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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.110 by root, Sat Jun 10 02:22:33 2006 UTC vs.
Revision 1.273 by root, Wed Aug 20 13:30:02 2008 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls 2# define WIN32_LEAN_AND_MEAN
3# define NTDDI_VERSION NTDDI_WIN2K // needed to get win2000 api calls
3# include <malloc.h> 4# include <malloc.h>
4# include <windows.h> 5# include <windows.h>
6# include <wininet.h>
5# pragma warning(disable:4244) 7# pragma warning(disable:4244)
8# pragma warning(disable:4761)
9#endif
10
11//#define DEBUG 1
12#if DEBUG
13# include <valgrind/memcheck.h>
6#endif 14#endif
7 15
8#include "EXTERN.h" 16#include "EXTERN.h"
9#include "perl.h" 17#include "perl.h"
10#include "XSUB.h" 18#include "XSUB.h"
11 19
20#ifdef _WIN32
21# undef pipe
22// microsoft vs. C
23# define sqrtf(x) sqrt(x)
24# define roundf(x) (int)(x)
25# define atan2f(x,y) atan2(x,y)
26# define M_PI 3.14159265f
27#endif
28
29#include <assert.h>
12#include <math.h> 30#include <math.h>
13#include <string.h> 31#include <string.h>
14#include <stdio.h> 32#include <stdio.h>
33#include <stdlib.h>
34
35#define USE_RWOPS 1 // for SDL_mixer:LoadMUS_RW
15 36
16#include <SDL.h> 37#include <SDL.h>
38#include <SDL_thread.h>
17#include <SDL_endian.h> 39#include <SDL_endian.h>
18#include <SDL_image.h> 40#include <SDL_image.h>
19#include <SDL_mixer.h> 41#include <SDL_mixer.h>
20#include <SDL_opengl.h> 42#include <SDL_opengl.h>
21 43
44/* work around os x broken headers */
45#ifdef __MACOSX__
46typedef void (APIENTRYP PFNGLBLENDFUNCSEPARATEPROC) (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
47#endif
48
49#define PANGO_ENABLE_BACKEND
50#define G_DISABLE_CAST_CHECKS
51
22#include <glib/gmacros.h> 52#include <glib/gmacros.h>
23 53
24#include <pango/pango.h> 54#include <pango/pango.h>
25#include <pango/pangofc-fontmap.h> 55
26#include <pango/pangoft2.h> 56#ifndef PANGO_VERSION_CHECK
27#include <pango/pangocairo.h> 57# define PANGO_VERSION_CHECK(a,b,c) 0
58#endif
59
60#if !PANGO_VERSION_CHECK (1, 15, 2)
61# define pango_layout_get_line_readonly pango_layout_get_line
62# define pango_layout_get_lines_readonly pango_layout_get_lines
63# define pango_layout_iter_get_line_readonly pango_layout_iter_get_line
64# define pango_layout_iter_get_run_readonly pango_layout_iter_get_run
65#endif
28 66
29#ifndef _WIN32 67#ifndef _WIN32
30# include <sys/types.h> 68# include <sys/types.h>
31# include <sys/socket.h> 69# include <sys/socket.h>
32# include <netinet/in.h> 70# include <netinet/in.h>
33# include <netinet/tcp.h> 71# include <netinet/tcp.h>
34# include <inttypes.h> 72# include <inttypes.h>
73#endif
74
75#if __GNUC__ >= 4
76# define expect(expr,value) __builtin_expect ((expr),(value))
35#else 77#else
36 typedef unsigned char uint8_t; 78# define expect(expr,value) (expr)
37 typedef unsigned short uint16_t;
38 typedef unsigned int uint32_t;
39 typedef signed char int8_t;
40 typedef signed short int16_t;
41 typedef signed int int32_t;
42#endif 79#endif
43 80
44#include "glext.h" 81#define expect_false(expr) expect ((expr) != 0, 0)
82#define expect_true(expr) expect ((expr) != 0, 1)
83
84#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */
45 85
46#define FOW_DARKNESS 32 86#define FOW_DARKNESS 32
47 87
48#define MAP_EXTEND_X 32 88#define MAP_EXTEND_X 32
49#define MAP_EXTEND_Y 512 89#define MAP_EXTEND_Y 512
50 90
51#define MIN_FONT_HEIGHT 10 91#define MIN_FONT_HEIGHT 10
92
93/* mask out modifiers we are not interested in */
94#define MOD_MASK (KMOD_CTRL | KMOD_SHIFT | KMOD_ALT | KMOD_META)
95
96static AV *texture_av;
52 97
53static struct 98static struct
54{ 99{
55#define GL_FUNC(ptr,name) ptr name; 100#define GL_FUNC(ptr,name) ptr name;
56#include "glfunc.h" 101#include "glfunc.h"
57#undef GL_FUNC 102#undef GL_FUNC
58} gl; 103} gl;
59 104
105static void
60static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa) 106gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
61{ 107{
62 if (gl.BlendFuncSeparate) 108 if (gl.BlendFuncSeparate)
63 gl.BlendFuncSeparate (sa, da, saa, daa); 109 gl.BlendFuncSeparate (sa, da, saa, daa);
64 else if (gl.BlendFuncSeparateEXT) 110 else if (gl.BlendFuncSeparateEXT)
65 gl.BlendFuncSeparateEXT (sa, da, saa, daa); 111 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
66 else 112 else
67 glBlendFunc (sa, da); 113 glBlendFunc (sa, da);
68} 114}
69 115
116static GLuint
117gen_texture ()
118{
119 GLuint name;
120
121 if (AvFILL (texture_av) >= 0)
122 name = (GLuint)(size_t)av_pop (texture_av);
123 else
124 glGenTextures (1, &name);
125
126 return name;
127}
128
129static void
130del_texture (GLuint name)
131{
132 /* make a half-assed attempt at returning the memory used by the texture */
133 /* textures are frequently being reused by cfplus anyway */
134 /*glBindTexture (GL_TEXTURE_2D, name);*/
135 /*glTexImage2D (GL_TEXTURE_2D, 0, GL_ALPHA, 0, 0, 0, GL_ALPHA, GL_UNSIGNED_BYTE, 0);*/
136 av_push (texture_av, (SV *)(size_t)name);
137 glDeleteTextures (1, &name);
138}
139
140#include "texcache.c"
141#include "rendercache.c"
142
143#include "pango-font.c"
144#include "pango-fontmap.c"
145#include "pango-render.c"
146
147typedef IV DC__Channel;
148typedef SDL_RWops *DC__RW;
70typedef Mix_Chunk *CFClient__MixChunk; 149typedef Mix_Chunk *DC__MixChunk;
71typedef Mix_Music *CFClient__MixMusic; 150typedef Mix_Music *DC__MixMusic;
72 151
73typedef PangoFontDescription *CFClient__Font; 152typedef PangoFontDescription *DC__Font;
153
154static int
155shape_attr_p (PangoLayoutRun *run)
156{
157 GSList *attrs = run->item->analysis.extra_attrs;
158
159 while (attrs)
160 {
161 PangoAttribute *attr = attrs->data;
162
163 if (attr->klass->type == PANGO_ATTR_SHAPE)
164 return 1;
165
166 attrs = attrs->next;
167 }
168
169 return 0;
170}
74 171
75typedef struct cf_layout { 172typedef struct cf_layout {
76 PangoLayout *pl; // either derived from a cairo or ft2 context 173 PangoLayout *pl;
77 int rgba; // wether we use rgba (cairo) or grayscale (ft2)
78 float r, g, b, a; // default color for rgba mode 174 float r, g, b, a; // default color for rgba mode
79 int base_height; 175 int base_height;
80 CFClient__Font font; 176 DC__Font font;
177 rc_t *rc;
81} *CFClient__Layout; 178} *DC__Layout;
82 179
83static CFClient__Font default_font; 180static DC__Font default_font;
84static PangoContext *ft2_context, *cairo_context; 181static PangoContext *opengl_context;
85static PangoFontMap *ft2_fontmap, *cairo_fontmap; 182static PangoFontMap *opengl_fontmap;
86 183
87static void 184static void
88substitute_func (FcPattern *pattern, gpointer data) 185substitute_func (FcPattern *pattern, gpointer data)
89{ 186{
90 FcPatternAddBool (pattern, FC_HINTING, 1); 187 FcPatternAddBool (pattern, FC_HINTING, 1);
91#ifdef FC_HINT_STYLE 188#ifdef FC_HINT_STYLE
92 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL); 189 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
93#endif 190#endif
94#ifdef _WIN32
95 FcPatternAddBool (pattern, FC_AUTOHINT, 1);
96#else
97 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 191 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
98#endif
99} 192}
100 193
101static void 194static void
102layout_update_font (CFClient__Layout self) 195layout_update_font (DC__Layout self)
103{ 196{
104 /* use a random scale factor to account for unknown descenders, 0.8 works 197 /* use a random scale factor to account for unknown descenders, 0.8 works
105 * reasonably well with bitstream vera 198 * reasonably well with dejavu/bistream fonts
106 */ 199 */
107 PangoFontDescription *font = self->font ? self->font : default_font; 200 PangoFontDescription *font = self->font ? self->font : default_font;
108 201
109 pango_font_description_set_absolute_size (font, 202 pango_font_description_set_absolute_size (font,
110 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10)); 203 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10));
111 204
112 pango_layout_set_font_description (self->pl, font); 205 pango_layout_set_font_description (self->pl, font);
113} 206}
114 207
115static void 208static void
116layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 209layout_get_pixel_size (DC__Layout self, int *w, int *h)
117{ 210{
211 PangoRectangle rect;
212
213 // get_pixel_* wrongly rounds down
118 pango_layout_get_pixel_size (self->pl, w, h); 214 pango_layout_get_extents (self->pl, 0, &rect);
119 215
120 if (!*w) *w = 1; 216 rect.width = (rect.width + PANGO_SCALE - 1) / PANGO_SCALE;
121 if (!*h) *h = 1; 217 rect.height = (rect.height + PANGO_SCALE - 1) / PANGO_SCALE;
122 218
123 *w = (*w + 3) & ~3; 219 if (!rect.width) rect.width = 1;
124} 220 if (!rect.height) rect.height = 1;
125 221
222 *w = rect.width;
223 *h = rect.height;
224}
225
226typedef uint16_t tileid;
126typedef uint16_t mapface; 227typedef uint16_t faceid;
127 228
128typedef struct { 229typedef struct {
129 GLint name; 230 GLuint name;
130 int w, h; 231 int w, h;
131 float s, t; 232 float s, t;
132 uint8_t r, g, b, a; 233 uint8_t r, g, b, a;
234 tileid smoothtile;
235 uint8_t smoothlevel;
133} maptex; 236} maptex;
134 237
135typedef struct { 238typedef struct {
239 uint32_t player;
240 tileid tile[3];
136 int16_t darkness; 241 uint16_t darkness;
137 mapface face[3]; 242 uint8_t stat_width, stat_hp, flags, smoothmax;
138} mapcell; 243} mapcell;
139 244
140typedef struct { 245typedef struct {
141 int32_t c0, c1; 246 int32_t c0, c1;
142 mapcell *col; 247 mapcell *col;
143} maprow; 248} maprow;
144 249
145typedef struct map { 250typedef struct map {
146 int x, y, w, h; 251 int x, y, w, h;
147 int ox, oy; /* offset to virtual global coordinate system */ 252 int ox, oy; /* offset to virtual global coordinate system */
148 int faces; 253 int faces; tileid *face2tile; // [faceid]
149 mapface *face; 254 int texs; maptex *tex; // [tileid]
150
151 int texs;
152 maptex *tex;
153 255
154 int32_t rows; 256 int32_t rows;
155 maprow *row; 257 maprow *row;
156} *CFClient__Map; 258} *DC__Map;
157 259
158static char * 260static char *
159prepend (char *ptr, int sze, int inc) 261prepend (char *ptr, int sze, int inc)
160{ 262{
161 char *p; 263 char *p;
178} 280}
179 281
180#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 282#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
181#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 283#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
182 284
285static void
286need_facenum (struct map *self, faceid face)
287{
288 while (self->faces <= face)
289 {
290 Append (tileid, self->face2tile, self->faces, self->faces);
291 self->faces *= 2;
292 }
293}
294
295static void
296need_texid (struct map *self, int texid)
297{
298 while (self->texs <= texid)
299 {
300 Append (maptex, self->tex, self->texs, self->texs);
301 self->texs *= 2;
302 }
303}
304
183static maprow * 305static maprow *
184map_get_row (CFClient__Map self, int y) 306map_get_row (DC__Map self, int y)
185{ 307{
186 if (0 > y) 308 if (0 > y)
187 { 309 {
188 int extend = - y + MAP_EXTEND_Y; 310 int extend = - y + MAP_EXTEND_Y;
189 Prepend (maprow, self->row, self->rows, extend); 311 Prepend (maprow, self->row, self->rows, extend);
227 349
228 return row->col + (x - row->c0); 350 return row->col + (x - row->c0);
229} 351}
230 352
231static mapcell * 353static mapcell *
232map_get_cell (CFClient__Map self, int x, int y) 354map_get_cell (DC__Map self, int x, int y)
233{ 355{
234 return row_get_cell (map_get_row (self, y), x); 356 return row_get_cell (map_get_row (self, y), x);
235} 357}
236 358
237static void 359static void
238map_clear (CFClient__Map self) 360map_clear (DC__Map self)
239{ 361{
240 int r; 362 int r;
241 363
242 for (r = 0; r < self->rows; r++) 364 for (r = 0; r < self->rows; r++)
243 Safefree (self->row[r].col); 365 Safefree (self->row[r].col);
250 self->oy = 0; 372 self->oy = 0;
251 self->row = 0; 373 self->row = 0;
252 self->rows = 0; 374 self->rows = 0;
253} 375}
254 376
377#define CELL_CLEAR(cell) \
378 do { \
379 if ((cell)->player) \
380 (cell)->tile [2] = 0; \
381 (cell)->darkness = 0; \
382 (cell)->stat_hp = 0; \
383 (cell)->flags = 0; \
384 (cell)->player = 0; \
385 } while (0)
386
255static void 387static void
256map_blank (CFClient__Map self, int x0, int y0, int w, int h) 388map_blank (DC__Map self, int x0, int y0, int w, int h)
257{ 389{
258 int x, y; 390 int x, y;
259 maprow *row; 391 maprow *row;
392 mapcell *cell;
260 393
261 for (y = y0; y < y0 + h; y++) 394 for (y = y0; y < y0 + h; y++)
262 if (y >= 0) 395 if (y >= 0)
263 { 396 {
264 if (y >= self->rows) 397 if (y >= self->rows)
270 if (x >= row->c0) 403 if (x >= row->c0)
271 { 404 {
272 if (x >= row->c1) 405 if (x >= row->c1)
273 break; 406 break;
274 407
275 row->col[x - row->c0].darkness = -1; 408 cell = row->col + x - row->c0;
409
410 CELL_CLEAR (cell);
276 } 411 }
277 } 412 }
413}
414
415typedef struct {
416 tileid tile;
417 uint8_t x, y, level;
418} smooth_key;
419
420static void
421smooth_or_bits (HV *hv, smooth_key *key, IV bits)
422{
423 SV **sv = hv_fetch (hv, (char *)key, sizeof (*key), 1);
424
425 if (SvIOK (*sv))
426 SvIV_set (*sv, SvIVX (*sv) | bits);
427 else
428 sv_setiv (*sv, bits);
278} 429}
279 430
280static void 431static void
281music_finished (void) 432music_finished (void)
282{ 433{
301 ev.data2 = 0; 452 ev.data2 = 0;
302 453
303 SDL_PushEvent ((SDL_Event *)&ev); 454 SDL_PushEvent ((SDL_Event *)&ev);
304} 455}
305 456
306MODULE = CFClient PACKAGE = CFClient 457static unsigned int
458minpot (unsigned int n)
459{
460 if (!n)
461 return 0;
462
463 --n;
464
465 n |= n >> 1;
466 n |= n >> 2;
467 n |= n >> 4;
468 n |= n >> 8;
469 n |= n >> 16;
470
471 return n + 1;
472}
473
474static unsigned int
475popcount (unsigned int n)
476{
477 n -= (n >> 1) & 0x55555555U;
478 n = ((n >> 2) & 0x33333333U) + (n & 0x33333333U);
479 n = ((n >> 4) + n) & 0x0f0f0f0fU;
480 n *= 0x01010101U;
481
482 return n >> 24;
483}
484
485/* SDL should provide this, really. */
486#define SDLK_MODIFIER_MIN 300
487#define SDLK_MODIFIER_MAX 314
488
489/******************************************************************************/
490
491static GV *draw_x_gv, *draw_y_gv, *draw_w_gv, *draw_h_gv;
492static GV *hover_gv;
493
494static int
495within_widget (SV *widget, NV x, NV y)
496{
497 HV *self;
498 SV **svp;
499 NV wx, ww, wy, wh;
500
501 if (!SvROK (widget))
502 return 0;
503
504 self = (HV *)SvRV (widget);
505
506 if (SvTYPE (self) != SVt_PVHV)
507 return 0;
508
509 svp = hv_fetch (self, "y", 1, 0); wy = svp ? SvNV (*svp) : 0.;
510 if (y < wy)
511 return 0;
512
513 svp = hv_fetch (self, "h", 1, 0); wh = svp ? SvNV (*svp) : 0.;
514 if (y >= wy + wh)
515 return 0;
516
517 svp = hv_fetch (self, "x", 1, 0); wx = svp ? SvNV (*svp) : 0.;
518 if (x < wx)
519 return 0;
520
521 svp = hv_fetch (self, "w", 1, 0); ww = svp ? SvNV (*svp) : 0.;
522 if (x >= wx + ww)
523 return 0;
524
525 svp = hv_fetch (self, "can_events", sizeof ("can_events") - 1, 0);
526 if (!svp || !SvTRUE (*svp))
527 return 0;
528
529 return 1;
530}
531
532static void
533deliantra_main ()
534{
535 char *argv[] = { 0 };
536 call_argv ("::main", G_DISCARD | G_VOID, argv);
537 dSP;
538}
539
540#ifdef __MACOSX__
541 /* to due surprising braindamage on the side of SDL design, we
542 * do some mind-boggling hack here: SDL requires a custom main()
543 * on OS X, so... we provide one and call the original main(), which,
544 * due to share dlibrary magic, calls -lSDLmain's main, not perl's main,
545 * and which calls our main (== SDL_main) back.
