… | |
… | |
48 | #define MAP_EXTEND_X 32 |
48 | #define MAP_EXTEND_X 32 |
49 | #define MAP_EXTEND_Y 512 |
49 | #define MAP_EXTEND_Y 512 |
50 | |
50 | |
51 | #define MIN_FONT_HEIGHT 10 |
51 | #define MIN_FONT_HEIGHT 10 |
52 | |
52 | |
53 | #define GL_CALL(type,func,args) \ |
53 | static struct |
54 | { \ |
54 | { |
55 | static int init_; \ |
55 | #define GL_FUNC(ptr,name) ptr name; |
56 | static type fptr_; \ |
56 | #include "glfunc.h" |
57 | \ |
57 | #undef GL_FUNC |
58 | if (!init_) \ |
58 | } gl; |
59 | { \ |
59 | |
60 | init_ = 1; \ |
60 | static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa) |
61 | fptr_ = (type)SDL_GL_GetProcAddress (# func); \ |
61 | { |
62 | } \ |
62 | if (gl.BlendFuncSeparate) |
63 | \ |
63 | gl.BlendFuncSeparate (sa, da, saa, daa); |
64 | if (fptr_) \ |
64 | else if (gl.BlendFuncSeparateEXT) |
65 | fptr_ args; \ |
65 | gl.BlendFuncSeparateEXT (sa, da, saa, daa); |
66 | } |
66 | else |
|
|
67 | glBlendFunc (sa, da); |
|
|
68 | } |
67 | |
69 | |
68 | typedef Mix_Chunk *CFClient__MixChunk; |
70 | typedef Mix_Chunk *CFClient__MixChunk; |
69 | typedef Mix_Music *CFClient__MixMusic; |
71 | typedef Mix_Music *CFClient__MixMusic; |
70 | |
72 | |
71 | typedef PangoFontDescription *CFClient__Font; |
73 | typedef PangoFontDescription *CFClient__Font; |
… | |
… | |
84 | |
86 | |
85 | static void |
87 | static void |
86 | substitute_func (FcPattern *pattern, gpointer data) |
88 | substitute_func (FcPattern *pattern, gpointer data) |
87 | { |
89 | { |
88 | FcPatternAddBool (pattern, FC_HINTING , 1); |
90 | FcPatternAddBool (pattern, FC_HINTING , 1); |
89 | #ifdef _WIN32 |
|
|
90 | FcPatternAddBool (pattern, FC_AUTOHINT, 1); |
91 | //FcPatternAddBool (pattern, FC_AUTOHINT, 1); |
91 | #else |
|
|
92 | FcPatternAddBool (pattern, FC_AUTOHINT, 0); |
92 | FcPatternAddBool (pattern, FC_AUTOHINT, 0); |
93 | #endif |
|
|
94 | } |
93 | } |
95 | |
94 | |
96 | static void |
95 | static void |
97 | layout_update_font (CFClient__Layout self) |
96 | layout_update_font (CFClient__Layout self) |
98 | { |
97 | { |
… | |
… | |
416 | } |
415 | } |
417 | |
416 | |
418 | void |
417 | void |
419 | pango_init () |
418 | pango_init () |
420 | CODE: |
419 | CODE: |
421 | { |
|
|
422 | // delayed, so it can pick up new fonts added by AddFontResourceEx |
420 | // delayed, so it can pick up new fonts added by AddFontResourceEx |
|
|
421 | { |
|
|
422 | { |
423 | ft2_fontmap = pango_ft2_font_map_new (); |
423 | ft2_fontmap = pango_ft2_font_map_new (); |
424 | pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)ft2_fontmap, substitute_func, 0, 0); |
424 | pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)ft2_fontmap, substitute_func, 0, 0); |
425 | ft2_context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)ft2_fontmap); |
425 | ft2_context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)ft2_fontmap); |
|
|
426 | } |
426 | |
427 | |
|
|
428 | { |
|
|
429 | cairo_font_options_t *fopt = cairo_font_options_create (); |
427 | cairo_fontmap = pango_cairo_font_map_get_default (); |
