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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.110 by root, Sat Jun 10 02:22:33 2006 UTC vs.
Revision 1.199 by root, Tue Jul 17 13:53:02 2007 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls 2# define WIN32_LEAN_AND_MEAN
3# define NTDDI_VERSION NTDDI_WIN2K // needed to get win2000 api calls
3# include <malloc.h> 4# include <malloc.h>
4# include <windows.h> 5# include <windows.h>
6# include <wininet.h>
5# pragma warning(disable:4244) 7# pragma warning(disable:4244)
8# pragma warning(disable:4761)
9#endif
10
11//#define DEBUG 1
12#if DEBUG
13# include <valgrind/memcheck.h>
6#endif 14#endif
7 15
8#include "EXTERN.h" 16#include "EXTERN.h"
9#include "perl.h" 17#include "perl.h"
10#include "XSUB.h" 18#include "XSUB.h"
11 19
20#ifdef _WIN32
21# undef pipe
22#endif
23
24#include <assert.h>
12#include <math.h> 25#include <math.h>
13#include <string.h> 26#include <string.h>
14#include <stdio.h> 27#include <stdio.h>
28#include <stdlib.h>
15 29
16#include <SDL.h> 30#include <SDL.h>
17#include <SDL_endian.h> 31#include <SDL_endian.h>
18#include <SDL_image.h> 32#include <SDL_image.h>
19#include <SDL_mixer.h> 33#include <SDL_mixer.h>
20#include <SDL_opengl.h> 34#include <SDL_opengl.h>
21 35
36#define PANGO_ENABLE_BACKEND
37#define G_DISABLE_CAST_CHECKS
38
22#include <glib/gmacros.h> 39#include <glib/gmacros.h>
23 40
24#include <pango/pango.h> 41#include <pango/pango.h>
25#include <pango/pangofc-fontmap.h>
26#include <pango/pangoft2.h>
27#include <pango/pangocairo.h>
28 42
29#ifndef _WIN32 43#ifndef _WIN32
30# include <sys/types.h> 44# include <sys/types.h>
31# include <sys/socket.h> 45# include <sys/socket.h>
32# include <netinet/in.h> 46# include <netinet/in.h>
33# include <netinet/tcp.h> 47# include <netinet/tcp.h>
34# include <inttypes.h> 48# include <inttypes.h>
35#else
36 typedef unsigned char uint8_t;
37 typedef unsigned short uint16_t;
38 typedef unsigned int uint32_t;
39 typedef signed char int8_t;
40 typedef signed short int16_t;
41 typedef signed int int32_t;
42#endif 49#endif
43 50
44#include "glext.h" 51#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */
45 52
46#define FOW_DARKNESS 32 53#define FOW_DARKNESS 32
47 54
48#define MAP_EXTEND_X 32 55#define MAP_EXTEND_X 32
49#define MAP_EXTEND_Y 512 56#define MAP_EXTEND_Y 512
50 57
51#define MIN_FONT_HEIGHT 10 58#define MIN_FONT_HEIGHT 10
59
60#if 0
61# define PARACHUTE SDL_INIT_NOPARACHUTE
62#else
63# define PARACHUTE 0
64#endif
65
66static AV *texture_av;
52 67
53static struct 68static struct
54{ 69{
55#define GL_FUNC(ptr,name) ptr name; 70#define GL_FUNC(ptr,name) ptr name;
56#include "glfunc.h" 71#include "glfunc.h"
57#undef GL_FUNC 72#undef GL_FUNC
58} gl; 73} gl;
59 74
75static void
60static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa) 76gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
61{ 77{
62 if (gl.BlendFuncSeparate) 78 if (gl.BlendFuncSeparate)
63 gl.BlendFuncSeparate (sa, da, saa, daa); 79 gl.BlendFuncSeparate (sa, da, saa, daa);
64 else if (gl.BlendFuncSeparateEXT) 80 else if (gl.BlendFuncSeparateEXT)
65 gl.BlendFuncSeparateEXT (sa, da, saa, daa); 81 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
66 else 82 else
67 glBlendFunc (sa, da); 83 glBlendFunc (sa, da);
68} 84}
69 85
86static GLuint
87gen_texture ()
88{
89 GLuint name;
90
91 if (AvFILL (texture_av) >= 0)
92 name = (GLuint)(size_t)av_pop (texture_av);
93 else
94 glGenTextures (1, &name);
95
96 return name;
97}
98
99static void
100del_texture (GLuint name)
101{
102 /* make a half-assed attempt at returning the memory used by the texture */
103 /* textures are frequently being reused by cfplus anyway */
104 /*glBindTexture (GL_TEXTURE_2D, name);*/
105 /*glTexImage2D (GL_TEXTURE_2D, 0, GL_ALPHA, 0, 0, 0, GL_ALPHA, GL_UNSIGNED_BYTE, 0);*/
106 av_push (texture_av, (SV *)(size_t)name);
107 glDeleteTextures (1, &name);
108}
109
110#include "texcache.c"
111
112#include "pango-font.c"
113#include "pango-fontmap.c"
114#include "pango-render.c"
115
70typedef Mix_Chunk *CFClient__MixChunk; 116typedef Mix_Chunk *CFPlus__MixChunk;
71typedef Mix_Music *CFClient__MixMusic; 117typedef Mix_Music *CFPlus__MixMusic;
72 118
73typedef PangoFontDescription *CFClient__Font; 119typedef PangoFontDescription *CFPlus__Font;
120
121static int
122shape_attr_p (PangoLayoutRun *run)
123{
124 GSList *attrs = run->item->analysis.extra_attrs;
125
126 while (attrs)
127 {
128 PangoAttribute *attr = attrs->data;
129
130 if (attr->klass->type == PANGO_ATTR_SHAPE)
131 return 1;
132
133 attrs = attrs->next;
134 }
135
136 return 0;
137}
74 138
75typedef struct cf_layout { 139typedef struct cf_layout {
76 PangoLayout *pl; // either derived from a cairo or ft2 context 140 PangoLayout *pl;
77 int rgba; // wether we use rgba (cairo) or grayscale (ft2)
78 float r, g, b, a; // default color for rgba mode 141 float r, g, b, a; // default color for rgba mode
79 int base_height; 142 int base_height;
80 CFClient__Font font; 143 CFPlus__Font font;
81} *CFClient__Layout; 144} *CFPlus__Layout;
82 145
83static CFClient__Font default_font; 146static CFPlus__Font default_font;
84static PangoContext *ft2_context, *cairo_context; 147static PangoContext *opengl_context;
85static PangoFontMap *ft2_fontmap, *cairo_fontmap; 148static PangoFontMap *opengl_fontmap;
86 149
87static void 150static void
88substitute_func (FcPattern *pattern, gpointer data) 151substitute_func (FcPattern *pattern, gpointer data)
89{ 152{
90 FcPatternAddBool (pattern, FC_HINTING, 1); 153 FcPatternAddBool (pattern, FC_HINTING, 1);
91#ifdef FC_HINT_STYLE 154#ifdef FC_HINT_STYLE
92 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL); 155 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
93#endif 156#endif
94#ifdef _WIN32
95 FcPatternAddBool (pattern, FC_AUTOHINT, 1);
96#else
97 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 157 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
98#endif
99} 158}
100 159
101static void 160static void
102layout_update_font (CFClient__Layout self) 161layout_update_font (CFPlus__Layout self)
103{ 162{
104 /* use a random scale factor to account for unknown descenders, 0.8 works 163 /* use a random scale factor to account for unknown descenders, 0.8 works
105 * reasonably well with bitstream vera 164 * reasonably well with bitstream vera
106 */ 165 */
107 PangoFontDescription *font = self->font ? self->font : default_font; 166 PangoFontDescription *font = self->font ? self->font : default_font;
111 170
112 pango_layout_set_font_description (self->pl, font); 171 pango_layout_set_font_description (self->pl, font);
113} 172}
114 173
115static void 174static void
116layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 175layout_get_pixel_size (CFPlus__Layout self, int *w, int *h)
117{ 176{
177 PangoRectangle rect;
178
179 // get_pixel_* wrongly rounds down
118 pango_layout_get_pixel_size (self->pl, w, h); 180 pango_layout_get_extents (self->pl, 0, &rect);
119 181
120 if (!*w) *w = 1; 182 rect.width = (rect.width + PANGO_SCALE - 1) / PANGO_SCALE;
121 if (!*h) *h = 1; 183 rect.height = (rect.height + PANGO_SCALE - 1) / PANGO_SCALE;
122 184
123 *w = (*w + 3) & ~3; 185 if (!rect.width) rect.width = 1;
124} 186 if (!rect.height) rect.height = 1;
125 187
188 *w = rect.width;
189 *h = rect.height;
190}
191
192typedef uint16_t tileid;
126typedef uint16_t mapface; 193typedef uint16_t faceid;
127 194
128typedef struct { 195typedef struct {
129 GLint name; 196 int name;
130 int w, h; 197 int w, h;
131 float s, t; 198 float s, t;
132 uint8_t r, g, b, a; 199 uint8_t r, g, b, a;
200 tileid smoothtile;
201 uint8_t smoothlevel;
133} maptex; 202} maptex;
134 203
135typedef struct { 204typedef struct {
205 uint32_t player;
206 tileid tile[3];
136 int16_t darkness; 207 uint16_t darkness;
137 mapface face[3]; 208 uint8_t stat_width, stat_hp, flags, smoothmax;
138} mapcell; 209} mapcell;
139 210
140typedef struct { 211typedef struct {
141 int32_t c0, c1; 212 int32_t c0, c1;
142 mapcell *col; 213 mapcell *col;
143} maprow; 214} maprow;
144 215
145typedef struct map { 216typedef struct map {
146 int x, y, w, h; 217 int x, y, w, h;
147 int ox, oy; /* offset to virtual global coordinate system */ 218 int ox, oy; /* offset to virtual global coordinate system */
148 int faces; 219 int faces; tileid *face2tile; // [faceid]
149 mapface *face; 220 int texs; maptex *tex; // [tileid]
150
151 int texs;
152 maptex *tex;
153 221
154 int32_t rows; 222 int32_t rows;
155 maprow *row; 223 maprow *row;
156} *CFClient__Map; 224} *CFPlus__Map;
157 225
158static char * 226static char *
159prepend (char *ptr, int sze, int inc) 227prepend (char *ptr, int sze, int inc)
160{ 228{
161 char *p; 229 char *p;
178} 246}
179 247
180#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 248#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
181#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 249#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
182 250
251static void
252need_facenum (struct map *self, faceid face)
253{
254 while (self->faces <= face)
255 {
256 Append (tileid, self->face2tile, self->faces, self->faces);
257 self->faces *= 2;
258 }
259}
260
261static void
262need_texid (struct map *self, int texid)
263{
264 while (self->texs <= texid)
265 {
266 Append (maptex, self->tex, self->texs, self->texs);
267 self->texs *= 2;
268 }
269}
270
183static maprow * 271static maprow *
184map_get_row (CFClient__Map self, int y) 272map_get_row (CFPlus__Map self, int y)
185{ 273{
186 if (0 > y) 274 if (0 > y)
187 { 275 {
188 int extend = - y + MAP_EXTEND_Y; 276 int extend = - y + MAP_EXTEND_Y;
189 Prepend (maprow, self->row, self->rows, extend); 277 Prepend (maprow, self->row, self->rows, extend);
227 315
228 return row->col + (x - row->c0); 316 return row->col + (x - row->c0);
229} 317}
230 318
231static mapcell * 319static mapcell *
232map_get_cell (CFClient__Map self, int x, int y) 320map_get_cell (CFPlus__Map self, int x, int y)
233{ 321{
234 return row_get_cell (map_get_row (self, y), x); 322 return row_get_cell (map_get_row (self, y), x);
235} 323}
236 324
237static void 325static void
238map_clear (CFClient__Map self) 326map_clear (CFPlus__Map self)
239{ 327{
240 int r; 328 int r;
241 329
242 for (r = 0; r < self->rows; r++) 330 for (r = 0; r < self->rows; r++)
243 Safefree (self->row[r].col); 331 Safefree (self->row[r].col);
251 self->row = 0; 339 self->row = 0;
252 self->rows = 0; 340 self->rows = 0;
253} 341}
254 342
255static void 343static void
256map_blank (CFClient__Map self, int x0, int y0, int w, int h) 344map_blank (CFPlus__Map self, int x0, int y0, int w, int h)
