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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.105 by root, Mon Jun 5 03:33:09 2006 UTC vs.
Revision 1.264 by root, Fri Jul 18 22:32:54 2008 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls 2# define WIN32_LEAN_AND_MEAN
3# define NTDDI_VERSION NTDDI_WIN2K // needed to get win2000 api calls
3# include <malloc.h> 4# include <malloc.h>
4# include <windows.h> 5# include <windows.h>
6# include <wininet.h>
5# pragma warning(disable:4244) 7# pragma warning(disable:4244)
8# pragma warning(disable:4761)
9#endif
10
11//#define DEBUG 1
12#if DEBUG
13# include <valgrind/memcheck.h>
6#endif 14#endif
7 15
8#include "EXTERN.h" 16#include "EXTERN.h"
9#include "perl.h" 17#include "perl.h"
10#include "XSUB.h" 18#include "XSUB.h"
11 19
20#ifdef _WIN32
21# undef pipe
22// microsoft vs. C
23# define sqrtf(x) sqrt(x)
24# define roundf(x) (int)(x)
25# define atan2f(x,y) atan2(x,y)
26# define M_PI 3.14159265f
27#endif
28
29#include <assert.h>
12#include <math.h> 30#include <math.h>
13#include <string.h> 31#include <string.h>
14#include <stdio.h> 32#include <stdio.h>
33#include <stdlib.h>
34
35#define USE_RWOPS 1 // for SDL_mixer:LoadMUS_RW
15 36
16#include <SDL.h> 37#include <SDL.h>
38#include <SDL_thread.h>
17#include <SDL_endian.h> 39#include <SDL_endian.h>
18#include <SDL_image.h> 40#include <SDL_image.h>
19#include <SDL_mixer.h> 41#include <SDL_mixer.h>
20#include <SDL_opengl.h> 42#include <SDL_opengl.h>
21 43
44#define PANGO_ENABLE_BACKEND
45#define G_DISABLE_CAST_CHECKS
46
22#include <glib/gmacros.h> 47#include <glib/gmacros.h>
23 48
24#include <pango/pango.h> 49#include <pango/pango.h>
25#include <pango/pangofc-fontmap.h> 50
26#include <pango/pangoft2.h> 51#ifndef PANGO_VERSION_CHECK
27#include <pango/pangocairo.h> 52# define PANGO_VERSION_CHECK(a,b,c) 0
53#endif
54
55#if !PANGO_VERSION_CHECK (1, 15, 2)
56# define pango_layout_get_line_readonly pango_layout_get_line
57# define pango_layout_get_lines_readonly pango_layout_get_lines
58# define pango_layout_iter_get_line_readonly pango_layout_iter_get_line
59# define pango_layout_iter_get_run_readonly pango_layout_iter_get_run
60#endif
28 61
29#ifndef _WIN32 62#ifndef _WIN32
30# include <sys/types.h> 63# include <sys/types.h>
31# include <sys/socket.h> 64# include <sys/socket.h>
32# include <netinet/in.h> 65# include <netinet/in.h>
33# include <netinet/tcp.h> 66# include <netinet/tcp.h>
34# include <inttypes.h> 67# include <inttypes.h>
68#endif
69
70#if __GNUC__ >= 4
71# define expect(expr,value) __builtin_expect ((expr),(value))
35#else 72#else
36 typedef unsigned char uint8_t; 73# define expect(expr,value) (expr)
37 typedef unsigned short uint16_t;
38 typedef unsigned int uint32_t;
39 typedef signed char int8_t;
40 typedef signed short int16_t;
41 typedef signed int int32_t;
42#endif 74#endif
43 75
44#include "glext.h" 76#define expect_false(expr) expect ((expr) != 0, 0)
77#define expect_true(expr) expect ((expr) != 0, 1)
78
79#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */
45 80
46#define FOW_DARKNESS 32 81#define FOW_DARKNESS 32
47 82
48#define MAP_EXTEND_X 32 83#define MAP_EXTEND_X 32
49#define MAP_EXTEND_Y 512 84#define MAP_EXTEND_Y 512
50 85
51#define MIN_FONT_HEIGHT 10 86#define MIN_FONT_HEIGHT 10
87
88/* mask out modifiers we are not interested in */
89#define MOD_MASK (KMOD_CTRL | KMOD_SHIFT | KMOD_ALT | KMOD_META)
90
91static AV *texture_av;
52 92
53static struct 93static struct
54{ 94{
55#define GL_FUNC(ptr,name) ptr name; 95#define GL_FUNC(ptr,name) ptr name;
56#include "glfunc.h" 96#include "glfunc.h"
57#undef GL_FUNC 97#undef GL_FUNC
58} gl; 98} gl;
59 99
100static void
60static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa) 101gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
61{ 102{
62 if (gl.BlendFuncSeparate) 103 if (gl.BlendFuncSeparate)
63 gl.BlendFuncSeparate (sa, da, saa, daa); 104 gl.BlendFuncSeparate (sa, da, saa, daa);
64 else if (gl.BlendFuncSeparateEXT) 105 else if (gl.BlendFuncSeparateEXT)
65 gl.BlendFuncSeparateEXT (sa, da, saa, daa); 106 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
66 else 107 else
67 glBlendFunc (sa, da); 108 glBlendFunc (sa, da);
68} 109}
69 110
111static GLuint
112gen_texture ()
113{
114 GLuint name;
115
116 if (AvFILL (texture_av) >= 0)
117 name = (GLuint)(size_t)av_pop (texture_av);
118 else
119 glGenTextures (1, &name);
120
121 return name;
122}
123
124static void
125del_texture (GLuint name)
126{
127 /* make a half-assed attempt at returning the memory used by the texture */
128 /* textures are frequently being reused by cfplus anyway */
129 /*glBindTexture (GL_TEXTURE_2D, name);*/
130 /*glTexImage2D (GL_TEXTURE_2D, 0, GL_ALPHA, 0, 0, 0, GL_ALPHA, GL_UNSIGNED_BYTE, 0);*/
131 av_push (texture_av, (SV *)(size_t)name);
132 glDeleteTextures (1, &name);
133}
134
135#include "texcache.c"
136#include "rendercache.c"
137
138#include "pango-font.c"
139#include "pango-fontmap.c"
140#include "pango-render.c"
141
142typedef IV DC__Channel;
143typedef SDL_RWops *DC__RW;
70typedef Mix_Chunk *CFClient__MixChunk; 144typedef Mix_Chunk *DC__MixChunk;
71typedef Mix_Music *CFClient__MixMusic; 145typedef Mix_Music *DC__MixMusic;
72 146
73typedef PangoFontDescription *CFClient__Font; 147typedef PangoFontDescription *DC__Font;
148
149static int
150shape_attr_p (PangoLayoutRun *run)
151{
152 GSList *attrs = run->item->analysis.extra_attrs;
153
154 while (attrs)
155 {
156 PangoAttribute *attr = attrs->data;
157
158 if (attr->klass->type == PANGO_ATTR_SHAPE)
159 return 1;
160
161 attrs = attrs->next;
162 }
163
164 return 0;
165}
74 166
75typedef struct cf_layout { 167typedef struct cf_layout {
76 PangoLayout *pl; // either derived from a cairo or ft2 context 168 PangoLayout *pl;
77 int rgba; // wether we use rgba (cairo) or grayscale (ft2)
78 float r, g, b, a; // default color for rgba mode 169 float r, g, b, a; // default color for rgba mode
79 int base_height; 170 int base_height;
80 CFClient__Font font; 171 DC__Font font;
172 rc_t *rc;
81} *CFClient__Layout; 173} *DC__Layout;
82 174
83static CFClient__Font default_font; 175static DC__Font default_font;
84static PangoContext *ft2_context, *cairo_context; 176static PangoContext *opengl_context;
85static PangoFontMap *ft2_fontmap, *cairo_fontmap; 177static PangoFontMap *opengl_fontmap;
86 178
87static void 179static void
88substitute_func (FcPattern *pattern, gpointer data) 180substitute_func (FcPattern *pattern, gpointer data)
89{ 181{
90 FcPatternAddBool (pattern, FC_HINTING , 1); 182 FcPatternAddBool (pattern, FC_HINTING, 1);
183#ifdef FC_HINT_STYLE
91 //FcPatternAddBool (pattern, FC_AUTOHINT, 1); 184 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
185#endif
92 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 186 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
93} 187}
94 188
95static void 189static void
96layout_update_font (CFClient__Layout self) 190layout_update_font (DC__Layout self)
97{ 191{
98 /* use a random scale factor to account for unknown descenders, 0.8 works 192 /* use a random scale factor to account for unknown descenders, 0.8 works
99 * reasonably well with bitstream vera 193 * reasonably well with dejavu/bistream fonts
100 */ 194 */
101 PangoFontDescription *font = self->font ? self->font : default_font; 195 PangoFontDescription *font = self->font ? self->font : default_font;
102 196
103 pango_font_description_set_absolute_size (font, 197 pango_font_description_set_absolute_size (font,
104 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10)); 198 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10));
105 199
106 pango_layout_set_font_description (self->pl, font); 200 pango_layout_set_font_description (self->pl, font);
107} 201}
108 202
109static void 203static void
110layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 204layout_get_pixel_size (DC__Layout self, int *w, int *h)
111{ 205{
206 PangoRectangle rect;
207
208 // get_pixel_* wrongly rounds down
112 pango_layout_get_pixel_size (self->pl, w, h); 209 pango_layout_get_extents (self->pl, 0, &rect);
113 210
114 if (!*w) *w = 1; 211 rect.width = (rect.width + PANGO_SCALE - 1) / PANGO_SCALE;
115 if (!*h) *h = 1; 212 rect.height = (rect.height + PANGO_SCALE - 1) / PANGO_SCALE;
116 213
117 *w = (*w + 3) & ~3; 214 if (!rect.width) rect.width = 1;
118} 215 if (!rect.height) rect.height = 1;
119 216
217 *w = rect.width;
218 *h = rect.height;
219}
220
221typedef uint16_t tileid;
120typedef uint16_t mapface; 222typedef uint16_t faceid;
121 223
122typedef struct { 224typedef struct {
123 GLint name; 225 GLuint name;
124 int w, h; 226 int w, h;
125 float s, t; 227 float s, t;
126 uint8_t r, g, b, a; 228 uint8_t r, g, b, a;
229 tileid smoothtile;
230 uint8_t smoothlevel;
127} maptex; 231} maptex;
128 232
129typedef struct { 233typedef struct {
234 uint32_t player;
235 tileid tile[3];
130 int16_t darkness; 236 uint16_t darkness;
131 mapface face[3]; 237 uint8_t stat_width, stat_hp, flags, smoothmax;
132} mapcell; 238} mapcell;
133 239
134typedef struct { 240typedef struct {
135 int32_t c0, c1; 241 int32_t c0, c1;
136 mapcell *col; 242 mapcell *col;
137} maprow; 243} maprow;
138 244
139typedef struct map { 245typedef struct map {
140 int x, y, w, h; 246 int x, y, w, h;
141 int ox, oy; /* offset to virtual global coordinate system */ 247 int ox, oy; /* offset to virtual global coordinate system */
142 int faces; 248 int faces; tileid *face2tile; // [faceid]
143 mapface *face; 249 int texs; maptex *tex; // [tileid]
144
145 int texs;
146 maptex *tex;
147 250
148 int32_t rows; 251 int32_t rows;
149 maprow *row; 252 maprow *row;
150} *CFClient__Map; 253} *DC__Map;
151 254
152static char * 255static char *
153prepend (char *ptr, int sze, int inc) 256prepend (char *ptr, int sze, int inc)
154{ 257{
155 char *p; 258 char *p;
172} 275}
173 276
174#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 277#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
175#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 278#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
176 279
280static void
281need_facenum (struct map *self, faceid face)
282{
283 while (self->faces <= face)
284 {
285 Append (tileid, self->face2tile, self->faces, self->faces);
286 self->faces *= 2;
287 }
288}
289
290static void
291need_texid (struct map *self, int texid)
292{
293 while (self->texs <= texid)
294 {
295 Append (maptex, self->tex, self->texs, self->texs);
296 self->texs *= 2;
297 }
298}
299
177static maprow * 300static maprow *
178map_get_row (CFClient__Map self, int y) 301map_get_row (DC__Map self, int y)
179{ 302{
180 if (0 > y) 303 if (0 > y)
181 { 304 {
182 int extend = - y + MAP_EXTEND_Y; 305 int extend = - y + MAP_EXTEND_Y;
183 Prepend (maprow, self->row, self->rows, extend); 306 Prepend (maprow, self->row, self->rows, extend);
221 344
222 return row->col + (x - row->c0); 345 return row->col + (x - row->c0);
223} 346}
224 347
225static mapcell * 348static mapcell *
226map_get_cell (CFClient__Map self, int x, int y) 349map_get_cell (DC__Map self, int x, int y)
227{ 350{
228 return row_get_cell (map_get_row (self, y), x); 351 return row_get_cell (map_get_row (self, y), x);
229} 352}
230 353
231static void 354static void
232map_clear (CFClient__Map self) 355map_clear (DC__Map self)
233{ 356{
234 int r; 357 int r;
235 358
236 for (r = 0; r < self->rows; r++) 359 for (r = 0; r < self->rows; r++)
237 Safefree (self->row[r].col); 360 Safefree (self->row[r].col);
245 self->row = 0; 368 self->row = 0;
246 self->rows = 0; 369 self->rows = 0;
247} 370}
248 371
249static void 372static void
250map_blank (CFClient__Map self, int x0, int y0, int w, int h) 373map_blank (DC__Map self, int x0, int y0, int w, int h)
251{ 374{
252 int x, y; 375 int x, y;
253 maprow *row; 376 maprow *row;
377 mapcell *cell;
254 378
255 for (y = y0; y < y0 + h; y++) 379 for (y = y0; y < y0 + h; y++)
256 if (y >= 0) 380 if (y >= 0)
257 { 381 {
258 if (y >= self->rows) 382 if (y >= self->rows)
264 if (x >= row->c0) 388 if (x >= row->c0)
265 { 389 {
266 if (x >= row->c1) 390 if (x >= row->c1)
267 break; 391 break;
268 392
269 row->col[x - row->c0].darkness = -1; 393 cell = row->col + x - row->c0;
394
395 cell->darkness = 0;
396 cell->stat_hp = 0;
397 cell->flags = 0;
398 cell->player = 0;
270 } 399 }
271 } 400 }
401}
402
403typedef struct {
404 tileid tile;
405 uint8_t x, y, level;
406} smooth_key;
407
408static void
409smooth_or_bits (HV *hv, smooth_key *key, IV bits)
410{
411 SV **sv = hv_fetch (hv, (char *)key, sizeof (*key), 1);
412
413 if (SvIOK (*sv))
414 SvIV_set (*sv, SvIVX (*sv) | bits);
415 else
416 sv_setiv (*sv, bits);
272} 417}
273 418
274static void 419static void
275music_finished (void) 420music_finished (void)
276{ 421{
295 ev.data2 = 0; 440 ev.data2 = 0;
296 441
297 SDL_PushEvent ((SDL_Event *)&ev); 442 SDL_PushEvent ((SDL_Event *)&ev);
298} 443}
299 444
300MODULE = CFClient PACKAGE = CFClient 445static unsigned int
446minpot (unsigned int n)
447{
448 if (!n)
449 return 0;
450
451 --n;
452
453 n |= n >> 1;
454 n |= n >> 2;
455 n |= n >> 4;
456 n |= n >> 8;
457 n |= n >> 16;
458
459 return n + 1;
460}
461
462static unsigned int
463popcount (unsigned int n)
464{
465 n -= (n >> 1) & 0x55555555U;
