ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/Deliantra-Client/Client.xs
(Generate patch)

Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.109 by root, Wed Jun 7 23:29:13 2006 UTC vs.
Revision 1.121 by root, Fri Jun 23 20:28:19 2006 UTC

10#include "XSUB.h" 10#include "XSUB.h"
11 11
12#include <math.h> 12#include <math.h>
13#include <string.h> 13#include <string.h>
14#include <stdio.h> 14#include <stdio.h>
15#include <stdlib.h>
15 16
16#include <SDL.h> 17#include <SDL.h>
17#include <SDL_endian.h> 18#include <SDL_endian.h>
18#include <SDL_image.h> 19#include <SDL_image.h>
19#include <SDL_mixer.h> 20#include <SDL_mixer.h>
41 typedef signed int int32_t; 42 typedef signed int int32_t;
42#endif 43#endif
43 44
44#include "glext.h" 45#include "glext.h"
45 46
47#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, objetc replacement character */
48
46#define FOW_DARKNESS 32 49#define FOW_DARKNESS 32
47 50
48#define MAP_EXTEND_X 32 51#define MAP_EXTEND_X 32
49#define MAP_EXTEND_Y 512 52#define MAP_EXTEND_Y 512
50 53
69 72
70typedef Mix_Chunk *CFClient__MixChunk; 73typedef Mix_Chunk *CFClient__MixChunk;
71typedef Mix_Music *CFClient__MixMusic; 74typedef Mix_Music *CFClient__MixMusic;
72 75
73typedef PangoFontDescription *CFClient__Font; 76typedef PangoFontDescription *CFClient__Font;
77
78static int
79shape_attr_p (PangoLayoutRun *run)
80{
81 GSList *attrs = run->item->analysis.extra_attrs;
82
83 while (attrs)
84 {
85 PangoAttribute *attr = attrs->data;
86
87 if (attr->klass->type == PANGO_ATTR_SHAPE)
88 return 1;
89
90 attrs = attrs->next;
91 }
92
93 return 0;
94}
74 95
75typedef struct cf_layout { 96typedef struct cf_layout {
76 PangoLayout *pl; // either derived from a cairo or ft2 context 97 PangoLayout *pl; // either derived from a cairo or ft2 context
77 int rgba; // wether we use rgba (cairo) or grayscale (ft2) 98 int rgba; // wether we use rgba (cairo) or grayscale (ft2)
78 float r, g, b, a; // default color for rgba mode 99 float r, g, b, a; // default color for rgba mode
86 107
87static void 108static void
88substitute_func (FcPattern *pattern, gpointer data) 109substitute_func (FcPattern *pattern, gpointer data)
89{ 110{
90 FcPatternAddBool (pattern, FC_HINTING, 1); 111 FcPatternAddBool (pattern, FC_HINTING, 1);
112#ifdef FC_HINT_STYLE
91 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL); 113 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
114#endif
92#ifdef _WIN32 115#ifdef _WIN32
93 FcPatternAddBool (pattern, FC_AUTOHINT, 1); 116 FcPatternAddBool (pattern, FC_AUTOHINT, 1);
94#else 117#else
95 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 118 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
96#endif 119#endif
297 ev.code = 1; 320 ev.code = 1;
298 ev.data1 = (void *)(long)channel; 321 ev.data1 = (void *)(long)channel;
299 ev.data2 = 0; 322 ev.data2 = 0;
300 323
301 SDL_PushEvent ((SDL_Event *)&ev); 324 SDL_PushEvent ((SDL_Event *)&ev);
325}
326
327static unsigned int
328minpot (unsigned int n)
329{
330 if (!n)
331 return 0;
332
333 --n;
334
335 n |= n >> 1;
336 n |= n >> 2;
337 n |= n >> 4;
338 n |= n >> 8;
339 n |= n >> 16;
340
341 return n + 1;
302} 342}
303 343
304MODULE = CFClient PACKAGE = CFClient 344MODULE = CFClient PACKAGE = CFClient
305 345
306PROTOTYPES: ENABLE 346PROTOTYPES: ENABLE
416 456
417 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 457 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
418 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 458 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
