 754 {
495 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 755 av_clear (texture_av);
756
757 SDL_WM_SetCaption ("Deliantra MORPG Client " VERSION, "Deliantra");
496# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); 758#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
497# include "glfunc.h" 759#include "glfunc.h"
498# undef GL_FUNC 760#undef GL_FUNC
499 } 761 }
762}
500 OUTPUT: 763 OUTPUT:
501 RETVAL 764 RETVAL
502 765
503void 766void
504SDL_GL_SwapBuffers () 767SDL_GL_SwapBuffers ()
505 768
506char * 769char *
507SDL_GetKeyName (int sym) 770SDL_GetKeyName (int sym)
508 771
772int
773SDL_GetAppState ()
774
509void 775void
510SDL_PollEvent () 776poll_events ()
511 PPCODE: 777 PPCODE:
512{ 778{
513 SDL_Event ev; 779 SDL_Event ev;
514 780
515 while (SDL_PollEvent (&ev)) 781 SDL_PumpEvents ();
782 while (SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_ALLEVENTS) > 0)
516 { 783 {
517 HV *hv = newHV (); 784 HV *hv = newHV ();
518 hv_store (hv, "type", 4, newSViv (ev.type), 0); 785 hv_store (hv, "type", 4, newSViv (ev.type), 0);
519 786
520 switch (ev.type) 787 switch (ev.type)
521 { 788 {
522 case SDL_KEYDOWN: 789 case SDL_KEYDOWN:
523 case SDL_KEYUP: 790 case SDL_KEYUP:
524 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 791 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
525 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); 792 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
526 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); 793 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod & MOD_MASK), 0);
794 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState () & MOD_MASK), 0); /* current mode */
527 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); 795 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
528 break; 796 break;
529 797
530 case SDL_ACTIVEEVENT: 798 case SDL_ACTIVEEVENT:
531 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 799 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
532 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 800 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
533 break; 801 break;
534 802
535 case SDL_MOUSEMOTION: 803 case SDL_MOUSEMOTION:
804 {
805 int state = ev.motion.state;
806 int x = ev.motion.x;
807 int y = ev.motion.y;
808 int xrel = ev.motion.xrel;
809 int yrel = ev.motion.yrel;
810
811 /* do simplistic event compression */
812 while (SDL_PeepEvents (&ev, 1, SDL_PEEKEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)) > 0
813 && state == ev.motion.state)
814 {
815 xrel += ev.motion.xrel;
816 yrel += ev.motion.yrel;
817 x = ev.motion.x;
818 y = ev.motion.y;
819 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION));
820 }
821
536 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 822 hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0);
537
538 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 823 hv_store (hv, "state", 5, newSViv (state), 0);
539 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 824 hv_store (hv, "x", 1, newSViv (x), 0);
540 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 825 hv_store (hv, "y", 1, newSViv (y), 0);
541 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 826 hv_store (hv, "xrel", 4, newSViv (xrel), 0);
542 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 827 hv_store (hv, "yrel", 4, newSViv (yrel), 0);
828 }
543 break; 829 break;
544 830
545 case SDL_MOUSEBUTTONDOWN: 831 case SDL_MOUSEBUTTONDOWN:
546 case SDL_MOUSEBUTTONUP: 832 case SDL_MOUSEBUTTONUP:
547 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 833 hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0);
548 834
549 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 835 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
550 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 836 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
551 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 837 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
552 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 838 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
557 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); 843 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
558 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); 844 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
559 break; 845 break;
560 } 846 }
561 847
562 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv))); 848 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("DC::UI::Event", 1))));
563 } 849 }
564} 850}
565 851
566int 852int
567Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) 853Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 4096)
568 POSTCALL: 854 POSTCALL:
569 Mix_HookMusicFinished (music_finished); 855 Mix_HookMusicFinished (music_finished);
570 Mix_ChannelFinished (channel_finished); 856 Mix_ChannelFinished (channel_finished);
571 857
572void 858void
859Mix_QuerySpec ()
860 PPCODE:
861{
862 int freq, channels;
863 Uint16 format;
864
865 if (Mix_QuerySpec (&freq, &format, &channels))
866 {
867 EXTEND (SP, 3);
868 PUSHs (sv_2mortal (newSViv (freq)));
869 PUSHs (sv_2mortal (newSViv (format)));
870 PUSHs (sv_2mortal (newSViv (channels)));
871 }
872}
873
874void
573Mix_CloseAudio () 875Mix_CloseAudio ()
574 876
575int 877int
576Mix_AllocateChannels (int numchans = -1) 878Mix_AllocateChannels (int numchans = -1)
577 879
880const char *
881Mix_GetError ()
882
578void 883void
579lowdelay (int fd, int val = 1) 884lowdelay (int fd, int val = 1)
580 CODE: 885 CODE:
886 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val));
887
888void
889win32_proxy_info ()
890 PPCODE:
891{
581#ifndef _WIN32 892#ifdef _WIN32
582 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 893 char buffer[2048];
894 DWORD buflen;
895
896 EXTEND (SP, 3);
897
898 buflen = sizeof (buffer);
899 if (InternetQueryOption (0, INTERNET_OPTION_PROXY, (void *)buffer, &buflen))
900 if (((INTERNET_PROXY_INFO *)buffer)->dwAccessType == INTERNET_OPEN_TYPE_PROXY)
901 {
902 PUSHs (newSVpv (((INTERNET_PROXY_INFO *)buffer)->lpszProxy, 0));
903
904 buflen = sizeof (buffer);
905 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_USERNAME, (void *)buffer, &buflen))
906 {
907 PUSHs (newSVpv (buffer, 0));
908
909 buflen = sizeof (buffer);
910 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_PASSWORD, (void *)buffer, &buflen))
911 PUSHs (newSVpv (buffer, 0));
912 }
913 }
583#endif 914#endif
915}
584 916
585void 917void
586add_font (char *file) 918add_font (char *file)
587 CODE: 919 CODE:
588 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 920 FcConfigAppFontAddFile (0, (const FcChar8 *)file);
589#ifdef _WIN32
590 // cairo... sigh... requires win2000
591 AddFontResourceEx (file, FR_PRIVATE, 0);
592#endif
593 921
594void 922void
595load_image_inline (SV *image_) 923load_image_inline (SV *image_)
596 ALIAS: 924 ALIAS:
597 load_image_file = 1 925 load_image_file = 1
600 STRLEN image_len; 928 STRLEN image_len;
601 char *image = (char *)SvPVbyte (image_, image_len); 929 char *image = (char *)SvPVbyte (image_, image_len);
602 SDL_Surface *surface, *surface2; 930 SDL_Surface *surface, *surface2;
603 SDL_PixelFormat fmt; 931 SDL_PixelFormat fmt;
604 SDL_RWops *rw = ix 932 SDL_RWops *rw = ix
605 ? SDL_RWFromFile (image, "r") 933 ? SDL_RWFromFile (image, "rb")
606 : SDL_RWFromConstMem (image, image_len); 934 : SDL_RWFromConstMem (image, image_len);
607 935
608 if (!rw) 936 if (!rw)
609 croak ("load_image: %s", SDL_GetError ()); 937 croak ("load_image: %s", SDL_GetError ());
610 938
639 967
640 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE); 968 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE);
641 969
642 assert (surface2->pitch == surface2->w * 4); 970 assert (surface2->pitch == surface2->w * 4);
643 971
972 SDL_LockSurface (surface2);
644 EXTEND (SP, 5); 973 EXTEND (SP, 6);
645 PUSHs (sv_2mortal (newSViv (surface2->w))); 974 PUSHs (sv_2mortal (newSViv (surface2->w)));
646 PUSHs (sv_2mortal (newSViv (surface2->h))); 975 PUSHs (sv_2mortal (newSViv (surface2->h)));
647 SDL_LockSurface (surface2);
648 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); 976 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
649 SDL_UnlockSurface (surface2);
650 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); 977 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
651 PUSHs (sv_2mortal (newSViv (GL_RGBA))); 978 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
652 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE))); 979 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
980 SDL_UnlockSurface (surface2);
653 981
654 SDL_FreeSurface (surface); 982 SDL_FreeSurface (surface);
655 SDL_FreeSurface (surface2); 983 SDL_FreeSurface (surface2);
656} 984}
657 985
683void 1011void
684error (char *message) 1012error (char *message)
685 CODE: 1013 CODE:
686 fprintf (stderr, "ERROR: %s\n", message); 1014 fprintf (stderr, "ERROR: %s\n", message);
687#ifdef _WIN32 1015#ifdef _WIN32
688 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR); 1016 MessageBox (0, message, "Deliantra Client Error", MB_OK | MB_ICONERROR);
689#endif 1017#endif
690 1018
691void 1019void
692fatal (char *message) 1020fatal (char *message)
693 CODE: 1021 CODE:
694 fprintf (stderr, "FATAL: %s\n", message); 1022 fprintf (stderr, "FATAL: %s\n", message);
695#ifdef _WIN32 1023#ifdef _WIN32
696 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); 1024 MessageBox (0, message, "Deliantra Client Fatal Error", MB_OK | MB_ICONERROR);
697#endif 1025#endif
698 exit (1); 1026 _exit (1);
699 1027
1028void
1029_exit (int retval = 0)
1030 CODE:
1031#ifdef WIN32
1032 ExitThread (retval); // unclean, please beam me up
1033#else
1034 _exit (retval);
1035#endif
1036
1037void
1038debug ()
1039 CODE:
1040{
1041#if DEBUG
1042 VALGRIND_DO_LEAK_CHECK;
1043#endif
1044}
1045
700MODULE = CFClient PACKAGE = CFClient::Font 1046MODULE = Deliantra::Client PACKAGE = DC::Font
701 1047
702CFClient::Font 1048PROTOTYPES: DISABLE
1049
1050DC::Font
703new_from_file (SV *class, char *path, int id = 0) 1051new_from_file (SV *class, char *path, int id = 0)
704 CODE: 1052 CODE:
705{ 1053{
706 int count; 1054 int count;
707 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 1055 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
710} 1058}
711 OUTPUT: 1059 OUTPUT:
712 RETVAL 1060 RETVAL
713 1061
714void 1062void
715DESTROY (CFClient::Font self) 1063DESTROY (DC::Font self)
716 CODE: 1064 CODE:
717 pango_font_description_free (self); 1065 pango_font_description_free (self);
718 1066
719void 1067void
720make_default (CFClient::Font self) 1068make_default (DC::Font self)
1069 PROTOTYPE: $
721 CODE: 1070 CODE:
722 default_font = self; 1071 default_font = self;
723 1072
724MODULE = CFClient PACKAGE = CFClient::Layout 1073MODULE = Deliantra::Client PACKAGE = DC::Layout
725 1074
726CFClient::Layout 1075PROTOTYPES: DISABLE
727new (SV *class, int rgba = 0) 1076
1077void
1078glyph_cache_backup ()
1079 PROTOTYPE:
728 CODE: 1080 CODE:
729#if _WIN32 1081 tc_backup ();
730 //rgba = 0;//D makes text nicer, breaks TextView 1082
731#endif 1083void
732 rgba=1;//D 1084glyph_cache_restore ()
1085 PROTOTYPE:
1086 CODE:
1087 tc_restore ();
1088
1089DC::Layout
1090new (SV *class)
1091 CODE:
733 New (0, RETVAL, 1, struct cf_layout); 1092 New (0, RETVAL, 1, struct cf_layout);
734 1093
735 RETVAL->pl = pango_layout_new (rgba ? cairo_context : ft2_context); 1094 RETVAL->pl = pango_layout_new (opengl_context);
736 RETVAL->rgba = rgba;
737 RETVAL->r = 1.; 1095 RETVAL->r = 1.;
738 RETVAL->g = 1.; 1096 RETVAL->g = 1.;
739 RETVAL->b = 1.; 1097 RETVAL->b = 1.;
740 RETVAL->a = 1.; 1098 RETVAL->a = 1.;
741 RETVAL->base_height = MIN_FONT_HEIGHT; 1099 RETVAL->base_height = MIN_FONT_HEIGHT;
742 RETVAL->font = 0; 1100 RETVAL->font = 0;
1101 RETVAL->rc = rc_alloc ();
743 1102
744 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 1103 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
745 layout_update_font (RETVAL); 1104 layout_update_font (RETVAL);
746 OUTPUT: 1105 OUTPUT:
747 RETVAL 1106 RETVAL
748 1107
749void 1108void
750DESTROY (CFClient::Layout self) 1109DESTROY (DC::Layout self)
751 CODE: 1110 CODE:
752 g_object_unref (self->pl); 1111 g_object_unref (self->pl);
1112 rc_free (self->rc);
753 Safefree (self); 1113 Safefree (self);
754 1114
1115void
1116set_text (DC::Layout self, SV *text_)
1117 CODE:
1118{
1119 STRLEN textlen;
1120 char *text = SvPVutf8 (text_, textlen);
1121
1122 pango_layout_set_text (self->pl, text, textlen);
1123}
1124
1125void
1126set_markup (DC::Layout self, SV *text_)
1127 CODE:
1128{
1129 STRLEN textlen;
1130 char *text = SvPVutf8 (text_, textlen);
1131
1132 pango_layout_set_markup (self->pl, text, textlen);
1133}
1134
1135void
1136set_shapes (DC::Layout self, ...)
