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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.110 by root, Sat Jun 10 02:22:33 2006 UTC vs.
Revision 1.179 by root, Wed Apr 11 04:32:51 2007 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls 2# define WIN32_LEAN_AND_MEAN
3# define NTDDI_VERSION NTDDI_WIN2K // needed to get win2000 api calls
3# include <malloc.h> 4# include <malloc.h>
4# include <windows.h> 5# include <windows.h>
6# include <wininet.h>
5# pragma warning(disable:4244) 7# pragma warning(disable:4244)
8# pragma warning(disable:4761)
6#endif 9#endif
7 10
8#include "EXTERN.h" 11#include "EXTERN.h"
9#include "perl.h" 12#include "perl.h"
10#include "XSUB.h" 13#include "XSUB.h"
11 14
15#ifdef _WIN32
16# undef pipe
17#endif
18
19#include <assert.h>
12#include <math.h> 20#include <math.h>
13#include <string.h> 21#include <string.h>
14#include <stdio.h> 22#include <stdio.h>
23#include <stdlib.h>
15 24
16#include <SDL.h> 25#include <SDL.h>
17#include <SDL_endian.h> 26#include <SDL_endian.h>
18#include <SDL_image.h> 27#include <SDL_image.h>
19#include <SDL_mixer.h> 28#include <SDL_mixer.h>
20#include <SDL_opengl.h> 29#include <SDL_opengl.h>
21 30
31#define PANGO_ENABLE_BACKEND
32#define G_DISABLE_CAST_CHECKS
33
22#include <glib/gmacros.h> 34#include <glib/gmacros.h>
23 35
24#include <pango/pango.h> 36#include <pango/pango.h>
25#include <pango/pangofc-fontmap.h>
26#include <pango/pangoft2.h>
27#include <pango/pangocairo.h>
28 37
29#ifndef _WIN32 38#ifndef _WIN32
30# include <sys/types.h> 39# include <sys/types.h>
31# include <sys/socket.h> 40# include <sys/socket.h>
32# include <netinet/in.h> 41# include <netinet/in.h>
33# include <netinet/tcp.h> 42# include <netinet/tcp.h>
34# include <inttypes.h> 43# include <inttypes.h>
35#else
36 typedef unsigned char uint8_t;
37 typedef unsigned short uint16_t;
38 typedef unsigned int uint32_t;
39 typedef signed char int8_t;
40 typedef signed short int16_t;
41 typedef signed int int32_t;
42#endif 44#endif
43 45
44#include "glext.h" 46#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */
45 47
46#define FOW_DARKNESS 32 48#define FOW_DARKNESS 32
47 49
48#define MAP_EXTEND_X 32 50#define MAP_EXTEND_X 32
49#define MAP_EXTEND_Y 512 51#define MAP_EXTEND_Y 512
50 52
51#define MIN_FONT_HEIGHT 10 53#define MIN_FONT_HEIGHT 10
54
55#if 0
56# define PARACHUTE SDL_INIT_NOPARACHUTE
57#else
58# define PARACHUTE 0
59#endif
52 60
53static struct 61static struct
54{ 62{
55#define GL_FUNC(ptr,name) ptr name; 63#define GL_FUNC(ptr,name) ptr name;
56#include "glfunc.h" 64#include "glfunc.h"
65 gl.BlendFuncSeparateEXT (sa, da, saa, daa); 73 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
66 else 74 else
67 glBlendFunc (sa, da); 75 glBlendFunc (sa, da);
68} 76}
69 77
78#include "texcache.c"
79
80#include "pango-font.c"
81#include "pango-fontmap.c"
82#include "pango-render.c"
83
70typedef Mix_Chunk *CFClient__MixChunk; 84typedef Mix_Chunk *CFPlus__MixChunk;
71typedef Mix_Music *CFClient__MixMusic; 85typedef Mix_Music *CFPlus__MixMusic;
72 86
73typedef PangoFontDescription *CFClient__Font; 87typedef PangoFontDescription *CFPlus__Font;
88
89static int
90shape_attr_p (PangoLayoutRun *run)
91{
92 GSList *attrs = run->item->analysis.extra_attrs;
93
94 while (attrs)
95 {
96 PangoAttribute *attr = attrs->data;
97
98 if (attr->klass->type == PANGO_ATTR_SHAPE)
99 return 1;
100
101 attrs = attrs->next;
102 }
103
104 return 0;
105}
74 106
75typedef struct cf_layout { 107typedef struct cf_layout {
76 PangoLayout *pl; // either derived from a cairo or ft2 context 108 PangoLayout *pl;
77 int rgba; // wether we use rgba (cairo) or grayscale (ft2)
78 float r, g, b, a; // default color for rgba mode 109 float r, g, b, a; // default color for rgba mode
79 int base_height; 110 int base_height;
80 CFClient__Font font; 111 CFPlus__Font font;
81} *CFClient__Layout; 112} *CFPlus__Layout;
82 113
83static CFClient__Font default_font; 114static CFPlus__Font default_font;
84static PangoContext *ft2_context, *cairo_context; 115static PangoContext *opengl_context;
85static PangoFontMap *ft2_fontmap, *cairo_fontmap; 116static PangoFontMap *opengl_fontmap;
86 117
87static void 118static void
88substitute_func (FcPattern *pattern, gpointer data) 119substitute_func (FcPattern *pattern, gpointer data)
89{ 120{
90 FcPatternAddBool (pattern, FC_HINTING, 1); 121 FcPatternAddBool (pattern, FC_HINTING, 1);
91#ifdef FC_HINT_STYLE 122#ifdef FC_HINT_STYLE
92 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL); 123 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
93#endif 124#endif
94#ifdef _WIN32
95 FcPatternAddBool (pattern, FC_AUTOHINT, 1);
96#else
97 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 125 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
98#endif
99} 126}
100 127
101static void 128static void
102layout_update_font (CFClient__Layout self) 129layout_update_font (CFPlus__Layout self)
103{ 130{
104 /* use a random scale factor to account for unknown descenders, 0.8 works 131 /* use a random scale factor to account for unknown descenders, 0.8 works
105 * reasonably well with bitstream vera 132 * reasonably well with bitstream vera
106 */ 133 */
107 PangoFontDescription *font = self->font ? self->font : default_font; 134 PangoFontDescription *font = self->font ? self->font : default_font;
111 138
112 pango_layout_set_font_description (self->pl, font); 139 pango_layout_set_font_description (self->pl, font);
113} 140}
114 141
115static void 142static void
116layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 143layout_get_pixel_size (CFPlus__Layout self, int *w, int *h)
117{ 144{
145 PangoRectangle rect;
146
147 // get_pixel_* wrongly rounds down
118 pango_layout_get_pixel_size (self->pl, w, h); 148 pango_layout_get_extents (self->pl, 0, &rect);
119 149
120 if (!*w) *w = 1; 150 rect.width = (rect.width + PANGO_SCALE - 1) / PANGO_SCALE;
121 if (!*h) *h = 1; 151 rect.height = (rect.height + PANGO_SCALE - 1) / PANGO_SCALE;
122 152
123 *w = (*w + 3) & ~3; 153 if (!rect.width) rect.width = 1;
124} 154 if (!rect.height) rect.height = 1;
125 155
156 *w = rect.width;
157 *h = rect.height;
158}
159
160typedef uint16_t tileid;
126typedef uint16_t mapface; 161typedef uint16_t faceid;
127 162
128typedef struct { 163typedef struct {
129 GLint name; 164 int name;
130 int w, h; 165 int w, h;
131 float s, t; 166 float s, t;
132 uint8_t r, g, b, a; 167 uint8_t r, g, b, a;
168 tileid smoothtile;
169 uint8_t smoothlevel;
133} maptex; 170} maptex;
134 171
135typedef struct { 172typedef struct {
173 uint32_t player;
174 tileid tile[3];
136 int16_t darkness; 175 uint16_t darkness;
137 mapface face[3]; 176 uint8_t stat_width, stat_hp, flags, smoothmax;
138} mapcell; 177} mapcell;
139 178
140typedef struct { 179typedef struct {
141 int32_t c0, c1; 180 int32_t c0, c1;
142 mapcell *col; 181 mapcell *col;
143} maprow; 182} maprow;
144 183
145typedef struct map { 184typedef struct map {
146 int x, y, w, h; 185 int x, y, w, h;
147 int ox, oy; /* offset to virtual global coordinate system */ 186 int ox, oy; /* offset to virtual global coordinate system */
148 int faces; 187 int faces; tileid *face2tile; // [faceid]
149 mapface *face; 188 int texs; maptex *tex; // [tileid]
150
151 int texs;
152 maptex *tex;
153 189
154 int32_t rows; 190 int32_t rows;
155 maprow *row; 191 maprow *row;
156} *CFClient__Map; 192} *CFPlus__Map;
157 193
158static char * 194static char *
159prepend (char *ptr, int sze, int inc) 195prepend (char *ptr, int sze, int inc)
160{ 196{
161 char *p; 197 char *p;
178} 214}
179 215
180#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 216#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
181#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 217#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
182 218
219static void
220need_facenum (struct map *self, faceid face)
221{
222 while (self->faces <= face)
223 {
224 Append (tileid, self->face2tile, self->faces, self->faces);
225 self->faces *= 2;
226 }
227}
228
229static void
230need_texid (struct map *self, int texid)
231{
232 while (self->texs <= texid)
233 {
234 Append (maptex, self->tex, self->texs, self->texs);
235 self->texs *= 2;
236 }
237}
238
183static maprow * 239static maprow *
184map_get_row (CFClient__Map self, int y) 240map_get_row (CFPlus__Map self, int y)
185{ 241{
186 if (0 > y) 242 if (0 > y)
187 { 243 {
188 int extend = - y + MAP_EXTEND_Y; 244 int extend = - y + MAP_EXTEND_Y;
189 Prepend (maprow, self->row, self->rows, extend); 245 Prepend (maprow, self->row, self->rows, extend);
227 283
228 return row->col + (x - row->c0); 284 return row->col + (x - row->c0);
229} 285}
230 286
231static mapcell * 287static mapcell *
232map_get_cell (CFClient__Map self, int x, int y) 288map_get_cell (CFPlus__Map self, int x, int y)
233{ 289{
234 return row_get_cell (map_get_row (self, y), x); 290 return row_get_cell (map_get_row (self, y), x);
235} 291}
236 292
237static void 293static void
238map_clear (CFClient__Map self) 294map_clear (CFPlus__Map self)
239{ 295{
240 int r; 296 int r;
241 297
242 for (r = 0; r < self->rows; r++) 298 for (r = 0; r < self->rows; r++)
