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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.110 by root, Sat Jun 10 02:22:33 2006 UTC vs.
Revision 1.222 by root, Sat Aug 11 06:34:26 2007 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls 2# define WIN32_LEAN_AND_MEAN
3# define NTDDI_VERSION NTDDI_WIN2K // needed to get win2000 api calls
3# include <malloc.h> 4# include <malloc.h>
4# include <windows.h> 5# include <windows.h>
6# include <wininet.h>
5# pragma warning(disable:4244) 7# pragma warning(disable:4244)
8# pragma warning(disable:4761)
9#endif
10
11//#define DEBUG 1
12#if DEBUG
13# include <valgrind/memcheck.h>
6#endif 14#endif
7 15
8#include "EXTERN.h" 16#include "EXTERN.h"
9#include "perl.h" 17#include "perl.h"
10#include "XSUB.h" 18#include "XSUB.h"
11 19
20#ifdef _WIN32
21# undef pipe
22// microsoft vs. C
23# define sqrtf(x) sqrt(x)
24# define roundf(x) (int)(x)
25# define atan2f(x,y) atan2(x,y)
26# define M_PI 3.14159265f
27#endif
28
29#include <assert.h>
12#include <math.h> 30#include <math.h>
13#include <string.h> 31#include <string.h>
14#include <stdio.h> 32#include <stdio.h>
33#include <stdlib.h>
34
35#define USE_RWOPS 1 // for SDL_mixer:LoadMUS_RW
15 36
16#include <SDL.h> 37#include <SDL.h>
38#include <SDL_thread.h>
17#include <SDL_endian.h> 39#include <SDL_endian.h>
18#include <SDL_image.h> 40#include <SDL_image.h>
19#include <SDL_mixer.h> 41#include <SDL_mixer.h>
20#include <SDL_opengl.h> 42#include <SDL_opengl.h>
21 43
44#define PANGO_ENABLE_BACKEND
45#define G_DISABLE_CAST_CHECKS
46
22#include <glib/gmacros.h> 47#include <glib/gmacros.h>
23 48
24#include <pango/pango.h> 49#include <pango/pango.h>
25#include <pango/pangofc-fontmap.h>
26#include <pango/pangoft2.h>
27#include <pango/pangocairo.h>
28 50
29#ifndef _WIN32 51#ifndef _WIN32
30# include <sys/types.h> 52# include <sys/types.h>
31# include <sys/socket.h> 53# include <sys/socket.h>
32# include <netinet/in.h> 54# include <netinet/in.h>
33# include <netinet/tcp.h> 55# include <netinet/tcp.h>
34# include <inttypes.h> 56# include <inttypes.h>
35#else
36 typedef unsigned char uint8_t;
37 typedef unsigned short uint16_t;
38 typedef unsigned int uint32_t;
39 typedef signed char int8_t;
40 typedef signed short int16_t;
41 typedef signed int int32_t;
42#endif 57#endif
43 58
44#include "glext.h" 59#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */
45 60
46#define FOW_DARKNESS 32 61#define FOW_DARKNESS 32
47 62
48#define MAP_EXTEND_X 32 63#define MAP_EXTEND_X 32
49#define MAP_EXTEND_Y 512 64#define MAP_EXTEND_Y 512
50 65
51#define MIN_FONT_HEIGHT 10 66#define MIN_FONT_HEIGHT 10
67
68#if 0
69# define PARACHUTE SDL_INIT_NOPARACHUTE
70#else
71# define PARACHUTE 0
72#endif
73
74static AV *texture_av;
52 75
53static struct 76static struct
54{ 77{
55#define GL_FUNC(ptr,name) ptr name; 78#define GL_FUNC(ptr,name) ptr name;
56#include "glfunc.h" 79#include "glfunc.h"
57#undef GL_FUNC 80#undef GL_FUNC
58} gl; 81} gl;
59 82
83static void
60static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa) 84gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
61{ 85{
62 if (gl.BlendFuncSeparate) 86 if (gl.BlendFuncSeparate)
63 gl.BlendFuncSeparate (sa, da, saa, daa); 87 gl.BlendFuncSeparate (sa, da, saa, daa);
64 else if (gl.BlendFuncSeparateEXT) 88 else if (gl.BlendFuncSeparateEXT)
65 gl.BlendFuncSeparateEXT (sa, da, saa, daa); 89 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
66 else 90 else
67 glBlendFunc (sa, da); 91 glBlendFunc (sa, da);
68} 92}
69 93
94static GLuint
95gen_texture ()
96{
97 GLuint name;
98
99 if (AvFILL (texture_av) >= 0)
100 name = (GLuint)(size_t)av_pop (texture_av);
101 else
102 glGenTextures (1, &name);
103
104 return name;
105}
106
107static void
108del_texture (GLuint name)
109{
110 /* make a half-assed attempt at returning the memory used by the texture */
111 /* textures are frequently being reused by cfplus anyway */
112 /*glBindTexture (GL_TEXTURE_2D, name);*/
113 /*glTexImage2D (GL_TEXTURE_2D, 0, GL_ALPHA, 0, 0, 0, GL_ALPHA, GL_UNSIGNED_BYTE, 0);*/
114 av_push (texture_av, (SV *)(size_t)name);
115 glDeleteTextures (1, &name);
116}
117
118#include "texcache.c"
119
120#include "pango-font.c"
121#include "pango-fontmap.c"
122#include "pango-render.c"
123
124typedef IV CFPlus__Channel;
125typedef SDL_RWops *CFPlus__RW;
70typedef Mix_Chunk *CFClient__MixChunk; 126typedef Mix_Chunk *CFPlus__MixChunk;
71typedef Mix_Music *CFClient__MixMusic; 127typedef Mix_Music *CFPlus__MixMusic;
72 128
73typedef PangoFontDescription *CFClient__Font; 129typedef PangoFontDescription *CFPlus__Font;
130
131static int
132shape_attr_p (PangoLayoutRun *run)
133{
134 GSList *attrs = run->item->analysis.extra_attrs;
135
136 while (attrs)
137 {
138 PangoAttribute *attr = attrs->data;
139
140 if (attr->klass->type == PANGO_ATTR_SHAPE)
141 return 1;
142
143 attrs = attrs->next;
144 }
145
146 return 0;
147}
74 148
75typedef struct cf_layout { 149typedef struct cf_layout {
76 PangoLayout *pl; // either derived from a cairo or ft2 context 150 PangoLayout *pl;
77 int rgba; // wether we use rgba (cairo) or grayscale (ft2)
78 float r, g, b, a; // default color for rgba mode 151 float r, g, b, a; // default color for rgba mode
79 int base_height; 152 int base_height;
80 CFClient__Font font; 153 CFPlus__Font font;
81} *CFClient__Layout; 154} *CFPlus__Layout;
82 155
83static CFClient__Font default_font; 156static CFPlus__Font default_font;
84static PangoContext *ft2_context, *cairo_context; 157static PangoContext *opengl_context;
85static PangoFontMap *ft2_fontmap, *cairo_fontmap; 158static PangoFontMap *opengl_fontmap;
86 159
87static void 160static void
88substitute_func (FcPattern *pattern, gpointer data) 161substitute_func (FcPattern *pattern, gpointer data)
89{ 162{
90 FcPatternAddBool (pattern, FC_HINTING, 1); 163 FcPatternAddBool (pattern, FC_HINTING, 1);
91#ifdef FC_HINT_STYLE 164#ifdef FC_HINT_STYLE
92 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL); 165 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
93#endif 166#endif
94#ifdef _WIN32
95 FcPatternAddBool (pattern, FC_AUTOHINT, 1);
96#else
97 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 167 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
98#endif
99} 168}
100 169
101static void 170static void
102layout_update_font (CFClient__Layout self) 171layout_update_font (CFPlus__Layout self)
103{ 172{
104 /* use a random scale factor to account for unknown descenders, 0.8 works 173 /* use a random scale factor to account for unknown descenders, 0.8 works
105 * reasonably well with bitstream vera 174 * reasonably well with bitstream vera
106 */ 175 */
107 PangoFontDescription *font = self->font ? self->font : default_font; 176 PangoFontDescription *font = self->font ? self->font : default_font;
111 180
112 pango_layout_set_font_description (self->pl, font); 181 pango_layout_set_font_description (self->pl, font);
113} 182}
114 183
115static void 184static void
116layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 185layout_get_pixel_size (CFPlus__Layout self, int *w, int *h)
117{ 186{
187 PangoRectangle rect;
188
189 // get_pixel_* wrongly rounds down
118 pango_layout_get_pixel_size (self->pl, w, h); 190 pango_layout_get_extents (self->pl, 0, &rect);
119 191
120 if (!*w) *w = 1; 192 rect.width = (rect.width + PANGO_SCALE - 1) / PANGO_SCALE;
121 if (!*h) *h = 1; 193 rect.height = (rect.height + PANGO_SCALE - 1) / PANGO_SCALE;
122 194
123 *w = (*w + 3) & ~3; 195 if (!rect.width) rect.width = 1;
124} 196 if (!rect.height) rect.height = 1;
125 197
198 *w = rect.width;
199 *h = rect.height;
200}
201
202typedef uint16_t tileid;
126typedef uint16_t mapface; 203typedef uint16_t faceid;
127 204
128typedef struct { 205typedef struct {
129 GLint name; 206 int name;
130 int w, h; 207 int w, h;
131 float s, t; 208 float s, t;
132 uint8_t r, g, b, a; 209 uint8_t r, g, b, a;
210 tileid smoothtile;
211 uint8_t smoothlevel;
133} maptex; 212} maptex;
134 213
135typedef struct { 214typedef struct {
215 uint32_t player;
216 tileid tile[3];
136 int16_t darkness; 217 uint16_t darkness;
137 mapface face[3]; 218 uint8_t stat_width, stat_hp, flags, smoothmax;
138} mapcell; 219} mapcell;
139 220
140typedef struct { 221typedef struct {
141 int32_t c0, c1; 222 int32_t c0, c1;
142 mapcell *col; 223 mapcell *col;
143} maprow; 224} maprow;
144 225
145typedef struct map { 226typedef struct map {
146 int x, y, w, h; 227 int x, y, w, h;
147 int ox, oy; /* offset to virtual global coordinate system */ 228 int ox, oy; /* offset to virtual global coordinate system */
148 int faces; 229 int faces; tileid *face2tile; // [faceid]
149 mapface *face; 230 int texs; maptex *tex; // [tileid]
150
151 int texs;
152 maptex *tex;
153 231
154 int32_t rows; 232 int32_t rows;
155 maprow *row; 233 maprow *row;
156} *CFClient__Map; 234} *CFPlus__Map;
157 235
158static char * 236static char *
159prepend (char *ptr, int sze, int inc) 237prepend (char *ptr, int sze, int inc)
160{ 238{
161 char *p; 239 char *p;
178} 256}
179 257
180#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 258#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
181#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 259#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
182 260
261static void
262need_facenum (struct map *self, faceid face)
263{
264 while (self->faces <= face)
265 {
266 Append (tileid, self->face2tile, self->faces, self->faces);
267 self->faces *= 2;
268 }
269}
270
271static void
272need_texid (struct map *self, int texid)
273{
274 while (self->texs <= texid)
275 {
276 Append (maptex, self->tex, self->texs, self->texs);
277 self->texs *= 2;
278 }
279}
280
183static maprow * 281static maprow *
184map_get_row (CFClient__Map self, int y) 282map_get_row (CFPlus__Map self, int y)
185{ 283{
186 if (0 > y) 284 if (0 > y)
187 { 285 {
188 int extend = - y + MAP_EXTEND_Y; 286 int extend = - y + MAP_EXTEND_Y;
189 Prepend (maprow, self->row, self->rows, extend); 287 Prepend (maprow, self->row, self->rows, extend);
227 325
228 return row->col + (x - row->c0); 326 return row->col + (x - row->c0);
229} 327}
230 328
231static mapcell * 329static mapcell *
232map_get_cell (CFClient__Map self, int x, int y) 330map_get_cell (CFPlus__Map self, int x, int y)
233{ 331{
234 return row_get_cell (map_get_row (self, y), x); 332 return row_get_cell (map_get_row (self, y), x);
235} 333}
236 334
237static void 335static void
238map_clear (CFClient__Map self) 336map_clear (CFPlus__Map self)
239{ 337{
240 int r; 338 int r;
241 339
242 for (r = 0; r < self->rows; r++) 340 for (r = 0; r < self->rows; r++)
243 Safefree (self->row[r].col); 341 Safefree (self->row[r].col);
251 self->row = 0; 349 self->row = 0;
252 self->rows = 0; 350 self->rows = 0;
253} 351}
254 352
255static void 353static void
256map_blank (CFClient__Map self, int x0, int y0, int w, int h) 354map_blank (CFPlus__Map self, int x0, int y0, int w, int h)
257{ 355{
258 int x, y; 356 int x, y;
259 maprow *row; 357 maprow *row;
358 mapcell *cell;
260 359
261 for (y = y0; y < y0 + h; y++) 360 for (y = y0; y < y0 + h; y++)
262 if (y >= 0) 361 if (y >= 0)
263 { 362 {
264 if (y >= self->rows) 363 if (y >= self->rows)
270 if (x >= row->c0) 369 if (x >= row->c0)
271 { 370 {
272 if (x >= row->c1) 371 if (x >= row->c1)
273 break; 372 break;
274 373
275 row->col[x - row->c0].darkness = -1; 374 cell = row->col + x - row->c0;
375
376 cell->darkness = 0;
377 cell->stat_hp = 0;
378 cell->flags = 0;
379 cell->player = 0;
276 } 380 }
277 } 381 }
382}
383
384typedef struct {
385 tileid tile;
386 uint8_t x, y, level;
387} smooth_key;
388
389static void
390smooth_or_bits (HV *hv, smooth_key *key, IV bits)
391{
392 SV **sv = hv_fetch (hv, (char *)key, sizeof (*key), 1);
393
394 if (SvIOK (*sv))
395 SvIV_set (*sv, SvIVX (*sv) | bits);
396 else
397 sv_setiv (*sv, bits);