546 */
547 extern C_LINKAGE int
548 main (int argc, char *argv[])
549 {
550 deliantra_main ();
551 }
552
553 #undef main
554
555 extern C_LINKAGE int main (int argc, char *argv[]);
556
557 static void
558 SDL_braino (void)
559 {
560 char *argv[] = { "deliantra client", 0 };
561 (main) (1, argv);
562 }
563#else
564 static void
565 SDL_braino (void)
566 {
567 deliantra_main ();
568 }
569#endif
570
571MODULE = Deliantra::Client PACKAGE = DC
307 572
308PROTOTYPES: ENABLE 573PROTOTYPES: ENABLE
309 574
310BOOT: 575BOOT:
311{ 576{
312 HV *stash = gv_stashpv ("CFClient", 1); 577 HV *stash = gv_stashpv ("DC", 1);
313 static const struct { 578 static const struct {
314 const char *name; 579 const char *name;
315 IV iv; 580 IV iv;
316 } *civ, const_iv[] = { 581 } *civ, const_iv[] = {
317# define const_iv(name) { # name, (IV)name } 582# define const_iv(name) { # name, (IV)name }
583 const_iv (SDLK_MODIFIER_MIN),
584 const_iv (SDLK_MODIFIER_MAX),
585
318 const_iv (SDL_ACTIVEEVENT), 586 const_iv (SDL_ACTIVEEVENT),
319 const_iv (SDL_KEYDOWN), 587 const_iv (SDL_KEYDOWN),
320 const_iv (SDL_KEYUP), 588 const_iv (SDL_KEYUP),
321 const_iv (SDL_MOUSEMOTION), 589 const_iv (SDL_MOUSEMOTION),
322 const_iv (SDL_MOUSEBUTTONDOWN), 590 const_iv (SDL_MOUSEBUTTONDOWN),
331 const_iv (SDL_EVENT_RESERVEDA), 599 const_iv (SDL_EVENT_RESERVEDA),
332 const_iv (SDL_EVENT_RESERVEDB), 600 const_iv (SDL_EVENT_RESERVEDB),
333 const_iv (SDL_VIDEORESIZE), 601 const_iv (SDL_VIDEORESIZE),
334 const_iv (SDL_VIDEOEXPOSE), 602 const_iv (SDL_VIDEOEXPOSE),
335 const_iv (SDL_USEREVENT), 603 const_iv (SDL_USEREVENT),
604
605 const_iv (SDL_APPINPUTFOCUS),
606 const_iv (SDL_APPMOUSEFOCUS),
607 const_iv (SDL_APPACTIVE),
608
609 const_iv (SDLK_FIRST),
610 const_iv (SDLK_LAST),
336 const_iv (SDLK_KP0), 611 const_iv (SDLK_KP0),
337 const_iv (SDLK_KP1), 612 const_iv (SDLK_KP1),
338 const_iv (SDLK_KP2), 613 const_iv (SDLK_KP2),
339 const_iv (SDLK_KP3), 614 const_iv (SDLK_KP3),
340 const_iv (SDLK_KP4), 615 const_iv (SDLK_KP4),
395 const_iv (SDLK_BREAK), 670 const_iv (SDLK_BREAK),
396 const_iv (SDLK_MENU), 671 const_iv (SDLK_MENU),
397 const_iv (SDLK_POWER), 672 const_iv (SDLK_POWER),
398 const_iv (SDLK_EURO), 673 const_iv (SDLK_EURO),
399 const_iv (SDLK_UNDO), 674 const_iv (SDLK_UNDO),
675
400 const_iv (KMOD_NONE), 676 const_iv (KMOD_NONE),
677 const_iv (KMOD_SHIFT),
401 const_iv (KMOD_LSHIFT), 678 const_iv (KMOD_LSHIFT),
402 const_iv (KMOD_RSHIFT), 679 const_iv (KMOD_RSHIFT),
680 const_iv (KMOD_CTRL),
403 const_iv (KMOD_LCTRL), 681 const_iv (KMOD_LCTRL),
404 const_iv (KMOD_RCTRL), 682 const_iv (KMOD_RCTRL),
683 const_iv (KMOD_ALT),
405 const_iv (KMOD_LALT), 684 const_iv (KMOD_LALT),
406 const_iv (KMOD_RALT), 685 const_iv (KMOD_RALT),
686 const_iv (KMOD_META),
407 const_iv (KMOD_LMETA), 687 const_iv (KMOD_LMETA),
408 const_iv (KMOD_RMETA), 688 const_iv (KMOD_RMETA),
409 const_iv (KMOD_NUM), 689 const_iv (KMOD_NUM),
410 const_iv (KMOD_CAPS), 690 const_iv (KMOD_CAPS),
411 const_iv (KMOD_MODE), 691 const_iv (KMOD_MODE),
412 const_iv (KMOD_CTRL), 692
413 const_iv (KMOD_SHIFT), 693 const_iv (MIX_DEFAULT_FORMAT),
414 const_iv (KMOD_ALT), 694
415 const_iv (KMOD_META) 695 const_iv (SDL_INIT_TIMER),
696 const_iv (SDL_INIT_AUDIO),
697 const_iv (SDL_INIT_VIDEO),
698 const_iv (SDL_INIT_CDROM),
699 const_iv (SDL_INIT_JOYSTICK),
700 const_iv (SDL_INIT_EVERYTHING),
701 const_iv (SDL_INIT_NOPARACHUTE),
702 const_iv (SDL_INIT_EVENTTHREAD),
703
704 const_iv (SDL_GL_RED_SIZE),
705 const_iv (SDL_GL_GREEN_SIZE),
706 const_iv (SDL_GL_BLUE_SIZE),
707 const_iv (SDL_GL_ALPHA_SIZE),
708 const_iv (SDL_GL_DOUBLEBUFFER),
709 const_iv (SDL_GL_BUFFER_SIZE),
710 const_iv (SDL_GL_DEPTH_SIZE),
711 const_iv (SDL_GL_STENCIL_SIZE),
712 const_iv (SDL_GL_ACCUM_RED_SIZE),
713 const_iv (SDL_GL_ACCUM_GREEN_SIZE),
714 const_iv (SDL_GL_ACCUM_BLUE_SIZE),
715 const_iv (SDL_GL_ACCUM_ALPHA_SIZE),
716 const_iv (SDL_GL_STEREO),
717 const_iv (SDL_GL_MULTISAMPLEBUFFERS),
718 const_iv (SDL_GL_MULTISAMPLESAMPLES),
719 const_iv (SDL_GL_ACCELERATED_VISUAL),
720 const_iv (SDL_GL_SWAP_CONTROL),
721
722 const_iv (FOW_DARKNESS)
416# undef const_iv 723# undef const_iv
417 }; 724 };
418 725
419 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 726 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
420 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 727 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
728
729 assert (SDLK_MODIFIER_MIN == SDLK_NUMLOCK);
730 assert (SDLK_MODIFIER_MAX == SDLK_COMPOSE);
421} 731}
732
733void
734weaken (SV *rv)
735 PROTOTYPE: $
736 CODE:
737 sv_rvweaken (rv);
738
739int
740in_destruct ()
741 CODE:
742 RETVAL = PL_main_cv == Nullcv;
743 OUTPUT:
744 RETVAL
745
746NV floor (NV x)
747
748NV ceil (NV x)
749
750IV minpot (UV n)
751
752IV popcount (UV n)
422 753
423void 754void
424pango_init () 755pango_init ()
425 CODE: 756 CODE:
426 // delayed, so it can pick up new fonts added by AddFontResourceEx
427{ 757{
428 {
429 ft2_fontmap = pango_ft2_font_map_new (); 758 opengl_fontmap = pango_opengl_font_map_new ();
430 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)ft2_fontmap, substitute_func, 0, 0); 759 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
431 ft2_context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)ft2_fontmap); 760 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
432 } 761 /*pango_context_set_font_description (opengl_context, default_font);*/
433 { 762#if PANGO_VERSION_CHECK (1, 15, 2)
434 cairo_font_options_t *fopt = cairo_font_options_create (); 763 pango_context_set_language (opengl_context, pango_language_from_string ("en"));
435 cairo_fontmap = pango_cairo_font_map_get_default (); 764 /*pango_context_set_base_dir (opengl_context, PANGO_DIRECTION_WEAK_LTR);*/
436 cairo_context = pango_cairo_font_map_create_context ((PangoCairoFontMap *)cairo_fontmap);
437#ifdef _WIN32
438 // cairo looks like shit eaten twice on windows
439 cairo_font_options_set_antialias (fopt, CAIRO_ANTIALIAS_NONE);
440#else
441 cairo_font_options_set_antialias (fopt, CAIRO_ANTIALIAS_GRAY);
442#endif 765#endif
443 cairo_font_options_set_hint_style (fopt, CAIRO_HINT_STYLE_FULL);
444 cairo_font_options_set_hint_metrics (fopt, CAIRO_HINT_METRICS_ON);
445 pango_cairo_context_set_font_options (cairo_context, fopt);
446 cairo_font_options_destroy (fopt);
447 }
448} 766}
449 767
450int 768char *SDL_GetError ()
451SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO)
452 769
453void 770void SDL_braino ()
771
772int SDL_Init (U32 flags)
773
774int SDL_InitSubSystem (U32 flags)
775
776void SDL_QuitSubSystem (U32 flags)
777
454SDL_Quit () 778void SDL_Quit ()
455 779
780int SDL_GL_SetAttribute (int attr, int value)
781
782int SDL_GL_GetAttribute (int attr)
783 CODE:
784 if (SDL_GL_GetAttribute (attr, &RETVAL))
785 XSRETURN_UNDEF;
786 OUTPUT:
787 RETVAL
788
456void 789void
457SDL_ListModes () 790SDL_ListModes (int rgb, int alpha)
458 PPCODE: 791 PPCODE:
459{ 792{
460 SDL_Rect **m; 793 SDL_Rect **m;
461 794
462 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 795 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
463 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 796 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
464 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 797 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
465 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 798 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
466 799
467 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); 800 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
468 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 16); 801 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE , 0);
469 802
470 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 803 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE , 0);
471 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 804 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
472 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 805 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0);
473 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 806 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
474 807
475 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 808 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
476 809 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
477 SDL_EnableUNICODE (1);
478 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
479 810
480 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 811 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
481 812
482 if (m && m != (SDL_Rect **)-1) 813 if (m && m != (SDL_Rect **)-1)
483 while (*m) 814 while (*m)
484 { 815 {
816 if ((*m)->w >= 400 && (*m)->h >= 300)
817 {
485 AV *av = newAV (); 818 AV *av = newAV ();
486 av_push (av, newSViv ((*m)->w)); 819 av_push (av, newSViv ((*m)->w));
487 av_push (av, newSViv ((*m)->h)); 820 av_push (av, newSViv ((*m)->h));
821 av_push (av, newSViv (rgb));
822 av_push (av, newSViv (alpha));
488 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av))); 823 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
824 }
489 825
490 ++m; 826 ++m;
491 } 827 }
492} 828}
493 829
494char *
495SDL_GetError ()
496
497int 830int
498SDL_SetVideoMode (int w, int h, int fullscreen) 831SDL_SetVideoMode (int w, int h, int rgb, int alpha, int fullscreen)
499 CODE: 832 CODE:
833{
834 SDL_EnableUNICODE (1);
835 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
836
837 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
838 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
839 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
840 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
841
500 RETVAL = !!SDL_SetVideoMode ( 842 RETVAL = !!SDL_SetVideoMode (
501 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 843 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
502 ); 844 );
845
503 if (RETVAL) 846 if (RETVAL)
504 { 847 {
505 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 848 av_clear (texture_av);
849
850 SDL_WM_SetCaption ("Deliantra MORPG Client " VERSION, "Deliantra");
506# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); 851#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
507# include "glfunc.h" 852#include "glfunc.h"
508# undef GL_FUNC 853#undef GL_FUNC
509 } 854 }
855}
510 OUTPUT: 856 OUTPUT:
511 RETVAL 857 RETVAL
512 858
513void 859void
514SDL_GL_SwapBuffers () 860SDL_GL_SwapBuffers ()
515 861
516char * 862char *
517SDL_GetKeyName (int sym) 863SDL_GetKeyName (int sym)
518 864
865int
866SDL_GetAppState ()
867
868int
869SDL_GetModState ()
870
519void 871void
520SDL_PollEvent () 872poll_events ()
521 PPCODE: 873 PPCODE:
522{ 874{
523 SDL_Event ev; 875 SDL_Event ev;
524 876
525 while (SDL_PollEvent (&ev)) 877 SDL_PumpEvents ();
878 while (SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_ALLEVENTS) > 0)
526 { 879 {
527 HV *hv = newHV (); 880 HV *hv = newHV ();
528 hv_store (hv, "type", 4, newSViv (ev.type), 0); 881 hv_store (hv, "type", 4, newSViv (ev.type), 0);
529 882
530 switch (ev.type) 883 switch (ev.type)
531 { 884 {
532 case SDL_KEYDOWN: 885 case SDL_KEYDOWN:
533 case SDL_KEYUP: 886 case SDL_KEYUP:
534 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 887 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
535 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); 888 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
536 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); 889 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod & MOD_MASK), 0);
890 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState () & MOD_MASK), 0); /* current mode */
537 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); 891 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
538 break; 892 break;
539 893
540 case SDL_ACTIVEEVENT: 894 case SDL_ACTIVEEVENT:
541 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 895 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
542 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 896 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
543 break; 897 break;
544 898
545 case SDL_MOUSEMOTION: 899 case SDL_MOUSEMOTION:
900 {
901 int state = ev.motion.state;
902 int x = ev.motion.x;
903 int y = ev.motion.y;
904 int xrel = ev.motion.xrel;
905 int yrel = ev.motion.yrel;
906
907 /* do simplistic event compression */
908 while (SDL_PeepEvents (&ev, 1, SDL_PEEKEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)) > 0
909 && state == ev.motion.state)
910 {
911 xrel += ev.motion.xrel;
912 yrel += ev.motion.yrel;
913 x = ev.motion.x;
914 y = ev.motion.y;
915 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION));
916 }
917
546 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 918 hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0);
547
548 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 919 hv_store (hv, "state", 5, newSViv (state), 0);