466 n = ((n >> 2) & 0x33333333U) + (n & 0x33333333U);
467 n = ((n >> 4) + n) & 0x0f0f0f0fU;
468 n *= 0x01010101U;
469
470 return n >> 24;
471}
472
473/* SDL should provide this, really. */
474#define SDLK_MODIFIER_MIN 300
475#define SDLK_MODIFIER_MAX 314
476
477/******************************************************************************/
478
479static GV *draw_x_gv, *draw_y_gv, *draw_w_gv, *draw_h_gv;
480static GV *hover_gv;
481
482static int
483within_widget (SV *widget, NV x, NV y)
484{
485 HV *self;
486 SV **svp;
487 NV wx, ww, wy, wh;
488
489 if (!SvROK (widget))
490 return 0;
491
492 self = (HV *)SvRV (widget);
493
494 if (SvTYPE (self) != SVt_PVHV)
495 return 0;
496
497 svp = hv_fetch (self, "y", 1, 0); wy = svp ? SvNV (*svp) : 0.;
498 if (y < wy)
499 return 0;
500
501 svp = hv_fetch (self, "h", 1, 0); wh = svp ? SvNV (*svp) : 0.;
502 if (y >= wy + wh)
503 return 0;
504
505 svp = hv_fetch (self, "x", 1, 0); wx = svp ? SvNV (*svp) : 0.;
506 if (x < wx)
507 return 0;
508
509 svp = hv_fetch (self, "w", 1, 0); ww = svp ? SvNV (*svp) : 0.;
510 if (x >= wx + ww)
511 return 0;
512
513 svp = hv_fetch (self, "can_events", sizeof ("can_events") - 1, 0);
514 if (!svp || !SvTRUE (*svp))
515 return 0;
516
517 return 1;
518}
519
520MODULE = Deliantra::Client PACKAGE = DC
301 521
302PROTOTYPES: ENABLE 522PROTOTYPES: ENABLE
303 523
304BOOT: 524BOOT:
305{ 525{
306 HV *stash = gv_stashpv ("CFClient", 1); 526 HV *stash = gv_stashpv ("DC", 1);
307 static const struct { 527 static const struct {
308 const char *name; 528 const char *name;
309 IV iv; 529 IV iv;
310 } *civ, const_iv[] = { 530 } *civ, const_iv[] = {
311# define const_iv(name) { # name, (IV)name } 531# define const_iv(name) { # name, (IV)name }
532 const_iv (SDLK_MODIFIER_MIN),
533 const_iv (SDLK_MODIFIER_MAX),
534
312 const_iv (SDL_ACTIVEEVENT), 535 const_iv (SDL_ACTIVEEVENT),
313 const_iv (SDL_KEYDOWN), 536 const_iv (SDL_KEYDOWN),
314 const_iv (SDL_KEYUP), 537 const_iv (SDL_KEYUP),
315 const_iv (SDL_MOUSEMOTION), 538 const_iv (SDL_MOUSEMOTION),
316 const_iv (SDL_MOUSEBUTTONDOWN), 539 const_iv (SDL_MOUSEBUTTONDOWN),
325 const_iv (SDL_EVENT_RESERVEDA), 548 const_iv (SDL_EVENT_RESERVEDA),
326 const_iv (SDL_EVENT_RESERVEDB), 549 const_iv (SDL_EVENT_RESERVEDB),
327 const_iv (SDL_VIDEORESIZE), 550 const_iv (SDL_VIDEORESIZE),
328 const_iv (SDL_VIDEOEXPOSE), 551 const_iv (SDL_VIDEOEXPOSE),
329 const_iv (SDL_USEREVENT), 552 const_iv (SDL_USEREVENT),
553
554 const_iv (SDL_APPINPUTFOCUS),
555 const_iv (SDL_APPMOUSEFOCUS),
556 const_iv (SDL_APPACTIVE),
557
558 const_iv (SDLK_FIRST),
559 const_iv (SDLK_LAST),
330 const_iv (SDLK_KP0), 560 const_iv (SDLK_KP0),
331 const_iv (SDLK_KP1), 561 const_iv (SDLK_KP1),
332 const_iv (SDLK_KP2), 562 const_iv (SDLK_KP2),
333 const_iv (SDLK_KP3), 563 const_iv (SDLK_KP3),
334 const_iv (SDLK_KP4), 564 const_iv (SDLK_KP4),
389 const_iv (SDLK_BREAK), 619 const_iv (SDLK_BREAK),
390 const_iv (SDLK_MENU), 620 const_iv (SDLK_MENU),
391 const_iv (SDLK_POWER), 621 const_iv (SDLK_POWER),
392 const_iv (SDLK_EURO), 622 const_iv (SDLK_EURO),
393 const_iv (SDLK_UNDO), 623 const_iv (SDLK_UNDO),
624
394 const_iv (KMOD_NONE), 625 const_iv (KMOD_NONE),
626 const_iv (KMOD_SHIFT),
395 const_iv (KMOD_LSHIFT), 627 const_iv (KMOD_LSHIFT),
396 const_iv (KMOD_RSHIFT), 628 const_iv (KMOD_RSHIFT),
629 const_iv (KMOD_CTRL),
397 const_iv (KMOD_LCTRL), 630 const_iv (KMOD_LCTRL),
398 const_iv (KMOD_RCTRL), 631 const_iv (KMOD_RCTRL),
632 const_iv (KMOD_ALT),
399 const_iv (KMOD_LALT), 633 const_iv (KMOD_LALT),
400 const_iv (KMOD_RALT), 634 const_iv (KMOD_RALT),
635 const_iv (KMOD_META),
401 const_iv (KMOD_LMETA), 636 const_iv (KMOD_LMETA),
402 const_iv (KMOD_RMETA), 637 const_iv (KMOD_RMETA),
403 const_iv (KMOD_NUM), 638 const_iv (KMOD_NUM),
404 const_iv (KMOD_CAPS), 639 const_iv (KMOD_CAPS),
405 const_iv (KMOD_MODE), 640 const_iv (KMOD_MODE),
406 const_iv (KMOD_CTRL), 641
407 const_iv (KMOD_SHIFT), 642 const_iv (MIX_DEFAULT_FORMAT),
408 const_iv (KMOD_ALT), 643
409 const_iv (KMOD_META) 644 const_iv (SDL_INIT_TIMER),
645 const_iv (SDL_INIT_AUDIO),
646 const_iv (SDL_INIT_VIDEO),
647 const_iv (SDL_INIT_CDROM),
648 const_iv (SDL_INIT_JOYSTICK),
649 const_iv (SDL_INIT_EVERYTHING),
650 const_iv (SDL_INIT_NOPARACHUTE),
651 const_iv (SDL_INIT_EVENTTHREAD),
652
653 const_iv (SDL_GL_RED_SIZE),
654 const_iv (SDL_GL_GREEN_SIZE),
655 const_iv (SDL_GL_BLUE_SIZE),
656 const_iv (SDL_GL_ALPHA_SIZE),
657 const_iv (SDL_GL_DOUBLEBUFFER),
658 const_iv (SDL_GL_BUFFER_SIZE),
659 const_iv (SDL_GL_DEPTH_SIZE),
660 const_iv (SDL_GL_STENCIL_SIZE),
661 const_iv (SDL_GL_ACCUM_RED_SIZE),
662 const_iv (SDL_GL_ACCUM_GREEN_SIZE),
663 const_iv (SDL_GL_ACCUM_BLUE_SIZE),
664 const_iv (SDL_GL_ACCUM_ALPHA_SIZE),
665 const_iv (SDL_GL_STEREO),
666 const_iv (SDL_GL_MULTISAMPLEBUFFERS),
667 const_iv (SDL_GL_MULTISAMPLESAMPLES),
668 const_iv (SDL_GL_ACCELERATED_VISUAL),
669 const_iv (SDL_GL_SWAP_CONTROL)
410# undef const_iv 670# undef const_iv
411 }; 671 };
412 672
413 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 673 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
414 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 674 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
675
676 assert (SDLK_MODIFIER_MIN == SDLK_NUMLOCK);
677 assert (SDLK_MODIFIER_MAX == SDLK_COMPOSE);
415} 678}
679
680void
681weaken (SV *rv)
682 PROTOTYPE: $
683 CODE:
684 sv_rvweaken (rv);
685
686int
687in_destruct ()
688 CODE:
689 RETVAL = PL_main_cv == Nullcv;
690 OUTPUT:
691 RETVAL
692
693NV floor (NV x)
694
695NV ceil (NV x)
696
697IV minpot (UV n)
698
699IV popcount (UV n)
416 700
417void 701void
418pango_init () 702pango_init ()
419 CODE: 703 CODE:
420 // delayed, so it can pick up new fonts added by AddFontResourceEx
421{ 704{
422 {
423 ft2_fontmap = pango_ft2_font_map_new (); 705 opengl_fontmap = pango_opengl_font_map_new ();
424 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)ft2_fontmap, substitute_func, 0, 0); 706 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
425 ft2_context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)ft2_fontmap); 707 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
426 } 708 /*pango_context_set_font_description (opengl_context, default_font);*/
427 709#if PANGO_VERSION_CHECK (1, 15, 2)
428 { 710 pango_context_set_language (opengl_context, pango_language_from_string ("en"));
429 cairo_font_options_t *fopt = cairo_font_options_create (); 711 /*pango_context_set_base_dir (opengl_context, PANGO_DIRECTION_WEAK_LTR);*/
430 cairo_fontmap = pango_cairo_font_map_get_default (); 712#endif
431 cairo_context = pango_cairo_font_map_create_context ((PangoCairoFontMap *)cairo_fontmap);
432 cairo_font_options_set_antialias (fopt, CAIRO_ANTIALIAS_GRAY);
433 cairo_font_options_set_hint_style (fopt, CAIRO_HINT_STYLE_FULL);
434 cairo_font_options_set_hint_metrics (fopt, CAIRO_HINT_METRICS_ON);
435 pango_cairo_context_set_font_options (cairo_context, fopt);
436 cairo_font_options_destroy (fopt);
437 }
438} 713}
439 714
440int 715char *SDL_GetError ()
441SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO)
442 716
443void 717int SDL_Init (U32 flags)
718
719int SDL_InitSubSystem (U32 flags)
720
721void SDL_QuitSubSystem (U32 flags)
722
444SDL_Quit () 723void SDL_Quit ()
445 724
725int SDL_GL_SetAttribute (int attr, int value)
726
727int SDL_GL_GetAttribute (int attr)
728 CODE:
729 if (SDL_GL_GetAttribute (attr, &RETVAL))
730 XSRETURN_UNDEF;
731 OUTPUT:
732 RETVAL
733
446void 734void
447SDL_ListModes () 735SDL_ListModes (int rgb, int alpha)
448 PPCODE: 736 PPCODE:
449{ 737{
450 SDL_Rect **m; 738 SDL_Rect **m;
451 739
452 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 740 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
453 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 741 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
454 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 742 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
455 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 743 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
456 744
457 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); 745 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
458 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 16); 746 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE , 0);
459 747
460 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 748 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE , 0);
461 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 749 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
462 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 750 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0);
463 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 751 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
464 752
465 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 753 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
466 754 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
467 SDL_EnableUNICODE (1);
468 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
469 755
470 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 756 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
471 757
472 if (m && m != (SDL_Rect **)-1) 758 if (m && m != (SDL_Rect **)-1)
473 while (*m) 759 while (*m)
474 { 760 {
475 AV *av = newAV (); 761 AV *av = newAV ();
476 av_push (av, newSViv ((*m)->w)); 762 av_push (av, newSViv ((*m)->w));
477 av_push (av, newSViv ((*m)->h)); 763 av_push (av, newSViv ((*m)->h));
764 av_push (av, newSViv (rgb));
765 av_push (av, newSViv (alpha));
478 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av))); 766 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
479 767
480 ++m; 768 ++m;
481 } 769 }
482} 770}
483 771
484char *
485SDL_GetError ()
486
487int 772int
488SDL_SetVideoMode (int w, int h, int fullscreen) 773SDL_SetVideoMode (int w, int h, int rgb, int alpha, int fullscreen)
489 CODE: 774 CODE:
775{
776 SDL_EnableUNICODE (1);
777 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
778
779 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
780 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
781 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
782 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
783
490 RETVAL = !!SDL_SetVideoMode ( 784 RETVAL = !!SDL_SetVideoMode (
491 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 785 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
492 ); 786 );
787
493 if (RETVAL) 788 if (RETVAL)
494 { 789 {
495 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 790 av_clear (texture_av);
791
792 SDL_WM_SetCaption ("Deliantra MORPG Client " VERSION, "Deliantra");
496# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); 793#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
497# include "glfunc.h" 794#include "glfunc.h"
498# undef GL_FUNC 795#undef GL_FUNC
499 } 796 }
797}
500 OUTPUT: 798 OUTPUT:
501 RETVAL 799 RETVAL
502 800
503void 801void
504SDL_GL_SwapBuffers () 802SDL_GL_SwapBuffers ()
505 803
506char * 804char *
507SDL_GetKeyName (int sym) 805SDL_GetKeyName (int sym)
508 806
807int
808SDL_GetAppState ()
809
810int
811SDL_GetModState ()
812
509void 813void
510SDL_PollEvent () 814poll_events ()
511 PPCODE: 815 PPCODE:
512{ 816{
513 SDL_Event ev; 817 SDL_Event ev;
514 818
515 while (SDL_PollEvent (&ev)) 819 SDL_PumpEvents ();
820 while (SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_ALLEVENTS) > 0)
516 { 821 {
517 HV *hv = newHV (); 822 HV *hv = newHV ();
518 hv_store (hv, "type", 4, newSViv (ev.type), 0); 823 hv_store (hv, "type", 4, newSViv (ev.type), 0);
519 824
520 switch (ev.type) 825 switch (ev.type)
521 { 826 {
522 case SDL_KEYDOWN: 827 case SDL_KEYDOWN:
523 case SDL_KEYUP: 828 case SDL_KEYUP:
524 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 829 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
525 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); 830 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
526 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); 831 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod & MOD_MASK), 0);
832 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState () & MOD_MASK), 0); /* current mode */
527 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); 833 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
528 break; 834 break;
529 835
530 case SDL_ACTIVEEVENT: 836 case SDL_ACTIVEEVENT:
531 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 837 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
532 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 838 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
533 break; 839 break;
534 840
535 case SDL_MOUSEMOTION: 841 case SDL_MOUSEMOTION:
842 {
843 int state = ev.motion.state;
844 int x = ev.motion.x;
845 int y = ev.motion.y;
846 int xrel = ev.motion.xrel;
847 int yrel = ev.motion.yrel;
848
849 /* do simplistic event compression */
850 while (SDL_PeepEvents (&ev, 1, SDL_PEEKEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)) > 0
851 && state == ev.motion.state)
852 {
853 xrel += ev.motion.xrel;
854 yrel += ev.motion.yrel;
855 x = ev.motion.x;
856 y = ev.motion.y;
