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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.70 by root, Sun Apr 30 09:21:47 2006 UTC vs.
Revision 1.105 by root, Mon Jun 5 03:33:09 2006 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls
2# include <malloc.h> 3# include <malloc.h>
4# include <windows.h>
5# pragma warning(disable:4244)
3#endif 6#endif
4 7
5#include "EXTERN.h" 8#include "EXTERN.h"
6#include "perl.h" 9#include "perl.h"
7#include "XSUB.h" 10#include "XSUB.h"
8 11
12#include <math.h>
9#include <string.h> 13#include <string.h>
10#include <stdio.h> 14#include <stdio.h>
11 15
12#include <SDL.h> 16#include <SDL.h>
17#include <SDL_endian.h>
13#include <SDL_image.h> 18#include <SDL_image.h>
14#include <SDL_mixer.h> 19#include <SDL_mixer.h>
15#include <SDL_opengl.h> 20#include <SDL_opengl.h>
16 21
17#include <glib/gmacros.h> 22#include <glib/gmacros.h>
18 23
19#include <pango/pango.h> 24#include <pango/pango.h>
20#include <pango/pangofc-fontmap.h> 25#include <pango/pangofc-fontmap.h>
21#include <pango/pangoft2.h> 26#include <pango/pangoft2.h>
27#include <pango/pangocairo.h>
22 28
23#ifndef _WIN32 29#ifndef _WIN32
24# include <sys/types.h> 30# include <sys/types.h>
25# include <sys/socket.h> 31# include <sys/socket.h>
26# include <netinet/in.h> 32# include <netinet/in.h>
42#define MAP_EXTEND_X 32 48#define MAP_EXTEND_X 32
43#define MAP_EXTEND_Y 512 49#define MAP_EXTEND_Y 512
44 50
45#define MIN_FONT_HEIGHT 10 51#define MIN_FONT_HEIGHT 10
46 52
47#define GL_CALL(type,func,args) \ 53static struct
48 { \ 54{
49 static int init_; \ 55#define GL_FUNC(ptr,name) ptr name;
50 static type fptr_; \ 56#include "glfunc.h"
51 \ 57#undef GL_FUNC
52 if (!init_) \ 58} gl;
53 { \ 59
54 init_ = 1; \ 60static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
55 fptr_ = (type)SDL_GL_GetProcAddress (# func); \ 61{
56 } \ 62 if (gl.BlendFuncSeparate)
57 \ 63 gl.BlendFuncSeparate (sa, da, saa, daa);
58 if (fptr_) \ 64 else if (gl.BlendFuncSeparateEXT)
59 fptr_ args; \ 65 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
60 } 66 else
67 glBlendFunc (sa, da);
68}
61 69
62typedef Mix_Chunk *CFClient__MixChunk; 70typedef Mix_Chunk *CFClient__MixChunk;
63typedef Mix_Music *CFClient__MixMusic; 71typedef Mix_Music *CFClient__MixMusic;
64 72
65typedef PangoFontDescription *CFClient__Font; 73typedef PangoFontDescription *CFClient__Font;
66 74
67typedef struct cf_layout { 75typedef struct cf_layout {
68 PangoLayout *pl; 76 PangoLayout *pl; // either derived from a cairo or ft2 context
77 int rgba; // wether we use rgba (cairo) or grayscale (ft2)
78 float r, g, b, a; // default color for rgba mode
69 int base_height; 79 int base_height;
70 CFClient__Font font; 80 CFClient__Font font;
71} *CFClient__Layout; 81} *CFClient__Layout;
72 82
73static CFClient__Font default_font; 83static CFClient__Font default_font;
74static PangoContext *context; 84static PangoContext *ft2_context, *cairo_context;
75static PangoFontMap *fontmap; 85static PangoFontMap *ft2_fontmap, *cairo_fontmap;
76 86
77static void 87static void
78substitute_func (FcPattern *pattern, gpointer data) 88substitute_func (FcPattern *pattern, gpointer data)
79{ 89{
80 FcPatternAddBool (pattern, FC_HINTING , 1); 90 FcPatternAddBool (pattern, FC_HINTING , 1);
91 //FcPatternAddBool (pattern, FC_AUTOHINT, 1);
81 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 92 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
82} 93}
83 94
84static void 95static void
85layout_update_font (CFClient__Layout self) 96layout_update_font (CFClient__Layout self)
98static void 109static void
99layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 110layout_get_pixel_size (CFClient__Layout self, int *w, int *h)
100{ 111{
101 pango_layout_get_pixel_size (self->pl, w, h); 112 pango_layout_get_pixel_size (self->pl, w, h);
102 113
103 *w = (*w + 3) & ~3;
104 if (!*w) *w = 1; 114 if (!*w) *w = 1;
105 if (!*h) *h = 1; 115 if (!*h) *h = 1;
116
117 *w = (*w + 3) & ~3;
106} 118}
107 119
108typedef uint16_t mapface; 120typedef uint16_t mapface;
109 121
110typedef struct { 122typedef struct {
258 } 270 }
259 } 271 }
260} 272}
261 273
262static void 274static void
263music_finished () 275music_finished (void)
264{ 276{
265 SDL_UserEvent ev; 277 SDL_UserEvent ev;
266 278
267 ev.type = SDL_USEREVENT; 279 ev.type = SDL_USEREVENT;
268 ev.code = 0; 280 ev.code = 0;
269 ev.data1 = 0; 281 ev.data1 = 0;
282 ev.data2 = 0;
283
284 SDL_PushEvent ((SDL_Event *)&ev);
285}
286
287static void
288channel_finished (int channel)
289{
290 SDL_UserEvent ev;
291
292 ev.type = SDL_USEREVENT;
293 ev.code = 1;
294 ev.data1 = (void *)(long)channel;
270 ev.data2 = 0; 295 ev.data2 = 0;
271 296
272 SDL_PushEvent ((SDL_Event *)&ev); 297 SDL_PushEvent ((SDL_Event *)&ev);
273} 298}
274 299
385# undef const_iv 410# undef const_iv
386 }; 411 };
387 412
388 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 413 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
389 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 414 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
