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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.107 by root, Mon Jun 5 05:23:19 2006 UTC vs.
Revision 1.202 by root, Tue Jul 17 18:34:24 2007 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls 2# define WIN32_LEAN_AND_MEAN
3# define NTDDI_VERSION NTDDI_WIN2K // needed to get win2000 api calls
3# include <malloc.h> 4# include <malloc.h>
4# include <windows.h> 5# include <windows.h>
6# include <wininet.h>
5# pragma warning(disable:4244) 7# pragma warning(disable:4244)
8# pragma warning(disable:4761)
9#endif
10
11//#define DEBUG 1
12#if DEBUG
13# include <valgrind/memcheck.h>
6#endif 14#endif
7 15
8#include "EXTERN.h" 16#include "EXTERN.h"
9#include "perl.h" 17#include "perl.h"
10#include "XSUB.h" 18#include "XSUB.h"
11 19
20#ifdef _WIN32
21# undef pipe
22#endif
23
24#include <assert.h>
12#include <math.h> 25#include <math.h>
13#include <string.h> 26#include <string.h>
14#include <stdio.h> 27#include <stdio.h>
28#include <stdlib.h>
15 29
16#include <SDL.h> 30#include <SDL.h>
31#include <SDL_thread.h>
17#include <SDL_endian.h> 32#include <SDL_endian.h>
18#include <SDL_image.h> 33#include <SDL_image.h>
19#include <SDL_mixer.h> 34#include <SDL_mixer.h>
20#include <SDL_opengl.h> 35#include <SDL_opengl.h>
21 36
37#define PANGO_ENABLE_BACKEND
38#define G_DISABLE_CAST_CHECKS
39
22#include <glib/gmacros.h> 40#include <glib/gmacros.h>
23 41
24#include <pango/pango.h> 42#include <pango/pango.h>
25#include <pango/pangofc-fontmap.h>
26#include <pango/pangoft2.h>
27#include <pango/pangocairo.h>
28 43
29#ifndef _WIN32 44#ifndef _WIN32
30# include <sys/types.h> 45# include <sys/types.h>
31# include <sys/socket.h> 46# include <sys/socket.h>
32# include <netinet/in.h> 47# include <netinet/in.h>
33# include <netinet/tcp.h> 48# include <netinet/tcp.h>
34# include <inttypes.h> 49# include <inttypes.h>
35#else
36 typedef unsigned char uint8_t;
37 typedef unsigned short uint16_t;
38 typedef unsigned int uint32_t;
39 typedef signed char int8_t;
40 typedef signed short int16_t;
41 typedef signed int int32_t;
42#endif 50#endif
43 51
44#include "glext.h" 52#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */
45 53
46#define FOW_DARKNESS 32 54#define FOW_DARKNESS 32
47 55
48#define MAP_EXTEND_X 32 56#define MAP_EXTEND_X 32
49#define MAP_EXTEND_Y 512 57#define MAP_EXTEND_Y 512
50 58
51#define MIN_FONT_HEIGHT 10 59#define MIN_FONT_HEIGHT 10
60
61#if 0
62# define PARACHUTE SDL_INIT_NOPARACHUTE
63#else
64# define PARACHUTE 0
65#endif
66
67static AV *texture_av;
52 68
53static struct 69static struct
54{ 70{
55#define GL_FUNC(ptr,name) ptr name; 71#define GL_FUNC(ptr,name) ptr name;
56#include "glfunc.h" 72#include "glfunc.h"
57#undef GL_FUNC 73#undef GL_FUNC
58} gl; 74} gl;
59 75
76static void
60static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa) 77gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
61{ 78{
62 if (gl.BlendFuncSeparate) 79 if (gl.BlendFuncSeparate)
63 gl.BlendFuncSeparate (sa, da, saa, daa); 80 gl.BlendFuncSeparate (sa, da, saa, daa);
64 else if (gl.BlendFuncSeparateEXT) 81 else if (gl.BlendFuncSeparateEXT)
65 gl.BlendFuncSeparateEXT (sa, da, saa, daa); 82 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
66 else 83 else
67 glBlendFunc (sa, da); 84 glBlendFunc (sa, da);
68} 85}
69 86
87static GLuint
88gen_texture ()
89{
90 GLuint name;
91
92 if (AvFILL (texture_av) >= 0)
93 name = (GLuint)(size_t)av_pop (texture_av);
94 else
95 glGenTextures (1, &name);
96
97 return name;
98}
99
100static void
101del_texture (GLuint name)
102{
103 /* make a half-assed attempt at returning the memory used by the texture */
104 /* textures are frequently being reused by cfplus anyway */
105 /*glBindTexture (GL_TEXTURE_2D, name);*/
106 /*glTexImage2D (GL_TEXTURE_2D, 0, GL_ALPHA, 0, 0, 0, GL_ALPHA, GL_UNSIGNED_BYTE, 0);*/
107 av_push (texture_av, (SV *)(size_t)name);
108 glDeleteTextures (1, &name);
109}
110
111#include "texcache.c"
112
113#include "pango-font.c"
114#include "pango-fontmap.c"
115#include "pango-render.c"
116
70typedef Mix_Chunk *CFClient__MixChunk; 117typedef Mix_Chunk *CFPlus__MixChunk;
71typedef Mix_Music *CFClient__MixMusic; 118typedef Mix_Music *CFPlus__MixMusic;
72 119
73typedef PangoFontDescription *CFClient__Font; 120typedef PangoFontDescription *CFPlus__Font;
121
122static int
123shape_attr_p (PangoLayoutRun *run)
124{
125 GSList *attrs = run->item->analysis.extra_attrs;
126
127 while (attrs)
128 {
129 PangoAttribute *attr = attrs->data;
130
131 if (attr->klass->type == PANGO_ATTR_SHAPE)
132 return 1;
133
134 attrs = attrs->next;
135 }
136
137 return 0;
138}
74 139
75typedef struct cf_layout { 140typedef struct cf_layout {
76 PangoLayout *pl; // either derived from a cairo or ft2 context 141 PangoLayout *pl;
77 int rgba; // wether we use rgba (cairo) or grayscale (ft2)
78 float r, g, b, a; // default color for rgba mode 142 float r, g, b, a; // default color for rgba mode
79 int base_height; 143 int base_height;
80 CFClient__Font font; 144 CFPlus__Font font;
81} *CFClient__Layout; 145} *CFPlus__Layout;
82 146
83static CFClient__Font default_font; 147static CFPlus__Font default_font;
84static PangoContext *ft2_context, *cairo_context; 148static PangoContext *opengl_context;
85static PangoFontMap *ft2_fontmap, *cairo_fontmap; 149static PangoFontMap *opengl_fontmap;
86 150
87static void 151static void
88substitute_func (FcPattern *pattern, gpointer data) 152substitute_func (FcPattern *pattern, gpointer data)
89{ 153{
90 FcPatternAddBool (pattern, FC_HINTING , 1); 154 FcPatternAddBool (pattern, FC_HINTING, 1);
91#ifdef _WIN32 155#ifdef FC_HINT_STYLE
92 FcPatternAddBool (pattern, FC_AUTOHINT, 1); 156 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
93#else 157#endif
94 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 158 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
95#endif
96} 159}
97 160
98static void 161static void
99layout_update_font (CFClient__Layout self) 162layout_update_font (CFPlus__Layout self)
100{ 163{
101 /* use a random scale factor to account for unknown descenders, 0.8 works 164 /* use a random scale factor to account for unknown descenders, 0.8 works
102 * reasonably well with bitstream vera 165 * reasonably well with bitstream vera
103 */ 166 */
104 PangoFontDescription *font = self->font ? self->font : default_font; 167 PangoFontDescription *font = self->font ? self->font : default_font;
108 171
109 pango_layout_set_font_description (self->pl, font); 172 pango_layout_set_font_description (self->pl, font);
110} 173}
111 174
112static void 175static void
113layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 176layout_get_pixel_size (CFPlus__Layout self, int *w, int *h)
114{ 177{
178 PangoRectangle rect;
179
180 // get_pixel_* wrongly rounds down
115 pango_layout_get_pixel_size (self->pl, w, h); 181 pango_layout_get_extents (self->pl, 0, &rect);
116 182
117 if (!*w) *w = 1; 183 rect.width = (rect.width + PANGO_SCALE - 1) / PANGO_SCALE;
118 if (!*h) *h = 1; 184 rect.height = (rect.height + PANGO_SCALE - 1) / PANGO_SCALE;
119 185
120 *w = (*w + 3) & ~3; 186 if (!rect.width) rect.width = 1;
121} 187 if (!rect.height) rect.height = 1;
122 188
189 *w = rect.width;
190 *h = rect.height;
191}
192
193typedef uint16_t tileid;
123typedef uint16_t mapface; 194typedef uint16_t faceid;
124 195
125typedef struct { 196typedef struct {
126 GLint name; 197 int name;
127 int w, h; 198 int w, h;
128 float s, t; 199 float s, t;
129 uint8_t r, g, b, a; 200 uint8_t r, g, b, a;
201 tileid smoothtile;
202 uint8_t smoothlevel;
130} maptex; 203} maptex;
131 204
132typedef struct { 205typedef struct {
206 uint32_t player;
207 tileid tile[3];
133 int16_t darkness; 208 uint16_t darkness;
134 mapface face[3]; 209 uint8_t stat_width, stat_hp, flags, smoothmax;
135} mapcell; 210} mapcell;
136 211
137typedef struct { 212typedef struct {
138 int32_t c0, c1; 213 int32_t c0, c1;
139 mapcell *col; 214 mapcell *col;
140} maprow; 215} maprow;
141 216
142typedef struct map { 217typedef struct map {
143 int x, y, w, h; 218 int x, y, w, h;
144 int ox, oy; /* offset to virtual global coordinate system */ 219 int ox, oy; /* offset to virtual global coordinate system */
145 int faces; 220 int faces; tileid *face2tile; // [faceid]
146 mapface *face; 221 int texs; maptex *tex; // [tileid]
147
148 int texs;
149 maptex *tex;
150 222
151 int32_t rows; 223 int32_t rows;
152 maprow *row; 224 maprow *row;
153} *CFClient__Map; 225} *CFPlus__Map;
154 226
155static char * 227static char *
156prepend (char *ptr, int sze, int inc) 228prepend (char *ptr, int sze, int inc)
157{ 229{
158 char *p; 230 char *p;
175} 247}
176 248
177#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 249#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
178#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 250#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
179 251
252static void
253need_facenum (struct map *self, faceid face)
254{
255 while (self->faces <= face)
256 {
257 Append (tileid, self->face2tile, self->faces, self->faces);
258 self->faces *= 2;
259 }
260}
261
262static void
263need_texid (struct map *self, int texid)
264{
265 while (self->texs <= texid)
266 {
267 Append (maptex, self->tex, self->texs, self->texs);
268 self->texs *= 2;
269 }
270}
271
180static maprow * 272static maprow *
181map_get_row (CFClient__Map self, int y) 273map_get_row (CFPlus__Map self, int y)
182{ 274{
183 if (0 > y) 275 if (0 > y)
184 { 276 {
185 int extend = - y + MAP_EXTEND_Y; 277 int extend = - y + MAP_EXTEND_Y;
186 Prepend (maprow, self->row, self->rows, extend); 278 Prepend (maprow, self->row, self->rows, extend);
224 316
225 return row->col + (x - row->c0); 317 return row->col + (x - row->c0);
226} 318}
227 319
228static mapcell * 320static mapcell *
229map_get_cell (CFClient__Map self, int x, int y) 321map_get_cell (CFPlus__Map self, int x, int y)
230{ 322{
231 return row_get_cell (map_get_row (self, y), x); 323 return row_get_cell (map_get_row (self, y), x);
232} 324}
233 325
234static void 326static void
235map_clear (CFClient__Map self) 327map_clear (CFPlus__Map self)
236{ 328{
237 int r; 329 int r;
238 330
