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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.64 by root, Mon Apr 24 08:11:31 2006 UTC vs.
Revision 1.108 by root, Wed Jun 7 23:28:12 2006 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls
2# include <malloc.h> 3# include <malloc.h>
4# include <windows.h>
5# pragma warning(disable:4244)
3#endif 6#endif
4 7
5#include "EXTERN.h" 8#include "EXTERN.h"
6#include "perl.h" 9#include "perl.h"
7#include "XSUB.h" 10#include "XSUB.h"
8 11
12#include <math.h>
9#include <string.h> 13#include <string.h>
10#include <stdio.h> 14#include <stdio.h>
11 15
12#include <SDL.h> 16#include <SDL.h>
17#include <SDL_endian.h>
13#include <SDL_image.h> 18#include <SDL_image.h>
14#include <SDL_mixer.h> 19#include <SDL_mixer.h>
15#include <SDL_opengl.h> 20#include <SDL_opengl.h>
16 21
17#include <glib/gmacros.h> 22#include <glib/gmacros.h>
18 23
19#include <pango/pango.h> 24#include <pango/pango.h>
20#include <pango/pangofc-fontmap.h> 25#include <pango/pangofc-fontmap.h>
21#include <pango/pangoft2.h> 26#include <pango/pangoft2.h>
27#include <pango/pangocairo.h>
22 28
23#ifndef _WIN32 29#ifndef _WIN32
24# include <sys/types.h> 30# include <sys/types.h>
25# include <sys/socket.h> 31# include <sys/socket.h>
26# include <netinet/in.h> 32# include <netinet/in.h>
42#define MAP_EXTEND_X 32 48#define MAP_EXTEND_X 32
43#define MAP_EXTEND_Y 512 49#define MAP_EXTEND_Y 512
44 50
45#define MIN_FONT_HEIGHT 10 51#define MIN_FONT_HEIGHT 10
46 52
47#define GL_CALL(type,func,args) \ 53static struct
48 { \ 54{
49 static int init_; \ 55#define GL_FUNC(ptr,name) ptr name;
50 static type fptr_; \ 56#include "glfunc.h"
51 \ 57#undef GL_FUNC
52 if (!init_) \ 58} gl;
53 { \ 59
54 init_ = 1; \ 60static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
55 fptr_ = (type)SDL_GL_GetProcAddress (# func); \ 61{
56 } \ 62 if (gl.BlendFuncSeparate)
57 \ 63 gl.BlendFuncSeparate (sa, da, saa, daa);
58 if (fptr_) \ 64 else if (gl.BlendFuncSeparateEXT)
59 fptr_ args; \ 65 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
60 } 66 else
67 glBlendFunc (sa, da);
68}
61 69
62typedef Mix_Chunk *CFClient__MixChunk; 70typedef Mix_Chunk *CFClient__MixChunk;
63typedef Mix_Music *CFClient__MixMusic; 71typedef Mix_Music *CFClient__MixMusic;
64 72
65typedef PangoFontDescription *CFClient__Font; 73typedef PangoFontDescription *CFClient__Font;
66 74
67typedef struct cf_layout { 75typedef struct cf_layout {
68 PangoLayout *pl; 76 PangoLayout *pl; // either derived from a cairo or ft2 context
77 int rgba; // wether we use rgba (cairo) or grayscale (ft2)
78 float r, g, b, a; // default color for rgba mode
69 int base_height; 79 int base_height;
70 CFClient__Font font; 80 CFClient__Font font;
71} *CFClient__Layout; 81} *CFClient__Layout;
72 82
73static CFClient__Font default_font; 83static CFClient__Font default_font;
74static PangoContext *context; 84static PangoContext *ft2_context, *cairo_context;
75static PangoFontMap *fontmap; 85static PangoFontMap *ft2_fontmap, *cairo_fontmap;
76 86
77static void 87static void
78substitute_func (FcPattern *pattern, gpointer data) 88substitute_func (FcPattern *pattern, gpointer data)
79{ 89{
80 FcPatternAddBool (pattern, FC_HINTING , 1); 90 FcPatternAddBool (pattern, FC_HINTING, 1);
91 FcPatternAddBool (pattern, FC_HINTSTYLE, FC_HINT_FULL);
92#ifdef _WIN32
93 FcPatternAddBool (pattern, FC_AUTOHINT, 1);
94#else
81 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 95 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
96#endif
82} 97}
83 98
84static void 99static void
85layout_update_font (CFClient__Layout self) 100layout_update_font (CFClient__Layout self)
86{ 101{
98static void 113static void
99layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 114layout_get_pixel_size (CFClient__Layout self, int *w, int *h)
100{ 115{
101 pango_layout_get_pixel_size (self->pl, w, h); 116 pango_layout_get_pixel_size (self->pl, w, h);
102 117
103 *w = (*w + 3) & ~3;
104 if (!*w) *w = 1; 118 if (!*w) *w = 1;
105 if (!*h) *h = 1; 119 if (!*h) *h = 1;
120
121 *w = (*w + 3) & ~3;
106} 122}
107 123
108typedef uint16_t mapface; 124typedef uint16_t mapface;
109 125
110typedef struct { 126typedef struct {
258 } 274 }
259 } 275 }
260} 276}
261 277
262static void 278static void
263music_finished () 279music_finished (void)
264{ 280{
265 SDL_UserEvent ev; 281 SDL_UserEvent ev;
266 282
267 ev.type = SDL_USEREVENT; 283 ev.type = SDL_USEREVENT;
268 ev.code = 0; 284 ev.code = 0;
269 ev.data1 = 0; 285 ev.data1 = 0;
286 ev.data2 = 0;
287
288 SDL_PushEvent ((SDL_Event *)&ev);
289}
290
291static void
292channel_finished (int channel)
293{
294 SDL_UserEvent ev;
295
296 ev.type = SDL_USEREVENT;
