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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.110 by root, Sat Jun 10 02:22:33 2006 UTC vs.
Revision 1.268 by root, Sun Jul 20 02:57:43 2008 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls 2# define WIN32_LEAN_AND_MEAN
3# define NTDDI_VERSION NTDDI_WIN2K // needed to get win2000 api calls
3# include <malloc.h> 4# include <malloc.h>
4# include <windows.h> 5# include <windows.h>
6# include <wininet.h>
5# pragma warning(disable:4244) 7# pragma warning(disable:4244)
8# pragma warning(disable:4761)
9#endif
10
11//#define DEBUG 1
12#if DEBUG
13# include <valgrind/memcheck.h>
6#endif 14#endif
7 15
8#include "EXTERN.h" 16#include "EXTERN.h"
9#include "perl.h" 17#include "perl.h"
10#include "XSUB.h" 18#include "XSUB.h"
11 19
20#ifdef _WIN32
21# undef pipe
22// microsoft vs. C
23# define sqrtf(x) sqrt(x)
24# define roundf(x) (int)(x)
25# define atan2f(x,y) atan2(x,y)
26# define M_PI 3.14159265f
27#endif
28
29#include <assert.h>
12#include <math.h> 30#include <math.h>
13#include <string.h> 31#include <string.h>
14#include <stdio.h> 32#include <stdio.h>
33#include <stdlib.h>
34
35#define USE_RWOPS 1 // for SDL_mixer:LoadMUS_RW
15 36
16#include <SDL.h> 37#include <SDL.h>
38#include <SDL_thread.h>
17#include <SDL_endian.h> 39#include <SDL_endian.h>
18#include <SDL_image.h> 40#include <SDL_image.h>
19#include <SDL_mixer.h> 41#include <SDL_mixer.h>
20#include <SDL_opengl.h> 42#include <SDL_opengl.h>
21 43
44#define PANGO_ENABLE_BACKEND
45#define G_DISABLE_CAST_CHECKS
46
22#include <glib/gmacros.h> 47#include <glib/gmacros.h>
23 48
24#include <pango/pango.h> 49#include <pango/pango.h>
25#include <pango/pangofc-fontmap.h> 50
26#include <pango/pangoft2.h> 51#ifndef PANGO_VERSION_CHECK
27#include <pango/pangocairo.h> 52# define PANGO_VERSION_CHECK(a,b,c) 0
53#endif
54
55#if !PANGO_VERSION_CHECK (1, 15, 2)
56# define pango_layout_get_line_readonly pango_layout_get_line
57# define pango_layout_get_lines_readonly pango_layout_get_lines
58# define pango_layout_iter_get_line_readonly pango_layout_iter_get_line
59# define pango_layout_iter_get_run_readonly pango_layout_iter_get_run
60#endif
28 61
29#ifndef _WIN32 62#ifndef _WIN32
30# include <sys/types.h> 63# include <sys/types.h>
31# include <sys/socket.h> 64# include <sys/socket.h>
32# include <netinet/in.h> 65# include <netinet/in.h>
33# include <netinet/tcp.h> 66# include <netinet/tcp.h>
34# include <inttypes.h> 67# include <inttypes.h>
68#endif
69
70#if __GNUC__ >= 4
71# define expect(expr,value) __builtin_expect ((expr),(value))
35#else 72#else
36 typedef unsigned char uint8_t; 73# define expect(expr,value) (expr)
37 typedef unsigned short uint16_t;
38 typedef unsigned int uint32_t;
39 typedef signed char int8_t;
40 typedef signed short int16_t;
41 typedef signed int int32_t;
42#endif 74#endif
43 75
44#include "glext.h" 76#define expect_false(expr) expect ((expr) != 0, 0)
77#define expect_true(expr) expect ((expr) != 0, 1)
78
79#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */
45 80
46#define FOW_DARKNESS 32 81#define FOW_DARKNESS 32
47 82
48#define MAP_EXTEND_X 32 83#define MAP_EXTEND_X 32
49#define MAP_EXTEND_Y 512 84#define MAP_EXTEND_Y 512
50 85
51#define MIN_FONT_HEIGHT 10 86#define MIN_FONT_HEIGHT 10
87
88/* mask out modifiers we are not interested in */
89#define MOD_MASK (KMOD_CTRL | KMOD_SHIFT | KMOD_ALT | KMOD_META)
90
91static AV *texture_av;
52 92
53static struct 93static struct
54{ 94{
55#define GL_FUNC(ptr,name) ptr name; 95#define GL_FUNC(ptr,name) ptr name;
56#include "glfunc.h" 96#include "glfunc.h"
57#undef GL_FUNC 97#undef GL_FUNC
58} gl; 98} gl;
59 99
100static void
60static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa) 101gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
61{ 102{
62 if (gl.BlendFuncSeparate) 103 if (gl.BlendFuncSeparate)
63 gl.BlendFuncSeparate (sa, da, saa, daa); 104 gl.BlendFuncSeparate (sa, da, saa, daa);
64 else if (gl.BlendFuncSeparateEXT) 105 else if (gl.BlendFuncSeparateEXT)
65 gl.BlendFuncSeparateEXT (sa, da, saa, daa); 106 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
66 else 107 else
67 glBlendFunc (sa, da); 108 glBlendFunc (sa, da);
68} 109}
69 110
111static GLuint
112gen_texture ()
113{
114 GLuint name;
115
116 if (AvFILL (texture_av) >= 0)
117 name = (GLuint)(size_t)av_pop (texture_av);
118 else
119 glGenTextures (1, &name);
120
121 return name;
122}
123
124static void
125del_texture (GLuint name)
126{
127 /* make a half-assed attempt at returning the memory used by the texture */
128 /* textures are frequently being reused by cfplus anyway */
129 /*glBindTexture (GL_TEXTURE_2D, name);*/
130 /*glTexImage2D (GL_TEXTURE_2D, 0, GL_ALPHA, 0, 0, 0, GL_ALPHA, GL_UNSIGNED_BYTE, 0);*/
131 av_push (texture_av, (SV *)(size_t)name);
132 glDeleteTextures (1, &name);
133}
134
135#include "texcache.c"
136#include "rendercache.c"
137
138#include "pango-font.c"
139#include "pango-fontmap.c"
140#include "pango-render.c"
141
142typedef IV DC__Channel;
143typedef SDL_RWops *DC__RW;
70typedef Mix_Chunk *CFClient__MixChunk; 144typedef Mix_Chunk *DC__MixChunk;
71typedef Mix_Music *CFClient__MixMusic; 145typedef Mix_Music *DC__MixMusic;
72 146
73typedef PangoFontDescription *CFClient__Font; 147typedef PangoFontDescription *DC__Font;
148
149static int
150shape_attr_p (PangoLayoutRun *run)
151{
152 GSList *attrs = run->item->analysis.extra_attrs;
153
154 while (attrs)
155 {
156 PangoAttribute *attr = attrs->data;
157
158 if (attr->klass->type == PANGO_ATTR_SHAPE)
159 return 1;
160
161 attrs = attrs->next;
162 }
163
164 return 0;
165}
74 166
75typedef struct cf_layout { 167typedef struct cf_layout {
76 PangoLayout *pl; // either derived from a cairo or ft2 context 168 PangoLayout *pl;
77 int rgba; // wether we use rgba (cairo) or grayscale (ft2)
78 float r, g, b, a; // default color for rgba mode 169 float r, g, b, a; // default color for rgba mode
79 int base_height; 170 int base_height;
80 CFClient__Font font; 171 DC__Font font;
172 rc_t *rc;
81} *CFClient__Layout; 173} *DC__Layout;
82 174
83static CFClient__Font default_font; 175static DC__Font default_font;
84static PangoContext *ft2_context, *cairo_context; 176static PangoContext *opengl_context;
85static PangoFontMap *ft2_fontmap, *cairo_fontmap; 177static PangoFontMap *opengl_fontmap;
86 178
87static void 179static void
88substitute_func (FcPattern *pattern, gpointer data) 180substitute_func (FcPattern *pattern, gpointer data)
89{ 181{
90 FcPatternAddBool (pattern, FC_HINTING, 1); 182 FcPatternAddBool (pattern, FC_HINTING, 1);
91#ifdef FC_HINT_STYLE 183#ifdef FC_HINT_STYLE
92 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL); 184 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
93#endif 185#endif
94#ifdef _WIN32
95 FcPatternAddBool (pattern, FC_AUTOHINT, 1);
96#else
97 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 186 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
98#endif
99} 187}
100 188
101static void 189static void
102layout_update_font (CFClient__Layout self) 190layout_update_font (DC__Layout self)
103{ 191{
104 /* use a random scale factor to account for unknown descenders, 0.8 works 192 /* use a random scale factor to account for unknown descenders, 0.8 works
105 * reasonably well with bitstream vera 193 * reasonably well with dejavu/bistream fonts
106 */ 194 */
107 PangoFontDescription *font = self->font ? self->font : default_font; 195 PangoFontDescription *font = self->font ? self->font : default_font;
108 196
109 pango_font_description_set_absolute_size (font, 197 pango_font_description_set_absolute_size (font,
110 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10)); 198 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10));
111 199
112 pango_layout_set_font_description (self->pl, font); 200 pango_layout_set_font_description (self->pl, font);
113} 201}
114 202
115static void 203static void
116layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 204layout_get_pixel_size (DC__Layout self, int *w, int *h)
117{ 205{
206 PangoRectangle rect;
207
208 // get_pixel_* wrongly rounds down
118 pango_layout_get_pixel_size (self->pl, w, h); 209 pango_layout_get_extents (self->pl, 0, &rect);
119 210
120 if (!*w) *w = 1; 211 rect.width = (rect.width + PANGO_SCALE - 1) / PANGO_SCALE;
121 if (!*h) *h = 1; 212 rect.height = (rect.height + PANGO_SCALE - 1) / PANGO_SCALE;
122 213
123 *w = (*w + 3) & ~3; 214 if (!rect.width) rect.width = 1;
124} 215 if (!rect.height) rect.height = 1;
125 216
217 *w = rect.width;
218 *h = rect.height;
219}
220
221typedef uint16_t tileid;
126typedef uint16_t mapface; 222typedef uint16_t faceid;
127 223
128typedef struct { 224typedef struct {
129 GLint name; 225 GLuint name;
130 int w, h; 226 int w, h;
131 float s, t; 227 float s, t;
132 uint8_t r, g, b, a; 228 uint8_t r, g, b, a;
229 tileid smoothtile;
230 uint8_t smoothlevel;
133} maptex; 231} maptex;
134 232
135typedef struct { 233typedef struct {
234 uint32_t player;
235 tileid tile[3];
136 int16_t darkness; 236 uint16_t darkness;
137 mapface face[3]; 237 uint8_t stat_width, stat_hp, flags, smoothmax;
138} mapcell; 238} mapcell;
139 239
140typedef struct { 240typedef struct {
141 int32_t c0, c1; 241 int32_t c0, c1;
142 mapcell *col; 242 mapcell *col;
143} maprow; 243} maprow;
144 244
145typedef struct map { 245typedef struct map {
146 int x, y, w, h; 246 int x, y, w, h;
147 int ox, oy; /* offset to virtual global coordinate system */ 247 int ox, oy; /* offset to virtual global coordinate system */
148 int faces; 248 int faces; tileid *face2tile; // [faceid]
149 mapface *face; 249 int texs; maptex *tex; // [tileid]
150
151 int texs;
152 maptex *tex;
153 250
154 int32_t rows; 251 int32_t rows;
155 maprow *row; 252 maprow *row;
156} *CFClient__Map; 253} *DC__Map;
157 254
158static char * 255static char *
159prepend (char *ptr, int sze, int inc) 256prepend (char *ptr, int sze, int inc)
160{ 257{
161 char *p; 258 char *p;
178} 275}
179 276
180#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 277#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
181#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 278#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
182 279
280static void
281need_facenum (struct map *self, faceid face)
282{
283 while (self->faces <= face)
284 {
285 Append (tileid, self->face2tile, self->faces, self->faces);
286 self->faces *= 2;
287 }
288}
289
290static void
291need_texid (struct map *self, int texid)
292{
293 while (self->texs <= texid)
294 {
295 Append (maptex, self->tex, self->texs, self->texs);
296 self->texs *= 2;
297 }
298}
299
183static maprow * 300static maprow *
184map_get_row (CFClient__Map self, int y) 301map_get_row (DC__Map self, int y)
185{ 302{
186 if (0 > y) 303 if (0 > y)
187 { 304 {
188 int extend = - y + MAP_EXTEND_Y; 305 int extend = - y + MAP_EXTEND_Y;
189 Prepend (maprow, self->row, self->rows, extend); 306 Prepend (maprow, self->row, self->rows, extend);
227 344
228 return row->col + (x - row->c0); 345 return row->col + (x - row->c0);
229} 346}
230 347
231static mapcell * 348static mapcell *
232map_get_cell (CFClient__Map self, int x, int y) 349map_get_cell (DC__Map self, int x, int y)
233{ 350{
234 return row_get_cell (map_get_row (self, y), x); 351 return row_get_cell (map_get_row (self, y), x);
235} 352}
236 353
237static void 354static void
238map_clear (CFClient__Map self) 355map_clear (DC__Map self)
239{ 356{
240 int r; 357 int r;
241 358
242 for (r = 0; r < self->rows; r++) 359 for (r = 0; r < self->rows; r++)
243 Safefree (self->row[r].col); 360 Safefree (self->row[r].col);
250 self->oy = 0; 367 self->oy = 0;
251 self->row = 0; 368 self->row = 0;
252 self->rows = 0; 369 self->rows = 0;
253} 370}
254 371
372#define CELL_CLEAR(cell) \
373 do { \
374 if ((cell)->player) \
375 (cell)->tile [2] = 0; \
376 (cell)->darkness = 0; \
377 (cell)->stat_hp = 0; \
378 (cell)->flags = 0; \
379 (cell)->player = 0; \
380 } while (0)
381
255static void 382static void
256map_blank (CFClient__Map self, int x0, int y0, int w, int h) 383map_blank (DC__Map self, int x0, int y0, int w, int h)
257{ 384{
258 int x, y; 385 int x, y;
259 maprow *row; 386 maprow *row;
387 mapcell *cell;
260 388
261 for (y = y0; y < y0 + h; y++) 389 for (y = y0; y < y0 + h; y++)
262 if (y >= 0) 390 if (y >= 0)
263 { 391 {
264 if (y >= self->rows) 392 if (y >= self->rows)
270 if (x >= row->c0) 398 if (x >= row->c0)
271 { 399 {
272 if (x >= row->c1) 400 if (x >= row->c1)
273 break; 401 break;
274 402
275 row->col[x - row->c0].darkness = -1; 403 cell = row->col + x - row->c0;
404
405 CELL_CLEAR (cell);
276 } 406 }
277 } 407 }
408}
409
410typedef struct {
411 tileid tile;
412 uint8_t x, y, level;
413} smooth_key;
414
415static void
416smooth_or_bits (HV *hv, smooth_key *key, IV bits)
417{
418 SV **sv = hv_fetch (hv, (char *)key, sizeof (*key), 1);
419
420 if (SvIOK (*sv))
421 SvIV_set (*sv, SvIVX (*sv) | bits);
422 else
423 sv_setiv (*sv, bits);
278} 424}
279 425
280static void 426static void
281music_finished (void) 427music_finished (void)
282{ 428{
301 ev.data2 = 0; 447 ev.data2 = 0;
302 448
303 SDL_PushEvent ((SDL_Event *)&ev); 449 SDL_PushEvent ((SDL_Event *)&ev);
304} 450}
305 451
306MODULE = CFClient PACKAGE = CFClient 452static unsigned int
453minpot (unsigned int n)
454{
455 if (!n)
456 return 0;
457
458 --n;
459
460 n |= n >> 1;