239 for (r = 0; r < self->rows; r++) 331 for (r = 0; r < self->rows; r++)
240 Safefree (self->row[r].col); 332 Safefree (self->row[r].col);
248 self->row = 0; 340 self->row = 0;
249 self->rows = 0; 341 self->rows = 0;
250} 342}
251 343
252static void 344static void
253map_blank (CFClient__Map self, int x0, int y0, int w, int h) 345map_blank (CFPlus__Map self, int x0, int y0, int w, int h)
254{ 346{
255 int x, y; 347 int x, y;
256 maprow *row; 348 maprow *row;
349 mapcell *cell;
257 350
258 for (y = y0; y < y0 + h; y++) 351 for (y = y0; y < y0 + h; y++)
259 if (y >= 0) 352 if (y >= 0)
260 { 353 {
261 if (y >= self->rows) 354 if (y >= self->rows)
267 if (x >= row->c0) 360 if (x >= row->c0)
268 { 361 {
269 if (x >= row->c1) 362 if (x >= row->c1)
270 break; 363 break;
271 364
272 row->col[x - row->c0].darkness = -1; 365 cell = row->col + x - row->c0;
366
367 cell->darkness = 0;
368 cell->stat_hp = 0;
369 cell->flags = 0;
370 cell->player = 0;
273 } 371 }
274 } 372 }
373}
374
375typedef struct {
376 tileid tile;
377 uint8_t x, y, level;
378} smooth_key;
379
380static void
381smooth_or_bits (HV *hv, smooth_key *key, IV bits)
382{
383 SV **sv = hv_fetch (hv, (char *)key, sizeof (*key), 1);
384
385 if (SvIOK (*sv))
386 SvIV_set (*sv, SvIVX (*sv) | bits);
387 else
388 sv_setiv (*sv, bits);
275} 389}
276 390
277static void 391static void
278music_finished (void) 392music_finished (void)
279{ 393{
298 ev.data2 = 0; 412 ev.data2 = 0;
299 413
300 SDL_PushEvent ((SDL_Event *)&ev); 414 SDL_PushEvent ((SDL_Event *)&ev);
301} 415}
302 416
417static unsigned int
418minpot (unsigned int n)
419{
420 if (!n)
421 return 0;
422
423 --n;
424
425 n |= n >> 1;
426 n |= n >> 2;
427 n |= n >> 4;
428 n |= n >> 8;
429 n |= n >> 16;
430
431 return n + 1;
432}
433
434/* SDL should provide this, really. */
435#define SDLK_MODIFIER_MIN 300
436#define SDLK_MODIFIER_MAX 314
437
303MODULE = CFClient PACKAGE = CFClient 438MODULE = CFPlus PACKAGE = CFPlus
304 439
305PROTOTYPES: ENABLE 440PROTOTYPES: ENABLE
306 441
307BOOT: 442BOOT:
308{ 443{
309 HV *stash = gv_stashpv ("CFClient", 1); 444 HV *stash = gv_stashpv ("CFPlus", 1);
310 static const struct { 445 static const struct {
311 const char *name; 446 const char *name;
312 IV iv; 447 IV iv;
313 } *civ, const_iv[] = { 448 } *civ, const_iv[] = {
314# define const_iv(name) { # name, (IV)name } 449# define const_iv(name) { # name, (IV)name }
450 const_iv (SDLK_MODIFIER_MIN),
451 const_iv (SDLK_MODIFIER_MAX),
452
315 const_iv (SDL_ACTIVEEVENT), 453 const_iv (SDL_ACTIVEEVENT),
316 const_iv (SDL_KEYDOWN), 454 const_iv (SDL_KEYDOWN),
317 const_iv (SDL_KEYUP), 455 const_iv (SDL_KEYUP),
318 const_iv (SDL_MOUSEMOTION), 456 const_iv (SDL_MOUSEMOTION),
319 const_iv (SDL_MOUSEBUTTONDOWN), 457 const_iv (SDL_MOUSEBUTTONDOWN),
328 const_iv (SDL_EVENT_RESERVEDA), 466 const_iv (SDL_EVENT_RESERVEDA),
329 const_iv (SDL_EVENT_RESERVEDB), 467 const_iv (SDL_EVENT_RESERVEDB),
330 const_iv (SDL_VIDEORESIZE), 468 const_iv (SDL_VIDEORESIZE),
331 const_iv (SDL_VIDEOEXPOSE), 469 const_iv (SDL_VIDEOEXPOSE),
332 const_iv (SDL_USEREVENT), 470 const_iv (SDL_USEREVENT),
471
472 const_iv (SDL_APPINPUTFOCUS),
473 const_iv (SDL_APPMOUSEFOCUS),
474 const_iv (SDL_APPACTIVE),
475
333 const_iv (SDLK_KP0), 476 const_iv (SDLK_KP0),
334 const_iv (SDLK_KP1), 477 const_iv (SDLK_KP1),
335 const_iv (SDLK_KP2), 478 const_iv (SDLK_KP2),
336 const_iv (SDLK_KP3), 479 const_iv (SDLK_KP3),
337 const_iv (SDLK_KP4), 480 const_iv (SDLK_KP4),
392 const_iv (SDLK_BREAK), 535 const_iv (SDLK_BREAK),
393 const_iv (SDLK_MENU), 536 const_iv (SDLK_MENU),
394 const_iv (SDLK_POWER), 537 const_iv (SDLK_POWER),
395 const_iv (SDLK_EURO), 538 const_iv (SDLK_EURO),
396 const_iv (SDLK_UNDO), 539 const_iv (SDLK_UNDO),
540
397 const_iv (KMOD_NONE), 541 const_iv (KMOD_NONE),
542 const_iv (KMOD_SHIFT),
398 const_iv (KMOD_LSHIFT), 543 const_iv (KMOD_LSHIFT),
399 const_iv (KMOD_RSHIFT), 544 const_iv (KMOD_RSHIFT),
545 const_iv (KMOD_CTRL),
400 const_iv (KMOD_LCTRL), 546 const_iv (KMOD_LCTRL),
401 const_iv (KMOD_RCTRL), 547 const_iv (KMOD_RCTRL),
548 const_iv (KMOD_ALT),
402 const_iv (KMOD_LALT), 549 const_iv (KMOD_LALT),
403 const_iv (KMOD_RALT), 550 const_iv (KMOD_RALT),
551 const_iv (KMOD_META),
404 const_iv (KMOD_LMETA), 552 const_iv (KMOD_LMETA),
405 const_iv (KMOD_RMETA), 553 const_iv (KMOD_RMETA),
406 const_iv (KMOD_NUM), 554 const_iv (KMOD_NUM),
407 const_iv (KMOD_CAPS), 555 const_iv (KMOD_CAPS),
408 const_iv (KMOD_MODE), 556 const_iv (KMOD_MODE),
409 const_iv (KMOD_CTRL),
410 const_iv (KMOD_SHIFT),
411 const_iv (KMOD_ALT),
412 const_iv (KMOD_META)
413# undef const_iv 557# undef const_iv
414 }; 558 };
415 559
416 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 560 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
417 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 561 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
562
563 assert (SDLK_MODIFIER_MIN == SDLK_NUMLOCK);
564 assert (SDLK_MODIFIER_MAX == SDLK_COMPOSE);
418} 565}
566
567void
568weaken (SV *rv)
569 PROTOTYPE: $
570 CODE:
571 sv_rvweaken (rv);
572
573int
574in_destruct ()
575 CODE:
576 RETVAL = PL_main_cv == Nullcv;
577 OUTPUT:
578 RETVAL
579
580NV floor (NV x)
581
582NV ceil (NV x)
419 583
420void 584void
421pango_init () 585pango_init ()
422 CODE: 586 CODE:
423 // delayed, so it can pick up new fonts added by AddFontResourceEx
424{ 587{
425 {
426 ft2_fontmap = pango_ft2_font_map_new (); 588 opengl_fontmap = pango_opengl_font_map_new ();
427 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)ft2_fontmap, substitute_func, 0, 0); 589 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
428 ft2_context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)ft2_fontmap); 590 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
429 }
430 {
431 cairo_font_options_t *fopt = cairo_font_options_create ();
432 cairo_fontmap = pango_cairo_font_map_get_default ();
433 cairo_context = pango_cairo_font_map_create_context ((PangoCairoFontMap *)cairo_fontmap);
434#ifdef _WIN32
435 // cairo looks like shit eaten twice on windows
436 cairo_font_options_set_antialias (fopt, CAIRO_ANTIALIAS_NONE);
437#else
438 cairo_font_options_set_antialias (fopt, CAIRO_ANTIALIAS_GRAY);
439#endif
440 cairo_font_options_set_hint_style (fopt, CAIRO_HINT_STYLE_FULL);
441 cairo_font_options_set_hint_metrics (fopt, CAIRO_HINT_METRICS_ON);
442 pango_cairo_context_set_font_options (cairo_context, fopt);
443 cairo_font_options_destroy (fopt);
444 }
445} 591}
592
593char *
594SDL_GetError ()
446 595
447int 596int
448SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO) 597SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
449 598
450void 599void
451SDL_Quit () 600SDL_Quit ()
452 601
453void 602void
454SDL_ListModes () 603SDL_ListModes (int rgb, int alpha)
455 PPCODE: 604 PPCODE:
456{ 605{
457 SDL_Rect **m; 606 SDL_Rect **m;
458 607
459 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 608 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
460 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 609 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
461 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 610 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
462 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 611 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
463 612
464 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); 613 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
465 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 16); 614 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE , 0);
466 615
467 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 616 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE , 0);
468 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 617 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
469 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 618 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0);
470 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 619 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
471 620
472 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 621 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
473 622#if SDL_VERSION_ATLEAST(1,2,10)
474 SDL_EnableUNICODE (1); 623 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
475 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); 624 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
625#endif
476 626
477 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 627 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
478 628
479 if (m && m != (SDL_Rect **)-1) 629 if (m && m != (SDL_Rect **)-1)
480 while (*m) 630 while (*m)
481 { 631 {
632 if ((*m)->w >= 640 && (*m)->h >= 480)
633 {
482 AV *av = newAV (); 634 AV *av = newAV ();
483 av_push (av, newSViv ((*m)->w)); 635 av_push (av, newSViv ((*m)->w));
484 av_push (av, newSViv ((*m)->h)); 636 av_push (av, newSViv ((*m)->h));
637 av_push (av, newSViv (rgb));
638 av_push (av, newSViv (alpha));
485 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av))); 639 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
640 }
486 641
487 ++m; 642 ++m;
488 } 643 }
489} 644}
490 645
491char *
492SDL_GetError ()
493
494int 646int
495SDL_SetVideoMode (int w, int h, int fullscreen) 647SDL_SetVideoMode (int w, int h, int rgb, int alpha, int fullscreen)
496 CODE: 648 CODE:
649{
650 SDL_EnableUNICODE (1);
651 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
652
653 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
654 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
655 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
656 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
657
497 RETVAL = !!SDL_SetVideoMode ( 658 RETVAL = !!SDL_SetVideoMode (
498 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 659 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
499 ); 660 );
661
500 if (RETVAL) 662 if (RETVAL)
501 { 663 {
664 av_clear (texture_av);
665
502 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 666 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
503# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); 667#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