857 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION));
858 }
859
536 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 860 hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0);
537
538 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 861 hv_store (hv, "state", 5, newSViv (state), 0);
539 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 862 hv_store (hv, "x", 1, newSViv (x), 0);
540 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 863 hv_store (hv, "y", 1, newSViv (y), 0);
541 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 864 hv_store (hv, "xrel", 4, newSViv (xrel), 0);
542 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 865 hv_store (hv, "yrel", 4, newSViv (yrel), 0);
866 }
543 break; 867 break;
544 868
545 case SDL_MOUSEBUTTONDOWN: 869 case SDL_MOUSEBUTTONDOWN:
546 case SDL_MOUSEBUTTONUP: 870 case SDL_MOUSEBUTTONUP:
547 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 871 hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0);
548 872
549 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 873 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
550 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 874 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
551 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 875 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
552 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 876 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
557 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); 881 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
558 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); 882 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
559 break; 883 break;
560 } 884 }
561 885
562 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv))); 886 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("DC::UI::Event", 1))));
563 } 887 }
564} 888}
565 889
566int 890int
567Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) 891Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 4096)
568 POSTCALL: 892 POSTCALL:
569 Mix_HookMusicFinished (music_finished); 893 Mix_HookMusicFinished (music_finished);
570 Mix_ChannelFinished (channel_finished); 894 Mix_ChannelFinished (channel_finished);
571 895
572void 896void
897Mix_QuerySpec ()
898 PPCODE:
899{
900 int freq, channels;
901 Uint16 format;
902
903 if (Mix_QuerySpec (&freq, &format, &channels))
904 {
905 EXTEND (SP, 3);
906 PUSHs (sv_2mortal (newSViv (freq)));
907 PUSHs (sv_2mortal (newSViv (format)));
908 PUSHs (sv_2mortal (newSViv (channels)));
909 }
910}
911
912void
573Mix_CloseAudio () 913Mix_CloseAudio ()
574 914
575int 915int
576Mix_AllocateChannels (int numchans = -1) 916Mix_AllocateChannels (int numchans = -1)
577 917
918const char *
919Mix_GetError ()
920
578void 921void
579lowdelay (int fd, int val = 1) 922lowdelay (int fd, int val = 1)
580 CODE: 923 CODE:
924 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val));
925
926void
927win32_proxy_info ()
928 PPCODE:
929{
581#ifndef _WIN32 930#ifdef _WIN32
582 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 931 char buffer[2048];
932 DWORD buflen;
933
934 EXTEND (SP, 3);
935
936 buflen = sizeof (buffer);
937 if (InternetQueryOption (0, INTERNET_OPTION_PROXY, (void *)buffer, &buflen))
938 if (((INTERNET_PROXY_INFO *)buffer)->dwAccessType == INTERNET_OPEN_TYPE_PROXY)
939 {
940 PUSHs (newSVpv (((INTERNET_PROXY_INFO *)buffer)->lpszProxy, 0));
941
942 buflen = sizeof (buffer);
943 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_USERNAME, (void *)buffer, &buflen))
944 {
945 PUSHs (newSVpv (buffer, 0));
946
947 buflen = sizeof (buffer);
948 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_PASSWORD, (void *)buffer, &buflen))
949 PUSHs (newSVpv (buffer, 0));
950 }
951 }
583#endif 952#endif
953}
584 954
585void 955int
586add_font (char *file) 956add_font (char *file)
587 CODE: 957 CODE:
588 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 958 RETVAL = FcConfigAppFontAddFile (0, (const FcChar8 *)file);
589#ifdef _WIN32 959 OUTPUT:
590 // cairo... sigh... requires win2000 960 RETVAL
591 AddFontResourceEx (file, FR_PRIVATE, 0);
592#endif
593 961
594void 962void
595load_image_inline (SV *image_) 963load_image_inline (SV *image_)
596 ALIAS: 964 ALIAS:
597 load_image_file = 1 965 load_image_file = 1
600 STRLEN image_len; 968 STRLEN image_len;
601 char *image = (char *)SvPVbyte (image_, image_len); 969 char *image = (char *)SvPVbyte (image_, image_len);
602 SDL_Surface *surface, *surface2; 970 SDL_Surface *surface, *surface2;
603 SDL_PixelFormat fmt; 971 SDL_PixelFormat fmt;
604 SDL_RWops *rw = ix 972 SDL_RWops *rw = ix
605 ? SDL_RWFromFile (image, "r") 973 ? SDL_RWFromFile (image, "rb")
606 : SDL_RWFromConstMem (image, image_len); 974 : SDL_RWFromConstMem (image, image_len);
607 975
608 if (!rw) 976 if (!rw)
609 croak ("load_image: %s", SDL_GetError ()); 977 croak ("load_image: %s", SDL_GetError ());
610 978
639 1007
640 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE); 1008 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE);
641 1009
642 assert (surface2->pitch == surface2->w * 4); 1010 assert (surface2->pitch == surface2->w * 4);
643 1011
1012 SDL_LockSurface (surface2);
644 EXTEND (SP, 5); 1013 EXTEND (SP, 6);
645 PUSHs (sv_2mortal (newSViv (surface2->w))); 1014 PUSHs (sv_2mortal (newSViv (surface2->w)));
646 PUSHs (sv_2mortal (newSViv (surface2->h))); 1015 PUSHs (sv_2mortal (newSViv (surface2->h)));
647 SDL_LockSurface (surface2);
648 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); 1016 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
649 SDL_UnlockSurface (surface2);
650 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); 1017 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
651 PUSHs (sv_2mortal (newSViv (GL_RGBA))); 1018 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
652 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE))); 1019 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
1020 SDL_UnlockSurface (surface2);
653 1021
654 SDL_FreeSurface (surface); 1022 SDL_FreeSurface (surface);
655 SDL_FreeSurface (surface2); 1023 SDL_FreeSurface (surface2);
656} 1024}
657 1025
683void 1051void
684error (char *message) 1052error (char *message)
685 CODE: 1053 CODE:
686 fprintf (stderr, "ERROR: %s\n", message); 1054 fprintf (stderr, "ERROR: %s\n", message);
687#ifdef _WIN32 1055#ifdef _WIN32
688 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR); 1056 MessageBox (0, message, "Deliantra Client Error", MB_OK | MB_ICONERROR);
689#endif 1057#endif
690 1058
691void 1059void
692fatal (char *message) 1060fatal (char *message)
693 CODE: 1061 CODE:
694 fprintf (stderr, "FATAL: %s\n", message); 1062 fprintf (stderr, "FATAL: %s\n", message);
695#ifdef _WIN32 1063#ifdef _WIN32
696 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); 1064 MessageBox (0, message, "Deliantra Client Fatal Error", MB_OK | MB_ICONERROR);
697#endif 1065#endif
698 exit (1); 1066 _exit (1);
699 1067
1068void
1069_exit (int retval = 0)
1070 CODE:
1071#ifdef WIN32
1072 ExitThread (retval); // unclean, please beam me up
1073#else
1074 _exit (retval);
1075#endif
1076
1077void
1078debug ()
1079 CODE:
1080{
1081#if DEBUG
1082 VALGRIND_DO_LEAK_CHECK;
1083#endif
1084}
1085
700MODULE = CFClient PACKAGE = CFClient::Font 1086MODULE = Deliantra::Client PACKAGE = DC::Font
701 1087
702CFClient::Font 1088PROTOTYPES: DISABLE
1089
1090DC::Font
703new_from_file (SV *class, char *path, int id = 0) 1091new_from_file (SV *class, char *path, int id = 0)
704 CODE: 1092 CODE:
705{ 1093{
706 int count; 1094 int count;
707 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 1095 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
710} 1098}
711 OUTPUT: 1099 OUTPUT:
712 RETVAL 1100 RETVAL
713 1101
714void 1102void
715DESTROY (CFClient::Font self) 1103DESTROY (DC::Font self)
716 CODE: 1104 CODE:
717 pango_font_description_free (self); 1105 pango_font_description_free (self);
718 1106
719void 1107void
720make_default (CFClient::Font self) 1108make_default (DC::Font self)
1109 PROTOTYPE: $
721 CODE: 1110 CODE:
722 default_font = self; 1111 default_font = self;
723 1112
724MODULE = CFClient PACKAGE = CFClient::Layout 1113MODULE = Deliantra::Client PACKAGE = DC::Layout
725 1114
726CFClient::Layout 1115PROTOTYPES: DISABLE
727new (SV *class, int rgba = 0) 1116
1117void
1118glyph_cache_backup ()
1119 PROTOTYPE:
728 CODE: 1120 CODE:
729#if _WIN32 1121 tc_backup ();
730 //rgba = 0;//D makes text nicer, breaks TextView 1122
731#endif 1123void
732 rgba=1;//D 1124glyph_cache_restore ()
1125 PROTOTYPE:
1126 CODE:
1127 tc_restore ();
1128
1129DC::Layout
1130new (SV *class)
1131 CODE:
733 New (0, RETVAL, 1, struct cf_layout); 1132 New (0, RETVAL, 1, struct cf_layout);
734 1133
735 RETVAL->pl = pango_layout_new (rgba ? cairo_context : ft2_context); 1134 RETVAL->pl = pango_layout_new (opengl_context);
736 RETVAL->rgba = rgba;
737 RETVAL->r = 1.; 1135 RETVAL->r = 1.;
738 RETVAL->g = 1.; 1136 RETVAL->g = 1.;
739 RETVAL->b = 1.; 1137 RETVAL->b = 1.;
740 RETVAL->a = 1.; 1138 RETVAL->a = 1.;
741 RETVAL->base_height = MIN_FONT_HEIGHT; 1139 RETVAL->base_height = MIN_FONT_HEIGHT;
742 RETVAL->font = 0; 1140 RETVAL->font = 0;
1141 RETVAL->rc = rc_alloc ();
743 1142
744 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 1143 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
745 layout_update_font (RETVAL); 1144 layout_update_font (RETVAL);
746 OUTPUT: 1145 OUTPUT:
747 RETVAL 1146 RETVAL
748 1147
749void 1148void
750DESTROY (CFClient::Layout self) 1149DESTROY (DC::Layout self)
751 CODE: 1150 CODE:
752 g_object_unref (self->pl); 1151 g_object_unref (self->pl);
1152 rc_free (self->rc);
753 Safefree (self); 1153 Safefree (self);
754 1154
755int
756is_rgba (CFClient::Layout self)
757 CODE:
758 RETVAL = self->rgba;
759 OUTPUT:
760 RETVAL
761
762void 1155void
763set_text (CFClient::Layout self, SV *text_) 1156set_text (DC::Layout self, SV *text_)
764 CODE: 1157 CODE:
765{ 1158{
766 STRLEN textlen; 1159 STRLEN textlen;
767 char *text = SvPVutf8 (text_, textlen); 1160 char *text = SvPVutf8 (text_, textlen);
768 1161
769 pango_layout_set_text (self->pl, text, textlen); 1162 pango_layout_set_text (self->pl, text, textlen);
770} 1163}
771 1164
772void 1165void
773set_markup (CFClient::Layout self, SV *text_) 1166set_markup (DC::Layout self, SV *text_)
774 CODE: 1167 CODE:
775{ 1168{
776 STRLEN textlen; 1169 STRLEN textlen;
777 char *text = SvPVutf8 (text_, textlen); 1170 char *text = SvPVutf8 (text_, textlen);
778 1171
779 pango_layout_set_markup (self->pl, text, textlen); 1172 pango_layout_set_markup (self->pl, text, textlen);
780} 1173}
781 1174
1175void
1176set_shapes (DC::Layout self, ...)
1177 CODE:
1178{
1179 PangoAttrList *attrs = 0;
1180 const char *text = pango_layout_get_text (self->pl);
1181 const char *pos = text;
1182 int arg = 4;
1183
1184 while (arg < items && (pos = strstr (pos, OBJ_STR)))
1185 {
1186 PangoRectangle inkrect, rect;
1187 PangoAttribute *attr;
1188
1189 int x = SvIV (ST (arg - 3));
1190 int y = SvIV (ST (arg - 2));
1191 int w = SvIV (ST (arg - 1));
1192 int h = SvIV (ST (arg ));
1193
1194 inkrect.x = 0;
1195 inkrect.y = 0;
1196 inkrect.width = 0;
1197 inkrect.height = 0;
1198
1199 rect.x = x * PANGO_SCALE;
1200 rect.y = y * PANGO_SCALE;
1201 rect.width = w * PANGO_SCALE;
1202 rect.height = h * PANGO_SCALE;
1203
1204 if (!attrs)
1205 attrs = pango_layout_get_attributes (self->pl);
1206
1207 attr = pango_attr_shape_new (&inkrect, &rect);
1208 attr->start_index = pos - text;
1209 attr->end_index = attr->start_index + sizeof (OBJ_STR) - 1;
1210 pango_attr_list_insert (attrs, attr);
1211
1212 arg += 4;
1213 pos += sizeof (OBJ_STR) - 1;
1214 }
1215
1216 if (attrs)
1217 pango_layout_set_attributes (self->pl, attrs);
1218}
1219
1220void
1221get_shapes (DC::Layout self)
1222 PPCODE:
1223{
1224 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
1225
1226 do
1227 {
1228 PangoLayoutRun *run = pango_layout_iter_get_run_readonly (iter);
1229
1230 if (run && shape_attr_p (run))
1231 {
1232 PangoRectangle extents;
1233 pango_layout_iter_get_run_extents (iter, 0, &extents);
1234
1235 EXTEND (SP, 2);
1236 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x))));
1237 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y))));
1238 }
1239 }
1240 while (pango_layout_iter_next_run (iter));
1241
1242 pango_layout_iter_free (iter);
1243}
1244
1245int
1246has_wrapped (DC::Layout self)
1247 CODE:
1248{
1249 int lines = 1;
1250 const char *text = pango_layout_get_text (self->pl);
1251
1252 while (*text)
1253 lines += *text++ == '\n';
1254
1255 RETVAL = lines < pango_layout_get_line_count (self->pl);
1256}
1257 OUTPUT:
1258 RETVAL
1259
782SV * 1260SV *
783get_text (CFClient::Layout self) 1261get_text (DC::Layout self)
784 CODE: 1262 CODE:
785 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 1263 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
786 SvUTF8_on (RETVAL); 1264 sv_utf8_decode (RETVAL);
787 OUTPUT: 1265 OUTPUT:
788 RETVAL 1266 RETVAL
789 1267
790void 1268void
791set_foreground (CFClient::Layout self, float r, float g, float b, float a = 1.) 1269set_foreground (DC::Layout self, float r, float g, float b, float a = 1.)