461 n |= n >> 2;
462 n |= n >> 4;
463 n |= n >> 8;
464 n |= n >> 16;
465
466 return n + 1;
467}
468
469static unsigned int
470popcount (unsigned int n)
471{
472 n -= (n >> 1) & 0x55555555U;
473 n = ((n >> 2) & 0x33333333U) + (n & 0x33333333U);
474 n = ((n >> 4) + n) & 0x0f0f0f0fU;
475 n *= 0x01010101U;
476
477 return n >> 24;
478}
479
480/* SDL should provide this, really. */
481#define SDLK_MODIFIER_MIN 300
482#define SDLK_MODIFIER_MAX 314
483
484/******************************************************************************/
485
486static GV *draw_x_gv, *draw_y_gv, *draw_w_gv, *draw_h_gv;
487static GV *hover_gv;
488
489static int
490within_widget (SV *widget, NV x, NV y)
491{
492 HV *self;
493 SV **svp;
494 NV wx, ww, wy, wh;
495
496 if (!SvROK (widget))
497 return 0;
498
499 self = (HV *)SvRV (widget);
500
501 if (SvTYPE (self) != SVt_PVHV)
502 return 0;
503
504 svp = hv_fetch (self, "y", 1, 0); wy = svp ? SvNV (*svp) : 0.;
505 if (y < wy)
506 return 0;
507
508 svp = hv_fetch (self, "h", 1, 0); wh = svp ? SvNV (*svp) : 0.;
509 if (y >= wy + wh)
510 return 0;
511
512 svp = hv_fetch (self, "x", 1, 0); wx = svp ? SvNV (*svp) : 0.;
513 if (x < wx)
514 return 0;
515
516 svp = hv_fetch (self, "w", 1, 0); ww = svp ? SvNV (*svp) : 0.;
517 if (x >= wx + ww)
518 return 0;
519
520 svp = hv_fetch (self, "can_events", sizeof ("can_events") - 1, 0);
521 if (!svp || !SvTRUE (*svp))
522 return 0;
523
524 return 1;
525}
526
527MODULE = Deliantra::Client PACKAGE = DC
307 528
308PROTOTYPES: ENABLE 529PROTOTYPES: ENABLE
309 530
310BOOT: 531BOOT:
311{ 532{
312 HV *stash = gv_stashpv ("CFClient", 1); 533 HV *stash = gv_stashpv ("DC", 1);
313 static const struct { 534 static const struct {
314 const char *name; 535 const char *name;
315 IV iv; 536 IV iv;
316 } *civ, const_iv[] = { 537 } *civ, const_iv[] = {
317# define const_iv(name) { # name, (IV)name } 538# define const_iv(name) { # name, (IV)name }
539 const_iv (SDLK_MODIFIER_MIN),
540 const_iv (SDLK_MODIFIER_MAX),
541
318 const_iv (SDL_ACTIVEEVENT), 542 const_iv (SDL_ACTIVEEVENT),
319 const_iv (SDL_KEYDOWN), 543 const_iv (SDL_KEYDOWN),
320 const_iv (SDL_KEYUP), 544 const_iv (SDL_KEYUP),
321 const_iv (SDL_MOUSEMOTION), 545 const_iv (SDL_MOUSEMOTION),
322 const_iv (SDL_MOUSEBUTTONDOWN), 546 const_iv (SDL_MOUSEBUTTONDOWN),
331 const_iv (SDL_EVENT_RESERVEDA), 555 const_iv (SDL_EVENT_RESERVEDA),
332 const_iv (SDL_EVENT_RESERVEDB), 556 const_iv (SDL_EVENT_RESERVEDB),
333 const_iv (SDL_VIDEORESIZE), 557 const_iv (SDL_VIDEORESIZE),
334 const_iv (SDL_VIDEOEXPOSE), 558 const_iv (SDL_VIDEOEXPOSE),
335 const_iv (SDL_USEREVENT), 559 const_iv (SDL_USEREVENT),
560
561 const_iv (SDL_APPINPUTFOCUS),
562 const_iv (SDL_APPMOUSEFOCUS),
563 const_iv (SDL_APPACTIVE),
564
565 const_iv (SDLK_FIRST),
566 const_iv (SDLK_LAST),
336 const_iv (SDLK_KP0), 567 const_iv (SDLK_KP0),
337 const_iv (SDLK_KP1), 568 const_iv (SDLK_KP1),
338 const_iv (SDLK_KP2), 569 const_iv (SDLK_KP2),
339 const_iv (SDLK_KP3), 570 const_iv (SDLK_KP3),
340 const_iv (SDLK_KP4), 571 const_iv (SDLK_KP4),
395 const_iv (SDLK_BREAK), 626 const_iv (SDLK_BREAK),
396 const_iv (SDLK_MENU), 627 const_iv (SDLK_MENU),
397 const_iv (SDLK_POWER), 628 const_iv (SDLK_POWER),
398 const_iv (SDLK_EURO), 629 const_iv (SDLK_EURO),
399 const_iv (SDLK_UNDO), 630 const_iv (SDLK_UNDO),
631
400 const_iv (KMOD_NONE), 632 const_iv (KMOD_NONE),
633 const_iv (KMOD_SHIFT),
401 const_iv (KMOD_LSHIFT), 634 const_iv (KMOD_LSHIFT),
402 const_iv (KMOD_RSHIFT), 635 const_iv (KMOD_RSHIFT),
636 const_iv (KMOD_CTRL),
403 const_iv (KMOD_LCTRL), 637 const_iv (KMOD_LCTRL),
404 const_iv (KMOD_RCTRL), 638 const_iv (KMOD_RCTRL),
639 const_iv (KMOD_ALT),
405 const_iv (KMOD_LALT), 640 const_iv (KMOD_LALT),
406 const_iv (KMOD_RALT), 641 const_iv (KMOD_RALT),
642 const_iv (KMOD_META),
407 const_iv (KMOD_LMETA), 643 const_iv (KMOD_LMETA),
408 const_iv (KMOD_RMETA), 644 const_iv (KMOD_RMETA),
409 const_iv (KMOD_NUM), 645 const_iv (KMOD_NUM),
410 const_iv (KMOD_CAPS), 646 const_iv (KMOD_CAPS),
411 const_iv (KMOD_MODE), 647 const_iv (KMOD_MODE),
412 const_iv (KMOD_CTRL), 648
413 const_iv (KMOD_SHIFT), 649 const_iv (MIX_DEFAULT_FORMAT),
414 const_iv (KMOD_ALT), 650
415 const_iv (KMOD_META) 651 const_iv (SDL_INIT_TIMER),
652 const_iv (SDL_INIT_AUDIO),
653 const_iv (SDL_INIT_VIDEO),
654 const_iv (SDL_INIT_CDROM),
655 const_iv (SDL_INIT_JOYSTICK),
656 const_iv (SDL_INIT_EVERYTHING),
657 const_iv (SDL_INIT_NOPARACHUTE),
658 const_iv (SDL_INIT_EVENTTHREAD),
659
660 const_iv (SDL_GL_RED_SIZE),
661 const_iv (SDL_GL_GREEN_SIZE),
662 const_iv (SDL_GL_BLUE_SIZE),
663 const_iv (SDL_GL_ALPHA_SIZE),
664 const_iv (SDL_GL_DOUBLEBUFFER),
665 const_iv (SDL_GL_BUFFER_SIZE),
666 const_iv (SDL_GL_DEPTH_SIZE),
667 const_iv (SDL_GL_STENCIL_SIZE),
668 const_iv (SDL_GL_ACCUM_RED_SIZE),
669 const_iv (SDL_GL_ACCUM_GREEN_SIZE),
670 const_iv (SDL_GL_ACCUM_BLUE_SIZE),
671 const_iv (SDL_GL_ACCUM_ALPHA_SIZE),
672 const_iv (SDL_GL_STEREO),
673 const_iv (SDL_GL_MULTISAMPLEBUFFERS),
674 const_iv (SDL_GL_MULTISAMPLESAMPLES),
675 const_iv (SDL_GL_ACCELERATED_VISUAL),
676 const_iv (SDL_GL_SWAP_CONTROL)
416# undef const_iv 677# undef const_iv
417 }; 678 };
418 679
419 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 680 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
420 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 681 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
682
683 assert (SDLK_MODIFIER_MIN == SDLK_NUMLOCK);
684 assert (SDLK_MODIFIER_MAX == SDLK_COMPOSE);
421} 685}
686
687void
688weaken (SV *rv)
689 PROTOTYPE: $
690 CODE:
691 sv_rvweaken (rv);
692
693int
694in_destruct ()
695 CODE:
696 RETVAL = PL_main_cv == Nullcv;
697 OUTPUT:
698 RETVAL
699
700NV floor (NV x)
701
702NV ceil (NV x)
703
704IV minpot (UV n)
705
706IV popcount (UV n)
422 707
423void 708void
424pango_init () 709pango_init ()
425 CODE: 710 CODE:
426 // delayed, so it can pick up new fonts added by AddFontResourceEx
427{ 711{
428 {
429 ft2_fontmap = pango_ft2_font_map_new (); 712 opengl_fontmap = pango_opengl_font_map_new ();
430 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)ft2_fontmap, substitute_func, 0, 0); 713 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
431 ft2_context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)ft2_fontmap); 714 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
432 } 715 /*pango_context_set_font_description (opengl_context, default_font);*/
433 { 716#if PANGO_VERSION_CHECK (1, 15, 2)
434 cairo_font_options_t *fopt = cairo_font_options_create (); 717 pango_context_set_language (opengl_context, pango_language_from_string ("en"));
435 cairo_fontmap = pango_cairo_font_map_get_default (); 718 /*pango_context_set_base_dir (opengl_context, PANGO_DIRECTION_WEAK_LTR);*/
436 cairo_context = pango_cairo_font_map_create_context ((PangoCairoFontMap *)cairo_fontmap);
437#ifdef _WIN32
438 // cairo looks like shit eaten twice on windows
439 cairo_font_options_set_antialias (fopt, CAIRO_ANTIALIAS_NONE);
440#else
441 cairo_font_options_set_antialias (fopt, CAIRO_ANTIALIAS_GRAY);
442#endif 719#endif
443 cairo_font_options_set_hint_style (fopt, CAIRO_HINT_STYLE_FULL);
444 cairo_font_options_set_hint_metrics (fopt, CAIRO_HINT_METRICS_ON);
445 pango_cairo_context_set_font_options (cairo_context, fopt);
446 cairo_font_options_destroy (fopt);
447 }
448} 720}
449 721
450int 722char *SDL_GetError ()
451SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO)
452 723
453void 724int SDL_Init (U32 flags)
725
726int SDL_InitSubSystem (U32 flags)
727
728void SDL_QuitSubSystem (U32 flags)
729
454SDL_Quit () 730void SDL_Quit ()
455 731
732int SDL_GL_SetAttribute (int attr, int value)
733
734int SDL_GL_GetAttribute (int attr)
735 CODE:
736 if (SDL_GL_GetAttribute (attr, &RETVAL))
737 XSRETURN_UNDEF;
738 OUTPUT:
739 RETVAL
740
456void 741void
457SDL_ListModes () 742SDL_ListModes (int rgb, int alpha)
458 PPCODE: 743 PPCODE:
459{ 744{
460 SDL_Rect **m; 745 SDL_Rect **m;
461 746
462 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 747 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
463 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 748 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
464 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 749 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
465 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 750 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
466 751
467 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); 752 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
468 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 16); 753 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE , 0);
469 754
470 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 755 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE , 0);
471 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 756 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
472 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 757 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0);
473 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 758 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
474 759
475 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 760 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
476 761 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
477 SDL_EnableUNICODE (1);
478 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
479 762
480 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 763 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
481 764
482 if (m && m != (SDL_Rect **)-1) 765 if (m && m != (SDL_Rect **)-1)
483 while (*m) 766 while (*m)
484 { 767 {
768 if ((*m)->w >= 400 && (*m)->h >= 300)
769 {
485 AV *av = newAV (); 770 AV *av = newAV ();
486 av_push (av, newSViv ((*m)->w)); 771 av_push (av, newSViv ((*m)->w));
487 av_push (av, newSViv ((*m)->h)); 772 av_push (av, newSViv ((*m)->h));
773 av_push (av, newSViv (rgb));
774 av_push (av, newSViv (alpha));
488 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av))); 775 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
776 }
489 777
490 ++m; 778 ++m;
491 } 779 }
492} 780}
493 781
494char *
495SDL_GetError ()
496
497int 782int
498SDL_SetVideoMode (int w, int h, int fullscreen) 783SDL_SetVideoMode (int w, int h, int rgb, int alpha, int fullscreen)
499 CODE: 784 CODE:
785{
786 SDL_EnableUNICODE (1);
787 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
788
789 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
790 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
791 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
792 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
793
500 RETVAL = !!SDL_SetVideoMode ( 794 RETVAL = !!SDL_SetVideoMode (
501 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 795 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
502 ); 796 );
797
503 if (RETVAL) 798 if (RETVAL)
504 { 799 {
505 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 800 av_clear (texture_av);
801
802 SDL_WM_SetCaption ("Deliantra MORPG Client " VERSION, "Deliantra");
506# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); 803#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
507# include "glfunc.h" 804#include "glfunc.h"
508# undef GL_FUNC 805#undef GL_FUNC
509 } 806 }
807}
510 OUTPUT: 808 OUTPUT:
511 RETVAL 809 RETVAL
512 810
513void 811void
514SDL_GL_SwapBuffers () 812SDL_GL_SwapBuffers ()
515 813
516char * 814char *
517SDL_GetKeyName (int sym) 815SDL_GetKeyName (int sym)
518 816
817int
818SDL_GetAppState ()
819
820int
821SDL_GetModState ()
822
519void 823void
520SDL_PollEvent () 824poll_events ()
521 PPCODE: 825 PPCODE:
522{ 826{
523 SDL_Event ev; 827 SDL_Event ev;
524 828
525 while (SDL_PollEvent (&ev)) 829 SDL_PumpEvents ();
830 while (SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_ALLEVENTS) > 0)
526 { 831 {
527 HV *hv = newHV (); 832 HV *hv = newHV ();
528 hv_store (hv, "type", 4, newSViv (ev.type), 0); 833 hv_store (hv, "type", 4, newSViv (ev.type), 0);
529 834
530 switch (ev.type) 835 switch (ev.type)
531 { 836 {
532 case SDL_KEYDOWN: 837 case SDL_KEYDOWN:
533 case SDL_KEYUP: 838 case SDL_KEYUP:
534 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 839 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
535 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); 840 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
536 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); 841 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod & MOD_MASK), 0);
842 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState () & MOD_MASK), 0); /* current mode */
537 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); 843 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
538 break; 844 break;
539 845
540 case SDL_ACTIVEEVENT: 846 case SDL_ACTIVEEVENT:
541 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 847 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
542 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 848 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
543 break; 849 break;
544 850
545 case SDL_MOUSEMOTION: 851 case SDL_MOUSEMOTION:
852 {
853 int state = ev.motion.state;
854 int x = ev.motion.x;
855 int y = ev.motion.y;
856 int xrel = ev.motion.xrel;
857 int yrel = ev.motion.yrel;
858
859 /* do simplistic event compression */