504# include "glfunc.h" 668#include "glfunc.h"
505# undef GL_FUNC 669#undef GL_FUNC
506 } 670 }
671}
507 OUTPUT: 672 OUTPUT:
508 RETVAL 673 RETVAL
509 674
510void 675void
511SDL_GL_SwapBuffers () 676SDL_GL_SwapBuffers ()
512 677
513char * 678char *
514SDL_GetKeyName (int sym) 679SDL_GetKeyName (int sym)
515 680
681int
682SDL_GetAppState ()
683
516void 684void
517SDL_PollEvent () 685poll_events ()
518 PPCODE: 686 PPCODE:
519{ 687{
520 SDL_Event ev; 688 SDL_Event ev;
521 689
522 while (SDL_PollEvent (&ev)) 690 SDL_PumpEvents ();
691 while (SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_ALLEVENTS) > 0)
523 { 692 {
524 HV *hv = newHV (); 693 HV *hv = newHV ();
525 hv_store (hv, "type", 4, newSViv (ev.type), 0); 694 hv_store (hv, "type", 4, newSViv (ev.type), 0);
526 695
527 switch (ev.type) 696 switch (ev.type)
529 case SDL_KEYDOWN: 698 case SDL_KEYDOWN:
530 case SDL_KEYUP: 699 case SDL_KEYUP:
531 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 700 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
532 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); 701 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
533 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); 702 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0);
703 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState ()), 0); /* current mode */
534 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); 704 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
535 break; 705 break;
536 706
537 case SDL_ACTIVEEVENT: 707 case SDL_ACTIVEEVENT:
538 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 708 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
539 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 709 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
540 break; 710 break;
541 711
542 case SDL_MOUSEMOTION: 712 case SDL_MOUSEMOTION:
713 {
714 int state = ev.motion.state;
715 int x = ev.motion.x;
716 int y = ev.motion.y;
717 int xrel = ev.motion.xrel;
718 int yrel = ev.motion.yrel;
719
720 /* do simplistic event compression */
721 while (SDL_PeepEvents (&ev, 1, SDL_PEEKEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)) > 0
722 && state == ev.motion.state)
723 {
724 xrel += ev.motion.xrel;
725 yrel += ev.motion.yrel;
726 x = ev.motion.x;
727 y = ev.motion.y;
728 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION));
729 }
730
543 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 731 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
544
545 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 732 hv_store (hv, "state", 5, newSViv (state), 0);
546 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 733 hv_store (hv, "x", 1, newSViv (x), 0);
547 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 734 hv_store (hv, "y", 1, newSViv (y), 0);
548 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 735 hv_store (hv, "xrel", 4, newSViv (xrel), 0);
549 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 736 hv_store (hv, "yrel", 4, newSViv (yrel), 0);
737 }
550 break; 738 break;
551 739
552 case SDL_MOUSEBUTTONDOWN: 740 case SDL_MOUSEBUTTONDOWN:
553 case SDL_MOUSEBUTTONUP: 741 case SDL_MOUSEBUTTONUP:
554 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 742 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
564 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); 752 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
565 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); 753 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
566 break; 754 break;
567 } 755 }
568 756
569 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv))); 757 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1))));
570 } 758 }
571} 759}
572 760
573int 761int
574Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) 762Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048)
583Mix_AllocateChannels (int numchans = -1) 771Mix_AllocateChannels (int numchans = -1)
584 772
585void 773void
586lowdelay (int fd, int val = 1) 774lowdelay (int fd, int val = 1)
587 CODE: 775 CODE:
776 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val));
777
778void
779win32_proxy_info ()
780 PPCODE:
781{
588#ifndef _WIN32 782#ifdef _WIN32
589 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 783 char buffer[2048];
784 DWORD buflen;
785
786 EXTEND (SP, 3);
787
788 buflen = sizeof (buffer);
789 if (InternetQueryOption (0, INTERNET_OPTION_PROXY, (void *)buffer, &buflen))
790 if (((INTERNET_PROXY_INFO *)buffer)->dwAccessType == INTERNET_OPEN_TYPE_PROXY)
791 {
792 PUSHs (newSVpv (((INTERNET_PROXY_INFO *)buffer)->lpszProxy, 0));
793
794 buflen = sizeof (buffer);
795 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_USERNAME, (void *)buffer, &buflen))
796 {
797 PUSHs (newSVpv (buffer, 0));
798
799 buflen = sizeof (buffer);
800 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_PASSWORD, (void *)buffer, &buflen))
801 PUSHs (newSVpv (buffer, 0));
802 }
803 }
590#endif 804#endif
805}
591 806
592void 807void
593add_font (char *file) 808add_font (char *file)
594 CODE: 809 CODE:
595 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 810 FcConfigAppFontAddFile (0, (const FcChar8 *)file);
596#ifdef _WIN32
597 // cairo... sigh... requires win2000
598 AddFontResourceEx (file, FR_PRIVATE, 0);
599#endif
600 811
601void 812void
602load_image_inline (SV *image_) 813load_image_inline (SV *image_)
603 ALIAS: 814 ALIAS:
604 load_image_file = 1 815 load_image_file = 1
646 857
647 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE); 858 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE);
648 859
649 assert (surface2->pitch == surface2->w * 4); 860 assert (surface2->pitch == surface2->w * 4);
650 861
862 SDL_LockSurface (surface2);
651 EXTEND (SP, 5); 863 EXTEND (SP, 6);
652 PUSHs (sv_2mortal (newSViv (surface2->w))); 864 PUSHs (sv_2mortal (newSViv (surface2->w)));
653 PUSHs (sv_2mortal (newSViv (surface2->h))); 865 PUSHs (sv_2mortal (newSViv (surface2->h)));
654 SDL_LockSurface (surface2);
655 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); 866 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
656 SDL_UnlockSurface (surface2);
657 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); 867 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
658 PUSHs (sv_2mortal (newSViv (GL_RGBA))); 868 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
659 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE))); 869 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
870 SDL_UnlockSurface (surface2);
660 871
661 SDL_FreeSurface (surface); 872 SDL_FreeSurface (surface);
662 SDL_FreeSurface (surface2); 873 SDL_FreeSurface (surface2);
663} 874}
664 875
700 CODE: 911 CODE:
701 fprintf (stderr, "FATAL: %s\n", message); 912 fprintf (stderr, "FATAL: %s\n", message);
702#ifdef _WIN32 913#ifdef _WIN32
703 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); 914 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
704#endif 915#endif
705 exit (1); 916 _exit (1);
706 917
918void
919_exit (int retval = 0)
920 CODE:
921#ifdef WIN32
922 ExitThread (retval); // unclean, please beam me up
923#else
924 _exit (retval);
925#endif
926
927void
928debug ()
929 CODE:
930{
931#if DEBUG
932 VALGRIND_DO_LEAK_CHECK;
933#endif
934}
935
707MODULE = CFClient PACKAGE = CFClient::Font 936MODULE = CFPlus PACKAGE = CFPlus::Font
708 937
709CFClient::Font 938CFPlus::Font
710new_from_file (SV *class, char *path, int id = 0) 939new_from_file (SV *class, char *path, int id = 0)
711 CODE: 940 CODE:
712{ 941{
713 int count; 942 int count;
714 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 943 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
717} 946}
718 OUTPUT: 947 OUTPUT:
719 RETVAL 948 RETVAL
720 949
721void 950void
722DESTROY (CFClient::Font self) 951DESTROY (CFPlus::Font self)
723 CODE: 952 CODE:
724 pango_font_description_free (self); 953 pango_font_description_free (self);
725 954
726void 955void
727make_default (CFClient::Font self) 956make_default (CFPlus::Font self)
728 CODE: 957 CODE:
729 default_font = self; 958 default_font = self;
730 959
731MODULE = CFClient PACKAGE = CFClient::Layout 960MODULE = CFPlus PACKAGE = CFPlus::Layout
732 961
733CFClient::Layout 962void
734new (SV *class, int rgba = 0) 963reset_glyph_cache ()
964 CODE:
965 tc_clear ();
966
967CFPlus::Layout
968new (SV *class)
735 CODE: 969 CODE:
736 New (0, RETVAL, 1, struct cf_layout); 970 New (0, RETVAL, 1, struct cf_layout);
737 971
738 RETVAL->pl = pango_layout_new (rgba ? cairo_context : ft2_context); 972 RETVAL->pl = pango_layout_new (opengl_context);
739 RETVAL->rgba = rgba;
740 RETVAL->r = 1.; 973 RETVAL->r = 1.;
741 RETVAL->g = 1.; 974 RETVAL->g = 1.;
742 RETVAL->b = 1.; 975 RETVAL->b = 1.;
743 RETVAL->a = 1.; 976 RETVAL->a = 1.;
744 RETVAL->base_height = MIN_FONT_HEIGHT; 977 RETVAL->base_height = MIN_FONT_HEIGHT;
748 layout_update_font (RETVAL); 981 layout_update_font (RETVAL);
749 OUTPUT: 982 OUTPUT:
750 RETVAL 983 RETVAL
751 984
752void 985void
753DESTROY (CFClient::Layout self) 986DESTROY (CFPlus::Layout self)
754 CODE: 987 CODE:
755 g_object_unref (self->pl); 988 g_object_unref (self->pl);
756 Safefree (self); 989 Safefree (self);
757 990
758int
759is_rgba (CFClient::Layout self)
760 CODE:
761 RETVAL = self->rgba;
762 OUTPUT:
763 RETVAL
764
765void 991void
766set_text (CFClient::Layout self, SV *text_) 992set_text (CFPlus::Layout self, SV *text_)
767 CODE: 993 CODE:
768{ 994{
769 STRLEN textlen; 995 STRLEN textlen;
770 char *text = SvPVutf8 (text_, textlen); 996 char *text = SvPVutf8 (text_, textlen);
771 997
772 pango_layout_set_text (self->pl, text, textlen); 998 pango_layout_set_text (self->pl, text, textlen);
773} 999}
774 1000
775void 1001void
776set_markup (CFClient::Layout self, SV *text_) 1002set_markup (CFPlus::Layout self, SV *text_)
777 CODE: 1003 CODE:
778{ 1004{
779 STRLEN textlen; 1005 STRLEN textlen;
780 char *text = SvPVutf8 (text_, textlen); 1006 char *text = SvPVutf8 (text_, textlen);
781 1007
782 pango_layout_set_markup (self->pl, text, textlen); 1008 pango_layout_set_markup (self->pl, text, textlen);
783} 1009}
784 1010
1011void
1012set_shapes (CFPlus::Layout self, ...)