243 Safefree (self->row[r].col); 299 Safefree (self->row[r].col);
251 self->row = 0; 307 self->row = 0;
252 self->rows = 0; 308 self->rows = 0;
253} 309}
254 310
255static void 311static void
256map_blank (CFClient__Map self, int x0, int y0, int w, int h) 312map_blank (CFPlus__Map self, int x0, int y0, int w, int h)
257{ 313{
258 int x, y; 314 int x, y;
259 maprow *row; 315 maprow *row;
316 mapcell *cell;
260 317
261 for (y = y0; y < y0 + h; y++) 318 for (y = y0; y < y0 + h; y++)
262 if (y >= 0) 319 if (y >= 0)
263 { 320 {
264 if (y >= self->rows) 321 if (y >= self->rows)
270 if (x >= row->c0) 327 if (x >= row->c0)
271 { 328 {
272 if (x >= row->c1) 329 if (x >= row->c1)
273 break; 330 break;
274 331
275 row->col[x - row->c0].darkness = -1; 332 cell = row->col + x - row->c0;
333
334 cell->darkness = 0;
335 cell->stat_hp = 0;
336 cell->flags = 0;
337 cell->player = 0;
276 } 338 }
277 } 339 }
340}
341
342typedef struct {
343 tileid tile;
344 uint8_t x, y, level;
345} smooth_key;
346
347static void
348smooth_or_bits (HV *hv, smooth_key *key, IV bits)
349{
350 SV **sv = hv_fetch (hv, (char *)key, sizeof (key), 1);
351
352 if (SvIOK (*sv))
353 SvIV_set (*sv, SvIVX (*sv) | bits);
354 else
355 sv_setiv (*sv, bits);
278} 356}
279 357
280static void 358static void
281music_finished (void) 359music_finished (void)
282{ 360{
301 ev.data2 = 0; 379 ev.data2 = 0;
302 380
303 SDL_PushEvent ((SDL_Event *)&ev); 381 SDL_PushEvent ((SDL_Event *)&ev);
304} 382}
305 383
384static unsigned int
385minpot (unsigned int n)
386{
387 if (!n)
388 return 0;
389
390 --n;
391
392 n |= n >> 1;
393 n |= n >> 2;
394 n |= n >> 4;
395 n |= n >> 8;
396 n |= n >> 16;
397
398 return n + 1;
399}
400
401/* SDL should provide this, really. */
402#define SDLK_MODIFIER_MIN 300
403#define SDLK_MODIFIER_MAX 314
404
306MODULE = CFClient PACKAGE = CFClient 405MODULE = CFPlus PACKAGE = CFPlus
307 406
308PROTOTYPES: ENABLE 407PROTOTYPES: ENABLE
309 408
310BOOT: 409BOOT:
311{ 410{
312 HV *stash = gv_stashpv ("CFClient", 1); 411 HV *stash = gv_stashpv ("CFPlus", 1);
313 static const struct { 412 static const struct {
314 const char *name; 413 const char *name;
315 IV iv; 414 IV iv;
316 } *civ, const_iv[] = { 415 } *civ, const_iv[] = {
317# define const_iv(name) { # name, (IV)name } 416# define const_iv(name) { # name, (IV)name }
417 const_iv (SDLK_MODIFIER_MIN),
418 const_iv (SDLK_MODIFIER_MAX),
419
318 const_iv (SDL_ACTIVEEVENT), 420 const_iv (SDL_ACTIVEEVENT),
319 const_iv (SDL_KEYDOWN), 421 const_iv (SDL_KEYDOWN),
320 const_iv (SDL_KEYUP), 422 const_iv (SDL_KEYUP),
321 const_iv (SDL_MOUSEMOTION), 423 const_iv (SDL_MOUSEMOTION),
322 const_iv (SDL_MOUSEBUTTONDOWN), 424 const_iv (SDL_MOUSEBUTTONDOWN),
331 const_iv (SDL_EVENT_RESERVEDA), 433 const_iv (SDL_EVENT_RESERVEDA),
332 const_iv (SDL_EVENT_RESERVEDB), 434 const_iv (SDL_EVENT_RESERVEDB),
333 const_iv (SDL_VIDEORESIZE), 435 const_iv (SDL_VIDEORESIZE),
334 const_iv (SDL_VIDEOEXPOSE), 436 const_iv (SDL_VIDEOEXPOSE),
335 const_iv (SDL_USEREVENT), 437 const_iv (SDL_USEREVENT),
438
439 const_iv (SDL_APPINPUTFOCUS),
440 const_iv (SDL_APPMOUSEFOCUS),
441 const_iv (SDL_APPACTIVE),
442
336 const_iv (SDLK_KP0), 443 const_iv (SDLK_KP0),
337 const_iv (SDLK_KP1), 444 const_iv (SDLK_KP1),
338 const_iv (SDLK_KP2), 445 const_iv (SDLK_KP2),
339 const_iv (SDLK_KP3), 446 const_iv (SDLK_KP3),
340 const_iv (SDLK_KP4), 447 const_iv (SDLK_KP4),
395 const_iv (SDLK_BREAK), 502 const_iv (SDLK_BREAK),
396 const_iv (SDLK_MENU), 503 const_iv (SDLK_MENU),
397 const_iv (SDLK_POWER), 504 const_iv (SDLK_POWER),
398 const_iv (SDLK_EURO), 505 const_iv (SDLK_EURO),
399 const_iv (SDLK_UNDO), 506 const_iv (SDLK_UNDO),
507
400 const_iv (KMOD_NONE), 508 const_iv (KMOD_NONE),
509 const_iv (KMOD_SHIFT),
401 const_iv (KMOD_LSHIFT), 510 const_iv (KMOD_LSHIFT),
402 const_iv (KMOD_RSHIFT), 511 const_iv (KMOD_RSHIFT),
512 const_iv (KMOD_CTRL),
403 const_iv (KMOD_LCTRL), 513 const_iv (KMOD_LCTRL),
404 const_iv (KMOD_RCTRL), 514 const_iv (KMOD_RCTRL),
515 const_iv (KMOD_ALT),
405 const_iv (KMOD_LALT), 516 const_iv (KMOD_LALT),
406 const_iv (KMOD_RALT), 517 const_iv (KMOD_RALT),
518 const_iv (KMOD_META),
407 const_iv (KMOD_LMETA), 519 const_iv (KMOD_LMETA),
408 const_iv (KMOD_RMETA), 520 const_iv (KMOD_RMETA),
409 const_iv (KMOD_NUM), 521 const_iv (KMOD_NUM),
410 const_iv (KMOD_CAPS), 522 const_iv (KMOD_CAPS),
411 const_iv (KMOD_MODE), 523 const_iv (KMOD_MODE),
412 const_iv (KMOD_CTRL),
413 const_iv (KMOD_SHIFT),
414 const_iv (KMOD_ALT),
415 const_iv (KMOD_META)
416# undef const_iv 524# undef const_iv
417 }; 525 };
418 526
419 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 527 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
420 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 528 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
529
530 assert (SDLK_MODIFIER_MIN == SDLK_NUMLOCK);
531 assert (SDLK_MODIFIER_MAX == SDLK_COMPOSE);
421} 532}
533
534void
535weaken (SV *rv)
536 PROTOTYPE: $
537 CODE:
538 sv_rvweaken (rv);
539
540int
541in_destruct ()
542 CODE:
543 RETVAL = PL_main_cv == Nullcv;
544 OUTPUT:
545 RETVAL
546
547NV floor (NV x)
548
549NV ceil (NV x)
422 550
423void 551void
424pango_init () 552pango_init ()
425 CODE: 553 CODE:
426 // delayed, so it can pick up new fonts added by AddFontResourceEx
427{ 554{
428 {
429 ft2_fontmap = pango_ft2_font_map_new (); 555 opengl_fontmap = pango_opengl_font_map_new ();
430 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)ft2_fontmap, substitute_func, 0, 0); 556 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
431 ft2_context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)ft2_fontmap); 557 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
432 }
433 {
434 cairo_font_options_t *fopt = cairo_font_options_create ();
435 cairo_fontmap = pango_cairo_font_map_get_default ();
436 cairo_context = pango_cairo_font_map_create_context ((PangoCairoFontMap *)cairo_fontmap);
437#ifdef _WIN32
438 // cairo looks like shit eaten twice on windows
439 cairo_font_options_set_antialias (fopt, CAIRO_ANTIALIAS_NONE);
440#else
441 cairo_font_options_set_antialias (fopt, CAIRO_ANTIALIAS_GRAY);
442#endif
443 cairo_font_options_set_hint_style (fopt, CAIRO_HINT_STYLE_FULL);
444 cairo_font_options_set_hint_metrics (fopt, CAIRO_HINT_METRICS_ON);
445 pango_cairo_context_set_font_options (cairo_context, fopt);
446 cairo_font_options_destroy (fopt);
447 }
448} 558}
449 559
450int 560int
451SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO) 561SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
452 562
453void 563void
454SDL_Quit () 564SDL_Quit ()
455 565
456void 566void
463 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 573 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5);
464 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 574 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5);
465 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 575 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1);
466 576
467 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); 577 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
468 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 16); 578 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0);
469 579
470 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 580 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0);
471 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 581 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
472 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 582 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0);
473 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 583 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
474 584
475 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 585 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
586#if SDL_VERSION_ATLEAST(1,2,10)
587 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
588 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
589#endif
476 590
477 SDL_EnableUNICODE (1); 591 SDL_EnableUNICODE (1);
478 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); 592 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
479 593
480 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 594 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
532 case SDL_KEYDOWN: 646 case SDL_KEYDOWN:
533 case SDL_KEYUP: 647 case SDL_KEYUP:
534 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 648 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
535 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); 649 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
536 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); 650 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0);
651 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState ()), 0); /* current mode */
537 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); 652 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
538 break; 653 break;
539 654
540 case SDL_ACTIVEEVENT: 655 case SDL_ACTIVEEVENT:
541 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 656 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
