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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.61 by root, Sun Apr 23 21:47:30 2006 UTC vs.
Revision 1.105 by root, Mon Jun 5 03:33:09 2006 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls
2# include <malloc.h> 3# include <malloc.h>
4# include <windows.h>
5# pragma warning(disable:4244)
3#endif 6#endif
4 7
5#include "EXTERN.h" 8#include "EXTERN.h"
6#include "perl.h" 9#include "perl.h"
7#include "XSUB.h" 10#include "XSUB.h"
8 11
12#include <math.h>
9#include <string.h> 13#include <string.h>
10#include <stdio.h> 14#include <stdio.h>
11 15
12#include <SDL.h> 16#include <SDL.h>
17#include <SDL_endian.h>
13#include <SDL_image.h> 18#include <SDL_image.h>
14#include <SDL_mixer.h> 19#include <SDL_mixer.h>
15#include <SDL_opengl.h> 20#include <SDL_opengl.h>
16 21
17#include <glib/gmacros.h> 22#include <glib/gmacros.h>
18 23
19#include <pango/pango.h> 24#include <pango/pango.h>
20#include <pango/pangofc-fontmap.h> 25#include <pango/pangofc-fontmap.h>
21#include <pango/pangoft2.h> 26#include <pango/pangoft2.h>
27#include <pango/pangocairo.h>
22 28
23#ifndef _WIN32 29#ifndef _WIN32
24# include <sys/types.h> 30# include <sys/types.h>
25# include <sys/socket.h> 31# include <sys/socket.h>
26# include <netinet/in.h> 32# include <netinet/in.h>
40#define FOW_DARKNESS 32 46#define FOW_DARKNESS 32
41 47
42#define MAP_EXTEND_X 32 48#define MAP_EXTEND_X 32
43#define MAP_EXTEND_Y 512 49#define MAP_EXTEND_Y 512
44 50
45#define MIN_FONT_HEIGHT 8 51#define MIN_FONT_HEIGHT 10
52
53static struct
54{
55#define GL_FUNC(ptr,name) ptr name;
56#include "glfunc.h"
57#undef GL_FUNC
58} gl;
59
60static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
61{
62 if (gl.BlendFuncSeparate)
63 gl.BlendFuncSeparate (sa, da, saa, daa);
64 else if (gl.BlendFuncSeparateEXT)
65 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
66 else
67 glBlendFunc (sa, da);
68}
46 69
47typedef Mix_Chunk *CFClient__MixChunk; 70typedef Mix_Chunk *CFClient__MixChunk;
48typedef Mix_Music *CFClient__MixMusic; 71typedef Mix_Music *CFClient__MixMusic;
49 72
50typedef PangoFontDescription *CFClient__Font; 73typedef PangoFontDescription *CFClient__Font;
51 74
52typedef struct cf_layout { 75typedef struct cf_layout {
53 PangoLayout *pl; 76 PangoLayout *pl; // either derived from a cairo or ft2 context
77 int rgba; // wether we use rgba (cairo) or grayscale (ft2)
78 float r, g, b, a; // default color for rgba mode
54 int base_height; 79 int base_height;
55 CFClient__Font font; 80 CFClient__Font font;
56} *CFClient__Layout; 81} *CFClient__Layout;
57 82
58static CFClient__Font default_font; 83static CFClient__Font default_font;
59static PangoContext *context; 84static PangoContext *ft2_context, *cairo_context;
60static PangoFontMap *fontmap; 85static PangoFontMap *ft2_fontmap, *cairo_fontmap;
61 86
62static void 87static void
63substitute_func (FcPattern *pattern, gpointer data) 88substitute_func (FcPattern *pattern, gpointer data)
64{ 89{
65 FcPatternAddBool (pattern, FC_HINTING , 1); 90 FcPatternAddBool (pattern, FC_HINTING , 1);
91 //FcPatternAddBool (pattern, FC_AUTOHINT, 1);
66 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 92 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
67} 93}
68 94
69static void 95static void
70layout_update_font (CFClient__Layout self) 96layout_update_font (CFClient__Layout self)
83static void 109static void
84layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 110layout_get_pixel_size (CFClient__Layout self, int *w, int *h)
85{ 111{
86 pango_layout_get_pixel_size (self->pl, w, h); 112 pango_layout_get_pixel_size (self->pl, w, h);
87 113
88 *w = (*w + 3) & ~3;
89 if (!*w) *w = 1; 114 if (!*w) *w = 1;
90 if (!*h) *h = 1; 115 if (!*h) *h = 1;
116
117 *w = (*w + 3) & ~3;
91} 118}
92 119
93typedef uint16_t mapface; 120typedef uint16_t mapface;
94 121
95typedef struct { 122typedef struct {
243 } 270 }
244 } 271 }
245} 272}
246 273
247static void 274static void
248music_finished () 275music_finished (void)
249{ 276{
250 SDL_UserEvent ev; 277 SDL_UserEvent ev;
251 278
252 ev.type = SDL_USEREVENT; 279 ev.type = SDL_USEREVENT;
253 ev.code = 0; 280 ev.code = 0;
254 ev.data1 = 0; 281 ev.data1 = 0;
282 ev.data2 = 0;
283
284 SDL_PushEvent ((SDL_Event *)&ev);
285}
286
287static void
288channel_finished (int channel)
289{
290 SDL_UserEvent ev;
291
292 ev.type = SDL_USEREVENT;
293 ev.code = 1;
294 ev.data1 = (void *)(long)channel;
255 ev.data2 = 0; 295 ev.data2 = 0;
256 296
257 SDL_PushEvent ((SDL_Event *)&ev); 297 SDL_PushEvent ((SDL_Event *)&ev);
258} 298}
259 299
