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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.63 by root, Mon Apr 24 06:05:33 2006 UTC vs.
Revision 1.108 by root, Wed Jun 7 23:28:12 2006 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls
2# include <malloc.h> 3# include <malloc.h>
4# include <windows.h>
5# pragma warning(disable:4244)
3#endif 6#endif
4 7
5#include "EXTERN.h" 8#include "EXTERN.h"
6#include "perl.h" 9#include "perl.h"
7#include "XSUB.h" 10#include "XSUB.h"
8 11
12#include <math.h>
9#include <string.h> 13#include <string.h>
10#include <stdio.h> 14#include <stdio.h>
11 15
12#include <SDL.h> 16#include <SDL.h>
17#include <SDL_endian.h>
13#include <SDL_image.h> 18#include <SDL_image.h>
14#include <SDL_mixer.h> 19#include <SDL_mixer.h>
15#include <SDL_opengl.h> 20#include <SDL_opengl.h>
16 21
17#include <glib/gmacros.h> 22#include <glib/gmacros.h>
18 23
19#include <pango/pango.h> 24#include <pango/pango.h>
20#include <pango/pangofc-fontmap.h> 25#include <pango/pangofc-fontmap.h>
21#include <pango/pangoft2.h> 26#include <pango/pangoft2.h>
27#include <pango/pangocairo.h>
22 28
23#ifndef _WIN32 29#ifndef _WIN32
24# include <sys/types.h> 30# include <sys/types.h>
25# include <sys/socket.h> 31# include <sys/socket.h>
26# include <netinet/in.h> 32# include <netinet/in.h>
42#define MAP_EXTEND_X 32 48#define MAP_EXTEND_X 32
43#define MAP_EXTEND_Y 512 49#define MAP_EXTEND_Y 512
44 50
45#define MIN_FONT_HEIGHT 10 51#define MIN_FONT_HEIGHT 10
46 52
53static struct
54{
55#define GL_FUNC(ptr,name) ptr name;
56#include "glfunc.h"
57#undef GL_FUNC
58} gl;
59
60static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
61{
62 if (gl.BlendFuncSeparate)
63 gl.BlendFuncSeparate (sa, da, saa, daa);
64 else if (gl.BlendFuncSeparateEXT)
65 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
66 else
67 glBlendFunc (sa, da);
68}
69
47typedef Mix_Chunk *CFClient__MixChunk; 70typedef Mix_Chunk *CFClient__MixChunk;
48typedef Mix_Music *CFClient__MixMusic; 71typedef Mix_Music *CFClient__MixMusic;
49 72
50typedef PangoFontDescription *CFClient__Font; 73typedef PangoFontDescription *CFClient__Font;
51 74
52typedef struct cf_layout { 75typedef struct cf_layout {
53 PangoLayout *pl; 76 PangoLayout *pl; // either derived from a cairo or ft2 context
77 int rgba; // wether we use rgba (cairo) or grayscale (ft2)
78 float r, g, b, a; // default color for rgba mode
54 int base_height; 79 int base_height;
55 CFClient__Font font; 80 CFClient__Font font;
56} *CFClient__Layout; 81} *CFClient__Layout;
57 82
58static CFClient__Font default_font; 83static CFClient__Font default_font;
59static PangoContext *context; 84static PangoContext *ft2_context, *cairo_context;
60static PangoFontMap *fontmap; 85static PangoFontMap *ft2_fontmap, *cairo_fontmap;
61 86
62static void 87static void
63substitute_func (FcPattern *pattern, gpointer data) 88substitute_func (FcPattern *pattern, gpointer data)
64{ 89{
65 FcPatternAddBool (pattern, FC_HINTING , 1); 90 FcPatternAddBool (pattern, FC_HINTING, 1);
91 FcPatternAddBool (pattern, FC_HINTSTYLE, FC_HINT_FULL);
92#ifdef _WIN32
93 FcPatternAddBool (pattern, FC_AUTOHINT, 1);
94#else
66 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 95 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
96#endif
67} 97}
68 98
69static void 99static void
70layout_update_font (CFClient__Layout self) 100layout_update_font (CFClient__Layout self)
71{ 101{
83static void 113static void
84layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 114layout_get_pixel_size (CFClient__Layout self, int *w, int *h)
85{ 115{
86 pango_layout_get_pixel_size (self->pl, w, h); 116 pango_layout_get_pixel_size (self->pl, w, h);
87 117
88 *w = (*w + 3) & ~3;
89 if (!*w) *w = 1; 118 if (!*w) *w = 1;
90 if (!*h) *h = 1; 119 if (!*h) *h = 1;
120
121 *w = (*w + 3) & ~3;
91} 122}
92 123
93typedef uint16_t mapface; 124typedef uint16_t mapface;
94 125
95typedef struct { 126typedef struct {
243 } 274 }
244 } 275 }
245} 276}
246 277
247static void 278static void
248music_finished () 279music_finished (void)
249{ 280{
250 SDL_UserEvent ev; 281 SDL_UserEvent ev;
251 282
252 ev.type = SDL_USEREVENT; 283 ev.type = SDL_USEREVENT;
253 ev.code = 0; 284 ev.code = 0;
254 ev.data1 = 0; 285 ev.data1 = 0;
286 ev.data2 = 0;
287
288 SDL_PushEvent ((SDL_Event *)&ev);
289}
290
291static void
292channel_finished (int channel)
293{
294 SDL_UserEvent ev;
295
296 ev.type = SDL_USEREVENT;
297 ev.code = 1;
298 ev.data1 = (void *)(long)channel;
255 ev.data2 = 0; 299 ev.data2 = 0;
256 300
257 SDL_PushEvent ((SDL_Event *)&ev); 301 SDL_PushEvent ((SDL_Event *)&ev);
258} 302}
259 303