1137 CODE:
1138{
1139 PangoAttrList *attrs = 0;
1140 const char *text = pango_layout_get_text (self->pl);
1141 const char *pos = text;
1142 int arg = 4;
1143
1144 while (arg < items && (pos = strstr (pos, OBJ_STR)))
1145 {
1146 PangoRectangle inkrect, rect;
1147 PangoAttribute *attr;
1148
1149 int x = SvIV (ST (arg - 3));
1150 int y = SvIV (ST (arg - 2));
1151 int w = SvIV (ST (arg - 1));
1152 int h = SvIV (ST (arg ));
1153
1154 inkrect.x = 0;
1155 inkrect.y = 0;
1156 inkrect.width = 0;
1157 inkrect.height = 0;
1158
1159 rect.x = x * PANGO_SCALE;
1160 rect.y = y * PANGO_SCALE;
1161 rect.width = w * PANGO_SCALE;
1162 rect.height = h * PANGO_SCALE;
1163
1164 if (!attrs)
1165 attrs = pango_layout_get_attributes (self->pl);
1166
1167 attr = pango_attr_shape_new (&inkrect, &rect);
1168 attr->start_index = pos - text;
1169 attr->end_index = attr->start_index + sizeof (OBJ_STR) - 1;
1170 pango_attr_list_insert (attrs, attr);
1171
1172 arg += 4;
1173 pos += sizeof (OBJ_STR) - 1;
1174 }
1175
1176 if (attrs)
1177 pango_layout_set_attributes (self->pl, attrs);
1178}
1179
1180void
1181get_shapes (DC::Layout self)
1182 PPCODE:
1183{
1184 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
1185
1186 do
1187 {
1188 PangoLayoutRun *run = pango_layout_iter_get_run_readonly (iter);
1189
1190 if (run && shape_attr_p (run))
1191 {
1192 PangoRectangle extents;
1193 pango_layout_iter_get_run_extents (iter, 0, &extents);
1194
1195 EXTEND (SP, 2);
1196 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x))));
1197 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y))));
1198 }
1199 }
1200 while (pango_layout_iter_next_run (iter));
1201
1202 pango_layout_iter_free (iter);
1203}
1204
755int 1205int
756is_rgba (CFClient::Layout self) 1206has_wrapped (DC::Layout self)
757 CODE: 1207 CODE:
758 RETVAL = self->rgba; 1208{
1209 int lines = 1;
1210 const char *text = pango_layout_get_text (self->pl);
1211
1212 while (*text)
1213 lines += *text++ == '\n';
1214
1215 RETVAL = lines < pango_layout_get_line_count (self->pl);
1216}
759 OUTPUT: 1217 OUTPUT:
760 RETVAL 1218 RETVAL
761 1219
762void
763set_text (CFClient::Layout self, SV *text_)
764 CODE:
765{
766 STRLEN textlen;
767 char *text = SvPVutf8 (text_, textlen);
768
769 pango_layout_set_text (self->pl, text, textlen);
770}
771
772void
773set_markup (CFClient::Layout self, SV *text_)
774 CODE:
775{
776 STRLEN textlen;
777 char *text = SvPVutf8 (text_, textlen);
778
779 pango_layout_set_markup (self->pl, text, textlen);
780}
781
782SV * 1220SV *
783get_text (CFClient::Layout self) 1221get_text (DC::Layout self)
784 CODE: 1222 CODE:
785 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 1223 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
786 SvUTF8_on (RETVAL); 1224 sv_utf8_decode (RETVAL);
787 OUTPUT: 1225 OUTPUT:
788 RETVAL 1226 RETVAL
789 1227
790void 1228void
791set_foreground (CFClient::Layout self, float r, float g, float b, float a = 1.) 1229set_foreground (DC::Layout self, float r, float g, float b, float a = 1.)
792 CODE: 1230 CODE:
793 self->r = r; 1231 self->r = r;
794 self->g = g; 1232 self->g = g;
795 self->b = b; 1233 self->b = b;
796 self->a = a; 1234 self->a = a;
797 1235
798void 1236void
799set_font (CFClient::Layout self, CFClient::Font font = 0) 1237set_font (DC::Layout self, DC::Font font = 0)
800 CODE: 1238 CODE:
801 if (self->font != font) 1239 if (self->font != font)
802 { 1240 {
803 self->font = font; 1241 self->font = font;
804 layout_update_font (self); 1242 layout_update_font (self);
805 } 1243 }
806 1244
807void 1245void
808set_height (CFClient::Layout self, int base_height) 1246set_height (DC::Layout self, int base_height)
809 CODE: 1247 CODE:
810 if (self->base_height != base_height) 1248 if (self->base_height != base_height)
811 { 1249 {
812 self->base_height = base_height; 1250 self->base_height = base_height;
813 layout_update_font (self); 1251 layout_update_font (self);
814 } 1252 }
815 1253
816void 1254void
817set_width (CFClient::Layout self, int max_width = -1) 1255set_width (DC::Layout self, int max_width = -1)
818 CODE: 1256 CODE:
819 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1257 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
820 1258
821void 1259void
822set_indent (CFClient::Layout self, int indent) 1260set_indent (DC::Layout self, int indent)
823 CODE: 1261 CODE:
824 pango_layout_set_indent (self->pl, indent * PANGO_SCALE); 1262 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
825 1263
826void 1264void
827set_spacing (CFClient::Layout self, int spacing) 1265set_spacing (DC::Layout self, int spacing)
828 CODE: 1266 CODE:
829 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE); 1267 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
830 1268
831void 1269void
832set_ellipsise (CFClient::Layout self, int ellipsise) 1270set_ellipsise (DC::Layout self, int ellipsise)
833 CODE: 1271 CODE:
834 pango_layout_set_ellipsize (self->pl, 1272 pango_layout_set_ellipsize (self->pl,
835 ellipsise == 1 ? PANGO_ELLIPSIZE_START 1273 ellipsise == 1 ? PANGO_ELLIPSIZE_START
836 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE 1274 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
837 : ellipsise == 3 ? PANGO_ELLIPSIZE_END 1275 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
838 : PANGO_ELLIPSIZE_NONE 1276 : PANGO_ELLIPSIZE_NONE
839 ); 1277 );
840 1278
841void 1279void
842set_single_paragraph_mode (CFClient::Layout self, int spm) 1280set_single_paragraph_mode (DC::Layout self, int spm)
843 CODE: 1281 CODE:
844 pango_layout_set_single_paragraph_mode (self->pl, !!spm); 1282 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
845 1283
846void 1284void
847size (CFClient::Layout self) 1285size (DC::Layout self)
848 PPCODE: 1286 PPCODE:
849{ 1287{
850 int w, h; 1288 int w, h;
851 1289
852 layout_get_pixel_size (self, &w, &h); 1290 layout_get_pixel_size (self, &w, &h);
855 PUSHs (sv_2mortal (newSViv (w))); 1293 PUSHs (sv_2mortal (newSViv (w)));
856 PUSHs (sv_2mortal (newSViv (h))); 1294 PUSHs (sv_2mortal (newSViv (h)));
857} 1295}
858 1296
859int 1297int
1298descent (DC::Layout self)
1299 CODE:
1300{
1301 PangoRectangle rect;
1302 PangoLayoutLine *line = pango_layout_get_line_readonly (self->pl, 0);
1303 pango_layout_line_get_pixel_extents (line, 0, &rect);
1304 RETVAL = PANGO_DESCENT (rect);
1305}
1306 OUTPUT:
1307 RETVAL
1308
1309int
860xy_to_index (CFClient::Layout self, int x, int y) 1310xy_to_index (DC::Layout self, int x, int y)
861 CODE: 1311 CODE:
862{ 1312{
863 int index, trailing; 1313 int index, trailing;
864 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1314 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
865 RETVAL = index; 1315 RETVAL = index + trailing;
866} 1316}
867 OUTPUT: 1317 OUTPUT:
868 RETVAL 1318 RETVAL
869 1319
870void 1320void
871cursor_pos (CFClient::Layout self, int index) 1321cursor_pos (DC::Layout self, int index)
872 PPCODE: 1322 PPCODE:
873{ 1323{
874 PangoRectangle strong_pos; 1324 PangoRectangle pos;
875 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1325 pango_layout_get_cursor_pos (self->pl, index, &pos, 0);
876 1326
877 EXTEND (SP, 3); 1327 EXTEND (SP, 3);
878 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); 1328 PUSHs (sv_2mortal (newSViv (pos.x / PANGO_SCALE)));
879 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1329 PUSHs (sv_2mortal (newSViv (pos.y / PANGO_SCALE)));
880 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1330 PUSHs (sv_2mortal (newSViv (pos.height / PANGO_SCALE)));
881} 1331}
882 1332
883void 1333void
884render (CFClient::Layout self) 1334index_to_line_x (DC::Layout self, int index, int trailing = 0)
885 PPCODE: 1335 PPCODE:
886{ 1336{
887 SV *retval; 1337 int line, x;
888 int w, h;
889 1338
890 layout_get_pixel_size (self, &w, &h); 1339 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
891 1340#if !PANGO_VERSION_CHECK (1, 17, 3)
892 if (self->rgba) 1341 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
893 { 1342 --line;
894 cairo_surface_t *surface;
895 cairo_t *cairo;
896
897 retval = newSV (w * h * 4);
898 SvPOK_only (retval);
899 SvCUR_set (retval, w * h * 4);
900
901 memset (SvPVX (retval), 0, w * h * 4);
902
903 surface = cairo_image_surface_create_for_data (
904 (void*)SvPVX (retval), CAIRO_FORMAT_ARGB32, w, h, w * 4);
905 cairo = cairo_create (surface);
906 cairo_set_source_rgba (cairo, self->r, self->g, self->b, self->a);
907
908 pango_cairo_show_layout (cairo, self->pl);
909
910 cairo_destroy (cairo);
911 cairo_surface_destroy (surface);
912
913 // what a mess, and its premultiplied, too :(
914 {
915 uint32_t *p = (uint32_t *)SvPVX (retval);
916 uint32_t *e = p + w * h;
917
918 while (p < e)
919 {
920 uint32_t rgba = *p;
921 rgba = (rgba >> 24) | (rgba << 8);
922#if 0
923#ifdef _WIN32
924 {//D
925 uint8_t r = rgba >> 24;
926 uint8_t g = rgba >> 16;
927 uint8_t b = rgba >> 8;
928 uint8_t a = rgba >> 0;
929
930 rgba = (rgba & 0xffffff00) | a;
931 }
932#endif 1343#endif
933#endif
934 rgba = SDL_SwapBE32 (rgba);
935 *p++ = rgba;
936 }
937 }
938
939 EXTEND (SP, 5); 1344 EXTEND (SP, 2);
940 PUSHs (sv_2mortal (newSViv (w))); 1345 PUSHs (sv_2mortal (newSViv (line)));
1346 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1347}
1348
1349void
1350line_x_to_index (DC::Layout self, int line, int x)
1351 PPCODE:
1352{
1353 PangoLayoutLine *lp;
1354 int index, trailing;
1355
1356 if (line < 0)
1357 XSRETURN_EMPTY;
1358
1359 if (!(lp = pango_layout_get_line_readonly (self->pl, line)))
1360 XSRETURN_EMPTY; /* do better */
1361
1362 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1363
1364 EXTEND (SP, 2);
1365 if (GIMME_V == G_SCALAR)
941 PUSHs (sv_2mortal (newSViv (h))); 1366 PUSHs (sv_2mortal (newSViv (index + trailing)));
942 PUSHs (sv_2mortal (retval));
943 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
944 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
945 }
946 else 1367 else
947 { 1368 {
948 FT_Bitmap bitmap;
949
950 retval = newSV (w * h);
951 SvPOK_only (retval);
952 SvCUR_set (retval, w * h);
953
954 bitmap.rows = h;
955 bitmap.width = w;
956 bitmap.pitch = w;
957 bitmap.buffer = (unsigned char*)SvPVX (retval);
958 bitmap.num_grays = 256;
959 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
960
961 memset (bitmap.buffer, 0, w * h);
962
963 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE);
964
965 EXTEND (SP, 5);
966 PUSHs (sv_2mortal (newSViv (w))); 1369 PUSHs (sv_2mortal (newSViv (index)));
967 PUSHs (sv_2mortal (newSViv (h))); 1370 PUSHs (sv_2mortal (newSViv (trailing)));
968 PUSHs (sv_2mortal (retval));
969 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
970 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
971 } 1371 }
972} 1372}
973 1373
1374void
1375render (DC::Layout self, float x, float y, int flags = 0)
1376 CODE:
1377 rc_clear (self->rc);
1378 pango_opengl_render_layout_subpixel (
1379 self->pl,
1380 self->rc,
1381 x * PANGO_SCALE, y * PANGO_SCALE,
1382 self->r, self->g, self->b, self->a,
1383 flags
1384 );
1385 // we assume that context_change actually clears/frees stuff
1386 // and does not do any recomputation...