370# undef const_iv 410# undef const_iv
371 }; 411 };
372 412
373 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 413 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
374 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 414 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
415}
375 416
417void
418pango_init ()
419 CODE:
420 // delayed, so it can pick up new fonts added by AddFontResourceEx
421{
422 {
376 fontmap = pango_ft2_font_map_new (); 423 ft2_fontmap = pango_ft2_font_map_new ();
377 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)fontmap, substitute_func, 0, 0); 424 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)ft2_fontmap, substitute_func, 0, 0);
378 context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)fontmap); 425 ft2_context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)ft2_fontmap);
426 }
427
428 {
429 cairo_font_options_t *fopt = cairo_font_options_create ();
430 cairo_fontmap = pango_cairo_font_map_get_default ();
431 cairo_context = pango_cairo_font_map_create_context ((PangoCairoFontMap *)cairo_fontmap);
432 cairo_font_options_set_antialias (fopt, CAIRO_ANTIALIAS_GRAY);
433 cairo_font_options_set_hint_style (fopt, CAIRO_HINT_STYLE_FULL);
434 cairo_font_options_set_hint_metrics (fopt, CAIRO_HINT_METRICS_ON);
435 pango_cairo_context_set_font_options (cairo_context, fopt);
436 cairo_font_options_destroy (fopt);
437 }
379} 438}
380 439
381int 440int
382SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO) 441SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO)
383 442
393 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 452 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5);
394 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 453 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5);
395 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 454 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5);
396 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 455 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1);
397 456
457 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
458 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 16);
459
398 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 460 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0);
399 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 461 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
400 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 462 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0);
401 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 463 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
402 464
403 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 465 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
404 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
405 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0);
406 466
407 SDL_EnableUNICODE (1); 467 SDL_EnableUNICODE (1);
408 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); 468 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
409 469
410 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 470 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
419 479
420 ++m; 480 ++m;
421 } 481 }
422} 482}
423 483
484char *
485SDL_GetError ()
486
424int 487int
425SDL_SetVideoMode (int w, int h, int fullscreen) 488SDL_SetVideoMode (int w, int h, int fullscreen)
426 CODE: 489 CODE:
427 RETVAL = !!SDL_SetVideoMode ( 490 RETVAL = !!SDL_SetVideoMode (
428 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 491 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
429 ); 492 );
493 if (RETVAL)
494 {
430 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 495 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
496# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
497# include "glfunc.h"
498# undef GL_FUNC
499 }
431 OUTPUT: 500 OUTPUT:
432 RETVAL 501 RETVAL
433 502
434void 503void
435SDL_GL_SwapBuffers () 504SDL_GL_SwapBuffers ()
505
506char *
507SDL_GetKeyName (int sym)
436 508
437void 509void
438SDL_PollEvent () 510SDL_PollEvent ()
439 PPCODE: 511 PPCODE:
440{ 512{
442 514
443 while (SDL_PollEvent (&ev)) 515 while (SDL_PollEvent (&ev))
444 { 516 {
445 HV *hv = newHV (); 517 HV *hv = newHV ();
446 hv_store (hv, "type", 4, newSViv (ev.type), 0); 518 hv_store (hv, "type", 4, newSViv (ev.type), 0);
519
447 switch (ev.type) 520 switch (ev.type)
448 { 521 {
449 case SDL_KEYDOWN: 522 case SDL_KEYDOWN:
450 case SDL_KEYUP: 523 case SDL_KEYUP:
451 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 524 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
