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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.107 by root, Mon Jun 5 05:23:19 2006 UTC vs.
Revision 1.215 by root, Tue Jul 31 00:50:04 2007 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls 2# define WIN32_LEAN_AND_MEAN
3# define NTDDI_VERSION NTDDI_WIN2K // needed to get win2000 api calls
3# include <malloc.h> 4# include <malloc.h>
4# include <windows.h> 5# include <windows.h>
6# include <wininet.h>
5# pragma warning(disable:4244) 7# pragma warning(disable:4244)
8# pragma warning(disable:4761)
9#endif
10
11//#define DEBUG 1
12#if DEBUG
13# include <valgrind/memcheck.h>
6#endif 14#endif
7 15
8#include "EXTERN.h" 16#include "EXTERN.h"
9#include "perl.h" 17#include "perl.h"
10#include "XSUB.h" 18#include "XSUB.h"
11 19
20#ifdef _WIN32
21# undef pipe
22#endif
23
24#include <assert.h>
12#include <math.h> 25#include <math.h>
13#include <string.h> 26#include <string.h>
14#include <stdio.h> 27#include <stdio.h>
28#include <stdlib.h>
29
30#define USE_RWOPS 1 // for SDL_mixer:LoadMUS_RW
15 31
16#include <SDL.h> 32#include <SDL.h>
33#include <SDL_thread.h>
17#include <SDL_endian.h> 34#include <SDL_endian.h>
18#include <SDL_image.h> 35#include <SDL_image.h>
19#include <SDL_mixer.h> 36#include <SDL_mixer.h>
20#include <SDL_opengl.h> 37#include <SDL_opengl.h>
21 38
39#define PANGO_ENABLE_BACKEND
40#define G_DISABLE_CAST_CHECKS
41
22#include <glib/gmacros.h> 42#include <glib/gmacros.h>
23 43
24#include <pango/pango.h> 44#include <pango/pango.h>
25#include <pango/pangofc-fontmap.h>
26#include <pango/pangoft2.h>
27#include <pango/pangocairo.h>
28 45
29#ifndef _WIN32 46#ifndef _WIN32
30# include <sys/types.h> 47# include <sys/types.h>
31# include <sys/socket.h> 48# include <sys/socket.h>
32# include <netinet/in.h> 49# include <netinet/in.h>
33# include <netinet/tcp.h> 50# include <netinet/tcp.h>
34# include <inttypes.h> 51# include <inttypes.h>
35#else
36 typedef unsigned char uint8_t;
37 typedef unsigned short uint16_t;
38 typedef unsigned int uint32_t;
39 typedef signed char int8_t;
40 typedef signed short int16_t;
41 typedef signed int int32_t;
42#endif 52#endif
43 53
44#include "glext.h" 54#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */
45 55
46#define FOW_DARKNESS 32 56#define FOW_DARKNESS 32
47 57
48#define MAP_EXTEND_X 32 58#define MAP_EXTEND_X 32
49#define MAP_EXTEND_Y 512 59#define MAP_EXTEND_Y 512
50 60
51#define MIN_FONT_HEIGHT 10 61#define MIN_FONT_HEIGHT 10
62
63#if 0
64# define PARACHUTE SDL_INIT_NOPARACHUTE
65#else
66# define PARACHUTE 0
67#endif
68
69static AV *texture_av;
52 70
53static struct 71static struct
54{ 72{
55#define GL_FUNC(ptr,name) ptr name; 73#define GL_FUNC(ptr,name) ptr name;
56#include "glfunc.h" 74#include "glfunc.h"
57#undef GL_FUNC 75#undef GL_FUNC
58} gl; 76} gl;
59 77
78static void
60static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa) 79gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
61{ 80{
62 if (gl.BlendFuncSeparate) 81 if (gl.BlendFuncSeparate)
63 gl.BlendFuncSeparate (sa, da, saa, daa); 82 gl.BlendFuncSeparate (sa, da, saa, daa);
64 else if (gl.BlendFuncSeparateEXT) 83 else if (gl.BlendFuncSeparateEXT)
65 gl.BlendFuncSeparateEXT (sa, da, saa, daa); 84 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
66 else 85 else
67 glBlendFunc (sa, da); 86 glBlendFunc (sa, da);
68} 87}
69 88
89static GLuint
90gen_texture ()
91{
92 GLuint name;
93
94 if (AvFILL (texture_av) >= 0)
95 name = (GLuint)(size_t)av_pop (texture_av);
96 else
97 glGenTextures (1, &name);
98
99 return name;
100}
101
102static void
103del_texture (GLuint name)
104{
105 /* make a half-assed attempt at returning the memory used by the texture */
106 /* textures are frequently being reused by cfplus anyway */
107 /*glBindTexture (GL_TEXTURE_2D, name);*/
108 /*glTexImage2D (GL_TEXTURE_2D, 0, GL_ALPHA, 0, 0, 0, GL_ALPHA, GL_UNSIGNED_BYTE, 0);*/
109 av_push (texture_av, (SV *)(size_t)name);
110 glDeleteTextures (1, &name);
111}
112
113#include "texcache.c"
114
115#include "pango-font.c"
116#include "pango-fontmap.c"
117#include "pango-render.c"
118
119typedef IV CFPlus__Channel;
120typedef SDL_RWops *CFPlus__RW;
70typedef Mix_Chunk *CFClient__MixChunk; 121typedef Mix_Chunk *CFPlus__MixChunk;
71typedef Mix_Music *CFClient__MixMusic; 122typedef Mix_Music *CFPlus__MixMusic;
72 123
73typedef PangoFontDescription *CFClient__Font; 124typedef PangoFontDescription *CFPlus__Font;
125
126static int
127shape_attr_p (PangoLayoutRun *run)
128{
129 GSList *attrs = run->item->analysis.extra_attrs;
130
131 while (attrs)
132 {
133 PangoAttribute *attr = attrs->data;
134
135 if (attr->klass->type == PANGO_ATTR_SHAPE)
136 return 1;
137
138 attrs = attrs->next;
139 }
140
141 return 0;
142}
74 143
75typedef struct cf_layout { 144typedef struct cf_layout {
76 PangoLayout *pl; // either derived from a cairo or ft2 context 145 PangoLayout *pl;
77 int rgba; // wether we use rgba (cairo) or grayscale (ft2)
78 float r, g, b, a; // default color for rgba mode 146 float r, g, b, a; // default color for rgba mode
79 int base_height; 147 int base_height;
80 CFClient__Font font; 148 CFPlus__Font font;
81} *CFClient__Layout; 149} *CFPlus__Layout;
82 150
83static CFClient__Font default_font; 151static CFPlus__Font default_font;
84static PangoContext *ft2_context, *cairo_context; 152static PangoContext *opengl_context;
85static PangoFontMap *ft2_fontmap, *cairo_fontmap; 153static PangoFontMap *opengl_fontmap;
86 154
87static void 155static void
88substitute_func (FcPattern *pattern, gpointer data) 156substitute_func (FcPattern *pattern, gpointer data)
89{ 157{
90 FcPatternAddBool (pattern, FC_HINTING , 1); 158 FcPatternAddBool (pattern, FC_HINTING, 1);
91#ifdef _WIN32 159#ifdef FC_HINT_STYLE
92 FcPatternAddBool (pattern, FC_AUTOHINT, 1); 160 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
93#else 161#endif
94 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 162 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
95#endif
96} 163}
97 164
98static void 165static void
99layout_update_font (CFClient__Layout self) 166layout_update_font (CFPlus__Layout self)
100{ 167{
101 /* use a random scale factor to account for unknown descenders, 0.8 works 168 /* use a random scale factor to account for unknown descenders, 0.8 works
102 * reasonably well with bitstream vera 169 * reasonably well with bitstream vera
103 */ 170 */
104 PangoFontDescription *font = self->font ? self->font : default_font; 171 PangoFontDescription *font = self->font ? self->font : default_font;
108 175
109 pango_layout_set_font_description (self->pl, font); 176 pango_layout_set_font_description (self->pl, font);
110} 177}
111 178
112static void 179static void
113layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 180layout_get_pixel_size (CFPlus__Layout self, int *w, int *h)
114{ 181{
182 PangoRectangle rect;
183
184 // get_pixel_* wrongly rounds down
115 pango_layout_get_pixel_size (self->pl, w, h); 185 pango_layout_get_extents (self->pl, 0, &rect);
116 186
117 if (!*w) *w = 1; 187 rect.width = (rect.width + PANGO_SCALE - 1) / PANGO_SCALE;
118 if (!*h) *h = 1; 188 rect.height = (rect.height + PANGO_SCALE - 1) / PANGO_SCALE;
119 189
120 *w = (*w + 3) & ~3; 190 if (!rect.width) rect.width = 1;
121} 191 if (!rect.height) rect.height = 1;
122 192
193 *w = rect.width;
194 *h = rect.height;
195}
196
197typedef uint16_t tileid;
123typedef uint16_t mapface; 198typedef uint16_t faceid;
124 199
125typedef struct { 200typedef struct {
126 GLint name; 201 int name;
127 int w, h; 202 int w, h;
128 float s, t; 203 float s, t;
129 uint8_t r, g, b, a; 204 uint8_t r, g, b, a;
205 tileid smoothtile;
206 uint8_t smoothlevel;
130} maptex; 207} maptex;
131 208
132typedef struct { 209typedef struct {
210 uint32_t player;
211 tileid tile[3];
133 int16_t darkness; 212 uint16_t darkness;
134 mapface face[3]; 213 uint8_t stat_width, stat_hp, flags, smoothmax;
135} mapcell; 214} mapcell;
136 215
137typedef struct { 216typedef struct {
138 int32_t c0, c1; 217 int32_t c0, c1;
139 mapcell *col; 218 mapcell *col;
140} maprow; 219} maprow;
141 220
142typedef struct map { 221typedef struct map {
143 int x, y, w, h; 222 int x, y, w, h;
144 int ox, oy; /* offset to virtual global coordinate system */ 223 int ox, oy; /* offset to virtual global coordinate system */
145 int faces; 224 int faces; tileid *face2tile; // [faceid]
146 mapface *face; 225 int texs; maptex *tex; // [tileid]
147
148 int texs;
149 maptex *tex;
150 226
151 int32_t rows; 227 int32_t rows;
152 maprow *row; 228 maprow *row;
153} *CFClient__Map; 229} *CFPlus__Map;
154 230
155static char * 231static char *
156prepend (char *ptr, int sze, int inc) 232prepend (char *ptr, int sze, int inc)
157{ 233{
158 char *p; 234 char *p;
175} 251}
176 252
177#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 253#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
178#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 254#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
179 255
256static void
257need_facenum (struct map *self, faceid face)
258{
259 while (self->faces <= face)
260 {
261 Append (tileid, self->face2tile, self->faces, self->faces);
262 self->faces *= 2;
263 }
264}
265
266static void
267need_texid (struct map *self, int texid)
268{
269 while (self->texs <= texid)
270 {
271 Append (maptex, self->tex, self->texs, self->texs);
272 self->texs *= 2;
273 }
274}
275
180static maprow * 276static maprow *
181map_get_row (CFClient__Map self, int y) 277map_get_row (CFPlus__Map self, int y)
182{ 278{
183 if (0 > y) 279 if (0 > y)
184 { 280 {
185 int extend = - y + MAP_EXTEND_Y; 281 int extend = - y + MAP_EXTEND_Y;
186 Prepend (maprow, self->row, self->rows, extend); 282 Prepend (maprow, self->row, self->rows, extend);
224 320
225 return row->col + (x - row->c0); 321 return row->col + (x - row->c0);
226} 322}
227 323
228static mapcell * 324static mapcell *
229map_get_cell (CFClient__Map self, int x, int y) 325map_get_cell (CFPlus__Map self, int x, int y)
230{ 326{
231 return row_get_cell (map_get_row (self, y), x); 327 return row_get_cell (map_get_row (self, y), x);
232} 328}
233 329
234static void 330static void
235map_clear (CFClient__Map self) 331map_clear (CFPlus__Map self)
236{ 332{
237 int r; 333 int r;
238 334
239 for (r = 0; r < self->rows; r++) 335 for (r = 0; r < self->rows; r++)
240 Safefree (self->row[r].col); 336 Safefree (self->row[r].col);
248 self->row = 0; 344 self->row = 0;
249 self->rows = 0; 345 self->rows = 0;
250} 346}
251 347
252static void 348static void
253map_blank (CFClient__Map self, int x0, int y0, int w, int h) 349map_blank (CFPlus__Map self, int x0, int y0, int w, int h)
254{ 350{
255 int x, y; 351 int x, y;
256 maprow *row; 352 maprow *row;
353 mapcell *cell;
257 354
258 for (y = y0; y < y0 + h; y++) 355 for (y = y0; y < y0 + h; y++)
259 if (y >= 0) 356 if (y >= 0)
260 { 357 {
261 if (y >= self->rows) 358 if (y >= self->rows)
267 if (x >= row->c0) 364 if (x >= row->c0)
268 { 365 {
269 if (x >= row->c1) 366 if (x >= row->c1)
270 break; 367 break;
271 368
272 row->col[x - row->c0].darkness = -1; 369 cell = row->col + x - row->c0;
370
371 cell->darkness = 0;
372 cell->stat_hp = 0;
373 cell->flags = 0;
374 cell->player = 0;
273 } 375 }
274 } 376 }
377}
378
379typedef struct {
380 tileid tile;
381 uint8_t x, y, level;
382} smooth_key;
383
384static void
385smooth_or_bits (HV *hv, smooth_key *key, IV bits)
386{
387 SV **sv = hv_fetch (hv, (char *)key, sizeof (*key), 1);
388
389 if (SvIOK (*sv))
390 SvIV_set (*sv, SvIVX (*sv) | bits);
391 else
392 sv_setiv (*sv, bits);
275} 393}
276 394
277static void 395static void
278music_finished (void) 396music_finished (void)
279{ 397{
298 ev.data2 = 0; 416 ev.data2 = 0;
299 417