297 ev.code = 1;
298 ev.data1 = (void *)(long)channel;
270 ev.data2 = 0; 299 ev.data2 = 0;
271 300
272 SDL_PushEvent ((SDL_Event *)&ev); 301 SDL_PushEvent ((SDL_Event *)&ev);
273} 302}
274 303
385# undef const_iv 414# undef const_iv
386 }; 415 };
387 416
388 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 417 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
389 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 418 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
419}
390 420
421void
422pango_init ()
423 CODE:
424 // delayed, so it can pick up new fonts added by AddFontResourceEx
425{
426 {
391 fontmap = pango_ft2_font_map_new (); 427 ft2_fontmap = pango_ft2_font_map_new ();
392 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)fontmap, substitute_func, 0, 0); 428 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)ft2_fontmap, substitute_func, 0, 0);
393 context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)fontmap); 429 ft2_context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)ft2_fontmap);
430 }
431 {
432 cairo_font_options_t *fopt = cairo_font_options_create ();
433 cairo_fontmap = pango_cairo_font_map_get_default ();
434 cairo_context = pango_cairo_font_map_create_context ((PangoCairoFontMap *)cairo_fontmap);
435#ifdef _WIN32
436 // cairo looks like shit eaten twice on windows
437 cairo_font_options_set_antialias (fopt, CAIRO_ANTIALIAS_NONE);
438#else
439 cairo_font_options_set_antialias (fopt, CAIRO_ANTIALIAS_GRAY);
440#endif
441 cairo_font_options_set_hint_style (fopt, CAIRO_HINT_STYLE_FULL);
442 cairo_font_options_set_hint_metrics (fopt, CAIRO_HINT_METRICS_ON);
443 pango_cairo_context_set_font_options (cairo_context, fopt);
444 cairo_font_options_destroy (fopt);
445 }
394} 446}
395 447
396int 448int
397SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO) 449SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO)
398 450
408 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 460 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5);
409 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 461 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5);
410 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 462 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5);
411 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 463 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1);
412 464
465 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
466 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 16);
467
413 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 468 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0);
414 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 469 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
415 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 470 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0);
416 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 471 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
417 472
418 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 473 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
419 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
420 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0);
421 474
422 SDL_EnableUNICODE (1); 475 SDL_EnableUNICODE (1);
423 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); 476 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
424 477
425 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 478 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
434 487
435 ++m; 488 ++m;
436 } 489 }
437} 490}
438 491
492char *
493SDL_GetError ()
494
439int 495int
440SDL_SetVideoMode (int w, int h, int fullscreen) 496SDL_SetVideoMode (int w, int h, int fullscreen)
441 CODE: 497 CODE:
442 RETVAL = !!SDL_SetVideoMode ( 498 RETVAL = !!SDL_SetVideoMode (
443 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 499 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
444 ); 500 );
501 if (RETVAL)
502 {
445 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 503 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
504# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
505# include "glfunc.h"
506# undef GL_FUNC
507 }
446 OUTPUT: 508 OUTPUT:
447 RETVAL 509 RETVAL
448 510
449void 511void
450SDL_GL_SwapBuffers () 512SDL_GL_SwapBuffers ()
513
514char *
515SDL_GetKeyName (int sym)
451 516
452void 517void
453SDL_PollEvent () 518SDL_PollEvent ()
454 PPCODE: 519 PPCODE:
455{ 520{
457 522
458 while (SDL_PollEvent (&ev)) 523 while (SDL_PollEvent (&ev))
459 { 524 {
460 HV *hv = newHV (); 525 HV *hv = newHV ();
461 hv_store (hv, "type", 4, newSViv (ev.type), 0); 526 hv_store (hv, "type", 4, newSViv (ev.type), 0);