370# undef const_iv 414# undef const_iv
371 }; 415 };
372 416
373 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 417 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
374 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 418 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
419}
375 420
421void
422pango_init ()
423 CODE:
424 // delayed, so it can pick up new fonts added by AddFontResourceEx
425{
426 {
376 fontmap = pango_ft2_font_map_new (); 427 ft2_fontmap = pango_ft2_font_map_new ();
377 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)fontmap, substitute_func, 0, 0); 428 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)ft2_fontmap, substitute_func, 0, 0);
378 context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)fontmap); 429 ft2_context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)ft2_fontmap);
430 }
431 {
432 cairo_font_options_t *fopt = cairo_font_options_create ();
433 cairo_fontmap = pango_cairo_font_map_get_default ();
434 cairo_context = pango_cairo_font_map_create_context ((PangoCairoFontMap *)cairo_fontmap);
435#ifdef _WIN32
436 // cairo looks like shit eaten twice on windows
437 cairo_font_options_set_antialias (fopt, CAIRO_ANTIALIAS_NONE);
438#else
439 cairo_font_options_set_antialias (fopt, CAIRO_ANTIALIAS_GRAY);
440#endif
441 cairo_font_options_set_hint_style (fopt, CAIRO_HINT_STYLE_FULL);
442 cairo_font_options_set_hint_metrics (fopt, CAIRO_HINT_METRICS_ON);
443 pango_cairo_context_set_font_options (cairo_context, fopt);
444 cairo_font_options_destroy (fopt);
445 }
379} 446}
380 447
381int 448int
382SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO) 449SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO)
383 450
393 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 460 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5);
394 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 461 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5);
395 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 462 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5);
396 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 463 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1);
397 464
465 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
466 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 16);
467
398 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 468 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0);
399 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 469 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
400 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 470 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0);
401 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 471 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
402 472
403 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 473 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
404 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
405 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0);
406 474
407 SDL_EnableUNICODE (1); 475 SDL_EnableUNICODE (1);
408 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); 476 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
409 477
410 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 478 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
419 487
420 ++m; 488 ++m;
421 } 489 }
422} 490}
423 491
492char *
493SDL_GetError ()
494
424int 495int
425SDL_SetVideoMode (int w, int h, int fullscreen) 496SDL_SetVideoMode (int w, int h, int fullscreen)
426 CODE: 497 CODE:
427 RETVAL = !!SDL_SetVideoMode ( 498 RETVAL = !!SDL_SetVideoMode (
428 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 499 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
429 ); 500 );
501 if (RETVAL)
502 {
430 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 503 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
504# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
505# include "glfunc.h"
506# undef GL_FUNC
507 }
431 OUTPUT: 508 OUTPUT:
432 RETVAL 509 RETVAL
433 510
434void 511void
435SDL_GL_SwapBuffers () 512SDL_GL_SwapBuffers ()
513
514char *
515SDL_GetKeyName (int sym)
436 516
437void 517void
438SDL_PollEvent () 518SDL_PollEvent ()
439 PPCODE: 519 PPCODE:
440{ 520{
442 522
443 while (SDL_PollEvent (&ev)) 523 while (SDL_PollEvent (&ev))
444 { 524 {
445 HV *hv = newHV (); 525 HV *hv = newHV ();
446 hv_store (hv, "type", 4, newSViv (ev.type), 0); 526 hv_store (hv, "type", 4, newSViv (ev.type), 0);
527
447 switch (ev.type) 528 switch (ev.type)
448 { 529 {
449 case SDL_KEYDOWN: 530 case SDL_KEYDOWN:
450 case SDL_KEYUP: 531 case SDL_KEYUP:
451 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 532 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
458 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 539 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
459 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 540 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
460 break; 541 break;
461 542
462 case SDL_MOUSEMOTION: 543 case SDL_MOUSEMOTION:
544 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
545
463 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 546 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0);
464 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 547 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0);
465 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 548 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0);
466 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 549 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0);
467 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 550 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0);
468 break; 551 break;
469 552
470 case SDL_MOUSEBUTTONDOWN: 553 case SDL_MOUSEBUTTONDOWN:
471 case SDL_MOUSEBUTTONUP: 554 case SDL_MOUSEBUTTONUP:
555 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
556
472 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 557 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
473 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 558 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
474 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 559 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
475 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 560 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
561 break;
562
563 case SDL_USEREVENT:
564 hv_store (hv, "code", 4, newSViv (ev.user.code), 0);
565 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
566 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
567 break;
476 } 568 }
477 569
478 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv))); 570 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv)));
479 } 571 }
480} 572}
481 573
482int 574int
483Mix_OpenAudio (int frequency = 22050, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 512) 575Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048)
484 POSTCALL: 576 POSTCALL:
485 Mix_HookMusicFinished (music_finished); 577 Mix_HookMusicFinished (music_finished);
578 Mix_ChannelFinished (channel_finished);
486 579
487void 580void
488Mix_CloseAudio () 581Mix_CloseAudio ()
489 582
490int 583int
495 CODE: 588 CODE:
496#ifndef _WIN32 589#ifndef _WIN32
497 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 590 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val));
498#endif 591#endif
499 592
500char *
501gl_version ()
502 CODE:
503 RETVAL = (char *)glGetString (GL_VERSION);
504 OUTPUT:
505 RETVAL
506
507char *
508gl_extensions ()
509 CODE:
510 RETVAL = (char *)glGetString (GL_EXTENSIONS);
511 OUTPUT:
512 RETVAL
513
514void 593void
515add_font (char *file) 594add_font (char *file)
516 CODE: 595 CODE:
517 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 596 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */
597#ifdef _WIN32
598 // cairo... sigh... requires win2000
599 AddFontResourceEx (file, FR_PRIVATE, 0);
600#endif
518 601
519void 602void
520load_image_inline (SV *image_) 603load_image_inline (SV *image_)
521 ALIAS: 604 ALIAS:
522 load_image_file = 1 605 load_image_file = 1
604 PUSHs (sv_2mortal (newSViv (b / y))); 687 PUSHs (sv_2mortal (newSViv (b / y)));
605 PUSHs (sv_2mortal (newSViv (a / y))); 688 PUSHs (sv_2mortal (newSViv (a / y)));
606} 689}
607 690
608void 691void
692error (char *message)
693 CODE:
694 fprintf (stderr, "ERROR: %s\n", message);
695#ifdef _WIN32
696 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR);
697#endif
698
699void
609fatal (char *message) 700fatal (char *message)
610 CODE: 701 CODE:
702 fprintf (stderr, "FATAL: %s\n", message);
611#ifdef _WIN32 703#ifdef _WIN32
612 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND); 704 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
613#else
614 fprintf (stderr, "FATAL: %s\n", message);
615#endif 705#endif
616 exit (1); 706 exit (1);
617 707
618MODULE = CFClient PACKAGE = CFClient::Font 708MODULE = CFClient PACKAGE = CFClient::Font
619 709
620CFClient::Font 710CFClient::Font
621new_from_file (SV *class, char *path) 711new_from_file (SV *class, char *path, int id = 0)
622 CODE: 712 CODE:
623{ 713{
624 int count; 714 int count;
625 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, 0, 0, &count); 715 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