1387 pango_layout_context_changed (self->pl);
1388
1389void
1390draw (DC::Layout self)
1391 CODE:
1392{
1393 glEnable (GL_TEXTURE_2D);
1394 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
1395 glEnable (GL_BLEND);
1396 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1397 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1398 glEnable (GL_ALPHA_TEST);
1399 glAlphaFunc (GL_GREATER, 7.f / 255.f);
1400
1401 rc_draw (self->rc);
1402
1403 glDisable (GL_ALPHA_TEST);
1404 glDisable (GL_BLEND);
1405 glDisable (GL_TEXTURE_2D);
1406}
1407
974MODULE = CFClient PACKAGE = CFClient::Texture 1408MODULE = Deliantra::Client PACKAGE = DC::Texture
975 1409
1410PROTOTYPES: ENABLE
1411
976void 1412void
1413pad (SV *data_, int ow, int oh, int nw, int nh)
1414 CODE:
1415{
1416 if ((nw != ow || nh != oh) && SvOK (data_))
1417 {
1418 STRLEN datalen;
1419 char *data = SvPVbyte (data_, datalen);
1420 int bpp = datalen / (ow * oh);
1421 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1422
1423 SvPOK_only (result_);
1424 SvCUR_set (result_, nw * nh * bpp);
1425
1426 memset (SvPVX (result_), 0, nw * nh * bpp);
1427 while (oh--)
1428 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1429
1430 sv_setsv (data_, result_);
1431 }
1432}
1433
1434void
977draw_quad (SV *self, float x, float y, float w = 0, float h = 0) 1435draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
978 PROTOTYPE: $$$;$$ 1436 PROTOTYPE: $$$;$$
979 ALIAS: 1437 ALIAS:
980 draw_quad_alpha = 1 1438 draw_quad_alpha = 1
981 draw_quad_alpha_premultiplied = 2 1439 draw_quad_alpha_premultiplied = 2
982 CODE: 1440 CODE:
983{ 1441{
984 HV *hv = (HV *)SvRV (self); 1442 HV *hv = (HV *)SvRV (self);
985 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1443 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
986 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1444 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
987 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1445 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
1446
1447 if (name <= 0)
1448 XSRETURN_EMPTY;
988 1449
989 if (items < 5) 1450 if (items < 5)
990 { 1451 {
991 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1452 w = SvNV (*hv_fetch (hv, "w", 1, 1));
992 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1453 h = SvNV (*hv_fetch (hv, "h", 1, 1));
1020 glDisable (GL_ALPHA_TEST); 1481 glDisable (GL_ALPHA_TEST);
1021 glDisable (GL_BLEND); 1482 glDisable (GL_BLEND);
1022 } 1483 }
1023} 1484}
1024 1485
1486IV texture_valid_2d (GLint internalformat, GLsizei w, GLsizei h, GLenum format, GLenum type)
1487 CODE:
1488{
1489 GLint width;
1490 glTexImage2D (GL_PROXY_TEXTURE_2D, 0, internalformat, w, h, 0, format, type, 0);
1491 glGetTexLevelParameteriv (GL_PROXY_TEXTURE_2D, 0, GL_TEXTURE_WIDTH, &width);
1492 RETVAL = width > 0;
1493}
1494 OUTPUT:
1495 RETVAL
1496
1025MODULE = CFClient PACKAGE = CFClient::Map 1497MODULE = Deliantra::Client PACKAGE = DC::Map
1026 1498
1027CFClient::Map 1499PROTOTYPES: DISABLE
1028new (SV *class, int map_width, int map_height) 1500
1501DC::Map
1502new (SV *class)
1029 CODE: 1503 CODE:
1030 New (0, RETVAL, 1, struct map); 1504 New (0, RETVAL, 1, struct map);
1031 RETVAL->x = 0; 1505 RETVAL->x = 0;
1032 RETVAL->y = 0; 1506 RETVAL->y = 0;
1033 RETVAL->w = map_width; 1507 RETVAL->w = 0;
1034 RETVAL->h = map_height; 1508 RETVAL->h = 0;
1035 RETVAL->ox = 0; 1509 RETVAL->ox = 0;
1036 RETVAL->oy = 0; 1510 RETVAL->oy = 0;
1037 RETVAL->faces = 8192; 1511 RETVAL->faces = 8192; Newz (0, RETVAL->face2tile, RETVAL->faces, tileid);
1038 Newz (0, RETVAL->face, RETVAL->faces, mapface); 1512 RETVAL->texs = 8192; Newz (0, RETVAL->tex , RETVAL->texs , maptex);
1039 RETVAL->texs = 8192;
1040 Newz (0, RETVAL->tex, RETVAL->texs, maptex);
1041 RETVAL->rows = 0; 1513 RETVAL->rows = 0;
1042 RETVAL->row = 0; 1514 RETVAL->row = 0;
1043 OUTPUT: 1515 OUTPUT:
1044 RETVAL 1516 RETVAL
1045 1517
1046void 1518void
1047DESTROY (CFClient::Map self) 1519DESTROY (DC::Map self)
1048 CODE: 1520 CODE:
1049{ 1521{
1050 map_clear (self); 1522 map_clear (self);
1051 Safefree (self->face); 1523 Safefree (self->face2tile);
1524 Safefree (self->tex);
1052 Safefree (self); 1525 Safefree (self);
1053} 1526}
1054 1527
1055void 1528void
1529resize (DC::Map self, int map_width, int map_height)
1530 CODE:
1531 self->w = map_width;
1532 self->h = map_height;
1533
1534void
1056clear (CFClient::Map self) 1535clear (DC::Map self)
1057 CODE: 1536 CODE:
1058 map_clear (self); 1537 map_clear (self);
1059 1538
1060void 1539void
1061set_face (CFClient::Map self, int face, int texid) 1540set_tileid (DC::Map self, int face, int tile)
1062 CODE: 1541 CODE:
1063{ 1542{
1064 while (self->faces <= face) 1543 need_facenum (self, face); self->face2tile [face] = tile;
1065 { 1544 need_texid (self, tile);
1066 Append (mapface, self->face, self->faces, self->faces);
1067 self->faces *= 2;
1068 }
1069
1070 self->face [face] = texid;
1071} 1545}
1072 1546
1073void 1547void
1548set_smooth (DC::Map self, int face, int smooth, int level)
1549 CODE:
1550{
1551 tileid texid;
1552 maptex *tex;
1553
1554 if (face < 0 || face >= self->faces)
1555 return;
1556
1557 if (smooth < 0 || smooth >= self->faces)
1558 return;
1559
1560 texid = self->face2tile [face];
1561
1562 if (!texid)
1563 return;
1564
1565 tex = self->tex + texid;
1566 tex->smoothtile = self->face2tile [smooth];
1567 tex->smoothlevel = level;
1568}
1569
1570void
1074set_texture (CFClient::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1571set_texture (DC::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1075 CODE: 1572 CODE:
1076{ 1573{
1077 while (self->texs <= texid) 1574 need_texid (self, texid);
1078 {
1079 Append (maptex, self->tex, self->texs, self->texs);
1080 self->texs *= 2;
1081 }
1082 1575
1083 { 1576 {
1084 maptex *tex = self->tex + texid; 1577 maptex *tex = self->tex + texid;
1085 1578
1086 tex->name = name; 1579 tex->name = name;
1103 // from transparent color bleeding and ugly wrapping effects. 1596 // from transparent color bleeding and ugly wrapping effects.