860 while (SDL_PeepEvents (&ev, 1, SDL_PEEKEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)) > 0
861 && state == ev.motion.state)
862 {
863 xrel += ev.motion.xrel;
864 yrel += ev.motion.yrel;
865 x = ev.motion.x;
866 y = ev.motion.y;
867 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION));
868 }
869
546 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 870 hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0);
547
548 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 871 hv_store (hv, "state", 5, newSViv (state), 0);
549 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 872 hv_store (hv, "x", 1, newSViv (x), 0);
550 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 873 hv_store (hv, "y", 1, newSViv (y), 0);
551 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 874 hv_store (hv, "xrel", 4, newSViv (xrel), 0);
552 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 875 hv_store (hv, "yrel", 4, newSViv (yrel), 0);
876 }
553 break; 877 break;
554 878
555 case SDL_MOUSEBUTTONDOWN: 879 case SDL_MOUSEBUTTONDOWN:
556 case SDL_MOUSEBUTTONUP: 880 case SDL_MOUSEBUTTONUP:
557 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 881 hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0);
558 882
559 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 883 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
560 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 884 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
561 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 885 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
562 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 886 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
567 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); 891 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
568 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); 892 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
569 break; 893 break;
570 } 894 }
571 895
572 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv))); 896 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("DC::UI::Event", 1))));
573 } 897 }
574} 898}
575 899
576int 900int
577Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) 901Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 4096)
578 POSTCALL: 902 POSTCALL:
579 Mix_HookMusicFinished (music_finished); 903 Mix_HookMusicFinished (music_finished);
580 Mix_ChannelFinished (channel_finished); 904 Mix_ChannelFinished (channel_finished);
581 905
582void 906void
907Mix_QuerySpec ()
908 PPCODE:
909{
910 int freq, channels;
911 Uint16 format;
912
913 if (Mix_QuerySpec (&freq, &format, &channels))
914 {
915 EXTEND (SP, 3);
916 PUSHs (sv_2mortal (newSViv (freq)));
917 PUSHs (sv_2mortal (newSViv (format)));
918 PUSHs (sv_2mortal (newSViv (channels)));
919 }
920}
921
922void
583Mix_CloseAudio () 923Mix_CloseAudio ()
584 924
585int 925int
586Mix_AllocateChannels (int numchans = -1) 926Mix_AllocateChannels (int numchans = -1)
587 927
928const char *
929Mix_GetError ()
930
588void 931void
589lowdelay (int fd, int val = 1) 932lowdelay (int fd, int val = 1)
590 CODE: 933 CODE:
934 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val));
935
936void
937win32_proxy_info ()
938 PPCODE:
939{
591#ifndef _WIN32 940#ifdef _WIN32
592 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 941 char buffer[2048];
942 DWORD buflen;
943
944 EXTEND (SP, 3);
945
946 buflen = sizeof (buffer);
947 if (InternetQueryOption (0, INTERNET_OPTION_PROXY, (void *)buffer, &buflen))
948 if (((INTERNET_PROXY_INFO *)buffer)->dwAccessType == INTERNET_OPEN_TYPE_PROXY)
949 {
950 PUSHs (newSVpv (((INTERNET_PROXY_INFO *)buffer)->lpszProxy, 0));
951
952 buflen = sizeof (buffer);
953 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_USERNAME, (void *)buffer, &buflen))
954 {
955 PUSHs (newSVpv (buffer, 0));
956
957 buflen = sizeof (buffer);
958 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_PASSWORD, (void *)buffer, &buflen))
959 PUSHs (newSVpv (buffer, 0));
960 }
961 }
593#endif 962#endif
963}
594 964
595void 965int
596add_font (char *file) 966add_font (char *file)
597 CODE: 967 CODE:
598 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 968 RETVAL = FcConfigAppFontAddFile (0, (const FcChar8 *)file);
599#ifdef _WIN32 969 OUTPUT:
600 // cairo... sigh... requires win2000 970 RETVAL
601 AddFontResourceEx (file, FR_PRIVATE, 0);
602#endif
603 971
604void 972void
605load_image_inline (SV *image_) 973load_image_inline (SV *image_)
606 ALIAS: 974 ALIAS:
607 load_image_file = 1 975 load_image_file = 1
610 STRLEN image_len; 978 STRLEN image_len;
611 char *image = (char *)SvPVbyte (image_, image_len); 979 char *image = (char *)SvPVbyte (image_, image_len);
612 SDL_Surface *surface, *surface2; 980 SDL_Surface *surface, *surface2;
613 SDL_PixelFormat fmt; 981 SDL_PixelFormat fmt;
614 SDL_RWops *rw = ix 982 SDL_RWops *rw = ix
615 ? SDL_RWFromFile (image, "r") 983 ? SDL_RWFromFile (image, "rb")
616 : SDL_RWFromConstMem (image, image_len); 984 : SDL_RWFromConstMem (image, image_len);
617 985
618 if (!rw) 986 if (!rw)
619 croak ("load_image: %s", SDL_GetError ()); 987 croak ("load_image: %s", SDL_GetError ());
620 988
649 1017
650 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE); 1018 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE);
651 1019
652 assert (surface2->pitch == surface2->w * 4); 1020 assert (surface2->pitch == surface2->w * 4);
653 1021
1022 SDL_LockSurface (surface2);
654 EXTEND (SP, 5); 1023 EXTEND (SP, 6);
655 PUSHs (sv_2mortal (newSViv (surface2->w))); 1024 PUSHs (sv_2mortal (newSViv (surface2->w)));
656 PUSHs (sv_2mortal (newSViv (surface2->h))); 1025 PUSHs (sv_2mortal (newSViv (surface2->h)));
657 SDL_LockSurface (surface2);
658 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); 1026 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
659 SDL_UnlockSurface (surface2);
660 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); 1027 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
661 PUSHs (sv_2mortal (newSViv (GL_RGBA))); 1028 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
662 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE))); 1029 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
1030 SDL_UnlockSurface (surface2);
663 1031
664 SDL_FreeSurface (surface); 1032 SDL_FreeSurface (surface);
665 SDL_FreeSurface (surface2); 1033 SDL_FreeSurface (surface2);
666} 1034}
667 1035
693void 1061void
694error (char *message) 1062error (char *message)
695 CODE: 1063 CODE:
696 fprintf (stderr, "ERROR: %s\n", message); 1064 fprintf (stderr, "ERROR: %s\n", message);
697#ifdef _WIN32 1065#ifdef _WIN32
698 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR); 1066 MessageBox (0, message, "Deliantra Client Error", MB_OK | MB_ICONERROR);
699#endif 1067#endif
700 1068
701void 1069void
702fatal (char *message) 1070fatal (char *message)
703 CODE: 1071 CODE:
704 fprintf (stderr, "FATAL: %s\n", message); 1072 fprintf (stderr, "FATAL: %s\n", message);
705#ifdef _WIN32 1073#ifdef _WIN32
706 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); 1074 MessageBox (0, message, "Deliantra Client Fatal Error", MB_OK | MB_ICONERROR);
707#endif 1075#endif
708 exit (1); 1076 _exit (1);
709 1077
1078void
1079_exit (int retval = 0)
1080 CODE:
1081#ifdef WIN32
1082 ExitThread (retval); // unclean, please beam me up
1083#else
1084 _exit (retval);
1085#endif
1086
1087void
1088debug ()
1089 CODE:
1090{
1091#if DEBUG
1092 VALGRIND_DO_LEAK_CHECK;
1093#endif
1094}
1095
710MODULE = CFClient PACKAGE = CFClient::Font 1096MODULE = Deliantra::Client PACKAGE = DC::Font
711 1097
712CFClient::Font 1098PROTOTYPES: DISABLE
1099
1100DC::Font
713new_from_file (SV *class, char *path, int id = 0) 1101new_from_file (SV *class, char *path, int id = 0)
714 CODE: 1102 CODE:
715{ 1103{
716 int count; 1104 int count;
717 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 1105 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
720} 1108}
721 OUTPUT: 1109 OUTPUT:
722 RETVAL 1110 RETVAL
723 1111
724void 1112void
725DESTROY (CFClient::Font self) 1113DESTROY (DC::Font self)
726 CODE: 1114 CODE:
727 pango_font_description_free (self); 1115 pango_font_description_free (self);
728 1116
729void 1117void
730make_default (CFClient::Font self) 1118make_default (DC::Font self)
1119 PROTOTYPE: $
731 CODE: 1120 CODE:
732 default_font = self; 1121 default_font = self;
733 1122
734MODULE = CFClient PACKAGE = CFClient::Layout 1123MODULE = Deliantra::Client PACKAGE = DC::Layout
735 1124
736CFClient::Layout 1125PROTOTYPES: DISABLE
737new (SV *class, int rgba = 0) 1126
1127void
1128glyph_cache_backup ()
1129 PROTOTYPE:
1130 CODE:
1131 tc_backup ();
1132
1133void
1134glyph_cache_restore ()
1135 PROTOTYPE:
1136 CODE:
1137 tc_restore ();
1138
1139DC::Layout
1140new (SV *class)
738 CODE: 1141 CODE:
739 New (0, RETVAL, 1, struct cf_layout); 1142 New (0, RETVAL, 1, struct cf_layout);
740 1143
741 RETVAL->pl = pango_layout_new (rgba ? cairo_context : ft2_context); 1144 RETVAL->pl = pango_layout_new (opengl_context);
742 RETVAL->rgba = rgba;
743 RETVAL->r = 1.; 1145 RETVAL->r = 1.;
744 RETVAL->g = 1.; 1146 RETVAL->g = 1.;
745 RETVAL->b = 1.; 1147 RETVAL->b = 1.;
746 RETVAL->a = 1.; 1148 RETVAL->a = 1.;
747 RETVAL->base_height = MIN_FONT_HEIGHT; 1149 RETVAL->base_height = MIN_FONT_HEIGHT;
748 RETVAL->font = 0; 1150 RETVAL->font = 0;
1151 RETVAL->rc = rc_alloc ();
749 1152
750 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 1153 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
751 layout_update_font (RETVAL); 1154 layout_update_font (RETVAL);
752 OUTPUT: 1155 OUTPUT:
753 RETVAL 1156 RETVAL
754 1157
755void 1158void
756DESTROY (CFClient::Layout self) 1159DESTROY (DC::Layout self)
757 CODE: 1160 CODE:
758 g_object_unref (self->pl); 1161 g_object_unref (self->pl);
1162 rc_free (self->rc);
759 Safefree (self); 1163 Safefree (self);
760 1164
761int
762is_rgba (CFClient::Layout self)
763 CODE:
764 RETVAL = self->rgba;
765 OUTPUT:
766 RETVAL
767
768void 1165void
769set_text (CFClient::Layout self, SV *text_) 1166set_text (DC::Layout self, SV *text_)
770 CODE: 1167 CODE:
771{ 1168{
772 STRLEN textlen; 1169 STRLEN textlen;
773 char *text = SvPVutf8 (text_, textlen); 1170 char *text = SvPVutf8 (text_, textlen);
774 1171
775 pango_layout_set_text (self->pl, text, textlen); 1172 pango_layout_set_text (self->pl, text, textlen);
776} 1173}
777 1174
778void 1175void
779set_markup (CFClient::Layout self, SV *text_) 1176set_markup (DC::Layout self, SV *text_)
780 CODE: 1177 CODE:
781{ 1178{
782 STRLEN textlen; 1179 STRLEN textlen;
783 char *text = SvPVutf8 (text_, textlen); 1180 char *text = SvPVutf8 (text_, textlen);
784 1181
785 pango_layout_set_markup (self->pl, text, textlen); 1182 pango_layout_set_markup (self->pl, text, textlen);
786} 1183}
787 1184
1185void
1186set_shapes (DC::Layout self, ...)
1187 CODE:
1188{
1189 PangoAttrList *attrs = 0;
1190 const char *text = pango_layout_get_text (self->pl);
1191 const char *pos = text;
1192 int arg = 4;
1193
1194 while (arg < items && (pos = strstr (pos, OBJ_STR)))
1195 {
1196 PangoRectangle inkrect, rect;
1197 PangoAttribute *attr;
1198
1199 int x = SvIV (ST (arg - 3));
1200 int y = SvIV (ST (arg - 2));
1201 int w = SvIV (ST (arg - 1));
1202 int h = SvIV (ST (arg ));
1203
1204 inkrect.x = 0;
1205 inkrect.y = 0;
1206 inkrect.width = 0;
1207 inkrect.height = 0;
1208
1209 rect.x = x * PANGO_SCALE;
1210 rect.y = y * PANGO_SCALE;
1211 rect.width = w * PANGO_SCALE;
1212 rect.height = h * PANGO_SCALE;
1213
1214 if (!attrs)
1215 attrs = pango_layout_get_attributes (self->pl);
1216
1217 attr = pango_attr_shape_new (&inkrect, &rect);
1218 attr->start_index = pos - text;
1219 attr->end_index = attr->start_index + sizeof (OBJ_STR) - 1;
1220 pango_attr_list_insert (attrs, attr);
1221
1222 arg += 4;
1223 pos += sizeof (OBJ_STR) - 1;
1224 }
1225
1226 if (attrs)
1227 pango_layout_set_attributes (self->pl, attrs);
1228}
1229
1230void
1231get_shapes (DC::Layout self)
1232 PPCODE:
1233{
1234 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
1235
1236 do
1237 {
1238 PangoLayoutRun *run = pango_layout_iter_get_run_readonly (iter);
1239
1240 if (run && shape_attr_p (run))
1241 {
1242 PangoRectangle extents;
1243 pango_layout_iter_get_run_extents (iter, 0, &extents);
1244
1245 EXTEND (SP, 2);
1246 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x))));
1247 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y))));
1248 }
1249 }
1250 while (pango_layout_iter_next_run (iter));
1251
1252 pango_layout_iter_free (iter);
1253}
1254
1255int
1256has_wrapped (DC::Layout self)
1257 CODE:
1258{
1259 int lines = 1;
1260 const char *text = pango_layout_get_text (self->pl);
1261
1262 while (*text)
1263 lines += *text++ == '\n';
1264
1265 RETVAL = lines < pango_layout_get_line_count (self->pl);
1266}
1267 OUTPUT:
1268 RETVAL
1269
788SV * 1270SV *
789get_text (CFClient::Layout self) 1271get_text (DC::Layout self)
790 CODE: 1272 CODE:
791 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 1273 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
792 sv_utf8_decode (RETVAL); 1274 sv_utf8_decode (RETVAL);
793 OUTPUT: 1275 OUTPUT:
794 RETVAL 1276 RETVAL
795 1277
796void 1278void
797set_foreground (CFClient::Layout self, float r, float g, float b, float a = 1.) 1279set_foreground (DC::Layout self, float r, float g, float b, float a = 1.)