1013 CODE:
1014{
1015 PangoAttrList *attrs = 0;
1016 const char *text = pango_layout_get_text (self->pl);
1017 const char *pos = text;
1018 int arg = 4;
1019
1020 while (arg < items && (pos = strstr (pos, OBJ_STR)))
1021 {
1022 PangoRectangle inkrect, rect;
1023 PangoAttribute *attr;
1024
1025 int x = SvIV (ST (arg - 3));
1026 int y = SvIV (ST (arg - 2));
1027 int w = SvIV (ST (arg - 1));
1028 int h = SvIV (ST (arg ));
1029
1030 inkrect.x = 0;
1031 inkrect.y = 0;
1032 inkrect.width = 0;
1033 inkrect.height = 0;
1034
1035 rect.x = x * PANGO_SCALE;
1036 rect.y = y * PANGO_SCALE;
1037 rect.width = w * PANGO_SCALE;
1038 rect.height = h * PANGO_SCALE;
1039
1040 if (!attrs)
1041 attrs = pango_layout_get_attributes (self->pl);
1042
1043 attr = pango_attr_shape_new (&inkrect, &rect);
1044 attr->start_index = pos - text;
1045 attr->end_index = attr->start_index + sizeof (OBJ_STR) - 1;
1046 pango_attr_list_insert (attrs, attr);
1047
1048 arg += 4;
1049 pos += sizeof (OBJ_STR) - 1;
1050 }
1051
1052 if (attrs)
1053 pango_layout_set_attributes (self->pl, attrs);
1054}
1055
1056void
1057get_shapes (CFPlus::Layout self)
1058 PPCODE:
1059{
1060 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
1061
1062 do
1063 {
1064 PangoLayoutRun *run = pango_layout_iter_get_run (iter);
1065
1066 if (run && shape_attr_p (run))
1067 {
1068 PangoRectangle extents;
1069 pango_layout_iter_get_run_extents (iter, 0, &extents);
1070
1071 EXTEND (SP, 2);
1072 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x))));
1073 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y))));
1074 }
1075 }
1076 while (pango_layout_iter_next_run (iter));
1077
1078 pango_layout_iter_free (iter);
1079}
1080
1081int
1082has_wrapped (CFPlus::Layout self)
1083 CODE:
1084{
1085 int lines = 1;
1086 const char *text = pango_layout_get_text (self->pl);
1087
1088 while (*text)
1089 lines += *text++ == '\n';
1090
1091 RETVAL = lines < pango_layout_get_line_count (self->pl);
1092}
1093 OUTPUT:
1094 RETVAL
1095
785SV * 1096SV *
786get_text (CFClient::Layout self) 1097get_text (CFPlus::Layout self)
787 CODE: 1098 CODE:
788 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 1099 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
789 sv_utf8_decode (RETVAL); 1100 sv_utf8_decode (RETVAL);
790 OUTPUT: 1101 OUTPUT:
791 RETVAL 1102 RETVAL
792 1103
793void 1104void
794set_foreground (CFClient::Layout self, float r, float g, float b, float a = 1.) 1105set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.)
795 CODE: 1106 CODE:
796 self->r = r; 1107 self->r = r;
797 self->g = g; 1108 self->g = g;
798 self->b = b; 1109 self->b = b;
799 self->a = a; 1110 self->a = a;
800 1111
801void 1112void
802set_font (CFClient::Layout self, CFClient::Font font = 0) 1113set_font (CFPlus::Layout self, CFPlus::Font font = 0)
803 CODE: 1114 CODE:
804 if (self->font != font) 1115 if (self->font != font)
805 { 1116 {
806 self->font = font; 1117 self->font = font;
807 layout_update_font (self); 1118 layout_update_font (self);
808 } 1119 }
809 1120
810void 1121void
811set_height (CFClient::Layout self, int base_height) 1122set_height (CFPlus::Layout self, int base_height)
812 CODE: 1123 CODE:
813 if (self->base_height != base_height) 1124 if (self->base_height != base_height)
814 { 1125 {
815 self->base_height = base_height; 1126 self->base_height = base_height;
816 layout_update_font (self); 1127 layout_update_font (self);
817 } 1128 }
818 1129
819void 1130void
820set_width (CFClient::Layout self, int max_width = -1) 1131set_width (CFPlus::Layout self, int max_width = -1)
821 CODE: 1132 CODE:
822 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1133 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
823 1134
824void 1135void
825set_indent (CFClient::Layout self, int indent) 1136set_indent (CFPlus::Layout self, int indent)
826 CODE: 1137 CODE:
827 pango_layout_set_indent (self->pl, indent * PANGO_SCALE); 1138 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
828 1139
829void 1140void
830set_spacing (CFClient::Layout self, int spacing) 1141set_spacing (CFPlus::Layout self, int spacing)
831 CODE: 1142 CODE:
832 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE); 1143 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
833 1144
834void 1145void
835set_ellipsise (CFClient::Layout self, int ellipsise) 1146set_ellipsise (CFPlus::Layout self, int ellipsise)
836 CODE: 1147 CODE:
837 pango_layout_set_ellipsize (self->pl, 1148 pango_layout_set_ellipsize (self->pl,
838 ellipsise == 1 ? PANGO_ELLIPSIZE_START 1149 ellipsise == 1 ? PANGO_ELLIPSIZE_START
839 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE 1150 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
840 : ellipsise == 3 ? PANGO_ELLIPSIZE_END 1151 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
841 : PANGO_ELLIPSIZE_NONE 1152 : PANGO_ELLIPSIZE_NONE
842 ); 1153 );
843 1154
844void 1155void
845set_single_paragraph_mode (CFClient::Layout self, int spm) 1156set_single_paragraph_mode (CFPlus::Layout self, int spm)
846 CODE: 1157 CODE:
847 pango_layout_set_single_paragraph_mode (self->pl, !!spm); 1158 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
848 1159
849void 1160void
850size (CFClient::Layout self) 1161size (CFPlus::Layout self)
851 PPCODE: 1162 PPCODE:
852{ 1163{
853 int w, h; 1164 int w, h;
854 1165
855 layout_get_pixel_size (self, &w, &h); 1166 layout_get_pixel_size (self, &w, &h);
858 PUSHs (sv_2mortal (newSViv (w))); 1169 PUSHs (sv_2mortal (newSViv (w)));
859 PUSHs (sv_2mortal (newSViv (h))); 1170 PUSHs (sv_2mortal (newSViv (h)));
860} 1171}
861 1172
862int 1173int
1174descent (CFPlus::Layout self)
1175 CODE:
1176{
1177 PangoRectangle rect;
1178 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0);
1179 pango_layout_line_get_pixel_extents (line, 0, &rect);
1180 RETVAL = PANGO_DESCENT (rect);
1181}
1182 OUTPUT:
1183 RETVAL
1184
1185int
863xy_to_index (CFClient::Layout self, int x, int y) 1186xy_to_index (CFPlus::Layout self, int x, int y)
864 CODE: 1187 CODE:
865{ 1188{
866 int index, trailing; 1189 int index, trailing;
867 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1190 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
868 RETVAL = index; 1191 RETVAL = index + trailing;
869} 1192}
870 OUTPUT: 1193 OUTPUT:
871 RETVAL 1194 RETVAL
872 1195
873void 1196void
874cursor_pos (CFClient::Layout self, int index) 1197cursor_pos (CFPlus::Layout self, int index)
875 PPCODE: 1198 PPCODE:
876{ 1199{
877 PangoRectangle strong_pos; 1200 PangoRectangle strong_pos;
878 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1201 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0);
879 1202
882 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1205 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
883 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1206 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE)));
884} 1207}
885 1208
886void 1209void
887render (CFClient::Layout self) 1210index_to_line_x (CFPlus::Layout self, int index, int trailing = 0)
888 PPCODE: 1211 PPCODE:
889{ 1212{
890 SV *retval; 1213 int line, x;
891 int w, h;
892 1214
893 layout_get_pixel_size (self, &w, &h); 1215 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
1216 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
894 1217
895 if (self->rgba)
896 {
897 cairo_surface_t *surface;
898 cairo_t *cairo;
899
900 retval = newSV (w * h * 4);
901 SvPOK_only (retval);
902 SvCUR_set (retval, w * h * 4);
903
904 memset (SvPVX (retval), 0, w * h * 4);
905
906 surface = cairo_image_surface_create_for_data (
907 (void*)SvPVX (retval), CAIRO_FORMAT_ARGB32, w, h, w * 4);
908 cairo = cairo_create (surface);
909 cairo_set_source_rgba (cairo, self->r, self->g, self->b, self->a);
910
911 pango_cairo_show_layout (cairo, self->pl);
912
913 cairo_destroy (cairo);
914 cairo_surface_destroy (surface);
915
916 // what a mess, and its premultiplied, too :(
917 {
918 uint32_t *p = (uint32_t *)SvPVX (retval);
919 uint32_t *e = p + w * h;
920
921 while (p < e)
922 {
923 uint32_t rgba = *p;
924 rgba = (rgba >> 24) | (rgba << 8);
925#if 0
926#ifdef _WIN32
927 {//D
928 uint8_t r = rgba >> 24;
929 uint8_t g = rgba >> 16;
930 uint8_t b = rgba >> 8;
931 uint8_t a = rgba >> 0;
932
933 rgba = (rgba & 0xffffff00) | a;
934 }
935#endif
936#endif
937 rgba = SDL_SwapBE32 (rgba);
938 *p++ = rgba;
939 }
940 }
941
942 EXTEND (SP, 5); 1218 EXTEND (SP, 2);
943 PUSHs (sv_2mortal (newSViv (w))); 1219 PUSHs (sv_2mortal (newSViv (line - 1)));
1220 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1221}
1222
1223void
1224line_x_to_index (CFPlus::Layout self, int line, int x)
1225 PPCODE:
1226{
1227 PangoLayoutLine *lp;
1228 int index, trailing;
1229
1230 if (line < 0)
1231 XSRETURN_EMPTY;
1232
1233 if (!(lp = pango_layout_get_line (self->pl, line)))
1234 XSRETURN_EMPTY; /* do better */
1235
1236 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1237
1238 EXTEND (SP, 2);
1239 if (GIMME_V == G_SCALAR)
944 PUSHs (sv_2mortal (newSViv (h))); 1240 PUSHs (sv_2mortal (newSViv (index + trailing)));
945 PUSHs (sv_2mortal (retval));
946 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
947 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
948 }
949 else 1241 else
950 { 1242 {
951 FT_Bitmap bitmap;
952
953 retval = newSV (w * h);
954 SvPOK_only (retval);
955 SvCUR_set (retval, w * h);
956
957 bitmap.rows = h;
958 bitmap.width = w;
959 bitmap.pitch = w;
960 bitmap.buffer = (unsigned char*)SvPVX (retval);
961 bitmap.num_grays = 256;
962 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
963
964 memset (bitmap.buffer, 0, w * h);
965
966 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE);
967
968 EXTEND (SP, 5);
969 PUSHs (sv_2mortal (newSViv (w))); 1243 PUSHs (sv_2mortal (newSViv (index)));
970 PUSHs (sv_2mortal (newSViv (h))); 1244 PUSHs (sv_2mortal (newSViv (trailing)));
971 PUSHs (sv_2mortal (retval));
972 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
973 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
974 } 1245 }
975} 1246}
976 1247
1248void
1249render (CFPlus::Layout self, float x, float y, int flags = 0)
1250 PPCODE:
1251 pango_opengl_render_layout_subpixel (
1252 self->pl,
1253 x * PANGO_SCALE, y * PANGO_SCALE,
1254 self->r, self->g, self->b, self->a,
1255 flags
1256 );
1257
977MODULE = CFClient PACKAGE = CFClient::Texture 1258MODULE = CFPlus PACKAGE = CFPlus::Texture
978 1259
1260int minpot (int n)
1261
979void 1262void
1263pad2pot (SV *data_, SV *w_, SV *h_)
1264 CODE:
1265{
1266 int ow = SvIV (w_);
1267 int oh = SvIV (h_);
1268
1269 if (ow && oh)
1270 {
1271 int nw = minpot (ow);
1272 int nh = minpot (oh);
1273
1274 if (nw != ow || nh != oh)
1275 {
1276 if (SvOK (data_))
1277 {
1278 STRLEN datalen;
1279 char *data = SvPVbyte (data_, datalen);
1280 int bpp = datalen / (ow * oh);
1281 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1282