792 CODE: 1270 CODE:
793 self->r = r; 1271 self->r = r;
794 self->g = g; 1272 self->g = g;
795 self->b = b; 1273 self->b = b;
796 self->a = a; 1274 self->a = a;
797 1275
798void 1276void
799set_font (CFClient::Layout self, CFClient::Font font = 0) 1277set_font (DC::Layout self, DC::Font font = 0)
800 CODE: 1278 CODE:
801 if (self->font != font) 1279 if (self->font != font)
802 { 1280 {
803 self->font = font; 1281 self->font = font;
804 layout_update_font (self); 1282 layout_update_font (self);
805 } 1283 }
806 1284
807void 1285void
808set_height (CFClient::Layout self, int base_height) 1286set_height (DC::Layout self, int base_height)
809 CODE: 1287 CODE:
810 if (self->base_height != base_height) 1288 if (self->base_height != base_height)
811 { 1289 {
812 self->base_height = base_height; 1290 self->base_height = base_height;
813 layout_update_font (self); 1291 layout_update_font (self);
814 } 1292 }
815 1293
816void 1294void
817set_width (CFClient::Layout self, int max_width = -1) 1295set_width (DC::Layout self, int max_width = -1)
818 CODE: 1296 CODE:
819 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1297 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
820 1298
821void 1299void
822set_indent (CFClient::Layout self, int indent) 1300set_indent (DC::Layout self, int indent)
823 CODE: 1301 CODE:
824 pango_layout_set_indent (self->pl, indent * PANGO_SCALE); 1302 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
825 1303
826void 1304void
827set_spacing (CFClient::Layout self, int spacing) 1305set_spacing (DC::Layout self, int spacing)
828 CODE: 1306 CODE:
829 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE); 1307 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
830 1308
831void 1309void
832set_ellipsise (CFClient::Layout self, int ellipsise) 1310set_ellipsise (DC::Layout self, int ellipsise)
833 CODE: 1311 CODE:
834 pango_layout_set_ellipsize (self->pl, 1312 pango_layout_set_ellipsize (self->pl,
835 ellipsise == 1 ? PANGO_ELLIPSIZE_START 1313 ellipsise == 1 ? PANGO_ELLIPSIZE_START
836 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE 1314 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
837 : ellipsise == 3 ? PANGO_ELLIPSIZE_END 1315 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
838 : PANGO_ELLIPSIZE_NONE 1316 : PANGO_ELLIPSIZE_NONE
839 ); 1317 );
840 1318
841void 1319void
842set_single_paragraph_mode (CFClient::Layout self, int spm) 1320set_single_paragraph_mode (DC::Layout self, int spm)
843 CODE: 1321 CODE:
844 pango_layout_set_single_paragraph_mode (self->pl, !!spm); 1322 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
845 1323
846void 1324void
847size (CFClient::Layout self) 1325size (DC::Layout self)
848 PPCODE: 1326 PPCODE:
849{ 1327{
850 int w, h; 1328 int w, h;
851 1329
852 layout_get_pixel_size (self, &w, &h); 1330 layout_get_pixel_size (self, &w, &h);
855 PUSHs (sv_2mortal (newSViv (w))); 1333 PUSHs (sv_2mortal (newSViv (w)));
856 PUSHs (sv_2mortal (newSViv (h))); 1334 PUSHs (sv_2mortal (newSViv (h)));
857} 1335}
858 1336
859int 1337int
1338descent (DC::Layout self)
1339 CODE:
1340{
1341 PangoRectangle rect;
1342 PangoLayoutLine *line = pango_layout_get_line_readonly (self->pl, 0);
1343 pango_layout_line_get_pixel_extents (line, 0, &rect);
1344 RETVAL = PANGO_DESCENT (rect);
1345}
1346 OUTPUT:
1347 RETVAL
1348
1349int
860xy_to_index (CFClient::Layout self, int x, int y) 1350xy_to_index (DC::Layout self, int x, int y)
861 CODE: 1351 CODE:
862{ 1352{
863 int index, trailing; 1353 int index, trailing;
864 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1354 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
865 RETVAL = index; 1355 RETVAL = index + trailing;
866} 1356}
867 OUTPUT: 1357 OUTPUT:
868 RETVAL 1358 RETVAL
869 1359
870void 1360void
871cursor_pos (CFClient::Layout self, int index) 1361cursor_pos (DC::Layout self, int index)
872 PPCODE: 1362 PPCODE:
873{ 1363{
874 PangoRectangle strong_pos; 1364 PangoRectangle pos;
875 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1365 pango_layout_get_cursor_pos (self->pl, index, &pos, 0);
876 1366
877 EXTEND (SP, 3); 1367 EXTEND (SP, 3);
878 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); 1368 PUSHs (sv_2mortal (newSViv (pos.x / PANGO_SCALE)));
879 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1369 PUSHs (sv_2mortal (newSViv (pos.y / PANGO_SCALE)));
880 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1370 PUSHs (sv_2mortal (newSViv (pos.height / PANGO_SCALE)));
881} 1371}
882 1372
883void 1373void
884render (CFClient::Layout self) 1374index_to_line_x (DC::Layout self, int index, int trailing = 0)
885 PPCODE: 1375 PPCODE:
886{ 1376{
887 SV *retval; 1377 int line, x;
888 int w, h;
889 1378
890 layout_get_pixel_size (self, &w, &h); 1379 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
891 1380#if !PANGO_VERSION_CHECK (1, 17, 3)
892 if (self->rgba) 1381 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
893 { 1382 --line;
894 cairo_surface_t *surface;
895 cairo_t *cairo;
896
897 retval = newSV (w * h * 4);
898 SvPOK_only (retval);
899 SvCUR_set (retval, w * h * 4);
900
901 memset (SvPVX (retval), 0, w * h * 4);
902
903 surface = cairo_image_surface_create_for_data (
904 (void*)SvPVX (retval), CAIRO_FORMAT_ARGB32, w, h, w * 4);
905 cairo = cairo_create (surface);
906 cairo_set_source_rgba (cairo, self->r, self->g, self->b, self->a);
907
908 pango_cairo_show_layout (cairo, self->pl);
909
910 cairo_destroy (cairo);
911 cairo_surface_destroy (surface);
912
913 // what a mess, and its premultiplied, too :(
914 {
915 uint32_t *p = (uint32_t *)SvPVX (retval);
916 uint32_t *e = p + w * h;
917
918 while (p < e)
919 {
920 uint32_t rgba = *p;
921 rgba = (rgba >> 24) | (rgba << 8);
922#if 0
923#ifdef _WIN32
924 {//D
925 uint8_t r = rgba >> 24;
926 uint8_t g = rgba >> 16;
927 uint8_t b = rgba >> 8;
928 uint8_t a = rgba >> 0;
929
930 rgba = (rgba & 0xffffff00) | a;
931 }
932#endif 1383#endif
933#endif
934 rgba = SDL_SwapBE32 (rgba);
935 *p++ = rgba;
936 }
937 }
938
939 EXTEND (SP, 5); 1384 EXTEND (SP, 2);
940 PUSHs (sv_2mortal (newSViv (w))); 1385 PUSHs (sv_2mortal (newSViv (line)));
1386 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1387}
1388
1389void
1390line_x_to_index (DC::Layout self, int line, int x)
1391 PPCODE:
1392{
1393 PangoLayoutLine *lp;
1394 int index, trailing;
1395
1396 if (line < 0)
1397 XSRETURN_EMPTY;
1398
1399 if (!(lp = pango_layout_get_line_readonly (self->pl, line)))
1400 XSRETURN_EMPTY; /* do better */
1401
1402 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1403
1404 EXTEND (SP, 2);
1405 if (GIMME_V == G_SCALAR)
941 PUSHs (sv_2mortal (newSViv (h))); 1406 PUSHs (sv_2mortal (newSViv (index + trailing)));
942 PUSHs (sv_2mortal (retval));
943 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
944 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
945 }
946 else 1407 else
947 { 1408 {
948 FT_Bitmap bitmap;
949
950 retval = newSV (w * h);
951 SvPOK_only (retval);
952 SvCUR_set (retval, w * h);
953
954 bitmap.rows = h;
955 bitmap.width = w;
956 bitmap.pitch = w;
957 bitmap.buffer = (unsigned char*)SvPVX (retval);
958 bitmap.num_grays = 256;
959 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
960
961 memset (bitmap.buffer, 0, w * h);
962
963 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE);
964
965 EXTEND (SP, 5);
966 PUSHs (sv_2mortal (newSViv (w))); 1409 PUSHs (sv_2mortal (newSViv (index)));
967 PUSHs (sv_2mortal (newSViv (h))); 1410 PUSHs (sv_2mortal (newSViv (trailing)));
968 PUSHs (sv_2mortal (retval));
969 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
970 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
971 } 1411 }
972} 1412}
973 1413
1414void
1415render (DC::Layout self, float x, float y, int flags = 0)
1416 CODE:
1417 rc_clear (self->rc);
1418 pango_opengl_render_layout_subpixel (
1419 self->pl,
1420 self->rc,
1421 x * PANGO_SCALE, y * PANGO_SCALE,
1422 self->r, self->g, self->b, self->a,
1423 flags
1424 );
1425 // we assume that context_change actually clears/frees stuff
1426 // and does not do any recomputation...
1427 pango_layout_context_changed (self->pl);
1428
1429void
1430draw (DC::Layout self)
1431 CODE:
1432{
1433 glEnable (GL_TEXTURE_2D);
1434 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
1435 glEnable (GL_BLEND);
1436 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1437 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1438 glEnable (GL_ALPHA_TEST);
1439 glAlphaFunc (GL_GREATER, 7.f / 255.f);
1440
1441 rc_draw (self->rc);
1442
1443 glDisable (GL_ALPHA_TEST);
1444 glDisable (GL_BLEND);
1445 glDisable (GL_TEXTURE_2D);
1446}
1447
974MODULE = CFClient PACKAGE = CFClient::Texture 1448MODULE = Deliantra::Client PACKAGE = DC::Texture
975 1449
1450PROTOTYPES: ENABLE
1451
976void 1452void
1453pad (SV *data_, int ow, int oh, int nw, int nh)
1454 CODE:
1455{
1456 if ((nw != ow || nh != oh) && SvOK (data_))
1457 {
1458 STRLEN datalen;
1459 char *data = SvPVbyte (data_, datalen);
1460 int bpp = datalen / (ow * oh);
1461 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1462
1463 SvPOK_only (result_);
1464 SvCUR_set (result_, nw * nh * bpp);
1465
1466 memset (SvPVX (result_), 0, nw * nh * bpp);
1467 while (oh--)
1468 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1469
1470 sv_setsv (data_, result_);
1471 }
1472}
1473
1474void
977draw_quad (SV *self, float x, float y, float w = 0, float h = 0) 1475draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
978 PROTOTYPE: $$$;$$ 1476 PROTOTYPE: $$$;$$
979 ALIAS: 1477 ALIAS:
980 draw_quad_alpha = 1 1478 draw_quad_alpha = 1
981 draw_quad_alpha_premultiplied = 2 1479 draw_quad_alpha_premultiplied = 2
982 CODE: 1480 CODE:
983{ 1481{
984 HV *hv = (HV *)SvRV (self); 1482 HV *hv = (HV *)SvRV (self);
985 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1483 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
986 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1484 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
987 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1485 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
1486
1487 if (name <= 0)
1488 XSRETURN_EMPTY;
988 1489
989 if (items < 5) 1490 if (items < 5)
990 { 1491 {
991 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1492 w = SvNV (*hv_fetch (hv, "w", 1, 1));
992 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1493 h = SvNV (*hv_fetch (hv, "h", 1, 1));
1020 glDisable (GL_ALPHA_TEST); 1521 glDisable (GL_ALPHA_TEST);
1021 glDisable (GL_BLEND); 1522 glDisable (GL_BLEND);
1022 } 1523 }
1023} 1524}
1024 1525
1526IV texture_valid_2d (GLint internalformat, GLsizei w, GLsizei h, GLenum format, GLenum type)
1527 CODE:
1528{
1529 GLint width;
1530 glTexImage2D (GL_PROXY_TEXTURE_2D, 0, internalformat, w, h, 0, format, type, 0);
1531 glGetTexLevelParameteriv (GL_PROXY_TEXTURE_2D, 0, GL_TEXTURE_WIDTH, &width);
1532 RETVAL = width > 0;
1533}
1534 OUTPUT:
1535 RETVAL
1536
1025MODULE = CFClient PACKAGE = CFClient::Map 1537MODULE = Deliantra::Client PACKAGE = DC::Map
1026 1538
1027CFClient::Map 1539PROTOTYPES: DISABLE
1028new (SV *class, int map_width, int map_height) 1540
1541DC::Map
1542new (SV *class)
1029 CODE: 1543 CODE:
1030 New (0, RETVAL, 1, struct map); 1544 New (0, RETVAL, 1, struct map);
1031 RETVAL->x = 0; 1545 RETVAL->x = 0;
1032 RETVAL->y = 0; 1546 RETVAL->y = 0;
1033 RETVAL->w = map_width; 1547 RETVAL->w = 0;
1034 RETVAL->h = map_height; 1548 RETVAL->h = 0;
1035 RETVAL->ox = 0; 1549 RETVAL->ox = 0;
1036 RETVAL->oy = 0; 1550 RETVAL->oy = 0;
1037 RETVAL->faces = 8192; 1551 RETVAL->faces = 8192; Newz (0, RETVAL->face2tile, RETVAL->faces, tileid);
1038 Newz (0, RETVAL->face, RETVAL->faces, mapface); 1552 RETVAL->texs = 8192; Newz (0, RETVAL->tex , RETVAL->texs , maptex);
1039 RETVAL->texs = 8192;
1040 Newz (0, RETVAL->tex, RETVAL->texs, maptex);
1041 RETVAL->rows = 0; 1553 RETVAL->rows = 0;
1042 RETVAL->row = 0; 1554 RETVAL->row = 0;
1043 OUTPUT: 1555 OUTPUT:
1044 RETVAL 1556 RETVAL
1045 1557
1046void 1558void
1047DESTROY (CFClient::Map self) 1559DESTROY (DC::Map self)
1048 CODE: 1560 CODE:
1049{ 1561{
1050 map_clear (self); 1562 map_clear (self);
1051 Safefree (self->face); 1563 Safefree (self->face2tile);
1564 Safefree (self->tex);
1052 Safefree (self); 1565 Safefree (self);
1053} 1566}
1054 1567
1055void 1568void
1569resize (DC::Map self, int map_width, int map_height)
1570 CODE:
1571 self->w = map_width;
1572 self->h = map_height;
1573
1574void
1056clear (CFClient::Map self) 1575clear (DC::Map self)
1057 CODE: 1576 CODE:
1058 map_clear (self); 1577 map_clear (self);
1059 1578
1060void 1579void
1061set_face (CFClient::Map self, int face, int texid) 1580set_tileid (DC::Map self, int face, int tile)
1062 CODE: 1581 CODE:
1063{ 1582{
1064 while (self->faces <= face) 1583 need_facenum (self, face); self->face2tile [face] = tile;
1065 { 1584 need_texid (self, tile);
1066 Append (mapface, self->face, self->faces, self->faces);
1067 self->faces *= 2;
1068 }
1069
1070 self->face [face] = texid;
1071} 1585}
1072 1586
1073void 1587void
1588set_smooth (DC::Map self, int face, int smooth, int level)
1589 CODE:
1590{
1591 tileid texid;
1592 maptex *tex;
1593
1594 if (face < 0 || face >= self->faces)
1595 return;
1596
1597 if (smooth < 0 || smooth >= self->faces)
1598 return;
1599
1600 texid = self->face2tile [face];
1601
1602 if (!texid)
1603 return;
1604
1605 tex = self->tex + texid;
1606 tex->smoothtile = self->face2tile [smooth];
1607 tex->smoothlevel = level;
1608}
1609
1610void
1074set_texture (CFClient::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1611set_texture (DC::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1075 CODE: 1612 CODE:
1076{ 1613{
1077 while (self->texs <= texid) 1614 need_texid (self, texid);
1078 {
1079 Append (maptex, self->tex, self->texs, self->texs);
1080 self->texs *= 2;
1081 }
1082 1615
1083 { 1616 {
1084 maptex *tex = self->tex + texid; 1617 maptex *tex = self->tex + texid;
1085 1618
1086 tex->name = name; 1619 tex->name = name;
1103 // from transparent color bleeding and ugly wrapping effects. 1636 // from transparent color bleeding and ugly wrapping effects.