798 CODE: 1280 CODE:
799 self->r = r; 1281 self->r = r;
800 self->g = g; 1282 self->g = g;
801 self->b = b; 1283 self->b = b;
802 self->a = a; 1284 self->a = a;
803 1285
804void 1286void
805set_font (CFClient::Layout self, CFClient::Font font = 0) 1287set_font (DC::Layout self, DC::Font font = 0)
806 CODE: 1288 CODE:
807 if (self->font != font) 1289 if (self->font != font)
808 { 1290 {
809 self->font = font; 1291 self->font = font;
810 layout_update_font (self); 1292 layout_update_font (self);
811 } 1293 }
812 1294
813void 1295void
814set_height (CFClient::Layout self, int base_height) 1296set_height (DC::Layout self, int base_height)
815 CODE: 1297 CODE:
816 if (self->base_height != base_height) 1298 if (self->base_height != base_height)
817 { 1299 {
818 self->base_height = base_height; 1300 self->base_height = base_height;
819 layout_update_font (self); 1301 layout_update_font (self);
820 } 1302 }
821 1303
822void 1304void
823set_width (CFClient::Layout self, int max_width = -1) 1305set_width (DC::Layout self, int max_width = -1)
824 CODE: 1306 CODE:
825 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1307 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
826 1308
827void 1309void
828set_indent (CFClient::Layout self, int indent) 1310set_indent (DC::Layout self, int indent)
829 CODE: 1311 CODE:
830 pango_layout_set_indent (self->pl, indent * PANGO_SCALE); 1312 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
831 1313
832void 1314void
833set_spacing (CFClient::Layout self, int spacing) 1315set_spacing (DC::Layout self, int spacing)
834 CODE: 1316 CODE:
835 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE); 1317 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
836 1318
837void 1319void
838set_ellipsise (CFClient::Layout self, int ellipsise) 1320set_ellipsise (DC::Layout self, int ellipsise)
839 CODE: 1321 CODE:
840 pango_layout_set_ellipsize (self->pl, 1322 pango_layout_set_ellipsize (self->pl,
841 ellipsise == 1 ? PANGO_ELLIPSIZE_START 1323 ellipsise == 1 ? PANGO_ELLIPSIZE_START
842 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE 1324 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
843 : ellipsise == 3 ? PANGO_ELLIPSIZE_END 1325 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
844 : PANGO_ELLIPSIZE_NONE 1326 : PANGO_ELLIPSIZE_NONE
845 ); 1327 );
846 1328
847void 1329void
848set_single_paragraph_mode (CFClient::Layout self, int spm) 1330set_single_paragraph_mode (DC::Layout self, int spm)
849 CODE: 1331 CODE:
850 pango_layout_set_single_paragraph_mode (self->pl, !!spm); 1332 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
851 1333
852void 1334void
853size (CFClient::Layout self) 1335size (DC::Layout self)
854 PPCODE: 1336 PPCODE:
855{ 1337{
856 int w, h; 1338 int w, h;
857 1339
858 layout_get_pixel_size (self, &w, &h); 1340 layout_get_pixel_size (self, &w, &h);
861 PUSHs (sv_2mortal (newSViv (w))); 1343 PUSHs (sv_2mortal (newSViv (w)));
862 PUSHs (sv_2mortal (newSViv (h))); 1344 PUSHs (sv_2mortal (newSViv (h)));
863} 1345}
864 1346
865int 1347int
1348descent (DC::Layout self)
1349 CODE:
1350{
1351 PangoRectangle rect;
1352 PangoLayoutLine *line = pango_layout_get_line_readonly (self->pl, 0);
1353 pango_layout_line_get_pixel_extents (line, 0, &rect);
1354 RETVAL = PANGO_DESCENT (rect);
1355}
1356 OUTPUT:
1357 RETVAL
1358
1359int
866xy_to_index (CFClient::Layout self, int x, int y) 1360xy_to_index (DC::Layout self, int x, int y)
867 CODE: 1361 CODE:
868{ 1362{
869 int index, trailing; 1363 int index, trailing;
870 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1364 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
871 RETVAL = index; 1365 RETVAL = index + trailing;
872} 1366}
873 OUTPUT: 1367 OUTPUT:
874 RETVAL 1368 RETVAL
875 1369
876void 1370void
877cursor_pos (CFClient::Layout self, int index) 1371cursor_pos (DC::Layout self, int index)
878 PPCODE: 1372 PPCODE:
879{ 1373{
880 PangoRectangle strong_pos; 1374 PangoRectangle pos;
881 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1375 pango_layout_get_cursor_pos (self->pl, index, &pos, 0);
882 1376
883 EXTEND (SP, 3); 1377 EXTEND (SP, 3);
884 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); 1378 PUSHs (sv_2mortal (newSViv (pos.x / PANGO_SCALE)));
885 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1379 PUSHs (sv_2mortal (newSViv (pos.y / PANGO_SCALE)));
886 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1380 PUSHs (sv_2mortal (newSViv (pos.height / PANGO_SCALE)));
887} 1381}
888 1382
889void 1383void
890render (CFClient::Layout self) 1384index_to_line_x (DC::Layout self, int index, int trailing = 0)
891 PPCODE: 1385 PPCODE:
892{ 1386{
893 SV *retval; 1387 int line, x;
894 int w, h;
895 1388
896 layout_get_pixel_size (self, &w, &h); 1389 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
897 1390#if !PANGO_VERSION_CHECK (1, 17, 3)
898 if (self->rgba) 1391 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
899 { 1392 --line;
900 cairo_surface_t *surface;
901 cairo_t *cairo;
902
903 retval = newSV (w * h * 4);
904 SvPOK_only (retval);
905 SvCUR_set (retval, w * h * 4);
906
907 memset (SvPVX (retval), 0, w * h * 4);
908
909 surface = cairo_image_surface_create_for_data (
910 (void*)SvPVX (retval), CAIRO_FORMAT_ARGB32, w, h, w * 4);
911 cairo = cairo_create (surface);
912 cairo_set_source_rgba (cairo, self->r, self->g, self->b, self->a);
913
914 pango_cairo_show_layout (cairo, self->pl);
915
916 cairo_destroy (cairo);
917 cairo_surface_destroy (surface);
918
919 // what a mess, and its premultiplied, too :(
920 {
921 uint32_t *p = (uint32_t *)SvPVX (retval);
922 uint32_t *e = p + w * h;
923
924 while (p < e)
925 {
926 uint32_t rgba = *p;
927 rgba = (rgba >> 24) | (rgba << 8);
928#if 0
929#ifdef _WIN32
930 {//D
931 uint8_t r = rgba >> 24;
932 uint8_t g = rgba >> 16;
933 uint8_t b = rgba >> 8;
934 uint8_t a = rgba >> 0;
935
936 rgba = (rgba & 0xffffff00) | a;
937 }
938#endif 1393#endif
939#endif
940 rgba = SDL_SwapBE32 (rgba);
941 *p++ = rgba;
942 }
943 }
944
945 EXTEND (SP, 5); 1394 EXTEND (SP, 2);
946 PUSHs (sv_2mortal (newSViv (w))); 1395 PUSHs (sv_2mortal (newSViv (line)));
1396 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1397}
1398
1399void
1400line_x_to_index (DC::Layout self, int line, int x)
1401 PPCODE:
1402{
1403 PangoLayoutLine *lp;
1404 int index, trailing;
1405
1406 if (line < 0)
1407 XSRETURN_EMPTY;
1408
1409 if (!(lp = pango_layout_get_line_readonly (self->pl, line)))
1410 XSRETURN_EMPTY; /* do better */
1411
1412 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1413
1414 EXTEND (SP, 2);
1415 if (GIMME_V == G_SCALAR)
947 PUSHs (sv_2mortal (newSViv (h))); 1416 PUSHs (sv_2mortal (newSViv (index + trailing)));
948 PUSHs (sv_2mortal (retval));
949 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
950 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
951 }
952 else 1417 else
953 { 1418 {
954 FT_Bitmap bitmap;
955
956 retval = newSV (w * h);
957 SvPOK_only (retval);
958 SvCUR_set (retval, w * h);
959
960 bitmap.rows = h;
961 bitmap.width = w;
962 bitmap.pitch = w;
963 bitmap.buffer = (unsigned char*)SvPVX (retval);
964 bitmap.num_grays = 256;
965 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
966
967 memset (bitmap.buffer, 0, w * h);
968
969 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE);
970
971 EXTEND (SP, 5);
972 PUSHs (sv_2mortal (newSViv (w))); 1419 PUSHs (sv_2mortal (newSViv (index)));
973 PUSHs (sv_2mortal (newSViv (h))); 1420 PUSHs (sv_2mortal (newSViv (trailing)));
974 PUSHs (sv_2mortal (retval));
975 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
976 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
977 } 1421 }
978} 1422}
979 1423
1424void
1425render (DC::Layout self, float x, float y, int flags = 0)
1426 CODE:
1427 rc_clear (self->rc);
1428 pango_opengl_render_layout_subpixel (
1429 self->pl,
1430 self->rc,
1431 x * PANGO_SCALE, y * PANGO_SCALE,
1432 self->r, self->g, self->b, self->a,
1433 flags
1434 );
1435 // we assume that context_change actually clears/frees stuff
1436 // and does not do any recomputation...
1437 pango_layout_context_changed (self->pl);
1438
1439void
1440draw (DC::Layout self)
1441 CODE:
1442{
1443 glEnable (GL_TEXTURE_2D);
1444 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
1445 glEnable (GL_BLEND);
1446 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1447 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1448 glEnable (GL_ALPHA_TEST);
1449 glAlphaFunc (GL_GREATER, 7.f / 255.f);
1450
1451 rc_draw (self->rc);
1452
1453 glDisable (GL_ALPHA_TEST);
1454 glDisable (GL_BLEND);
1455 glDisable (GL_TEXTURE_2D);
1456}
1457
980MODULE = CFClient PACKAGE = CFClient::Texture 1458MODULE = Deliantra::Client PACKAGE = DC::Texture
981 1459
1460PROTOTYPES: ENABLE
1461
982void 1462void
1463pad (SV *data_, int ow, int oh, int nw, int nh)
1464 CODE:
1465{
1466 if ((nw != ow || nh != oh) && SvOK (data_))
1467 {
1468 STRLEN datalen;
1469 char *data = SvPVbyte (data_, datalen);
1470 int bpp = datalen / (ow * oh);
1471 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1472
1473 SvPOK_only (result_);
1474 SvCUR_set (result_, nw * nh * bpp);
1475
1476 memset (SvPVX (result_), 0, nw * nh * bpp);
1477 while (oh--)
1478 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1479
1480 sv_setsv (data_, result_);
1481 }
1482}
1483
1484void
983draw_quad (SV *self, float x, float y, float w = 0, float h = 0) 1485draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
984 PROTOTYPE: $$$;$$ 1486 PROTOTYPE: $$$;$$
985 ALIAS: 1487 ALIAS:
986 draw_quad_alpha = 1 1488 draw_quad_alpha = 1
987 draw_quad_alpha_premultiplied = 2 1489 draw_quad_alpha_premultiplied = 2
988 CODE: 1490 CODE:
989{ 1491{
990 HV *hv = (HV *)SvRV (self); 1492 HV *hv = (HV *)SvRV (self);
991 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1493 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
992 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1494 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
993 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1495 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
1496
1497 if (name <= 0)
1498 XSRETURN_EMPTY;
994 1499
995 if (items < 5) 1500 if (items < 5)
996 { 1501 {
997 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1502 w = SvNV (*hv_fetch (hv, "w", 1, 1));
998 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1503 h = SvNV (*hv_fetch (hv, "h", 1, 1));
1026 glDisable (GL_ALPHA_TEST); 1531 glDisable (GL_ALPHA_TEST);
1027 glDisable (GL_BLEND); 1532 glDisable (GL_BLEND);
1028 } 1533 }
1029} 1534}
1030 1535
1536IV texture_valid_2d (GLint internalformat, GLsizei w, GLsizei h, GLenum format, GLenum type)
1537 CODE:
1538{
1539 GLint width;
1540 glTexImage2D (GL_PROXY_TEXTURE_2D, 0, internalformat, w, h, 0, format, type, 0);
1541 glGetTexLevelParameteriv (GL_PROXY_TEXTURE_2D, 0, GL_TEXTURE_WIDTH, &width);
1542 RETVAL = width > 0;
1543}
1544 OUTPUT:
1545 RETVAL
1546
1031MODULE = CFClient PACKAGE = CFClient::Map 1547MODULE = Deliantra::Client PACKAGE = DC::Map
1032 1548
1033CFClient::Map 1549PROTOTYPES: DISABLE
1034new (SV *class, int map_width, int map_height) 1550
1551DC::Map
1552new (SV *class)
1035 CODE: 1553 CODE:
1036 New (0, RETVAL, 1, struct map); 1554 New (0, RETVAL, 1, struct map);
1037 RETVAL->x = 0; 1555 RETVAL->x = 0;
1038 RETVAL->y = 0; 1556 RETVAL->y = 0;
1039 RETVAL->w = map_width; 1557 RETVAL->w = 0;
1040 RETVAL->h = map_height; 1558 RETVAL->h = 0;
1041 RETVAL->ox = 0; 1559 RETVAL->ox = 0;
1042 RETVAL->oy = 0; 1560 RETVAL->oy = 0;
1043 RETVAL->faces = 8192; 1561 RETVAL->faces = 8192; Newz (0, RETVAL->face2tile, RETVAL->faces, tileid);
1044 Newz (0, RETVAL->face, RETVAL->faces, mapface); 1562 RETVAL->texs = 8192; Newz (0, RETVAL->tex , RETVAL->texs , maptex);
1045 RETVAL->texs = 8192;
1046 Newz (0, RETVAL->tex, RETVAL->texs, maptex);
1047 RETVAL->rows = 0; 1563 RETVAL->rows = 0;
1048 RETVAL->row = 0; 1564 RETVAL->row = 0;
1049 OUTPUT: 1565 OUTPUT:
1050 RETVAL 1566 RETVAL
1051 1567
1052void 1568void
1053DESTROY (CFClient::Map self) 1569DESTROY (DC::Map self)
1054 CODE: 1570 CODE:
1055{ 1571{
1056 map_clear (self); 1572 map_clear (self);
1057 Safefree (self->face); 1573 Safefree (self->face2tile);
1574 Safefree (self->tex);
1058 Safefree (self); 1575 Safefree (self);
1059} 1576}
1060 1577
1061void 1578void
1579resize (DC::Map self, int map_width, int map_height)
1580 CODE:
1581 self->w = map_width;
1582 self->h = map_height;
1583
1584void
1062clear (CFClient::Map self) 1585clear (DC::Map self)
1063 CODE: 1586 CODE:
1064 map_clear (self); 1587 map_clear (self);
1065 1588
1066void 1589void
1067set_face (CFClient::Map self, int face, int texid) 1590set_tileid (DC::Map self, int face, int tile)
1068 CODE: 1591 CODE:
1069{ 1592{
1070 while (self->faces <= face) 1593 need_facenum (self, face); self->face2tile [face] = tile;
1071 { 1594 need_texid (self, tile);
1072 Append (mapface, self->face, self->faces, self->faces);
1073 self->faces *= 2;
1074 }
1075
1076 self->face [face] = texid;
1077} 1595}
1078 1596
1079void 1597void
1598set_smooth (DC::Map self, int face, int smooth, int level)
1599 CODE:
1600{
1601 tileid texid;
1602 maptex *tex;
1603
1604 if (face < 0 || face >= self->faces)
1605 return;
1606
1607 if (smooth < 0 || smooth >= self->faces)
1608 return;
1609
1610 texid = self->face2tile [face];
1611
1612 if (!texid)
1613 return;
1614
1615 tex = self->tex + texid;
1616 tex->smoothtile = self->face2tile [smooth];
1617 tex->smoothlevel = level;
1618}
1619
1620void
1080set_texture (CFClient::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1621set_texture (DC::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1081 CODE: 1622 CODE:
1082{ 1623{
1083 while (self->texs <= texid) 1624 need_texid (self, texid);
1084 {
1085 Append (maptex, self->tex, self->texs, self->texs);
1086 self->texs *= 2;
1087 }
1088 1625
1089 { 1626 {
1090 maptex *tex = self->tex + texid; 1627 maptex *tex = self->tex + texid;
1091 1628
1092 tex->name = name; 1629 tex->name = name;
1109 // from transparent color bleeding and ugly wrapping effects. 1646 // from transparent color bleeding and ugly wrapping effects.
