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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.106 by root, Mon Jun 5 03:48:49 2006 UTC vs.
Revision 1.224 by root, Sat Aug 11 11:21:46 2007 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls 2# define WIN32_LEAN_AND_MEAN
3# define NTDDI_VERSION NTDDI_WIN2K // needed to get win2000 api calls
3# include <malloc.h> 4# include <malloc.h>
4# include <windows.h> 5# include <windows.h>
6# include <wininet.h>
5# pragma warning(disable:4244) 7# pragma warning(disable:4244)
8# pragma warning(disable:4761)
9#endif
10
11//#define DEBUG 1
12#if DEBUG
13# include <valgrind/memcheck.h>
6#endif 14#endif
7 15
8#include "EXTERN.h" 16#include "EXTERN.h"
9#include "perl.h" 17#include "perl.h"
10#include "XSUB.h" 18#include "XSUB.h"
11 19
20#ifdef _WIN32
21# undef pipe
22// microsoft vs. C
23# define sqrtf(x) sqrt(x)
24# define roundf(x) (int)(x)
25# define atan2f(x,y) atan2(x,y)
26# define M_PI 3.14159265f
27#endif
28
29#include <assert.h>
12#include <math.h> 30#include <math.h>
13#include <string.h> 31#include <string.h>
14#include <stdio.h> 32#include <stdio.h>
33#include <stdlib.h>
34
35#define USE_RWOPS 1 // for SDL_mixer:LoadMUS_RW
15 36
16#include <SDL.h> 37#include <SDL.h>
38#include <SDL_thread.h>
17#include <SDL_endian.h> 39#include <SDL_endian.h>
18#include <SDL_image.h> 40#include <SDL_image.h>
19#include <SDL_mixer.h> 41#include <SDL_mixer.h>
20#include <SDL_opengl.h> 42#include <SDL_opengl.h>
21 43
44#define PANGO_ENABLE_BACKEND
45#define G_DISABLE_CAST_CHECKS
46
22#include <glib/gmacros.h> 47#include <glib/gmacros.h>
23 48
24#include <pango/pango.h> 49#include <pango/pango.h>
25#include <pango/pangofc-fontmap.h>
26#include <pango/pangoft2.h>
27#include <pango/pangocairo.h>
28 50
29#ifndef _WIN32 51#ifndef _WIN32
30# include <sys/types.h> 52# include <sys/types.h>
31# include <sys/socket.h> 53# include <sys/socket.h>
32# include <netinet/in.h> 54# include <netinet/in.h>
33# include <netinet/tcp.h> 55# include <netinet/tcp.h>
34# include <inttypes.h> 56# include <inttypes.h>
35#else
36 typedef unsigned char uint8_t;
37 typedef unsigned short uint16_t;
38 typedef unsigned int uint32_t;
39 typedef signed char int8_t;
40 typedef signed short int16_t;
41 typedef signed int int32_t;
42#endif 57#endif
43 58
44#include "glext.h" 59#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */
45 60
46#define FOW_DARKNESS 32 61#define FOW_DARKNESS 32
47 62
48#define MAP_EXTEND_X 32 63#define MAP_EXTEND_X 32
49#define MAP_EXTEND_Y 512 64#define MAP_EXTEND_Y 512
50 65
51#define MIN_FONT_HEIGHT 10 66#define MIN_FONT_HEIGHT 10
67
68#if 0
69# define PARACHUTE SDL_INIT_NOPARACHUTE
70#else
71# define PARACHUTE 0
72#endif
73
74static AV *texture_av;
52 75
53static struct 76static struct
54{ 77{
55#define GL_FUNC(ptr,name) ptr name; 78#define GL_FUNC(ptr,name) ptr name;
56#include "glfunc.h" 79#include "glfunc.h"
57#undef GL_FUNC 80#undef GL_FUNC
58} gl; 81} gl;
59 82
83static void
60static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa) 84gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
61{ 85{
62 if (gl.BlendFuncSeparate) 86 if (gl.BlendFuncSeparate)
63 gl.BlendFuncSeparate (sa, da, saa, daa); 87 gl.BlendFuncSeparate (sa, da, saa, daa);
64 else if (gl.BlendFuncSeparateEXT) 88 else if (gl.BlendFuncSeparateEXT)
65 gl.BlendFuncSeparateEXT (sa, da, saa, daa); 89 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
66 else 90 else
67 glBlendFunc (sa, da); 91 glBlendFunc (sa, da);
68} 92}
69 93
94static GLuint
95gen_texture ()
96{
97 GLuint name;
98
99 if (AvFILL (texture_av) >= 0)
100 name = (GLuint)(size_t)av_pop (texture_av);
101 else
102 glGenTextures (1, &name);
103
104 return name;
105}
106
107static void
108del_texture (GLuint name)
109{
110 /* make a half-assed attempt at returning the memory used by the texture */
111 /* textures are frequently being reused by cfplus anyway */
112 /*glBindTexture (GL_TEXTURE_2D, name);*/
113 /*glTexImage2D (GL_TEXTURE_2D, 0, GL_ALPHA, 0, 0, 0, GL_ALPHA, GL_UNSIGNED_BYTE, 0);*/
114 av_push (texture_av, (SV *)(size_t)name);
115 glDeleteTextures (1, &name);
116}
117
118#include "texcache.c"
119#include "rendercache.c"
120
121#include "pango-font.c"
122#include "pango-fontmap.c"
123#include "pango-render.c"
124
125typedef IV CFPlus__Channel;
126typedef SDL_RWops *CFPlus__RW;
70typedef Mix_Chunk *CFClient__MixChunk; 127typedef Mix_Chunk *CFPlus__MixChunk;
71typedef Mix_Music *CFClient__MixMusic; 128typedef Mix_Music *CFPlus__MixMusic;
72 129
73typedef PangoFontDescription *CFClient__Font; 130typedef PangoFontDescription *CFPlus__Font;
131
132static int
133shape_attr_p (PangoLayoutRun *run)
134{
135 GSList *attrs = run->item->analysis.extra_attrs;
136
137 while (attrs)
138 {
139 PangoAttribute *attr = attrs->data;
140
141 if (attr->klass->type == PANGO_ATTR_SHAPE)
142 return 1;
143
144 attrs = attrs->next;
145 }
146
147 return 0;
148}
74 149
75typedef struct cf_layout { 150typedef struct cf_layout {
76 PangoLayout *pl; // either derived from a cairo or ft2 context 151 PangoLayout *pl;
77 int rgba; // wether we use rgba (cairo) or grayscale (ft2)
78 float r, g, b, a; // default color for rgba mode 152 float r, g, b, a; // default color for rgba mode
79 int base_height; 153 int base_height;
80 CFClient__Font font; 154 CFPlus__Font font;
81} *CFClient__Layout; 155} *CFPlus__Layout;
82 156
83static CFClient__Font default_font; 157static CFPlus__Font default_font;
84static PangoContext *ft2_context, *cairo_context; 158static PangoContext *opengl_context;
85static PangoFontMap *ft2_fontmap, *cairo_fontmap; 159static PangoFontMap *opengl_fontmap;
86 160
87static void 161static void
88substitute_func (FcPattern *pattern, gpointer data) 162substitute_func (FcPattern *pattern, gpointer data)
89{ 163{
90 FcPatternAddBool (pattern, FC_HINTING , 1); 164 FcPatternAddBool (pattern, FC_HINTING, 1);
91#ifdef _WIN32 165#ifdef FC_HINT_STYLE
92 FcPatternAddBool (pattern, FC_AUTOHINT, 1); 166 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
93#else 167#endif
94 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 168 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
95#endif
96} 169}
97 170
98static void 171static void
99layout_update_font (CFClient__Layout self) 172layout_update_font (CFPlus__Layout self)
100{ 173{
101 /* use a random scale factor to account for unknown descenders, 0.8 works 174 /* use a random scale factor to account for unknown descenders, 0.8 works
102 * reasonably well with bitstream vera 175 * reasonably well with bitstream vera
103 */ 176 */
104 PangoFontDescription *font = self->font ? self->font : default_font; 177 PangoFontDescription *font = self->font ? self->font : default_font;
108 181
109 pango_layout_set_font_description (self->pl, font); 182 pango_layout_set_font_description (self->pl, font);
110} 183}
111 184
112static void 185static void
113layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 186layout_get_pixel_size (CFPlus__Layout self, int *w, int *h)
114{ 187{
188 PangoRectangle rect;
189
190 // get_pixel_* wrongly rounds down
115 pango_layout_get_pixel_size (self->pl, w, h); 191 pango_layout_get_extents (self->pl, 0, &rect);
116 192
117 if (!*w) *w = 1; 193 rect.width = (rect.width + PANGO_SCALE - 1) / PANGO_SCALE;
118 if (!*h) *h = 1; 194 rect.height = (rect.height + PANGO_SCALE - 1) / PANGO_SCALE;
119 195
120 *w = (*w + 3) & ~3; 196 if (!rect.width) rect.width = 1;
121} 197 if (!rect.height) rect.height = 1;
122 198
199 *w = rect.width;
200 *h = rect.height;
201}
202
203typedef uint16_t tileid;
123typedef uint16_t mapface; 204typedef uint16_t faceid;
124 205
125typedef struct { 206typedef struct {
126 GLint name; 207 int name;
127 int w, h; 208 int w, h;
128 float s, t; 209 float s, t;
129 uint8_t r, g, b, a; 210 uint8_t r, g, b, a;
211 tileid smoothtile;
212 uint8_t smoothlevel;
130} maptex; 213} maptex;
131 214
132typedef struct { 215typedef struct {
216 uint32_t player;
217 tileid tile[3];
133 int16_t darkness; 218 uint16_t darkness;
134 mapface face[3]; 219 uint8_t stat_width, stat_hp, flags, smoothmax;
135} mapcell; 220} mapcell;
136 221
137typedef struct { 222typedef struct {
138 int32_t c0, c1; 223 int32_t c0, c1;
139 mapcell *col; 224 mapcell *col;
140} maprow; 225} maprow;
141 226
142typedef struct map { 227typedef struct map {
143 int x, y, w, h; 228 int x, y, w, h;
144 int ox, oy; /* offset to virtual global coordinate system */ 229 int ox, oy; /* offset to virtual global coordinate system */
145 int faces; 230 int faces; tileid *face2tile; // [faceid]
146 mapface *face; 231 int texs; maptex *tex; // [tileid]
147
148 int texs;
149 maptex *tex;
150 232
151 int32_t rows; 233 int32_t rows;
152 maprow *row; 234 maprow *row;
153} *CFClient__Map; 235} *CFPlus__Map;
154 236
155static char * 237static char *
156prepend (char *ptr, int sze, int inc) 238prepend (char *ptr, int sze, int inc)
157{ 239{
158 char *p; 240 char *p;
175} 257}
176 258
177#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 259#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
178#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 260#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
179 261
262static void
263need_facenum (struct map *self, faceid face)
264{
265 while (self->faces <= face)
266 {
267 Append (tileid, self->face2tile, self->faces, self->faces);
268 self->faces *= 2;
269 }
270}
271
272static void
273need_texid (struct map *self, int texid)
274{
275 while (self->texs <= texid)
276 {
277 Append (maptex, self->tex, self->texs, self->texs);
278 self->texs *= 2;
279 }
280}
281
180static maprow * 282static maprow *
181map_get_row (CFClient__Map self, int y) 283map_get_row (CFPlus__Map self, int y)
182{ 284{
183 if (0 > y) 285 if (0 > y)
184 { 286 {
185 int extend = - y + MAP_EXTEND_Y; 287 int extend = - y + MAP_EXTEND_Y;
186 Prepend (maprow, self->row, self->rows, extend); 288 Prepend (maprow, self->row, self->rows, extend);
224 326
225 return row->col + (x - row->c0); 327 return row->col + (x - row->c0);
226} 328}
227 329
228static mapcell * 330static mapcell *
229map_get_cell (CFClient__Map self, int x, int y) 331map_get_cell (CFPlus__Map self, int x, int y)
230{ 332{
231 return row_get_cell (map_get_row (self, y), x); 333 return row_get_cell (map_get_row (self, y), x);
232} 334}
233 335
234static void 336static void
235map_clear (CFClient__Map self) 337map_clear (CFPlus__Map self)
236{ 338{
237 int r; 339 int r;
238 340
239 for (r = 0; r < self->rows; r++) 341 for (r = 0; r < self->rows; r++)
240 Safefree (self->row[r].col); 342 Safefree (self->row[r].col);
248 self->row = 0; 350 self->row = 0;
249 self->rows = 0; 351 self->rows = 0;
250} 352}
251 353
252static void 354static void
253map_blank (CFClient__Map self, int x0, int y0, int w, int h) 355map_blank (CFPlus__Map self, int x0, int y0, int w, int h)
254{ 356{
255 int x, y; 357 int x, y;
256 maprow *row; 358 maprow *row;
359 mapcell *cell;
257 360
258 for (y = y0; y < y0 + h; y++) 361 for (y = y0; y < y0 + h; y++)
259 if (y >= 0) 362 if (y >= 0)
260 { 363 {
261 if (y >= self->rows) 364 if (y >= self->rows)
267 if (x >= row->c0) 370 if (x >= row->c0)
268 { 371 {
269 if (x >= row->c1) 372 if (x >= row->c1)
270 break; 373 break;
271 374
272 row->col[x - row->c0].darkness = -1; 375 cell = row->col + x - row->c0;
376
377 cell->darkness = 0;
378 cell->stat_hp = 0;
379 cell->flags = 0;
380 cell->player = 0;
273 } 381 }
274 } 382 }
383}
384
385typedef struct {
386 tileid tile;
387 uint8_t x, y, level;
388} smooth_key;
389
390static void
391smooth_or_bits (HV *hv, smooth_key *key, IV bits)
392{
393 SV **sv = hv_fetch (hv, (char *)key, sizeof (*key), 1);
394
395 if (SvIOK (*sv))
396 SvIV_set (*sv, SvIVX (*sv) | bits);
397 else
398 sv_setiv (*sv, bits);
275} 399}
276 400
277static void 401static void