278} 398}
279 399
280static void 400static void
281music_finished (void) 401music_finished (void)
282{ 402{
301 ev.data2 = 0; 421 ev.data2 = 0;
302 422
303 SDL_PushEvent ((SDL_Event *)&ev); 423 SDL_PushEvent ((SDL_Event *)&ev);
304} 424}
305 425
426static unsigned int
427minpot (unsigned int n)
428{
429 if (!n)
430 return 0;
431
432 --n;
433
434 n |= n >> 1;
435 n |= n >> 2;
436 n |= n >> 4;
437 n |= n >> 8;
438 n |= n >> 16;
439
440 return n + 1;
441}
442
443/* SDL should provide this, really. */
444#define SDLK_MODIFIER_MIN 300
445#define SDLK_MODIFIER_MAX 314
446
447/******************************************************************************/
448
449static GV *draw_x_gv, *draw_y_gv, *draw_w_gv, *draw_h_gv;
450static GV *hover_gv;
451
452static int
453within_widget (SV *widget, NV x, NV y)
454{
455 HV *self;
456 SV **svp;
457 NV wx, ww, wy, wh;
458
459 if (!SvROK (widget))
460 return 0;
461
462 self = (HV *)SvRV (widget);
463
464 if (SvTYPE (self) != SVt_PVHV)
465 return 0;
466
467 svp = hv_fetch (self, "y", 1, 0); wy = svp ? SvNV (*svp) : 0.;
468 if (y < wy)
469 return 0;
470
471 svp = hv_fetch (self, "h", 1, 0); wh = svp ? SvNV (*svp) : 0.;
472 if (y >= wy + wh)
473 return 0;
474
475 svp = hv_fetch (self, "x", 1, 0); wx = svp ? SvNV (*svp) : 0.;
476 if (x < wx)
477 return 0;
478
479 svp = hv_fetch (self, "w", 1, 0); ww = svp ? SvNV (*svp) : 0.;
480 if (x >= wx + ww)
481 return 0;
482
483 svp = hv_fetch (self, "can_events", sizeof ("can_events") - 1, 0);
484 if (!svp || !SvTRUE (*svp))
485 return 0;
486
487 return 1;
488}
489
306MODULE = CFClient PACKAGE = CFClient 490MODULE = CFPlus PACKAGE = CFPlus
307 491
308PROTOTYPES: ENABLE 492PROTOTYPES: ENABLE
309 493
310BOOT: 494BOOT:
311{ 495{
312 HV *stash = gv_stashpv ("CFClient", 1); 496 HV *stash = gv_stashpv ("CFPlus", 1);
313 static const struct { 497 static const struct {
314 const char *name; 498 const char *name;
315 IV iv; 499 IV iv;
316 } *civ, const_iv[] = { 500 } *civ, const_iv[] = {
317# define const_iv(name) { # name, (IV)name } 501# define const_iv(name) { # name, (IV)name }
502 const_iv (SDLK_MODIFIER_MIN),
503 const_iv (SDLK_MODIFIER_MAX),
504
318 const_iv (SDL_ACTIVEEVENT), 505 const_iv (SDL_ACTIVEEVENT),
319 const_iv (SDL_KEYDOWN), 506 const_iv (SDL_KEYDOWN),
320 const_iv (SDL_KEYUP), 507 const_iv (SDL_KEYUP),
321 const_iv (SDL_MOUSEMOTION), 508 const_iv (SDL_MOUSEMOTION),
322 const_iv (SDL_MOUSEBUTTONDOWN), 509 const_iv (SDL_MOUSEBUTTONDOWN),
331 const_iv (SDL_EVENT_RESERVEDA), 518 const_iv (SDL_EVENT_RESERVEDA),
332 const_iv (SDL_EVENT_RESERVEDB), 519 const_iv (SDL_EVENT_RESERVEDB),
333 const_iv (SDL_VIDEORESIZE), 520 const_iv (SDL_VIDEORESIZE),
334 const_iv (SDL_VIDEOEXPOSE), 521 const_iv (SDL_VIDEOEXPOSE),
335 const_iv (SDL_USEREVENT), 522 const_iv (SDL_USEREVENT),
523
524 const_iv (SDL_APPINPUTFOCUS),
525 const_iv (SDL_APPMOUSEFOCUS),
526 const_iv (SDL_APPACTIVE),
527
336 const_iv (SDLK_KP0), 528 const_iv (SDLK_KP0),
337 const_iv (SDLK_KP1), 529 const_iv (SDLK_KP1),
338 const_iv (SDLK_KP2), 530 const_iv (SDLK_KP2),
339 const_iv (SDLK_KP3), 531 const_iv (SDLK_KP3),
340 const_iv (SDLK_KP4), 532 const_iv (SDLK_KP4),
395 const_iv (SDLK_BREAK), 587 const_iv (SDLK_BREAK),
396 const_iv (SDLK_MENU), 588 const_iv (SDLK_MENU),
397 const_iv (SDLK_POWER), 589 const_iv (SDLK_POWER),
398 const_iv (SDLK_EURO), 590 const_iv (SDLK_EURO),
399 const_iv (SDLK_UNDO), 591 const_iv (SDLK_UNDO),
592
400 const_iv (KMOD_NONE), 593 const_iv (KMOD_NONE),
594 const_iv (KMOD_SHIFT),
401 const_iv (KMOD_LSHIFT), 595 const_iv (KMOD_LSHIFT),
402 const_iv (KMOD_RSHIFT), 596 const_iv (KMOD_RSHIFT),
597 const_iv (KMOD_CTRL),
403 const_iv (KMOD_LCTRL), 598 const_iv (KMOD_LCTRL),
404 const_iv (KMOD_RCTRL), 599 const_iv (KMOD_RCTRL),
600 const_iv (KMOD_ALT),
405 const_iv (KMOD_LALT), 601 const_iv (KMOD_LALT),
406 const_iv (KMOD_RALT), 602 const_iv (KMOD_RALT),
603 const_iv (KMOD_META),
407 const_iv (KMOD_LMETA), 604 const_iv (KMOD_LMETA),
408 const_iv (KMOD_RMETA), 605 const_iv (KMOD_RMETA),
409 const_iv (KMOD_NUM), 606 const_iv (KMOD_NUM),
410 const_iv (KMOD_CAPS), 607 const_iv (KMOD_CAPS),
411 const_iv (KMOD_MODE), 608 const_iv (KMOD_MODE),
412 const_iv (KMOD_CTRL),
413 const_iv (KMOD_SHIFT),
414 const_iv (KMOD_ALT),
415 const_iv (KMOD_META)
416# undef const_iv 609# undef const_iv
417 }; 610 };
418 611
419 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 612 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
420 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 613 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
614
615 assert (SDLK_MODIFIER_MIN == SDLK_NUMLOCK);
616 assert (SDLK_MODIFIER_MAX == SDLK_COMPOSE);
421} 617}
618
619void
620weaken (SV *rv)
621 PROTOTYPE: $
622 CODE:
623 sv_rvweaken (rv);
624
625int
626in_destruct ()
627 CODE:
628 RETVAL = PL_main_cv == Nullcv;
629 OUTPUT:
630 RETVAL
631
632NV floor (NV x)
633
634NV ceil (NV x)
422 635
423void 636void
424pango_init () 637pango_init ()
425 CODE: 638 CODE:
426 // delayed, so it can pick up new fonts added by AddFontResourceEx
427{ 639{
428 {
429 ft2_fontmap = pango_ft2_font_map_new (); 640 opengl_fontmap = pango_opengl_font_map_new ();
430 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)ft2_fontmap, substitute_func, 0, 0); 641 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
431 ft2_context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)ft2_fontmap); 642 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
432 }
433 {
434 cairo_font_options_t *fopt = cairo_font_options_create ();
435 cairo_fontmap = pango_cairo_font_map_get_default ();
436 cairo_context = pango_cairo_font_map_create_context ((PangoCairoFontMap *)cairo_fontmap);
437#ifdef _WIN32
438 // cairo looks like shit eaten twice on windows
439 cairo_font_options_set_antialias (fopt, CAIRO_ANTIALIAS_NONE);
440#else
441 cairo_font_options_set_antialias (fopt, CAIRO_ANTIALIAS_GRAY);
442#endif
443 cairo_font_options_set_hint_style (fopt, CAIRO_HINT_STYLE_FULL);
444 cairo_font_options_set_hint_metrics (fopt, CAIRO_HINT_METRICS_ON);
445 pango_cairo_context_set_font_options (cairo_context, fopt);
446 cairo_font_options_destroy (fopt);
447 }
448} 643}
644
645char *
646SDL_GetError ()
449 647
450int 648int
451SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO) 649SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
452 650
453void 651void
454SDL_Quit () 652SDL_Quit ()
455 653
456void 654void
457SDL_ListModes () 655SDL_ListModes (int rgb, int alpha)
458 PPCODE: 656 PPCODE:
459{ 657{
460 SDL_Rect **m; 658 SDL_Rect **m;
461 659
462 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 660 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
463 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 661 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
464 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 662 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
465 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 663 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
466 664
467 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); 665 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
468 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 16); 666 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE , 0);
469 667
470 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 668 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE , 0);
471 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 669 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
472 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 670 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0);
473 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 671 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
474 672
475 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 673 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
476 674#if SDL_VERSION_ATLEAST(1,2,10)
477 SDL_EnableUNICODE (1); 675 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
478 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); 676 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
677#endif
479 678
480 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 679 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
481 680
482 if (m && m != (SDL_Rect **)-1) 681 if (m && m != (SDL_Rect **)-1)
483 while (*m) 682 while (*m)
484 { 683 {
684 if ((*m)->w >= 640 && (*m)->h >= 480)
685 {
485 AV *av = newAV (); 686 AV *av = newAV ();
486 av_push (av, newSViv ((*m)->w)); 687 av_push (av, newSViv ((*m)->w));
487 av_push (av, newSViv ((*m)->h)); 688 av_push (av, newSViv ((*m)->h));
689 av_push (av, newSViv (rgb));
690 av_push (av, newSViv (alpha));
488 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av))); 691 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
692 }
489 693
490 ++m; 694 ++m;
491 } 695 }
492} 696}
493 697
494char *
495SDL_GetError ()
496
497int 698int
498SDL_SetVideoMode (int w, int h, int fullscreen) 699SDL_SetVideoMode (int w, int h, int rgb, int alpha, int fullscreen)
499 CODE: 700 CODE:
701{
702 SDL_EnableUNICODE (1);
703 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
704
705 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
706 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
707 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
708 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
709
500 RETVAL = !!SDL_SetVideoMode ( 710 RETVAL = !!SDL_SetVideoMode (
501 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 711 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
502 ); 712 );
713
503 if (RETVAL) 714 if (RETVAL)
504 { 715 {
716 av_clear (texture_av);
717
505 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 718 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
506# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); 719#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
507# include "glfunc.h" 720#include "glfunc.h"
508# undef GL_FUNC 721#undef GL_FUNC
509 } 722 }
723}
510 OUTPUT: 724 OUTPUT:
511 RETVAL 725 RETVAL
512 726
513void 727void
514SDL_GL_SwapBuffers () 728SDL_GL_SwapBuffers ()
515 729
516char * 730char *
517SDL_GetKeyName (int sym) 731SDL_GetKeyName (int sym)
518 732
733int
734SDL_GetAppState ()
735
519void 736void
520SDL_PollEvent () 737poll_events ()
521 PPCODE: 738 PPCODE:
522{ 739{
523 SDL_Event ev; 740 SDL_Event ev;
524 741
525 while (SDL_PollEvent (&ev)) 742 SDL_PumpEvents ();
743 while (SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_ALLEVENTS) > 0)
526 { 744 {
527 HV *hv = newHV (); 745 HV *hv = newHV ();
528 hv_store (hv, "type", 4, newSViv (ev.type), 0); 746 hv_store (hv, "type", 4, newSViv (ev.type), 0);
529 747
530 switch (ev.type) 748 switch (ev.type)
532 case SDL_KEYDOWN: 750 case SDL_KEYDOWN:
533 case SDL_KEYUP: 751 case SDL_KEYUP:
534 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 752 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
535 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); 753 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
536 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); 754 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0);
755 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState ()), 0); /* current mode */
537 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); 756 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
538 break; 757 break;
539 758
540 case SDL_ACTIVEEVENT: 759 case SDL_ACTIVEEVENT:
541 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 760 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
542 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 761 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
543 break; 762 break;
544 763
545 case SDL_MOUSEMOTION: 764 case SDL_MOUSEMOTION:
765 {
766 int state = ev.motion.state;
767 int x = ev.motion.x;