626 RETVAL = pango_fc_font_description_from_pattern (pattern, 0); 716 RETVAL = pango_fc_font_description_from_pattern (pattern, 0);
627 FcPatternDestroy (pattern); 717 FcPatternDestroy (pattern);
628} 718}
629 OUTPUT: 719 OUTPUT:
630 RETVAL 720 RETVAL
640 default_font = self; 730 default_font = self;
641 731
642MODULE = CFClient PACKAGE = CFClient::Layout 732MODULE = CFClient PACKAGE = CFClient::Layout
643 733
644CFClient::Layout 734CFClient::Layout
645new (SV *class, int base_height = MIN_FONT_HEIGHT) 735new (SV *class, int rgba = 0)
646 CODE: 736 CODE:
647 New (0, RETVAL, 1, struct cf_layout); 737 New (0, RETVAL, 1, struct cf_layout);
648 RETVAL->pl = pango_layout_new (context); 738
649 RETVAL->base_height = base_height; 739 RETVAL->pl = pango_layout_new (rgba ? cairo_context : ft2_context);
740 RETVAL->rgba = rgba;
741 RETVAL->r = 1.;
742 RETVAL->g = 1.;
743 RETVAL->b = 1.;
744 RETVAL->a = 1.;
745 RETVAL->base_height = MIN_FONT_HEIGHT;
650 RETVAL->font = 0; 746 RETVAL->font = 0;
747
651 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 748 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
652 pango_layout_set_font_description (RETVAL->pl, default_font); 749 layout_update_font (RETVAL);
653 OUTPUT: 750 OUTPUT:
654 RETVAL 751 RETVAL
655 752
656void 753void
657DESTROY (CFClient::Layout self) 754DESTROY (CFClient::Layout self)
658 CODE: 755 CODE:
659 g_object_unref (self->pl); 756 g_object_unref (self->pl);
660 Safefree (self); 757 Safefree (self);
661 758
759int
760is_rgba (CFClient::Layout self)
761 CODE:
762 RETVAL = self->rgba;
763 OUTPUT:
764 RETVAL
765
662void 766void
663set_text (CFClient::Layout self, SV *text_) 767set_text (CFClient::Layout self, SV *text_)
664 CODE: 768 CODE:
665{ 769{
666 STRLEN textlen; 770 STRLEN textlen;
681 785
682SV * 786SV *
683get_text (CFClient::Layout self) 787get_text (CFClient::Layout self)
684 CODE: 788 CODE:
685 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 789 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
686 SvUTF8_on (RETVAL); 790 sv_utf8_decode (RETVAL);
687 OUTPUT: 791 OUTPUT:
688 RETVAL 792 RETVAL
793
794void
795set_foreground (CFClient::Layout self, float r, float g, float b, float a = 1.)
796 CODE:
797 self->r = r;
798 self->g = g;
799 self->b = b;
800 self->a = a;
689 801
690void 802void
691set_font (CFClient::Layout self, CFClient::Font font = 0) 803set_font (CFClient::Layout self, CFClient::Font font = 0)
692 CODE: 804 CODE:
693 if (self->font != font) 805 if (self->font != font)
709set_width (CFClient::Layout self, int max_width = -1) 821set_width (CFClient::Layout self, int max_width = -1)
710 CODE: 822 CODE:
711 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 823 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
712 824
713void 825void
826set_indent (CFClient::Layout self, int indent)
827 CODE:
828 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
829
830void
831set_spacing (CFClient::Layout self, int spacing)
832 CODE:
833 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
834
835void
836set_ellipsise (CFClient::Layout self, int ellipsise)
837 CODE:
838 pango_layout_set_ellipsize (self->pl,
839 ellipsise == 1 ? PANGO_ELLIPSIZE_START
840 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
841 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
842 : PANGO_ELLIPSIZE_NONE
843 );
844
845void
846set_single_paragraph_mode (CFClient::Layout self, int spm)
847 CODE:
848 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
849
850void
714size (CFClient::Layout self) 851size (CFClient::Layout self)
715 PPCODE: 852 PPCODE:
716{ 853{
717 int w, h; 854 int w, h;
718 855
751render (CFClient::Layout self) 888render (CFClient::Layout self)
752 PPCODE: 889 PPCODE:
753{ 890{
754 SV *retval; 891 SV *retval;
755 int w, h; 892 int w, h;
756 FT_Bitmap bitmap;
757 893
758 layout_get_pixel_size (self, &w, &h); 894 layout_get_pixel_size (self, &w, &h);
759 895
896 if (self->rgba)
897 {
898 cairo_surface_t *surface;
899 cairo_t *cairo;
900
901 retval = newSV (w * h * 4);
902 SvPOK_only (retval);
903 SvCUR_set (retval, w * h * 4);
904
905 memset (SvPVX (retval), 0, w * h * 4);
906
907 surface = cairo_image_surface_create_for_data (
908 (void*)SvPVX (retval), CAIRO_FORMAT_ARGB32, w, h, w * 4);
909 cairo = cairo_create (surface);
910 cairo_set_source_rgba (cairo, self->r, self->g, self->b, self->a);
911
912 pango_cairo_show_layout (cairo, self->pl);
913
914 cairo_destroy (cairo);
915 cairo_surface_destroy (surface);
916
917 // what a mess, and its premultiplied, too :(
918 {
919 uint32_t *p = (uint32_t *)SvPVX (retval);