278music_finished (void) 402music_finished (void)
279{ 403{
298 ev.data2 = 0; 422 ev.data2 = 0;
299 423
300 SDL_PushEvent ((SDL_Event *)&ev); 424 SDL_PushEvent ((SDL_Event *)&ev);
301} 425}
302 426
427static unsigned int
428minpot (unsigned int n)
429{
430 if (!n)
431 return 0;
432
433 --n;
434
435 n |= n >> 1;
436 n |= n >> 2;
437 n |= n >> 4;
438 n |= n >> 8;
439 n |= n >> 16;
440
441 return n + 1;
442}
443
444/* SDL should provide this, really. */
445#define SDLK_MODIFIER_MIN 300
446#define SDLK_MODIFIER_MAX 314
447
448/******************************************************************************/
449
450static GV *draw_x_gv, *draw_y_gv, *draw_w_gv, *draw_h_gv;
451static GV *hover_gv;
452
453static int
454within_widget (SV *widget, NV x, NV y)
455{
456 HV *self;
457 SV **svp;
458 NV wx, ww, wy, wh;
459
460 if (!SvROK (widget))
461 return 0;
462
463 self = (HV *)SvRV (widget);
464
465 if (SvTYPE (self) != SVt_PVHV)
466 return 0;
467
468 svp = hv_fetch (self, "y", 1, 0); wy = svp ? SvNV (*svp) : 0.;
469 if (y < wy)
470 return 0;
471
472 svp = hv_fetch (self, "h", 1, 0); wh = svp ? SvNV (*svp) : 0.;
473 if (y >= wy + wh)
474 return 0;
475
476 svp = hv_fetch (self, "x", 1, 0); wx = svp ? SvNV (*svp) : 0.;
477 if (x < wx)
478 return 0;
479
480 svp = hv_fetch (self, "w", 1, 0); ww = svp ? SvNV (*svp) : 0.;
481 if (x >= wx + ww)
482 return 0;
483
484 svp = hv_fetch (self, "can_events", sizeof ("can_events") - 1, 0);
485 if (!svp || !SvTRUE (*svp))
486 return 0;
487
488 return 1;
489}
490
303MODULE = CFClient PACKAGE = CFClient 491MODULE = CFPlus PACKAGE = CFPlus
304 492
305PROTOTYPES: ENABLE 493PROTOTYPES: ENABLE
306 494
307BOOT: 495BOOT:
308{ 496{
309 HV *stash = gv_stashpv ("CFClient", 1); 497 HV *stash = gv_stashpv ("CFPlus", 1);
310 static const struct { 498 static const struct {
311 const char *name; 499 const char *name;
312 IV iv; 500 IV iv;
313 } *civ, const_iv[] = { 501 } *civ, const_iv[] = {
314# define const_iv(name) { # name, (IV)name } 502# define const_iv(name) { # name, (IV)name }
503 const_iv (SDLK_MODIFIER_MIN),
504 const_iv (SDLK_MODIFIER_MAX),
505
315 const_iv (SDL_ACTIVEEVENT), 506 const_iv (SDL_ACTIVEEVENT),
316 const_iv (SDL_KEYDOWN), 507 const_iv (SDL_KEYDOWN),
317 const_iv (SDL_KEYUP), 508 const_iv (SDL_KEYUP),
318 const_iv (SDL_MOUSEMOTION), 509 const_iv (SDL_MOUSEMOTION),
319 const_iv (SDL_MOUSEBUTTONDOWN), 510 const_iv (SDL_MOUSEBUTTONDOWN),
328 const_iv (SDL_EVENT_RESERVEDA), 519 const_iv (SDL_EVENT_RESERVEDA),
329 const_iv (SDL_EVENT_RESERVEDB), 520 const_iv (SDL_EVENT_RESERVEDB),
330 const_iv (SDL_VIDEORESIZE), 521 const_iv (SDL_VIDEORESIZE),
331 const_iv (SDL_VIDEOEXPOSE), 522 const_iv (SDL_VIDEOEXPOSE),
332 const_iv (SDL_USEREVENT), 523 const_iv (SDL_USEREVENT),
524
525 const_iv (SDL_APPINPUTFOCUS),
526 const_iv (SDL_APPMOUSEFOCUS),
527 const_iv (SDL_APPACTIVE),
528
333 const_iv (SDLK_KP0), 529 const_iv (SDLK_KP0),
334 const_iv (SDLK_KP1), 530 const_iv (SDLK_KP1),
335 const_iv (SDLK_KP2), 531 const_iv (SDLK_KP2),
336 const_iv (SDLK_KP3), 532 const_iv (SDLK_KP3),
337 const_iv (SDLK_KP4), 533 const_iv (SDLK_KP4),
392 const_iv (SDLK_BREAK), 588 const_iv (SDLK_BREAK),
393 const_iv (SDLK_MENU), 589 const_iv (SDLK_MENU),
394 const_iv (SDLK_POWER), 590 const_iv (SDLK_POWER),
395 const_iv (SDLK_EURO), 591 const_iv (SDLK_EURO),
396 const_iv (SDLK_UNDO), 592 const_iv (SDLK_UNDO),
593
397 const_iv (KMOD_NONE), 594 const_iv (KMOD_NONE),
595 const_iv (KMOD_SHIFT),
398 const_iv (KMOD_LSHIFT), 596 const_iv (KMOD_LSHIFT),
399 const_iv (KMOD_RSHIFT), 597 const_iv (KMOD_RSHIFT),
598 const_iv (KMOD_CTRL),
400 const_iv (KMOD_LCTRL), 599 const_iv (KMOD_LCTRL),
401 const_iv (KMOD_RCTRL), 600 const_iv (KMOD_RCTRL),
601 const_iv (KMOD_ALT),
402 const_iv (KMOD_LALT), 602 const_iv (KMOD_LALT),
403 const_iv (KMOD_RALT), 603 const_iv (KMOD_RALT),
604 const_iv (KMOD_META),
404 const_iv (KMOD_LMETA), 605 const_iv (KMOD_LMETA),
405 const_iv (KMOD_RMETA), 606 const_iv (KMOD_RMETA),
406 const_iv (KMOD_NUM), 607 const_iv (KMOD_NUM),
407 const_iv (KMOD_CAPS), 608 const_iv (KMOD_CAPS),
408 const_iv (KMOD_MODE), 609 const_iv (KMOD_MODE),
409 const_iv (KMOD_CTRL),
410 const_iv (KMOD_SHIFT),
411 const_iv (KMOD_ALT),
412 const_iv (KMOD_META)
413# undef const_iv 610# undef const_iv
414 }; 611 };
415 612
416 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 613 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
417 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 614 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
615
616 assert (SDLK_MODIFIER_MIN == SDLK_NUMLOCK);
617 assert (SDLK_MODIFIER_MAX == SDLK_COMPOSE);
418} 618}
619
620void
621weaken (SV *rv)
622 PROTOTYPE: $
623 CODE:
624 sv_rvweaken (rv);
625
626int
627in_destruct ()
628 CODE:
629 RETVAL = PL_main_cv == Nullcv;
630 OUTPUT:
631 RETVAL
632
633NV floor (NV x)
634
635NV ceil (NV x)
419 636
420void 637void
421pango_init () 638pango_init ()
422 CODE: 639 CODE:
423 // delayed, so it can pick up new fonts added by AddFontResourceEx
424{ 640{
425 {
426 ft2_fontmap = pango_ft2_font_map_new (); 641 opengl_fontmap = pango_opengl_font_map_new ();
427 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)ft2_fontmap, substitute_func, 0, 0); 642 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
428 ft2_context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)ft2_fontmap); 643 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
429 }
430 {
431 cairo_font_options_t *fopt = cairo_font_options_create ();
432 cairo_fontmap = pango_cairo_font_map_get_default ();
433 cairo_context = pango_cairo_font_map_create_context ((PangoCairoFontMap *)cairo_fontmap);
434#ifdef _WIN32
435 // cairo looks like shit eaten twice on windows
436 cairo_font_options_set_antialias (fopt, CAIRO_ANTIALIAS_NONE);
437#else
438 cairo_font_options_set_antialias (fopt, CAIRO_ANTIALIAS_GRAY);
439#endif
440 cairo_font_options_set_hint_style (fopt, CAIRO_HINT_STYLE_FULL);
441 cairo_font_options_set_hint_metrics (fopt, CAIRO_HINT_METRICS_ON);
442 pango_cairo_context_set_font_options (cairo_context, fopt);
443 cairo_font_options_destroy (fopt);
444 }
445} 644}
645
646char *
647SDL_GetError ()
446 648
447int 649int
448SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO) 650SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
449 651
450void 652void
451SDL_Quit () 653SDL_Quit ()
452 654
453void 655void
454SDL_ListModes () 656SDL_ListModes (int rgb, int alpha)
455 PPCODE: 657 PPCODE:
456{ 658{
457 SDL_Rect **m; 659 SDL_Rect **m;
458 660
459 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 661 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
460 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 662 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
461 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 663 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
462 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 664 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
463 665
464 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); 666 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
465 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 16); 667 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE , 0);
466 668
467 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 669 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE , 0);
468 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 670 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
469 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 671 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0);
470 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 672 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
471 673
472 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 674 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
473 675#if SDL_VERSION_ATLEAST(1,2,10)
474 SDL_EnableUNICODE (1); 676 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
475 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); 677 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
678#endif
476 679
477 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 680 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
478 681
479 if (m && m != (SDL_Rect **)-1) 682 if (m && m != (SDL_Rect **)-1)
480 while (*m) 683 while (*m)
481 { 684 {
685 if ((*m)->w >= 640 && (*m)->h >= 480)
686 {
482 AV *av = newAV (); 687 AV *av = newAV ();
483 av_push (av, newSViv ((*m)->w)); 688 av_push (av, newSViv ((*m)->w));
484 av_push (av, newSViv ((*m)->h)); 689 av_push (av, newSViv ((*m)->h));
690 av_push (av, newSViv (rgb));
691 av_push (av, newSViv (alpha));
485 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av))); 692 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
693 }
486 694
487 ++m; 695 ++m;
488 } 696 }
489} 697}
490 698
491char *
492SDL_GetError ()
493
494int 699int
495SDL_SetVideoMode (int w, int h, int fullscreen) 700SDL_SetVideoMode (int w, int h, int rgb, int alpha, int fullscreen)
496 CODE: 701 CODE:
702{
703 SDL_EnableUNICODE (1);
704 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
705
706 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
707 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
708 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
709 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
710
497 RETVAL = !!SDL_SetVideoMode ( 711 RETVAL = !!SDL_SetVideoMode (
498 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 712 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
499 ); 713 );
714
500 if (RETVAL) 715 if (RETVAL)
501 { 716 {
717 av_clear (texture_av);
718
502 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 719 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
503# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); 720#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
504# include "glfunc.h" 721#include "glfunc.h"
505# undef GL_FUNC 722#undef GL_FUNC
506 } 723 }
724}
507 OUTPUT: 725 OUTPUT:
508 RETVAL 726 RETVAL
509 727
510void 728void
511SDL_GL_SwapBuffers () 729SDL_GL_SwapBuffers ()
512 730
513char * 731char *
514SDL_GetKeyName (int sym) 732SDL_GetKeyName (int sym)
515 733
734int
735SDL_GetAppState ()
736
516void 737void
517SDL_PollEvent () 738poll_events ()
518 PPCODE: 739 PPCODE:
519{ 740{
520 SDL_Event ev; 741 SDL_Event ev;
521 742
522 while (SDL_PollEvent (&ev)) 743 SDL_PumpEvents ();
744 while (SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_ALLEVENTS) > 0)
523 { 745 {
524 HV *hv = newHV (); 746 HV *hv = newHV ();
525 hv_store (hv, "type", 4, newSViv (ev.type), 0); 747 hv_store (hv, "type", 4, newSViv (ev.type), 0);
526 748
527 switch (ev.type) 749 switch (ev.type)
529 case SDL_KEYDOWN: 751 case SDL_KEYDOWN:
530 case SDL_KEYUP: 752 case SDL_KEYUP:
531 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 753 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
532 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); 754 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
533 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); 755 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0);
756 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState ()), 0); /* current mode */
534 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); 757 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
535 break; 758 break;
536 759
537 case SDL_ACTIVEEVENT: 760 case SDL_ACTIVEEVENT:
538 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 761 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
539 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 762 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
540 break; 763 break;
541 764
542 case SDL_MOUSEMOTION: 765 case SDL_MOUSEMOTION:
766 {
767 int state = ev.motion.state;
768 int x = ev.motion.x;
769 int y = ev.motion.y;