430 | cairo_fontmap = pango_cairo_font_map_get_default (); |
428 | cairo_context = pango_cairo_font_map_create_context ((PangoCairoFontMap *)cairo_fontmap); |
431 | cairo_context = pango_cairo_font_map_create_context ((PangoCairoFontMap *)cairo_fontmap); |
|
|
432 | cairo_font_options_set_antialias (fopt, CAIRO_ANTIALIAS_GRAY); |
|
|
433 | cairo_font_options_set_hint_style (fopt, CAIRO_HINT_STYLE_FULL); |
|
|
434 | cairo_font_options_set_hint_metrics (fopt, CAIRO_HINT_METRICS_ON); |
|
|
435 | pango_cairo_context_set_font_options (cairo_context, fopt); |
|
|
436 | cairo_font_options_destroy (fopt); |
|
|
437 | } |
429 | } |
438 | } |
430 | |
439 | |
431 | int |
440 | int |
432 | SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO) |
441 | SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO) |
433 | |
442 | |
… | |
… | |
479 | SDL_SetVideoMode (int w, int h, int fullscreen) |
488 | SDL_SetVideoMode (int w, int h, int fullscreen) |
480 | CODE: |
489 | CODE: |
481 | RETVAL = !!SDL_SetVideoMode ( |
490 | RETVAL = !!SDL_SetVideoMode ( |
482 | w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) |
491 | w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) |
483 | ); |
492 | ); |
|
|
493 | if (RETVAL) |
|
|
494 | { |
484 | SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); |
495 | SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); |
|
|
496 | # define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); |
|
|
497 | # include "glfunc.h" |
|
|
498 | # undef GL_FUNC |
|
|
499 | } |
485 | OUTPUT: |
500 | OUTPUT: |
486 | RETVAL |
501 | RETVAL |
487 | |
502 | |
488 | void |
503 | void |
489 | SDL_GL_SwapBuffers () |
504 | SDL_GL_SwapBuffers () |
|
|
505 | |
|
|
506 | char * |
|
|
507 | SDL_GetKeyName (int sym) |
490 | |
508 | |
491 | void |
509 | void |
492 | SDL_PollEvent () |
510 | SDL_PollEvent () |
493 | PPCODE: |
511 | PPCODE: |
494 | { |
512 | { |
495 | SDL_Event ev; |
513 | SDL_Event ev; |
496 | int i; |
|
|
497 | static int modifier; |
|
|
498 | static int modkey[] = { |
|
|
499 | SDLK_RSHIFT, KMOD_RSHIFT, |
|
|
500 | SDLK_LSHIFT, KMOD_LSHIFT, |
|
|
501 | SDLK_RCTRL, KMOD_RCTRL, |
|
|
502 | SDLK_LCTRL, KMOD_LCTRL, |
|
|
503 | SDLK_RALT, KMOD_RALT, |
|
|
504 | SDLK_LALT, KMOD_LALT, |
|
|
505 | SDLK_RMETA, KMOD_RMETA, |
|
|
506 | SDLK_LMETA, KMOD_LMETA, |
|
|
507 | }; |
|
|
508 | |
514 | |
509 | while (SDL_PollEvent (&ev)) |
515 | while (SDL_PollEvent (&ev)) |
510 | { |
516 | { |
511 | HV *hv = newHV (); |
517 | HV *hv = newHV (); |
512 | hv_store (hv, "type", 4, newSViv (ev.type), 0); |
518 | hv_store (hv, "type", 4, newSViv (ev.type), 0); |
513 | |
519 | |
514 | switch (ev.type) |
520 | switch (ev.type) |
515 | { |
521 | { |
516 | case SDL_KEYDOWN: |
522 | case SDL_KEYDOWN: |
517 | case SDL_KEYUP: |
523 | case SDL_KEYUP: |
518 | |
|
|
519 | for (i = 0; i < sizeof (modkey) / (sizeof (int) * 2); i++) |
|
|
520 | if (modkey [i * 2] == ev.key.keysym.sym) |
|
|
521 | { |
|
|
522 | if (ev.type == SDL_KEYDOWN) |
|
|
