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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.110 by root, Sat Jun 10 02:22:33 2006 UTC vs.
Revision 1.203 by root, Thu Jul 19 13:45:16 2007 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls 2# define WIN32_LEAN_AND_MEAN
3# define NTDDI_VERSION NTDDI_WIN2K // needed to get win2000 api calls
3# include <malloc.h> 4# include <malloc.h>
4# include <windows.h> 5# include <windows.h>
6# include <wininet.h>
5# pragma warning(disable:4244) 7# pragma warning(disable:4244)
8# pragma warning(disable:4761)
9#endif
10
11//#define DEBUG 1
12#if DEBUG
13# include <valgrind/memcheck.h>
6#endif 14#endif
7 15
8#include "EXTERN.h" 16#include "EXTERN.h"
9#include "perl.h" 17#include "perl.h"
10#include "XSUB.h" 18#include "XSUB.h"
11 19
20#ifdef _WIN32
21# undef pipe
22#endif
23
24#include <assert.h>
12#include <math.h> 25#include <math.h>
13#include <string.h> 26#include <string.h>
14#include <stdio.h> 27#include <stdio.h>
28#include <stdlib.h>
15 29
16#include <SDL.h> 30#include <SDL.h>
31#include <SDL_thread.h>
17#include <SDL_endian.h> 32#include <SDL_endian.h>
18#include <SDL_image.h> 33#include <SDL_image.h>
19#include <SDL_mixer.h> 34#include <SDL_mixer.h>
20#include <SDL_opengl.h> 35#include <SDL_opengl.h>
21 36
37#define PANGO_ENABLE_BACKEND
38#define G_DISABLE_CAST_CHECKS
39
22#include <glib/gmacros.h> 40#include <glib/gmacros.h>
23 41
24#include <pango/pango.h> 42#include <pango/pango.h>
25#include <pango/pangofc-fontmap.h>
26#include <pango/pangoft2.h>
27#include <pango/pangocairo.h>
28 43
29#ifndef _WIN32 44#ifndef _WIN32
30# include <sys/types.h> 45# include <sys/types.h>
31# include <sys/socket.h> 46# include <sys/socket.h>
32# include <netinet/in.h> 47# include <netinet/in.h>
33# include <netinet/tcp.h> 48# include <netinet/tcp.h>
34# include <inttypes.h> 49# include <inttypes.h>
35#else
36 typedef unsigned char uint8_t;
37 typedef unsigned short uint16_t;
38 typedef unsigned int uint32_t;
39 typedef signed char int8_t;
40 typedef signed short int16_t;
41 typedef signed int int32_t;
42#endif 50#endif
43 51
44#include "glext.h" 52#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */
45 53
46#define FOW_DARKNESS 32 54#define FOW_DARKNESS 32
47 55
48#define MAP_EXTEND_X 32 56#define MAP_EXTEND_X 32
49#define MAP_EXTEND_Y 512 57#define MAP_EXTEND_Y 512
50 58
51#define MIN_FONT_HEIGHT 10 59#define MIN_FONT_HEIGHT 10
60
61#if 0
62# define PARACHUTE SDL_INIT_NOPARACHUTE
63#else
64# define PARACHUTE 0
65#endif
66
67static AV *texture_av;
52 68
53static struct 69static struct
54{ 70{
55#define GL_FUNC(ptr,name) ptr name; 71#define GL_FUNC(ptr,name) ptr name;
56#include "glfunc.h" 72#include "glfunc.h"
57#undef GL_FUNC 73#undef GL_FUNC
58} gl; 74} gl;
59 75
76static void
60static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa) 77gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
61{ 78{
62 if (gl.BlendFuncSeparate) 79 if (gl.BlendFuncSeparate)
63 gl.BlendFuncSeparate (sa, da, saa, daa); 80 gl.BlendFuncSeparate (sa, da, saa, daa);
64 else if (gl.BlendFuncSeparateEXT) 81 else if (gl.BlendFuncSeparateEXT)
65 gl.BlendFuncSeparateEXT (sa, da, saa, daa); 82 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
66 else 83 else
67 glBlendFunc (sa, da); 84 glBlendFunc (sa, da);
68} 85}
69 86
87static GLuint
88gen_texture ()
89{
90 GLuint name;
91
92 if (AvFILL (texture_av) >= 0)
93 name = (GLuint)(size_t)av_pop (texture_av);
94 else
95 glGenTextures (1, &name);
96
97 return name;
98}
99
100static void
101del_texture (GLuint name)
102{
103 /* make a half-assed attempt at returning the memory used by the texture */
104 /* textures are frequently being reused by cfplus anyway */
105 /*glBindTexture (GL_TEXTURE_2D, name);*/
106 /*glTexImage2D (GL_TEXTURE_2D, 0, GL_ALPHA, 0, 0, 0, GL_ALPHA, GL_UNSIGNED_BYTE, 0);*/
107 av_push (texture_av, (SV *)(size_t)name);
108 glDeleteTextures (1, &name);
109}
110
111#include "texcache.c"
112
113#include "pango-font.c"
114#include "pango-fontmap.c"
115#include "pango-render.c"
116
70typedef Mix_Chunk *CFClient__MixChunk; 117typedef Mix_Chunk *CFPlus__MixChunk;
71typedef Mix_Music *CFClient__MixMusic; 118typedef Mix_Music *CFPlus__MixMusic;
72 119
73typedef PangoFontDescription *CFClient__Font; 120typedef PangoFontDescription *CFPlus__Font;
121
122static int
123shape_attr_p (PangoLayoutRun *run)
124{
125 GSList *attrs = run->item->analysis.extra_attrs;
126
127 while (attrs)
128 {
129 PangoAttribute *attr = attrs->data;
130
131 if (attr->klass->type == PANGO_ATTR_SHAPE)
132 return 1;
133
134 attrs = attrs->next;
135 }
136
137 return 0;
138}
74 139
75typedef struct cf_layout { 140typedef struct cf_layout {
76 PangoLayout *pl; // either derived from a cairo or ft2 context 141 PangoLayout *pl;
77 int rgba; // wether we use rgba (cairo) or grayscale (ft2)
78 float r, g, b, a; // default color for rgba mode 142 float r, g, b, a; // default color for rgba mode
79 int base_height; 143 int base_height;
80 CFClient__Font font; 144 CFPlus__Font font;
81} *CFClient__Layout; 145} *CFPlus__Layout;
82 146
83static CFClient__Font default_font; 147static CFPlus__Font default_font;
84static PangoContext *ft2_context, *cairo_context; 148static PangoContext *opengl_context;
85static PangoFontMap *ft2_fontmap, *cairo_fontmap; 149static PangoFontMap *opengl_fontmap;
86 150
87static void 151static void
88substitute_func (FcPattern *pattern, gpointer data) 152substitute_func (FcPattern *pattern, gpointer data)
89{ 153{
90 FcPatternAddBool (pattern, FC_HINTING, 1); 154 FcPatternAddBool (pattern, FC_HINTING, 1);
91#ifdef FC_HINT_STYLE 155#ifdef FC_HINT_STYLE
92 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL); 156 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
93#endif 157#endif
94#ifdef _WIN32
95 FcPatternAddBool (pattern, FC_AUTOHINT, 1);
96#else
97 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 158 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
98#endif
99} 159}
100 160
101static void 161static void
102layout_update_font (CFClient__Layout self) 162layout_update_font (CFPlus__Layout self)
103{ 163{
104 /* use a random scale factor to account for unknown descenders, 0.8 works 164 /* use a random scale factor to account for unknown descenders, 0.8 works
105 * reasonably well with bitstream vera 165 * reasonably well with bitstream vera
106 */ 166 */
107 PangoFontDescription *font = self->font ? self->font : default_font; 167 PangoFontDescription *font = self->font ? self->font : default_font;
111 171
112 pango_layout_set_font_description (self->pl, font); 172 pango_layout_set_font_description (self->pl, font);
113} 173}
114 174
115static void 175static void
116layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 176layout_get_pixel_size (CFPlus__Layout self, int *w, int *h)
117{ 177{
178 PangoRectangle rect;
179
180 // get_pixel_* wrongly rounds down
118 pango_layout_get_pixel_size (self->pl, w, h); 181 pango_layout_get_extents (self->pl, 0, &rect);
119 182
120 if (!*w) *w = 1; 183 rect.width = (rect.width + PANGO_SCALE - 1) / PANGO_SCALE;
121 if (!*h) *h = 1; 184 rect.height = (rect.height + PANGO_SCALE - 1) / PANGO_SCALE;
122 185
123 *w = (*w + 3) & ~3; 186 if (!rect.width) rect.width = 1;
124} 187 if (!rect.height) rect.height = 1;
125 188
189 *w = rect.width;
190 *h = rect.height;
191}
192
193typedef uint16_t tileid;
126typedef uint16_t mapface; 194typedef uint16_t faceid;
127 195
128typedef struct { 196typedef struct {
129 GLint name; 197 int name;
130 int w, h; 198 int w, h;
131 float s, t; 199 float s, t;
132 uint8_t r, g, b, a; 200 uint8_t r, g, b, a;
201 tileid smoothtile;
202 uint8_t smoothlevel;
133} maptex; 203} maptex;
134 204
135typedef struct { 205typedef struct {
206 uint32_t player;
207 tileid tile[3];
136 int16_t darkness; 208 uint16_t darkness;
137 mapface face[3]; 209 uint8_t stat_width, stat_hp, flags, smoothmax;
138} mapcell; 210} mapcell;
139 211
140typedef struct { 212typedef struct {
141 int32_t c0, c1; 213 int32_t c0, c1;
142 mapcell *col; 214 mapcell *col;
143} maprow; 215} maprow;
144 216
145typedef struct map { 217typedef struct map {
146 int x, y, w, h; 218 int x, y, w, h;
147 int ox, oy; /* offset to virtual global coordinate system */ 219 int ox, oy; /* offset to virtual global coordinate system */
148 int faces; 220 int faces; tileid *face2tile; // [faceid]
149 mapface *face; 221 int texs; maptex *tex; // [tileid]
150
151 int texs;
152 maptex *tex;
153 222
154 int32_t rows; 223 int32_t rows;
155 maprow *row; 224 maprow *row;
156} *CFClient__Map; 225} *CFPlus__Map;
157 226
158static char * 227static char *
159prepend (char *ptr, int sze, int inc) 228prepend (char *ptr, int sze, int inc)
160{ 229{
161 char *p; 230 char *p;
178} 247}
179 248
180#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 249#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
181#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 250#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
182 251
252static void
253need_facenum (struct map *self, faceid face)
254{
255 while (self->faces <= face)
256 {
257 Append (tileid, self->face2tile, self->faces, self->faces);
258 self->faces *= 2;
259 }
260}
261
262static void
263need_texid (struct map *self, int texid)
264{
265 while (self->texs <= texid)
266 {
267 Append (maptex, self->tex, self->texs, self->texs);
268 self->texs *= 2;
269 }
270}
271
183static maprow * 272static maprow *
184map_get_row (CFClient__Map self, int y) 273map_get_row (CFPlus__Map self, int y)
185{ 274{
186 if (0 > y) 275 if (0 > y)
187 { 276 {
188 int extend = - y + MAP_EXTEND_Y; 277 int extend = - y + MAP_EXTEND_Y;
189 Prepend (maprow, self->row, self->rows, extend); 278 Prepend (maprow, self->row, self->rows, extend);
227 316
228 return row->col + (x - row->c0); 317 return row->col + (x - row->c0);
229} 318}
230 319
231static mapcell * 320static mapcell *
232map_get_cell (CFClient__Map self, int x, int y) 321map_get_cell (CFPlus__Map self, int x, int y)
233{ 322{
234 return row_get_cell (map_get_row (self, y), x); 323 return row_get_cell (map_get_row (self, y), x);
235} 324}
236 325
237static void 326static void
238map_clear (CFClient__Map self) 327map_clear (CFPlus__Map self)