415}
390 416
417void
418pango_init ()
419 CODE:
420 // delayed, so it can pick up new fonts added by AddFontResourceEx
421{
422 {
391 fontmap = pango_ft2_font_map_new (); 423 ft2_fontmap = pango_ft2_font_map_new ();
392 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)fontmap, substitute_func, 0, 0); 424 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)ft2_fontmap, substitute_func, 0, 0);
393 context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)fontmap); 425 ft2_context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)ft2_fontmap);
426 }
427
428 {
429 cairo_font_options_t *fopt = cairo_font_options_create ();
430 cairo_fontmap = pango_cairo_font_map_get_default ();
431 cairo_context = pango_cairo_font_map_create_context ((PangoCairoFontMap *)cairo_fontmap);
432 cairo_font_options_set_antialias (fopt, CAIRO_ANTIALIAS_GRAY);
433 cairo_font_options_set_hint_style (fopt, CAIRO_HINT_STYLE_FULL);
434 cairo_font_options_set_hint_metrics (fopt, CAIRO_HINT_METRICS_ON);
435 pango_cairo_context_set_font_options (cairo_context, fopt);
436 cairo_font_options_destroy (fopt);
437 }
394} 438}
395 439
396int 440int
397SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO) 441SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO)
398 442
408 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 452 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5);
409 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 453 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5);
410 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 454 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5);
411 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 455 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1);
412 456
457 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
458 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 16);
459
413 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 460 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0);
414 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 461 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
415 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 462 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0);
416 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 463 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
417 464
418 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 465 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
419 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
420 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0);
421 466
422 SDL_EnableUNICODE (1); 467 SDL_EnableUNICODE (1);
423 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); 468 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
424 469
425 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 470 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
434 479
435 ++m; 480 ++m;
436 } 481 }
437} 482}
438 483
484char *
485SDL_GetError ()
486
439int 487int
440SDL_SetVideoMode (int w, int h, int fullscreen) 488SDL_SetVideoMode (int w, int h, int fullscreen)
441 CODE: 489 CODE:
442 RETVAL = !!SDL_SetVideoMode ( 490 RETVAL = !!SDL_SetVideoMode (
443 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 491 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
444 ); 492 );
493 if (RETVAL)
494 {
445 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 495 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
496# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
497# include "glfunc.h"
498# undef GL_FUNC
499 }
446 OUTPUT: 500 OUTPUT:
447 RETVAL 501 RETVAL
448 502
449void 503void
450SDL_GL_SwapBuffers () 504SDL_GL_SwapBuffers ()
505
506char *
507SDL_GetKeyName (int sym)
451 508
452void 509void
453SDL_PollEvent () 510SDL_PollEvent ()
454 PPCODE: 511 PPCODE:
455{ 512{
474 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 531 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
475 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 532 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
476 break; 533 break;
477 534
478 case SDL_MOUSEMOTION: 535 case SDL_MOUSEMOTION:
536 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
537
479 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 538 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0);
480 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 539 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0);
481 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 540 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0);
482 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 541 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0);
483 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 542 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0);
484 break; 543 break;
485 544
486 case SDL_MOUSEBUTTONDOWN: 545 case SDL_MOUSEBUTTONDOWN:
487 case SDL_MOUSEBUTTONUP: 546 case SDL_MOUSEBUTTONUP:
547 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
548