768 int y = ev.motion.y;
769 int xrel = ev.motion.xrel;
770 int yrel = ev.motion.yrel;
771
772 /* do simplistic event compression */
773 while (SDL_PeepEvents (&ev, 1, SDL_PEEKEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)) > 0
774 && state == ev.motion.state)
775 {
776 xrel += ev.motion.xrel;
777 yrel += ev.motion.yrel;
778 x = ev.motion.x;
779 y = ev.motion.y;
780 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION));
781 }
782
546 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 783 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
547
548 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 784 hv_store (hv, "state", 5, newSViv (state), 0);
549 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 785 hv_store (hv, "x", 1, newSViv (x), 0);
550 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 786 hv_store (hv, "y", 1, newSViv (y), 0);
551 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 787 hv_store (hv, "xrel", 4, newSViv (xrel), 0);
552 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 788 hv_store (hv, "yrel", 4, newSViv (yrel), 0);
789 }
553 break; 790 break;
554 791
555 case SDL_MOUSEBUTTONDOWN: 792 case SDL_MOUSEBUTTONDOWN:
556 case SDL_MOUSEBUTTONUP: 793 case SDL_MOUSEBUTTONUP:
557 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 794 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
567 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); 804 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
568 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); 805 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
569 break; 806 break;
570 } 807 }
571 808
572 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv))); 809 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1))));
573 } 810 }
574} 811}
575 812
576int 813int
577Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) 814Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 1024)
578 POSTCALL: 815 POSTCALL:
579 Mix_HookMusicFinished (music_finished); 816 Mix_HookMusicFinished (music_finished);
580 Mix_ChannelFinished (channel_finished); 817 Mix_ChannelFinished (channel_finished);
581 818
582void 819void
583Mix_CloseAudio () 820Mix_CloseAudio ()
584 821
585int 822int
586Mix_AllocateChannels (int numchans = -1) 823Mix_AllocateChannels (int numchans = -1)
587 824
825const char *
826Mix_GetError ()
827
588void 828void
589lowdelay (int fd, int val = 1) 829lowdelay (int fd, int val = 1)
590 CODE: 830 CODE:
831 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val));
832
833void
834win32_proxy_info ()
835 PPCODE:
836{
591#ifndef _WIN32 837#ifdef _WIN32
592 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 838 char buffer[2048];
839 DWORD buflen;
840
841 EXTEND (SP, 3);
842
843 buflen = sizeof (buffer);
844 if (InternetQueryOption (0, INTERNET_OPTION_PROXY, (void *)buffer, &buflen))
845 if (((INTERNET_PROXY_INFO *)buffer)->dwAccessType == INTERNET_OPEN_TYPE_PROXY)
846 {
847 PUSHs (newSVpv (((INTERNET_PROXY_INFO *)buffer)->lpszProxy, 0));
848
849 buflen = sizeof (buffer);
850 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_USERNAME, (void *)buffer, &buflen))
851 {
852 PUSHs (newSVpv (buffer, 0));
853
854 buflen = sizeof (buffer);
855 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_PASSWORD, (void *)buffer, &buflen))
856 PUSHs (newSVpv (buffer, 0));
857 }
858 }
593#endif 859#endif
860}
594 861
595void 862void
596add_font (char *file) 863add_font (char *file)
597 CODE: 864 CODE:
598 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 865 FcConfigAppFontAddFile (0, (const FcChar8 *)file);
599#ifdef _WIN32
600 // cairo... sigh... requires win2000
601 AddFontResourceEx (file, FR_PRIVATE, 0);
602#endif
603 866
604void 867void
605load_image_inline (SV *image_) 868load_image_inline (SV *image_)
606 ALIAS: 869 ALIAS:
607 load_image_file = 1 870 load_image_file = 1
610 STRLEN image_len; 873 STRLEN image_len;
611 char *image = (char *)SvPVbyte (image_, image_len); 874 char *image = (char *)SvPVbyte (image_, image_len);
612 SDL_Surface *surface, *surface2; 875 SDL_Surface *surface, *surface2;
613 SDL_PixelFormat fmt; 876 SDL_PixelFormat fmt;
614 SDL_RWops *rw = ix 877 SDL_RWops *rw = ix
615 ? SDL_RWFromFile (image, "r") 878 ? SDL_RWFromFile (image, "rb")
616 : SDL_RWFromConstMem (image, image_len); 879 : SDL_RWFromConstMem (image, image_len);
617 880
618 if (!rw) 881 if (!rw)
619 croak ("load_image: %s", SDL_GetError ()); 882 croak ("load_image: %s", SDL_GetError ());
620 883
649 912
650 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE); 913 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE);
651 914
652 assert (surface2->pitch == surface2->w * 4); 915 assert (surface2->pitch == surface2->w * 4);
653 916
917 SDL_LockSurface (surface2);
654 EXTEND (SP, 5); 918 EXTEND (SP, 6);
655 PUSHs (sv_2mortal (newSViv (surface2->w))); 919 PUSHs (sv_2mortal (newSViv (surface2->w)));
656 PUSHs (sv_2mortal (newSViv (surface2->h))); 920 PUSHs (sv_2mortal (newSViv (surface2->h)));
657 SDL_LockSurface (surface2);
658 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); 921 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
659 SDL_UnlockSurface (surface2);
660 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); 922 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
661 PUSHs (sv_2mortal (newSViv (GL_RGBA))); 923 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
662 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE))); 924 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
925 SDL_UnlockSurface (surface2);
663 926
664 SDL_FreeSurface (surface); 927 SDL_FreeSurface (surface);
665 SDL_FreeSurface (surface2); 928 SDL_FreeSurface (surface2);
666} 929}
667 930
703 CODE: 966 CODE:
704 fprintf (stderr, "FATAL: %s\n", message); 967 fprintf (stderr, "FATAL: %s\n", message);
705#ifdef _WIN32 968#ifdef _WIN32
706 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); 969 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
707#endif 970#endif
708 exit (1); 971 _exit (1);
709 972
973void
974_exit (int retval = 0)
975 CODE:
976#ifdef WIN32
977 ExitThread (retval); // unclean, please beam me up
978#else
979 _exit (retval);
980#endif
981
982void
983debug ()
984 CODE:
985{
986#if DEBUG
987 VALGRIND_DO_LEAK_CHECK;
988#endif
989}
990
710MODULE = CFClient PACKAGE = CFClient::Font 991MODULE = CFPlus PACKAGE = CFPlus::Font
711 992
712CFClient::Font 993PROTOTYPES: DISABLE
994
995CFPlus::Font
713new_from_file (SV *class, char *path, int id = 0) 996new_from_file (SV *class, char *path, int id = 0)
714 CODE: 997 CODE:
715{ 998{
716 int count; 999 int count;
717 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 1000 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
720} 1003}
721 OUTPUT: 1004 OUTPUT:
722 RETVAL 1005 RETVAL
723 1006
724void 1007void
725DESTROY (CFClient::Font self) 1008DESTROY (CFPlus::Font self)
726 CODE: 1009 CODE:
727 pango_font_description_free (self); 1010 pango_font_description_free (self);
728 1011
729void 1012void
730make_default (CFClient::Font self) 1013make_default (CFPlus::Font self)
1014 PROTOTYPE: $
731 CODE: 1015 CODE:
732 default_font = self; 1016 default_font = self;
733 1017
734MODULE = CFClient PACKAGE = CFClient::Layout 1018MODULE = CFPlus PACKAGE = CFPlus::Layout
735 1019
736CFClient::Layout 1020PROTOTYPES: DISABLE
737new (SV *class, int rgba = 0) 1021
1022void
1023reset_glyph_cache ()
1024 PROTOTYPE:
1025 CODE:
1026 tc_clear ();
1027
1028CFPlus::Layout
1029new (SV *class)
738 CODE: 1030 CODE:
739 New (0, RETVAL, 1, struct cf_layout); 1031 New (0, RETVAL, 1, struct cf_layout);
740 1032
741 RETVAL->pl = pango_layout_new (rgba ? cairo_context : ft2_context); 1033 RETVAL->pl = pango_layout_new (opengl_context);
742 RETVAL->rgba = rgba;
743 RETVAL->r = 1.; 1034 RETVAL->r = 1.;
744 RETVAL->g = 1.; 1035 RETVAL->g = 1.;
745 RETVAL->b = 1.; 1036 RETVAL->b = 1.;
746 RETVAL->a = 1.; 1037 RETVAL->a = 1.;
747 RETVAL->base_height = MIN_FONT_HEIGHT; 1038 RETVAL->base_height = MIN_FONT_HEIGHT;
751 layout_update_font (RETVAL); 1042 layout_update_font (RETVAL);
752 OUTPUT: 1043 OUTPUT:
753 RETVAL 1044 RETVAL
754 1045
755void 1046void
756DESTROY (CFClient::Layout self) 1047DESTROY (CFPlus::Layout self)
757 CODE: 1048 CODE:
758 g_object_unref (self->pl); 1049 g_object_unref (self->pl);
759 Safefree (self); 1050 Safefree (self);
760 1051
761int
762is_rgba (CFClient::Layout self)
763 CODE:
764 RETVAL = self->rgba;
765 OUTPUT:
766 RETVAL
767
768void 1052void
769set_text (CFClient::Layout self, SV *text_) 1053set_text (CFPlus::Layout self, SV *text_)
770 CODE: 1054 CODE:
771{ 1055{
772 STRLEN textlen; 1056 STRLEN textlen;
773 char *text = SvPVutf8 (text_, textlen); 1057 char *text = SvPVutf8 (text_, textlen);
774 1058
775 pango_layout_set_text (self->pl, text, textlen); 1059 pango_layout_set_text (self->pl, text, textlen);
776} 1060}
777 1061
778void 1062void
779set_markup (CFClient::Layout self, SV *text_) 1063set_markup (CFPlus::Layout self, SV *text_)
780 CODE: 1064 CODE:
781{ 1065{
782 STRLEN textlen; 1066 STRLEN textlen;
783 char *text = SvPVutf8 (text_, textlen); 1067 char *text = SvPVutf8 (text_, textlen);
784 1068
785 pango_layout_set_markup (self->pl, text, textlen); 1069 pango_layout_set_markup (self->pl, text, textlen);
786} 1070}
787 1071
1072void
1073set_shapes (CFPlus::Layout self, ...)
1074 CODE:
1075{
1076 PangoAttrList *attrs = 0;
1077 const char *text = pango_layout_get_text (self->pl);
1078 const char *pos = text;
1079 int arg = 4;
1080
1081 while (arg < items && (pos = strstr (pos, OBJ_STR)))
1082 {
1083 PangoRectangle inkrect, rect;
1084 PangoAttribute *attr;
1085
1086 int x = SvIV (ST (arg - 3));
1087 int y = SvIV (ST (arg - 2));
1088 int w = SvIV (ST (arg - 1));
1089 int h = SvIV (ST (arg ));
1090
1091 inkrect.x = 0;
1092 inkrect.y = 0;
1093 inkrect.width = 0;
1094 inkrect.height = 0;
1095
1096 rect.x = x * PANGO_SCALE;
1097 rect.y = y * PANGO_SCALE;
1098 rect.width = w * PANGO_SCALE;
1099 rect.height = h * PANGO_SCALE;
1100
1101 if (!attrs)
1102 attrs = pango_layout_get_attributes (self->pl);
1103
1104 attr = pango_attr_shape_new (&inkrect, &rect);
1105 attr->start_index = pos - text;
1106 attr->end_index = attr->start_index + sizeof (OBJ_STR) - 1;
1107 pango_attr_list_insert (attrs, attr);
1108
1109 arg += 4;
1110 pos += sizeof (OBJ_STR) - 1;
1111 }
1112
1113 if (attrs)
1114 pango_layout_set_attributes (self->pl, attrs);
1115}
1116
1117void
1118get_shapes (CFPlus::Layout self)
1119 PPCODE:
1120{
1121 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
1122
1123 do
1124 {
1125 PangoLayoutRun *run = pango_layout_iter_get_run (iter);
1126
1127 if (run && shape_attr_p (run))
1128 {
1129 PangoRectangle extents;
1130 pango_layout_iter_get_run_extents (iter, 0, &extents);
1131
1132 EXTEND (SP, 2);
1133 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x))));
1134 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y))));
1135 }
1136 }
1137 while (pango_layout_iter_next_run (iter));
1138
1139 pango_layout_iter_free (iter);
1140}
1141
1142int
1143has_wrapped (CFPlus::Layout self)
1144 CODE:
1145{
1146 int lines = 1;
1147 const char *text = pango_layout_get_text (self->pl);
1148
1149 while (*text)
1150 lines += *text++ == '\n';
1151
1152 RETVAL = lines < pango_layout_get_line_count (self->pl);
1153}
1154 OUTPUT:
1155 RETVAL
1156
788SV * 1157SV *
789get_text (CFClient::Layout self) 1158get_text (CFPlus::Layout self)
790 CODE: 1159 CODE:
791 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 1160 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
792 sv_utf8_decode (RETVAL); 1161 sv_utf8_decode (RETVAL);
793 OUTPUT: 1162 OUTPUT:
794 RETVAL 1163 RETVAL
795 1164
796void 1165void
797set_foreground (CFClient::Layout self, float r, float g, float b, float a = 1.) 1166set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.)