549 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 920 hv_store (hv, "x", 1, newSViv (x), 0);
550 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 921 hv_store (hv, "y", 1, newSViv (y), 0);
551 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 922 hv_store (hv, "xrel", 4, newSViv (xrel), 0);
552 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 923 hv_store (hv, "yrel", 4, newSViv (yrel), 0);
924 }
553 break; 925 break;
554 926
555 case SDL_MOUSEBUTTONDOWN: 927 case SDL_MOUSEBUTTONDOWN:
556 case SDL_MOUSEBUTTONUP: 928 case SDL_MOUSEBUTTONUP:
557 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 929 hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0);
558 930
559 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 931 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
560 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 932 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
561 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 933 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
562 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 934 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
567 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); 939 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
568 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); 940 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
569 break; 941 break;
570 } 942 }
571 943
572 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv))); 944 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("DC::UI::Event", 1))));
573 } 945 }
574} 946}
575 947
576int 948int
577Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) 949Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 4096)
578 POSTCALL: 950 POSTCALL:
579 Mix_HookMusicFinished (music_finished); 951 Mix_HookMusicFinished (music_finished);
580 Mix_ChannelFinished (channel_finished); 952 Mix_ChannelFinished (channel_finished);
581 953
582void 954void
955Mix_QuerySpec ()
956 PPCODE:
957{
958 int freq, channels;
959 Uint16 format;
960
961 if (Mix_QuerySpec (&freq, &format, &channels))
962 {
963 EXTEND (SP, 3);
964 PUSHs (sv_2mortal (newSViv (freq)));
965 PUSHs (sv_2mortal (newSViv (format)));
966 PUSHs (sv_2mortal (newSViv (channels)));
967 }
968}
969
970void
583Mix_CloseAudio () 971Mix_CloseAudio ()
584 972
585int 973int
586Mix_AllocateChannels (int numchans = -1) 974Mix_AllocateChannels (int numchans = -1)
587 975
976const char *
977Mix_GetError ()
978
588void 979void
589lowdelay (int fd, int val = 1) 980lowdelay (int fd, int val = 1)
590 CODE: 981 CODE:
982 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val));
983
984void
985win32_proxy_info ()
986 PPCODE:
987{
591#ifndef _WIN32 988#ifdef _WIN32
592 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 989 char buffer[2048];
990 DWORD buflen;
991
992 EXTEND (SP, 3);
993
994 buflen = sizeof (buffer);
995 if (InternetQueryOption (0, INTERNET_OPTION_PROXY, (void *)buffer, &buflen))
996 if (((INTERNET_PROXY_INFO *)buffer)->dwAccessType == INTERNET_OPEN_TYPE_PROXY)
997 {
998 PUSHs (newSVpv (((INTERNET_PROXY_INFO *)buffer)->lpszProxy, 0));
999
1000 buflen = sizeof (buffer);
1001 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_USERNAME, (void *)buffer, &buflen))
1002 {
1003 PUSHs (newSVpv (buffer, 0));
1004
1005 buflen = sizeof (buffer);
1006 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_PASSWORD, (void *)buffer, &buflen))
1007 PUSHs (newSVpv (buffer, 0));
1008 }
1009 }
593#endif 1010#endif
1011}
594 1012
595void 1013int
596add_font (char *file) 1014add_font (char *file)
597 CODE: 1015 CODE:
598 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 1016 RETVAL = FcConfigAppFontAddFile (0, (const FcChar8 *)file);
599#ifdef _WIN32 1017 OUTPUT:
600 // cairo... sigh... requires win2000 1018 RETVAL
601 AddFontResourceEx (file, FR_PRIVATE, 0);
602#endif
603 1019
604void 1020void
605load_image_inline (SV *image_) 1021load_image_inline (SV *image_)
606 ALIAS: 1022 ALIAS:
607 load_image_file = 1 1023 load_image_file = 1
610 STRLEN image_len; 1026 STRLEN image_len;
611 char *image = (char *)SvPVbyte (image_, image_len); 1027 char *image = (char *)SvPVbyte (image_, image_len);
612 SDL_Surface *surface, *surface2; 1028 SDL_Surface *surface, *surface2;
613 SDL_PixelFormat fmt; 1029 SDL_PixelFormat fmt;
614 SDL_RWops *rw = ix 1030 SDL_RWops *rw = ix
615 ? SDL_RWFromFile (image, "r") 1031 ? SDL_RWFromFile (image, "rb")
616 : SDL_RWFromConstMem (image, image_len); 1032 : SDL_RWFromConstMem (image, image_len);
617 1033
618 if (!rw) 1034 if (!rw)
619 croak ("load_image: %s", SDL_GetError ()); 1035 croak ("load_image: %s", SDL_GetError ());
620 1036
649 1065
650 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE); 1066 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE);
651 1067
652 assert (surface2->pitch == surface2->w * 4); 1068 assert (surface2->pitch == surface2->w * 4);
653 1069
1070 SDL_LockSurface (surface2);
654 EXTEND (SP, 5); 1071 EXTEND (SP, 6);
655 PUSHs (sv_2mortal (newSViv (surface2->w))); 1072 PUSHs (sv_2mortal (newSViv (surface2->w)));
656 PUSHs (sv_2mortal (newSViv (surface2->h))); 1073 PUSHs (sv_2mortal (newSViv (surface2->h)));
657 SDL_LockSurface (surface2);
658 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); 1074 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
659 SDL_UnlockSurface (surface2);
660 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); 1075 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
661 PUSHs (sv_2mortal (newSViv (GL_RGBA))); 1076 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
662 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE))); 1077 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
1078 SDL_UnlockSurface (surface2);
663 1079
664 SDL_FreeSurface (surface); 1080 SDL_FreeSurface (surface);
665 SDL_FreeSurface (surface2); 1081 SDL_FreeSurface (surface2);
666} 1082}
667 1083
693void 1109void
694error (char *message) 1110error (char *message)
695 CODE: 1111 CODE:
696 fprintf (stderr, "ERROR: %s\n", message); 1112 fprintf (stderr, "ERROR: %s\n", message);
697#ifdef _WIN32 1113#ifdef _WIN32
698 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR); 1114 MessageBox (0, message, "Deliantra Client Error", MB_OK | MB_ICONERROR);
699#endif 1115#endif
700 1116
701void 1117void
702fatal (char *message) 1118fatal (char *message)
703 CODE: 1119 CODE:
704 fprintf (stderr, "FATAL: %s\n", message); 1120 fprintf (stderr, "FATAL: %s\n", message);
705#ifdef _WIN32 1121#ifdef _WIN32
706 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); 1122 MessageBox (0, message, "Deliantra Client Fatal Error", MB_OK | MB_ICONERROR);
707#endif 1123#endif
708 exit (1); 1124 _exit (1);
709 1125
1126void
1127_exit (int retval = 0)
1128 CODE:
1129#ifdef WIN32
1130 ExitThread (retval); // unclean, please beam me up
1131#else
1132 _exit (retval);
1133#endif
1134
1135void
1136debug ()
1137 CODE:
1138{
1139#if DEBUG
1140 VALGRIND_DO_LEAK_CHECK;
1141#endif
1142}
1143
710MODULE = CFClient PACKAGE = CFClient::Font 1144MODULE = Deliantra::Client PACKAGE = DC::Font
711 1145
712CFClient::Font 1146PROTOTYPES: DISABLE
1147
1148DC::Font
713new_from_file (SV *class, char *path, int id = 0) 1149new_from_file (SV *class, char *path, int id = 0)
714 CODE: 1150 CODE:
715{ 1151{
716 int count; 1152 int count;
717 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 1153 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
720} 1156}
721 OUTPUT: 1157 OUTPUT:
722 RETVAL 1158 RETVAL
723 1159
724void 1160void
725DESTROY (CFClient::Font self) 1161DESTROY (DC::Font self)
726 CODE: 1162 CODE:
727 pango_font_description_free (self); 1163 pango_font_description_free (self);
728 1164
729void 1165void
730make_default (CFClient::Font self) 1166make_default (DC::Font self)
1167 PROTOTYPE: $
731 CODE: 1168 CODE:
732 default_font = self; 1169 default_font = self;
733 1170
734MODULE = CFClient PACKAGE = CFClient::Layout 1171MODULE = Deliantra::Client PACKAGE = DC::Layout
735 1172
736CFClient::Layout 1173PROTOTYPES: DISABLE
737new (SV *class, int rgba = 0) 1174
1175void
1176glyph_cache_backup ()
1177 PROTOTYPE:
1178 CODE:
1179 tc_backup ();
1180
1181void
1182glyph_cache_restore ()
1183 PROTOTYPE:
1184 CODE:
1185 tc_restore ();
1186
1187DC::Layout
1188new (SV *class)
738 CODE: 1189 CODE:
739 New (0, RETVAL, 1, struct cf_layout); 1190 New (0, RETVAL, 1, struct cf_layout);
740 1191
741 RETVAL->pl = pango_layout_new (rgba ? cairo_context : ft2_context); 1192 RETVAL->pl = pango_layout_new (opengl_context);
742 RETVAL->rgba = rgba;
743 RETVAL->r = 1.; 1193 RETVAL->r = 1.;
744 RETVAL->g = 1.; 1194 RETVAL->g = 1.;
745 RETVAL->b = 1.; 1195 RETVAL->b = 1.;
746 RETVAL->a = 1.; 1196 RETVAL->a = 1.;
747 RETVAL->base_height = MIN_FONT_HEIGHT; 1197 RETVAL->base_height = MIN_FONT_HEIGHT;
748 RETVAL->font = 0; 1198 RETVAL->font = 0;
1199 RETVAL->rc = rc_alloc ();
749 1200
750 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 1201 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
751 layout_update_font (RETVAL); 1202 layout_update_font (RETVAL);
752 OUTPUT: 1203 OUTPUT:
753 RETVAL 1204 RETVAL
754 1205
755void 1206void
756DESTROY (CFClient::Layout self) 1207DESTROY (DC::Layout self)
757 CODE: 1208 CODE:
758 g_object_unref (self->pl); 1209 g_object_unref (self->pl);
1210 rc_free (self->rc);
759 Safefree (self); 1211 Safefree (self);
760 1212
761int
762is_rgba (CFClient::Layout self)
763 CODE:
764 RETVAL = self->rgba;
765 OUTPUT:
766 RETVAL
767
768void 1213void
769set_text (CFClient::Layout self, SV *text_) 1214set_text (DC::Layout self, SV *text_)
770 CODE: 1215 CODE:
771{ 1216{
772 STRLEN textlen; 1217 STRLEN textlen;
773 char *text = SvPVutf8 (text_, textlen); 1218 char *text = SvPVutf8 (text_, textlen);
774 1219
775 pango_layout_set_text (self->pl, text, textlen); 1220 pango_layout_set_text (self->pl, text, textlen);
776} 1221}
777 1222
778void 1223void
779set_markup (CFClient::Layout self, SV *text_) 1224set_markup (DC::Layout self, SV *text_)
780 CODE: 1225 CODE:
781{ 1226{
782 STRLEN textlen; 1227 STRLEN textlen;
783 char *text = SvPVutf8 (text_, textlen); 1228 char *text = SvPVutf8 (text_, textlen);
784 1229
785 pango_layout_set_markup (self->pl, text, textlen); 1230 pango_layout_set_markup (self->pl, text, textlen);
786} 1231}
787 1232
1233void
1234set_shapes (DC::Layout self, ...)
1235 CODE:
1236{
1237 PangoAttrList *attrs = 0;
1238 const char *text = pango_layout_get_text (self->pl);
1239 const char *pos = text;
1240 int arg = 4;
1241
1242 while (arg < items && (pos = strstr (pos, OBJ_STR)))
1243 {
1244 PangoRectangle inkrect, rect;
1245 PangoAttribute *attr;
1246
1247 int x = SvIV (ST (arg - 3));
1248 int y = SvIV (ST (arg - 2));
1249 int w = SvIV (ST (arg - 1));
1250 int h = SvIV (ST (arg ));
1251
1252 inkrect.x = 0;
1253 inkrect.y = 0;
1254 inkrect.width = 0;
1255 inkrect.height = 0;
1256
1257 rect.x = x * PANGO_SCALE;
1258 rect.y = y * PANGO_SCALE;
1259 rect.width = w * PANGO_SCALE;
1260 rect.height = h * PANGO_SCALE;
1261
1262 if (!attrs)
1263 attrs = pango_layout_get_attributes (self->pl);
1264
1265 attr = pango_attr_shape_new (&inkrect, &rect);
1266 attr->start_index = pos - text;
1267 attr->end_index = attr->start_index + sizeof (OBJ_STR) - 1;
1268 pango_attr_list_insert (attrs, attr);
1269
1270 arg += 4;
1271 pos += sizeof (OBJ_STR) - 1;
1272 }
1273
1274 if (attrs)
1275 pango_layout_set_attributes (self->pl, attrs);
1276}
1277
1278void
1279get_shapes (DC::Layout self)
1280 PPCODE:
1281{
1282 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
1283
1284 do
1285 {
1286 PangoLayoutRun *run = pango_layout_iter_get_run_readonly (iter);
1287
1288 if (run && shape_attr_p (run))
1289 {
1290 PangoRectangle extents;
1291 pango_layout_iter_get_run_extents (iter, 0, &extents);
1292
1293 EXTEND (SP, 2);
1294 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x))));
1295 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y))));
1296 }
1297 }
1298 while (pango_layout_iter_next_run (iter));
1299
1300 pango_layout_iter_free (iter);
1301}
1302
1303int
1304has_wrapped (DC::Layout self)
1305 CODE:
1306{
1307 int lines = 1;
1308 const char *text = pango_layout_get_text (self->pl);
1309
1310 while (*text)
1311 lines += *text++ == '\n';
1312
1313 RETVAL = lines < pango_layout_get_line_count (self->pl);
1314}
1315 OUTPUT:
1316 RETVAL
1317
788SV * 1318SV *
789get_text (CFClient::Layout self) 1319get_text (DC::Layout self)
790 CODE: 1320 CODE:
791 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 1321 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
792 sv_utf8_decode (RETVAL); 1322 sv_utf8_decode (RETVAL);
793 OUTPUT: 1323 OUTPUT:
794 RETVAL 1324 RETVAL
795 1325
796void 1326void
797set_foreground (CFClient::Layout self, float r, float g, float b, float a = 1.) 1327set_foreground (DC::Layout self, float r, float g, float b, float a = 1.)