239{ 328{
240 int r; 329 int r;
241 330
242 for (r = 0; r < self->rows; r++) 331 for (r = 0; r < self->rows; r++)
243 Safefree (self->row[r].col); 332 Safefree (self->row[r].col);
251 self->row = 0; 340 self->row = 0;
252 self->rows = 0; 341 self->rows = 0;
253} 342}
254 343
255static void 344static void
256map_blank (CFClient__Map self, int x0, int y0, int w, int h) 345map_blank (CFPlus__Map self, int x0, int y0, int w, int h)
257{ 346{
258 int x, y; 347 int x, y;
259 maprow *row; 348 maprow *row;
349 mapcell *cell;
260 350
261 for (y = y0; y < y0 + h; y++) 351 for (y = y0; y < y0 + h; y++)
262 if (y >= 0) 352 if (y >= 0)
263 { 353 {
264 if (y >= self->rows) 354 if (y >= self->rows)
270 if (x >= row->c0) 360 if (x >= row->c0)
271 { 361 {
272 if (x >= row->c1) 362 if (x >= row->c1)
273 break; 363 break;
274 364
275 row->col[x - row->c0].darkness = -1; 365 cell = row->col + x - row->c0;
366
367 cell->darkness = 0;
368 cell->stat_hp = 0;
369 cell->flags = 0;
370 cell->player = 0;
276 } 371 }
277 } 372 }
373}
374
375typedef struct {
376 tileid tile;
377 uint8_t x, y, level;
378} smooth_key;
379
380static void
381smooth_or_bits (HV *hv, smooth_key *key, IV bits)
382{
383 SV **sv = hv_fetch (hv, (char *)key, sizeof (*key), 1);
384
385 if (SvIOK (*sv))
386 SvIV_set (*sv, SvIVX (*sv) | bits);
387 else
388 sv_setiv (*sv, bits);
278} 389}
279 390
280static void 391static void
281music_finished (void) 392music_finished (void)
282{ 393{
301 ev.data2 = 0; 412 ev.data2 = 0;
302 413
303 SDL_PushEvent ((SDL_Event *)&ev); 414 SDL_PushEvent ((SDL_Event *)&ev);
304} 415}
305 416
417static unsigned int
418minpot (unsigned int n)
419{
420 if (!n)
421 return 0;
422
423 --n;
424
425 n |= n >> 1;
426 n |= n >> 2;
427 n |= n >> 4;
428 n |= n >> 8;
429 n |= n >> 16;
430
431 return n + 1;
432}
433
434/* SDL should provide this, really. */
435#define SDLK_MODIFIER_MIN 300
436#define SDLK_MODIFIER_MAX 314
437
306MODULE = CFClient PACKAGE = CFClient 438MODULE = CFPlus PACKAGE = CFPlus
307 439
308PROTOTYPES: ENABLE 440PROTOTYPES: ENABLE
309 441
310BOOT: 442BOOT:
311{ 443{
312 HV *stash = gv_stashpv ("CFClient", 1); 444 HV *stash = gv_stashpv ("CFPlus", 1);
313 static const struct { 445 static const struct {
314 const char *name; 446 const char *name;
315 IV iv; 447 IV iv;
316 } *civ, const_iv[] = { 448 } *civ, const_iv[] = {
317# define const_iv(name) { # name, (IV)name } 449# define const_iv(name) { # name, (IV)name }
450 const_iv (SDLK_MODIFIER_MIN),
451 const_iv (SDLK_MODIFIER_MAX),
452
318 const_iv (SDL_ACTIVEEVENT), 453 const_iv (SDL_ACTIVEEVENT),
319 const_iv (SDL_KEYDOWN), 454 const_iv (SDL_KEYDOWN),
320 const_iv (SDL_KEYUP), 455 const_iv (SDL_KEYUP),
321 const_iv (SDL_MOUSEMOTION), 456 const_iv (SDL_MOUSEMOTION),
322 const_iv (SDL_MOUSEBUTTONDOWN), 457 const_iv (SDL_MOUSEBUTTONDOWN),
331 const_iv (SDL_EVENT_RESERVEDA), 466 const_iv (SDL_EVENT_RESERVEDA),
332 const_iv (SDL_EVENT_RESERVEDB), 467 const_iv (SDL_EVENT_RESERVEDB),
333 const_iv (SDL_VIDEORESIZE), 468 const_iv (SDL_VIDEORESIZE),
334 const_iv (SDL_VIDEOEXPOSE), 469 const_iv (SDL_VIDEOEXPOSE),
335 const_iv (SDL_USEREVENT), 470 const_iv (SDL_USEREVENT),
471
472 const_iv (SDL_APPINPUTFOCUS),
473 const_iv (SDL_APPMOUSEFOCUS),
474 const_iv (SDL_APPACTIVE),
475
336 const_iv (SDLK_KP0), 476 const_iv (SDLK_KP0),
337 const_iv (SDLK_KP1), 477 const_iv (SDLK_KP1),
338 const_iv (SDLK_KP2), 478 const_iv (SDLK_KP2),
339 const_iv (SDLK_KP3), 479 const_iv (SDLK_KP3),
340 const_iv (SDLK_KP4), 480 const_iv (SDLK_KP4),
395 const_iv (SDLK_BREAK), 535 const_iv (SDLK_BREAK),
396 const_iv (SDLK_MENU), 536 const_iv (SDLK_MENU),
397 const_iv (SDLK_POWER), 537 const_iv (SDLK_POWER),
398 const_iv (SDLK_EURO), 538 const_iv (SDLK_EURO),
399 const_iv (SDLK_UNDO), 539 const_iv (SDLK_UNDO),
540
400 const_iv (KMOD_NONE), 541 const_iv (KMOD_NONE),
542 const_iv (KMOD_SHIFT),
401 const_iv (KMOD_LSHIFT), 543 const_iv (KMOD_LSHIFT),
402 const_iv (KMOD_RSHIFT), 544 const_iv (KMOD_RSHIFT),
545 const_iv (KMOD_CTRL),
403 const_iv (KMOD_LCTRL), 546 const_iv (KMOD_LCTRL),
404 const_iv (KMOD_RCTRL), 547 const_iv (KMOD_RCTRL),
548 const_iv (KMOD_ALT),
405 const_iv (KMOD_LALT), 549 const_iv (KMOD_LALT),
406 const_iv (KMOD_RALT), 550 const_iv (KMOD_RALT),
551 const_iv (KMOD_META),
407 const_iv (KMOD_LMETA), 552 const_iv (KMOD_LMETA),
408 const_iv (KMOD_RMETA), 553 const_iv (KMOD_RMETA),
409 const_iv (KMOD_NUM), 554 const_iv (KMOD_NUM),
410 const_iv (KMOD_CAPS), 555 const_iv (KMOD_CAPS),
411 const_iv (KMOD_MODE), 556 const_iv (KMOD_MODE),
412 const_iv (KMOD_CTRL),
413 const_iv (KMOD_SHIFT),
414 const_iv (KMOD_ALT),
415 const_iv (KMOD_META)
416# undef const_iv 557# undef const_iv
417 }; 558 };
418 559
419 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 560 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
420 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 561 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
562
563 assert (SDLK_MODIFIER_MIN == SDLK_NUMLOCK);
564 assert (SDLK_MODIFIER_MAX == SDLK_COMPOSE);
421} 565}
566
567void
568weaken (SV *rv)
569 PROTOTYPE: $
570 CODE:
571 sv_rvweaken (rv);
572
573int
574in_destruct ()
575 CODE:
576 RETVAL = PL_main_cv == Nullcv;
577 OUTPUT:
578 RETVAL
579
580NV floor (NV x)
581
582NV ceil (NV x)
422 583
423void 584void
424pango_init () 585pango_init ()
425 CODE: 586 CODE:
426 // delayed, so it can pick up new fonts added by AddFontResourceEx
427{ 587{
428 {
429 ft2_fontmap = pango_ft2_font_map_new (); 588 opengl_fontmap = pango_opengl_font_map_new ();
430 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)ft2_fontmap, substitute_func, 0, 0); 589 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
431 ft2_context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)ft2_fontmap); 590 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
432 }
433 {
434 cairo_font_options_t *fopt = cairo_font_options_create ();
435 cairo_fontmap = pango_cairo_font_map_get_default ();
436 cairo_context = pango_cairo_font_map_create_context ((PangoCairoFontMap *)cairo_fontmap);
437#ifdef _WIN32
438 // cairo looks like shit eaten twice on windows
439 cairo_font_options_set_antialias (fopt, CAIRO_ANTIALIAS_NONE);
440#else
441 cairo_font_options_set_antialias (fopt, CAIRO_ANTIALIAS_GRAY);
442#endif
443 cairo_font_options_set_hint_style (fopt, CAIRO_HINT_STYLE_FULL);
444 cairo_font_options_set_hint_metrics (fopt, CAIRO_HINT_METRICS_ON);
445 pango_cairo_context_set_font_options (cairo_context, fopt);
446 cairo_font_options_destroy (fopt);
447 }
448} 591}
592
593char *
594SDL_GetError ()
449 595
450int 596int
451SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO) 597SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
452 598
453void 599void
454SDL_Quit () 600SDL_Quit ()
455 601
456void 602void
457SDL_ListModes () 603SDL_ListModes (int rgb, int alpha)
458 PPCODE: 604 PPCODE:
459{ 605{
460 SDL_Rect **m; 606 SDL_Rect **m;
461 607
462 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 608 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
463 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 609 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
464 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 610 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
465 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 611 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
466 612
467 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); 613 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
468 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 16); 614 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE , 0);
469 615
470 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 616 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE , 0);
471 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 617 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
472 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 618 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0);
473 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 619 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
474 620
475 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 621 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
476 622#if SDL_VERSION_ATLEAST(1,2,10)
477 SDL_EnableUNICODE (1); 623 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
478 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); 624 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
625#endif
479 626
480 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 627 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
481 628
482 if (m && m != (SDL_Rect **)-1) 629 if (m && m != (SDL_Rect **)-1)
483 while (*m) 630 while (*m)
484 { 631 {
632 if ((*m)->w >= 640 && (*m)->h >= 480)
633 {
485 AV *av = newAV (); 634 AV *av = newAV ();
486 av_push (av, newSViv ((*m)->w)); 635 av_push (av, newSViv ((*m)->w));
487 av_push (av, newSViv ((*m)->h)); 636 av_push (av, newSViv ((*m)->h));
637 av_push (av, newSViv (rgb));
638 av_push (av, newSViv (alpha));
488 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av))); 639 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
640 }
489 641
490 ++m; 642 ++m;
491 } 643 }
492} 644}
493 645
494char *
495SDL_GetError ()
496
497int 646int
498SDL_SetVideoMode (int w, int h, int fullscreen) 647SDL_SetVideoMode (int w, int h, int rgb, int alpha, int fullscreen)
499 CODE: 648 CODE:
649{
650 SDL_EnableUNICODE (1);
651 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
652
653 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
654 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
655 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
656 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
657
500 RETVAL = !!SDL_SetVideoMode ( 658 RETVAL = !!SDL_SetVideoMode (
501 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 659 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
502 ); 660 );
661
503 if (RETVAL) 662 if (RETVAL)
504 { 663 {
664 av_clear (texture_av);
665
505 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 666 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
506# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); 667#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