770 int xrel = ev.motion.xrel;
771 int yrel = ev.motion.yrel;
772
773 /* do simplistic event compression */
774 while (SDL_PeepEvents (&ev, 1, SDL_PEEKEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)) > 0
775 && state == ev.motion.state)
776 {
777 xrel += ev.motion.xrel;
778 yrel += ev.motion.yrel;
779 x = ev.motion.x;
780 y = ev.motion.y;
781 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION));
782 }
783
543 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 784 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
544
545 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 785 hv_store (hv, "state", 5, newSViv (state), 0);
546 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 786 hv_store (hv, "x", 1, newSViv (x), 0);
547 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 787 hv_store (hv, "y", 1, newSViv (y), 0);
548 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 788 hv_store (hv, "xrel", 4, newSViv (xrel), 0);
549 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 789 hv_store (hv, "yrel", 4, newSViv (yrel), 0);
790 }
550 break; 791 break;
551 792
552 case SDL_MOUSEBUTTONDOWN: 793 case SDL_MOUSEBUTTONDOWN:
553 case SDL_MOUSEBUTTONUP: 794 case SDL_MOUSEBUTTONUP:
554 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 795 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
564 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); 805 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
565 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); 806 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
566 break; 807 break;
567 } 808 }
568 809
569 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv))); 810 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1))));
570 } 811 }
571} 812}
572 813
573int 814int
574Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) 815Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 1024)
575 POSTCALL: 816 POSTCALL:
576 Mix_HookMusicFinished (music_finished); 817 Mix_HookMusicFinished (music_finished);
577 Mix_ChannelFinished (channel_finished); 818 Mix_ChannelFinished (channel_finished);
578 819
579void 820void
580Mix_CloseAudio () 821Mix_CloseAudio ()
581 822
582int 823int
583Mix_AllocateChannels (int numchans = -1) 824Mix_AllocateChannels (int numchans = -1)
584 825
826const char *
827Mix_GetError ()
828
585void 829void
586lowdelay (int fd, int val = 1) 830lowdelay (int fd, int val = 1)
587 CODE: 831 CODE:
832 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val));
833
834void
835win32_proxy_info ()
836 PPCODE:
837{
588#ifndef _WIN32 838#ifdef _WIN32
589 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 839 char buffer[2048];
840 DWORD buflen;
841
842 EXTEND (SP, 3);
843
844 buflen = sizeof (buffer);
845 if (InternetQueryOption (0, INTERNET_OPTION_PROXY, (void *)buffer, &buflen))
846 if (((INTERNET_PROXY_INFO *)buffer)->dwAccessType == INTERNET_OPEN_TYPE_PROXY)
847 {
848 PUSHs (newSVpv (((INTERNET_PROXY_INFO *)buffer)->lpszProxy, 0));
849
850 buflen = sizeof (buffer);
851 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_USERNAME, (void *)buffer, &buflen))
852 {
853 PUSHs (newSVpv (buffer, 0));
854
855 buflen = sizeof (buffer);
856 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_PASSWORD, (void *)buffer, &buflen))
857 PUSHs (newSVpv (buffer, 0));
858 }
859 }
590#endif 860#endif
861}
591 862
592void 863void
593add_font (char *file) 864add_font (char *file)
594 CODE: 865 CODE:
595 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 866 FcConfigAppFontAddFile (0, (const FcChar8 *)file);
596#ifdef _WIN32
597 // cairo... sigh... requires win2000
598 AddFontResourceEx (file, FR_PRIVATE, 0);
599#endif
600 867
601void 868void
602load_image_inline (SV *image_) 869load_image_inline (SV *image_)
603 ALIAS: 870 ALIAS:
604 load_image_file = 1 871 load_image_file = 1
607 STRLEN image_len; 874 STRLEN image_len;
608 char *image = (char *)SvPVbyte (image_, image_len); 875 char *image = (char *)SvPVbyte (image_, image_len);
609 SDL_Surface *surface, *surface2; 876 SDL_Surface *surface, *surface2;
610 SDL_PixelFormat fmt; 877 SDL_PixelFormat fmt;
611 SDL_RWops *rw = ix 878 SDL_RWops *rw = ix
612 ? SDL_RWFromFile (image, "r") 879 ? SDL_RWFromFile (image, "rb")
613 : SDL_RWFromConstMem (image, image_len); 880 : SDL_RWFromConstMem (image, image_len);
614 881
615 if (!rw) 882 if (!rw)
616 croak ("load_image: %s", SDL_GetError ()); 883 croak ("load_image: %s", SDL_GetError ());
617 884
646 913
647 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE); 914 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE);
648 915
649 assert (surface2->pitch == surface2->w * 4); 916 assert (surface2->pitch == surface2->w * 4);
650 917
918 SDL_LockSurface (surface2);
651 EXTEND (SP, 5); 919 EXTEND (SP, 6);
652 PUSHs (sv_2mortal (newSViv (surface2->w))); 920 PUSHs (sv_2mortal (newSViv (surface2->w)));
653 PUSHs (sv_2mortal (newSViv (surface2->h))); 921 PUSHs (sv_2mortal (newSViv (surface2->h)));
654 SDL_LockSurface (surface2);
655 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); 922 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
656 SDL_UnlockSurface (surface2);
657 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); 923 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
658 PUSHs (sv_2mortal (newSViv (GL_RGBA))); 924 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
659 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE))); 925 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
926 SDL_UnlockSurface (surface2);
660 927
661 SDL_FreeSurface (surface); 928 SDL_FreeSurface (surface);
662 SDL_FreeSurface (surface2); 929 SDL_FreeSurface (surface2);
663} 930}
664 931
700 CODE: 967 CODE:
701 fprintf (stderr, "FATAL: %s\n", message); 968 fprintf (stderr, "FATAL: %s\n", message);
702#ifdef _WIN32 969#ifdef _WIN32
703 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); 970 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
704#endif 971#endif
705 exit (1); 972 _exit (1);
706 973
974void
975_exit (int retval = 0)
976 CODE:
977#ifdef WIN32
978 ExitThread (retval); // unclean, please beam me up
979#else
980 _exit (retval);
981#endif
982
983void
984debug ()
985 CODE:
986{
987#if DEBUG
988 VALGRIND_DO_LEAK_CHECK;
989#endif
990}
991
707MODULE = CFClient PACKAGE = CFClient::Font 992MODULE = CFPlus PACKAGE = CFPlus::Font
708 993
709CFClient::Font 994PROTOTYPES: DISABLE
995
996CFPlus::Font
710new_from_file (SV *class, char *path, int id = 0) 997new_from_file (SV *class, char *path, int id = 0)
711 CODE: 998 CODE:
712{ 999{
713 int count; 1000 int count;
714 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 1001 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
717} 1004}
718 OUTPUT: 1005 OUTPUT:
719 RETVAL 1006 RETVAL
720 1007
721void 1008void
722DESTROY (CFClient::Font self) 1009DESTROY (CFPlus::Font self)
723 CODE: 1010 CODE:
724 pango_font_description_free (self); 1011 pango_font_description_free (self);
725 1012
726void 1013void
727make_default (CFClient::Font self) 1014make_default (CFPlus::Font self)
1015 PROTOTYPE: $
728 CODE: 1016 CODE:
729 default_font = self; 1017 default_font = self;
730 1018
731MODULE = CFClient PACKAGE = CFClient::Layout 1019MODULE = CFPlus PACKAGE = CFPlus::Layout
732 1020
733CFClient::Layout 1021PROTOTYPES: DISABLE
734new (SV *class, int rgba = 0) 1022
1023void
1024reset_glyph_cache ()
1025 PROTOTYPE:
1026 CODE:
1027 tc_clear ();
1028
1029CFPlus::Layout
1030new (SV *class)
735 CODE: 1031 CODE:
736 New (0, RETVAL, 1, struct cf_layout); 1032 New (0, RETVAL, 1, struct cf_layout);
737 1033
738 RETVAL->pl = pango_layout_new (rgba ? cairo_context : ft2_context); 1034 RETVAL->pl = pango_layout_new (opengl_context);
739 RETVAL->rgba = rgba;
740 RETVAL->r = 1.; 1035 RETVAL->r = 1.;
741 RETVAL->g = 1.; 1036 RETVAL->g = 1.;
742 RETVAL->b = 1.; 1037 RETVAL->b = 1.;
743 RETVAL->a = 1.; 1038 RETVAL->a = 1.;
744 RETVAL->base_height = MIN_FONT_HEIGHT; 1039 RETVAL->base_height = MIN_FONT_HEIGHT;
748 layout_update_font (RETVAL); 1043 layout_update_font (RETVAL);
749 OUTPUT: 1044 OUTPUT:
750 RETVAL 1045 RETVAL
751 1046
752void 1047void
753DESTROY (CFClient::Layout self) 1048DESTROY (CFPlus::Layout self)
754 CODE: 1049 CODE:
755 g_object_unref (self->pl); 1050 g_object_unref (self->pl);
756 Safefree (self); 1051 Safefree (self);
757 1052
758int
759is_rgba (CFClient::Layout self)
760 CODE:
761 RETVAL = self->rgba;
762 OUTPUT:
763 RETVAL
764
765void 1053void
766set_text (CFClient::Layout self, SV *text_) 1054set_text (CFPlus::Layout self, SV *text_)
767 CODE: 1055 CODE:
768{ 1056{
769 STRLEN textlen; 1057 STRLEN textlen;
770 char *text = SvPVutf8 (text_, textlen); 1058 char *text = SvPVutf8 (text_, textlen);
771 1059
772 pango_layout_set_text (self->pl, text, textlen); 1060 pango_layout_set_text (self->pl, text, textlen);
773} 1061}
774 1062
775void 1063void
776set_markup (CFClient::Layout self, SV *text_) 1064set_markup (CFPlus::Layout self, SV *text_)
777 CODE: 1065 CODE:
778{ 1066{
779 STRLEN textlen; 1067 STRLEN textlen;
780 char *text = SvPVutf8 (text_, textlen); 1068 char *text = SvPVutf8 (text_, textlen);
781 1069
782 pango_layout_set_markup (self->pl, text, textlen); 1070 pango_layout_set_markup (self->pl, text, textlen);
783} 1071}
784 1072
1073void
1074set_shapes (CFPlus::Layout self, ...)
1075 CODE:
1076{
1077 PangoAttrList *attrs = 0;
1078 const char *text = pango_layout_get_text (self->pl);
1079 const char *pos = text;
1080 int arg = 4;
1081
1082 while (arg < items && (pos = strstr (pos, OBJ_STR)))
1083 {
1084 PangoRectangle inkrect, rect;
1085 PangoAttribute *attr;
1086
1087 int x = SvIV (ST (arg - 3));
1088 int y = SvIV (ST (arg - 2));
1089 int w = SvIV (ST (arg - 1));
1090 int h = SvIV (ST (arg ));
1091
1092 inkrect.x = 0;
1093 inkrect.y = 0;
1094 inkrect.width = 0;
1095 inkrect.height = 0;
1096
1097 rect.x = x * PANGO_SCALE;
1098 rect.y = y * PANGO_SCALE;
1099 rect.width = w * PANGO_SCALE;
1100 rect.height = h * PANGO_SCALE;
1101
1102 if (!attrs)
1103 attrs = pango_layout_get_attributes (self->pl);
1104
1105 attr = pango_attr_shape_new (&inkrect, &rect);
1106 attr->start_index = pos - text;
1107 attr->end_index = attr->start_index + sizeof (OBJ_STR) - 1;
1108 pango_attr_list_insert (attrs, attr);
1109
1110 arg += 4;
1111 pos += sizeof (OBJ_STR) - 1;
1112 }
1113
1114 if (attrs)
1115 pango_layout_set_attributes (self->pl, attrs);
1116}
1117
1118void
1119get_shapes (CFPlus::Layout self)
1120 PPCODE:
1121{
1122 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
1123
1124 do
1125 {
1126 PangoLayoutRun *run = pango_layout_iter_get_run (iter);
1127
1128 if (run && shape_attr_p (run))
1129 {
1130 PangoRectangle extents;
1131 pango_layout_iter_get_run_extents (iter, 0, &extents);
1132
1133 EXTEND (SP, 2);
1134 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x))));
1135 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y))));
1136 }
1137 }
1138 while (pango_layout_iter_next_run (iter));
1139
1140 pango_layout_iter_free (iter);
1141}
1142
1143int
1144has_wrapped (CFPlus::Layout self)
1145 CODE:
1146{
1147 int lines = 1;
1148 const char *text = pango_layout_get_text (self->pl);
1149
1150 while (*text)
1151 lines += *text++ == '\n';
1152
1153 RETVAL = lines < pango_layout_get_line_count (self->pl);
1154}
1155 OUTPUT:
1156 RETVAL
1157
785SV * 1158SV *
786get_text (CFClient::Layout self) 1159get_text (CFPlus::Layout self)
787 CODE: 1160 CODE:
788 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 1161 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
789 SvUTF8_on (RETVAL); 1162 sv_utf8_decode (RETVAL);
790 OUTPUT: 1163 OUTPUT:
791 RETVAL 1164 RETVAL
792 1165
793void 1166void
794set_foreground (CFClient::Layout self, float r, float g, float b, float a = 1.) 1167set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.)