257{ 345{
258 int x, y; 346 int x, y;
259 maprow *row; 347 maprow *row;
348 mapcell *cell;
260 349
261 for (y = y0; y < y0 + h; y++) 350 for (y = y0; y < y0 + h; y++)
262 if (y >= 0) 351 if (y >= 0)
263 { 352 {
264 if (y >= self->rows) 353 if (y >= self->rows)
270 if (x >= row->c0) 359 if (x >= row->c0)
271 { 360 {
272 if (x >= row->c1) 361 if (x >= row->c1)
273 break; 362 break;
274 363
275 row->col[x - row->c0].darkness = -1; 364 cell = row->col + x - row->c0;
365
366 cell->darkness = 0;
367 cell->stat_hp = 0;
368 cell->flags = 0;
369 cell->player = 0;
276 } 370 }
277 } 371 }
372}
373
374typedef struct {
375 tileid tile;
376 uint8_t x, y, level;
377} smooth_key;
378
379static void
380smooth_or_bits (HV *hv, smooth_key *key, IV bits)
381{
382 SV **sv = hv_fetch (hv, (char *)key, sizeof (*key), 1);
383
384 if (SvIOK (*sv))
385 SvIV_set (*sv, SvIVX (*sv) | bits);
386 else
387 sv_setiv (*sv, bits);
278} 388}
279 389
280static void 390static void
281music_finished (void) 391music_finished (void)
282{ 392{
301 ev.data2 = 0; 411 ev.data2 = 0;
302 412
303 SDL_PushEvent ((SDL_Event *)&ev); 413 SDL_PushEvent ((SDL_Event *)&ev);
304} 414}
305 415
416static unsigned int
417minpot (unsigned int n)
418{
419 if (!n)
420 return 0;
421
422 --n;
423
424 n |= n >> 1;
425 n |= n >> 2;
426 n |= n >> 4;
427 n |= n >> 8;
428 n |= n >> 16;
429
430 return n + 1;
431}
432
433/* SDL should provide this, really. */
434#define SDLK_MODIFIER_MIN 300
435#define SDLK_MODIFIER_MAX 314
436
306MODULE = CFClient PACKAGE = CFClient 437MODULE = CFPlus PACKAGE = CFPlus
307 438
308PROTOTYPES: ENABLE 439PROTOTYPES: ENABLE
309 440
310BOOT: 441BOOT:
311{ 442{
312 HV *stash = gv_stashpv ("CFClient", 1); 443 HV *stash = gv_stashpv ("CFPlus", 1);
313 static const struct { 444 static const struct {
314 const char *name; 445 const char *name;
315 IV iv; 446 IV iv;
316 } *civ, const_iv[] = { 447 } *civ, const_iv[] = {
317# define const_iv(name) { # name, (IV)name } 448# define const_iv(name) { # name, (IV)name }
449 const_iv (SDLK_MODIFIER_MIN),
450 const_iv (SDLK_MODIFIER_MAX),
451
318 const_iv (SDL_ACTIVEEVENT), 452 const_iv (SDL_ACTIVEEVENT),
319 const_iv (SDL_KEYDOWN), 453 const_iv (SDL_KEYDOWN),
320 const_iv (SDL_KEYUP), 454 const_iv (SDL_KEYUP),
321 const_iv (SDL_MOUSEMOTION), 455 const_iv (SDL_MOUSEMOTION),
322 const_iv (SDL_MOUSEBUTTONDOWN), 456 const_iv (SDL_MOUSEBUTTONDOWN),
331 const_iv (SDL_EVENT_RESERVEDA), 465 const_iv (SDL_EVENT_RESERVEDA),
332 const_iv (SDL_EVENT_RESERVEDB), 466 const_iv (SDL_EVENT_RESERVEDB),
333 const_iv (SDL_VIDEORESIZE), 467 const_iv (SDL_VIDEORESIZE),
334 const_iv (SDL_VIDEOEXPOSE), 468 const_iv (SDL_VIDEOEXPOSE),
335 const_iv (SDL_USEREVENT), 469 const_iv (SDL_USEREVENT),
470
471 const_iv (SDL_APPINPUTFOCUS),
472 const_iv (SDL_APPMOUSEFOCUS),
473 const_iv (SDL_APPACTIVE),
474
336 const_iv (SDLK_KP0), 475 const_iv (SDLK_KP0),
337 const_iv (SDLK_KP1), 476 const_iv (SDLK_KP1),
338 const_iv (SDLK_KP2), 477 const_iv (SDLK_KP2),
339 const_iv (SDLK_KP3), 478 const_iv (SDLK_KP3),
340 const_iv (SDLK_KP4), 479 const_iv (SDLK_KP4),
395 const_iv (SDLK_BREAK), 534 const_iv (SDLK_BREAK),
396 const_iv (SDLK_MENU), 535 const_iv (SDLK_MENU),
397 const_iv (SDLK_POWER), 536 const_iv (SDLK_POWER),
398 const_iv (SDLK_EURO), 537 const_iv (SDLK_EURO),
399 const_iv (SDLK_UNDO), 538 const_iv (SDLK_UNDO),
539
400 const_iv (KMOD_NONE), 540 const_iv (KMOD_NONE),
541 const_iv (KMOD_SHIFT),
401 const_iv (KMOD_LSHIFT), 542 const_iv (KMOD_LSHIFT),
402 const_iv (KMOD_RSHIFT), 543 const_iv (KMOD_RSHIFT),
544 const_iv (KMOD_CTRL),
403 const_iv (KMOD_LCTRL), 545 const_iv (KMOD_LCTRL),
404 const_iv (KMOD_RCTRL), 546 const_iv (KMOD_RCTRL),
547 const_iv (KMOD_ALT),
405 const_iv (KMOD_LALT), 548 const_iv (KMOD_LALT),
406 const_iv (KMOD_RALT), 549 const_iv (KMOD_RALT),
550 const_iv (KMOD_META),
407 const_iv (KMOD_LMETA), 551 const_iv (KMOD_LMETA),
408 const_iv (KMOD_RMETA), 552 const_iv (KMOD_RMETA),
409 const_iv (KMOD_NUM), 553 const_iv (KMOD_NUM),
410 const_iv (KMOD_CAPS), 554 const_iv (KMOD_CAPS),
411 const_iv (KMOD_MODE), 555 const_iv (KMOD_MODE),
412 const_iv (KMOD_CTRL),
413 const_iv (KMOD_SHIFT),
414 const_iv (KMOD_ALT),
415 const_iv (KMOD_META)
416# undef const_iv 556# undef const_iv
417 }; 557 };
418 558
419 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 559 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
420 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 560 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
561
562 assert (SDLK_MODIFIER_MIN == SDLK_NUMLOCK);
563 assert (SDLK_MODIFIER_MAX == SDLK_COMPOSE);
421} 564}
565
566void
567weaken (SV *rv)
568 PROTOTYPE: $
569 CODE:
570 sv_rvweaken (rv);
571
572int
573in_destruct ()
574 CODE:
575 RETVAL = PL_main_cv == Nullcv;
576 OUTPUT:
577 RETVAL
578
579NV floor (NV x)
580
581NV ceil (NV x)
422 582
423void 583void
424pango_init () 584pango_init ()
425 CODE: 585 CODE:
426 // delayed, so it can pick up new fonts added by AddFontResourceEx
427{ 586{
428 {
429 ft2_fontmap = pango_ft2_font_map_new (); 587 opengl_fontmap = pango_opengl_font_map_new ();
430 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)ft2_fontmap, substitute_func, 0, 0); 588 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
431 ft2_context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)ft2_fontmap); 589 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
432 }
433 {
434 cairo_font_options_t *fopt = cairo_font_options_create ();
435 cairo_fontmap = pango_cairo_font_map_get_default ();
436 cairo_context = pango_cairo_font_map_create_context ((PangoCairoFontMap *)cairo_fontmap);
437#ifdef _WIN32
438 // cairo looks like shit eaten twice on windows
439 cairo_font_options_set_antialias (fopt, CAIRO_ANTIALIAS_NONE);
440#else
441 cairo_font_options_set_antialias (fopt, CAIRO_ANTIALIAS_GRAY);
442#endif
443 cairo_font_options_set_hint_style (fopt, CAIRO_HINT_STYLE_FULL);
444 cairo_font_options_set_hint_metrics (fopt, CAIRO_HINT_METRICS_ON);
445 pango_cairo_context_set_font_options (cairo_context, fopt);
446 cairo_font_options_destroy (fopt);
447 }
448} 590}
449 591
450int 592int
451SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO) 593SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
452 594
453void 595void
454SDL_Quit () 596SDL_Quit ()
455 597
456void 598void
463 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 605 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5);
464 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 606 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5);
465 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 607 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1);
466 608
467 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); 609 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
468 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 16); 610 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0);
469 611
470 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 612 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0);
471 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 613 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
472 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 614 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0);
473 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 615 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
474 616
475 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 617 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
618#if SDL_VERSION_ATLEAST(1,2,10)
619 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
620 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
621#endif
476 622
477 SDL_EnableUNICODE (1); 623 SDL_EnableUNICODE (1);
478 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); 624 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
479 625
480 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 626 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
500 RETVAL = !!SDL_SetVideoMode ( 646 RETVAL = !!SDL_SetVideoMode (
501 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 647 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
502 ); 648 );
503 if (RETVAL) 649 if (RETVAL)
504 { 650 {
651 av_clear (texture_av);
652
505 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 653 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
506# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); 654# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
507# include "glfunc.h" 655# include "glfunc.h"
508# undef GL_FUNC 656# undef GL_FUNC
657
509 } 658 }
510 OUTPUT: 659 OUTPUT:
511 RETVAL 660 RETVAL
512 661
513void 662void
514SDL_GL_SwapBuffers () 663SDL_GL_SwapBuffers ()
515 664
516char * 665char *
517SDL_GetKeyName (int sym) 666SDL_GetKeyName (int sym)
518 667
668int
669SDL_GetAppState ()
670
519void 671void
520SDL_PollEvent () 672poll_events ()
521 PPCODE: 673 PPCODE:
522{ 674{
523 SDL_Event ev; 675 SDL_Event ev;
524 676
525 while (SDL_PollEvent (&ev)) 677 SDL_PumpEvents ();
678 while (SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_ALLEVENTS) > 0)
526 { 679 {
527 HV *hv = newHV (); 680 HV *hv = newHV ();
528 hv_store (hv, "type", 4, newSViv (ev.type), 0); 681 hv_store (hv, "type", 4, newSViv (ev.type), 0);
529 682
530 switch (ev.type) 683 switch (ev.type)
532 case SDL_KEYDOWN: 685 case SDL_KEYDOWN:
533 case SDL_KEYUP: 686 case SDL_KEYUP:
534 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 687 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
535 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); 688 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
536 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); 689 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0);
690 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState ()), 0); /* current mode */
537 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); 691 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
538 break; 692 break;
539 693
540 case SDL_ACTIVEEVENT: 694 case SDL_ACTIVEEVENT:
541 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 695 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
542 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 696 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
543 break; 697 break;
544 698
545 case SDL_MOUSEMOTION: 699 case SDL_MOUSEMOTION:
700 {
701 int state = ev.motion.state;
702 int x = ev.motion.x;
703 int y = ev.motion.y;
704 int xrel = ev.motion.xrel;
705 int yrel = ev.motion.yrel;
706
707 /* do simplistic event compression */