507# include "glfunc.h" 668#include "glfunc.h"
508# undef GL_FUNC 669#undef GL_FUNC
509 } 670 }
671}
510 OUTPUT: 672 OUTPUT:
511 RETVAL 673 RETVAL
512 674
513void 675void
514SDL_GL_SwapBuffers () 676SDL_GL_SwapBuffers ()
515 677
516char * 678char *
517SDL_GetKeyName (int sym) 679SDL_GetKeyName (int sym)
518 680
681int
682SDL_GetAppState ()
683
519void 684void
520SDL_PollEvent () 685poll_events ()
521 PPCODE: 686 PPCODE:
522{ 687{
523 SDL_Event ev; 688 SDL_Event ev;
524 689
525 while (SDL_PollEvent (&ev)) 690 SDL_PumpEvents ();
691 while (SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_ALLEVENTS) > 0)
526 { 692 {
527 HV *hv = newHV (); 693 HV *hv = newHV ();
528 hv_store (hv, "type", 4, newSViv (ev.type), 0); 694 hv_store (hv, "type", 4, newSViv (ev.type), 0);
529 695
530 switch (ev.type) 696 switch (ev.type)
532 case SDL_KEYDOWN: 698 case SDL_KEYDOWN:
533 case SDL_KEYUP: 699 case SDL_KEYUP:
534 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 700 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
535 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); 701 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
536 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); 702 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0);
703 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState ()), 0); /* current mode */
537 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); 704 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
538 break; 705 break;
539 706
540 case SDL_ACTIVEEVENT: 707 case SDL_ACTIVEEVENT:
541 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 708 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
542 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 709 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
543 break; 710 break;
544 711
545 case SDL_MOUSEMOTION: 712 case SDL_MOUSEMOTION:
713 {
714 int state = ev.motion.state;
715 int x = ev.motion.x;
716 int y = ev.motion.y;
717 int xrel = ev.motion.xrel;
718 int yrel = ev.motion.yrel;
719
720 /* do simplistic event compression */
721 while (SDL_PeepEvents (&ev, 1, SDL_PEEKEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)) > 0
722 && state == ev.motion.state)
723 {
724 xrel += ev.motion.xrel;
725 yrel += ev.motion.yrel;
726 x = ev.motion.x;
727 y = ev.motion.y;
728 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION));
729 }
730
546 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 731 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
547
548 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 732 hv_store (hv, "state", 5, newSViv (state), 0);
549 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 733 hv_store (hv, "x", 1, newSViv (x), 0);
550 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 734 hv_store (hv, "y", 1, newSViv (y), 0);
551 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 735 hv_store (hv, "xrel", 4, newSViv (xrel), 0);
552 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 736 hv_store (hv, "yrel", 4, newSViv (yrel), 0);
737 }
553 break; 738 break;
554 739
555 case SDL_MOUSEBUTTONDOWN: 740 case SDL_MOUSEBUTTONDOWN:
556 case SDL_MOUSEBUTTONUP: 741 case SDL_MOUSEBUTTONUP:
557 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 742 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
567 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); 752 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
568 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); 753 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
569 break; 754 break;
570 } 755 }
571 756
572 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv))); 757 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1))));
573 } 758 }
574} 759}
575 760
576int 761int
577Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) 762Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048)
586Mix_AllocateChannels (int numchans = -1) 771Mix_AllocateChannels (int numchans = -1)
587 772
588void 773void
589lowdelay (int fd, int val = 1) 774lowdelay (int fd, int val = 1)
590 CODE: 775 CODE:
776 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val));
777
778void
779win32_proxy_info ()
780 PPCODE:
781{
591#ifndef _WIN32 782#ifdef _WIN32
592 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 783 char buffer[2048];
784 DWORD buflen;
785
786 EXTEND (SP, 3);
787
788 buflen = sizeof (buffer);
789 if (InternetQueryOption (0, INTERNET_OPTION_PROXY, (void *)buffer, &buflen))
790 if (((INTERNET_PROXY_INFO *)buffer)->dwAccessType == INTERNET_OPEN_TYPE_PROXY)
791 {
792 PUSHs (newSVpv (((INTERNET_PROXY_INFO *)buffer)->lpszProxy, 0));
793
794 buflen = sizeof (buffer);
795 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_USERNAME, (void *)buffer, &buflen))
796 {
797 PUSHs (newSVpv (buffer, 0));
798
799 buflen = sizeof (buffer);
800 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_PASSWORD, (void *)buffer, &buflen))
801 PUSHs (newSVpv (buffer, 0));
802 }
803 }
593#endif 804#endif
805}
594 806
595void 807void
596add_font (char *file) 808add_font (char *file)
597 CODE: 809 CODE:
598 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 810 FcConfigAppFontAddFile (0, (const FcChar8 *)file);
599#ifdef _WIN32
600 // cairo... sigh... requires win2000
601 AddFontResourceEx (file, FR_PRIVATE, 0);
602#endif
603 811
604void 812void
605load_image_inline (SV *image_) 813load_image_inline (SV *image_)
606 ALIAS: 814 ALIAS:
607 load_image_file = 1 815 load_image_file = 1
649 857
650 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE); 858 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE);
651 859
652 assert (surface2->pitch == surface2->w * 4); 860 assert (surface2->pitch == surface2->w * 4);
653 861
862 SDL_LockSurface (surface2);
654 EXTEND (SP, 5); 863 EXTEND (SP, 6);
655 PUSHs (sv_2mortal (newSViv (surface2->w))); 864 PUSHs (sv_2mortal (newSViv (surface2->w)));
656 PUSHs (sv_2mortal (newSViv (surface2->h))); 865 PUSHs (sv_2mortal (newSViv (surface2->h)));
657 SDL_LockSurface (surface2);
658 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); 866 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
659 SDL_UnlockSurface (surface2);
660 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); 867 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
661 PUSHs (sv_2mortal (newSViv (GL_RGBA))); 868 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
662 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE))); 869 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
870 SDL_UnlockSurface (surface2);
663 871
664 SDL_FreeSurface (surface); 872 SDL_FreeSurface (surface);
665 SDL_FreeSurface (surface2); 873 SDL_FreeSurface (surface2);
666} 874}
667 875
703 CODE: 911 CODE:
704 fprintf (stderr, "FATAL: %s\n", message); 912 fprintf (stderr, "FATAL: %s\n", message);
705#ifdef _WIN32 913#ifdef _WIN32
706 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); 914 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
707#endif 915#endif
708 exit (1); 916 _exit (1);
709 917
918void
919_exit (int retval = 0)
920 CODE:
921#ifdef WIN32
922 ExitThread (retval); // unclean, please beam me up
923#else
924 _exit (retval);
925#endif
926
927void
928debug ()
929 CODE:
930{
931#if DEBUG
932 VALGRIND_DO_LEAK_CHECK;
933#endif
934}
935
710MODULE = CFClient PACKAGE = CFClient::Font 936MODULE = CFPlus PACKAGE = CFPlus::Font
711 937
712CFClient::Font 938CFPlus::Font
713new_from_file (SV *class, char *path, int id = 0) 939new_from_file (SV *class, char *path, int id = 0)
714 CODE: 940 CODE:
715{ 941{
716 int count; 942 int count;
717 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 943 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
720} 946}
721 OUTPUT: 947 OUTPUT:
722 RETVAL 948 RETVAL
723 949
724void 950void
725DESTROY (CFClient::Font self) 951DESTROY (CFPlus::Font self)
726 CODE: 952 CODE:
727 pango_font_description_free (self); 953 pango_font_description_free (self);
728 954
729void 955void
730make_default (CFClient::Font self) 956make_default (CFPlus::Font self)
731 CODE: 957 CODE:
732 default_font = self; 958 default_font = self;
733 959
734MODULE = CFClient PACKAGE = CFClient::Layout 960MODULE = CFPlus PACKAGE = CFPlus::Layout
735 961
736CFClient::Layout 962void
737new (SV *class, int rgba = 0) 963reset_glyph_cache ()
964 CODE:
965 tc_clear ();
966
967CFPlus::Layout
968new (SV *class)
738 CODE: 969 CODE:
739 New (0, RETVAL, 1, struct cf_layout); 970 New (0, RETVAL, 1, struct cf_layout);
740 971
741 RETVAL->pl = pango_layout_new (rgba ? cairo_context : ft2_context); 972 RETVAL->pl = pango_layout_new (opengl_context);
742 RETVAL->rgba = rgba;
743 RETVAL->r = 1.; 973 RETVAL->r = 1.;
744 RETVAL->g = 1.; 974 RETVAL->g = 1.;
745 RETVAL->b = 1.; 975 RETVAL->b = 1.;
746 RETVAL->a = 1.; 976 RETVAL->a = 1.;
747 RETVAL->base_height = MIN_FONT_HEIGHT; 977 RETVAL->base_height = MIN_FONT_HEIGHT;
751 layout_update_font (RETVAL); 981 layout_update_font (RETVAL);
752 OUTPUT: 982 OUTPUT:
753 RETVAL 983 RETVAL
754 984
755void 985void
756DESTROY (CFClient::Layout self) 986DESTROY (CFPlus::Layout self)
757 CODE: 987 CODE:
758 g_object_unref (self->pl); 988 g_object_unref (self->pl);
759 Safefree (self); 989 Safefree (self);
760 990
761int
762is_rgba (CFClient::Layout self)
763 CODE:
764 RETVAL = self->rgba;
765 OUTPUT:
766 RETVAL
767
768void 991void
769set_text (CFClient::Layout self, SV *text_) 992set_text (CFPlus::Layout self, SV *text_)
770 CODE: 993 CODE:
771{ 994{
772 STRLEN textlen; 995 STRLEN textlen;
773 char *text = SvPVutf8 (text_, textlen); 996 char *text = SvPVutf8 (text_, textlen);
774 997
775 pango_layout_set_text (self->pl, text, textlen); 998 pango_layout_set_text (self->pl, text, textlen);
776} 999}
777 1000
778void 1001void
779set_markup (CFClient::Layout self, SV *text_) 1002set_markup (CFPlus::Layout self, SV *text_)
780 CODE: 1003 CODE:
781{ 1004{
782 STRLEN textlen; 1005 STRLEN textlen;
783 char *text = SvPVutf8 (text_, textlen); 1006 char *text = SvPVutf8 (text_, textlen);
784 1007
785 pango_layout_set_markup (self->pl, text, textlen); 1008 pango_layout_set_markup (self->pl, text, textlen);
786} 1009}
787 1010
1011void
1012set_shapes (CFPlus::Layout self, ...)
