ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/Deliantra-Client/Client.xs
(Generate patch)

Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.109 by root, Wed Jun 7 23:29:13 2006 UTC vs.
Revision 1.209 by root, Sat Jul 21 22:54:52 2007 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls 2# define WIN32_LEAN_AND_MEAN
3# define NTDDI_VERSION NTDDI_WIN2K // needed to get win2000 api calls
3# include <malloc.h> 4# include <malloc.h>
4# include <windows.h> 5# include <windows.h>
6# include <wininet.h>
5# pragma warning(disable:4244) 7# pragma warning(disable:4244)
8# pragma warning(disable:4761)
9#endif
10
11//#define DEBUG 1
12#if DEBUG
13# include <valgrind/memcheck.h>
6#endif 14#endif
7 15
8#include "EXTERN.h" 16#include "EXTERN.h"
9#include "perl.h" 17#include "perl.h"
10#include "XSUB.h" 18#include "XSUB.h"
11 19
20#ifdef _WIN32
21# undef pipe
22#endif
23
24#include <assert.h>
12#include <math.h> 25#include <math.h>
13#include <string.h> 26#include <string.h>
14#include <stdio.h> 27#include <stdio.h>
28#include <stdlib.h>
15 29
16#include <SDL.h> 30#include <SDL.h>
31#include <SDL_thread.h>
17#include <SDL_endian.h> 32#include <SDL_endian.h>
18#include <SDL_image.h> 33#include <SDL_image.h>
19#include <SDL_mixer.h> 34#include <SDL_mixer.h>
20#include <SDL_opengl.h> 35#include <SDL_opengl.h>
21 36
37#define PANGO_ENABLE_BACKEND
38#define G_DISABLE_CAST_CHECKS
39
22#include <glib/gmacros.h> 40#include <glib/gmacros.h>
23 41
24#include <pango/pango.h> 42#include <pango/pango.h>
25#include <pango/pangofc-fontmap.h>
26#include <pango/pangoft2.h>
27#include <pango/pangocairo.h>
28 43
29#ifndef _WIN32 44#ifndef _WIN32
30# include <sys/types.h> 45# include <sys/types.h>
31# include <sys/socket.h> 46# include <sys/socket.h>
32# include <netinet/in.h> 47# include <netinet/in.h>
33# include <netinet/tcp.h> 48# include <netinet/tcp.h>
34# include <inttypes.h> 49# include <inttypes.h>
35#else
36 typedef unsigned char uint8_t;
37 typedef unsigned short uint16_t;
38 typedef unsigned int uint32_t;
39 typedef signed char int8_t;
40 typedef signed short int16_t;
41 typedef signed int int32_t;
42#endif 50#endif
43 51
44#include "glext.h" 52#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */
45 53
46#define FOW_DARKNESS 32 54#define FOW_DARKNESS 32
47 55
48#define MAP_EXTEND_X 32 56#define MAP_EXTEND_X 32
49#define MAP_EXTEND_Y 512 57#define MAP_EXTEND_Y 512
50 58
51#define MIN_FONT_HEIGHT 10 59#define MIN_FONT_HEIGHT 10
60
61#if 0
62# define PARACHUTE SDL_INIT_NOPARACHUTE
63#else
64# define PARACHUTE 0
65#endif
66
67static AV *texture_av;
52 68
53static struct 69static struct
54{ 70{
55#define GL_FUNC(ptr,name) ptr name; 71#define GL_FUNC(ptr,name) ptr name;
56#include "glfunc.h" 72#include "glfunc.h"
57#undef GL_FUNC 73#undef GL_FUNC
58} gl; 74} gl;
59 75
76static void
60static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa) 77gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
61{ 78{
62 if (gl.BlendFuncSeparate) 79 if (gl.BlendFuncSeparate)
63 gl.BlendFuncSeparate (sa, da, saa, daa); 80 gl.BlendFuncSeparate (sa, da, saa, daa);
64 else if (gl.BlendFuncSeparateEXT) 81 else if (gl.BlendFuncSeparateEXT)
65 gl.BlendFuncSeparateEXT (sa, da, saa, daa); 82 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
66 else 83 else
67 glBlendFunc (sa, da); 84 glBlendFunc (sa, da);
68} 85}
69 86
87static GLuint
88gen_texture ()
89{
90 GLuint name;
91
92 if (AvFILL (texture_av) >= 0)
93 name = (GLuint)(size_t)av_pop (texture_av);
94 else
95 glGenTextures (1, &name);
96
97 return name;
98}
99
100static void
101del_texture (GLuint name)
102{
103 /* make a half-assed attempt at returning the memory used by the texture */
104 /* textures are frequently being reused by cfplus anyway */
105 /*glBindTexture (GL_TEXTURE_2D, name);*/
106 /*glTexImage2D (GL_TEXTURE_2D, 0, GL_ALPHA, 0, 0, 0, GL_ALPHA, GL_UNSIGNED_BYTE, 0);*/
107 av_push (texture_av, (SV *)(size_t)name);
108 glDeleteTextures (1, &name);
109}
110
111#include "texcache.c"
112
113#include "pango-font.c"
114#include "pango-fontmap.c"
115#include "pango-render.c"
116
70typedef Mix_Chunk *CFClient__MixChunk; 117typedef Mix_Chunk *CFPlus__MixChunk;
71typedef Mix_Music *CFClient__MixMusic; 118typedef Mix_Music *CFPlus__MixMusic;
72 119
73typedef PangoFontDescription *CFClient__Font; 120typedef PangoFontDescription *CFPlus__Font;
121
122static int
123shape_attr_p (PangoLayoutRun *run)
124{
125 GSList *attrs = run->item->analysis.extra_attrs;
126
127 while (attrs)
128 {
129 PangoAttribute *attr = attrs->data;
130
131 if (attr->klass->type == PANGO_ATTR_SHAPE)
132 return 1;
133
134 attrs = attrs->next;
135 }
136
137 return 0;
138}
74 139
75typedef struct cf_layout { 140typedef struct cf_layout {
76 PangoLayout *pl; // either derived from a cairo or ft2 context 141 PangoLayout *pl;
77 int rgba; // wether we use rgba (cairo) or grayscale (ft2)
78 float r, g, b, a; // default color for rgba mode 142 float r, g, b, a; // default color for rgba mode
79 int base_height; 143 int base_height;
80 CFClient__Font font; 144 CFPlus__Font font;
81} *CFClient__Layout; 145} *CFPlus__Layout;
82 146
83static CFClient__Font default_font; 147static CFPlus__Font default_font;
84static PangoContext *ft2_context, *cairo_context; 148static PangoContext *opengl_context;
85static PangoFontMap *ft2_fontmap, *cairo_fontmap; 149static PangoFontMap *opengl_fontmap;
86 150
87static void 151static void
88substitute_func (FcPattern *pattern, gpointer data) 152substitute_func (FcPattern *pattern, gpointer data)
89{ 153{
90 FcPatternAddBool (pattern, FC_HINTING, 1); 154 FcPatternAddBool (pattern, FC_HINTING, 1);
155#ifdef FC_HINT_STYLE
91 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL); 156 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
92#ifdef _WIN32 157#endif
93 FcPatternAddBool (pattern, FC_AUTOHINT, 1);
94#else
95 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 158 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
96#endif
97} 159}
98 160
99static void 161static void
100layout_update_font (CFClient__Layout self) 162layout_update_font (CFPlus__Layout self)
101{ 163{
102 /* use a random scale factor to account for unknown descenders, 0.8 works 164 /* use a random scale factor to account for unknown descenders, 0.8 works
103 * reasonably well with bitstream vera 165 * reasonably well with bitstream vera
104 */ 166 */
105 PangoFontDescription *font = self->font ? self->font : default_font; 167 PangoFontDescription *font = self->font ? self->font : default_font;
109 171
110 pango_layout_set_font_description (self->pl, font); 172 pango_layout_set_font_description (self->pl, font);
111} 173}
112 174
113static void 175static void
114layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 176layout_get_pixel_size (CFPlus__Layout self, int *w, int *h)
115{ 177{
178 PangoRectangle rect;
179
180 // get_pixel_* wrongly rounds down
116 pango_layout_get_pixel_size (self->pl, w, h); 181 pango_layout_get_extents (self->pl, 0, &rect);
117 182
118 if (!*w) *w = 1; 183 rect.width = (rect.width + PANGO_SCALE - 1) / PANGO_SCALE;
119 if (!*h) *h = 1; 184 rect.height = (rect.height + PANGO_SCALE - 1) / PANGO_SCALE;
120 185
121 *w = (*w + 3) & ~3; 186 if (!rect.width) rect.width = 1;
122} 187 if (!rect.height) rect.height = 1;
123 188
189 *w = rect.width;
190 *h = rect.height;
191}
192
193typedef uint16_t tileid;
124typedef uint16_t mapface; 194typedef uint16_t faceid;
125 195
126typedef struct { 196typedef struct {
127 GLint name; 197 int name;
128 int w, h; 198 int w, h;
129 float s, t; 199 float s, t;
130 uint8_t r, g, b, a; 200 uint8_t r, g, b, a;
201 tileid smoothtile;
202 uint8_t smoothlevel;
131} maptex; 203} maptex;
132 204
133typedef struct { 205typedef struct {
206 uint32_t player;
207 tileid tile[3];
134 int16_t darkness; 208 uint16_t darkness;
135 mapface face[3]; 209 uint8_t stat_width, stat_hp, flags, smoothmax;
136} mapcell; 210} mapcell;
137 211
138typedef struct { 212typedef struct {
139 int32_t c0, c1; 213 int32_t c0, c1;
140 mapcell *col; 214 mapcell *col;
141} maprow; 215} maprow;
142 216
143typedef struct map { 217typedef struct map {
144 int x, y, w, h; 218 int x, y, w, h;
145 int ox, oy; /* offset to virtual global coordinate system */ 219 int ox, oy; /* offset to virtual global coordinate system */
146 int faces; 220 int faces; tileid *face2tile; // [faceid]
147 mapface *face; 221 int texs; maptex *tex; // [tileid]
148
149 int texs;
150 maptex *tex;
151 222
152 int32_t rows; 223 int32_t rows;
153 maprow *row; 224 maprow *row;
154} *CFClient__Map; 225} *CFPlus__Map;
155 226
156static char * 227static char *
157prepend (char *ptr, int sze, int inc) 228prepend (char *ptr, int sze, int inc)
158{ 229{
159 char *p; 230 char *p;
176} 247}
177 248
178#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 249#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
179#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 250#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
180 251
252static void
253need_facenum (struct map *self, faceid face)
254{
255 while (self->faces <= face)
256 {
257 Append (tileid, self->face2tile, self->faces, self->faces);
258 self->faces *= 2;
259 }
260}
261
262static void
263need_texid (struct map *self, int texid)
264{
265 while (self->texs <= texid)
266 {
267 Append (maptex, self->tex, self->texs, self->texs);
268 self->texs *= 2;
269 }
270}
271
181static maprow * 272static maprow *
182map_get_row (CFClient__Map self, int y) 273map_get_row (CFPlus__Map self, int y)
183{ 274{
184 if (0 > y) 275 if (0 > y)
185 { 276 {
186 int extend = - y + MAP_EXTEND_Y; 277 int extend = - y + MAP_EXTEND_Y;
187 Prepend (maprow, self->row, self->rows, extend); 278 Prepend (maprow, self->row, self->rows, extend);
225 316
226 return row->col + (x - row->c0); 317 return row->col + (x - row->c0);
227} 318}
228 319
229static mapcell * 320static mapcell *
230map_get_cell (CFClient__Map self, int x, int y) 321map_get_cell (CFPlus__Map self, int x, int y)
231{ 322{
232 return row_get_cell (map_get_row (self, y), x); 323 return row_get_cell (map_get_row (self, y), x);
233} 324}
234 325
235static void 326static void
236map_clear (CFClient__Map self) 327map_clear (CFPlus__Map self)
237{ 328{
238 int r; 329 int r;
239 330
240 for (r = 0; r < self->rows; r++) 331 for (r = 0; r < self->rows; r++)
241 Safefree (self->row[r].col); 332 Safefree (self->row[r].col);
249 self->row = 0; 340 self->row = 0;
250 self->rows = 0; 341 self->rows = 0;
251} 342}
252 343
253static void 344static void
254map_blank (CFClient__Map self, int x0, int y0, int w, int h) 345map_blank (CFPlus__Map self, int x0, int y0, int w, int h)
255{ 346{
256 int x, y; 347 int x, y;
257 maprow *row; 348 maprow *row;
349 mapcell *cell;
258 350
259 for (y = y0; y < y0 + h; y++) 351 for (y = y0; y < y0 + h; y++)
260 if (y >= 0) 352 if (y >= 0)
261 { 353 {
262 if (y >= self->rows) 354 if (y >= self->rows)
268 if (x >= row->c0) 360 if (x >= row->c0)
269 { 361 {
270 if (x >= row->c1) 362 if (x >= row->c1)
271 break; 363 break;
272 364
273 row->col[x - row->c0].darkness = -1; 365 cell = row->col + x - row->c0;
366
367 cell->darkness = 0;
368 cell->stat_hp = 0;
369 cell->flags = 0;
370 cell->player = 0;
274 } 371 }
275 } 372 }
373}
374
375typedef struct {
376 tileid tile;
377 uint8_t x, y, level;
378} smooth_key;
379
380static void
381smooth_or_bits (HV *hv, smooth_key *key, IV bits)
382{