527
462 switch (ev.type) 528 switch (ev.type)
463 { 529 {
464 case SDL_KEYDOWN: 530 case SDL_KEYDOWN:
465 case SDL_KEYUP: 531 case SDL_KEYUP:
466 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 532 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
473 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 539 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
474 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 540 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
475 break; 541 break;
476 542
477 case SDL_MOUSEMOTION: 543 case SDL_MOUSEMOTION:
544 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
545
478 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 546 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0);
479 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 547 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0);
480 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 548 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0);
481 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 549 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0);
482 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 550 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0);
483 break; 551 break;
484 552
485 case SDL_MOUSEBUTTONDOWN: 553 case SDL_MOUSEBUTTONDOWN:
486 case SDL_MOUSEBUTTONUP: 554 case SDL_MOUSEBUTTONUP:
555 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
556
487 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 557 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
488 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 558 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
489 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 559 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
490 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 560 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
561 break;
562
563 case SDL_USEREVENT:
564 hv_store (hv, "code", 4, newSViv (ev.user.code), 0);
565 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
566 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
567 break;
491 } 568 }
492 569
493 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv))); 570 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv)));
494 } 571 }
495} 572}
496 573
497int 574int
498Mix_OpenAudio (int frequency = 22050, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 512) 575Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048)
499 POSTCALL: 576 POSTCALL:
500 Mix_HookMusicFinished (music_finished); 577 Mix_HookMusicFinished (music_finished);
578 Mix_ChannelFinished (channel_finished);
501 579
502void 580void
503Mix_CloseAudio () 581Mix_CloseAudio ()
504 582
505int 583int
510 CODE: 588 CODE:
511#ifndef _WIN32 589#ifndef _WIN32
512 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 590 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val));
513#endif 591#endif
514 592
515char *
516gl_version ()
517 CODE:
518 RETVAL = (char *)glGetString (GL_VERSION);
519 OUTPUT:
520 RETVAL
521
522char *
523gl_extensions ()
524 CODE:
525 RETVAL = (char *)glGetString (GL_EXTENSIONS);
526 OUTPUT:
527 RETVAL
528
529void 593void
530add_font (char *file) 594add_font (char *file)
531 CODE: 595 CODE:
532 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 596 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */
597#ifdef _WIN32
598 // cairo... sigh... requires win2000
599 AddFontResourceEx (file, FR_PRIVATE, 0);
600#endif
533 601
534void 602void
535load_image_inline (SV *image_) 603load_image_inline (SV *image_)
536 ALIAS: 604 ALIAS:
537 load_image_file = 1 605 load_image_file = 1
619 PUSHs (sv_2mortal (newSViv (b / y))); 687 PUSHs (sv_2mortal (newSViv (b / y)));
620 PUSHs (sv_2mortal (newSViv (a / y))); 688 PUSHs (sv_2mortal (newSViv (a / y)));
621} 689}
622 690
623void 691void
692error (char *message)
693 CODE:
694 fprintf (stderr, "ERROR: %s\n", message);
695#ifdef _WIN32
696 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR);
697#endif
698
699void
624fatal (char *message) 700fatal (char *message)
625 CODE: 701 CODE:
702 fprintf (stderr, "FATAL: %s\n", message);
626#ifdef _WIN32 703#ifdef _WIN32
627 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND); 704 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
628#else
629 fprintf (stderr, "FATAL: %s\n", message);
630#endif 705#endif
631 exit (1); 706 exit (1);
632 707
633MODULE = CFClient PACKAGE = CFClient::Font 708MODULE = CFClient PACKAGE = CFClient::Font
634 709
635CFClient::Font 710CFClient::Font
636new_from_file (SV *class, char *path) 711new_from_file (SV *class, char *path, int id = 0)
637 CODE: 712 CODE:
638{ 713{