488 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 549 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
489 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 550 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
490 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 551 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
491 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 552 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
492 break; 553 break;
554
555 case SDL_USEREVENT:
556 hv_store (hv, "code", 4, newSViv (ev.user.code), 0);
557 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
558 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
559 break;
493 } 560 }
494 561
495 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv))); 562 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv)));
496 } 563 }
497} 564}
498 565
499int 566int
500Mix_OpenAudio (int frequency = 22050, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 512) 567Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048)
501 POSTCALL: 568 POSTCALL:
502 Mix_HookMusicFinished (music_finished); 569 Mix_HookMusicFinished (music_finished);
570 Mix_ChannelFinished (channel_finished);
503 571
504void 572void
505Mix_CloseAudio () 573Mix_CloseAudio ()
506 574
507int 575int
512 CODE: 580 CODE:
513#ifndef _WIN32 581#ifndef _WIN32
514 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 582 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val));
515#endif 583#endif
516 584
517char *
518gl_version ()
519 CODE:
520 RETVAL = (char *)glGetString (GL_VERSION);
521 OUTPUT:
522 RETVAL
523
524char *
525gl_extensions ()
526 CODE:
527 RETVAL = (char *)glGetString (GL_EXTENSIONS);
528 OUTPUT:
529 RETVAL
530
531void 585void
532add_font (char *file) 586add_font (char *file)
533 CODE: 587 CODE:
534 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 588 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */
589#ifdef _WIN32
590 // cairo... sigh... requires win2000
591 AddFontResourceEx (file, FR_PRIVATE, 0);
592#endif
535 593
536void 594void
537load_image_inline (SV *image_) 595load_image_inline (SV *image_)
538 ALIAS: 596 ALIAS:
539 load_image_file = 1 597 load_image_file = 1
623} 681}
624 682
625void 683void
626error (char *message) 684error (char *message)
627 CODE: 685 CODE:
686 fprintf (stderr, "ERROR: %s\n", message);
628#ifdef _WIN32 687#ifdef _WIN32
629 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND); 688 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR);
630#else
631 fprintf (stderr, "ERROR: %s\n", message);
632#endif 689#endif
633 690
634void 691void
635fatal (char *message) 692fatal (char *message)
636 CODE: 693 CODE:
694 fprintf (stderr, "FATAL: %s\n", message);
637#ifdef _WIN32 695#ifdef _WIN32
638 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND); 696 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
639#else
640 fprintf (stderr, "FATAL: %s\n", message);
641#endif 697#endif
642 exit (1); 698 exit (1);
643 699
644MODULE = CFClient PACKAGE = CFClient::Font 700MODULE = CFClient PACKAGE = CFClient::Font
645 701
666 default_font = self; 722 default_font = self;
667 723
668MODULE = CFClient PACKAGE = CFClient::Layout 724MODULE = CFClient PACKAGE = CFClient::Layout
669 725
670CFClient::Layout 726CFClient::Layout
671new (SV *class, int base_height = MIN_FONT_HEIGHT) 727new (SV *class, int rgba = 0)
672 CODE: 728 CODE:
729#if _WIN32
730 //rgba = 0;//D makes text nicer, breaks TextView
731#endif
732 rgba=1;//D
673 New (0, RETVAL, 1, struct cf_layout); 733 New (0, RETVAL, 1, struct cf_layout);
674 RETVAL->pl = pango_layout_new (context); 734
675 RETVAL->base_height = base_height; 735 RETVAL->pl = pango_layout_new (rgba ? cairo_context : ft2_context);
736 RETVAL->rgba = rgba;
737 RETVAL->r = 1.;
738 RETVAL->g = 1.;
739 RETVAL->b = 1.;
740 RETVAL->a = 1.;
741 RETVAL->base_height = MIN_FONT_HEIGHT;
676 RETVAL->font = 0; 742 RETVAL->font = 0;
743
677 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 744 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
678 pango_layout_set_font_description (RETVAL->pl, default_font); 745 layout_update_font (RETVAL);
679 OUTPUT: 746 OUTPUT:
680 RETVAL 747 RETVAL
681 748
682void 749void
683DESTROY (CFClient::Layout self) 750DESTROY (CFClient::Layout self)
684 CODE: 751 CODE:
685 g_object_unref (self->pl); 752 g_object_unref (self->pl);
686 Safefree (self); 753 Safefree (self);
687 754
755int
756is_rgba (CFClient::Layout self)
757 CODE:
758 RETVAL = self->rgba;
759 OUTPUT:
760 RETVAL
761
688void 762void
689set_text (CFClient::Layout self, SV *text_) 763set_text (CFClient::Layout self, SV *text_)
690 CODE: 764 CODE:
691{ 765{
692 STRLEN textlen; 766 STRLEN textlen;
710 CODE: 784 CODE:
711 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 785 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
712 SvUTF8_on (RETVAL); 786 SvUTF8_on (RETVAL);
713 OUTPUT: 787 OUTPUT:
714 RETVAL 788 RETVAL
789
790void
791set_foreground (CFClient::Layout self, float r, float g, float b, float a = 1.)