1283 SvPOK_only (result_);
1284 SvCUR_set (result_, nw * nh * bpp);
1285
1286 memset (SvPVX (result_), 0, nw * nh * bpp);
1287 while (oh--)
1288 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1289
1290 sv_setsv (data_, result_);
1291 }
1292
1293 sv_setiv (w_, nw);
1294 sv_setiv (h_, nh);
1295 }
1296 }
1297}
1298
1299void
980draw_quad (SV *self, float x, float y, float w = 0, float h = 0) 1300draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
981 PROTOTYPE: $$$;$$ 1301 PROTOTYPE: $$$;$$
982 ALIAS: 1302 ALIAS:
983 draw_quad_alpha = 1 1303 draw_quad_alpha = 1
984 draw_quad_alpha_premultiplied = 2 1304 draw_quad_alpha_premultiplied = 2
985 CODE: 1305 CODE:
1023 glDisable (GL_ALPHA_TEST); 1343 glDisable (GL_ALPHA_TEST);
1024 glDisable (GL_BLEND); 1344 glDisable (GL_BLEND);
1025 } 1345 }
1026} 1346}
1027 1347
1348IV texture_valid_2d (GLint internalformat, GLsizei w, GLsizei h, GLenum format, GLenum type)
1349 CODE:
1350{
1351 GLint width;
1352 glTexImage2D (GL_PROXY_TEXTURE_2D, 0, internalformat, w, h, 0, format, type, 0);
1353 glGetTexLevelParameteriv (GL_PROXY_TEXTURE_2D, 0, GL_TEXTURE_WIDTH, &width);
1354 RETVAL = width > 0;
1355}
1356 OUTPUT:
1357 RETVAL
1358
1028MODULE = CFClient PACKAGE = CFClient::Map 1359MODULE = CFPlus PACKAGE = CFPlus::Map
1029 1360
1030CFClient::Map 1361CFPlus::Map
1031new (SV *class, int map_width, int map_height) 1362new (SV *class)
1032 CODE: 1363 CODE:
1033 New (0, RETVAL, 1, struct map); 1364 New (0, RETVAL, 1, struct map);
1034 RETVAL->x = 0; 1365 RETVAL->x = 0;
1035 RETVAL->y = 0; 1366 RETVAL->y = 0;
1036 RETVAL->w = map_width; 1367 RETVAL->w = 0;
1037 RETVAL->h = map_height; 1368 RETVAL->h = 0;
1038 RETVAL->ox = 0; 1369 RETVAL->ox = 0;
1039 RETVAL->oy = 0; 1370 RETVAL->oy = 0;
1040 RETVAL->faces = 8192; 1371 RETVAL->faces = 8192; Newz (0, RETVAL->face2tile, RETVAL->faces, tileid);
1041 Newz (0, RETVAL->face, RETVAL->faces, mapface); 1372 RETVAL->texs = 8192; Newz (0, RETVAL->tex , RETVAL->texs , maptex);
1042 RETVAL->texs = 8192;
1043 Newz (0, RETVAL->tex, RETVAL->texs, maptex);
1044 RETVAL->rows = 0; 1373 RETVAL->rows = 0;
1045 RETVAL->row = 0; 1374 RETVAL->row = 0;
1046 OUTPUT: 1375 OUTPUT:
1047 RETVAL 1376 RETVAL
1048 1377
1049void 1378void
1050DESTROY (CFClient::Map self) 1379DESTROY (CFPlus::Map self)
1051 CODE: 1380 CODE:
1052{ 1381{
1053 map_clear (self); 1382 map_clear (self);
1054 Safefree (self->face); 1383 Safefree (self->face2tile);
1384 Safefree (self->tex);
1055 Safefree (self); 1385 Safefree (self);
1056} 1386}
1057 1387
1058void 1388void
1389resize (CFPlus::Map self, int map_width, int map_height)
1390 CODE:
1391 self->w = map_width;
1392 self->h = map_height;
1393
1394void
1059clear (CFClient::Map self) 1395clear (CFPlus::Map self)
1060 CODE: 1396 CODE:
1061 map_clear (self); 1397 map_clear (self);
1062 1398
1063void 1399void
1064set_face (CFClient::Map self, int face, int texid) 1400set_tileid (CFPlus::Map self, int face, int tile)
1065 CODE: 1401 CODE:
1066{ 1402{
1067 while (self->faces <= face) 1403 need_facenum (self, face); self->face2tile [face] = tile;
1068 { 1404 need_texid (self, tile);
1069 Append (mapface, self->face, self->faces, self->faces);
1070 self->faces *= 2;
1071 }
1072
1073 self->face [face] = texid;
1074} 1405}
1075 1406
1076void 1407void
1408set_smooth (CFPlus::Map self, int face, int smooth, int level)
1409 CODE:
1410{
1411 tileid texid;
1412 maptex *tex;
1413
1414 if (face < 0 || face >= self->faces)
1415 return;
1416
1417 if (smooth < 0 || smooth >= self->faces)
1418 return;
1419
1420 texid = self->face2tile [face];
1421
1422 if (!texid)
1423 return;
1424
1425 tex = self->tex + texid;
1426 tex->smoothtile = self->face2tile [smooth];
1427 tex->smoothlevel = level;
1428}
1429
1430void
1077set_texture (CFClient::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1431set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1078 CODE: 1432 CODE:
1079{ 1433{
1080 while (self->texs <= texid) 1434 need_texid (self, texid);
1081 {
1082 Append (maptex, self->tex, self->texs, self->texs);
1083 self->texs *= 2;
1084 }
1085 1435
1086 { 1436 {
1087 maptex *tex = self->tex + texid; 1437 maptex *tex = self->tex + texid;
1088 1438
1089 tex->name = name; 1439 tex->name = name;
1106 // from transparent color bleeding and ugly wrapping effects. 1456 // from transparent color bleeding and ugly wrapping effects.
1107 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); 1457 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1108} 1458}
1109 1459
1110int 1460int
1111ox (CFClient::Map self) 1461ox (CFPlus::Map self)
1112 ALIAS: 1462 ALIAS:
1113 oy = 1 1463 oy = 1
1114 x = 2 1464 x = 2
1115 y = 3 1465 y = 3
1116 w = 4 1466 w = 4
1127 } 1477 }
1128 OUTPUT: 1478 OUTPUT:
1129 RETVAL 1479 RETVAL
1130 1480
1131void 1481void
1132scroll (CFClient::Map self, int dx, int dy) 1482scroll (CFPlus::Map self, int dx, int dy)
1133 CODE: 1483 CODE:
1134{ 1484{
1135 if (dx > 0) 1485 if (dx > 0)
1136 map_blank (self, self->x, self->y, dx - 1, self->h); 1486 map_blank (self, self->x, self->y, dx, self->h);
1137 else if (dx < 0) 1487 else if (dx < 0)
1138 map_blank (self, self->x + self->w + dx + 1, self->y, 1 - dx, self->h); 1488 map_blank (self, self->x + self->w + dx, self->y, -dx, self->h);
1139 1489
1140 if (dy > 0) 1490 if (dy > 0)
1141 map_blank (self, self->x, self->y, self->w, dy - 1); 1491 map_blank (self, self->x, self->y, self->w, dy);
1142 else if (dy < 0) 1492 else if (dy < 0)
1143 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy); 1493 map_blank (self, self->x, self->y + self->h + dy, self->w, -dy);
1144 1494
1145 self->ox += dx; self->x += dx; 1495 self->ox += dx; self->x += dx;
1146 self->oy += dy; self->y += dy; 1496 self->oy += dy; self->y += dy;
1147 1497
1148 while (self->y < 0) 1498 while (self->y < 0)
1153 self->y += MAP_EXTEND_Y; 1503 self->y += MAP_EXTEND_Y;
1154 } 1504 }
1155} 1505}
1156 1506
1157void 1507void
1158map1a_update (CFClient::Map self, SV *data_) 1508map1a_update (CFPlus::Map self, SV *data_, int extmap)
1159 CODE: 1509 CODE:
1160{ 1510{
1161 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1511 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1162 uint8_t *data_end = (uint8_t *)SvEND (data_); 1512 uint8_t *data_end = (uint8_t *)SvEND (data_);
1163 mapcell *cell; 1513 mapcell *cell;
1164 int x, y, flags; 1514 int x, y, flags;
1165 1515
1166 while (data < data_end) 1516 while (data < data_end - 1)
1167 { 1517 {
1168 flags = (data [0] << 8) + data [1]; data += 2; 1518 flags = (data [0] << 8) + data [1]; data += 2;
1169 1519
1170 x = ((flags >> 10) & 63) + self->x; 1520 x = self->x + ((flags >> 10) & 63);
1171 y = ((flags >> 4) & 63) + self->y; 1521 y = self->y + ((flags >> 4) & 63);
1172 1522
1173 cell = map_get_cell (self, x, y); 1523 cell = map_get_cell (self, x, y);
1174 1524
1175 if (flags & 15) 1525 if (flags & 15)
1176 { 1526 {
1177 if (cell->darkness < 0) 1527 if (!cell->darkness)
1178 { 1528 {
1529 memset (cell, 0, sizeof (*cell));
1179 cell->darkness = 0; 1530 cell->darkness = 256;
1180 cell->face [0] = 0;
1181 cell->face [1] = 0;
1182 cell->face [2] = 0;
1183 } 1531 }
1184 1532
1185 cell->darkness = flags & 8 ? *data++ : 255;
1186
1187 //TODO: don't trust server data to be in-range(!) 1533 //TODO: don't trust server data to be in-range(!)
1534
1535 if (flags & 8)
1536 {
1537 if (extmap)
1538 {
1539 uint8_t ext, cmd;
1540
1541 do
1542 {
1543 ext = *data++;
1544 cmd = ext & 0x3f;
1545
1546 if (cmd < 4)
1547 cell->darkness = 255 - ext * 64 + 1;
1548 else if (cmd == 5) // health
1549 {
1550 cell->stat_width = 1;
1551 cell->stat_hp = *data++;
1552 }
1553 else if (cmd == 6) // monster width
1554 cell->stat_width = *data++ + 1;
1555 else if (cmd == 0x47)
1556 {
1557 if (*data == 4)
1558 ; // decode player count
1559
1560 data += *data + 1;
1561 }
1562 else if (cmd == 8) // cell flags
1563 cell->flags = *data++;
1564 else if (ext & 0x40) // unknown, multibyte => skip
1565 data += *data + 1;
1566 else
1567 data++;
1568 }
1569 while (ext & 0x80);
1570 }
1571 else
1572 cell->darkness = *data++ + 1;
1573 }
1188 1574
1189 if (flags & 4) 1575 if (flags & 4)
1190 { 1576 {
1191 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2; 1577 faceid face = (data [0] << 8) + data [1]; data += 2;
1578 need_facenum (self, face);
1579 cell->tile [0] = self->face2tile [face];
1192 } 1580 }
1193 1581
1194 if (flags & 2) 1582 if (flags & 2)
1195 { 1583 {
1196 cell->face [1] = self->face [(data [0] << 8) + data [1]]; data += 2; 1584 faceid face = (data [0] << 8) + data [1]; data += 2;
1585 need_facenum (self, face);
1586 cell->tile [1] = self->face2tile [face];
1197 } 1587 }
1198 1588
1199 if (flags & 1) 1589 if (flags & 1)
1200 { 1590 {
1201 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2; 1591 faceid face = (data [0] << 8) + data [1]; data += 2;
1592 need_facenum (self, face);
1593 cell->tile [2] = self->face2tile [face];
1202 } 1594 }
1203 } 1595 }
1204 else 1596 else
1205 cell->darkness = -1; 1597 cell->darkness = 0;
1206 } 1598 }
1207} 1599}
1208 1600
1209SV * 1601SV *
1210mapmap (CFClient::Map self, int x0, int y0, int w, int h) 1602mapmap (CFPlus::Map self, int x0, int y0, int w, int h)
1211 CODE: 1603 CODE:
1212{ 1604{
1213 int x1, x; 1605 int x1, x;
1214 int y1, y; 1606 int y1, y;
1215 int z; 1607 int z;
1236 { 1628 {
1237 mapcell *cell = row->col + (x - row->c0); 1629 mapcell *cell = row->col + (x - row->c0);
1238 1630
1239 for (z = 0; z <= 0; z++) 1631 for (z = 0; z <= 0; z++)
1240 { 1632 {
1241 mapface face = cell->face [z];
1242
1243 if (face)
1244 {
1245 maptex tex = self->tex [face]; 1633 maptex tex = self->tex [cell->tile [z]];
1246 int a0 = 255 - tex.a; 1634 int a0 = 255 - tex.a;
1247 int a1 = tex.a; 1635 int a1 = tex.a;
1248 1636
1249 r = (r * a0 + tex.r * a1) / 255; 1637 r = (r * a0 + tex.r * a1) / 255;
1250 g = (g * a0 + tex.g * a1) / 255; 1638 g = (g * a0 + tex.g * a1) / 255;
1251 b = (b * a0 + tex.b * a1) / 255; 1639 b = (b * a0 + tex.b * a1) / 255;
1252 a = (a * a0 + tex.a * a1) / 255; 1640 a = (a * a0 + tex.a * a1) / 255;
1253 }
1254 } 1641 }
1255 } 1642 }
1256 1643
1257 *map++ = (r ) 1644 *map++ = (r )
1258 | (g << 8) 1645 | (g << 8)
1265} 1652}
1266 OUTPUT: 1653 OUTPUT:
1267 RETVAL 1654 RETVAL
1268 1655
1269void 1656void
1270draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1657draw (CFPlus::Map self, int mx, int my, int sw, int sh, int T)
1271 PPCODE: 1658 CODE:
1272{ 1659{
1273 int vx, vy; 1660 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ());
1661 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level
1662 static uint8_t smooth_max[256][256]; // egad, fats and wasteful on memory (64k)
1663 smooth_key skey;
1274 int x, y, z; 1664 int x, y, z;
1275 int last_name; 1665 int last_name;
1276 mapface face; 1666
1667 // thats current max. sorry.