920 uint32_t *e = p + w * h;
921
922 while (p < e)
923 {
924 uint32_t rgba = *p;
925 rgba = (rgba >> 24) | (rgba << 8);
926#if 0
927#ifdef _WIN32
928 {//D
929 uint8_t r = rgba >> 24;
930 uint8_t g = rgba >> 16;
931 uint8_t b = rgba >> 8;
932 uint8_t a = rgba >> 0;
933
934 rgba = (rgba & 0xffffff00) | a;
935 }
936#endif
937#endif
938 rgba = SDL_SwapBE32 (rgba);
939 *p++ = rgba;
940 }
941 }
942
943 EXTEND (SP, 5);
944 PUSHs (sv_2mortal (newSViv (w)));
945 PUSHs (sv_2mortal (newSViv (h)));
946 PUSHs (sv_2mortal (retval));
947 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
948 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
949 }
950 else
951 {
952 FT_Bitmap bitmap;
953
760 retval = newSV (w * h); 954 retval = newSV (w * h);
761 SvPOK_only (retval); 955 SvPOK_only (retval);
762 SvCUR_set (retval, w * h); 956 SvCUR_set (retval, w * h);
763 957
764 bitmap.rows = h; 958 bitmap.rows = h;
765 bitmap.width = w; 959 bitmap.width = w;
766 bitmap.pitch = w; 960 bitmap.pitch = w;
767 bitmap.buffer = (unsigned char*)SvPVX (retval); 961 bitmap.buffer = (unsigned char*)SvPVX (retval);
768 bitmap.num_grays = 256; 962 bitmap.num_grays = 256;
769 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY; 963 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
770 964
771 memset (bitmap.buffer, 0, w * h); 965 memset (bitmap.buffer, 0, w * h);
772 966
773 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE); 967 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE);
774 968
775 EXTEND (SP, 3); 969 EXTEND (SP, 5);
776 PUSHs (sv_2mortal (newSViv (w))); 970 PUSHs (sv_2mortal (newSViv (w)));
777 PUSHs (sv_2mortal (newSViv (h))); 971 PUSHs (sv_2mortal (newSViv (h)));
778 PUSHs (sv_2mortal (retval)); 972 PUSHs (sv_2mortal (retval));
973 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
974 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
975 }
779} 976}
780 977
781MODULE = CFClient PACKAGE = CFClient::Texture 978MODULE = CFClient PACKAGE = CFClient::Texture
782 979
783void 980void
784draw_quad (SV *self, float x, float y, float w = 0, float h = 0) 981draw_quad (SV *self, float x, float y, float w = 0, float h = 0)
785 PROTOTYPE: $$$;$$ 982 PROTOTYPE: $$$;$$
983 ALIAS:
984 draw_quad_alpha = 1
985 draw_quad_alpha_premultiplied = 2
786 CODE: 986 CODE:
787{ 987{
788 HV *hv = (HV *)SvRV (self); 988 HV *hv = (HV *)SvRV (self);
789 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 989 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
790 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 990 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
791 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 991 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
792 int wrap_mode = SvIV (*hv_fetch (hv, "wrap_mode", 9, 1));
793 992
794 if (items < 5) 993 if (items < 5)
795 { 994 {
796 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 995 w = SvNV (*hv_fetch (hv, "w", 1, 1));
797 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 996 h = SvNV (*hv_fetch (hv, "h", 1, 1));
798 } 997 }
799 998
999 if (ix)
1000 {
1001 glEnable (GL_BLEND);
1002
1003 if (ix == 2)
1004 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
1005 else
1006 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1007 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1008
1009 glEnable (GL_ALPHA_TEST);
1010 glAlphaFunc (GL_GREATER, 0.01f);
1011 }
1012
800 glBindTexture (GL_TEXTURE_2D, name); 1013 glBindTexture (GL_TEXTURE_2D, name);
801 if (wrap_mode) { 1014
802 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
803 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
804 }
805 glBegin (GL_QUADS); 1015 glBegin (GL_QUADS);
806 glTexCoord2f (0, 0); glVertex2f (x , y ); 1016 glTexCoord2f (0, 0); glVertex2f (x , y );
807 glTexCoord2f (0, t); glVertex2f (x , y + h); 1017 glTexCoord2f (0, t); glVertex2f (x , y + h);
808 glTexCoord2f (s, t); glVertex2f (x + w, y + h); 1018 glTexCoord2f (s, t); glVertex2f (x + w, y + h);
809 glTexCoord2f (s, 0); glVertex2f (x + w, y ); 1019 glTexCoord2f (s, 0); glVertex2f (x + w, y );
810 glEnd (); 1020 glEnd ();
1021
1022 if (ix)
1023 {
1024 glDisable (GL_ALPHA_TEST);
1025 glDisable (GL_BLEND);
1026 }
811} 1027}
812 1028
813MODULE = CFClient PACKAGE = CFClient::Map 1029MODULE = CFClient PACKAGE = CFClient::Map
814 1030
815CFClient::Map 1031CFClient::Map
879 tex->r = r; 1095 tex->r = r;
880 tex->g = g; 1096 tex->g = g;
881 tex->b = b; 1097 tex->b = b;
882 tex->a = a; 1098 tex->a = a;
883 } 1099 }
1100
1101 // somewhat hackish, but for textures that require it, it really
1102 // improves the look, and most others don't suffer.