383 SV **sv = hv_fetch (hv, (char *)key, sizeof (*key), 1);
384
385 if (SvIOK (*sv))
386 SvIV_set (*sv, SvIVX (*sv) | bits);
387 else
388 sv_setiv (*sv, bits);
276} 389}
277 390
278static void 391static void
279music_finished (void) 392music_finished (void)
280{ 393{
299 ev.data2 = 0; 412 ev.data2 = 0;
300 413
301 SDL_PushEvent ((SDL_Event *)&ev); 414 SDL_PushEvent ((SDL_Event *)&ev);
302} 415}
303 416
417static unsigned int
418minpot (unsigned int n)
419{
420 if (!n)
421 return 0;
422
423 --n;
424
425 n |= n >> 1;
426 n |= n >> 2;
427 n |= n >> 4;
428 n |= n >> 8;
429 n |= n >> 16;
430
431 return n + 1;
432}
433
434/* SDL should provide this, really. */
435#define SDLK_MODIFIER_MIN 300
436#define SDLK_MODIFIER_MAX 314
437
438/******************************************************************************/
439
440static GV *draw_x_gv, *draw_y_gv, *draw_w_gv, *draw_h_gv;
441static GV *hover_gv;
442
443static int
444within_widget (SV *widget, NV x, NV y)
445{
446 HV *self;
447 SV **svp;
448 NV wx, ww, wy, wh;
449
450 if (!SvROK (widget))
451 return 0;
452
453 self = (HV *)SvRV (widget);
454
455 if (SvTYPE (self) != SVt_PVHV)
456 return 0;
457
458 svp = hv_fetch (self, "y", 1, 0); wy = svp ? SvNV (*svp) : 0.;
459 if (y < wy)
460 return 0;
461
462 svp = hv_fetch (self, "h", 1, 0); wh = svp ? SvNV (*svp) : 0.;
463 if (y >= wy + wh)
464 return 0;
465
466 svp = hv_fetch (self, "x", 1, 0); wx = svp ? SvNV (*svp) : 0.;
467 if (x < wx)
468 return 0;
469
470 svp = hv_fetch (self, "w", 1, 0); ww = svp ? SvNV (*svp) : 0.;
471 if (x >= wx + ww)
472 return 0;
473
474 svp = hv_fetch (self, "can_events", sizeof ("can_events") - 1, 0);
475 if (!svp || !SvTRUE (*svp))
476 return 0;
477
478 return 1;
479}
480
304MODULE = CFClient PACKAGE = CFClient 481MODULE = CFPlus PACKAGE = CFPlus
305 482
306PROTOTYPES: ENABLE 483PROTOTYPES: ENABLE
307 484
308BOOT: 485BOOT:
309{ 486{
310 HV *stash = gv_stashpv ("CFClient", 1); 487 HV *stash = gv_stashpv ("CFPlus", 1);
311 static const struct { 488 static const struct {
312 const char *name; 489 const char *name;
313 IV iv; 490 IV iv;
314 } *civ, const_iv[] = { 491 } *civ, const_iv[] = {
315# define const_iv(name) { # name, (IV)name } 492# define const_iv(name) { # name, (IV)name }
493 const_iv (SDLK_MODIFIER_MIN),
494 const_iv (SDLK_MODIFIER_MAX),
495
316 const_iv (SDL_ACTIVEEVENT), 496 const_iv (SDL_ACTIVEEVENT),
317 const_iv (SDL_KEYDOWN), 497 const_iv (SDL_KEYDOWN),
318 const_iv (SDL_KEYUP), 498 const_iv (SDL_KEYUP),
319 const_iv (SDL_MOUSEMOTION), 499 const_iv (SDL_MOUSEMOTION),
320 const_iv (SDL_MOUSEBUTTONDOWN), 500 const_iv (SDL_MOUSEBUTTONDOWN),
329 const_iv (SDL_EVENT_RESERVEDA), 509 const_iv (SDL_EVENT_RESERVEDA),
330 const_iv (SDL_EVENT_RESERVEDB), 510 const_iv (SDL_EVENT_RESERVEDB),
331 const_iv (SDL_VIDEORESIZE), 511 const_iv (SDL_VIDEORESIZE),
332 const_iv (SDL_VIDEOEXPOSE), 512 const_iv (SDL_VIDEOEXPOSE),
333 const_iv (SDL_USEREVENT), 513 const_iv (SDL_USEREVENT),
514
515 const_iv (SDL_APPINPUTFOCUS),
516 const_iv (SDL_APPMOUSEFOCUS),
517 const_iv (SDL_APPACTIVE),
518
334 const_iv (SDLK_KP0), 519 const_iv (SDLK_KP0),
335 const_iv (SDLK_KP1), 520 const_iv (SDLK_KP1),
336 const_iv (SDLK_KP2), 521 const_iv (SDLK_KP2),
337 const_iv (SDLK_KP3), 522 const_iv (SDLK_KP3),
338 const_iv (SDLK_KP4), 523 const_iv (SDLK_KP4),
393 const_iv (SDLK_BREAK), 578 const_iv (SDLK_BREAK),
394 const_iv (SDLK_MENU), 579 const_iv (SDLK_MENU),
395 const_iv (SDLK_POWER), 580 const_iv (SDLK_POWER),
396 const_iv (SDLK_EURO), 581 const_iv (SDLK_EURO),
397 const_iv (SDLK_UNDO), 582 const_iv (SDLK_UNDO),
583
398 const_iv (KMOD_NONE), 584 const_iv (KMOD_NONE),
585 const_iv (KMOD_SHIFT),
399 const_iv (KMOD_LSHIFT), 586 const_iv (KMOD_LSHIFT),
400 const_iv (KMOD_RSHIFT), 587 const_iv (KMOD_RSHIFT),
588 const_iv (KMOD_CTRL),
401 const_iv (KMOD_LCTRL), 589 const_iv (KMOD_LCTRL),
402 const_iv (KMOD_RCTRL), 590 const_iv (KMOD_RCTRL),
591 const_iv (KMOD_ALT),
403 const_iv (KMOD_LALT), 592 const_iv (KMOD_LALT),
404 const_iv (KMOD_RALT), 593 const_iv (KMOD_RALT),
594 const_iv (KMOD_META),
405 const_iv (KMOD_LMETA), 595 const_iv (KMOD_LMETA),
406 const_iv (KMOD_RMETA), 596 const_iv (KMOD_RMETA),
407 const_iv (KMOD_NUM), 597 const_iv (KMOD_NUM),
408 const_iv (KMOD_CAPS), 598 const_iv (KMOD_CAPS),
409 const_iv (KMOD_MODE), 599 const_iv (KMOD_MODE),
410 const_iv (KMOD_CTRL),
411 const_iv (KMOD_SHIFT),
412 const_iv (KMOD_ALT),
413 const_iv (KMOD_META)
414# undef const_iv 600# undef const_iv
415 }; 601 };
416 602
417 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 603 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
418 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 604 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
605
606 assert (SDLK_MODIFIER_MIN == SDLK_NUMLOCK);
607 assert (SDLK_MODIFIER_MAX == SDLK_COMPOSE);
419} 608}
609
610void
611weaken (SV *rv)
612 PROTOTYPE: $
613 CODE:
614 sv_rvweaken (rv);
615
616int
617in_destruct ()
618 CODE:
619 RETVAL = PL_main_cv == Nullcv;
620 OUTPUT:
621 RETVAL
622
623NV floor (NV x)
624
625NV ceil (NV x)
420 626
421void 627void
422pango_init () 628pango_init ()
423 CODE: 629 CODE:
424 // delayed, so it can pick up new fonts added by AddFontResourceEx
425{ 630{
426 {
427 ft2_fontmap = pango_ft2_font_map_new (); 631 opengl_fontmap = pango_opengl_font_map_new ();
428 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)ft2_fontmap, substitute_func, 0, 0); 632 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
429 ft2_context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)ft2_fontmap); 633 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
430 }
431 {
432 cairo_font_options_t *fopt = cairo_font_options_create ();
433 cairo_fontmap = pango_cairo_font_map_get_default ();
434 cairo_context = pango_cairo_font_map_create_context ((PangoCairoFontMap *)cairo_fontmap);
435#ifdef _WIN32
436 // cairo looks like shit eaten twice on windows
437 cairo_font_options_set_antialias (fopt, CAIRO_ANTIALIAS_NONE);
438#else
439 cairo_font_options_set_antialias (fopt, CAIRO_ANTIALIAS_GRAY);
440#endif
441 cairo_font_options_set_hint_style (fopt, CAIRO_HINT_STYLE_FULL);
442 cairo_font_options_set_hint_metrics (fopt, CAIRO_HINT_METRICS_ON);
443 pango_cairo_context_set_font_options (cairo_context, fopt);
444 cairo_font_options_destroy (fopt);
445 }
446} 634}
635
636char *
637SDL_GetError ()
447 638
448int 639int
449SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO) 640SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
450 641
451void 642void
452SDL_Quit () 643SDL_Quit ()
453 644
454void 645void
455SDL_ListModes () 646SDL_ListModes (int rgb, int alpha)
456 PPCODE: 647 PPCODE:
457{ 648{
458 SDL_Rect **m; 649 SDL_Rect **m;
459 650
460 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 651 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
461 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 652 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
462 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 653 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
463 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 654 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
464 655
465 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); 656 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
466 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 16); 657 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE , 0);
467 658
468 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 659 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE , 0);
469 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 660 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
470 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 661 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0);
471 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 662 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
472 663
473 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 664 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
474 665#if SDL_VERSION_ATLEAST(1,2,10)
475 SDL_EnableUNICODE (1); 666 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
476 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); 667 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
668#endif
477 669
478 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 670 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
479 671
480 if (m && m != (SDL_Rect **)-1) 672 if (m && m != (SDL_Rect **)-1)
481 while (*m) 673 while (*m)
482 { 674 {
675 if ((*m)->w >= 640 && (*m)->h >= 480)
676 {
483 AV *av = newAV (); 677 AV *av = newAV ();
484 av_push (av, newSViv ((*m)->w)); 678 av_push (av, newSViv ((*m)->w));
485 av_push (av, newSViv ((*m)->h)); 679 av_push (av, newSViv ((*m)->h));
680 av_push (av, newSViv (rgb));
681 av_push (av, newSViv (alpha));
486 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av))); 682 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
683 }
487 684
488 ++m; 685 ++m;
489 } 686 }
490} 687}
491 688
492char *
493SDL_GetError ()
494
495int 689int
496SDL_SetVideoMode (int w, int h, int fullscreen) 690SDL_SetVideoMode (int w, int h, int rgb, int alpha, int fullscreen)
497 CODE: 691 CODE:
692{
693 SDL_EnableUNICODE (1);
694 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
695
696 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
697 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
698 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
699 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
700
498 RETVAL = !!SDL_SetVideoMode ( 701 RETVAL = !!SDL_SetVideoMode (
499 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 702 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
500 ); 703 );
704
501 if (RETVAL) 705 if (RETVAL)
502 { 706 {
707 av_clear (texture_av);
708
503 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 709 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
504# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); 710#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
505# include "glfunc.h" 711#include "glfunc.h"
506# undef GL_FUNC 712#undef GL_FUNC
507 } 713 }
714}
508 OUTPUT: 715 OUTPUT:
509 RETVAL 716 RETVAL
510 717
511void 718void
512SDL_GL_SwapBuffers () 719SDL_GL_SwapBuffers ()
513 720
514char * 721char *
515SDL_GetKeyName (int sym) 722SDL_GetKeyName (int sym)
516 723
724int
725SDL_GetAppState ()
726
517void 727void
518SDL_PollEvent () 728poll_events ()
519 PPCODE: 729 PPCODE:
520{ 730{
521 SDL_Event ev; 731 SDL_Event ev;
522 732
523 while (SDL_PollEvent (&ev)) 733 SDL_PumpEvents ();
734 while (SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_ALLEVENTS) > 0)
524 { 735 {
525 HV *hv = newHV (); 736 HV *hv = newHV ();
526 hv_store (hv, "type", 4, newSViv (ev.type), 0); 737 hv_store (hv, "type", 4, newSViv (ev.type), 0);
527 738
528 switch (ev.type) 739 switch (ev.type)
530 case SDL_KEYDOWN: 741 case SDL_KEYDOWN:
531 case SDL_KEYUP: 742 case SDL_KEYUP:
532 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 743 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
533 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); 744 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
534 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); 745 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0);
746 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState ()), 0); /* current mode */