1668 if (sw > 255) sw = 255;
1669 if (sh > 255) sh = 255;
1670
1671 // clear key, in case of extra padding
1672 memset (&skey, 0, sizeof (skey));
1673
1674 glColor4ub (255, 255, 255, 255);
1675
1676 glEnable (GL_BLEND);
1677 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1678 glEnable (GL_TEXTURE_2D);
1679 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1680
1681 glBegin (GL_QUADS);
1682
1683 last_name = 0;
1684
1685 mx += self->x;
1686 my += self->y;
1687
1688 // first pass: determine smooth_max
1689 // rather ugly, if you ask me
1690 // could also be stored inside mapcell and updated on change
1691 memset (smooth_max, 0, sizeof (smooth_max));
1692
1693 for (y = 0; y < sh; y++)
1694 if (0 <= y + my && y + my < self->rows)
1695 {
1696 maprow *row = self->row + (y + my);
1697
1698 for (x = 0; x < sw; x++)
1699 if (row->c0 <= x + mx && x + mx < row->c1)
1700 {
1701 mapcell *cell = row->col + (x + mx - row->c0);
1702
1703 smooth_max[x + 1][y + 1] =
1704 MAX (self->tex [cell->tile [0]].smoothlevel,
1705 MAX (self->tex [cell->tile [1]].smoothlevel,
1706 self->tex [cell->tile [2]].smoothlevel));
1707 }
1708 }
1709
1710 for (z = 0; z <= 2; z++)
1711 {
1712 memset (smooth_level, 0, sizeof (smooth_level));
1713
1714 for (y = 0; y < sh; y++)
1715 if (0 <= y + my && y + my < self->rows)
1716 {
1717 maprow *row = self->row + (y + my);
1718
1719 for (x = 0; x < sw; x++)
1720 if (row->c0 <= x + mx && x + mx < row->c1)
1721 {
1722 mapcell *cell = row->col + (x + mx - row->c0);
1723 tileid tile = cell->tile [z];
1724
1725 if (tile)
1726 {
1727 maptex tex = self->tex [tile];
1728 int px = (x + 1) * T - tex.w;
1729 int py = (y + 1) * T - tex.h;
1730
1731 // suppressing texture state switches here
1732 // is only moderately effective, but worth the extra effort
1733 if (last_name != tex.name)
1734 {
1735 if (!tex.name)
1736 tex = self->tex [2]; /* missing, replace by noface */
1737
1738 glEnd ();
1739 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1740 glBegin (GL_QUADS);
1741 }
1742
1743 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1744 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1745 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1746 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1747
1748 if (cell->flags && z == 2)
1749 {
1750 if (cell->flags & 1)
1751 {
1752 maptex tex = self->tex [1];
1753 int px = x * T + T * 2 / 32;
1754 int py = y * T - T * 6 / 32;
1755
1756 glEnd ();
1757 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1758 glBegin (GL_QUADS);
1759
1760 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1761 glTexCoord2f (0 , tex.t); glVertex2f (px , py + T);
1762 glTexCoord2f (tex.s, tex.t); glVertex2f (px + T, py + T);
1763 glTexCoord2f (tex.s, 0 ); glVertex2f (px + T, py );
1764 }
1765 }
1766
1767 // update smooth hash
1768 if (tex.smoothtile)
1769 {
1770 skey.tile = tex.smoothtile;
1771 skey.level = tex.smoothlevel;
1772
1773 smooth_level [tex.smoothlevel >> 5] |= ((uint32_t)1) << (tex.smoothlevel & 31);
1774
1775 // add bits to current tile and all neighbours. skey.x|y is
1776 // shifted +1|+1 so we always stay positive.
1777
1778 // bits is ___n cccc CCCC bbbb
1779 // n do not draw borders&corners
1780 // c draw these corners, but...
1781 // C ... not these
1782 // b draw these borders
1783
1784 // borders: 1 ┃· 2 ━━ 4 ·┃ 8 ··
1785 // ┃· ·· ·┃ ━━
1786
1787 // corners: 1 ┛· 2 ·┗ 4 ·· 8 ··
1788 // ·· ·· ·┏ ┓·
1789
1790 // full tile
1791 skey.x = x + 1; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x1000);
1792
1793 // borders
1794 skey.x = x + 2; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0091);
1795 skey.x = x + 1; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0032);
1796 skey.x = x ; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0064);
1797 skey.x = x + 1; skey.y = y ; smooth_or_bits (smooth, &skey, 0x00c8);
1798
1799 // corners
1800 skey.x = x + 2; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0100);
1801 skey.x = x ; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0200);
1802 skey.x = x ; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0400);
1803 skey.x = x + 2; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0800);
1804 }
1805 }
1806 }
1807 }
1808
1809 // go through all smoothlevels, lowest to highest, then draw.
1810 // this is basically counting sort
1811 {
1812 int w, b;
1813
1814 for (w = 0; w < 256 / 32; ++w)
1815 {
1816 uint32_t smask = smooth_level [w];
1817 if (smask)
1818 for (b = 0; b < 32; ++b)
1819 if (smask & (((uint32_t)1) << b))
1820 {
1821 int level = (w << 5) | b;
1822 HE *he;
1823
1824 hv_iterinit (smooth);
1825 while ((he = hv_iternext (smooth)))
1826 {
1827 smooth_key *skey = (smooth_key *)HeKEY (he);
1828 IV bits = SvIVX (HeVAL (he));
1829
1830 if (!(bits & 0x1000)
1831 && skey->level == level
1832 && level > smooth_max [skey->x][skey->y])
1833 {
1834 maptex tex = self->tex [skey->tile];
1835 int px = (((int)skey->x) - 1) * T;
1836 int py = (((int)skey->y) - 1) * T;
1837 int border = bits & 15;
1838 int corner = (bits >> 8) & ~(bits >> 4) & 15;
1839 float dx = tex.s * .0625f; // 16 images/row
1840 float dy = tex.t * .5f ; // 2 images/column
1841
1842 // this time naively avoiding texture state changes
1843 // save gobs of state changes.
1844 if (last_name != tex.name)
1845 {
1846 if (!tex.name)
1847 continue; // smoothing not yet available
1848
1849 glEnd ();
1850 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1851 glBegin (GL_QUADS);
1852 }
1853
1854 if (border)
1855 {
1856 float ox = border * dx;
1857
1858 glTexCoord2f (ox , 0.f ); glVertex2f (px , py );
1859 glTexCoord2f (ox , dy ); glVertex2f (px , py + T);
1860 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py + T);
1861 glTexCoord2f (ox + dx, 0.f ); glVertex2f (px + T, py );
1862 }
1863
1864 if (corner)
1865 {
1866 float ox = corner * dx;
1867
1868 glTexCoord2f (ox , dy ); glVertex2f (px , py );
1869 glTexCoord2f (ox , dy * 2.f); glVertex2f (px , py + T);
1870 glTexCoord2f (ox + dx, dy * 2.f); glVertex2f (px + T, py + T);
1871 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py );
1872 }
1873 }
1874 }
1875 }
1876 }
1877 }
1878
1879 hv_clear (smooth);
1880 }
1881
1882 glEnd ();
1883
1884 glDisable (GL_TEXTURE_2D);
1885 glDisable (GL_BLEND);
1886
1887 // top layer: overlays such as the health bar
1888 for (y = 0; y < sh; y++)
1889 if (0 <= y + my && y + my < self->rows)
1890 {
1891 maprow *row = self->row + (y + my);
1892
1893 for (x = 0; x < sw; x++)
1894 if (row->c0 <= x + mx && x + mx < row->c1)
1895 {
1896 mapcell *cell = row->col + (x + mx - row->c0);
1897
1898 int px = x * T;
1899 int py = y * T;
1900
1901 if (cell->stat_hp)
1902 {
1903 int width = cell->stat_width * T;
1904 int thick = (sh * T / 32 + 27) / 28 + 1 + cell->stat_width;
1905
1906 glColor3ub (0, 0, 0);
1907 glRectf (px + 1, py - thick - 2,
1908 px + width - 1, py);
1909
1910 glColor3ub (cell->stat_hp, 255 - cell->stat_hp, 0);
1911 glRectf (px + 2,
1912 py - thick - 1,
1913 px + width - 2 - cell->stat_hp * (width - 4) / 255, py - 1);
1914 }
1915 }
1916 }
1917}
1918
1919void
1920draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data)
1921 CODE:
1922{
1923 static float color[16][3] = {
1924 { 0.00F, 0.00F, 0.00F },
1925 { 1.00F, 1.00F, 1.00F },
1926 { 0.00F, 0.00F, 0.55F },
1927 { 1.00F, 0.00F, 0.00F },
1928
1929 { 1.00F, 0.54F, 0.00F },
1930 { 0.11F, 0.56F, 1.00F },
1931 { 0.93F, 0.46F, 0.00F },
1932 { 0.18F, 0.54F, 0.34F },
1933
1934 { 0.56F, 0.73F, 0.56F },
1935 { 0.80F, 0.80F, 0.80F },
1936 { 0.55F, 0.41F, 0.13F },
1937 { 0.99F, 0.77F, 0.26F },
1938
1939 { 0.74F, 0.65F, 0.41F },
1940
1941 { 0.00F, 1.00F, 1.00F },
1942 { 1.00F, 0.00F, 1.00F },
1943 { 1.00F, 1.00F, 0.00F },
1944 };
1945
1946 int x, y;
1947
1948 glEnable (GL_TEXTURE_2D);
1949 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1950 glEnable (GL_BLEND);
1951 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1952 glBegin (GL_QUADS);
1953
1954 for (y = 0; y < h; y++)
1955 for (x = 0; x < w; x++)
1956 {
1957 unsigned char m = data [x + y * w];
1958
1959 if (m)
1960 {
1961 float *c = color [m & 15];
1962
1963 float tx1 = m & 0x40 ? 0.5 : 0.;
1964 float tx2 = tx1 + 0.5;
1965
1966 glColor4f (c[0], c[1], c[2], 0.75);
1967 glTexCoord2f (tx1, 0.); glVertex2i (x , y );
1968 glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1);
1969 glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1);
1970 glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y );
1971 }
1972 }
1973
1974 glEnd ();
1975 glDisable (GL_BLEND);
1976 glDisable (GL_TEXTURE_2D);
1977}
1978
1979void
1980fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh, int smoothing, const char *matrix)
1981 PPCODE:
1982{
1983 int x, y;