458 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 531 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
459 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 532 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
460 break; 533 break;
461 534
462 case SDL_MOUSEMOTION: 535 case SDL_MOUSEMOTION:
536 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
537
463 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 538 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0);
464 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 539 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0);
465 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 540 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0);
466 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 541 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0);
467 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 542 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0);
468 break; 543 break;
469 544
470 case SDL_MOUSEBUTTONDOWN: 545 case SDL_MOUSEBUTTONDOWN:
471 case SDL_MOUSEBUTTONUP: 546 case SDL_MOUSEBUTTONUP:
547 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
548
472 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 549 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
473 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 550 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
474 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 551 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
475 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 552 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
553 break;
554
555 case SDL_USEREVENT:
556 hv_store (hv, "code", 4, newSViv (ev.user.code), 0);
557 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
558 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
559 break;
476 } 560 }
477 561
478 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv))); 562 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv)));
479 } 563 }
480} 564}
481 565
482int 566int
483Mix_OpenAudio (int frequency = 22050, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 512) 567Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048)
484 POSTCALL: 568 POSTCALL:
485 Mix_HookMusicFinished (music_finished); 569 Mix_HookMusicFinished (music_finished);
570 Mix_ChannelFinished (channel_finished);
486 571
487void 572void
488Mix_CloseAudio () 573Mix_CloseAudio ()
489 574
490int 575int
495 CODE: 580 CODE:
496#ifndef _WIN32 581#ifndef _WIN32
497 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 582 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val));
498#endif 583#endif
499 584
500char *
501gl_version ()
502 CODE:
503 RETVAL = (char *)glGetString (GL_VERSION);
504 OUTPUT:
505 RETVAL
506
507char *
508gl_extensions ()
509 CODE:
510 RETVAL = (char *)glGetString (GL_EXTENSIONS);
511 OUTPUT:
512 RETVAL
513
514void 585void
515add_font (char *file) 586add_font (char *file)
516 CODE: 587 CODE:
517 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 588 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */
589#ifdef _WIN32
590 // cairo... sigh... requires win2000
591 AddFontResourceEx (file, FR_PRIVATE, 0);
592#endif
518 593
519void 594void
520load_image_inline (SV *image_) 595load_image_inline (SV *image_)
521 ALIAS: 596 ALIAS:
522 load_image_file = 1 597 load_image_file = 1
604 PUSHs (sv_2mortal (newSViv (b / y))); 679 PUSHs (sv_2mortal (newSViv (b / y)));
605 PUSHs (sv_2mortal (newSViv (a / y))); 680 PUSHs (sv_2mortal (newSViv (a / y)));
606} 681}
607 682
608void 683void
684error (char *message)
685 CODE:
686 fprintf (stderr, "ERROR: %s\n", message);
687#ifdef _WIN32
688 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR);
689#endif
690
691void
609fatal (char *message) 692fatal (char *message)
610 CODE: 693 CODE:
694 fprintf (stderr, "FATAL: %s\n", message);
611#ifdef _WIN32 695#ifdef _WIN32
612 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND); 696 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
613#else
614 fprintf (stderr, "FATAL: %s\n", message);
615#endif 697#endif
616 exit (1); 698 exit (1);
617 699
618MODULE = CFClient PACKAGE = CFClient::Font 700MODULE = CFClient PACKAGE = CFClient::Font
619 701
620CFClient::Font 702CFClient::Font
621new_from_file (SV *class, char *path) 703new_from_file (SV *class, char *path, int id = 0)
622 CODE: 704 CODE:
623{ 705{
624 int count; 706 int count;
625 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, 0, 0, &count); 707 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