535 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); 747 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
536 break; 748 break;
537 749
538 case SDL_ACTIVEEVENT: 750 case SDL_ACTIVEEVENT:
539 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 751 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
540 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 752 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
541 break; 753 break;
542 754
543 case SDL_MOUSEMOTION: 755 case SDL_MOUSEMOTION:
756 {
757 int state = ev.motion.state;
758 int x = ev.motion.x;
759 int y = ev.motion.y;
760 int xrel = ev.motion.xrel;
761 int yrel = ev.motion.yrel;
762
763 /* do simplistic event compression */
764 while (SDL_PeepEvents (&ev, 1, SDL_PEEKEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)) > 0
765 && state == ev.motion.state)
766 {
767 xrel += ev.motion.xrel;
768 yrel += ev.motion.yrel;
769 x = ev.motion.x;
770 y = ev.motion.y;
771 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION));
772 }
773
544 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 774 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
545
546 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 775 hv_store (hv, "state", 5, newSViv (state), 0);
547 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 776 hv_store (hv, "x", 1, newSViv (x), 0);
548 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 777 hv_store (hv, "y", 1, newSViv (y), 0);
549 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 778 hv_store (hv, "xrel", 4, newSViv (xrel), 0);
550 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 779 hv_store (hv, "yrel", 4, newSViv (yrel), 0);
780 }
551 break; 781 break;
552 782
553 case SDL_MOUSEBUTTONDOWN: 783 case SDL_MOUSEBUTTONDOWN:
554 case SDL_MOUSEBUTTONUP: 784 case SDL_MOUSEBUTTONUP:
555 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 785 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
565 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); 795 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
566 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); 796 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
567 break; 797 break;
568 } 798 }
569 799
570 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv))); 800 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1))));
571 } 801 }
572} 802}
573 803
574int 804int
575Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) 805Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048)
584Mix_AllocateChannels (int numchans = -1) 814Mix_AllocateChannels (int numchans = -1)
585 815
586void 816void
587lowdelay (int fd, int val = 1) 817lowdelay (int fd, int val = 1)
588 CODE: 818 CODE:
819 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val));
820
821void
822win32_proxy_info ()
823 PPCODE:
824{
589#ifndef _WIN32 825#ifdef _WIN32
590 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 826 char buffer[2048];
827 DWORD buflen;
828
829 EXTEND (SP, 3);
830
831 buflen = sizeof (buffer);
832 if (InternetQueryOption (0, INTERNET_OPTION_PROXY, (void *)buffer, &buflen))
833 if (((INTERNET_PROXY_INFO *)buffer)->dwAccessType == INTERNET_OPEN_TYPE_PROXY)
834 {
835 PUSHs (newSVpv (((INTERNET_PROXY_INFO *)buffer)->lpszProxy, 0));
836
837 buflen = sizeof (buffer);
838 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_USERNAME, (void *)buffer, &buflen))
839 {
840 PUSHs (newSVpv (buffer, 0));
841
842 buflen = sizeof (buffer);
843 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_PASSWORD, (void *)buffer, &buflen))
844 PUSHs (newSVpv (buffer, 0));
845 }
846 }
591#endif 847#endif
848}
592 849
593void 850void
594add_font (char *file) 851add_font (char *file)
595 CODE: 852 CODE:
596 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 853 FcConfigAppFontAddFile (0, (const FcChar8 *)file);
597#ifdef _WIN32
598 // cairo... sigh... requires win2000
599 AddFontResourceEx (file, FR_PRIVATE, 0);
600#endif
601 854
602void 855void
603load_image_inline (SV *image_) 856load_image_inline (SV *image_)
604 ALIAS: 857 ALIAS:
605 load_image_file = 1 858 load_image_file = 1
647 900
648 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE); 901 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE);
649 902
650 assert (surface2->pitch == surface2->w * 4); 903 assert (surface2->pitch == surface2->w * 4);
651 904
905 SDL_LockSurface (surface2);
652 EXTEND (SP, 5); 906 EXTEND (SP, 6);
653 PUSHs (sv_2mortal (newSViv (surface2->w))); 907 PUSHs (sv_2mortal (newSViv (surface2->w)));
654 PUSHs (sv_2mortal (newSViv (surface2->h))); 908 PUSHs (sv_2mortal (newSViv (surface2->h)));
655 SDL_LockSurface (surface2);
656 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); 909 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
657 SDL_UnlockSurface (surface2);
658 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); 910 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
659 PUSHs (sv_2mortal (newSViv (GL_RGBA))); 911 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
660 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE))); 912 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
913 SDL_UnlockSurface (surface2);
661 914
662 SDL_FreeSurface (surface); 915 SDL_FreeSurface (surface);
663 SDL_FreeSurface (surface2); 916 SDL_FreeSurface (surface2);
664} 917}
665 918
701 CODE: 954 CODE:
702 fprintf (stderr, "FATAL: %s\n", message); 955 fprintf (stderr, "FATAL: %s\n", message);
703#ifdef _WIN32 956#ifdef _WIN32
704 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); 957 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
705#endif 958#endif
706 exit (1); 959 _exit (1);
707 960
961void
962_exit (int retval = 0)
963 CODE:
964#ifdef WIN32
965 ExitThread (retval); // unclean, please beam me up
966#else
967 _exit (retval);
968#endif
969
970void
971debug ()
972 CODE:
973{
974#if DEBUG
975 VALGRIND_DO_LEAK_CHECK;
976#endif
977}
978
708MODULE = CFClient PACKAGE = CFClient::Font 979MODULE = CFPlus PACKAGE = CFPlus::Font
709 980
710CFClient::Font 981PROTOTYPES: DISABLE
982
983CFPlus::Font
711new_from_file (SV *class, char *path, int id = 0) 984new_from_file (SV *class, char *path, int id = 0)
712 CODE: 985 CODE:
713{ 986{
714 int count; 987 int count;
715 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 988 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
718} 991}
719 OUTPUT: 992 OUTPUT:
720 RETVAL 993 RETVAL
721 994
722void 995void
723DESTROY (CFClient::Font self) 996DESTROY (CFPlus::Font self)
724 CODE: 997 CODE:
725 pango_font_description_free (self); 998 pango_font_description_free (self);
726 999
727void 1000void
728make_default (CFClient::Font self) 1001make_default (CFPlus::Font self)
1002 PROTOTYPE: $
729 CODE: 1003 CODE:
730 default_font = self; 1004 default_font = self;
731 1005
732MODULE = CFClient PACKAGE = CFClient::Layout 1006MODULE = CFPlus PACKAGE = CFPlus::Layout
733 1007
734CFClient::Layout 1008PROTOTYPES: DISABLE
735new (SV *class, int rgba = 0) 1009
1010void
1011reset_glyph_cache ()
1012 PROTOTYPE:
1013 CODE:
1014 tc_clear ();
1015
1016CFPlus::Layout
1017new (SV *class)
736 CODE: 1018 CODE:
737 New (0, RETVAL, 1, struct cf_layout); 1019 New (0, RETVAL, 1, struct cf_layout);
738 1020
739 RETVAL->pl = pango_layout_new (rgba ? cairo_context : ft2_context); 1021 RETVAL->pl = pango_layout_new (opengl_context);
740 RETVAL->rgba = rgba;
741 RETVAL->r = 1.; 1022 RETVAL->r = 1.;
742 RETVAL->g = 1.; 1023 RETVAL->g = 1.;
743 RETVAL->b = 1.; 1024 RETVAL->b = 1.;
744 RETVAL->a = 1.; 1025 RETVAL->a = 1.;
745 RETVAL->base_height = MIN_FONT_HEIGHT; 1026 RETVAL->base_height = MIN_FONT_HEIGHT;
749 layout_update_font (RETVAL); 1030 layout_update_font (RETVAL);
750 OUTPUT: 1031 OUTPUT:
751 RETVAL 1032 RETVAL
752 1033
753void 1034void
754DESTROY (CFClient::Layout self) 1035DESTROY (CFPlus::Layout self)
755 CODE: 1036 CODE:
756 g_object_unref (self->pl); 1037 g_object_unref (self->pl);
757 Safefree (self); 1038 Safefree (self);
758 1039
1040void
1041set_text (CFPlus::Layout self, SV *text_)
1042 CODE:
1043{
1044 STRLEN textlen;
1045 char *text = SvPVutf8 (text_, textlen);
1046
1047 pango_layout_set_text (self->pl, text, textlen);
1048}
1049
1050void
1051set_markup (CFPlus::Layout self, SV *text_)
1052 CODE:
1053{
1054 STRLEN textlen;
1055 char *text = SvPVutf8 (text_, textlen);
1056
1057 pango_layout_set_markup (self->pl, text, textlen);
1058}
1059
1060void
1061set_shapes (CFPlus::Layout self, ...)
1062 CODE:
1063{
1064 PangoAttrList *attrs = 0;
1065 const char *text = pango_layout_get_text (self->pl);
1066 const char *pos = text;
1067 int arg = 4;
1068
1069 while (arg < items && (pos = strstr (pos, OBJ_STR)))
1070 {
1071 PangoRectangle inkrect, rect;
1072 PangoAttribute *attr;
1073
1074 int x = SvIV (ST (arg - 3));
1075 int y = SvIV (ST (arg - 2));
1076 int w = SvIV (ST (arg - 1));
1077 int h = SvIV (ST (arg ));
1078
1079 inkrect.x = 0;
1080 inkrect.y = 0;
1081 inkrect.width = 0;
1082 inkrect.height = 0;
1083
1084 rect.x = x * PANGO_SCALE;
1085 rect.y = y * PANGO_SCALE;
1086 rect.width = w * PANGO_SCALE;
1087 rect.height = h * PANGO_SCALE;
1088
1089 if (!attrs)
1090 attrs = pango_layout_get_attributes (self->pl);
1091
1092 attr = pango_attr_shape_new (&inkrect, &rect);
1093 attr->start_index = pos - text;
1094 attr->end_index = attr->start_index + sizeof (OBJ_STR) - 1;
1095 pango_attr_list_insert (attrs, attr);
1096
1097 arg += 4;
1098 pos += sizeof (OBJ_STR) - 1;
1099 }
1100
1101 if (attrs)
1102 pango_layout_set_attributes (self->pl, attrs);
1103}
1104
1105void
1106get_shapes (CFPlus::Layout self)
1107 PPCODE:
1108{
1109 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
1110
1111 do
1112 {
1113 PangoLayoutRun *run = pango_layout_iter_get_run (iter);
1114
1115 if (run && shape_attr_p (run))
1116 {
1117 PangoRectangle extents;
1118 pango_layout_iter_get_run_extents (iter, 0, &extents);
1119
1120 EXTEND (SP, 2);
1121 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x))));
1122 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y))));
1123 }
1124 }
1125 while (pango_layout_iter_next_run (iter));
1126
1127 pango_layout_iter_free (iter);
1128}
1129
759int 1130int
760is_rgba (CFClient::Layout self) 1131has_wrapped (CFPlus::Layout self)
761 CODE: 1132 CODE:
762 RETVAL = self->rgba; 1133{
1134 int lines = 1;
1135 const char *text = pango_layout_get_text (self->pl);
1136
1137 while (*text)
1138 lines += *text++ == '\n';
1139
1140 RETVAL = lines < pango_layout_get_line_count (self->pl);
1141}
763 OUTPUT: 1142 OUTPUT:
764 RETVAL 1143 RETVAL
765 1144
766void
767set_text (CFClient::Layout self, SV *text_)
768 CODE:
769{
770 STRLEN textlen;
771 char *text = SvPVutf8 (text_, textlen);
772
773 pango_layout_set_text (self->pl, text, textlen);
774}
775
776void
777set_markup (CFClient::Layout self, SV *text_)
778 CODE:
779{
780 STRLEN textlen;
781 char *text = SvPVutf8 (text_, textlen);
782
783 pango_layout_set_markup (self->pl, text, textlen);
784}
785
786SV * 1145SV *
787get_text (CFClient::Layout self) 1146get_text (CFPlus::Layout self)
788 CODE: 1147 CODE:
789 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 1148 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
790 sv_utf8_decode (RETVAL); 1149 sv_utf8_decode (RETVAL);
791 OUTPUT: 1150 OUTPUT:
792 RETVAL 1151 RETVAL
793 1152
794void 1153void
795set_foreground (CFClient::Layout self, float r, float g, float b, float a = 1.) 1154set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.)