798 CODE: 1328 CODE:
799 self->r = r; 1329 self->r = r;
800 self->g = g; 1330 self->g = g;
801 self->b = b; 1331 self->b = b;
802 self->a = a; 1332 self->a = a;
803 1333
804void 1334void
805set_font (CFClient::Layout self, CFClient::Font font = 0) 1335set_font (DC::Layout self, DC::Font font = 0)
806 CODE: 1336 CODE:
807 if (self->font != font) 1337 if (self->font != font)
808 { 1338 {
809 self->font = font; 1339 self->font = font;
810 layout_update_font (self); 1340 layout_update_font (self);
811 } 1341 }
812 1342
813void 1343void
814set_height (CFClient::Layout self, int base_height) 1344set_height (DC::Layout self, int base_height)
815 CODE: 1345 CODE:
816 if (self->base_height != base_height) 1346 if (self->base_height != base_height)
817 { 1347 {
818 self->base_height = base_height; 1348 self->base_height = base_height;
819 layout_update_font (self); 1349 layout_update_font (self);
820 } 1350 }
821 1351
822void 1352void
823set_width (CFClient::Layout self, int max_width = -1) 1353set_width (DC::Layout self, int max_width = -1)
824 CODE: 1354 CODE:
825 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1355 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
826 1356
827void 1357void
828set_indent (CFClient::Layout self, int indent) 1358set_indent (DC::Layout self, int indent)
829 CODE: 1359 CODE:
830 pango_layout_set_indent (self->pl, indent * PANGO_SCALE); 1360 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
831 1361
832void 1362void
833set_spacing (CFClient::Layout self, int spacing) 1363set_spacing (DC::Layout self, int spacing)
834 CODE: 1364 CODE:
835 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE); 1365 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
836 1366
837void 1367void
838set_ellipsise (CFClient::Layout self, int ellipsise) 1368set_ellipsise (DC::Layout self, int ellipsise)
839 CODE: 1369 CODE:
840 pango_layout_set_ellipsize (self->pl, 1370 pango_layout_set_ellipsize (self->pl,
841 ellipsise == 1 ? PANGO_ELLIPSIZE_START 1371 ellipsise == 1 ? PANGO_ELLIPSIZE_START
842 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE 1372 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
843 : ellipsise == 3 ? PANGO_ELLIPSIZE_END 1373 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
844 : PANGO_ELLIPSIZE_NONE 1374 : PANGO_ELLIPSIZE_NONE
845 ); 1375 );
846 1376
847void 1377void
848set_single_paragraph_mode (CFClient::Layout self, int spm) 1378set_single_paragraph_mode (DC::Layout self, int spm)
849 CODE: 1379 CODE:
850 pango_layout_set_single_paragraph_mode (self->pl, !!spm); 1380 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
851 1381
852void 1382void
853size (CFClient::Layout self) 1383size (DC::Layout self)
854 PPCODE: 1384 PPCODE:
855{ 1385{
856 int w, h; 1386 int w, h;
857 1387
858 layout_get_pixel_size (self, &w, &h); 1388 layout_get_pixel_size (self, &w, &h);
861 PUSHs (sv_2mortal (newSViv (w))); 1391 PUSHs (sv_2mortal (newSViv (w)));
862 PUSHs (sv_2mortal (newSViv (h))); 1392 PUSHs (sv_2mortal (newSViv (h)));
863} 1393}
864 1394
865int 1395int
1396descent (DC::Layout self)
1397 CODE:
1398{
1399 PangoRectangle rect;
1400 PangoLayoutLine *line = pango_layout_get_line_readonly (self->pl, 0);
1401 pango_layout_line_get_pixel_extents (line, 0, &rect);
1402 RETVAL = PANGO_DESCENT (rect);
1403}
1404 OUTPUT:
1405 RETVAL
1406
1407int
866xy_to_index (CFClient::Layout self, int x, int y) 1408xy_to_index (DC::Layout self, int x, int y)
867 CODE: 1409 CODE:
868{ 1410{
869 int index, trailing; 1411 int index, trailing;
870 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1412 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
871 RETVAL = index; 1413 RETVAL = index + trailing;
872} 1414}
873 OUTPUT: 1415 OUTPUT:
874 RETVAL 1416 RETVAL
875 1417
876void 1418void
877cursor_pos (CFClient::Layout self, int index) 1419cursor_pos (DC::Layout self, int index)
878 PPCODE: 1420 PPCODE:
879{ 1421{
880 PangoRectangle strong_pos; 1422 PangoRectangle pos;
881 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1423 pango_layout_get_cursor_pos (self->pl, index, &pos, 0);
882 1424
883 EXTEND (SP, 3); 1425 EXTEND (SP, 3);
884 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); 1426 PUSHs (sv_2mortal (newSViv (pos.x / PANGO_SCALE)));
885 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1427 PUSHs (sv_2mortal (newSViv (pos.y / PANGO_SCALE)));
886 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1428 PUSHs (sv_2mortal (newSViv (pos.height / PANGO_SCALE)));
887} 1429}
888 1430
889void 1431void
890render (CFClient::Layout self) 1432index_to_line_x (DC::Layout self, int index, int trailing = 0)
891 PPCODE: 1433 PPCODE:
892{ 1434{
893 SV *retval; 1435 int line, x;
894 int w, h;
895 1436
896 layout_get_pixel_size (self, &w, &h); 1437 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
897 1438#if !PANGO_VERSION_CHECK (1, 17, 3)
898 if (self->rgba) 1439 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
899 { 1440 --line;
900 cairo_surface_t *surface;
901 cairo_t *cairo;
902
903 retval = newSV (w * h * 4);
904 SvPOK_only (retval);
905 SvCUR_set (retval, w * h * 4);
906
907 memset (SvPVX (retval), 0, w * h * 4);
908
909 surface = cairo_image_surface_create_for_data (
910 (void*)SvPVX (retval), CAIRO_FORMAT_ARGB32, w, h, w * 4);
911 cairo = cairo_create (surface);
912 cairo_set_source_rgba (cairo, self->r, self->g, self->b, self->a);
913
914 pango_cairo_show_layout (cairo, self->pl);
915
916 cairo_destroy (cairo);
917 cairo_surface_destroy (surface);
918
919 // what a mess, and its premultiplied, too :(
920 {
921 uint32_t *p = (uint32_t *)SvPVX (retval);
922 uint32_t *e = p + w * h;
923
924 while (p < e)
925 {
926 uint32_t rgba = *p;
927 rgba = (rgba >> 24) | (rgba << 8);
928#if 0
929#ifdef _WIN32
930 {//D
931 uint8_t r = rgba >> 24;
932 uint8_t g = rgba >> 16;
933 uint8_t b = rgba >> 8;
934 uint8_t a = rgba >> 0;
935
936 rgba = (rgba & 0xffffff00) | a;
937 }
938#endif 1441#endif
939#endif
940 rgba = SDL_SwapBE32 (rgba);
941 *p++ = rgba;
942 }
943 }
944
945 EXTEND (SP, 5); 1442 EXTEND (SP, 2);
946 PUSHs (sv_2mortal (newSViv (w))); 1443 PUSHs (sv_2mortal (newSViv (line)));
1444 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1445}
1446
1447void
1448line_x_to_index (DC::Layout self, int line, int x)
1449 PPCODE:
1450{
1451 PangoLayoutLine *lp;
1452 int index, trailing;
1453
1454 if (line < 0)
1455 XSRETURN_EMPTY;
1456
1457 if (!(lp = pango_layout_get_line_readonly (self->pl, line)))
1458 XSRETURN_EMPTY; /* do better */
1459
1460 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1461
1462 EXTEND (SP, 2);
1463 if (GIMME_V == G_SCALAR)
947 PUSHs (sv_2mortal (newSViv (h))); 1464 PUSHs (sv_2mortal (newSViv (index + trailing)));
948 PUSHs (sv_2mortal (retval));
949 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
950 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
951 }
952 else 1465 else
953 { 1466 {
954 FT_Bitmap bitmap;
955
956 retval = newSV (w * h);
957 SvPOK_only (retval);
958 SvCUR_set (retval, w * h);
959
960 bitmap.rows = h;
961 bitmap.width = w;
962 bitmap.pitch = w;
963 bitmap.buffer = (unsigned char*)SvPVX (retval);
964 bitmap.num_grays = 256;
965 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
966
967 memset (bitmap.buffer, 0, w * h);
968
969 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE);
970
971 EXTEND (SP, 5);
972 PUSHs (sv_2mortal (newSViv (w))); 1467 PUSHs (sv_2mortal (newSViv (index)));
973 PUSHs (sv_2mortal (newSViv (h))); 1468 PUSHs (sv_2mortal (newSViv (trailing)));
974 PUSHs (sv_2mortal (retval));
975 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
976 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
977 } 1469 }
978} 1470}
979 1471
1472void
1473render (DC::Layout self, float x, float y, int flags = 0)
1474 CODE:
1475 rc_clear (self->rc);
1476 pango_opengl_render_layout_subpixel (
1477 self->pl,
1478 self->rc,
1479 x * PANGO_SCALE, y * PANGO_SCALE,
1480 self->r, self->g, self->b, self->a,
1481 flags
1482 );
1483 // we assume that context_change actually clears/frees stuff
1484 // and does not do any recomputation...
1485 pango_layout_context_changed (self->pl);
1486
1487void
1488draw (DC::Layout self)
1489 CODE:
1490{
1491 glEnable (GL_TEXTURE_2D);
1492 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
1493 glEnable (GL_BLEND);
1494 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1495 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1496 glEnable (GL_ALPHA_TEST);
1497 glAlphaFunc (GL_GREATER, 7.f / 255.f);
1498
1499 rc_draw (self->rc);
1500
1501 glDisable (GL_ALPHA_TEST);
1502 glDisable (GL_BLEND);
1503 glDisable (GL_TEXTURE_2D);
1504}
1505
980MODULE = CFClient PACKAGE = CFClient::Texture 1506MODULE = Deliantra::Client PACKAGE = DC::Texture
981 1507
1508PROTOTYPES: ENABLE
1509
982void 1510void
1511pad (SV *data_, int ow, int oh, int nw, int nh)
1512 CODE:
1513{
1514 if ((nw != ow || nh != oh) && SvOK (data_))
1515 {
1516 STRLEN datalen;
1517 char *data = SvPVbyte (data_, datalen);
1518 int bpp = datalen / (ow * oh);
1519 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1520
1521 SvPOK_only (result_);
1522 SvCUR_set (result_, nw * nh * bpp);
1523
1524 memset (SvPVX (result_), 0, nw * nh * bpp);
1525 while (oh--)
1526 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1527
1528 sv_setsv (data_, result_);
1529 }
1530}
1531
1532void
983draw_quad (SV *self, float x, float y, float w = 0, float h = 0) 1533draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
984 PROTOTYPE: $$$;$$ 1534 PROTOTYPE: $$$;$$
985 ALIAS: 1535 ALIAS:
986 draw_quad_alpha = 1 1536 draw_quad_alpha = 1
987 draw_quad_alpha_premultiplied = 2 1537 draw_quad_alpha_premultiplied = 2
988 CODE: 1538 CODE:
989{ 1539{
990 HV *hv = (HV *)SvRV (self); 1540 HV *hv = (HV *)SvRV (self);
991 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1541 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
992 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1542 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
993 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1543 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
1544
1545 if (name <= 0)
1546 XSRETURN_EMPTY;
994 1547
995 if (items < 5) 1548 if (items < 5)
996 { 1549 {
997 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1550 w = SvNV (*hv_fetch (hv, "w", 1, 1));
998 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1551 h = SvNV (*hv_fetch (hv, "h", 1, 1));
1026 glDisable (GL_ALPHA_TEST); 1579 glDisable (GL_ALPHA_TEST);
1027 glDisable (GL_BLEND); 1580 glDisable (GL_BLEND);
1028 } 1581 }
1029} 1582}
1030 1583
1584IV texture_valid_2d (GLint internalformat, GLsizei w, GLsizei h, GLenum format, GLenum type)
1585 CODE:
1586{
1587 GLint width;
1588 glTexImage2D (GL_PROXY_TEXTURE_2D, 0, internalformat, w, h, 0, format, type, 0);
1589 glGetTexLevelParameteriv (GL_PROXY_TEXTURE_2D, 0, GL_TEXTURE_WIDTH, &width);
1590 RETVAL = width > 0;
1591}
1592 OUTPUT:
1593 RETVAL
1594
1031MODULE = CFClient PACKAGE = CFClient::Map 1595MODULE = Deliantra::Client PACKAGE = DC::Map
1032 1596
1033CFClient::Map 1597PROTOTYPES: DISABLE
1034new (SV *class, int map_width, int map_height) 1598
1599DC::Map
1600new (SV *class)
1035 CODE: 1601 CODE:
1036 New (0, RETVAL, 1, struct map); 1602 New (0, RETVAL, 1, struct map);
1037 RETVAL->x = 0; 1603 RETVAL->x = 0;
1038 RETVAL->y = 0; 1604 RETVAL->y = 0;
1039 RETVAL->w = map_width; 1605 RETVAL->w = 0;
1040 RETVAL->h = map_height; 1606 RETVAL->h = 0;
1041 RETVAL->ox = 0; 1607 RETVAL->ox = 0;
1042 RETVAL->oy = 0; 1608 RETVAL->oy = 0;
1043 RETVAL->faces = 8192; 1609 RETVAL->faces = 8192; Newz (0, RETVAL->face2tile, RETVAL->faces, tileid);
1044 Newz (0, RETVAL->face, RETVAL->faces, mapface); 1610 RETVAL->texs = 8192; Newz (0, RETVAL->tex , RETVAL->texs , maptex);
1045 RETVAL->texs = 8192;
1046 Newz (0, RETVAL->tex, RETVAL->texs, maptex);
1047 RETVAL->rows = 0; 1611 RETVAL->rows = 0;
1048 RETVAL->row = 0; 1612 RETVAL->row = 0;
1049 OUTPUT: 1613 OUTPUT:
1050 RETVAL 1614 RETVAL
1051 1615
1052void 1616void
1053DESTROY (CFClient::Map self) 1617DESTROY (DC::Map self)
1054 CODE: 1618 CODE:
1055{ 1619{
1056 map_clear (self); 1620 map_clear (self);
1057 Safefree (self->face); 1621 Safefree (self->face2tile);
1622 Safefree (self->tex);
1058 Safefree (self); 1623 Safefree (self);
1059} 1624}
1060 1625
1061void 1626void
1627resize (DC::Map self, int map_width, int map_height)
1628 CODE:
1629 self->w = map_width;
1630 self->h = map_height;
1631
1632void
1062clear (CFClient::Map self) 1633clear (DC::Map self)
1063 CODE: 1634 CODE:
1064 map_clear (self); 1635 map_clear (self);
1065 1636
1066void 1637void
1067set_face (CFClient::Map self, int face, int texid) 1638set_tileid (DC::Map self, int face, int tile)
1068 CODE: 1639 CODE:
1069{ 1640{
1070 while (self->faces <= face) 1641 need_facenum (self, face); self->face2tile [face] = tile;
1071 { 1642 need_texid (self, tile);
1072 Append (mapface, self->face, self->faces, self->faces);
1073 self->faces *= 2;
1074 }
1075
1076 self->face [face] = texid;
1077} 1643}
1078 1644
1079void 1645void
1646set_smooth (DC::Map self, int face, int smooth, int level)
1647 CODE:
1648{
1649 tileid texid;
1650 maptex *tex;
1651
1652 if (face < 0 || face >= self->faces)
1653 return;
1654
1655 if (smooth < 0 || smooth >= self->faces)
1656 return;
1657
1658 texid = self->face2tile [face];
1659
1660 if (!texid)
1661 return;
1662
1663 tex = self->tex + texid;
1664 tex->smoothtile = self->face2tile [smooth];
1665 tex->smoothlevel = level;
1666}
1667
1668void
1080set_texture (CFClient::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1669set_texture (DC::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1081 CODE: 1670 CODE:
1082{ 1671{
1083 while (self->texs <= texid) 1672 need_texid (self, texid);
1084 {
1085 Append (maptex, self->tex, self->texs, self->texs);
1086 self->texs *= 2;
1087 }
1088 1673
1089 { 1674 {
1090 maptex *tex = self->tex + texid; 1675 maptex *tex = self->tex + texid;
1091 1676
1092 tex->name = name; 1677 tex->name = name;
1109 // from transparent color bleeding and ugly wrapping effects. 1694 // from transparent color bleeding and ugly wrapping effects.