1110 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); 1647 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1111} 1648}
1112 1649
1113int 1650int
1114ox (CFClient::Map self) 1651ox (DC::Map self)
1115 ALIAS: 1652 ALIAS:
1116 oy = 1 1653 oy = 1
1117 x = 2 1654 x = 2
1118 y = 3 1655 y = 3
1119 w = 4 1656 w = 4
1130 } 1667 }
1131 OUTPUT: 1668 OUTPUT:
1132 RETVAL 1669 RETVAL
1133 1670
1134void 1671void
1135scroll (CFClient::Map self, int dx, int dy) 1672scroll (DC::Map self, int dx, int dy)
1136 CODE: 1673 CODE:
1137{ 1674{
1138 if (dx > 0) 1675 if (dx > 0)
1139 map_blank (self, self->x, self->y, dx - 1, self->h); 1676 map_blank (self, self->x, self->y, dx, self->h);
1140 else if (dx < 0) 1677 else if (dx < 0)
1141 map_blank (self, self->x + self->w + dx + 1, self->y, 1 - dx, self->h); 1678 map_blank (self, self->x + self->w + dx, self->y, -dx, self->h);
1142 1679
1143 if (dy > 0) 1680 if (dy > 0)
1144 map_blank (self, self->x, self->y, self->w, dy - 1); 1681 map_blank (self, self->x, self->y, self->w, dy);
1145 else if (dy < 0) 1682 else if (dy < 0)
1146 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy); 1683 map_blank (self, self->x, self->y + self->h + dy, self->w, -dy);
1147 1684
1148 self->ox += dx; self->x += dx; 1685 self->ox += dx; self->x += dx;
1149 self->oy += dy; self->y += dy; 1686 self->oy += dy; self->y += dy;
1150 1687
1151 while (self->y < 0) 1688 while (self->y < 0)
1155 self->rows += MAP_EXTEND_Y; 1692 self->rows += MAP_EXTEND_Y;
1156 self->y += MAP_EXTEND_Y; 1693 self->y += MAP_EXTEND_Y;
1157 } 1694 }
1158} 1695}
1159 1696
1160void 1697SV *
1161map1a_update (CFClient::Map self, SV *data_) 1698map1a_update (DC::Map self, SV *data_, int extmap)
1162 CODE: 1699 CODE:
1163{ 1700{
1164 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1701 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1165 uint8_t *data_end = (uint8_t *)SvEND (data_); 1702 uint8_t *data_end = (uint8_t *)SvEND (data_);
1166 mapcell *cell; 1703 mapcell *cell;
1167 int x, y, flags; 1704 int x, y, z, flags;
1705 AV *missing = newAV ();
1706 RETVAL = newRV_noinc ((SV *)missing);
1168 1707
1169 while (data < data_end) 1708 while (data < data_end - 1)
1170 { 1709 {
1171 flags = (data [0] << 8) + data [1]; data += 2; 1710 flags = (data [0] << 8) + data [1]; data += 2;
1172 1711
1173 x = ((flags >> 10) & 63) + self->x; 1712 x = self->x + ((flags >> 10) & 63);
1174 y = ((flags >> 4) & 63) + self->y; 1713 y = self->y + ((flags >> 4) & 63);
1175 1714
1176 cell = map_get_cell (self, x, y); 1715 cell = map_get_cell (self, x, y);
1177 1716
1178 if (flags & 15) 1717 if (flags & 15)
1179 { 1718 {
1180 if (cell->darkness < 0) 1719 if (!cell->darkness)
1181 { 1720 {
1721 memset (cell, 0, sizeof (*cell));
1182 cell->darkness = 0; 1722 cell->darkness = 256;
1183 cell->face [0] = 0;
1184 cell->face [1] = 0;
1185 cell->face [2] = 0;
1186 } 1723 }
1187 1724
1188 cell->darkness = flags & 8 ? *data++ : 255;
1189
1190 //TODO: don't trust server data to be in-range(!) 1725 //TODO: don't trust server data to be in-range(!)
1191 1726
1192 if (flags & 4) 1727 if (flags & 8)
1193 { 1728 {
1194 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2; 1729 if (extmap)
1730 {
1731 uint8_t ext, cmd;
1732
1733 do
1734 {
1735 ext = *data++;
1736 cmd = ext & 0x7f;
1737
1738 if (cmd < 4)
1739 cell->darkness = 255 - ext * 64 + 1;
1740 else if (cmd == 5) // health
1741 {
1742 cell->stat_width = 1;
1743 cell->stat_hp = *data++;
1744 }
1745 else if (cmd == 6) // monster width
1746 cell->stat_width = *data++ + 1;
1747 else if (cmd == 0x47)
1748 {
1749 if (*data == 1) cell->player = data [1];
1750 else if (*data == 2) cell->player = data [2] + (data [1] << 8);
1751 else if (*data == 3) cell->player = data [3] + (data [2] << 8) + (data [1] << 16);
1752 else if (*data == 4) cell->player = data [4] + (data [3] << 8) + (data [2] << 16) + (data [1] << 24);
1753
1754 data += *data + 1;
1755 }
1756 else if (cmd == 8) // cell flags
1757 cell->flags = *data++;
1758 else if (ext & 0x40) // unknown, multibyte => skip
1759 data += *data + 1;
1760 else
1761 data++;
1762 }
1763 while (ext & 0x80);
1764 }
1765 else
1766 cell->darkness = *data++ + 1;
1195 } 1767 }
1196 1768
1769 for (z = 0; z <= 2; ++z)
1197 if (flags & 2) 1770 if (flags & (4 >> z))
1198 { 1771 {
1199 cell->face [1] = self->face [(data [0] << 8) + data [1]]; data += 2; 1772 faceid face = (data [0] << 8) + data [1]; data += 2;
1773 need_facenum (self, face);
1774 cell->tile [z] = self->face2tile [face];
1775
1776 if (cell->tile [z])
1777 {
1778 maptex *tex = self->tex + cell->tile [z];
1779 if (!tex->name)
1780 av_push (missing, newSViv (cell->tile [z]));
1781
1782 if (tex->smoothtile)
1783 {
1784 maptex *smooth = self->tex + tex->smoothtile;
1785 if (!smooth->name)
1786 av_push (missing, newSViv (tex->smoothtile));
1787 }
1788 }
1200 } 1789 }
1201
1202 if (flags & 1)
1203 {
1204 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2;
1205 }
1206 } 1790 }
1207 else 1791 else
1208 cell->darkness = -1; 1792 CELL_CLEAR (cell);
1209 } 1793 }
1210} 1794}
1795 OUTPUT:
1796 RETVAL
1211 1797
1212SV * 1798SV *
1213mapmap (CFClient::Map self, int x0, int y0, int w, int h) 1799mapmap (DC::Map self, int x0, int y0, int w, int h)
1214 CODE: 1800 CODE:
1215{ 1801{
1216 int x1, x; 1802 int x1, x;
1217 int y1, y; 1803 int y1, y;
1218 int z; 1804 int z;
1239 { 1825 {
1240 mapcell *cell = row->col + (x - row->c0); 1826 mapcell *cell = row->col + (x - row->c0);
1241 1827
1242 for (z = 0; z <= 0; z++) 1828 for (z = 0; z <= 0; z++)
1243 { 1829 {
1244 mapface face = cell->face [z];
1245
1246 if (face)
1247 {
1248 maptex tex = self->tex [face]; 1830 maptex tex = self->tex [cell->tile [z]];
1249 int a0 = 255 - tex.a; 1831 int a0 = 255 - tex.a;
1250 int a1 = tex.a; 1832 int a1 = tex.a;
1251 1833
1252 r = (r * a0 + tex.r * a1) / 255; 1834 r = (r * a0 + tex.r * a1) / 255;
1253 g = (g * a0 + tex.g * a1) / 255; 1835 g = (g * a0 + tex.g * a1) / 255;
1254 b = (b * a0 + tex.b * a1) / 255; 1836 b = (b * a0 + tex.b * a1) / 255;
1255 a = (a * a0 + tex.a * a1) / 255; 1837 a = (a * a0 + tex.a * a1) / 255;
1256 }
1257 } 1838 }
1258 } 1839 }
1259 1840
1260 *map++ = (r ) 1841 *map++ = (r )
1261 | (g << 8) 1842 | (g << 8)
1268} 1849}
1269 OUTPUT: 1850 OUTPUT:
1270 RETVAL 1851 RETVAL
1271 1852
1272void 1853void
1273draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1854draw (DC::Map self, int mx, int my, int sw, int sh, int T, U32 player = 0xffffffff, int sdx = 0, int sdy = 0)
1855 CODE:
1856{
1857 int x, y, z;
1858
1859 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ());
1860 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level
1861 static uint8_t smooth_max[256][256]; // egad, fast and wasteful on memory (64k)
1862 smooth_key skey;
1863 int pl_x, pl_y;
1864 maptex pl_tex;
1865 rc_t *rc = rc_alloc ();
1866 rc_key_t key;
1867 rc_array_t *arr;
1868
1869 pl_tex.name = 0;
1870
1871 // thats current max. sorry.
1872 if (sw > 255) sw = 255;
1873 if (sh > 255) sh = 255;
1874
1875 // clear key, in case of extra padding
1876 memset (&skey, 0, sizeof (skey));
1877
1878 memset (&key, 0, sizeof (key));
1879 key.r = 255;
1880 key.g = 255;
1881 key.b = 255;
1882 key.a = 255;
1883 key.mode = GL_QUADS;
1884 key.format = GL_T2F_V3F;
1885 key.texname = -1;
1886
1887 mx += self->x;
1888 my += self->y;
1889
1890 // first pass: determine smooth_max
1891 // rather ugly, if you ask me
1892 // could also be stored inside mapcell and updated on change
1893 memset (smooth_max, 0, sizeof (smooth_max));
1894
1895 for (y = 0; y < sh; y++)
1896 if (0 <= y + my && y + my < self->rows)
1897 {
1898 maprow *row = self->row + (y + my);
1899
1900 for (x = 0; x < sw; x++)
1901 if (row->c0 <= x + mx && x + mx < row->c1)
1902 {
1903 mapcell *cell = row->col + (x + mx - row->c0);
1904
1905 smooth_max[x + 1][y + 1] =
1906 MAX (self->tex [cell->tile [0]].smoothlevel,
1907 MAX (self->tex [cell->tile [1]].smoothlevel,
1908 self->tex [cell->tile [2]].smoothlevel));
1909 }
1910 }
1911
1912 glEnable (GL_BLEND);
1913 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1914 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1915
1916 for (z = 0; z <= 2; z++)
1917 {
1918 memset (smooth_level, 0, sizeof (smooth_level));
1919
1920 for (y = 0; y < sh; y++)
1921 if (0 <= y + my && y + my < self->rows)
1922 {
1923 maprow *row = self->row + (y + my);
1924
1925 for (x = 0; x < sw; x++)
1926 if (row->c0 <= x + mx && x + mx < row->c1)
1927 {
1928 mapcell *cell = row->col + (x + mx - row->c0);
1929 tileid tile = cell->tile [z];
1930
1931 if (tile)
1932 {
1933 maptex tex = self->tex [tile];
1934 int px = (x + 1) * T - tex.w;
1935 int py = (y + 1) * T - tex.h;
1936
1937 if (key.texname != tex.name)
1938 {
1939 if (!tex.name)
1940 tex = self->tex [2]; /* missing, replace by noface */
1941
1942 key.texname = tex.name;
1943 arr = rc_array (rc, &key);
1944 }
1945
1946 if (expect_false (cell->player == player) && expect_false (z == 2))
1947 {
1948 pl_x = px;
1949 pl_y = py;
1950 pl_tex = tex;
1951 continue;
1952 }
1953
1954 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1955 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
1956 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
1957 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
1958
1959 if (expect_false (cell->flags) && expect_false (z == 2))
1960 {
1961 // overlays such as the speech bubble, probably more to come
1962 if (cell->flags & 1)
1963 {
1964 maptex tex = self->tex [1];
1965 int px = x * T + T * 2 / 32;
1966 int py = y * T - T * 6 / 32;
1967
1968 if (tex.name)
1969 {
1970 if (key.texname != tex.name)
1971 {
1972 key.texname = tex.name;
1973 arr = rc_array (rc, &key);
1974 }
1975
1976 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1977 rc_t2f_v3f (arr, 0 , tex.t, px , py + T, 0);
1978 rc_t2f_v3f (arr, tex.s, tex.t, px + T, py + T, 0);
1979 rc_t2f_v3f (arr, tex.s, 0 , px + T, py , 0);
1980 }
1981 }
1982 }
1983
1984 // update smooth hash
1985 if (tex.smoothtile)
1986 {
1987 skey.tile = tex.smoothtile;
1988 skey.level = tex.smoothlevel;
1989
1990 smooth_level [tex.smoothlevel >> 5] |= ((uint32_t)1) << (tex.smoothlevel & 31);
1991
1992 // add bits to current tile and all neighbours. skey.x|y is
1993 // shifted +1|+1 so we always stay positive.
1994
1995 // bits is ___n cccc CCCC bbbb
1996 // n do not draw borders&corners
1997 // c draw these corners, but...
1998 // C ... not these
1999 // b draw these borders
2000
2001 // borders: 1 ┃· 2 ━━ 4 ·┃ 8 ··
2002 // ┃· ·· ·┃ ━━
2003
2004 // corners: 1 ┛· 2 ·┗ 4 ·· 8 ··
2005 // ·· ·· ·┏ ┓·
2006
2007 // full tile
2008 skey.x = x + 1; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x1000);
2009
2010 // borders
2011 skey.x = x + 2; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0091);
2012 skey.x = x + 1; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0032);
2013 skey.x = x ; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0064);
2014 skey.x = x + 1; skey.y = y ; smooth_or_bits (smooth, &skey, 0x00c8);
2015
2016 // corners
2017 skey.x = x + 2; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0100);
2018 skey.x = x ; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0200);
2019 skey.x = x ; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0400);
2020 skey.x = x + 2; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0800);
2021 }
2022 }
2023 }
2024 }
2025
2026 rc_draw (rc);
2027 rc_clear (rc);
2028
2029 // go through all smoothlevels, lowest to highest, then draw.