792 CODE:
793 self->r = r;
794 self->g = g;
795 self->b = b;
796 self->a = a;
715 797
716void 798void
717set_font (CFClient::Layout self, CFClient::Font font = 0) 799set_font (CFClient::Layout self, CFClient::Font font = 0)
718 CODE: 800 CODE:
719 if (self->font != font) 801 if (self->font != font)
735set_width (CFClient::Layout self, int max_width = -1) 817set_width (CFClient::Layout self, int max_width = -1)
736 CODE: 818 CODE:
737 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 819 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
738 820
739void 821void
822set_indent (CFClient::Layout self, int indent)
823 CODE:
824 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
825
826void
827set_spacing (CFClient::Layout self, int spacing)
828 CODE:
829 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
830
831void
832set_ellipsise (CFClient::Layout self, int ellipsise)
833 CODE:
834 pango_layout_set_ellipsize (self->pl,
835 ellipsise == 1 ? PANGO_ELLIPSIZE_START
836 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
837 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
838 : PANGO_ELLIPSIZE_NONE
839 );
840
841void
842set_single_paragraph_mode (CFClient::Layout self, int spm)
843 CODE:
844 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
845
846void
740size (CFClient::Layout self) 847size (CFClient::Layout self)
741 PPCODE: 848 PPCODE:
742{ 849{
743 int w, h; 850 int w, h;
744 851
777render (CFClient::Layout self) 884render (CFClient::Layout self)
778 PPCODE: 885 PPCODE:
779{ 886{
780 SV *retval; 887 SV *retval;
781 int w, h; 888 int w, h;
782 FT_Bitmap bitmap;
783 889
784 layout_get_pixel_size (self, &w, &h); 890 layout_get_pixel_size (self, &w, &h);
785 891
892 if (self->rgba)
893 {
894 cairo_surface_t *surface;
895 cairo_t *cairo;
896
897 retval = newSV (w * h * 4);
898 SvPOK_only (retval);
899 SvCUR_set (retval, w * h * 4);
900
901 memset (SvPVX (retval), 0, w * h * 4);
902
903 surface = cairo_image_surface_create_for_data (
904 (void*)SvPVX (retval), CAIRO_FORMAT_ARGB32, w, h, w * 4);
905 cairo = cairo_create (surface);
906 cairo_set_source_rgba (cairo, self->r, self->g, self->b, self->a);
907
908 pango_cairo_show_layout (cairo, self->pl);
909
910 cairo_destroy (cairo);
911 cairo_surface_destroy (surface);
912
913 // what a mess, and its premultiplied, too :(
914 {
915 uint32_t *p = (uint32_t *)SvPVX (retval);
916 uint32_t *e = p + w * h;
917
918 while (p < e)
919 {
920 uint32_t rgba = *p;
921 rgba = (rgba >> 24) | (rgba << 8);
922#if 0
923#ifdef _WIN32
924 {//D
925 uint8_t r = rgba >> 24;
926 uint8_t g = rgba >> 16;
927 uint8_t b = rgba >> 8;
928 uint8_t a = rgba >> 0;
929
930 rgba = (rgba & 0xffffff00) | a;
931 }
932#endif
933#endif
934 rgba = SDL_SwapBE32 (rgba);
935 *p++ = rgba;
936 }
937 }
938
939 EXTEND (SP, 5);
940 PUSHs (sv_2mortal (newSViv (w)));
941 PUSHs (sv_2mortal (newSViv (h)));
942 PUSHs (sv_2mortal (retval));
943 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
944 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
945 }
946 else
947 {
948 FT_Bitmap bitmap;
949
786 retval = newSV (w * h); 950 retval = newSV (w * h);
787 SvPOK_only (retval); 951 SvPOK_only (retval);
788 SvCUR_set (retval, w * h); 952 SvCUR_set (retval, w * h);
789 953
790 bitmap.rows = h; 954 bitmap.rows = h;
791 bitmap.width = w; 955 bitmap.width = w;
792 bitmap.pitch = w; 956 bitmap.pitch = w;
793 bitmap.buffer = (unsigned char*)SvPVX (retval); 957 bitmap.buffer = (unsigned char*)SvPVX (retval);
794 bitmap.num_grays = 256; 958 bitmap.num_grays = 256;
795 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY; 959 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