1013 CODE:
1014{
1015 PangoAttrList *attrs = 0;
1016 const char *text = pango_layout_get_text (self->pl);
1017 const char *pos = text;
1018 int arg = 4;
1019
1020 while (arg < items && (pos = strstr (pos, OBJ_STR)))
1021 {
1022 PangoRectangle inkrect, rect;
1023 PangoAttribute *attr;
1024
1025 int x = SvIV (ST (arg - 3));
1026 int y = SvIV (ST (arg - 2));
1027 int w = SvIV (ST (arg - 1));
1028 int h = SvIV (ST (arg ));
1029
1030 inkrect.x = 0;
1031 inkrect.y = 0;
1032 inkrect.width = 0;
1033 inkrect.height = 0;
1034
1035 rect.x = x * PANGO_SCALE;
1036 rect.y = y * PANGO_SCALE;
1037 rect.width = w * PANGO_SCALE;
1038 rect.height = h * PANGO_SCALE;
1039
1040 if (!attrs)
1041 attrs = pango_layout_get_attributes (self->pl);
1042
1043 attr = pango_attr_shape_new (&inkrect, &rect);
1044 attr->start_index = pos - text;
1045 attr->end_index = attr->start_index + sizeof (OBJ_STR) - 1;
1046 pango_attr_list_insert (attrs, attr);
1047
1048 arg += 4;
1049 pos += sizeof (OBJ_STR) - 1;
1050 }
1051
1052 if (attrs)
1053 pango_layout_set_attributes (self->pl, attrs);
1054}
1055
1056void
1057get_shapes (CFPlus::Layout self)
1058 PPCODE:
1059{
1060 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
1061
1062 do
1063 {
1064 PangoLayoutRun *run = pango_layout_iter_get_run (iter);
1065
1066 if (run && shape_attr_p (run))
1067 {
1068 PangoRectangle extents;
1069 pango_layout_iter_get_run_extents (iter, 0, &extents);
1070
1071 EXTEND (SP, 2);
1072 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x))));
1073 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y))));
1074 }
1075 }
1076 while (pango_layout_iter_next_run (iter));
1077
1078 pango_layout_iter_free (iter);
1079}
1080
1081int
1082has_wrapped (CFPlus::Layout self)
1083 CODE:
1084{
1085 int lines = 1;
1086 const char *text = pango_layout_get_text (self->pl);
1087
1088 while (*text)
1089 lines += *text++ == '\n';
1090
1091 RETVAL = lines < pango_layout_get_line_count (self->pl);
1092}
1093 OUTPUT:
1094 RETVAL
1095
788SV * 1096SV *
789get_text (CFClient::Layout self) 1097get_text (CFPlus::Layout self)
790 CODE: 1098 CODE:
791 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 1099 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
792 sv_utf8_decode (RETVAL); 1100 sv_utf8_decode (RETVAL);
793 OUTPUT: 1101 OUTPUT:
794 RETVAL 1102 RETVAL
795 1103
796void 1104void
797set_foreground (CFClient::Layout self, float r, float g, float b, float a = 1.) 1105set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.)
798 CODE: 1106 CODE:
799 self->r = r; 1107 self->r = r;
800 self->g = g; 1108 self->g = g;
801 self->b = b; 1109 self->b = b;
802 self->a = a; 1110 self->a = a;
803 1111
804void 1112void
805set_font (CFClient::Layout self, CFClient::Font font = 0) 1113set_font (CFPlus::Layout self, CFPlus::Font font = 0)
806 CODE: 1114 CODE:
807 if (self->font != font) 1115 if (self->font != font)
808 { 1116 {
809 self->font = font; 1117 self->font = font;
810 layout_update_font (self); 1118 layout_update_font (self);
811 } 1119 }
812 1120
813void 1121void
814set_height (CFClient::Layout self, int base_height) 1122set_height (CFPlus::Layout self, int base_height)
815 CODE: 1123 CODE:
816 if (self->base_height != base_height) 1124 if (self->base_height != base_height)
817 { 1125 {
818 self->base_height = base_height; 1126 self->base_height = base_height;
819 layout_update_font (self); 1127 layout_update_font (self);
820 } 1128 }
821 1129
822void 1130void
823set_width (CFClient::Layout self, int max_width = -1) 1131set_width (CFPlus::Layout self, int max_width = -1)
824 CODE: 1132 CODE:
825 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1133 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
826 1134
827void 1135void
828set_indent (CFClient::Layout self, int indent) 1136set_indent (CFPlus::Layout self, int indent)
829 CODE: 1137 CODE:
830 pango_layout_set_indent (self->pl, indent * PANGO_SCALE); 1138 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
831 1139
832void 1140void
833set_spacing (CFClient::Layout self, int spacing) 1141set_spacing (CFPlus::Layout self, int spacing)
834 CODE: 1142 CODE:
835 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE); 1143 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
836 1144
837void 1145void
838set_ellipsise (CFClient::Layout self, int ellipsise) 1146set_ellipsise (CFPlus::Layout self, int ellipsise)
839 CODE: 1147 CODE:
840 pango_layout_set_ellipsize (self->pl, 1148 pango_layout_set_ellipsize (self->pl,
841 ellipsise == 1 ? PANGO_ELLIPSIZE_START 1149 ellipsise == 1 ? PANGO_ELLIPSIZE_START
842 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE 1150 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
843 : ellipsise == 3 ? PANGO_ELLIPSIZE_END 1151 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
844 : PANGO_ELLIPSIZE_NONE 1152 : PANGO_ELLIPSIZE_NONE
845 ); 1153 );
846 1154
847void 1155void
848set_single_paragraph_mode (CFClient::Layout self, int spm) 1156set_single_paragraph_mode (CFPlus::Layout self, int spm)
849 CODE: 1157 CODE:
850 pango_layout_set_single_paragraph_mode (self->pl, !!spm); 1158 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
851 1159
852void 1160void
853size (CFClient::Layout self) 1161size (CFPlus::Layout self)
854 PPCODE: 1162 PPCODE:
855{ 1163{
856 int w, h; 1164 int w, h;
857 1165
858 layout_get_pixel_size (self, &w, &h); 1166 layout_get_pixel_size (self, &w, &h);
861 PUSHs (sv_2mortal (newSViv (w))); 1169 PUSHs (sv_2mortal (newSViv (w)));
862 PUSHs (sv_2mortal (newSViv (h))); 1170 PUSHs (sv_2mortal (newSViv (h)));
863} 1171}
864 1172
865int 1173int
1174descent (CFPlus::Layout self)
1175 CODE:
1176{
1177 PangoRectangle rect;
1178 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0);
1179 pango_layout_line_get_pixel_extents (line, 0, &rect);
1180 RETVAL = PANGO_DESCENT (rect);
1181}
1182 OUTPUT:
1183 RETVAL
1184
1185int
866xy_to_index (CFClient::Layout self, int x, int y) 1186xy_to_index (CFPlus::Layout self, int x, int y)
867 CODE: 1187 CODE:
868{ 1188{
869 int index, trailing; 1189 int index, trailing;
870 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1190 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
871 RETVAL = index; 1191 RETVAL = index + trailing;
872} 1192}
873 OUTPUT: 1193 OUTPUT:
874 RETVAL 1194 RETVAL
875 1195
876void 1196void
877cursor_pos (CFClient::Layout self, int index) 1197cursor_pos (CFPlus::Layout self, int index)
878 PPCODE: 1198 PPCODE:
879{ 1199{
880 PangoRectangle strong_pos; 1200 PangoRectangle strong_pos;
881 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1201 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0);
882 1202
885 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1205 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
886 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1206 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE)));
887} 1207}
888 1208
889void 1209void
890render (CFClient::Layout self) 1210index_to_line_x (CFPlus::Layout self, int index, int trailing = 0)
891 PPCODE: 1211 PPCODE:
892{ 1212{
893 SV *retval; 1213 int line, x;
894 int w, h;
895 1214
896 layout_get_pixel_size (self, &w, &h); 1215 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
1216 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
897 1217
898 if (self->rgba)
899 {
900 cairo_surface_t *surface;
901 cairo_t *cairo;
902
903 retval = newSV (w * h * 4);
904 SvPOK_only (retval);
905 SvCUR_set (retval, w * h * 4);
906
907 memset (SvPVX (retval), 0, w * h * 4);
908
909 surface = cairo_image_surface_create_for_data (
910 (void*)SvPVX (retval), CAIRO_FORMAT_ARGB32, w, h, w * 4);
911 cairo = cairo_create (surface);
912 cairo_set_source_rgba (cairo, self->r, self->g, self->b, self->a);
913
914 pango_cairo_show_layout (cairo, self->pl);
915
916 cairo_destroy (cairo);
917 cairo_surface_destroy (surface);
918
919 // what a mess, and its premultiplied, too :(
920 {
921 uint32_t *p = (uint32_t *)SvPVX (retval);
922 uint32_t *e = p + w * h;
923
924 while (p < e)
925 {
926 uint32_t rgba = *p;
927 rgba = (rgba >> 24) | (rgba << 8);
928#if 0
929#ifdef _WIN32
930 {//D
931 uint8_t r = rgba >> 24;
932 uint8_t g = rgba >> 16;
933 uint8_t b = rgba >> 8;
934 uint8_t a = rgba >> 0;
935
936 rgba = (rgba & 0xffffff00) | a;
937 }
938#endif
939#endif
940 rgba = SDL_SwapBE32 (rgba);
941 *p++ = rgba;
942 }
943 }
944
945 EXTEND (SP, 5); 1218 EXTEND (SP, 2);
946 PUSHs (sv_2mortal (newSViv (w))); 1219 PUSHs (sv_2mortal (newSViv (line - 1)));
1220 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1221}
1222
1223void
1224line_x_to_index (CFPlus::Layout self, int line, int x)
1225 PPCODE:
1226{
1227 PangoLayoutLine *lp;
1228 int index, trailing;
1229
1230 if (line < 0)
1231 XSRETURN_EMPTY;
1232
1233 if (!(lp = pango_layout_get_line (self->pl, line)))
1234 XSRETURN_EMPTY; /* do better */
1235
1236 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1237
1238 EXTEND (SP, 2);
1239 if (GIMME_V == G_SCALAR)
947 PUSHs (sv_2mortal (newSViv (h))); 1240 PUSHs (sv_2mortal (newSViv (index + trailing)));
948 PUSHs (sv_2mortal (retval));
949 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
950 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
951 }
952 else 1241 else
953 { 1242 {
954 FT_Bitmap bitmap;
955
956 retval = newSV (w * h);
957 SvPOK_only (retval);
958 SvCUR_set (retval, w * h);
959
960 bitmap.rows = h;
961 bitmap.width = w;
962 bitmap.pitch = w;
963 bitmap.buffer = (unsigned char*)SvPVX (retval);
964 bitmap.num_grays = 256;
965 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
966
967 memset (bitmap.buffer, 0, w * h);
968
969 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE);
970
971 EXTEND (SP, 5);
972 PUSHs (sv_2mortal (newSViv (w))); 1243 PUSHs (sv_2mortal (newSViv (index)));
973 PUSHs (sv_2mortal (newSViv (h))); 1244 PUSHs (sv_2mortal (newSViv (trailing)));
974 PUSHs (sv_2mortal (retval));
975 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
976 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
977 } 1245 }
978} 1246}
979 1247
1248void
1249render (CFPlus::Layout self, float x, float y, int flags = 0)
1250 PPCODE:
1251 pango_opengl_render_layout_subpixel (
1252 self->pl,
1253 x * PANGO_SCALE, y * PANGO_SCALE,
1254 self->r, self->g, self->b, self->a,
1255 flags
1256 );
1257
980MODULE = CFClient PACKAGE = CFClient::Texture 1258MODULE = CFPlus PACKAGE = CFPlus::Texture
981 1259
1260int minpot (int n)
1261
982void 1262void
1263pad (SV *data_, int ow, int oh, int nw, int nh)
1264 CODE:
1265{
1266 if ((nw != ow || nh != oh) && SvOK (data_))
1267 {
1268 STRLEN datalen;
1269 char *data = SvPVbyte (data_, datalen);
1270 int bpp = datalen / (ow * oh);
1271 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1272