1104 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); 1597 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1105} 1598}
1106 1599
1107int 1600int
1108ox (CFClient::Map self) 1601ox (DC::Map self)
1109 ALIAS: 1602 ALIAS:
1110 oy = 1 1603 oy = 1
1111 x = 2 1604 x = 2
1112 y = 3 1605 y = 3
1113 w = 4 1606 w = 4
1124 } 1617 }
1125 OUTPUT: 1618 OUTPUT:
1126 RETVAL 1619 RETVAL
1127 1620
1128void 1621void
1129scroll (CFClient::Map self, int dx, int dy) 1622scroll (DC::Map self, int dx, int dy)
1130 CODE: 1623 CODE:
1131{ 1624{
1132 if (dx > 0) 1625 if (dx > 0)
1133 map_blank (self, self->x, self->y, dx - 1, self->h); 1626 map_blank (self, self->x, self->y, dx, self->h);
1134 else if (dx < 0) 1627 else if (dx < 0)
1135 map_blank (self, self->x + self->w + dx + 1, self->y, 1 - dx, self->h); 1628 map_blank (self, self->x + self->w + dx, self->y, -dx, self->h);
1136 1629
1137 if (dy > 0) 1630 if (dy > 0)
1138 map_blank (self, self->x, self->y, self->w, dy - 1); 1631 map_blank (self, self->x, self->y, self->w, dy);
1139 else if (dy < 0) 1632 else if (dy < 0)
1140 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy); 1633 map_blank (self, self->x, self->y + self->h + dy, self->w, -dy);
1141 1634
1142 self->ox += dx; self->x += dx; 1635 self->ox += dx; self->x += dx;
1143 self->oy += dy; self->y += dy; 1636 self->oy += dy; self->y += dy;
1144 1637
1145 while (self->y < 0) 1638 while (self->y < 0)
1149 self->rows += MAP_EXTEND_Y; 1642 self->rows += MAP_EXTEND_Y;
1150 self->y += MAP_EXTEND_Y; 1643 self->y += MAP_EXTEND_Y;
1151 } 1644 }
1152} 1645}
1153 1646
1154void 1647SV *
1155map1a_update (CFClient::Map self, SV *data_) 1648map1a_update (DC::Map self, SV *data_, int extmap)
1156 CODE: 1649 CODE:
1157{ 1650{
1158 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1651 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1159 uint8_t *data_end = (uint8_t *)SvEND (data_); 1652 uint8_t *data_end = (uint8_t *)SvEND (data_);
1160 mapcell *cell; 1653 mapcell *cell;
1161 int x, y, flags; 1654 int x, y, z, flags;
1655 AV *missing = newAV ();
1656 RETVAL = newRV_noinc ((SV *)missing);
1162 1657
1163 while (data < data_end) 1658 while (data < data_end - 1)
1164 { 1659 {
1165 flags = (data [0] << 8) + data [1]; data += 2; 1660 flags = (data [0] << 8) + data [1]; data += 2;
1166 1661
1167 x = ((flags >> 10) & 63) + self->x; 1662 x = self->x + ((flags >> 10) & 63);
1168 y = ((flags >> 4) & 63) + self->y; 1663 y = self->y + ((flags >> 4) & 63);
1169 1664
1170 cell = map_get_cell (self, x, y); 1665 cell = map_get_cell (self, x, y);
1171 1666
1172 if (flags & 15) 1667 if (flags & 15)
1173 { 1668 {
1174 if (cell->darkness < 0) 1669 if (!cell->darkness)
1175 { 1670 {
1671 memset (cell, 0, sizeof (*cell));
1176 cell->darkness = 0; 1672 cell->darkness = 256;
1177 cell->face [0] = 0;
1178 cell->face [1] = 0;
1179 cell->face [2] = 0;
1180 } 1673 }
1181 1674
1182 cell->darkness = flags & 8 ? *data++ : 255;
1183
1184 //TODO: don't trust server data to be in-range(!) 1675 //TODO: don't trust server data to be in-range(!)
1185 1676
1186 if (flags & 4) 1677 if (flags & 8)
1187 { 1678 {
1188 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2; 1679 if (extmap)
1680 {
1681 uint8_t ext, cmd;
1682
1683 do
1684 {
1685 ext = *data++;
1686 cmd = ext & 0x3f;
1687
1688 if (cmd < 4)
1689 cell->darkness = 255 - ext * 64 + 1;
1690 else if (cmd == 5) // health
1691 {
1692 cell->stat_width = 1;
1693 cell->stat_hp = *data++;
1694 }
1695 else if (cmd == 6) // monster width
1696 cell->stat_width = *data++ + 1;
1697 else if (cmd == 0x47)
1698 {
1699 if (*data == 4)
1700 ; // decode player count
1701
1702 data += *data + 1;
1703 }
1704 else if (cmd == 8) // cell flags
1705 cell->flags = *data++;
1706 else if (ext & 0x40) // unknown, multibyte => skip
1707 data += *data + 1;
1708 else
1709 data++;
1710 }
1711 while (ext & 0x80);
1712 }
1713 else
1714 cell->darkness = *data++ + 1;
1189 } 1715 }
1190 1716
1717 for (z = 0; z <= 2; ++z)
1191 if (flags & 2) 1718 if (flags & (4 >> z))
1192 { 1719 {
1193 cell->face [1] = self->face [(data [0] << 8) + data [1]]; data += 2; 1720 faceid face = (data [0] << 8) + data [1]; data += 2;
1721 need_facenum (self, face);
1722 cell->tile [z] = self->face2tile [face];
1723
1724 if (cell->tile [z])
1725 {
1726 maptex *tex = self->tex + cell->tile [z];
1727 if (!tex->name)
1728 av_push (missing, newSViv (cell->tile [z]));
1729
1730 if (tex->smoothtile)
1731 {
1732 maptex *smooth = self->tex + tex->smoothtile;
1733 if (!smooth->name)
1734 av_push (missing, newSViv (tex->smoothtile));
1735 }
1736 }
1194 } 1737 }
1195
1196 if (flags & 1)
1197 {
1198 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2;
1199 }
1200 } 1738 }
1201 else 1739 else
1202 cell->darkness = -1; 1740 cell->darkness = 0;
1203 } 1741 }
1204} 1742}
1743 OUTPUT:
1744 RETVAL
1205 1745
1206SV * 1746SV *
1207mapmap (CFClient::Map self, int x0, int y0, int w, int h) 1747mapmap (DC::Map self, int x0, int y0, int w, int h)
1208 CODE: 1748 CODE:
1209{ 1749{
1210 int x1, x; 1750 int x1, x;
1211 int y1, y; 1751 int y1, y;
1212 int z; 1752 int z;
1233 { 1773 {
1234 mapcell *cell = row->col + (x - row->c0); 1774 mapcell *cell = row->col + (x - row->c0);
1235 1775
1236 for (z = 0; z <= 0; z++) 1776 for (z = 0; z <= 0; z++)
1237 { 1777 {
1238 mapface face = cell->face [z];
1239
1240 if (face)
1241 {
1242 maptex tex = self->tex [face]; 1778 maptex tex = self->tex [cell->tile [z]];
1243 int a0 = 255 - tex.a; 1779 int a0 = 255 - tex.a;
1244 int a1 = tex.a; 1780 int a1 = tex.a;
1245 1781
1246 r = (r * a0 + tex.r * a1) / 255; 1782 r = (r * a0 + tex.r * a1) / 255;
1247 g = (g * a0 + tex.g * a1) / 255; 1783 g = (g * a0 + tex.g * a1) / 255;
1248 b = (b * a0 + tex.b * a1) / 255; 1784 b = (b * a0 + tex.b * a1) / 255;
1249 a = (a * a0 + tex.a * a1) / 255; 1785 a = (a * a0 + tex.a * a1) / 255;
1250 }
1251 } 1786 }
1252 } 1787 }
1253 1788
1254 *map++ = (r ) 1789 *map++ = (r )
1255 | (g << 8) 1790 | (g << 8)
1262} 1797}
1263 OUTPUT: 1798 OUTPUT:
1264 RETVAL 1799 RETVAL
1265 1800
1266void 1801void
1267draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1802draw (DC::Map self, int mx, int my, int sw, int sh, int T)
1803 CODE:
1804{
1805 int x, y, z;
1806
1807 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ());
1808 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level
1809 static uint8_t smooth_max[256][256]; // egad, fast and wasteful on memory (64k)
1810 smooth_key skey;
1811
1812 rc_t *rc = rc_alloc ();
1813 rc_key_t key;
1814 rc_array_t *arr;
1815
1816 // thats current max. sorry.
1817 if (sw > 255) sw = 255;
1818 if (sh > 255) sh = 255;
1819
1820 // clear key, in case of extra padding
1821 memset (&skey, 0, sizeof (skey));
1822
1823 memset (&key, 0, sizeof (key));
1824 key.r = 255;
1825 key.g = 255;
1826 key.b = 255;
1827 key.a = 255;
1828 key.mode = GL_QUADS;
1829 key.format = GL_T2F_V3F;
1830 key.texname = -1;
1831
1832 mx += self->x;
1833 my += self->y;
1834
1835 // first pass: determine smooth_max
1836 // rather ugly, if you ask me
1837 // could also be stored inside mapcell and updated on change
1838 memset (smooth_max, 0, sizeof (smooth_max));
1839
1840 for (y = 0; y < sh; y++)
1841 if (0 <= y + my && y + my < self->rows)
1842 {
1843 maprow *row = self->row + (y + my);
1844
1845 for (x = 0; x < sw; x++)
1846 if (row->c0 <= x + mx && x + mx < row->c1)
1847 {
1848 mapcell *cell = row->col + (x + mx - row->c0);
1849
1850 smooth_max[x + 1][y + 1] =
1851 MAX (self->tex [cell->tile [0]].smoothlevel,
1852 MAX (self->tex [cell->tile [1]].smoothlevel,
1853 self->tex [cell->tile [2]].smoothlevel));
1854 }
1855 }
1856
1857 glEnable (GL_BLEND);
1858 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1859 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1860
1861 for (z = 0; z <= 2; z++)
1862 {
1863 memset (smooth_level, 0, sizeof (smooth_level));
1864
1865 for (y = 0; y < sh; y++)
1866 if (0 <= y + my && y + my < self->rows)
1867 {
1868 maprow *row = self->row + (y + my);
1869
1870 for (x = 0; x < sw; x++)
1871 if (row->c0 <= x + mx && x + mx < row->c1)
1872 {
1873 mapcell *cell = row->col + (x + mx - row->c0);
1874 tileid tile = cell->tile [z];
1875
1876 if (tile)
1877 {
1878 maptex tex = self->tex [tile];
1879 int px, py;
1880
1881 if (key.texname != tex.name)
1882 {
1883 if (!tex.name)
1884 tex = self->tex [2]; /* missing, replace by noface */
1885
1886 key.texname = tex.name;
1887 arr = rc_array (rc, &key);
1888 }
1889
1890 px = (x + 1) * T - tex.w;
1891 py = (y + 1) * T - tex.h;
1892
1893 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1894 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
1895 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
1896 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
1897
1898 if (cell->flags && z == 2)
1899 {
1900 // overlays such as the speech bubble, probably more to come
1901 if (cell->flags & 1)
1902 {
1903 maptex tex = self->tex [1];
1904 int px = x * T + T * 2 / 32;
1905 int py = y * T - T * 6 / 32;
1906
1907 if (tex.name)
1908 {
1909 if (key.texname != tex.name)
1910 {
1911 key.texname = tex.name;
1912 arr = rc_array (rc, &key);
1913 }
1914
1915 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1916 rc_t2f_v3f (arr, 0 , tex.t, px , py + T, 0);
1917 rc_t2f_v3f (arr, tex.s, tex.t, px + T, py + T, 0);
1918 rc_t2f_v3f (arr, tex.s, 0 , px + T, py , 0);
1919 }
1920 }
1921 }
1922
1923 // update smooth hash
1924 if (tex.smoothtile)
1925 {
1926 skey.tile = tex.smoothtile;
1927 skey.level = tex.smoothlevel;
1928
1929 smooth_level [tex.smoothlevel >> 5] |= ((uint32_t)1) << (tex.smoothlevel & 31);
1930
1931 // add bits to current tile and all neighbours. skey.x|y is
1932 // shifted +1|+1 so we always stay positive.
1933
1934 // bits is ___n cccc CCCC bbbb
1935 // n do not draw borders&corners
1936 // c draw these corners, but...