523 | modifier |= modkey [i * 2 + 1]; |
|
|
524 | else |
|
|
525 | modifier &= ~modkey [i * 2 + 1]; |
|
|
526 | break; |
|
|
527 | } |
|
|
528 | |
|
|
529 | hv_store (hv, "state", 5, newSViv (ev.key.state), 0); |
524 | hv_store (hv, "state", 5, newSViv (ev.key.state), 0); |
530 | hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); |
525 | hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); |
531 | hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); |
526 | hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); |
532 | hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); |
527 | hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); |
533 | break; |
528 | break; |
… | |
… | |
536 | hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); |
531 | hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); |
537 | hv_store (hv, "state", 5, newSViv (ev.active.state), 0); |
532 | hv_store (hv, "state", 5, newSViv (ev.active.state), 0); |
538 | break; |
533 | break; |
539 | |
534 | |
540 | case SDL_MOUSEMOTION: |
535 | case SDL_MOUSEMOTION: |
541 | hv_store (hv, "mod", 3, newSViv (modifier), 0); |
536 | hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); |
542 | |
537 | |
543 | hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); |
538 | hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); |
544 | hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); |
539 | hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); |
545 | hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); |
540 | hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); |
546 | hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); |
541 | hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); |
547 | hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); |
542 | hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); |
548 | break; |
543 | break; |
549 | |
544 | |
550 | case SDL_MOUSEBUTTONDOWN: |
545 | case SDL_MOUSEBUTTONDOWN: |
551 | case SDL_MOUSEBUTTONUP: |
546 | case SDL_MOUSEBUTTONUP: |
552 | hv_store (hv, "mod", 3, newSViv (modifier), 0); |
547 | hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); |
553 | |
548 | |
554 | hv_store (hv, "button", 6, newSViv (ev.button.button), 0); |
549 | hv_store (hv, "button", 6, newSViv (ev.button.button), 0); |
555 | hv_store (hv, "state", 5, newSViv (ev.button.state), 0); |
550 | hv_store (hv, "state", 5, newSViv (ev.button.state), 0); |
556 | hv_store (hv, "x", 1, newSViv (ev.button.x), 0); |
551 | hv_store (hv, "x", 1, newSViv (ev.button.x), 0); |
557 | hv_store (hv, "y", 1, newSViv (ev.button.y), 0); |
552 | hv_store (hv, "y", 1, newSViv (ev.button.y), 0); |
… | |
… | |
584 | lowdelay (int fd, int val = 1) |
579 | lowdelay (int fd, int val = 1) |
585 | CODE: |
580 | CODE: |
586 | #ifndef _WIN32 |
581 | #ifndef _WIN32 |
587 | setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); |
582 | setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); |
588 | #endif |
583 | #endif |
589 | |
|
|
590 | char * |
|
|