1273 SvPOK_only (result_);
1274 SvCUR_set (result_, nw * nh * bpp);
1275
1276 memset (SvPVX (result_), 0, nw * nh * bpp);
1277 while (oh--)
1278 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1279
1280 sv_setsv (data_, result_);
1281 }
1282}
1283
1284void
983draw_quad (SV *self, float x, float y, float w = 0, float h = 0) 1285draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
984 PROTOTYPE: $$$;$$ 1286 PROTOTYPE: $$$;$$
985 ALIAS: 1287 ALIAS:
986 draw_quad_alpha = 1 1288 draw_quad_alpha = 1
987 draw_quad_alpha_premultiplied = 2 1289 draw_quad_alpha_premultiplied = 2
988 CODE: 1290 CODE:
1026 glDisable (GL_ALPHA_TEST); 1328 glDisable (GL_ALPHA_TEST);
1027 glDisable (GL_BLEND); 1329 glDisable (GL_BLEND);
1028 } 1330 }
1029} 1331}
1030 1332
1333IV texture_valid_2d (GLint internalformat, GLsizei w, GLsizei h, GLenum format, GLenum type)
1334 CODE:
1335{
1336 GLint width;
1337 glTexImage2D (GL_PROXY_TEXTURE_2D, 0, internalformat, w, h, 0, format, type, 0);
1338 glGetTexLevelParameteriv (GL_PROXY_TEXTURE_2D, 0, GL_TEXTURE_WIDTH, &width);
1339 RETVAL = width > 0;
1340}
1341 OUTPUT:
1342 RETVAL
1343
1031MODULE = CFClient PACKAGE = CFClient::Map 1344MODULE = CFPlus PACKAGE = CFPlus::Map
1032 1345
1033CFClient::Map 1346CFPlus::Map
1034new (SV *class, int map_width, int map_height) 1347new (SV *class)
1035 CODE: 1348 CODE:
1036 New (0, RETVAL, 1, struct map); 1349 New (0, RETVAL, 1, struct map);
1037 RETVAL->x = 0; 1350 RETVAL->x = 0;
1038 RETVAL->y = 0; 1351 RETVAL->y = 0;
1039 RETVAL->w = map_width; 1352 RETVAL->w = 0;
1040 RETVAL->h = map_height; 1353 RETVAL->h = 0;
1041 RETVAL->ox = 0; 1354 RETVAL->ox = 0;
1042 RETVAL->oy = 0; 1355 RETVAL->oy = 0;
1043 RETVAL->faces = 8192; 1356 RETVAL->faces = 8192; Newz (0, RETVAL->face2tile, RETVAL->faces, tileid);
1044 Newz (0, RETVAL->face, RETVAL->faces, mapface); 1357 RETVAL->texs = 8192; Newz (0, RETVAL->tex , RETVAL->texs , maptex);
1045 RETVAL->texs = 8192;
1046 Newz (0, RETVAL->tex, RETVAL->texs, maptex);
1047 RETVAL->rows = 0; 1358 RETVAL->rows = 0;
1048 RETVAL->row = 0; 1359 RETVAL->row = 0;
1049 OUTPUT: 1360 OUTPUT:
1050 RETVAL 1361 RETVAL
1051 1362
1052void 1363void
1053DESTROY (CFClient::Map self) 1364DESTROY (CFPlus::Map self)
1054 CODE: 1365 CODE:
1055{ 1366{
1056 map_clear (self); 1367 map_clear (self);
1057 Safefree (self->face); 1368 Safefree (self->face2tile);
1369 Safefree (self->tex);
1058 Safefree (self); 1370 Safefree (self);
1059} 1371}
1060 1372
1061void 1373void
1374resize (CFPlus::Map self, int map_width, int map_height)
1375 CODE:
1376 self->w = map_width;
1377 self->h = map_height;
1378
1379void
1062clear (CFClient::Map self) 1380clear (CFPlus::Map self)
1063 CODE: 1381 CODE:
1064 map_clear (self); 1382 map_clear (self);
1065 1383
1066void 1384void
1067set_face (CFClient::Map self, int face, int texid) 1385set_tileid (CFPlus::Map self, int face, int tile)
1068 CODE: 1386 CODE:
1069{ 1387{
1070 while (self->faces <= face) 1388 need_facenum (self, face); self->face2tile [face] = tile;
1071 { 1389 need_texid (self, tile);
1072 Append (mapface, self->face, self->faces, self->faces);
1073 self->faces *= 2;
1074 }
1075
1076 self->face [face] = texid;
1077} 1390}
1078 1391
1079void 1392void
1393set_smooth (CFPlus::Map self, int face, int smooth, int level)
1394 CODE:
1395{
1396 tileid texid;
1397 maptex *tex;
1398
1399 if (face < 0 || face >= self->faces)
1400 return;
1401
1402 if (smooth < 0 || smooth >= self->faces)
1403 return;
1404
1405 texid = self->face2tile [face];
1406
1407 if (!texid)
1408 return;
1409
1410 tex = self->tex + texid;
1411 tex->smoothtile = self->face2tile [smooth];
1412 tex->smoothlevel = level;
1413}
1414
1415void
1080set_texture (CFClient::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1416set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1081 CODE: 1417 CODE:
1082{ 1418{
1083 while (self->texs <= texid) 1419 need_texid (self, texid);
1084 {
1085 Append (maptex, self->tex, self->texs, self->texs);
1086 self->texs *= 2;
1087 }
1088 1420
1089 { 1421 {
1090 maptex *tex = self->tex + texid; 1422 maptex *tex = self->tex + texid;
1091 1423
1092 tex->name = name; 1424 tex->name = name;
1109 // from transparent color bleeding and ugly wrapping effects. 1441 // from transparent color bleeding and ugly wrapping effects.
1110 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); 1442 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1111} 1443}
1112 1444
1113int 1445int
1114ox (CFClient::Map self) 1446ox (CFPlus::Map self)
1115 ALIAS: 1447 ALIAS:
1116 oy = 1 1448 oy = 1
1117 x = 2 1449 x = 2
1118 y = 3 1450 y = 3
1119 w = 4 1451 w = 4
1130 } 1462 }
1131 OUTPUT: 1463 OUTPUT:
1132 RETVAL 1464 RETVAL
1133 1465
1134void 1466void
1135scroll (CFClient::Map self, int dx, int dy) 1467scroll (CFPlus::Map self, int dx, int dy)
1136 CODE: 1468 CODE:
1137{ 1469{
1138 if (dx > 0) 1470 if (dx > 0)
1139 map_blank (self, self->x, self->y, dx - 1, self->h); 1471 map_blank (self, self->x, self->y, dx, self->h);
1140 else if (dx < 0) 1472 else if (dx < 0)
1141 map_blank (self, self->x + self->w + dx + 1, self->y, 1 - dx, self->h); 1473 map_blank (self, self->x + self->w + dx, self->y, -dx, self->h);
1142 1474
1143 if (dy > 0) 1475 if (dy > 0)
1144 map_blank (self, self->x, self->y, self->w, dy - 1); 1476 map_blank (self, self->x, self->y, self->w, dy);
1145 else if (dy < 0) 1477 else if (dy < 0)
1146 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy); 1478 map_blank (self, self->x, self->y + self->h + dy, self->w, -dy);
1147 1479
1148 self->ox += dx; self->x += dx; 1480 self->ox += dx; self->x += dx;
1149 self->oy += dy; self->y += dy; 1481 self->oy += dy; self->y += dy;
1150 1482
1151 while (self->y < 0) 1483 while (self->y < 0)
1156 self->y += MAP_EXTEND_Y; 1488 self->y += MAP_EXTEND_Y;
1157 } 1489 }
1158} 1490}
1159 1491
1160void 1492void
1161map1a_update (CFClient::Map self, SV *data_) 1493map1a_update (CFPlus::Map self, SV *data_, int extmap)
1162 CODE: 1494 CODE:
1163{ 1495{
1164 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1496 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1165 uint8_t *data_end = (uint8_t *)SvEND (data_); 1497 uint8_t *data_end = (uint8_t *)SvEND (data_);
1166 mapcell *cell; 1498 mapcell *cell;
1167 int x, y, flags; 1499 int x, y, flags;
1168 1500
1169 while (data < data_end) 1501 while (data < data_end - 1)
1170 { 1502 {
1171 flags = (data [0] << 8) + data [1]; data += 2; 1503 flags = (data [0] << 8) + data [1]; data += 2;
1172 1504
1173 x = ((flags >> 10) & 63) + self->x; 1505 x = self->x + ((flags >> 10) & 63);
1174 y = ((flags >> 4) & 63) + self->y; 1506 y = self->y + ((flags >> 4) & 63);
1175 1507
1176 cell = map_get_cell (self, x, y); 1508 cell = map_get_cell (self, x, y);
1177 1509
1178 if (flags & 15) 1510 if (flags & 15)
1179 { 1511 {
1180 if (cell->darkness < 0) 1512 if (!cell->darkness)
1181 { 1513 {
1514 memset (cell, 0, sizeof (*cell));
1182 cell->darkness = 0; 1515 cell->darkness = 256;
1183 cell->face [0] = 0;
1184 cell->face [1] = 0;
1185 cell->face [2] = 0;
1186 } 1516 }
1187 1517
1188 cell->darkness = flags & 8 ? *data++ : 255;
1189
1190 //TODO: don't trust server data to be in-range(!) 1518 //TODO: don't trust server data to be in-range(!)
1519
1520 if (flags & 8)
1521 {
1522 if (extmap)
1523 {
1524 uint8_t ext, cmd;
1525
1526 do
1527 {
1528 ext = *data++;
1529 cmd = ext & 0x3f;
1530
1531 if (cmd < 4)
1532 cell->darkness = 255 - ext * 64 + 1;
1533 else if (cmd == 5) // health
1534 {
1535 cell->stat_width = 1;
1536 cell->stat_hp = *data++;
1537 }
1538 else if (cmd == 6) // monster width
1539 cell->stat_width = *data++ + 1;
1540 else if (cmd == 0x47)
1541 {
1542 if (*data == 4)
1543 ; // decode player count
1544
1545 data += *data + 1;
1546 }
1547 else if (cmd == 8) // cell flags
1548 cell->flags = *data++;
1549 else if (ext & 0x40) // unknown, multibyte => skip
1550 data += *data + 1;
1551 else
1552 data++;
1553 }
1554 while (ext & 0x80);
1555 }
1556 else
1557 cell->darkness = *data++ + 1;
1558 }
1191 1559
1192 if (flags & 4) 1560 if (flags & 4)
1193 { 1561 {
1194 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2; 1562 faceid face = (data [0] << 8) + data [1]; data += 2;
1563 need_facenum (self, face);
1564 cell->tile [0] = self->face2tile [face];
1195 } 1565 }
1196 1566
1197 if (flags & 2) 1567 if (flags & 2)
1198 { 1568 {
1199 cell->face [1] = self->face [(data [0] << 8) + data [1]]; data += 2; 1569 faceid face = (data [0] << 8) + data [1]; data += 2;
1570 need_facenum (self, face);
1571 cell->tile [1] = self->face2tile [face];
1200 } 1572 }
1201 1573
1202 if (flags & 1) 1574 if (flags & 1)
1203 { 1575 {
1204 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2; 1576 faceid face = (data [0] << 8) + data [1]; data += 2;
1577 need_facenum (self, face);
1578 cell->tile [2] = self->face2tile [face];
1205 } 1579 }
1206 } 1580 }
1207 else 1581 else
1208 cell->darkness = -1; 1582 cell->darkness = 0;
1209 } 1583 }
1210} 1584}
1211 1585
1212SV * 1586SV *
1213mapmap (CFClient::Map self, int x0, int y0, int w, int h) 1587mapmap (CFPlus::Map self, int x0, int y0, int w, int h)
1214 CODE: 1588 CODE:
1215{ 1589{
1216 int x1, x; 1590 int x1, x;
1217 int y1, y; 1591 int y1, y;
1218 int z; 1592 int z;
1239 { 1613 {
1240 mapcell *cell = row->col + (x - row->c0); 1614 mapcell *cell = row->col + (x - row->c0);
1241 1615
1242 for (z = 0; z <= 0; z++) 1616 for (z = 0; z <= 0; z++)
1243 { 1617 {
1244 mapface face = cell->face [z];
1245
1246 if (face)
1247 {
1248 maptex tex = self->tex [face]; 1618 maptex tex = self->tex [cell->tile [z]];
1249 int a0 = 255 - tex.a; 1619 int a0 = 255 - tex.a;
1250 int a1 = tex.a; 1620 int a1 = tex.a;
1251 1621
1252 r = (r * a0 + tex.r * a1) / 255; 1622 r = (r * a0 + tex.r * a1) / 255;
1253 g = (g * a0 + tex.g * a1) / 255; 1623 g = (g * a0 + tex.g * a1) / 255;
1254 b = (b * a0 + tex.b * a1) / 255; 1624 b = (b * a0 + tex.b * a1) / 255;
1255 a = (a * a0 + tex.a * a1) / 255; 1625 a = (a * a0 + tex.a * a1) / 255;
1256 }
1257 } 1626 }
1258 } 1627 }
1259 1628
1260 *map++ = (r ) 1629 *map++ = (r )
1261 | (g << 8) 1630 | (g << 8)
1268} 1637}
1269 OUTPUT: 1638 OUTPUT:
1270 RETVAL 1639 RETVAL
1271 1640
1272void 1641void
1273draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1642draw (CFPlus::Map self, int mx, int my, int sw, int sh, int T)
1274 PPCODE: 1643 CODE:
1275{ 1644{
1276 int vx, vy; 1645 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ());
1646 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level
1647 static uint8_t smooth_max[256][256]; // egad, fats and wasteful on memory (64k)
1648 smooth_key skey;
1277 int x, y, z; 1649 int x, y, z;
1278 int last_name; 1650 int last_name;
1279 mapface face; 1651
1652 // thats current max. sorry.