419} 459}
420 460
461NV floor (NV x)
462
463NV ceil (NV x)
464
421void 465void
422pango_init () 466pango_init ()
423 CODE: 467 CODE:
424 // delayed, so it can pick up new fonts added by AddFontResourceEx 468 // delayed, so it can pick up new fonts added by AddFontResourceEx
425{ 469{
461 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 505 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5);
462 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 506 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5);
463 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 507 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1);
464 508
465 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); 509 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
466 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 16); 510 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0);
467 511
468 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 512 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0);
469 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 513 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
470 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 514 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0);
471 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 515 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
701 CODE: 745 CODE:
702 fprintf (stderr, "FATAL: %s\n", message); 746 fprintf (stderr, "FATAL: %s\n", message);
703#ifdef _WIN32 747#ifdef _WIN32
704 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); 748 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
705#endif 749#endif
706 exit (1); 750 _exit (1);
751
752void
753_exit (int retval)
754 CODE:
755 _exit (retval);
707 756
708MODULE = CFClient PACKAGE = CFClient::Font 757MODULE = CFClient PACKAGE = CFClient::Font
709 758
710CFClient::Font 759CFClient::Font
711new_from_file (SV *class, char *path, int id = 0) 760new_from_file (SV *class, char *path, int id = 0)
780 STRLEN textlen; 829 STRLEN textlen;
781 char *text = SvPVutf8 (text_, textlen); 830 char *text = SvPVutf8 (text_, textlen);
782 831
783 pango_layout_set_markup (self->pl, text, textlen); 832 pango_layout_set_markup (self->pl, text, textlen);
784} 833}
834
835void
836set_shapes (CFClient::Layout self, ...)
837 CODE:
838{
839 PangoAttrList *attrs = 0;
840 const char *text = pango_layout_get_text (self->pl);
841 const char *pos = text;
842 int arg = 2;
843
844 while (arg < items && (pos = strstr (pos, OBJ_STR)))
845 {
846 PangoRectangle rect;
847 PangoAttribute *attr;
848
849 int w = SvIV (ST (arg - 1));
850 int h = SvIV (ST (arg));
851
852 arg += 2;
853
854 rect.x = 0;
855 rect.y = -h * PANGO_SCALE;
856 rect.width = w * PANGO_SCALE;
857 rect.height = h * PANGO_SCALE;
858
859 if (!attrs)
860 attrs = pango_layout_get_attributes (self->pl);
861
862 attr = pango_attr_shape_new (&rect, &rect);
863 attr->start_index = pos - text;
864 attr->end_index = attr->start_index + sizeof (OBJ_STR) - 1;
865 pango_attr_list_insert (attrs, attr);
866
867 pos += sizeof (OBJ_STR) - 1;
868 }
869
870 if (attrs)
871 pango_layout_set_attributes (self->pl, attrs);
872}
873
874void
875get_shapes (CFClient::Layout self)
876 PPCODE:
877{
878 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
879
880 do
881 {
882 PangoLayoutRun *run = pango_layout_iter_get_run (iter);
883
884 if (run && shape_attr_p (run))
885 {
886 PangoRectangle extents;
887 pango_layout_iter_get_run_extents (iter, 0, &extents);