1104 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); 1637 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1105} 1638}
1106 1639
1107int 1640int
1108ox (CFClient::Map self) 1641ox (DC::Map self)
1109 ALIAS: 1642 ALIAS:
1110 oy = 1 1643 oy = 1
1111 x = 2 1644 x = 2
1112 y = 3 1645 y = 3
1113 w = 4 1646 w = 4
1124 } 1657 }
1125 OUTPUT: 1658 OUTPUT:
1126 RETVAL 1659 RETVAL
1127 1660
1128void 1661void
1129scroll (CFClient::Map self, int dx, int dy) 1662scroll (DC::Map self, int dx, int dy)
1130 CODE: 1663 CODE:
1131{ 1664{
1132 if (dx > 0) 1665 if (dx > 0)
1133 map_blank (self, self->x, self->y, dx - 1, self->h); 1666 map_blank (self, self->x, self->y, dx, self->h);
1134 else if (dx < 0) 1667 else if (dx < 0)
1135 map_blank (self, self->x + self->w + dx + 1, self->y, 1 - dx, self->h); 1668 map_blank (self, self->x + self->w + dx, self->y, -dx, self->h);
1136 1669
1137 if (dy > 0) 1670 if (dy > 0)
1138 map_blank (self, self->x, self->y, self->w, dy - 1); 1671 map_blank (self, self->x, self->y, self->w, dy);
1139 else if (dy < 0) 1672 else if (dy < 0)
1140 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy); 1673 map_blank (self, self->x, self->y + self->h + dy, self->w, -dy);
1141 1674
1142 self->ox += dx; self->x += dx; 1675 self->ox += dx; self->x += dx;
1143 self->oy += dy; self->y += dy; 1676 self->oy += dy; self->y += dy;
1144 1677
1145 while (self->y < 0) 1678 while (self->y < 0)
1149 self->rows += MAP_EXTEND_Y; 1682 self->rows += MAP_EXTEND_Y;
1150 self->y += MAP_EXTEND_Y; 1683 self->y += MAP_EXTEND_Y;
1151 } 1684 }
1152} 1685}
1153 1686
1154void 1687SV *
1155map1a_update (CFClient::Map self, SV *data_) 1688map1a_update (DC::Map self, SV *data_, int extmap)
1156 CODE: 1689 CODE:
1157{ 1690{
1158 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1691 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1159 uint8_t *data_end = (uint8_t *)SvEND (data_); 1692 uint8_t *data_end = (uint8_t *)SvEND (data_);
1160 mapcell *cell; 1693 mapcell *cell;
1161 int x, y, flags; 1694 int x, y, z, flags;
1695 AV *missing = newAV ();
1696 RETVAL = newRV_noinc ((SV *)missing);
1162 1697
1163 while (data < data_end) 1698 while (data < data_end - 1)
1164 { 1699 {
1165 flags = (data [0] << 8) + data [1]; data += 2; 1700 flags = (data [0] << 8) + data [1]; data += 2;
1166 1701
1167 x = ((flags >> 10) & 63) + self->x; 1702 x = self->x + ((flags >> 10) & 63);
1168 y = ((flags >> 4) & 63) + self->y; 1703 y = self->y + ((flags >> 4) & 63);
1169 1704
1170 cell = map_get_cell (self, x, y); 1705 cell = map_get_cell (self, x, y);
1171 1706
1172 if (flags & 15) 1707 if (flags & 15)
1173 { 1708 {
1174 if (cell->darkness < 0) 1709 if (!cell->darkness)
1175 { 1710 {
1711 memset (cell, 0, sizeof (*cell));
1176 cell->darkness = 0; 1712 cell->darkness = 256;
1177 cell->face [0] = 0;
1178 cell->face [1] = 0;
1179 cell->face [2] = 0;
1180 } 1713 }
1181 1714
1182 cell->darkness = flags & 8 ? *data++ : 255;
1183
1184 //TODO: don't trust server data to be in-range(!) 1715 //TODO: don't trust server data to be in-range(!)
1185 1716
1186 if (flags & 4) 1717 if (flags & 8)
1187 { 1718 {
1188 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2; 1719 if (extmap)
1720 {
1721 uint8_t ext, cmd;
1722
1723 do
1724 {
1725 ext = *data++;
1726 cmd = ext & 0x7f;
1727
1728 if (cmd < 4)
1729 cell->darkness = 255 - ext * 64 + 1;
1730 else if (cmd == 5) // health
1731 {
1732 cell->stat_width = 1;
1733 cell->stat_hp = *data++;
1734 }
1735 else if (cmd == 6) // monster width
1736 cell->stat_width = *data++ + 1;
1737 else if (cmd == 0x47)
1738 {
1739 if (*data == 1) cell->player = data [1];
1740 else if (*data == 2) cell->player = data [2] + (data [1] << 8);
1741 else if (*data == 3) cell->player = data [3] + (data [2] << 8) + (data [1] << 16);
1742 else if (*data == 4) cell->player = data [4] + (data [3] << 8) + (data [2] << 16) + (data [1] << 24);
1743
1744 data += *data + 1;
1745 }
1746 else if (cmd == 8) // cell flags
1747 cell->flags = *data++;
1748 else if (ext & 0x40) // unknown, multibyte => skip
1749 data += *data + 1;
1750 else
1751 data++;
1752 }
1753 while (ext & 0x80);
1754 }
1755 else
1756 cell->darkness = *data++ + 1;
1189 } 1757 }
1190 1758
1759 for (z = 0; z <= 2; ++z)
1191 if (flags & 2) 1760 if (flags & (4 >> z))
1192 { 1761 {
1193 cell->face [1] = self->face [(data [0] << 8) + data [1]]; data += 2; 1762 faceid face = (data [0] << 8) + data [1]; data += 2;
1763 need_facenum (self, face);
1764 cell->tile [z] = self->face2tile [face];
1765
1766 if (cell->tile [z])
1767 {
1768 maptex *tex = self->tex + cell->tile [z];
1769 if (!tex->name)
1770 av_push (missing, newSViv (cell->tile [z]));
1771
1772 if (tex->smoothtile)
1773 {
1774 maptex *smooth = self->tex + tex->smoothtile;
1775 if (!smooth->name)
1776 av_push (missing, newSViv (tex->smoothtile));
1777 }
1778 }
1194 } 1779 }
1195
1196 if (flags & 1)
1197 {
1198 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2;
1199 }
1200 } 1780 }
1201 else 1781 else
1202 cell->darkness = -1; 1782 cell->darkness = 0;
1203 } 1783 }
1204} 1784}
1785 OUTPUT:
1786 RETVAL
1205 1787
1206SV * 1788SV *
1207mapmap (CFClient::Map self, int x0, int y0, int w, int h) 1789mapmap (DC::Map self, int x0, int y0, int w, int h)
1208 CODE: 1790 CODE:
1209{ 1791{
1210 int x1, x; 1792 int x1, x;
1211 int y1, y; 1793 int y1, y;
1212 int z; 1794 int z;
1233 { 1815 {
1234 mapcell *cell = row->col + (x - row->c0); 1816 mapcell *cell = row->col + (x - row->c0);
1235 1817
1236 for (z = 0; z <= 0; z++) 1818 for (z = 0; z <= 0; z++)
1237 { 1819 {
1238 mapface face = cell->face [z];
1239
1240 if (face)
1241 {
1242 maptex tex = self->tex [face]; 1820 maptex tex = self->tex [cell->tile [z]];
1243 int a0 = 255 - tex.a; 1821 int a0 = 255 - tex.a;
1244 int a1 = tex.a; 1822 int a1 = tex.a;
1245 1823
1246 r = (r * a0 + tex.r * a1) / 255; 1824 r = (r * a0 + tex.r * a1) / 255;
1247 g = (g * a0 + tex.g * a1) / 255; 1825 g = (g * a0 + tex.g * a1) / 255;
1248 b = (b * a0 + tex.b * a1) / 255; 1826 b = (b * a0 + tex.b * a1) / 255;
1249 a = (a * a0 + tex.a * a1) / 255; 1827 a = (a * a0 + tex.a * a1) / 255;
1250 }
1251 } 1828 }
1252 } 1829 }
1253 1830
1254 *map++ = (r ) 1831 *map++ = (r )
1255 | (g << 8) 1832 | (g << 8)
1262} 1839}
1263 OUTPUT: 1840 OUTPUT:
1264 RETVAL 1841 RETVAL
1265 1842
1266void 1843void
1267draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1844draw (DC::Map self, int mx, int my, int sw, int sh, int T, U32 player = 0xffffffff, int pdx = 0, int pdy = 0)
1845 CODE:
1846{
1847 int x, y, z;
1848
1849 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ());
1850 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level
1851 static uint8_t smooth_max[256][256]; // egad, fast and wasteful on memory (64k)
1852 smooth_key skey;
1853 int pl_x, pl_y;
1854 maptex pl_tex;
1855 rc_t *rc = rc_alloc ();
1856 rc_key_t key;
1857 rc_array_t *arr;
1858
1859 pl_tex.name = 0;
1860
1861 // thats current max. sorry.
1862 if (sw > 255) sw = 255;
1863 if (sh > 255) sh = 255;
1864
1865 // clear key, in case of extra padding
1866 memset (&skey, 0, sizeof (skey));
1867
1868 memset (&key, 0, sizeof (key));
1869 key.r = 255;
1870 key.g = 255;
1871 key.b = 255;
1872 key.a = 255;
1873 key.mode = GL_QUADS;
1874 key.format = GL_T2F_V3F;
1875 key.texname = -1;
1876
1877 mx += self->x;
1878 my += self->y;
1879
1880 // first pass: determine smooth_max
1881 // rather ugly, if you ask me
1882 // could also be stored inside mapcell and updated on change
1883 memset (smooth_max, 0, sizeof (smooth_max));
1884
1885 for (y = 0; y < sh; y++)
1886 if (0 <= y + my && y + my < self->rows)
1887 {
1888 maprow *row = self->row + (y + my);
1889
1890 for (x = 0; x < sw; x++)
1891 if (row->c0 <= x + mx && x + mx < row->c1)
1892 {
1893 mapcell *cell = row->col + (x + mx - row->c0);
1894
1895 smooth_max[x + 1][y + 1] =
1896 MAX (self->tex [cell->tile [0]].smoothlevel,
1897 MAX (self->tex [cell->tile [1]].smoothlevel,
1898 self->tex [cell->tile [2]].smoothlevel));
1899 }
1900 }
1901
1902 glEnable (GL_BLEND);
1903 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1904 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1905
1906 for (z = 0; z <= 2; z++)
1907 {
1908 memset (smooth_level, 0, sizeof (smooth_level));
1909
1910 for (y = 0; y < sh; y++)
1911 if (0 <= y + my && y + my < self->rows)
1912 {
1913 maprow *row = self->row + (y + my);
1914
1915 for (x = 0; x < sw; x++)
1916 if (row->c0 <= x + mx && x + mx < row->c1)
1917 {
1918 mapcell *cell = row->col + (x + mx - row->c0);
1919 tileid tile = cell->tile [z];
1920
1921 if (tile)
1922 {
1923 maptex tex = self->tex [tile];
1924 int px = (x + 1) * T - tex.w;
1925 int py = (y + 1) * T - tex.h;
1926
1927 if (key.texname != tex.name)
1928 {
1929 if (!tex.name)
1930 tex = self->tex [2]; /* missing, replace by noface */
1931
1932 key.texname = tex.name;
1933 arr = rc_array (rc, &key);
1934 }
1935
1936 if (expect_false (cell->player == player) && expect_false (z == 2))
1937 {
1938 pl_x = px;
1939 pl_y = py;
1940 pl_tex = tex;
1941 continue;
1942 }
1943
1944 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1945 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
1946 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
1947 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
1948
1949 if (expect_false (cell->flags) && expect_false (z == 2))
1950 {
1951 // overlays such as the speech bubble, probably more to come
1952 if (cell->flags & 1)
1953 {
1954 maptex tex = self->tex [1];
1955 int px = x * T + T * 2 / 32;
1956 int py = y * T - T * 6 / 32;
1957
1958 if (tex.name)
1959 {
1960 if (key.texname != tex.name)
1961 {
1962 key.texname = tex.name;
1963 arr = rc_array (rc, &key);
1964 }
1965
1966 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1967 rc_t2f_v3f (arr, 0 , tex.t, px , py + T, 0);
1968 rc_t2f_v3f (arr, tex.s, tex.t, px + T, py + T, 0);
1969 rc_t2f_v3f (arr, tex.s, 0 , px + T, py , 0);
1970 }
1971 }
1972 }
1973
1974 // update smooth hash
1975 if (tex.smoothtile)
1976 {
1977 skey.tile = tex.smoothtile;
1978 skey.level = tex.smoothlevel;
1979
1980 smooth_level [tex.smoothlevel >> 5] |= ((uint32_t)1) << (tex.smoothlevel & 31);
1981
1982 // add bits to current tile and all neighbours. skey.x|y is
1983 // shifted +1|+1 so we always stay positive.
1984
1985 // bits is ___n cccc CCCC bbbb
1986 // n do not draw borders&corners
1987 // c draw these corners, but...
1988 // C ... not these
1989 // b draw these borders
1990
1991 // borders: 1 ┃· 2 ━━ 4 ·┃ 8 ··
1992 // ┃· ·· ·┃ ━━
1993
1994 // corners: 1 ┛· 2 ·┗ 4 ·· 8 ··
1995 // ·· ·· ·┏ ┓·
1996
1997 // full tile
1998 skey.x = x + 1; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x1000);
1999
2000 // borders
2001 skey.x = x + 2; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0091);
2002 skey.x = x + 1; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0032);
2003 skey.x = x ; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0064);
2004 skey.x = x + 1; skey.y = y ; smooth_or_bits (smooth, &skey, 0x00c8);
2005
2006 // corners
2007 skey.x = x + 2; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0100);
2008 skey.x = x ; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0200);
2009 skey.x = x ; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0400);
2010 skey.x = x + 2; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0800);
2011 }
2012 }
2013 }
2014 }
2015
2016 rc_draw (rc);
2017 rc_clear (rc);
2018
2019 // go through all smoothlevels, lowest to highest, then draw.