591 | gl_vendor () |
|
|
592 | CODE: |
|
|
593 | RETVAL = (char *)glGetString (GL_VENDOR); |
|
|
594 | OUTPUT: |
|
|
595 | RETVAL |
|
|
596 | |
|
|
597 | char * |
|
|
598 | gl_version () |
|
|
599 | CODE: |
|
|
600 | RETVAL = (char *)glGetString (GL_VERSION); |
|
|
601 | OUTPUT: |
|
|
602 | RETVAL |
|
|
603 | |
|
|
604 | char * |
|
|
605 | gl_extensions () |
|
|
606 | CODE: |
|
|
607 | RETVAL = (char *)glGetString (GL_EXTENSIONS); |
|
|
608 | OUTPUT: |
|
|
609 | RETVAL |
|
|
610 | |
584 | |
611 | void |
585 | void |
612 | add_font (char *file) |
586 | add_font (char *file) |
613 | CODE: |
587 | CODE: |
614 | FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ |
588 | FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ |
… | |
… | |
751 | |
725 | |
752 | CFClient::Layout |
726 | CFClient::Layout |
753 | new (SV *class, int rgba = 0) |
727 | new (SV *class, int rgba = 0) |
754 | CODE: |
728 | CODE: |
755 | #if _WIN32 |
729 | #if _WIN32 |
756 | rgba = 0;//D |
730 | //rgba = 0;//D makes text nicer, breaks TextView |
757 | #endif |
731 | #endif |
|
|
732 | rgba=1;//D |
758 | New (0, RETVAL, 1, struct cf_layout); |
733 | New (0, RETVAL, 1, struct cf_layout); |
759 | |
734 | |
760 | RETVAL->pl = pango_layout_new (rgba ? cairo_context : ft2_context); |
735 | RETVAL->pl = pango_layout_new (rgba ? cairo_context : ft2_context); |
761 | RETVAL->rgba = rgba; |
736 | RETVAL->rgba = rgba; |
762 | RETVAL->r = 1.; |
737 | RETVAL->r = 1.; |
… | |
… | |
1008 | { |
983 | { |
1009 | HV *hv = (HV *)SvRV (self); |
984 | HV *hv = (HV *)SvRV (self); |
1010 | float s = SvNV (*hv_fetch (hv, "s", 1, 1)); |
985 | float s = SvNV (*hv_fetch (hv, "s", 1, 1)); |
1011 | float t = SvNV (*hv_fetch (hv, "t", 1, 1)); |
986 | float t = SvNV (*hv_fetch (hv, "t", 1, 1)); |
1012 | int name = SvIV (*hv_fetch (hv, "name", 4, 1)); |
987 | int name = SvIV (*hv_fetch (hv, "name", 4, 1)); |
1013 | int wrap_mode = SvIV (*hv_fetch (hv, "wrap_mode", 9, 1)); |
|
|
1014 | |
988 | |
1015 | if (items < 5) |
989 | if (items < 5) |
1016 | { |
990 | { |
1017 | w = SvNV (*hv_fetch (hv, "w", 1, 1)); |
991 | w = SvNV (*hv_fetch (hv, "w", 1, 1)); |
1018 | h = SvNV (*hv_fetch (hv, "h", 1, 1)); |
992 | h = SvNV (*hv_fetch (hv, "h", 1, 1)); |
1019 | } |
993 | } |
1020 | |
994 | |
1021 | if (ix) |
995 | if (ix) |
1022 | { |
996 | { |
1023 | glEnable (GL_BLEND); |
997 | glEnable (GL_BLEND); |
|
|
998 | |
|
|
999 | if (ix == 2) |
1024 | glBlendFunc (ix == 1 ? GL_SRC_ALPHA : GL_ONE, GL_ONE_MINUS_SRC_ALPHA); |
1000 | glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA); |
|
|
1001 | else |
|
|
1002 | gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA, |
|
|
1003 | GL_ONE , GL_ONE_MINUS_SRC_ALPHA); |
|
|
1004 | |
1025 | glEnable (GL_ALPHA_TEST); |
1005 | glEnable (GL_ALPHA_TEST); |
1026 | glAlphaFunc (GL_GREATER, 0.01f); |
1006 | glAlphaFunc (GL_GREATER, 0.01f); |
1027 | } |
1007 | } |
1028 | |
1008 | |
1029 | glBindTexture (GL_TEXTURE_2D, name); |
1009 | glBindTexture (GL_TEXTURE_2D, name); |
1030 | |
|
|
1031 | if (wrap_mode) |