888
889 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x))));
890 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y))));
891 }
892 }
893 while (pango_layout_iter_next_run (iter));
894
895 pango_layout_iter_free (iter);
896}
897
898int
899has_wrapped (CFClient::Layout self)
900 CODE:
901{
902 int lines = 1;
903 const char *text = pango_layout_get_text (self->pl);
904
905 while (*text)
906 lines += *text++ == '\n';
907
908 RETVAL = lines < pango_layout_get_line_count (self->pl);
909}
910 OUTPUT:
911 RETVAL
785 912
786SV * 913SV *
787get_text (CFClient::Layout self) 914get_text (CFClient::Layout self)
788 CODE: 915 CODE:
789 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 916 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
976} 1103}
977 1104
978MODULE = CFClient PACKAGE = CFClient::Texture 1105MODULE = CFClient PACKAGE = CFClient::Texture
979 1106
980void 1107void
1108pad2pot (SV *data_, SV *w_, SV *h_)
1109 CODE:
1110{
1111 int ow = SvIV (w_);
1112 int oh = SvIV (h_);
1113
1114 if (ow && oh)
1115 {
1116 int nw = minpot (ow);
1117 int nh = minpot (oh);
1118
1119 if (nw != ow || nh != oh)
1120 {
1121 if (SvOK (data_))
1122 {
1123 STRLEN datalen;
1124 char *data = SvPVbyte (data_, datalen);
1125 int bpp = datalen / (ow * oh);
1126 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1127
1128 SvPOK_only (result_);
1129 SvCUR_set (result_, nw * nh * bpp);
1130
1131 memset (SvPVX (result_), 0, nw * nh * bpp);
1132 while (oh--)
1133 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1134
1135 sv_setsv (data_, result_);
1136 }
1137
1138 sv_setiv (w_, nw);
1139 sv_setiv (h_, nh);
1140 }
1141 }
1142}
1143
1144void
981draw_quad (SV *self, float x, float y, float w = 0, float h = 0) 1145draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
982 PROTOTYPE: $$$;$$ 1146 PROTOTYPE: $$$;$$
983 ALIAS: 1147 ALIAS:
984 draw_quad_alpha = 1 1148 draw_quad_alpha = 1
985 draw_quad_alpha_premultiplied = 2 1149 draw_quad_alpha_premultiplied = 2
986 CODE: 1150 CODE:
1051DESTROY (CFClient::Map self) 1215DESTROY (CFClient::Map self)
1052 CODE: 1216 CODE:
1053{ 1217{
1054 map_clear (self); 1218 map_clear (self);
1055 Safefree (self->face); 1219 Safefree (self->face);
1220 Safefree (self->tex);
1056 Safefree (self); 1221 Safefree (self);
1057} 1222}
1058 1223
1059void 1224void
1060clear (CFClient::Map self) 1225clear (CFClient::Map self)
1166 1331
1167 while (data < data_end) 1332 while (data < data_end)
1168 { 1333 {
1169 flags = (data [0] << 8) + data [1]; data += 2; 1334 flags = (data [0] << 8) + data [1]; data += 2;
1170 1335
1171 x = ((flags >> 10) & 63) + self->x; 1336 x = self->x + ((flags >> 10) & 63);
1172 y = ((flags >> 4) & 63) + self->y; 1337 y = self->y + ((flags >> 4) & 63);
1173 1338
1174 cell = map_get_cell (self, x, y); 1339 cell = map_get_cell (self, x, y);
1175 1340
1176 if (flags & 15) 1341 if (flags & 15)
1177 { 1342 {
1267 OUTPUT: 1432 OUTPUT:
1268 RETVAL 1433 RETVAL
1269 1434
1270void 1435void
1271draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1436draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh)
1272 PPCODE: 1437 CODE:
1273{ 1438{
1274 int vx, vy; 1439 int vx, vy;
1275 int x, y, z; 1440 int x, y, z;
1276 int last_name; 1441 int last_name;
1277 mapface face; 1442 mapface face;
1278 int sw4 = (sw + 3) & ~3;
1279 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1280 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1281 1443
1282 memset (darkness, 255, sw4 * sh);
1283 SvPOK_only (darkness_sv);