1277 int sw4 = (sw + 3) & ~3; 1984 int sw4 = (sw + 3) & ~3;
1278 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); 1985 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1279 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv); 1986 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1280 1987
1281 memset (darkness, 255, sw4 * sh); 1988 memset (darkness, 255, sw4 * sh);
1282 SvPOK_only (darkness_sv); 1989 SvPOK_only (darkness_sv);
1283 SvCUR_set (darkness_sv, sw4 * sh); 1990 SvCUR_set (darkness_sv, sw4 * sh);
1284 1991
1285 vx = self->x + (self->w - sw) / 2 - shift_x; 1992 mx += self->x;
1286 vy = self->y + (self->h - sh) / 2 - shift_y; 1993 my += self->y;
1287 1994
1288 /*
1289 int vx = self->vx = self->w >= sw
1290 ? self->x + (self->w - sw) / 2
1291 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
1292
1293 int vy = self->vy = self->h >= sh
1294 ? self->y + (self->h - sh) / 2
1295 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy));
1296 */
1297
1298 glColor4ub (255, 255, 255, 255);
1299
1300 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1301 glEnable (GL_BLEND);
1302 glEnable (GL_TEXTURE_2D);
1303 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1304
1305 glBegin (GL_QUADS);
1306
1307 last_name = 0;
1308
1309 for (z = 0; z < 3; z++)
1310 for (y = 0; y < sh; y++) 1995 for (y = 0; y < sh; y++)
1311 if (0 <= y + vy && y + vy < self->rows) 1996 if (0 <= y + my && y + my < self->rows)
1312 { 1997 {
1313 maprow *row = self->row + (y + vy); 1998 maprow *row = self->row + (y + my);
1314 1999
1315 for (x = 0; x < sw; x++) 2000 for (x = 0; x < sw; x++)
1316 if (row->c0 <= x + vx && x + vx < row->c1) 2001 if (row->c0 <= x + mx && x + mx < row->c1)
1317 { 2002 {
1318 mapcell *cell = row->col + (x + vx - row->c0); 2003 mapcell *cell = row->col + (x + mx - row->c0);
1319 2004
1320 darkness[y * sw4 + x] = cell->darkness < 0 2005 darkness[y * sw4 + x] = cell->darkness
2006 ? 255 - (cell->darkness - 1)
1321 ? 255 - FOW_DARKNESS 2007 : 255 - FOW_DARKNESS;
1322 : 255 - cell->darkness; 2008 }
2009 }
1323 2010
1324 face = cell->face [z]; 2011 if (smoothing)
2012 {
2013 SV *darkness2_sv = sv_2mortal (newSV (sw4 * sh));
2014 uint8_t *darkness2 = (uint8_t *)SvPVX (darkness2_sv);
1325 2015
1326 if (face) 2016 SvPOK_only (darkness2_sv);
2017 SvCUR_set (darkness2_sv, sw4 * sh);
2018
2019 for (y = 0; y < sh; ++y)
2020 for (x = 0; x < sw4; ++x)
2021 {
2022 float *f = (float *)matrix;
2023 int dx, dy;
2024 float sum = 0.f;
2025
2026 for (dy = -1; dy <= 1; ++dy)
2027 for (dx = -1; dx <= 1; ++dx)
1327 { 2028 {
1328 maptex tex = self->tex [face]; 2029 unsigned int x2 = x + dx;
2030 unsigned int y2 = y + dy;
1329 2031
1330 int px = (x + 1) * 32 - tex.w; 2032 sum += (x2 < sw && y2 < sh ? darkness [y2 * sw4 + x2] : 255) * *f++;
1331 int py = (y + 1) * 32 - tex.h;
1332
1333 if (last_name != tex.name)
1334 {
1335 glEnd ();
1336 last_name = tex.name;
1337 glBindTexture (GL_TEXTURE_2D, last_name);
1338 glBegin (GL_QUADS);
1339 }
1340
1341 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1342 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1343 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1344 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1345 } 2033 }
1346 } 2034
2035 darkness2 [y * sw4 + x] = sum > 255. ? 255. : sum;
1347 } 2036 }
1348 2037
1349 glEnd (); 2038 darkness_sv = darkness2_sv;
1350 2039 }
1351 glDisable (GL_TEXTURE_2D);
1352 glDisable (GL_BLEND);
1353 2040
1354 EXTEND (SP, 3); 2041 EXTEND (SP, 3);
1355 PUSHs (sv_2mortal (newSViv (sw4))); 2042 PUSHs (sv_2mortal (newSViv (sw4)));
1356 PUSHs (sv_2mortal (newSViv (sh))); 2043 PUSHs (sv_2mortal (newSViv (sh)));
1357 PUSHs (darkness_sv); 2044 PUSHs (darkness_sv);
1358} 2045}
1359 2046
1360SV * 2047SV *
1361get_rect (CFClient::Map self, int x0, int y0, int w, int h) 2048get_rect (CFPlus::Map self, int x0, int y0, int w, int h)
1362 CODE: 2049 CODE:
1363{ 2050{
1364 int x, y, x1, y1; 2051 int x, y, x1, y1;
1365 SV *data_sv = newSV (w * h * 7 + 5); 2052 SV *data_sv = newSV (w * h * 7 + 5);
1366 uint8_t *data = (uint8_t *)SvPVX (data_sv); 2053 uint8_t *data = (uint8_t *)SvPVX (data_sv);
1391 if (row && row->c0 <= x && x < row->c1) 2078 if (row && row->c0 <= x && x < row->c1)
1392 { 2079 {
1393 mapcell *cell = row->col + (x - row->c0); 2080 mapcell *cell = row->col + (x - row->c0);
1394 uint8_t flags = 0; 2081 uint8_t flags = 0;
1395 2082
1396 if (cell->face [0]) flags |= 1; 2083 if (cell->tile [0]) flags |= 1;
1397 if (cell->face [1]) flags |= 2; 2084 if (cell->tile [1]) flags |= 2;
1398 if (cell->face [2]) flags |= 4; 2085 if (cell->tile [2]) flags |= 4;
1399 2086
1400 *data++ = flags; 2087 *data++ = flags;
1401 2088
1402 if (flags & 1) 2089 if (flags & 1)
1403 { 2090 {
2091 tileid tile = cell->tile [0];
1404 *data++ = cell->face [0] >> 8; 2092 *data++ = tile >> 8;
1405 *data++ = cell->face [0]; 2093 *data++ = tile;
1406 } 2094 }
1407 2095
1408 if (flags & 2) 2096 if (flags & 2)
1409 { 2097 {
2098 tileid tile = cell->tile [1];
1410 *data++ = cell->face [1] >> 8; 2099 *data++ = tile >> 8;
1411 *data++ = cell->face [1]; 2100 *data++ = tile;
1412 } 2101 }
1413 2102
1414 if (flags & 4) 2103 if (flags & 4)
1415 { 2104 {
2105 tileid tile = cell->tile [2];
1416 *data++ = cell->face [2] >> 8; 2106 *data++ = tile >> 8;
1417 *data++ = cell->face [2]; 2107 *data++ = tile;
1418 } 2108 }
1419 } 2109 }
1420 else 2110 else
1421 *data++ = 0; 2111 *data++ = 0;
1422 } 2112 }
1428} 2118}
1429 OUTPUT: 2119 OUTPUT:
1430 RETVAL 2120 RETVAL
1431 2121
1432void 2122void
1433set_rect (CFClient::Map self, int x0, int y0, uint8_t *data) 2123set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data)
1434 PPCODE: 2124 PPCODE:
1435{ 2125{
1436 int x, y, z; 2126 int x, y, z;
1437 int w, h; 2127 int w, h;
1438 int x1, y1; 2128 int x1, y1;
1462 { 2152 {
1463 uint8_t flags = *data++; 2153 uint8_t flags = *data++;
1464 2154
1465 if (flags) 2155 if (flags)
1466 { 2156 {
1467 mapface face[3] = { 0, 0, 0 };
1468
1469 mapcell *cell = row_get_cell (row, x); 2157 mapcell *cell = row_get_cell (row, x);
2158 tileid tile[3] = { 0, 0, 0 };
1470 2159
1471 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; } 2160 if (flags & 1) { tile[0] = *data++ << 8; tile[0] |= *data++; }
1472 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; } 2161 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; }
1473 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; } 2162 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; }
1474 2163
1475 if (cell->darkness <= 0) 2164 if (cell->darkness == 0)
1476 { 2165 {
1477 cell->darkness = -1; 2166 cell->darkness = 0;
1478 2167
1479 for (z = 0; z <= 2; z++) 2168 for (z = 0; z <= 2; z++)
1480 { 2169 {
1481 cell->face[z] = face[z]; 2170 tileid t = tile [z];
1482 2171
1483 if (face[z] && (face[z] >= self->texs || !self->tex[face [z]].name)) 2172 if (t >= self->texs || (t && !self->tex [t].name))
2173 {
1484 XPUSHs (sv_2mortal (newSViv (face[z]))); 2174 XPUSHs (sv_2mortal (newSViv (t)));
2175 need_texid (self, t);
2176 }
2177
2178 cell->tile [z] = t;
1485 } 2179 }
1486 } 2180 }
1487 } 2181 }
1488 } 2182 }
1489 } 2183 }
1490} 2184}
1491 2185
1492MODULE = CFClient PACKAGE = CFClient::MixChunk 2186MODULE = CFPlus PACKAGE = CFPlus::MixChunk
1493 2187
1494CFClient::MixChunk 2188CFPlus::MixChunk
1495new_from_file (SV *class, char *path) 2189new_from_file (SV *class, char *path)
1496 CODE: 2190 CODE:
1497 RETVAL = Mix_LoadWAV (path); 2191 RETVAL = Mix_LoadWAV (path);
1498 OUTPUT: 2192 OUTPUT:
1499 RETVAL 2193 RETVAL
1500 2194
1501void 2195void
1502DESTROY (CFClient::MixChunk self) 2196DESTROY (CFPlus::MixChunk self)
1503 CODE: 2197 CODE:
1504 Mix_FreeChunk (self); 2198 Mix_FreeChunk (self);
1505 2199
1506int 2200int
1507volume (CFClient::MixChunk self, int volume = -1) 2201volume (CFPlus::MixChunk self, int volume = -1)
1508 CODE: 2202 CODE:
1509 RETVAL = Mix_VolumeChunk (self, volume); 2203 RETVAL = Mix_VolumeChunk (self, volume);
1510 OUTPUT: 2204 OUTPUT:
1511 RETVAL 2205 RETVAL
1512 2206
1513int 2207int
1514play (CFClient::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 2208play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1)
1515 CODE: 2209 CODE:
1516 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 2210 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
1517 OUTPUT: 2211 OUTPUT:
1518 RETVAL 2212 RETVAL
1519 2213
1520MODULE = CFClient PACKAGE = CFClient::MixMusic 2214MODULE = CFPlus PACKAGE = CFPlus::MixMusic
1521 2215
1522int 2216int
1523volume (int volume = -1) 2217volume (int volume = -1)
1524 CODE: 2218 CODE:
1525 RETVAL = Mix_VolumeMusic (volume); 2219 RETVAL = Mix_VolumeMusic (volume);
1526 OUTPUT: 2220 OUTPUT:
1527 RETVAL 2221 RETVAL
1528 2222
2223int