|
|
1032 | { |
|
|
1033 | glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT); |
|
|
1034 | glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT); |
|
|
1035 | } |
|
|
1036 | |
1010 | |
1037 | glBegin (GL_QUADS); |
1011 | glBegin (GL_QUADS); |
1038 | glTexCoord2f (0, 0); glVertex2f (x , y ); |
1012 | glTexCoord2f (0, 0); glVertex2f (x , y ); |
1039 | glTexCoord2f (0, t); glVertex2f (x , y + h); |
1013 | glTexCoord2f (0, t); glVertex2f (x , y + h); |
1040 | glTexCoord2f (s, t); glVertex2f (x + w, y + h); |
1014 | glTexCoord2f (s, t); glVertex2f (x + w, y + h); |
… | |
… | |
1117 | tex->r = r; |
1091 | tex->r = r; |
1118 | tex->g = g; |
1092 | tex->g = g; |
1119 | tex->b = b; |
1093 | tex->b = b; |
1120 | tex->a = a; |
1094 | tex->a = a; |
1121 | } |
1095 | } |
|
|
1096 | |
|
|
1097 | // somewhat hackish, but for textures that require it, it really |
|
|
1098 | // improves the look, and most others don't suffer. |
|
|
1099 | glBindTexture (GL_TEXTURE_2D, name); |
|
|
1100 | //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); |
|
|
1101 | //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); |
|
|
1102 | // use uglier nearest interpolation because linear suffers |
|
|
1103 | // from transparent color bleeding and ugly wrapping effects. |
|
|
1104 | glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); |
1122 | } |
1105 | } |
1123 | |
1106 | |
1124 | int |
1107 | int |
1125 | ox (CFClient::Map self) |
1108 | ox (CFClient::Map self) |
1126 | ALIAS: |
1109 | ALIAS: |
1127 | oy = 1 |
1110 | oy = 1 |
|
|
1111 | x = 2 |
|
|
1112 | y = 3 |
|
|
1113 | w = 4 |
|
|
1114 | h = 5 |
1128 | CODE: |
1115 | CODE: |
1129 | switch (ix) |
1116 | switch (ix) |
1130 | { |
1117 | { |
1131 | case 0: RETVAL = self->ox; break; |
1118 | case 0: RETVAL = self->ox; break; |
1132 | case 1: RETVAL = self->oy; break; |
1119 | case 1: RETVAL = self->oy; break; |
|
|
1120 | case 2: RETVAL = self->x; break; |
|
|
1121 | case 3: RETVAL = self->y; break; |
|
|
1122 | case 4: RETVAL = self->w; break; |
|
|
1123 | case 5: RETVAL = self->h; break; |
1133 | } |
1124 | } |
1134 | OUTPUT: |
1125 | OUTPUT: |
1135 | RETVAL |
1126 | RETVAL |
1136 | |
1127 | |
1137 | void |
1128 | void |
… | |
… | |
1574 | const_iv (GL_RESCALE_NORMAL), |
1565 | const_iv (GL_RESCALE_NORMAL), |
1575 | const_iv (GL_AND), |
1566 | const_iv (GL_AND), |
1576 | const_iv (GL_ONE), |
1567 | const_iv (GL_ONE), |
1577 | const_iv (GL_ZERO), |
1568 | const_iv (GL_ZERO), |
1578 | const_iv (GL_SRC_ALPHA), |
1569 | const_iv (GL_SRC_ALPHA), |
1579 | const_iv (GL_SRC_ALPHA_SATURATE), |
1570 | const_iv (GL_DST_ALPHA), |
1580 | const_iv (GL_ONE_MINUS_SRC_ALPHA), |
1571 | const_iv (GL_ONE_MINUS_SRC_ALPHA), |
1581 | const_iv (GL_ONE_MINUS_DST_ALPHA), |
1572 | const_iv (GL_ONE_MINUS_DST_ALPHA), |
|
|
1573 | const_iv (GL_SRC_ALPHA_SATURATE), |
1582 | const_iv (GL_RGB), |
1574 | const_iv (GL_RGB), |
1583 | const_iv (GL_RGBA), |
1575 | const_iv (GL_RGBA), |
1584 | const_iv (GL_UNSIGNED_BYTE), |
1576 | const_iv (GL_UNSIGNED_BYTE), |