1284 SvCUR_set (darkness_sv, sw4 * sh);
1285
1286 vx = self->x + (self->w - sw) / 2 - shift_x; 1444 vx = self->x + self->w / 2 - sw / 2 - shift_x;
1287 vy = self->y + (self->h - sh) / 2 - shift_y; 1445 vy = self->y + self->h / 2 - sh / 2 - shift_y;
1288 1446
1289 /* 1447 /*
1290 int vx = self->vx = self->w >= sw 1448 int vx = self->vx = self->w >= sw
1291 ? self->x + (self->w - sw) / 2 1449 ? self->x + (self->w - sw) / 2
1292 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx)); 1450 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
1296 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy)); 1454 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy));
1297 */ 1455 */
1298 1456
1299 glColor4ub (255, 255, 255, 255); 1457 glColor4ub (255, 255, 255, 255);
1300 1458
1459 glEnable (GL_BLEND);
1301 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1460 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1302 glEnable (GL_BLEND);
1303 glEnable (GL_TEXTURE_2D); 1461 glEnable (GL_TEXTURE_2D);
1304 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1462 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1305 1463
1306 glBegin (GL_QUADS); 1464 glBegin (GL_QUADS);
1307 1465
1315 1473
1316 for (x = 0; x < sw; x++) 1474 for (x = 0; x < sw; x++)
1317 if (row->c0 <= x + vx && x + vx < row->c1) 1475 if (row->c0 <= x + vx && x + vx < row->c1)
1318 { 1476 {
1319 mapcell *cell = row->col + (x + vx - row->c0); 1477 mapcell *cell = row->col + (x + vx - row->c0);
1320
1321 darkness[y * sw4 + x] = cell->darkness < 0
1322 ? 255 - FOW_DARKNESS
1323 : 255 - cell->darkness;
1324 1478
1325 face = cell->face [z]; 1479 face = cell->face [z];
1326 1480
1327 if (face) 1481 if (face)
1328 { 1482 {
1349 1503
1350 glEnd (); 1504 glEnd ();
1351 1505
1352 glDisable (GL_TEXTURE_2D); 1506 glDisable (GL_TEXTURE_2D);
1353 glDisable (GL_BLEND); 1507 glDisable (GL_BLEND);
1508}
1509
1510void
1511draw_magicmap (CFClient::Map self, int dx, int dy, int w, int h, unsigned char *data)
1512 CODE:
1513{
1514 static float color[16][3] = {
1515 { 0.00, 0.00, 0.00 },
1516 { 1.00, 1.00, 1.00 },
1517 { 0.00, 0.00, 0.55 },
1518 { 1.00, 0.00, 0.00 },
1519
1520 { 1.00, 0.54, 0.00 },
1521 { 0.11, 0.56, 1.00 },
1522 { 0.93, 0.46, 0.00 },
1523 { 0.18, 0.54, 0.34 },
1524
1525 { 0.56, 0.73, 0.56 },
1526 { 0.80, 0.80, 0.80 },
1527 { 0.55, 0.41, 0.13 },
1528 { 0.99, 0.77, 0.26 },
1529
1530 { 0.74, 0.65, 0.41 },
1531
1532 { 0.00, 1.00, 1.00 },
1533 { 1.00, 0.00, 1.00 },
1534 { 1.00, 1.00, 0.00 },
1535 };
1536
1537 int x, y;
1538
1539 glEnable (GL_TEXTURE_2D);
1540 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1541 glEnable (GL_BLEND);
1542 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1543 glBegin (GL_QUADS);
1544
1545 for (y = 0; y < h; y++)
1546 for (x = 0; x < w; x++)
1547 {
1548 unsigned char m = data [x + y * w];
1549
1550 if (m)
1551 {
1552 float *c = color [m & 15];
1553
1554 float tx1 = m & 0x40 ? 0.5 : 0.;
1555 float tx2 = tx1 + 0.5;
1556
1557 glColor4f (c[0], c[1], c[2], 0.75);
1558 glTexCoord2f (tx1, 0.); glVertex2i (x , y );
1559 glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1);
1560 glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1);
1561 glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y );
1562 }
1563 }
1564
1565 glEnd ();
1566 glDisable (GL_BLEND);
1567 glDisable (GL_TEXTURE_2D);
1568}
1569
1570void
1571fow_texture (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh)
1572 PPCODE:
1573{
1574 int vx, vy;
1575 int x, y;
1576 int sw4 = (sw + 3) & ~3;