796 960
797 memset (bitmap.buffer, 0, w * h); 961 memset (bitmap.buffer, 0, w * h);
798 962
799 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE); 963 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE);
800 964
801 EXTEND (SP, 3); 965 EXTEND (SP, 5);
802 PUSHs (sv_2mortal (newSViv (w))); 966 PUSHs (sv_2mortal (newSViv (w)));
803 PUSHs (sv_2mortal (newSViv (h))); 967 PUSHs (sv_2mortal (newSViv (h)));
804 PUSHs (sv_2mortal (retval)); 968 PUSHs (sv_2mortal (retval));
969 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
970 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
971 }
805} 972}
806 973
807MODULE = CFClient PACKAGE = CFClient::Texture 974MODULE = CFClient PACKAGE = CFClient::Texture
808 975
809void 976void
810draw_quad (SV *self, float x, float y, float w = 0, float h = 0) 977draw_quad (SV *self, float x, float y, float w = 0, float h = 0)
811 PROTOTYPE: $$$;$$ 978 PROTOTYPE: $$$;$$
979 ALIAS:
980 draw_quad_alpha = 1
981 draw_quad_alpha_premultiplied = 2
812 CODE: 982 CODE:
813{ 983{
814 HV *hv = (HV *)SvRV (self); 984 HV *hv = (HV *)SvRV (self);
815 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 985 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
816 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 986 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
817 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 987 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
818 int wrap_mode = SvIV (*hv_fetch (hv, "wrap_mode", 9, 1));
819 988
820 if (items < 5) 989 if (items < 5)
821 { 990 {
822 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 991 w = SvNV (*hv_fetch (hv, "w", 1, 1));
823 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 992 h = SvNV (*hv_fetch (hv, "h", 1, 1));
824 } 993 }
825 994
995 if (ix)
996 {
997 glEnable (GL_BLEND);
998
999 if (ix == 2)
1000 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
1001 else
1002 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1003 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1004
1005 glEnable (GL_ALPHA_TEST);
1006 glAlphaFunc (GL_GREATER, 0.01f);
1007 }
1008
826 glBindTexture (GL_TEXTURE_2D, name); 1009 glBindTexture (GL_TEXTURE_2D, name);
827 if (wrap_mode) { 1010
828 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
829 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
830 }
831 glBegin (GL_QUADS); 1011 glBegin (GL_QUADS);
832 glTexCoord2f (0, 0); glVertex2f (x , y ); 1012 glTexCoord2f (0, 0); glVertex2f (x , y );
833 glTexCoord2f (0, t); glVertex2f (x , y + h); 1013 glTexCoord2f (0, t); glVertex2f (x , y + h);
834 glTexCoord2f (s, t); glVertex2f (x + w, y + h); 1014 glTexCoord2f (s, t); glVertex2f (x + w, y + h);
835 glTexCoord2f (s, 0); glVertex2f (x + w, y ); 1015 glTexCoord2f (s, 0); glVertex2f (x + w, y );
836 glEnd (); 1016 glEnd ();
1017
1018 if (ix)
1019 {
1020 glDisable (GL_ALPHA_TEST);
1021 glDisable (GL_BLEND);
1022 }
837} 1023}
838 1024
839MODULE = CFClient PACKAGE = CFClient::Map 1025MODULE = CFClient PACKAGE = CFClient::Map
840 1026
841CFClient::Map 1027CFClient::Map
905 tex->r = r; 1091 tex->r = r;
906 tex->g = g; 1092 tex->g = g;
907 tex->b = b; 1093 tex->b = b;
908 tex->a = a; 1094 tex->a = a;
909 } 1095 }
1096
1097 // somewhat hackish, but for textures that require it, it really
1098 // improves the look, and most others don't suffer.
1099 glBindTexture (GL_TEXTURE_2D, name);
1100 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
1101 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
1102 // use uglier nearest interpolation because linear suffers
1103 // from transparent color bleeding and ugly wrapping effects.