626 RETVAL = pango_fc_font_description_from_pattern (pattern, 0); 708 RETVAL = pango_fc_font_description_from_pattern (pattern, 0);
627 FcPatternDestroy (pattern); 709 FcPatternDestroy (pattern);
628} 710}
629 OUTPUT: 711 OUTPUT:
630 RETVAL 712 RETVAL
640 default_font = self; 722 default_font = self;
641 723
642MODULE = CFClient PACKAGE = CFClient::Layout 724MODULE = CFClient PACKAGE = CFClient::Layout
643 725
644CFClient::Layout 726CFClient::Layout
645new (SV *class, int base_height = MIN_FONT_HEIGHT) 727new (SV *class, int rgba = 0)
646 CODE: 728 CODE:
729#if _WIN32
730 //rgba = 0;//D makes text nicer, breaks TextView
731#endif
732 rgba=1;//D
647 New (0, RETVAL, 1, struct cf_layout); 733 New (0, RETVAL, 1, struct cf_layout);
648 RETVAL->pl = pango_layout_new (context); 734
649 RETVAL->base_height = base_height; 735 RETVAL->pl = pango_layout_new (rgba ? cairo_context : ft2_context);
736 RETVAL->rgba = rgba;
737 RETVAL->r = 1.;
738 RETVAL->g = 1.;
739 RETVAL->b = 1.;
740 RETVAL->a = 1.;
741 RETVAL->base_height = MIN_FONT_HEIGHT;
650 RETVAL->font = 0; 742 RETVAL->font = 0;
743
651 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 744 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
652 pango_layout_set_font_description (RETVAL->pl, default_font); 745 layout_update_font (RETVAL);
653 OUTPUT: 746 OUTPUT:
654 RETVAL 747 RETVAL
655 748
656void 749void
657DESTROY (CFClient::Layout self) 750DESTROY (CFClient::Layout self)
658 CODE: 751 CODE:
659 g_object_unref (self->pl); 752 g_object_unref (self->pl);
660 Safefree (self); 753 Safefree (self);
661 754
755int
756is_rgba (CFClient::Layout self)
757 CODE:
758 RETVAL = self->rgba;
759 OUTPUT:
760 RETVAL
761
662void 762void
663set_text (CFClient::Layout self, SV *text_) 763set_text (CFClient::Layout self, SV *text_)
664 CODE: 764 CODE:
665{ 765{
666 STRLEN textlen; 766 STRLEN textlen;
684 CODE: 784 CODE:
685 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 785 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
686 SvUTF8_on (RETVAL); 786 SvUTF8_on (RETVAL);
687 OUTPUT: 787 OUTPUT:
688 RETVAL 788 RETVAL
789
790void
791set_foreground (CFClient::Layout self, float r, float g, float b, float a = 1.)
792 CODE:
793 self->r = r;
794 self->g = g;
795 self->b = b;
796 self->a = a;
689 797
690void 798void
691set_font (CFClient::Layout self, CFClient::Font font = 0) 799set_font (CFClient::Layout self, CFClient::Font font = 0)
692 CODE: 800 CODE:
693 if (self->font != font) 801 if (self->font != font)
709set_width (CFClient::Layout self, int max_width = -1) 817set_width (CFClient::Layout self, int max_width = -1)
710 CODE: 818 CODE:
711 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 819 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
712 820
713void 821void
822set_indent (CFClient::Layout self, int indent)
823 CODE:
824 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
825
826void
827set_spacing (CFClient::Layout self, int spacing)
828 CODE:
829 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
830
831void
832set_ellipsise (CFClient::Layout self, int ellipsise)
833 CODE:
834 pango_layout_set_ellipsize (self->pl,
835 ellipsise == 1 ? PANGO_ELLIPSIZE_START
836 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
837 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
838 : PANGO_ELLIPSIZE_NONE
839 );
840
841void
842set_single_paragraph_mode (CFClient::Layout self, int spm)
843 CODE:
844 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
845
846void
714size (CFClient::Layout self) 847size (CFClient::Layout self)
715 PPCODE: 848 PPCODE:
716{ 849{
717 int w, h; 850 int w, h;
718 851
751render (CFClient::Layout self) 884render (CFClient::Layout self)
752 PPCODE: 885 PPCODE:
753{ 886{
754 SV *retval; 887 SV *retval;
755 int w, h; 888 int w, h;
756 FT_Bitmap bitmap;
757 889
758 layout_get_pixel_size (self, &w, &h); 890 layout_get_pixel_size (self, &w, &h);
759 891
892 if (self->rgba)
893 {
894 cairo_surface_t *surface;
895 cairo_t *cairo;
896
897 retval = newSV (w * h * 4);
898 SvPOK_only (retval);
899 SvCUR_set (retval, w * h * 4);
900
901 memset (SvPVX (retval), 0, w * h * 4);
902
903 surface = cairo_image_surface_create_for_data (
904 (void*)SvPVX (retval), CAIRO_FORMAT_ARGB32, w, h, w * 4);
905 cairo = cairo_create (surface);
906 cairo_set_source_rgba (cairo, self->r, self->g, self->b, self->a);
907
908 pango_cairo_show_layout (cairo, self->pl);
909
910 cairo_destroy (cairo);
911 cairo_surface_destroy (surface);
912
913 // what a mess, and its premultiplied, too :(
914 {
915 uint32_t *p = (uint32_t *)SvPVX (retval);
916 uint32_t *e = p + w * h;