795 CODE: 1168 CODE:
796 self->r = r; 1169 self->r = r;
797 self->g = g; 1170 self->g = g;
798 self->b = b; 1171 self->b = b;
799 self->a = a; 1172 self->a = a;
800 1173
801void 1174void
802set_font (CFClient::Layout self, CFClient::Font font = 0) 1175set_font (CFPlus::Layout self, CFPlus::Font font = 0)
803 CODE: 1176 CODE:
804 if (self->font != font) 1177 if (self->font != font)
805 { 1178 {
806 self->font = font; 1179 self->font = font;
807 layout_update_font (self); 1180 layout_update_font (self);
808 } 1181 }
809 1182
810void 1183void
811set_height (CFClient::Layout self, int base_height) 1184set_height (CFPlus::Layout self, int base_height)
812 CODE: 1185 CODE:
813 if (self->base_height != base_height) 1186 if (self->base_height != base_height)
814 { 1187 {
815 self->base_height = base_height; 1188 self->base_height = base_height;
816 layout_update_font (self); 1189 layout_update_font (self);
817 } 1190 }
818 1191
819void 1192void
820set_width (CFClient::Layout self, int max_width = -1) 1193set_width (CFPlus::Layout self, int max_width = -1)
821 CODE: 1194 CODE:
822 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1195 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
823 1196
824void 1197void
825set_indent (CFClient::Layout self, int indent) 1198set_indent (CFPlus::Layout self, int indent)
826 CODE: 1199 CODE:
827 pango_layout_set_indent (self->pl, indent * PANGO_SCALE); 1200 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
828 1201
829void 1202void
830set_spacing (CFClient::Layout self, int spacing) 1203set_spacing (CFPlus::Layout self, int spacing)
831 CODE: 1204 CODE:
832 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE); 1205 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
833 1206
834void 1207void
835set_ellipsise (CFClient::Layout self, int ellipsise) 1208set_ellipsise (CFPlus::Layout self, int ellipsise)
836 CODE: 1209 CODE:
837 pango_layout_set_ellipsize (self->pl, 1210 pango_layout_set_ellipsize (self->pl,
838 ellipsise == 1 ? PANGO_ELLIPSIZE_START 1211 ellipsise == 1 ? PANGO_ELLIPSIZE_START
839 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE 1212 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
840 : ellipsise == 3 ? PANGO_ELLIPSIZE_END 1213 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
841 : PANGO_ELLIPSIZE_NONE 1214 : PANGO_ELLIPSIZE_NONE
842 ); 1215 );
843 1216
844void 1217void
845set_single_paragraph_mode (CFClient::Layout self, int spm) 1218set_single_paragraph_mode (CFPlus::Layout self, int spm)
846 CODE: 1219 CODE:
847 pango_layout_set_single_paragraph_mode (self->pl, !!spm); 1220 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
848 1221
849void 1222void
850size (CFClient::Layout self) 1223size (CFPlus::Layout self)
851 PPCODE: 1224 PPCODE:
852{ 1225{
853 int w, h; 1226 int w, h;
854 1227
855 layout_get_pixel_size (self, &w, &h); 1228 layout_get_pixel_size (self, &w, &h);
858 PUSHs (sv_2mortal (newSViv (w))); 1231 PUSHs (sv_2mortal (newSViv (w)));
859 PUSHs (sv_2mortal (newSViv (h))); 1232 PUSHs (sv_2mortal (newSViv (h)));
860} 1233}
861 1234
862int 1235int
1236descent (CFPlus::Layout self)
1237 CODE:
1238{
1239 PangoRectangle rect;
1240 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0);
1241 pango_layout_line_get_pixel_extents (line, 0, &rect);
1242 RETVAL = PANGO_DESCENT (rect);
1243}
1244 OUTPUT:
1245 RETVAL
1246
1247int
863xy_to_index (CFClient::Layout self, int x, int y) 1248xy_to_index (CFPlus::Layout self, int x, int y)
864 CODE: 1249 CODE:
865{ 1250{
866 int index, trailing; 1251 int index, trailing;
867 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1252 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
868 RETVAL = index; 1253 RETVAL = index + trailing;
869} 1254}
870 OUTPUT: 1255 OUTPUT:
871 RETVAL 1256 RETVAL
872 1257
873void 1258void
874cursor_pos (CFClient::Layout self, int index) 1259cursor_pos (CFPlus::Layout self, int index)
875 PPCODE: 1260 PPCODE:
876{ 1261{
877 PangoRectangle strong_pos; 1262 PangoRectangle strong_pos;
878 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1263 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0);
879 1264
882 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1267 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
883 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1268 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE)));
884} 1269}
885 1270
886void 1271void
887render (CFClient::Layout self) 1272index_to_line_x (CFPlus::Layout self, int index, int trailing = 0)
888 PPCODE: 1273 PPCODE:
889{ 1274{
890 SV *retval; 1275 int line, x;
891 int w, h;
892 1276
893 layout_get_pixel_size (self, &w, &h); 1277 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
1278 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
894 1279
895 if (self->rgba)
896 {
897 cairo_surface_t *surface;
898 cairo_t *cairo;
899
900 retval = newSV (w * h * 4);
901 SvPOK_only (retval);
902 SvCUR_set (retval, w * h * 4);
903
904 memset (SvPVX (retval), 0, w * h * 4);
905
906 surface = cairo_image_surface_create_for_data (
907 (void*)SvPVX (retval), CAIRO_FORMAT_ARGB32, w, h, w * 4);
908 cairo = cairo_create (surface);
909 cairo_set_source_rgba (cairo, self->r, self->g, self->b, self->a);
910
911 pango_cairo_show_layout (cairo, self->pl);
912
913 cairo_destroy (cairo);
914 cairo_surface_destroy (surface);
915
916 // what a mess, and its premultiplied, too :(
917 {
918 uint32_t *p = (uint32_t *)SvPVX (retval);
919 uint32_t *e = p + w * h;
920
921 while (p < e)
922 {
923 uint32_t rgba = *p;
924 rgba = (rgba >> 24) | (rgba << 8);
925#if 0
926#ifdef _WIN32
927 {//D
928 uint8_t r = rgba >> 24;
929 uint8_t g = rgba >> 16;
930 uint8_t b = rgba >> 8;
931 uint8_t a = rgba >> 0;
932
933 rgba = (rgba & 0xffffff00) | a;
934 }
935#endif
936#endif
937 rgba = SDL_SwapBE32 (rgba);
938 *p++ = rgba;
939 }
940 }
941
942 EXTEND (SP, 5); 1280 EXTEND (SP, 2);
943 PUSHs (sv_2mortal (newSViv (w))); 1281 PUSHs (sv_2mortal (newSViv (line - 1)));
1282 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1283}
1284
1285void
1286line_x_to_index (CFPlus::Layout self, int line, int x)
1287 PPCODE:
1288{
1289 PangoLayoutLine *lp;
1290 int index, trailing;
1291
1292 if (line < 0)
1293 XSRETURN_EMPTY;
1294
1295 if (!(lp = pango_layout_get_line (self->pl, line)))
1296 XSRETURN_EMPTY; /* do better */
1297
1298 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1299
1300 EXTEND (SP, 2);
1301 if (GIMME_V == G_SCALAR)
944 PUSHs (sv_2mortal (newSViv (h))); 1302 PUSHs (sv_2mortal (newSViv (index + trailing)));
945 PUSHs (sv_2mortal (retval));
946 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
947 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
948 }
949 else 1303 else
950 { 1304 {
951 FT_Bitmap bitmap;
952
953 retval = newSV (w * h);
954 SvPOK_only (retval);
955 SvCUR_set (retval, w * h);
956
957 bitmap.rows = h;
958 bitmap.width = w;
959 bitmap.pitch = w;
960 bitmap.buffer = (unsigned char*)SvPVX (retval);
961 bitmap.num_grays = 256;
962 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
963
964 memset (bitmap.buffer, 0, w * h);
965
966 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE);
967
968 EXTEND (SP, 5);
969 PUSHs (sv_2mortal (newSViv (w))); 1305 PUSHs (sv_2mortal (newSViv (index)));
970 PUSHs (sv_2mortal (newSViv (h))); 1306 PUSHs (sv_2mortal (newSViv (trailing)));
971 PUSHs (sv_2mortal (retval));
972 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
973 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
974 } 1307 }
975} 1308}
976 1309
1310void
1311render (CFPlus::Layout self, float x, float y, int flags = 0)
1312 PPCODE:
1313 pango_opengl_render_layout_subpixel (
1314 self->pl,
1315 x * PANGO_SCALE, y * PANGO_SCALE,
1316 self->r, self->g, self->b, self->a,
1317 flags
1318 );
1319
977MODULE = CFClient PACKAGE = CFClient::Texture 1320MODULE = CFPlus PACKAGE = CFPlus::Texture
978 1321
1322PROTOTYPES: ENABLE
1323
1324int minpot (int n)
1325
979void 1326void
1327pad (SV *data_, int ow, int oh, int nw, int nh)
1328 CODE:
1329{
1330 if ((nw != ow || nh != oh) && SvOK (data_))
1331 {
1332 STRLEN datalen;
1333 char *data = SvPVbyte (data_, datalen);
1334 int bpp = datalen / (ow * oh);
1335 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1336
1337 SvPOK_only (result_);
1338 SvCUR_set (result_, nw * nh * bpp);
1339
1340 memset (SvPVX (result_), 0, nw * nh * bpp);
1341 while (oh--)
1342 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1343
1344 sv_setsv (data_, result_);
1345 }
1346}
1347
1348void
980draw_quad (SV *self, float x, float y, float w = 0, float h = 0) 1349draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
981 PROTOTYPE: $$$;$$ 1350 PROTOTYPE: $$$;$$
982 ALIAS: 1351 ALIAS:
983 draw_quad_alpha = 1 1352 draw_quad_alpha = 1
984 draw_quad_alpha_premultiplied = 2 1353 draw_quad_alpha_premultiplied = 2
985 CODE: 1354 CODE:
986{ 1355{
987 HV *hv = (HV *)SvRV (self); 1356 HV *hv = (HV *)SvRV (self);
988 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1357 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
989 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1358 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
990 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1359 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
1360
1361 if (name <= 0)
1362 XSRETURN_EMPTY;
991 1363
992 if (items < 5) 1364 if (items < 5)
993 { 1365 {
994 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1366 w = SvNV (*hv_fetch (hv, "w", 1, 1));
995 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1367 h = SvNV (*hv_fetch (hv, "h", 1, 1));
1023 glDisable (GL_ALPHA_TEST); 1395 glDisable (GL_ALPHA_TEST);
1024 glDisable (GL_BLEND); 1396 glDisable (GL_BLEND);
1025 } 1397 }
1026} 1398}
1027 1399
1400IV texture_valid_2d (GLint internalformat, GLsizei w, GLsizei h, GLenum format, GLenum type)
1401 CODE:
1402{
1403 GLint width;
1404 glTexImage2D (GL_PROXY_TEXTURE_2D, 0, internalformat, w, h, 0, format, type, 0);
1405 glGetTexLevelParameteriv (GL_PROXY_TEXTURE_2D, 0, GL_TEXTURE_WIDTH, &width);
1406 RETVAL = width > 0;
1407}
1408 OUTPUT:
1409 RETVAL
1410
1028MODULE = CFClient PACKAGE = CFClient::Map 1411MODULE = CFPlus PACKAGE = CFPlus::Map
1029 1412
1030CFClient::Map 1413PROTOTYPES: DISABLE
1031new (SV *class, int map_width, int map_height) 1414
1415CFPlus::Map
1416new (SV *class)
1032 CODE: 1417 CODE:
1033 New (0, RETVAL, 1, struct map); 1418 New (0, RETVAL, 1, struct map);
1034 RETVAL->x = 0; 1419 RETVAL->x = 0;
1035 RETVAL->y = 0; 1420 RETVAL->y = 0;
1036 RETVAL->w = map_width; 1421 RETVAL->w = 0;
1037 RETVAL->h = map_height; 1422 RETVAL->h = 0;
1038 RETVAL->ox = 0; 1423 RETVAL->ox = 0;
1039 RETVAL->oy = 0; 1424 RETVAL->oy = 0;
1040 RETVAL->faces = 8192; 1425 RETVAL->faces = 8192; Newz (0, RETVAL->face2tile, RETVAL->faces, tileid);
1041 Newz (0, RETVAL->face, RETVAL->faces, mapface); 1426 RETVAL->texs = 8192; Newz (0, RETVAL->tex , RETVAL->texs , maptex);
1042 RETVAL->texs = 8192;
1043 Newz (0, RETVAL->tex, RETVAL->texs, maptex);
1044 RETVAL->rows = 0; 1427 RETVAL->rows = 0;
1045 RETVAL->row = 0; 1428 RETVAL->row = 0;
1046 OUTPUT: 1429 OUTPUT:
1047 RETVAL 1430 RETVAL
1048 1431
1049void 1432void
1050DESTROY (CFClient::Map self) 1433DESTROY (CFPlus::Map self)
1051 CODE: 1434 CODE:
1052{ 1435{
1053 map_clear (self); 1436 map_clear (self);
1054 Safefree (self->face); 1437 Safefree (self->face2tile);
1438 Safefree (self->tex);
1055 Safefree (self); 1439 Safefree (self);
1056} 1440}
1057 1441
1058void 1442void
1443resize (CFPlus::Map self, int map_width, int map_height)
1444 CODE:
1445 self->w = map_width;
1446 self->h = map_height;
1447
1448void
1059clear (CFClient::Map self) 1449clear (CFPlus::Map self)
1060 CODE: 1450 CODE:
1061 map_clear (self); 1451 map_clear (self);
1062 1452
1063void 1453void
1064set_face (CFClient::Map self, int face, int texid) 1454set_tileid (CFPlus::Map self, int face, int tile)
1065 CODE: 1455 CODE:
1066{ 1456{
1067 while (self->faces <= face) 1457 need_facenum (self, face); self->face2tile [face] = tile;
1068 { 1458 need_texid (self, tile);
1069 Append (mapface, self->face, self->faces, self->faces);
1070 self->faces *= 2;
1071 }
1072
1073 self->face [face] = texid;
1074} 1459}
1075 1460
1076void 1461void
1462set_smooth (CFPlus::Map self, int face, int smooth, int level)
1463 CODE:
1464{
1465 tileid texid;
1466 maptex *tex;
1467
1468 if (face < 0 || face >= self->faces)
1469 return;
1470
1471 if (smooth < 0 || smooth >= self->faces)
1472 return;
1473
1474 texid = self->face2tile [face];
1475
1476 if (!texid)
1477 return;
1478
1479 tex = self->tex + texid;
1480 tex->smoothtile = self->face2tile [smooth];
1481 tex->smoothlevel = level;
1482}
1483
1484void
1077set_texture (CFClient::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1485set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1078 CODE: 1486 CODE:
1079{ 1487{
1080 while (self->texs <= texid) 1488 need_texid (self, texid);
1081 {
1082 Append (maptex, self->tex, self->texs, self->texs);
1083 self->texs *= 2;
1084 }
1085 1489
1086 { 1490 {
1087 maptex *tex = self->tex + texid; 1491 maptex *tex = self->tex + texid;
1088 1492
1089 tex->name = name; 1493 tex->name = name;
1106 // from transparent color bleeding and ugly wrapping effects. 1510 // from transparent color bleeding and ugly wrapping effects.