1103 glBindTexture (GL_TEXTURE_2D, name);
1104 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
1105 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
1106 // use uglier nearest interpolation because linear suffers
1107 // from transparent color bleeding and ugly wrapping effects.
1108 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
884} 1109}
885 1110
886int 1111int
887ox (CFClient::Map self) 1112ox (CFClient::Map self)
888 ALIAS: 1113 ALIAS:
889 oy = 1 1114 oy = 1
1115 x = 2
1116 y = 3
1117 w = 4
1118 h = 5
890 CODE: 1119 CODE:
891 switch (ix) 1120 switch (ix)
892 { 1121 {
893 case 0: RETVAL = self->ox; break; 1122 case 0: RETVAL = self->ox; break;
894 case 1: RETVAL = self->oy; break; 1123 case 1: RETVAL = self->oy; break;
1124 case 2: RETVAL = self->x; break;
1125 case 3: RETVAL = self->y; break;
1126 case 4: RETVAL = self->w; break;
1127 case 5: RETVAL = self->h; break;
895 } 1128 }
896 OUTPUT: 1129 OUTPUT:
897 RETVAL 1130 RETVAL
898 1131
899void 1132void
1324 } *civ, const_iv[] = { 1557 } *civ, const_iv[] = {
1325# define const_iv(name) { # name, (IV)name } 1558# define const_iv(name) { # name, (IV)name }
1326 const_iv (GL_COLOR_MATERIAL), 1559 const_iv (GL_COLOR_MATERIAL),
1327 const_iv (GL_SMOOTH), 1560 const_iv (GL_SMOOTH),
1328 const_iv (GL_FLAT), 1561 const_iv (GL_FLAT),
1562 const_iv (GL_DITHER),
1329 const_iv (GL_BLEND), 1563 const_iv (GL_BLEND),
1564 const_iv (GL_CULL_FACE),
1565 const_iv (GL_SCISSOR_TEST),
1566 const_iv (GL_DEPTH_TEST),
1567 const_iv (GL_ALPHA_TEST),
1568 const_iv (GL_NORMALIZE),
1569 const_iv (GL_RESCALE_NORMAL),
1330 const_iv (GL_AND), 1570 const_iv (GL_AND),
1571 const_iv (GL_ONE),
1572 const_iv (GL_ZERO),
1331 const_iv (GL_SRC_ALPHA), 1573 const_iv (GL_SRC_ALPHA),
1574 const_iv (GL_DST_ALPHA),
1332 const_iv (GL_ONE_MINUS_SRC_ALPHA), 1575 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1576 const_iv (GL_ONE_MINUS_DST_ALPHA),
1577 const_iv (GL_SRC_ALPHA_SATURATE),
1333 const_iv (GL_RGB), 1578 const_iv (GL_RGB),
1334 const_iv (GL_RGBA), 1579 const_iv (GL_RGBA),
1335 const_iv (GL_UNSIGNED_BYTE), 1580 const_iv (GL_UNSIGNED_BYTE),
1336 const_iv (GL_ALPHA4), 1581 const_iv (GL_UNSIGNED_SHORT),
1582 const_iv (GL_UNSIGNED_INT),
1337 const_iv (GL_ALPHA), 1583 const_iv (GL_ALPHA),
1584 const_iv (GL_INTENSITY),
1585 const_iv (GL_LUMINANCE),
1586 const_iv (GL_LUMINANCE_ALPHA),
1338 const_iv (GL_FLOAT), 1587 const_iv (GL_FLOAT),
1339 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 1588 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
1340 const_iv (GL_COMPILE), 1589 const_iv (GL_COMPILE),
1341 const_iv (GL_TEXTURE_1D), 1590 const_iv (GL_TEXTURE_1D),
1342 const_iv (GL_TEXTURE_2D), 1591 const_iv (GL_TEXTURE_2D),
1344 const_iv (GL_TEXTURE_MAG_FILTER), 1593 const_iv (GL_TEXTURE_MAG_FILTER),
1345 const_iv (GL_TEXTURE_MIN_FILTER), 1594 const_iv (GL_TEXTURE_MIN_FILTER),
1346 const_iv (GL_TEXTURE_ENV_MODE), 1595 const_iv (GL_TEXTURE_ENV_MODE),
1347 const_iv (GL_TEXTURE_WRAP_S), 1596 const_iv (GL_TEXTURE_WRAP_S),
1348 const_iv (GL_TEXTURE_WRAP_T), 1597 const_iv (GL_TEXTURE_WRAP_T),
1598 const_iv (GL_REPEAT),
1349 const_iv (GL_CLAMP), 1599 const_iv (GL_CLAMP),
1350 const_iv (GL_REPEAT), 1600 const_iv (GL_CLAMP_TO_EDGE),
1351 const_iv (GL_NEAREST), 1601 const_iv (GL_NEAREST),
1352 const_iv (GL_LINEAR), 1602 const_iv (GL_LINEAR),
1353 const_iv (GL_NEAREST_MIPMAP_NEAREST), 1603 const_iv (GL_NEAREST_MIPMAP_NEAREST),