708 while (SDL_PeepEvents (&ev, 1, SDL_PEEKEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)) > 0
709 && state == ev.motion.state)
710 {
711 xrel += ev.motion.xrel;
712 yrel += ev.motion.yrel;
713 x = ev.motion.x;
714 y = ev.motion.y;
715 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION));
716 }
717
546 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 718 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
547
548 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 719 hv_store (hv, "state", 5, newSViv (state), 0);
549 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 720 hv_store (hv, "x", 1, newSViv (x), 0);
550 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 721 hv_store (hv, "y", 1, newSViv (y), 0);
551 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 722 hv_store (hv, "xrel", 4, newSViv (xrel), 0);
552 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 723 hv_store (hv, "yrel", 4, newSViv (yrel), 0);
724 }
553 break; 725 break;
554 726
555 case SDL_MOUSEBUTTONDOWN: 727 case SDL_MOUSEBUTTONDOWN:
556 case SDL_MOUSEBUTTONUP: 728 case SDL_MOUSEBUTTONUP:
557 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 729 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
567 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); 739 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
568 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); 740 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
569 break; 741 break;
570 } 742 }
571 743
572 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv))); 744 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1))));
573 } 745 }
574} 746}
575 747
576int 748int
577Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) 749Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048)
586Mix_AllocateChannels (int numchans = -1) 758Mix_AllocateChannels (int numchans = -1)
587 759
588void 760void
589lowdelay (int fd, int val = 1) 761lowdelay (int fd, int val = 1)
590 CODE: 762 CODE:
763 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val));
764
765void
766win32_proxy_info ()
767 PPCODE:
768{
591#ifndef _WIN32 769#ifdef _WIN32
592 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 770 char buffer[2048];
771 DWORD buflen;
772
773 EXTEND (SP, 3);
774
775 buflen = sizeof (buffer);
776 if (InternetQueryOption (0, INTERNET_OPTION_PROXY, (void *)buffer, &buflen))
777 if (((INTERNET_PROXY_INFO *)buffer)->dwAccessType == INTERNET_OPEN_TYPE_PROXY)
778 {
779 PUSHs (newSVpv (((INTERNET_PROXY_INFO *)buffer)->lpszProxy, 0));
780
781 buflen = sizeof (buffer);
782 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_USERNAME, (void *)buffer, &buflen))
783 {
784 PUSHs (newSVpv (buffer, 0));
785
786 buflen = sizeof (buffer);
787 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_PASSWORD, (void *)buffer, &buflen))
788 PUSHs (newSVpv (buffer, 0));
789 }
790 }
593#endif 791#endif
792}
594 793
595void 794void
596add_font (char *file) 795add_font (char *file)
597 CODE: 796 CODE:
598 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 797 FcConfigAppFontAddFile (0, (const FcChar8 *)file);
599#ifdef _WIN32
600 // cairo... sigh... requires win2000
601 AddFontResourceEx (file, FR_PRIVATE, 0);
602#endif
603 798
604void 799void
605load_image_inline (SV *image_) 800load_image_inline (SV *image_)
606 ALIAS: 801 ALIAS:
607 load_image_file = 1 802 load_image_file = 1
649 844
650 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE); 845 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE);
651 846
652 assert (surface2->pitch == surface2->w * 4); 847 assert (surface2->pitch == surface2->w * 4);
653 848
849 SDL_LockSurface (surface2);
654 EXTEND (SP, 5); 850 EXTEND (SP, 6);
655 PUSHs (sv_2mortal (newSViv (surface2->w))); 851 PUSHs (sv_2mortal (newSViv (surface2->w)));
656 PUSHs (sv_2mortal (newSViv (surface2->h))); 852 PUSHs (sv_2mortal (newSViv (surface2->h)));
657 SDL_LockSurface (surface2);
658 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); 853 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
659 SDL_UnlockSurface (surface2);
660 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); 854 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
661 PUSHs (sv_2mortal (newSViv (GL_RGBA))); 855 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
662 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE))); 856 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
857 SDL_UnlockSurface (surface2);
663 858
664 SDL_FreeSurface (surface); 859 SDL_FreeSurface (surface);
665 SDL_FreeSurface (surface2); 860 SDL_FreeSurface (surface2);
666} 861}
667 862
703 CODE: 898 CODE:
704 fprintf (stderr, "FATAL: %s\n", message); 899 fprintf (stderr, "FATAL: %s\n", message);
705#ifdef _WIN32 900#ifdef _WIN32
706 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); 901 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
707#endif 902#endif
708 exit (1); 903 _exit (1);
709 904
905void
906_exit (int retval = 0)
907 CODE:
908#ifdef WIN32
909 ExitThread (retval); // unclean, please beam me up
910#else
911 _exit (retval);
912#endif
913
914void
915debug ()
916 CODE:
917{
918#if DEBUG
919 VALGRIND_DO_LEAK_CHECK;
920#endif
921}
922
710MODULE = CFClient PACKAGE = CFClient::Font 923MODULE = CFPlus PACKAGE = CFPlus::Font
711 924
712CFClient::Font 925CFPlus::Font
713new_from_file (SV *class, char *path, int id = 0) 926new_from_file (SV *class, char *path, int id = 0)
714 CODE: 927 CODE:
715{ 928{
716 int count; 929 int count;
717 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 930 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
720} 933}
721 OUTPUT: 934 OUTPUT:
722 RETVAL 935 RETVAL
723 936
724void 937void
725DESTROY (CFClient::Font self) 938DESTROY (CFPlus::Font self)
726 CODE: 939 CODE:
727 pango_font_description_free (self); 940 pango_font_description_free (self);
728 941
729void 942void
730make_default (CFClient::Font self) 943make_default (CFPlus::Font self)
731 CODE: 944 CODE:
732 default_font = self; 945 default_font = self;
733 946
734MODULE = CFClient PACKAGE = CFClient::Layout 947MODULE = CFPlus PACKAGE = CFPlus::Layout
735 948
736CFClient::Layout 949void
737new (SV *class, int rgba = 0) 950reset_glyph_cache ()
951 CODE:
952 tc_clear ();
953
954CFPlus::Layout
955new (SV *class)
738 CODE: 956 CODE:
739 New (0, RETVAL, 1, struct cf_layout); 957 New (0, RETVAL, 1, struct cf_layout);
740 958
741 RETVAL->pl = pango_layout_new (rgba ? cairo_context : ft2_context); 959 RETVAL->pl = pango_layout_new (opengl_context);
742 RETVAL->rgba = rgba;
743 RETVAL->r = 1.; 960 RETVAL->r = 1.;
744 RETVAL->g = 1.; 961 RETVAL->g = 1.;
745 RETVAL->b = 1.; 962 RETVAL->b = 1.;
746 RETVAL->a = 1.; 963 RETVAL->a = 1.;
747 RETVAL->base_height = MIN_FONT_HEIGHT; 964 RETVAL->base_height = MIN_FONT_HEIGHT;
751 layout_update_font (RETVAL); 968 layout_update_font (RETVAL);
752 OUTPUT: 969 OUTPUT:
753 RETVAL 970 RETVAL
754 971
755void 972void
756DESTROY (CFClient::Layout self) 973DESTROY (CFPlus::Layout self)
757 CODE: 974 CODE:
758 g_object_unref (self->pl); 975 g_object_unref (self->pl);
759 Safefree (self); 976 Safefree (self);
760 977
761int
762is_rgba (CFClient::Layout self)
763 CODE:
764 RETVAL = self->rgba;
765 OUTPUT:
766 RETVAL
767
768void 978void
769set_text (CFClient::Layout self, SV *text_) 979set_text (CFPlus::Layout self, SV *text_)
770 CODE: 980 CODE:
771{ 981{
772 STRLEN textlen; 982 STRLEN textlen;
773 char *text = SvPVutf8 (text_, textlen); 983 char *text = SvPVutf8 (text_, textlen);
774 984
775 pango_layout_set_text (self->pl, text, textlen); 985 pango_layout_set_text (self->pl, text, textlen);
776} 986}
777 987
778void 988void
779set_markup (CFClient::Layout self, SV *text_) 989set_markup (CFPlus::Layout self, SV *text_)
780 CODE: 990 CODE:
781{ 991{
782 STRLEN textlen; 992 STRLEN textlen;
783 char *text = SvPVutf8 (text_, textlen); 993 char *text = SvPVutf8 (text_, textlen);
784 994
785 pango_layout_set_markup (self->pl, text, textlen); 995 pango_layout_set_markup (self->pl, text, textlen);
786} 996}
787 997
998void
999set_shapes (CFPlus::Layout self, ...)
1000 CODE:
1001{
1002 PangoAttrList *attrs = 0;
1003 const char *text = pango_layout_get_text (self->pl);
1004 const char *pos = text;
1005 int arg = 4;
1006
1007 while (arg < items && (pos = strstr (pos, OBJ_STR)))
1008 {
1009 PangoRectangle inkrect, rect;
1010 PangoAttribute *attr;
1011
1012 int x = SvIV (ST (arg - 3));
1013 int y = SvIV (ST (arg - 2));
1014 int w = SvIV (ST (arg - 1));
1015 int h = SvIV (ST (arg ));
1016
1017 inkrect.x = 0;
1018 inkrect.y = 0;
1019 inkrect.width = 0;
1020 inkrect.height = 0;
1021
1022 rect.x = x * PANGO_SCALE;
1023 rect.y = y * PANGO_SCALE;
1024 rect.width = w * PANGO_SCALE;
1025 rect.height = h * PANGO_SCALE;
1026
1027 if (!attrs)
1028 attrs = pango_layout_get_attributes (self->pl);
1029
1030 attr = pango_attr_shape_new (&inkrect, &rect);
1031 attr->start_index = pos - text;
1032 attr->end_index = attr->start_index + sizeof (OBJ_STR) - 1;
1033 pango_attr_list_insert (attrs, attr);
1034
1035 arg += 4;
1036 pos += sizeof (OBJ_STR) - 1;
1037 }
1038
1039 if (attrs)
1040 pango_layout_set_attributes (self->pl, attrs);
1041}
1042
1043void
1044get_shapes (CFPlus::Layout self)
1045 PPCODE:
1046{
1047 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
1048
1049 do
1050 {
1051 PangoLayoutRun *run = pango_layout_iter_get_run (iter);
1052
1053 if (run && shape_attr_p (run))
1054 {
1055 PangoRectangle extents;
1056 pango_layout_iter_get_run_extents (iter, 0, &extents);
1057
1058 EXTEND (SP, 2);
1059 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x))));
1060 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y))));
1061 }
1062 }
1063 while (pango_layout_iter_next_run (iter));
1064
1065 pango_layout_iter_free (iter);
1066}
1067
1068int
1069has_wrapped (CFPlus::Layout self)
1070 CODE:
1071{
1072 int lines = 1;
1073 const char *text = pango_layout_get_text (self->pl);
1074
1075 while (*text)
1076 lines += *text++ == '\n';
1077
1078 RETVAL = lines < pango_layout_get_line_count (self->pl);
1079}
1080 OUTPUT:
1081 RETVAL
1082
788SV * 1083SV *
789get_text (CFClient::Layout self) 1084get_text (CFPlus::Layout self)
790 CODE: 1085 CODE:
791 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 1086 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
792 sv_utf8_decode (RETVAL); 1087 sv_utf8_decode (RETVAL);
793 OUTPUT: 1088 OUTPUT:
794 RETVAL 1089 RETVAL
795 1090
796void 1091void
797set_foreground (CFClient::Layout self, float r, float g, float b, float a = 1.) 1092set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.)