1110 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); 1695 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1111} 1696}
1112 1697
1113int 1698int
1114ox (CFClient::Map self) 1699ox (DC::Map self)
1115 ALIAS: 1700 ALIAS:
1116 oy = 1 1701 oy = 1
1117 x = 2 1702 x = 2
1118 y = 3 1703 y = 3
1119 w = 4 1704 w = 4
1130 } 1715 }
1131 OUTPUT: 1716 OUTPUT:
1132 RETVAL 1717 RETVAL
1133 1718
1134void 1719void
1135scroll (CFClient::Map self, int dx, int dy) 1720scroll (DC::Map self, int dx, int dy)
1136 CODE: 1721 CODE:
1137{ 1722{
1138 if (dx > 0) 1723 if (dx > 0)
1139 map_blank (self, self->x, self->y, dx - 1, self->h); 1724 map_blank (self, self->x, self->y, dx, self->h);
1140 else if (dx < 0) 1725 else if (dx < 0)
1141 map_blank (self, self->x + self->w + dx + 1, self->y, 1 - dx, self->h); 1726 map_blank (self, self->x + self->w + dx, self->y, -dx, self->h);
1142 1727
1143 if (dy > 0) 1728 if (dy > 0)
1144 map_blank (self, self->x, self->y, self->w, dy - 1); 1729 map_blank (self, self->x, self->y, self->w, dy);
1145 else if (dy < 0) 1730 else if (dy < 0)
1146 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy); 1731 map_blank (self, self->x, self->y + self->h + dy, self->w, -dy);
1147 1732
1148 self->ox += dx; self->x += dx; 1733 self->ox += dx; self->x += dx;
1149 self->oy += dy; self->y += dy; 1734 self->oy += dy; self->y += dy;
1150 1735
1151 while (self->y < 0) 1736 while (self->y < 0)
1155 self->rows += MAP_EXTEND_Y; 1740 self->rows += MAP_EXTEND_Y;
1156 self->y += MAP_EXTEND_Y; 1741 self->y += MAP_EXTEND_Y;
1157 } 1742 }
1158} 1743}
1159 1744
1160void 1745SV *
1161map1a_update (CFClient::Map self, SV *data_) 1746map1a_update (DC::Map self, SV *data_, int extmap)
1162 CODE: 1747 CODE:
1163{ 1748{
1164 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1749 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1165 uint8_t *data_end = (uint8_t *)SvEND (data_); 1750 uint8_t *data_end = (uint8_t *)SvEND (data_);
1166 mapcell *cell; 1751 mapcell *cell;
1167 int x, y, flags; 1752 int x, y, z, flags;
1753 AV *missing = newAV ();
1754 RETVAL = newRV_noinc ((SV *)missing);
1168 1755
1169 while (data < data_end) 1756 while (data < data_end - 1)
1170 { 1757 {
1171 flags = (data [0] << 8) + data [1]; data += 2; 1758 flags = (data [0] << 8) + data [1]; data += 2;
1172 1759
1173 x = ((flags >> 10) & 63) + self->x; 1760 x = self->x + ((flags >> 10) & 63);
1174 y = ((flags >> 4) & 63) + self->y; 1761 y = self->y + ((flags >> 4) & 63);
1175 1762
1176 cell = map_get_cell (self, x, y); 1763 cell = map_get_cell (self, x, y);
1177 1764
1178 if (flags & 15) 1765 if (flags & 15)
1179 { 1766 {
1180 if (cell->darkness < 0) 1767 if (!cell->darkness)
1181 { 1768 {
1769 memset (cell, 0, sizeof (*cell));
1182 cell->darkness = 0; 1770 cell->darkness = 256;
1183 cell->face [0] = 0;
1184 cell->face [1] = 0;
1185 cell->face [2] = 0;
1186 } 1771 }
1187 1772
1188 cell->darkness = flags & 8 ? *data++ : 255;
1189
1190 //TODO: don't trust server data to be in-range(!) 1773 //TODO: don't trust server data to be in-range(!)
1191 1774
1192 if (flags & 4) 1775 if (flags & 8)
1193 { 1776 {
1194 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2; 1777 if (extmap)
1778 {
1779 uint8_t ext, cmd;
1780
1781 do
1782 {
1783 ext = *data++;
1784 cmd = ext & 0x7f;
1785
1786 if (cmd < 4)
1787 cell->darkness = 255 - ext * 64 + 1;
1788 else if (cmd == 5) // health
1789 {
1790 cell->stat_width = 1;
1791 cell->stat_hp = *data++;
1792 }
1793 else if (cmd == 6) // monster width
1794 cell->stat_width = *data++ + 1;
1795 else if (cmd == 0x47)
1796 {
1797 if (*data == 1) cell->player = data [1];
1798 else if (*data == 2) cell->player = data [2] + (data [1] << 8);
1799 else if (*data == 3) cell->player = data [3] + (data [2] << 8) + (data [1] << 16);
1800 else if (*data == 4) cell->player = data [4] + (data [3] << 8) + (data [2] << 16) + (data [1] << 24);
1801
1802 data += *data + 1;
1803 }
1804 else if (cmd == 8) // cell flags
1805 cell->flags = *data++;
1806 else if (ext & 0x40) // unknown, multibyte => skip
1807 data += *data + 1;
1808 else
1809 data++;
1810 }
1811 while (ext & 0x80);
1812 }
1813 else
1814 cell->darkness = *data++ + 1;
1195 } 1815 }
1196 1816
1817 for (z = 0; z <= 2; ++z)
1197 if (flags & 2) 1818 if (flags & (4 >> z))
1198 { 1819 {
1199 cell->face [1] = self->face [(data [0] << 8) + data [1]]; data += 2; 1820 faceid face = (data [0] << 8) + data [1]; data += 2;
1821 need_facenum (self, face);
1822 cell->tile [z] = self->face2tile [face];
1823
1824 if (cell->tile [z])
1825 {
1826 maptex *tex = self->tex + cell->tile [z];
1827 if (!tex->name)
1828 av_push (missing, newSViv (cell->tile [z]));
1829
1830 if (tex->smoothtile)
1831 {
1832 maptex *smooth = self->tex + tex->smoothtile;
1833 if (!smooth->name)
1834 av_push (missing, newSViv (tex->smoothtile));
1835 }
1836 }
1200 } 1837 }
1201
1202 if (flags & 1)
1203 {
1204 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2;
1205 }
1206 } 1838 }
1207 else 1839 else
1208 cell->darkness = -1; 1840 CELL_CLEAR (cell);
1209 } 1841 }
1210} 1842}
1843 OUTPUT:
1844 RETVAL
1211 1845
1212SV * 1846SV *
1213mapmap (CFClient::Map self, int x0, int y0, int w, int h) 1847mapmap (DC::Map self, int x0, int y0, int w, int h)
1214 CODE: 1848 CODE:
1215{ 1849{
1216 int x1, x; 1850 int x1, x;
1217 int y1, y; 1851 int y1, y;
1218 int z; 1852 int z;
1239 { 1873 {
1240 mapcell *cell = row->col + (x - row->c0); 1874 mapcell *cell = row->col + (x - row->c0);
1241 1875
1242 for (z = 0; z <= 0; z++) 1876 for (z = 0; z <= 0; z++)
1243 { 1877 {
1244 mapface face = cell->face [z];
1245
1246 if (face)
1247 {
1248 maptex tex = self->tex [face]; 1878 maptex tex = self->tex [cell->tile [z]];
1249 int a0 = 255 - tex.a; 1879 int a0 = 255 - tex.a;
1250 int a1 = tex.a; 1880 int a1 = tex.a;
1251 1881
1252 r = (r * a0 + tex.r * a1) / 255; 1882 r = (r * a0 + tex.r * a1) / 255;
1253 g = (g * a0 + tex.g * a1) / 255; 1883 g = (g * a0 + tex.g * a1) / 255;
1254 b = (b * a0 + tex.b * a1) / 255; 1884 b = (b * a0 + tex.b * a1) / 255;
1255 a = (a * a0 + tex.a * a1) / 255; 1885 a = (a * a0 + tex.a * a1) / 255;
1256 }
1257 } 1886 }
1258 } 1887 }
1259 1888
1260 *map++ = (r ) 1889 *map++ = (r )
1261 | (g << 8) 1890 | (g << 8)
1268} 1897}
1269 OUTPUT: 1898 OUTPUT:
1270 RETVAL 1899 RETVAL
1271 1900
1272void 1901void
1273draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1902draw (DC::Map self, int mx, int my, int sw, int sh, int T, U32 player = 0xffffffff, int sdx = 0, int sdy = 0)
1903 CODE:
1904{
1905 int x, y, z;
1906
1907 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ());
1908 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level
1909 static uint8_t smooth_max[256][256]; // egad, fast and wasteful on memory (64k)
1910 smooth_key skey;
1911 int pl_x, pl_y;
1912 maptex pl_tex;
1913 rc_t *rc = rc_alloc ();
1914 rc_key_t key;
1915 rc_array_t *arr;
1916
1917 pl_tex.name = 0;
1918
1919 // thats current max. sorry.
1920 if (sw > 255) sw = 255;
1921 if (sh > 255) sh = 255;
1922
1923 // clear key, in case of extra padding
1924 memset (&skey, 0, sizeof (skey));
1925
1926 memset (&key, 0, sizeof (key));
1927 key.r = 255;
1928 key.g = 255;
1929 key.b = 255;
1930 key.a = 255;
1931 key.mode = GL_QUADS;
1932 key.format = GL_T2F_V3F;
1933 key.texname = -1;
1934
1935 mx += self->x;
1936 my += self->y;
1937
1938 // first pass: determine smooth_max
1939 // rather ugly, if you ask me
1940 // could also be stored inside mapcell and updated on change
1941 memset (smooth_max, 0, sizeof (smooth_max));
1942
1943 for (y = 0; y < sh; y++)
1944 if (0 <= y + my && y + my < self->rows)
1945 {
1946 maprow *row = self->row + (y + my);
1947
1948 for (x = 0; x < sw; x++)
1949 if (row->c0 <= x + mx && x + mx < row->c1)
1950 {
1951 mapcell *cell = row->col + (x + mx - row->c0);
1952
1953 smooth_max[x + 1][y + 1] =
1954 MAX (self->tex [cell->tile [0]].smoothlevel,
1955 MAX (self->tex [cell->tile [1]].smoothlevel,
1956 self->tex [cell->tile [2]].smoothlevel));
1957 }
1958 }
1959
1960 glEnable (GL_BLEND);
1961 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1962 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1963
1964 for (z = 0; z <= 2; z++)
1965 {
1966 memset (smooth_level, 0, sizeof (smooth_level));
1967
1968 for (y = 0; y < sh; y++)
1969 if (0 <= y + my && y + my < self->rows)
1970 {
1971 maprow *row = self->row + (y + my);
1972
1973 for (x = 0; x < sw; x++)
1974 if (row->c0 <= x + mx && x + mx < row->c1)
1975 {
1976 mapcell *cell = row->col + (x + mx - row->c0);
1977 tileid tile = cell->tile [z];
1978
1979 if (tile)
1980 {
1981 maptex tex = self->tex [tile];
1982 int px = (x + 1) * T - tex.w;
1983 int py = (y + 1) * T - tex.h;
1984
1985 if (key.texname != tex.name)
1986 {
1987 if (!tex.name)
1988 tex = self->tex [2]; /* missing, replace by noface */
1989
1990 key.texname = tex.name;
1991 arr = rc_array (rc, &key);
1992 }
1993
1994 if (expect_false (cell->player == player) && expect_false (z == 2))
1995 {
1996 pl_x = px;
1997 pl_y = py;
1998 pl_tex = tex;
1999 continue;
2000 }
2001
2002 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
2003 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
2004 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
2005 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
2006
2007 if (expect_false (cell->flags) && expect_false (z == 2))
2008 {
2009 // overlays such as the speech bubble, probably more to come
2010 if (cell->flags & 1)
2011 {
2012 maptex tex = self->tex [1];
2013 int px = x * T + T * 2 / 32;
2014 int py = y * T - T * 6 / 32;
2015
2016 if (tex.name)
2017 {
2018 if (key.texname != tex.name)
2019 {
2020 key.texname = tex.name;
2021 arr = rc_array (rc, &key);
2022 }
2023
2024 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
2025 rc_t2f_v3f (arr, 0 , tex.t, px , py + T, 0);
2026 rc_t2f_v3f (arr, tex.s, tex.t, px + T, py + T, 0);
2027 rc_t2f_v3f (arr, tex.s, 0 , px + T, py , 0);
2028 }
2029 }
2030 }
2031
2032 // update smooth hash
2033 if (tex.smoothtile)
2034 {
2035 skey.tile = tex.smoothtile;
2036 skey.level = tex.smoothlevel;
2037
2038 smooth_level [tex.smoothlevel >> 5] |= ((uint32_t)1) << (tex.smoothlevel & 31);
2039
2040 // add bits to current tile and all neighbours. skey.x|y is
2041 // shifted +1|+1 so we always stay positive.
2042
2043 // bits is ___n cccc CCCC bbbb
2044 // n do not draw borders&corners
2045 // c draw these corners, but...
2046 // C ... not these
2047 // b draw these borders
2048
2049 // borders: 1 ┃· 2 ━━ 4 ·┃ 8 ··
2050 // ┃· ·· ·┃ ━━
2051
2052 // corners: 1 ┛· 2 ·┗ 4 ·· 8 ··
2053 // ·· ·· ·┏ ┓·
2054
2055 // full tile
2056 skey.x = x + 1; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x1000);
2057
2058 // borders
2059 skey.x = x + 2; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0091);
2060 skey.x = x + 1; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0032);
2061 skey.x = x ; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0064);
2062 skey.x = x + 1; skey.y = y ; smooth_or_bits (smooth, &skey, 0x00c8);
2063
2064 // corners
2065 skey.x = x + 2; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0100);
2066 skey.x = x ; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0200);
2067 skey.x = x ; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0400);
2068 skey.x = x + 2; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0800);
2069 }
2070 }
2071 }
2072 }
2073
2074 rc_draw (rc);
2075 rc_clear (rc);
2076
2077 // go through all smoothlevels, lowest to highest, then draw.