1107 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); 1511 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1108} 1512}
1109 1513
1110int 1514int
1111ox (CFClient::Map self) 1515ox (CFPlus::Map self)
1112 ALIAS: 1516 ALIAS:
1113 oy = 1 1517 oy = 1
1114 x = 2 1518 x = 2
1115 y = 3 1519 y = 3
1116 w = 4 1520 w = 4
1127 } 1531 }
1128 OUTPUT: 1532 OUTPUT:
1129 RETVAL 1533 RETVAL
1130 1534
1131void 1535void
1132scroll (CFClient::Map self, int dx, int dy) 1536scroll (CFPlus::Map self, int dx, int dy)
1133 CODE: 1537 CODE:
1134{ 1538{
1135 if (dx > 0) 1539 if (dx > 0)
1136 map_blank (self, self->x, self->y, dx - 1, self->h); 1540 map_blank (self, self->x, self->y, dx, self->h);
1137 else if (dx < 0) 1541 else if (dx < 0)
1138 map_blank (self, self->x + self->w + dx + 1, self->y, 1 - dx, self->h); 1542 map_blank (self, self->x + self->w + dx, self->y, -dx, self->h);
1139 1543
1140 if (dy > 0) 1544 if (dy > 0)
1141 map_blank (self, self->x, self->y, self->w, dy - 1); 1545 map_blank (self, self->x, self->y, self->w, dy);
1142 else if (dy < 0) 1546 else if (dy < 0)
1143 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy); 1547 map_blank (self, self->x, self->y + self->h + dy, self->w, -dy);
1144 1548
1145 self->ox += dx; self->x += dx; 1549 self->ox += dx; self->x += dx;
1146 self->oy += dy; self->y += dy; 1550 self->oy += dy; self->y += dy;
1147 1551
1148 while (self->y < 0) 1552 while (self->y < 0)
1152 self->rows += MAP_EXTEND_Y; 1556 self->rows += MAP_EXTEND_Y;
1153 self->y += MAP_EXTEND_Y; 1557 self->y += MAP_EXTEND_Y;
1154 } 1558 }
1155} 1559}
1156 1560
1157void 1561SV *
1158map1a_update (CFClient::Map self, SV *data_) 1562map1a_update (CFPlus::Map self, SV *data_, int extmap)
1159 CODE: 1563 CODE:
1160{ 1564{
1161 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1565 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1162 uint8_t *data_end = (uint8_t *)SvEND (data_); 1566 uint8_t *data_end = (uint8_t *)SvEND (data_);
1163 mapcell *cell; 1567 mapcell *cell;
1164 int x, y, flags; 1568 int x, y, z, flags;
1569 AV *missing = newAV ();
1570 RETVAL = newRV_noinc ((SV *)missing);
1165 1571
1166 while (data < data_end) 1572 while (data < data_end - 1)
1167 { 1573 {
1168 flags = (data [0] << 8) + data [1]; data += 2; 1574 flags = (data [0] << 8) + data [1]; data += 2;
1169 1575
1170 x = ((flags >> 10) & 63) + self->x; 1576 x = self->x + ((flags >> 10) & 63);
1171 y = ((flags >> 4) & 63) + self->y; 1577 y = self->y + ((flags >> 4) & 63);
1172 1578
1173 cell = map_get_cell (self, x, y); 1579 cell = map_get_cell (self, x, y);
1174 1580
1175 if (flags & 15) 1581 if (flags & 15)
1176 { 1582 {
1177 if (cell->darkness < 0) 1583 if (!cell->darkness)
1178 { 1584 {
1585 memset (cell, 0, sizeof (*cell));
1179 cell->darkness = 0; 1586 cell->darkness = 256;
1180 cell->face [0] = 0;
1181 cell->face [1] = 0;
1182 cell->face [2] = 0;
1183 } 1587 }
1184 1588
1185 cell->darkness = flags & 8 ? *data++ : 255;
1186
1187 //TODO: don't trust server data to be in-range(!) 1589 //TODO: don't trust server data to be in-range(!)
1188 1590
1189 if (flags & 4) 1591 if (flags & 8)
1190 { 1592 {
1191 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2; 1593 if (extmap)
1594 {
1595 uint8_t ext, cmd;
1596
1597 do
1598 {
1599 ext = *data++;
1600 cmd = ext & 0x3f;
1601
1602 if (cmd < 4)
1603 cell->darkness = 255 - ext * 64 + 1;
1604 else if (cmd == 5) // health
1605 {
1606 cell->stat_width = 1;
1607 cell->stat_hp = *data++;
1608 }
1609 else if (cmd == 6) // monster width
1610 cell->stat_width = *data++ + 1;
1611 else if (cmd == 0x47)
1612 {
1613 if (*data == 4)
1614 ; // decode player count
1615
1616 data += *data + 1;
1617 }
1618 else if (cmd == 8) // cell flags
1619 cell->flags = *data++;
1620 else if (ext & 0x40) // unknown, multibyte => skip
1621 data += *data + 1;
1622 else
1623 data++;
1624 }
1625 while (ext & 0x80);
1626 }
1627 else
1628 cell->darkness = *data++ + 1;
1192 } 1629 }
1193 1630
1631 for (z = 0; z <= 2; ++z)
1194 if (flags & 2) 1632 if (flags & (4 >> z))
1195 { 1633 {
1196 cell->face [1] = self->face [(data [0] << 8) + data [1]]; data += 2; 1634 faceid face = (data [0] << 8) + data [1]; data += 2;
1635 need_facenum (self, face);
1636 cell->tile [z] = self->face2tile [face];
1637
1638 if (cell->tile [z])
1639 {
1640 maptex *tex = self->tex + cell->tile [z];
1641 if (!tex->name)
1642 av_push (missing, newSViv (cell->tile [z]));
1643
1644 if (tex->smoothtile)
1645 {
1646 maptex *smooth = self->tex + tex->smoothtile;
1647 if (!smooth->name)
1648 av_push (missing, newSViv (tex->smoothtile));
1649 }
1650 }
1197 } 1651 }
1198
1199 if (flags & 1)
1200 {
1201 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2;
1202 }
1203 } 1652 }
1204 else 1653 else
1205 cell->darkness = -1; 1654 cell->darkness = 0;
1206 } 1655 }
1207} 1656}
1657 OUTPUT:
1658 RETVAL
1208 1659
1209SV * 1660SV *
1210mapmap (CFClient::Map self, int x0, int y0, int w, int h) 1661mapmap (CFPlus::Map self, int x0, int y0, int w, int h)
1211 CODE: 1662 CODE:
1212{ 1663{
1213 int x1, x; 1664 int x1, x;
1214 int y1, y; 1665 int y1, y;
1215 int z; 1666 int z;
1236 { 1687 {
1237 mapcell *cell = row->col + (x - row->c0); 1688 mapcell *cell = row->col + (x - row->c0);
1238 1689
1239 for (z = 0; z <= 0; z++) 1690 for (z = 0; z <= 0; z++)
1240 { 1691 {
1241 mapface face = cell->face [z];
1242
1243 if (face)
1244 {
1245 maptex tex = self->tex [face]; 1692 maptex tex = self->tex [cell->tile [z]];
1246 int a0 = 255 - tex.a; 1693 int a0 = 255 - tex.a;
1247 int a1 = tex.a; 1694 int a1 = tex.a;
1248 1695
1249 r = (r * a0 + tex.r * a1) / 255; 1696 r = (r * a0 + tex.r * a1) / 255;
1250 g = (g * a0 + tex.g * a1) / 255; 1697 g = (g * a0 + tex.g * a1) / 255;
1251 b = (b * a0 + tex.b * a1) / 255; 1698 b = (b * a0 + tex.b * a1) / 255;
1252 a = (a * a0 + tex.a * a1) / 255; 1699 a = (a * a0 + tex.a * a1) / 255;
1253 }
1254 } 1700 }
1255 } 1701 }
1256 1702
1257 *map++ = (r ) 1703 *map++ = (r )
1258 | (g << 8) 1704 | (g << 8)
1265} 1711}
1266 OUTPUT: 1712 OUTPUT:
1267 RETVAL 1713 RETVAL
1268 1714
1269void 1715void
1270draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1716draw (CFPlus::Map self, int mx, int my, int sw, int sh, int T)
1717 CODE:
1718{
1719 int x, y, z;
1720
1721 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ());
1722 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level
1723 static uint8_t smooth_max[256][256]; // egad, fats and wasteful on memory (64k)
1724 smooth_key skey;
1725
1726 rc_t *rc = rc_alloc ();
1727 rc_key_t key;
1728 rc_array_t *arr;
1729
1730 // thats current max. sorry.
1731 if (sw > 255) sw = 255;
1732 if (sh > 255) sh = 255;
1733
1734 // clear key, in case of extra padding
1735 memset (&skey, 0, sizeof (skey));
1736
1737 memset (&key, 0, sizeof (key));
1738 key.r = 255;
1739 key.g = 255;
1740 key.b = 255;
1741 key.a = 255;
1742 key.mode = GL_QUADS;
1743 key.format = GL_T2F_V3F;
1744 key.texname = -1;
1745
1746 mx += self->x;
1747 my += self->y;
1748
1749 // first pass: determine smooth_max
1750 // rather ugly, if you ask me
1751 // could also be stored inside mapcell and updated on change
1752 memset (smooth_max, 0, sizeof (smooth_max));
1753
1754 for (y = 0; y < sh; y++)
1755 if (0 <= y + my && y + my < self->rows)
1756 {
1757 maprow *row = self->row + (y + my);
1758
1759 for (x = 0; x < sw; x++)
1760 if (row->c0 <= x + mx && x + mx < row->c1)
1761 {
1762 mapcell *cell = row->col + (x + mx - row->c0);
1763
1764 smooth_max[x + 1][y + 1] =
1765 MAX (self->tex [cell->tile [0]].smoothlevel,
1766 MAX (self->tex [cell->tile [1]].smoothlevel,
1767 self->tex [cell->tile [2]].smoothlevel));
1768 }
1769 }
1770
1771 glEnable (GL_BLEND);
1772 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1773 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1774
1775 for (z = 0; z <= 2; z++)
1776 {
1777 memset (smooth_level, 0, sizeof (smooth_level));
1778
1779 for (y = 0; y < sh; y++)
1780 if (0 <= y + my && y + my < self->rows)
1781 {
1782 maprow *row = self->row + (y + my);
1783
1784 for (x = 0; x < sw; x++)
1785 if (row->c0 <= x + mx && x + mx < row->c1)
1786 {
1787 mapcell *cell = row->col + (x + mx - row->c0);
1788 tileid tile = cell->tile [z];
1789
1790 if (tile)
1791 {
1792 maptex tex = self->tex [tile];
1793 int px, py;
1794
1795 // suppressing texture state switches here
1796 // is only moderately effective, but worth the extra effort
1797 if (key.texname != tex.name)
1798 {
1799 if (!tex.name)
1800 tex = self->tex [2]; /* missing, replace by noface */
1801
1802 key.texname = tex.name;
1803 arr = rc_array (rc, &key);
1804 }
1805
1806 px = (x + 1) * T - tex.w;
1807 py = (y + 1) * T - tex.h;
1808
1809 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1810 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
1811 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
1812 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
1813
1814 if (cell->flags && z == 2)
1815 {
1816 // overlays such as the speech bubble, probably more to come
1817 if (cell->flags & 1)
1818 {
1819 maptex tex = self->tex [1];
1820 int px = x * T + T * 2 / 32;
1821 int py = y * T - T * 6 / 32;
1822
1823 if (tex.name)
1824 {
1825 if (key.texname != tex.name)
1826 {
1827 key.texname = tex.name;
1828 arr = rc_array (rc, &key);
1829 }
1830
1831 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1832 rc_t2f_v3f (arr, 0 , tex.t, px , py + T, 0);
1833 rc_t2f_v3f (arr, tex.s, tex.t, px + T, py + T, 0);
1834 rc_t2f_v3f (arr, tex.s, 0 , px + T, py , 0);
1835 }
1836 }
1837 }
1838
1839 // update smooth hash
1840 if (tex.smoothtile)
1841 {
1842 skey.tile = tex.smoothtile;
1843 skey.level = tex.smoothlevel;
1844
1845 smooth_level [tex.smoothlevel >> 5] |= ((uint32_t)1) << (tex.smoothlevel & 31);
1846
1847 // add bits to current tile and all neighbours. skey.x|y is
1848 // shifted +1|+1 so we always stay positive.
1849
1850 // bits is ___n cccc CCCC bbbb
1851 // n do not draw borders&corners
1852 // c draw these corners, but...
1853 // C ... not these
1854 // b draw these borders
1855
1856 // borders: 1 ┃· 2 ━━ 4 ·┃ 8 ··
1857 // ┃· ·· ·┃ ━━
1858
1859 // corners: 1 ┛· 2 ·┗ 4 ·· 8 ··
1860 // ·· ·· ·┏ ┓·
1861
1862 // full tile
1863 skey.x = x + 1; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x1000);
1864
1865 // borders
1866 skey.x = x + 2; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0091);
1867 skey.x = x + 1; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0032);
1868 skey.x = x ; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0064);
1869 skey.x = x + 1; skey.y = y ; smooth_or_bits (smooth, &skey, 0x00c8);
1870
1871 // corners
1872 skey.x = x + 2; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0100);
1873 skey.x = x ; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0200);
1874 skey.x = x ; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0400);
1875 skey.x = x + 2; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0800);
1876 }
1877 }
1878 }
1879 }
1880
1881 rc_draw (rc);
1882 rc_clear (rc);
1883
1884 // go through all smoothlevels, lowest to highest, then draw.
1885 // this is basically counting sort
1886 {
1887 int w, b;
1888
1889 for (w = 0; w < 256 / 32; ++w)
1890 {
1891 uint32_t smask = smooth_level [w];
1892 if (smask)
1893 for (b = 0; b < 32; ++b)
1894 if (smask & (((uint32_t)1) << b))
1895 {
1896 int level = (w << 5) | b;
1897 HE *he;
1898
1899 hv_iterinit (smooth);
1900 while ((he = hv_iternext (smooth)))
1901 {
1902 smooth_key *skey = (smooth_key *)HeKEY (he);
1903 IV bits = SvIVX (HeVAL (he));
1904
1905 if (!(bits & 0x1000)
1906 && skey->level == level
1907 && level > smooth_max [skey->x][skey->y])
1908 {
1909 maptex tex = self->tex [skey->tile];
1910 int px = (((int)skey->x) - 1) * T;
1911 int py = (((int)skey->y) - 1) * T;
1912 int border = bits & 15;
1913 int corner = (bits >> 8) & ~(bits >> 4) & 15;
1914 float dx = tex.s * .0625f; // 16 images/row
1915 float dy = tex.t * .5f ; // 2 images/column
1916
1917 if (tex.name)
1918 {
1919 // this time avoiding texture state changes
1920 // save gobs of state changes.