798 CODE: 1167 CODE:
799 self->r = r; 1168 self->r = r;
800 self->g = g; 1169 self->g = g;
801 self->b = b; 1170 self->b = b;
802 self->a = a; 1171 self->a = a;
803 1172
804void 1173void
805set_font (CFClient::Layout self, CFClient::Font font = 0) 1174set_font (CFPlus::Layout self, CFPlus::Font font = 0)
806 CODE: 1175 CODE:
807 if (self->font != font) 1176 if (self->font != font)
808 { 1177 {
809 self->font = font; 1178 self->font = font;
810 layout_update_font (self); 1179 layout_update_font (self);
811 } 1180 }
812 1181
813void 1182void
814set_height (CFClient::Layout self, int base_height) 1183set_height (CFPlus::Layout self, int base_height)
815 CODE: 1184 CODE:
816 if (self->base_height != base_height) 1185 if (self->base_height != base_height)
817 { 1186 {
818 self->base_height = base_height; 1187 self->base_height = base_height;
819 layout_update_font (self); 1188 layout_update_font (self);
820 } 1189 }
821 1190
822void 1191void
823set_width (CFClient::Layout self, int max_width = -1) 1192set_width (CFPlus::Layout self, int max_width = -1)
824 CODE: 1193 CODE:
825 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1194 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
826 1195
827void 1196void
828set_indent (CFClient::Layout self, int indent) 1197set_indent (CFPlus::Layout self, int indent)
829 CODE: 1198 CODE:
830 pango_layout_set_indent (self->pl, indent * PANGO_SCALE); 1199 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
831 1200
832void 1201void
833set_spacing (CFClient::Layout self, int spacing) 1202set_spacing (CFPlus::Layout self, int spacing)
834 CODE: 1203 CODE:
835 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE); 1204 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
836 1205
837void 1206void
838set_ellipsise (CFClient::Layout self, int ellipsise) 1207set_ellipsise (CFPlus::Layout self, int ellipsise)
839 CODE: 1208 CODE:
840 pango_layout_set_ellipsize (self->pl, 1209 pango_layout_set_ellipsize (self->pl,
841 ellipsise == 1 ? PANGO_ELLIPSIZE_START 1210 ellipsise == 1 ? PANGO_ELLIPSIZE_START
842 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE 1211 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
843 : ellipsise == 3 ? PANGO_ELLIPSIZE_END 1212 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
844 : PANGO_ELLIPSIZE_NONE 1213 : PANGO_ELLIPSIZE_NONE
845 ); 1214 );
846 1215
847void 1216void
848set_single_paragraph_mode (CFClient::Layout self, int spm) 1217set_single_paragraph_mode (CFPlus::Layout self, int spm)
849 CODE: 1218 CODE:
850 pango_layout_set_single_paragraph_mode (self->pl, !!spm); 1219 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
851 1220
852void 1221void
853size (CFClient::Layout self) 1222size (CFPlus::Layout self)
854 PPCODE: 1223 PPCODE:
855{ 1224{
856 int w, h; 1225 int w, h;
857 1226
858 layout_get_pixel_size (self, &w, &h); 1227 layout_get_pixel_size (self, &w, &h);
861 PUSHs (sv_2mortal (newSViv (w))); 1230 PUSHs (sv_2mortal (newSViv (w)));
862 PUSHs (sv_2mortal (newSViv (h))); 1231 PUSHs (sv_2mortal (newSViv (h)));
863} 1232}
864 1233
865int 1234int
1235descent (CFPlus::Layout self)
1236 CODE:
1237{
1238 PangoRectangle rect;
1239 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0);
1240 pango_layout_line_get_pixel_extents (line, 0, &rect);
1241 RETVAL = PANGO_DESCENT (rect);
1242}
1243 OUTPUT:
1244 RETVAL
1245
1246int
866xy_to_index (CFClient::Layout self, int x, int y) 1247xy_to_index (CFPlus::Layout self, int x, int y)
867 CODE: 1248 CODE:
868{ 1249{
869 int index, trailing; 1250 int index, trailing;
870 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1251 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
871 RETVAL = index; 1252 RETVAL = index + trailing;
872} 1253}
873 OUTPUT: 1254 OUTPUT:
874 RETVAL 1255 RETVAL
875 1256
876void 1257void
877cursor_pos (CFClient::Layout self, int index) 1258cursor_pos (CFPlus::Layout self, int index)
878 PPCODE: 1259 PPCODE:
879{ 1260{
880 PangoRectangle strong_pos; 1261 PangoRectangle strong_pos;
881 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1262 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0);
882 1263
885 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1266 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
886 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1267 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE)));
887} 1268}
888 1269
889void 1270void
890render (CFClient::Layout self) 1271index_to_line_x (CFPlus::Layout self, int index, int trailing = 0)
891 PPCODE: 1272 PPCODE:
892{ 1273{
893 SV *retval; 1274 int line, x;
894 int w, h;
895 1275
896 layout_get_pixel_size (self, &w, &h); 1276 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
1277 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
897 1278
898 if (self->rgba)
899 {
900 cairo_surface_t *surface;
901 cairo_t *cairo;
902
903 retval = newSV (w * h * 4);
904 SvPOK_only (retval);
905 SvCUR_set (retval, w * h * 4);
906
907 memset (SvPVX (retval), 0, w * h * 4);
908
909 surface = cairo_image_surface_create_for_data (
910 (void*)SvPVX (retval), CAIRO_FORMAT_ARGB32, w, h, w * 4);
911 cairo = cairo_create (surface);
912 cairo_set_source_rgba (cairo, self->r, self->g, self->b, self->a);
913
914 pango_cairo_show_layout (cairo, self->pl);
915
916 cairo_destroy (cairo);
917 cairo_surface_destroy (surface);
918
919 // what a mess, and its premultiplied, too :(
920 {
921 uint32_t *p = (uint32_t *)SvPVX (retval);
922 uint32_t *e = p + w * h;
923
924 while (p < e)
925 {
926 uint32_t rgba = *p;
927 rgba = (rgba >> 24) | (rgba << 8);
928#if 0
929#ifdef _WIN32
930 {//D
931 uint8_t r = rgba >> 24;
932 uint8_t g = rgba >> 16;
933 uint8_t b = rgba >> 8;
934 uint8_t a = rgba >> 0;
935
936 rgba = (rgba & 0xffffff00) | a;
937 }
938#endif
939#endif
940 rgba = SDL_SwapBE32 (rgba);
941 *p++ = rgba;
942 }
943 }
944
945 EXTEND (SP, 5); 1279 EXTEND (SP, 2);
946 PUSHs (sv_2mortal (newSViv (w))); 1280 PUSHs (sv_2mortal (newSViv (line - 1)));
1281 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1282}
1283
1284void
1285line_x_to_index (CFPlus::Layout self, int line, int x)
1286 PPCODE:
1287{
1288 PangoLayoutLine *lp;
1289 int index, trailing;
1290
1291 if (line < 0)
1292 XSRETURN_EMPTY;
1293
1294 if (!(lp = pango_layout_get_line (self->pl, line)))
1295 XSRETURN_EMPTY; /* do better */
1296
1297 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1298
1299 EXTEND (SP, 2);
1300 if (GIMME_V == G_SCALAR)
947 PUSHs (sv_2mortal (newSViv (h))); 1301 PUSHs (sv_2mortal (newSViv (index + trailing)));
948 PUSHs (sv_2mortal (retval));
949 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
950 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
951 }
952 else 1302 else
953 { 1303 {
954 FT_Bitmap bitmap;
955
956 retval = newSV (w * h);
957 SvPOK_only (retval);
958 SvCUR_set (retval, w * h);
959
960 bitmap.rows = h;
961 bitmap.width = w;
962 bitmap.pitch = w;
963 bitmap.buffer = (unsigned char*)SvPVX (retval);
964 bitmap.num_grays = 256;
965 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
966
967 memset (bitmap.buffer, 0, w * h);
968
969 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE);
970
971 EXTEND (SP, 5);
972 PUSHs (sv_2mortal (newSViv (w))); 1304 PUSHs (sv_2mortal (newSViv (index)));
973 PUSHs (sv_2mortal (newSViv (h))); 1305 PUSHs (sv_2mortal (newSViv (trailing)));
974 PUSHs (sv_2mortal (retval));
975 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
976 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
977 } 1306 }
978} 1307}
979 1308
1309void
1310render (CFPlus::Layout self, float x, float y, int flags = 0)
1311 PPCODE:
1312 pango_opengl_render_layout_subpixel (
1313 self->pl,
1314 x * PANGO_SCALE, y * PANGO_SCALE,
1315 self->r, self->g, self->b, self->a,
1316 flags
1317 );
1318
980MODULE = CFClient PACKAGE = CFClient::Texture 1319MODULE = CFPlus PACKAGE = CFPlus::Texture
981 1320
1321PROTOTYPES: ENABLE
1322
1323int minpot (int n)
1324
982void 1325void
1326pad (SV *data_, int ow, int oh, int nw, int nh)
1327 CODE:
1328{
1329 if ((nw != ow || nh != oh) && SvOK (data_))
1330 {
1331 STRLEN datalen;
1332 char *data = SvPVbyte (data_, datalen);
1333 int bpp = datalen / (ow * oh);
1334 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1335
1336 SvPOK_only (result_);
1337 SvCUR_set (result_, nw * nh * bpp);
1338
1339 memset (SvPVX (result_), 0, nw * nh * bpp);
1340 while (oh--)
1341 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1342
1343 sv_setsv (data_, result_);
1344 }
1345}
1346
1347void
983draw_quad (SV *self, float x, float y, float w = 0, float h = 0) 1348draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
984 PROTOTYPE: $$$;$$ 1349 PROTOTYPE: $$$;$$
985 ALIAS: 1350 ALIAS:
986 draw_quad_alpha = 1 1351 draw_quad_alpha = 1
987 draw_quad_alpha_premultiplied = 2 1352 draw_quad_alpha_premultiplied = 2
988 CODE: 1353 CODE:
989{ 1354{
990 HV *hv = (HV *)SvRV (self); 1355 HV *hv = (HV *)SvRV (self);
991 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1356 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
992 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1357 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
993 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1358 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
1359
1360 if (name <= 0)
1361 XSRETURN_EMPTY;
994 1362
995 if (items < 5) 1363 if (items < 5)
996 { 1364 {
997 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1365 w = SvNV (*hv_fetch (hv, "w", 1, 1));
998 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1366 h = SvNV (*hv_fetch (hv, "h", 1, 1));
1026 glDisable (GL_ALPHA_TEST); 1394 glDisable (GL_ALPHA_TEST);
1027 glDisable (GL_BLEND); 1395 glDisable (GL_BLEND);
1028 } 1396 }
1029} 1397}
1030 1398
1399IV texture_valid_2d (GLint internalformat, GLsizei w, GLsizei h, GLenum format, GLenum type)
1400 CODE:
1401{
1402 GLint width;
1403 glTexImage2D (GL_PROXY_TEXTURE_2D, 0, internalformat, w, h, 0, format, type, 0);
1404 glGetTexLevelParameteriv (GL_PROXY_TEXTURE_2D, 0, GL_TEXTURE_WIDTH, &width);
1405 RETVAL = width > 0;
1406}
1407 OUTPUT:
1408 RETVAL
1409
1031MODULE = CFClient PACKAGE = CFClient::Map 1410MODULE = CFPlus PACKAGE = CFPlus::Map
1032 1411
1033CFClient::Map 1412PROTOTYPES: DISABLE
1034new (SV *class, int map_width, int map_height) 1413
1414CFPlus::Map
1415new (SV *class)
1035 CODE: 1416 CODE:
1036 New (0, RETVAL, 1, struct map); 1417 New (0, RETVAL, 1, struct map);
1037 RETVAL->x = 0; 1418 RETVAL->x = 0;
1038 RETVAL->y = 0; 1419 RETVAL->y = 0;
1039 RETVAL->w = map_width; 1420 RETVAL->w = 0;
1040 RETVAL->h = map_height; 1421 RETVAL->h = 0;
1041 RETVAL->ox = 0; 1422 RETVAL->ox = 0;
1042 RETVAL->oy = 0; 1423 RETVAL->oy = 0;
1043 RETVAL->faces = 8192; 1424 RETVAL->faces = 8192; Newz (0, RETVAL->face2tile, RETVAL->faces, tileid);
1044 Newz (0, RETVAL->face, RETVAL->faces, mapface); 1425 RETVAL->texs = 8192; Newz (0, RETVAL->tex , RETVAL->texs , maptex);
1045 RETVAL->texs = 8192;
1046 Newz (0, RETVAL->tex, RETVAL->texs, maptex);
1047 RETVAL->rows = 0; 1426 RETVAL->rows = 0;
1048 RETVAL->row = 0; 1427 RETVAL->row = 0;
1049 OUTPUT: 1428 OUTPUT:
1050 RETVAL 1429 RETVAL
1051 1430
1052void 1431void
1053DESTROY (CFClient::Map self) 1432DESTROY (CFPlus::Map self)
1054 CODE: 1433 CODE:
1055{ 1434{
1056 map_clear (self); 1435 map_clear (self);
1057 Safefree (self->face); 1436 Safefree (self->face2tile);
1437 Safefree (self->tex);
1058 Safefree (self); 1438 Safefree (self);
1059} 1439}
1060 1440
1061void 1441void
1442resize (CFPlus::Map self, int map_width, int map_height)
1443 CODE:
1444 self->w = map_width;
1445 self->h = map_height;
1446
1447void
1062clear (CFClient::Map self) 1448clear (CFPlus::Map self)
1063 CODE: 1449 CODE:
1064 map_clear (self); 1450 map_clear (self);
1065 1451
1066void 1452void
1067set_face (CFClient::Map self, int face, int texid) 1453set_tileid (CFPlus::Map self, int face, int tile)
1068 CODE: 1454 CODE:
1069{ 1455{
1070 while (self->faces <= face) 1456 need_facenum (self, face); self->face2tile [face] = tile;
1071 { 1457 need_texid (self, tile);
1072 Append (mapface, self->face, self->faces, self->faces);
1073 self->faces *= 2;
1074 }
1075
1076 self->face [face] = texid;
1077} 1458}
1078 1459
1079void 1460void
1461set_smooth (CFPlus::Map self, int face, int smooth, int level)
1462 CODE:
1463{
1464 tileid texid;
1465 maptex *tex;
1466
1467 if (face < 0 || face >= self->faces)
1468 return;
1469
1470 if (smooth < 0 || smooth >= self->faces)
1471 return;
1472
1473 texid = self->face2tile [face];
1474
1475 if (!texid)
1476 return;
1477
1478 tex = self->tex + texid;
1479 tex->smoothtile = self->face2tile [smooth];
1480 tex->smoothlevel = level;
1481}
1482
1483void
1080set_texture (CFClient::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1484set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1081 CODE: 1485 CODE:
1082{ 1486{
1083 while (self->texs <= texid) 1487 need_texid (self, texid);
1084 {
1085 Append (maptex, self->tex, self->texs, self->texs);
1086 self->texs *= 2;
1087 }
1088 1488
1089 { 1489 {
1090 maptex *tex = self->tex + texid; 1490 maptex *tex = self->tex + texid;
1091 1491
1092 tex->name = name; 1492 tex->name = name;
1109 // from transparent color bleeding and ugly wrapping effects. 1509 // from transparent color bleeding and ugly wrapping effects.