796 CODE: 1155 CODE:
797 self->r = r; 1156 self->r = r;
798 self->g = g; 1157 self->g = g;
799 self->b = b; 1158 self->b = b;
800 self->a = a; 1159 self->a = a;
801 1160
802void 1161void
803set_font (CFClient::Layout self, CFClient::Font font = 0) 1162set_font (CFPlus::Layout self, CFPlus::Font font = 0)
804 CODE: 1163 CODE:
805 if (self->font != font) 1164 if (self->font != font)
806 { 1165 {
807 self->font = font; 1166 self->font = font;
808 layout_update_font (self); 1167 layout_update_font (self);
809 } 1168 }
810 1169
811void 1170void
812set_height (CFClient::Layout self, int base_height) 1171set_height (CFPlus::Layout self, int base_height)
813 CODE: 1172 CODE:
814 if (self->base_height != base_height) 1173 if (self->base_height != base_height)
815 { 1174 {
816 self->base_height = base_height; 1175 self->base_height = base_height;
817 layout_update_font (self); 1176 layout_update_font (self);
818 } 1177 }
819 1178
820void 1179void
821set_width (CFClient::Layout self, int max_width = -1) 1180set_width (CFPlus::Layout self, int max_width = -1)
822 CODE: 1181 CODE:
823 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1182 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
824 1183
825void 1184void
826set_indent (CFClient::Layout self, int indent) 1185set_indent (CFPlus::Layout self, int indent)
827 CODE: 1186 CODE:
828 pango_layout_set_indent (self->pl, indent * PANGO_SCALE); 1187 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
829 1188
830void 1189void
831set_spacing (CFClient::Layout self, int spacing) 1190set_spacing (CFPlus::Layout self, int spacing)
832 CODE: 1191 CODE:
833 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE); 1192 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
834 1193
835void 1194void
836set_ellipsise (CFClient::Layout self, int ellipsise) 1195set_ellipsise (CFPlus::Layout self, int ellipsise)
837 CODE: 1196 CODE:
838 pango_layout_set_ellipsize (self->pl, 1197 pango_layout_set_ellipsize (self->pl,
839 ellipsise == 1 ? PANGO_ELLIPSIZE_START 1198 ellipsise == 1 ? PANGO_ELLIPSIZE_START
840 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE 1199 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
841 : ellipsise == 3 ? PANGO_ELLIPSIZE_END 1200 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
842 : PANGO_ELLIPSIZE_NONE 1201 : PANGO_ELLIPSIZE_NONE
843 ); 1202 );
844 1203
845void 1204void
846set_single_paragraph_mode (CFClient::Layout self, int spm) 1205set_single_paragraph_mode (CFPlus::Layout self, int spm)
847 CODE: 1206 CODE:
848 pango_layout_set_single_paragraph_mode (self->pl, !!spm); 1207 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
849 1208
850void 1209void
851size (CFClient::Layout self) 1210size (CFPlus::Layout self)
852 PPCODE: 1211 PPCODE:
853{ 1212{
854 int w, h; 1213 int w, h;
855 1214
856 layout_get_pixel_size (self, &w, &h); 1215 layout_get_pixel_size (self, &w, &h);
859 PUSHs (sv_2mortal (newSViv (w))); 1218 PUSHs (sv_2mortal (newSViv (w)));
860 PUSHs (sv_2mortal (newSViv (h))); 1219 PUSHs (sv_2mortal (newSViv (h)));
861} 1220}
862 1221
863int 1222int
1223descent (CFPlus::Layout self)
1224 CODE:
1225{
1226 PangoRectangle rect;
1227 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0);
1228 pango_layout_line_get_pixel_extents (line, 0, &rect);
1229 RETVAL = PANGO_DESCENT (rect);
1230}
1231 OUTPUT:
1232 RETVAL
1233
1234int
864xy_to_index (CFClient::Layout self, int x, int y) 1235xy_to_index (CFPlus::Layout self, int x, int y)
865 CODE: 1236 CODE:
866{ 1237{
867 int index, trailing; 1238 int index, trailing;
868 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1239 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
869 RETVAL = index; 1240 RETVAL = index + trailing;
870} 1241}
871 OUTPUT: 1242 OUTPUT:
872 RETVAL 1243 RETVAL
873 1244
874void 1245void
875cursor_pos (CFClient::Layout self, int index) 1246cursor_pos (CFPlus::Layout self, int index)
876 PPCODE: 1247 PPCODE:
877{ 1248{
878 PangoRectangle strong_pos; 1249 PangoRectangle strong_pos;
879 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1250 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0);
880 1251
883 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1254 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
884 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1255 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE)));
885} 1256}
886 1257
887void 1258void
888render (CFClient::Layout self) 1259index_to_line_x (CFPlus::Layout self, int index, int trailing = 0)
889 PPCODE: 1260 PPCODE:
890{ 1261{
891 SV *retval; 1262 int line, x;
892 int w, h;
893 1263
894 layout_get_pixel_size (self, &w, &h); 1264 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
1265 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
895 1266
896 if (self->rgba)
897 {
898 cairo_surface_t *surface;
899 cairo_t *cairo;
900
901 retval = newSV (w * h * 4);
902 SvPOK_only (retval);
903 SvCUR_set (retval, w * h * 4);
904
905 memset (SvPVX (retval), 0, w * h * 4);
906
907 surface = cairo_image_surface_create_for_data (
908 (void*)SvPVX (retval), CAIRO_FORMAT_ARGB32, w, h, w * 4);
909 cairo = cairo_create (surface);
910 cairo_set_source_rgba (cairo, self->r, self->g, self->b, self->a);
911
912 pango_cairo_show_layout (cairo, self->pl);
913
914 cairo_destroy (cairo);
915 cairo_surface_destroy (surface);
916
917 // what a mess, and its premultiplied, too :(
918 {
919 uint32_t *p = (uint32_t *)SvPVX (retval);
920 uint32_t *e = p + w * h;
921
922 while (p < e)
923 {
924 uint32_t rgba = *p;
925 rgba = (rgba >> 24) | (rgba << 8);
926#if 0
927#ifdef _WIN32
928 {//D
929 uint8_t r = rgba >> 24;
930 uint8_t g = rgba >> 16;
931 uint8_t b = rgba >> 8;
932 uint8_t a = rgba >> 0;
933
934 rgba = (rgba & 0xffffff00) | a;
935 }
936#endif
937#endif
938 rgba = SDL_SwapBE32 (rgba);
939 *p++ = rgba;
940 }
941 }
942
943 EXTEND (SP, 5); 1267 EXTEND (SP, 2);
944 PUSHs (sv_2mortal (newSViv (w))); 1268 PUSHs (sv_2mortal (newSViv (line - 1)));
1269 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1270}
1271
1272void
1273line_x_to_index (CFPlus::Layout self, int line, int x)
1274 PPCODE:
1275{
1276 PangoLayoutLine *lp;
1277 int index, trailing;
1278
1279 if (line < 0)
1280 XSRETURN_EMPTY;
1281
1282 if (!(lp = pango_layout_get_line (self->pl, line)))
1283 XSRETURN_EMPTY; /* do better */
1284
1285 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1286
1287 EXTEND (SP, 2);
1288 if (GIMME_V == G_SCALAR)
945 PUSHs (sv_2mortal (newSViv (h))); 1289 PUSHs (sv_2mortal (newSViv (index + trailing)));
946 PUSHs (sv_2mortal (retval));
947 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
948 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
949 }
950 else 1290 else
951 { 1291 {
952 FT_Bitmap bitmap;
953
954 retval = newSV (w * h);
955 SvPOK_only (retval);
956 SvCUR_set (retval, w * h);
957
958 bitmap.rows = h;
959 bitmap.width = w;
960 bitmap.pitch = w;
961 bitmap.buffer = (unsigned char*)SvPVX (retval);
962 bitmap.num_grays = 256;
963 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
964
965 memset (bitmap.buffer, 0, w * h);
966
967 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE);
968
969 EXTEND (SP, 5);
970 PUSHs (sv_2mortal (newSViv (w))); 1292 PUSHs (sv_2mortal (newSViv (index)));
971 PUSHs (sv_2mortal (newSViv (h))); 1293 PUSHs (sv_2mortal (newSViv (trailing)));
972 PUSHs (sv_2mortal (retval));
973 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
974 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
975 } 1294 }
976} 1295}
977 1296
1297void
1298render (CFPlus::Layout self, float x, float y, int flags = 0)
1299 PPCODE:
1300 pango_opengl_render_layout_subpixel (
1301 self->pl,
1302 x * PANGO_SCALE, y * PANGO_SCALE,
1303 self->r, self->g, self->b, self->a,
1304 flags
1305 );
1306
978MODULE = CFClient PACKAGE = CFClient::Texture 1307MODULE = CFPlus PACKAGE = CFPlus::Texture
979 1308
1309PROTOTYPES: ENABLE
1310
1311int minpot (int n)
1312
980void 1313void
1314pad (SV *data_, int ow, int oh, int nw, int nh)
1315 CODE:
1316{
1317 if ((nw != ow || nh != oh) && SvOK (data_))
1318 {
1319 STRLEN datalen;
1320 char *data = SvPVbyte (data_, datalen);
1321 int bpp = datalen / (ow * oh);
1322 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1323
1324 SvPOK_only (result_);
1325 SvCUR_set (result_, nw * nh * bpp);
1326
1327 memset (SvPVX (result_), 0, nw * nh * bpp);
1328 while (oh--)
1329 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1330
1331 sv_setsv (data_, result_);
1332 }
1333}
1334
1335void
981draw_quad (SV *self, float x, float y, float w = 0, float h = 0) 1336draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
982 PROTOTYPE: $$$;$$ 1337 PROTOTYPE: $$$;$$
983 ALIAS: 1338 ALIAS:
984 draw_quad_alpha = 1 1339 draw_quad_alpha = 1
985 draw_quad_alpha_premultiplied = 2 1340 draw_quad_alpha_premultiplied = 2
986 CODE: 1341 CODE:
1024 glDisable (GL_ALPHA_TEST); 1379 glDisable (GL_ALPHA_TEST);
1025 glDisable (GL_BLEND); 1380 glDisable (GL_BLEND);
1026 } 1381 }
1027} 1382}
1028 1383
1384IV texture_valid_2d (GLint internalformat, GLsizei w, GLsizei h, GLenum format, GLenum type)
1385 CODE:
1386{
1387 GLint width;
1388 glTexImage2D (GL_PROXY_TEXTURE_2D, 0, internalformat, w, h, 0, format, type, 0);
1389 glGetTexLevelParameteriv (GL_PROXY_TEXTURE_2D, 0, GL_TEXTURE_WIDTH, &width);
1390 RETVAL = width > 0;
1391}
1392 OUTPUT:
1393 RETVAL
1394
1029MODULE = CFClient PACKAGE = CFClient::Map 1395MODULE = CFPlus PACKAGE = CFPlus::Map
1030 1396
1031CFClient::Map 1397PROTOTYPES: DISABLE
1032new (SV *class, int map_width, int map_height) 1398
1399CFPlus::Map
1400new (SV *class)
1033 CODE: 1401 CODE:
1034 New (0, RETVAL, 1, struct map); 1402 New (0, RETVAL, 1, struct map);
1035 RETVAL->x = 0; 1403 RETVAL->x = 0;
1036 RETVAL->y = 0; 1404 RETVAL->y = 0;
1037 RETVAL->w = map_width; 1405 RETVAL->w = 0;
1038 RETVAL->h = map_height; 1406 RETVAL->h = 0;
1039 RETVAL->ox = 0; 1407 RETVAL->ox = 0;
1040 RETVAL->oy = 0; 1408 RETVAL->oy = 0;
1041 RETVAL->faces = 8192; 1409 RETVAL->faces = 8192; Newz (0, RETVAL->face2tile, RETVAL->faces, tileid);
1042 Newz (0, RETVAL->face, RETVAL->faces, mapface); 1410 RETVAL->texs = 8192; Newz (0, RETVAL->tex , RETVAL->texs , maptex);
1043 RETVAL->texs = 8192;
1044 Newz (0, RETVAL->tex, RETVAL->texs, maptex);
1045 RETVAL->rows = 0; 1411 RETVAL->rows = 0;
1046 RETVAL->row = 0; 1412 RETVAL->row = 0;
1047 OUTPUT: 1413 OUTPUT:
1048 RETVAL 1414 RETVAL
1049 1415
1050void 1416void
1051DESTROY (CFClient::Map self) 1417DESTROY (CFPlus::Map self)
1052 CODE: 1418 CODE:
1053{ 1419{
1054 map_clear (self); 1420 map_clear (self);
1055 Safefree (self->face); 1421 Safefree (self->face2tile);
1422 Safefree (self->tex);
1056 Safefree (self); 1423 Safefree (self);
1057} 1424}
1058 1425
1059void 1426void
1427resize (CFPlus::Map self, int map_width, int map_height)
1428 CODE:
1429 self->w = map_width;
1430 self->h = map_height;
1431
1432void
1060clear (CFClient::Map self) 1433clear (CFPlus::Map self)
1061 CODE: 1434 CODE:
1062 map_clear (self); 1435 map_clear (self);
1063 1436
1064void 1437void
1065set_face (CFClient::Map self, int face, int texid) 1438set_tileid (CFPlus::Map self, int face, int tile)
1066 CODE: 1439 CODE:
1067{ 1440{
1068 while (self->faces <= face) 1441 need_facenum (self, face); self->face2tile [face] = tile;
1069 { 1442 need_texid (self, tile);
1070 Append (mapface, self->face, self->faces, self->faces);
1071 self->faces *= 2;
1072 }
1073
1074 self->face [face] = texid;
1075} 1443}
1076 1444
1077void 1445void
1446set_smooth (CFPlus::Map self, int face, int smooth, int level)
1447 CODE:
1448{
1449 tileid texid;
1450 maptex *tex;
1451
1452 if (face < 0 || face >= self->faces)
1453 return;
1454
1455 if (smooth < 0 || smooth >= self->faces)
1456 return;
1457
1458 texid = self->face2tile [face];
1459
1460 if (!texid)
1461 return;
1462
1463 tex = self->tex + texid;
1464 tex->smoothtile = self->face2tile [smooth];
1465 tex->smoothlevel = level;
1466}
1467
1468void
1078set_texture (CFClient::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1469set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1079 CODE: 1470 CODE:
1080{ 1471{
1081 while (self->texs <= texid) 1472 need_texid (self, texid);
1082 {
1083 Append (maptex, self->tex, self->texs, self->texs);
1084 self->texs *= 2;
1085 }
1086 1473
1087 { 1474 {
1088 maptex *tex = self->tex + texid; 1475 maptex *tex = self->tex + texid;
1089 1476
1090 tex->name = name; 1477 tex->name = name;
1107 // from transparent color bleeding and ugly wrapping effects. 1494 // from transparent color bleeding and ugly wrapping effects.