1653 if (sw > 255) sw = 255;
1654 if (sh > 255) sh = 255;
1655
1656 // clear key, in case of extra padding
1657 memset (&skey, 0, sizeof (skey));
1658
1659 glColor4ub (255, 255, 255, 255);
1660
1661 glEnable (GL_BLEND);
1662 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1663 glEnable (GL_TEXTURE_2D);
1664 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1665
1666 glBegin (GL_QUADS);
1667
1668 last_name = 0;
1669
1670 mx += self->x;
1671 my += self->y;
1672
1673 // first pass: determine smooth_max
1674 // rather ugly, if you ask me
1675 // could also be stored inside mapcell and updated on change
1676 memset (smooth_max, 0, sizeof (smooth_max));
1677
1678 for (y = 0; y < sh; y++)
1679 if (0 <= y + my && y + my < self->rows)
1680 {
1681 maprow *row = self->row + (y + my);
1682
1683 for (x = 0; x < sw; x++)
1684 if (row->c0 <= x + mx && x + mx < row->c1)
1685 {
1686 mapcell *cell = row->col + (x + mx - row->c0);
1687
1688 smooth_max[x + 1][y + 1] =
1689 MAX (self->tex [cell->tile [0]].smoothlevel,
1690 MAX (self->tex [cell->tile [1]].smoothlevel,
1691 self->tex [cell->tile [2]].smoothlevel));
1692 }
1693 }
1694
1695 for (z = 0; z <= 2; z++)
1696 {
1697 memset (smooth_level, 0, sizeof (smooth_level));
1698
1699 for (y = 0; y < sh; y++)
1700 if (0 <= y + my && y + my < self->rows)
1701 {
1702 maprow *row = self->row + (y + my);
1703
1704 for (x = 0; x < sw; x++)
1705 if (row->c0 <= x + mx && x + mx < row->c1)
1706 {
1707 mapcell *cell = row->col + (x + mx - row->c0);
1708 tileid tile = cell->tile [z];
1709
1710 if (tile)
1711 {
1712 maptex tex = self->tex [tile];
1713 int px = (x + 1) * T - tex.w;
1714 int py = (y + 1) * T - tex.h;
1715
1716 // suppressing texture state switches here
1717 // is only moderately effective, but worth the extra effort
1718 if (last_name != tex.name)
1719 {
1720 if (!tex.name)
1721 tex = self->tex [2]; /* missing, replace by noface */
1722
1723 glEnd ();
1724 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1725 glBegin (GL_QUADS);
1726 }
1727
1728 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1729 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1730 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1731 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1732
1733 if (cell->flags && z == 2)
1734 {
1735 if (cell->flags & 1)
1736 {
1737 maptex tex = self->tex [1];
1738 int px = x * T + T * 2 / 32;
1739 int py = y * T - T * 6 / 32;
1740
1741 glEnd ();
1742 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1743 glBegin (GL_QUADS);
1744
1745 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1746 glTexCoord2f (0 , tex.t); glVertex2f (px , py + T);
1747 glTexCoord2f (tex.s, tex.t); glVertex2f (px + T, py + T);
1748 glTexCoord2f (tex.s, 0 ); glVertex2f (px + T, py );
1749 }
1750 }
1751
1752 // update smooth hash
1753 if (tex.smoothtile)
1754 {
1755 skey.tile = tex.smoothtile;
1756 skey.level = tex.smoothlevel;
1757
1758 smooth_level [tex.smoothlevel >> 5] |= ((uint32_t)1) << (tex.smoothlevel & 31);
1759
1760 // add bits to current tile and all neighbours. skey.x|y is
1761 // shifted +1|+1 so we always stay positive.
1762
1763 // bits is ___n cccc CCCC bbbb
1764 // n do not draw borders&corners
1765 // c draw these corners, but...
1766 // C ... not these
1767 // b draw these borders
1768
1769 // borders: 1 ┃· 2 ━━ 4 ·┃ 8 ··
1770 // ┃· ·· ·┃ ━━
1771
1772 // corners: 1 ┛· 2 ·┗ 4 ·· 8 ··
1773 // ·· ·· ·┏ ┓·
1774
1775 // full tile
1776 skey.x = x + 1; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x1000);
1777
1778 // borders
1779 skey.x = x + 2; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0091);
1780 skey.x = x + 1; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0032);
1781 skey.x = x ; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0064);
1782 skey.x = x + 1; skey.y = y ; smooth_or_bits (smooth, &skey, 0x00c8);
1783
1784 // corners
1785 skey.x = x + 2; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0100);
1786 skey.x = x ; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0200);
1787 skey.x = x ; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0400);
1788 skey.x = x + 2; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0800);
1789 }
1790 }
1791 }
1792 }
1793
1794 // go through all smoothlevels, lowest to highest, then draw.
1795 // this is basically counting sort
1796 {
1797 int w, b;
1798
1799 for (w = 0; w < 256 / 32; ++w)
1800 {
1801 uint32_t smask = smooth_level [w];
1802 if (smask)
1803 for (b = 0; b < 32; ++b)
1804 if (smask & (((uint32_t)1) << b))
1805 {
1806 int level = (w << 5) | b;
1807 HE *he;
1808
1809 hv_iterinit (smooth);
1810 while ((he = hv_iternext (smooth)))
1811 {
1812 smooth_key *skey = (smooth_key *)HeKEY (he);
1813 IV bits = SvIVX (HeVAL (he));
1814
1815 if (!(bits & 0x1000)
1816 && skey->level == level
1817 && level > smooth_max [skey->x][skey->y])
1818 {
1819 maptex tex = self->tex [skey->tile];
1820 int px = (((int)skey->x) - 1) * T;
1821 int py = (((int)skey->y) - 1) * T;
1822 int border = bits & 15;
1823 int corner = (bits >> 8) & ~(bits >> 4) & 15;
1824 float dx = tex.s * .0625f; // 16 images/row
1825 float dy = tex.t * .5f ; // 2 images/column
1826
1827 // this time naively avoiding texture state changes
1828 // save gobs of state changes.
1829 if (last_name != tex.name)
1830 {
1831 if (!tex.name)
1832 continue; // smoothing not yet available
1833
1834 glEnd ();
1835 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1836 glBegin (GL_QUADS);
1837 }
1838
1839 if (border)
1840 {
1841 float ox = border * dx;
1842
1843 glTexCoord2f (ox , 0.f ); glVertex2f (px , py );
1844 glTexCoord2f (ox , dy ); glVertex2f (px , py + T);
1845 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py + T);
1846 glTexCoord2f (ox + dx, 0.f ); glVertex2f (px + T, py );
1847 }
1848
1849 if (corner)
1850 {
1851 float ox = corner * dx;
1852
1853 glTexCoord2f (ox , dy ); glVertex2f (px , py );
1854 glTexCoord2f (ox , dy * 2.f); glVertex2f (px , py + T);
1855 glTexCoord2f (ox + dx, dy * 2.f); glVertex2f (px + T, py + T);
1856 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py );
1857 }
1858 }
1859 }
1860 }
1861 }
1862 }
1863
1864 hv_clear (smooth);
1865 }
1866
1867 glEnd ();
1868
1869 glDisable (GL_TEXTURE_2D);
1870 glDisable (GL_BLEND);
1871
1872 // top layer: overlays such as the health bar
1873 for (y = 0; y < sh; y++)
1874 if (0 <= y + my && y + my < self->rows)
1875 {
1876 maprow *row = self->row + (y + my);
1877
1878 for (x = 0; x < sw; x++)
1879 if (row->c0 <= x + mx && x + mx < row->c1)
1880 {
1881 mapcell *cell = row->col + (x + mx - row->c0);
1882
1883 int px = x * T;
1884 int py = y * T;
1885
1886 if (cell->stat_hp)
1887 {
1888 int width = cell->stat_width * T;
1889 int thick = (sh * T / 32 + 27) / 28 + 1 + cell->stat_width;
1890
1891 glColor3ub (0, 0, 0);
1892 glRectf (px + 1, py - thick - 2,
1893 px + width - 1, py);
1894
1895 glColor3ub (cell->stat_hp, 255 - cell->stat_hp, 0);
1896 glRectf (px + 2,
1897 py - thick - 1,
1898 px + width - 2 - cell->stat_hp * (width - 4) / 255, py - 1);
1899 }
1900 }
1901 }
1902}
1903
1904void
1905draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data)
1906 CODE:
1907{
1908 static float color[16][3] = {
1909 { 0.00F, 0.00F, 0.00F },
1910 { 1.00F, 1.00F, 1.00F },
1911 { 0.00F, 0.00F, 0.55F },
1912 { 1.00F, 0.00F, 0.00F },
1913
1914 { 1.00F, 0.54F, 0.00F },
1915 { 0.11F, 0.56F, 1.00F },
1916 { 0.93F, 0.46F, 0.00F },
1917 { 0.18F, 0.54F, 0.34F },
1918
1919 { 0.56F, 0.73F, 0.56F },
1920 { 0.80F, 0.80F, 0.80F },
1921 { 0.55F, 0.41F, 0.13F },
1922 { 0.99F, 0.77F, 0.26F },
1923
1924 { 0.74F, 0.65F, 0.41F },
1925
1926 { 0.00F, 1.00F, 1.00F },
1927 { 1.00F, 0.00F, 1.00F },
1928 { 1.00F, 1.00F, 0.00F },
1929 };
1930
1931 int x, y;
1932
1933 glEnable (GL_TEXTURE_2D);
1934 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1935 glEnable (GL_BLEND);
1936 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1937 glBegin (GL_QUADS);
1938
1939 for (y = 0; y < h; y++)
1940 for (x = 0; x < w; x++)
1941 {
1942 unsigned char m = data [x + y * w];
1943
1944 if (m)
1945 {
1946 float *c = color [m & 15];
1947
1948 float tx1 = m & 0x40 ? 0.5 : 0.;
1949 float tx2 = tx1 + 0.5;
1950
1951 glColor4f (c[0], c[1], c[2], 0.75);
1952 glTexCoord2f (tx1, 0.); glVertex2i (x , y );
1953 glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1);
1954 glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1);
1955 glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y );
1956 }
1957 }
1958
1959 glEnd ();
1960 glDisable (GL_BLEND);
1961 glDisable (GL_TEXTURE_2D);
1962}
1963
1964void
1965fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh, int smoothing, const char *matrix)
1966 PPCODE:
1967{
1968 int x, y;