639 int count; 714 int count;
640 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, 0, 0, &count); 715 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
641 RETVAL = pango_fc_font_description_from_pattern (pattern, 0); 716 RETVAL = pango_fc_font_description_from_pattern (pattern, 0);
642 FcPatternDestroy (pattern); 717 FcPatternDestroy (pattern);
643} 718}
644 OUTPUT: 719 OUTPUT:
645 RETVAL 720 RETVAL
655 default_font = self; 730 default_font = self;
656 731
657MODULE = CFClient PACKAGE = CFClient::Layout 732MODULE = CFClient PACKAGE = CFClient::Layout
658 733
659CFClient::Layout 734CFClient::Layout
660new (SV *class, int base_height = MIN_FONT_HEIGHT) 735new (SV *class, int rgba = 0)
661 CODE: 736 CODE:
662 New (0, RETVAL, 1, struct cf_layout); 737 New (0, RETVAL, 1, struct cf_layout);
663 RETVAL->pl = pango_layout_new (context); 738
664 RETVAL->base_height = base_height; 739 RETVAL->pl = pango_layout_new (rgba ? cairo_context : ft2_context);
740 RETVAL->rgba = rgba;
741 RETVAL->r = 1.;
742 RETVAL->g = 1.;
743 RETVAL->b = 1.;
744 RETVAL->a = 1.;
745 RETVAL->base_height = MIN_FONT_HEIGHT;
665 RETVAL->font = 0; 746 RETVAL->font = 0;
747
666 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 748 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
667 pango_layout_set_font_description (RETVAL->pl, default_font); 749 layout_update_font (RETVAL);
668 OUTPUT: 750 OUTPUT:
669 RETVAL 751 RETVAL
670 752
671void 753void
672DESTROY (CFClient::Layout self) 754DESTROY (CFClient::Layout self)
673 CODE: 755 CODE:
674 g_object_unref (self->pl); 756 g_object_unref (self->pl);
675 Safefree (self); 757 Safefree (self);
676 758
759int
760is_rgba (CFClient::Layout self)
761 CODE:
762 RETVAL = self->rgba;
763 OUTPUT:
764 RETVAL
765
677void 766void
678set_text (CFClient::Layout self, SV *text_) 767set_text (CFClient::Layout self, SV *text_)
679 CODE: 768 CODE:
680{ 769{
681 STRLEN textlen; 770 STRLEN textlen;
696 785
697SV * 786SV *
698get_text (CFClient::Layout self) 787get_text (CFClient::Layout self)
699 CODE: 788 CODE:
700 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 789 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
701 SvUTF8_on (RETVAL); 790 sv_utf8_decode (RETVAL);
702 OUTPUT: 791 OUTPUT:
703 RETVAL 792 RETVAL
793
794void
795set_foreground (CFClient::Layout self, float r, float g, float b, float a = 1.)
796 CODE:
797 self->r = r;
798 self->g = g;
799 self->b = b;
800 self->a = a;
704 801
705void 802void
706set_font (CFClient::Layout self, CFClient::Font font = 0) 803set_font (CFClient::Layout self, CFClient::Font font = 0)
707 CODE: 804 CODE:
708 if (self->font != font) 805 if (self->font != font)
724set_width (CFClient::Layout self, int max_width = -1) 821set_width (CFClient::Layout self, int max_width = -1)
725 CODE: 822 CODE:
726 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 823 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
727 824
728void 825void
826set_indent (CFClient::Layout self, int indent)
827 CODE:
828 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
829
830void
831set_spacing (CFClient::Layout self, int spacing)
832 CODE:
833 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
834
835void
836set_ellipsise (CFClient::Layout self, int ellipsise)
837 CODE:
838 pango_layout_set_ellipsize (self->pl,
839 ellipsise == 1 ? PANGO_ELLIPSIZE_START
840 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
841 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
842 : PANGO_ELLIPSIZE_NONE
843 );
844
845void
846set_single_paragraph_mode (CFClient::Layout self, int spm)
847 CODE:
848 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
849
850void
729size (CFClient::Layout self) 851size (CFClient::Layout self)
730 PPCODE: 852 PPCODE:
731{ 853{
732 int w, h; 854 int w, h;
733 855
766render (CFClient::Layout self) 888render (CFClient::Layout self)
767 PPCODE: 889 PPCODE:
768{ 890{
769 SV *retval; 891 SV *retval;
770 int w, h; 892 int w, h;
771 FT_Bitmap bitmap;
772 893
773 layout_get_pixel_size (self, &w, &h); 894 layout_get_pixel_size (self, &w, &h);
774 895
896 if (self->rgba)
897 {
898 cairo_surface_t *surface;
899 cairo_t *cairo;
900
901 retval = newSV (w * h * 4);
902 SvPOK_only (retval);
903 SvCUR_set (retval, w * h * 4);
904
905 memset (SvPVX (retval), 0, w * h * 4);
906
907 surface = cairo_image_surface_create_for_data (
908 (void*)SvPVX (retval), CAIRO_FORMAT_ARGB32, w, h, w * 4);
909 cairo = cairo_create (surface);
910 cairo_set_source_rgba (cairo, self->r, self->g, self->b, self->a);
911
912 pango_cairo_show_layout (cairo, self->pl);
913
914 cairo_destroy (cairo);
915 cairo_surface_destroy (surface);
916
917 // what a mess, and its premultiplied, too :(