1108 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); 1495 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1109} 1496}
1110 1497
1111int 1498int
1112ox (CFClient::Map self) 1499ox (CFPlus::Map self)
1113 ALIAS: 1500 ALIAS:
1114 oy = 1 1501 oy = 1
1115 x = 2 1502 x = 2
1116 y = 3 1503 y = 3
1117 w = 4 1504 w = 4
1128 } 1515 }
1129 OUTPUT: 1516 OUTPUT:
1130 RETVAL 1517 RETVAL
1131 1518
1132void 1519void
1133scroll (CFClient::Map self, int dx, int dy) 1520scroll (CFPlus::Map self, int dx, int dy)
1134 CODE: 1521 CODE:
1135{ 1522{
1136 if (dx > 0) 1523 if (dx > 0)
1137 map_blank (self, self->x, self->y, dx - 1, self->h); 1524 map_blank (self, self->x, self->y, dx, self->h);
1138 else if (dx < 0) 1525 else if (dx < 0)
1139 map_blank (self, self->x + self->w + dx + 1, self->y, 1 - dx, self->h); 1526 map_blank (self, self->x + self->w + dx, self->y, -dx, self->h);
1140 1527
1141 if (dy > 0) 1528 if (dy > 0)
1142 map_blank (self, self->x, self->y, self->w, dy - 1); 1529 map_blank (self, self->x, self->y, self->w, dy);
1143 else if (dy < 0) 1530 else if (dy < 0)
1144 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy); 1531 map_blank (self, self->x, self->y + self->h + dy, self->w, -dy);
1145 1532
1146 self->ox += dx; self->x += dx; 1533 self->ox += dx; self->x += dx;
1147 self->oy += dy; self->y += dy; 1534 self->oy += dy; self->y += dy;
1148 1535
1149 while (self->y < 0) 1536 while (self->y < 0)
1154 self->y += MAP_EXTEND_Y; 1541 self->y += MAP_EXTEND_Y;
1155 } 1542 }
1156} 1543}
1157 1544
1158void 1545void
1159map1a_update (CFClient::Map self, SV *data_) 1546map1a_update (CFPlus::Map self, SV *data_, int extmap)
1160 CODE: 1547 CODE:
1161{ 1548{
1162 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1549 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1163 uint8_t *data_end = (uint8_t *)SvEND (data_); 1550 uint8_t *data_end = (uint8_t *)SvEND (data_);
1164 mapcell *cell; 1551 mapcell *cell;
1165 int x, y, flags; 1552 int x, y, flags;
1166 1553
1167 while (data < data_end) 1554 while (data < data_end - 1)
1168 { 1555 {
1169 flags = (data [0] << 8) + data [1]; data += 2; 1556 flags = (data [0] << 8) + data [1]; data += 2;
1170 1557
1171 x = ((flags >> 10) & 63) + self->x; 1558 x = self->x + ((flags >> 10) & 63);
1172 y = ((flags >> 4) & 63) + self->y; 1559 y = self->y + ((flags >> 4) & 63);
1173 1560
1174 cell = map_get_cell (self, x, y); 1561 cell = map_get_cell (self, x, y);
1175 1562
1176 if (flags & 15) 1563 if (flags & 15)
1177 { 1564 {
1178 if (cell->darkness < 0) 1565 if (!cell->darkness)
1179 { 1566 {
1567 memset (cell, 0, sizeof (*cell));
1180 cell->darkness = 0; 1568 cell->darkness = 256;
1181 cell->face [0] = 0;
1182 cell->face [1] = 0;
1183 cell->face [2] = 0;
1184 } 1569 }
1185 1570
1186 cell->darkness = flags & 8 ? *data++ : 255;
1187
1188 //TODO: don't trust server data to be in-range(!) 1571 //TODO: don't trust server data to be in-range(!)
1572
1573 if (flags & 8)
1574 {
1575 if (extmap)
1576 {
1577 uint8_t ext, cmd;
1578
1579 do
1580 {
1581 ext = *data++;
1582 cmd = ext & 0x3f;
1583
1584 if (cmd < 4)
1585 cell->darkness = 255 - ext * 64 + 1;
1586 else if (cmd == 5) // health
1587 {
1588 cell->stat_width = 1;
1589 cell->stat_hp = *data++;
1590 }
1591 else if (cmd == 6) // monster width
1592 cell->stat_width = *data++ + 1;
1593 else if (cmd == 0x47)
1594 {
1595 if (*data == 4)
1596 ; // decode player count
1597
1598 data += *data + 1;
1599 }
1600 else if (cmd == 8) // cell flags
1601 cell->flags = *data++;
1602 else if (ext & 0x40) // unknown, multibyte => skip
1603 data += *data + 1;
1604 else
1605 data++;
1606 }
1607 while (ext & 0x80);
1608 }
1609 else
1610 cell->darkness = *data++ + 1;
1611 }
1189 1612
1190 if (flags & 4) 1613 if (flags & 4)
1191 { 1614 {
1192 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2; 1615 faceid face = (data [0] << 8) + data [1]; data += 2;
1616 need_facenum (self, face);
1617 cell->tile [0] = self->face2tile [face];
1193 } 1618 }
1194 1619
1195 if (flags & 2) 1620 if (flags & 2)
1196 { 1621 {
1197 cell->face [1] = self->face [(data [0] << 8) + data [1]]; data += 2; 1622 faceid face = (data [0] << 8) + data [1]; data += 2;
1623 need_facenum (self, face);
1624 cell->tile [1] = self->face2tile [face];
1198 } 1625 }
1199 1626
1200 if (flags & 1) 1627 if (flags & 1)
1201 { 1628 {
1202 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2; 1629 faceid face = (data [0] << 8) + data [1]; data += 2;
1630 need_facenum (self, face);
1631 cell->tile [2] = self->face2tile [face];
1203 } 1632 }
1204 } 1633 }
1205 else 1634 else
1206 cell->darkness = -1; 1635 cell->darkness = 0;
1207 } 1636 }
1208} 1637}
1209 1638
1210SV * 1639SV *
1211mapmap (CFClient::Map self, int x0, int y0, int w, int h) 1640mapmap (CFPlus::Map self, int x0, int y0, int w, int h)
1212 CODE: 1641 CODE:
1213{ 1642{
1214 int x1, x; 1643 int x1, x;
1215 int y1, y; 1644 int y1, y;
1216 int z; 1645 int z;
1237 { 1666 {
1238 mapcell *cell = row->col + (x - row->c0); 1667 mapcell *cell = row->col + (x - row->c0);
1239 1668
1240 for (z = 0; z <= 0; z++) 1669 for (z = 0; z <= 0; z++)
1241 { 1670 {
1242 mapface face = cell->face [z];
1243
1244 if (face)
1245 {
1246 maptex tex = self->tex [face]; 1671 maptex tex = self->tex [cell->tile [z]];
1247 int a0 = 255 - tex.a; 1672 int a0 = 255 - tex.a;
1248 int a1 = tex.a; 1673 int a1 = tex.a;
1249 1674
1250 r = (r * a0 + tex.r * a1) / 255; 1675 r = (r * a0 + tex.r * a1) / 255;
1251 g = (g * a0 + tex.g * a1) / 255; 1676 g = (g * a0 + tex.g * a1) / 255;
1252 b = (b * a0 + tex.b * a1) / 255; 1677 b = (b * a0 + tex.b * a1) / 255;
1253 a = (a * a0 + tex.a * a1) / 255; 1678 a = (a * a0 + tex.a * a1) / 255;
1254 }
1255 } 1679 }
1256 } 1680 }
1257 1681
1258 *map++ = (r ) 1682 *map++ = (r )
1259 | (g << 8) 1683 | (g << 8)
1266} 1690}
1267 OUTPUT: 1691 OUTPUT:
1268 RETVAL 1692 RETVAL
1269 1693
1270void 1694void
1271draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1695draw (CFPlus::Map self, int mx, int my, int sw, int sh, int T)
1272 PPCODE: 1696 CODE:
1273{ 1697{
1274 int vx, vy; 1698 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ());
1699 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level
1700 static uint8_t smooth_max[256][256]; // egad, fats and wasteful on memory (64k)
1701 smooth_key skey;
1275 int x, y, z; 1702 int x, y, z;
1276 int last_name; 1703 int last_name;
1277 mapface face;
1278 int sw4 = (sw + 3) & ~3;
1279 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1280 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1281 1704
1282 memset (darkness, 255, sw4 * sh); 1705 // thats current max. sorry.
1283 SvPOK_only (darkness_sv); 1706 if (sw > 255) sw = 255;
1284 SvCUR_set (darkness_sv, sw4 * sh); 1707 if (sh > 255) sh = 255;
1285 1708
1286 vx = self->x + (self->w - sw) / 2 - shift_x; 1709 // clear key, in case of extra padding
1287 vy = self->y + (self->h - sh) / 2 - shift_y; 1710 memset (&skey, 0, sizeof (skey));
1288
1289 /*
1290 int vx = self->vx = self->w >= sw
1291 ? self->x + (self->w - sw) / 2
1292 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
1293
1294 int vy = self->vy = self->h >= sh
1295 ? self->y + (self->h - sh) / 2
1296 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy));
1297 */
1298 1711
1299 glColor4ub (255, 255, 255, 255); 1712 glColor4ub (255, 255, 255, 255);
1300 1713
1714 glEnable (GL_BLEND);
1301 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1715 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1302 glEnable (GL_BLEND);
1303 glEnable (GL_TEXTURE_2D); 1716 glEnable (GL_TEXTURE_2D);
1304 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1717 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1305 1718
1306 glBegin (GL_QUADS); 1719 glBegin (GL_QUADS);
1307 1720
1308 last_name = 0; 1721 last_name = 0;
1309 1722
1723 mx += self->x;
1724 my += self->y;
1725
1726 // first pass: determine smooth_max
1727 // rather ugly, if you ask me
1728 // could also be stored inside mapcell and updated on change
1729 memset (smooth_max, 0, sizeof (smooth_max));
1730
1731 for (y = 0; y < sh; y++)
1732 if (0 <= y + my && y + my < self->rows)
1733 {
1734 maprow *row = self->row + (y + my);
1735
1736 for (x = 0; x < sw; x++)
1737 if (row->c0 <= x + mx && x + mx < row->c1)
1738 {
1739 mapcell *cell = row->col + (x + mx - row->c0);
1740
1741 smooth_max[x + 1][y + 1] =
1742 MAX (self->tex [cell->tile [0]].smoothlevel,
1743 MAX (self->tex [cell->tile [1]].smoothlevel,
1744 self->tex [cell->tile [2]].smoothlevel));
1745 }
1746 }
1747
1310 for (z = 0; z < 3; z++) 1748 for (z = 0; z <= 2; z++)
1749 {
1750 memset (smooth_level, 0, sizeof (smooth_level));
1751
1311 for (y = 0; y < sh; y++) 1752 for (y = 0; y < sh; y++)
1312 if (0 <= y + vy && y + vy < self->rows) 1753 if (0 <= y + my && y + my < self->rows)
1313 { 1754 {
1314 maprow *row = self->row + (y + vy); 1755 maprow *row = self->row + (y + my);
1315 1756
1316 for (x = 0; x < sw; x++) 1757 for (x = 0; x < sw; x++)
1317 if (row->c0 <= x + vx && x + vx < row->c1) 1758 if (row->c0 <= x + mx && x + mx < row->c1)
1318 { 1759 {
1319 mapcell *cell = row->col + (x + vx - row->c0); 1760 mapcell *cell = row->col + (x + mx - row->c0);
1320
1321 darkness[y * sw4 + x] = cell->darkness < 0
1322 ? 255 - FOW_DARKNESS
1323 : 255 - cell->darkness;
1324
1325 face = cell->face [z]; 1761 tileid tile = cell->tile [z];
1326 1762
1327 if (face) 1763 if (tile)
1764 {
1765 maptex tex = self->tex [tile];
1766 int px = (x + 1) * T - tex.w;
1767 int py = (y + 1) * T - tex.h;
1768
1769 // suppressing texture state switches here
1770 // is only moderately effective, but worth the extra effort
1771 if (last_name != tex.name)
1772 {
1773 if (!tex.name)
1774 tex = self->tex [2]; /* missing, replace by noface */
1775
1776 glEnd ();
1777 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1778 glBegin (GL_QUADS);
1779 }
1780
1781 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1782 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1783 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1784 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1785
1786 if (cell->flags && z == 2)
1787 {
1788 if (cell->flags & 1)
1789 {
1790 maptex tex = self->tex [1];
1791 int px = x * T + T * 2 / 32;
1792 int py = y * T - T * 6 / 32;
1793
1794 glEnd ();
1795 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1796 glBegin (GL_QUADS);
1797
1798 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1799 glTexCoord2f (0 , tex.t); glVertex2f (px , py + T);
1800 glTexCoord2f (tex.s, tex.t); glVertex2f (px + T, py + T);
1801 glTexCoord2f (tex.s, 0 ); glVertex2f (px + T, py );
1802 }
1803 }
1804
1805 // update smooth hash
1806 if (tex.smoothtile)
1807 {
1808 skey.tile = tex.smoothtile;
1809 skey.level = tex.smoothlevel;
1810
1811 smooth_level [tex.smoothlevel >> 5] |= ((uint32_t)1) << (tex.smoothlevel & 31);
1812
1813 // add bits to current tile and all neighbours. skey.x|y is
1814 // shifted +1|+1 so we always stay positive.