1110 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); 1510 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1111} 1511}
1112 1512
1113int 1513int
1114ox (CFClient::Map self) 1514ox (CFPlus::Map self)
1115 ALIAS: 1515 ALIAS:
1116 oy = 1 1516 oy = 1
1117 x = 2 1517 x = 2
1118 y = 3 1518 y = 3
1119 w = 4 1519 w = 4
1130 } 1530 }
1131 OUTPUT: 1531 OUTPUT:
1132 RETVAL 1532 RETVAL
1133 1533
1134void 1534void
1135scroll (CFClient::Map self, int dx, int dy) 1535scroll (CFPlus::Map self, int dx, int dy)
1136 CODE: 1536 CODE:
1137{ 1537{
1138 if (dx > 0) 1538 if (dx > 0)
1139 map_blank (self, self->x, self->y, dx - 1, self->h); 1539 map_blank (self, self->x, self->y, dx, self->h);
1140 else if (dx < 0) 1540 else if (dx < 0)
1141 map_blank (self, self->x + self->w + dx + 1, self->y, 1 - dx, self->h); 1541 map_blank (self, self->x + self->w + dx, self->y, -dx, self->h);
1142 1542
1143 if (dy > 0) 1543 if (dy > 0)
1144 map_blank (self, self->x, self->y, self->w, dy - 1); 1544 map_blank (self, self->x, self->y, self->w, dy);
1145 else if (dy < 0) 1545 else if (dy < 0)
1146 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy); 1546 map_blank (self, self->x, self->y + self->h + dy, self->w, -dy);
1147 1547
1148 self->ox += dx; self->x += dx; 1548 self->ox += dx; self->x += dx;
1149 self->oy += dy; self->y += dy; 1549 self->oy += dy; self->y += dy;
1150 1550
1151 while (self->y < 0) 1551 while (self->y < 0)
1155 self->rows += MAP_EXTEND_Y; 1555 self->rows += MAP_EXTEND_Y;
1156 self->y += MAP_EXTEND_Y; 1556 self->y += MAP_EXTEND_Y;
1157 } 1557 }
1158} 1558}
1159 1559
1160void 1560SV *
1161map1a_update (CFClient::Map self, SV *data_) 1561map1a_update (CFPlus::Map self, SV *data_, int extmap)
1162 CODE: 1562 CODE:
1163{ 1563{
1164 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1564 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1165 uint8_t *data_end = (uint8_t *)SvEND (data_); 1565 uint8_t *data_end = (uint8_t *)SvEND (data_);
1166 mapcell *cell; 1566 mapcell *cell;
1167 int x, y, flags; 1567 int x, y, z, flags;
1568 AV *missing = newAV ();
1569 RETVAL = newRV_noinc ((SV *)missing);
1168 1570
1169 while (data < data_end) 1571 while (data < data_end - 1)
1170 { 1572 {
1171 flags = (data [0] << 8) + data [1]; data += 2; 1573 flags = (data [0] << 8) + data [1]; data += 2;
1172 1574
1173 x = ((flags >> 10) & 63) + self->x; 1575 x = self->x + ((flags >> 10) & 63);
1174 y = ((flags >> 4) & 63) + self->y; 1576 y = self->y + ((flags >> 4) & 63);
1175 1577
1176 cell = map_get_cell (self, x, y); 1578 cell = map_get_cell (self, x, y);
1177 1579
1178 if (flags & 15) 1580 if (flags & 15)
1179 { 1581 {
1180 if (cell->darkness < 0) 1582 if (!cell->darkness)
1181 { 1583 {
1584 memset (cell, 0, sizeof (*cell));
1182 cell->darkness = 0; 1585 cell->darkness = 256;
1183 cell->face [0] = 0;
1184 cell->face [1] = 0;
1185 cell->face [2] = 0;
1186 } 1586 }
1187 1587
1188 cell->darkness = flags & 8 ? *data++ : 255;
1189
1190 //TODO: don't trust server data to be in-range(!) 1588 //TODO: don't trust server data to be in-range(!)
1191 1589
1192 if (flags & 4) 1590 if (flags & 8)
1193 { 1591 {
1194 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2; 1592 if (extmap)
1593 {
1594 uint8_t ext, cmd;
1595
1596 do
1597 {
1598 ext = *data++;
1599 cmd = ext & 0x3f;
1600
1601 if (cmd < 4)
1602 cell->darkness = 255 - ext * 64 + 1;
1603 else if (cmd == 5) // health
1604 {
1605 cell->stat_width = 1;
1606 cell->stat_hp = *data++;
1607 }
1608 else if (cmd == 6) // monster width
1609 cell->stat_width = *data++ + 1;
1610 else if (cmd == 0x47)
1611 {
1612 if (*data == 4)
1613 ; // decode player count
1614
1615 data += *data + 1;
1616 }
1617 else if (cmd == 8) // cell flags
1618 cell->flags = *data++;
1619 else if (ext & 0x40) // unknown, multibyte => skip
1620 data += *data + 1;
1621 else
1622 data++;
1623 }
1624 while (ext & 0x80);
1625 }
1626 else
1627 cell->darkness = *data++ + 1;
1195 } 1628 }
1196 1629
1630 for (z = 0; z <= 2; ++z)
1197 if (flags & 2) 1631 if (flags & (4 >> z))
1198 { 1632 {
1199 cell->face [1] = self->face [(data [0] << 8) + data [1]]; data += 2; 1633 faceid face = (data [0] << 8) + data [1]; data += 2;
1634 need_facenum (self, face);
1635 cell->tile [z] = self->face2tile [face];
1636
1637 if (cell->tile [z])
1638 {
1639 maptex *tex = self->tex + cell->tile [z];
1640 if (!tex->name)
1641 av_push (missing, newSViv (cell->tile [z]));
1642
1643 if (tex->smoothtile)
1644 {
1645 maptex *smooth = self->tex + tex->smoothtile;
1646 if (!smooth->name)
1647 av_push (missing, newSViv (tex->smoothtile));
1648 }
1649 }
1200 } 1650 }
1201
1202 if (flags & 1)
1203 {
1204 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2;
1205 }
1206 } 1651 }
1207 else 1652 else
1208 cell->darkness = -1; 1653 cell->darkness = 0;
1209 } 1654 }
1210} 1655}
1656 OUTPUT:
1657 RETVAL
1211 1658
1212SV * 1659SV *
1213mapmap (CFClient::Map self, int x0, int y0, int w, int h) 1660mapmap (CFPlus::Map self, int x0, int y0, int w, int h)
1214 CODE: 1661 CODE:
1215{ 1662{
1216 int x1, x; 1663 int x1, x;
1217 int y1, y; 1664 int y1, y;
1218 int z; 1665 int z;
1239 { 1686 {
1240 mapcell *cell = row->col + (x - row->c0); 1687 mapcell *cell = row->col + (x - row->c0);
1241 1688
1242 for (z = 0; z <= 0; z++) 1689 for (z = 0; z <= 0; z++)
1243 { 1690 {
1244 mapface face = cell->face [z];
1245
1246 if (face)
1247 {
1248 maptex tex = self->tex [face]; 1691 maptex tex = self->tex [cell->tile [z]];
1249 int a0 = 255 - tex.a; 1692 int a0 = 255 - tex.a;
1250 int a1 = tex.a; 1693 int a1 = tex.a;
1251 1694
1252 r = (r * a0 + tex.r * a1) / 255; 1695 r = (r * a0 + tex.r * a1) / 255;
1253 g = (g * a0 + tex.g * a1) / 255; 1696 g = (g * a0 + tex.g * a1) / 255;
1254 b = (b * a0 + tex.b * a1) / 255; 1697 b = (b * a0 + tex.b * a1) / 255;
1255 a = (a * a0 + tex.a * a1) / 255; 1698 a = (a * a0 + tex.a * a1) / 255;
1256 }
1257 } 1699 }
1258 } 1700 }
1259 1701
1260 *map++ = (r ) 1702 *map++ = (r )
1261 | (g << 8) 1703 | (g << 8)
1268} 1710}
1269 OUTPUT: 1711 OUTPUT:
1270 RETVAL 1712 RETVAL
1271 1713
1272void 1714void
1273draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1715draw (CFPlus::Map self, int mx, int my, int sw, int sh, int T)
1274 PPCODE: 1716 CODE:
1275{ 1717{
1276 int vx, vy; 1718 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ());
1719 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level
1720 static uint8_t smooth_max[256][256]; // egad, fats and wasteful on memory (64k)
1721 smooth_key skey;
1277 int x, y, z; 1722 int x, y, z;
1278 int last_name; 1723 int last_name;
1279 mapface face;
1280 int sw4 = (sw + 3) & ~3;
1281 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1282 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1283 1724
1284 memset (darkness, 255, sw4 * sh); 1725 // thats current max. sorry.
1285 SvPOK_only (darkness_sv); 1726 if (sw > 255) sw = 255;
1286 SvCUR_set (darkness_sv, sw4 * sh); 1727 if (sh > 255) sh = 255;
1287 1728
1288 vx = self->x + (self->w - sw) / 2 - shift_x; 1729 // clear key, in case of extra padding
1289 vy = self->y + (self->h - sh) / 2 - shift_y; 1730 memset (&skey, 0, sizeof (skey));
1290
1291 /*
1292 int vx = self->vx = self->w >= sw
1293 ? self->x + (self->w - sw) / 2
1294 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
1295
1296 int vy = self->vy = self->h >= sh
1297 ? self->y + (self->h - sh) / 2
1298 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy));
1299 */
1300 1731
1301 glColor4ub (255, 255, 255, 255); 1732 glColor4ub (255, 255, 255, 255);
1302 1733
1734 glEnable (GL_BLEND);
1303 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1735 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1304 glEnable (GL_BLEND);
1305 glEnable (GL_TEXTURE_2D); 1736 glEnable (GL_TEXTURE_2D);
1306 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1737 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1307 1738
1308 glBegin (GL_QUADS); 1739 glBegin (GL_QUADS);
1309 1740
1310 last_name = 0; 1741 last_name = -1;
1311 1742
1743 mx += self->x;
1744 my += self->y;
1745
1746 // first pass: determine smooth_max
1747 // rather ugly, if you ask me
1748 // could also be stored inside mapcell and updated on change
1749 memset (smooth_max, 0, sizeof (smooth_max));
1750
1751 for (y = 0; y < sh; y++)
1752 if (0 <= y + my && y + my < self->rows)
1753 {
1754 maprow *row = self->row + (y + my);
1755
1756 for (x = 0; x < sw; x++)
1757 if (row->c0 <= x + mx && x + mx < row->c1)
1758 {
1759 mapcell *cell = row->col + (x + mx - row->c0);
1760
1761 smooth_max[x + 1][y + 1] =
1762 MAX (self->tex [cell->tile [0]].smoothlevel,
1763 MAX (self->tex [cell->tile [1]].smoothlevel,
1764 self->tex [cell->tile [2]].smoothlevel));
1765 }
1766 }
1767
1312 for (z = 0; z < 3; z++) 1768 for (z = 0; z <= 2; z++)
1769 {
1770 memset (smooth_level, 0, sizeof (smooth_level));
1771
1313 for (y = 0; y < sh; y++) 1772 for (y = 0; y < sh; y++)
1314 if (0 <= y + vy && y + vy < self->rows) 1773 if (0 <= y + my && y + my < self->rows)
1315 { 1774 {
1316 maprow *row = self->row + (y + vy); 1775 maprow *row = self->row + (y + my);
1317 1776
1318 for (x = 0; x < sw; x++) 1777 for (x = 0; x < sw; x++)
1319 if (row->c0 <= x + vx && x + vx < row->c1) 1778 if (row->c0 <= x + mx && x + mx < row->c1)
1320 { 1779 {
1321 mapcell *cell = row->col + (x + vx - row->c0); 1780 mapcell *cell = row->col + (x + mx - row->c0);
1322
1323 darkness[y * sw4 + x] = cell->darkness < 0
1324 ? 255 - FOW_DARKNESS
1325 : 255 - cell->darkness;
1326
1327 face = cell->face [z]; 1781 tileid tile = cell->tile [z];
1328 1782
1329 if (face) 1783 if (tile)
1784 {
1785 maptex tex = self->tex [tile];
1786 int px, py;
1787
1788 // suppressing texture state switches here
1789 // is only moderately effective, but worth the extra effort
1790 if (last_name != tex.name)
1791 {
1792 if (!tex.name)
1793 tex = self->tex [2]; /* missing, replace by noface */
1794
1795 glEnd ();
1796 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1797 glBegin (GL_QUADS);
1798 }
1799
1800 px = (x + 1) * T - tex.w;
1801 py = (y + 1) * T - tex.h;
1802
1803 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1804 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1805 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1806 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1807
1808 if (cell->flags && z == 2)
1809 {
1810 if (cell->flags & 1)
1811 {
1812 maptex tex = self->tex [1];
1813 int px = x * T + T * 2 / 32;
1814 int py = y * T - T * 6 / 32;
1815
1816 glEnd ();
1817 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1818 glBegin (GL_QUADS);
1819
1820 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1821 glTexCoord2f (0 , tex.t); glVertex2f (px , py + T);
1822 glTexCoord2f (tex.s, tex.t); glVertex2f (px + T, py + T);
1823 glTexCoord2f (tex.s, 0 ); glVertex2f (px + T, py );
1824 }
1825 }
1826
1827 // update smooth hash
1828 if (tex.smoothtile)
1829 {
1830 skey.tile = tex.smoothtile;
1831 skey.level = tex.smoothlevel;
1832
1833 smooth_level [tex.smoothlevel >> 5] |= ((uint32_t)1) << (tex.smoothlevel & 31);
1834
1835 // add bits to current tile and all neighbours. skey.x|y is
1836 // shifted +1|+1 so we always stay positive.
1837
1838 // bits is ___n cccc CCCC bbbb
1839 // n do not draw borders&corners
1840 // c draw these corners, but...