1354 const_iv (GL_LINEAR_MIPMAP_NEAREST), 1604 const_iv (GL_LINEAR_MIPMAP_NEAREST),
1355 const_iv (GL_NEAREST_MIPMAP_LINEAR), 1605 const_iv (GL_NEAREST_MIPMAP_LINEAR),
1356 const_iv (GL_LINEAR_MIPMAP_LINEAR), 1606 const_iv (GL_LINEAR_MIPMAP_LINEAR),
1357 const_iv (GL_GENERATE_MIPMAP), 1607 const_iv (GL_GENERATE_MIPMAP),
1358 const_iv (GL_LINEAR),
1359 const_iv (GL_MODULATE), 1608 const_iv (GL_MODULATE),
1609 const_iv (GL_DECAL),
1360 const_iv (GL_REPLACE), 1610 const_iv (GL_REPLACE),
1611 const_iv (GL_DEPTH_BUFFER_BIT),
1361 const_iv (GL_COLOR_BUFFER_BIT), 1612 const_iv (GL_COLOR_BUFFER_BIT),
1362 const_iv (GL_PROJECTION), 1613 const_iv (GL_PROJECTION),
1363 const_iv (GL_MODELVIEW), 1614 const_iv (GL_MODELVIEW),
1364 const_iv (GL_COLOR_LOGIC_OP), 1615 const_iv (GL_COLOR_LOGIC_OP),
1616 const_iv (GL_SEPARABLE_2D),
1365 const_iv (GL_CONVOLUTION_2D), 1617 const_iv (GL_CONVOLUTION_2D),
1366 const_iv (GL_CONVOLUTION_BORDER_MODE), 1618 const_iv (GL_CONVOLUTION_BORDER_MODE),
1367 const_iv (GL_CONSTANT_BORDER), 1619 const_iv (GL_CONSTANT_BORDER),
1368 const_iv (GL_LINES), 1620 const_iv (GL_LINES),
1621 const_iv (GL_LINE_LOOP),
1369 const_iv (GL_QUADS), 1622 const_iv (GL_QUADS),
1370 const_iv (GL_LINE_LOOP), 1623 const_iv (GL_QUAD_STRIP),
1624 const_iv (GL_TRIANGLES),
1625 const_iv (GL_TRIANGLE_STRIP),
1626 const_iv (GL_TRIANGLE_FAN),
1371 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 1627 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
1372 const_iv (GL_FASTEST), 1628 const_iv (GL_FASTEST),
1629 const_iv (GL_V2F),
1630 const_iv (GL_V3F),
1631 const_iv (GL_T2F_V3F),
1632 const_iv (GL_T2F_N3F_V3F),
1373# undef const_iv 1633# undef const_iv
1374 }; 1634 };
1375 1635
1376 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1636 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1377 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 1637 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
1378} 1638}
1379 1639
1640char *
1641gl_vendor ()
1642 CODE:
1643 RETVAL = (char *)glGetString (GL_VENDOR);
1644 OUTPUT:
1645 RETVAL
1646
1647char *
1648gl_version ()
1649 CODE:
1650 RETVAL = (char *)glGetString (GL_VERSION);
1651 OUTPUT:
1652 RETVAL
1653
1654char *
1655gl_extensions ()
1656 CODE:
1657 RETVAL = (char *)glGetString (GL_EXTENSIONS);
1658 OUTPUT:
1659 RETVAL
1660
1380int glGetError () 1661int glGetError ()
1381 1662
1382void glClear (int mask) 1663void glClear (int mask)
1383 1664
1384void glClearColor (float r, float g, float b, float a = 1.0) 1665void glClearColor (float r, float g, float b, float a = 1.0)
1392 1673
1393void glHint (int target, int mode) 1674void glHint (int target, int mode)
1394 1675
1395void glBlendFunc (int sfactor, int dfactor) 1676void glBlendFunc (int sfactor, int dfactor)
1396 1677
1678void glBlendFuncSeparate (int sa, int da, int saa, int daa)
1679 CODE:
1680 gl_BlendFuncSeparate (sa, da, saa, daa);
1681
1682void glDepthMask (int flag)
1683
1397void glLogicOp (int opcode) 1684void glLogicOp (int opcode)
1398 1685
1686void glColorMask (int red, int green, int blue, int alpha)
1687
1399void glMatrixMode (int mode) 1688void glMatrixMode (int mode)
1400 1689
1401void glPushMatrix () 1690void glPushMatrix ()
1402 1691
1403void glPopMatrix () 1692void glPopMatrix ()
1404 1693
1405void glLoadIdentity () 1694void glLoadIdentity ()
1406 1695
1696# near_ and far_ are due to microsofts buggy "c" compiler