567 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); 682 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
568 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); 683 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
569 break; 684 break;
570 } 685 }
571 686
572 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv))); 687 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1))));
573 } 688 }
574} 689}
575 690
576int 691int
577Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) 692Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048)
586Mix_AllocateChannels (int numchans = -1) 701Mix_AllocateChannels (int numchans = -1)
587 702
588void 703void
589lowdelay (int fd, int val = 1) 704lowdelay (int fd, int val = 1)
590 CODE: 705 CODE:
706 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val));
707
708void
709win32_proxy_info ()
710 PPCODE:
711{
591#ifndef _WIN32 712#ifdef _WIN32
592 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 713 char buffer[2048];
714 DWORD buflen;
715
716 EXTEND (SP, 3);
717
718 buflen = sizeof (buffer);
719 if (InternetQueryOption (0, INTERNET_OPTION_PROXY, (void *)buffer, &buflen))
720 if (((INTERNET_PROXY_INFO *)buffer)->dwAccessType == INTERNET_OPEN_TYPE_PROXY)
721 {
722 PUSHs (newSVpv (((INTERNET_PROXY_INFO *)buffer)->lpszProxy, 0));
723
724 buflen = sizeof (buffer);
725 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_USERNAME, (void *)buffer, &buflen))
726 {
727 PUSHs (newSVpv (buffer, 0));
728
729 buflen = sizeof (buffer);
730 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_PASSWORD, (void *)buffer, &buflen))
731 PUSHs (newSVpv (buffer, 0));
732 }
733 }
593#endif 734#endif
735}
594 736
595void 737void
596add_font (char *file) 738add_font (char *file)
597 CODE: 739 CODE:
598 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 740 FcConfigAppFontAddFile (0, (const FcChar8 *)file);
599#ifdef _WIN32
600 // cairo... sigh... requires win2000
601 AddFontResourceEx (file, FR_PRIVATE, 0);
602#endif
603 741
604void 742void
605load_image_inline (SV *image_) 743load_image_inline (SV *image_)
606 ALIAS: 744 ALIAS:
607 load_image_file = 1 745 load_image_file = 1
649 787
650 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE); 788 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE);
651 789
652 assert (surface2->pitch == surface2->w * 4); 790 assert (surface2->pitch == surface2->w * 4);
653 791
792 SDL_LockSurface (surface2);
654 EXTEND (SP, 5); 793 EXTEND (SP, 6);
655 PUSHs (sv_2mortal (newSViv (surface2->w))); 794 PUSHs (sv_2mortal (newSViv (surface2->w)));
656 PUSHs (sv_2mortal (newSViv (surface2->h))); 795 PUSHs (sv_2mortal (newSViv (surface2->h)));
657 SDL_LockSurface (surface2);
658 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); 796 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
659 SDL_UnlockSurface (surface2);
660 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); 797 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
661 PUSHs (sv_2mortal (newSViv (GL_RGBA))); 798 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
662 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE))); 799 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
800 SDL_UnlockSurface (surface2);
663 801
664 SDL_FreeSurface (surface); 802 SDL_FreeSurface (surface);
665 SDL_FreeSurface (surface2); 803 SDL_FreeSurface (surface2);
666} 804}
667 805
703 CODE: 841 CODE:
704 fprintf (stderr, "FATAL: %s\n", message); 842 fprintf (stderr, "FATAL: %s\n", message);
705#ifdef _WIN32 843#ifdef _WIN32
706 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); 844 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
707#endif 845#endif
708 exit (1); 846 _exit (1);
709 847
848void
849_exit (int retval = 0)
850 CODE:
851#ifdef WIN32
852 ExitThread (retval); // unclean, please beam me up
853#else
854 _exit (retval);
855#endif
856
710MODULE = CFClient PACKAGE = CFClient::Font 857MODULE = CFPlus PACKAGE = CFPlus::Font
711 858
712CFClient::Font 859CFPlus::Font
713new_from_file (SV *class, char *path, int id = 0) 860new_from_file (SV *class, char *path, int id = 0)
714 CODE: 861 CODE:
715{ 862{
716 int count; 863 int count;
717 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 864 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
720} 867}
721 OUTPUT: 868 OUTPUT:
722 RETVAL 869 RETVAL
723 870
724void 871void
725DESTROY (CFClient::Font self) 872DESTROY (CFPlus::Font self)
726 CODE: 873 CODE:
727 pango_font_description_free (self); 874 pango_font_description_free (self);
728 875
729void 876void
730make_default (CFClient::Font self) 877make_default (CFPlus::Font self)
731 CODE: 878 CODE:
732 default_font = self; 879 default_font = self;
733 880
734MODULE = CFClient PACKAGE = CFClient::Layout 881MODULE = CFPlus PACKAGE = CFPlus::Layout
735 882
736CFClient::Layout 883void
737new (SV *class, int rgba = 0) 884reset_glyph_cache ()
885 CODE:
886 tc_clear ();
887
888CFPlus::Layout
889new (SV *class)
738 CODE: 890 CODE:
739 New (0, RETVAL, 1, struct cf_layout); 891 New (0, RETVAL, 1, struct cf_layout);
740 892
741 RETVAL->pl = pango_layout_new (rgba ? cairo_context : ft2_context); 893 RETVAL->pl = pango_layout_new (opengl_context);
742 RETVAL->rgba = rgba;
743 RETVAL->r = 1.; 894 RETVAL->r = 1.;
744 RETVAL->g = 1.; 895 RETVAL->g = 1.;
745 RETVAL->b = 1.; 896 RETVAL->b = 1.;
746 RETVAL->a = 1.; 897 RETVAL->a = 1.;
747 RETVAL->base_height = MIN_FONT_HEIGHT; 898 RETVAL->base_height = MIN_FONT_HEIGHT;
751 layout_update_font (RETVAL); 902 layout_update_font (RETVAL);
752 OUTPUT: 903 OUTPUT:
753 RETVAL 904 RETVAL
754 905
755void 906void
756DESTROY (CFClient::Layout self) 907DESTROY (CFPlus::Layout self)
757 CODE: 908 CODE:
758 g_object_unref (self->pl); 909 g_object_unref (self->pl);
759 Safefree (self); 910 Safefree (self);
760 911
912void
913set_text (CFPlus::Layout self, SV *text_)
914 CODE:
915{
916 STRLEN textlen;
917 char *text = SvPVutf8 (text_, textlen);
918
919 pango_layout_set_text (self->pl, text, textlen);
920}
921
922void
923set_markup (CFPlus::Layout self, SV *text_)
924 CODE:
925{
926 STRLEN textlen;
927 char *text = SvPVutf8 (text_, textlen);
928
929 pango_layout_set_markup (self->pl, text, textlen);
930}
931
932void
933set_shapes (CFPlus::Layout self, ...)
934 CODE:
935{
936 PangoAttrList *attrs = 0;
937 const char *text = pango_layout_get_text (self->pl);
938 const char *pos = text;
939 int arg = 4;
940
941 while (arg < items && (pos = strstr (pos, OBJ_STR)))
942 {
943 PangoRectangle inkrect, rect;
944 PangoAttribute *attr;
945
946 int x = SvIV (ST (arg - 3));
947 int y = SvIV (ST (arg - 2));
948 int w = SvIV (ST (arg - 1));
949 int h = SvIV (ST (arg ));
950
951 inkrect.x = 0;
952 inkrect.y = 0;
953 inkrect.width = 0;
954 inkrect.height = 0;
955
956 rect.x = x * PANGO_SCALE;
957 rect.y = y * PANGO_SCALE;
958 rect.width = w * PANGO_SCALE;
959 rect.height = h * PANGO_SCALE;
960
961 if (!attrs)
962 attrs = pango_layout_get_attributes (self->pl);
963
964 attr = pango_attr_shape_new (&inkrect, &rect);
965 attr->start_index = pos - text;
966 attr->end_index = attr->start_index + sizeof (OBJ_STR) - 1;
967 pango_attr_list_insert (attrs, attr);
968
969 arg += 4;
970 pos += sizeof (OBJ_STR) - 1;
971 }
972
973 if (attrs)
974 pango_layout_set_attributes (self->pl, attrs);
975}
976
977void
978get_shapes (CFPlus::Layout self)
979 PPCODE:
980{
981 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
982
983 do
984 {
985 PangoLayoutRun *run = pango_layout_iter_get_run (iter);
986
987 if (run && shape_attr_p (run))
988 {
989 PangoRectangle extents;
990 pango_layout_iter_get_run_extents (iter, 0, &extents);
991
992 EXTEND (SP, 2);
993 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x))));
994 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y))));
995 }
996 }
997 while (pango_layout_iter_next_run (iter));
998
999 pango_layout_iter_free (iter);
1000}
1001
761int 1002int
762is_rgba (CFClient::Layout self) 1003has_wrapped (CFPlus::Layout self)
763 CODE: 1004 CODE:
764 RETVAL = self->rgba; 1005{
1006 int lines = 1;
1007 const char *text = pango_layout_get_text (self->pl);
1008
1009 while (*text)
1010 lines += *text++ == '\n';
1011
1012 RETVAL = lines < pango_layout_get_line_count (self->pl);
1013}
765 OUTPUT: 1014 OUTPUT:
766 RETVAL 1015 RETVAL
767 1016
768void
769set_text (CFClient::Layout self, SV *text_)
770 CODE:
771{
772 STRLEN textlen;
773 char *text = SvPVutf8 (text_, textlen);
774
775 pango_layout_set_text (self->pl, text, textlen);
776}
777
778void
779set_markup (CFClient::Layout self, SV *text_)
780 CODE:
781{
782 STRLEN textlen;
783 char *text = SvPVutf8 (text_, textlen);
784
785 pango_layout_set_markup (self->pl, text, textlen);
786}
787
788SV * 1017SV *
789get_text (CFClient::Layout self) 1018get_text (CFPlus::Layout self)
790 CODE: 1019 CODE:
791 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 1020 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
792 sv_utf8_decode (RETVAL); 1021 sv_utf8_decode (RETVAL);
793 OUTPUT: 1022 OUTPUT:
794 RETVAL 1023 RETVAL
795 1024
796void 1025void
797set_foreground (CFClient::Layout self, float r, float g, float b, float a = 1.) 1026set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.)