2078 // this is basically counting sort
2079 {
2080 int w, b;
2081
2082 glEnable (GL_TEXTURE_2D);
2083 glBegin (GL_QUADS);
2084 for (w = 0; w < 256 / 32; ++w)
2085 {
2086 uint32_t smask = smooth_level [w];
2087 if (smask)
2088 for (b = 0; b < 32; ++b)
2089 if (smask & (((uint32_t)1) << b))
2090 {
2091 int level = (w << 5) | b;
2092 HE *he;
2093
2094 hv_iterinit (smooth);
2095 while ((he = hv_iternext (smooth)))
2096 {
2097 smooth_key *skey = (smooth_key *)HeKEY (he);
2098 IV bits = SvIVX (HeVAL (he));
2099
2100 if (!(bits & 0x1000)
2101 && skey->level == level
2102 && level > smooth_max [skey->x][skey->y])
2103 {
2104 maptex tex = self->tex [skey->tile];
2105 int px = (((int)skey->x) - 1) * T;
2106 int py = (((int)skey->y) - 1) * T;
2107 int border = bits & 15;
2108 int corner = (bits >> 8) & ~(bits >> 4) & 15;
2109 float dx = tex.s * .0625f; // 16 images/row
2110 float dy = tex.t * .5f ; // 2 images/column
2111
2112 if (tex.name)
2113 {
2114 // this time avoiding texture state changes
2115 // save gobs of state changes.
2116 if (key.texname != tex.name)
2117 {
2118 glEnd ();
2119 glBindTexture (GL_TEXTURE_2D, key.texname = tex.name);
2120 glBegin (GL_QUADS);
2121 }
2122
2123 if (border)
2124 {
2125 float ox = border * dx;
2126
2127 glTexCoord2f (ox , 0.f ); glVertex2i (px , py );
2128 glTexCoord2f (ox , dy ); glVertex2i (px , py + T);
2129 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py + T);
2130 glTexCoord2f (ox + dx, 0.f ); glVertex2i (px + T, py );
2131 }
2132
2133 if (corner)
2134 {
2135 float ox = corner * dx;
2136
2137 glTexCoord2f (ox , dy ); glVertex2i (px , py );
2138 glTexCoord2f (ox , dy * 2.f); glVertex2i (px , py + T);
2139 glTexCoord2f (ox + dx, dy * 2.f); glVertex2i (px + T, py + T);
2140 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py );
2141 }
2142 }
2143 }
2144 }
2145 }
2146 }
2147
2148 glEnd ();
2149 glDisable (GL_TEXTURE_2D);
2150 key.texname = -1;
2151 }
2152
2153 hv_clear (smooth);
2154 }
2155
2156 if (pl_tex.name)
2157 {
2158 maptex tex = pl_tex;
2159 int px = pl_x + sdx;
2160 int py = pl_y + sdy;
2161
2162 key.texname = tex.name;
2163 arr = rc_array (rc, &key);
2164
2165 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
2166 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
2167 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
2168 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
2169
2170 rc_draw (rc);
2171 }
2172
2173 glDisable (GL_BLEND);
2174 rc_free (rc);
2175
2176 // top layer: overlays such as the health bar
2177 for (y = 0; y < sh; y++)
2178 if (0 <= y + my && y + my < self->rows)
2179 {
2180 maprow *row = self->row + (y + my);
2181
2182 for (x = 0; x < sw; x++)
2183 if (row->c0 <= x + mx && x + mx < row->c1)
2184 {
2185 mapcell *cell = row->col + (x + mx - row->c0);
2186
2187 int px = x * T;
2188 int py = y * T;
2189
2190 if (cell->stat_hp)
2191 {
2192 int width = cell->stat_width * T;
2193 int thick = (sh * T / 32 + 27) / 28 + 1 + cell->stat_width;
2194
2195 glColor3ub (0, 0, 0);
2196 glRectf (px + 1, py - thick - 2,
2197 px + width - 1, py);
2198
2199 glColor3ub (cell->stat_hp, 255 - cell->stat_hp, 0);
2200 glRectf (px + 2,
2201 py - thick - 1,
2202 px + width - 2 - cell->stat_hp * (width - 4) / 255, py - 1);
2203 }
2204 }
2205 }
2206}
2207
2208void
2209draw_magicmap (DC::Map self, int dx, int dy, int w, int h, unsigned char *data)
2210 CODE:
2211{
2212 static float color[16][3] = {
2213 { 0.00F, 0.00F, 0.00F },
2214 { 1.00F, 1.00F, 1.00F },
2215 { 0.00F, 0.00F, 0.55F },
2216 { 1.00F, 0.00F, 0.00F },
2217
2218 { 1.00F, 0.54F, 0.00F },
2219 { 0.11F, 0.56F, 1.00F },
2220 { 0.93F, 0.46F, 0.00F },
2221 { 0.18F, 0.54F, 0.34F },
2222
2223 { 0.56F, 0.73F, 0.56F },
2224 { 0.80F, 0.80F, 0.80F },
2225 { 0.55F, 0.41F, 0.13F },
2226 { 0.99F, 0.77F, 0.26F },
2227
2228 { 0.74F, 0.65F, 0.41F },
2229
2230 { 0.00F, 1.00F, 1.00F },
2231 { 1.00F, 0.00F, 1.00F },
2232 { 1.00F, 1.00F, 0.00F },
2233 };
2234
2235 int x, y;
2236
2237 glEnable (GL_TEXTURE_2D);
2238 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
2239 glEnable (GL_BLEND);
2240 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
2241 glBegin (GL_QUADS);
2242
2243 for (y = 0; y < h; y++)
2244 for (x = 0; x < w; x++)
2245 {
2246 unsigned char m = data [x + y * w];
2247
2248 if (m)
2249 {
2250 float *c = color [m & 15];
2251
2252 float tx1 = m & 0x40 ? 0.5 : 0.;
2253 float tx2 = tx1 + 0.5;
2254
2255 glColor4f (c[0], c[1], c[2], 0.75);
2256 glTexCoord2f (tx1, 0.); glVertex2i (x , y );
2257 glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1);
2258 glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1);
2259 glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y );
2260 }
2261 }
2262
2263 glEnd ();
2264 glDisable (GL_BLEND);
2265 glDisable (GL_TEXTURE_2D);
2266}
2267
2268void
2269fow_texture (DC::Map self, int mx, int my, int sw, int sh)
1274 PPCODE: 2270 PPCODE:
1275{ 2271{
1276 int vx, vy;
1277 int x, y, z; 2272 int x, y;
1278 int last_name; 2273 int sw1 = sw + 2;
1279 mapface face; 2274 int sh1 = sh + 2;
2275 int sh3 = sh * 3;
1280 int sw4 = (sw + 3) & ~3; 2276 int sw34 = (sw * 3 + 3) & ~3;
2277 uint8_t *darkness1 = (uint8_t *)malloc (sw1 * sh1);
1281 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); 2278 SV *darkness3_sv = sv_2mortal (newSV (sw34 * sh3));
1282 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv); 2279 uint8_t *darkness3 = (uint8_t *)SvPVX (darkness3_sv);
1283 2280
1284 memset (darkness, 255, sw4 * sh);
1285 SvPOK_only (darkness_sv); 2281 SvPOK_only (darkness3_sv);
1286 SvCUR_set (darkness_sv, sw4 * sh); 2282 SvCUR_set (darkness3_sv, sw34 * sh3);
1287 2283
1288 vx = self->x + (self->w - sw) / 2 - shift_x; 2284 mx += self->x - 1;
1289 vy = self->y + (self->h - sh) / 2 - shift_y; 2285 my += self->y - 1;
1290 2286
1291 /* 2287 memset (darkness1, 255 - FOW_DARKNESS, sw1 * sh1);
1292 int vx = self->vx = self->w >= sw
1293 ? self->x + (self->w - sw) / 2
1294 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
1295 2288
1296 int vy = self->vy = self->h >= sh
1297 ? self->y + (self->h - sh) / 2
1298 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy));
1299 */
1300
1301 glColor4ub (255, 255, 255, 255);
1302
1303 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1304 glEnable (GL_BLEND);
1305 glEnable (GL_TEXTURE_2D);
1306 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1307
1308 glBegin (GL_QUADS);
1309
1310 last_name = 0;
1311
1312 for (z = 0; z < 3; z++)
1313 for (y = 0; y < sh; y++) 2289 for (y = 0; y < sh1; y++)
1314 if (0 <= y + vy && y + vy < self->rows) 2290 if (0 <= y + my && y + my < self->rows)
1315 { 2291 {
1316 maprow *row = self->row + (y + vy); 2292 maprow *row = self->row + (y + my);
1317 2293
1318 for (x = 0; x < sw; x++) 2294 for (x = 0; x < sw1; x++)
1319 if (row->c0 <= x + vx && x + vx < row->c1) 2295 if (row->c0 <= x + mx && x + mx < row->c1)
1320 { 2296 {
1321 mapcell *cell = row->col + (x + vx - row->c0); 2297 mapcell *cell = row->col + (x + mx - row->c0);
1322 2298
1323 darkness[y * sw4 + x] = cell->darkness < 0 2299 darkness1 [y * sw1 + x] = cell->darkness
2300 ? 255 - (cell->darkness - 1)
1324 ? 255 - FOW_DARKNESS 2301 : 255 - FOW_DARKNESS;
1325 : 255 - cell->darkness;
1326
1327 face = cell->face [z];
1328
1329 if (face)
1330 {
1331 maptex tex = self->tex [face];
1332
1333 int px = (x + 1) * 32 - tex.w;
1334 int py = (y + 1) * 32 - tex.h;
1335
1336 if (last_name != tex.name)
1337 {
1338 glEnd ();
1339 last_name = tex.name;
1340 glBindTexture (GL_TEXTURE_2D, last_name);
1341 glBegin (GL_QUADS);
1342 }
1343
1344 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1345 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1346 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1347 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1348 }
1349 } 2302 }
1350 } 2303 }
1351 2304
1352 glEnd (); 2305 for (y = 0; y < sh; ++y)
2306 for (x = 0; x < sw; ++x)
2307 {
2308 uint8_t d11 = darkness1 [(y ) * sw1 + x ];
2309 uint8_t d21 = darkness1 [(y ) * sw1 + x + 1];
2310 uint8_t d31 = darkness1 [(y ) * sw1 + x + 2];
2311 uint8_t d12 = darkness1 [(y + 1) * sw1 + x ];
2312 uint8_t d22 = darkness1 [(y + 1) * sw1 + x + 1];
2313 uint8_t d32 = darkness1 [(y + 1) * sw1 + x + 2];
2314 uint8_t d13 = darkness1 [(y + 2) * sw1 + x ];
2315 uint8_t d23 = darkness1 [(y + 2) * sw1 + x + 1];
2316 uint8_t d33 = darkness1 [(y + 2) * sw1 + x + 2];
1353 2317
1354 glDisable (GL_TEXTURE_2D); 2318 uint8_t r11 = (d11 + d21 + d12) / 3;
1355 glDisable (GL_BLEND); 2319 uint8_t r21 = d21;
2320 uint8_t r31 = (d21 + d31 + d32) / 3;
2321
2322 uint8_t r12 = d12;
2323 uint8_t r22 = d22;
2324 uint8_t r32 = d32;
2325
2326 uint8_t r13 = (d13 + d23 + d12) / 3;
2327 uint8_t r23 = d23;
2328 uint8_t r33 = (d23 + d33 + d32) / 3;
2329
2330 darkness3 [(y * 3 ) * sw34 + (x * 3 )] = MAX (d22, r11);
2331 darkness3 [(y * 3 ) * sw34 + (x * 3 + 1)] = MAX (d22, r21);
2332 darkness3 [(y * 3 ) * sw34 + (x * 3 + 2)] = MAX (d22, r31);
2333 darkness3 [(y * 3 + 1) * sw34 + (x * 3 )] = MAX (d22, r12);
2334 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 1)] = MAX (d22, r22);
2335 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 2)] = MAX (d22, r32);
2336 darkness3 [(y * 3 + 2) * sw34 + (x * 3 )] = MAX (d22, r13);
2337 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 1)] = MAX (d22, r23);
2338 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 2)] = MAX (d22, r33);
2339 }
2340
2341 free (darkness1);
1356 2342
1357 EXTEND (SP, 3); 2343 EXTEND (SP, 3);
1358 PUSHs (sv_2mortal (newSViv (sw4))); 2344 PUSHs (sv_2mortal (newSViv (sw34)));
1359 PUSHs (sv_2mortal (newSViv (sh))); 2345 PUSHs (sv_2mortal (newSViv (sh3)));
1360 PUSHs (darkness_sv); 2346 PUSHs (darkness3_sv);
1361} 2347}
1362 2348
1363SV * 2349SV *
1364get_rect (CFClient::Map self, int x0, int y0, int w, int h) 2350get_rect (DC::Map self, int x0, int y0, int w, int h)
1365 CODE: 2351 CODE:
1366{ 2352{
1367 int x, y, x1, y1; 2353 int x, y, x1, y1;
1368 SV *data_sv = newSV (w * h * 7 + 5); 2354 SV *data_sv = newSV (w * h * 7 + 5);
1369 uint8_t *data = (uint8_t *)SvPVX (data_sv); 2355 uint8_t *data = (uint8_t *)SvPVX (data_sv);
1394 if (row && row->c0 <= x && x < row->c1) 2380 if (row && row->c0 <= x && x < row->c1)
1395 { 2381 {
1396 mapcell *cell = row->col + (x - row->c0); 2382 mapcell *cell = row->col + (x - row->c0);
1397 uint8_t flags = 0; 2383 uint8_t flags = 0;
1398 2384
1399 if (cell->face [0]) flags |= 1; 2385 if (cell->tile [0]) flags |= 1;
1400 if (cell->face [1]) flags |= 2; 2386 if (cell->tile [1]) flags |= 2;
1401 if (cell->face [2]) flags |= 4; 2387 if (cell->tile [2]) flags |= 4;
1402 2388
1403 *data++ = flags; 2389 *data++ = flags;
1404 2390
1405 if (flags & 1) 2391 if (flags & 1)
1406 { 2392 {
2393 tileid tile = cell->tile [0];
1407 *data++ = cell->face [0] >> 8; 2394 *data++ = tile >> 8;
1408 *data++ = cell->face [0]; 2395 *data++ = tile;
1409 } 2396 }
1410 2397
1411 if (flags & 2) 2398 if (flags & 2)
1412 { 2399 {
2400 tileid tile = cell->tile [1];
1413 *data++ = cell->face [1] >> 8; 2401 *data++ = tile >> 8;
1414 *data++ = cell->face [1]; 2402 *data++ = tile;
1415 } 2403 }
1416 2404
1417 if (flags & 4) 2405 if (flags & 4)
1418 { 2406 {
2407 tileid tile = cell->tile [2];
1419 *data++ = cell->face [2] >> 8; 2408 *data++ = tile >> 8;
1420 *data++ = cell->face [2]; 2409 *data++ = tile;
1421 } 2410 }
1422 } 2411 }
1423 else 2412 else
1424 *data++ = 0; 2413 *data++ = 0;
1425 } 2414 }
1426 } 2415 }
1427 2416
2417 /* if size is w*h + 5 then no data has been found */
2418 if (data - (uint8_t *)SvPVX (data_sv) != w * h + 5)