1585 | const_iv (GL_UNSIGNED_SHORT), |
1577 | const_iv (GL_UNSIGNED_SHORT), |
1586 | const_iv (GL_UNSIGNED_INT), |
1578 | const_iv (GL_UNSIGNED_INT), |
… | |
… | |
1597 | const_iv (GL_TEXTURE_MAG_FILTER), |
1589 | const_iv (GL_TEXTURE_MAG_FILTER), |
1598 | const_iv (GL_TEXTURE_MIN_FILTER), |
1590 | const_iv (GL_TEXTURE_MIN_FILTER), |
1599 | const_iv (GL_TEXTURE_ENV_MODE), |
1591 | const_iv (GL_TEXTURE_ENV_MODE), |
1600 | const_iv (GL_TEXTURE_WRAP_S), |
1592 | const_iv (GL_TEXTURE_WRAP_S), |
1601 | const_iv (GL_TEXTURE_WRAP_T), |
1593 | const_iv (GL_TEXTURE_WRAP_T), |
|
|
1594 | const_iv (GL_REPEAT), |
1602 | const_iv (GL_CLAMP), |
1595 | const_iv (GL_CLAMP), |
1603 | const_iv (GL_REPEAT), |
1596 | const_iv (GL_CLAMP_TO_EDGE), |
1604 | const_iv (GL_NEAREST), |
1597 | const_iv (GL_NEAREST), |
1605 | const_iv (GL_LINEAR), |
1598 | const_iv (GL_LINEAR), |
1606 | const_iv (GL_NEAREST_MIPMAP_NEAREST), |
1599 | const_iv (GL_NEAREST_MIPMAP_NEAREST), |
1607 | const_iv (GL_LINEAR_MIPMAP_NEAREST), |
1600 | const_iv (GL_LINEAR_MIPMAP_NEAREST), |
1608 | const_iv (GL_NEAREST_MIPMAP_LINEAR), |
1601 | const_iv (GL_NEAREST_MIPMAP_LINEAR), |
… | |
… | |
1638 | |
1631 | |
1639 | for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) |
1632 | for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) |
1640 | newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); |
1633 | newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); |
1641 | } |
1634 | } |
1642 | |
1635 | |
|
|
1636 | char * |
|
|
1637 | gl_vendor () |
|
|
1638 | CODE: |
|
|
1639 | RETVAL = (char *)glGetString (GL_VENDOR); |
|
|
1640 | OUTPUT: |
|
|
1641 | RETVAL |
|
|
1642 | |
|
|
1643 | char * |
|
|
1644 | gl_version () |
|
|
1645 | CODE: |
|
|
1646 | RETVAL = (char *)glGetString (GL_VERSION); |
|
|
1647 | OUTPUT: |
|
|
1648 | RETVAL |
|
|
1649 | |
|
|
1650 | char * |
|
|
1651 | gl_extensions () |
|
|
1652 | CODE: |
|
|
1653 | RETVAL = (char *)glGetString (GL_EXTENSIONS); |
|
|
1654 | OUTPUT: |
|
|
1655 | RETVAL |
|
|
1656 | |
1643 | int glGetError () |
1657 | int glGetError () |
1644 | |
1658 | |
1645 | void glClear (int mask) |
1659 | void glClear (int mask) |
1646 | |
1660 | |
1647 | void glClearColor (float r, float g, float b, float a = 1.0) |
1661 | void glClearColor (float r, float g, float b, float a = 1.0) |
… | |
… | |
1654 | void glShadeModel (int mode) |
1668 | void glShadeModel (int mode) |
1655 | |
1669 | |
1656 | void glHint (int target, int mode) |
1670 | void glHint (int target, int mode) |
1657 | |
1671 | |
1658 | void glBlendFunc (int sfactor, int dfactor) |
1672 | void glBlendFunc (int sfactor, int dfactor) |
|
|
1673 | |
|
|
1674 | void glBlendFuncSeparate (int sa, int da, int saa, int daa) |
|
|
1675 | CODE: |
|
|
1676 | gl_BlendFuncSeparate (sa, da, saa, daa); |
1659 | |
1677 | |
1660 | void glDepthMask (int flag) |
1678 | void glDepthMask (int flag) |
1661 | |
1679 | |
1662 | void glLogicOp (int opcode) |
1680 | void glLogicOp (int opcode) |
1663 | |
1681 | |
… | |
… | |
1697 | |