300 SDL_PushEvent ((SDL_Event *)&ev); 418 SDL_PushEvent ((SDL_Event *)&ev);
301} 419}
302 420
421static unsigned int
422minpot (unsigned int n)
423{
424 if (!n)
425 return 0;
426
427 --n;
428
429 n |= n >> 1;
430 n |= n >> 2;
431 n |= n >> 4;
432 n |= n >> 8;
433 n |= n >> 16;
434
435 return n + 1;
436}
437
438/* SDL should provide this, really. */
439#define SDLK_MODIFIER_MIN 300
440#define SDLK_MODIFIER_MAX 314
441
442/******************************************************************************/
443
444static GV *draw_x_gv, *draw_y_gv, *draw_w_gv, *draw_h_gv;
445static GV *hover_gv;
446
447static int
448within_widget (SV *widget, NV x, NV y)
449{
450 HV *self;
451 SV **svp;
452 NV wx, ww, wy, wh;
453
454 if (!SvROK (widget))
455 return 0;
456
457 self = (HV *)SvRV (widget);
458
459 if (SvTYPE (self) != SVt_PVHV)
460 return 0;
461
462 svp = hv_fetch (self, "y", 1, 0); wy = svp ? SvNV (*svp) : 0.;
463 if (y < wy)
464 return 0;
465
466 svp = hv_fetch (self, "h", 1, 0); wh = svp ? SvNV (*svp) : 0.;
467 if (y >= wy + wh)
468 return 0;
469
470 svp = hv_fetch (self, "x", 1, 0); wx = svp ? SvNV (*svp) : 0.;
471 if (x < wx)
472 return 0;
473
474 svp = hv_fetch (self, "w", 1, 0); ww = svp ? SvNV (*svp) : 0.;
475 if (x >= wx + ww)
476 return 0;
477
478 svp = hv_fetch (self, "can_events", sizeof ("can_events") - 1, 0);
479 if (!svp || !SvTRUE (*svp))
480 return 0;
481
482 return 1;
483}
484
303MODULE = CFClient PACKAGE = CFClient 485MODULE = CFPlus PACKAGE = CFPlus
304 486
305PROTOTYPES: ENABLE 487PROTOTYPES: ENABLE
306 488
307BOOT: 489BOOT:
308{ 490{
309 HV *stash = gv_stashpv ("CFClient", 1); 491 HV *stash = gv_stashpv ("CFPlus", 1);
310 static const struct { 492 static const struct {
311 const char *name; 493 const char *name;
312 IV iv; 494 IV iv;
313 } *civ, const_iv[] = { 495 } *civ, const_iv[] = {
314# define const_iv(name) { # name, (IV)name } 496# define const_iv(name) { # name, (IV)name }
497 const_iv (SDLK_MODIFIER_MIN),
498 const_iv (SDLK_MODIFIER_MAX),
499
315 const_iv (SDL_ACTIVEEVENT), 500 const_iv (SDL_ACTIVEEVENT),
316 const_iv (SDL_KEYDOWN), 501 const_iv (SDL_KEYDOWN),
317 const_iv (SDL_KEYUP), 502 const_iv (SDL_KEYUP),
318 const_iv (SDL_MOUSEMOTION), 503 const_iv (SDL_MOUSEMOTION),
319 const_iv (SDL_MOUSEBUTTONDOWN), 504 const_iv (SDL_MOUSEBUTTONDOWN),
328 const_iv (SDL_EVENT_RESERVEDA), 513 const_iv (SDL_EVENT_RESERVEDA),
329 const_iv (SDL_EVENT_RESERVEDB), 514 const_iv (SDL_EVENT_RESERVEDB),
330 const_iv (SDL_VIDEORESIZE), 515 const_iv (SDL_VIDEORESIZE),
331 const_iv (SDL_VIDEOEXPOSE), 516 const_iv (SDL_VIDEOEXPOSE),
332 const_iv (SDL_USEREVENT), 517 const_iv (SDL_USEREVENT),
518
519 const_iv (SDL_APPINPUTFOCUS),
520 const_iv (SDL_APPMOUSEFOCUS),
521 const_iv (SDL_APPACTIVE),
522
333 const_iv (SDLK_KP0), 523 const_iv (SDLK_KP0),
334 const_iv (SDLK_KP1), 524 const_iv (SDLK_KP1),
335 const_iv (SDLK_KP2), 525 const_iv (SDLK_KP2),
336 const_iv (SDLK_KP3), 526 const_iv (SDLK_KP3),
337 const_iv (SDLK_KP4), 527 const_iv (SDLK_KP4),
392 const_iv (SDLK_BREAK), 582 const_iv (SDLK_BREAK),
393 const_iv (SDLK_MENU), 583 const_iv (SDLK_MENU),
394 const_iv (SDLK_POWER), 584 const_iv (SDLK_POWER),
395 const_iv (SDLK_EURO), 585 const_iv (SDLK_EURO),
396 const_iv (SDLK_UNDO), 586 const_iv (SDLK_UNDO),
587
397 const_iv (KMOD_NONE), 588 const_iv (KMOD_NONE),
589 const_iv (KMOD_SHIFT),
398 const_iv (KMOD_LSHIFT), 590 const_iv (KMOD_LSHIFT),
399 const_iv (KMOD_RSHIFT), 591 const_iv (KMOD_RSHIFT),
592 const_iv (KMOD_CTRL),
400 const_iv (KMOD_LCTRL), 593 const_iv (KMOD_LCTRL),
401 const_iv (KMOD_RCTRL), 594 const_iv (KMOD_RCTRL),
595 const_iv (KMOD_ALT),
402 const_iv (KMOD_LALT), 596 const_iv (KMOD_LALT),
403 const_iv (KMOD_RALT), 597 const_iv (KMOD_RALT),
598 const_iv (KMOD_META),
404 const_iv (KMOD_LMETA), 599 const_iv (KMOD_LMETA),
405 const_iv (KMOD_RMETA), 600 const_iv (KMOD_RMETA),
406 const_iv (KMOD_NUM), 601 const_iv (KMOD_NUM),
407 const_iv (KMOD_CAPS), 602 const_iv (KMOD_CAPS),
408 const_iv (KMOD_MODE), 603 const_iv (KMOD_MODE),
409 const_iv (KMOD_CTRL),
410 const_iv (KMOD_SHIFT),
411 const_iv (KMOD_ALT),
412 const_iv (KMOD_META)
413# undef const_iv 604# undef const_iv
414 }; 605 };
415 606
416 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 607 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
417 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 608 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
609
610 assert (SDLK_MODIFIER_MIN == SDLK_NUMLOCK);
611 assert (SDLK_MODIFIER_MAX == SDLK_COMPOSE);
418} 612}
613
614void
615weaken (SV *rv)
616 PROTOTYPE: $
617 CODE:
618 sv_rvweaken (rv);
619
620int
621in_destruct ()
622 CODE:
623 RETVAL = PL_main_cv == Nullcv;
624 OUTPUT:
625 RETVAL
626
627NV floor (NV x)
628
629NV ceil (NV x)
419 630
420void 631void
421pango_init () 632pango_init ()
422 CODE: 633 CODE:
423 // delayed, so it can pick up new fonts added by AddFontResourceEx
424{ 634{
425 {
426 ft2_fontmap = pango_ft2_font_map_new (); 635 opengl_fontmap = pango_opengl_font_map_new ();
427 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)ft2_fontmap, substitute_func, 0, 0); 636 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
428 ft2_context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)ft2_fontmap); 637 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
429 }
430 {
431 cairo_font_options_t *fopt = cairo_font_options_create ();
432 cairo_fontmap = pango_cairo_font_map_get_default ();
433 cairo_context = pango_cairo_font_map_create_context ((PangoCairoFontMap *)cairo_fontmap);
434#ifdef _WIN32
435 // cairo looks like shit eaten twice on windows
436 cairo_font_options_set_antialias (fopt, CAIRO_ANTIALIAS_NONE);
437#else
438 cairo_font_options_set_antialias (fopt, CAIRO_ANTIALIAS_GRAY);
439#endif
440 cairo_font_options_set_hint_style (fopt, CAIRO_HINT_STYLE_FULL);
441 cairo_font_options_set_hint_metrics (fopt, CAIRO_HINT_METRICS_ON);
442 pango_cairo_context_set_font_options (cairo_context, fopt);
443 cairo_font_options_destroy (fopt);
444 }
445} 638}
639
640char *
641SDL_GetError ()
446 642
447int 643int
448SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO) 644SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
449 645
450void 646void
451SDL_Quit () 647SDL_Quit ()
452 648
453void 649void
454SDL_ListModes () 650SDL_ListModes (int rgb, int alpha)
455 PPCODE: 651 PPCODE:
456{ 652{
457 SDL_Rect **m; 653 SDL_Rect **m;
458 654
459 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 655 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
460 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 656 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
461 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 657 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
462 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 658 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
463 659
464 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); 660 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
465 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 16); 661 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE , 0);
466 662
467 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 663 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE , 0);
468 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 664 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
469 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 665 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0);
470 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 666 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
471 667
472 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 668 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
473 669#if SDL_VERSION_ATLEAST(1,2,10)
474 SDL_EnableUNICODE (1); 670 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
475 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); 671 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
672#endif
476 673
477 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 674 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
478 675
479 if (m && m != (SDL_Rect **)-1) 676 if (m && m != (SDL_Rect **)-1)
480 while (*m) 677 while (*m)
481 { 678 {
679 if ((*m)->w >= 640 && (*m)->h >= 480)
680 {
482 AV *av = newAV (); 681 AV *av = newAV ();
483 av_push (av, newSViv ((*m)->w)); 682 av_push (av, newSViv ((*m)->w));
484 av_push (av, newSViv ((*m)->h)); 683 av_push (av, newSViv ((*m)->h));
684 av_push (av, newSViv (rgb));
685 av_push (av, newSViv (alpha));
485 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av))); 686 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
687 }
486 688
487 ++m; 689 ++m;
488 } 690 }
489} 691}
490 692
491char *
492SDL_GetError ()
493
494int 693int
495SDL_SetVideoMode (int w, int h, int fullscreen) 694SDL_SetVideoMode (int w, int h, int rgb, int alpha, int fullscreen)
496 CODE: 695 CODE:
696{
697 SDL_EnableUNICODE (1);
698 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
699
700 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
701 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
702 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
703 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
704
497 RETVAL = !!SDL_SetVideoMode ( 705 RETVAL = !!SDL_SetVideoMode (
498 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 706 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
499 ); 707 );
708
500 if (RETVAL) 709 if (RETVAL)
501 { 710 {
711 av_clear (texture_av);
712
502 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 713 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
503# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); 714#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
504# include "glfunc.h" 715#include "glfunc.h"
505# undef GL_FUNC 716#undef GL_FUNC
506 } 717 }
718}
507 OUTPUT: 719 OUTPUT:
508 RETVAL 720 RETVAL
509 721
510void 722void
511SDL_GL_SwapBuffers () 723SDL_GL_SwapBuffers ()
512 724
513char * 725char *
514SDL_GetKeyName (int sym) 726SDL_GetKeyName (int sym)
515 727
728int
729SDL_GetAppState ()
730
516void 731void
517SDL_PollEvent () 732poll_events ()
518 PPCODE: 733 PPCODE:
519{ 734{
520 SDL_Event ev; 735 SDL_Event ev;
521 736
522 while (SDL_PollEvent (&ev)) 737 SDL_PumpEvents ();
738 while (SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_ALLEVENTS) > 0)
523 { 739 {
524 HV *hv = newHV (); 740 HV *hv = newHV ();
525 hv_store (hv, "type", 4, newSViv (ev.type), 0); 741 hv_store (hv, "type", 4, newSViv (ev.type), 0);
526 742
527 switch (ev.type) 743 switch (ev.type)
529 case SDL_KEYDOWN: 745 case SDL_KEYDOWN:
530 case SDL_KEYUP: 746 case SDL_KEYUP:
531 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 747 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
532 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); 748 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
533 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); 749 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0);
750 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState ()), 0); /* current mode */
534 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); 751 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
535 break; 752 break;
536 753
537 case SDL_ACTIVEEVENT: 754 case SDL_ACTIVEEVENT:
538 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 755 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
539 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 756 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
540 break; 757 break;
541 758
542 case SDL_MOUSEMOTION: 759 case SDL_MOUSEMOTION:
760 {
761 int state = ev.motion.state;
762 int x = ev.motion.x;
763 int y = ev.motion.y;
764 int xrel = ev.motion.xrel;
765 int yrel = ev.motion.yrel;