918 {
919 uint32_t *p = (uint32_t *)SvPVX (retval);
920 uint32_t *e = p + w * h;
921
922 while (p < e)
923 {
924 uint32_t rgba = *p;
925 rgba = (rgba >> 24) | (rgba << 8);
926#if 0
927#ifdef _WIN32
928 {//D
929 uint8_t r = rgba >> 24;
930 uint8_t g = rgba >> 16;
931 uint8_t b = rgba >> 8;
932 uint8_t a = rgba >> 0;
933
934 rgba = (rgba & 0xffffff00) | a;
935 }
936#endif
937#endif
938 rgba = SDL_SwapBE32 (rgba);
939 *p++ = rgba;
940 }
941 }
942
943 EXTEND (SP, 5);
944 PUSHs (sv_2mortal (newSViv (w)));
945 PUSHs (sv_2mortal (newSViv (h)));
946 PUSHs (sv_2mortal (retval));
947 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
948 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
949 }
950 else
951 {
952 FT_Bitmap bitmap;
953
775 retval = newSV (w * h); 954 retval = newSV (w * h);
776 SvPOK_only (retval); 955 SvPOK_only (retval);
777 SvCUR_set (retval, w * h); 956 SvCUR_set (retval, w * h);
778 957
779 bitmap.rows = h; 958 bitmap.rows = h;
780 bitmap.width = w; 959 bitmap.width = w;
781 bitmap.pitch = w; 960 bitmap.pitch = w;
782 bitmap.buffer = (unsigned char*)SvPVX (retval); 961 bitmap.buffer = (unsigned char*)SvPVX (retval);
783 bitmap.num_grays = 256; 962 bitmap.num_grays = 256;
784 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY; 963 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
785 964
786 memset (bitmap.buffer, 0, w * h); 965 memset (bitmap.buffer, 0, w * h);
787 966
788 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE); 967 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE);
789 968
790 EXTEND (SP, 3); 969 EXTEND (SP, 5);
791 PUSHs (sv_2mortal (newSViv (w))); 970 PUSHs (sv_2mortal (newSViv (w)));
792 PUSHs (sv_2mortal (newSViv (h))); 971 PUSHs (sv_2mortal (newSViv (h)));
793 PUSHs (sv_2mortal (retval)); 972 PUSHs (sv_2mortal (retval));
973 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
974 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
975 }
794} 976}
795 977
796MODULE = CFClient PACKAGE = CFClient::Texture 978MODULE = CFClient PACKAGE = CFClient::Texture
797 979
798void 980void
799draw_quad (SV *self, float x, float y, float w = 0, float h = 0) 981draw_quad (SV *self, float x, float y, float w = 0, float h = 0)
800 PROTOTYPE: $$$;$$ 982 PROTOTYPE: $$$;$$
983 ALIAS:
984 draw_quad_alpha = 1
985 draw_quad_alpha_premultiplied = 2
801 CODE: 986 CODE:
802{ 987{
803 HV *hv = (HV *)SvRV (self); 988 HV *hv = (HV *)SvRV (self);
804 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 989 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
805 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 990 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
806 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 991 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
807 int wrap_mode = SvIV (*hv_fetch (hv, "wrap_mode", 9, 1));
808 992
809 if (items < 5) 993 if (items < 5)
810 { 994 {
811 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 995 w = SvNV (*hv_fetch (hv, "w", 1, 1));
812 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 996 h = SvNV (*hv_fetch (hv, "h", 1, 1));
813 } 997 }
814 998
999 if (ix)
1000 {
1001 glEnable (GL_BLEND);
1002
1003 if (ix == 2)
1004 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
1005 else
1006 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1007 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1008
1009 glEnable (GL_ALPHA_TEST);
1010 glAlphaFunc (GL_GREATER, 0.01f);
1011 }
1012
815 glBindTexture (GL_TEXTURE_2D, name); 1013 glBindTexture (GL_TEXTURE_2D, name);
816 if (wrap_mode) { 1014
817 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
818 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
819 }
820 glBegin (GL_QUADS); 1015 glBegin (GL_QUADS);
821 glTexCoord2f (0, 0); glVertex2f (x , y ); 1016 glTexCoord2f (0, 0); glVertex2f (x , y );
822 glTexCoord2f (0, t); glVertex2f (x , y + h); 1017 glTexCoord2f (0, t); glVertex2f (x , y + h);
823 glTexCoord2f (s, t); glVertex2f (x + w, y + h); 1018 glTexCoord2f (s, t); glVertex2f (x + w, y + h);
824 glTexCoord2f (s, 0); glVertex2f (x + w, y ); 1019 glTexCoord2f (s, 0); glVertex2f (x + w, y );
825 glEnd (); 1020 glEnd ();
1021
1022 if (ix)
1023 {
1024 glDisable (GL_ALPHA_TEST);
1025 glDisable (GL_BLEND);
1026 }
826} 1027}
827 1028
828MODULE = CFClient PACKAGE = CFClient::Map 1029MODULE = CFClient PACKAGE = CFClient::Map
829 1030
830CFClient::Map 1031CFClient::Map
894 tex->r = r; 1095 tex->r = r;
895 tex->g = g; 1096 tex->g = g;
896 tex->b = b; 1097 tex->b = b;
897 tex->a = a; 1098 tex->a = a;
898 } 1099 }
1100
1101 // somewhat hackish, but for textures that require it, it really
1102 // improves the look, and most others don't suffer.