798 CODE: 1027 CODE:
799 self->r = r; 1028 self->r = r;
800 self->g = g; 1029 self->g = g;
801 self->b = b; 1030 self->b = b;
802 self->a = a; 1031 self->a = a;
803 1032
804void 1033void
805set_font (CFClient::Layout self, CFClient::Font font = 0) 1034set_font (CFPlus::Layout self, CFPlus::Font font = 0)
806 CODE: 1035 CODE:
807 if (self->font != font) 1036 if (self->font != font)
808 { 1037 {
809 self->font = font; 1038 self->font = font;
810 layout_update_font (self); 1039 layout_update_font (self);
811 } 1040 }
812 1041
813void 1042void
814set_height (CFClient::Layout self, int base_height) 1043set_height (CFPlus::Layout self, int base_height)
815 CODE: 1044 CODE:
816 if (self->base_height != base_height) 1045 if (self->base_height != base_height)
817 { 1046 {
818 self->base_height = base_height; 1047 self->base_height = base_height;
819 layout_update_font (self); 1048 layout_update_font (self);
820 } 1049 }
821 1050
822void 1051void
823set_width (CFClient::Layout self, int max_width = -1) 1052set_width (CFPlus::Layout self, int max_width = -1)
824 CODE: 1053 CODE:
825 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1054 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
826 1055
827void 1056void
828set_indent (CFClient::Layout self, int indent) 1057set_indent (CFPlus::Layout self, int indent)
829 CODE: 1058 CODE:
830 pango_layout_set_indent (self->pl, indent * PANGO_SCALE); 1059 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
831 1060
832void 1061void
833set_spacing (CFClient::Layout self, int spacing) 1062set_spacing (CFPlus::Layout self, int spacing)
834 CODE: 1063 CODE:
835 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE); 1064 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
836 1065
837void 1066void
838set_ellipsise (CFClient::Layout self, int ellipsise) 1067set_ellipsise (CFPlus::Layout self, int ellipsise)
839 CODE: 1068 CODE:
840 pango_layout_set_ellipsize (self->pl, 1069 pango_layout_set_ellipsize (self->pl,
841 ellipsise == 1 ? PANGO_ELLIPSIZE_START 1070 ellipsise == 1 ? PANGO_ELLIPSIZE_START
842 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE 1071 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
843 : ellipsise == 3 ? PANGO_ELLIPSIZE_END 1072 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
844 : PANGO_ELLIPSIZE_NONE 1073 : PANGO_ELLIPSIZE_NONE
845 ); 1074 );
846 1075
847void 1076void
848set_single_paragraph_mode (CFClient::Layout self, int spm) 1077set_single_paragraph_mode (CFPlus::Layout self, int spm)
849 CODE: 1078 CODE:
850 pango_layout_set_single_paragraph_mode (self->pl, !!spm); 1079 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
851 1080
852void 1081void
853size (CFClient::Layout self) 1082size (CFPlus::Layout self)
854 PPCODE: 1083 PPCODE:
855{ 1084{
856 int w, h; 1085 int w, h;
857 1086
858 layout_get_pixel_size (self, &w, &h); 1087 layout_get_pixel_size (self, &w, &h);
861 PUSHs (sv_2mortal (newSViv (w))); 1090 PUSHs (sv_2mortal (newSViv (w)));
862 PUSHs (sv_2mortal (newSViv (h))); 1091 PUSHs (sv_2mortal (newSViv (h)));
863} 1092}
864 1093
865int 1094int
1095descent (CFPlus::Layout self)
1096 CODE:
1097{
1098 PangoRectangle rect;
1099 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0);
1100 pango_layout_line_get_pixel_extents (line, 0, &rect);
1101 RETVAL = PANGO_DESCENT (rect);
1102}
1103 OUTPUT:
1104 RETVAL
1105
1106int
866xy_to_index (CFClient::Layout self, int x, int y) 1107xy_to_index (CFPlus::Layout self, int x, int y)
867 CODE: 1108 CODE:
868{ 1109{
869 int index, trailing; 1110 int index, trailing;
870 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1111 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
871 RETVAL = index; 1112 RETVAL = index + trailing;
872} 1113}
873 OUTPUT: 1114 OUTPUT:
874 RETVAL 1115 RETVAL
875 1116
876void 1117void
877cursor_pos (CFClient::Layout self, int index) 1118cursor_pos (CFPlus::Layout self, int index)
878 PPCODE: 1119 PPCODE:
879{ 1120{
880 PangoRectangle strong_pos; 1121 PangoRectangle strong_pos;
881 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1122 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0);
882 1123
885 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1126 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
886 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1127 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE)));
887} 1128}
888 1129
889void 1130void
890render (CFClient::Layout self) 1131index_to_line_x (CFPlus::Layout self, int index, int trailing = 0)
891 PPCODE: 1132 PPCODE:
892{ 1133{
893 SV *retval; 1134 int line, x;
894 int w, h;
895 1135
896 layout_get_pixel_size (self, &w, &h); 1136 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
1137 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
897 1138
898 if (self->rgba)
899 {
900 cairo_surface_t *surface;
901 cairo_t *cairo;
902
903 retval = newSV (w * h * 4);
904 SvPOK_only (retval);
905 SvCUR_set (retval, w * h * 4);
906
907 memset (SvPVX (retval), 0, w * h * 4);
908
909 surface = cairo_image_surface_create_for_data (
910 (void*)SvPVX (retval), CAIRO_FORMAT_ARGB32, w, h, w * 4);
911 cairo = cairo_create (surface);
912 cairo_set_source_rgba (cairo, self->r, self->g, self->b, self->a);
913
914 pango_cairo_show_layout (cairo, self->pl);
915
916 cairo_destroy (cairo);
917 cairo_surface_destroy (surface);
918
919 // what a mess, and its premultiplied, too :(
920 {
921 uint32_t *p = (uint32_t *)SvPVX (retval);
922 uint32_t *e = p + w * h;
923
924 while (p < e)
925 {
926 uint32_t rgba = *p;
927 rgba = (rgba >> 24) | (rgba << 8);
928#if 0
929#ifdef _WIN32
930 {//D
931 uint8_t r = rgba >> 24;
932 uint8_t g = rgba >> 16;
933 uint8_t b = rgba >> 8;
934 uint8_t a = rgba >> 0;
935
936 rgba = (rgba & 0xffffff00) | a;
937 }
938#endif
939#endif
940 rgba = SDL_SwapBE32 (rgba);
941 *p++ = rgba;
942 }
943 }
944
945 EXTEND (SP, 5); 1139 EXTEND (SP, 2);
946 PUSHs (sv_2mortal (newSViv (w))); 1140 PUSHs (sv_2mortal (newSViv (line - 1)));
1141 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1142}
1143
1144void
1145line_x_to_index (CFPlus::Layout self, int line, int x)
1146 PPCODE:
1147{
1148 PangoLayoutLine *lp;
1149 int index, trailing;
1150
1151 if (line < 0)
1152 XSRETURN_EMPTY;
1153
1154 if (!(lp = pango_layout_get_line (self->pl, line)))
1155 XSRETURN_EMPTY; /* do better */
1156
1157 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1158
1159 EXTEND (SP, 2);
1160 if (GIMME_V == G_SCALAR)
947 PUSHs (sv_2mortal (newSViv (h))); 1161 PUSHs (sv_2mortal (newSViv (index + trailing)));
948 PUSHs (sv_2mortal (retval));
949 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
950 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
951 }
952 else 1162 else
953 { 1163 {
954 FT_Bitmap bitmap;
955
956 retval = newSV (w * h);
957 SvPOK_only (retval);
958 SvCUR_set (retval, w * h);
959
960 bitmap.rows = h;
961 bitmap.width = w;
962 bitmap.pitch = w;
963 bitmap.buffer = (unsigned char*)SvPVX (retval);
964 bitmap.num_grays = 256;
965 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
966
967 memset (bitmap.buffer, 0, w * h);
968
969 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE);
970
971 EXTEND (SP, 5);
972 PUSHs (sv_2mortal (newSViv (w))); 1164 PUSHs (sv_2mortal (newSViv (index)));
973 PUSHs (sv_2mortal (newSViv (h))); 1165 PUSHs (sv_2mortal (newSViv (trailing)));
974 PUSHs (sv_2mortal (retval));
975 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
976 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
977 } 1166 }
978} 1167}
979 1168
1169void
1170render (CFPlus::Layout self, float x, float y, int flags = 0)
1171 PPCODE:
1172 pango_opengl_render_layout_subpixel (
1173 self->pl,
1174 x * PANGO_SCALE, y * PANGO_SCALE,
1175 self->r, self->g, self->b, self->a,
1176 flags
1177 );
1178
980MODULE = CFClient PACKAGE = CFClient::Texture 1179MODULE = CFPlus PACKAGE = CFPlus::Texture
981 1180
982void 1181void
1182pad2pot (SV *data_, SV *w_, SV *h_)
1183 CODE:
1184{
1185 int ow = SvIV (w_);
1186 int oh = SvIV (h_);
1187
1188 if (ow && oh)
1189 {
1190 int nw = minpot (ow);
1191 int nh = minpot (oh);
1192
1193 if (nw != ow || nh != oh)
1194 {
1195 if (SvOK (data_))
1196 {
1197 STRLEN datalen;
1198 char *data = SvPVbyte (data_, datalen);
1199 int bpp = datalen / (ow * oh);
1200 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1201
1202 SvPOK_only (result_);
1203 SvCUR_set (result_, nw * nh * bpp);
1204
1205 memset (SvPVX (result_), 0, nw * nh * bpp);
1206 while (oh--)
1207 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1208
1209 sv_setsv (data_, result_);
1210 }
1211
1212 sv_setiv (w_, nw);
1213 sv_setiv (h_, nh);
1214 }
1215 }
1216}
1217
1218void
983draw_quad (SV *self, float x, float y, float w = 0, float h = 0) 1219draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
984 PROTOTYPE: $$$;$$ 1220 PROTOTYPE: $$$;$$
985 ALIAS: 1221 ALIAS:
986 draw_quad_alpha = 1 1222 draw_quad_alpha = 1
987 draw_quad_alpha_premultiplied = 2 1223 draw_quad_alpha_premultiplied = 2
988 CODE: 1224 CODE:
1026 glDisable (GL_ALPHA_TEST); 1262 glDisable (GL_ALPHA_TEST);
1027 glDisable (GL_BLEND); 1263 glDisable (GL_BLEND);
1028 } 1264 }
1029} 1265}
1030 1266
1031MODULE = CFClient PACKAGE = CFClient::Map 1267MODULE = CFPlus PACKAGE = CFPlus::Map
1032 1268
1033CFClient::Map 1269CFPlus::Map
1034new (SV *class, int map_width, int map_height) 1270new (SV *class)
1035 CODE: 1271 CODE:
1036 New (0, RETVAL, 1, struct map); 1272 New (0, RETVAL, 1, struct map);
1037 RETVAL->x = 0; 1273 RETVAL->x = 0;
1038 RETVAL->y = 0; 1274 RETVAL->y = 0;
1039 RETVAL->w = map_width; 1275 RETVAL->w = 0;
1040 RETVAL->h = map_height; 1276 RETVAL->h = 0;
1041 RETVAL->ox = 0; 1277 RETVAL->ox = 0;
1042 RETVAL->oy = 0; 1278 RETVAL->oy = 0;
1043 RETVAL->faces = 8192; 1279 RETVAL->faces = 8192; Newz (0, RETVAL->face2tile, RETVAL->faces, tileid);
1044 Newz (0, RETVAL->face, RETVAL->faces, mapface); 1280 RETVAL->texs = 8192; Newz (0, RETVAL->tex , RETVAL->texs , maptex);
1045 RETVAL->texs = 8192;
1046 Newz (0, RETVAL->tex, RETVAL->texs, maptex);
1047 RETVAL->rows = 0; 1281 RETVAL->rows = 0;
1048 RETVAL->row = 0; 1282 RETVAL->row = 0;
1049 OUTPUT: 1283 OUTPUT:
1050 RETVAL 1284 RETVAL
1051 1285
1052void 1286void
1053DESTROY (CFClient::Map self) 1287DESTROY (CFPlus::Map self)
1054 CODE: 1288 CODE:
1055{ 1289{
1056 map_clear (self); 1290 map_clear (self);
1057 Safefree (self->face); 1291 Safefree (self->face2tile);
1292 Safefree (self->tex);
1058 Safefree (self); 1293 Safefree (self);
1059} 1294}
1060 1295
1061void 1296void
1297resize (CFPlus::Map self, int map_width, int map_height)
1298 CODE:
1299 self->w = map_width;
1300 self->h = map_height;
1301
1302void
1062clear (CFClient::Map self) 1303clear (CFPlus::Map self)
1063 CODE: 1304 CODE:
1064 map_clear (self); 1305 map_clear (self);
1065 1306
1066void 1307void
1067set_face (CFClient::Map self, int face, int texid) 1308set_tileid (CFPlus::Map self, int face, int tile)
1068 CODE: 1309 CODE:
1069{ 1310{
1070 while (self->faces <= face) 1311 need_facenum (self, face); self->face2tile [face] = tile;
1071 { 1312 need_texid (self, tile);
1072 Append (mapface, self->face, self->faces, self->faces);
1073 self->faces *= 2;
1074 }
1075
1076 self->face [face] = texid;
1077} 1313}
1078 1314
1079void 1315void
1316set_smooth (CFPlus::Map self, int face, int smooth, int level)
1317 CODE:
1318{
1319 tileid texid;
1320 maptex *tex;
1321
1322 if (face < 0 || face >= self->faces)
1323 return;
1324
1325 if (smooth < 0 || smooth >= self->faces)
1326 return;
1327
1328 texid = self->face2tile [face];
1329
1330 if (!texid)
1331 return;
1332
1333 tex = self->tex + texid;
1334 tex->smoothtile = self->face2tile [smooth];
1335 tex->smoothlevel = level;
1336}
1337
1338void
1080set_texture (CFClient::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1339set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1081 CODE: 1340 CODE:
1082{ 1341{
1083 while (self->texs <= texid) 1342 need_texid (self, texid);
1084 {
1085 Append (maptex, self->tex, self->texs, self->texs);
1086 self->texs *= 2;
1087 }
1088 1343
1089 { 1344 {
1090 maptex *tex = self->tex + texid; 1345 maptex *tex = self->tex + texid;
1091 1346
1092 tex->name = name; 1347 tex->name = name;
1109 // from transparent color bleeding and ugly wrapping effects. 1364 // from transparent color bleeding and ugly wrapping effects.
1110 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); 1365 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1111} 1366}
1112 1367
1113int 1368int
1114ox (CFClient::Map self) 1369ox (CFPlus::Map self)
1115 ALIAS: 1370 ALIAS:
1116 oy = 1 1371 oy = 1
1117 x = 2 1372 x = 2
1118 y = 3 1373 y = 3
1119 w = 4 1374 w = 4
1130 } 1385 }
1131 OUTPUT: 1386 OUTPUT:
1132 RETVAL 1387 RETVAL
1133 1388
1134void 1389void
1135scroll (CFClient::Map self, int dx, int dy) 1390scroll (CFPlus::Map self, int dx, int dy)
1136 CODE: 1391 CODE:
1137{ 1392{
1138 if (dx > 0) 1393 if (dx > 0)
1139 map_blank (self, self->x, self->y, dx - 1, self->h); 1394 map_blank (self, self->x, self->y, dx, self->h);
1140 else if (dx < 0) 1395 else if (dx < 0)
1141 map_blank (self, self->x + self->w + dx + 1, self->y, 1 - dx, self->h); 1396 map_blank (self, self->x + self->w + dx + 1, self->y, -dx, self->h);
1142 1397
1143 if (dy > 0) 1398 if (dy > 0)
1144 map_blank (self, self->x, self->y, self->w, dy - 1); 1399 map_blank (self, self->x, self->y, self->w, dy);
1145 else if (dy < 0) 1400 else if (dy < 0)
1146 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy); 1401 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, -dy);
1147 1402
1148 self->ox += dx; self->x += dx; 1403 self->ox += dx; self->x += dx;
1149 self->oy += dy; self->y += dy; 1404 self->oy += dy; self->y += dy;
1150 1405
1151 while (self->y < 0) 1406 while (self->y < 0)
1156 self->y += MAP_EXTEND_Y; 1411 self->y += MAP_EXTEND_Y;
1157 } 1412 }
1158} 1413}
1159 1414
1160void 1415void
1161map1a_update (CFClient::Map self, SV *data_) 1416map1a_update (CFPlus::Map self, SV *data_, int extmap)
1162 CODE: 1417 CODE:
1163{ 1418{
1164 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1419 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1165 uint8_t *data_end = (uint8_t *)SvEND (data_); 1420 uint8_t *data_end = (uint8_t *)SvEND (data_);
1166 mapcell *cell; 1421 mapcell *cell;
1167 int x, y, flags; 1422 int x, y, flags;
1168 1423
1169 while (data < data_end) 1424 while (data < data_end - 1)
1170 { 1425 {
1171 flags = (data [0] << 8) + data [1]; data += 2; 1426 flags = (data [0] << 8) + data [1]; data += 2;
1172 1427
1173 x = ((flags >> 10) & 63) + self->x; 1428 x = self->x + ((flags >> 10) & 63);
1174 y = ((flags >> 4) & 63) + self->y; 1429 y = self->y + ((flags >> 4) & 63);
1175 1430
1176 cell = map_get_cell (self, x, y); 1431 cell = map_get_cell (self, x, y);
1177 1432
1178 if (flags & 15) 1433 if (flags & 15)
1179 { 1434 {
1180 if (cell->darkness < 0) 1435 if (!cell->darkness)
1181 { 1436 {
1437 memset (cell, 0, sizeof (*cell));
1182 cell->darkness = 0; 1438 cell->darkness = 256;
1183 cell->face [0] = 0;
1184 cell->face [1] = 0;
1185 cell->face [2] = 0;
1186 } 1439 }
1187 1440
1188 cell->darkness = flags & 8 ? *data++ : 255;
1189
1190 //TODO: don't trust server data to be in-range(!) 1441 //TODO: don't trust server data to be in-range(!)