1104 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
910} 1105}
911 1106
912int 1107int
913ox (CFClient::Map self) 1108ox (CFClient::Map self)
914 ALIAS: 1109 ALIAS:
915 oy = 1 1110 oy = 1
1111 x = 2
1112 y = 3
1113 w = 4
1114 h = 5
916 CODE: 1115 CODE:
917 switch (ix) 1116 switch (ix)
918 { 1117 {
919 case 0: RETVAL = self->ox; break; 1118 case 0: RETVAL = self->ox; break;
920 case 1: RETVAL = self->oy; break; 1119 case 1: RETVAL = self->oy; break;
1120 case 2: RETVAL = self->x; break;
1121 case 3: RETVAL = self->y; break;
1122 case 4: RETVAL = self->w; break;
1123 case 5: RETVAL = self->h; break;
921 } 1124 }
922 OUTPUT: 1125 OUTPUT:
923 RETVAL 1126 RETVAL
924 1127
925void 1128void
1352 const_iv (GL_COLOR_MATERIAL), 1555 const_iv (GL_COLOR_MATERIAL),
1353 const_iv (GL_SMOOTH), 1556 const_iv (GL_SMOOTH),
1354 const_iv (GL_FLAT), 1557 const_iv (GL_FLAT),
1355 const_iv (GL_DITHER), 1558 const_iv (GL_DITHER),
1356 const_iv (GL_BLEND), 1559 const_iv (GL_BLEND),
1560 const_iv (GL_CULL_FACE),
1357 const_iv (GL_SCISSOR_TEST), 1561 const_iv (GL_SCISSOR_TEST),
1562 const_iv (GL_DEPTH_TEST),
1563 const_iv (GL_ALPHA_TEST),
1564 const_iv (GL_NORMALIZE),
1565 const_iv (GL_RESCALE_NORMAL),
1358 const_iv (GL_AND), 1566 const_iv (GL_AND),
1359 const_iv (GL_ONE), 1567 const_iv (GL_ONE),
1360 const_iv (GL_ZERO), 1568 const_iv (GL_ZERO),
1361 const_iv (GL_SRC_ALPHA), 1569 const_iv (GL_SRC_ALPHA),
1362 const_iv (GL_SRC_ALPHA_SATURATE), 1570 const_iv (GL_DST_ALPHA),
1363 const_iv (GL_ONE_MINUS_SRC_ALPHA), 1571 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1364 const_iv (GL_ONE_MINUS_DST_ALPHA), 1572 const_iv (GL_ONE_MINUS_DST_ALPHA),
1573 const_iv (GL_SRC_ALPHA_SATURATE),
1365 const_iv (GL_RGB), 1574 const_iv (GL_RGB),
1366 const_iv (GL_RGBA), 1575 const_iv (GL_RGBA),
1367 const_iv (GL_UNSIGNED_BYTE), 1576 const_iv (GL_UNSIGNED_BYTE),
1577 const_iv (GL_UNSIGNED_SHORT),
1578 const_iv (GL_UNSIGNED_INT),
1368 const_iv (GL_ALPHA), 1579 const_iv (GL_ALPHA),
1580 const_iv (GL_INTENSITY),
1581 const_iv (GL_LUMINANCE),
1582 const_iv (GL_LUMINANCE_ALPHA),
1369 const_iv (GL_FLOAT), 1583 const_iv (GL_FLOAT),
1370 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 1584 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
1371 const_iv (GL_COMPILE), 1585 const_iv (GL_COMPILE),
1372 const_iv (GL_TEXTURE_1D), 1586 const_iv (GL_TEXTURE_1D),
1373 const_iv (GL_TEXTURE_2D), 1587 const_iv (GL_TEXTURE_2D),
1375 const_iv (GL_TEXTURE_MAG_FILTER), 1589 const_iv (GL_TEXTURE_MAG_FILTER),
1376 const_iv (GL_TEXTURE_MIN_FILTER), 1590 const_iv (GL_TEXTURE_MIN_FILTER),
1377 const_iv (GL_TEXTURE_ENV_MODE), 1591 const_iv (GL_TEXTURE_ENV_MODE),
1378 const_iv (GL_TEXTURE_WRAP_S), 1592 const_iv (GL_TEXTURE_WRAP_S),
1379 const_iv (GL_TEXTURE_WRAP_T), 1593 const_iv (GL_TEXTURE_WRAP_T),
1594 const_iv (GL_REPEAT),
1380 const_iv (GL_CLAMP), 1595 const_iv (GL_CLAMP),
1381 const_iv (GL_REPEAT), 1596 const_iv (GL_CLAMP_TO_EDGE),
1382 const_iv (GL_NEAREST), 1597 const_iv (GL_NEAREST),
1383 const_iv (GL_LINEAR), 1598 const_iv (GL_LINEAR),
1384 const_iv (GL_NEAREST_MIPMAP_NEAREST), 1599 const_iv (GL_NEAREST_MIPMAP_NEAREST),
1385 const_iv (GL_LINEAR_MIPMAP_NEAREST), 1600 const_iv (GL_LINEAR_MIPMAP_NEAREST),
1386 const_iv (GL_NEAREST_MIPMAP_LINEAR), 1601 const_iv (GL_NEAREST_MIPMAP_LINEAR),
1387 const_iv (GL_LINEAR_MIPMAP_LINEAR), 1602 const_iv (GL_LINEAR_MIPMAP_LINEAR),
1388 const_iv (GL_GENERATE_MIPMAP), 1603 const_iv (GL_GENERATE_MIPMAP),