1715 | |
1698 | void glEnd () |
1716 | void glEnd () |
1699 | |
1717 | |
1700 | void glColor (float r, float g, float b, float a = 1.0) |
1718 | void glColor (float r, float g, float b, float a = 1.0) |
1701 | PROTOTYPE: @ |
1719 | PROTOTYPE: @ |
|
|
1720 | ALIAS: |
|
|
1721 | glColor_premultiply = 1 |
1702 | CODE: |
1722 | CODE: |
|
|
1723 | if (ix) |
|
|
1724 | { |
|
|
1725 | r *= a; |
|
|
1726 | g *= a; |
|
|
1727 | b *= a; |
|
|
1728 | } |
1703 | // microsoft visual "c" rounds instead of truncating... |
1729 | // microsoft visual "c" rounds instead of truncating... |
1704 | glColor4ub (MIN ((int)(r * 255.f), 255), |
1730 | glColor4ub (MIN ((int)(r * 256.f), 255), |
1705 | MIN ((int)(g * 255.f), 255), |
1731 | MIN ((int)(g * 256.f), 255), |
1706 | MIN ((int)(b * 255.f), 255), |
1732 | MIN ((int)(b * 256.f), 255), |
1707 | MIN ((int)(a * 255.f), 255)); |
1733 | MIN ((int)(a * 256.f), 255)); |
1708 | |
1734 | |
1709 | void glInterleavedArrays (int format, int stride, char *data) |
1735 | void glInterleavedArrays (int format, int stride, char *data) |
1710 | |
1736 | |
1711 | void glDrawElements (int mode, int count, int type, char *indices) |
1737 | void glDrawElements (int mode, int count, int type, char *indices) |
1712 | |
1738 | |
… | |
… | |
1735 | |
1761 | |
1736 | void glBindTexture (int target, int name) |
1762 | void glBindTexture (int target, int name) |
1737 | |
1763 | |
1738 | void glConvolutionParameter (int target, int pname, float params) |
1764 | void glConvolutionParameter (int target, int pname, float params) |
1739 | CODE: |
1765 | CODE: |
1740 | GL_CALL (PFNGLCONVOLUTIONPARAMETERFEXTPROC, glConvolutionParameterf, (target, pname, params)); |
1766 | if (gl.ConvolutionParameterf) |
|
|
1767 | gl.ConvolutionParameterf (target, pname, params); |
1741 | |
1768 | |
1742 | void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data) |
1769 | void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data) |
1743 | CODE: |
1770 | CODE: |
1744 | GL_CALL (PFNGLCONVOLUTIONFILTER2DEXTPROC, glConvolutionFilter2D, |
1771 | if (gl.ConvolutionFilter2D) |
1745 | (target, internalformat, width, height, format, type, data)); |
1772 | gl.ConvolutionFilter2D (target, internalformat, width, height, format, type, data); |
1746 | |
1773 | |
1747 | void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) |
1774 | void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) |
1748 | CODE: |
1775 | CODE: |
1749 | GL_CALL (PFNGLSEPARABLEFILTER2DEXTPROC, glSeparableFilter2D, |
1776 | if (gl.SeparableFilter2D) |
1750 | (target, internalformat, width, height, format, type, row, column)); |
1777 | gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column); |
1751 | |
1778 | |
1752 | void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) |
1779 | void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) |
1753 | |
1780 | |
1754 | void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) |
1781 | void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) |
1755 | |
1782 | |