2419 {
1428 SvPOK_only (data_sv); 2420 SvPOK_only (data_sv);
1429 SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv)); 2421 SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv));
2422 }
2423
1430 RETVAL = data_sv; 2424 RETVAL = data_sv;
1431} 2425}
1432 OUTPUT: 2426 OUTPUT:
1433 RETVAL 2427 RETVAL
1434 2428
1435void 2429void
1436set_rect (CFClient::Map self, int x0, int y0, uint8_t *data) 2430set_rect (DC::Map self, int x0, int y0, SV *data_sv)
1437 PPCODE: 2431 PPCODE:
1438{ 2432{
1439 int x, y, z; 2433 int x, y, z;
1440 int w, h; 2434 int w, h;
1441 int x1, y1; 2435 int x1, y1;
2436 STRLEN len;
2437 uint8_t *data, *end;
2438
2439 len = SvLEN (data_sv);
2440 SvGROW (data_sv, len + 8); // reserve at least 7+ bytes more
2441 data = SvPVbyte_nolen (data_sv);
2442 end = data + len + 8;
2443
2444 if (len < 5)
2445 XSRETURN_EMPTY;
1442 2446
1443 if (*data++ != 0) 2447 if (*data++ != 0)
1444 return; /* version mismatch */ 2448 XSRETURN_EMPTY; /* version mismatch */
1445 2449
1446 w = *data++ << 8; w |= *data++; 2450 w = *data++ << 8; w |= *data++;
1447 h = *data++ << 8; h |= *data++; 2451 h = *data++ << 8; h |= *data++;
1448 2452
1449 // we need to do this 'cause we don't keep an absolute coord system for rows 2453 // we need to do this 'cause we don't keep an absolute coord system for rows
1461 { 2465 {
1462 maprow *row = map_get_row (self, y); 2466 maprow *row = map_get_row (self, y);
1463 2467
1464 for (x = x0; x < x1; x++) 2468 for (x = x0; x < x1; x++)
1465 { 2469 {
2470 uint8_t flags;
2471
2472 if (data + 7 >= end)
2473 XSRETURN_EMPTY;
2474
1466 uint8_t flags = *data++; 2475 flags = *data++;
1467 2476
1468 if (flags) 2477 if (flags)
1469 { 2478 {
1470 mapface face[3] = { 0, 0, 0 };
1471
1472 mapcell *cell = row_get_cell (row, x); 2479 mapcell *cell = row_get_cell (row, x);
2480 tileid tile[3] = { 0, 0, 0 };
1473 2481
1474 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; } 2482 if (flags & 1) { tile[0] = *data++ << 8; tile[0] |= *data++; }
1475 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; } 2483 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; }
1476 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; } 2484 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; }
1477 2485
1478 if (cell->darkness <= 0) 2486 if (cell->darkness == 0)
1479 { 2487 {
1480 cell->darkness = -1; 2488 /*cell->darkness = 0;*/
2489 EXTEND (SP, 3);
1481 2490
1482 for (z = 0; z <= 2; z++) 2491 for (z = 0; z <= 2; z++)
1483 { 2492 {
1484 cell->face[z] = face[z]; 2493 tileid t = tile [z];
1485 2494
1486 if (face[z] && (face[z] >= self->texs || !self->tex[face [z]].name)) 2495 if (t >= self->texs || (t && !self->tex [t].name))
2496 {
1487 XPUSHs (sv_2mortal (newSViv (face[z]))); 2497 PUSHs (sv_2mortal (newSViv (t)));
2498 need_texid (self, t);
2499 }
2500
2501 cell->tile [z] = t;
1488 } 2502 }
1489 } 2503 }
1490 } 2504 }
1491 } 2505 }
1492 } 2506 }
1493} 2507}
1494 2508
1495MODULE = CFClient PACKAGE = CFClient::MixChunk 2509MODULE = Deliantra::Client PACKAGE = DC::RW
1496 2510
1497CFClient::MixChunk 2511DC::RW
1498new_from_file (SV *class, char *path) 2512new (SV *class, SV *data_sv)
1499 CODE: 2513 CODE:
1500 RETVAL = Mix_LoadWAV (path); 2514{
2515 STRLEN datalen;
2516 char *data = SvPVbyte (data_sv, datalen);
2517
2518 RETVAL = SDL_RWFromConstMem (data, datalen);
2519}
1501 OUTPUT: 2520 OUTPUT:
1502 RETVAL 2521 RETVAL
1503 2522
2523DC::RW
2524new_from_file (SV *class, const char *path, const char *mode = "rb")
2525 CODE:
2526 RETVAL = SDL_RWFromFile (path, mode);
2527 OUTPUT:
2528 RETVAL
2529
2530# fails on win32:
2531# dc.xs(2268) : error C2059: syntax error : '('
1504void 2532#void
2533#close (DC::RW self)
2534# CODE:
2535# (self->(close)) (self);
2536
2537MODULE = Deliantra::Client PACKAGE = DC::Channel
2538
2539PROTOTYPES: DISABLE
2540
2541DC::Channel
2542find ()
2543 CODE:
2544{
2545 RETVAL = Mix_GroupAvailable (-1);
2546
2547 if (RETVAL < 0)
2548 {
2549 RETVAL = Mix_GroupOldest (-1);
2550
2551 if (RETVAL < 0)
2552 XSRETURN_UNDEF;
2553
2554 Mix_HaltChannel (RETVAL);
2555 }
2556
2557 Mix_UnregisterAllEffects (RETVAL);
2558 Mix_Volume (RETVAL, 128);
2559}
2560 OUTPUT:
2561 RETVAL
2562
2563void
2564halt (DC::Channel self)
2565 CODE:
2566 Mix_HaltChannel (self);
2567
2568void
2569expire (DC::Channel self, int ticks = -1)
2570 CODE:
2571 Mix_ExpireChannel (self, ticks);
2572
2573void
2574fade_out (DC::Channel self, int ticks = -1)
2575 CODE:
2576 Mix_FadeOutChannel (self, ticks);
2577
2578int
2579volume (DC::Channel self, int volume)
2580 CODE:
2581 RETVAL = Mix_Volume (self, CLAMP (volume, 0, 128));
2582 OUTPUT:
2583 RETVAL
2584
2585void
2586unregister_all_effects (DC::Channel self)
2587 CODE:
2588 Mix_UnregisterAllEffects (self);
2589
2590void
2591set_panning (DC::Channel self, int left, int right)
2592 CODE:
2593 left = CLAMP (left , 0, 255);
2594 right = CLAMP (right, 0, 255);
2595 Mix_SetPanning (self, left, right);
2596
2597void
2598set_distance (DC::Channel self, int distance)
2599 CODE:
2600 Mix_SetDistance (self, CLAMP (distance, 0, 255));
2601
2602void
2603set_position (DC::Channel self, int angle, int distance)
2604 CODE:
2605
2606void
2607set_position_r (DC::Channel self, int dx, int dy, int maxdistance)
2608 CODE:
2609{
2610 int distance = sqrtf (dx * dx + dy * dy) * (255.f / sqrtf (maxdistance * maxdistance));
2611 int angle = 360 + (int)roundf (atan2f (dx, -dy) * 180.f / (float)M_PI);
2612 Mix_SetPosition (self, angle, CLAMP (distance, 0, 255));
2613}
2614
2615void
2616set_reverse_stereo (DC::Channel self, int flip)
2617 CODE:
2618 Mix_SetReverseStereo (self, flip);
2619
2620MODULE = Deliantra::Client PACKAGE = DC::MixChunk
2621
2622PROTOTYPES: DISABLE
2623
2624DC::MixChunk
2625new (SV *class, DC::RW rwops)
2626 CODE:
2627 RETVAL = Mix_LoadWAV_RW (rwops, 1);
2628 OUTPUT:
2629 RETVAL
2630
2631void
1505DESTROY (CFClient::MixChunk self) 2632DESTROY (DC::MixChunk self)
1506 CODE: 2633 CODE:
1507 Mix_FreeChunk (self); 2634 Mix_FreeChunk (self);
1508 2635
1509int 2636int
1510volume (CFClient::MixChunk self, int volume = -1) 2637volume (DC::MixChunk self, int volume = -1)
1511 CODE: 2638 CODE:
2639 if (items > 1)
2640 volume = CLAMP (volume, 0, 128);
1512 RETVAL = Mix_VolumeChunk (self, volume); 2641 RETVAL = Mix_VolumeChunk (self, volume);
1513 OUTPUT: 2642 OUTPUT:
1514 RETVAL 2643 RETVAL
1515 2644
1516int 2645DC::Channel
1517play (CFClient::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 2646play (DC::MixChunk self, DC::Channel channel = -1, int loops = 0, int ticks = -1)
1518 CODE: 2647 CODE:
2648{
1519 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 2649 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
2650
2651 if (RETVAL < 0)
2652 XSRETURN_UNDEF;
2653
2654 if (channel < 0)
2655 {
2656 Mix_UnregisterAllEffects (RETVAL);
2657 Mix_Volume (RETVAL, 128);
2658 }
2659}
1520 OUTPUT: 2660 OUTPUT:
1521 RETVAL 2661 RETVAL
1522 2662
1523MODULE = CFClient PACKAGE = CFClient::MixMusic 2663MODULE = Deliantra::Client PACKAGE = DC::MixMusic
1524 2664
1525int 2665int
1526volume (int volume = -1) 2666volume (int volume = -1)
2667 PROTOTYPE: ;$
1527 CODE: 2668 CODE:
2669 if (items > 0)
2670 volume = CLAMP (volume, 0, 128);
1528 RETVAL = Mix_VolumeMusic (volume); 2671 RETVAL = Mix_VolumeMusic (volume);
1529 OUTPUT: 2672 OUTPUT:
1530 RETVAL 2673 RETVAL
1531 2674
1532CFClient::MixMusic 2675void
1533new_from_file (SV *class, char *path) 2676fade_out (int ms)
1534 CODE: 2677 CODE:
2678 Mix_FadeOutMusic (ms);
2679
2680void
2681halt ()
2682 CODE:
2683 Mix_HaltMusic ();
2684
2685DC::MixMusic
2686new (SV *class, DC::RW rwops)
2687 CODE:
1535 RETVAL = Mix_LoadMUS (path); 2688 RETVAL = Mix_LoadMUS_RW (rwops);
1536 OUTPUT: 2689 OUTPUT:
1537 RETVAL 2690 RETVAL
1538 2691
1539void 2692void
1540DESTROY (CFClient::MixMusic self) 2693DESTROY (DC::MixMusic self)
1541 CODE: 2694 CODE:
1542 Mix_FreeMusic (self); 2695 Mix_FreeMusic (self);
1543 2696
1544int 2697int
1545play (CFClient::MixMusic self, int loops = -1) 2698play (DC::MixMusic self, int loops = -1)
1546 CODE: 2699 CODE:
1547 RETVAL = Mix_PlayMusic (self, loops); 2700 RETVAL = Mix_PlayMusic (self, loops);
1548 OUTPUT: 2701 OUTPUT:
1549 RETVAL 2702 RETVAL
1550 2703
2704void
2705fade_in_pos (DC::MixMusic self, int loops, int ms, double position)
2706 CODE:
2707 Mix_FadeInMusicPos (self, loops, ms, position);
2708
1551MODULE = CFClient PACKAGE = CFClient::OpenGL 2709MODULE = Deliantra::Client PACKAGE = DC::OpenGL
2710
2711PROTOTYPES: ENABLE
1552 2712
1553BOOT: 2713BOOT:
1554{ 2714{
1555 HV *stash = gv_stashpv ("CFClient::OpenGL", 1); 2715 HV *stash = gv_stashpv ("DC::OpenGL", 1);
1556 static const struct { 2716 static const struct {
1557 const char *name; 2717 const char *name;
1558 IV iv; 2718 IV iv;
1559 } *civ, const_iv[] = { 2719 } *civ, const_iv[] = {
1560# define const_iv(name) { # name, (IV)name } 2720# define const_iv(name) { # name, (IV)name }
2721 const_iv (GL_VENDOR),
2722 const_iv (GL_VERSION),
2723 const_iv (GL_EXTENSIONS),
1561 const_iv (GL_COLOR_MATERIAL), 2724 const_iv (GL_COLOR_MATERIAL),
1562 const_iv (GL_SMOOTH), 2725 const_iv (GL_SMOOTH),
1563 const_iv (GL_FLAT), 2726 const_iv (GL_FLAT),
1564 const_iv (GL_DITHER), 2727 const_iv (GL_DITHER),
1565 const_iv (GL_BLEND), 2728 const_iv (GL_BLEND),
1567 const_iv (GL_SCISSOR_TEST), 2730 const_iv (GL_SCISSOR_TEST),
1568 const_iv (GL_DEPTH_TEST), 2731 const_iv (GL_DEPTH_TEST),
1569 const_iv (GL_ALPHA_TEST), 2732 const_iv (GL_ALPHA_TEST),
1570 const_iv (GL_NORMALIZE), 2733 const_iv (GL_NORMALIZE),
1571 const_iv (GL_RESCALE_NORMAL), 2734 const_iv (GL_RESCALE_NORMAL),
2735 const_iv (GL_FRONT),
2736 const_iv (GL_BACK),
2737 const_iv (GL_AUX0),
1572 const_iv (GL_AND), 2738 const_iv (GL_AND),
1573 const_iv (GL_ONE), 2739 const_iv (GL_ONE),
1574 const_iv (GL_ZERO), 2740 const_iv (GL_ZERO),
1575 const_iv (GL_SRC_ALPHA), 2741 const_iv (GL_SRC_ALPHA),
1576 const_iv (GL_DST_ALPHA), 2742 const_iv (GL_DST_ALPHA),
1577 const_iv (GL_ONE_MINUS_SRC_ALPHA), 2743 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1578 const_iv (GL_ONE_MINUS_DST_ALPHA), 2744 const_iv (GL_ONE_MINUS_DST_ALPHA),
1579 const_iv (GL_SRC_ALPHA_SATURATE), 2745 const_iv (GL_SRC_ALPHA_SATURATE),
1580 const_iv (GL_RGB), 2746 const_iv (GL_RGB),
1581 const_iv (GL_RGBA), 2747 const_iv (GL_RGBA),
2748 const_iv (GL_RGBA4),
2749 const_iv (GL_RGBA8),
2750 const_iv (GL_RGB5_A1),
1582 const_iv (GL_UNSIGNED_BYTE), 2751 const_iv (GL_UNSIGNED_BYTE),
1583 const_iv (GL_UNSIGNED_SHORT), 2752 const_iv (GL_UNSIGNED_SHORT),
1584 const_iv (GL_UNSIGNED_INT), 2753 const_iv (GL_UNSIGNED_INT),
1585 const_iv (GL_ALPHA), 2754 const_iv (GL_ALPHA),
1586 const_iv (GL_INTENSITY), 2755 const_iv (GL_INTENSITY),
1587 const_iv (GL_LUMINANCE), 2756 const_iv (GL_LUMINANCE),
1588 const_iv (GL_LUMINANCE_ALPHA), 2757 const_iv (GL_LUMINANCE_ALPHA),
1589 const_iv (GL_FLOAT), 2758 const_iv (GL_FLOAT),
1590 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 2759 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
2760 const_iv (GL_COMPRESSED_ALPHA_ARB),
2761 const_iv (GL_COMPRESSED_LUMINANCE_ARB),
2762 const_iv (GL_COMPRESSED_LUMINANCE_ALPHA_ARB),
2763 const_iv (GL_COMPRESSED_INTENSITY_ARB),
2764 const_iv (GL_COMPRESSED_RGB_ARB),
2765 const_iv (GL_COMPRESSED_RGBA_ARB),
1591 const_iv (GL_COMPILE), 2766 const_iv (GL_COMPILE),
2767 const_iv (GL_PROXY_TEXTURE_1D),
2768 const_iv (GL_PROXY_TEXTURE_2D),
1592 const_iv (GL_TEXTURE_1D), 2769 const_iv (GL_TEXTURE_1D),
1593 const_iv (GL_TEXTURE_2D), 2770 const_iv (GL_TEXTURE_2D),
1594 const_iv (GL_TEXTURE_ENV), 2771 const_iv (GL_TEXTURE_ENV),