798 CODE: 1093 CODE:
799 self->r = r; 1094 self->r = r;
800 self->g = g; 1095 self->g = g;
801 self->b = b; 1096 self->b = b;
802 self->a = a; 1097 self->a = a;
803 1098
804void 1099void
805set_font (CFClient::Layout self, CFClient::Font font = 0) 1100set_font (CFPlus::Layout self, CFPlus::Font font = 0)
806 CODE: 1101 CODE:
807 if (self->font != font) 1102 if (self->font != font)
808 { 1103 {
809 self->font = font; 1104 self->font = font;
810 layout_update_font (self); 1105 layout_update_font (self);
811 } 1106 }
812 1107
813void 1108void
814set_height (CFClient::Layout self, int base_height) 1109set_height (CFPlus::Layout self, int base_height)
815 CODE: 1110 CODE:
816 if (self->base_height != base_height) 1111 if (self->base_height != base_height)
817 { 1112 {
818 self->base_height = base_height; 1113 self->base_height = base_height;
819 layout_update_font (self); 1114 layout_update_font (self);
820 } 1115 }
821 1116
822void 1117void
823set_width (CFClient::Layout self, int max_width = -1) 1118set_width (CFPlus::Layout self, int max_width = -1)
824 CODE: 1119 CODE:
825 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1120 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
826 1121
827void 1122void
828set_indent (CFClient::Layout self, int indent) 1123set_indent (CFPlus::Layout self, int indent)
829 CODE: 1124 CODE:
830 pango_layout_set_indent (self->pl, indent * PANGO_SCALE); 1125 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
831 1126
832void 1127void
833set_spacing (CFClient::Layout self, int spacing) 1128set_spacing (CFPlus::Layout self, int spacing)
834 CODE: 1129 CODE:
835 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE); 1130 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
836 1131
837void 1132void
838set_ellipsise (CFClient::Layout self, int ellipsise) 1133set_ellipsise (CFPlus::Layout self, int ellipsise)
839 CODE: 1134 CODE:
840 pango_layout_set_ellipsize (self->pl, 1135 pango_layout_set_ellipsize (self->pl,
841 ellipsise == 1 ? PANGO_ELLIPSIZE_START 1136 ellipsise == 1 ? PANGO_ELLIPSIZE_START
842 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE 1137 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
843 : ellipsise == 3 ? PANGO_ELLIPSIZE_END 1138 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
844 : PANGO_ELLIPSIZE_NONE 1139 : PANGO_ELLIPSIZE_NONE
845 ); 1140 );
846 1141
847void 1142void
848set_single_paragraph_mode (CFClient::Layout self, int spm) 1143set_single_paragraph_mode (CFPlus::Layout self, int spm)
849 CODE: 1144 CODE:
850 pango_layout_set_single_paragraph_mode (self->pl, !!spm); 1145 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
851 1146
852void 1147void
853size (CFClient::Layout self) 1148size (CFPlus::Layout self)
854 PPCODE: 1149 PPCODE:
855{ 1150{
856 int w, h; 1151 int w, h;
857 1152
858 layout_get_pixel_size (self, &w, &h); 1153 layout_get_pixel_size (self, &w, &h);
861 PUSHs (sv_2mortal (newSViv (w))); 1156 PUSHs (sv_2mortal (newSViv (w)));
862 PUSHs (sv_2mortal (newSViv (h))); 1157 PUSHs (sv_2mortal (newSViv (h)));
863} 1158}
864 1159
865int 1160int
1161descent (CFPlus::Layout self)
1162 CODE:
1163{
1164 PangoRectangle rect;
1165 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0);
1166 pango_layout_line_get_pixel_extents (line, 0, &rect);
1167 RETVAL = PANGO_DESCENT (rect);
1168}
1169 OUTPUT:
1170 RETVAL
1171
1172int
866xy_to_index (CFClient::Layout self, int x, int y) 1173xy_to_index (CFPlus::Layout self, int x, int y)
867 CODE: 1174 CODE:
868{ 1175{
869 int index, trailing; 1176 int index, trailing;
870 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1177 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
871 RETVAL = index; 1178 RETVAL = index + trailing;
872} 1179}
873 OUTPUT: 1180 OUTPUT:
874 RETVAL 1181 RETVAL
875 1182
876void 1183void
877cursor_pos (CFClient::Layout self, int index) 1184cursor_pos (CFPlus::Layout self, int index)
878 PPCODE: 1185 PPCODE:
879{ 1186{
880 PangoRectangle strong_pos; 1187 PangoRectangle strong_pos;
881 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1188 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0);
882 1189
885 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1192 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
886 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1193 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE)));
887} 1194}
888 1195
889void 1196void
890render (CFClient::Layout self) 1197index_to_line_x (CFPlus::Layout self, int index, int trailing = 0)
891 PPCODE: 1198 PPCODE:
892{ 1199{
893 SV *retval; 1200 int line, x;
894 int w, h;
895 1201
896 layout_get_pixel_size (self, &w, &h); 1202 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
1203 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
897 1204
898 if (self->rgba)
899 {
900 cairo_surface_t *surface;
901 cairo_t *cairo;
902
903 retval = newSV (w * h * 4);
904 SvPOK_only (retval);
905 SvCUR_set (retval, w * h * 4);
906
907 memset (SvPVX (retval), 0, w * h * 4);
908
909 surface = cairo_image_surface_create_for_data (
910 (void*)SvPVX (retval), CAIRO_FORMAT_ARGB32, w, h, w * 4);
911 cairo = cairo_create (surface);
912 cairo_set_source_rgba (cairo, self->r, self->g, self->b, self->a);
913
914 pango_cairo_show_layout (cairo, self->pl);
915
916 cairo_destroy (cairo);
917 cairo_surface_destroy (surface);
918
919 // what a mess, and its premultiplied, too :(
920 {
921 uint32_t *p = (uint32_t *)SvPVX (retval);
922 uint32_t *e = p + w * h;
923
924 while (p < e)
925 {
926 uint32_t rgba = *p;
927 rgba = (rgba >> 24) | (rgba << 8);
928#if 0
929#ifdef _WIN32
930 {//D
931 uint8_t r = rgba >> 24;
932 uint8_t g = rgba >> 16;
933 uint8_t b = rgba >> 8;
934 uint8_t a = rgba >> 0;
935
936 rgba = (rgba & 0xffffff00) | a;
937 }
938#endif
939#endif
940 rgba = SDL_SwapBE32 (rgba);
941 *p++ = rgba;
942 }
943 }
944
945 EXTEND (SP, 5); 1205 EXTEND (SP, 2);
946 PUSHs (sv_2mortal (newSViv (w))); 1206 PUSHs (sv_2mortal (newSViv (line - 1)));
1207 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1208}
1209
1210void
1211line_x_to_index (CFPlus::Layout self, int line, int x)
1212 PPCODE:
1213{
1214 PangoLayoutLine *lp;
1215 int index, trailing;
1216
1217 if (line < 0)
1218 XSRETURN_EMPTY;
1219
1220 if (!(lp = pango_layout_get_line (self->pl, line)))
1221 XSRETURN_EMPTY; /* do better */
1222
1223 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1224
1225 EXTEND (SP, 2);
1226 if (GIMME_V == G_SCALAR)
947 PUSHs (sv_2mortal (newSViv (h))); 1227 PUSHs (sv_2mortal (newSViv (index + trailing)));
948 PUSHs (sv_2mortal (retval));
949 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
950 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
951 }
952 else 1228 else
953 { 1229 {
954 FT_Bitmap bitmap;
955
956 retval = newSV (w * h);
957 SvPOK_only (retval);
958 SvCUR_set (retval, w * h);
959
960 bitmap.rows = h;
961 bitmap.width = w;
962 bitmap.pitch = w;
963 bitmap.buffer = (unsigned char*)SvPVX (retval);
964 bitmap.num_grays = 256;
965 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
966
967 memset (bitmap.buffer, 0, w * h);
968
969 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE);
970
971 EXTEND (SP, 5);
972 PUSHs (sv_2mortal (newSViv (w))); 1230 PUSHs (sv_2mortal (newSViv (index)));
973 PUSHs (sv_2mortal (newSViv (h))); 1231 PUSHs (sv_2mortal (newSViv (trailing)));
974 PUSHs (sv_2mortal (retval));
975 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
976 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
977 } 1232 }
978} 1233}
979 1234
1235void
1236render (CFPlus::Layout self, float x, float y, int flags = 0)
1237 PPCODE:
1238 pango_opengl_render_layout_subpixel (
1239 self->pl,
1240 x * PANGO_SCALE, y * PANGO_SCALE,
1241 self->r, self->g, self->b, self->a,
1242 flags
1243 );
1244
980MODULE = CFClient PACKAGE = CFClient::Texture 1245MODULE = CFPlus PACKAGE = CFPlus::Texture
981 1246
1247int minpot (int n)
1248
982void 1249void
1250pad2pot (SV *data_, SV *w_, SV *h_)
1251 CODE:
1252{
1253 int ow = SvIV (w_);
1254 int oh = SvIV (h_);
1255
1256 if (ow && oh)
1257 {
1258 int nw = minpot (ow);
1259 int nh = minpot (oh);
1260
1261 if (nw != ow || nh != oh)
1262 {
1263 if (SvOK (data_))
1264 {
1265 STRLEN datalen;
1266 char *data = SvPVbyte (data_, datalen);
1267 int bpp = datalen / (ow * oh);
1268 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1269
1270 SvPOK_only (result_);
1271 SvCUR_set (result_, nw * nh * bpp);
1272
1273 memset (SvPVX (result_), 0, nw * nh * bpp);
1274 while (oh--)
1275 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1276
1277 sv_setsv (data_, result_);
1278 }
1279
1280 sv_setiv (w_, nw);
1281 sv_setiv (h_, nh);
1282 }
1283 }
1284}
1285
1286void
983draw_quad (SV *self, float x, float y, float w = 0, float h = 0) 1287draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
984 PROTOTYPE: $$$;$$ 1288 PROTOTYPE: $$$;$$
985 ALIAS: 1289 ALIAS:
986 draw_quad_alpha = 1 1290 draw_quad_alpha = 1
987 draw_quad_alpha_premultiplied = 2 1291 draw_quad_alpha_premultiplied = 2
988 CODE: 1292 CODE:
1026 glDisable (GL_ALPHA_TEST); 1330 glDisable (GL_ALPHA_TEST);
1027 glDisable (GL_BLEND); 1331 glDisable (GL_BLEND);
1028 } 1332 }
1029} 1333}
1030 1334
1335IV texture_valid_2d (GLint internalformat, GLsizei w, GLsizei h, GLenum format, GLenum type)
1336 CODE:
1337{
1338 GLint width;
1339 glTexImage2D (GL_PROXY_TEXTURE_2D, 0, internalformat, w, h, 0, format, type, 0);
1340 glGetTexLevelParameteriv (GL_PROXY_TEXTURE_2D, 0, GL_TEXTURE_WIDTH, &width);
1341 RETVAL = width > 0;
1342}
1343 OUTPUT:
1344 RETVAL
1345