917
918 while (p < e)
919 {
920 uint32_t rgba = *p;
921 rgba = (rgba >> 24) | (rgba << 8);
922#if 0
923#ifdef _WIN32
924 {//D
925 uint8_t r = rgba >> 24;
926 uint8_t g = rgba >> 16;
927 uint8_t b = rgba >> 8;
928 uint8_t a = rgba >> 0;
929
930 rgba = (rgba & 0xffffff00) | a;
931 }
932#endif
933#endif
934 rgba = SDL_SwapBE32 (rgba);
935 *p++ = rgba;
936 }
937 }
938
939 EXTEND (SP, 5);
940 PUSHs (sv_2mortal (newSViv (w)));
941 PUSHs (sv_2mortal (newSViv (h)));
942 PUSHs (sv_2mortal (retval));
943 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
944 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
945 }
946 else
947 {
948 FT_Bitmap bitmap;
949
760 retval = newSV (w * h); 950 retval = newSV (w * h);
761 SvPOK_only (retval); 951 SvPOK_only (retval);
762 SvCUR_set (retval, w * h); 952 SvCUR_set (retval, w * h);
763 953
764 bitmap.rows = h; 954 bitmap.rows = h;
765 bitmap.width = w; 955 bitmap.width = w;
766 bitmap.pitch = w; 956 bitmap.pitch = w;
767 bitmap.buffer = (unsigned char*)SvPVX (retval); 957 bitmap.buffer = (unsigned char*)SvPVX (retval);
768 bitmap.num_grays = 256; 958 bitmap.num_grays = 256;
769 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY; 959 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
770 960
771 memset (bitmap.buffer, 0, w * h); 961 memset (bitmap.buffer, 0, w * h);
772 962
773 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE); 963 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE);
774 964
775 EXTEND (SP, 3); 965 EXTEND (SP, 5);
776 PUSHs (sv_2mortal (newSViv (w))); 966 PUSHs (sv_2mortal (newSViv (w)));
777 PUSHs (sv_2mortal (newSViv (h))); 967 PUSHs (sv_2mortal (newSViv (h)));
778 PUSHs (sv_2mortal (retval)); 968 PUSHs (sv_2mortal (retval));
969 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
970 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
971 }
779} 972}
780 973
781MODULE = CFClient PACKAGE = CFClient::Texture 974MODULE = CFClient PACKAGE = CFClient::Texture
782 975
783void 976void
784draw_quad (SV *self, float x, float y, float w = 0, float h = 0) 977draw_quad (SV *self, float x, float y, float w = 0, float h = 0)
785 PROTOTYPE: $$$;$$ 978 PROTOTYPE: $$$;$$
979 ALIAS:
980 draw_quad_alpha = 1
981 draw_quad_alpha_premultiplied = 2
786 CODE: 982 CODE:
787{ 983{
788 HV *hv = (HV *)SvRV (self); 984 HV *hv = (HV *)SvRV (self);
789 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 985 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
790 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 986 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
791 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 987 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
792 int wrap_mode = SvIV (*hv_fetch (hv, "wrap_mode", 9, 1));
793 988
794 if (items < 5) 989 if (items < 5)
795 { 990 {
796 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 991 w = SvNV (*hv_fetch (hv, "w", 1, 1));
797 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 992 h = SvNV (*hv_fetch (hv, "h", 1, 1));
798 } 993 }
799 994
995 if (ix)
996 {
997 glEnable (GL_BLEND);
998
999 if (ix == 2)
1000 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
1001 else
1002 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1003 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1004
1005 glEnable (GL_ALPHA_TEST);
1006 glAlphaFunc (GL_GREATER, 0.01f);
1007 }
1008
800 glBindTexture (GL_TEXTURE_2D, name); 1009 glBindTexture (GL_TEXTURE_2D, name);
801 if (wrap_mode) { 1010
802 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
803 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
804 }
805 glBegin (GL_QUADS); 1011 glBegin (GL_QUADS);
806 glTexCoord2f (0, 0); glVertex2f (x , y ); 1012 glTexCoord2f (0, 0); glVertex2f (x , y );
807 glTexCoord2f (0, t); glVertex2f (x , y + h); 1013 glTexCoord2f (0, t); glVertex2f (x , y + h);
808 glTexCoord2f (s, t); glVertex2f (x + w, y + h); 1014 glTexCoord2f (s, t); glVertex2f (x + w, y + h);
809 glTexCoord2f (s, 0); glVertex2f (x + w, y ); 1015 glTexCoord2f (s, 0); glVertex2f (x + w, y );
810 glEnd (); 1016 glEnd ();
1017
1018 if (ix)
1019 {
1020 glDisable (GL_ALPHA_TEST);
1021 glDisable (GL_BLEND);
1022 }
811} 1023}
812 1024
813MODULE = CFClient PACKAGE = CFClient::Map 1025MODULE = CFClient PACKAGE = CFClient::Map
814 1026
815CFClient::Map 1027CFClient::Map
879 tex->r = r; 1091 tex->r = r;
880 tex->g = g; 1092 tex->g = g;
881 tex->b = b; 1093 tex->b = b;
882 tex->a = a; 1094 tex->a = a;
883 } 1095 }
1096
1097 // somewhat hackish, but for textures that require it, it really
1098 // improves the look, and most others don't suffer.