766
767 /* do simplistic event compression */
768 while (SDL_PeepEvents (&ev, 1, SDL_PEEKEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)) > 0
769 && state == ev.motion.state)
770 {
771 xrel += ev.motion.xrel;
772 yrel += ev.motion.yrel;
773 x = ev.motion.x;
774 y = ev.motion.y;
775 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION));
776 }
777
543 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 778 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
544
545 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 779 hv_store (hv, "state", 5, newSViv (state), 0);
546 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 780 hv_store (hv, "x", 1, newSViv (x), 0);
547 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 781 hv_store (hv, "y", 1, newSViv (y), 0);
548 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 782 hv_store (hv, "xrel", 4, newSViv (xrel), 0);
549 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 783 hv_store (hv, "yrel", 4, newSViv (yrel), 0);
784 }
550 break; 785 break;
551 786
552 case SDL_MOUSEBUTTONDOWN: 787 case SDL_MOUSEBUTTONDOWN:
553 case SDL_MOUSEBUTTONUP: 788 case SDL_MOUSEBUTTONUP:
554 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 789 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
564 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); 799 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
565 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); 800 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
566 break; 801 break;
567 } 802 }
568 803
569 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv))); 804 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1))));
570 } 805 }
571} 806}
572 807
573int 808int
574Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) 809Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 4096)
575 POSTCALL: 810 POSTCALL:
576 Mix_HookMusicFinished (music_finished); 811 Mix_HookMusicFinished (music_finished);
577 Mix_ChannelFinished (channel_finished); 812 Mix_ChannelFinished (channel_finished);
578 813
579void 814void
580Mix_CloseAudio () 815Mix_CloseAudio ()
581 816
582int 817int
583Mix_AllocateChannels (int numchans = -1) 818Mix_AllocateChannels (int numchans = -1)
584 819
820const char *
821Mix_GetError ()
822
585void 823void
586lowdelay (int fd, int val = 1) 824lowdelay (int fd, int val = 1)
587 CODE: 825 CODE:
826 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val));
827
828void
829win32_proxy_info ()
830 PPCODE:
831{
588#ifndef _WIN32 832#ifdef _WIN32
589 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 833 char buffer[2048];
834 DWORD buflen;
835
836 EXTEND (SP, 3);
837
838 buflen = sizeof (buffer);
839 if (InternetQueryOption (0, INTERNET_OPTION_PROXY, (void *)buffer, &buflen))
840 if (((INTERNET_PROXY_INFO *)buffer)->dwAccessType == INTERNET_OPEN_TYPE_PROXY)
841 {
842 PUSHs (newSVpv (((INTERNET_PROXY_INFO *)buffer)->lpszProxy, 0));
843
844 buflen = sizeof (buffer);
845 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_USERNAME, (void *)buffer, &buflen))
846 {
847 PUSHs (newSVpv (buffer, 0));
848
849 buflen = sizeof (buffer);
850 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_PASSWORD, (void *)buffer, &buflen))
851 PUSHs (newSVpv (buffer, 0));
852 }
853 }
590#endif 854#endif
855}
591 856
592void 857void
593add_font (char *file) 858add_font (char *file)
594 CODE: 859 CODE:
595 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 860 FcConfigAppFontAddFile (0, (const FcChar8 *)file);
596#ifdef _WIN32
597 // cairo... sigh... requires win2000
598 AddFontResourceEx (file, FR_PRIVATE, 0);
599#endif
600 861
601void 862void
602load_image_inline (SV *image_) 863load_image_inline (SV *image_)
603 ALIAS: 864 ALIAS:
604 load_image_file = 1 865 load_image_file = 1
607 STRLEN image_len; 868 STRLEN image_len;
608 char *image = (char *)SvPVbyte (image_, image_len); 869 char *image = (char *)SvPVbyte (image_, image_len);
609 SDL_Surface *surface, *surface2; 870 SDL_Surface *surface, *surface2;
610 SDL_PixelFormat fmt; 871 SDL_PixelFormat fmt;
611 SDL_RWops *rw = ix 872 SDL_RWops *rw = ix
612 ? SDL_RWFromFile (image, "r") 873 ? SDL_RWFromFile (image, "rb")
613 : SDL_RWFromConstMem (image, image_len); 874 : SDL_RWFromConstMem (image, image_len);
614 875
615 if (!rw) 876 if (!rw)
616 croak ("load_image: %s", SDL_GetError ()); 877 croak ("load_image: %s", SDL_GetError ());
617 878
646 907
647 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE); 908 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE);
648 909
649 assert (surface2->pitch == surface2->w * 4); 910 assert (surface2->pitch == surface2->w * 4);
650 911
912 SDL_LockSurface (surface2);
651 EXTEND (SP, 5); 913 EXTEND (SP, 6);
652 PUSHs (sv_2mortal (newSViv (surface2->w))); 914 PUSHs (sv_2mortal (newSViv (surface2->w)));
653 PUSHs (sv_2mortal (newSViv (surface2->h))); 915 PUSHs (sv_2mortal (newSViv (surface2->h)));
654 SDL_LockSurface (surface2);
655 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); 916 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
656 SDL_UnlockSurface (surface2);
657 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); 917 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
658 PUSHs (sv_2mortal (newSViv (GL_RGBA))); 918 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
659 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE))); 919 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
920 SDL_UnlockSurface (surface2);
660 921
661 SDL_FreeSurface (surface); 922 SDL_FreeSurface (surface);
662 SDL_FreeSurface (surface2); 923 SDL_FreeSurface (surface2);
663} 924}
664 925
700 CODE: 961 CODE:
701 fprintf (stderr, "FATAL: %s\n", message); 962 fprintf (stderr, "FATAL: %s\n", message);
702#ifdef _WIN32 963#ifdef _WIN32
703 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); 964 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
704#endif 965#endif
705 exit (1); 966 _exit (1);
706 967
968void
969_exit (int retval = 0)
970 CODE:
971#ifdef WIN32
972 ExitThread (retval); // unclean, please beam me up
973#else
974 _exit (retval);
975#endif
976
977void
978debug ()
979 CODE:
980{
981#if DEBUG
982 VALGRIND_DO_LEAK_CHECK;
983#endif
984}
985
707MODULE = CFClient PACKAGE = CFClient::Font 986MODULE = CFPlus PACKAGE = CFPlus::Font
708 987
709CFClient::Font 988PROTOTYPES: DISABLE
989
990CFPlus::Font
710new_from_file (SV *class, char *path, int id = 0) 991new_from_file (SV *class, char *path, int id = 0)
711 CODE: 992 CODE:
712{ 993{
713 int count; 994 int count;
714 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 995 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
717} 998}
718 OUTPUT: 999 OUTPUT:
719 RETVAL 1000 RETVAL
720 1001
721void 1002void
722DESTROY (CFClient::Font self) 1003DESTROY (CFPlus::Font self)
723 CODE: 1004 CODE:
724 pango_font_description_free (self); 1005 pango_font_description_free (self);
725 1006
726void 1007void
727make_default (CFClient::Font self) 1008make_default (CFPlus::Font self)
1009 PROTOTYPE: $
728 CODE: 1010 CODE:
729 default_font = self; 1011 default_font = self;
730 1012
731MODULE = CFClient PACKAGE = CFClient::Layout 1013MODULE = CFPlus PACKAGE = CFPlus::Layout
732 1014
733CFClient::Layout 1015PROTOTYPES: DISABLE
734new (SV *class, int rgba = 0) 1016
1017void
1018reset_glyph_cache ()
1019 PROTOTYPE:
1020 CODE:
1021 tc_clear ();
1022
1023CFPlus::Layout
1024new (SV *class)
735 CODE: 1025 CODE:
736 New (0, RETVAL, 1, struct cf_layout); 1026 New (0, RETVAL, 1, struct cf_layout);
737 1027
738 RETVAL->pl = pango_layout_new (rgba ? cairo_context : ft2_context); 1028 RETVAL->pl = pango_layout_new (opengl_context);
739 RETVAL->rgba = rgba;
740 RETVAL->r = 1.; 1029 RETVAL->r = 1.;
741 RETVAL->g = 1.; 1030 RETVAL->g = 1.;
742 RETVAL->b = 1.; 1031 RETVAL->b = 1.;
743 RETVAL->a = 1.; 1032 RETVAL->a = 1.;
744 RETVAL->base_height = MIN_FONT_HEIGHT; 1033 RETVAL->base_height = MIN_FONT_HEIGHT;
748 layout_update_font (RETVAL); 1037 layout_update_font (RETVAL);
749 OUTPUT: 1038 OUTPUT:
750 RETVAL 1039 RETVAL
751 1040
752void 1041void
753DESTROY (CFClient::Layout self) 1042DESTROY (CFPlus::Layout self)
754 CODE: 1043 CODE:
755 g_object_unref (self->pl); 1044 g_object_unref (self->pl);
756 Safefree (self); 1045 Safefree (self);
757 1046
758int
759is_rgba (CFClient::Layout self)
760 CODE:
761 RETVAL = self->rgba;
762 OUTPUT:
763 RETVAL
764
765void 1047void
766set_text (CFClient::Layout self, SV *text_) 1048set_text (CFPlus::Layout self, SV *text_)
767 CODE: 1049 CODE:
768{ 1050{
769 STRLEN textlen; 1051 STRLEN textlen;
770 char *text = SvPVutf8 (text_, textlen); 1052 char *text = SvPVutf8 (text_, textlen);
771 1053
772 pango_layout_set_text (self->pl, text, textlen); 1054 pango_layout_set_text (self->pl, text, textlen);
773} 1055}
774 1056
775void 1057void
776set_markup (CFClient::Layout self, SV *text_) 1058set_markup (CFPlus::Layout self, SV *text_)
777 CODE: 1059 CODE:
778{ 1060{
779 STRLEN textlen; 1061 STRLEN textlen;
780 char *text = SvPVutf8 (text_, textlen); 1062 char *text = SvPVutf8 (text_, textlen);
781 1063
782 pango_layout_set_markup (self->pl, text, textlen); 1064 pango_layout_set_markup (self->pl, text, textlen);
783} 1065}
784 1066
1067void
1068set_shapes (CFPlus::Layout self, ...)
1069 CODE:
1070{
1071 PangoAttrList *attrs = 0;
1072 const char *text = pango_layout_get_text (self->pl);
1073 const char *pos = text;
1074 int arg = 4;
1075
1076 while (arg < items && (pos = strstr (pos, OBJ_STR)))
1077 {
1078 PangoRectangle inkrect, rect;
1079 PangoAttribute *attr;
1080
1081 int x = SvIV (ST (arg - 3));
1082 int y = SvIV (ST (arg - 2));
1083 int w = SvIV (ST (arg - 1));
1084 int h = SvIV (ST (arg ));
1085
1086 inkrect.x = 0;
1087 inkrect.y = 0;
1088 inkrect.width = 0;
1089 inkrect.height = 0;
1090
1091 rect.x = x * PANGO_SCALE;
1092 rect.y = y * PANGO_SCALE;
1093 rect.width = w * PANGO_SCALE;
1094 rect.height = h * PANGO_SCALE;
1095
1096 if (!attrs)
1097 attrs = pango_layout_get_attributes (self->pl);
1098
1099 attr = pango_attr_shape_new (&inkrect, &rect);
1100 attr->start_index = pos - text;
1101 attr->end_index = attr->start_index + sizeof (OBJ_STR) - 1;
1102 pango_attr_list_insert (attrs, attr);
1103
1104 arg += 4;
1105 pos += sizeof (OBJ_STR) - 1;
1106 }
1107
1108 if (attrs)
1109 pango_layout_set_attributes (self->pl, attrs);
1110}
1111
1112void
1113get_shapes (CFPlus::Layout self)
1114 PPCODE:
1115{
1116 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
1117
1118 do
1119 {
1120 PangoLayoutRun *run = pango_layout_iter_get_run (iter);
1121
1122 if (run && shape_attr_p (run))
1123 {
1124 PangoRectangle extents;
1125 pango_layout_iter_get_run_extents (iter, 0, &extents);
1126
1127 EXTEND (SP, 2);
1128 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x))));
1129 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y))));
1130 }
1131 }
1132 while (pango_layout_iter_next_run (iter));
1133
1134 pango_layout_iter_free (iter);
1135}
1136
1137int
1138has_wrapped (CFPlus::Layout self)
1139 CODE:
1140{
1141 int lines = 1;
1142 const char *text = pango_layout_get_text (self->pl);
1143
1144 while (*text)
1145 lines += *text++ == '\n';
1146
1147 RETVAL = lines < pango_layout_get_line_count (self->pl);
1148}
1149 OUTPUT:
1150 RETVAL
1151
785SV * 1152SV *
786get_text (CFClient::Layout self) 1153get_text (CFPlus::Layout self)
787 CODE: 1154 CODE:
788 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 1155 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
789 sv_utf8_decode (RETVAL); 1156 sv_utf8_decode (RETVAL);
790 OUTPUT: 1157 OUTPUT:
791 RETVAL 1158 RETVAL
792 1159
793void 1160void
794set_foreground (CFClient::Layout self, float r, float g, float b, float a = 1.) 1161set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.)