1815
1816 // bits is ___n cccc CCCC bbbb
1817 // n do not draw borders&corners
1818 // c draw these corners, but...
1819 // C ... not these
1820 // b draw these borders
1821
1822 // borders: 1 ┃· 2 ━━ 4 ·┃ 8 ··
1823 // ┃· ·· ·┃ ━━
1824
1825 // corners: 1 ┛· 2 ·┗ 4 ·· 8 ··
1826 // ·· ·· ·┏ ┓·
1827
1828 // full tile
1829 skey.x = x + 1; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x1000);
1830
1831 // borders
1832 skey.x = x + 2; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0091);
1833 skey.x = x + 1; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0032);
1834 skey.x = x ; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0064);
1835 skey.x = x + 1; skey.y = y ; smooth_or_bits (smooth, &skey, 0x00c8);
1836
1837 // corners
1838 skey.x = x + 2; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0100);
1839 skey.x = x ; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0200);
1840 skey.x = x ; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0400);
1841 skey.x = x + 2; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0800);
1842 }
1843 }
1844 }
1845 }
1846
1847 // go through all smoothlevels, lowest to highest, then draw.
1848 // this is basically counting sort
1849 {
1850 int w, b;
1851
1852 for (w = 0; w < 256 / 32; ++w)
1853 {
1854 uint32_t smask = smooth_level [w];
1855 if (smask)
1856 for (b = 0; b < 32; ++b)
1857 if (smask & (((uint32_t)1) << b))
1328 { 1858 {
1329 maptex tex = self->tex [face]; 1859 int level = (w << 5) | b;
1860 HE *he;
1330 1861
1331 int px = (x + 1) * 32 - tex.w; 1862 hv_iterinit (smooth);
1332 int py = (y + 1) * 32 - tex.h; 1863 while ((he = hv_iternext (smooth)))
1333
1334 if (last_name != tex.name)
1335 { 1864 {
1865 smooth_key *skey = (smooth_key *)HeKEY (he);
1866 IV bits = SvIVX (HeVAL (he));
1867
1868 if (!(bits & 0x1000)
1869 && skey->level == level
1870 && level > smooth_max [skey->x][skey->y])
1871 {
1872 maptex tex = self->tex [skey->tile];
1873 int px = (((int)skey->x) - 1) * T;
1874 int py = (((int)skey->y) - 1) * T;
1875 int border = bits & 15;
1876 int corner = (bits >> 8) & ~(bits >> 4) & 15;
1877 float dx = tex.s * .0625f; // 16 images/row
1878 float dy = tex.t * .5f ; // 2 images/column
1879
1880 // this time naively avoiding texture state changes
1881 // save gobs of state changes.
1882 if (last_name != tex.name)
1883 {
1884 if (!tex.name)
1885 continue; // smoothing not yet available
1886
1336 glEnd (); 1887 glEnd ();
1337 last_name = tex.name;
1338 glBindTexture (GL_TEXTURE_2D, last_name); 1888 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1339 glBegin (GL_QUADS); 1889 glBegin (GL_QUADS);
1890 }
1891
1892 if (border)
1893 {
1894 float ox = border * dx;
1895
1896 glTexCoord2f (ox , 0.f ); glVertex2f (px , py );
1897 glTexCoord2f (ox , dy ); glVertex2f (px , py + T);
1898 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py + T);
1899 glTexCoord2f (ox + dx, 0.f ); glVertex2f (px + T, py );
1900 }
1901
1902 if (corner)
1903 {
1904 float ox = corner * dx;
1905
1906 glTexCoord2f (ox , dy ); glVertex2f (px , py );
1907 glTexCoord2f (ox , dy * 2.f); glVertex2f (px , py + T);
1908 glTexCoord2f (ox + dx, dy * 2.f); glVertex2f (px + T, py + T);
1909 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py );
1910 }
1911 }
1340 } 1912 }
1341
1342 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1343 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1344 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1345 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1346 } 1913 }
1347 }
1348 } 1914 }
1915 }
1916
1917 hv_clear (smooth);
1918 }
1349 1919
1350 glEnd (); 1920 glEnd ();
1351 1921
1352 glDisable (GL_TEXTURE_2D); 1922 glDisable (GL_TEXTURE_2D);
1353 glDisable (GL_BLEND); 1923 glDisable (GL_BLEND);
1354 1924
1925 // top layer: overlays such as the health bar
1926 for (y = 0; y < sh; y++)
1927 if (0 <= y + my && y + my < self->rows)
1928 {
1929 maprow *row = self->row + (y + my);
1930
1931 for (x = 0; x < sw; x++)
1932 if (row->c0 <= x + mx && x + mx < row->c1)
1933 {
1934 mapcell *cell = row->col + (x + mx - row->c0);
1935
1936 int px = x * T;
1937 int py = y * T;
1938
1939 if (cell->stat_hp)
1940 {
1941 int width = cell->stat_width * T;
1942 int thick = (sh * T / 32 + 27) / 28 + 1 + cell->stat_width;
1943
1944 glColor3ub (0, 0, 0);
1945 glRectf (px + 1, py - thick - 2,
1946 px + width - 1, py);
1947
1948 glColor3ub (cell->stat_hp, 255 - cell->stat_hp, 0);
1949 glRectf (px + 2,
1950 py - thick - 1,
1951 px + width - 2 - cell->stat_hp * (width - 4) / 255, py - 1);
1952 }
1953 }
1954 }
1955}
1956
1957void
1958draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data)
1959 CODE:
1960{
1961 static float color[16][3] = {
1962 { 0.00F, 0.00F, 0.00F },
1963 { 1.00F, 1.00F, 1.00F },
1964 { 0.00F, 0.00F, 0.55F },
1965 { 1.00F, 0.00F, 0.00F },
1966
1967 { 1.00F, 0.54F, 0.00F },
1968 { 0.11F, 0.56F, 1.00F },
1969 { 0.93F, 0.46F, 0.00F },
1970 { 0.18F, 0.54F, 0.34F },
1971
1972 { 0.56F, 0.73F, 0.56F },
1973 { 0.80F, 0.80F, 0.80F },
1974 { 0.55F, 0.41F, 0.13F },
1975 { 0.99F, 0.77F, 0.26F },
1976
1977 { 0.74F, 0.65F, 0.41F },
1978
1979 { 0.00F, 1.00F, 1.00F },
1980 { 1.00F, 0.00F, 1.00F },
1981 { 1.00F, 1.00F, 0.00F },
1982 };
1983
1984 int x, y;
1985
1986 glEnable (GL_TEXTURE_2D);
1987 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1988 glEnable (GL_BLEND);
1989 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1990 glBegin (GL_QUADS);
1991
1992 for (y = 0; y < h; y++)
1993 for (x = 0; x < w; x++)
1994 {
1995 unsigned char m = data [x + y * w];
1996
1997 if (m)
1998 {
1999 float *c = color [m & 15];
2000
2001 float tx1 = m & 0x40 ? 0.5 : 0.;
2002 float tx2 = tx1 + 0.5;
2003
2004 glColor4f (c[0], c[1], c[2], 0.75);
2005 glTexCoord2f (tx1, 0.); glVertex2i (x , y );
2006 glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1);
2007 glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1);
2008 glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y );
2009 }
2010 }
2011
2012 glEnd ();
2013 glDisable (GL_BLEND);
2014 glDisable (GL_TEXTURE_2D);
2015}
2016
2017void
2018fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh)
2019 PPCODE:
2020{
2021 int x, y;
2022 int sw1 = sw + 2;
2023 int sh1 = sh + 2;
2024 int sh3 = sh * 3;
2025 int sw34 = (sw * 3 + 3) & ~3;
2026 uint8_t *darkness1 = (uint8_t *)malloc (sw1 * sh1);
2027 SV *darkness3_sv = sv_2mortal (newSV (sw34 * sh3));
2028 uint8_t *darkness3 = (uint8_t *)SvPVX (darkness3_sv);
2029
2030 SvPOK_only (darkness3_sv);
2031 SvCUR_set (darkness3_sv, sw34 * sh3);
2032
2033 mx += self->x - 1;
2034 my += self->y - 1;
2035
2036 memset (darkness1, 255, sw1 * sh1);
2037
2038 for (y = 0; y < sh1; y++)
2039 if (0 <= y + my && y + my < self->rows)
2040 {
2041 maprow *row = self->row + (y + my);
2042
2043 for (x = 0; x < sw1; x++)
2044 if (row->c0 <= x + mx && x + mx < row->c1)
2045 {
2046 mapcell *cell = row->col + (x + mx - row->c0);
2047
2048 darkness1 [y * sw1 + x] = cell->darkness
2049 ? 255 - (cell->darkness - 1)
2050 : 255 - FOW_DARKNESS;
2051 }
2052 }
2053
2054 for (y = 0; y < sh; ++y)
2055 for (x = 0; x < sw; ++x)
2056 {
2057 uint8_t d11 = darkness1 [(y ) * sw1 + x ];
2058 uint8_t d21 = darkness1 [(y ) * sw1 + x + 1];
2059 uint8_t d31 = darkness1 [(y ) * sw1 + x + 2];
2060 uint8_t d12 = darkness1 [(y + 1) * sw1 + x ];
2061 uint8_t d22 = darkness1 [(y + 1) * sw1 + x + 1];
2062 uint8_t d32 = darkness1 [(y + 1) * sw1 + x + 2];
2063 uint8_t d13 = darkness1 [(y + 2) * sw1 + x ];
2064 uint8_t d23 = darkness1 [(y + 2) * sw1 + x + 1];
2065 uint8_t d33 = darkness1 [(y + 2) * sw1 + x + 2];
2066
2067 uint8_t r11 = (d11 + d21 + d12) / 3;
2068 uint8_t r21 = d21;
2069 uint8_t r31 = (d21 + d31 + d32) / 3;
2070
2071 uint8_t r12 = d12;
2072 uint8_t r22 = d22;
2073 uint8_t r32 = d32;
2074
2075 uint8_t r13 = (d13 + d23 + d12) / 3;
2076 uint8_t r23 = d23;
2077 uint8_t r33 = (d23 + d33 + d32) / 3;
2078
2079 darkness3 [(y * 3 ) * sw34 + (x * 3 )] = MAX (d22, r11);
2080 darkness3 [(y * 3 ) * sw34 + (x * 3 + 1)] = MAX (d22, r21);
2081 darkness3 [(y * 3 ) * sw34 + (x * 3 + 2)] = MAX (d22, r31);
2082 darkness3 [(y * 3 + 1) * sw34 + (x * 3 )] = MAX (d22, r12);
2083 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 1)] = MAX (d22, r22);
2084 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 2)] = MAX (d22, r32);
2085 darkness3 [(y * 3 + 2) * sw34 + (x * 3 )] = MAX (d22, r13);
2086 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 1)] = MAX (d22, r23);
2087 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 2)] = MAX (d22, r33);
2088 }
2089
2090 free (darkness1);
2091
1355 EXTEND (SP, 3); 2092 EXTEND (SP, 3);
1356 PUSHs (sv_2mortal (newSViv (sw4))); 2093 PUSHs (sv_2mortal (newSViv (sw34)));
1357 PUSHs (sv_2mortal (newSViv (sh))); 2094 PUSHs (sv_2mortal (newSViv (sh3)));
1358 PUSHs (darkness_sv); 2095 PUSHs (darkness3_sv);
1359} 2096}
1360 2097
1361SV * 2098SV *
1362get_rect (CFClient::Map self, int x0, int y0, int w, int h) 2099get_rect (CFPlus::Map self, int x0, int y0, int w, int h)
1363 CODE: 2100 CODE:
1364{ 2101{
1365 int x, y, x1, y1; 2102 int x, y, x1, y1;
1366 SV *data_sv = newSV (w * h * 7 + 5); 2103 SV *data_sv = newSV (w * h * 7 + 5);
1367 uint8_t *data = (uint8_t *)SvPVX (data_sv); 2104 uint8_t *data = (uint8_t *)SvPVX (data_sv);
1392 if (row && row->c0 <= x && x < row->c1) 2129 if (row && row->c0 <= x && x < row->c1)
1393 { 2130 {
1394 mapcell *cell = row->col + (x - row->c0); 2131 mapcell *cell = row->col + (x - row->c0);
1395 uint8_t flags = 0; 2132 uint8_t flags = 0;