1099 glBindTexture (GL_TEXTURE_2D, name);
1100 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
1101 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
1102 // use uglier nearest interpolation because linear suffers
1103 // from transparent color bleeding and ugly wrapping effects.
1104 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
884} 1105}
885 1106
886int 1107int
887ox (CFClient::Map self) 1108ox (CFClient::Map self)
888 ALIAS: 1109 ALIAS:
889 oy = 1 1110 oy = 1
1111 x = 2
1112 y = 3
1113 w = 4
1114 h = 5
890 CODE: 1115 CODE:
891 switch (ix) 1116 switch (ix)
892 { 1117 {
893 case 0: RETVAL = self->ox; break; 1118 case 0: RETVAL = self->ox; break;
894 case 1: RETVAL = self->oy; break; 1119 case 1: RETVAL = self->oy; break;
1120 case 2: RETVAL = self->x; break;
1121 case 3: RETVAL = self->y; break;
1122 case 4: RETVAL = self->w; break;
1123 case 5: RETVAL = self->h; break;
895 } 1124 }
896 OUTPUT: 1125 OUTPUT:
897 RETVAL 1126 RETVAL
898 1127
899void 1128void
1324 } *civ, const_iv[] = { 1553 } *civ, const_iv[] = {
1325# define const_iv(name) { # name, (IV)name } 1554# define const_iv(name) { # name, (IV)name }
1326 const_iv (GL_COLOR_MATERIAL), 1555 const_iv (GL_COLOR_MATERIAL),
1327 const_iv (GL_SMOOTH), 1556 const_iv (GL_SMOOTH),
1328 const_iv (GL_FLAT), 1557 const_iv (GL_FLAT),
1558 const_iv (GL_DITHER),
1329 const_iv (GL_BLEND), 1559 const_iv (GL_BLEND),
1560 const_iv (GL_CULL_FACE),
1561 const_iv (GL_SCISSOR_TEST),
1562 const_iv (GL_DEPTH_TEST),
1563 const_iv (GL_ALPHA_TEST),
1564 const_iv (GL_NORMALIZE),
1565 const_iv (GL_RESCALE_NORMAL),
1330 const_iv (GL_AND), 1566 const_iv (GL_AND),
1567 const_iv (GL_ONE),
1568 const_iv (GL_ZERO),
1331 const_iv (GL_SRC_ALPHA), 1569 const_iv (GL_SRC_ALPHA),
1570 const_iv (GL_DST_ALPHA),
1332 const_iv (GL_ONE_MINUS_SRC_ALPHA), 1571 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1572 const_iv (GL_ONE_MINUS_DST_ALPHA),
1573 const_iv (GL_SRC_ALPHA_SATURATE),
1333 const_iv (GL_RGB), 1574 const_iv (GL_RGB),
1334 const_iv (GL_RGBA), 1575 const_iv (GL_RGBA),
1335 const_iv (GL_UNSIGNED_BYTE), 1576 const_iv (GL_UNSIGNED_BYTE),
1336 const_iv (GL_ALPHA4), 1577 const_iv (GL_UNSIGNED_SHORT),
1578 const_iv (GL_UNSIGNED_INT),
1337 const_iv (GL_ALPHA), 1579 const_iv (GL_ALPHA),
1580 const_iv (GL_INTENSITY),
1581 const_iv (GL_LUMINANCE),
1582 const_iv (GL_LUMINANCE_ALPHA),
1338 const_iv (GL_FLOAT), 1583 const_iv (GL_FLOAT),
1339 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 1584 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
1340 const_iv (GL_COMPILE), 1585 const_iv (GL_COMPILE),
1341 const_iv (GL_TEXTURE_1D), 1586 const_iv (GL_TEXTURE_1D),
1342 const_iv (GL_TEXTURE_2D), 1587 const_iv (GL_TEXTURE_2D),
1344 const_iv (GL_TEXTURE_MAG_FILTER), 1589 const_iv (GL_TEXTURE_MAG_FILTER),
1345 const_iv (GL_TEXTURE_MIN_FILTER), 1590 const_iv (GL_TEXTURE_MIN_FILTER),
1346 const_iv (GL_TEXTURE_ENV_MODE), 1591 const_iv (GL_TEXTURE_ENV_MODE),
1347 const_iv (GL_TEXTURE_WRAP_S), 1592 const_iv (GL_TEXTURE_WRAP_S),
1348 const_iv (GL_TEXTURE_WRAP_T), 1593 const_iv (GL_TEXTURE_WRAP_T),
1594 const_iv (GL_REPEAT),
1349 const_iv (GL_CLAMP), 1595 const_iv (GL_CLAMP),
1350 const_iv (GL_REPEAT), 1596 const_iv (GL_CLAMP_TO_EDGE),
1351 const_iv (GL_NEAREST), 1597 const_iv (GL_NEAREST),
1352 const_iv (GL_LINEAR), 1598 const_iv (GL_LINEAR),
1353 const_iv (GL_NEAREST_MIPMAP_NEAREST), 1599 const_iv (GL_NEAREST_MIPMAP_NEAREST),
1354 const_iv (GL_LINEAR_MIPMAP_NEAREST), 1600 const_iv (GL_LINEAR_MIPMAP_NEAREST),
1355 const_iv (GL_NEAREST_MIPMAP_LINEAR), 1601 const_iv (GL_NEAREST_MIPMAP_LINEAR),
1356 const_iv (GL_LINEAR_MIPMAP_LINEAR), 1602 const_iv (GL_LINEAR_MIPMAP_LINEAR),