1442
1443 if (flags & 8)
1444 {
1445 if (extmap)
1446 {
1447 uint8_t ext, cmd;
1448
1449 do
1450 {
1451 ext = *data++;
1452 cmd = ext & 0x3f;
1453
1454 if (cmd < 4)
1455 cell->darkness = 255 - ext * 64 + 1;
1456 else if (cmd == 5) // health
1457 {
1458 cell->stat_width = 1;
1459 cell->stat_hp = *data++;
1460 }
1461 else if (cmd == 6) // monster width
1462 cell->stat_width = *data++ + 1;
1463 else if (cmd == 0x47)
1464 {
1465 if (*data == 8)
1466 ; // decode player uuid
1467
1468 data += *data + 1;
1469 }
1470 else if (cmd == 8) // cell flags
1471 cell->flags = *data++;
1472 else if (ext & 0x40) // unknown, multibyte => skip
1473 data += *data + 1;
1474 else
1475 data++;
1476 }
1477 while (ext & 0x80);
1478 }
1479 else
1480 cell->darkness = *data++ + 1;
1481 }
1191 1482
1192 if (flags & 4) 1483 if (flags & 4)
1193 { 1484 {
1194 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2; 1485 faceid face = (data [0] << 8) + data [1]; data += 2;
1486 need_facenum (self, face);
1487 cell->tile [0] = self->face2tile [face];
1195 } 1488 }
1196 1489
1197 if (flags & 2) 1490 if (flags & 2)
1198 { 1491 {
1199 cell->face [1] = self->face [(data [0] << 8) + data [1]]; data += 2; 1492 faceid face = (data [0] << 8) + data [1]; data += 2;
1493 need_facenum (self, face);
1494 cell->tile [1] = self->face2tile [face];
1200 } 1495 }
1201 1496
1202 if (flags & 1) 1497 if (flags & 1)
1203 { 1498 {
1204 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2; 1499 faceid face = (data [0] << 8) + data [1]; data += 2;
1500 need_facenum (self, face);
1501 cell->tile [2] = self->face2tile [face];
1205 } 1502 }
1206 } 1503 }
1207 else 1504 else
1208 cell->darkness = -1; 1505 cell->darkness = 0;
1209 } 1506 }
1210} 1507}
1211 1508
1212SV * 1509SV *
1213mapmap (CFClient::Map self, int x0, int y0, int w, int h) 1510mapmap (CFPlus::Map self, int x0, int y0, int w, int h)
1214 CODE: 1511 CODE:
1215{ 1512{
1216 int x1, x; 1513 int x1, x;
1217 int y1, y; 1514 int y1, y;
1218 int z; 1515 int z;
1239 { 1536 {
1240 mapcell *cell = row->col + (x - row->c0); 1537 mapcell *cell = row->col + (x - row->c0);
1241 1538
1242 for (z = 0; z <= 0; z++) 1539 for (z = 0; z <= 0; z++)
1243 { 1540 {
1244 mapface face = cell->face [z];
1245
1246 if (face)
1247 {
1248 maptex tex = self->tex [face]; 1541 maptex tex = self->tex [cell->tile [z]];
1249 int a0 = 255 - tex.a; 1542 int a0 = 255 - tex.a;
1250 int a1 = tex.a; 1543 int a1 = tex.a;
1251 1544
1252 r = (r * a0 + tex.r * a1) / 255; 1545 r = (r * a0 + tex.r * a1) / 255;
1253 g = (g * a0 + tex.g * a1) / 255; 1546 g = (g * a0 + tex.g * a1) / 255;
1254 b = (b * a0 + tex.b * a1) / 255; 1547 b = (b * a0 + tex.b * a1) / 255;
1255 a = (a * a0 + tex.a * a1) / 255; 1548 a = (a * a0 + tex.a * a1) / 255;
1256 }
1257 } 1549 }
1258 } 1550 }
1259 1551
1260 *map++ = (r ) 1552 *map++ = (r )
1261 | (g << 8) 1553 | (g << 8)
1268} 1560}
1269 OUTPUT: 1561 OUTPUT:
1270 RETVAL 1562 RETVAL
1271 1563
1272void 1564void
1273draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1565draw (CFPlus::Map self, int mx, int my, int sw, int sh, int T)
1274 PPCODE: 1566 CODE:
1275{ 1567{
1276 int vx, vy; 1568 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ());
1569 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level
1570 static uint8_t smooth_max[256][256]; // egad, fats and wasteful on memory (64k)
1571 smooth_key skey;
1277 int x, y, z; 1572 int x, y, z;
1278 int last_name; 1573 int last_name;
1279 mapface face; 1574
1575 // thats current max. sorry.
1576 if (sw > 255) sw = 255;
1577 if (sh > 255) sh = 255;
1578
1579 // clear key, in case of extra padding
1580 memset (&skey, 0, sizeof (skey));
1581
1582 glColor4ub (255, 255, 255, 255);
1583
1584 glEnable (GL_BLEND);
1585 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1586 glEnable (GL_TEXTURE_2D);
1587 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1588
1589 glBegin (GL_QUADS);
1590
1591 last_name = 0;
1592
1593 mx += self->x;
1594 my += self->y;
1595
1596 // first pass: determine smooth_max
1597 // rather ugly, if you ask me
1598 // could also be stored inside mapcell and updated on change
1599 memset (smooth_max, 0, sizeof (smooth_max));
1600
1601 for (y = 0; y < sh; y++)
1602 if (0 <= y + my && y + my < self->rows)
1603 {
1604 maprow *row = self->row + (y + my);
1605
1606 for (x = 0; x < sw; x++)
1607 if (row->c0 <= x + mx && x + mx < row->c1)
1608 {
1609 mapcell *cell = row->col + (x + mx - row->c0);
1610
1611 smooth_max[x + 1][y + 1] =
1612 MAX (self->tex [cell->tile [0]].smoothlevel,
1613 MAX (self->tex [cell->tile [1]].smoothlevel,
1614 self->tex [cell->tile [2]].smoothlevel));
1615 }
1616 }
1617
1618 for (z = 0; z <= 2; z++)
1619 {
1620 memset (smooth_level, 0, sizeof (smooth_level));
1621
1622 for (y = 0; y < sh; y++)
1623 if (0 <= y + my && y + my < self->rows)
1624 {
1625 maprow *row = self->row + (y + my);
1626
1627 for (x = 0; x < sw; x++)
1628 if (row->c0 <= x + mx && x + mx < row->c1)
1629 {
1630 mapcell *cell = row->col + (x + mx - row->c0);
1631 tileid tile = cell->tile [z];
1632
1633 if (tile)
1634 {
1635 maptex tex = self->tex [tile];
1636 int px = (x + 1) * T - tex.w;
1637 int py = (y + 1) * T - tex.h;
1638
1639 // suppressing texture state switches here
1640 // is only moderately effective, but worth the extra effort
1641 if (last_name != tex.name)
1642 {
1643 if (!tex.name)
1644 tex = self->tex [2]; /* missing, replace by noface */
1645
1646 glEnd ();
1647 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1648 glBegin (GL_QUADS);
1649 }
1650
1651 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1652 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1653 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1654 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1655
1656 if (cell->flags && z == 2)
1657 {
1658 if (cell->flags & 1)
1659 {
1660 maptex tex = self->tex [1];
1661 int px = x * T + T * 2 / 32;
1662 int py = y * T - T * 6 / 32;
1663
1664 glEnd ();
1665 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1666 glBegin (GL_QUADS);
1667
1668 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1669 glTexCoord2f (0 , tex.t); glVertex2f (px , py + T);
1670 glTexCoord2f (tex.s, tex.t); glVertex2f (px + T, py + T);
1671 glTexCoord2f (tex.s, 0 ); glVertex2f (px + T, py );
1672 }
1673 }
1674
1675 // update smooth hash
1676 if (tex.smoothtile)
1677 {
1678 skey.tile = tex.smoothtile;
1679 skey.level = tex.smoothlevel;
1680
1681 smooth_level [tex.smoothlevel >> 5] |= ((uint32_t)1) << (tex.smoothlevel & 31);
1682
1683 // add bits to current tile and all neighbours. skey.x|y is
1684 // shifted +1|+1 so we always stay positive.
1685
1686 // full tile
1687 skey.x = x + 1; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x1000);
1688
1689 // borders
1690 skey.x = x + 2; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0031);
1691 skey.x = x + 1; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0092);
1692 skey.x = x ; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0064);
1693 skey.x = x + 1; skey.y = y ; smooth_or_bits (smooth, &skey, 0x00c8);
1694
1695 // corners
1696 skey.x = x + 2; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0100);
1697 skey.x = x ; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0200);
1698 skey.x = x ; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0400);
1699 skey.x = x + 2; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0800);
1700 }
1701 }
1702 }
1703 }
1704
1705 // go through all smoothlevels, lowest to highest, then draw
1706 // this is basically counting sort
1707 {
1708 int w, b;
1709
1710 for (w = 0; w < 256 / 32; ++w)
1711 {
1712 uint32_t smask = smooth_level [w];
1713 if (smask)
1714 for (b = 0; b < 32; ++b)
1715 if (smask & (((uint32_t)1) << b))
1716 {
1717 int level = (w << 5) | b;
1718 HE *he;
1719
1720 hv_iterinit (smooth);
1721 while ((he = hv_iternext (smooth)))
1722 {
1723 smooth_key *skey = (smooth_key *)HeKEY (he);
1724 IV bits = SvIVX (HeVAL (he));
1725
1726 // bits is ___n cccc CCCC bbbb
1727 // n do not draw borders&corners
1728 // c draw these corners, but...
1729 // C ... not these
1730 // b draw these borders
1731
1732 if (!(bits & 0x1000)
1733 && skey->level == level
1734 && level >= smooth_max [skey->x][skey->y])
1735 {
1736 maptex tex = self->tex [skey->tile];
1737 int px = (((int)skey->x) - 1) * T;
1738 int py = (((int)skey->y) - 1) * T;
1739 int border = bits & 15;
1740 int corner = (bits >> 8) & ~(bits >> 4) & 15;
1741 float dx = tex.s * .0625f; // 16 images/row
1742 float dy = tex.t * .5f ; // 2 images/column
1743
1744 // this time naively avoiding texture state changes
1745 // save gobs of state changes.