1389 const_iv (GL_MODULATE), 1604 const_iv (GL_MODULATE),
1390 const_iv (GL_DECAL), 1605 const_iv (GL_DECAL),
1391 const_iv (GL_REPLACE), 1606 const_iv (GL_REPLACE),
1607 const_iv (GL_DEPTH_BUFFER_BIT),
1392 const_iv (GL_COLOR_BUFFER_BIT), 1608 const_iv (GL_COLOR_BUFFER_BIT),
1393 const_iv (GL_PROJECTION), 1609 const_iv (GL_PROJECTION),
1394 const_iv (GL_MODELVIEW), 1610 const_iv (GL_MODELVIEW),
1395 const_iv (GL_COLOR_LOGIC_OP), 1611 const_iv (GL_COLOR_LOGIC_OP),
1396 const_iv (GL_SEPARABLE_2D), 1612 const_iv (GL_SEPARABLE_2D),
1397 const_iv (GL_CONVOLUTION_2D), 1613 const_iv (GL_CONVOLUTION_2D),
1398 const_iv (GL_CONVOLUTION_BORDER_MODE), 1614 const_iv (GL_CONVOLUTION_BORDER_MODE),
1399 const_iv (GL_CONSTANT_BORDER), 1615 const_iv (GL_CONSTANT_BORDER),
1400 const_iv (GL_LINES), 1616 const_iv (GL_LINES),
1617 const_iv (GL_LINE_LOOP),
1401 const_iv (GL_QUADS), 1618 const_iv (GL_QUADS),
1402 const_iv (GL_LINE_LOOP), 1619 const_iv (GL_QUAD_STRIP),
1620 const_iv (GL_TRIANGLES),
1621 const_iv (GL_TRIANGLE_STRIP),
1622 const_iv (GL_TRIANGLE_FAN),
1403 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 1623 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
1404 const_iv (GL_FASTEST), 1624 const_iv (GL_FASTEST),
1625 const_iv (GL_V2F),
1626 const_iv (GL_V3F),
1627 const_iv (GL_T2F_V3F),
1628 const_iv (GL_T2F_N3F_V3F),
1405# undef const_iv 1629# undef const_iv
1406 }; 1630 };
1407 1631
1408 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1632 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1409 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 1633 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
1410} 1634}
1411 1635
1636char *
1637gl_vendor ()
1638 CODE:
1639 RETVAL = (char *)glGetString (GL_VENDOR);
1640 OUTPUT:
1641 RETVAL
1642
1643char *
1644gl_version ()
1645 CODE:
1646 RETVAL = (char *)glGetString (GL_VERSION);
1647 OUTPUT:
1648 RETVAL
1649
1650char *
1651gl_extensions ()
1652 CODE:
1653 RETVAL = (char *)glGetString (GL_EXTENSIONS);
1654 OUTPUT:
1655 RETVAL
1656
1412int glGetError () 1657int glGetError ()
1413 1658
1414void glClear (int mask) 1659void glClear (int mask)
1415 1660
1416void glClearColor (float r, float g, float b, float a = 1.0) 1661void glClearColor (float r, float g, float b, float a = 1.0)
1424 1669
1425void glHint (int target, int mode) 1670void glHint (int target, int mode)
1426 1671
1427void glBlendFunc (int sfactor, int dfactor) 1672void glBlendFunc (int sfactor, int dfactor)
1428 1673
1674void glBlendFuncSeparate (int sa, int da, int saa, int daa)
1675 CODE:
1676 gl_BlendFuncSeparate (sa, da, saa, daa);
1677
1678void glDepthMask (int flag)
1679
1429void glLogicOp (int opcode) 1680void glLogicOp (int opcode)
1430 1681
1431void glColorMask (int red, int green, int blue, int alpha) 1682void glColorMask (int red, int green, int blue, int alpha)
1432 1683
1433void glMatrixMode (int mode) 1684void glMatrixMode (int mode)
1436 1687
1437void glPopMatrix () 1688void glPopMatrix ()
1438 1689
1439void glLoadIdentity () 1690void glLoadIdentity ()
1440 1691
1441# near and far are due to microsofts buggy c compiler 1692# near_ and far_ are due to microsofts buggy "c" compiler
1693void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
1694
1695# near_ and far_ are due to microsofts buggy "c" compiler
1442void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 1696void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
1443 1697