1396 2133
1397 if (cell->face [0]) flags |= 1; 2134 if (cell->tile [0]) flags |= 1;
1398 if (cell->face [1]) flags |= 2; 2135 if (cell->tile [1]) flags |= 2;
1399 if (cell->face [2]) flags |= 4; 2136 if (cell->tile [2]) flags |= 4;
1400 2137
1401 *data++ = flags; 2138 *data++ = flags;
1402 2139
1403 if (flags & 1) 2140 if (flags & 1)
1404 { 2141 {
2142 tileid tile = cell->tile [0];
1405 *data++ = cell->face [0] >> 8; 2143 *data++ = tile >> 8;
1406 *data++ = cell->face [0]; 2144 *data++ = tile;
1407 } 2145 }
1408 2146
1409 if (flags & 2) 2147 if (flags & 2)
1410 { 2148 {
2149 tileid tile = cell->tile [1];
1411 *data++ = cell->face [1] >> 8; 2150 *data++ = tile >> 8;
1412 *data++ = cell->face [1]; 2151 *data++ = tile;
1413 } 2152 }
1414 2153
1415 if (flags & 4) 2154 if (flags & 4)
1416 { 2155 {
2156 tileid tile = cell->tile [2];
1417 *data++ = cell->face [2] >> 8; 2157 *data++ = tile >> 8;
1418 *data++ = cell->face [2]; 2158 *data++ = tile;
1419 } 2159 }
1420 } 2160 }
1421 else 2161 else
1422 *data++ = 0; 2162 *data++ = 0;
1423 } 2163 }
1429} 2169}
1430 OUTPUT: 2170 OUTPUT:
1431 RETVAL 2171 RETVAL
1432 2172
1433void 2173void
1434set_rect (CFClient::Map self, int x0, int y0, uint8_t *data) 2174set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data)
1435 PPCODE: 2175 PPCODE:
1436{ 2176{
1437 int x, y, z; 2177 int x, y, z;
1438 int w, h; 2178 int w, h;
1439 int x1, y1; 2179 int x1, y1;
1463 { 2203 {
1464 uint8_t flags = *data++; 2204 uint8_t flags = *data++;
1465 2205
1466 if (flags) 2206 if (flags)
1467 { 2207 {
1468 mapface face[3] = { 0, 0, 0 };
1469
1470 mapcell *cell = row_get_cell (row, x); 2208 mapcell *cell = row_get_cell (row, x);
2209 tileid tile[3] = { 0, 0, 0 };
1471 2210
1472 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; } 2211 if (flags & 1) { tile[0] = *data++ << 8; tile[0] |= *data++; }
1473 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; } 2212 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; }
1474 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; } 2213 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; }
1475 2214
1476 if (cell->darkness <= 0) 2215 if (cell->darkness == 0)
1477 { 2216 {
1478 cell->darkness = -1; 2217 cell->darkness = 0;
1479 2218
1480 for (z = 0; z <= 2; z++) 2219 for (z = 0; z <= 2; z++)
1481 { 2220 {
1482 cell->face[z] = face[z]; 2221 tileid t = tile [z];
1483 2222
1484 if (face[z] && (face[z] >= self->texs || !self->tex[face [z]].name)) 2223 if (t >= self->texs || (t && !self->tex [t].name))
2224 {
1485 XPUSHs (sv_2mortal (newSViv (face[z]))); 2225 XPUSHs (sv_2mortal (newSViv (t)));
2226 need_texid (self, t);
2227 }
2228
2229 cell->tile [z] = t;
1486 } 2230 }
1487 } 2231 }
1488 } 2232 }
1489 } 2233 }
1490 } 2234 }
1491} 2235}
1492 2236
1493MODULE = CFClient PACKAGE = CFClient::MixChunk 2237MODULE = CFPlus PACKAGE = CFPlus::MixChunk
1494 2238
2239PROTOTYPES: DISABLE
2240
1495CFClient::MixChunk 2241CFPlus::MixChunk
1496new_from_file (SV *class, char *path) 2242new_from_file (SV *class, char *path)
1497 CODE: 2243 CODE:
1498 RETVAL = Mix_LoadWAV (path); 2244 RETVAL = Mix_LoadWAV (path);
1499 OUTPUT: 2245 OUTPUT:
1500 RETVAL 2246 RETVAL
1501 2247
1502void 2248void
1503DESTROY (CFClient::MixChunk self) 2249DESTROY (CFPlus::MixChunk self)
1504 CODE: 2250 CODE:
1505 Mix_FreeChunk (self); 2251 Mix_FreeChunk (self);
1506 2252
1507int 2253int
1508volume (CFClient::MixChunk self, int volume = -1) 2254volume (CFPlus::MixChunk self, int volume = -1)
1509 CODE: 2255 CODE:
1510 RETVAL = Mix_VolumeChunk (self, volume); 2256 RETVAL = Mix_VolumeChunk (self, volume);
1511 OUTPUT: 2257 OUTPUT:
1512 RETVAL 2258 RETVAL
1513 2259
1514int 2260int
1515play (CFClient::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 2261play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1)
1516 CODE: 2262 CODE:
1517 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 2263 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
1518 OUTPUT: 2264 OUTPUT:
1519 RETVAL 2265 RETVAL
1520 2266
1521MODULE = CFClient PACKAGE = CFClient::MixMusic 2267MODULE = CFPlus PACKAGE = CFPlus::MixMusic
1522 2268
1523int 2269int
1524volume (int volume = -1) 2270volume (int volume = -1)
2271 PROTOTYPE: ;$
1525 CODE: 2272 CODE:
1526 RETVAL = Mix_VolumeMusic (volume); 2273 RETVAL = Mix_VolumeMusic (volume);
1527 OUTPUT: 2274 OUTPUT:
1528 RETVAL 2275 RETVAL
1529 2276
2277int
2278fade_out (int ms)
2279 CODE:
2280 RETVAL = Mix_FadeOutMusic (ms);
2281 OUTPUT:
2282 RETVAL
2283
1530CFClient::MixMusic 2284CFPlus::MixMusic
1531new_from_file (SV *class, char *path) 2285new_from_file (SV *class, char *path)
1532 CODE: 2286 CODE:
1533 RETVAL = Mix_LoadMUS (path); 2287 RETVAL = Mix_LoadMUS (path);
1534 OUTPUT: 2288 OUTPUT:
1535 RETVAL 2289 RETVAL
1536 2290
1537void 2291void
1538DESTROY (CFClient::MixMusic self) 2292DESTROY (CFPlus::MixMusic self)
1539 CODE: 2293 CODE:
1540 Mix_FreeMusic (self); 2294 Mix_FreeMusic (self);
1541 2295
1542int 2296int
1543play (CFClient::MixMusic self, int loops = -1) 2297play (CFPlus::MixMusic self, int loops = -1)
1544 CODE: 2298 CODE:
1545 RETVAL = Mix_PlayMusic (self, loops); 2299 RETVAL = Mix_PlayMusic (self, loops);
1546 OUTPUT: 2300 OUTPUT:
1547 RETVAL 2301 RETVAL
1548 2302
2303int
2304fade_in_pos (CFPlus::MixMusic self, int loops, int ms, double position)
2305 CODE:
2306 RETVAL = Mix_FadeInMusicPos (self, loops, ms, position);
2307 OUTPUT:
2308 RETVAL
2309
1549MODULE = CFClient PACKAGE = CFClient::OpenGL 2310MODULE = CFPlus PACKAGE = CFPlus::OpenGL
2311
2312PROTOTYPES: ENABLE
1550 2313
1551BOOT: 2314BOOT:
1552{ 2315{
1553 HV *stash = gv_stashpv ("CFClient::OpenGL", 1); 2316 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1);
1554 static const struct { 2317 static const struct {
1555 const char *name; 2318 const char *name;
1556 IV iv; 2319 IV iv;
1557 } *civ, const_iv[] = { 2320 } *civ, const_iv[] = {
1558# define const_iv(name) { # name, (IV)name } 2321# define const_iv(name) { # name, (IV)name }
2322 const_iv (GL_VENDOR),
2323 const_iv (GL_VERSION),
2324 const_iv (GL_EXTENSIONS),
1559 const_iv (GL_COLOR_MATERIAL), 2325 const_iv (GL_COLOR_MATERIAL),
1560 const_iv (GL_SMOOTH), 2326 const_iv (GL_SMOOTH),
1561 const_iv (GL_FLAT), 2327 const_iv (GL_FLAT),
1562 const_iv (GL_DITHER), 2328 const_iv (GL_DITHER),
1563 const_iv (GL_BLEND), 2329 const_iv (GL_BLEND),
1565 const_iv (GL_SCISSOR_TEST), 2331 const_iv (GL_SCISSOR_TEST),
1566 const_iv (GL_DEPTH_TEST), 2332 const_iv (GL_DEPTH_TEST),
1567 const_iv (GL_ALPHA_TEST), 2333 const_iv (GL_ALPHA_TEST),
1568 const_iv (GL_NORMALIZE), 2334 const_iv (GL_NORMALIZE),
1569 const_iv (GL_RESCALE_NORMAL), 2335 const_iv (GL_RESCALE_NORMAL),
2336 const_iv (GL_FRONT),
2337 const_iv (GL_BACK),
2338 const_iv (GL_AUX0),
1570 const_iv (GL_AND), 2339 const_iv (GL_AND),
1571 const_iv (GL_ONE), 2340 const_iv (GL_ONE),
1572 const_iv (GL_ZERO), 2341 const_iv (GL_ZERO),
1573 const_iv (GL_SRC_ALPHA), 2342 const_iv (GL_SRC_ALPHA),
1574 const_iv (GL_DST_ALPHA), 2343 const_iv (GL_DST_ALPHA),
1575 const_iv (GL_ONE_MINUS_SRC_ALPHA), 2344 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1576 const_iv (GL_ONE_MINUS_DST_ALPHA), 2345 const_iv (GL_ONE_MINUS_DST_ALPHA),
1577 const_iv (GL_SRC_ALPHA_SATURATE), 2346 const_iv (GL_SRC_ALPHA_SATURATE),
1578 const_iv (GL_RGB), 2347 const_iv (GL_RGB),
1579 const_iv (GL_RGBA), 2348 const_iv (GL_RGBA),
2349 const_iv (GL_RGBA4),
2350 const_iv (GL_RGBA8),
2351 const_iv (GL_RGB5_A1),
1580 const_iv (GL_UNSIGNED_BYTE), 2352 const_iv (GL_UNSIGNED_BYTE),
1581 const_iv (GL_UNSIGNED_SHORT), 2353 const_iv (GL_UNSIGNED_SHORT),
1582 const_iv (GL_UNSIGNED_INT), 2354 const_iv (GL_UNSIGNED_INT),
1583 const_iv (GL_ALPHA), 2355 const_iv (GL_ALPHA),
1584 const_iv (GL_INTENSITY), 2356 const_iv (GL_INTENSITY),
1585 const_iv (GL_LUMINANCE), 2357 const_iv (GL_LUMINANCE),
1586 const_iv (GL_LUMINANCE_ALPHA), 2358 const_iv (GL_LUMINANCE_ALPHA),
1587 const_iv (GL_FLOAT), 2359 const_iv (GL_FLOAT),
1588 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 2360 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
1589 const_iv (GL_COMPILE), 2361 const_iv (GL_COMPILE),
2362 const_iv (GL_PROXY_TEXTURE_1D),
2363 const_iv (GL_PROXY_TEXTURE_2D),
1590 const_iv (GL_TEXTURE_1D), 2364 const_iv (GL_TEXTURE_1D),
1591 const_iv (GL_TEXTURE_2D), 2365 const_iv (GL_TEXTURE_2D),
1592 const_iv (GL_TEXTURE_ENV), 2366 const_iv (GL_TEXTURE_ENV),
1593 const_iv (GL_TEXTURE_MAG_FILTER), 2367 const_iv (GL_TEXTURE_MAG_FILTER),
1594 const_iv (GL_TEXTURE_MIN_FILTER), 2368 const_iv (GL_TEXTURE_MIN_FILTER),
1615 const_iv (GL_COLOR_LOGIC_OP), 2389 const_iv (GL_COLOR_LOGIC_OP),
1616 const_iv (GL_SEPARABLE_2D), 2390 const_iv (GL_SEPARABLE_2D),
1617 const_iv (GL_CONVOLUTION_2D), 2391 const_iv (GL_CONVOLUTION_2D),
1618 const_iv (GL_CONVOLUTION_BORDER_MODE), 2392 const_iv (GL_CONVOLUTION_BORDER_MODE),
1619 const_iv (GL_CONSTANT_BORDER), 2393 const_iv (GL_CONSTANT_BORDER),
2394 const_iv (GL_POINTS),
1620 const_iv (GL_LINES), 2395 const_iv (GL_LINES),
2396 const_iv (GL_LINE_STRIP),
1621 const_iv (GL_LINE_LOOP), 2397 const_iv (GL_LINE_LOOP),
1622 const_iv (GL_QUADS), 2398 const_iv (GL_QUADS),
1623 const_iv (GL_QUAD_STRIP), 2399 const_iv (GL_QUAD_STRIP),
1624 const_iv (GL_TRIANGLES), 2400 const_iv (GL_TRIANGLES),
1625 const_iv (GL_TRIANGLE_STRIP), 2401 const_iv (GL_TRIANGLE_STRIP),
1626 const_iv (GL_TRIANGLE_FAN), 2402 const_iv (GL_TRIANGLE_FAN),
2403 const_iv (GL_POLYGON),
1627 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 2404 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