1746 if (last_name != tex.name)
1747 {
1748 if (!tex.name)
1749 continue; // smoothing not yet available
1750
1751 glEnd ();
1752 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1753 glBegin (GL_QUADS);
1754 }
1755
1756 if (border)
1757 {
1758 float ox = border * dx;
1759
1760 glTexCoord2f (ox , 0.f ); glVertex2f (px , py );
1761 glTexCoord2f (ox , dy ); glVertex2f (px , py + T);
1762 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py + T);
1763 glTexCoord2f (ox + dx, 0.f ); glVertex2f (px + T, py );
1764 }
1765
1766 if (corner)
1767 {
1768 float ox = corner * dx;
1769
1770 glTexCoord2f (ox , dy ); glVertex2f (px , py );
1771 glTexCoord2f (ox , dy * 2.f); glVertex2f (px , py + T);
1772 glTexCoord2f (ox + dx, dy * 2.f); glVertex2f (px + T, py + T);
1773 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py );
1774 }
1775 }
1776 }
1777 }
1778 }
1779 }
1780
1781 hv_clear (smooth);
1782 }
1783
1784 glEnd ();
1785
1786 glDisable (GL_TEXTURE_2D);
1787 glDisable (GL_BLEND);
1788
1789 // top layer: overlays such as the health bar
1790 for (y = 0; y < sh; y++)
1791 if (0 <= y + my && y + my < self->rows)
1792 {
1793 maprow *row = self->row + (y + my);
1794
1795 for (x = 0; x < sw; x++)
1796 if (row->c0 <= x + mx && x + mx < row->c1)
1797 {
1798 mapcell *cell = row->col + (x + mx - row->c0);
1799
1800 int px = x * T;
1801 int py = y * T;
1802
1803 if (cell->stat_hp)
1804 {
1805 int width = cell->stat_width * T;
1806 int thick = (sh * T / 32 + 27) / 28 + 1 + cell->stat_width;
1807
1808 glColor3ub (0, 0, 0);
1809 glRectf (px + 1, py - thick - 2,
1810 px + width - 1, py);
1811
1812 glColor3ub (cell->stat_hp, 255 - cell->stat_hp, 0);
1813 glRectf (px + 2,
1814 py - thick - 1,
1815 px + width - 2 - cell->stat_hp * (width - 4) / 255, py - 1);
1816 }
1817 }
1818 }
1819}
1820
1821void
1822draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data)
1823 CODE:
1824{
1825 static float color[16][3] = {
1826 { 0.00F, 0.00F, 0.00F },
1827 { 1.00F, 1.00F, 1.00F },
1828 { 0.00F, 0.00F, 0.55F },
1829 { 1.00F, 0.00F, 0.00F },
1830
1831 { 1.00F, 0.54F, 0.00F },
1832 { 0.11F, 0.56F, 1.00F },
1833 { 0.93F, 0.46F, 0.00F },
1834 { 0.18F, 0.54F, 0.34F },
1835
1836 { 0.56F, 0.73F, 0.56F },
1837 { 0.80F, 0.80F, 0.80F },
1838 { 0.55F, 0.41F, 0.13F },
1839 { 0.99F, 0.77F, 0.26F },
1840
1841 { 0.74F, 0.65F, 0.41F },
1842
1843 { 0.00F, 1.00F, 1.00F },
1844 { 1.00F, 0.00F, 1.00F },
1845 { 1.00F, 1.00F, 0.00F },
1846 };
1847
1848 int x, y;
1849
1850 glEnable (GL_TEXTURE_2D);
1851 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1852 glEnable (GL_BLEND);
1853 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1854 glBegin (GL_QUADS);
1855
1856 for (y = 0; y < h; y++)
1857 for (x = 0; x < w; x++)
1858 {
1859 unsigned char m = data [x + y * w];
1860
1861 if (m)
1862 {
1863 float *c = color [m & 15];
1864
1865 float tx1 = m & 0x40 ? 0.5 : 0.;
1866 float tx2 = tx1 + 0.5;
1867
1868 glColor4f (c[0], c[1], c[2], 0.75);
1869 glTexCoord2f (tx1, 0.); glVertex2i (x , y );
1870 glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1);
1871 glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1);
1872 glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y );
1873 }
1874 }
1875
1876 glEnd ();
1877 glDisable (GL_BLEND);
1878 glDisable (GL_TEXTURE_2D);
1879}
1880
1881void
1882fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh)
1883 PPCODE:
1884{
1885 int x, y;
1280 int sw4 = (sw + 3) & ~3; 1886 int sw4 = (sw + 3) & ~3;
1281 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); 1887 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1282 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv); 1888 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1283 1889
1284 memset (darkness, 255, sw4 * sh); 1890 memset (darkness, 255, sw4 * sh);
1285 SvPOK_only (darkness_sv); 1891 SvPOK_only (darkness_sv);
1286 SvCUR_set (darkness_sv, sw4 * sh); 1892 SvCUR_set (darkness_sv, sw4 * sh);
1287 1893
1288 vx = self->x + (self->w - sw) / 2 - shift_x; 1894 mx += self->x;
1289 vy = self->y + (self->h - sh) / 2 - shift_y; 1895 my += self->y;
1290 1896
1291 /*
1292 int vx = self->vx = self->w >= sw
1293 ? self->x + (self->w - sw) / 2
1294 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
1295
1296 int vy = self->vy = self->h >= sh
1297 ? self->y + (self->h - sh) / 2
1298 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy));
1299 */
1300
1301 glColor4ub (255, 255, 255, 255);
1302
1303 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1304 glEnable (GL_BLEND);
1305 glEnable (GL_TEXTURE_2D);
1306 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1307
1308 glBegin (GL_QUADS);
1309
1310 last_name = 0;
1311
1312 for (z = 0; z < 3; z++)
1313 for (y = 0; y < sh; y++) 1897 for (y = 0; y < sh; y++)
1314 if (0 <= y + vy && y + vy < self->rows) 1898 if (0 <= y + my && y + my < self->rows)
1315 { 1899 {
1316 maprow *row = self->row + (y + vy); 1900 maprow *row = self->row + (y + my);
1317 1901
1318 for (x = 0; x < sw; x++) 1902 for (x = 0; x < sw; x++)
1319 if (row->c0 <= x + vx && x + vx < row->c1) 1903 if (row->c0 <= x + mx && x + mx < row->c1)
1320 { 1904 {
1321 mapcell *cell = row->col + (x + vx - row->c0); 1905 mapcell *cell = row->col + (x + mx - row->c0);
1322 1906
1323 darkness[y * sw4 + x] = cell->darkness < 0 1907 darkness[y * sw4 + x] = cell->darkness
1908 ? 255 - (cell->darkness - 1)
1324 ? 255 - FOW_DARKNESS 1909 : 255 - FOW_DARKNESS;
1325 : 255 - cell->darkness;
1326
1327 face = cell->face [z];
1328
1329 if (face)
1330 {
1331 maptex tex = self->tex [face];
1332
1333 int px = (x + 1) * 32 - tex.w;
1334 int py = (y + 1) * 32 - tex.h;
1335
1336 if (last_name != tex.name)
1337 {
1338 glEnd ();
1339 last_name = tex.name;
1340 glBindTexture (GL_TEXTURE_2D, last_name);
1341 glBegin (GL_QUADS);
1342 }
1343
1344 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1345 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1346 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1347 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1348 }
1349 } 1910 }
1350 } 1911 }
1351
1352 glEnd ();
1353
1354 glDisable (GL_TEXTURE_2D);
1355 glDisable (GL_BLEND);
1356 1912
1357 EXTEND (SP, 3); 1913 EXTEND (SP, 3);
1358 PUSHs (sv_2mortal (newSViv (sw4))); 1914 PUSHs (sv_2mortal (newSViv (sw4)));
1359 PUSHs (sv_2mortal (newSViv (sh))); 1915 PUSHs (sv_2mortal (newSViv (sh)));
1360 PUSHs (darkness_sv); 1916 PUSHs (darkness_sv);
1361} 1917}
1362 1918
1363SV * 1919SV *
1364get_rect (CFClient::Map self, int x0, int y0, int w, int h) 1920get_rect (CFPlus::Map self, int x0, int y0, int w, int h)
1365 CODE: 1921 CODE:
1366{ 1922{
1367 int x, y, x1, y1; 1923 int x, y, x1, y1;
1368 SV *data_sv = newSV (w * h * 7 + 5); 1924 SV *data_sv = newSV (w * h * 7 + 5);
1369 uint8_t *data = (uint8_t *)SvPVX (data_sv); 1925 uint8_t *data = (uint8_t *)SvPVX (data_sv);
1394 if (row && row->c0 <= x && x < row->c1) 1950 if (row && row->c0 <= x && x < row->c1)
1395 { 1951 {
1396 mapcell *cell = row->col + (x - row->c0); 1952 mapcell *cell = row->col + (x - row->c0);
1397 uint8_t flags = 0; 1953 uint8_t flags = 0;
1398 1954
1399 if (cell->face [0]) flags |= 1; 1955 if (cell->tile [0]) flags |= 1;
1400 if (cell->face [1]) flags |= 2; 1956 if (cell->tile [1]) flags |= 2;
1401 if (cell->face [2]) flags |= 4; 1957 if (cell->tile [2]) flags |= 4;
1402 1958
1403 *data++ = flags; 1959 *data++ = flags;
1404 1960
1405 if (flags & 1) 1961 if (flags & 1)
1406 { 1962 {
1963 tileid tile = cell->tile [0];
1407 *data++ = cell->face [0] >> 8; 1964 *data++ = tile >> 8;
1408 *data++ = cell->face [0]; 1965 *data++ = tile;
1409 } 1966 }
1410 1967
1411 if (flags & 2) 1968 if (flags & 2)
1412 { 1969 {
1970 tileid tile = cell->tile [1];
1413 *data++ = cell->face [1] >> 8; 1971 *data++ = tile >> 8;
1414 *data++ = cell->face [1]; 1972 *data++ = tile;
1415 } 1973 }
1416 1974
1417 if (flags & 4) 1975 if (flags & 4)
1418 { 1976 {
1977 tileid tile = cell->tile [2];
1419 *data++ = cell->face [2] >> 8; 1978 *data++ = tile >> 8;
1420 *data++ = cell->face [2]; 1979 *data++ = tile;
1421 } 1980 }
1422 } 1981 }
1423 else 1982 else
1424 *data++ = 0; 1983 *data++ = 0;
1425 } 1984 }
1431} 1990}
1432 OUTPUT: 1991 OUTPUT:
1433 RETVAL 1992 RETVAL
1434 1993
1435void 1994void
1436set_rect (CFClient::Map self, int x0, int y0, uint8_t *data) 1995set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data)