1921 if (key.texname != tex.name)
1922 {
1923 key.texname = tex.name;
1924 arr = rc_array (rc, &key);
1925 }
1926
1927 if (border)
1928 {
1929 float ox = border * dx;
1930
1931 rc_t2f_v3f (arr, ox , 0.f , px , py , 0);
1932 rc_t2f_v3f (arr, ox , dy , px , py + T, 0);
1933 rc_t2f_v3f (arr, ox + dx, dy , px + T, py + T, 0);
1934 rc_t2f_v3f (arr, ox + dx, 0.f , px + T, py , 0);
1935 }
1936
1937 if (corner)
1938 {
1939 float ox = corner * dx;
1940
1941 rc_t2f_v3f (arr, ox , dy , px , py , 0);
1942 rc_t2f_v3f (arr, ox , dy * 2.f, px , py + T, 0);
1943 rc_t2f_v3f (arr, ox + dx, dy * 2.f, px + T, py + T, 0);
1944 rc_t2f_v3f (arr, ox + dx, dy , px + T, py , 0);
1945 }
1946 }
1947 }
1948 }
1949 }
1950 }
1951 }
1952
1953 hv_clear (smooth);
1954 rc_draw (rc);
1955 rc_clear (rc);
1956 }
1957
1958 glDisable (GL_BLEND);
1959 rc_free (rc);
1960
1961 // top layer: overlays such as the health bar
1962 for (y = 0; y < sh; y++)
1963 if (0 <= y + my && y + my < self->rows)
1964 {
1965 maprow *row = self->row + (y + my);
1966
1967 for (x = 0; x < sw; x++)
1968 if (row->c0 <= x + mx && x + mx < row->c1)
1969 {
1970 mapcell *cell = row->col + (x + mx - row->c0);
1971
1972 int px = x * T;
1973 int py = y * T;
1974
1975 if (cell->stat_hp)
1976 {
1977 int width = cell->stat_width * T;
1978 int thick = (sh * T / 32 + 27) / 28 + 1 + cell->stat_width;
1979
1980 glColor3ub (0, 0, 0);
1981 glRectf (px + 1, py - thick - 2,
1982 px + width - 1, py);
1983
1984 glColor3ub (cell->stat_hp, 255 - cell->stat_hp, 0);
1985 glRectf (px + 2,
1986 py - thick - 1,
1987 px + width - 2 - cell->stat_hp * (width - 4) / 255, py - 1);
1988 }
1989 }
1990 }
1991}
1992
1993void
1994draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data)
1995 CODE:
1996{
1997 static float color[16][3] = {
1998 { 0.00F, 0.00F, 0.00F },
1999 { 1.00F, 1.00F, 1.00F },
2000 { 0.00F, 0.00F, 0.55F },
2001 { 1.00F, 0.00F, 0.00F },
2002
2003 { 1.00F, 0.54F, 0.00F },
2004 { 0.11F, 0.56F, 1.00F },
2005 { 0.93F, 0.46F, 0.00F },
2006 { 0.18F, 0.54F, 0.34F },
2007
2008 { 0.56F, 0.73F, 0.56F },
2009 { 0.80F, 0.80F, 0.80F },
2010 { 0.55F, 0.41F, 0.13F },
2011 { 0.99F, 0.77F, 0.26F },
2012
2013 { 0.74F, 0.65F, 0.41F },
2014
2015 { 0.00F, 1.00F, 1.00F },
2016 { 1.00F, 0.00F, 1.00F },
2017 { 1.00F, 1.00F, 0.00F },
2018 };
2019
2020 int x, y;
2021
2022 glEnable (GL_TEXTURE_2D);
2023 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
2024 glEnable (GL_BLEND);
2025 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
2026 glBegin (GL_QUADS);
2027
2028 for (y = 0; y < h; y++)
2029 for (x = 0; x < w; x++)
2030 {
2031 unsigned char m = data [x + y * w];
2032
2033 if (m)
2034 {
2035 float *c = color [m & 15];
2036
2037 float tx1 = m & 0x40 ? 0.5 : 0.;
2038 float tx2 = tx1 + 0.5;
2039
2040 glColor4f (c[0], c[1], c[2], 0.75);
2041 glTexCoord2f (tx1, 0.); glVertex2i (x , y );
2042 glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1);
2043 glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1);
2044 glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y );
2045 }
2046 }
2047
2048 glEnd ();
2049 glDisable (GL_BLEND);
2050 glDisable (GL_TEXTURE_2D);
2051}
2052
2053void
2054fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh)
1271 PPCODE: 2055 PPCODE:
1272{ 2056{
1273 int vx, vy;
1274 int x, y, z; 2057 int x, y;
1275 int last_name; 2058 int sw1 = sw + 2;
1276 mapface face; 2059 int sh1 = sh + 2;
2060 int sh3 = sh * 3;
1277 int sw4 = (sw + 3) & ~3; 2061 int sw34 = (sw * 3 + 3) & ~3;
2062 uint8_t *darkness1 = (uint8_t *)malloc (sw1 * sh1);
1278 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); 2063 SV *darkness3_sv = sv_2mortal (newSV (sw34 * sh3));
1279 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv); 2064 uint8_t *darkness3 = (uint8_t *)SvPVX (darkness3_sv);
1280 2065
1281 memset (darkness, 255, sw4 * sh);
1282 SvPOK_only (darkness_sv); 2066 SvPOK_only (darkness3_sv);
1283 SvCUR_set (darkness_sv, sw4 * sh); 2067 SvCUR_set (darkness3_sv, sw34 * sh3);
1284 2068
1285 vx = self->x + (self->w - sw) / 2 - shift_x; 2069 mx += self->x - 1;
1286 vy = self->y + (self->h - sh) / 2 - shift_y; 2070 my += self->y - 1;
1287 2071
1288 /* 2072 memset (darkness1, 255, sw1 * sh1);
1289 int vx = self->vx = self->w >= sw
1290 ? self->x + (self->w - sw) / 2
1291 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
1292 2073
1293 int vy = self->vy = self->h >= sh
1294 ? self->y + (self->h - sh) / 2
1295 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy));
1296 */
1297
1298 glColor4ub (255, 255, 255, 255);
1299
1300 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1301 glEnable (GL_BLEND);
1302 glEnable (GL_TEXTURE_2D);
1303 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1304
1305 glBegin (GL_QUADS);
1306
1307 last_name = 0;
1308
1309 for (z = 0; z < 3; z++)
1310 for (y = 0; y < sh; y++) 2074 for (y = 0; y < sh1; y++)
1311 if (0 <= y + vy && y + vy < self->rows) 2075 if (0 <= y + my && y + my < self->rows)
1312 { 2076 {
1313 maprow *row = self->row + (y + vy); 2077 maprow *row = self->row + (y + my);
1314 2078
1315 for (x = 0; x < sw; x++) 2079 for (x = 0; x < sw1; x++)
1316 if (row->c0 <= x + vx && x + vx < row->c1) 2080 if (row->c0 <= x + mx && x + mx < row->c1)
1317 { 2081 {
1318 mapcell *cell = row->col + (x + vx - row->c0); 2082 mapcell *cell = row->col + (x + mx - row->c0);
1319 2083
1320 darkness[y * sw4 + x] = cell->darkness < 0 2084 darkness1 [y * sw1 + x] = cell->darkness
2085 ? 255 - (cell->darkness - 1)
1321 ? 255 - FOW_DARKNESS 2086 : 255 - FOW_DARKNESS;
1322 : 255 - cell->darkness;
1323
1324 face = cell->face [z];
1325
1326 if (face)
1327 {
1328 maptex tex = self->tex [face];
1329
1330 int px = (x + 1) * 32 - tex.w;
1331 int py = (y + 1) * 32 - tex.h;
1332
1333 if (last_name != tex.name)
1334 {
1335 glEnd ();
1336 last_name = tex.name;
1337 glBindTexture (GL_TEXTURE_2D, last_name);
1338 glBegin (GL_QUADS);
1339 }
1340
1341 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1342 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1343 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1344 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1345 }
1346 } 2087 }
1347 } 2088 }
1348 2089
1349 glEnd (); 2090 for (y = 0; y < sh; ++y)
2091 for (x = 0; x < sw; ++x)
2092 {
2093 uint8_t d11 = darkness1 [(y ) * sw1 + x ];
2094 uint8_t d21 = darkness1 [(y ) * sw1 + x + 1];
2095 uint8_t d31 = darkness1 [(y ) * sw1 + x + 2];
2096 uint8_t d12 = darkness1 [(y + 1) * sw1 + x ];
2097 uint8_t d22 = darkness1 [(y + 1) * sw1 + x + 1];
2098 uint8_t d32 = darkness1 [(y + 1) * sw1 + x + 2];
2099 uint8_t d13 = darkness1 [(y + 2) * sw1 + x ];
2100 uint8_t d23 = darkness1 [(y + 2) * sw1 + x + 1];
2101 uint8_t d33 = darkness1 [(y + 2) * sw1 + x + 2];
1350 2102
1351 glDisable (GL_TEXTURE_2D); 2103 uint8_t r11 = (d11 + d21 + d12) / 3;
1352 glDisable (GL_BLEND); 2104 uint8_t r21 = d21;
2105 uint8_t r31 = (d21 + d31 + d32) / 3;
2106
2107 uint8_t r12 = d12;
2108 uint8_t r22 = d22;
2109 uint8_t r32 = d32;
2110
2111 uint8_t r13 = (d13 + d23 + d12) / 3;
2112 uint8_t r23 = d23;
2113 uint8_t r33 = (d23 + d33 + d32) / 3;
2114
2115 darkness3 [(y * 3 ) * sw34 + (x * 3 )] = MAX (d22, r11);
2116 darkness3 [(y * 3 ) * sw34 + (x * 3 + 1)] = MAX (d22, r21);
2117 darkness3 [(y * 3 ) * sw34 + (x * 3 + 2)] = MAX (d22, r31);
2118 darkness3 [(y * 3 + 1) * sw34 + (x * 3 )] = MAX (d22, r12);
2119 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 1)] = MAX (d22, r22);
2120 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 2)] = MAX (d22, r32);
2121 darkness3 [(y * 3 + 2) * sw34 + (x * 3 )] = MAX (d22, r13);
2122 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 1)] = MAX (d22, r23);
2123 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 2)] = MAX (d22, r33);
2124 }
2125
2126 free (darkness1);
1353 2127
1354 EXTEND (SP, 3); 2128 EXTEND (SP, 3);
1355 PUSHs (sv_2mortal (newSViv (sw4))); 2129 PUSHs (sv_2mortal (newSViv (sw34)));
1356 PUSHs (sv_2mortal (newSViv (sh))); 2130 PUSHs (sv_2mortal (newSViv (sh3)));
1357 PUSHs (darkness_sv); 2131 PUSHs (darkness3_sv);
1358} 2132}
1359 2133
1360SV * 2134SV *
1361get_rect (CFClient::Map self, int x0, int y0, int w, int h) 2135get_rect (CFPlus::Map self, int x0, int y0, int w, int h)
1362 CODE: 2136 CODE:
1363{ 2137{
1364 int x, y, x1, y1; 2138 int x, y, x1, y1;
1365 SV *data_sv = newSV (w * h * 7 + 5); 2139 SV *data_sv = newSV (w * h * 7 + 5);
1366 uint8_t *data = (uint8_t *)SvPVX (data_sv); 2140 uint8_t *data = (uint8_t *)SvPVX (data_sv);
1391 if (row && row->c0 <= x && x < row->c1) 2165 if (row && row->c0 <= x && x < row->c1)
1392 { 2166 {
1393 mapcell *cell = row->col + (x - row->c0); 2167 mapcell *cell = row->col + (x - row->c0);
1394 uint8_t flags = 0; 2168 uint8_t flags = 0;
1395 2169
1396 if (cell->face [0]) flags |= 1; 2170 if (cell->tile [0]) flags |= 1;
1397 if (cell->face [1]) flags |= 2; 2171 if (cell->tile [1]) flags |= 2;
1398 if (cell->face [2]) flags |= 4; 2172 if (cell->tile [2]) flags |= 4;
1399 2173
1400 *data++ = flags; 2174 *data++ = flags;
1401 2175
1402 if (flags & 1) 2176 if (flags & 1)
1403 { 2177 {
2178 tileid tile = cell->tile [0];
1404 *data++ = cell->face [0] >> 8; 2179 *data++ = tile >> 8;
1405 *data++ = cell->face [0]; 2180 *data++ = tile;
1406 } 2181 }
1407 2182
1408 if (flags & 2) 2183 if (flags & 2)
1409 { 2184 {
2185 tileid tile = cell->tile [1];
1410 *data++ = cell->face [1] >> 8; 2186 *data++ = tile >> 8;
1411 *data++ = cell->face [1]; 2187 *data++ = tile;
1412 } 2188 }
1413 2189
1414 if (flags & 4) 2190 if (flags & 4)
1415 { 2191 {
2192 tileid tile = cell->tile [2];
1416 *data++ = cell->face [2] >> 8; 2193 *data++ = tile >> 8;
1417 *data++ = cell->face [2]; 2194 *data++ = tile;
1418 } 2195 }
1419 } 2196 }
1420 else 2197 else
1421 *data++ = 0; 2198 *data++ = 0;
1422 } 2199 }
1428} 2205}
1429 OUTPUT: 2206 OUTPUT:
1430 RETVAL 2207 RETVAL
1431 2208
1432void 2209void
1433set_rect (CFClient::Map self, int x0, int y0, uint8_t *data) 2210set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data)
1434 PPCODE: 2211 PPCODE:
1435{ 2212{
1436 int x, y, z; 2213 int x, y, z;
1437 int w, h; 2214 int w, h;
1438 int x1, y1; 2215 int x1, y1;
1462 { 2239 {
1463 uint8_t flags = *data++; 2240 uint8_t flags = *data++;
1464 2241