1031MODULE = CFClient PACKAGE = CFClient::Map 1346MODULE = CFPlus PACKAGE = CFPlus::Map
1032 1347
1033CFClient::Map 1348CFPlus::Map
1034new (SV *class, int map_width, int map_height) 1349new (SV *class)
1035 CODE: 1350 CODE:
1036 New (0, RETVAL, 1, struct map); 1351 New (0, RETVAL, 1, struct map);
1037 RETVAL->x = 0; 1352 RETVAL->x = 0;
1038 RETVAL->y = 0; 1353 RETVAL->y = 0;
1039 RETVAL->w = map_width; 1354 RETVAL->w = 0;
1040 RETVAL->h = map_height; 1355 RETVAL->h = 0;
1041 RETVAL->ox = 0; 1356 RETVAL->ox = 0;
1042 RETVAL->oy = 0; 1357 RETVAL->oy = 0;
1043 RETVAL->faces = 8192; 1358 RETVAL->faces = 8192; Newz (0, RETVAL->face2tile, RETVAL->faces, tileid);
1044 Newz (0, RETVAL->face, RETVAL->faces, mapface); 1359 RETVAL->texs = 8192; Newz (0, RETVAL->tex , RETVAL->texs , maptex);
1045 RETVAL->texs = 8192;
1046 Newz (0, RETVAL->tex, RETVAL->texs, maptex);
1047 RETVAL->rows = 0; 1360 RETVAL->rows = 0;
1048 RETVAL->row = 0; 1361 RETVAL->row = 0;
1049 OUTPUT: 1362 OUTPUT:
1050 RETVAL 1363 RETVAL
1051 1364
1052void 1365void
1053DESTROY (CFClient::Map self) 1366DESTROY (CFPlus::Map self)
1054 CODE: 1367 CODE:
1055{ 1368{
1056 map_clear (self); 1369 map_clear (self);
1057 Safefree (self->face); 1370 Safefree (self->face2tile);
1371 Safefree (self->tex);
1058 Safefree (self); 1372 Safefree (self);
1059} 1373}
1060 1374
1061void 1375void
1376resize (CFPlus::Map self, int map_width, int map_height)
1377 CODE:
1378 self->w = map_width;
1379 self->h = map_height;
1380
1381void
1062clear (CFClient::Map self) 1382clear (CFPlus::Map self)
1063 CODE: 1383 CODE:
1064 map_clear (self); 1384 map_clear (self);
1065 1385
1066void 1386void
1067set_face (CFClient::Map self, int face, int texid) 1387set_tileid (CFPlus::Map self, int face, int tile)
1068 CODE: 1388 CODE:
1069{ 1389{
1070 while (self->faces <= face) 1390 need_facenum (self, face); self->face2tile [face] = tile;
1071 { 1391 need_texid (self, tile);
1072 Append (mapface, self->face, self->faces, self->faces);
1073 self->faces *= 2;
1074 }
1075
1076 self->face [face] = texid;
1077} 1392}
1078 1393
1079void 1394void
1395set_smooth (CFPlus::Map self, int face, int smooth, int level)
1396 CODE:
1397{
1398 tileid texid;
1399 maptex *tex;
1400
1401 if (face < 0 || face >= self->faces)
1402 return;
1403
1404 if (smooth < 0 || smooth >= self->faces)
1405 return;
1406
1407 texid = self->face2tile [face];
1408
1409 if (!texid)
1410 return;
1411
1412 tex = self->tex + texid;
1413 tex->smoothtile = self->face2tile [smooth];
1414 tex->smoothlevel = level;
1415}
1416
1417void
1080set_texture (CFClient::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1418set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1081 CODE: 1419 CODE:
1082{ 1420{
1083 while (self->texs <= texid) 1421 need_texid (self, texid);
1084 {
1085 Append (maptex, self->tex, self->texs, self->texs);
1086 self->texs *= 2;
1087 }
1088 1422
1089 { 1423 {
1090 maptex *tex = self->tex + texid; 1424 maptex *tex = self->tex + texid;
1091 1425
1092 tex->name = name; 1426 tex->name = name;
1109 // from transparent color bleeding and ugly wrapping effects. 1443 // from transparent color bleeding and ugly wrapping effects.
1110 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); 1444 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1111} 1445}
1112 1446
1113int 1447int
1114ox (CFClient::Map self) 1448ox (CFPlus::Map self)
1115 ALIAS: 1449 ALIAS:
1116 oy = 1 1450 oy = 1
1117 x = 2 1451 x = 2
1118 y = 3 1452 y = 3
1119 w = 4 1453 w = 4
1130 } 1464 }
1131 OUTPUT: 1465 OUTPUT:
1132 RETVAL 1466 RETVAL
1133 1467
1134void 1468void
1135scroll (CFClient::Map self, int dx, int dy) 1469scroll (CFPlus::Map self, int dx, int dy)
1136 CODE: 1470 CODE:
1137{ 1471{
1138 if (dx > 0) 1472 if (dx > 0)
1139 map_blank (self, self->x, self->y, dx - 1, self->h); 1473 map_blank (self, self->x, self->y, dx, self->h);
1140 else if (dx < 0) 1474 else if (dx < 0)
1141 map_blank (self, self->x + self->w + dx + 1, self->y, 1 - dx, self->h); 1475 map_blank (self, self->x + self->w + dx, self->y, -dx, self->h);
1142 1476
1143 if (dy > 0) 1477 if (dy > 0)
1144 map_blank (self, self->x, self->y, self->w, dy - 1); 1478 map_blank (self, self->x, self->y, self->w, dy);
1145 else if (dy < 0) 1479 else if (dy < 0)
1146 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy); 1480 map_blank (self, self->x, self->y + self->h + dy, self->w, -dy);
1147 1481
1148 self->ox += dx; self->x += dx; 1482 self->ox += dx; self->x += dx;
1149 self->oy += dy; self->y += dy; 1483 self->oy += dy; self->y += dy;
1150 1484
1151 while (self->y < 0) 1485 while (self->y < 0)
1156 self->y += MAP_EXTEND_Y; 1490 self->y += MAP_EXTEND_Y;
1157 } 1491 }
1158} 1492}
1159 1493
1160void 1494void
1161map1a_update (CFClient::Map self, SV *data_) 1495map1a_update (CFPlus::Map self, SV *data_, int extmap)
1162 CODE: 1496 CODE:
1163{ 1497{
1164 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1498 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1165 uint8_t *data_end = (uint8_t *)SvEND (data_); 1499 uint8_t *data_end = (uint8_t *)SvEND (data_);
1166 mapcell *cell; 1500 mapcell *cell;
1167 int x, y, flags; 1501 int x, y, flags;
1168 1502
1169 while (data < data_end) 1503 while (data < data_end - 1)
1170 { 1504 {
1171 flags = (data [0] << 8) + data [1]; data += 2; 1505 flags = (data [0] << 8) + data [1]; data += 2;
1172 1506
1173 x = ((flags >> 10) & 63) + self->x; 1507 x = self->x + ((flags >> 10) & 63);
1174 y = ((flags >> 4) & 63) + self->y; 1508 y = self->y + ((flags >> 4) & 63);
1175 1509
1176 cell = map_get_cell (self, x, y); 1510 cell = map_get_cell (self, x, y);
1177 1511
1178 if (flags & 15) 1512 if (flags & 15)
1179 { 1513 {
1180 if (cell->darkness < 0) 1514 if (!cell->darkness)
1181 { 1515 {
1516 memset (cell, 0, sizeof (*cell));
1182 cell->darkness = 0; 1517 cell->darkness = 256;
1183 cell->face [0] = 0;
1184 cell->face [1] = 0;
1185 cell->face [2] = 0;
1186 } 1518 }
1187 1519
1188 cell->darkness = flags & 8 ? *data++ : 255;
1189
1190 //TODO: don't trust server data to be in-range(!) 1520 //TODO: don't trust server data to be in-range(!)
1521
1522 if (flags & 8)
1523 {
1524 if (extmap)
1525 {
1526 uint8_t ext, cmd;
1527
1528 do
1529 {
1530 ext = *data++;
1531 cmd = ext & 0x3f;
1532
1533 if (cmd < 4)
1534 cell->darkness = 255 - ext * 64 + 1;
1535 else if (cmd == 5) // health
1536 {
1537 cell->stat_width = 1;
1538 cell->stat_hp = *data++;
1539 }
1540 else if (cmd == 6) // monster width
1541 cell->stat_width = *data++ + 1;
1542 else if (cmd == 0x47)
1543 {
1544 if (*data == 4)
1545 ; // decode player count
1546
1547 data += *data + 1;
1548 }
1549 else if (cmd == 8) // cell flags
1550 cell->flags = *data++;
1551 else if (ext & 0x40) // unknown, multibyte => skip
1552 data += *data + 1;
1553 else
1554 data++;
1555 }
1556 while (ext & 0x80);
1557 }
1558 else
1559 cell->darkness = *data++ + 1;
1560 }
1191 1561
1192 if (flags & 4) 1562 if (flags & 4)
1193 { 1563 {
1194 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2; 1564 faceid face = (data [0] << 8) + data [1]; data += 2;
1565 need_facenum (self, face);
1566 cell->tile [0] = self->face2tile [face];
1195 } 1567 }
1196 1568
1197 if (flags & 2) 1569 if (flags & 2)
1198 { 1570 {
1199 cell->face [1] = self->face [(data [0] << 8) + data [1]]; data += 2; 1571 faceid face = (data [0] << 8) + data [1]; data += 2;
1572 need_facenum (self, face);
1573 cell->tile [1] = self->face2tile [face];
1200 } 1574 }
1201 1575
1202 if (flags & 1) 1576 if (flags & 1)
1203 { 1577 {
1204 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2; 1578 faceid face = (data [0] << 8) + data [1]; data += 2;
1579 need_facenum (self, face);
1580 cell->tile [2] = self->face2tile [face];
1205 } 1581 }
1206 } 1582 }
1207 else 1583 else
1208 cell->darkness = -1; 1584 cell->darkness = 0;
1209 } 1585 }
1210} 1586}
1211 1587
1212SV * 1588SV *
1213mapmap (CFClient::Map self, int x0, int y0, int w, int h) 1589mapmap (CFPlus::Map self, int x0, int y0, int w, int h)
1214 CODE: 1590 CODE:
1215{ 1591{
1216 int x1, x; 1592 int x1, x;
1217 int y1, y; 1593 int y1, y;
1218 int z; 1594 int z;
1239 { 1615 {
1240 mapcell *cell = row->col + (x - row->c0); 1616 mapcell *cell = row->col + (x - row->c0);
1241 1617
1242 for (z = 0; z <= 0; z++) 1618 for (z = 0; z <= 0; z++)
1243 { 1619 {
1244 mapface face = cell->face [z];
1245
1246 if (face)
1247 {
1248 maptex tex = self->tex [face]; 1620 maptex tex = self->tex [cell->tile [z]];
1249 int a0 = 255 - tex.a; 1621 int a0 = 255 - tex.a;
1250 int a1 = tex.a; 1622 int a1 = tex.a;
1251 1623
1252 r = (r * a0 + tex.r * a1) / 255; 1624 r = (r * a0 + tex.r * a1) / 255;
1253 g = (g * a0 + tex.g * a1) / 255; 1625 g = (g * a0 + tex.g * a1) / 255;
1254 b = (b * a0 + tex.b * a1) / 255; 1626 b = (b * a0 + tex.b * a1) / 255;
1255 a = (a * a0 + tex.a * a1) / 255; 1627 a = (a * a0 + tex.a * a1) / 255;
1256 }
1257 } 1628 }
1258 } 1629 }
1259 1630
1260 *map++ = (r ) 1631 *map++ = (r )
1261 | (g << 8) 1632 | (g << 8)
1268} 1639}
1269 OUTPUT: 1640 OUTPUT:
1270 RETVAL 1641 RETVAL
1271 1642
1272void 1643void
1273draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1644draw (CFPlus::Map self, int mx, int my, int sw, int sh, int T)
1274 PPCODE: 1645 CODE:
1275{ 1646{
1276 int vx, vy; 1647 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ());
1648 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level
1649 static uint8_t smooth_max[256][256]; // egad, fats and wasteful on memory (64k)
1650 smooth_key skey;
1277 int x, y, z; 1651 int x, y, z;
1278 int last_name; 1652 int last_name;
1279 mapface face; 1653
1654 // thats current max. sorry.