795 CODE: 1162 CODE:
796 self->r = r; 1163 self->r = r;
797 self->g = g; 1164 self->g = g;
798 self->b = b; 1165 self->b = b;
799 self->a = a; 1166 self->a = a;
800 1167
801void 1168void
802set_font (CFClient::Layout self, CFClient::Font font = 0) 1169set_font (CFPlus::Layout self, CFPlus::Font font = 0)
803 CODE: 1170 CODE:
804 if (self->font != font) 1171 if (self->font != font)
805 { 1172 {
806 self->font = font; 1173 self->font = font;
807 layout_update_font (self); 1174 layout_update_font (self);
808 } 1175 }
809 1176
810void 1177void
811set_height (CFClient::Layout self, int base_height) 1178set_height (CFPlus::Layout self, int base_height)
812 CODE: 1179 CODE:
813 if (self->base_height != base_height) 1180 if (self->base_height != base_height)
814 { 1181 {
815 self->base_height = base_height; 1182 self->base_height = base_height;
816 layout_update_font (self); 1183 layout_update_font (self);
817 } 1184 }
818 1185
819void 1186void
820set_width (CFClient::Layout self, int max_width = -1) 1187set_width (CFPlus::Layout self, int max_width = -1)
821 CODE: 1188 CODE:
822 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1189 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
823 1190
824void 1191void
825set_indent (CFClient::Layout self, int indent) 1192set_indent (CFPlus::Layout self, int indent)
826 CODE: 1193 CODE:
827 pango_layout_set_indent (self->pl, indent * PANGO_SCALE); 1194 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
828 1195
829void 1196void
830set_spacing (CFClient::Layout self, int spacing) 1197set_spacing (CFPlus::Layout self, int spacing)
831 CODE: 1198 CODE:
832 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE); 1199 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
833 1200
834void 1201void
835set_ellipsise (CFClient::Layout self, int ellipsise) 1202set_ellipsise (CFPlus::Layout self, int ellipsise)
836 CODE: 1203 CODE:
837 pango_layout_set_ellipsize (self->pl, 1204 pango_layout_set_ellipsize (self->pl,
838 ellipsise == 1 ? PANGO_ELLIPSIZE_START 1205 ellipsise == 1 ? PANGO_ELLIPSIZE_START
839 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE 1206 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
840 : ellipsise == 3 ? PANGO_ELLIPSIZE_END 1207 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
841 : PANGO_ELLIPSIZE_NONE 1208 : PANGO_ELLIPSIZE_NONE
842 ); 1209 );
843 1210
844void 1211void
845set_single_paragraph_mode (CFClient::Layout self, int spm) 1212set_single_paragraph_mode (CFPlus::Layout self, int spm)
846 CODE: 1213 CODE:
847 pango_layout_set_single_paragraph_mode (self->pl, !!spm); 1214 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
848 1215
849void 1216void
850size (CFClient::Layout self) 1217size (CFPlus::Layout self)
851 PPCODE: 1218 PPCODE:
852{ 1219{
853 int w, h; 1220 int w, h;
854 1221
855 layout_get_pixel_size (self, &w, &h); 1222 layout_get_pixel_size (self, &w, &h);
858 PUSHs (sv_2mortal (newSViv (w))); 1225 PUSHs (sv_2mortal (newSViv (w)));
859 PUSHs (sv_2mortal (newSViv (h))); 1226 PUSHs (sv_2mortal (newSViv (h)));
860} 1227}
861 1228
862int 1229int
1230descent (CFPlus::Layout self)
1231 CODE:
1232{
1233 PangoRectangle rect;
1234 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0);
1235 pango_layout_line_get_pixel_extents (line, 0, &rect);
1236 RETVAL = PANGO_DESCENT (rect);
1237}
1238 OUTPUT:
1239 RETVAL
1240
1241int
863xy_to_index (CFClient::Layout self, int x, int y) 1242xy_to_index (CFPlus::Layout self, int x, int y)
864 CODE: 1243 CODE:
865{ 1244{
866 int index, trailing; 1245 int index, trailing;
867 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1246 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
868 RETVAL = index; 1247 RETVAL = index + trailing;
869} 1248}
870 OUTPUT: 1249 OUTPUT:
871 RETVAL 1250 RETVAL
872 1251
873void 1252void
874cursor_pos (CFClient::Layout self, int index) 1253cursor_pos (CFPlus::Layout self, int index)
875 PPCODE: 1254 PPCODE:
876{ 1255{
877 PangoRectangle strong_pos; 1256 PangoRectangle strong_pos;
878 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1257 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0);
879 1258
882 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1261 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
883 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1262 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE)));
884} 1263}
885 1264
886void 1265void
887render (CFClient::Layout self) 1266index_to_line_x (CFPlus::Layout self, int index, int trailing = 0)
888 PPCODE: 1267 PPCODE:
889{ 1268{
890 SV *retval; 1269 int line, x;
891 int w, h;
892 1270
893 layout_get_pixel_size (self, &w, &h); 1271 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
1272 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
894 1273
895 if (self->rgba)
896 {
897 cairo_surface_t *surface;
898 cairo_t *cairo;
899
900 retval = newSV (w * h * 4);
901 SvPOK_only (retval);
902 SvCUR_set (retval, w * h * 4);
903
904 memset (SvPVX (retval), 0, w * h * 4);
905
906 surface = cairo_image_surface_create_for_data (
907 (void*)SvPVX (retval), CAIRO_FORMAT_ARGB32, w, h, w * 4);
908 cairo = cairo_create (surface);
909 cairo_set_source_rgba (cairo, self->r, self->g, self->b, self->a);
910
911 pango_cairo_show_layout (cairo, self->pl);
912
913 cairo_destroy (cairo);
914 cairo_surface_destroy (surface);
915
916 // what a mess, and its premultiplied, too :(
917 {
918 uint32_t *p = (uint32_t *)SvPVX (retval);
919 uint32_t *e = p + w * h;
920
921 while (p < e)
922 {
923 uint32_t rgba = *p;
924 rgba = (rgba >> 24) | (rgba << 8);
925#if 0
926#ifdef _WIN32
927 {//D
928 uint8_t r = rgba >> 24;
929 uint8_t g = rgba >> 16;
930 uint8_t b = rgba >> 8;
931 uint8_t a = rgba >> 0;
932
933 rgba = (rgba & 0xffffff00) | a;
934 }
935#endif
936#endif
937 rgba = SDL_SwapBE32 (rgba);
938 *p++ = rgba;
939 }
940 }
941
942 EXTEND (SP, 5); 1274 EXTEND (SP, 2);
943 PUSHs (sv_2mortal (newSViv (w))); 1275 PUSHs (sv_2mortal (newSViv (line - 1)));
1276 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1277}
1278
1279void
1280line_x_to_index (CFPlus::Layout self, int line, int x)
1281 PPCODE:
1282{
1283 PangoLayoutLine *lp;
1284 int index, trailing;
1285
1286 if (line < 0)
1287 XSRETURN_EMPTY;
1288
1289 if (!(lp = pango_layout_get_line (self->pl, line)))
1290 XSRETURN_EMPTY; /* do better */
1291
1292 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1293
1294 EXTEND (SP, 2);
1295 if (GIMME_V == G_SCALAR)
944 PUSHs (sv_2mortal (newSViv (h))); 1296 PUSHs (sv_2mortal (newSViv (index + trailing)));
945 PUSHs (sv_2mortal (retval));
946 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
947 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
948 }
949 else 1297 else
950 { 1298 {
951 FT_Bitmap bitmap;
952
953 retval = newSV (w * h);
954 SvPOK_only (retval);
955 SvCUR_set (retval, w * h);
956
957 bitmap.rows = h;
958 bitmap.width = w;
959 bitmap.pitch = w;
960 bitmap.buffer = (unsigned char*)SvPVX (retval);
961 bitmap.num_grays = 256;
962 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
963
964 memset (bitmap.buffer, 0, w * h);
965
966 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE);
967
968 EXTEND (SP, 5);
969 PUSHs (sv_2mortal (newSViv (w))); 1299 PUSHs (sv_2mortal (newSViv (index)));
970 PUSHs (sv_2mortal (newSViv (h))); 1300 PUSHs (sv_2mortal (newSViv (trailing)));
971 PUSHs (sv_2mortal (retval));
972 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
973 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
974 } 1301 }
975} 1302}
976 1303
1304void
1305render (CFPlus::Layout self, float x, float y, int flags = 0)
1306 PPCODE:
1307 pango_opengl_render_layout_subpixel (
1308 self->pl,
1309 x * PANGO_SCALE, y * PANGO_SCALE,
1310 self->r, self->g, self->b, self->a,
1311 flags
1312 );
1313
977MODULE = CFClient PACKAGE = CFClient::Texture 1314MODULE = CFPlus PACKAGE = CFPlus::Texture
978 1315
1316PROTOTYPES: ENABLE
1317
1318int minpot (int n)
1319
979void 1320void
1321pad (SV *data_, int ow, int oh, int nw, int nh)
1322 CODE:
1323{
1324 if ((nw != ow || nh != oh) && SvOK (data_))
1325 {
1326 STRLEN datalen;
1327 char *data = SvPVbyte (data_, datalen);
1328 int bpp = datalen / (ow * oh);
1329 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1330
1331 SvPOK_only (result_);
1332 SvCUR_set (result_, nw * nh * bpp);
1333
1334 memset (SvPVX (result_), 0, nw * nh * bpp);
1335 while (oh--)
1336 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1337
1338 sv_setsv (data_, result_);
1339 }
1340}
1341
1342void
980draw_quad (SV *self, float x, float y, float w = 0, float h = 0) 1343draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
981 PROTOTYPE: $$$;$$ 1344 PROTOTYPE: $$$;$$
982 ALIAS: 1345 ALIAS:
983 draw_quad_alpha = 1 1346 draw_quad_alpha = 1
984 draw_quad_alpha_premultiplied = 2 1347 draw_quad_alpha_premultiplied = 2
985 CODE: 1348 CODE:
1023 glDisable (GL_ALPHA_TEST); 1386 glDisable (GL_ALPHA_TEST);
1024 glDisable (GL_BLEND); 1387 glDisable (GL_BLEND);
1025 } 1388 }
1026} 1389}
1027 1390
1391IV texture_valid_2d (GLint internalformat, GLsizei w, GLsizei h, GLenum format, GLenum type)
1392 CODE:
1393{
1394 GLint width;
1395 glTexImage2D (GL_PROXY_TEXTURE_2D, 0, internalformat, w, h, 0, format, type, 0);
1396 glGetTexLevelParameteriv (GL_PROXY_TEXTURE_2D, 0, GL_TEXTURE_WIDTH, &width);
1397 RETVAL = width > 0;
1398}
1399 OUTPUT:
1400 RETVAL
1401
1028MODULE = CFClient PACKAGE = CFClient::Map 1402MODULE = CFPlus PACKAGE = CFPlus::Map
1029 1403
1030CFClient::Map 1404PROTOTYPES: DISABLE
1031new (SV *class, int map_width, int map_height) 1405
1406CFPlus::Map
1407new (SV *class)
1032 CODE: 1408 CODE:
1033 New (0, RETVAL, 1, struct map); 1409 New (0, RETVAL, 1, struct map);
1034 RETVAL->x = 0; 1410 RETVAL->x = 0;
1035 RETVAL->y = 0; 1411 RETVAL->y = 0;
1036 RETVAL->w = map_width; 1412 RETVAL->w = 0;
1037 RETVAL->h = map_height; 1413 RETVAL->h = 0;
1038 RETVAL->ox = 0; 1414 RETVAL->ox = 0;
1039 RETVAL->oy = 0; 1415 RETVAL->oy = 0;
1040 RETVAL->faces = 8192; 1416 RETVAL->faces = 8192; Newz (0, RETVAL->face2tile, RETVAL->faces, tileid);
1041 Newz (0, RETVAL->face, RETVAL->faces, mapface); 1417 RETVAL->texs = 8192; Newz (0, RETVAL->tex , RETVAL->texs , maptex);
1042 RETVAL->texs = 8192;
1043 Newz (0, RETVAL->tex, RETVAL->texs, maptex);
1044 RETVAL->rows = 0; 1418 RETVAL->rows = 0;
1045 RETVAL->row = 0; 1419 RETVAL->row = 0;
1046 OUTPUT: 1420 OUTPUT:
1047 RETVAL 1421 RETVAL
1048 1422
1049void 1423void
1050DESTROY (CFClient::Map self) 1424DESTROY (CFPlus::Map self)
1051 CODE: 1425 CODE:
1052{ 1426{
1053 map_clear (self); 1427 map_clear (self);
1054 Safefree (self->face); 1428 Safefree (self->face2tile);
1429 Safefree (self->tex);
1055 Safefree (self); 1430 Safefree (self);
1056} 1431}
1057 1432
1058void 1433void
1434resize (CFPlus::Map self, int map_width, int map_height)
1435 CODE:
1436 self->w = map_width;
1437 self->h = map_height;
1438
1439void
1059clear (CFClient::Map self) 1440clear (CFPlus::Map self)
1060 CODE: 1441 CODE:
1061 map_clear (self); 1442 map_clear (self);
1062 1443
1063void 1444void
1064set_face (CFClient::Map self, int face, int texid) 1445set_tileid (CFPlus::Map self, int face, int tile)
1065 CODE: 1446 CODE:
1066{ 1447{
1067 while (self->faces <= face) 1448 need_facenum (self, face); self->face2tile [face] = tile;
1068 { 1449 need_texid (self, tile);
1069 Append (mapface, self->face, self->faces, self->faces);
1070 self->faces *= 2;
1071 }
1072
1073 self->face [face] = texid;
1074} 1450}
1075 1451
1076void 1452void
1453set_smooth (CFPlus::Map self, int face, int smooth, int level)
1454 CODE:
1455{
1456 tileid texid;
1457 maptex *tex;
1458
1459 if (face < 0 || face >= self->faces)
1460 return;
1461
1462 if (smooth < 0 || smooth >= self->faces)
1463 return;
1464
1465 texid = self->face2tile [face];
1466
1467 if (!texid)
1468 return;
1469
1470 tex = self->tex + texid;
1471 tex->smoothtile = self->face2tile [smooth];
1472 tex->smoothlevel = level;
1473}
1474
1475void
1077set_texture (CFClient::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1476set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1078 CODE: 1477 CODE:
1079{ 1478{
1080 while (self->texs <= texid) 1479 need_texid (self, texid);
1081 {
1082 Append (maptex, self->tex, self->texs, self->texs);
1083 self->texs *= 2;
1084 }
1085 1480
1086 { 1481 {
1087 maptex *tex = self->tex + texid; 1482 maptex *tex = self->tex + texid;
1088 1483
1089 tex->name = name; 1484 tex->name = name;
1106 // from transparent color bleeding and ugly wrapping effects. 1501 // from transparent color bleeding and ugly wrapping effects.