1103 glBindTexture (GL_TEXTURE_2D, name);
1104 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
1105 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
1106 // use uglier nearest interpolation because linear suffers
1107 // from transparent color bleeding and ugly wrapping effects.
1108 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
899} 1109}
900 1110
901int 1111int
902ox (CFClient::Map self) 1112ox (CFClient::Map self)
903 ALIAS: 1113 ALIAS:
904 oy = 1 1114 oy = 1
1115 x = 2
1116 y = 3
1117 w = 4
1118 h = 5
905 CODE: 1119 CODE:
906 switch (ix) 1120 switch (ix)
907 { 1121 {
908 case 0: RETVAL = self->ox; break; 1122 case 0: RETVAL = self->ox; break;
909 case 1: RETVAL = self->oy; break; 1123 case 1: RETVAL = self->oy; break;
1124 case 2: RETVAL = self->x; break;
1125 case 3: RETVAL = self->y; break;
1126 case 4: RETVAL = self->w; break;
1127 case 5: RETVAL = self->h; break;
910 } 1128 }
911 OUTPUT: 1129 OUTPUT:
912 RETVAL 1130 RETVAL
913 1131
914void 1132void
1339 } *civ, const_iv[] = { 1557 } *civ, const_iv[] = {
1340# define const_iv(name) { # name, (IV)name } 1558# define const_iv(name) { # name, (IV)name }
1341 const_iv (GL_COLOR_MATERIAL), 1559 const_iv (GL_COLOR_MATERIAL),
1342 const_iv (GL_SMOOTH), 1560 const_iv (GL_SMOOTH),
1343 const_iv (GL_FLAT), 1561 const_iv (GL_FLAT),
1562 const_iv (GL_DITHER),
1344 const_iv (GL_BLEND), 1563 const_iv (GL_BLEND),
1564 const_iv (GL_CULL_FACE),
1565 const_iv (GL_SCISSOR_TEST),
1566 const_iv (GL_DEPTH_TEST),
1567 const_iv (GL_ALPHA_TEST),
1568 const_iv (GL_NORMALIZE),
1569 const_iv (GL_RESCALE_NORMAL),
1345 const_iv (GL_AND), 1570 const_iv (GL_AND),
1571 const_iv (GL_ONE),
1572 const_iv (GL_ZERO),
1346 const_iv (GL_SRC_ALPHA), 1573 const_iv (GL_SRC_ALPHA),
1574 const_iv (GL_DST_ALPHA),
1347 const_iv (GL_ONE_MINUS_SRC_ALPHA), 1575 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1576 const_iv (GL_ONE_MINUS_DST_ALPHA),
1577 const_iv (GL_SRC_ALPHA_SATURATE),
1348 const_iv (GL_RGB), 1578 const_iv (GL_RGB),
1349 const_iv (GL_RGBA), 1579 const_iv (GL_RGBA),
1350 const_iv (GL_UNSIGNED_BYTE), 1580 const_iv (GL_UNSIGNED_BYTE),
1351 const_iv (GL_ALPHA4), 1581 const_iv (GL_UNSIGNED_SHORT),
1582 const_iv (GL_UNSIGNED_INT),
1352 const_iv (GL_ALPHA), 1583 const_iv (GL_ALPHA),
1584 const_iv (GL_INTENSITY),
1585 const_iv (GL_LUMINANCE),
1586 const_iv (GL_LUMINANCE_ALPHA),
1353 const_iv (GL_FLOAT), 1587 const_iv (GL_FLOAT),
1354 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 1588 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
1355 const_iv (GL_COMPILE), 1589 const_iv (GL_COMPILE),
1356 const_iv (GL_TEXTURE_1D), 1590 const_iv (GL_TEXTURE_1D),
1357 const_iv (GL_TEXTURE_2D), 1591 const_iv (GL_TEXTURE_2D),
1359 const_iv (GL_TEXTURE_MAG_FILTER), 1593 const_iv (GL_TEXTURE_MAG_FILTER),
1360 const_iv (GL_TEXTURE_MIN_FILTER), 1594 const_iv (GL_TEXTURE_MIN_FILTER),
1361 const_iv (GL_TEXTURE_ENV_MODE), 1595 const_iv (GL_TEXTURE_ENV_MODE),
1362 const_iv (GL_TEXTURE_WRAP_S), 1596 const_iv (GL_TEXTURE_WRAP_S),
1363 const_iv (GL_TEXTURE_WRAP_T), 1597 const_iv (GL_TEXTURE_WRAP_T),
1598 const_iv (GL_REPEAT),
1364 const_iv (GL_CLAMP), 1599 const_iv (GL_CLAMP),
1365 const_iv (GL_REPEAT), 1600 const_iv (GL_CLAMP_TO_EDGE),
1366 const_iv (GL_NEAREST), 1601 const_iv (GL_NEAREST),
1367 const_iv (GL_LINEAR), 1602 const_iv (GL_LINEAR),
1368 const_iv (GL_NEAREST_MIPMAP_NEAREST), 1603 const_iv (GL_NEAREST_MIPMAP_NEAREST),
1369 const_iv (GL_LINEAR_MIPMAP_NEAREST), 1604 const_iv (GL_LINEAR_MIPMAP_NEAREST),