1841 // C ... not these
1842 // b draw these borders
1843
1844 // borders: 1 ┃· 2 ━━ 4 ·┃ 8 ··
1845 // ┃· ·· ·┃ ━━
1846
1847 // corners: 1 ┛· 2 ·┗ 4 ·· 8 ··
1848 // ·· ·· ·┏ ┓·
1849
1850 // full tile
1851 skey.x = x + 1; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x1000);
1852
1853 // borders
1854 skey.x = x + 2; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0091);
1855 skey.x = x + 1; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0032);
1856 skey.x = x ; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0064);
1857 skey.x = x + 1; skey.y = y ; smooth_or_bits (smooth, &skey, 0x00c8);
1858
1859 // corners
1860 skey.x = x + 2; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0100);
1861 skey.x = x ; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0200);
1862 skey.x = x ; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0400);
1863 skey.x = x + 2; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0800);
1864 }
1865 }
1866 }
1867 }
1868
1869 // go through all smoothlevels, lowest to highest, then draw.
1870 // this is basically counting sort
1871 {
1872 int w, b;
1873
1874 for (w = 0; w < 256 / 32; ++w)
1875 {
1876 uint32_t smask = smooth_level [w];
1877 if (smask)
1878 for (b = 0; b < 32; ++b)
1879 if (smask & (((uint32_t)1) << b))
1330 { 1880 {
1331 maptex tex = self->tex [face]; 1881 int level = (w << 5) | b;
1882 HE *he;
1332 1883
1333 int px = (x + 1) * 32 - tex.w; 1884 hv_iterinit (smooth);
1334 int py = (y + 1) * 32 - tex.h; 1885 while ((he = hv_iternext (smooth)))
1335
1336 if (last_name != tex.name)
1337 { 1886 {
1887 smooth_key *skey = (smooth_key *)HeKEY (he);
1888 IV bits = SvIVX (HeVAL (he));
1889
1890 if (!(bits & 0x1000)
1891 && skey->level == level
1892 && level > smooth_max [skey->x][skey->y])
1893 {
1894 maptex tex = self->tex [skey->tile];
1895 int px = (((int)skey->x) - 1) * T;
1896 int py = (((int)skey->y) - 1) * T;
1897 int border = bits & 15;
1898 int corner = (bits >> 8) & ~(bits >> 4) & 15;
1899 float dx = tex.s * .0625f; // 16 images/row
1900 float dy = tex.t * .5f ; // 2 images/column
1901
1902 // this time naively avoiding texture state changes
1903 // save gobs of state changes.
1904 if (last_name != tex.name)
1905 {
1906 if (!tex.name)
1907 continue; // smoothing not yet available
1908
1338 glEnd (); 1909 glEnd ();
1339 last_name = tex.name;
1340 glBindTexture (GL_TEXTURE_2D, last_name); 1910 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1341 glBegin (GL_QUADS); 1911 glBegin (GL_QUADS);
1912 }
1913
1914 if (border)
1915 {
1916 float ox = border * dx;
1917
1918 glTexCoord2f (ox , 0.f ); glVertex2f (px , py );
1919 glTexCoord2f (ox , dy ); glVertex2f (px , py + T);
1920 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py + T);
1921 glTexCoord2f (ox + dx, 0.f ); glVertex2f (px + T, py );
1922 }
1923
1924 if (corner)
1925 {
1926 float ox = corner * dx;
1927
1928 glTexCoord2f (ox , dy ); glVertex2f (px , py );
1929 glTexCoord2f (ox , dy * 2.f); glVertex2f (px , py + T);
1930 glTexCoord2f (ox + dx, dy * 2.f); glVertex2f (px + T, py + T);
1931 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py );
1932 }
1933 }
1342 } 1934 }
1343
1344 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1345 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1346 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1347 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1348 } 1935 }
1349 }
1350 } 1936 }
1937 }
1938
1939 hv_clear (smooth);
1940 }
1351 1941
1352 glEnd (); 1942 glEnd ();
1353 1943
1354 glDisable (GL_TEXTURE_2D); 1944 glDisable (GL_TEXTURE_2D);
1355 glDisable (GL_BLEND); 1945 glDisable (GL_BLEND);
1356 1946
1947 // top layer: overlays such as the health bar
1948 for (y = 0; y < sh; y++)
1949 if (0 <= y + my && y + my < self->rows)
1950 {
1951 maprow *row = self->row + (y + my);
1952
1953 for (x = 0; x < sw; x++)
1954 if (row->c0 <= x + mx && x + mx < row->c1)
1955 {
1956 mapcell *cell = row->col + (x + mx - row->c0);
1957
1958 int px = x * T;
1959 int py = y * T;
1960
1961 if (cell->stat_hp)
1962 {
1963 int width = cell->stat_width * T;
1964 int thick = (sh * T / 32 + 27) / 28 + 1 + cell->stat_width;
1965
1966 glColor3ub (0, 0, 0);
1967 glRectf (px + 1, py - thick - 2,
1968 px + width - 1, py);
1969
1970 glColor3ub (cell->stat_hp, 255 - cell->stat_hp, 0);
1971 glRectf (px + 2,
1972 py - thick - 1,
1973 px + width - 2 - cell->stat_hp * (width - 4) / 255, py - 1);
1974 }
1975 }
1976 }
1977}
1978
1979void
1980draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data)
1981 CODE:
1982{
1983 static float color[16][3] = {
1984 { 0.00F, 0.00F, 0.00F },
1985 { 1.00F, 1.00F, 1.00F },
1986 { 0.00F, 0.00F, 0.55F },
1987 { 1.00F, 0.00F, 0.00F },
1988
1989 { 1.00F, 0.54F, 0.00F },
1990 { 0.11F, 0.56F, 1.00F },
1991 { 0.93F, 0.46F, 0.00F },
1992 { 0.18F, 0.54F, 0.34F },
1993
1994 { 0.56F, 0.73F, 0.56F },
1995 { 0.80F, 0.80F, 0.80F },
1996 { 0.55F, 0.41F, 0.13F },
1997 { 0.99F, 0.77F, 0.26F },
1998
1999 { 0.74F, 0.65F, 0.41F },
2000
2001 { 0.00F, 1.00F, 1.00F },
2002 { 1.00F, 0.00F, 1.00F },
2003 { 1.00F, 1.00F, 0.00F },
2004 };
2005
2006 int x, y;
2007
2008 glEnable (GL_TEXTURE_2D);
2009 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
2010 glEnable (GL_BLEND);
2011 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
2012 glBegin (GL_QUADS);
2013
2014 for (y = 0; y < h; y++)
2015 for (x = 0; x < w; x++)
2016 {
2017 unsigned char m = data [x + y * w];
2018
2019 if (m)
2020 {
2021 float *c = color [m & 15];
2022
2023 float tx1 = m & 0x40 ? 0.5 : 0.;
2024 float tx2 = tx1 + 0.5;
2025
2026 glColor4f (c[0], c[1], c[2], 0.75);
2027 glTexCoord2f (tx1, 0.); glVertex2i (x , y );
2028 glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1);
2029 glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1);
2030 glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y );
2031 }
2032 }
2033
2034 glEnd ();
2035 glDisable (GL_BLEND);
2036 glDisable (GL_TEXTURE_2D);
2037}
2038
2039void
2040fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh)
2041 PPCODE:
2042{
2043 int x, y;
2044 int sw1 = sw + 2;
2045 int sh1 = sh + 2;
2046 int sh3 = sh * 3;
2047 int sw34 = (sw * 3 + 3) & ~3;
2048 uint8_t *darkness1 = (uint8_t *)malloc (sw1 * sh1);
2049 SV *darkness3_sv = sv_2mortal (newSV (sw34 * sh3));
2050 uint8_t *darkness3 = (uint8_t *)SvPVX (darkness3_sv);
2051
2052 SvPOK_only (darkness3_sv);
2053 SvCUR_set (darkness3_sv, sw34 * sh3);
2054
2055 mx += self->x - 1;
2056 my += self->y - 1;
2057
2058 memset (darkness1, 255, sw1 * sh1);
2059
2060 for (y = 0; y < sh1; y++)
2061 if (0 <= y + my && y + my < self->rows)
2062 {
2063 maprow *row = self->row + (y + my);
2064
2065 for (x = 0; x < sw1; x++)
2066 if (row->c0 <= x + mx && x + mx < row->c1)
2067 {
2068 mapcell *cell = row->col + (x + mx - row->c0);
2069
2070 darkness1 [y * sw1 + x] = cell->darkness
2071 ? 255 - (cell->darkness - 1)
2072 : 255 - FOW_DARKNESS;
2073 }
2074 }
2075
2076 for (y = 0; y < sh; ++y)
2077 for (x = 0; x < sw; ++x)
2078 {
2079 uint8_t d11 = darkness1 [(y ) * sw1 + x ];
2080 uint8_t d21 = darkness1 [(y ) * sw1 + x + 1];
2081 uint8_t d31 = darkness1 [(y ) * sw1 + x + 2];
2082 uint8_t d12 = darkness1 [(y + 1) * sw1 + x ];
2083 uint8_t d22 = darkness1 [(y + 1) * sw1 + x + 1];
2084 uint8_t d32 = darkness1 [(y + 1) * sw1 + x + 2];
2085 uint8_t d13 = darkness1 [(y + 2) * sw1 + x ];
2086 uint8_t d23 = darkness1 [(y + 2) * sw1 + x + 1];
2087 uint8_t d33 = darkness1 [(y + 2) * sw1 + x + 2];
2088
2089 uint8_t r11 = (d11 + d21 + d12) / 3;
2090 uint8_t r21 = d21;
2091 uint8_t r31 = (d21 + d31 + d32) / 3;
2092
2093 uint8_t r12 = d12;
2094 uint8_t r22 = d22;
2095 uint8_t r32 = d32;
2096
2097 uint8_t r13 = (d13 + d23 + d12) / 3;
2098 uint8_t r23 = d23;
2099 uint8_t r33 = (d23 + d33 + d32) / 3;
2100
2101 darkness3 [(y * 3 ) * sw34 + (x * 3 )] = MAX (d22, r11);
2102 darkness3 [(y * 3 ) * sw34 + (x * 3 + 1)] = MAX (d22, r21);
2103 darkness3 [(y * 3 ) * sw34 + (x * 3 + 2)] = MAX (d22, r31);
2104 darkness3 [(y * 3 + 1) * sw34 + (x * 3 )] = MAX (d22, r12);
2105 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 1)] = MAX (d22, r22);
2106 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 2)] = MAX (d22, r32);
2107 darkness3 [(y * 3 + 2) * sw34 + (x * 3 )] = MAX (d22, r13);
2108 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 1)] = MAX (d22, r23);
2109 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 2)] = MAX (d22, r33);
2110 }
2111
2112 free (darkness1);
2113
1357 EXTEND (SP, 3); 2114 EXTEND (SP, 3);
1358 PUSHs (sv_2mortal (newSViv (sw4))); 2115 PUSHs (sv_2mortal (newSViv (sw34)));
1359 PUSHs (sv_2mortal (newSViv (sh))); 2116 PUSHs (sv_2mortal (newSViv (sh3)));
1360 PUSHs (darkness_sv); 2117 PUSHs (darkness3_sv);
1361} 2118}
1362 2119
1363SV * 2120SV *
1364get_rect (CFClient::Map self, int x0, int y0, int w, int h) 2121get_rect (CFPlus::Map self, int x0, int y0, int w, int h)
1365 CODE: 2122 CODE:
1366{ 2123{
1367 int x, y, x1, y1; 2124 int x, y, x1, y1;
1368 SV *data_sv = newSV (w * h * 7 + 5); 2125 SV *data_sv = newSV (w * h * 7 + 5);
1369 uint8_t *data = (uint8_t *)SvPVX (data_sv); 2126 uint8_t *data = (uint8_t *)SvPVX (data_sv);
1394 if (row && row->c0 <= x && x < row->c1) 2151 if (row && row->c0 <= x && x < row->c1)
1395 { 2152 {
1396 mapcell *cell = row->col + (x - row->c0); 2153 mapcell *cell = row->col + (x - row->c0);
1397 uint8_t flags = 0; 2154 uint8_t flags = 0;
1398 2155
1399 if (cell->face [0]) flags |= 1; 2156 if (cell->tile [0]) flags |= 1;
1400 if (cell->face [1]) flags |= 2; 2157 if (cell->tile [1]) flags |= 2;
1401 if (cell->face [2]) flags |= 4; 2158 if (cell->tile [2]) flags |= 4;
1402 2159
1403 *data++ = flags; 2160 *data++ = flags;
1404 2161
1405 if (flags & 1) 2162 if (flags & 1)
1406 { 2163 {
2164 tileid tile = cell->tile [0];
1407 *data++ = cell->face [0] >> 8; 2165 *data++ = tile >> 8;
1408 *data++ = cell->face [0]; 2166 *data++ = tile;
1409 } 2167 }
1410 2168
1411 if (flags & 2) 2169 if (flags & 2)
1412 { 2170 {
2171 tileid tile = cell->tile [1];
1413 *data++ = cell->face [1] >> 8; 2172 *data++ = tile >> 8;
1414 *data++ = cell->face [1]; 2173 *data++ = tile;
1415 } 2174 }
1416 2175
1417 if (flags & 4) 2176 if (flags & 4)
1418 { 2177 {
2178 tileid tile = cell->tile [2];
1419 *data++ = cell->face [2] >> 8; 2179 *data++ = tile >> 8;
1420 *data++ = cell->face [2]; 2180 *data++ = tile;
1421 } 2181 }
1422 } 2182 }
1423 else 2183 else
1424 *data++ = 0; 2184 *data++ = 0;
1425 } 2185 }