1444void glViewport (int x, int y, int width, int height) 1698void glViewport (int x, int y, int width, int height)
1445 1699
1446void glScissor (int x, int y, int width, int height) 1700void glScissor (int x, int y, int width, int height)
1461 1715
1462void glEnd () 1716void glEnd ()
1463 1717
1464void glColor (float r, float g, float b, float a = 1.0) 1718void glColor (float r, float g, float b, float a = 1.0)
1465 PROTOTYPE: @ 1719 PROTOTYPE: @
1720 ALIAS:
1721 glColor_premultiply = 1
1466 CODE: 1722 CODE:
1467 glColor4ub (r * 255., g * 255., b * 255., a * 255.); 1723 if (ix)
1724 {
1725 r *= a;
1726 g *= a;
1727 b *= a;
1728 }
1729 // microsoft visual "c" rounds instead of truncating...
1730 glColor4ub (MIN ((int)(r * 256.f), 255),
1731 MIN ((int)(g * 256.f), 255),
1732 MIN ((int)(b * 256.f), 255),
1733 MIN ((int)(a * 256.f), 255));
1734
1735void glInterleavedArrays (int format, int stride, char *data)
1736
1737void glDrawElements (int mode, int count, int type, char *indices)
1738
1739# 1.2 void glDrawRangeElements (int mode, int start, int end
1740
1741void glRasterPos (float x, float y, float z = 0.)
1742 CODE:
1743 glRasterPos3f (0, 0, z);
1744 glBitmap (0, 0, 0, 0, x, y, 0);
1468 1745
1469void glVertex (float x, float y, float z = 0.) 1746void glVertex (float x, float y, float z = 0.)
1470 CODE: 1747 CODE:
1471 glVertex3f (x, y, z); 1748 glVertex3f (x, y, z);
1472 1749
1484 1761
1485void glBindTexture (int target, int name) 1762void glBindTexture (int target, int name)
1486 1763
1487void glConvolutionParameter (int target, int pname, float params) 1764void glConvolutionParameter (int target, int pname, float params)
1488 CODE: 1765 CODE:
1489 GL_CALL (PFNGLCONVOLUTIONPARAMETERFEXTPROC, glConvolutionParameterf, (target, pname, params)); 1766 if (gl.ConvolutionParameterf)
1767 gl.ConvolutionParameterf (target, pname, params);
1490 1768
1491void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data) 1769void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data)
1492 CODE: 1770 CODE:
1493 GL_CALL (PFNGLCONVOLUTIONFILTER2DEXTPROC, glConvolutionFilter2D, 1771 if (gl.ConvolutionFilter2D)
1494 (target, internalformat, width, height, format, type, data)); 1772 gl.ConvolutionFilter2D (target, internalformat, width, height, format, type, data);
1495 1773
1496void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) 1774void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
1497 CODE: 1775 CODE:
1498 GL_CALL (PFNGLSEPARABLEFILTER2DEXTPROC, glSeparableFilter2D, 1776 if (gl.SeparableFilter2D)
1499 (target, internalformat, width, height, format, type, row, column)); 1777 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
1500 1778
1501void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 1779void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data)
1502 1780
1503void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 1781void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
1504 1782
1505void glRasterPos (int x, int y) 1783void glDrawPixels (int width, int height, int format, int type, char *pixels)
1506 CODE:
1507 glRasterPos2i (x, y);
1508 1784
1509void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) 1785void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
1510 1786
1511int glGenTexture () 1787int glGenTexture ()
1512 CODE: 1788 CODE:
1539 1815
1540void glEndList () 1816void glEndList ()
1541 1817
1542void glCallList (int list) 1818void glCallList (int list)
1543 1819
1820

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