1370 const_iv (GL_NEAREST_MIPMAP_LINEAR), 1605 const_iv (GL_NEAREST_MIPMAP_LINEAR),
1371 const_iv (GL_LINEAR_MIPMAP_LINEAR), 1606 const_iv (GL_LINEAR_MIPMAP_LINEAR),
1372 const_iv (GL_GENERATE_MIPMAP), 1607 const_iv (GL_GENERATE_MIPMAP),
1373 const_iv (GL_LINEAR),
1374 const_iv (GL_MODULATE), 1608 const_iv (GL_MODULATE),
1609 const_iv (GL_DECAL),
1375 const_iv (GL_REPLACE), 1610 const_iv (GL_REPLACE),
1611 const_iv (GL_DEPTH_BUFFER_BIT),
1376 const_iv (GL_COLOR_BUFFER_BIT), 1612 const_iv (GL_COLOR_BUFFER_BIT),
1377 const_iv (GL_PROJECTION), 1613 const_iv (GL_PROJECTION),
1378 const_iv (GL_MODELVIEW), 1614 const_iv (GL_MODELVIEW),
1379 const_iv (GL_COLOR_LOGIC_OP), 1615 const_iv (GL_COLOR_LOGIC_OP),
1616 const_iv (GL_SEPARABLE_2D),
1380 const_iv (GL_CONVOLUTION_2D), 1617 const_iv (GL_CONVOLUTION_2D),
1381 const_iv (GL_CONVOLUTION_BORDER_MODE), 1618 const_iv (GL_CONVOLUTION_BORDER_MODE),
1382 const_iv (GL_CONSTANT_BORDER), 1619 const_iv (GL_CONSTANT_BORDER),
1383 const_iv (GL_LINES), 1620 const_iv (GL_LINES),
1621 const_iv (GL_LINE_LOOP),
1384 const_iv (GL_QUADS), 1622 const_iv (GL_QUADS),
1385 const_iv (GL_LINE_LOOP), 1623 const_iv (GL_QUAD_STRIP),
1624 const_iv (GL_TRIANGLES),
1625 const_iv (GL_TRIANGLE_STRIP),
1626 const_iv (GL_TRIANGLE_FAN),
1386 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 1627 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
1387 const_iv (GL_FASTEST), 1628 const_iv (GL_FASTEST),
1629 const_iv (GL_V2F),
1630 const_iv (GL_V3F),
1631 const_iv (GL_T2F_V3F),
1632 const_iv (GL_T2F_N3F_V3F),
1388# undef const_iv 1633# undef const_iv
1389 }; 1634 };
1390 1635
1391 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1636 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1392 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 1637 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
1393} 1638}
1394 1639
1640char *
1641gl_vendor ()
1642 CODE:
1643 RETVAL = (char *)glGetString (GL_VENDOR);
1644 OUTPUT:
1645 RETVAL
1646
1647char *
1648gl_version ()
1649 CODE:
1650 RETVAL = (char *)glGetString (GL_VERSION);
1651 OUTPUT:
1652 RETVAL
1653
1654char *
1655gl_extensions ()
1656 CODE:
1657 RETVAL = (char *)glGetString (GL_EXTENSIONS);
1658 OUTPUT:
1659 RETVAL
1660
1395int glGetError () 1661int glGetError ()
1396 1662
1397void glClear (int mask) 1663void glClear (int mask)
1398 1664
1399void glClearColor (float r, float g, float b, float a = 1.0) 1665void glClearColor (float r, float g, float b, float a = 1.0)
1407 1673
1408void glHint (int target, int mode) 1674void glHint (int target, int mode)
1409 1675
1410void glBlendFunc (int sfactor, int dfactor) 1676void glBlendFunc (int sfactor, int dfactor)
1411 1677
1678void glBlendFuncSeparate (int sa, int da, int saa, int daa)
1679 CODE:
1680 gl_BlendFuncSeparate (sa, da, saa, daa);
1681
1682void glDepthMask (int flag)
1683
1412void glLogicOp (int opcode) 1684void glLogicOp (int opcode)
1413 1685
1686void glColorMask (int red, int green, int blue, int alpha)
1687
1414void glMatrixMode (int mode) 1688void glMatrixMode (int mode)
1415 1689
1416void glPushMatrix () 1690void glPushMatrix ()
1417 1691
1418void glPopMatrix () 1692void glPopMatrix ()
1419 1693
1420void glLoadIdentity () 1694void glLoadIdentity ()
1421 1695
1422# near and far are due to microsofts buggy c compiler 1696# near_ and far_ are due to microsofts buggy "c" compiler
1697void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
1698
1699# near_ and far_ are due to microsofts buggy "c" compiler