1577 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1578 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1579
1580 memset (darkness, 255, sw4 * sh);
1581 SvPOK_only (darkness_sv);
1582 SvCUR_set (darkness_sv, sw4 * sh);
1583
1584 vx = self->x + (self->w - sw + 1) / 2 - shift_x;
1585 vy = self->y + (self->h - sh + 1) / 2 - shift_y;
1586
1587 for (y = 0; y < sh; y++)
1588 if (0 <= y + vy && y + vy < self->rows)
1589 {
1590 maprow *row = self->row + (y + vy);
1591
1592 for (x = 0; x < sw; x++)
1593 if (row->c0 <= x + vx && x + vx < row->c1)
1594 {
1595 mapcell *cell = row->col + (x + vx - row->c0);
1596
1597 darkness[y * sw4 + x] = cell->darkness < 0
1598 ? 255 - FOW_DARKNESS
1599 : 255 - cell->darkness;
1600 }
1601 }
1354 1602
1355 EXTEND (SP, 3); 1603 EXTEND (SP, 3);
1356 PUSHs (sv_2mortal (newSViv (sw4))); 1604 PUSHs (sv_2mortal (newSViv (sw4)));
1357 PUSHs (sv_2mortal (newSViv (sh))); 1605 PUSHs (sv_2mortal (newSViv (sh)));
1358 PUSHs (darkness_sv); 1606 PUSHs (darkness_sv);
1565 const_iv (GL_SCISSOR_TEST), 1813 const_iv (GL_SCISSOR_TEST),
1566 const_iv (GL_DEPTH_TEST), 1814 const_iv (GL_DEPTH_TEST),
1567 const_iv (GL_ALPHA_TEST), 1815 const_iv (GL_ALPHA_TEST),
1568 const_iv (GL_NORMALIZE), 1816 const_iv (GL_NORMALIZE),
1569 const_iv (GL_RESCALE_NORMAL), 1817 const_iv (GL_RESCALE_NORMAL),
1818 const_iv (GL_FRONT),
1819 const_iv (GL_BACK),
1570 const_iv (GL_AND), 1820 const_iv (GL_AND),
1571 const_iv (GL_ONE), 1821 const_iv (GL_ONE),
1572 const_iv (GL_ZERO), 1822 const_iv (GL_ZERO),
1573 const_iv (GL_SRC_ALPHA), 1823 const_iv (GL_SRC_ALPHA),
1574 const_iv (GL_DST_ALPHA), 1824 const_iv (GL_DST_ALPHA),
1575 const_iv (GL_ONE_MINUS_SRC_ALPHA), 1825 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1576 const_iv (GL_ONE_MINUS_DST_ALPHA), 1826 const_iv (GL_ONE_MINUS_DST_ALPHA),
1577 const_iv (GL_SRC_ALPHA_SATURATE), 1827 const_iv (GL_SRC_ALPHA_SATURATE),
1578 const_iv (GL_RGB), 1828 const_iv (GL_RGB),
1579 const_iv (GL_RGBA), 1829 const_iv (GL_RGBA),
1830 const_iv (GL_RGBA4),
1831 const_iv (GL_RGBA8),
1832 const_iv (GL_RGB5_A1),
1580 const_iv (GL_UNSIGNED_BYTE), 1833 const_iv (GL_UNSIGNED_BYTE),
1581 const_iv (GL_UNSIGNED_SHORT), 1834 const_iv (GL_UNSIGNED_SHORT),
1582 const_iv (GL_UNSIGNED_INT), 1835 const_iv (GL_UNSIGNED_INT),
1583 const_iv (GL_ALPHA), 1836 const_iv (GL_ALPHA),
1584 const_iv (GL_INTENSITY), 1837 const_iv (GL_INTENSITY),
1658 OUTPUT: 1911 OUTPUT:
1659 RETVAL 1912 RETVAL
1660 1913
1661int glGetError () 1914int glGetError ()
1662 1915
1916void glFinish ()
1917
1663void glClear (int mask) 1918void glClear (int mask)
1664 1919
1665void glClearColor (float r, float g, float b, float a = 1.0) 1920void glClearColor (float r, float g, float b, float a = 1.0)
1666 PROTOTYPE: @ 1921 PROTOTYPE: @
1667 1922
1690void glPushMatrix () 1945void glPushMatrix ()
1691 1946
1692void glPopMatrix () 1947void glPopMatrix ()
1693 1948
1694void glLoadIdentity () 1949void glLoadIdentity ()
1950
1951void glDrawBuffer (int buffer)
1952
1953void glReadBuffer (int buffer)
1695 1954
1696# near_ and far_ are due to microsofts buggy "c" compiler 1955# near_ and far_ are due to microsofts buggy "c" compiler
1697void glFrustum (double left, double right, double bottom, double top, double near_, double far_) 1956void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
1698 1957
1699# near_ and far_ are due to microsofts buggy "c" compiler 1958# near_ and far_ are due to microsofts buggy "c" compiler

Diff Legend

Removed lines
+ Added lines
< Changed lines
> Changed lines