1937 // C ... not these
1938 // b draw these borders
1939
1940 // borders: 1 ┃· 2 ━━ 4 ·┃ 8 ··
1941 // ┃· ·· ·┃ ━━
1942
1943 // corners: 1 ┛· 2 ·┗ 4 ·· 8 ··
1944 // ·· ·· ·┏ ┓·
1945
1946 // full tile
1947 skey.x = x + 1; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x1000);
1948
1949 // borders
1950 skey.x = x + 2; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0091);
1951 skey.x = x + 1; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0032);
1952 skey.x = x ; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0064);
1953 skey.x = x + 1; skey.y = y ; smooth_or_bits (smooth, &skey, 0x00c8);
1954
1955 // corners
1956 skey.x = x + 2; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0100);
1957 skey.x = x ; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0200);
1958 skey.x = x ; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0400);
1959 skey.x = x + 2; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0800);
1960 }
1961 }
1962 }
1963 }
1964
1965 rc_draw (rc);
1966 rc_clear (rc);
1967
1968 // go through all smoothlevels, lowest to highest, then draw.
1969 // this is basically counting sort
1970 {
1971 int w, b;
1972
1973 glEnable (GL_TEXTURE_2D);
1974 glBegin (GL_QUADS);
1975 for (w = 0; w < 256 / 32; ++w)
1976 {
1977 uint32_t smask = smooth_level [w];
1978 if (smask)
1979 for (b = 0; b < 32; ++b)
1980 if (smask & (((uint32_t)1) << b))
1981 {
1982 int level = (w << 5) | b;
1983 HE *he;
1984
1985 hv_iterinit (smooth);
1986 while ((he = hv_iternext (smooth)))
1987 {
1988 smooth_key *skey = (smooth_key *)HeKEY (he);
1989 IV bits = SvIVX (HeVAL (he));
1990
1991 if (!(bits & 0x1000)
1992 && skey->level == level
1993 && level > smooth_max [skey->x][skey->y])
1994 {
1995 maptex tex = self->tex [skey->tile];
1996 int px = (((int)skey->x) - 1) * T;
1997 int py = (((int)skey->y) - 1) * T;
1998 int border = bits & 15;
1999 int corner = (bits >> 8) & ~(bits >> 4) & 15;
2000 float dx = tex.s * .0625f; // 16 images/row
2001 float dy = tex.t * .5f ; // 2 images/column
2002
2003 if (tex.name)
2004 {
2005 // this time avoiding texture state changes
2006 // save gobs of state changes.
2007 if (key.texname != tex.name)
2008 {
2009 glEnd ();
2010 glBindTexture (GL_TEXTURE_2D, key.texname = tex.name);
2011 glBegin (GL_QUADS);
2012 }
2013
2014 if (border)
2015 {
2016 float ox = border * dx;
2017
2018 glTexCoord2f (ox , 0.f ); glVertex2i (px , py );
2019 glTexCoord2f (ox , dy ); glVertex2i (px , py + T);
2020 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py + T);
2021 glTexCoord2f (ox + dx, 0.f ); glVertex2i (px + T, py );
2022 }
2023
2024 if (corner)
2025 {
2026 float ox = corner * dx;
2027
2028 glTexCoord2f (ox , dy ); glVertex2i (px , py );
2029 glTexCoord2f (ox , dy * 2.f); glVertex2i (px , py + T);
2030 glTexCoord2f (ox + dx, dy * 2.f); glVertex2i (px + T, py + T);
2031 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py );
2032 }
2033 }
2034 }
2035 }
2036 }
2037 }
2038
2039 glEnd ();
2040 glDisable (GL_TEXTURE_2D);
2041 key.texname = -1;
2042 }
2043
2044 hv_clear (smooth);
2045 }
2046
2047 glDisable (GL_BLEND);
2048 rc_free (rc);
2049
2050 // top layer: overlays such as the health bar
2051 for (y = 0; y < sh; y++)
2052 if (0 <= y + my && y + my < self->rows)
2053 {
2054 maprow *row = self->row + (y + my);
2055
2056 for (x = 0; x < sw; x++)
2057 if (row->c0 <= x + mx && x + mx < row->c1)
2058 {
2059 mapcell *cell = row->col + (x + mx - row->c0);
2060
2061 int px = x * T;
2062 int py = y * T;
2063
2064 if (cell->stat_hp)
2065 {
2066 int width = cell->stat_width * T;
2067 int thick = (sh * T / 32 + 27) / 28 + 1 + cell->stat_width;
2068
2069 glColor3ub (0, 0, 0);
2070 glRectf (px + 1, py - thick - 2,
2071 px + width - 1, py);
2072
2073 glColor3ub (cell->stat_hp, 255 - cell->stat_hp, 0);
2074 glRectf (px + 2,
2075 py - thick - 1,
2076 px + width - 2 - cell->stat_hp * (width - 4) / 255, py - 1);
2077 }
2078 }
2079 }
2080}
2081
2082void
2083draw_magicmap (DC::Map self, int dx, int dy, int w, int h, unsigned char *data)
2084 CODE:
2085{
2086 static float color[16][3] = {
2087 { 0.00F, 0.00F, 0.00F },
2088 { 1.00F, 1.00F, 1.00F },
2089 { 0.00F, 0.00F, 0.55F },
2090 { 1.00F, 0.00F, 0.00F },
2091
2092 { 1.00F, 0.54F, 0.00F },
2093 { 0.11F, 0.56F, 1.00F },
2094 { 0.93F, 0.46F, 0.00F },
2095 { 0.18F, 0.54F, 0.34F },
2096
2097 { 0.56F, 0.73F, 0.56F },
2098 { 0.80F, 0.80F, 0.80F },
2099 { 0.55F, 0.41F, 0.13F },
2100 { 0.99F, 0.77F, 0.26F },
2101
2102 { 0.74F, 0.65F, 0.41F },
2103
2104 { 0.00F, 1.00F, 1.00F },
2105 { 1.00F, 0.00F, 1.00F },
2106 { 1.00F, 1.00F, 0.00F },
2107 };
2108
2109 int x, y;
2110
2111 glEnable (GL_TEXTURE_2D);
2112 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
2113 glEnable (GL_BLEND);
2114 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
2115 glBegin (GL_QUADS);
2116
2117 for (y = 0; y < h; y++)
2118 for (x = 0; x < w; x++)
2119 {
2120 unsigned char m = data [x + y * w];
2121
2122 if (m)
2123 {
2124 float *c = color [m & 15];
2125
2126 float tx1 = m & 0x40 ? 0.5 : 0.;
2127 float tx2 = tx1 + 0.5;
2128
2129 glColor4f (c[0], c[1], c[2], 0.75);
2130 glTexCoord2f (tx1, 0.); glVertex2i (x , y );
2131 glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1);
2132 glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1);
2133 glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y );
2134 }
2135 }
2136
2137 glEnd ();
2138 glDisable (GL_BLEND);
2139 glDisable (GL_TEXTURE_2D);
2140}
2141
2142void
2143fow_texture (DC::Map self, int mx, int my, int sw, int sh)
1268 PPCODE: 2144 PPCODE:
1269{ 2145{
1270 int vx, vy;
1271 int x, y, z; 2146 int x, y;
1272 int last_name; 2147 int sw1 = sw + 2;
1273 mapface face; 2148 int sh1 = sh + 2;
2149 int sh3 = sh * 3;
1274 int sw4 = (sw + 3) & ~3; 2150 int sw34 = (sw * 3 + 3) & ~3;
2151 uint8_t *darkness1 = (uint8_t *)malloc (sw1 * sh1);
1275 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); 2152 SV *darkness3_sv = sv_2mortal (newSV (sw34 * sh3));
1276 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv); 2153 uint8_t *darkness3 = (uint8_t *)SvPVX (darkness3_sv);
1277 2154
1278 memset (darkness, 255, sw4 * sh);
1279 SvPOK_only (darkness_sv); 2155 SvPOK_only (darkness3_sv);
1280 SvCUR_set (darkness_sv, sw4 * sh); 2156 SvCUR_set (darkness3_sv, sw34 * sh3);
1281 2157
1282 vx = self->x + (self->w - sw) / 2 - shift_x; 2158 mx += self->x - 1;
1283 vy = self->y + (self->h - sh) / 2 - shift_y; 2159 my += self->y - 1;
1284 2160
1285 /* 2161 memset (darkness1, 255, sw1 * sh1);
1286 int vx = self->vx = self->w >= sw
1287 ? self->x + (self->w - sw) / 2
1288 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
1289 2162
1290 int vy = self->vy = self->h >= sh
1291 ? self->y + (self->h - sh) / 2
1292 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy));
1293 */
1294
1295 glColor4ub (255, 255, 255, 255);
1296
1297 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1298 glEnable (GL_BLEND);
1299 glEnable (GL_TEXTURE_2D);
1300 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1301
1302 glBegin (GL_QUADS);
1303
1304 last_name = 0;
1305
1306 for (z = 0; z < 3; z++)
1307 for (y = 0; y < sh; y++) 2163 for (y = 0; y < sh1; y++)
1308 if (0 <= y + vy && y + vy < self->rows) 2164 if (0 <= y + my && y + my < self->rows)
1309 { 2165 {
1310 maprow *row = self->row + (y + vy); 2166 maprow *row = self->row + (y + my);
1311 2167
1312 for (x = 0; x < sw; x++) 2168 for (x = 0; x < sw1; x++)
1313 if (row->c0 <= x + vx && x + vx < row->c1) 2169 if (row->c0 <= x + mx && x + mx < row->c1)
1314 { 2170 {
1315 mapcell *cell = row->col + (x + vx - row->c0); 2171 mapcell *cell = row->col + (x + mx - row->c0);
1316 2172
1317 darkness[y * sw4 + x] = cell->darkness < 0 2173 darkness1 [y * sw1 + x] = cell->darkness
2174 ? 255 - (cell->darkness - 1)
1318 ? 255 - FOW_DARKNESS 2175 : 255 - FOW_DARKNESS;
1319 : 255 - cell->darkness;
1320
1321 face = cell->face [z];
1322
1323 if (face)
1324 {
1325 maptex tex = self->tex [face];
1326
1327 int px = (x + 1) * 32 - tex.w;
1328 int py = (y + 1) * 32 - tex.h;
1329
1330 if (last_name != tex.name)
1331 {
1332 glEnd ();
1333 last_name = tex.name;
1334 glBindTexture (GL_TEXTURE_2D, last_name);
1335 glBegin (GL_QUADS);
1336 }
1337
1338 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1339 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1340 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1341 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1342 }
1343 } 2176 }
1344 } 2177 }
1345 2178
1346 glEnd (); 2179 for (y = 0; y < sh; ++y)
2180 for (x = 0; x < sw; ++x)
2181 {
2182 uint8_t d11 = darkness1 [(y ) * sw1 + x ];
2183 uint8_t d21 = darkness1 [(y ) * sw1 + x + 1];
2184 uint8_t d31 = darkness1 [(y ) * sw1 + x + 2];
2185 uint8_t d12 = darkness1 [(y + 1) * sw1 + x ];
2186 uint8_t d22 = darkness1 [(y + 1) * sw1 + x + 1];
2187 uint8_t d32 = darkness1 [(y + 1) * sw1 + x + 2];
2188 uint8_t d13 = darkness1 [(y + 2) * sw1 + x ];
2189 uint8_t d23 = darkness1 [(y + 2) * sw1 + x + 1];
2190 uint8_t d33 = darkness1 [(y + 2) * sw1 + x + 2];
1347 2191
1348 glDisable (GL_TEXTURE_2D); 2192 uint8_t r11 = (d11 + d21 + d12) / 3;
1349 glDisable (GL_BLEND); 2193 uint8_t r21 = d21;
2194 uint8_t r31 = (d21 + d31 + d32) / 3;
2195
2196 uint8_t r12 = d12;
2197 uint8_t r22 = d22;
2198 uint8_t r32 = d32;
2199