1595 const_iv (GL_TEXTURE_MAG_FILTER), 2772 const_iv (GL_TEXTURE_MAG_FILTER),
1596 const_iv (GL_TEXTURE_MIN_FILTER), 2773 const_iv (GL_TEXTURE_MIN_FILTER),
1617 const_iv (GL_COLOR_LOGIC_OP), 2794 const_iv (GL_COLOR_LOGIC_OP),
1618 const_iv (GL_SEPARABLE_2D), 2795 const_iv (GL_SEPARABLE_2D),
1619 const_iv (GL_CONVOLUTION_2D), 2796 const_iv (GL_CONVOLUTION_2D),
1620 const_iv (GL_CONVOLUTION_BORDER_MODE), 2797 const_iv (GL_CONVOLUTION_BORDER_MODE),
1621 const_iv (GL_CONSTANT_BORDER), 2798 const_iv (GL_CONSTANT_BORDER),
2799 const_iv (GL_POINTS),
1622 const_iv (GL_LINES), 2800 const_iv (GL_LINES),
2801 const_iv (GL_LINE_STRIP),
1623 const_iv (GL_LINE_LOOP), 2802 const_iv (GL_LINE_LOOP),
1624 const_iv (GL_QUADS), 2803 const_iv (GL_QUADS),
1625 const_iv (GL_QUAD_STRIP), 2804 const_iv (GL_QUAD_STRIP),
1626 const_iv (GL_TRIANGLES), 2805 const_iv (GL_TRIANGLES),
1627 const_iv (GL_TRIANGLE_STRIP), 2806 const_iv (GL_TRIANGLE_STRIP),
1628 const_iv (GL_TRIANGLE_FAN), 2807 const_iv (GL_TRIANGLE_FAN),
2808 const_iv (GL_POLYGON),
1629 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 2809 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
2810 const_iv (GL_POINT_SMOOTH_HINT),
2811 const_iv (GL_LINE_SMOOTH_HINT),
2812 const_iv (GL_POLYGON_SMOOTH_HINT),
2813 const_iv (GL_GENERATE_MIPMAP_HINT),
2814 const_iv (GL_TEXTURE_COMPRESSION_HINT),
1630 const_iv (GL_FASTEST), 2815 const_iv (GL_FASTEST),
2816 const_iv (GL_DONT_CARE),
2817 const_iv (GL_NICEST),
1631 const_iv (GL_V2F), 2818 const_iv (GL_V2F),
1632 const_iv (GL_V3F), 2819 const_iv (GL_V3F),
1633 const_iv (GL_T2F_V3F), 2820 const_iv (GL_T2F_V3F),
1634 const_iv (GL_T2F_N3F_V3F), 2821 const_iv (GL_T2F_N3F_V3F),
1635# undef const_iv 2822# undef const_iv
1636 }; 2823 };
1637 2824
1638 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 2825 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1639 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 2826 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
2827
2828 texture_av = newAV ();
2829 AvREAL_off (texture_av);
1640} 2830}
2831
2832void
2833disable_GL_EXT_blend_func_separate ()
2834 CODE:
2835 gl.BlendFuncSeparate = 0;
2836 gl.BlendFuncSeparateEXT = 0;
1641 2837
1642char * 2838char *
1643gl_vendor () 2839gl_vendor ()
1644 CODE: 2840 CODE:
1645 RETVAL = (char *)glGetString (GL_VENDOR); 2841 RETVAL = (char *)glGetString (GL_VENDOR);
1658 CODE: 2854 CODE:
1659 RETVAL = (char *)glGetString (GL_EXTENSIONS); 2855 RETVAL = (char *)glGetString (GL_EXTENSIONS);
1660 OUTPUT: 2856 OUTPUT:
1661 RETVAL 2857 RETVAL
1662 2858
2859const char *glGetString (GLenum pname)
2860
2861GLint glGetInteger (GLenum pname)
2862 CODE:
2863 glGetIntegerv (pname, &RETVAL);
2864 OUTPUT:
2865 RETVAL
2866
2867GLdouble glGetDouble (GLenum pname)
2868 CODE:
2869 glGetDoublev (pname, &RETVAL);
2870 OUTPUT:
2871 RETVAL
2872
1663int glGetError () 2873int glGetError ()
2874
2875void glFinish ()
1664 2876
1665void glClear (int mask) 2877void glClear (int mask)
1666 2878
1667void glClearColor (float r, float g, float b, float a = 1.0) 2879void glClearColor (float r, float g, float b, float a = 1.0)
1668 PROTOTYPE: @ 2880 PROTOTYPE: @
1693 2905
1694void glPopMatrix () 2906void glPopMatrix ()
1695 2907
1696void glLoadIdentity () 2908void glLoadIdentity ()
1697 2909
2910void glDrawBuffer (int buffer)
2911
2912void glReadBuffer (int buffer)
2913
1698# near_ and far_ are due to microsofts buggy "c" compiler 2914# near_ and far_ are due to microsofts buggy "c" compiler
1699void glFrustum (double left, double right, double bottom, double top, double near_, double far_) 2915void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
1700 2916
1701# near_ and far_ are due to microsofts buggy "c" compiler 2917# near_ and far_ are due to microsofts buggy "c" compiler
1702void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 2918void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
2919
2920PROTOTYPES: DISABLE
1703 2921
1704void glViewport (int x, int y, int width, int height) 2922void glViewport (int x, int y, int width, int height)
1705 2923
1706void glScissor (int x, int y, int width, int height) 2924void glScissor (int x, int y, int width, int height)
1707 2925
1715 2933
1716void glRotate (float angle, float x, float y, float z) 2934void glRotate (float angle, float x, float y, float z)
1717 CODE: 2935 CODE:
1718 glRotatef (angle, x, y, z); 2936 glRotatef (angle, x, y, z);
1719 2937
1720void glBegin (int mode)
1721
1722void glEnd ()
1723
1724void glColor (float r, float g, float b, float a = 1.0) 2938void glColor (float r, float g, float b, float a = 1.0)
1725 PROTOTYPE: @
1726 ALIAS: 2939 ALIAS:
1727 glColor_premultiply = 1 2940 glColor_premultiply = 1
1728 CODE: 2941 CODE:
1729 if (ix) 2942 if (ix)
1730 { 2943 {
1731 r *= a; 2944 r *= a;
1732 g *= a; 2945 g *= a;
1733 b *= a; 2946 b *= a;
1734 } 2947 }
1735 // microsoft visual "c" rounds instead of truncating... 2948 // microsoft visual "c" rounds instead of truncating...
1736 glColor4ub (MIN ((int)(r * 256.f), 255), 2949 glColor4f (r, g, b, a);
1737 MIN ((int)(g * 256.f), 255),
1738 MIN ((int)(b * 256.f), 255),
1739 MIN ((int)(a * 256.f), 255));
1740
1741void glInterleavedArrays (int format, int stride, char *data)
1742
1743void glDrawElements (int mode, int count, int type, char *indices)
1744
1745# 1.2 void glDrawRangeElements (int mode, int start, int end
1746 2950
1747void glRasterPos (float x, float y, float z = 0.) 2951void glRasterPos (float x, float y, float z = 0.)
1748 CODE: 2952 CODE:
1749 glRasterPos3f (0, 0, z); 2953 glRasterPos3f (0, 0, z);
1750 glBitmap (0, 0, 0, 0, x, y, 0); 2954 glBitmap (0, 0, 0, 0, x, y, 0);
1755 2959
1756void glTexCoord (float s, float t) 2960void glTexCoord (float s, float t)
1757 CODE: 2961 CODE:
1758 glTexCoord2f (s, t); 2962 glTexCoord2f (s, t);
1759 2963
2964void glRect (float x1, float y1, float x2, float y2)
2965 CODE:
2966 glRectf (x1, y1, x2, y2);
2967
2968void glRect_lineloop (float x1, float y1, float x2, float y2)
2969 CODE:
2970 glBegin (GL_LINE_LOOP);
2971 glVertex2f (x1, y1);
2972 glVertex2f (x2, y1);
2973 glVertex2f (x2, y2);
2974 glVertex2f (x1, y2);
2975 glEnd ();
2976
2977PROTOTYPES: ENABLE
2978
2979void glBegin (int mode)
2980
2981void glEnd ()
2982
2983void glPointSize (GLfloat size)
2984
2985void glLineWidth (GLfloat width)
2986
2987void glInterleavedArrays (int format, int stride, char *data)
2988
2989void glDrawElements (int mode, int count, int type, char *indices)
2990
2991# 1.2 void glDrawRangeElements (int mode, int start, int end
2992
1760void glTexEnv (int target, int pname, float param) 2993void glTexEnv (int target, int pname, float param)
1761 CODE: 2994 CODE:
1762 glTexEnvf (target, pname, param); 2995 glTexEnvf (target, pname, param);
1763 2996
1764void glTexParameter (int target, int pname, float param) 2997void glTexParameter (int target, int pname, float param)
1780void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) 3013void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
1781 CODE: 3014 CODE:
1782 if (gl.SeparableFilter2D) 3015 if (gl.SeparableFilter2D)
1783 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column); 3016 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
1784 3017
1785void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 3018void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data = 0)
1786 3019
1787void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 3020void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
1788 3021
1789void glDrawPixels (int width, int height, int format, int type, char *pixels) 3022void glDrawPixels (int width, int height, int format, int type, char *pixels)
3023
3024void glPixelZoom (float x, float y)
1790 3025
1791void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) 3026void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
1792 3027
1793int glGenTexture () 3028int glGenTexture ()
1794 CODE: 3029 CODE:
1795{ 3030 RETVAL = gen_texture ();
1796 GLuint name;
1797 glGenTextures (1, &name);
1798 RETVAL = name;
1799}
1800 OUTPUT: 3031 OUTPUT:
1801 RETVAL 3032 RETVAL
1802 3033
1803void glDeleteTexture (int name) 3034void glDeleteTexture (int name)
1804 CODE: 3035 CODE:
1805{
1806 GLuint name_ = name;
1807 glDeleteTextures (1, &name_); 3036 del_texture (name);
1808} 3037
1809
1810int glGenList () 3038int glGenList ()
1811 CODE: 3039 CODE:
1812 RETVAL = glGenLists (1); 3040 RETVAL = glGenLists (1);
1813 OUTPUT: 3041 OUTPUT:
1814 RETVAL 3042 RETVAL
1821 3049
1822void glEndList () 3050void glEndList ()
1823 3051
1824void glCallList (int list) 3052void glCallList (int list)
1825 3053
3054MODULE = Deliantra::Client PACKAGE = DC::UI::Base
1826 3055
3056PROTOTYPES: DISABLE
3057
3058void
3059find_widget (SV *self, NV x, NV y)
3060 PPCODE:
3061{
3062 if (within_widget (self, x, y))
3063 XPUSHs (self);
3064}
3065
3066BOOT:
3067{
3068 hover_gv = gv_fetchpv ("DC::UI::HOVER", 1, SVt_NV);
3069
3070 draw_x_gv = gv_fetchpv ("DC::UI::Base::draw_x", 1, SVt_NV);
3071 draw_y_gv = gv_fetchpv ("DC::UI::Base::draw_y", 1, SVt_NV);
3072 draw_w_gv = gv_fetchpv ("DC::UI::Base::draw_w", 1, SVt_NV);
3073 draw_h_gv = gv_fetchpv ("DC::UI::Base::draw_h", 1, SVt_NV);
3074}
3075
3076void
3077draw (SV *self)
3078 CODE:
3079{
3080 HV *hv;
3081 SV **svp;
3082 NV x, y, w, h;
3083 SV *draw_x_sv = GvSV (draw_x_gv);
3084 SV *draw_y_sv = GvSV (draw_y_gv);
3085 SV *draw_w_sv = GvSV (draw_w_gv);
3086 SV *draw_h_sv = GvSV (draw_h_gv);
3087 double draw_x, draw_y;
3088
3089 if (!SvROK (self))
3090 croak ("DC::Base::draw: %s not a reference", SvPV_nolen (self));
3091
3092 hv = (HV *)SvRV (self);
3093
3094 if (SvTYPE (hv) != SVt_PVHV)
3095 croak ("DC::Base::draw: %s not a hashref", SvPV_nolen (self));
3096
3097 svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.;
3098 svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.;
3099
3100 if (!h || !w)
3101 XSRETURN_EMPTY;
3102
3103 svp = hv_fetch (hv, "x", 1, 0); x = svp ? SvNV (*svp) : 0.;
3104 svp = hv_fetch (hv, "y", 1, 0); y = svp ? SvNV (*svp) : 0.;
3105
3106 draw_x = SvNV (draw_x_sv) + x;
3107 draw_y = SvNV (draw_y_sv) + y;
3108
3109 if (draw_x + w < 0 || draw_x >= SvNV (draw_w_sv)
3110 || draw_y + h < 0 || draw_y >= SvNV (draw_h_sv))
3111 XSRETURN_EMPTY;
3112
3113 sv_setnv (draw_x_sv, draw_x);
3114 sv_setnv (draw_y_sv, draw_y);
3115
3116 glPushMatrix ();
3117 glTranslated (x, y, 0);
3118
3119 if (SvROK (GvSV (hover_gv)) && SvRV (GvSV (hover_gv)) == (SV *)hv)
3120 {
3121 svp = hv_fetch (hv, "can_hover", sizeof ("can_hover") - 1, 0);
3122
3123 if (svp && SvTRUE (*svp))
3124 {
3125 glColor4f (1.0f * 0.2f, 0.8f * 0.2f, 0.5f * 0.2f, 0.2f);
3126 glEnable (GL_BLEND);
3127 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
3128 glBegin (GL_QUADS);
3129 glVertex2f (0, 0);
3130 glVertex2f (w, 0);
3131 glVertex2f (w, h);
3132 glVertex2f (0, h);
3133 glEnd ();
3134 glDisable (GL_BLEND);
3135 }
3136 }
3137#if 0
3138 // draw borders, for debugging
3139 glPushMatrix ();
3140 glColor4f (1., 1., 0., 1.);
3141 glTranslatef (.5, .5, 0.);
3142 glBegin (GL_LINE_LOOP);
3143 glVertex2f (0 , 0);
3144 glVertex2f (w - 1, 0);
3145 glVertex2f (w - 1, h - 1);
3146 glVertex2f (0 , h - 1);
3147 glEnd ();
3148 glPopMatrix ();
3149#endif
3150 PUSHMARK (SP);
3151 XPUSHs (self);
3152 PUTBACK;
3153 call_method ("_draw", G_VOID | G_DISCARD);
3154 SPAGAIN;
3155
3156 glPopMatrix ();
3157
3158 draw_x = draw_x - x; sv_setnv (draw_x_sv, draw_x);
3159 draw_y = draw_y - y; sv_setnv (draw_y_sv, draw_y);
3160}
3161

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