2224fade_out (int ms)
2225 CODE:
2226 RETVAL = Mix_FadeOutMusic (ms);
2227 OUTPUT:
2228 RETVAL
2229
1529CFClient::MixMusic 2230CFPlus::MixMusic
1530new_from_file (SV *class, char *path) 2231new_from_file (SV *class, char *path)
1531 CODE: 2232 CODE:
1532 RETVAL = Mix_LoadMUS (path); 2233 RETVAL = Mix_LoadMUS (path);
1533 OUTPUT: 2234 OUTPUT:
1534 RETVAL 2235 RETVAL
1535 2236
1536void 2237void
1537DESTROY (CFClient::MixMusic self) 2238DESTROY (CFPlus::MixMusic self)
1538 CODE: 2239 CODE:
1539 Mix_FreeMusic (self); 2240 Mix_FreeMusic (self);
1540 2241
1541int 2242int
1542play (CFClient::MixMusic self, int loops = -1) 2243play (CFPlus::MixMusic self, int loops = -1)
1543 CODE: 2244 CODE:
1544 RETVAL = Mix_PlayMusic (self, loops); 2245 RETVAL = Mix_PlayMusic (self, loops);
1545 OUTPUT: 2246 OUTPUT:
1546 RETVAL 2247 RETVAL
1547 2248
2249int
2250fade_in_pos (CFPlus::MixMusic self, int loops, int ms, double position)
2251 CODE:
2252 RETVAL = Mix_FadeInMusicPos (self, loops, ms, position);
2253 OUTPUT:
2254 RETVAL
2255
1548MODULE = CFClient PACKAGE = CFClient::OpenGL 2256MODULE = CFPlus PACKAGE = CFPlus::OpenGL
1549 2257
1550BOOT: 2258BOOT:
1551{ 2259{
1552 HV *stash = gv_stashpv ("CFClient::OpenGL", 1); 2260 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1);
1553 static const struct { 2261 static const struct {
1554 const char *name; 2262 const char *name;
1555 IV iv; 2263 IV iv;
1556 } *civ, const_iv[] = { 2264 } *civ, const_iv[] = {
1557# define const_iv(name) { # name, (IV)name } 2265# define const_iv(name) { # name, (IV)name }
2266 const_iv (GL_VENDOR),
2267 const_iv (GL_VERSION),
2268 const_iv (GL_EXTENSIONS),
1558 const_iv (GL_COLOR_MATERIAL), 2269 const_iv (GL_COLOR_MATERIAL),
1559 const_iv (GL_SMOOTH), 2270 const_iv (GL_SMOOTH),
1560 const_iv (GL_FLAT), 2271 const_iv (GL_FLAT),
1561 const_iv (GL_DITHER), 2272 const_iv (GL_DITHER),
1562 const_iv (GL_BLEND), 2273 const_iv (GL_BLEND),
1564 const_iv (GL_SCISSOR_TEST), 2275 const_iv (GL_SCISSOR_TEST),
1565 const_iv (GL_DEPTH_TEST), 2276 const_iv (GL_DEPTH_TEST),
1566 const_iv (GL_ALPHA_TEST), 2277 const_iv (GL_ALPHA_TEST),
1567 const_iv (GL_NORMALIZE), 2278 const_iv (GL_NORMALIZE),
1568 const_iv (GL_RESCALE_NORMAL), 2279 const_iv (GL_RESCALE_NORMAL),
2280 const_iv (GL_FRONT),
2281 const_iv (GL_BACK),
1569 const_iv (GL_AND), 2282 const_iv (GL_AND),
1570 const_iv (GL_ONE), 2283 const_iv (GL_ONE),
1571 const_iv (GL_ZERO), 2284 const_iv (GL_ZERO),
1572 const_iv (GL_SRC_ALPHA), 2285 const_iv (GL_SRC_ALPHA),
1573 const_iv (GL_DST_ALPHA), 2286 const_iv (GL_DST_ALPHA),
1574 const_iv (GL_ONE_MINUS_SRC_ALPHA), 2287 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1575 const_iv (GL_ONE_MINUS_DST_ALPHA), 2288 const_iv (GL_ONE_MINUS_DST_ALPHA),
1576 const_iv (GL_SRC_ALPHA_SATURATE), 2289 const_iv (GL_SRC_ALPHA_SATURATE),
1577 const_iv (GL_RGB), 2290 const_iv (GL_RGB),
1578 const_iv (GL_RGBA), 2291 const_iv (GL_RGBA),
2292 const_iv (GL_RGBA4),
2293 const_iv (GL_RGBA8),
2294 const_iv (GL_RGB5_A1),
1579 const_iv (GL_UNSIGNED_BYTE), 2295 const_iv (GL_UNSIGNED_BYTE),
1580 const_iv (GL_UNSIGNED_SHORT), 2296 const_iv (GL_UNSIGNED_SHORT),
1581 const_iv (GL_UNSIGNED_INT), 2297 const_iv (GL_UNSIGNED_INT),
1582 const_iv (GL_ALPHA), 2298 const_iv (GL_ALPHA),
1583 const_iv (GL_INTENSITY), 2299 const_iv (GL_INTENSITY),
1584 const_iv (GL_LUMINANCE), 2300 const_iv (GL_LUMINANCE),
1585 const_iv (GL_LUMINANCE_ALPHA), 2301 const_iv (GL_LUMINANCE_ALPHA),
1586 const_iv (GL_FLOAT), 2302 const_iv (GL_FLOAT),
1587 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 2303 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
1588 const_iv (GL_COMPILE), 2304 const_iv (GL_COMPILE),
2305 const_iv (GL_PROXY_TEXTURE_1D),
2306 const_iv (GL_PROXY_TEXTURE_2D),
1589 const_iv (GL_TEXTURE_1D), 2307 const_iv (GL_TEXTURE_1D),
1590 const_iv (GL_TEXTURE_2D), 2308 const_iv (GL_TEXTURE_2D),
1591 const_iv (GL_TEXTURE_ENV), 2309 const_iv (GL_TEXTURE_ENV),
1592 const_iv (GL_TEXTURE_MAG_FILTER), 2310 const_iv (GL_TEXTURE_MAG_FILTER),
1593 const_iv (GL_TEXTURE_MIN_FILTER), 2311 const_iv (GL_TEXTURE_MIN_FILTER),
1615 const_iv (GL_SEPARABLE_2D), 2333 const_iv (GL_SEPARABLE_2D),
1616 const_iv (GL_CONVOLUTION_2D), 2334 const_iv (GL_CONVOLUTION_2D),
1617 const_iv (GL_CONVOLUTION_BORDER_MODE), 2335 const_iv (GL_CONVOLUTION_BORDER_MODE),
1618 const_iv (GL_CONSTANT_BORDER), 2336 const_iv (GL_CONSTANT_BORDER),
1619 const_iv (GL_LINES), 2337 const_iv (GL_LINES),
2338 const_iv (GL_LINE_STRIP),
1620 const_iv (GL_LINE_LOOP), 2339 const_iv (GL_LINE_LOOP),
1621 const_iv (GL_QUADS), 2340 const_iv (GL_QUADS),
1622 const_iv (GL_QUAD_STRIP), 2341 const_iv (GL_QUAD_STRIP),
1623 const_iv (GL_TRIANGLES), 2342 const_iv (GL_TRIANGLES),
1624 const_iv (GL_TRIANGLE_STRIP), 2343 const_iv (GL_TRIANGLE_STRIP),
1632# undef const_iv 2351# undef const_iv
1633 }; 2352 };
1634 2353
1635 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 2354 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1636 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 2355 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
2356
2357 texture_av = newAV ();
2358 AvREAL_off (texture_av);
1637} 2359}
1638 2360
1639char * 2361char *
1640gl_vendor () 2362gl_vendor ()
1641 CODE: 2363 CODE:
1655 CODE: 2377 CODE:
1656 RETVAL = (char *)glGetString (GL_EXTENSIONS); 2378 RETVAL = (char *)glGetString (GL_EXTENSIONS);
1657 OUTPUT: 2379 OUTPUT:
1658 RETVAL 2380 RETVAL
1659 2381
2382const char *glGetString (GLenum pname)
2383
2384GLint glGetInteger (GLenum pname)
2385 CODE:
2386 glGetIntegerv (pname, &RETVAL);
2387 OUTPUT:
2388 RETVAL
2389
2390GLdouble glGetDouble (GLenum pname)
2391 CODE:
2392 glGetDoublev (pname, &RETVAL);
2393 OUTPUT:
2394 RETVAL
2395
1660int glGetError () 2396int glGetError ()
2397
2398void glFinish ()
1661 2399
1662void glClear (int mask) 2400void glClear (int mask)
1663 2401
1664void glClearColor (float r, float g, float b, float a = 1.0) 2402void glClearColor (float r, float g, float b, float a = 1.0)
1665 PROTOTYPE: @ 2403 PROTOTYPE: @
1689void glPushMatrix () 2427void glPushMatrix ()
1690 2428
1691void glPopMatrix () 2429void glPopMatrix ()
1692 2430
1693void glLoadIdentity () 2431void glLoadIdentity ()
2432
2433void glDrawBuffer (int buffer)
2434
2435void glReadBuffer (int buffer)
1694 2436
1695# near_ and far_ are due to microsofts buggy "c" compiler 2437# near_ and far_ are due to microsofts buggy "c" compiler
1696void glFrustum (double left, double right, double bottom, double top, double near_, double far_) 2438void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
1697 2439
1698# near_ and far_ are due to microsofts buggy "c" compiler 2440# near_ and far_ are due to microsofts buggy "c" compiler
1728 r *= a; 2470 r *= a;
1729 g *= a; 2471 g *= a;
1730 b *= a; 2472 b *= a;
1731 } 2473 }
1732 // microsoft visual "c" rounds instead of truncating... 2474 // microsoft visual "c" rounds instead of truncating...
1733 glColor4ub (MIN ((int)(r * 256.f), 255), 2475 glColor4f (r, g, b, a);
1734 MIN ((int)(g * 256.f), 255),
1735 MIN ((int)(b * 256.f), 255),
1736 MIN ((int)(a * 256.f), 255));
1737 2476
1738void glInterleavedArrays (int format, int stride, char *data) 2477void glInterleavedArrays (int format, int stride, char *data)
1739 2478
1740void glDrawElements (int mode, int count, int type, char *indices) 2479void glDrawElements (int mode, int count, int type, char *indices)
1741 2480
1783 2522
1784void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 2523void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
1785 2524
1786void glDrawPixels (int width, int height, int format, int type, char *pixels) 2525void glDrawPixels (int width, int height, int format, int type, char *pixels)
1787 2526
2527void glPixelZoom (float x, float y)
2528
1788void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) 2529void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
1789 2530
1790int glGenTexture () 2531int glGenTexture ()
1791 CODE: 2532 CODE:
1792{ 2533 RETVAL = gen_texture ();
1793 GLuint name;
1794 glGenTextures (1, &name);
1795 RETVAL = name;
1796}
1797 OUTPUT: 2534 OUTPUT:
1798 RETVAL 2535 RETVAL
1799 2536
1800void glDeleteTexture (int name) 2537void glDeleteTexture (int name)
1801 CODE: 2538 CODE:
1802{
1803 GLuint name_ = name;
1804 glDeleteTextures (1, &name_); 2539 del_texture (name);
1805} 2540
1806
1807int glGenList () 2541int glGenList ()
1808 CODE: 2542 CODE:
1809 RETVAL = glGenLists (1); 2543 RETVAL = glGenLists (1);
1810 OUTPUT: 2544 OUTPUT:
1811 RETVAL 2545 RETVAL
1818 2552
1819void glEndList () 2553void glEndList ()
1820 2554
1821void glCallList (int list) 2555void glCallList (int list)
1822 2556
1823

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