2200 uint8_t r13 = (d13 + d23 + d12) / 3;
2201 uint8_t r23 = d23;
2202 uint8_t r33 = (d23 + d33 + d32) / 3;
2203
2204 darkness3 [(y * 3 ) * sw34 + (x * 3 )] = MAX (d22, r11);
2205 darkness3 [(y * 3 ) * sw34 + (x * 3 + 1)] = MAX (d22, r21);
2206 darkness3 [(y * 3 ) * sw34 + (x * 3 + 2)] = MAX (d22, r31);
2207 darkness3 [(y * 3 + 1) * sw34 + (x * 3 )] = MAX (d22, r12);
2208 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 1)] = MAX (d22, r22);
2209 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 2)] = MAX (d22, r32);
2210 darkness3 [(y * 3 + 2) * sw34 + (x * 3 )] = MAX (d22, r13);
2211 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 1)] = MAX (d22, r23);
2212 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 2)] = MAX (d22, r33);
2213 }
2214
2215 free (darkness1);
1350 2216
1351 EXTEND (SP, 3); 2217 EXTEND (SP, 3);
1352 PUSHs (sv_2mortal (newSViv (sw4))); 2218 PUSHs (sv_2mortal (newSViv (sw34)));
1353 PUSHs (sv_2mortal (newSViv (sh))); 2219 PUSHs (sv_2mortal (newSViv (sh3)));
1354 PUSHs (darkness_sv); 2220 PUSHs (darkness3_sv);
1355} 2221}
1356 2222
1357SV * 2223SV *
1358get_rect (CFClient::Map self, int x0, int y0, int w, int h) 2224get_rect (DC::Map self, int x0, int y0, int w, int h)
1359 CODE: 2225 CODE:
1360{ 2226{
1361 int x, y, x1, y1; 2227 int x, y, x1, y1;
1362 SV *data_sv = newSV (w * h * 7 + 5); 2228 SV *data_sv = newSV (w * h * 7 + 5);
1363 uint8_t *data = (uint8_t *)SvPVX (data_sv); 2229 uint8_t *data = (uint8_t *)SvPVX (data_sv);
1388 if (row && row->c0 <= x && x < row->c1) 2254 if (row && row->c0 <= x && x < row->c1)
1389 { 2255 {
1390 mapcell *cell = row->col + (x - row->c0); 2256 mapcell *cell = row->col + (x - row->c0);
1391 uint8_t flags = 0; 2257 uint8_t flags = 0;
1392 2258
1393 if (cell->face [0]) flags |= 1; 2259 if (cell->tile [0]) flags |= 1;
1394 if (cell->face [1]) flags |= 2; 2260 if (cell->tile [1]) flags |= 2;
1395 if (cell->face [2]) flags |= 4; 2261 if (cell->tile [2]) flags |= 4;
1396 2262
1397 *data++ = flags; 2263 *data++ = flags;
1398 2264
1399 if (flags & 1) 2265 if (flags & 1)
1400 { 2266 {
2267 tileid tile = cell->tile [0];
1401 *data++ = cell->face [0] >> 8; 2268 *data++ = tile >> 8;
1402 *data++ = cell->face [0]; 2269 *data++ = tile;
1403 } 2270 }
1404 2271
1405 if (flags & 2) 2272 if (flags & 2)
1406 { 2273 {
2274 tileid tile = cell->tile [1];
1407 *data++ = cell->face [1] >> 8; 2275 *data++ = tile >> 8;
1408 *data++ = cell->face [1]; 2276 *data++ = tile;
1409 } 2277 }
1410 2278
1411 if (flags & 4) 2279 if (flags & 4)
1412 { 2280 {
2281 tileid tile = cell->tile [2];
1413 *data++ = cell->face [2] >> 8; 2282 *data++ = tile >> 8;
1414 *data++ = cell->face [2]; 2283 *data++ = tile;
1415 } 2284 }
1416 } 2285 }
1417 else 2286 else
1418 *data++ = 0; 2287 *data++ = 0;
1419 } 2288 }
1425} 2294}
1426 OUTPUT: 2295 OUTPUT:
1427 RETVAL 2296 RETVAL
1428 2297
1429void 2298void
1430set_rect (CFClient::Map self, int x0, int y0, uint8_t *data) 2299set_rect (DC::Map self, int x0, int y0, uint8_t *data)
1431 PPCODE: 2300 PPCODE:
1432{ 2301{
1433 int x, y, z; 2302 int x, y, z;
1434 int w, h; 2303 int w, h;
1435 int x1, y1; 2304 int x1, y1;
1436 2305
1437 if (*data++ != 0) 2306 if (*data++ != 0)
1438 return; /* version mismatch */ 2307 XSRETURN_EMPTY; /* version mismatch */
1439 2308
1440 w = *data++ << 8; w |= *data++; 2309 w = *data++ << 8; w |= *data++;
1441 h = *data++ << 8; h |= *data++; 2310 h = *data++ << 8; h |= *data++;
1442 2311
1443 // we need to do this 'cause we don't keep an absolute coord system for rows 2312 // we need to do this 'cause we don't keep an absolute coord system for rows
1459 { 2328 {
1460 uint8_t flags = *data++; 2329 uint8_t flags = *data++;
1461 2330
1462 if (flags) 2331 if (flags)
1463 { 2332 {
1464 mapface face[3] = { 0, 0, 0 };
1465
1466 mapcell *cell = row_get_cell (row, x); 2333 mapcell *cell = row_get_cell (row, x);
2334 tileid tile[3] = { 0, 0, 0 };
1467 2335
1468 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; } 2336 if (flags & 1) { tile[0] = *data++ << 8; tile[0] |= *data++; }
1469 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; } 2337 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; }
1470 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; } 2338 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; }
1471 2339
1472 if (cell->darkness <= 0) 2340 if (cell->darkness == 0)
1473 { 2341 {
1474 cell->darkness = -1; 2342 cell->darkness = 0;
1475 2343
1476 for (z = 0; z <= 2; z++) 2344 for (z = 0; z <= 2; z++)
1477 { 2345 {
1478 cell->face[z] = face[z]; 2346 tileid t = tile [z];
1479 2347
1480 if (face[z] && (face[z] >= self->texs || !self->tex[face [z]].name)) 2348 if (t >= self->texs || (t && !self->tex [t].name))
2349 {
1481 XPUSHs (sv_2mortal (newSViv (face[z]))); 2350 XPUSHs (sv_2mortal (newSViv (t)));
2351 need_texid (self, t);
2352 }
2353
2354 cell->tile [z] = t;
1482 } 2355 }
1483 } 2356 }
1484 } 2357 }
1485 } 2358 }
1486 } 2359 }
1487} 2360}
1488 2361
1489MODULE = CFClient PACKAGE = CFClient::MixChunk 2362MODULE = Deliantra::Client PACKAGE = DC::RW
1490 2363
1491CFClient::MixChunk 2364DC::RW
1492new_from_file (SV *class, char *path) 2365new (SV *class, SV *data_sv)
1493 CODE: 2366 CODE:
1494 RETVAL = Mix_LoadWAV (path); 2367{
2368 STRLEN datalen;
2369 char *data = SvPVbyte (data_sv, datalen);
2370
2371 RETVAL = SDL_RWFromConstMem (data, datalen);
2372}
1495 OUTPUT: 2373 OUTPUT:
1496 RETVAL 2374 RETVAL
1497 2375
2376DC::RW
2377new_from_file (SV *class, const char *path, const char *mode = "rb")
2378 CODE:
2379 RETVAL = SDL_RWFromFile (path, mode);
2380 OUTPUT:
2381 RETVAL
2382
2383# fails on win32:
2384# dc.xs(2268) : error C2059: syntax error : '('
1498void 2385#void
2386#close (DC::RW self)
2387# CODE:
2388# (self->(close)) (self);
2389
2390MODULE = Deliantra::Client PACKAGE = DC::Channel
2391
2392PROTOTYPES: DISABLE
2393
2394DC::Channel
2395find ()
2396 CODE:
2397{
2398 RETVAL = Mix_GroupAvailable (-1);
2399
2400 if (RETVAL < 0)
2401 {
2402 RETVAL = Mix_GroupOldest (-1);
2403
2404 if (RETVAL < 0)
2405 XSRETURN_UNDEF;
2406
2407 Mix_HaltChannel (RETVAL);
2408 }
2409
2410 Mix_UnregisterAllEffects (RETVAL);
2411 Mix_Volume (RETVAL, 128);
2412}
2413 OUTPUT:
2414 RETVAL
2415
2416void
2417halt (DC::Channel self)
2418 CODE:
2419 Mix_HaltChannel (self);
2420
2421void
2422expire (DC::Channel self, int ticks = -1)
2423 CODE:
2424 Mix_ExpireChannel (self, ticks);
2425
2426void
2427fade_out (DC::Channel self, int ticks = -1)
2428 CODE:
2429 Mix_FadeOutChannel (self, ticks);
2430
2431int
2432volume (DC::Channel self, int volume)
2433 CODE:
2434 RETVAL = Mix_Volume (self, CLAMP (volume, 0, 128));
2435 OUTPUT:
2436 RETVAL
2437
2438void
2439unregister_all_effects (DC::Channel self)
2440 CODE:
2441 Mix_UnregisterAllEffects (self);
2442
2443void
2444set_panning (DC::Channel self, int left, int right)
2445 CODE:
2446 left = CLAMP (left , 0, 255);
2447 right = CLAMP (right, 0, 255);
2448 Mix_SetPanning (self, left, right);
2449
2450void
2451set_distance (DC::Channel self, int distance)
2452 CODE:
2453 Mix_SetDistance (self, CLAMP (distance, 0, 255));
2454
2455void
2456set_position (DC::Channel self, int angle, int distance)
2457 CODE:
2458
2459void
2460set_position_r (DC::Channel self, int dx, int dy, int maxdistance)
2461 CODE:
2462{
2463 int distance = sqrtf (dx * dx + dy * dy) * (255.f / sqrtf (maxdistance * maxdistance));
2464 int angle = 360 + (int)roundf (atan2f (dx, -dy) * 180.f / (float)M_PI);
2465 Mix_SetPosition (self, angle, CLAMP (distance, 0, 255));
2466}
2467
2468void
2469set_reverse_stereo (DC::Channel self, int flip)
2470 CODE:
2471 Mix_SetReverseStereo (self, flip);
2472
2473MODULE = Deliantra::Client PACKAGE = DC::MixChunk
2474
2475PROTOTYPES: DISABLE
2476
2477DC::MixChunk
2478new (SV *class, DC::RW rwops)
2479 CODE:
2480 RETVAL = Mix_LoadWAV_RW (rwops, 1);
2481 OUTPUT:
2482 RETVAL
2483
2484void
1499DESTROY (CFClient::MixChunk self) 2485DESTROY (DC::MixChunk self)
1500 CODE: 2486 CODE:
1501 Mix_FreeChunk (self); 2487 Mix_FreeChunk (self);
1502 2488
1503int 2489int
1504volume (CFClient::MixChunk self, int volume = -1) 2490volume (DC::MixChunk self, int volume = -1)
1505 CODE: 2491 CODE:
2492 if (items > 1)
2493 volume = CLAMP (volume, 0, 128);
1506 RETVAL = Mix_VolumeChunk (self, volume); 2494 RETVAL = Mix_VolumeChunk (self, volume);
1507 OUTPUT: 2495 OUTPUT:
1508 RETVAL 2496 RETVAL
1509 2497
1510int 2498DC::Channel
1511play (CFClient::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 2499play (DC::MixChunk self, DC::Channel channel = -1, int loops = 0, int ticks = -1)
1512 CODE: 2500 CODE:
2501{
1513 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 2502 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
2503
2504 if (RETVAL < 0)
2505 XSRETURN_UNDEF;
2506
2507 if (channel < 0)
2508 {
2509 Mix_UnregisterAllEffects (RETVAL);
2510 Mix_Volume (RETVAL, 128);
2511 }
2512}
1514 OUTPUT: 2513 OUTPUT:
1515 RETVAL 2514 RETVAL
1516 2515
1517MODULE = CFClient PACKAGE = CFClient::MixMusic 2516MODULE = Deliantra::Client PACKAGE = DC::MixMusic
1518 2517
1519int 2518int
1520volume (int volume = -1) 2519volume (int volume = -1)
2520 PROTOTYPE: ;$
1521 CODE: 2521 CODE:
2522 if (items > 0)
2523 volume = CLAMP (volume, 0, 128);
1522 RETVAL = Mix_VolumeMusic (volume); 2524 RETVAL = Mix_VolumeMusic (volume);