1431} 2191}
1432 OUTPUT: 2192 OUTPUT:
1433 RETVAL 2193 RETVAL
1434 2194
1435void 2195void
1436set_rect (CFClient::Map self, int x0, int y0, uint8_t *data) 2196set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data)
1437 PPCODE: 2197 PPCODE:
1438{ 2198{
1439 int x, y, z; 2199 int x, y, z;
1440 int w, h; 2200 int w, h;
1441 int x1, y1; 2201 int x1, y1;
1465 { 2225 {
1466 uint8_t flags = *data++; 2226 uint8_t flags = *data++;
1467 2227
1468 if (flags) 2228 if (flags)
1469 { 2229 {
1470 mapface face[3] = { 0, 0, 0 };
1471
1472 mapcell *cell = row_get_cell (row, x); 2230 mapcell *cell = row_get_cell (row, x);
2231 tileid tile[3] = { 0, 0, 0 };
1473 2232
1474 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; } 2233 if (flags & 1) { tile[0] = *data++ << 8; tile[0] |= *data++; }
1475 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; } 2234 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; }
1476 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; } 2235 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; }
1477 2236
1478 if (cell->darkness <= 0) 2237 if (cell->darkness == 0)
1479 { 2238 {
1480 cell->darkness = -1; 2239 cell->darkness = 0;
1481 2240
1482 for (z = 0; z <= 2; z++) 2241 for (z = 0; z <= 2; z++)
1483 { 2242 {
1484 cell->face[z] = face[z]; 2243 tileid t = tile [z];
1485 2244
1486 if (face[z] && (face[z] >= self->texs || !self->tex[face [z]].name)) 2245 if (t >= self->texs || (t && !self->tex [t].name))
2246 {
1487 XPUSHs (sv_2mortal (newSViv (face[z]))); 2247 XPUSHs (sv_2mortal (newSViv (t)));
2248 need_texid (self, t);
2249 }
2250
2251 cell->tile [z] = t;
1488 } 2252 }
1489 } 2253 }
1490 } 2254 }
1491 } 2255 }
1492 } 2256 }
1493} 2257}
1494 2258
1495MODULE = CFClient PACKAGE = CFClient::MixChunk 2259MODULE = CFPlus PACKAGE = CFPlus::RW
1496 2260
1497CFClient::MixChunk 2261CFPlus::RW
1498new_from_file (SV *class, char *path) 2262new (SV *class, SV *data_sv)
2263 CODE:
2264{
2265 STRLEN datalen;
2266 char *data = SvPVbyte (data_sv, datalen);
2267
2268 RETVAL = SDL_RWFromConstMem (data, datalen);
2269}
2270 OUTPUT:
2271 RETVAL
2272
2273CFPlus::RW
2274new_from_file (SV *class, const char *path, const char *mode = "rb")
2275 CODE:
2276 RETVAL = SDL_RWFromFile (path, mode);
2277 OUTPUT:
2278 RETVAL
2279
2280# fails on win32:
2281# CFPlus.xs(2268) : error C2059: syntax error : '('
2282#void
2283#close (CFPlus::RW self)
1499 CODE: 2284# CODE:
2285# (self->(close)) (self);
2286
2287MODULE = CFPlus PACKAGE = CFPlus::Channel
2288
2289PROTOTYPES: DISABLE
2290
2291CFPlus::Channel
2292find ()
2293 CODE:
2294{
2295 RETVAL = Mix_GroupAvailable (-1);
2296
2297 if (RETVAL < 0)
2298 {
2299 RETVAL = Mix_GroupOldest (-1);
2300
2301 if (RETVAL < 0)
2302 XSRETURN_UNDEF;
2303
2304 Mix_HaltChannel (RETVAL);
2305 }
2306
2307 Mix_UnregisterAllEffects (RETVAL);
2308 Mix_Volume (RETVAL, 128);
2309}
2310 OUTPUT:
2311 RETVAL
2312
2313void
2314halt (CFPlus::Channel self)
2315 CODE:
2316 Mix_HaltChannel (self);
2317
2318void
2319expire (CFPlus::Channel self, int ticks = -1)
2320 CODE:
2321 Mix_ExpireChannel (self, ticks);
2322
2323void
2324fade_out (CFPlus::Channel self, int ticks = -1)
2325 CODE:
2326 Mix_FadeOutChannel (self, ticks);
2327
2328int
2329volume (CFPlus::Channel self, int volume)
2330 CODE:
2331 RETVAL = Mix_Volume (self, CLAMP (volume, 0, 128));
2332 OUTPUT:
2333 RETVAL
2334
2335void
2336unregister_all_effects (CFPlus::Channel self)
2337 CODE:
2338 Mix_UnregisterAllEffects (self);
2339
2340void
2341set_panning (CFPlus::Channel self, int left, int right)
2342 CODE:
2343 left = CLAMP (left , 0, 255);
2344 right = CLAMP (right, 0, 255);
2345 Mix_SetPanning (self, left, right);
2346
2347void
2348set_distance (CFPlus::Channel self, int distance)
2349 CODE:
2350 Mix_SetDistance (self, CLAMP (distance, 0, 255));
2351
2352void
2353set_position (CFPlus::Channel self, int angle, int distance)
2354 CODE:
2355
2356void
2357set_position_r (CFPlus::Channel self, int dx, int dy, int maxdistance)
2358 CODE:
2359{
2360 int distance = sqrtf (dx * dx + dy * dy) * (255.f / sqrtf (maxdistance * maxdistance));
2361 int angle = 360 + (int)roundf (atan2f (dx, -dy) * 180.f / (float)M_PI);
2362 Mix_SetPosition (self, angle, CLAMP (distance, 0, 255));
2363}
2364
2365void
2366set_reverse_stereo (CFPlus::Channel self, int flip)
2367 CODE:
2368 Mix_SetReverseStereo (self, flip);
2369
2370MODULE = CFPlus PACKAGE = CFPlus::MixChunk
2371
2372PROTOTYPES: DISABLE
2373
2374CFPlus::MixChunk
2375new (SV *class, CFPlus::RW rwops)
2376 CODE:
1500 RETVAL = Mix_LoadWAV (path); 2377 RETVAL = Mix_LoadWAV_RW (rwops, 1);
1501 OUTPUT: 2378 OUTPUT:
1502 RETVAL 2379 RETVAL
1503 2380
1504void 2381void
1505DESTROY (CFClient::MixChunk self) 2382DESTROY (CFPlus::MixChunk self)
1506 CODE: 2383 CODE:
1507 Mix_FreeChunk (self); 2384 Mix_FreeChunk (self);
1508 2385
1509int 2386int
1510volume (CFClient::MixChunk self, int volume = -1) 2387volume (CFPlus::MixChunk self, int volume = -1)
1511 CODE: 2388 CODE:
2389 if (items > 1)
2390 volume = CLAMP (volume, 0, 128);
1512 RETVAL = Mix_VolumeChunk (self, volume); 2391 RETVAL = Mix_VolumeChunk (self, volume);
1513 OUTPUT: 2392 OUTPUT:
1514 RETVAL 2393 RETVAL
1515 2394
1516int 2395CFPlus::Channel
1517play (CFClient::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 2396play (CFPlus::MixChunk self, CFPlus::Channel channel = -1, int loops = 0, int ticks = -1)
1518 CODE: 2397 CODE:
2398{
1519 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 2399 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
1520 OUTPUT: 2400
1521 RETVAL 2401 if (RETVAL < 0)
2402 XSRETURN_UNDEF;
1522 2403
2404 if (channel < 0)
2405 {
2406 Mix_UnregisterAllEffects (RETVAL);
2407 Mix_Volume (RETVAL, 128);
2408 }
2409}
2410 OUTPUT:
2411 RETVAL
2412
1523MODULE = CFClient PACKAGE = CFClient::MixMusic 2413MODULE = CFPlus PACKAGE = CFPlus::MixMusic
1524 2414
1525int 2415int
1526volume (int volume = -1) 2416volume (int volume = -1)
2417 PROTOTYPE: ;$
1527 CODE: 2418 CODE:
2419 if (items > 0)
2420 volume = CLAMP (volume, 0, 128);
1528 RETVAL = Mix_VolumeMusic (volume); 2421 RETVAL = Mix_VolumeMusic (volume);
1529 OUTPUT: 2422 OUTPUT:
1530 RETVAL 2423 RETVAL
1531 2424
2425void
2426fade_out (int ms)
2427 CODE:
2428 Mix_FadeOutMusic (ms);
2429
2430void
2431halt ()
2432 CODE:
2433 Mix_HaltMusic ();
2434
1532CFClient::MixMusic 2435CFPlus::MixMusic
1533new_from_file (SV *class, char *path) 2436new (SV *class, CFPlus::RW rwops)
1534 CODE: 2437 CODE:
1535 RETVAL = Mix_LoadMUS (path); 2438 RETVAL = Mix_LoadMUS_RW (rwops);
1536 OUTPUT: 2439 OUTPUT:
1537 RETVAL 2440 RETVAL
1538 2441
1539void 2442void
1540DESTROY (CFClient::MixMusic self) 2443DESTROY (CFPlus::MixMusic self)
1541 CODE: 2444 CODE:
1542 Mix_FreeMusic (self); 2445 Mix_FreeMusic (self);
1543 2446
1544int 2447int
1545play (CFClient::MixMusic self, int loops = -1) 2448play (CFPlus::MixMusic self, int loops = -1)
1546 CODE: 2449 CODE:
1547 RETVAL = Mix_PlayMusic (self, loops); 2450 RETVAL = Mix_PlayMusic (self, loops);
1548 OUTPUT: 2451 OUTPUT:
1549 RETVAL 2452 RETVAL
1550 2453
2454void
2455fade_in_pos (CFPlus::MixMusic self, int loops, int ms, double position)
2456 CODE:
2457 Mix_FadeInMusicPos (self, loops, ms, position);
2458
1551MODULE = CFClient PACKAGE = CFClient::OpenGL 2459MODULE = CFPlus PACKAGE = CFPlus::OpenGL
2460
2461PROTOTYPES: ENABLE
1552 2462
1553BOOT: 2463BOOT:
1554{ 2464{
1555 HV *stash = gv_stashpv ("CFClient::OpenGL", 1); 2465 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1);
1556 static const struct { 2466 static const struct {
1557 const char *name; 2467 const char *name;
1558 IV iv; 2468 IV iv;
1559 } *civ, const_iv[] = { 2469 } *civ, const_iv[] = {
1560# define const_iv(name) { # name, (IV)name } 2470# define const_iv(name) { # name, (IV)name }
2471 const_iv (GL_VENDOR),
2472 const_iv (GL_VERSION),
2473 const_iv (GL_EXTENSIONS),
1561 const_iv (GL_COLOR_MATERIAL), 2474 const_iv (GL_COLOR_MATERIAL),
1562 const_iv (GL_SMOOTH), 2475 const_iv (GL_SMOOTH),
1563 const_iv (GL_FLAT), 2476 const_iv (GL_FLAT),
1564 const_iv (GL_DITHER), 2477 const_iv (GL_DITHER),
1565 const_iv (GL_BLEND), 2478 const_iv (GL_BLEND),
1567 const_iv (GL_SCISSOR_TEST), 2480 const_iv (GL_SCISSOR_TEST),
1568 const_iv (GL_DEPTH_TEST), 2481 const_iv (GL_DEPTH_TEST),
1569 const_iv (GL_ALPHA_TEST), 2482 const_iv (GL_ALPHA_TEST),
1570 const_iv (GL_NORMALIZE), 2483 const_iv (GL_NORMALIZE),
1571 const_iv (GL_RESCALE_NORMAL), 2484 const_iv (GL_RESCALE_NORMAL),
2485 const_iv (GL_FRONT),
2486 const_iv (GL_BACK),
2487 const_iv (GL_AUX0),
1572 const_iv (GL_AND), 2488 const_iv (GL_AND),
1573 const_iv (GL_ONE), 2489 const_iv (GL_ONE),
1574 const_iv (GL_ZERO), 2490 const_iv (GL_ZERO),
1575 const_iv (GL_SRC_ALPHA), 2491 const_iv (GL_SRC_ALPHA),
1576 const_iv (GL_DST_ALPHA), 2492 const_iv (GL_DST_ALPHA),
1577 const_iv (GL_ONE_MINUS_SRC_ALPHA), 2493 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1578 const_iv (GL_ONE_MINUS_DST_ALPHA), 2494 const_iv (GL_ONE_MINUS_DST_ALPHA),
1579 const_iv (GL_SRC_ALPHA_SATURATE), 2495 const_iv (GL_SRC_ALPHA_SATURATE),
1580 const_iv (GL_RGB), 2496 const_iv (GL_RGB),
1581 const_iv (GL_RGBA), 2497 const_iv (GL_RGBA),
2498 const_iv (GL_RGBA4),
2499 const_iv (GL_RGBA8),
2500 const_iv (GL_RGB5_A1),
1582 const_iv (GL_UNSIGNED_BYTE), 2501 const_iv (GL_UNSIGNED_BYTE),
1583 const_iv (GL_UNSIGNED_SHORT), 2502 const_iv (GL_UNSIGNED_SHORT),
1584 const_iv (GL_UNSIGNED_INT), 2503 const_iv (GL_UNSIGNED_INT),
1585 const_iv (GL_ALPHA), 2504 const_iv (GL_ALPHA),
1586 const_iv (GL_INTENSITY), 2505 const_iv (GL_INTENSITY),
1587 const_iv (GL_LUMINANCE), 2506 const_iv (GL_LUMINANCE),
1588 const_iv (GL_LUMINANCE_ALPHA), 2507 const_iv (GL_LUMINANCE_ALPHA),
1589 const_iv (GL_FLOAT), 2508 const_iv (GL_FLOAT),
1590 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 2509 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
1591 const_iv (GL_COMPILE), 2510 const_iv (GL_COMPILE),
2511 const_iv (GL_PROXY_TEXTURE_1D),
2512 const_iv (GL_PROXY_TEXTURE_2D),
1592 const_iv (GL_TEXTURE_1D), 2513 const_iv (GL_TEXTURE_1D),
1593 const_iv (GL_TEXTURE_2D), 2514 const_iv (GL_TEXTURE_2D),
1594 const_iv (GL_TEXTURE_ENV), 2515 const_iv (GL_TEXTURE_ENV),
1595 const_iv (GL_TEXTURE_MAG_FILTER), 2516 const_iv (GL_TEXTURE_MAG_FILTER),
1596 const_iv (GL_TEXTURE_MIN_FILTER), 2517 const_iv (GL_TEXTURE_MIN_FILTER),
1617 const_iv (GL_COLOR_LOGIC_OP), 2538 const_iv (GL_COLOR_LOGIC_OP),
1618 const_iv (GL_SEPARABLE_2D), 2539 const_iv (GL_SEPARABLE_2D),