2020 // this is basically counting sort
2021 {
2022 int w, b;
2023
2024 glEnable (GL_TEXTURE_2D);
2025 glBegin (GL_QUADS);
2026 for (w = 0; w < 256 / 32; ++w)
2027 {
2028 uint32_t smask = smooth_level [w];
2029 if (smask)
2030 for (b = 0; b < 32; ++b)
2031 if (smask & (((uint32_t)1) << b))
2032 {
2033 int level = (w << 5) | b;
2034 HE *he;
2035
2036 hv_iterinit (smooth);
2037 while ((he = hv_iternext (smooth)))
2038 {
2039 smooth_key *skey = (smooth_key *)HeKEY (he);
2040 IV bits = SvIVX (HeVAL (he));
2041
2042 if (!(bits & 0x1000)
2043 && skey->level == level
2044 && level > smooth_max [skey->x][skey->y])
2045 {
2046 maptex tex = self->tex [skey->tile];
2047 int px = (((int)skey->x) - 1) * T;
2048 int py = (((int)skey->y) - 1) * T;
2049 int border = bits & 15;
2050 int corner = (bits >> 8) & ~(bits >> 4) & 15;
2051 float dx = tex.s * .0625f; // 16 images/row
2052 float dy = tex.t * .5f ; // 2 images/column
2053
2054 if (tex.name)
2055 {
2056 // this time avoiding texture state changes
2057 // save gobs of state changes.
2058 if (key.texname != tex.name)
2059 {
2060 glEnd ();
2061 glBindTexture (GL_TEXTURE_2D, key.texname = tex.name);
2062 glBegin (GL_QUADS);
2063 }
2064
2065 if (border)
2066 {
2067 float ox = border * dx;
2068
2069 glTexCoord2f (ox , 0.f ); glVertex2i (px , py );
2070 glTexCoord2f (ox , dy ); glVertex2i (px , py + T);
2071 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py + T);
2072 glTexCoord2f (ox + dx, 0.f ); glVertex2i (px + T, py );
2073 }
2074
2075 if (corner)
2076 {
2077 float ox = corner * dx;
2078
2079 glTexCoord2f (ox , dy ); glVertex2i (px , py );
2080 glTexCoord2f (ox , dy * 2.f); glVertex2i (px , py + T);
2081 glTexCoord2f (ox + dx, dy * 2.f); glVertex2i (px + T, py + T);
2082 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py );
2083 }
2084 }
2085 }
2086 }
2087 }
2088 }
2089
2090 glEnd ();
2091 glDisable (GL_TEXTURE_2D);
2092 key.texname = -1;
2093 }
2094
2095 hv_clear (smooth);
2096 }
2097
2098 if (pl_tex.name)
2099 {
2100 maptex tex = pl_tex;
2101 int px = pl_x + pdx;
2102 int py = pl_y + pdy;
2103
2104 key.texname = tex.name;
2105 arr = rc_array (rc, &key);
2106
2107 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
2108 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
2109 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
2110 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
2111
2112 rc_draw (rc);
2113 }
2114
2115 glDisable (GL_BLEND);
2116 rc_free (rc);
2117
2118 // top layer: overlays such as the health bar
2119 for (y = 0; y < sh; y++)
2120 if (0 <= y + my && y + my < self->rows)
2121 {
2122 maprow *row = self->row + (y + my);
2123
2124 for (x = 0; x < sw; x++)
2125 if (row->c0 <= x + mx && x + mx < row->c1)
2126 {
2127 mapcell *cell = row->col + (x + mx - row->c0);
2128
2129 int px = x * T;
2130 int py = y * T;
2131
2132 if (cell->stat_hp)
2133 {
2134 int width = cell->stat_width * T;
2135 int thick = (sh * T / 32 + 27) / 28 + 1 + cell->stat_width;
2136
2137 glColor3ub (0, 0, 0);
2138 glRectf (px + 1, py - thick - 2,
2139 px + width - 1, py);
2140
2141 glColor3ub (cell->stat_hp, 255 - cell->stat_hp, 0);
2142 glRectf (px + 2,
2143 py - thick - 1,
2144 px + width - 2 - cell->stat_hp * (width - 4) / 255, py - 1);
2145 }
2146 }
2147 }
2148}
2149
2150void
2151draw_magicmap (DC::Map self, int dx, int dy, int w, int h, unsigned char *data)
2152 CODE:
2153{
2154 static float color[16][3] = {
2155 { 0.00F, 0.00F, 0.00F },
2156 { 1.00F, 1.00F, 1.00F },
2157 { 0.00F, 0.00F, 0.55F },
2158 { 1.00F, 0.00F, 0.00F },
2159
2160 { 1.00F, 0.54F, 0.00F },
2161 { 0.11F, 0.56F, 1.00F },
2162 { 0.93F, 0.46F, 0.00F },
2163 { 0.18F, 0.54F, 0.34F },
2164
2165 { 0.56F, 0.73F, 0.56F },
2166 { 0.80F, 0.80F, 0.80F },
2167 { 0.55F, 0.41F, 0.13F },
2168 { 0.99F, 0.77F, 0.26F },
2169
2170 { 0.74F, 0.65F, 0.41F },
2171
2172 { 0.00F, 1.00F, 1.00F },
2173 { 1.00F, 0.00F, 1.00F },
2174 { 1.00F, 1.00F, 0.00F },
2175 };
2176
2177 int x, y;
2178
2179 glEnable (GL_TEXTURE_2D);
2180 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
2181 glEnable (GL_BLEND);
2182 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
2183 glBegin (GL_QUADS);
2184
2185 for (y = 0; y < h; y++)
2186 for (x = 0; x < w; x++)
2187 {
2188 unsigned char m = data [x + y * w];
2189
2190 if (m)
2191 {
2192 float *c = color [m & 15];
2193
2194 float tx1 = m & 0x40 ? 0.5 : 0.;
2195 float tx2 = tx1 + 0.5;
2196
2197 glColor4f (c[0], c[1], c[2], 0.75);
2198 glTexCoord2f (tx1, 0.); glVertex2i (x , y );
2199 glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1);
2200 glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1);
2201 glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y );
2202 }
2203 }
2204
2205 glEnd ();
2206 glDisable (GL_BLEND);
2207 glDisable (GL_TEXTURE_2D);
2208}
2209
2210void
2211fow_texture (DC::Map self, int mx, int my, int sw, int sh)
1268 PPCODE: 2212 PPCODE:
1269{ 2213{
1270 int vx, vy;
1271 int x, y, z; 2214 int x, y;
1272 int last_name; 2215 int sw1 = sw + 2;
1273 mapface face; 2216 int sh1 = sh + 2;
2217 int sh3 = sh * 3;
1274 int sw4 = (sw + 3) & ~3; 2218 int sw34 = (sw * 3 + 3) & ~3;
2219 uint8_t *darkness1 = (uint8_t *)malloc (sw1 * sh1);
1275 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); 2220 SV *darkness3_sv = sv_2mortal (newSV (sw34 * sh3));
1276 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv); 2221 uint8_t *darkness3 = (uint8_t *)SvPVX (darkness3_sv);
1277 2222
1278 memset (darkness, 255, sw4 * sh);
1279 SvPOK_only (darkness_sv); 2223 SvPOK_only (darkness3_sv);
1280 SvCUR_set (darkness_sv, sw4 * sh); 2224 SvCUR_set (darkness3_sv, sw34 * sh3);
1281 2225
1282 vx = self->x + (self->w - sw) / 2 - shift_x; 2226 mx += self->x - 1;
1283 vy = self->y + (self->h - sh) / 2 - shift_y; 2227 my += self->y - 1;
1284 2228
1285 /* 2229 memset (darkness1, 255, sw1 * sh1);
1286 int vx = self->vx = self->w >= sw
1287 ? self->x + (self->w - sw) / 2
1288 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
1289 2230
1290 int vy = self->vy = self->h >= sh
1291 ? self->y + (self->h - sh) / 2
1292 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy));
1293 */
1294
1295 glColor4ub (255, 255, 255, 255);
1296
1297 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1298 glEnable (GL_BLEND);
1299 glEnable (GL_TEXTURE_2D);
1300 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1301
1302 glBegin (GL_QUADS);
1303
1304 last_name = 0;
1305
1306 for (z = 0; z < 3; z++)
1307 for (y = 0; y < sh; y++) 2231 for (y = 0; y < sh1; y++)
1308 if (0 <= y + vy && y + vy < self->rows) 2232 if (0 <= y + my && y + my < self->rows)
1309 { 2233 {
1310 maprow *row = self->row + (y + vy); 2234 maprow *row = self->row + (y + my);
1311 2235
1312 for (x = 0; x < sw; x++) 2236 for (x = 0; x < sw1; x++)
1313 if (row->c0 <= x + vx && x + vx < row->c1) 2237 if (row->c0 <= x + mx && x + mx < row->c1)
1314 { 2238 {
1315 mapcell *cell = row->col + (x + vx - row->c0); 2239 mapcell *cell = row->col + (x + mx - row->c0);
1316 2240
1317 darkness[y * sw4 + x] = cell->darkness < 0 2241 darkness1 [y * sw1 + x] = cell->darkness
2242 ? 255 - (cell->darkness - 1)
1318 ? 255 - FOW_DARKNESS 2243 : 255 - FOW_DARKNESS;
1319 : 255 - cell->darkness;
1320
1321 face = cell->face [z];
1322
1323 if (face)
1324 {
1325 maptex tex = self->tex [face];
1326
1327 int px = (x + 1) * 32 - tex.w;
1328 int py = (y + 1) * 32 - tex.h;
1329
1330 if (last_name != tex.name)
1331 {
1332 glEnd ();
1333 last_name = tex.name;
1334 glBindTexture (GL_TEXTURE_2D, last_name);
1335 glBegin (GL_QUADS);
1336 }
1337
1338 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1339 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1340 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1341 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1342 }
1343 } 2244 }
1344 } 2245 }
1345 2246
1346 glEnd (); 2247 for (y = 0; y < sh; ++y)
2248 for (x = 0; x < sw; ++x)
2249 {
2250 uint8_t d11 = darkness1 [(y ) * sw1 + x ];
2251 uint8_t d21 = darkness1 [(y ) * sw1 + x + 1];
2252 uint8_t d31 = darkness1 [(y ) * sw1 + x + 2];
2253 uint8_t d12 = darkness1 [(y + 1) * sw1 + x ];
2254 uint8_t d22 = darkness1 [(y + 1) * sw1 + x + 1];
2255 uint8_t d32 = darkness1 [(y + 1) * sw1 + x + 2];
2256 uint8_t d13 = darkness1 [(y + 2) * sw1 + x ];
2257 uint8_t d23 = darkness1 [(y + 2) * sw1 + x + 1];
2258 uint8_t d33 = darkness1 [(y + 2) * sw1 + x + 2];
1347 2259
1348 glDisable (GL_TEXTURE_2D); 2260 uint8_t r11 = (d11 + d21 + d12) / 3;
1349 glDisable (GL_BLEND); 2261 uint8_t r21 = d21;
2262 uint8_t r31 = (d21 + d31 + d32) / 3;
2263
2264 uint8_t r12 = d12;
2265 uint8_t r22 = d22;
2266 uint8_t r32 = d32;
2267
2268 uint8_t r13 = (d13 + d23 + d12) / 3;
2269 uint8_t r23 = d23;
2270 uint8_t r33 = (d23 + d33 + d32) / 3;
2271
2272 darkness3 [(y * 3 ) * sw34 + (x * 3 )] = MAX (d22, r11);
2273 darkness3 [(y * 3 ) * sw34 + (x * 3 + 1)] = MAX (d22, r21);
2274 darkness3 [(y * 3 ) * sw34 + (x * 3 + 2)] = MAX (d22, r31);
2275 darkness3 [(y * 3 + 1) * sw34 + (x * 3 )] = MAX (d22, r12);
2276 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 1)] = MAX (d22, r22);
2277 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 2)] = MAX (d22, r32);
2278 darkness3 [(y * 3 + 2) * sw34 + (x * 3 )] = MAX (d22, r13);
2279 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 1)] = MAX (d22, r23);
2280 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 2)] = MAX (d22, r33);
2281 }
2282
2283 free (darkness1);
1350 2284
1351 EXTEND (SP, 3); 2285 EXTEND (SP, 3);
1352 PUSHs (sv_2mortal (newSViv (sw4))); 2286 PUSHs (sv_2mortal (newSViv (sw34)));
1353 PUSHs (sv_2mortal (newSViv (sh))); 2287 PUSHs (sv_2mortal (newSViv (sh3)));
1354 PUSHs (darkness_sv); 2288 PUSHs (darkness3_sv);
1355} 2289}
1356 2290
1357SV * 2291SV *
1358get_rect (CFClient::Map self, int x0, int y0, int w, int h) 2292get_rect (DC::Map self, int x0, int y0, int w, int h)
1359 CODE: 2293 CODE:
1360{ 2294{
1361 int x, y, x1, y1; 2295 int x, y, x1, y1;
1362 SV *data_sv = newSV (w * h * 7 + 5); 2296 SV *data_sv = newSV (w * h * 7 + 5);
1363 uint8_t *data = (uint8_t *)SvPVX (data_sv); 2297 uint8_t *data = (uint8_t *)SvPVX (data_sv);
1388 if (row && row->c0 <= x && x < row->c1) 2322 if (row && row->c0 <= x && x < row->c1)
1389 { 2323 {
1390 mapcell *cell = row->col + (x - row->c0); 2324 mapcell *cell = row->col + (x - row->c0);
1391 uint8_t flags = 0; 2325 uint8_t flags = 0;
1392 2326
1393 if (cell->face [0]) flags |= 1; 2327 if (cell->tile [0]) flags |= 1;
1394 if (cell->face [1]) flags |= 2; 2328 if (cell->tile [1]) flags |= 2;
1395 if (cell->face [2]) flags |= 4; 2329 if (cell->tile [2]) flags |= 4;
1396 2330
1397 *data++ = flags; 2331 *data++ = flags;
1398 2332
1399 if (flags & 1) 2333 if (flags & 1)
1400 { 2334 {
2335 tileid tile = cell->tile [0];
1401 *data++ = cell->face [0] >> 8; 2336 *data++ = tile >> 8;
1402 *data++ = cell->face [0]; 2337 *data++ = tile;
1403 } 2338 }
1404 2339
1405 if (flags & 2) 2340 if (flags & 2)
1406 { 2341 {
2342 tileid tile = cell->tile [1];
1407 *data++ = cell->face [1] >> 8; 2343 *data++ = tile >> 8;
1408 *data++ = cell->face [1]; 2344 *data++ = tile;
1409 } 2345 }
1410 2346
1411 if (flags & 4) 2347 if (flags & 4)
1412 { 2348 {
2349 tileid tile = cell->tile [2];
1413 *data++ = cell->face [2] >> 8; 2350 *data++ = tile >> 8;
1414 *data++ = cell->face [2]; 2351 *data++ = tile;
1415 } 2352 }
1416 } 2353 }
1417 else 2354 else
1418 *data++ = 0; 2355 *data++ = 0;
1419 } 2356 }
1420 } 2357 }
1421 2358
2359 /* if size is w*h + 5 then no data has been found */
2360 if (data - (uint8_t *)SvPVX (data_sv) != w * h + 5)