1523 OUTPUT: 2525 OUTPUT:
1524 RETVAL 2526 RETVAL
1525 2527
1526CFClient::MixMusic 2528void
1527new_from_file (SV *class, char *path) 2529fade_out (int ms)
1528 CODE: 2530 CODE:
2531 Mix_FadeOutMusic (ms);
2532
2533void
2534halt ()
2535 CODE:
2536 Mix_HaltMusic ();
2537
2538DC::MixMusic
2539new (SV *class, DC::RW rwops)
2540 CODE:
1529 RETVAL = Mix_LoadMUS (path); 2541 RETVAL = Mix_LoadMUS_RW (rwops);
1530 OUTPUT: 2542 OUTPUT:
1531 RETVAL 2543 RETVAL
1532 2544
1533void 2545void
1534DESTROY (CFClient::MixMusic self) 2546DESTROY (DC::MixMusic self)
1535 CODE: 2547 CODE:
1536 Mix_FreeMusic (self); 2548 Mix_FreeMusic (self);
1537 2549
1538int 2550int
1539play (CFClient::MixMusic self, int loops = -1) 2551play (DC::MixMusic self, int loops = -1)
1540 CODE: 2552 CODE:
1541 RETVAL = Mix_PlayMusic (self, loops); 2553 RETVAL = Mix_PlayMusic (self, loops);
1542 OUTPUT: 2554 OUTPUT:
1543 RETVAL 2555 RETVAL
1544 2556
2557void
2558fade_in_pos (DC::MixMusic self, int loops, int ms, double position)
2559 CODE:
2560 Mix_FadeInMusicPos (self, loops, ms, position);
2561
1545MODULE = CFClient PACKAGE = CFClient::OpenGL 2562MODULE = Deliantra::Client PACKAGE = DC::OpenGL
2563
2564PROTOTYPES: ENABLE
1546 2565
1547BOOT: 2566BOOT:
1548{ 2567{
1549 HV *stash = gv_stashpv ("CFClient::OpenGL", 1); 2568 HV *stash = gv_stashpv ("DC::OpenGL", 1);
1550 static const struct { 2569 static const struct {
1551 const char *name; 2570 const char *name;
1552 IV iv; 2571 IV iv;
1553 } *civ, const_iv[] = { 2572 } *civ, const_iv[] = {
1554# define const_iv(name) { # name, (IV)name } 2573# define const_iv(name) { # name, (IV)name }
2574 const_iv (GL_VENDOR),
2575 const_iv (GL_VERSION),
2576 const_iv (GL_EXTENSIONS),
1555 const_iv (GL_COLOR_MATERIAL), 2577 const_iv (GL_COLOR_MATERIAL),
1556 const_iv (GL_SMOOTH), 2578 const_iv (GL_SMOOTH),
1557 const_iv (GL_FLAT), 2579 const_iv (GL_FLAT),
1558 const_iv (GL_DITHER), 2580 const_iv (GL_DITHER),
1559 const_iv (GL_BLEND), 2581 const_iv (GL_BLEND),
1561 const_iv (GL_SCISSOR_TEST), 2583 const_iv (GL_SCISSOR_TEST),
1562 const_iv (GL_DEPTH_TEST), 2584 const_iv (GL_DEPTH_TEST),
1563 const_iv (GL_ALPHA_TEST), 2585 const_iv (GL_ALPHA_TEST),
1564 const_iv (GL_NORMALIZE), 2586 const_iv (GL_NORMALIZE),
1565 const_iv (GL_RESCALE_NORMAL), 2587 const_iv (GL_RESCALE_NORMAL),
2588 const_iv (GL_FRONT),
2589 const_iv (GL_BACK),
2590 const_iv (GL_AUX0),
1566 const_iv (GL_AND), 2591 const_iv (GL_AND),
1567 const_iv (GL_ONE), 2592 const_iv (GL_ONE),
1568 const_iv (GL_ZERO), 2593 const_iv (GL_ZERO),
1569 const_iv (GL_SRC_ALPHA), 2594 const_iv (GL_SRC_ALPHA),
1570 const_iv (GL_DST_ALPHA), 2595 const_iv (GL_DST_ALPHA),
1571 const_iv (GL_ONE_MINUS_SRC_ALPHA), 2596 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1572 const_iv (GL_ONE_MINUS_DST_ALPHA), 2597 const_iv (GL_ONE_MINUS_DST_ALPHA),
1573 const_iv (GL_SRC_ALPHA_SATURATE), 2598 const_iv (GL_SRC_ALPHA_SATURATE),
1574 const_iv (GL_RGB), 2599 const_iv (GL_RGB),
1575 const_iv (GL_RGBA), 2600 const_iv (GL_RGBA),
2601 const_iv (GL_RGBA4),
2602 const_iv (GL_RGBA8),
2603 const_iv (GL_RGB5_A1),
1576 const_iv (GL_UNSIGNED_BYTE), 2604 const_iv (GL_UNSIGNED_BYTE),
1577 const_iv (GL_UNSIGNED_SHORT), 2605 const_iv (GL_UNSIGNED_SHORT),
1578 const_iv (GL_UNSIGNED_INT), 2606 const_iv (GL_UNSIGNED_INT),
1579 const_iv (GL_ALPHA), 2607 const_iv (GL_ALPHA),
1580 const_iv (GL_INTENSITY), 2608 const_iv (GL_INTENSITY),
1581 const_iv (GL_LUMINANCE), 2609 const_iv (GL_LUMINANCE),
1582 const_iv (GL_LUMINANCE_ALPHA), 2610 const_iv (GL_LUMINANCE_ALPHA),
1583 const_iv (GL_FLOAT), 2611 const_iv (GL_FLOAT),
1584 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 2612 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
2613 const_iv (GL_COMPRESSED_ALPHA_ARB),
2614 const_iv (GL_COMPRESSED_LUMINANCE_ARB),
2615 const_iv (GL_COMPRESSED_LUMINANCE_ALPHA_ARB),
2616 const_iv (GL_COMPRESSED_INTENSITY_ARB),
2617 const_iv (GL_COMPRESSED_RGB_ARB),
2618 const_iv (GL_COMPRESSED_RGBA_ARB),
1585 const_iv (GL_COMPILE), 2619 const_iv (GL_COMPILE),
2620 const_iv (GL_PROXY_TEXTURE_1D),
2621 const_iv (GL_PROXY_TEXTURE_2D),
1586 const_iv (GL_TEXTURE_1D), 2622 const_iv (GL_TEXTURE_1D),
1587 const_iv (GL_TEXTURE_2D), 2623 const_iv (GL_TEXTURE_2D),
1588 const_iv (GL_TEXTURE_ENV), 2624 const_iv (GL_TEXTURE_ENV),
1589 const_iv (GL_TEXTURE_MAG_FILTER), 2625 const_iv (GL_TEXTURE_MAG_FILTER),
1590 const_iv (GL_TEXTURE_MIN_FILTER), 2626 const_iv (GL_TEXTURE_MIN_FILTER),
1611 const_iv (GL_COLOR_LOGIC_OP), 2647 const_iv (GL_COLOR_LOGIC_OP),
1612 const_iv (GL_SEPARABLE_2D), 2648 const_iv (GL_SEPARABLE_2D),
1613 const_iv (GL_CONVOLUTION_2D), 2649 const_iv (GL_CONVOLUTION_2D),
1614 const_iv (GL_CONVOLUTION_BORDER_MODE), 2650 const_iv (GL_CONVOLUTION_BORDER_MODE),
1615 const_iv (GL_CONSTANT_BORDER), 2651 const_iv (GL_CONSTANT_BORDER),
2652 const_iv (GL_POINTS),
1616 const_iv (GL_LINES), 2653 const_iv (GL_LINES),
2654 const_iv (GL_LINE_STRIP),
1617 const_iv (GL_LINE_LOOP), 2655 const_iv (GL_LINE_LOOP),
1618 const_iv (GL_QUADS), 2656 const_iv (GL_QUADS),
1619 const_iv (GL_QUAD_STRIP), 2657 const_iv (GL_QUAD_STRIP),
1620 const_iv (GL_TRIANGLES), 2658 const_iv (GL_TRIANGLES),
1621 const_iv (GL_TRIANGLE_STRIP), 2659 const_iv (GL_TRIANGLE_STRIP),
1622 const_iv (GL_TRIANGLE_FAN), 2660 const_iv (GL_TRIANGLE_FAN),
2661 const_iv (GL_POLYGON),
1623 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 2662 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
2663 const_iv (GL_POINT_SMOOTH_HINT),
2664 const_iv (GL_LINE_SMOOTH_HINT),
2665 const_iv (GL_POLYGON_SMOOTH_HINT),
2666 const_iv (GL_GENERATE_MIPMAP_HINT),
2667 const_iv (GL_TEXTURE_COMPRESSION_HINT),
1624 const_iv (GL_FASTEST), 2668 const_iv (GL_FASTEST),
2669 const_iv (GL_DONT_CARE),
2670 const_iv (GL_NICEST),
1625 const_iv (GL_V2F), 2671 const_iv (GL_V2F),
1626 const_iv (GL_V3F), 2672 const_iv (GL_V3F),
1627 const_iv (GL_T2F_V3F), 2673 const_iv (GL_T2F_V3F),
1628 const_iv (GL_T2F_N3F_V3F), 2674 const_iv (GL_T2F_N3F_V3F),
1629# undef const_iv 2675# undef const_iv
1630 }; 2676 };
1631 2677
1632 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 2678 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1633 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 2679 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
2680
2681 texture_av = newAV ();
2682 AvREAL_off (texture_av);
1634} 2683}
2684
2685void
2686disable_GL_EXT_blend_func_separate ()
2687 CODE:
2688 gl.BlendFuncSeparate = 0;
2689 gl.BlendFuncSeparateEXT = 0;
1635 2690
1636char * 2691char *
1637gl_vendor () 2692gl_vendor ()
1638 CODE: 2693 CODE:
1639 RETVAL = (char *)glGetString (GL_VENDOR); 2694 RETVAL = (char *)glGetString (GL_VENDOR);
1652 CODE: 2707 CODE:
1653 RETVAL = (char *)glGetString (GL_EXTENSIONS); 2708 RETVAL = (char *)glGetString (GL_EXTENSIONS);
1654 OUTPUT: 2709 OUTPUT:
1655 RETVAL 2710 RETVAL
1656 2711
2712const char *glGetString (GLenum pname)
2713
2714GLint glGetInteger (GLenum pname)
2715 CODE:
2716 glGetIntegerv (pname, &RETVAL);
2717 OUTPUT:
2718 RETVAL
2719
2720GLdouble glGetDouble (GLenum pname)
2721 CODE:
2722 glGetDoublev (pname, &RETVAL);
2723 OUTPUT:
2724 RETVAL
2725
1657int glGetError () 2726int glGetError ()
2727
2728void glFinish ()
1658 2729
1659void glClear (int mask) 2730void glClear (int mask)
1660 2731
1661void glClearColor (float r, float g, float b, float a = 1.0) 2732void glClearColor (float r, float g, float b, float a = 1.0)
1662 PROTOTYPE: @ 2733 PROTOTYPE: @
1687 2758
1688void glPopMatrix () 2759void glPopMatrix ()
1689 2760
1690void glLoadIdentity () 2761void glLoadIdentity ()
1691 2762
2763void glDrawBuffer (int buffer)
2764
2765void glReadBuffer (int buffer)
2766
1692# near_ and far_ are due to microsofts buggy "c" compiler 2767# near_ and far_ are due to microsofts buggy "c" compiler
1693void glFrustum (double left, double right, double bottom, double top, double near_, double far_) 2768void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
1694 2769
1695# near_ and far_ are due to microsofts buggy "c" compiler 2770# near_ and far_ are due to microsofts buggy "c" compiler
1696void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 2771void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
2772
2773PROTOTYPES: DISABLE
1697 2774
1698void glViewport (int x, int y, int width, int height) 2775void glViewport (int x, int y, int width, int height)
1699 2776
1700void glScissor (int x, int y, int width, int height) 2777void glScissor (int x, int y, int width, int height)
1701 2778
1709 2786
1710void glRotate (float angle, float x, float y, float z) 2787void glRotate (float angle, float x, float y, float z)
1711 CODE: 2788 CODE:
1712 glRotatef (angle, x, y, z); 2789 glRotatef (angle, x, y, z);
1713 2790
1714void glBegin (int mode)
1715
1716void glEnd ()
1717
1718void glColor (float r, float g, float b, float a = 1.0) 2791void glColor (float r, float g, float b, float a = 1.0)
1719 PROTOTYPE: @
1720 ALIAS: 2792 ALIAS:
1721 glColor_premultiply = 1 2793 glColor_premultiply = 1
1722 CODE: 2794 CODE:
1723 if (ix) 2795 if (ix)
1724 { 2796 {
1725 r *= a; 2797 r *= a;
1726 g *= a; 2798 g *= a;
1727 b *= a; 2799 b *= a;
1728 } 2800 }
1729 // microsoft visual "c" rounds instead of truncating... 2801 // microsoft visual "c" rounds instead of truncating...