1619 const_iv (GL_CONVOLUTION_2D), 2540 const_iv (GL_CONVOLUTION_2D),
1620 const_iv (GL_CONVOLUTION_BORDER_MODE), 2541 const_iv (GL_CONVOLUTION_BORDER_MODE),
1621 const_iv (GL_CONSTANT_BORDER), 2542 const_iv (GL_CONSTANT_BORDER),
2543 const_iv (GL_POINTS),
1622 const_iv (GL_LINES), 2544 const_iv (GL_LINES),
2545 const_iv (GL_LINE_STRIP),
1623 const_iv (GL_LINE_LOOP), 2546 const_iv (GL_LINE_LOOP),
1624 const_iv (GL_QUADS), 2547 const_iv (GL_QUADS),
1625 const_iv (GL_QUAD_STRIP), 2548 const_iv (GL_QUAD_STRIP),
1626 const_iv (GL_TRIANGLES), 2549 const_iv (GL_TRIANGLES),
1627 const_iv (GL_TRIANGLE_STRIP), 2550 const_iv (GL_TRIANGLE_STRIP),
1628 const_iv (GL_TRIANGLE_FAN), 2551 const_iv (GL_TRIANGLE_FAN),
2552 const_iv (GL_POLYGON),
1629 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 2553 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
2554 const_iv (GL_POINT_SMOOTH_HINT),
2555 const_iv (GL_LINE_SMOOTH_HINT),
2556 const_iv (GL_POLYGON_SMOOTH_HINT),
2557 const_iv (GL_GENERATE_MIPMAP_HINT),
1630 const_iv (GL_FASTEST), 2558 const_iv (GL_FASTEST),
2559 const_iv (GL_DONT_CARE),
2560 const_iv (GL_NICEST),
1631 const_iv (GL_V2F), 2561 const_iv (GL_V2F),
1632 const_iv (GL_V3F), 2562 const_iv (GL_V3F),
1633 const_iv (GL_T2F_V3F), 2563 const_iv (GL_T2F_V3F),
1634 const_iv (GL_T2F_N3F_V3F), 2564 const_iv (GL_T2F_N3F_V3F),
1635# undef const_iv 2565# undef const_iv
1636 }; 2566 };
1637 2567
1638 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 2568 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1639 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 2569 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
2570
2571 texture_av = newAV ();
2572 AvREAL_off (texture_av);
1640} 2573}
1641 2574
1642char * 2575char *
1643gl_vendor () 2576gl_vendor ()
1644 CODE: 2577 CODE:
1658 CODE: 2591 CODE:
1659 RETVAL = (char *)glGetString (GL_EXTENSIONS); 2592 RETVAL = (char *)glGetString (GL_EXTENSIONS);
1660 OUTPUT: 2593 OUTPUT:
1661 RETVAL 2594 RETVAL
1662 2595
2596const char *glGetString (GLenum pname)
2597
2598GLint glGetInteger (GLenum pname)
2599 CODE:
2600 glGetIntegerv (pname, &RETVAL);
2601 OUTPUT:
2602 RETVAL
2603
2604GLdouble glGetDouble (GLenum pname)
2605 CODE:
2606 glGetDoublev (pname, &RETVAL);
2607 OUTPUT:
2608 RETVAL
2609
1663int glGetError () 2610int glGetError ()
2611
2612void glFinish ()
1664 2613
1665void glClear (int mask) 2614void glClear (int mask)
1666 2615
1667void glClearColor (float r, float g, float b, float a = 1.0) 2616void glClearColor (float r, float g, float b, float a = 1.0)
1668 PROTOTYPE: @ 2617 PROTOTYPE: @
1693 2642
1694void glPopMatrix () 2643void glPopMatrix ()
1695 2644
1696void glLoadIdentity () 2645void glLoadIdentity ()
1697 2646
2647void glDrawBuffer (int buffer)
2648
2649void glReadBuffer (int buffer)
2650
1698# near_ and far_ are due to microsofts buggy "c" compiler 2651# near_ and far_ are due to microsofts buggy "c" compiler
1699void glFrustum (double left, double right, double bottom, double top, double near_, double far_) 2652void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
1700 2653
1701# near_ and far_ are due to microsofts buggy "c" compiler 2654# near_ and far_ are due to microsofts buggy "c" compiler
1702void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 2655void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
2656
2657PROTOTYPES: DISABLE
1703 2658
1704void glViewport (int x, int y, int width, int height) 2659void glViewport (int x, int y, int width, int height)
1705 2660
1706void glScissor (int x, int y, int width, int height) 2661void glScissor (int x, int y, int width, int height)
1707 2662
1715 2670
1716void glRotate (float angle, float x, float y, float z) 2671void glRotate (float angle, float x, float y, float z)
1717 CODE: 2672 CODE:
1718 glRotatef (angle, x, y, z); 2673 glRotatef (angle, x, y, z);
1719 2674
1720void glBegin (int mode)
1721
1722void glEnd ()
1723
1724void glColor (float r, float g, float b, float a = 1.0) 2675void glColor (float r, float g, float b, float a = 1.0)
1725 PROTOTYPE: @
1726 ALIAS: 2676 ALIAS:
1727 glColor_premultiply = 1 2677 glColor_premultiply = 1
1728 CODE: 2678 CODE:
1729 if (ix) 2679 if (ix)
1730 { 2680 {
1731 r *= a; 2681 r *= a;
1732 g *= a; 2682 g *= a;
1733 b *= a; 2683 b *= a;
1734 } 2684 }
1735 // microsoft visual "c" rounds instead of truncating... 2685 // microsoft visual "c" rounds instead of truncating...
1736 glColor4ub (MIN ((int)(r * 256.f), 255), 2686 glColor4f (r, g, b, a);
1737 MIN ((int)(g * 256.f), 255),
1738 MIN ((int)(b * 256.f), 255),
1739 MIN ((int)(a * 256.f), 255));
1740
1741void glInterleavedArrays (int format, int stride, char *data)
1742
1743void glDrawElements (int mode, int count, int type, char *indices)
1744
1745# 1.2 void glDrawRangeElements (int mode, int start, int end
1746 2687
1747void glRasterPos (float x, float y, float z = 0.) 2688void glRasterPos (float x, float y, float z = 0.)
1748 CODE: 2689 CODE:
1749 glRasterPos3f (0, 0, z); 2690 glRasterPos3f (0, 0, z);
1750 glBitmap (0, 0, 0, 0, x, y, 0); 2691 glBitmap (0, 0, 0, 0, x, y, 0);
1755 2696
1756void glTexCoord (float s, float t) 2697void glTexCoord (float s, float t)
1757 CODE: 2698 CODE:
1758 glTexCoord2f (s, t); 2699 glTexCoord2f (s, t);
1759 2700
2701void glRect (float x1, float y1, float x2, float y2)
2702 CODE:
2703 glRectf (x1, y1, x2, y2);
2704
2705PROTOTYPES: ENABLE
2706
2707void glBegin (int mode)
2708
2709void glEnd ()
2710
2711void glPointSize (GLfloat size)
2712
2713void glLineWidth (GLfloat width)
2714
2715void glInterleavedArrays (int format, int stride, char *data)
2716
2717void glDrawElements (int mode, int count, int type, char *indices)
2718
2719# 1.2 void glDrawRangeElements (int mode, int start, int end
2720
1760void glTexEnv (int target, int pname, float param) 2721void glTexEnv (int target, int pname, float param)
1761 CODE: 2722 CODE:
1762 glTexEnvf (target, pname, param); 2723 glTexEnvf (target, pname, param);
1763 2724
1764void glTexParameter (int target, int pname, float param) 2725void glTexParameter (int target, int pname, float param)
1786 2747
1787void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 2748void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
1788 2749
1789void glDrawPixels (int width, int height, int format, int type, char *pixels) 2750void glDrawPixels (int width, int height, int format, int type, char *pixels)
1790 2751
2752void glPixelZoom (float x, float y)
2753
1791void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) 2754void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
1792 2755
1793int glGenTexture () 2756int glGenTexture ()
1794 CODE: 2757 CODE:
1795{ 2758 RETVAL = gen_texture ();
1796 GLuint name;
1797 glGenTextures (1, &name);
1798 RETVAL = name;
1799}
1800 OUTPUT: 2759 OUTPUT:
1801 RETVAL 2760 RETVAL
1802 2761
1803void glDeleteTexture (int name) 2762void glDeleteTexture (int name)
1804 CODE: 2763 CODE:
1805{
1806 GLuint name_ = name;
1807 glDeleteTextures (1, &name_); 2764 del_texture (name);
1808} 2765
1809
1810int glGenList () 2766int glGenList ()
1811 CODE: 2767 CODE:
1812 RETVAL = glGenLists (1); 2768 RETVAL = glGenLists (1);
1813 OUTPUT: 2769 OUTPUT:
1814 RETVAL 2770 RETVAL
1821 2777
1822void glEndList () 2778void glEndList ()
1823 2779
1824void glCallList (int list) 2780void glCallList (int list)
1825 2781
2782MODULE = CFPlus PACKAGE = CFPlus::UI::Base
1826 2783
2784PROTOTYPES: DISABLE
2785
2786void
2787find_widget (SV *self, NV x, NV y)
2788 PPCODE:
2789{
2790 if (within_widget (self, x, y))
2791 XPUSHs (self);
2792}
2793
2794BOOT:
2795{
2796 hover_gv = gv_fetchpv ("CFPlus::UI::HOVER", 1, SVt_NV);
2797
2798 draw_x_gv = gv_fetchpv ("CFPlus::UI::Base::draw_x", 1, SVt_NV);
2799 draw_y_gv = gv_fetchpv ("CFPlus::UI::Base::draw_y", 1, SVt_NV);
2800 draw_w_gv = gv_fetchpv ("CFPlus::UI::Base::draw_w", 1, SVt_NV);
2801 draw_h_gv = gv_fetchpv ("CFPlus::UI::Base::draw_h", 1, SVt_NV);
2802}
2803
2804void
2805draw (SV *self)
2806 CODE:
2807{
2808 HV *hv;
2809 SV **svp;
2810 NV x, y, w, h;
2811 SV *draw_x_sv = GvSV (draw_x_gv);
2812 SV *draw_y_sv = GvSV (draw_y_gv);
2813 SV *draw_w_sv = GvSV (draw_w_gv);
2814 SV *draw_h_sv = GvSV (draw_h_gv);
2815 SV *hover;
2816 double draw_x, draw_y, draw_w, draw_h;
2817
2818 if (!SvROK (self))
2819 croak ("CFPlus::Base::draw: %s not a reference", SvPV_nolen (self));
2820
2821 hv = (HV *)SvRV (self);
2822
2823 if (SvTYPE (hv) != SVt_PVHV)
2824 croak ("CFPlus::Base::draw: %s not a hashref", SvPV_nolen (self));
2825
2826 svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.;
2827 svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.;
2828
2829 if (!h || !w)
2830 XSRETURN_EMPTY;
2831
2832 svp = hv_fetch (hv, "x", 1, 0); x = svp ? SvNV (*svp) : 0.;
2833 svp = hv_fetch (hv, "y", 1, 0); y = svp ? SvNV (*svp) : 0.;
2834
2835 draw_x = SvNV (draw_x_sv) + x;
2836 draw_y = SvNV (draw_y_sv) + y;
2837
2838 if (draw_x + w < 0 || draw_x >= SvNV (draw_w_sv)
2839 || draw_y + h < 0 || draw_y >= SvNV (draw_h_sv))
2840 XSRETURN_EMPTY;
2841
2842 sv_setnv (draw_x_sv, draw_x);
2843 sv_setnv (draw_y_sv, draw_y);
2844
2845 glPushMatrix ();
2846 glTranslated (x, y, 0);
2847
2848 if (SvROK (GvSV (hover_gv)) && SvRV (GvSV (hover_gv)) == (SV *)hv)
2849 {
2850 svp = hv_fetch (hv, "can_hover", sizeof ("can_hover") - 1, 0);
2851
2852 if (svp && SvTRUE (*svp))
2853 {
2854 glColor4f (1*0.2f, 0.8*0.2f, 0.5*0.2f, 0.2f);
2855 glEnable (GL_BLEND);
2856 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
2857 glBegin (GL_QUADS);
2858 glVertex2f (0, 0);
2859 glVertex2f (w, 0);
2860 glVertex2f (w, h);
2861 glVertex2f (0, h);
2862 glEnd ();
2863 glDisable (GL_BLEND);
2864 }
2865 }
2866#if 0
2867 if ($ENV{CFPLUS_DEBUG} & 1) {
2868 glPushMatrix;
2869 glColor 1, 1, 0, 1;
2870 glTranslate 0.375, 0.375;
2871 glBegin GL_LINE_LOOP;
2872 glVertex 0 , 0;
2873 glVertex $self->{w} - 1, 0;
2874 glVertex $self->{w} - 1, $self->{h} - 1;
2875 glVertex 0 , $self->{h} - 1;
2876 glEnd;
2877 glPopMatrix;
2878 #CFPlus::UI::Label->new (w => $self->{w}, h => $self->{h}, text => $self, fontsize => 0)->_draw;
2879 }
2880#endif
2881 PUSHMARK (SP);
2882 XPUSHs (self);
2883 PUTBACK;
2884 call_method ("_draw", G_VOID | G_DISCARD);
2885 SPAGAIN;
2886
2887 glPopMatrix ();
2888
2889 draw_x = draw_x - x; sv_setnv (draw_x_sv, draw_x);
2890 draw_y = draw_y - y; sv_setnv (draw_y_sv, draw_y);
2891}
2892

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