1357 const_iv (GL_GENERATE_MIPMAP), 1603 const_iv (GL_GENERATE_MIPMAP),
1358 const_iv (GL_LINEAR),
1359 const_iv (GL_MODULATE), 1604 const_iv (GL_MODULATE),
1605 const_iv (GL_DECAL),
1360 const_iv (GL_REPLACE), 1606 const_iv (GL_REPLACE),
1607 const_iv (GL_DEPTH_BUFFER_BIT),
1361 const_iv (GL_COLOR_BUFFER_BIT), 1608 const_iv (GL_COLOR_BUFFER_BIT),
1362 const_iv (GL_PROJECTION), 1609 const_iv (GL_PROJECTION),
1363 const_iv (GL_MODELVIEW), 1610 const_iv (GL_MODELVIEW),
1364 const_iv (GL_COLOR_LOGIC_OP), 1611 const_iv (GL_COLOR_LOGIC_OP),
1612 const_iv (GL_SEPARABLE_2D),
1365 const_iv (GL_CONVOLUTION_2D), 1613 const_iv (GL_CONVOLUTION_2D),
1366 const_iv (GL_CONVOLUTION_BORDER_MODE), 1614 const_iv (GL_CONVOLUTION_BORDER_MODE),
1367 const_iv (GL_CONSTANT_BORDER), 1615 const_iv (GL_CONSTANT_BORDER),
1368 const_iv (GL_LINES), 1616 const_iv (GL_LINES),
1617 const_iv (GL_LINE_LOOP),
1369 const_iv (GL_QUADS), 1618 const_iv (GL_QUADS),
1370 const_iv (GL_LINE_LOOP), 1619 const_iv (GL_QUAD_STRIP),
1620 const_iv (GL_TRIANGLES),
1621 const_iv (GL_TRIANGLE_STRIP),
1622 const_iv (GL_TRIANGLE_FAN),
1371 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 1623 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
1372 const_iv (GL_FASTEST), 1624 const_iv (GL_FASTEST),
1625 const_iv (GL_V2F),
1626 const_iv (GL_V3F),
1627 const_iv (GL_T2F_V3F),
1628 const_iv (GL_T2F_N3F_V3F),
1373# undef const_iv 1629# undef const_iv
1374 }; 1630 };
1375 1631
1376 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1632 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1377 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 1633 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
1378} 1634}
1379 1635
1636char *
1637gl_vendor ()
1638 CODE:
1639 RETVAL = (char *)glGetString (GL_VENDOR);
1640 OUTPUT:
1641 RETVAL
1642
1643char *
1644gl_version ()
1645 CODE:
1646 RETVAL = (char *)glGetString (GL_VERSION);
1647 OUTPUT:
1648 RETVAL
1649
1650char *
1651gl_extensions ()
1652 CODE:
1653 RETVAL = (char *)glGetString (GL_EXTENSIONS);
1654 OUTPUT:
1655 RETVAL
1656
1380int glGetError () 1657int glGetError ()
1381 1658
1382void glClear (int mask) 1659void glClear (int mask)
1383 1660
1384void glClearColor (float r, float g, float b, float a = 1.0) 1661void glClearColor (float r, float g, float b, float a = 1.0)
1392 1669
1393void glHint (int target, int mode) 1670void glHint (int target, int mode)
1394 1671
1395void glBlendFunc (int sfactor, int dfactor) 1672void glBlendFunc (int sfactor, int dfactor)
1396 1673
1674void glBlendFuncSeparate (int sa, int da, int saa, int daa)
1675 CODE:
1676 gl_BlendFuncSeparate (sa, da, saa, daa);
1677
1678void glDepthMask (int flag)
1679
1397void glLogicOp (int opcode) 1680void glLogicOp (int opcode)
1398 1681
1682void glColorMask (int red, int green, int blue, int alpha)
1683
1399void glMatrixMode (int mode) 1684void glMatrixMode (int mode)
1400 1685
1401void glPushMatrix () 1686void glPushMatrix ()
1402 1687
1403void glPopMatrix () 1688void glPopMatrix ()
1404 1689
1405void glLoadIdentity () 1690void glLoadIdentity ()
1406 1691
1692# near_ and far_ are due to microsofts buggy "c" compiler
1693void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
1694
1695# near_ and far_ are due to microsofts buggy "c" compiler
1407void glOrtho (double left, double right, double bottom, double top, double near, double far) 1696void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
1408 1697
1409void glViewport (int x, int y, int width, int height) 1698void glViewport (int x, int y, int width, int height)
1699
1700void glScissor (int x, int y, int width, int height)
1410 1701
1411void glTranslate (float x, float y, float z = 0.) 1702void glTranslate (float x, float y, float z = 0.)