1437 PPCODE: 1996 PPCODE:
1438{ 1997{
1439 int x, y, z; 1998 int x, y, z;
1440 int w, h; 1999 int w, h;
1441 int x1, y1; 2000 int x1, y1;
1465 { 2024 {
1466 uint8_t flags = *data++; 2025 uint8_t flags = *data++;
1467 2026
1468 if (flags) 2027 if (flags)
1469 { 2028 {
1470 mapface face[3] = { 0, 0, 0 };
1471
1472 mapcell *cell = row_get_cell (row, x); 2029 mapcell *cell = row_get_cell (row, x);
2030 tileid tile[3] = { 0, 0, 0 };
1473 2031
1474 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; } 2032 if (flags & 1) { tile[0] = *data++ << 8; tile[0] |= *data++; }
1475 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; } 2033 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; }
1476 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; } 2034 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; }
1477 2035
1478 if (cell->darkness <= 0) 2036 if (cell->darkness == 0)
1479 { 2037 {
1480 cell->darkness = -1; 2038 cell->darkness = 0;
1481 2039
1482 for (z = 0; z <= 2; z++) 2040 for (z = 0; z <= 2; z++)
1483 { 2041 {
1484 cell->face[z] = face[z]; 2042 tileid t = tile [z];
1485 2043
1486 if (face[z] && (face[z] >= self->texs || !self->tex[face [z]].name)) 2044 if (t >= self->texs || (t && !self->tex [t].name))
2045 {
1487 XPUSHs (sv_2mortal (newSViv (face[z]))); 2046 XPUSHs (sv_2mortal (newSViv (t)));
2047 need_texid (self, t);
2048 }
2049
2050 cell->tile [z] = t;
1488 } 2051 }
1489 } 2052 }
1490 } 2053 }
1491 } 2054 }
1492 } 2055 }
1493} 2056}
1494 2057
1495MODULE = CFClient PACKAGE = CFClient::MixChunk 2058MODULE = CFPlus PACKAGE = CFPlus::MixChunk
1496 2059
1497CFClient::MixChunk 2060CFPlus::MixChunk
1498new_from_file (SV *class, char *path) 2061new_from_file (SV *class, char *path)
1499 CODE: 2062 CODE:
1500 RETVAL = Mix_LoadWAV (path); 2063 RETVAL = Mix_LoadWAV (path);
1501 OUTPUT: 2064 OUTPUT:
1502 RETVAL 2065 RETVAL
1503 2066
1504void 2067void
1505DESTROY (CFClient::MixChunk self) 2068DESTROY (CFPlus::MixChunk self)
1506 CODE: 2069 CODE:
1507 Mix_FreeChunk (self); 2070 Mix_FreeChunk (self);
1508 2071
1509int 2072int
1510volume (CFClient::MixChunk self, int volume = -1) 2073volume (CFPlus::MixChunk self, int volume = -1)
1511 CODE: 2074 CODE:
1512 RETVAL = Mix_VolumeChunk (self, volume); 2075 RETVAL = Mix_VolumeChunk (self, volume);
1513 OUTPUT: 2076 OUTPUT:
1514 RETVAL 2077 RETVAL
1515 2078
1516int 2079int
1517play (CFClient::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 2080play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1)
1518 CODE: 2081 CODE:
1519 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 2082 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
1520 OUTPUT: 2083 OUTPUT:
1521 RETVAL 2084 RETVAL
1522 2085
1523MODULE = CFClient PACKAGE = CFClient::MixMusic 2086MODULE = CFPlus PACKAGE = CFPlus::MixMusic
1524 2087
1525int 2088int
1526volume (int volume = -1) 2089volume (int volume = -1)
1527 CODE: 2090 CODE:
1528 RETVAL = Mix_VolumeMusic (volume); 2091 RETVAL = Mix_VolumeMusic (volume);
1529 OUTPUT: 2092 OUTPUT:
1530 RETVAL 2093 RETVAL
1531 2094
1532CFClient::MixMusic 2095CFPlus::MixMusic
1533new_from_file (SV *class, char *path) 2096new_from_file (SV *class, char *path)
1534 CODE: 2097 CODE:
1535 RETVAL = Mix_LoadMUS (path); 2098 RETVAL = Mix_LoadMUS (path);
1536 OUTPUT: 2099 OUTPUT:
1537 RETVAL 2100 RETVAL
1538 2101
1539void 2102void
1540DESTROY (CFClient::MixMusic self) 2103DESTROY (CFPlus::MixMusic self)
1541 CODE: 2104 CODE:
1542 Mix_FreeMusic (self); 2105 Mix_FreeMusic (self);
1543 2106
1544int 2107int
1545play (CFClient::MixMusic self, int loops = -1) 2108play (CFPlus::MixMusic self, int loops = -1)
1546 CODE: 2109 CODE:
1547 RETVAL = Mix_PlayMusic (self, loops); 2110 RETVAL = Mix_PlayMusic (self, loops);
1548 OUTPUT: 2111 OUTPUT:
1549 RETVAL 2112 RETVAL
1550 2113
1551MODULE = CFClient PACKAGE = CFClient::OpenGL 2114MODULE = CFPlus PACKAGE = CFPlus::OpenGL
1552 2115
1553BOOT: 2116BOOT:
1554{ 2117{
1555 HV *stash = gv_stashpv ("CFClient::OpenGL", 1); 2118 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1);
1556 static const struct { 2119 static const struct {
1557 const char *name; 2120 const char *name;
1558 IV iv; 2121 IV iv;
1559 } *civ, const_iv[] = { 2122 } *civ, const_iv[] = {
1560# define const_iv(name) { # name, (IV)name } 2123# define const_iv(name) { # name, (IV)name }
1567 const_iv (GL_SCISSOR_TEST), 2130 const_iv (GL_SCISSOR_TEST),
1568 const_iv (GL_DEPTH_TEST), 2131 const_iv (GL_DEPTH_TEST),
1569 const_iv (GL_ALPHA_TEST), 2132 const_iv (GL_ALPHA_TEST),
1570 const_iv (GL_NORMALIZE), 2133 const_iv (GL_NORMALIZE),
1571 const_iv (GL_RESCALE_NORMAL), 2134 const_iv (GL_RESCALE_NORMAL),
2135 const_iv (GL_FRONT),
2136 const_iv (GL_BACK),
1572 const_iv (GL_AND), 2137 const_iv (GL_AND),
1573 const_iv (GL_ONE), 2138 const_iv (GL_ONE),
1574 const_iv (GL_ZERO), 2139 const_iv (GL_ZERO),
1575 const_iv (GL_SRC_ALPHA), 2140 const_iv (GL_SRC_ALPHA),
1576 const_iv (GL_DST_ALPHA), 2141 const_iv (GL_DST_ALPHA),
1577 const_iv (GL_ONE_MINUS_SRC_ALPHA), 2142 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1578 const_iv (GL_ONE_MINUS_DST_ALPHA), 2143 const_iv (GL_ONE_MINUS_DST_ALPHA),
1579 const_iv (GL_SRC_ALPHA_SATURATE), 2144 const_iv (GL_SRC_ALPHA_SATURATE),
1580 const_iv (GL_RGB), 2145 const_iv (GL_RGB),
1581 const_iv (GL_RGBA), 2146 const_iv (GL_RGBA),
2147 const_iv (GL_RGBA4),
2148 const_iv (GL_RGBA8),
2149 const_iv (GL_RGB5_A1),
1582 const_iv (GL_UNSIGNED_BYTE), 2150 const_iv (GL_UNSIGNED_BYTE),
1583 const_iv (GL_UNSIGNED_SHORT), 2151 const_iv (GL_UNSIGNED_SHORT),
1584 const_iv (GL_UNSIGNED_INT), 2152 const_iv (GL_UNSIGNED_INT),
1585 const_iv (GL_ALPHA), 2153 const_iv (GL_ALPHA),
1586 const_iv (GL_INTENSITY), 2154 const_iv (GL_INTENSITY),
1618 const_iv (GL_SEPARABLE_2D), 2186 const_iv (GL_SEPARABLE_2D),
1619 const_iv (GL_CONVOLUTION_2D), 2187 const_iv (GL_CONVOLUTION_2D),
1620 const_iv (GL_CONVOLUTION_BORDER_MODE), 2188 const_iv (GL_CONVOLUTION_BORDER_MODE),
1621 const_iv (GL_CONSTANT_BORDER), 2189 const_iv (GL_CONSTANT_BORDER),
1622 const_iv (GL_LINES), 2190 const_iv (GL_LINES),
2191 const_iv (GL_LINE_STRIP),
1623 const_iv (GL_LINE_LOOP), 2192 const_iv (GL_LINE_LOOP),
1624 const_iv (GL_QUADS), 2193 const_iv (GL_QUADS),
1625 const_iv (GL_QUAD_STRIP), 2194 const_iv (GL_QUAD_STRIP),
1626 const_iv (GL_TRIANGLES), 2195 const_iv (GL_TRIANGLES),
1627 const_iv (GL_TRIANGLE_STRIP), 2196 const_iv (GL_TRIANGLE_STRIP),
1660 OUTPUT: 2229 OUTPUT:
1661 RETVAL 2230 RETVAL
1662 2231
1663int glGetError () 2232int glGetError ()
1664 2233
2234void glFinish ()
2235
1665void glClear (int mask) 2236void glClear (int mask)
1666 2237
1667void glClearColor (float r, float g, float b, float a = 1.0) 2238void glClearColor (float r, float g, float b, float a = 1.0)
1668 PROTOTYPE: @ 2239 PROTOTYPE: @
1669 2240
1692void glPushMatrix () 2263void glPushMatrix ()
1693 2264
1694void glPopMatrix () 2265void glPopMatrix ()
1695 2266
1696void glLoadIdentity () 2267void glLoadIdentity ()
2268
2269void glDrawBuffer (int buffer)
2270
2271void glReadBuffer (int buffer)
1697 2272
1698# near_ and far_ are due to microsofts buggy "c" compiler 2273# near_ and far_ are due to microsofts buggy "c" compiler
1699void glFrustum (double left, double right, double bottom, double top, double near_, double far_) 2274void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
1700 2275
1701# near_ and far_ are due to microsofts buggy "c" compiler 2276# near_ and far_ are due to microsofts buggy "c" compiler
1731 r *= a; 2306 r *= a;
1732 g *= a; 2307 g *= a;
1733 b *= a; 2308 b *= a;
1734 } 2309 }
1735 // microsoft visual "c" rounds instead of truncating... 2310 // microsoft visual "c" rounds instead of truncating...
1736 glColor4ub (MIN ((int)(r * 256.f), 255), 2311 glColor4f (r, g, b, a);
1737 MIN ((int)(g * 256.f), 255),
1738 MIN ((int)(b * 256.f), 255),
1739 MIN ((int)(a * 256.f), 255));
1740 2312
1741void glInterleavedArrays (int format, int stride, char *data) 2313void glInterleavedArrays (int format, int stride, char *data)
1742 2314
1743void glDrawElements (int mode, int count, int type, char *indices) 2315void glDrawElements (int mode, int count, int type, char *indices)
1744 2316
1821 2393
1822void glEndList () 2394void glEndList ()
1823 2395
1824void glCallList (int list) 2396void glCallList (int list)
1825 2397
1826

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