1697void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
1698
1699# near_ and far_ are due to microsofts buggy "c" compiler
1407void glOrtho (double left, double right, double bottom, double top, double near, double far) 1700void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
1408 1701
1409void glViewport (int x, int y, int width, int height) 1702void glViewport (int x, int y, int width, int height)
1703
1704void glScissor (int x, int y, int width, int height)
1410 1705
1411void glTranslate (float x, float y, float z = 0.) 1706void glTranslate (float x, float y, float z = 0.)
1412 CODE: 1707 CODE:
1413 glTranslatef (x, y, z); 1708 glTranslatef (x, y, z);
1414 1709
1424 1719
1425void glEnd () 1720void glEnd ()
1426 1721
1427void glColor (float r, float g, float b, float a = 1.0) 1722void glColor (float r, float g, float b, float a = 1.0)
1428 PROTOTYPE: @ 1723 PROTOTYPE: @
1724 ALIAS:
1725 glColor_premultiply = 1
1429 CODE: 1726 CODE:
1430 glColor4f (r, g, b, a); 1727 if (ix)
1728 {
1729 r *= a;
1730 g *= a;
1731 b *= a;
1732 }
1733 // microsoft visual "c" rounds instead of truncating...
1734 glColor4ub (MIN ((int)(r * 256.f), 255),
1735 MIN ((int)(g * 256.f), 255),
1736 MIN ((int)(b * 256.f), 255),
1737 MIN ((int)(a * 256.f), 255));
1738
1739void glInterleavedArrays (int format, int stride, char *data)
1740
1741void glDrawElements (int mode, int count, int type, char *indices)
1742
1743# 1.2 void glDrawRangeElements (int mode, int start, int end
1744
1745void glRasterPos (float x, float y, float z = 0.)
1746 CODE:
1747 glRasterPos3f (0, 0, z);
1748 glBitmap (0, 0, 0, 0, x, y, 0);
1431 1749
1432void glVertex (float x, float y, float z = 0.) 1750void glVertex (float x, float y, float z = 0.)
1433 CODE: 1751 CODE:
1434 glVertex3f (x, y, z); 1752 glVertex3f (x, y, z);
1435 1753
1447 1765
1448void glBindTexture (int target, int name) 1766void glBindTexture (int target, int name)
1449 1767
1450void glConvolutionParameter (int target, int pname, float params) 1768void glConvolutionParameter (int target, int pname, float params)
1451 CODE: 1769 CODE:
1770 if (gl.ConvolutionParameterf)
1452 glConvolutionParameterf (target, pname, params); 1771 gl.ConvolutionParameterf (target, pname, params);
1453 1772
1454void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data) 1773void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data)
1774 CODE:
1775 if (gl.ConvolutionFilter2D)
1776 gl.ConvolutionFilter2D (target, internalformat, width, height, format, type, data);
1777
1778void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
1779 CODE:
1780 if (gl.SeparableFilter2D)
1781 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
1455 1782
1456void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 1783void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data)
1457 1784
1458void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 1785void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
1786
1787void glDrawPixels (int width, int height, int format, int type, char *pixels)
1788
1789void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
1459 1790
1460int glGenTexture () 1791int glGenTexture ()
1461 CODE: 1792 CODE:
1462{ 1793{
1463 GLuint name; 1794 GLuint name;
1488 1819
1489void glEndList () 1820void glEndList ()
1490 1821
1491void glCallList (int list) 1822void glCallList (int list)
1492 1823
1824

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