1280 int sw4 = (sw + 3) & ~3; 1969 int sw4 = (sw + 3) & ~3;
1281 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); 1970 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1282 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv); 1971 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1283 1972
1284 memset (darkness, 255, sw4 * sh); 1973 memset (darkness, 255, sw4 * sh);
1285 SvPOK_only (darkness_sv); 1974 SvPOK_only (darkness_sv);
1286 SvCUR_set (darkness_sv, sw4 * sh); 1975 SvCUR_set (darkness_sv, sw4 * sh);
1287 1976
1288 vx = self->x + (self->w - sw) / 2 - shift_x; 1977 mx += self->x;
1289 vy = self->y + (self->h - sh) / 2 - shift_y; 1978 my += self->y;
1290 1979
1291 /*
1292 int vx = self->vx = self->w >= sw
1293 ? self->x + (self->w - sw) / 2
1294 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
1295
1296 int vy = self->vy = self->h >= sh
1297 ? self->y + (self->h - sh) / 2
1298 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy));
1299 */
1300
1301 glColor4ub (255, 255, 255, 255);
1302
1303 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1304 glEnable (GL_BLEND);
1305 glEnable (GL_TEXTURE_2D);
1306 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1307
1308 glBegin (GL_QUADS);
1309
1310 last_name = 0;
1311
1312 for (z = 0; z < 3; z++)
1313 for (y = 0; y < sh; y++) 1980 for (y = 0; y < sh; y++)
1314 if (0 <= y + vy && y + vy < self->rows) 1981 if (0 <= y + my && y + my < self->rows)
1315 { 1982 {
1316 maprow *row = self->row + (y + vy); 1983 maprow *row = self->row + (y + my);
1317 1984
1318 for (x = 0; x < sw; x++) 1985 for (x = 0; x < sw; x++)
1319 if (row->c0 <= x + vx && x + vx < row->c1) 1986 if (row->c0 <= x + mx && x + mx < row->c1)
1320 { 1987 {
1321 mapcell *cell = row->col + (x + vx - row->c0); 1988 mapcell *cell = row->col + (x + mx - row->c0);
1322 1989
1323 darkness[y * sw4 + x] = cell->darkness < 0 1990 darkness[y * sw4 + x] = cell->darkness
1991 ? 255 - (cell->darkness - 1)
1324 ? 255 - FOW_DARKNESS 1992 : 255 - FOW_DARKNESS;
1325 : 255 - cell->darkness; 1993 }
1994 }
1326 1995
1327 face = cell->face [z]; 1996 if (smoothing)
1997 {
1998 SV *darkness2_sv = sv_2mortal (newSV (sw4 * sh));
1999 uint8_t *darkness2 = (uint8_t *)SvPVX (darkness2_sv);
1328 2000
1329 if (face) 2001 SvPOK_only (darkness2_sv);
2002 SvCUR_set (darkness2_sv, sw4 * sh);
2003
2004 for (y = 0; y < sh; ++y)
2005 for (x = 0; x < sw4; ++x)
2006 {
2007 float *f = (float *)matrix;
2008 int dx, dy;
2009 float sum = 0.f;
2010
2011 for (dy = -1; dy <= 1; ++dy)
2012 for (dx = -1; dx <= 1; ++dx)
1330 { 2013 {
1331 maptex tex = self->tex [face]; 2014 unsigned int x2 = x + dx;
2015 unsigned int y2 = y + dy;
1332 2016
1333 int px = (x + 1) * 32 - tex.w; 2017 sum += (x2 < sw && y2 < sh ? darkness [y2 * sw4 + x2] : 255) * *f++;
1334 int py = (y + 1) * 32 - tex.h;
1335
1336 if (last_name != tex.name)
1337 {
1338 glEnd ();
1339 last_name = tex.name;
1340 glBindTexture (GL_TEXTURE_2D, last_name);
1341 glBegin (GL_QUADS);
1342 }
1343
1344 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1345 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1346 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1347 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1348 } 2018 }
1349 } 2019
2020 darkness2 [y * sw4 + x] = sum > 255. ? 255. : sum;
1350 } 2021 }
1351 2022
1352 glEnd (); 2023 darkness_sv = darkness2_sv;
1353 2024 }
1354 glDisable (GL_TEXTURE_2D);
1355 glDisable (GL_BLEND);
1356 2025
1357 EXTEND (SP, 3); 2026 EXTEND (SP, 3);
1358 PUSHs (sv_2mortal (newSViv (sw4))); 2027 PUSHs (sv_2mortal (newSViv (sw4)));
1359 PUSHs (sv_2mortal (newSViv (sh))); 2028 PUSHs (sv_2mortal (newSViv (sh)));
1360 PUSHs (darkness_sv); 2029 PUSHs (darkness_sv);
1361} 2030}
1362 2031
1363SV * 2032SV *
1364get_rect (CFClient::Map self, int x0, int y0, int w, int h) 2033get_rect (CFPlus::Map self, int x0, int y0, int w, int h)
1365 CODE: 2034 CODE:
1366{ 2035{
1367 int x, y, x1, y1; 2036 int x, y, x1, y1;
1368 SV *data_sv = newSV (w * h * 7 + 5); 2037 SV *data_sv = newSV (w * h * 7 + 5);
1369 uint8_t *data = (uint8_t *)SvPVX (data_sv); 2038 uint8_t *data = (uint8_t *)SvPVX (data_sv);
1394 if (row && row->c0 <= x && x < row->c1) 2063 if (row && row->c0 <= x && x < row->c1)
1395 { 2064 {
1396 mapcell *cell = row->col + (x - row->c0); 2065 mapcell *cell = row->col + (x - row->c0);
1397 uint8_t flags = 0; 2066 uint8_t flags = 0;
1398 2067
1399 if (cell->face [0]) flags |= 1; 2068 if (cell->tile [0]) flags |= 1;
1400 if (cell->face [1]) flags |= 2; 2069 if (cell->tile [1]) flags |= 2;
1401 if (cell->face [2]) flags |= 4; 2070 if (cell->tile [2]) flags |= 4;
1402 2071
1403 *data++ = flags; 2072 *data++ = flags;
1404 2073
1405 if (flags & 1) 2074 if (flags & 1)
1406 { 2075 {
2076 tileid tile = cell->tile [0];
1407 *data++ = cell->face [0] >> 8; 2077 *data++ = tile >> 8;
1408 *data++ = cell->face [0]; 2078 *data++ = tile;
1409 } 2079 }
1410 2080
1411 if (flags & 2) 2081 if (flags & 2)
1412 { 2082 {
2083 tileid tile = cell->tile [1];
1413 *data++ = cell->face [1] >> 8; 2084 *data++ = tile >> 8;
1414 *data++ = cell->face [1]; 2085 *data++ = tile;
1415 } 2086 }
1416 2087
1417 if (flags & 4) 2088 if (flags & 4)
1418 { 2089 {
2090 tileid tile = cell->tile [2];
1419 *data++ = cell->face [2] >> 8; 2091 *data++ = tile >> 8;
1420 *data++ = cell->face [2]; 2092 *data++ = tile;
1421 } 2093 }
1422 } 2094 }
1423 else 2095 else
1424 *data++ = 0; 2096 *data++ = 0;
1425 } 2097 }
1431} 2103}
1432 OUTPUT: 2104 OUTPUT:
1433 RETVAL 2105 RETVAL
1434 2106
1435void 2107void
1436set_rect (CFClient::Map self, int x0, int y0, uint8_t *data) 2108set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data)
1437 PPCODE: 2109 PPCODE:
1438{ 2110{
1439 int x, y, z; 2111 int x, y, z;
1440 int w, h; 2112 int w, h;
1441 int x1, y1; 2113 int x1, y1;
1465 { 2137 {
1466 uint8_t flags = *data++; 2138 uint8_t flags = *data++;
1467 2139
1468 if (flags) 2140 if (flags)
1469 { 2141 {
1470 mapface face[3] = { 0, 0, 0 };
1471
1472 mapcell *cell = row_get_cell (row, x); 2142 mapcell *cell = row_get_cell (row, x);
2143 tileid tile[3] = { 0, 0, 0 };
1473 2144
1474 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; } 2145 if (flags & 1) { tile[0] = *data++ << 8; tile[0] |= *data++; }
1475 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; } 2146 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; }
1476 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; } 2147 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; }
1477 2148
1478 if (cell->darkness <= 0) 2149 if (cell->darkness == 0)
1479 { 2150 {
1480 cell->darkness = -1; 2151 cell->darkness = 0;
1481 2152
1482 for (z = 0; z <= 2; z++) 2153 for (z = 0; z <= 2; z++)
1483 { 2154 {
1484 cell->face[z] = face[z]; 2155 tileid t = tile [z];
1485 2156
1486 if (face[z] && (face[z] >= self->texs || !self->tex[face [z]].name)) 2157 if (t >= self->texs || (t && !self->tex [t].name))
2158 {
1487 XPUSHs (sv_2mortal (newSViv (face[z]))); 2159 XPUSHs (sv_2mortal (newSViv (t)));
2160 need_texid (self, t);
2161 }
2162
2163 cell->tile [z] = t;
1488 } 2164 }
1489 } 2165 }
1490 } 2166 }
1491 } 2167 }
1492 } 2168 }
1493} 2169}
1494 2170
1495MODULE = CFClient PACKAGE = CFClient::MixChunk 2171MODULE = CFPlus PACKAGE = CFPlus::MixChunk
1496 2172
1497CFClient::MixChunk 2173CFPlus::MixChunk
1498new_from_file (SV *class, char *path) 2174new_from_file (SV *class, char *path)
1499 CODE: 2175 CODE:
1500 RETVAL = Mix_LoadWAV (path); 2176 RETVAL = Mix_LoadWAV (path);
1501 OUTPUT: 2177 OUTPUT:
1502 RETVAL 2178 RETVAL
1503 2179
1504void 2180void
1505DESTROY (CFClient::MixChunk self) 2181DESTROY (CFPlus::MixChunk self)
1506 CODE: 2182 CODE:
1507 Mix_FreeChunk (self); 2183 Mix_FreeChunk (self);
1508 2184
1509int 2185int
1510volume (CFClient::MixChunk self, int volume = -1) 2186volume (CFPlus::MixChunk self, int volume = -1)
1511 CODE: 2187 CODE:
1512 RETVAL = Mix_VolumeChunk (self, volume); 2188 RETVAL = Mix_VolumeChunk (self, volume);
1513 OUTPUT: 2189 OUTPUT:
1514 RETVAL 2190 RETVAL
1515 2191
1516int 2192int
1517play (CFClient::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 2193play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1)
1518 CODE: 2194 CODE:
1519 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 2195 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
1520 OUTPUT: 2196 OUTPUT:
1521 RETVAL 2197 RETVAL
1522 2198
1523MODULE = CFClient PACKAGE = CFClient::MixMusic 2199MODULE = CFPlus PACKAGE = CFPlus::MixMusic
1524 2200
1525int 2201int
1526volume (int volume = -1) 2202volume (int volume = -1)
1527 CODE: 2203 CODE:
1528 RETVAL = Mix_VolumeMusic (volume); 2204 RETVAL = Mix_VolumeMusic (volume);
1529 OUTPUT: 2205 OUTPUT:
1530 RETVAL 2206 RETVAL
1531 2207
2208int