1655 if (sw > 255) sw = 255;
1656 if (sh > 255) sh = 255;
1657
1658 // clear key, in case of extra padding
1659 memset (&skey, 0, sizeof (skey));
1660
1661 glColor4ub (255, 255, 255, 255);
1662
1663 glEnable (GL_BLEND);
1664 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1665 glEnable (GL_TEXTURE_2D);
1666 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1667
1668 glBegin (GL_QUADS);
1669
1670 last_name = 0;
1671
1672 mx += self->x;
1673 my += self->y;
1674
1675 // first pass: determine smooth_max
1676 // rather ugly, if you ask me
1677 // could also be stored inside mapcell and updated on change
1678 memset (smooth_max, 0, sizeof (smooth_max));
1679
1680 for (y = 0; y < sh; y++)
1681 if (0 <= y + my && y + my < self->rows)
1682 {
1683 maprow *row = self->row + (y + my);
1684
1685 for (x = 0; x < sw; x++)
1686 if (row->c0 <= x + mx && x + mx < row->c1)
1687 {
1688 mapcell *cell = row->col + (x + mx - row->c0);
1689
1690 smooth_max[x + 1][y + 1] =
1691 MAX (self->tex [cell->tile [0]].smoothlevel,
1692 MAX (self->tex [cell->tile [1]].smoothlevel,
1693 self->tex [cell->tile [2]].smoothlevel));
1694 }
1695 }
1696
1697 for (z = 0; z <= 2; z++)
1698 {
1699 memset (smooth_level, 0, sizeof (smooth_level));
1700
1701 for (y = 0; y < sh; y++)
1702 if (0 <= y + my && y + my < self->rows)
1703 {
1704 maprow *row = self->row + (y + my);
1705
1706 for (x = 0; x < sw; x++)
1707 if (row->c0 <= x + mx && x + mx < row->c1)
1708 {
1709 mapcell *cell = row->col + (x + mx - row->c0);
1710 tileid tile = cell->tile [z];
1711
1712 if (tile)
1713 {
1714 maptex tex = self->tex [tile];
1715 int px = (x + 1) * T - tex.w;
1716 int py = (y + 1) * T - tex.h;
1717
1718 // suppressing texture state switches here
1719 // is only moderately effective, but worth the extra effort
1720 if (last_name != tex.name)
1721 {
1722 if (!tex.name)
1723 tex = self->tex [2]; /* missing, replace by noface */
1724
1725 glEnd ();
1726 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1727 glBegin (GL_QUADS);
1728 }
1729
1730 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1731 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1732 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1733 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1734
1735 if (cell->flags && z == 2)
1736 {
1737 if (cell->flags & 1)
1738 {
1739 maptex tex = self->tex [1];
1740 int px = x * T + T * 2 / 32;
1741 int py = y * T - T * 6 / 32;
1742
1743 glEnd ();
1744 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1745 glBegin (GL_QUADS);
1746
1747 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1748 glTexCoord2f (0 , tex.t); glVertex2f (px , py + T);
1749 glTexCoord2f (tex.s, tex.t); glVertex2f (px + T, py + T);
1750 glTexCoord2f (tex.s, 0 ); glVertex2f (px + T, py );
1751 }
1752 }
1753
1754 // update smooth hash
1755 if (tex.smoothtile)
1756 {
1757 skey.tile = tex.smoothtile;
1758 skey.level = tex.smoothlevel;
1759
1760 smooth_level [tex.smoothlevel >> 5] |= ((uint32_t)1) << (tex.smoothlevel & 31);
1761
1762 // add bits to current tile and all neighbours. skey.x|y is
1763 // shifted +1|+1 so we always stay positive.
1764
1765 // bits is ___n cccc CCCC bbbb
1766 // n do not draw borders&corners
1767 // c draw these corners, but...
1768 // C ... not these
1769 // b draw these borders
1770
1771 // borders: 1 ┃· 2 ━━ 4 ·┃ 8 ··
1772 // ┃· ·· ·┃ ━━
1773
1774 // corners: 1 ┛· 2 ·┗ 4 ·· 8 ··
1775 // ·· ·· ·┏ ┓·
1776
1777 // full tile
1778 skey.x = x + 1; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x1000);
1779
1780 // borders
1781 skey.x = x + 2; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0091);
1782 skey.x = x + 1; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0032);
1783 skey.x = x ; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0064);
1784 skey.x = x + 1; skey.y = y ; smooth_or_bits (smooth, &skey, 0x00c8);
1785
1786 // corners
1787 skey.x = x + 2; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0100);
1788 skey.x = x ; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0200);
1789 skey.x = x ; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0400);
1790 skey.x = x + 2; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0800);
1791 }
1792 }
1793 }
1794 }
1795
1796 // go through all smoothlevels, lowest to highest, then draw.
1797 // this is basically counting sort
1798 {
1799 int w, b;
1800
1801 for (w = 0; w < 256 / 32; ++w)
1802 {
1803 uint32_t smask = smooth_level [w];
1804 if (smask)
1805 for (b = 0; b < 32; ++b)
1806 if (smask & (((uint32_t)1) << b))
1807 {
1808 int level = (w << 5) | b;
1809 HE *he;
1810
1811 hv_iterinit (smooth);
1812 while ((he = hv_iternext (smooth)))
1813 {
1814 smooth_key *skey = (smooth_key *)HeKEY (he);
1815 IV bits = SvIVX (HeVAL (he));
1816
1817 if (!(bits & 0x1000)
1818 && skey->level == level
1819 && level > smooth_max [skey->x][skey->y])
1820 {
1821 maptex tex = self->tex [skey->tile];
1822 int px = (((int)skey->x) - 1) * T;
1823 int py = (((int)skey->y) - 1) * T;
1824 int border = bits & 15;
1825 int corner = (bits >> 8) & ~(bits >> 4) & 15;
1826 float dx = tex.s * .0625f; // 16 images/row
1827 float dy = tex.t * .5f ; // 2 images/column
1828
1829 // this time naively avoiding texture state changes
1830 // save gobs of state changes.
1831 if (last_name != tex.name)
1832 {
1833 if (!tex.name)
1834 continue; // smoothing not yet available
1835
1836 glEnd ();
1837 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1838 glBegin (GL_QUADS);
1839 }
1840
1841 if (border)
1842 {
1843 float ox = border * dx;
1844
1845 glTexCoord2f (ox , 0.f ); glVertex2f (px , py );
1846 glTexCoord2f (ox , dy ); glVertex2f (px , py + T);
1847 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py + T);
1848 glTexCoord2f (ox + dx, 0.f ); glVertex2f (px + T, py );
1849 }
1850
1851 if (corner)
1852 {
1853 float ox = corner * dx;
1854
1855 glTexCoord2f (ox , dy ); glVertex2f (px , py );
1856 glTexCoord2f (ox , dy * 2.f); glVertex2f (px , py + T);
1857 glTexCoord2f (ox + dx, dy * 2.f); glVertex2f (px + T, py + T);
1858 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py );
1859 }
1860 }
1861 }
1862 }
1863 }
1864 }
1865
1866 hv_clear (smooth);
1867 }
1868
1869 glEnd ();
1870
1871 glDisable (GL_TEXTURE_2D);
1872 glDisable (GL_BLEND);
1873
1874 // top layer: overlays such as the health bar
1875 for (y = 0; y < sh; y++)
1876 if (0 <= y + my && y + my < self->rows)
1877 {
1878 maprow *row = self->row + (y + my);
1879
1880 for (x = 0; x < sw; x++)
1881 if (row->c0 <= x + mx && x + mx < row->c1)
1882 {
1883 mapcell *cell = row->col + (x + mx - row->c0);
1884
1885 int px = x * T;
1886 int py = y * T;
1887
1888 if (cell->stat_hp)
1889 {
1890 int width = cell->stat_width * T;
1891 int thick = (sh * T / 32 + 27) / 28 + 1 + cell->stat_width;
1892
1893 glColor3ub (0, 0, 0);
1894 glRectf (px + 1, py - thick - 2,
1895 px + width - 1, py);
1896
1897 glColor3ub (cell->stat_hp, 255 - cell->stat_hp, 0);
1898 glRectf (px + 2,
1899 py - thick - 1,
1900 px + width - 2 - cell->stat_hp * (width - 4) / 255, py - 1);
1901 }
1902 }
1903 }
1904}
1905
1906void
1907draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data)
1908 CODE:
1909{
1910 static float color[16][3] = {
1911 { 0.00F, 0.00F, 0.00F },
1912 { 1.00F, 1.00F, 1.00F },
1913 { 0.00F, 0.00F, 0.55F },
1914 { 1.00F, 0.00F, 0.00F },
1915
1916 { 1.00F, 0.54F, 0.00F },
1917 { 0.11F, 0.56F, 1.00F },
1918 { 0.93F, 0.46F, 0.00F },
1919 { 0.18F, 0.54F, 0.34F },
1920
1921 { 0.56F, 0.73F, 0.56F },
1922 { 0.80F, 0.80F, 0.80F },
1923 { 0.55F, 0.41F, 0.13F },
1924 { 0.99F, 0.77F, 0.26F },
1925
1926 { 0.74F, 0.65F, 0.41F },
1927
1928 { 0.00F, 1.00F, 1.00F },
1929 { 1.00F, 0.00F, 1.00F },
1930 { 1.00F, 1.00F, 0.00F },
1931 };
1932
1933 int x, y;
1934
1935 glEnable (GL_TEXTURE_2D);
1936 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1937 glEnable (GL_BLEND);
1938 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1939 glBegin (GL_QUADS);
1940
1941 for (y = 0; y < h; y++)
1942 for (x = 0; x < w; x++)
1943 {
1944 unsigned char m = data [x + y * w];
1945
1946 if (m)
1947 {
1948 float *c = color [m & 15];
1949
1950 float tx1 = m & 0x40 ? 0.5 : 0.;
1951 float tx2 = tx1 + 0.5;
1952
1953 glColor4f (c[0], c[1], c[2], 0.75);
1954 glTexCoord2f (tx1, 0.); glVertex2i (x , y );
1955 glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1);
1956 glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1);
1957 glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y );
1958 }