2030 // this is basically counting sort
2031 {
2032 int w, b;
2033
2034 glEnable (GL_TEXTURE_2D);
2035 glBegin (GL_QUADS);
2036 for (w = 0; w < 256 / 32; ++w)
2037 {
2038 uint32_t smask = smooth_level [w];
2039 if (smask)
2040 for (b = 0; b < 32; ++b)
2041 if (smask & (((uint32_t)1) << b))
2042 {
2043 int level = (w << 5) | b;
2044 HE *he;
2045
2046 hv_iterinit (smooth);
2047 while ((he = hv_iternext (smooth)))
2048 {
2049 smooth_key *skey = (smooth_key *)HeKEY (he);
2050 IV bits = SvIVX (HeVAL (he));
2051
2052 if (!(bits & 0x1000)
2053 && skey->level == level
2054 && level > smooth_max [skey->x][skey->y])
2055 {
2056 maptex tex = self->tex [skey->tile];
2057 int px = (((int)skey->x) - 1) * T;
2058 int py = (((int)skey->y) - 1) * T;
2059 int border = bits & 15;
2060 int corner = (bits >> 8) & ~(bits >> 4) & 15;
2061 float dx = tex.s * .0625f; // 16 images/row
2062 float dy = tex.t * .5f ; // 2 images/column
2063
2064 if (tex.name)
2065 {
2066 // this time avoiding texture state changes
2067 // save gobs of state changes.
2068 if (key.texname != tex.name)
2069 {
2070 glEnd ();
2071 glBindTexture (GL_TEXTURE_2D, key.texname = tex.name);
2072 glBegin (GL_QUADS);
2073 }
2074
2075 if (border)
2076 {
2077 float ox = border * dx;
2078
2079 glTexCoord2f (ox , 0.f ); glVertex2i (px , py );
2080 glTexCoord2f (ox , dy ); glVertex2i (px , py + T);
2081 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py + T);
2082 glTexCoord2f (ox + dx, 0.f ); glVertex2i (px + T, py );
2083 }
2084
2085 if (corner)
2086 {
2087 float ox = corner * dx;
2088
2089 glTexCoord2f (ox , dy ); glVertex2i (px , py );
2090 glTexCoord2f (ox , dy * 2.f); glVertex2i (px , py + T);
2091 glTexCoord2f (ox + dx, dy * 2.f); glVertex2i (px + T, py + T);
2092 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py );
2093 }
2094 }
2095 }
2096 }
2097 }
2098 }
2099
2100 glEnd ();
2101 glDisable (GL_TEXTURE_2D);
2102 key.texname = -1;
2103 }
2104
2105 hv_clear (smooth);
2106 }
2107
2108 if (pl_tex.name)
2109 {
2110 maptex tex = pl_tex;
2111 int px = pl_x + sdx;
2112 int py = pl_y + sdy;
2113
2114 key.texname = tex.name;
2115 arr = rc_array (rc, &key);
2116
2117 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
2118 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
2119 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
2120 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
2121
2122 rc_draw (rc);
2123 }
2124
2125 glDisable (GL_BLEND);
2126 rc_free (rc);
2127
2128 // top layer: overlays such as the health bar
2129 for (y = 0; y < sh; y++)
2130 if (0 <= y + my && y + my < self->rows)
2131 {
2132 maprow *row = self->row + (y + my);
2133
2134 for (x = 0; x < sw; x++)
2135 if (row->c0 <= x + mx && x + mx < row->c1)
2136 {
2137 mapcell *cell = row->col + (x + mx - row->c0);
2138
2139 int px = x * T;
2140 int py = y * T;
2141
2142 if (cell->stat_hp)
2143 {
2144 int width = cell->stat_width * T;
2145 int thick = (sh * T / 32 + 27) / 28 + 1 + cell->stat_width;
2146
2147 glColor3ub (0, 0, 0);
2148 glRectf (px + 1, py - thick - 2,
2149 px + width - 1, py);
2150
2151 glColor3ub (cell->stat_hp, 255 - cell->stat_hp, 0);
2152 glRectf (px + 2,
2153 py - thick - 1,
2154 px + width - 2 - cell->stat_hp * (width - 4) / 255, py - 1);
2155 }
2156 }
2157 }
2158}
2159
2160void
2161draw_magicmap (DC::Map self, int dx, int dy, int w, int h, unsigned char *data)
2162 CODE:
2163{
2164 static float color[16][3] = {
2165 { 0.00F, 0.00F, 0.00F },
2166 { 1.00F, 1.00F, 1.00F },
2167 { 0.00F, 0.00F, 0.55F },
2168 { 1.00F, 0.00F, 0.00F },
2169
2170 { 1.00F, 0.54F, 0.00F },
2171 { 0.11F, 0.56F, 1.00F },
2172 { 0.93F, 0.46F, 0.00F },
2173 { 0.18F, 0.54F, 0.34F },
2174
2175 { 0.56F, 0.73F, 0.56F },
2176 { 0.80F, 0.80F, 0.80F },
2177 { 0.55F, 0.41F, 0.13F },
2178 { 0.99F, 0.77F, 0.26F },
2179
2180 { 0.74F, 0.65F, 0.41F },
2181
2182 { 0.00F, 1.00F, 1.00F },
2183 { 1.00F, 0.00F, 1.00F },
2184 { 1.00F, 1.00F, 0.00F },
2185 };
2186
2187 int x, y;
2188
2189 glEnable (GL_TEXTURE_2D);
2190 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
2191 glEnable (GL_BLEND);
2192 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
2193 glBegin (GL_QUADS);
2194
2195 for (y = 0; y < h; y++)
2196 for (x = 0; x < w; x++)
2197 {
2198 unsigned char m = data [x + y * w];
2199
2200 if (m)
2201 {
2202 float *c = color [m & 15];
2203
2204 float tx1 = m & 0x40 ? 0.5 : 0.;
2205 float tx2 = tx1 + 0.5;
2206
2207 glColor4f (c[0], c[1], c[2], 0.75);
2208 glTexCoord2f (tx1, 0.); glVertex2i (x , y );
2209 glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1);
2210 glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1);
2211 glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y );
2212 }
2213 }
2214
2215 glEnd ();
2216 glDisable (GL_BLEND);
2217 glDisable (GL_TEXTURE_2D);
2218}
2219
2220void
2221fow_texture (DC::Map self, int mx, int my, int sw, int sh)
1274 PPCODE: 2222 PPCODE:
1275{ 2223{
1276 int vx, vy;
1277 int x, y, z; 2224 int x, y;
1278 int last_name; 2225 int sw1 = sw + 2;
1279 mapface face; 2226 int sh1 = sh + 2;
2227 int sh3 = sh * 3;
1280 int sw4 = (sw + 3) & ~3; 2228 int sw34 = (sw * 3 + 3) & ~3;
2229 uint8_t *darkness1 = (uint8_t *)malloc (sw1 * sh1);
1281 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); 2230 SV *darkness3_sv = sv_2mortal (newSV (sw34 * sh3));
1282 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv); 2231 uint8_t *darkness3 = (uint8_t *)SvPVX (darkness3_sv);
1283 2232
1284 memset (darkness, 255, sw4 * sh);
1285 SvPOK_only (darkness_sv); 2233 SvPOK_only (darkness3_sv);
1286 SvCUR_set (darkness_sv, sw4 * sh); 2234 SvCUR_set (darkness3_sv, sw34 * sh3);
1287 2235
1288 vx = self->x + (self->w - sw) / 2 - shift_x; 2236 mx += self->x - 1;
1289 vy = self->y + (self->h - sh) / 2 - shift_y; 2237 my += self->y - 1;
1290 2238
1291 /* 2239 memset (darkness1, 255, sw1 * sh1);
1292 int vx = self->vx = self->w >= sw
1293 ? self->x + (self->w - sw) / 2
1294 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
1295 2240
1296 int vy = self->vy = self->h >= sh
1297 ? self->y + (self->h - sh) / 2
1298 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy));
1299 */
1300
1301 glColor4ub (255, 255, 255, 255);
1302
1303 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1304 glEnable (GL_BLEND);
1305 glEnable (GL_TEXTURE_2D);
1306 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1307
1308 glBegin (GL_QUADS);
1309
1310 last_name = 0;
1311
1312 for (z = 0; z < 3; z++)
1313 for (y = 0; y < sh; y++) 2241 for (y = 0; y < sh1; y++)
1314 if (0 <= y + vy && y + vy < self->rows) 2242 if (0 <= y + my && y + my < self->rows)
1315 { 2243 {
1316 maprow *row = self->row + (y + vy); 2244 maprow *row = self->row + (y + my);
1317 2245
1318 for (x = 0; x < sw; x++) 2246 for (x = 0; x < sw1; x++)
1319 if (row->c0 <= x + vx && x + vx < row->c1) 2247 if (row->c0 <= x + mx && x + mx < row->c1)
1320 { 2248 {
1321 mapcell *cell = row->col + (x + vx - row->c0); 2249 mapcell *cell = row->col + (x + mx - row->c0);
1322 2250
1323 darkness[y * sw4 + x] = cell->darkness < 0 2251 darkness1 [y * sw1 + x] = cell->darkness
2252 ? 255 - (cell->darkness - 1)
1324 ? 255 - FOW_DARKNESS 2253 : 255 - FOW_DARKNESS;
1325 : 255 - cell->darkness;
1326
1327 face = cell->face [z];
1328
1329 if (face)
1330 {
1331 maptex tex = self->tex [face];
1332
1333 int px = (x + 1) * 32 - tex.w;
1334 int py = (y + 1) * 32 - tex.h;
1335
1336 if (last_name != tex.name)
1337 {
1338 glEnd ();
1339 last_name = tex.name;
1340 glBindTexture (GL_TEXTURE_2D, last_name);
1341 glBegin (GL_QUADS);
1342 }
1343
1344 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1345 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1346 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1347 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1348 }
1349 } 2254 }
1350 } 2255 }
1351 2256
1352 glEnd (); 2257 for (y = 0; y < sh; ++y)
2258 for (x = 0; x < sw; ++x)
2259 {
2260 uint8_t d11 = darkness1 [(y ) * sw1 + x ];
2261 uint8_t d21 = darkness1 [(y ) * sw1 + x + 1];
2262 uint8_t d31 = darkness1 [(y ) * sw1 + x + 2];
2263 uint8_t d12 = darkness1 [(y + 1) * sw1 + x ];
2264 uint8_t d22 = darkness1 [(y + 1) * sw1 + x + 1];
2265 uint8_t d32 = darkness1 [(y + 1) * sw1 + x + 2];
2266 uint8_t d13 = darkness1 [(y + 2) * sw1 + x ];
2267 uint8_t d23 = darkness1 [(y + 2) * sw1 + x + 1];
2268 uint8_t d33 = darkness1 [(y + 2) * sw1 + x + 2];
1353 2269
1354 glDisable (GL_TEXTURE_2D); 2270 uint8_t r11 = (d11 + d21 + d12) / 3;
1355 glDisable (GL_BLEND); 2271 uint8_t r21 = d21;
2272 uint8_t r31 = (d21 + d31 + d32) / 3;
2273
2274 uint8_t r12 = d12;
2275 uint8_t r22 = d22;
2276 uint8_t r32 = d32;
2277
2278 uint8_t r13 = (d13 + d23 + d12) / 3;
2279 uint8_t r23 = d23;
2280 uint8_t r33 = (d23 + d33 + d32) / 3;
2281
2282 darkness3 [(y * 3 ) * sw34 + (x * 3 )] = MAX (d22, r11);
2283 darkness3 [(y * 3 ) * sw34 + (x * 3 + 1)] = MAX (d22, r21);
2284 darkness3 [(y * 3 ) * sw34 + (x * 3 + 2)] = MAX (d22, r31);
2285 darkness3 [(y * 3 + 1) * sw34 + (x * 3 )] = MAX (d22, r12);
2286 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 1)] = MAX (d22, r22);
2287 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 2)] = MAX (d22, r32);
2288 darkness3 [(y * 3 + 2) * sw34 + (x * 3 )] = MAX (d22, r13);
2289 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 1)] = MAX (d22, r23);
2290 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 2)] = MAX (d22, r33);
2291 }
2292
2293 free (darkness1);
1356 2294
1357 EXTEND (SP, 3); 2295 EXTEND (SP, 3);
1358 PUSHs (sv_2mortal (newSViv (sw4))); 2296 PUSHs (sv_2mortal (newSViv (sw34)));
1359 PUSHs (sv_2mortal (newSViv (sh))); 2297 PUSHs (sv_2mortal (newSViv (sh3)));
1360 PUSHs (darkness_sv); 2298 PUSHs (darkness3_sv);
1361} 2299}
1362 2300
1363SV * 2301SV *
1364get_rect (CFClient::Map self, int x0, int y0, int w, int h) 2302get_rect (DC::Map self, int x0, int y0, int w, int h)
1365 CODE: 2303 CODE:
1366{ 2304{
1367 int x, y, x1, y1; 2305 int x, y, x1, y1;
1368 SV *data_sv = newSV (w * h * 7 + 5); 2306 SV *data_sv = newSV (w * h * 7 + 5);
1369 uint8_t *data = (uint8_t *)SvPVX (data_sv); 2307 uint8_t *data = (uint8_t *)SvPVX (data_sv);
1394 if (row && row->c0 <= x && x < row->c1) 2332 if (row && row->c0 <= x && x < row->c1)
1395 { 2333 {
1396 mapcell *cell = row->col + (x - row->c0); 2334 mapcell *cell = row->col + (x - row->c0);
1397 uint8_t flags = 0; 2335 uint8_t flags = 0;
1398 2336
1399 if (cell->face [0]) flags |= 1; 2337 if (cell->tile [0]) flags |= 1;
1400 if (cell->face [1]) flags |= 2; 2338 if (cell->tile [1]) flags |= 2;
1401 if (cell->face [2]) flags |= 4; 2339 if (cell->tile [2]) flags |= 4;
1402 2340
1403 *data++ = flags; 2341 *data++ = flags;
1404 2342
1405 if (flags & 1) 2343 if (flags & 1)
1406 { 2344 {
2345 tileid tile = cell->tile [0];
1407 *data++ = cell->face [0] >> 8; 2346 *data++ = tile >> 8;
1408 *data++ = cell->face [0]; 2347 *data++ = tile;
1409 } 2348 }
1410 2349
1411 if (flags & 2) 2350 if (flags & 2)
1412 { 2351 {
2352 tileid tile = cell->tile [1];
1413 *data++ = cell->face [1] >> 8; 2353 *data++ = tile >> 8;
1414 *data++ = cell->face [1]; 2354 *data++ = tile;
1415 } 2355 }
1416 2356
1417 if (flags & 4) 2357 if (flags & 4)
1418 { 2358 {
2359 tileid tile = cell->tile [2];
1419 *data++ = cell->face [2] >> 8; 2360 *data++ = tile >> 8;
1420 *data++ = cell->face [2]; 2361 *data++ = tile;
1421 } 2362 }
1422 } 2363 }
1423 else 2364 else
1424 *data++ = 0; 2365 *data++ = 0;
1425 } 2366 }
1426 } 2367 }
1427 2368
2369 /* if size is w*h + 5 then no data has been found */
2370 if (data - (uint8_t *)SvPVX (data_sv) != w * h + 5)