1412 CODE: 1703 CODE:
1413 glTranslatef (x, y, z); 1704 glTranslatef (x, y, z);
1414 1705
1415void glScale (float x, float y, float z) 1706void glScale (float x, float y, float z = 1.)
1416 CODE: 1707 CODE:
1417 glScalef (x, y, z); 1708 glScalef (x, y, z);
1418 1709
1419void glRotate (float angle, float x, float y, float z) 1710void glRotate (float angle, float x, float y, float z)
1420 CODE: 1711 CODE:
1424 1715
1425void glEnd () 1716void glEnd ()
1426 1717
1427void glColor (float r, float g, float b, float a = 1.0) 1718void glColor (float r, float g, float b, float a = 1.0)
1428 PROTOTYPE: @ 1719 PROTOTYPE: @
1720 ALIAS:
1721 glColor_premultiply = 1
1429 CODE: 1722 CODE:
1430 glColor4f (r, g, b, a); 1723 if (ix)
1724 {
1725 r *= a;
1726 g *= a;
1727 b *= a;
1728 }
1729 // microsoft visual "c" rounds instead of truncating...
1730 glColor4ub (MIN ((int)(r * 256.f), 255),
1731 MIN ((int)(g * 256.f), 255),
1732 MIN ((int)(b * 256.f), 255),
1733 MIN ((int)(a * 256.f), 255));
1734
1735void glInterleavedArrays (int format, int stride, char *data)
1736
1737void glDrawElements (int mode, int count, int type, char *indices)
1738
1739# 1.2 void glDrawRangeElements (int mode, int start, int end
1740
1741void glRasterPos (float x, float y, float z = 0.)
1742 CODE:
1743 glRasterPos3f (0, 0, z);
1744 glBitmap (0, 0, 0, 0, x, y, 0);
1431 1745
1432void glVertex (float x, float y, float z = 0.) 1746void glVertex (float x, float y, float z = 0.)
1433 CODE: 1747 CODE:
1434 glVertex3f (x, y, z); 1748 glVertex3f (x, y, z);
1435 1749
1447 1761
1448void glBindTexture (int target, int name) 1762void glBindTexture (int target, int name)
1449 1763
1450void glConvolutionParameter (int target, int pname, float params) 1764void glConvolutionParameter (int target, int pname, float params)
1451 CODE: 1765 CODE:
1766 if (gl.ConvolutionParameterf)
1452 glConvolutionParameterf (target, pname, params); 1767 gl.ConvolutionParameterf (target, pname, params);
1453 1768
1454void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data) 1769void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data)
1770 CODE:
1771 if (gl.ConvolutionFilter2D)
1772 gl.ConvolutionFilter2D (target, internalformat, width, height, format, type, data);
1773
1774void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
1775 CODE:
1776 if (gl.SeparableFilter2D)
1777 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
1455 1778
1456void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 1779void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data)
1457 1780
1458void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 1781void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
1782
1783void glDrawPixels (int width, int height, int format, int type, char *pixels)
1784
1785void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
1459 1786
1460int glGenTexture () 1787int glGenTexture ()
1461 CODE: 1788 CODE:
1462{ 1789{
1463 GLuint name; 1790 GLuint name;
1488 1815
1489void glEndList () 1816void glEndList ()
1490 1817
1491void glCallList (int list) 1818void glCallList (int list)
1492 1819
1820

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