1959 }
1960
1961 glEnd ();
1962 glDisable (GL_BLEND);
1963 glDisable (GL_TEXTURE_2D);
1964}
1965
1966void
1967fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh)
1968 PPCODE:
1969{
1970 int x, y;
1280 int sw4 = (sw + 3) & ~3; 1971 int sw4 = (sw + 3) & ~3;
1281 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); 1972 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1282 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv); 1973 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1283 1974
1284 memset (darkness, 255, sw4 * sh); 1975 memset (darkness, 255, sw4 * sh);
1285 SvPOK_only (darkness_sv); 1976 SvPOK_only (darkness_sv);
1286 SvCUR_set (darkness_sv, sw4 * sh); 1977 SvCUR_set (darkness_sv, sw4 * sh);
1287 1978
1288 vx = self->x + (self->w - sw) / 2 - shift_x; 1979 mx += self->x;
1289 vy = self->y + (self->h - sh) / 2 - shift_y; 1980 my += self->y;
1290 1981
1291 /*
1292 int vx = self->vx = self->w >= sw
1293 ? self->x + (self->w - sw) / 2
1294 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
1295
1296 int vy = self->vy = self->h >= sh
1297 ? self->y + (self->h - sh) / 2
1298 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy));
1299 */
1300
1301 glColor4ub (255, 255, 255, 255);
1302
1303 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1304 glEnable (GL_BLEND);
1305 glEnable (GL_TEXTURE_2D);
1306 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1307
1308 glBegin (GL_QUADS);
1309
1310 last_name = 0;
1311
1312 for (z = 0; z < 3; z++)
1313 for (y = 0; y < sh; y++) 1982 for (y = 0; y < sh; y++)
1314 if (0 <= y + vy && y + vy < self->rows) 1983 if (0 <= y + my && y + my < self->rows)
1315 { 1984 {
1316 maprow *row = self->row + (y + vy); 1985 maprow *row = self->row + (y + my);
1317 1986
1318 for (x = 0; x < sw; x++) 1987 for (x = 0; x < sw; x++)
1319 if (row->c0 <= x + vx && x + vx < row->c1) 1988 if (row->c0 <= x + mx && x + mx < row->c1)
1320 { 1989 {
1321 mapcell *cell = row->col + (x + vx - row->c0); 1990 mapcell *cell = row->col + (x + mx - row->c0);
1322 1991
1323 darkness[y * sw4 + x] = cell->darkness < 0 1992 darkness[y * sw4 + x] = cell->darkness
1993 ? 255 - (cell->darkness - 1)
1324 ? 255 - FOW_DARKNESS 1994 : 255 - FOW_DARKNESS;
1325 : 255 - cell->darkness;
1326
1327 face = cell->face [z];
1328
1329 if (face)
1330 {
1331 maptex tex = self->tex [face];
1332
1333 int px = (x + 1) * 32 - tex.w;
1334 int py = (y + 1) * 32 - tex.h;
1335
1336 if (last_name != tex.name)
1337 {
1338 glEnd ();
1339 last_name = tex.name;
1340 glBindTexture (GL_TEXTURE_2D, last_name);
1341 glBegin (GL_QUADS);
1342 }
1343
1344 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1345 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1346 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1347 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1348 }
1349 } 1995 }
1350 } 1996 }
1351
1352 glEnd ();
1353
1354 glDisable (GL_TEXTURE_2D);
1355 glDisable (GL_BLEND);
1356 1997
1357 EXTEND (SP, 3); 1998 EXTEND (SP, 3);
1358 PUSHs (sv_2mortal (newSViv (sw4))); 1999 PUSHs (sv_2mortal (newSViv (sw4)));
1359 PUSHs (sv_2mortal (newSViv (sh))); 2000 PUSHs (sv_2mortal (newSViv (sh)));
1360 PUSHs (darkness_sv); 2001 PUSHs (darkness_sv);
1361} 2002}
1362 2003
1363SV * 2004SV *
1364get_rect (CFClient::Map self, int x0, int y0, int w, int h) 2005get_rect (CFPlus::Map self, int x0, int y0, int w, int h)
1365 CODE: 2006 CODE:
1366{ 2007{
1367 int x, y, x1, y1; 2008 int x, y, x1, y1;
1368 SV *data_sv = newSV (w * h * 7 + 5); 2009 SV *data_sv = newSV (w * h * 7 + 5);
1369 uint8_t *data = (uint8_t *)SvPVX (data_sv); 2010 uint8_t *data = (uint8_t *)SvPVX (data_sv);
1394 if (row && row->c0 <= x && x < row->c1) 2035 if (row && row->c0 <= x && x < row->c1)
1395 { 2036 {
1396 mapcell *cell = row->col + (x - row->c0); 2037 mapcell *cell = row->col + (x - row->c0);
1397 uint8_t flags = 0; 2038 uint8_t flags = 0;
1398 2039
1399 if (cell->face [0]) flags |= 1; 2040 if (cell->tile [0]) flags |= 1;
1400 if (cell->face [1]) flags |= 2; 2041 if (cell->tile [1]) flags |= 2;
1401 if (cell->face [2]) flags |= 4; 2042 if (cell->tile [2]) flags |= 4;
1402 2043
1403 *data++ = flags; 2044 *data++ = flags;
1404 2045
1405 if (flags & 1) 2046 if (flags & 1)
1406 { 2047 {
2048 tileid tile = cell->tile [0];
1407 *data++ = cell->face [0] >> 8; 2049 *data++ = tile >> 8;
1408 *data++ = cell->face [0]; 2050 *data++ = tile;
1409 } 2051 }
1410 2052
1411 if (flags & 2) 2053 if (flags & 2)
1412 { 2054 {
2055 tileid tile = cell->tile [1];
1413 *data++ = cell->face [1] >> 8; 2056 *data++ = tile >> 8;
1414 *data++ = cell->face [1]; 2057 *data++ = tile;
1415 } 2058 }
1416 2059
1417 if (flags & 4) 2060 if (flags & 4)
1418 { 2061 {
2062 tileid tile = cell->tile [2];
1419 *data++ = cell->face [2] >> 8; 2063 *data++ = tile >> 8;
1420 *data++ = cell->face [2]; 2064 *data++ = tile;
1421 } 2065 }
1422 } 2066 }
1423 else 2067 else
1424 *data++ = 0; 2068 *data++ = 0;
1425 } 2069 }
1431} 2075}
1432 OUTPUT: 2076 OUTPUT:
1433 RETVAL 2077 RETVAL
1434 2078
1435void 2079void
1436set_rect (CFClient::Map self, int x0, int y0, uint8_t *data) 2080set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data)
1437 PPCODE: 2081 PPCODE:
1438{ 2082{
1439 int x, y, z; 2083 int x, y, z;
1440 int w, h; 2084 int w, h;
1441 int x1, y1; 2085 int x1, y1;
1465 { 2109 {
1466 uint8_t flags = *data++; 2110 uint8_t flags = *data++;
1467 2111
1468 if (flags) 2112 if (flags)
1469 { 2113 {
1470 mapface face[3] = { 0, 0, 0 };
1471
1472 mapcell *cell = row_get_cell (row, x); 2114 mapcell *cell = row_get_cell (row, x);
2115 tileid tile[3] = { 0, 0, 0 };
1473 2116
1474 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; } 2117 if (flags & 1) { tile[0] = *data++ << 8; tile[0] |= *data++; }
1475 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; } 2118 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; }
1476 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; } 2119 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; }
1477 2120
1478 if (cell->darkness <= 0) 2121 if (cell->darkness == 0)
1479 { 2122 {
1480 cell->darkness = -1; 2123 cell->darkness = 0;
1481 2124
1482 for (z = 0; z <= 2; z++) 2125 for (z = 0; z <= 2; z++)
1483 { 2126 {
1484 cell->face[z] = face[z]; 2127 tileid t = tile [z];
1485 2128
1486 if (face[z] && (face[z] >= self->texs || !self->tex[face [z]].name)) 2129 if (t >= self->texs || (t && !self->tex [t].name))
2130 {
1487 XPUSHs (sv_2mortal (newSViv (face[z]))); 2131 XPUSHs (sv_2mortal (newSViv (t)));
2132 need_texid (self, t);
2133 }
2134
2135 cell->tile [z] = t;
1488 } 2136 }
1489 } 2137 }
1490 } 2138 }
1491 } 2139 }
1492 } 2140 }
1493} 2141}
1494 2142
1495MODULE = CFClient PACKAGE = CFClient::MixChunk 2143MODULE = CFPlus PACKAGE = CFPlus::MixChunk
1496 2144
1497CFClient::MixChunk 2145CFPlus::MixChunk
1498new_from_file (SV *class, char *path) 2146new_from_file (SV *class, char *path)
1499 CODE: 2147 CODE:
1500 RETVAL = Mix_LoadWAV (path); 2148 RETVAL = Mix_LoadWAV (path);
1501 OUTPUT: 2149 OUTPUT:
1502 RETVAL 2150 RETVAL
1503 2151
1504void 2152void
1505DESTROY (CFClient::MixChunk self) 2153DESTROY (CFPlus::MixChunk self)
1506 CODE: 2154 CODE:
1507 Mix_FreeChunk (self); 2155 Mix_FreeChunk (self);
1508 2156
1509int 2157int
1510volume (CFClient::MixChunk self, int volume = -1) 2158volume (CFPlus::MixChunk self, int volume = -1)
1511 CODE: 2159 CODE:
1512 RETVAL = Mix_VolumeChunk (self, volume); 2160 RETVAL = Mix_VolumeChunk (self, volume);
1513 OUTPUT: 2161 OUTPUT:
1514 RETVAL 2162 RETVAL
1515 2163
1516int 2164int
1517play (CFClient::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 2165play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1)
1518 CODE: 2166 CODE:
1519 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 2167 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
1520 OUTPUT: 2168 OUTPUT:
1521 RETVAL 2169 RETVAL
1522 2170
1523MODULE = CFClient PACKAGE = CFClient::MixMusic 2171MODULE = CFPlus PACKAGE = CFPlus::MixMusic
1524 2172
1525int 2173int
1526volume (int volume = -1) 2174volume (int volume = -1)
1527 CODE: 2175 CODE:
1528 RETVAL = Mix_VolumeMusic (volume); 2176 RETVAL = Mix_VolumeMusic (volume);
1529 OUTPUT: 2177 OUTPUT:
1530 RETVAL 2178 RETVAL
1531 2179
2180int
2181fade_out (int ms)
2182 CODE:
2183 RETVAL = Mix_FadeOutMusic (ms);
2184 OUTPUT:
2185 RETVAL
2186
1532CFClient::MixMusic 2187CFPlus::MixMusic
1533new_from_file (SV *class, char *path) 2188new_from_file (SV *class, char *path)
1534 CODE: 2189 CODE:
1535 RETVAL = Mix_LoadMUS (path); 2190 RETVAL = Mix_LoadMUS (path);
1536 OUTPUT: 2191 OUTPUT:
1537 RETVAL 2192 RETVAL
1538 2193
1539void 2194void
1540DESTROY (CFClient::MixMusic self) 2195DESTROY (CFPlus::MixMusic self)
1541 CODE: 2196 CODE:
1542 Mix_FreeMusic (self); 2197 Mix_FreeMusic (self);
1543 2198
1544int 2199int
1545play (CFClient::MixMusic self, int loops = -1) 2200play (CFPlus::MixMusic self, int loops = -1)
1546 CODE: 2201 CODE:
1547 RETVAL = Mix_PlayMusic (self, loops); 2202 RETVAL = Mix_PlayMusic (self, loops);
1548 OUTPUT: 2203 OUTPUT:
1549 RETVAL 2204 RETVAL
1550 2205
2206int
2207fade_in_pos (CFPlus::MixMusic self, int loops, int ms, double position)
2208 CODE:
2209 RETVAL = Mix_FadeInMusicPos (self, loops, ms, position);
2210 OUTPUT:
2211 RETVAL
2212
1551MODULE = CFClient PACKAGE = CFClient::OpenGL 2213MODULE = CFPlus PACKAGE = CFPlus::OpenGL
1552 2214
1553BOOT: 2215BOOT:
1554{ 2216{
1555 HV *stash = gv_stashpv ("CFClient::OpenGL", 1); 2217 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1);
1556 static const struct { 2218 static const struct {
1557 const char *name; 2219 const char *name;
1558 IV iv; 2220 IV iv;
1559 } *civ, const_iv[] = { 2221 } *civ, const_iv[] = {
1560# define const_iv(name) { # name, (IV)name } 2222# define const_iv(name) { # name, (IV)name }
2223 const_iv (GL_VENDOR),
2224 const_iv (GL_VERSION),
2225 const_iv (GL_EXTENSIONS),
1561 const_iv (GL_COLOR_MATERIAL), 2226 const_iv (GL_COLOR_MATERIAL),
1562 const_iv (GL_SMOOTH), 2227 const_iv (GL_SMOOTH),
1563 const_iv (GL_FLAT), 2228 const_iv (GL_FLAT),
1564 const_iv (GL_DITHER), 2229 const_iv (GL_DITHER),
1565 const_iv (GL_BLEND), 2230 const_iv (GL_BLEND),
1567 const_iv (GL_SCISSOR_TEST), 2232 const_iv (GL_SCISSOR_TEST),
1568 const_iv (GL_DEPTH_TEST), 2233 const_iv (GL_DEPTH_TEST),
1569 const_iv (GL_ALPHA_TEST), 2234 const_iv (GL_ALPHA_TEST),
1570 const_iv (GL_NORMALIZE), 2235 const_iv (GL_NORMALIZE),
1571 const_iv (GL_RESCALE_NORMAL), 2236 const_iv (GL_RESCALE_NORMAL),
2237 const_iv (GL_FRONT),
2238 const_iv (GL_BACK),
1572 const_iv (GL_AND), 2239 const_iv (GL_AND),
1573 const_iv (GL_ONE), 2240 const_iv (GL_ONE),
1574 const_iv (GL_ZERO), 2241 const_iv (GL_ZERO),
1575 const_iv (GL_SRC_ALPHA), 2242 const_iv (GL_SRC_ALPHA),
1576 const_iv (GL_DST_ALPHA), 2243 const_iv (GL_DST_ALPHA),
1577 const_iv (GL_ONE_MINUS_SRC_ALPHA), 2244 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1578 const_iv (GL_ONE_MINUS_DST_ALPHA), 2245 const_iv (GL_ONE_MINUS_DST_ALPHA),
1579 const_iv (GL_SRC_ALPHA_SATURATE), 2246 const_iv (GL_SRC_ALPHA_SATURATE),
1580 const_iv (GL_RGB), 2247 const_iv (GL_RGB),
1581 const_iv (GL_RGBA), 2248 const_iv (GL_RGBA),
2249 const_iv (GL_RGBA4),
2250 const_iv (GL_RGBA8),
2251 const_iv (GL_RGB5_A1),
1582 const_iv (GL_UNSIGNED_BYTE), 2252 const_iv (GL_UNSIGNED_BYTE),
1583 const_iv (GL_UNSIGNED_SHORT), 2253 const_iv (GL_UNSIGNED_SHORT),
1584 const_iv (GL_UNSIGNED_INT), 2254 const_iv (GL_UNSIGNED_INT),
1585 const_iv (GL_ALPHA), 2255 const_iv (GL_ALPHA),
1586 const_iv (GL_INTENSITY), 2256 const_iv (GL_INTENSITY),
1587 const_iv (GL_LUMINANCE), 2257 const_iv (GL_LUMINANCE),
1588 const_iv (GL_LUMINANCE_ALPHA), 2258 const_iv (GL_LUMINANCE_ALPHA),
1589 const_iv (GL_FLOAT), 2259 const_iv (GL_FLOAT),
1590 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 2260 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
1591 const_iv (GL_COMPILE), 2261 const_iv (GL_COMPILE),
2262 const_iv (GL_PROXY_TEXTURE_1D),
2263 const_iv (GL_PROXY_TEXTURE_2D),
1592 const_iv (GL_TEXTURE_1D), 2264 const_iv (GL_TEXTURE_1D),
1593 const_iv (GL_TEXTURE_2D), 2265 const_iv (GL_TEXTURE_2D),
1594 const_iv (GL_TEXTURE_ENV), 2266 const_iv (GL_TEXTURE_ENV),
1595 const_iv (GL_TEXTURE_MAG_FILTER), 2267 const_iv (GL_TEXTURE_MAG_FILTER),
1596 const_iv (GL_TEXTURE_MIN_FILTER), 2268 const_iv (GL_TEXTURE_MIN_FILTER),
1618 const_iv (GL_SEPARABLE_2D), 2290 const_iv (GL_SEPARABLE_2D),
1619 const_iv (GL_CONVOLUTION_2D), 2291 const_iv (GL_CONVOLUTION_2D),
1620 const_iv (GL_CONVOLUTION_BORDER_MODE), 2292 const_iv (GL_CONVOLUTION_BORDER_MODE),
1621 const_iv (GL_CONSTANT_BORDER), 2293 const_iv (GL_CONSTANT_BORDER),
1622 const_iv (GL_LINES), 2294 const_iv (GL_LINES),
2295 const_iv (GL_LINE_STRIP),
1623 const_iv (GL_LINE_LOOP), 2296 const_iv (GL_LINE_LOOP),
1624 const_iv (GL_QUADS), 2297 const_iv (GL_QUADS),
1625 const_iv (GL_QUAD_STRIP), 2298 const_iv (GL_QUAD_STRIP),
1626 const_iv (GL_TRIANGLES), 2299 const_iv (GL_TRIANGLES),
1627 const_iv (GL_TRIANGLE_STRIP), 2300 const_iv (GL_TRIANGLE_STRIP),
1635# undef const_iv 2308# undef const_iv
1636 }; 2309 };
1637 2310
1638 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 2311 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1639 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 2312 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
2313
2314 texture_av = newAV ();
2315 AvREAL_off (texture_av);
1640} 2316}
1641 2317
1642char * 2318char *
1643gl_vendor () 2319gl_vendor ()
1644 CODE: 2320 CODE:
1658 CODE: 2334 CODE:
1659 RETVAL = (char *)glGetString (GL_EXTENSIONS); 2335 RETVAL = (char *)glGetString (GL_EXTENSIONS);
1660 OUTPUT: 2336 OUTPUT:
1661 RETVAL 2337 RETVAL
1662 2338
2339char *glGetString (GLenum pname)
2340
2341GLint glGetInteger (GLenum pname)
2342 CODE:
2343 glGetIntegerv (pname, &RETVAL);
2344 OUTPUT:
2345 RETVAL
2346
2347GLdouble glGetDouble (GLenum pname)
2348 CODE:
2349 glGetDoublev (pname, &RETVAL);
2350 OUTPUT:
2351 RETVAL
2352
1663int glGetError () 2353int glGetError ()
2354
2355void glFinish ()
1664 2356
1665void glClear (int mask) 2357void glClear (int mask)
1666 2358
1667void glClearColor (float r, float g, float b, float a = 1.0) 2359void glClearColor (float r, float g, float b, float a = 1.0)
1668 PROTOTYPE: @ 2360 PROTOTYPE: @
1692void glPushMatrix () 2384void glPushMatrix ()
1693 2385
1694void glPopMatrix () 2386void glPopMatrix ()
1695 2387
1696void glLoadIdentity () 2388void glLoadIdentity ()
2389
2390void glDrawBuffer (int buffer)
2391
2392void glReadBuffer (int buffer)
1697 2393
1698# near_ and far_ are due to microsofts buggy "c" compiler 2394# near_ and far_ are due to microsofts buggy "c" compiler
1699void glFrustum (double left, double right, double bottom, double top, double near_, double far_) 2395void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
1700 2396
1701# near_ and far_ are due to microsofts buggy "c" compiler 2397# near_ and far_ are due to microsofts buggy "c" compiler
1731 r *= a; 2427 r *= a;
1732 g *= a; 2428 g *= a;
1733 b *= a; 2429 b *= a;
1734 } 2430 }
1735 // microsoft visual "c" rounds instead of truncating... 2431 // microsoft visual "c" rounds instead of truncating...
1736 glColor4ub (MIN ((int)(r * 256.f), 255), 2432 glColor4f (r, g, b, a);
1737 MIN ((int)(g * 256.f), 255),
1738 MIN ((int)(b * 256.f), 255),
1739 MIN ((int)(a * 256.f), 255));
1740 2433
1741void glInterleavedArrays (int format, int stride, char *data) 2434void glInterleavedArrays (int format, int stride, char *data)
1742 2435
1743void glDrawElements (int mode, int count, int type, char *indices) 2436void glDrawElements (int mode, int count, int type, char *indices)
1744 2437
1786 2479
1787void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 2480void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
1788 2481
1789void glDrawPixels (int width, int height, int format, int type, char *pixels) 2482void glDrawPixels (int width, int height, int format, int type, char *pixels)
1790 2483
2484void glPixelZoom (float x, float y)
2485
1791void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) 2486void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
1792 2487
1793int glGenTexture () 2488int glGenTexture ()
1794 CODE: 2489 CODE:
1795{ 2490 RETVAL = gen_texture ();
1796 GLuint name;
1797 glGenTextures (1, &name);
1798 RETVAL = name;
1799}
1800 OUTPUT: 2491 OUTPUT:
1801 RETVAL 2492 RETVAL
1802 2493
1803void glDeleteTexture (int name) 2494void glDeleteTexture (int name)
1804 CODE: 2495 CODE:
1805{
1806 GLuint name_ = name;
1807 glDeleteTextures (1, &name_); 2496 del_texture (name);
1808} 2497
1809
1810int glGenList () 2498int glGenList ()
1811 CODE: 2499 CODE:
1812 RETVAL = glGenLists (1); 2500 RETVAL = glGenLists (1);
1813 OUTPUT: 2501 OUTPUT:
1814 RETVAL 2502 RETVAL
1821 2509
1822void glEndList () 2510void glEndList ()
1823 2511
1824void glCallList (int list) 2512void glCallList (int list)
1825 2513
1826

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