2371 {
1428 SvPOK_only (data_sv); 2372 SvPOK_only (data_sv);
1429 SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv)); 2373 SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv));
2374 }
2375
1430 RETVAL = data_sv; 2376 RETVAL = data_sv;
1431} 2377}
1432 OUTPUT: 2378 OUTPUT:
1433 RETVAL 2379 RETVAL
1434 2380
1435void 2381void
1436set_rect (CFClient::Map self, int x0, int y0, uint8_t *data) 2382set_rect (DC::Map self, int x0, int y0, SV *data_sv)
1437 PPCODE: 2383 PPCODE:
1438{ 2384{
1439 int x, y, z; 2385 int x, y, z;
1440 int w, h; 2386 int w, h;
1441 int x1, y1; 2387 int x1, y1;
2388 STRLEN len;
2389 uint8_t *data, *end;
2390
2391 len = SvLEN (data_sv);
2392 SvGROW (data_sv, len + 8); // reserve at least 7+ bytes more
2393 data = SvPVbyte_nolen (data_sv);
2394 end = data + len + 8;
2395
2396 if (len < 5)
2397 XSRETURN_EMPTY;
1442 2398
1443 if (*data++ != 0) 2399 if (*data++ != 0)
1444 return; /* version mismatch */ 2400 XSRETURN_EMPTY; /* version mismatch */
1445 2401
1446 w = *data++ << 8; w |= *data++; 2402 w = *data++ << 8; w |= *data++;
1447 h = *data++ << 8; h |= *data++; 2403 h = *data++ << 8; h |= *data++;
1448 2404
1449 // we need to do this 'cause we don't keep an absolute coord system for rows 2405 // we need to do this 'cause we don't keep an absolute coord system for rows
1461 { 2417 {
1462 maprow *row = map_get_row (self, y); 2418 maprow *row = map_get_row (self, y);
1463 2419
1464 for (x = x0; x < x1; x++) 2420 for (x = x0; x < x1; x++)
1465 { 2421 {
2422 uint8_t flags;
2423
2424 if (data + 7 >= end)
2425 XSRETURN_EMPTY;
2426
1466 uint8_t flags = *data++; 2427 flags = *data++;
1467 2428
1468 if (flags) 2429 if (flags)
1469 { 2430 {
1470 mapface face[3] = { 0, 0, 0 };
1471
1472 mapcell *cell = row_get_cell (row, x); 2431 mapcell *cell = row_get_cell (row, x);
2432 tileid tile[3] = { 0, 0, 0 };
1473 2433
1474 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; } 2434 if (flags & 1) { tile[0] = *data++ << 8; tile[0] |= *data++; }
1475 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; } 2435 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; }
1476 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; } 2436 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; }
1477 2437
1478 if (cell->darkness <= 0) 2438 if (cell->darkness == 0)
1479 { 2439 {
1480 cell->darkness = -1; 2440 /*cell->darkness = 0;*/
2441 EXTEND (SP, 3);
1481 2442
1482 for (z = 0; z <= 2; z++) 2443 for (z = 0; z <= 2; z++)
1483 { 2444 {
1484 cell->face[z] = face[z]; 2445 tileid t = tile [z];
1485 2446
1486 if (face[z] && (face[z] >= self->texs || !self->tex[face [z]].name)) 2447 if (t >= self->texs || (t && !self->tex [t].name))
2448 {
1487 XPUSHs (sv_2mortal (newSViv (face[z]))); 2449 PUSHs (sv_2mortal (newSViv (t)));
2450 need_texid (self, t);
2451 }
2452
2453 cell->tile [z] = t;
1488 } 2454 }
1489 } 2455 }
1490 } 2456 }
1491 } 2457 }
1492 } 2458 }
1493} 2459}
1494 2460
1495MODULE = CFClient PACKAGE = CFClient::MixChunk 2461MODULE = Deliantra::Client PACKAGE = DC::RW
1496 2462
1497CFClient::MixChunk 2463DC::RW
1498new_from_file (SV *class, char *path) 2464new (SV *class, SV *data_sv)
1499 CODE: 2465 CODE:
1500 RETVAL = Mix_LoadWAV (path); 2466{
2467 STRLEN datalen;
2468 char *data = SvPVbyte (data_sv, datalen);
2469
2470 RETVAL = SDL_RWFromConstMem (data, datalen);
2471}
1501 OUTPUT: 2472 OUTPUT:
1502 RETVAL 2473 RETVAL
1503 2474
2475DC::RW
2476new_from_file (SV *class, const char *path, const char *mode = "rb")
2477 CODE:
2478 RETVAL = SDL_RWFromFile (path, mode);
2479 OUTPUT:
2480 RETVAL
2481
2482# fails on win32:
2483# dc.xs(2268) : error C2059: syntax error : '('
1504void 2484#void
2485#close (DC::RW self)
2486# CODE:
2487# (self->(close)) (self);
2488
2489MODULE = Deliantra::Client PACKAGE = DC::Channel
2490
2491PROTOTYPES: DISABLE
2492
2493DC::Channel
2494find ()
2495 CODE:
2496{
2497 RETVAL = Mix_GroupAvailable (-1);
2498
2499 if (RETVAL < 0)
2500 {
2501 RETVAL = Mix_GroupOldest (-1);
2502
2503 if (RETVAL < 0)
2504 XSRETURN_UNDEF;
2505
2506 Mix_HaltChannel (RETVAL);
2507 }
2508
2509 Mix_UnregisterAllEffects (RETVAL);
2510 Mix_Volume (RETVAL, 128);
2511}
2512 OUTPUT:
2513 RETVAL
2514
2515void
2516halt (DC::Channel self)
2517 CODE:
2518 Mix_HaltChannel (self);
2519
2520void
2521expire (DC::Channel self, int ticks = -1)
2522 CODE:
2523 Mix_ExpireChannel (self, ticks);
2524
2525void
2526fade_out (DC::Channel self, int ticks = -1)
2527 CODE:
2528 Mix_FadeOutChannel (self, ticks);
2529
2530int
2531volume (DC::Channel self, int volume)
2532 CODE:
2533 RETVAL = Mix_Volume (self, CLAMP (volume, 0, 128));
2534 OUTPUT:
2535 RETVAL
2536
2537void
2538unregister_all_effects (DC::Channel self)
2539 CODE:
2540 Mix_UnregisterAllEffects (self);
2541
2542void
2543set_panning (DC::Channel self, int left, int right)
2544 CODE:
2545 left = CLAMP (left , 0, 255);
2546 right = CLAMP (right, 0, 255);
2547 Mix_SetPanning (self, left, right);
2548
2549void
2550set_distance (DC::Channel self, int distance)
2551 CODE:
2552 Mix_SetDistance (self, CLAMP (distance, 0, 255));
2553
2554void
2555set_position (DC::Channel self, int angle, int distance)
2556 CODE:
2557
2558void
2559set_position_r (DC::Channel self, int dx, int dy, int maxdistance)
2560 CODE:
2561{
2562 int distance = sqrtf (dx * dx + dy * dy) * (255.f / sqrtf (maxdistance * maxdistance));
2563 int angle = 360 + (int)roundf (atan2f (dx, -dy) * 180.f / (float)M_PI);
2564 Mix_SetPosition (self, angle, CLAMP (distance, 0, 255));
2565}
2566
2567void
2568set_reverse_stereo (DC::Channel self, int flip)
2569 CODE:
2570 Mix_SetReverseStereo (self, flip);
2571
2572MODULE = Deliantra::Client PACKAGE = DC::MixChunk
2573
2574PROTOTYPES: DISABLE
2575
2576DC::MixChunk
2577new (SV *class, DC::RW rwops)
2578 CODE:
2579 RETVAL = Mix_LoadWAV_RW (rwops, 1);
2580 OUTPUT:
2581 RETVAL
2582
2583void
1505DESTROY (CFClient::MixChunk self) 2584DESTROY (DC::MixChunk self)
1506 CODE: 2585 CODE:
1507 Mix_FreeChunk (self); 2586 Mix_FreeChunk (self);
1508 2587
1509int 2588int
1510volume (CFClient::MixChunk self, int volume = -1) 2589volume (DC::MixChunk self, int volume = -1)
1511 CODE: 2590 CODE:
2591 if (items > 1)
2592 volume = CLAMP (volume, 0, 128);
1512 RETVAL = Mix_VolumeChunk (self, volume); 2593 RETVAL = Mix_VolumeChunk (self, volume);
1513 OUTPUT: 2594 OUTPUT:
1514 RETVAL 2595 RETVAL
1515 2596
1516int 2597DC::Channel
1517play (CFClient::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 2598play (DC::MixChunk self, DC::Channel channel = -1, int loops = 0, int ticks = -1)
1518 CODE: 2599 CODE:
2600{
1519 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 2601 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
2602
2603 if (RETVAL < 0)
2604 XSRETURN_UNDEF;
2605
2606 if (channel < 0)
2607 {
2608 Mix_UnregisterAllEffects (RETVAL);
2609 Mix_Volume (RETVAL, 128);
2610 }
2611}
1520 OUTPUT: 2612 OUTPUT:
1521 RETVAL 2613 RETVAL
1522 2614
1523MODULE = CFClient PACKAGE = CFClient::MixMusic 2615MODULE = Deliantra::Client PACKAGE = DC::MixMusic
1524 2616
1525int 2617int
1526volume (int volume = -1) 2618volume (int volume = -1)
2619 PROTOTYPE: ;$
1527 CODE: 2620 CODE:
2621 if (items > 0)
2622 volume = CLAMP (volume, 0, 128);
1528 RETVAL = Mix_VolumeMusic (volume); 2623 RETVAL = Mix_VolumeMusic (volume);
1529 OUTPUT: 2624 OUTPUT:
1530 RETVAL 2625 RETVAL
1531 2626
1532CFClient::MixMusic 2627void
1533new_from_file (SV *class, char *path) 2628fade_out (int ms)
1534 CODE: 2629 CODE:
2630 Mix_FadeOutMusic (ms);
2631
2632void
2633halt ()
2634 CODE:
2635 Mix_HaltMusic ();
2636
2637DC::MixMusic
2638new (SV *class, DC::RW rwops)
2639 CODE:
1535 RETVAL = Mix_LoadMUS (path); 2640 RETVAL = Mix_LoadMUS_RW (rwops);
1536 OUTPUT: 2641 OUTPUT:
1537 RETVAL 2642 RETVAL
1538 2643
1539void 2644void
1540DESTROY (CFClient::MixMusic self) 2645DESTROY (DC::MixMusic self)
1541 CODE: 2646 CODE:
1542 Mix_FreeMusic (self); 2647 Mix_FreeMusic (self);
1543 2648
1544int 2649int
1545play (CFClient::MixMusic self, int loops = -1) 2650play (DC::MixMusic self, int loops = -1)
1546 CODE: 2651 CODE:
1547 RETVAL = Mix_PlayMusic (self, loops); 2652 RETVAL = Mix_PlayMusic (self, loops);
1548 OUTPUT: 2653 OUTPUT:
1549 RETVAL 2654 RETVAL
1550 2655
2656void
2657fade_in_pos (DC::MixMusic self, int loops, int ms, double position)
2658 CODE:
2659 Mix_FadeInMusicPos (self, loops, ms, position);
2660
1551MODULE = CFClient PACKAGE = CFClient::OpenGL 2661MODULE = Deliantra::Client PACKAGE = DC::OpenGL
2662
2663PROTOTYPES: ENABLE
1552 2664
1553BOOT: 2665BOOT:
1554{ 2666{
1555 HV *stash = gv_stashpv ("CFClient::OpenGL", 1); 2667 HV *stash = gv_stashpv ("DC::OpenGL", 1);
1556 static const struct { 2668 static const struct {
1557 const char *name; 2669 const char *name;
1558 IV iv; 2670 IV iv;
1559 } *civ, const_iv[] = { 2671 } *civ, const_iv[] = {
1560# define const_iv(name) { # name, (IV)name } 2672# define const_iv(name) { # name, (IV)name }
2673 const_iv (GL_VENDOR),
2674 const_iv (GL_VERSION),
2675 const_iv (GL_EXTENSIONS),
1561 const_iv (GL_COLOR_MATERIAL), 2676 const_iv (GL_COLOR_MATERIAL),
1562 const_iv (GL_SMOOTH), 2677 const_iv (GL_SMOOTH),
1563 const_iv (GL_FLAT), 2678 const_iv (GL_FLAT),
1564 const_iv (GL_DITHER), 2679 const_iv (GL_DITHER),
1565 const_iv (GL_BLEND), 2680 const_iv (GL_BLEND),
1567 const_iv (GL_SCISSOR_TEST), 2682 const_iv (GL_SCISSOR_TEST),
1568 const_iv (GL_DEPTH_TEST), 2683 const_iv (GL_DEPTH_TEST),
1569 const_iv (GL_ALPHA_TEST), 2684 const_iv (GL_ALPHA_TEST),
1570 const_iv (GL_NORMALIZE), 2685 const_iv (GL_NORMALIZE),
1571 const_iv (GL_RESCALE_NORMAL), 2686 const_iv (GL_RESCALE_NORMAL),
2687 const_iv (GL_FRONT),
2688 const_iv (GL_BACK),
2689 const_iv (GL_AUX0),
1572 const_iv (GL_AND), 2690 const_iv (GL_AND),
1573 const_iv (GL_ONE), 2691 const_iv (GL_ONE),
1574 const_iv (GL_ZERO), 2692 const_iv (GL_ZERO),
1575 const_iv (GL_SRC_ALPHA), 2693 const_iv (GL_SRC_ALPHA),
1576 const_iv (GL_DST_ALPHA), 2694 const_iv (GL_DST_ALPHA),
1577 const_iv (GL_ONE_MINUS_SRC_ALPHA), 2695 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1578 const_iv (GL_ONE_MINUS_DST_ALPHA), 2696 const_iv (GL_ONE_MINUS_DST_ALPHA),
1579 const_iv (GL_SRC_ALPHA_SATURATE), 2697 const_iv (GL_SRC_ALPHA_SATURATE),
1580 const_iv (GL_RGB), 2698 const_iv (GL_RGB),
1581 const_iv (GL_RGBA), 2699 const_iv (GL_RGBA),
2700 const_iv (GL_RGBA4),
2701 const_iv (GL_RGBA8),
2702 const_iv (GL_RGB5_A1),
1582 const_iv (GL_UNSIGNED_BYTE), 2703 const_iv (GL_UNSIGNED_BYTE),
1583 const_iv (GL_UNSIGNED_SHORT), 2704 const_iv (GL_UNSIGNED_SHORT),
1584 const_iv (GL_UNSIGNED_INT), 2705 const_iv (GL_UNSIGNED_INT),
1585 const_iv (GL_ALPHA), 2706 const_iv (GL_ALPHA),
1586 const_iv (GL_INTENSITY), 2707 const_iv (GL_INTENSITY),
1587 const_iv (GL_LUMINANCE), 2708 const_iv (GL_LUMINANCE),
1588 const_iv (GL_LUMINANCE_ALPHA), 2709 const_iv (GL_LUMINANCE_ALPHA),
1589 const_iv (GL_FLOAT), 2710 const_iv (GL_FLOAT),
1590 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 2711 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
2712 const_iv (GL_COMPRESSED_ALPHA_ARB),
2713 const_iv (GL_COMPRESSED_LUMINANCE_ARB),
2714 const_iv (GL_COMPRESSED_LUMINANCE_ALPHA_ARB),
2715 const_iv (GL_COMPRESSED_INTENSITY_ARB),
2716 const_iv (GL_COMPRESSED_RGB_ARB),
2717 const_iv (GL_COMPRESSED_RGBA_ARB),
1591 const_iv (GL_COMPILE), 2718 const_iv (GL_COMPILE),
2719 const_iv (GL_PROXY_TEXTURE_1D),
2720 const_iv (GL_PROXY_TEXTURE_2D),
1592 const_iv (GL_TEXTURE_1D), 2721 const_iv (GL_TEXTURE_1D),
1593 const_iv (GL_TEXTURE_2D), 2722 const_iv (GL_TEXTURE_2D),
1594 const_iv (GL_TEXTURE_ENV), 2723 const_iv (GL_TEXTURE_ENV),