1730 glColor4ub (MIN ((int)(r * 256.f), 255), 2802 glColor4f (r, g, b, a);
1731 MIN ((int)(g * 256.f), 255),
1732 MIN ((int)(b * 256.f), 255),
1733 MIN ((int)(a * 256.f), 255));
1734
1735void glInterleavedArrays (int format, int stride, char *data)
1736
1737void glDrawElements (int mode, int count, int type, char *indices)
1738
1739# 1.2 void glDrawRangeElements (int mode, int start, int end
1740 2803
1741void glRasterPos (float x, float y, float z = 0.) 2804void glRasterPos (float x, float y, float z = 0.)
1742 CODE: 2805 CODE:
1743 glRasterPos3f (0, 0, z); 2806 glRasterPos3f (0, 0, z);
1744 glBitmap (0, 0, 0, 0, x, y, 0); 2807 glBitmap (0, 0, 0, 0, x, y, 0);
1749 2812
1750void glTexCoord (float s, float t) 2813void glTexCoord (float s, float t)
1751 CODE: 2814 CODE:
1752 glTexCoord2f (s, t); 2815 glTexCoord2f (s, t);
1753 2816
2817void glRect (float x1, float y1, float x2, float y2)
2818 CODE:
2819 glRectf (x1, y1, x2, y2);
2820
2821void glRect_lineloop (float x1, float y1, float x2, float y2)
2822 CODE:
2823 glBegin (GL_LINE_LOOP);
2824 glVertex2f (x1, y1);
2825 glVertex2f (x2, y1);
2826 glVertex2f (x2, y2);
2827 glVertex2f (x1, y2);
2828 glEnd ();
2829
2830PROTOTYPES: ENABLE
2831
2832void glBegin (int mode)
2833
2834void glEnd ()
2835
2836void glPointSize (GLfloat size)
2837
2838void glLineWidth (GLfloat width)
2839
2840void glInterleavedArrays (int format, int stride, char *data)
2841
2842void glDrawElements (int mode, int count, int type, char *indices)
2843
2844# 1.2 void glDrawRangeElements (int mode, int start, int end
2845
1754void glTexEnv (int target, int pname, float param) 2846void glTexEnv (int target, int pname, float param)
1755 CODE: 2847 CODE:
1756 glTexEnvf (target, pname, param); 2848 glTexEnvf (target, pname, param);
1757 2849
1758void glTexParameter (int target, int pname, float param) 2850void glTexParameter (int target, int pname, float param)
1774void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) 2866void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
1775 CODE: 2867 CODE:
1776 if (gl.SeparableFilter2D) 2868 if (gl.SeparableFilter2D)
1777 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column); 2869 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
1778 2870
1779void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 2871void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data = 0)
1780 2872
1781void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 2873void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
1782 2874
1783void glDrawPixels (int width, int height, int format, int type, char *pixels) 2875void glDrawPixels (int width, int height, int format, int type, char *pixels)
2876
2877void glPixelZoom (float x, float y)
1784 2878
1785void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) 2879void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
1786 2880
1787int glGenTexture () 2881int glGenTexture ()
1788 CODE: 2882 CODE:
1789{ 2883 RETVAL = gen_texture ();
1790 GLuint name;
1791 glGenTextures (1, &name);
1792 RETVAL = name;
1793}
1794 OUTPUT: 2884 OUTPUT:
1795 RETVAL 2885 RETVAL
1796 2886
1797void glDeleteTexture (int name) 2887void glDeleteTexture (int name)
1798 CODE: 2888 CODE:
1799{
1800 GLuint name_ = name;
1801 glDeleteTextures (1, &name_); 2889 del_texture (name);
1802} 2890
1803
1804int glGenList () 2891int glGenList ()
1805 CODE: 2892 CODE:
1806 RETVAL = glGenLists (1); 2893 RETVAL = glGenLists (1);
1807 OUTPUT: 2894 OUTPUT:
1808 RETVAL 2895 RETVAL
1815 2902
1816void glEndList () 2903void glEndList ()
1817 2904
1818void glCallList (int list) 2905void glCallList (int list)
1819 2906
2907MODULE = Deliantra::Client PACKAGE = DC::UI::Base
1820 2908
2909PROTOTYPES: DISABLE
2910
2911void
2912find_widget (SV *self, NV x, NV y)
2913 PPCODE:
2914{
2915 if (within_widget (self, x, y))
2916 XPUSHs (self);
2917}
2918
2919BOOT:
2920{
2921 hover_gv = gv_fetchpv ("DC::UI::HOVER", 1, SVt_NV);
2922
2923 draw_x_gv = gv_fetchpv ("DC::UI::Base::draw_x", 1, SVt_NV);
2924 draw_y_gv = gv_fetchpv ("DC::UI::Base::draw_y", 1, SVt_NV);
2925 draw_w_gv = gv_fetchpv ("DC::UI::Base::draw_w", 1, SVt_NV);
2926 draw_h_gv = gv_fetchpv ("DC::UI::Base::draw_h", 1, SVt_NV);
2927}
2928
2929void
2930draw (SV *self)
2931 CODE:
2932{
2933 HV *hv;
2934 SV **svp;
2935 NV x, y, w, h;
2936 SV *draw_x_sv = GvSV (draw_x_gv);
2937 SV *draw_y_sv = GvSV (draw_y_gv);
2938 SV *draw_w_sv = GvSV (draw_w_gv);
2939 SV *draw_h_sv = GvSV (draw_h_gv);
2940 double draw_x, draw_y;
2941
2942 if (!SvROK (self))
2943 croak ("DC::Base::draw: %s not a reference", SvPV_nolen (self));
2944
2945 hv = (HV *)SvRV (self);
2946
2947 if (SvTYPE (hv) != SVt_PVHV)
2948 croak ("DC::Base::draw: %s not a hashref", SvPV_nolen (self));
2949
2950 svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.;
2951 svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.;
2952
2953 if (!h || !w)
2954 XSRETURN_EMPTY;
2955
2956 svp = hv_fetch (hv, "x", 1, 0); x = svp ? SvNV (*svp) : 0.;
2957 svp = hv_fetch (hv, "y", 1, 0); y = svp ? SvNV (*svp) : 0.;
2958
2959 draw_x = SvNV (draw_x_sv) + x;
2960 draw_y = SvNV (draw_y_sv) + y;
2961
2962 if (draw_x + w < 0 || draw_x >= SvNV (draw_w_sv)
2963 || draw_y + h < 0 || draw_y >= SvNV (draw_h_sv))
2964 XSRETURN_EMPTY;
2965
2966 sv_setnv (draw_x_sv, draw_x);
2967 sv_setnv (draw_y_sv, draw_y);
2968
2969 glPushMatrix ();
2970 glTranslated (x, y, 0);
2971
2972 if (SvROK (GvSV (hover_gv)) && SvRV (GvSV (hover_gv)) == (SV *)hv)
2973 {
2974 svp = hv_fetch (hv, "can_hover", sizeof ("can_hover") - 1, 0);
2975
2976 if (svp && SvTRUE (*svp))
2977 {
2978 glColor4f (1.0f * 0.2f, 0.8f * 0.2f, 0.5f * 0.2f, 0.2f);
2979 glEnable (GL_BLEND);
2980 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
2981 glBegin (GL_QUADS);
2982 glVertex2f (0, 0);
2983 glVertex2f (w, 0);
2984 glVertex2f (w, h);
2985 glVertex2f (0, h);
2986 glEnd ();
2987 glDisable (GL_BLEND);
2988 }
2989 }
2990#if 0
2991 // draw borders, for debugging
2992 glPushMatrix ();
2993 glColor4f (1., 1., 0., 1.);
2994 glTranslatef (.5, .5, 0.);
2995 glBegin (GL_LINE_LOOP);
2996 glVertex2f (0 , 0);
2997 glVertex2f (w - 1, 0);
2998 glVertex2f (w - 1, h - 1);
2999 glVertex2f (0 , h - 1);
3000 glEnd ();
3001 glPopMatrix ();
3002#endif
3003 PUSHMARK (SP);
3004 XPUSHs (self);
3005 PUTBACK;
3006 call_method ("_draw", G_VOID | G_DISCARD);
3007 SPAGAIN;
3008
3009 glPopMatrix ();
3010
3011 draw_x = draw_x - x; sv_setnv (draw_x_sv, draw_x);
3012 draw_y = draw_y - y; sv_setnv (draw_y_sv, draw_y);
3013}
3014

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