1423void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 1700void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
1424 1701
1425void glViewport (int x, int y, int width, int height) 1702void glViewport (int x, int y, int width, int height)
1703
1704void glScissor (int x, int y, int width, int height)
1426 1705
1427void glTranslate (float x, float y, float z = 0.) 1706void glTranslate (float x, float y, float z = 0.)
1428 CODE: 1707 CODE:
1429 glTranslatef (x, y, z); 1708 glTranslatef (x, y, z);
1430 1709
1440 1719
1441void glEnd () 1720void glEnd ()
1442 1721
1443void glColor (float r, float g, float b, float a = 1.0) 1722void glColor (float r, float g, float b, float a = 1.0)
1444 PROTOTYPE: @ 1723 PROTOTYPE: @
1724 ALIAS:
1725 glColor_premultiply = 1
1445 CODE: 1726 CODE:
1446 glColor4f (r, g, b, a); 1727 if (ix)
1728 {
1729 r *= a;
1730 g *= a;
1731 b *= a;
1732 }
1733 // microsoft visual "c" rounds instead of truncating...
1734 glColor4ub (MIN ((int)(r * 256.f), 255),
1735 MIN ((int)(g * 256.f), 255),
1736 MIN ((int)(b * 256.f), 255),
1737 MIN ((int)(a * 256.f), 255));
1738
1739void glInterleavedArrays (int format, int stride, char *data)
1740
1741void glDrawElements (int mode, int count, int type, char *indices)
1742
1743# 1.2 void glDrawRangeElements (int mode, int start, int end
1744
1745void glRasterPos (float x, float y, float z = 0.)
1746 CODE:
1747 glRasterPos3f (0, 0, z);
1748 glBitmap (0, 0, 0, 0, x, y, 0);
1447 1749
1448void glVertex (float x, float y, float z = 0.) 1750void glVertex (float x, float y, float z = 0.)
1449 CODE: 1751 CODE:
1450 glVertex3f (x, y, z); 1752 glVertex3f (x, y, z);
1451 1753
1463 1765
1464void glBindTexture (int target, int name) 1766void glBindTexture (int target, int name)
1465 1767
1466void glConvolutionParameter (int target, int pname, float params) 1768void glConvolutionParameter (int target, int pname, float params)
1467 CODE: 1769 CODE:
1468 GL_CALL (PFNGLCONVOLUTIONPARAMETERFEXTPROC, glConvolutionParameterf, (target, pname, params)); 1770 if (gl.ConvolutionParameterf)
1771 gl.ConvolutionParameterf (target, pname, params);
1469 1772
1470void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data) 1773void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data)
1471 CODE: 1774 CODE:
1472 GL_CALL (PFNGLCONVOLUTIONFILTER2DEXTPROC, glConvolutionFilter2D, 1775 if (gl.ConvolutionFilter2D)
1473 (target, internalformat, width, height, format, type, data)); 1776 gl.ConvolutionFilter2D (target, internalformat, width, height, format, type, data);
1777
1778void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
1779 CODE:
1780 if (gl.SeparableFilter2D)
1781 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
1474 1782
1475void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 1783void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data)
1476 1784
1477void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 1785void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
1786
1787void glDrawPixels (int width, int height, int format, int type, char *pixels)
1788
1789void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
1478 1790
1479int glGenTexture () 1791int glGenTexture ()
1480 CODE: 1792 CODE:
1481{ 1793{
1482 GLuint name; 1794 GLuint name;
1507 1819
1508void glEndList () 1820void glEndList ()
1509 1821
1510void glCallList (int list) 1822void glCallList (int list)
1511 1823
1824

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