2361 {
1422 SvPOK_only (data_sv); 2362 SvPOK_only (data_sv);
1423 SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv)); 2363 SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv));
2364 }
2365
1424 RETVAL = data_sv; 2366 RETVAL = data_sv;
1425} 2367}
1426 OUTPUT: 2368 OUTPUT:
1427 RETVAL 2369 RETVAL
1428 2370
1429void 2371void
1430set_rect (CFClient::Map self, int x0, int y0, uint8_t *data) 2372set_rect (DC::Map self, int x0, int y0, SV *data_sv)
1431 PPCODE: 2373 PPCODE:
1432{ 2374{
1433 int x, y, z; 2375 int x, y, z;
1434 int w, h; 2376 int w, h;
1435 int x1, y1; 2377 int x1, y1;
2378 STRLEN len;
2379 uint8_t *data, *end;
2380
2381 len = SvLEN (data_sv);
2382 SvGROW (data_sv, len + 8); // reserve at least 7+ bytes more
2383 data = SvPVbyte_nolen (data_sv);
2384 end = data + len + 8;
2385
2386 if (len < 5)
2387 XSRETURN_EMPTY;
1436 2388
1437 if (*data++ != 0) 2389 if (*data++ != 0)
1438 return; /* version mismatch */ 2390 XSRETURN_EMPTY; /* version mismatch */
1439 2391
1440 w = *data++ << 8; w |= *data++; 2392 w = *data++ << 8; w |= *data++;
1441 h = *data++ << 8; h |= *data++; 2393 h = *data++ << 8; h |= *data++;
1442 2394
1443 // we need to do this 'cause we don't keep an absolute coord system for rows 2395 // we need to do this 'cause we don't keep an absolute coord system for rows
1455 { 2407 {
1456 maprow *row = map_get_row (self, y); 2408 maprow *row = map_get_row (self, y);
1457 2409
1458 for (x = x0; x < x1; x++) 2410 for (x = x0; x < x1; x++)
1459 { 2411 {
2412 uint8_t flags;
2413
2414 if (data + 7 >= end)
2415 XSRETURN_EMPTY;
2416
1460 uint8_t flags = *data++; 2417 flags = *data++;
1461 2418
1462 if (flags) 2419 if (flags)
1463 { 2420 {
1464 mapface face[3] = { 0, 0, 0 };
1465
1466 mapcell *cell = row_get_cell (row, x); 2421 mapcell *cell = row_get_cell (row, x);
2422 tileid tile[3] = { 0, 0, 0 };
1467 2423
1468 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; } 2424 if (flags & 1) { tile[0] = *data++ << 8; tile[0] |= *data++; }
1469 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; } 2425 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; }
1470 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; } 2426 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; }
1471 2427
1472 if (cell->darkness <= 0) 2428 if (cell->darkness == 0)
1473 { 2429 {
1474 cell->darkness = -1; 2430 /*cell->darkness = 0;*/
2431 EXTEND (SP, 3);
1475 2432
1476 for (z = 0; z <= 2; z++) 2433 for (z = 0; z <= 2; z++)
1477 { 2434 {
1478 cell->face[z] = face[z]; 2435 tileid t = tile [z];
1479 2436
1480 if (face[z] && (face[z] >= self->texs || !self->tex[face [z]].name)) 2437 if (t >= self->texs || (t && !self->tex [t].name))
2438 {
1481 XPUSHs (sv_2mortal (newSViv (face[z]))); 2439 PUSHs (sv_2mortal (newSViv (t)));
2440 need_texid (self, t);
2441 }
2442
2443 cell->tile [z] = t;
1482 } 2444 }
1483 } 2445 }
1484 } 2446 }
1485 } 2447 }
1486 } 2448 }
1487} 2449}
1488 2450
1489MODULE = CFClient PACKAGE = CFClient::MixChunk 2451MODULE = Deliantra::Client PACKAGE = DC::RW
1490 2452
1491CFClient::MixChunk 2453DC::RW
1492new_from_file (SV *class, char *path) 2454new (SV *class, SV *data_sv)
1493 CODE: 2455 CODE:
1494 RETVAL = Mix_LoadWAV (path); 2456{
2457 STRLEN datalen;
2458 char *data = SvPVbyte (data_sv, datalen);
2459
2460 RETVAL = SDL_RWFromConstMem (data, datalen);
2461}
1495 OUTPUT: 2462 OUTPUT:
1496 RETVAL 2463 RETVAL
1497 2464
2465DC::RW
2466new_from_file (SV *class, const char *path, const char *mode = "rb")
2467 CODE:
2468 RETVAL = SDL_RWFromFile (path, mode);
2469 OUTPUT:
2470 RETVAL
2471
2472# fails on win32:
2473# dc.xs(2268) : error C2059: syntax error : '('
1498void 2474#void
2475#close (DC::RW self)
2476# CODE:
2477# (self->(close)) (self);
2478
2479MODULE = Deliantra::Client PACKAGE = DC::Channel
2480
2481PROTOTYPES: DISABLE
2482
2483DC::Channel
2484find ()
2485 CODE:
2486{
2487 RETVAL = Mix_GroupAvailable (-1);
2488
2489 if (RETVAL < 0)
2490 {
2491 RETVAL = Mix_GroupOldest (-1);
2492
2493 if (RETVAL < 0)
2494 XSRETURN_UNDEF;
2495
2496 Mix_HaltChannel (RETVAL);
2497 }
2498
2499 Mix_UnregisterAllEffects (RETVAL);
2500 Mix_Volume (RETVAL, 128);
2501}
2502 OUTPUT:
2503 RETVAL
2504
2505void
2506halt (DC::Channel self)
2507 CODE:
2508 Mix_HaltChannel (self);
2509
2510void
2511expire (DC::Channel self, int ticks = -1)
2512 CODE:
2513 Mix_ExpireChannel (self, ticks);
2514
2515void
2516fade_out (DC::Channel self, int ticks = -1)
2517 CODE:
2518 Mix_FadeOutChannel (self, ticks);
2519
2520int
2521volume (DC::Channel self, int volume)
2522 CODE:
2523 RETVAL = Mix_Volume (self, CLAMP (volume, 0, 128));
2524 OUTPUT:
2525 RETVAL
2526
2527void
2528unregister_all_effects (DC::Channel self)
2529 CODE:
2530 Mix_UnregisterAllEffects (self);
2531
2532void
2533set_panning (DC::Channel self, int left, int right)
2534 CODE:
2535 left = CLAMP (left , 0, 255);
2536 right = CLAMP (right, 0, 255);
2537 Mix_SetPanning (self, left, right);
2538
2539void
2540set_distance (DC::Channel self, int distance)
2541 CODE:
2542 Mix_SetDistance (self, CLAMP (distance, 0, 255));
2543
2544void
2545set_position (DC::Channel self, int angle, int distance)
2546 CODE:
2547
2548void
2549set_position_r (DC::Channel self, int dx, int dy, int maxdistance)
2550 CODE:
2551{
2552 int distance = sqrtf (dx * dx + dy * dy) * (255.f / sqrtf (maxdistance * maxdistance));
2553 int angle = 360 + (int)roundf (atan2f (dx, -dy) * 180.f / (float)M_PI);
2554 Mix_SetPosition (self, angle, CLAMP (distance, 0, 255));
2555}
2556
2557void
2558set_reverse_stereo (DC::Channel self, int flip)
2559 CODE:
2560 Mix_SetReverseStereo (self, flip);
2561
2562MODULE = Deliantra::Client PACKAGE = DC::MixChunk
2563
2564PROTOTYPES: DISABLE
2565
2566DC::MixChunk
2567new (SV *class, DC::RW rwops)
2568 CODE:
2569 RETVAL = Mix_LoadWAV_RW (rwops, 1);
2570 OUTPUT:
2571 RETVAL
2572
2573void
1499DESTROY (CFClient::MixChunk self) 2574DESTROY (DC::MixChunk self)
1500 CODE: 2575 CODE:
1501 Mix_FreeChunk (self); 2576 Mix_FreeChunk (self);
1502 2577
1503int 2578int
1504volume (CFClient::MixChunk self, int volume = -1) 2579volume (DC::MixChunk self, int volume = -1)
1505 CODE: 2580 CODE:
2581 if (items > 1)
2582 volume = CLAMP (volume, 0, 128);
1506 RETVAL = Mix_VolumeChunk (self, volume); 2583 RETVAL = Mix_VolumeChunk (self, volume);
1507 OUTPUT: 2584 OUTPUT:
1508 RETVAL 2585 RETVAL
1509 2586
1510int 2587DC::Channel
1511play (CFClient::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 2588play (DC::MixChunk self, DC::Channel channel = -1, int loops = 0, int ticks = -1)
1512 CODE: 2589 CODE:
2590{
1513 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 2591 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
2592
2593 if (RETVAL < 0)
2594 XSRETURN_UNDEF;
2595
2596 if (channel < 0)
2597 {
2598 Mix_UnregisterAllEffects (RETVAL);
2599 Mix_Volume (RETVAL, 128);
2600 }
2601}
1514 OUTPUT: 2602 OUTPUT:
1515 RETVAL 2603 RETVAL
1516 2604
1517MODULE = CFClient PACKAGE = CFClient::MixMusic 2605MODULE = Deliantra::Client PACKAGE = DC::MixMusic
1518 2606
1519int 2607int
1520volume (int volume = -1) 2608volume (int volume = -1)
2609 PROTOTYPE: ;$
1521 CODE: 2610 CODE:
2611 if (items > 0)
2612 volume = CLAMP (volume, 0, 128);
1522 RETVAL = Mix_VolumeMusic (volume); 2613 RETVAL = Mix_VolumeMusic (volume);
1523 OUTPUT: 2614 OUTPUT:
1524 RETVAL 2615 RETVAL
1525 2616
1526CFClient::MixMusic 2617void
1527new_from_file (SV *class, char *path) 2618fade_out (int ms)
1528 CODE: 2619 CODE:
2620 Mix_FadeOutMusic (ms);
2621
2622void
2623halt ()
2624 CODE:
2625 Mix_HaltMusic ();
2626
2627DC::MixMusic
2628new (SV *class, DC::RW rwops)
2629 CODE:
1529 RETVAL = Mix_LoadMUS (path); 2630 RETVAL = Mix_LoadMUS_RW (rwops);
1530 OUTPUT: 2631 OUTPUT:
1531 RETVAL 2632 RETVAL
1532 2633
1533void 2634void
1534DESTROY (CFClient::MixMusic self) 2635DESTROY (DC::MixMusic self)
1535 CODE: 2636 CODE:
1536 Mix_FreeMusic (self); 2637 Mix_FreeMusic (self);
1537 2638
1538int 2639int
1539play (CFClient::MixMusic self, int loops = -1) 2640play (DC::MixMusic self, int loops = -1)
1540 CODE: 2641 CODE:
1541 RETVAL = Mix_PlayMusic (self, loops); 2642 RETVAL = Mix_PlayMusic (self, loops);
1542 OUTPUT: 2643 OUTPUT:
1543 RETVAL 2644 RETVAL
1544 2645
2646void
2647fade_in_pos (DC::MixMusic self, int loops, int ms, double position)
2648 CODE:
2649 Mix_FadeInMusicPos (self, loops, ms, position);
2650
1545MODULE = CFClient PACKAGE = CFClient::OpenGL 2651MODULE = Deliantra::Client PACKAGE = DC::OpenGL
2652
2653PROTOTYPES: ENABLE
1546 2654
1547BOOT: 2655BOOT:
1548{ 2656{
1549 HV *stash = gv_stashpv ("CFClient::OpenGL", 1); 2657 HV *stash = gv_stashpv ("DC::OpenGL", 1);
1550 static const struct { 2658 static const struct {
1551 const char *name; 2659 const char *name;
1552 IV iv; 2660 IV iv;
1553 } *civ, const_iv[] = { 2661 } *civ, const_iv[] = {
1554# define const_iv(name) { # name, (IV)name } 2662# define const_iv(name) { # name, (IV)name }
2663 const_iv (GL_VENDOR),
2664 const_iv (GL_VERSION),
2665 const_iv (GL_EXTENSIONS),
1555 const_iv (GL_COLOR_MATERIAL), 2666 const_iv (GL_COLOR_MATERIAL),
1556 const_iv (GL_SMOOTH), 2667 const_iv (GL_SMOOTH),
1557 const_iv (GL_FLAT), 2668 const_iv (GL_FLAT),
1558 const_iv (GL_DITHER), 2669 const_iv (GL_DITHER),
1559 const_iv (GL_BLEND), 2670 const_iv (GL_BLEND),
1561 const_iv (GL_SCISSOR_TEST), 2672 const_iv (GL_SCISSOR_TEST),
1562 const_iv (GL_DEPTH_TEST), 2673 const_iv (GL_DEPTH_TEST),
1563 const_iv (GL_ALPHA_TEST), 2674 const_iv (GL_ALPHA_TEST),
1564 const_iv (GL_NORMALIZE), 2675 const_iv (GL_NORMALIZE),
1565 const_iv (GL_RESCALE_NORMAL), 2676 const_iv (GL_RESCALE_NORMAL),
2677 const_iv (GL_FRONT),
2678 const_iv (GL_BACK),
2679 const_iv (GL_AUX0),
1566 const_iv (GL_AND), 2680 const_iv (GL_AND),
1567 const_iv (GL_ONE), 2681 const_iv (GL_ONE),
1568 const_iv (GL_ZERO), 2682 const_iv (GL_ZERO),
1569 const_iv (GL_SRC_ALPHA), 2683 const_iv (GL_SRC_ALPHA),
1570 const_iv (GL_DST_ALPHA), 2684 const_iv (GL_DST_ALPHA),
1571 const_iv (GL_ONE_MINUS_SRC_ALPHA), 2685 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1572 const_iv (GL_ONE_MINUS_DST_ALPHA), 2686 const_iv (GL_ONE_MINUS_DST_ALPHA),
1573 const_iv (GL_SRC_ALPHA_SATURATE), 2687 const_iv (GL_SRC_ALPHA_SATURATE),
1574 const_iv (GL_RGB), 2688 const_iv (GL_RGB),
1575 const_iv (GL_RGBA), 2689 const_iv (GL_RGBA),
2690 const_iv (GL_RGBA4),
2691 const_iv (GL_RGBA8),
2692 const_iv (GL_RGB5_A1),
1576 const_iv (GL_UNSIGNED_BYTE), 2693 const_iv (GL_UNSIGNED_BYTE),
1577 const_iv (GL_UNSIGNED_SHORT), 2694 const_iv (GL_UNSIGNED_SHORT),
1578 const_iv (GL_UNSIGNED_INT), 2695 const_iv (GL_UNSIGNED_INT),
1579 const_iv (GL_ALPHA), 2696 const_iv (GL_ALPHA),
1580 const_iv (GL_INTENSITY), 2697 const_iv (GL_INTENSITY),
1581 const_iv (GL_LUMINANCE), 2698 const_iv (GL_LUMINANCE),
1582 const_iv (GL_LUMINANCE_ALPHA), 2699 const_iv (GL_LUMINANCE_ALPHA),
1583 const_iv (GL_FLOAT), 2700 const_iv (GL_FLOAT),
1584 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 2701 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
2702 const_iv (GL_COMPRESSED_ALPHA_ARB),
2703 const_iv (GL_COMPRESSED_LUMINANCE_ARB),
2704 const_iv (GL_COMPRESSED_LUMINANCE_ALPHA_ARB),
2705 const_iv (GL_COMPRESSED_INTENSITY_ARB),
2706 const_iv (GL_COMPRESSED_RGB_ARB),
2707 const_iv (GL_COMPRESSED_RGBA_ARB),
1585 const_iv (GL_COMPILE), 2708 const_iv (GL_COMPILE),
2709 const_iv (GL_PROXY_TEXTURE_1D),
2710 const_iv (GL_PROXY_TEXTURE_2D),
1586 const_iv (GL_TEXTURE_1D), 2711 const_iv (GL_TEXTURE_1D),
1587 const_iv (GL_TEXTURE_2D), 2712 const_iv (GL_TEXTURE_2D),
1588 const_iv (GL_TEXTURE_ENV), 2713 const_iv (GL_TEXTURE_ENV),