1107 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); 1502 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1108} 1503}
1109 1504
1110int 1505int
1111ox (CFClient::Map self) 1506ox (CFPlus::Map self)
1112 ALIAS: 1507 ALIAS:
1113 oy = 1 1508 oy = 1
1114 x = 2 1509 x = 2
1115 y = 3 1510 y = 3
1116 w = 4 1511 w = 4
1127 } 1522 }
1128 OUTPUT: 1523 OUTPUT:
1129 RETVAL 1524 RETVAL
1130 1525
1131void 1526void
1132scroll (CFClient::Map self, int dx, int dy) 1527scroll (CFPlus::Map self, int dx, int dy)
1133 CODE: 1528 CODE:
1134{ 1529{
1135 if (dx > 0) 1530 if (dx > 0)
1136 map_blank (self, self->x, self->y, dx - 1, self->h); 1531 map_blank (self, self->x, self->y, dx, self->h);
1137 else if (dx < 0) 1532 else if (dx < 0)
1138 map_blank (self, self->x + self->w + dx + 1, self->y, 1 - dx, self->h); 1533 map_blank (self, self->x + self->w + dx, self->y, -dx, self->h);
1139 1534
1140 if (dy > 0) 1535 if (dy > 0)
1141 map_blank (self, self->x, self->y, self->w, dy - 1); 1536 map_blank (self, self->x, self->y, self->w, dy);
1142 else if (dy < 0) 1537 else if (dy < 0)
1143 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy); 1538 map_blank (self, self->x, self->y + self->h + dy, self->w, -dy);
1144 1539
1145 self->ox += dx; self->x += dx; 1540 self->ox += dx; self->x += dx;
1146 self->oy += dy; self->y += dy; 1541 self->oy += dy; self->y += dy;
1147 1542
1148 while (self->y < 0) 1543 while (self->y < 0)
1153 self->y += MAP_EXTEND_Y; 1548 self->y += MAP_EXTEND_Y;
1154 } 1549 }
1155} 1550}
1156 1551
1157void 1552void
1158map1a_update (CFClient::Map self, SV *data_) 1553map1a_update (CFPlus::Map self, SV *data_, int extmap)
1159 CODE: 1554 CODE:
1160{ 1555{
1161 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1556 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1162 uint8_t *data_end = (uint8_t *)SvEND (data_); 1557 uint8_t *data_end = (uint8_t *)SvEND (data_);
1163 mapcell *cell; 1558 mapcell *cell;
1164 int x, y, flags; 1559 int x, y, flags;
1165 1560
1166 while (data < data_end) 1561 while (data < data_end - 1)
1167 { 1562 {
1168 flags = (data [0] << 8) + data [1]; data += 2; 1563 flags = (data [0] << 8) + data [1]; data += 2;
1169 1564
1170 x = ((flags >> 10) & 63) + self->x; 1565 x = self->x + ((flags >> 10) & 63);
1171 y = ((flags >> 4) & 63) + self->y; 1566 y = self->y + ((flags >> 4) & 63);
1172 1567
1173 cell = map_get_cell (self, x, y); 1568 cell = map_get_cell (self, x, y);
1174 1569
1175 if (flags & 15) 1570 if (flags & 15)
1176 { 1571 {
1177 if (cell->darkness < 0) 1572 if (!cell->darkness)
1178 { 1573 {
1574 memset (cell, 0, sizeof (*cell));
1179 cell->darkness = 0; 1575 cell->darkness = 256;
1180 cell->face [0] = 0;
1181 cell->face [1] = 0;
1182 cell->face [2] = 0;
1183 } 1576 }
1184 1577
1185 cell->darkness = flags & 8 ? *data++ : 255;
1186
1187 //TODO: don't trust server data to be in-range(!) 1578 //TODO: don't trust server data to be in-range(!)
1579
1580 if (flags & 8)
1581 {
1582 if (extmap)
1583 {
1584 uint8_t ext, cmd;
1585
1586 do
1587 {
1588 ext = *data++;
1589 cmd = ext & 0x3f;
1590
1591 if (cmd < 4)
1592 cell->darkness = 255 - ext * 64 + 1;
1593 else if (cmd == 5) // health
1594 {
1595 cell->stat_width = 1;
1596 cell->stat_hp = *data++;
1597 }
1598 else if (cmd == 6) // monster width
1599 cell->stat_width = *data++ + 1;
1600 else if (cmd == 0x47)
1601 {
1602 if (*data == 4)
1603 ; // decode player count
1604
1605 data += *data + 1;
1606 }
1607 else if (cmd == 8) // cell flags
1608 cell->flags = *data++;
1609 else if (ext & 0x40) // unknown, multibyte => skip
1610 data += *data + 1;
1611 else
1612 data++;
1613 }
1614 while (ext & 0x80);
1615 }
1616 else
1617 cell->darkness = *data++ + 1;
1618 }
1188 1619
1189 if (flags & 4) 1620 if (flags & 4)
1190 { 1621 {
1191 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2; 1622 faceid face = (data [0] << 8) + data [1]; data += 2;
1623 need_facenum (self, face);
1624 cell->tile [0] = self->face2tile [face];
1192 } 1625 }
1193 1626
1194 if (flags & 2) 1627 if (flags & 2)
1195 { 1628 {
1196 cell->face [1] = self->face [(data [0] << 8) + data [1]]; data += 2; 1629 faceid face = (data [0] << 8) + data [1]; data += 2;
1630 need_facenum (self, face);
1631 cell->tile [1] = self->face2tile [face];
1197 } 1632 }
1198 1633
1199 if (flags & 1) 1634 if (flags & 1)
1200 { 1635 {
1201 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2; 1636 faceid face = (data [0] << 8) + data [1]; data += 2;
1637 need_facenum (self, face);
1638 cell->tile [2] = self->face2tile [face];
1202 } 1639 }
1203 } 1640 }
1204 else 1641 else
1205 cell->darkness = -1; 1642 cell->darkness = 0;
1206 } 1643 }
1207} 1644}
1208 1645
1209SV * 1646SV *
1210mapmap (CFClient::Map self, int x0, int y0, int w, int h) 1647mapmap (CFPlus::Map self, int x0, int y0, int w, int h)
1211 CODE: 1648 CODE:
1212{ 1649{
1213 int x1, x; 1650 int x1, x;
1214 int y1, y; 1651 int y1, y;
1215 int z; 1652 int z;
1236 { 1673 {
1237 mapcell *cell = row->col + (x - row->c0); 1674 mapcell *cell = row->col + (x - row->c0);
1238 1675
1239 for (z = 0; z <= 0; z++) 1676 for (z = 0; z <= 0; z++)
1240 { 1677 {
1241 mapface face = cell->face [z];
1242
1243 if (face)
1244 {
1245 maptex tex = self->tex [face]; 1678 maptex tex = self->tex [cell->tile [z]];
1246 int a0 = 255 - tex.a; 1679 int a0 = 255 - tex.a;
1247 int a1 = tex.a; 1680 int a1 = tex.a;
1248 1681
1249 r = (r * a0 + tex.r * a1) / 255; 1682 r = (r * a0 + tex.r * a1) / 255;
1250 g = (g * a0 + tex.g * a1) / 255; 1683 g = (g * a0 + tex.g * a1) / 255;
1251 b = (b * a0 + tex.b * a1) / 255; 1684 b = (b * a0 + tex.b * a1) / 255;
1252 a = (a * a0 + tex.a * a1) / 255; 1685 a = (a * a0 + tex.a * a1) / 255;
1253 }
1254 } 1686 }
1255 } 1687 }
1256 1688
1257 *map++ = (r ) 1689 *map++ = (r )
1258 | (g << 8) 1690 | (g << 8)
1265} 1697}
1266 OUTPUT: 1698 OUTPUT:
1267 RETVAL 1699 RETVAL
1268 1700
1269void 1701void
1270draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1702draw (CFPlus::Map self, int mx, int my, int sw, int sh, int T)
1271 PPCODE: 1703 CODE:
1272{ 1704{
1273 int vx, vy; 1705 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ());
1706 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level
1707 static uint8_t smooth_max[256][256]; // egad, fats and wasteful on memory (64k)
1708 smooth_key skey;
1274 int x, y, z; 1709 int x, y, z;
1275 int last_name; 1710 int last_name;
1276 mapface face;
1277 int sw4 = (sw + 3) & ~3;
1278 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1279 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1280 1711
1281 memset (darkness, 255, sw4 * sh); 1712 // thats current max. sorry.
1282 SvPOK_only (darkness_sv); 1713 if (sw > 255) sw = 255;
1283 SvCUR_set (darkness_sv, sw4 * sh); 1714 if (sh > 255) sh = 255;
1284 1715
1285 vx = self->x + (self->w - sw) / 2 - shift_x; 1716 // clear key, in case of extra padding
1286 vy = self->y + (self->h - sh) / 2 - shift_y; 1717 memset (&skey, 0, sizeof (skey));
1287
1288 /*
1289 int vx = self->vx = self->w >= sw
1290 ? self->x + (self->w - sw) / 2
1291 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
1292
1293 int vy = self->vy = self->h >= sh
1294 ? self->y + (self->h - sh) / 2
1295 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy));
1296 */
1297 1718
1298 glColor4ub (255, 255, 255, 255); 1719 glColor4ub (255, 255, 255, 255);
1299 1720
1721 glEnable (GL_BLEND);
1300 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1722 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1301 glEnable (GL_BLEND);
1302 glEnable (GL_TEXTURE_2D); 1723 glEnable (GL_TEXTURE_2D);
1303 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1724 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1304 1725
1305 glBegin (GL_QUADS); 1726 glBegin (GL_QUADS);
1306 1727
1307 last_name = 0; 1728 last_name = 0;
1308 1729
1730 mx += self->x;
1731 my += self->y;
1732
1733 // first pass: determine smooth_max
1734 // rather ugly, if you ask me
1735 // could also be stored inside mapcell and updated on change
1736 memset (smooth_max, 0, sizeof (smooth_max));
1737
1738 for (y = 0; y < sh; y++)
1739 if (0 <= y + my && y + my < self->rows)
1740 {
1741 maprow *row = self->row + (y + my);
1742
1743 for (x = 0; x < sw; x++)
1744 if (row->c0 <= x + mx && x + mx < row->c1)
1745 {
1746 mapcell *cell = row->col + (x + mx - row->c0);
1747
1748 smooth_max[x + 1][y + 1] =
1749 MAX (self->tex [cell->tile [0]].smoothlevel,
1750 MAX (self->tex [cell->tile [1]].smoothlevel,
1751 self->tex [cell->tile [2]].smoothlevel));
1752 }
1753 }
1754
1309 for (z = 0; z < 3; z++) 1755 for (z = 0; z <= 2; z++)
1756 {
1757 memset (smooth_level, 0, sizeof (smooth_level));
1758
1310 for (y = 0; y < sh; y++) 1759 for (y = 0; y < sh; y++)
1311 if (0 <= y + vy && y + vy < self->rows) 1760 if (0 <= y + my && y + my < self->rows)
1312 { 1761 {
1313 maprow *row = self->row + (y + vy); 1762 maprow *row = self->row + (y + my);
1314 1763
1315 for (x = 0; x < sw; x++) 1764 for (x = 0; x < sw; x++)
1316 if (row->c0 <= x + vx && x + vx < row->c1) 1765 if (row->c0 <= x + mx && x + mx < row->c1)
1317 { 1766 {
1318 mapcell *cell = row->col + (x + vx - row->c0); 1767 mapcell *cell = row->col + (x + mx - row->c0);
1319
1320 darkness[y * sw4 + x] = cell->darkness < 0
1321 ? 255 - FOW_DARKNESS
1322 : 255 - cell->darkness;
1323
1324 face = cell->face [z]; 1768 tileid tile = cell->tile [z];
1325 1769
1326 if (face) 1770 if (tile)
1771 {
1772 maptex tex = self->tex [tile];
1773 int px = (x + 1) * T - tex.w;
1774 int py = (y + 1) * T - tex.h;
1775
1776 // suppressing texture state switches here
1777 // is only moderately effective, but worth the extra effort
1778 if (last_name != tex.name)
1779 {
1780 if (!tex.name)
1781 tex = self->tex [2]; /* missing, replace by noface */
1782
1783 glEnd ();
1784 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1785 glBegin (GL_QUADS);
1786 }
1787
1788 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1789 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1790 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1791 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1792
1793 if (cell->flags && z == 2)
1794 {
1795 if (cell->flags & 1)
1796 {
1797 maptex tex = self->tex [1];
1798 int px = x * T + T * 2 / 32;
1799 int py = y * T - T * 6 / 32;
1800
1801 glEnd ();
1802 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1803 glBegin (GL_QUADS);
1804
1805 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1806 glTexCoord2f (0 , tex.t); glVertex2f (px , py + T);
1807 glTexCoord2f (tex.s, tex.t); glVertex2f (px + T, py + T);
1808 glTexCoord2f (tex.s, 0 ); glVertex2f (px + T, py );
1809 }
1810 }
1811
1812 // update smooth hash
1813 if (tex.smoothtile)
1814 {
1815 skey.tile = tex.smoothtile;
1816 skey.level = tex.smoothlevel;
1817
1818 smooth_level [tex.smoothlevel >> 5] |= ((uint32_t)1) << (tex.smoothlevel & 31);
1819
1820 // add bits to current tile and all neighbours. skey.x|y is
1821 // shifted +1|+1 so we always stay positive.
1822
1823 // bits is ___n cccc CCCC bbbb
1824 // n do not draw borders&corners
1825 // c draw these corners, but...