2209fade_out (int ms)
2210 CODE:
2211 RETVAL = Mix_FadeOutMusic (ms);
2212 OUTPUT:
2213 RETVAL
2214
1532CFClient::MixMusic 2215CFPlus::MixMusic
1533new_from_file (SV *class, char *path) 2216new_from_file (SV *class, char *path)
1534 CODE: 2217 CODE:
1535 RETVAL = Mix_LoadMUS (path); 2218 RETVAL = Mix_LoadMUS (path);
1536 OUTPUT: 2219 OUTPUT:
1537 RETVAL 2220 RETVAL
1538 2221
1539void 2222void
1540DESTROY (CFClient::MixMusic self) 2223DESTROY (CFPlus::MixMusic self)
1541 CODE: 2224 CODE:
1542 Mix_FreeMusic (self); 2225 Mix_FreeMusic (self);
1543 2226
1544int 2227int
1545play (CFClient::MixMusic self, int loops = -1) 2228play (CFPlus::MixMusic self, int loops = -1)
1546 CODE: 2229 CODE:
1547 RETVAL = Mix_PlayMusic (self, loops); 2230 RETVAL = Mix_PlayMusic (self, loops);
1548 OUTPUT: 2231 OUTPUT:
1549 RETVAL 2232 RETVAL
1550 2233
2234int
2235fade_in_pos (CFPlus::MixMusic self, int loops, int ms, double position)
2236 CODE:
2237 RETVAL = Mix_FadeInMusicPos (self, loops, ms, position);
2238 OUTPUT:
2239 RETVAL
2240
1551MODULE = CFClient PACKAGE = CFClient::OpenGL 2241MODULE = CFPlus PACKAGE = CFPlus::OpenGL
1552 2242
1553BOOT: 2243BOOT:
1554{ 2244{
1555 HV *stash = gv_stashpv ("CFClient::OpenGL", 1); 2245 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1);
1556 static const struct { 2246 static const struct {
1557 const char *name; 2247 const char *name;
1558 IV iv; 2248 IV iv;
1559 } *civ, const_iv[] = { 2249 } *civ, const_iv[] = {
1560# define const_iv(name) { # name, (IV)name } 2250# define const_iv(name) { # name, (IV)name }
2251 const_iv (GL_VENDOR),
2252 const_iv (GL_VERSION),
2253 const_iv (GL_EXTENSIONS),
1561 const_iv (GL_COLOR_MATERIAL), 2254 const_iv (GL_COLOR_MATERIAL),
1562 const_iv (GL_SMOOTH), 2255 const_iv (GL_SMOOTH),
1563 const_iv (GL_FLAT), 2256 const_iv (GL_FLAT),
1564 const_iv (GL_DITHER), 2257 const_iv (GL_DITHER),
1565 const_iv (GL_BLEND), 2258 const_iv (GL_BLEND),
1567 const_iv (GL_SCISSOR_TEST), 2260 const_iv (GL_SCISSOR_TEST),
1568 const_iv (GL_DEPTH_TEST), 2261 const_iv (GL_DEPTH_TEST),
1569 const_iv (GL_ALPHA_TEST), 2262 const_iv (GL_ALPHA_TEST),
1570 const_iv (GL_NORMALIZE), 2263 const_iv (GL_NORMALIZE),
1571 const_iv (GL_RESCALE_NORMAL), 2264 const_iv (GL_RESCALE_NORMAL),
2265 const_iv (GL_FRONT),
2266 const_iv (GL_BACK),
1572 const_iv (GL_AND), 2267 const_iv (GL_AND),
1573 const_iv (GL_ONE), 2268 const_iv (GL_ONE),
1574 const_iv (GL_ZERO), 2269 const_iv (GL_ZERO),
1575 const_iv (GL_SRC_ALPHA), 2270 const_iv (GL_SRC_ALPHA),
1576 const_iv (GL_DST_ALPHA), 2271 const_iv (GL_DST_ALPHA),
1577 const_iv (GL_ONE_MINUS_SRC_ALPHA), 2272 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1578 const_iv (GL_ONE_MINUS_DST_ALPHA), 2273 const_iv (GL_ONE_MINUS_DST_ALPHA),
1579 const_iv (GL_SRC_ALPHA_SATURATE), 2274 const_iv (GL_SRC_ALPHA_SATURATE),
1580 const_iv (GL_RGB), 2275 const_iv (GL_RGB),
1581 const_iv (GL_RGBA), 2276 const_iv (GL_RGBA),
2277 const_iv (GL_RGBA4),
2278 const_iv (GL_RGBA8),
2279 const_iv (GL_RGB5_A1),
1582 const_iv (GL_UNSIGNED_BYTE), 2280 const_iv (GL_UNSIGNED_BYTE),
1583 const_iv (GL_UNSIGNED_SHORT), 2281 const_iv (GL_UNSIGNED_SHORT),
1584 const_iv (GL_UNSIGNED_INT), 2282 const_iv (GL_UNSIGNED_INT),
1585 const_iv (GL_ALPHA), 2283 const_iv (GL_ALPHA),
1586 const_iv (GL_INTENSITY), 2284 const_iv (GL_INTENSITY),
1587 const_iv (GL_LUMINANCE), 2285 const_iv (GL_LUMINANCE),
1588 const_iv (GL_LUMINANCE_ALPHA), 2286 const_iv (GL_LUMINANCE_ALPHA),
1589 const_iv (GL_FLOAT), 2287 const_iv (GL_FLOAT),
1590 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 2288 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
1591 const_iv (GL_COMPILE), 2289 const_iv (GL_COMPILE),
2290 const_iv (GL_PROXY_TEXTURE_1D),
2291 const_iv (GL_PROXY_TEXTURE_2D),
1592 const_iv (GL_TEXTURE_1D), 2292 const_iv (GL_TEXTURE_1D),
1593 const_iv (GL_TEXTURE_2D), 2293 const_iv (GL_TEXTURE_2D),
1594 const_iv (GL_TEXTURE_ENV), 2294 const_iv (GL_TEXTURE_ENV),
1595 const_iv (GL_TEXTURE_MAG_FILTER), 2295 const_iv (GL_TEXTURE_MAG_FILTER),
1596 const_iv (GL_TEXTURE_MIN_FILTER), 2296 const_iv (GL_TEXTURE_MIN_FILTER),
1618 const_iv (GL_SEPARABLE_2D), 2318 const_iv (GL_SEPARABLE_2D),
1619 const_iv (GL_CONVOLUTION_2D), 2319 const_iv (GL_CONVOLUTION_2D),
1620 const_iv (GL_CONVOLUTION_BORDER_MODE), 2320 const_iv (GL_CONVOLUTION_BORDER_MODE),
1621 const_iv (GL_CONSTANT_BORDER), 2321 const_iv (GL_CONSTANT_BORDER),
1622 const_iv (GL_LINES), 2322 const_iv (GL_LINES),
2323 const_iv (GL_LINE_STRIP),
1623 const_iv (GL_LINE_LOOP), 2324 const_iv (GL_LINE_LOOP),
1624 const_iv (GL_QUADS), 2325 const_iv (GL_QUADS),
1625 const_iv (GL_QUAD_STRIP), 2326 const_iv (GL_QUAD_STRIP),
1626 const_iv (GL_TRIANGLES), 2327 const_iv (GL_TRIANGLES),
1627 const_iv (GL_TRIANGLE_STRIP), 2328 const_iv (GL_TRIANGLE_STRIP),
1635# undef const_iv 2336# undef const_iv
1636 }; 2337 };
1637 2338
1638 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 2339 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1639 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 2340 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
2341
2342 texture_av = newAV ();
2343 AvREAL_off (texture_av);
1640} 2344}
1641 2345
1642char * 2346char *
1643gl_vendor () 2347gl_vendor ()
1644 CODE: 2348 CODE:
1658 CODE: 2362 CODE:
1659 RETVAL = (char *)glGetString (GL_EXTENSIONS); 2363 RETVAL = (char *)glGetString (GL_EXTENSIONS);
1660 OUTPUT: 2364 OUTPUT:
1661 RETVAL 2365 RETVAL
1662 2366
2367const char *glGetString (GLenum pname)
2368
2369GLint glGetInteger (GLenum pname)
2370 CODE:
2371 glGetIntegerv (pname, &RETVAL);
2372 OUTPUT:
2373 RETVAL
2374
2375GLdouble glGetDouble (GLenum pname)
2376 CODE:
2377 glGetDoublev (pname, &RETVAL);
2378 OUTPUT:
2379 RETVAL
2380
1663int glGetError () 2381int glGetError ()
2382
2383void glFinish ()
1664 2384
1665void glClear (int mask) 2385void glClear (int mask)
1666 2386
1667void glClearColor (float r, float g, float b, float a = 1.0) 2387void glClearColor (float r, float g, float b, float a = 1.0)
1668 PROTOTYPE: @ 2388 PROTOTYPE: @
1692void glPushMatrix () 2412void glPushMatrix ()
1693 2413
1694void glPopMatrix () 2414void glPopMatrix ()
1695 2415
1696void glLoadIdentity () 2416void glLoadIdentity ()
2417
2418void glDrawBuffer (int buffer)
2419
2420void glReadBuffer (int buffer)
1697 2421
1698# near_ and far_ are due to microsofts buggy "c" compiler 2422# near_ and far_ are due to microsofts buggy "c" compiler
1699void glFrustum (double left, double right, double bottom, double top, double near_, double far_) 2423void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
1700 2424
1701# near_ and far_ are due to microsofts buggy "c" compiler 2425# near_ and far_ are due to microsofts buggy "c" compiler
1731 r *= a; 2455 r *= a;
1732 g *= a; 2456 g *= a;
1733 b *= a; 2457 b *= a;
1734 } 2458 }
1735 // microsoft visual "c" rounds instead of truncating... 2459 // microsoft visual "c" rounds instead of truncating...
1736 glColor4ub (MIN ((int)(r * 256.f), 255), 2460 glColor4f (r, g, b, a);
1737 MIN ((int)(g * 256.f), 255),
1738 MIN ((int)(b * 256.f), 255),
1739 MIN ((int)(a * 256.f), 255));
1740 2461
1741void glInterleavedArrays (int format, int stride, char *data) 2462void glInterleavedArrays (int format, int stride, char *data)
1742 2463
1743void glDrawElements (int mode, int count, int type, char *indices) 2464void glDrawElements (int mode, int count, int type, char *indices)
1744 2465
1786 2507
1787void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 2508void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
1788 2509
1789void glDrawPixels (int width, int height, int format, int type, char *pixels) 2510void glDrawPixels (int width, int height, int format, int type, char *pixels)
1790 2511
2512void glPixelZoom (float x, float y)
2513
1791void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) 2514void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
1792 2515
1793int glGenTexture () 2516int glGenTexture ()
1794 CODE: 2517 CODE:
1795{ 2518 RETVAL = gen_texture ();
1796 GLuint name;
1797 glGenTextures (1, &name);
1798 RETVAL = name;
1799}
1800 OUTPUT: 2519 OUTPUT:
1801 RETVAL 2520 RETVAL
1802 2521
1803void glDeleteTexture (int name) 2522void glDeleteTexture (int name)
1804 CODE: 2523 CODE:
1805{
1806 GLuint name_ = name;
1807 glDeleteTextures (1, &name_); 2524 del_texture (name);
1808} 2525
1809
1810int glGenList () 2526int glGenList ()
1811 CODE: 2527 CODE:
1812 RETVAL = glGenLists (1); 2528 RETVAL = glGenLists (1);
1813 OUTPUT: 2529 OUTPUT:
1814 RETVAL 2530 RETVAL
1821 2537
1822void glEndList () 2538void glEndList ()
1823 2539
1824void glCallList (int list) 2540void glCallList (int list)
1825 2541
1826

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