1465 if (flags) 2242 if (flags)
1466 { 2243 {
1467 mapface face[3] = { 0, 0, 0 };
1468
1469 mapcell *cell = row_get_cell (row, x); 2244 mapcell *cell = row_get_cell (row, x);
2245 tileid tile[3] = { 0, 0, 0 };
1470 2246
1471 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; } 2247 if (flags & 1) { tile[0] = *data++ << 8; tile[0] |= *data++; }
1472 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; } 2248 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; }
1473 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; } 2249 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; }
1474 2250
1475 if (cell->darkness <= 0) 2251 if (cell->darkness == 0)
1476 { 2252 {
1477 cell->darkness = -1; 2253 cell->darkness = 0;
1478 2254
1479 for (z = 0; z <= 2; z++) 2255 for (z = 0; z <= 2; z++)
1480 { 2256 {
1481 cell->face[z] = face[z]; 2257 tileid t = tile [z];
1482 2258
1483 if (face[z] && (face[z] >= self->texs || !self->tex[face [z]].name)) 2259 if (t >= self->texs || (t && !self->tex [t].name))
2260 {
1484 XPUSHs (sv_2mortal (newSViv (face[z]))); 2261 XPUSHs (sv_2mortal (newSViv (t)));
2262 need_texid (self, t);
2263 }
2264
2265 cell->tile [z] = t;
1485 } 2266 }
1486 } 2267 }
1487 } 2268 }
1488 } 2269 }
1489 } 2270 }
1490} 2271}
1491 2272
1492MODULE = CFClient PACKAGE = CFClient::MixChunk 2273MODULE = CFPlus PACKAGE = CFPlus::RW
1493 2274
1494CFClient::MixChunk 2275CFPlus::RW
1495new_from_file (SV *class, char *path) 2276new (SV *class, SV *data_sv)
1496 CODE: 2277 CODE:
1497 RETVAL = Mix_LoadWAV (path); 2278{
2279 STRLEN datalen;
2280 char *data = SvPVbyte (data_sv, datalen);
2281
2282 RETVAL = SDL_RWFromConstMem (data, datalen);
2283}
1498 OUTPUT: 2284 OUTPUT:
1499 RETVAL 2285 RETVAL
1500 2286
2287CFPlus::RW
2288new_from_file (SV *class, const char *path, const char *mode = "rb")
2289 CODE:
2290 RETVAL = SDL_RWFromFile (path, mode);
2291 OUTPUT:
2292 RETVAL
2293
2294# fails on win32:
2295# CFPlus.xs(2268) : error C2059: syntax error : '('
1501void 2296#void
2297#close (CFPlus::RW self)
2298# CODE:
2299# (self->(close)) (self);
2300
2301MODULE = CFPlus PACKAGE = CFPlus::Channel
2302
2303PROTOTYPES: DISABLE
2304
2305CFPlus::Channel
2306find ()
2307 CODE:
2308{
2309 RETVAL = Mix_GroupAvailable (-1);
2310
2311 if (RETVAL < 0)
2312 {
2313 RETVAL = Mix_GroupOldest (-1);
2314
2315 if (RETVAL < 0)
2316 XSRETURN_UNDEF;
2317
2318 Mix_HaltChannel (RETVAL);
2319 }
2320
2321 Mix_UnregisterAllEffects (RETVAL);
2322 Mix_Volume (RETVAL, 128);
2323}
2324 OUTPUT:
2325 RETVAL
2326
2327void
2328halt (CFPlus::Channel self)
2329 CODE:
2330 Mix_HaltChannel (self);
2331
2332void
2333expire (CFPlus::Channel self, int ticks = -1)
2334 CODE:
2335 Mix_ExpireChannel (self, ticks);
2336
2337void
2338fade_out (CFPlus::Channel self, int ticks = -1)
2339 CODE:
2340 Mix_FadeOutChannel (self, ticks);
2341
2342int
2343volume (CFPlus::Channel self, int volume)
2344 CODE:
2345 RETVAL = Mix_Volume (self, CLAMP (volume, 0, 128));
2346 OUTPUT:
2347 RETVAL
2348
2349void
2350unregister_all_effects (CFPlus::Channel self)
2351 CODE:
2352 Mix_UnregisterAllEffects (self);
2353
2354void
2355set_panning (CFPlus::Channel self, int left, int right)
2356 CODE:
2357 left = CLAMP (left , 0, 255);
2358 right = CLAMP (right, 0, 255);
2359 Mix_SetPanning (self, left, right);
2360
2361void
2362set_distance (CFPlus::Channel self, int distance)
2363 CODE:
2364 Mix_SetDistance (self, CLAMP (distance, 0, 255));
2365
2366void
2367set_position (CFPlus::Channel self, int angle, int distance)
2368 CODE:
2369
2370void
2371set_position_r (CFPlus::Channel self, int dx, int dy, int maxdistance)
2372 CODE:
2373{
2374 int distance = sqrtf (dx * dx + dy * dy) * (255.f / sqrtf (maxdistance * maxdistance));
2375 int angle = 360 + (int)roundf (atan2f (dx, -dy) * 180.f / (float)M_PI);
2376 Mix_SetPosition (self, angle, CLAMP (distance, 0, 255));
2377}
2378
2379void
2380set_reverse_stereo (CFPlus::Channel self, int flip)
2381 CODE:
2382 Mix_SetReverseStereo (self, flip);
2383
2384MODULE = CFPlus PACKAGE = CFPlus::MixChunk
2385
2386PROTOTYPES: DISABLE
2387
2388CFPlus::MixChunk
2389new (SV *class, CFPlus::RW rwops)
2390 CODE:
2391 RETVAL = Mix_LoadWAV_RW (rwops, 1);
2392 OUTPUT:
2393 RETVAL
2394
2395void
1502DESTROY (CFClient::MixChunk self) 2396DESTROY (CFPlus::MixChunk self)
1503 CODE: 2397 CODE:
1504 Mix_FreeChunk (self); 2398 Mix_FreeChunk (self);
1505 2399
1506int 2400int
1507volume (CFClient::MixChunk self, int volume = -1) 2401volume (CFPlus::MixChunk self, int volume = -1)
1508 CODE: 2402 CODE:
2403 if (items > 1)
2404 volume = CLAMP (volume, 0, 128);
1509 RETVAL = Mix_VolumeChunk (self, volume); 2405 RETVAL = Mix_VolumeChunk (self, volume);
1510 OUTPUT: 2406 OUTPUT:
1511 RETVAL 2407 RETVAL
1512 2408
1513int 2409CFPlus::Channel
1514play (CFClient::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 2410play (CFPlus::MixChunk self, CFPlus::Channel channel = -1, int loops = 0, int ticks = -1)
1515 CODE: 2411 CODE:
2412{
1516 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 2413 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
2414
2415 if (RETVAL < 0)
2416 XSRETURN_UNDEF;
2417
2418 if (channel < 0)
2419 {
2420 Mix_UnregisterAllEffects (RETVAL);
2421 Mix_Volume (RETVAL, 128);
2422 }
2423}
1517 OUTPUT: 2424 OUTPUT:
1518 RETVAL 2425 RETVAL
1519 2426
1520MODULE = CFClient PACKAGE = CFClient::MixMusic 2427MODULE = CFPlus PACKAGE = CFPlus::MixMusic
1521 2428
1522int 2429int
1523volume (int volume = -1) 2430volume (int volume = -1)
2431 PROTOTYPE: ;$
1524 CODE: 2432 CODE:
2433 if (items > 0)
2434 volume = CLAMP (volume, 0, 128);
1525 RETVAL = Mix_VolumeMusic (volume); 2435 RETVAL = Mix_VolumeMusic (volume);
1526 OUTPUT: 2436 OUTPUT:
1527 RETVAL 2437 RETVAL
1528 2438
2439void
2440fade_out (int ms)
2441 CODE:
2442 Mix_FadeOutMusic (ms);
2443
2444void
2445halt ()
2446 CODE:
2447 Mix_HaltMusic ();
2448
1529CFClient::MixMusic 2449CFPlus::MixMusic
1530new_from_file (SV *class, char *path) 2450new (SV *class, CFPlus::RW rwops)
1531 CODE: 2451 CODE:
1532 RETVAL = Mix_LoadMUS (path); 2452 RETVAL = Mix_LoadMUS_RW (rwops);
1533 OUTPUT: 2453 OUTPUT:
1534 RETVAL 2454 RETVAL
1535 2455
1536void 2456void
1537DESTROY (CFClient::MixMusic self) 2457DESTROY (CFPlus::MixMusic self)
1538 CODE: 2458 CODE:
1539 Mix_FreeMusic (self); 2459 Mix_FreeMusic (self);
1540 2460
1541int 2461int
1542play (CFClient::MixMusic self, int loops = -1) 2462play (CFPlus::MixMusic self, int loops = -1)
1543 CODE: 2463 CODE:
1544 RETVAL = Mix_PlayMusic (self, loops); 2464 RETVAL = Mix_PlayMusic (self, loops);
1545 OUTPUT: 2465 OUTPUT:
1546 RETVAL 2466 RETVAL
1547 2467
2468void
2469fade_in_pos (CFPlus::MixMusic self, int loops, int ms, double position)
2470 CODE:
2471 Mix_FadeInMusicPos (self, loops, ms, position);
2472
1548MODULE = CFClient PACKAGE = CFClient::OpenGL 2473MODULE = CFPlus PACKAGE = CFPlus::OpenGL
2474
2475PROTOTYPES: ENABLE
1549 2476
1550BOOT: 2477BOOT:
1551{ 2478{
1552 HV *stash = gv_stashpv ("CFClient::OpenGL", 1); 2479 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1);
1553 static const struct { 2480 static const struct {
1554 const char *name; 2481 const char *name;
1555 IV iv; 2482 IV iv;
1556 } *civ, const_iv[] = { 2483 } *civ, const_iv[] = {
1557# define const_iv(name) { # name, (IV)name } 2484# define const_iv(name) { # name, (IV)name }
2485 const_iv (GL_VENDOR),
2486 const_iv (GL_VERSION),
2487 const_iv (GL_EXTENSIONS),
1558 const_iv (GL_COLOR_MATERIAL), 2488 const_iv (GL_COLOR_MATERIAL),
1559 const_iv (GL_SMOOTH), 2489 const_iv (GL_SMOOTH),
1560 const_iv (GL_FLAT), 2490 const_iv (GL_FLAT),
1561 const_iv (GL_DITHER), 2491 const_iv (GL_DITHER),
1562 const_iv (GL_BLEND), 2492 const_iv (GL_BLEND),
1564 const_iv (GL_SCISSOR_TEST), 2494 const_iv (GL_SCISSOR_TEST),
1565 const_iv (GL_DEPTH_TEST), 2495 const_iv (GL_DEPTH_TEST),
1566 const_iv (GL_ALPHA_TEST), 2496 const_iv (GL_ALPHA_TEST),
1567 const_iv (GL_NORMALIZE), 2497 const_iv (GL_NORMALIZE),
1568 const_iv (GL_RESCALE_NORMAL), 2498 const_iv (GL_RESCALE_NORMAL),
2499 const_iv (GL_FRONT),
2500 const_iv (GL_BACK),
2501 const_iv (GL_AUX0),
1569 const_iv (GL_AND), 2502 const_iv (GL_AND),
1570 const_iv (GL_ONE), 2503 const_iv (GL_ONE),
1571 const_iv (GL_ZERO), 2504 const_iv (GL_ZERO),
1572 const_iv (GL_SRC_ALPHA), 2505 const_iv (GL_SRC_ALPHA),
1573 const_iv (GL_DST_ALPHA), 2506 const_iv (GL_DST_ALPHA),
1574 const_iv (GL_ONE_MINUS_SRC_ALPHA), 2507 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1575 const_iv (GL_ONE_MINUS_DST_ALPHA), 2508 const_iv (GL_ONE_MINUS_DST_ALPHA),
1576 const_iv (GL_SRC_ALPHA_SATURATE), 2509 const_iv (GL_SRC_ALPHA_SATURATE),
1577 const_iv (GL_RGB), 2510 const_iv (GL_RGB),
1578 const_iv (GL_RGBA), 2511 const_iv (GL_RGBA),
2512 const_iv (GL_RGBA4),
2513 const_iv (GL_RGBA8),
2514 const_iv (GL_RGB5_A1),
1579 const_iv (GL_UNSIGNED_BYTE), 2515 const_iv (GL_UNSIGNED_BYTE),
1580 const_iv (GL_UNSIGNED_SHORT), 2516 const_iv (GL_UNSIGNED_SHORT),
1581 const_iv (GL_UNSIGNED_INT), 2517 const_iv (GL_UNSIGNED_INT),
1582 const_iv (GL_ALPHA), 2518 const_iv (GL_ALPHA),
1583 const_iv (GL_INTENSITY), 2519 const_iv (GL_INTENSITY),
1584 const_iv (GL_LUMINANCE), 2520 const_iv (GL_LUMINANCE),
1585 const_iv (GL_LUMINANCE_ALPHA), 2521 const_iv (GL_LUMINANCE_ALPHA),
1586 const_iv (GL_FLOAT), 2522 const_iv (GL_FLOAT),
1587 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 2523 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
1588 const_iv (GL_COMPILE), 2524 const_iv (GL_COMPILE),
2525 const_iv (GL_PROXY_TEXTURE_1D),
2526 const_iv (GL_PROXY_TEXTURE_2D),
1589 const_iv (GL_TEXTURE_1D), 2527 const_iv (GL_TEXTURE_1D),
1590 const_iv (GL_TEXTURE_2D), 2528 const_iv (GL_TEXTURE_2D),
1591 const_iv (GL_TEXTURE_ENV), 2529 const_iv (GL_TEXTURE_ENV),
1592 const_iv (GL_TEXTURE_MAG_FILTER), 2530 const_iv (GL_TEXTURE_MAG_FILTER),
1593 const_iv (GL_TEXTURE_MIN_FILTER), 2531 const_iv (GL_TEXTURE_MIN_FILTER),
1614 const_iv (GL_COLOR_LOGIC_OP), 2552 const_iv (GL_COLOR_LOGIC_OP),
1615 const_iv (GL_SEPARABLE_2D), 2553 const_iv (GL_SEPARABLE_2D),
1616 const_iv (GL_CONVOLUTION_2D), 2554 const_iv (GL_CONVOLUTION_2D),
1617 const_iv (GL_CONVOLUTION_BORDER_MODE), 2555 const_iv (GL_CONVOLUTION_BORDER_MODE),
1618 const_iv (GL_CONSTANT_BORDER), 2556 const_iv (GL_CONSTANT_BORDER),