1826 // C ... not these
1827 // b draw these borders
1828
1829 // borders: 1 ┃· 2 ━━ 4 ·┃ 8 ··
1830 // ┃· ·· ·┃ ━━
1831
1832 // corners: 1 ┛· 2 ·┗ 4 ·· 8 ··
1833 // ·· ·· ·┏ ┓·
1834
1835 // full tile
1836 skey.x = x + 1; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x1000);
1837
1838 // borders
1839 skey.x = x + 2; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0091);
1840 skey.x = x + 1; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0032);
1841 skey.x = x ; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0064);
1842 skey.x = x + 1; skey.y = y ; smooth_or_bits (smooth, &skey, 0x00c8);
1843
1844 // corners
1845 skey.x = x + 2; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0100);
1846 skey.x = x ; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0200);
1847 skey.x = x ; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0400);
1848 skey.x = x + 2; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0800);
1849 }
1850 }
1851 }
1852 }
1853
1854 // go through all smoothlevels, lowest to highest, then draw.
1855 // this is basically counting sort
1856 {
1857 int w, b;
1858
1859 for (w = 0; w < 256 / 32; ++w)
1860 {
1861 uint32_t smask = smooth_level [w];
1862 if (smask)
1863 for (b = 0; b < 32; ++b)
1864 if (smask & (((uint32_t)1) << b))
1327 { 1865 {
1328 maptex tex = self->tex [face]; 1866 int level = (w << 5) | b;
1867 HE *he;
1329 1868
1330 int px = (x + 1) * 32 - tex.w; 1869 hv_iterinit (smooth);
1331 int py = (y + 1) * 32 - tex.h; 1870 while ((he = hv_iternext (smooth)))
1332
1333 if (last_name != tex.name)
1334 { 1871 {
1872 smooth_key *skey = (smooth_key *)HeKEY (he);
1873 IV bits = SvIVX (HeVAL (he));
1874
1875 if (!(bits & 0x1000)
1876 && skey->level == level
1877 && level > smooth_max [skey->x][skey->y])
1878 {
1879 maptex tex = self->tex [skey->tile];
1880 int px = (((int)skey->x) - 1) * T;
1881 int py = (((int)skey->y) - 1) * T;
1882 int border = bits & 15;
1883 int corner = (bits >> 8) & ~(bits >> 4) & 15;
1884 float dx = tex.s * .0625f; // 16 images/row
1885 float dy = tex.t * .5f ; // 2 images/column
1886
1887 // this time naively avoiding texture state changes
1888 // save gobs of state changes.
1889 if (last_name != tex.name)
1890 {
1891 if (!tex.name)
1892 continue; // smoothing not yet available
1893
1335 glEnd (); 1894 glEnd ();
1336 last_name = tex.name;
1337 glBindTexture (GL_TEXTURE_2D, last_name); 1895 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1338 glBegin (GL_QUADS); 1896 glBegin (GL_QUADS);
1897 }
1898
1899 if (border)
1900 {
1901 float ox = border * dx;
1902
1903 glTexCoord2f (ox , 0.f ); glVertex2f (px , py );
1904 glTexCoord2f (ox , dy ); glVertex2f (px , py + T);
1905 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py + T);
1906 glTexCoord2f (ox + dx, 0.f ); glVertex2f (px + T, py );
1907 }
1908
1909 if (corner)
1910 {
1911 float ox = corner * dx;
1912
1913 glTexCoord2f (ox , dy ); glVertex2f (px , py );
1914 glTexCoord2f (ox , dy * 2.f); glVertex2f (px , py + T);
1915 glTexCoord2f (ox + dx, dy * 2.f); glVertex2f (px + T, py + T);
1916 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py );
1917 }
1918 }
1339 } 1919 }
1340
1341 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1342 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1343 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1344 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1345 } 1920 }
1346 }
1347 } 1921 }
1922 }
1923
1924 hv_clear (smooth);
1925 }
1348 1926
1349 glEnd (); 1927 glEnd ();
1350 1928
1351 glDisable (GL_TEXTURE_2D); 1929 glDisable (GL_TEXTURE_2D);
1352 glDisable (GL_BLEND); 1930 glDisable (GL_BLEND);
1353 1931
1932 // top layer: overlays such as the health bar
1933 for (y = 0; y < sh; y++)
1934 if (0 <= y + my && y + my < self->rows)
1935 {
1936 maprow *row = self->row + (y + my);
1937
1938 for (x = 0; x < sw; x++)
1939 if (row->c0 <= x + mx && x + mx < row->c1)
1940 {
1941 mapcell *cell = row->col + (x + mx - row->c0);
1942
1943 int px = x * T;
1944 int py = y * T;
1945
1946 if (cell->stat_hp)
1947 {
1948 int width = cell->stat_width * T;
1949 int thick = (sh * T / 32 + 27) / 28 + 1 + cell->stat_width;
1950
1951 glColor3ub (0, 0, 0);
1952 glRectf (px + 1, py - thick - 2,
1953 px + width - 1, py);
1954
1955 glColor3ub (cell->stat_hp, 255 - cell->stat_hp, 0);
1956 glRectf (px + 2,
1957 py - thick - 1,
1958 px + width - 2 - cell->stat_hp * (width - 4) / 255, py - 1);
1959 }
1960 }
1961 }
1962}
1963
1964void
1965draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data)
1966 CODE:
1967{
1968 static float color[16][3] = {
1969 { 0.00F, 0.00F, 0.00F },
1970 { 1.00F, 1.00F, 1.00F },
1971 { 0.00F, 0.00F, 0.55F },
1972 { 1.00F, 0.00F, 0.00F },
1973
1974 { 1.00F, 0.54F, 0.00F },
1975 { 0.11F, 0.56F, 1.00F },
1976 { 0.93F, 0.46F, 0.00F },
1977 { 0.18F, 0.54F, 0.34F },
1978
1979 { 0.56F, 0.73F, 0.56F },
1980 { 0.80F, 0.80F, 0.80F },
1981 { 0.55F, 0.41F, 0.13F },
1982 { 0.99F, 0.77F, 0.26F },
1983
1984 { 0.74F, 0.65F, 0.41F },
1985
1986 { 0.00F, 1.00F, 1.00F },
1987 { 1.00F, 0.00F, 1.00F },
1988 { 1.00F, 1.00F, 0.00F },
1989 };
1990
1991 int x, y;
1992
1993 glEnable (GL_TEXTURE_2D);
1994 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1995 glEnable (GL_BLEND);
1996 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1997 glBegin (GL_QUADS);
1998
1999 for (y = 0; y < h; y++)
2000 for (x = 0; x < w; x++)
2001 {
2002 unsigned char m = data [x + y * w];
2003
2004 if (m)
2005 {
2006 float *c = color [m & 15];
2007
2008 float tx1 = m & 0x40 ? 0.5 : 0.;
2009 float tx2 = tx1 + 0.5;
2010
2011 glColor4f (c[0], c[1], c[2], 0.75);
2012 glTexCoord2f (tx1, 0.); glVertex2i (x , y );
2013 glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1);
2014 glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1);
2015 glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y );
2016 }
2017 }
2018
2019 glEnd ();
2020 glDisable (GL_BLEND);
2021 glDisable (GL_TEXTURE_2D);
2022}
2023
2024void
2025fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh)
2026 PPCODE:
2027{
2028 int x, y;
2029 int sw1 = sw + 2;
2030 int sh1 = sh + 2;
2031 int sh3 = sh * 3;
2032 int sw34 = (sw * 3 + 3) & ~3;
2033 uint8_t *darkness1 = (uint8_t *)malloc (sw1 * sh1);
2034 SV *darkness3_sv = sv_2mortal (newSV (sw34 * sh3));
2035 uint8_t *darkness3 = (uint8_t *)SvPVX (darkness3_sv);
2036
2037 SvPOK_only (darkness3_sv);
2038 SvCUR_set (darkness3_sv, sw34 * sh3);
2039
2040 mx += self->x - 1;
2041 my += self->y - 1;
2042
2043 memset (darkness1, 255, sw1 * sh1);
2044
2045 for (y = 0; y < sh1; y++)
2046 if (0 <= y + my && y + my < self->rows)
2047 {
2048 maprow *row = self->row + (y + my);
2049
2050 for (x = 0; x < sw1; x++)
2051 if (row->c0 <= x + mx && x + mx < row->c1)
2052 {
2053 mapcell *cell = row->col + (x + mx - row->c0);
2054
2055 darkness1 [y * sw1 + x] = cell->darkness
2056 ? 255 - (cell->darkness - 1)
2057 : 255 - FOW_DARKNESS;
2058 }
2059 }
2060
2061 for (y = 0; y < sh; ++y)
2062 for (x = 0; x < sw; ++x)
2063 {
2064 uint8_t d11 = darkness1 [(y ) * sw1 + x ];
2065 uint8_t d21 = darkness1 [(y ) * sw1 + x + 1];
2066 uint8_t d31 = darkness1 [(y ) * sw1 + x + 2];
2067 uint8_t d12 = darkness1 [(y + 1) * sw1 + x ];
2068 uint8_t d22 = darkness1 [(y + 1) * sw1 + x + 1];
2069 uint8_t d32 = darkness1 [(y + 1) * sw1 + x + 2];
2070 uint8_t d13 = darkness1 [(y + 2) * sw1 + x ];
2071 uint8_t d23 = darkness1 [(y + 2) * sw1 + x + 1];
2072 uint8_t d33 = darkness1 [(y + 2) * sw1 + x + 2];
2073
2074 uint8_t r11 = (d11 + d21 + d12) / 3;
2075 uint8_t r21 = d21;
2076 uint8_t r31 = (d21 + d31 + d32) / 3;
2077
2078 uint8_t r12 = d12;
2079 uint8_t r22 = d22;
2080 uint8_t r32 = d32;
2081
2082 uint8_t r13 = (d13 + d23 + d12) / 3;
2083 uint8_t r23 = d23;
2084 uint8_t r33 = (d23 + d33 + d32) / 3;
2085
2086 darkness3 [(y * 3 ) * sw34 + (x * 3 )] = MAX (d22, r11);
2087 darkness3 [(y * 3 ) * sw34 + (x * 3 + 1)] = MAX (d22, r21);
2088 darkness3 [(y * 3 ) * sw34 + (x * 3 + 2)] = MAX (d22, r31);
2089 darkness3 [(y * 3 + 1) * sw34 + (x * 3 )] = MAX (d22, r12);
2090 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 1)] = MAX (d22, r22);
2091 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 2)] = MAX (d22, r32);
2092 darkness3 [(y * 3 + 2) * sw34 + (x * 3 )] = MAX (d22, r13);
2093 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 1)] = MAX (d22, r23);
2094 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 2)] = MAX (d22, r33);
2095 }
2096
2097 free (darkness1);
2098
1354 EXTEND (SP, 3); 2099 EXTEND (SP, 3);
1355 PUSHs (sv_2mortal (newSViv (sw4))); 2100 PUSHs (sv_2mortal (newSViv (sw34)));
1356 PUSHs (sv_2mortal (newSViv (sh))); 2101 PUSHs (sv_2mortal (newSViv (sh3)));
1357 PUSHs (darkness_sv); 2102 PUSHs (darkness3_sv);
1358} 2103}
1359 2104
1360SV * 2105SV *
1361get_rect (CFClient::Map self, int x0, int y0, int w, int h) 2106get_rect (CFPlus::Map self, int x0, int y0, int w, int h)
1362 CODE: 2107 CODE:
1363{ 2108{
1364 int x, y, x1, y1; 2109 int x, y, x1, y1;
1365 SV *data_sv = newSV (w * h * 7 + 5); 2110 SV *data_sv = newSV (w * h * 7 + 5);
1366 uint8_t *data = (uint8_t *)SvPVX (data_sv); 2111 uint8_t *data = (uint8_t *)SvPVX (data_sv);
1391 if (row && row->c0 <= x && x < row->c1) 2136 if (row && row->c0 <= x && x < row->c1)
1392 { 2137 {
1393 mapcell *cell = row->col + (x - row->c0); 2138 mapcell *cell = row->col + (x - row->c0);
1394 uint8_t flags = 0; 2139 uint8_t flags = 0;
1395 2140
1396 if (cell->face [0]) flags |= 1; 2141 if (cell->tile [0]) flags |= 1;
1397 if (cell->face [1]) flags |= 2; 2142 if (cell->tile [1]) flags |= 2;
1398 if (cell->face [2]) flags |= 4; 2143 if (cell->tile [2]) flags |= 4;
1399 2144
1400 *data++ = flags; 2145 *data++ = flags;
1401 2146
1402 if (flags & 1) 2147 if (flags & 1)
1403 { 2148 {
2149 tileid tile = cell->tile [0];
1404 *data++ = cell->face [0] >> 8; 2150 *data++ = tile >> 8;
1405 *data++ = cell->face [0]; 2151 *data++ = tile;
1406 } 2152 }
1407 2153
1408 if (flags & 2) 2154 if (flags & 2)
1409 { 2155 {
2156 tileid tile = cell->tile [1];
1410 *data++ = cell->face [1] >> 8; 2157 *data++ = tile >> 8;
1411 *data++ = cell->face [1]; 2158 *data++ = tile;
1412 } 2159 }
1413 2160
1414 if (flags & 4) 2161 if (flags & 4)
1415 { 2162 {
2163 tileid tile = cell->tile [2];