1595 const_iv (GL_TEXTURE_MAG_FILTER), 2724 const_iv (GL_TEXTURE_MAG_FILTER),
1596 const_iv (GL_TEXTURE_MIN_FILTER), 2725 const_iv (GL_TEXTURE_MIN_FILTER),
1617 const_iv (GL_COLOR_LOGIC_OP), 2746 const_iv (GL_COLOR_LOGIC_OP),
1618 const_iv (GL_SEPARABLE_2D), 2747 const_iv (GL_SEPARABLE_2D),
1619 const_iv (GL_CONVOLUTION_2D), 2748 const_iv (GL_CONVOLUTION_2D),
1620 const_iv (GL_CONVOLUTION_BORDER_MODE), 2749 const_iv (GL_CONVOLUTION_BORDER_MODE),
1621 const_iv (GL_CONSTANT_BORDER), 2750 const_iv (GL_CONSTANT_BORDER),
2751 const_iv (GL_POINTS),
1622 const_iv (GL_LINES), 2752 const_iv (GL_LINES),
2753 const_iv (GL_LINE_STRIP),
1623 const_iv (GL_LINE_LOOP), 2754 const_iv (GL_LINE_LOOP),
1624 const_iv (GL_QUADS), 2755 const_iv (GL_QUADS),
1625 const_iv (GL_QUAD_STRIP), 2756 const_iv (GL_QUAD_STRIP),
1626 const_iv (GL_TRIANGLES), 2757 const_iv (GL_TRIANGLES),
1627 const_iv (GL_TRIANGLE_STRIP), 2758 const_iv (GL_TRIANGLE_STRIP),
1628 const_iv (GL_TRIANGLE_FAN), 2759 const_iv (GL_TRIANGLE_FAN),
2760 const_iv (GL_POLYGON),
1629 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 2761 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
2762 const_iv (GL_POINT_SMOOTH_HINT),
2763 const_iv (GL_LINE_SMOOTH_HINT),
2764 const_iv (GL_POLYGON_SMOOTH_HINT),
2765 const_iv (GL_GENERATE_MIPMAP_HINT),
2766 const_iv (GL_TEXTURE_COMPRESSION_HINT),
1630 const_iv (GL_FASTEST), 2767 const_iv (GL_FASTEST),
2768 const_iv (GL_DONT_CARE),
2769 const_iv (GL_NICEST),
1631 const_iv (GL_V2F), 2770 const_iv (GL_V2F),
1632 const_iv (GL_V3F), 2771 const_iv (GL_V3F),
1633 const_iv (GL_T2F_V3F), 2772 const_iv (GL_T2F_V3F),
1634 const_iv (GL_T2F_N3F_V3F), 2773 const_iv (GL_T2F_N3F_V3F),
1635# undef const_iv 2774# undef const_iv
1636 }; 2775 };
1637 2776
1638 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 2777 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1639 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 2778 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
2779
2780 texture_av = newAV ();
2781 AvREAL_off (texture_av);
1640} 2782}
2783
2784void
2785disable_GL_EXT_blend_func_separate ()
2786 CODE:
2787 gl.BlendFuncSeparate = 0;
2788 gl.BlendFuncSeparateEXT = 0;
1641 2789
1642char * 2790char *
1643gl_vendor () 2791gl_vendor ()
1644 CODE: 2792 CODE:
1645 RETVAL = (char *)glGetString (GL_VENDOR); 2793 RETVAL = (char *)glGetString (GL_VENDOR);
1658 CODE: 2806 CODE:
1659 RETVAL = (char *)glGetString (GL_EXTENSIONS); 2807 RETVAL = (char *)glGetString (GL_EXTENSIONS);
1660 OUTPUT: 2808 OUTPUT:
1661 RETVAL 2809 RETVAL
1662 2810
2811const char *glGetString (GLenum pname)
2812
2813GLint glGetInteger (GLenum pname)
2814 CODE:
2815 glGetIntegerv (pname, &RETVAL);
2816 OUTPUT:
2817 RETVAL
2818
2819GLdouble glGetDouble (GLenum pname)
2820 CODE:
2821 glGetDoublev (pname, &RETVAL);
2822 OUTPUT:
2823 RETVAL
2824
1663int glGetError () 2825int glGetError ()
2826
2827void glFinish ()
1664 2828
1665void glClear (int mask) 2829void glClear (int mask)
1666 2830
1667void glClearColor (float r, float g, float b, float a = 1.0) 2831void glClearColor (float r, float g, float b, float a = 1.0)
1668 PROTOTYPE: @ 2832 PROTOTYPE: @
1693 2857
1694void glPopMatrix () 2858void glPopMatrix ()
1695 2859
1696void glLoadIdentity () 2860void glLoadIdentity ()
1697 2861
2862void glDrawBuffer (int buffer)
2863
2864void glReadBuffer (int buffer)
2865
1698# near_ and far_ are due to microsofts buggy "c" compiler 2866# near_ and far_ are due to microsofts buggy "c" compiler
1699void glFrustum (double left, double right, double bottom, double top, double near_, double far_) 2867void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
1700 2868
1701# near_ and far_ are due to microsofts buggy "c" compiler 2869# near_ and far_ are due to microsofts buggy "c" compiler
1702void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 2870void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
2871
2872PROTOTYPES: DISABLE
1703 2873
1704void glViewport (int x, int y, int width, int height) 2874void glViewport (int x, int y, int width, int height)
1705 2875
1706void glScissor (int x, int y, int width, int height) 2876void glScissor (int x, int y, int width, int height)
1707 2877
1715 2885
1716void glRotate (float angle, float x, float y, float z) 2886void glRotate (float angle, float x, float y, float z)
1717 CODE: 2887 CODE:
1718 glRotatef (angle, x, y, z); 2888 glRotatef (angle, x, y, z);
1719 2889
1720void glBegin (int mode)
1721
1722void glEnd ()
1723
1724void glColor (float r, float g, float b, float a = 1.0) 2890void glColor (float r, float g, float b, float a = 1.0)
1725 PROTOTYPE: @
1726 ALIAS: 2891 ALIAS:
1727 glColor_premultiply = 1 2892 glColor_premultiply = 1
1728 CODE: 2893 CODE:
1729 if (ix) 2894 if (ix)
1730 { 2895 {
1731 r *= a; 2896 r *= a;
1732 g *= a; 2897 g *= a;
1733 b *= a; 2898 b *= a;
1734 } 2899 }
1735 // microsoft visual "c" rounds instead of truncating... 2900 // microsoft visual "c" rounds instead of truncating...
1736 glColor4ub (MIN ((int)(r * 256.f), 255), 2901 glColor4f (r, g, b, a);
1737 MIN ((int)(g * 256.f), 255),
1738 MIN ((int)(b * 256.f), 255),
1739 MIN ((int)(a * 256.f), 255));
1740
1741void glInterleavedArrays (int format, int stride, char *data)
1742
1743void glDrawElements (int mode, int count, int type, char *indices)
1744
1745# 1.2 void glDrawRangeElements (int mode, int start, int end
1746 2902
1747void glRasterPos (float x, float y, float z = 0.) 2903void glRasterPos (float x, float y, float z = 0.)
1748 CODE: 2904 CODE:
1749 glRasterPos3f (0, 0, z); 2905 glRasterPos3f (0, 0, z);
1750 glBitmap (0, 0, 0, 0, x, y, 0); 2906 glBitmap (0, 0, 0, 0, x, y, 0);
1755 2911
1756void glTexCoord (float s, float t) 2912void glTexCoord (float s, float t)
1757 CODE: 2913 CODE:
1758 glTexCoord2f (s, t); 2914 glTexCoord2f (s, t);
1759 2915
2916void glRect (float x1, float y1, float x2, float y2)
2917 CODE:
2918 glRectf (x1, y1, x2, y2);
2919
2920void glRect_lineloop (float x1, float y1, float x2, float y2)
2921 CODE:
2922 glBegin (GL_LINE_LOOP);
2923 glVertex2f (x1, y1);
2924 glVertex2f (x2, y1);
2925 glVertex2f (x2, y2);
2926 glVertex2f (x1, y2);
2927 glEnd ();
2928
2929PROTOTYPES: ENABLE
2930
2931void glBegin (int mode)
2932
2933void glEnd ()
2934
2935void glPointSize (GLfloat size)
2936
2937void glLineWidth (GLfloat width)
2938
2939void glInterleavedArrays (int format, int stride, char *data)
2940
2941void glDrawElements (int mode, int count, int type, char *indices)
2942
2943# 1.2 void glDrawRangeElements (int mode, int start, int end
2944
1760void glTexEnv (int target, int pname, float param) 2945void glTexEnv (int target, int pname, float param)
1761 CODE: 2946 CODE:
1762 glTexEnvf (target, pname, param); 2947 glTexEnvf (target, pname, param);
1763 2948
1764void glTexParameter (int target, int pname, float param) 2949void glTexParameter (int target, int pname, float param)
1780void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) 2965void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
1781 CODE: 2966 CODE:
1782 if (gl.SeparableFilter2D) 2967 if (gl.SeparableFilter2D)
1783 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column); 2968 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
1784 2969
1785void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 2970void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data = 0)
1786 2971
1787void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 2972void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
1788 2973
1789void glDrawPixels (int width, int height, int format, int type, char *pixels) 2974void glDrawPixels (int width, int height, int format, int type, char *pixels)
2975
2976void glPixelZoom (float x, float y)
1790 2977
1791void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) 2978void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
1792 2979
1793int glGenTexture () 2980int glGenTexture ()
1794 CODE: 2981 CODE:
1795{ 2982 RETVAL = gen_texture ();
1796 GLuint name;
1797 glGenTextures (1, &name);
1798 RETVAL = name;
1799}
1800 OUTPUT: 2983 OUTPUT:
1801 RETVAL 2984 RETVAL
1802 2985
1803void glDeleteTexture (int name) 2986void glDeleteTexture (int name)
1804 CODE: 2987 CODE:
1805{
1806 GLuint name_ = name;
1807 glDeleteTextures (1, &name_); 2988 del_texture (name);
1808} 2989
1809
1810int glGenList () 2990int glGenList ()
1811 CODE: 2991 CODE:
1812 RETVAL = glGenLists (1); 2992 RETVAL = glGenLists (1);
1813 OUTPUT: 2993 OUTPUT:
1814 RETVAL 2994 RETVAL
1821 3001
1822void glEndList () 3002void glEndList ()
1823 3003
1824void glCallList (int list) 3004void glCallList (int list)
1825 3005
3006MODULE = Deliantra::Client PACKAGE = DC::UI::Base
1826 3007
3008PROTOTYPES: DISABLE
3009
3010void
3011find_widget (SV *self, NV x, NV y)
3012 PPCODE:
3013{
3014 if (within_widget (self, x, y))
3015 XPUSHs (self);
3016}
3017
3018BOOT:
3019{
3020 hover_gv = gv_fetchpv ("DC::UI::HOVER", 1, SVt_NV);
3021
3022 draw_x_gv = gv_fetchpv ("DC::UI::Base::draw_x", 1, SVt_NV);
3023 draw_y_gv = gv_fetchpv ("DC::UI::Base::draw_y", 1, SVt_NV);
3024 draw_w_gv = gv_fetchpv ("DC::UI::Base::draw_w", 1, SVt_NV);
3025 draw_h_gv = gv_fetchpv ("DC::UI::Base::draw_h", 1, SVt_NV);
3026}
3027
3028void
3029draw (SV *self)
3030 CODE:
3031{
3032 HV *hv;
3033 SV **svp;
3034 NV x, y, w, h;
3035 SV *draw_x_sv = GvSV (draw_x_gv);
3036 SV *draw_y_sv = GvSV (draw_y_gv);
3037 SV *draw_w_sv = GvSV (draw_w_gv);
3038 SV *draw_h_sv = GvSV (draw_h_gv);
3039 double draw_x, draw_y;
3040
3041 if (!SvROK (self))
3042 croak ("DC::Base::draw: %s not a reference", SvPV_nolen (self));
3043
3044 hv = (HV *)SvRV (self);
3045
3046 if (SvTYPE (hv) != SVt_PVHV)
3047 croak ("DC::Base::draw: %s not a hashref", SvPV_nolen (self));
3048
3049 svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.;
3050 svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.;
3051
3052 if (!h || !w)
3053 XSRETURN_EMPTY;
3054
3055 svp = hv_fetch (hv, "x", 1, 0); x = svp ? SvNV (*svp) : 0.;
3056 svp = hv_fetch (hv, "y", 1, 0); y = svp ? SvNV (*svp) : 0.;
3057
3058 draw_x = SvNV (draw_x_sv) + x;
3059 draw_y = SvNV (draw_y_sv) + y;
3060
3061 if (draw_x + w < 0 || draw_x >= SvNV (draw_w_sv)
3062 || draw_y + h < 0 || draw_y >= SvNV (draw_h_sv))
3063 XSRETURN_EMPTY;
3064
3065 sv_setnv (draw_x_sv, draw_x);
3066 sv_setnv (draw_y_sv, draw_y);
3067
3068 glPushMatrix ();
3069 glTranslated (x, y, 0);
3070
3071 if (SvROK (GvSV (hover_gv)) && SvRV (GvSV (hover_gv)) == (SV *)hv)
3072 {
3073 svp = hv_fetch (hv, "can_hover", sizeof ("can_hover") - 1, 0);
3074
3075 if (svp && SvTRUE (*svp))
3076 {
3077 glColor4f (1.0f * 0.2f, 0.8f * 0.2f, 0.5f * 0.2f, 0.2f);
3078 glEnable (GL_BLEND);
3079 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
3080 glBegin (GL_QUADS);
3081 glVertex2f (0, 0);
3082 glVertex2f (w, 0);
3083 glVertex2f (w, h);
3084 glVertex2f (0, h);
3085 glEnd ();
3086 glDisable (GL_BLEND);
3087 }
3088 }
3089#if 0
3090 // draw borders, for debugging
3091 glPushMatrix ();
3092 glColor4f (1., 1., 0., 1.);
3093 glTranslatef (.5, .5, 0.);
3094 glBegin (GL_LINE_LOOP);
3095 glVertex2f (0 , 0);
3096 glVertex2f (w - 1, 0);
3097 glVertex2f (w - 1, h - 1);
3098 glVertex2f (0 , h - 1);
3099 glEnd ();
3100 glPopMatrix ();
3101#endif
3102 PUSHMARK (SP);
3103 XPUSHs (self);
3104 PUTBACK;
3105 call_method ("_draw", G_VOID | G_DISCARD);
3106 SPAGAIN;
3107
3108 glPopMatrix ();
3109
3110 draw_x = draw_x - x; sv_setnv (draw_x_sv, draw_x);
3111 draw_y = draw_y - y; sv_setnv (draw_y_sv, draw_y);
3112}
3113

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