2557 const_iv (GL_POINTS),
1619 const_iv (GL_LINES), 2558 const_iv (GL_LINES),
2559 const_iv (GL_LINE_STRIP),
1620 const_iv (GL_LINE_LOOP), 2560 const_iv (GL_LINE_LOOP),
1621 const_iv (GL_QUADS), 2561 const_iv (GL_QUADS),
1622 const_iv (GL_QUAD_STRIP), 2562 const_iv (GL_QUAD_STRIP),
1623 const_iv (GL_TRIANGLES), 2563 const_iv (GL_TRIANGLES),
1624 const_iv (GL_TRIANGLE_STRIP), 2564 const_iv (GL_TRIANGLE_STRIP),
1625 const_iv (GL_TRIANGLE_FAN), 2565 const_iv (GL_TRIANGLE_FAN),
2566 const_iv (GL_POLYGON),
1626 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 2567 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
2568 const_iv (GL_POINT_SMOOTH_HINT),
2569 const_iv (GL_LINE_SMOOTH_HINT),
2570 const_iv (GL_POLYGON_SMOOTH_HINT),
2571 const_iv (GL_GENERATE_MIPMAP_HINT),
1627 const_iv (GL_FASTEST), 2572 const_iv (GL_FASTEST),
2573 const_iv (GL_DONT_CARE),
2574 const_iv (GL_NICEST),
1628 const_iv (GL_V2F), 2575 const_iv (GL_V2F),
1629 const_iv (GL_V3F), 2576 const_iv (GL_V3F),
1630 const_iv (GL_T2F_V3F), 2577 const_iv (GL_T2F_V3F),
1631 const_iv (GL_T2F_N3F_V3F), 2578 const_iv (GL_T2F_N3F_V3F),
1632# undef const_iv 2579# undef const_iv
1633 }; 2580 };
1634 2581
1635 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 2582 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1636 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 2583 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
2584
2585 texture_av = newAV ();
2586 AvREAL_off (texture_av);
1637} 2587}
1638 2588
1639char * 2589char *
1640gl_vendor () 2590gl_vendor ()
1641 CODE: 2591 CODE:
1655 CODE: 2605 CODE:
1656 RETVAL = (char *)glGetString (GL_EXTENSIONS); 2606 RETVAL = (char *)glGetString (GL_EXTENSIONS);
1657 OUTPUT: 2607 OUTPUT:
1658 RETVAL 2608 RETVAL
1659 2609
2610const char *glGetString (GLenum pname)
2611
2612GLint glGetInteger (GLenum pname)
2613 CODE:
2614 glGetIntegerv (pname, &RETVAL);
2615 OUTPUT:
2616 RETVAL
2617
2618GLdouble glGetDouble (GLenum pname)
2619 CODE:
2620 glGetDoublev (pname, &RETVAL);
2621 OUTPUT:
2622 RETVAL
2623
1660int glGetError () 2624int glGetError ()
2625
2626void glFinish ()
1661 2627
1662void glClear (int mask) 2628void glClear (int mask)
1663 2629
1664void glClearColor (float r, float g, float b, float a = 1.0) 2630void glClearColor (float r, float g, float b, float a = 1.0)
1665 PROTOTYPE: @ 2631 PROTOTYPE: @
1690 2656
1691void glPopMatrix () 2657void glPopMatrix ()
1692 2658
1693void glLoadIdentity () 2659void glLoadIdentity ()
1694 2660
2661void glDrawBuffer (int buffer)
2662
2663void glReadBuffer (int buffer)
2664
1695# near_ and far_ are due to microsofts buggy "c" compiler 2665# near_ and far_ are due to microsofts buggy "c" compiler
1696void glFrustum (double left, double right, double bottom, double top, double near_, double far_) 2666void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
1697 2667
1698# near_ and far_ are due to microsofts buggy "c" compiler 2668# near_ and far_ are due to microsofts buggy "c" compiler
1699void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 2669void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
2670
2671PROTOTYPES: DISABLE
1700 2672
1701void glViewport (int x, int y, int width, int height) 2673void glViewport (int x, int y, int width, int height)
1702 2674
1703void glScissor (int x, int y, int width, int height) 2675void glScissor (int x, int y, int width, int height)
1704 2676
1712 2684
1713void glRotate (float angle, float x, float y, float z) 2685void glRotate (float angle, float x, float y, float z)
1714 CODE: 2686 CODE:
1715 glRotatef (angle, x, y, z); 2687 glRotatef (angle, x, y, z);
1716 2688
1717void glBegin (int mode)
1718
1719void glEnd ()
1720
1721void glColor (float r, float g, float b, float a = 1.0) 2689void glColor (float r, float g, float b, float a = 1.0)
1722 PROTOTYPE: @
1723 ALIAS: 2690 ALIAS:
1724 glColor_premultiply = 1 2691 glColor_premultiply = 1
1725 CODE: 2692 CODE:
1726 if (ix) 2693 if (ix)
1727 { 2694 {
1728 r *= a; 2695 r *= a;
1729 g *= a; 2696 g *= a;
1730 b *= a; 2697 b *= a;
1731 } 2698 }
1732 // microsoft visual "c" rounds instead of truncating... 2699 // microsoft visual "c" rounds instead of truncating...
1733 glColor4ub (MIN ((int)(r * 256.f), 255), 2700 glColor4f (r, g, b, a);
1734 MIN ((int)(g * 256.f), 255),
1735 MIN ((int)(b * 256.f), 255),
1736 MIN ((int)(a * 256.f), 255));
1737
1738void glInterleavedArrays (int format, int stride, char *data)
1739
1740void glDrawElements (int mode, int count, int type, char *indices)
1741
1742# 1.2 void glDrawRangeElements (int mode, int start, int end
1743 2701
1744void glRasterPos (float x, float y, float z = 0.) 2702void glRasterPos (float x, float y, float z = 0.)
1745 CODE: 2703 CODE:
1746 glRasterPos3f (0, 0, z); 2704 glRasterPos3f (0, 0, z);
1747 glBitmap (0, 0, 0, 0, x, y, 0); 2705 glBitmap (0, 0, 0, 0, x, y, 0);
1752 2710
1753void glTexCoord (float s, float t) 2711void glTexCoord (float s, float t)
1754 CODE: 2712 CODE:
1755 glTexCoord2f (s, t); 2713 glTexCoord2f (s, t);
1756 2714
2715void glRect (float x1, float y1, float x2, float y2)
2716 CODE:
2717 glRectf (x1, y1, x2, y2);
2718
2719PROTOTYPES: ENABLE
2720
2721void glBegin (int mode)
2722
2723void glEnd ()
2724
2725void glPointSize (GLfloat size)
2726
2727void glLineWidth (GLfloat width)
2728
2729void glInterleavedArrays (int format, int stride, char *data)
2730
2731void glDrawElements (int mode, int count, int type, char *indices)
2732
2733# 1.2 void glDrawRangeElements (int mode, int start, int end
2734
1757void glTexEnv (int target, int pname, float param) 2735void glTexEnv (int target, int pname, float param)
1758 CODE: 2736 CODE:
1759 glTexEnvf (target, pname, param); 2737 glTexEnvf (target, pname, param);
1760 2738
1761void glTexParameter (int target, int pname, float param) 2739void glTexParameter (int target, int pname, float param)
1783 2761
1784void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 2762void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
1785 2763
1786void glDrawPixels (int width, int height, int format, int type, char *pixels) 2764void glDrawPixels (int width, int height, int format, int type, char *pixels)
1787 2765
2766void glPixelZoom (float x, float y)
2767
1788void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) 2768void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
1789 2769
1790int glGenTexture () 2770int glGenTexture ()
1791 CODE: 2771 CODE:
1792{ 2772 RETVAL = gen_texture ();
1793 GLuint name;
1794 glGenTextures (1, &name);
1795 RETVAL = name;
1796}
1797 OUTPUT: 2773 OUTPUT:
1798 RETVAL 2774 RETVAL
1799 2775
1800void glDeleteTexture (int name) 2776void glDeleteTexture (int name)
1801 CODE: 2777 CODE:
1802{
1803 GLuint name_ = name;
1804 glDeleteTextures (1, &name_); 2778 del_texture (name);
1805} 2779
1806
1807int glGenList () 2780int glGenList ()
1808 CODE: 2781 CODE:
1809 RETVAL = glGenLists (1); 2782 RETVAL = glGenLists (1);
1810 OUTPUT: 2783 OUTPUT:
1811 RETVAL 2784 RETVAL
1818 2791
1819void glEndList () 2792void glEndList ()
1820 2793
1821void glCallList (int list) 2794void glCallList (int list)
1822 2795
2796MODULE = CFPlus PACKAGE = CFPlus::UI::Base
1823 2797
2798PROTOTYPES: DISABLE
2799
2800void
2801find_widget (SV *self, NV x, NV y)
2802 PPCODE:
2803{
2804 if (within_widget (self, x, y))
2805 XPUSHs (self);
2806}
2807
2808BOOT:
2809{
2810 hover_gv = gv_fetchpv ("CFPlus::UI::HOVER", 1, SVt_NV);
2811
2812 draw_x_gv = gv_fetchpv ("CFPlus::UI::Base::draw_x", 1, SVt_NV);
2813 draw_y_gv = gv_fetchpv ("CFPlus::UI::Base::draw_y", 1, SVt_NV);
2814 draw_w_gv = gv_fetchpv ("CFPlus::UI::Base::draw_w", 1, SVt_NV);
2815 draw_h_gv = gv_fetchpv ("CFPlus::UI::Base::draw_h", 1, SVt_NV);
2816}
2817
2818void
2819draw (SV *self)
2820 CODE:
2821{
2822 HV *hv;
2823 SV **svp;
2824 NV x, y, w, h;
2825 SV *draw_x_sv = GvSV (draw_x_gv);
2826 SV *draw_y_sv = GvSV (draw_y_gv);
2827 SV *draw_w_sv = GvSV (draw_w_gv);
2828 SV *draw_h_sv = GvSV (draw_h_gv);
2829 SV *hover;
2830 double draw_x, draw_y, draw_w, draw_h;
2831
2832 if (!SvROK (self))
2833 croak ("CFPlus::Base::draw: %s not a reference", SvPV_nolen (self));
2834
2835 hv = (HV *)SvRV (self);
2836
2837 if (SvTYPE (hv) != SVt_PVHV)
2838 croak ("CFPlus::Base::draw: %s not a hashref", SvPV_nolen (self));
2839
2840 svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.;
2841 svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.;
2842
2843 if (!h || !w)
2844 XSRETURN_EMPTY;
2845
2846 svp = hv_fetch (hv, "x", 1, 0); x = svp ? SvNV (*svp) : 0.;
2847 svp = hv_fetch (hv, "y", 1, 0); y = svp ? SvNV (*svp) : 0.;
2848
2849 draw_x = SvNV (draw_x_sv) + x;
2850 draw_y = SvNV (draw_y_sv) + y;
2851
2852 if (draw_x + w < 0 || draw_x >= SvNV (draw_w_sv)
2853 || draw_y + h < 0 || draw_y >= SvNV (draw_h_sv))
2854 XSRETURN_EMPTY;
2855
2856 sv_setnv (draw_x_sv, draw_x);
2857 sv_setnv (draw_y_sv, draw_y);
2858
2859 glPushMatrix ();
2860 glTranslated (x, y, 0);
2861
2862 if (SvROK (GvSV (hover_gv)) && SvRV (GvSV (hover_gv)) == (SV *)hv)
2863 {
2864 svp = hv_fetch (hv, "can_hover", sizeof ("can_hover") - 1, 0);
2865
2866 if (svp && SvTRUE (*svp))
2867 {
2868 glColor4f (1*0.2f, 0.8*0.2f, 0.5*0.2f, 0.2f);
2869 glEnable (GL_BLEND);
2870 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
2871 glBegin (GL_QUADS);
2872 glVertex2f (0, 0);
2873 glVertex2f (w, 0);
2874 glVertex2f (w, h);
2875 glVertex2f (0, h);
2876 glEnd ();
2877 glDisable (GL_BLEND);
2878 }
2879 }
2880#if 0
2881 if ($ENV{CFPLUS_DEBUG} & 1) {
2882 glPushMatrix;
2883 glColor 1, 1, 0, 1;
2884 glTranslate 0.375, 0.375;
2885 glBegin GL_LINE_LOOP;
2886 glVertex 0 , 0;
2887 glVertex $self->{w} - 1, 0;
2888 glVertex $self->{w} - 1, $self->{h} - 1;
2889 glVertex 0 , $self->{h} - 1;
2890 glEnd;
2891 glPopMatrix;
2892 #CFPlus::UI::Label->new (w => $self->{w}, h => $self->{h}, text => $self, fontsize => 0)->_draw;
2893 }
2894#endif
2895 PUSHMARK (SP);
2896 XPUSHs (self);
2897 PUTBACK;
2898 call_method ("_draw", G_VOID | G_DISCARD);
2899 SPAGAIN;
2900
2901 glPopMatrix ();
2902
2903 draw_x = draw_x - x; sv_setnv (draw_x_sv, draw_x);
2904 draw_y = draw_y - y; sv_setnv (draw_y_sv, draw_y);
2905}
2906

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