1416 *data++ = cell->face [2] >> 8; 2164 *data++ = tile >> 8;
1417 *data++ = cell->face [2]; 2165 *data++ = tile;
1418 } 2166 }
1419 } 2167 }
1420 else 2168 else
1421 *data++ = 0; 2169 *data++ = 0;
1422 } 2170 }
1428} 2176}
1429 OUTPUT: 2177 OUTPUT:
1430 RETVAL 2178 RETVAL
1431 2179
1432void 2180void
1433set_rect (CFClient::Map self, int x0, int y0, uint8_t *data) 2181set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data)
1434 PPCODE: 2182 PPCODE:
1435{ 2183{
1436 int x, y, z; 2184 int x, y, z;
1437 int w, h; 2185 int w, h;
1438 int x1, y1; 2186 int x1, y1;
1462 { 2210 {
1463 uint8_t flags = *data++; 2211 uint8_t flags = *data++;
1464 2212
1465 if (flags) 2213 if (flags)
1466 { 2214 {
1467 mapface face[3] = { 0, 0, 0 };
1468
1469 mapcell *cell = row_get_cell (row, x); 2215 mapcell *cell = row_get_cell (row, x);
2216 tileid tile[3] = { 0, 0, 0 };
1470 2217
1471 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; } 2218 if (flags & 1) { tile[0] = *data++ << 8; tile[0] |= *data++; }
1472 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; } 2219 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; }
1473 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; } 2220 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; }
1474 2221
1475 if (cell->darkness <= 0) 2222 if (cell->darkness == 0)
1476 { 2223 {
1477 cell->darkness = -1; 2224 cell->darkness = 0;
1478 2225
1479 for (z = 0; z <= 2; z++) 2226 for (z = 0; z <= 2; z++)
1480 { 2227 {
1481 cell->face[z] = face[z]; 2228 tileid t = tile [z];
1482 2229
1483 if (face[z] && (face[z] >= self->texs || !self->tex[face [z]].name)) 2230 if (t >= self->texs || (t && !self->tex [t].name))
2231 {
1484 XPUSHs (sv_2mortal (newSViv (face[z]))); 2232 XPUSHs (sv_2mortal (newSViv (t)));
2233 need_texid (self, t);
2234 }
2235
2236 cell->tile [z] = t;
1485 } 2237 }
1486 } 2238 }
1487 } 2239 }
1488 } 2240 }
1489 } 2241 }
1490} 2242}
1491 2243
1492MODULE = CFClient PACKAGE = CFClient::MixChunk 2244MODULE = CFPlus PACKAGE = CFPlus::RW
1493 2245
1494CFClient::MixChunk 2246CFPlus::RW
1495new_from_file (SV *class, char *path) 2247new (SV *class, SV *data_sv)
1496 CODE: 2248 CODE:
1497 RETVAL = Mix_LoadWAV (path); 2249{
2250 STRLEN datalen;
2251 char *data = SvPVbyte (data_sv, datalen);
2252
2253 RETVAL = SDL_RWFromConstMem (data, datalen);
2254}
1498 OUTPUT: 2255 OUTPUT:
1499 RETVAL 2256 RETVAL
1500 2257
2258CFPlus::RW
2259new_from_file (SV *class, const char *path, const char *mode = "rb")
2260 CODE:
2261 RETVAL = SDL_RWFromFile (path, mode);
2262 OUTPUT:
2263 RETVAL
2264
1501void 2265void
2266close (CFPlus::RW self)
2267 CODE:
2268 SDL_RWclose (self);
2269
2270MODULE = CFPlus PACKAGE = CFPlus::Channel
2271
2272PROTOTYPES: DISABLE
2273
2274CFPlus::Channel
2275find ()
2276 CODE:
2277{
2278 RETVAL = Mix_GroupAvailable (-1);
2279
2280 if (RETVAL < 0)
2281 {
2282 RETVAL = Mix_GroupOldest (-1);
2283
2284 if (RETVAL < 0)
2285 XSRETURN_UNDEF;
2286
2287 Mix_HaltChannel (RETVAL);
2288 }
2289
2290 Mix_UnregisterAllEffects (RETVAL);
2291 Mix_Volume (RETVAL, 128);
2292}
2293 OUTPUT:
2294 RETVAL
2295
2296void
2297halt (CFPlus::Channel self)
2298 CODE:
2299 Mix_HaltChannel (self);
2300
2301void
2302expire (CFPlus::Channel self, int ticks = -1)
2303 CODE:
2304 Mix_ExpireChannel (self, ticks);
2305
2306void
2307fade_out (CFPlus::Channel self, int ticks = -1)
2308 CODE:
2309 Mix_FadeOutChannel (self, ticks);
2310
2311int
2312volume (CFPlus::Channel self, int volume)
2313 CODE:
2314 RETVAL = Mix_Volume (self, volume);
2315 OUTPUT:
2316 RETVAL
2317
2318void
2319unregister_all_effects (CFPlus::Channel self)
2320 CODE:
2321 Mix_UnregisterAllEffects (self);
2322
2323void
2324set_panning (CFPlus::Channel self, int left, int right)
2325 CODE:
2326 Mix_SetPanning (self, left, right);
2327
2328void
2329set_distance (CFPlus::Channel self, int distance)
2330 CODE:
2331 Mix_SetDistance (self, distance);
2332
2333void
2334set_position (CFPlus::Channel self, int angle, int distance)
2335 CODE:
2336 Mix_SetPosition (self, angle, distance);
2337
2338void
2339set_reverse_stereo (CFPlus::Channel self, int flip)
2340 CODE:
2341 Mix_SetReverseStereo (self, flip);
2342
2343MODULE = CFPlus PACKAGE = CFPlus::MixChunk
2344
2345PROTOTYPES: DISABLE
2346
2347CFPlus::MixChunk
2348new (SV *class, CFPlus::RW rwops)
2349 CODE:
2350 RETVAL = Mix_LoadWAV_RW (rwops, 1);
2351 OUTPUT:
2352 RETVAL
2353
2354void
1502DESTROY (CFClient::MixChunk self) 2355DESTROY (CFPlus::MixChunk self)
1503 CODE: 2356 CODE:
1504 Mix_FreeChunk (self); 2357 Mix_FreeChunk (self);
1505 2358
1506int 2359int
1507volume (CFClient::MixChunk self, int volume = -1) 2360volume (CFPlus::MixChunk self, int volume = -1)
1508 CODE: 2361 CODE:
1509 RETVAL = Mix_VolumeChunk (self, volume); 2362 RETVAL = Mix_VolumeChunk (self, volume);
1510 OUTPUT: 2363 OUTPUT:
1511 RETVAL 2364 RETVAL
1512 2365
1513int 2366CFPlus::Channel
1514play (CFClient::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 2367play (CFPlus::MixChunk self, CFPlus::Channel channel = -1, int loops = 0, int ticks = -1)
1515 CODE: 2368 CODE:
2369{
1516 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 2370 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
2371
2372 if (RETVAL < 0)
2373 XSRETURN_UNDEF;
2374
2375 if (channel < 0)
2376 {
2377 Mix_UnregisterAllEffects (RETVAL);
2378 Mix_Volume (RETVAL, 128);
2379 }
2380}
1517 OUTPUT: 2381 OUTPUT:
1518 RETVAL 2382 RETVAL
1519 2383
1520MODULE = CFClient PACKAGE = CFClient::MixMusic 2384MODULE = CFPlus PACKAGE = CFPlus::MixMusic
1521 2385
1522int 2386int
1523volume (int volume = -1) 2387volume (int volume = -1)
2388 PROTOTYPE: ;$
1524 CODE: 2389 CODE:
1525 RETVAL = Mix_VolumeMusic (volume); 2390 RETVAL = Mix_VolumeMusic (volume);
1526 OUTPUT: 2391 OUTPUT:
1527 RETVAL 2392 RETVAL
1528 2393
2394void
2395fade_out (int ms)
2396 CODE:
2397 Mix_FadeOutMusic (ms);
2398
2399void
2400halt ()
2401 CODE:
2402 Mix_HaltMusic ();
2403
1529CFClient::MixMusic 2404CFPlus::MixMusic
1530new_from_file (SV *class, char *path) 2405new (SV *class, CFPlus::RW rwops)
1531 CODE: 2406 CODE:
1532 RETVAL = Mix_LoadMUS (path); 2407 RETVAL = Mix_LoadMUS_RW (rwops);
1533 OUTPUT: 2408 OUTPUT:
1534 RETVAL 2409 RETVAL
1535 2410
1536void 2411void
1537DESTROY (CFClient::MixMusic self) 2412DESTROY (CFPlus::MixMusic self)
1538 CODE: 2413 CODE:
1539 Mix_FreeMusic (self); 2414 Mix_FreeMusic (self);
1540 2415
1541int 2416int
1542play (CFClient::MixMusic self, int loops = -1) 2417play (CFPlus::MixMusic self, int loops = -1)
1543 CODE: 2418 CODE:
1544 RETVAL = Mix_PlayMusic (self, loops); 2419 RETVAL = Mix_PlayMusic (self, loops);
1545 OUTPUT: 2420 OUTPUT:
1546 RETVAL 2421 RETVAL
1547 2422
2423void
2424fade_in_pos (CFPlus::MixMusic self, int loops, int ms, double position)
2425 CODE:
2426 Mix_FadeInMusicPos (self, loops, ms, position);
2427
1548MODULE = CFClient PACKAGE = CFClient::OpenGL 2428MODULE = CFPlus PACKAGE = CFPlus::OpenGL
2429
2430PROTOTYPES: ENABLE
1549 2431
1550BOOT: 2432BOOT:
1551{ 2433{
1552 HV *stash = gv_stashpv ("CFClient::OpenGL", 1); 2434 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1);
1553 static const struct { 2435 static const struct {
1554 const char *name; 2436 const char *name;
1555 IV iv; 2437 IV iv;
1556 } *civ, const_iv[] = { 2438 } *civ, const_iv[] = {
1557# define const_iv(name) { # name, (IV)name } 2439# define const_iv(name) { # name, (IV)name }
2440 const_iv (GL_VENDOR),
2441 const_iv (GL_VERSION),
2442 const_iv (GL_EXTENSIONS),
1558 const_iv (GL_COLOR_MATERIAL), 2443 const_iv (GL_COLOR_MATERIAL),
1559 const_iv (GL_SMOOTH), 2444 const_iv (GL_SMOOTH),
1560 const_iv (GL_FLAT), 2445 const_iv (GL_FLAT),
1561 const_iv (GL_DITHER), 2446 const_iv (GL_DITHER),
1562 const_iv (GL_BLEND), 2447 const_iv (GL_BLEND),
1564 const_iv (GL_SCISSOR_TEST), 2449 const_iv (GL_SCISSOR_TEST),
1565 const_iv (GL_DEPTH_TEST), 2450 const_iv (GL_DEPTH_TEST),
1566 const_iv (GL_ALPHA_TEST), 2451 const_iv (GL_ALPHA_TEST),
1567 const_iv (GL_NORMALIZE), 2452 const_iv (GL_NORMALIZE),
1568 const_iv (GL_RESCALE_NORMAL), 2453 const_iv (GL_RESCALE_NORMAL),
2454 const_iv (GL_FRONT),
2455 const_iv (GL_BACK),
2456 const_iv (GL_AUX0),
1569 const_iv (GL_AND), 2457 const_iv (GL_AND),
1570 const_iv (GL_ONE), 2458 const_iv (GL_ONE),
1571 const_iv (GL_ZERO), 2459 const_iv (GL_ZERO),
1572 const_iv (GL_SRC_ALPHA), 2460 const_iv (GL_SRC_ALPHA),
1573 const_iv (GL_DST_ALPHA), 2461 const_iv (GL_DST_ALPHA),
1574 const_iv (GL_ONE_MINUS_SRC_ALPHA), 2462 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1575 const_iv (GL_ONE_MINUS_DST_ALPHA), 2463 const_iv (GL_ONE_MINUS_DST_ALPHA),
1576 const_iv (GL_SRC_ALPHA_SATURATE), 2464 const_iv (GL_SRC_ALPHA_SATURATE),
1577 const_iv (GL_RGB), 2465 const_iv (GL_RGB),
1578 const_iv (GL_RGBA), 2466 const_iv (GL_RGBA),
2467 const_iv (GL_RGBA4),
2468 const_iv (GL_RGBA8),
2469 const_iv (GL_RGB5_A1),
1579 const_iv (GL_UNSIGNED_BYTE), 2470 const_iv (GL_UNSIGNED_BYTE),
1580 const_iv (GL_UNSIGNED_SHORT), 2471 const_iv (GL_UNSIGNED_SHORT),
1581 const_iv (GL_UNSIGNED_INT), 2472 const_iv (GL_UNSIGNED_INT),
1582 const_iv (GL_ALPHA), 2473 const_iv (GL_ALPHA),
1583 const_iv (GL_INTENSITY), 2474 const_iv (GL_INTENSITY),
1584 const_iv (GL_LUMINANCE), 2475 const_iv (GL_LUMINANCE),
1585 const_iv (GL_LUMINANCE_ALPHA), 2476 const_iv (GL_LUMINANCE_ALPHA),
1586 const_iv (GL_FLOAT), 2477 const_iv (GL_FLOAT),
1587 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 2478 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
1588 const_iv (GL_COMPILE), 2479 const_iv (GL_COMPILE),
2480 const_iv (GL_PROXY_TEXTURE_1D),
2481 const_iv (GL_PROXY_TEXTURE_2D),
1589 const_iv (GL_TEXTURE_1D), 2482 const_iv (GL_TEXTURE_1D),
1590 const_iv (GL_TEXTURE_2D), 2483 const_iv (GL_TEXTURE_2D),
1591 const_iv (GL_TEXTURE_ENV), 2484 const_iv (GL_TEXTURE_ENV),
1592 const_iv (GL_TEXTURE_MAG_FILTER), 2485 const_iv (GL_TEXTURE_MAG_FILTER),
1593 const_iv (GL_TEXTURE_MIN_FILTER), 2486 const_iv (GL_TEXTURE_MIN_FILTER),
1614 const_iv (GL_COLOR_LOGIC_OP), 2507 const_iv (GL_COLOR_LOGIC_OP),
1615 const_iv (GL_SEPARABLE_2D), 2508 const_iv (GL_SEPARABLE_2D),
1616 const_iv (GL_CONVOLUTION_2D), 2509 const_iv (GL_CONVOLUTION_2D),
1617 const_iv (GL_CONVOLUTION_BORDER_MODE), 2510 const_iv (GL_CONVOLUTION_BORDER_MODE),