1589 const_iv (GL_TEXTURE_MAG_FILTER), 2714 const_iv (GL_TEXTURE_MAG_FILTER),
1590 const_iv (GL_TEXTURE_MIN_FILTER), 2715 const_iv (GL_TEXTURE_MIN_FILTER),
1611 const_iv (GL_COLOR_LOGIC_OP), 2736 const_iv (GL_COLOR_LOGIC_OP),
1612 const_iv (GL_SEPARABLE_2D), 2737 const_iv (GL_SEPARABLE_2D),
1613 const_iv (GL_CONVOLUTION_2D), 2738 const_iv (GL_CONVOLUTION_2D),
1614 const_iv (GL_CONVOLUTION_BORDER_MODE), 2739 const_iv (GL_CONVOLUTION_BORDER_MODE),
1615 const_iv (GL_CONSTANT_BORDER), 2740 const_iv (GL_CONSTANT_BORDER),
2741 const_iv (GL_POINTS),
1616 const_iv (GL_LINES), 2742 const_iv (GL_LINES),
2743 const_iv (GL_LINE_STRIP),
1617 const_iv (GL_LINE_LOOP), 2744 const_iv (GL_LINE_LOOP),
1618 const_iv (GL_QUADS), 2745 const_iv (GL_QUADS),
1619 const_iv (GL_QUAD_STRIP), 2746 const_iv (GL_QUAD_STRIP),
1620 const_iv (GL_TRIANGLES), 2747 const_iv (GL_TRIANGLES),
1621 const_iv (GL_TRIANGLE_STRIP), 2748 const_iv (GL_TRIANGLE_STRIP),
1622 const_iv (GL_TRIANGLE_FAN), 2749 const_iv (GL_TRIANGLE_FAN),
2750 const_iv (GL_POLYGON),
1623 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 2751 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
2752 const_iv (GL_POINT_SMOOTH_HINT),
2753 const_iv (GL_LINE_SMOOTH_HINT),
2754 const_iv (GL_POLYGON_SMOOTH_HINT),
2755 const_iv (GL_GENERATE_MIPMAP_HINT),
2756 const_iv (GL_TEXTURE_COMPRESSION_HINT),
1624 const_iv (GL_FASTEST), 2757 const_iv (GL_FASTEST),
2758 const_iv (GL_DONT_CARE),
2759 const_iv (GL_NICEST),
1625 const_iv (GL_V2F), 2760 const_iv (GL_V2F),
1626 const_iv (GL_V3F), 2761 const_iv (GL_V3F),
1627 const_iv (GL_T2F_V3F), 2762 const_iv (GL_T2F_V3F),
1628 const_iv (GL_T2F_N3F_V3F), 2763 const_iv (GL_T2F_N3F_V3F),
1629# undef const_iv 2764# undef const_iv
1630 }; 2765 };
1631 2766
1632 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 2767 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1633 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 2768 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
2769
2770 texture_av = newAV ();
2771 AvREAL_off (texture_av);
1634} 2772}
2773
2774void
2775disable_GL_EXT_blend_func_separate ()
2776 CODE:
2777 gl.BlendFuncSeparate = 0;
2778 gl.BlendFuncSeparateEXT = 0;
1635 2779
1636char * 2780char *
1637gl_vendor () 2781gl_vendor ()
1638 CODE: 2782 CODE:
1639 RETVAL = (char *)glGetString (GL_VENDOR); 2783 RETVAL = (char *)glGetString (GL_VENDOR);
1652 CODE: 2796 CODE:
1653 RETVAL = (char *)glGetString (GL_EXTENSIONS); 2797 RETVAL = (char *)glGetString (GL_EXTENSIONS);
1654 OUTPUT: 2798 OUTPUT:
1655 RETVAL 2799 RETVAL
1656 2800
2801const char *glGetString (GLenum pname)
2802
2803GLint glGetInteger (GLenum pname)
2804 CODE:
2805 glGetIntegerv (pname, &RETVAL);
2806 OUTPUT:
2807 RETVAL
2808
2809GLdouble glGetDouble (GLenum pname)
2810 CODE:
2811 glGetDoublev (pname, &RETVAL);
2812 OUTPUT:
2813 RETVAL
2814
1657int glGetError () 2815int glGetError ()
2816
2817void glFinish ()
1658 2818
1659void glClear (int mask) 2819void glClear (int mask)
1660 2820
1661void glClearColor (float r, float g, float b, float a = 1.0) 2821void glClearColor (float r, float g, float b, float a = 1.0)
1662 PROTOTYPE: @ 2822 PROTOTYPE: @
1687 2847
1688void glPopMatrix () 2848void glPopMatrix ()
1689 2849
1690void glLoadIdentity () 2850void glLoadIdentity ()
1691 2851
2852void glDrawBuffer (int buffer)
2853
2854void glReadBuffer (int buffer)
2855
1692# near_ and far_ are due to microsofts buggy "c" compiler 2856# near_ and far_ are due to microsofts buggy "c" compiler
1693void glFrustum (double left, double right, double bottom, double top, double near_, double far_) 2857void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
1694 2858
1695# near_ and far_ are due to microsofts buggy "c" compiler 2859# near_ and far_ are due to microsofts buggy "c" compiler
1696void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 2860void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
2861
2862PROTOTYPES: DISABLE
1697 2863
1698void glViewport (int x, int y, int width, int height) 2864void glViewport (int x, int y, int width, int height)
1699 2865
1700void glScissor (int x, int y, int width, int height) 2866void glScissor (int x, int y, int width, int height)
1701 2867
1709 2875
1710void glRotate (float angle, float x, float y, float z) 2876void glRotate (float angle, float x, float y, float z)
1711 CODE: 2877 CODE:
1712 glRotatef (angle, x, y, z); 2878 glRotatef (angle, x, y, z);
1713 2879
1714void glBegin (int mode)
1715
1716void glEnd ()
1717
1718void glColor (float r, float g, float b, float a = 1.0) 2880void glColor (float r, float g, float b, float a = 1.0)
1719 PROTOTYPE: @
1720 ALIAS: 2881 ALIAS:
1721 glColor_premultiply = 1 2882 glColor_premultiply = 1
1722 CODE: 2883 CODE:
1723 if (ix) 2884 if (ix)
1724 { 2885 {
1725 r *= a; 2886 r *= a;
1726 g *= a; 2887 g *= a;
1727 b *= a; 2888 b *= a;
1728 } 2889 }
1729 // microsoft visual "c" rounds instead of truncating... 2890 // microsoft visual "c" rounds instead of truncating...
1730 glColor4ub (MIN ((int)(r * 256.f), 255), 2891 glColor4f (r, g, b, a);
1731 MIN ((int)(g * 256.f), 255),
1732 MIN ((int)(b * 256.f), 255),
1733 MIN ((int)(a * 256.f), 255));
1734
1735void glInterleavedArrays (int format, int stride, char *data)
1736
1737void glDrawElements (int mode, int count, int type, char *indices)
1738
1739# 1.2 void glDrawRangeElements (int mode, int start, int end
1740 2892
1741void glRasterPos (float x, float y, float z = 0.) 2893void glRasterPos (float x, float y, float z = 0.)
1742 CODE: 2894 CODE:
1743 glRasterPos3f (0, 0, z); 2895 glRasterPos3f (0, 0, z);
1744 glBitmap (0, 0, 0, 0, x, y, 0); 2896 glBitmap (0, 0, 0, 0, x, y, 0);
1749 2901
1750void glTexCoord (float s, float t) 2902void glTexCoord (float s, float t)
1751 CODE: 2903 CODE:
1752 glTexCoord2f (s, t); 2904 glTexCoord2f (s, t);
1753 2905
2906void glRect (float x1, float y1, float x2, float y2)
2907 CODE:
2908 glRectf (x1, y1, x2, y2);
2909
2910void glRect_lineloop (float x1, float y1, float x2, float y2)
2911 CODE:
2912 glBegin (GL_LINE_LOOP);
2913 glVertex2f (x1, y1);
2914 glVertex2f (x2, y1);
2915 glVertex2f (x2, y2);
2916 glVertex2f (x1, y2);
2917 glEnd ();
2918
2919PROTOTYPES: ENABLE
2920
2921void glBegin (int mode)
2922
2923void glEnd ()
2924
2925void glPointSize (GLfloat size)
2926
2927void glLineWidth (GLfloat width)
2928
2929void glInterleavedArrays (int format, int stride, char *data)
2930
2931void glDrawElements (int mode, int count, int type, char *indices)
2932
2933# 1.2 void glDrawRangeElements (int mode, int start, int end
2934
1754void glTexEnv (int target, int pname, float param) 2935void glTexEnv (int target, int pname, float param)
1755 CODE: 2936 CODE:
1756 glTexEnvf (target, pname, param); 2937 glTexEnvf (target, pname, param);
1757 2938
1758void glTexParameter (int target, int pname, float param) 2939void glTexParameter (int target, int pname, float param)
1774void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) 2955void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
1775 CODE: 2956 CODE:
1776 if (gl.SeparableFilter2D) 2957 if (gl.SeparableFilter2D)
1777 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column); 2958 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
1778 2959
1779void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 2960void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data = 0)
1780 2961
1781void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 2962void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
1782 2963
1783void glDrawPixels (int width, int height, int format, int type, char *pixels) 2964void glDrawPixels (int width, int height, int format, int type, char *pixels)
2965
2966void glPixelZoom (float x, float y)
1784 2967
1785void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) 2968void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
1786 2969
1787int glGenTexture () 2970int glGenTexture ()
1788 CODE: 2971 CODE:
1789{ 2972 RETVAL = gen_texture ();
1790 GLuint name;
1791 glGenTextures (1, &name);
1792 RETVAL = name;
1793}
1794 OUTPUT: 2973 OUTPUT:
1795 RETVAL 2974 RETVAL
1796 2975
1797void glDeleteTexture (int name) 2976void glDeleteTexture (int name)
1798 CODE: 2977 CODE:
1799{
1800 GLuint name_ = name;
1801 glDeleteTextures (1, &name_); 2978 del_texture (name);
1802} 2979
1803
1804int glGenList () 2980int glGenList ()
1805 CODE: 2981 CODE:
1806 RETVAL = glGenLists (1); 2982 RETVAL = glGenLists (1);
1807 OUTPUT: 2983 OUTPUT:
1808 RETVAL 2984 RETVAL
1815 2991
1816void glEndList () 2992void glEndList ()
1817 2993
1818void glCallList (int list) 2994void glCallList (int list)
1819 2995
2996MODULE = Deliantra::Client PACKAGE = DC::UI::Base
1820 2997
2998PROTOTYPES: DISABLE
2999
3000void
3001find_widget (SV *self, NV x, NV y)
3002 PPCODE:
3003{
3004 if (within_widget (self, x, y))
3005 XPUSHs (self);
3006}
3007
3008BOOT:
3009{
3010 hover_gv = gv_fetchpv ("DC::UI::HOVER", 1, SVt_NV);
3011
3012 draw_x_gv = gv_fetchpv ("DC::UI::Base::draw_x", 1, SVt_NV);
3013 draw_y_gv = gv_fetchpv ("DC::UI::Base::draw_y", 1, SVt_NV);
3014 draw_w_gv = gv_fetchpv ("DC::UI::Base::draw_w", 1, SVt_NV);
3015 draw_h_gv = gv_fetchpv ("DC::UI::Base::draw_h", 1, SVt_NV);
3016}
3017
3018void
3019draw (SV *self)
3020 CODE:
3021{
3022 HV *hv;
3023 SV **svp;
3024 NV x, y, w, h;
3025 SV *draw_x_sv = GvSV (draw_x_gv);
3026 SV *draw_y_sv = GvSV (draw_y_gv);
3027 SV *draw_w_sv = GvSV (draw_w_gv);
3028 SV *draw_h_sv = GvSV (draw_h_gv);
3029 double draw_x, draw_y;
3030
3031 if (!SvROK (self))
3032 croak ("DC::Base::draw: %s not a reference", SvPV_nolen (self));
3033
3034 hv = (HV *)SvRV (self);
3035
3036 if (SvTYPE (hv) != SVt_PVHV)
3037 croak ("DC::Base::draw: %s not a hashref", SvPV_nolen (self));
3038
3039 svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.;
3040 svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.;
3041
3042 if (!h || !w)
3043 XSRETURN_EMPTY;
3044
3045 svp = hv_fetch (hv, "x", 1, 0); x = svp ? SvNV (*svp) : 0.;
3046 svp = hv_fetch (hv, "y", 1, 0); y = svp ? SvNV (*svp) : 0.;
3047
3048 draw_x = SvNV (draw_x_sv) + x;
3049 draw_y = SvNV (draw_y_sv) + y;
3050
3051 if (draw_x + w < 0 || draw_x >= SvNV (draw_w_sv)
3052 || draw_y + h < 0 || draw_y >= SvNV (draw_h_sv))
3053 XSRETURN_EMPTY;
3054
3055 sv_setnv (draw_x_sv, draw_x);
3056 sv_setnv (draw_y_sv, draw_y);
3057
3058 glPushMatrix ();
3059 glTranslated (x, y, 0);
3060
3061 if (SvROK (GvSV (hover_gv)) && SvRV (GvSV (hover_gv)) == (SV *)hv)
3062 {
3063 svp = hv_fetch (hv, "can_hover", sizeof ("can_hover") - 1, 0);
3064
3065 if (svp && SvTRUE (*svp))
3066 {
3067 glColor4f (1.0f * 0.2f, 0.8f * 0.2f, 0.5f * 0.2f, 0.2f);
3068 glEnable (GL_BLEND);
3069 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
3070 glBegin (GL_QUADS);
3071 glVertex2f (0, 0);
3072 glVertex2f (w, 0);
3073 glVertex2f (w, h);
3074 glVertex2f (0, h);
3075 glEnd ();
3076 glDisable (GL_BLEND);
3077 }
3078 }
3079#if 0
3080 // draw borders, for debugging
3081 glPushMatrix ();
3082 glColor4f (1., 1., 0., 1.);
3083 glTranslatef (.5, .5, 0.);
3084 glBegin (GL_LINE_LOOP);
3085 glVertex2f (0 , 0);
3086 glVertex2f (w - 1, 0);
3087 glVertex2f (w - 1, h - 1);
3088 glVertex2f (0 , h - 1);
3089 glEnd ();
3090 glPopMatrix ();
3091#endif
3092 PUSHMARK (SP);
3093 XPUSHs (self);
3094 PUTBACK;
3095 call_method ("_draw", G_VOID | G_DISCARD);
3096 SPAGAIN;
3097
3098 glPopMatrix ();
3099
3100 draw_x = draw_x - x; sv_setnv (draw_x_sv, draw_x);
3101 draw_y = draw_y - y; sv_setnv (draw_y_sv, draw_y);
3102}
3103

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