2405 const_iv (GL_POINT_SMOOTH_HINT),
2406 const_iv (GL_LINE_SMOOTH_HINT),
2407 const_iv (GL_POLYGON_SMOOTH_HINT),
2408 const_iv (GL_GENERATE_MIPMAP_HINT),
1628 const_iv (GL_FASTEST), 2409 const_iv (GL_FASTEST),
2410 const_iv (GL_DONT_CARE),
2411 const_iv (GL_NICEST),
1629 const_iv (GL_V2F), 2412 const_iv (GL_V2F),
1630 const_iv (GL_V3F), 2413 const_iv (GL_V3F),
1631 const_iv (GL_T2F_V3F), 2414 const_iv (GL_T2F_V3F),
1632 const_iv (GL_T2F_N3F_V3F), 2415 const_iv (GL_T2F_N3F_V3F),
1633# undef const_iv 2416# undef const_iv
1634 }; 2417 };
1635 2418
1636 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 2419 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1637 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 2420 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
2421
2422 texture_av = newAV ();
2423 AvREAL_off (texture_av);
1638} 2424}
1639 2425
1640char * 2426char *
1641gl_vendor () 2427gl_vendor ()
1642 CODE: 2428 CODE:
1656 CODE: 2442 CODE:
1657 RETVAL = (char *)glGetString (GL_EXTENSIONS); 2443 RETVAL = (char *)glGetString (GL_EXTENSIONS);
1658 OUTPUT: 2444 OUTPUT:
1659 RETVAL 2445 RETVAL
1660 2446
2447const char *glGetString (GLenum pname)
2448
2449GLint glGetInteger (GLenum pname)
2450 CODE:
2451 glGetIntegerv (pname, &RETVAL);
2452 OUTPUT:
2453 RETVAL
2454
2455GLdouble glGetDouble (GLenum pname)
2456 CODE:
2457 glGetDoublev (pname, &RETVAL);
2458 OUTPUT:
2459 RETVAL
2460
1661int glGetError () 2461int glGetError ()
2462
2463void glFinish ()
1662 2464
1663void glClear (int mask) 2465void glClear (int mask)
1664 2466
1665void glClearColor (float r, float g, float b, float a = 1.0) 2467void glClearColor (float r, float g, float b, float a = 1.0)
1666 PROTOTYPE: @ 2468 PROTOTYPE: @
1691 2493
1692void glPopMatrix () 2494void glPopMatrix ()
1693 2495
1694void glLoadIdentity () 2496void glLoadIdentity ()
1695 2497
2498void glDrawBuffer (int buffer)
2499
2500void glReadBuffer (int buffer)
2501
1696# near_ and far_ are due to microsofts buggy "c" compiler 2502# near_ and far_ are due to microsofts buggy "c" compiler
1697void glFrustum (double left, double right, double bottom, double top, double near_, double far_) 2503void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
1698 2504
1699# near_ and far_ are due to microsofts buggy "c" compiler 2505# near_ and far_ are due to microsofts buggy "c" compiler
1700void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 2506void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
2507
2508PROTOTYPES: DISABLE
1701 2509
1702void glViewport (int x, int y, int width, int height) 2510void glViewport (int x, int y, int width, int height)
1703 2511
1704void glScissor (int x, int y, int width, int height) 2512void glScissor (int x, int y, int width, int height)
1705 2513
1713 2521
1714void glRotate (float angle, float x, float y, float z) 2522void glRotate (float angle, float x, float y, float z)
1715 CODE: 2523 CODE:
1716 glRotatef (angle, x, y, z); 2524 glRotatef (angle, x, y, z);
1717 2525
1718void glBegin (int mode)
1719
1720void glEnd ()
1721
1722void glColor (float r, float g, float b, float a = 1.0) 2526void glColor (float r, float g, float b, float a = 1.0)
1723 PROTOTYPE: @
1724 ALIAS: 2527 ALIAS:
1725 glColor_premultiply = 1 2528 glColor_premultiply = 1
1726 CODE: 2529 CODE:
1727 if (ix) 2530 if (ix)
1728 { 2531 {
1729 r *= a; 2532 r *= a;
1730 g *= a; 2533 g *= a;
1731 b *= a; 2534 b *= a;
1732 } 2535 }
1733 // microsoft visual "c" rounds instead of truncating... 2536 // microsoft visual "c" rounds instead of truncating...
1734 glColor4ub (MIN ((int)(r * 256.f), 255), 2537 glColor4f (r, g, b, a);
1735 MIN ((int)(g * 256.f), 255),
1736 MIN ((int)(b * 256.f), 255),
1737 MIN ((int)(a * 256.f), 255));
1738
1739void glInterleavedArrays (int format, int stride, char *data)
1740
1741void glDrawElements (int mode, int count, int type, char *indices)
1742
1743# 1.2 void glDrawRangeElements (int mode, int start, int end
1744 2538
1745void glRasterPos (float x, float y, float z = 0.) 2539void glRasterPos (float x, float y, float z = 0.)
1746 CODE: 2540 CODE:
1747 glRasterPos3f (0, 0, z); 2541 glRasterPos3f (0, 0, z);
1748 glBitmap (0, 0, 0, 0, x, y, 0); 2542 glBitmap (0, 0, 0, 0, x, y, 0);
1753 2547
1754void glTexCoord (float s, float t) 2548void glTexCoord (float s, float t)
1755 CODE: 2549 CODE:
1756 glTexCoord2f (s, t); 2550 glTexCoord2f (s, t);
1757 2551
2552PROTOTYPES: ENABLE
2553
2554void glBegin (int mode)
2555
2556void glEnd ()
2557
2558void glPointSize (GLfloat size)
2559
2560void glLineWidth (GLfloat width)
2561
2562void glInterleavedArrays (int format, int stride, char *data)
2563
2564void glDrawElements (int mode, int count, int type, char *indices)
2565
2566# 1.2 void glDrawRangeElements (int mode, int start, int end
2567
1758void glTexEnv (int target, int pname, float param) 2568void glTexEnv (int target, int pname, float param)
1759 CODE: 2569 CODE:
1760 glTexEnvf (target, pname, param); 2570 glTexEnvf (target, pname, param);
1761 2571
1762void glTexParameter (int target, int pname, float param) 2572void glTexParameter (int target, int pname, float param)
1784 2594
1785void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 2595void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
1786 2596
1787void glDrawPixels (int width, int height, int format, int type, char *pixels) 2597void glDrawPixels (int width, int height, int format, int type, char *pixels)
1788 2598
2599void glPixelZoom (float x, float y)
2600
1789void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) 2601void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
1790 2602
1791int glGenTexture () 2603int glGenTexture ()
1792 CODE: 2604 CODE:
1793{ 2605 RETVAL = gen_texture ();
1794 GLuint name;
1795 glGenTextures (1, &name);
1796 RETVAL = name;
1797}
1798 OUTPUT: 2606 OUTPUT:
1799 RETVAL 2607 RETVAL
1800 2608
1801void glDeleteTexture (int name) 2609void glDeleteTexture (int name)
1802 CODE: 2610 CODE:
1803{
1804 GLuint name_ = name;
1805 glDeleteTextures (1, &name_); 2611 del_texture (name);
1806} 2612
1807
1808int glGenList () 2613int glGenList ()
1809 CODE: 2614 CODE:
1810 RETVAL = glGenLists (1); 2615 RETVAL = glGenLists (1);
1811 OUTPUT: 2616 OUTPUT:
1812 RETVAL 2617 RETVAL
1819 2624
1820void glEndList () 2625void glEndList ()
1821 2626
1822void glCallList (int list) 2627void glCallList (int list)
1823 2628
2629MODULE = CFPlus PACKAGE = CFPlus::UI::Base
1824 2630
2631PROTOTYPES: DISABLE
2632
2633void
2634find_widget (SV *self, NV x, NV y)
2635 PPCODE:
2636{
2637 if (within_widget (self, x, y))
2638 XPUSHs (self);
2639}
2640
2641BOOT:
2642{
2643 hover_gv = gv_fetchpv ("CFPlus::UI::HOVER", 1, SVt_NV);
2644
2645 draw_x_gv = gv_fetchpv ("CFPlus::UI::Base::draw_x", 1, SVt_NV);
2646 draw_y_gv = gv_fetchpv ("CFPlus::UI::Base::draw_y", 1, SVt_NV);
2647 draw_w_gv = gv_fetchpv ("CFPlus::UI::Base::draw_w", 1, SVt_NV);
2648 draw_h_gv = gv_fetchpv ("CFPlus::UI::Base::draw_h", 1, SVt_NV);
2649}
2650
2651void
2652draw (SV *self)
2653 CODE:
2654{
2655 HV *hv;
2656 SV **svp;
2657 NV x, y, w, h;
2658 SV *draw_x_sv = GvSV (draw_x_gv);
2659 SV *draw_y_sv = GvSV (draw_y_gv);
2660 SV *draw_w_sv = GvSV (draw_w_gv);
2661 SV *draw_h_sv = GvSV (draw_h_gv);
2662 SV *hover;
2663 double draw_x, draw_y, draw_w, draw_h;
2664
2665 if (!SvROK (self))
2666 croak ("CFPlus::Base::draw: %s not a reference", SvPV_nolen (self));
2667
2668 hv = (HV *)SvRV (self);
2669
2670 if (SvTYPE (hv) != SVt_PVHV)
2671 croak ("CFPlus::Base::draw: %s not a hashref", SvPV_nolen (self));
2672
2673 svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.;
2674 svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.;
2675
2676 if (!h || !w)
2677 XSRETURN_EMPTY;
2678
2679 svp = hv_fetch (hv, "x", 1, 0); x = svp ? SvNV (*svp) : 0.;
2680 svp = hv_fetch (hv, "y", 1, 0); y = svp ? SvNV (*svp) : 0.;
2681
2682 draw_x = SvNV (draw_x_sv) + x;
2683 draw_y = SvNV (draw_y_sv) + y;
2684
2685 if (draw_x + w < 0 || draw_x >= SvNV (draw_w_sv)
2686 || draw_y + h < 0 || draw_y >= SvNV (draw_h_sv))
2687 XSRETURN_EMPTY;
2688
2689 sv_setnv (draw_x_sv, draw_x);
2690 sv_setnv (draw_y_sv, draw_y);
2691
2692 glPushMatrix ();
2693 glTranslated (x, y, 0);
2694
2695 if (SvROK (GvSV (hover_gv)) && SvRV (GvSV (hover_gv)) == (SV *)hv)
2696 {
2697 svp = hv_fetch (hv, "can_hover", sizeof ("can_hover") - 1, 0);
2698
2699 if (svp && SvTRUE (*svp))
2700 {
2701 glColor4f (1*0.2f, 0.8*0.2f, 0.5*0.2f, 0.2f);
2702 glEnable (GL_BLEND);
2703 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
2704 glBegin (GL_QUADS);
2705 glVertex2f (0, 0);
2706 glVertex2f (w, 0);
2707 glVertex2f (w, h);
2708 glVertex2f (0, h);
2709 glEnd ();
2710 glDisable (GL_BLEND);
2711 }
2712 }
2713#if 0
2714 if ($ENV{CFPLUS_DEBUG} & 1) {
2715 glPushMatrix;
2716 glColor 1, 1, 0, 1;
2717 glTranslate 0.375, 0.375;
2718 glBegin GL_LINE_LOOP;
2719 glVertex 0 , 0;
2720 glVertex $self->{w} - 1, 0;
2721 glVertex $self->{w} - 1, $self->{h} - 1;
2722 glVertex 0 , $self->{h} - 1;
2723 glEnd;
2724 glPopMatrix;
2725 #CFPlus::UI::Label->new (w => $self->{w}, h => $self->{h}, text => $self, fontsize => 0)->_draw;
2726 }
2727#endif
2728 PUSHMARK (SP);
2729 XPUSHs (self);
2730 PUTBACK;
2731 call_method ("_draw", G_VOID | G_DISCARD);
2732 SPAGAIN;
2733
2734 glPopMatrix ();
2735
2736 draw_x = draw_x - x; sv_setnv (draw_x_sv, draw_x);
2737 draw_y = draw_y - y; sv_setnv (draw_y_sv, draw_y);
2738}
2739

Diff Legend

Removed lines
+ Added lines
< Changed lines
> Changed lines