1618 const_iv (GL_CONSTANT_BORDER), 2511 const_iv (GL_CONSTANT_BORDER),
2512 const_iv (GL_POINTS),
1619 const_iv (GL_LINES), 2513 const_iv (GL_LINES),
2514 const_iv (GL_LINE_STRIP),
1620 const_iv (GL_LINE_LOOP), 2515 const_iv (GL_LINE_LOOP),
1621 const_iv (GL_QUADS), 2516 const_iv (GL_QUADS),
1622 const_iv (GL_QUAD_STRIP), 2517 const_iv (GL_QUAD_STRIP),
1623 const_iv (GL_TRIANGLES), 2518 const_iv (GL_TRIANGLES),
1624 const_iv (GL_TRIANGLE_STRIP), 2519 const_iv (GL_TRIANGLE_STRIP),
1625 const_iv (GL_TRIANGLE_FAN), 2520 const_iv (GL_TRIANGLE_FAN),
2521 const_iv (GL_POLYGON),
1626 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 2522 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
2523 const_iv (GL_POINT_SMOOTH_HINT),
2524 const_iv (GL_LINE_SMOOTH_HINT),
2525 const_iv (GL_POLYGON_SMOOTH_HINT),
2526 const_iv (GL_GENERATE_MIPMAP_HINT),
1627 const_iv (GL_FASTEST), 2527 const_iv (GL_FASTEST),
2528 const_iv (GL_DONT_CARE),
2529 const_iv (GL_NICEST),
1628 const_iv (GL_V2F), 2530 const_iv (GL_V2F),
1629 const_iv (GL_V3F), 2531 const_iv (GL_V3F),
1630 const_iv (GL_T2F_V3F), 2532 const_iv (GL_T2F_V3F),
1631 const_iv (GL_T2F_N3F_V3F), 2533 const_iv (GL_T2F_N3F_V3F),
1632# undef const_iv 2534# undef const_iv
1633 }; 2535 };
1634 2536
1635 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 2537 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1636 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 2538 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
2539
2540 texture_av = newAV ();
2541 AvREAL_off (texture_av);
1637} 2542}
1638 2543
1639char * 2544char *
1640gl_vendor () 2545gl_vendor ()
1641 CODE: 2546 CODE:
1655 CODE: 2560 CODE:
1656 RETVAL = (char *)glGetString (GL_EXTENSIONS); 2561 RETVAL = (char *)glGetString (GL_EXTENSIONS);
1657 OUTPUT: 2562 OUTPUT:
1658 RETVAL 2563 RETVAL
1659 2564
2565const char *glGetString (GLenum pname)
2566
2567GLint glGetInteger (GLenum pname)
2568 CODE:
2569 glGetIntegerv (pname, &RETVAL);
2570 OUTPUT:
2571 RETVAL
2572
2573GLdouble glGetDouble (GLenum pname)
2574 CODE:
2575 glGetDoublev (pname, &RETVAL);
2576 OUTPUT:
2577 RETVAL
2578
1660int glGetError () 2579int glGetError ()
2580
2581void glFinish ()
1661 2582
1662void glClear (int mask) 2583void glClear (int mask)
1663 2584
1664void glClearColor (float r, float g, float b, float a = 1.0) 2585void glClearColor (float r, float g, float b, float a = 1.0)
1665 PROTOTYPE: @ 2586 PROTOTYPE: @
1690 2611
1691void glPopMatrix () 2612void glPopMatrix ()
1692 2613
1693void glLoadIdentity () 2614void glLoadIdentity ()
1694 2615
2616void glDrawBuffer (int buffer)
2617
2618void glReadBuffer (int buffer)
2619
1695# near_ and far_ are due to microsofts buggy "c" compiler 2620# near_ and far_ are due to microsofts buggy "c" compiler
1696void glFrustum (double left, double right, double bottom, double top, double near_, double far_) 2621void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
1697 2622
1698# near_ and far_ are due to microsofts buggy "c" compiler 2623# near_ and far_ are due to microsofts buggy "c" compiler
1699void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 2624void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
2625
2626PROTOTYPES: DISABLE
1700 2627
1701void glViewport (int x, int y, int width, int height) 2628void glViewport (int x, int y, int width, int height)
1702 2629
1703void glScissor (int x, int y, int width, int height) 2630void glScissor (int x, int y, int width, int height)
1704 2631
1712 2639
1713void glRotate (float angle, float x, float y, float z) 2640void glRotate (float angle, float x, float y, float z)
1714 CODE: 2641 CODE:
1715 glRotatef (angle, x, y, z); 2642 glRotatef (angle, x, y, z);
1716 2643
1717void glBegin (int mode)
1718
1719void glEnd ()
1720
1721void glColor (float r, float g, float b, float a = 1.0) 2644void glColor (float r, float g, float b, float a = 1.0)
1722 PROTOTYPE: @
1723 ALIAS: 2645 ALIAS:
1724 glColor_premultiply = 1 2646 glColor_premultiply = 1
1725 CODE: 2647 CODE:
1726 if (ix) 2648 if (ix)
1727 { 2649 {
1728 r *= a; 2650 r *= a;
1729 g *= a; 2651 g *= a;
1730 b *= a; 2652 b *= a;
1731 } 2653 }
1732 // microsoft visual "c" rounds instead of truncating... 2654 // microsoft visual "c" rounds instead of truncating...
1733 glColor4ub (MIN ((int)(r * 256.f), 255), 2655 glColor4f (r, g, b, a);
1734 MIN ((int)(g * 256.f), 255),
1735 MIN ((int)(b * 256.f), 255),
1736 MIN ((int)(a * 256.f), 255));
1737
1738void glInterleavedArrays (int format, int stride, char *data)
1739
1740void glDrawElements (int mode, int count, int type, char *indices)
1741
1742# 1.2 void glDrawRangeElements (int mode, int start, int end
1743 2656
1744void glRasterPos (float x, float y, float z = 0.) 2657void glRasterPos (float x, float y, float z = 0.)
1745 CODE: 2658 CODE:
1746 glRasterPos3f (0, 0, z); 2659 glRasterPos3f (0, 0, z);
1747 glBitmap (0, 0, 0, 0, x, y, 0); 2660 glBitmap (0, 0, 0, 0, x, y, 0);
1752 2665
1753void glTexCoord (float s, float t) 2666void glTexCoord (float s, float t)
1754 CODE: 2667 CODE:
1755 glTexCoord2f (s, t); 2668 glTexCoord2f (s, t);
1756 2669
2670void glRect (float x1, float y1, float x2, float y2)
2671 CODE:
2672 glRectf (x1, y1, x2, y2);
2673
2674PROTOTYPES: ENABLE
2675
2676void glBegin (int mode)
2677
2678void glEnd ()
2679
2680void glPointSize (GLfloat size)
2681
2682void glLineWidth (GLfloat width)
2683
2684void glInterleavedArrays (int format, int stride, char *data)
2685
2686void glDrawElements (int mode, int count, int type, char *indices)
2687
2688# 1.2 void glDrawRangeElements (int mode, int start, int end
2689
1757void glTexEnv (int target, int pname, float param) 2690void glTexEnv (int target, int pname, float param)
1758 CODE: 2691 CODE:
1759 glTexEnvf (target, pname, param); 2692 glTexEnvf (target, pname, param);
1760 2693
1761void glTexParameter (int target, int pname, float param) 2694void glTexParameter (int target, int pname, float param)
1783 2716
1784void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 2717void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
1785 2718
1786void glDrawPixels (int width, int height, int format, int type, char *pixels) 2719void glDrawPixels (int width, int height, int format, int type, char *pixels)
1787 2720
2721void glPixelZoom (float x, float y)
2722
1788void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) 2723void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
1789 2724
1790int glGenTexture () 2725int glGenTexture ()
1791 CODE: 2726 CODE:
1792{ 2727 RETVAL = gen_texture ();
1793 GLuint name;
1794 glGenTextures (1, &name);
1795 RETVAL = name;
1796}
1797 OUTPUT: 2728 OUTPUT:
1798 RETVAL 2729 RETVAL
1799 2730
1800void glDeleteTexture (int name) 2731void glDeleteTexture (int name)
1801 CODE: 2732 CODE:
1802{
1803 GLuint name_ = name;
1804 glDeleteTextures (1, &name_); 2733 del_texture (name);
1805} 2734
1806
1807int glGenList () 2735int glGenList ()
1808 CODE: 2736 CODE:
1809 RETVAL = glGenLists (1); 2737 RETVAL = glGenLists (1);
1810 OUTPUT: 2738 OUTPUT:
1811 RETVAL 2739 RETVAL
1818 2746
1819void glEndList () 2747void glEndList ()
1820 2748
1821void glCallList (int list) 2749void glCallList (int list)
1822 2750
2751MODULE = CFPlus PACKAGE = CFPlus::UI::Base
1823 2752
2753PROTOTYPES: DISABLE
2754
2755void
2756find_widget (SV *self, NV x, NV y)
2757 PPCODE:
2758{
2759 if (within_widget (self, x, y))
2760 XPUSHs (self);
2761}
2762
2763BOOT:
2764{
2765 hover_gv = gv_fetchpv ("CFPlus::UI::HOVER", 1, SVt_NV);
2766
2767 draw_x_gv = gv_fetchpv ("CFPlus::UI::Base::draw_x", 1, SVt_NV);
2768 draw_y_gv = gv_fetchpv ("CFPlus::UI::Base::draw_y", 1, SVt_NV);
2769 draw_w_gv = gv_fetchpv ("CFPlus::UI::Base::draw_w", 1, SVt_NV);
2770 draw_h_gv = gv_fetchpv ("CFPlus::UI::Base::draw_h", 1, SVt_NV);
2771}
2772
2773void
2774draw (SV *self)
2775 CODE:
2776{
2777 HV *hv;
2778 SV **svp;
2779 NV x, y, w, h;
2780 SV *draw_x_sv = GvSV (draw_x_gv);
2781 SV *draw_y_sv = GvSV (draw_y_gv);
2782 SV *draw_w_sv = GvSV (draw_w_gv);
2783 SV *draw_h_sv = GvSV (draw_h_gv);
2784 SV *hover;
2785 double draw_x, draw_y, draw_w, draw_h;
2786
2787 if (!SvROK (self))
2788 croak ("CFPlus::Base::draw: %s not a reference", SvPV_nolen (self));
2789
2790 hv = (HV *)SvRV (self);
2791
2792 if (SvTYPE (hv) != SVt_PVHV)
2793 croak ("CFPlus::Base::draw: %s not a hashref", SvPV_nolen (self));
2794
2795 svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.;
2796 svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.;
2797
2798 if (!h || !w)
2799 XSRETURN_EMPTY;
2800
2801 svp = hv_fetch (hv, "x", 1, 0); x = svp ? SvNV (*svp) : 0.;
2802 svp = hv_fetch (hv, "y", 1, 0); y = svp ? SvNV (*svp) : 0.;
2803
2804 draw_x = SvNV (draw_x_sv) + x;
2805 draw_y = SvNV (draw_y_sv) + y;
2806
2807 if (draw_x + w < 0 || draw_x >= SvNV (draw_w_sv)
2808 || draw_y + h < 0 || draw_y >= SvNV (draw_h_sv))
2809 XSRETURN_EMPTY;
2810
2811 sv_setnv (draw_x_sv, draw_x);
2812 sv_setnv (draw_y_sv, draw_y);
2813
2814 glPushMatrix ();
2815 glTranslated (x, y, 0);
2816
2817 if (SvROK (GvSV (hover_gv)) && SvRV (GvSV (hover_gv)) == (SV *)hv)
2818 {
2819 svp = hv_fetch (hv, "can_hover", sizeof ("can_hover") - 1, 0);
2820
2821 if (svp && SvTRUE (*svp))
2822 {
2823 glColor4f (1*0.2f, 0.8*0.2f, 0.5*0.2f, 0.2f);
2824 glEnable (GL_BLEND);
2825 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
2826 glBegin (GL_QUADS);
2827 glVertex2f (0, 0);
2828 glVertex2f (w, 0);
2829 glVertex2f (w, h);
2830 glVertex2f (0, h);
2831 glEnd ();
2832 glDisable (GL_BLEND);
2833 }
2834 }
2835#if 0
2836 if ($ENV{CFPLUS_DEBUG} & 1) {
2837 glPushMatrix;
2838 glColor 1, 1, 0, 1;
2839 glTranslate 0.375, 0.375;
2840 glBegin GL_LINE_LOOP;
2841 glVertex 0 , 0;
2842 glVertex $self->{w} - 1, 0;
2843 glVertex $self->{w} - 1, $self->{h} - 1;
2844 glVertex 0 , $self->{h} - 1;
2845 glEnd;
2846 glPopMatrix;
2847 #CFPlus::UI::Label->new (w => $self->{w}, h => $self->{h}, text => $self, fontsize => 0)->_draw;
2848 }
2849#endif
2850 PUSHMARK (SP);
2851 XPUSHs (self);
2852 PUTBACK;
2853 call_method ("_draw", G_VOID | G_DISCARD);
2854 SPAGAIN;
2855
2856 glPopMatrix ();
2857
2858 draw_x = draw_x - x; sv_setnv (draw_x_sv, draw_x);
2859 draw_y = draw_y - y; sv_setnv (draw_y_sv, draw_y);
2860}
2861

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