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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.65 by root, Mon Apr 24 08:22:21 2006 UTC vs.
Revision 1.110 by root, Sat Jun 10 02:22:33 2006 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls
2# include <malloc.h> 3# include <malloc.h>
4# include <windows.h>
5# pragma warning(disable:4244)
3#endif 6#endif
4 7
5#include "EXTERN.h" 8#include "EXTERN.h"
6#include "perl.h" 9#include "perl.h"
7#include "XSUB.h" 10#include "XSUB.h"
8 11
12#include <math.h>
9#include <string.h> 13#include <string.h>
10#include <stdio.h> 14#include <stdio.h>
11 15
12#include <SDL.h> 16#include <SDL.h>
17#include <SDL_endian.h>
13#include <SDL_image.h> 18#include <SDL_image.h>
14#include <SDL_mixer.h> 19#include <SDL_mixer.h>
15#include <SDL_opengl.h> 20#include <SDL_opengl.h>
16 21
17#include <glib/gmacros.h> 22#include <glib/gmacros.h>
18 23
19#include <pango/pango.h> 24#include <pango/pango.h>
20#include <pango/pangofc-fontmap.h> 25#include <pango/pangofc-fontmap.h>
21#include <pango/pangoft2.h> 26#include <pango/pangoft2.h>
27#include <pango/pangocairo.h>
22 28
23#ifndef _WIN32 29#ifndef _WIN32
24# include <sys/types.h> 30# include <sys/types.h>
25# include <sys/socket.h> 31# include <sys/socket.h>
26# include <netinet/in.h> 32# include <netinet/in.h>
42#define MAP_EXTEND_X 32 48#define MAP_EXTEND_X 32
43#define MAP_EXTEND_Y 512 49#define MAP_EXTEND_Y 512
44 50
45#define MIN_FONT_HEIGHT 10 51#define MIN_FONT_HEIGHT 10
46 52
47#define GL_CALL(type,func,args) \ 53static struct
48 { \ 54{
49 static int init_; \ 55#define GL_FUNC(ptr,name) ptr name;
50 static type fptr_; \ 56#include "glfunc.h"
51 \ 57#undef GL_FUNC
52 if (!init_) \ 58} gl;
53 { \ 59
54 init_ = 1; \ 60static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
55 fptr_ = (type)SDL_GL_GetProcAddress (# func); \ 61{
56 } \ 62 if (gl.BlendFuncSeparate)
57 \ 63 gl.BlendFuncSeparate (sa, da, saa, daa);
58 if (fptr_) \ 64 else if (gl.BlendFuncSeparateEXT)
59 fptr_ args; \ 65 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
60 } 66 else
67 glBlendFunc (sa, da);
68}
61 69
62typedef Mix_Chunk *CFClient__MixChunk; 70typedef Mix_Chunk *CFClient__MixChunk;
63typedef Mix_Music *CFClient__MixMusic; 71typedef Mix_Music *CFClient__MixMusic;
64 72
65typedef PangoFontDescription *CFClient__Font; 73typedef PangoFontDescription *CFClient__Font;
66 74
67typedef struct cf_layout { 75typedef struct cf_layout {
68 PangoLayout *pl; 76 PangoLayout *pl; // either derived from a cairo or ft2 context
77 int rgba; // wether we use rgba (cairo) or grayscale (ft2)
78 float r, g, b, a; // default color for rgba mode
69 int base_height; 79 int base_height;
70 CFClient__Font font; 80 CFClient__Font font;
71} *CFClient__Layout; 81} *CFClient__Layout;
72 82
73static CFClient__Font default_font; 83static CFClient__Font default_font;
74static PangoContext *context; 84static PangoContext *ft2_context, *cairo_context;
75static PangoFontMap *fontmap; 85static PangoFontMap *ft2_fontmap, *cairo_fontmap;
76 86
77static void 87static void
78substitute_func (FcPattern *pattern, gpointer data) 88substitute_func (FcPattern *pattern, gpointer data)
79{ 89{
80 FcPatternAddBool (pattern, FC_HINTING , 1); 90 FcPatternAddBool (pattern, FC_HINTING, 1);
91#ifdef FC_HINT_STYLE
92 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
93#endif
94#ifdef _WIN32
95 FcPatternAddBool (pattern, FC_AUTOHINT, 1);
96#else
81 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 97 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
98#endif
82} 99}
83 100
84static void 101static void
85layout_update_font (CFClient__Layout self) 102layout_update_font (CFClient__Layout self)
86{ 103{
98static void 115static void
99layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 116layout_get_pixel_size (CFClient__Layout self, int *w, int *h)
100{ 117{
101 pango_layout_get_pixel_size (self->pl, w, h); 118 pango_layout_get_pixel_size (self->pl, w, h);
102 119
103 *w = (*w + 3) & ~3;
104 if (!*w) *w = 1; 120 if (!*w) *w = 1;
105 if (!*h) *h = 1; 121 if (!*h) *h = 1;
122
123 *w = (*w + 3) & ~3;
106} 124}
107 125
108typedef uint16_t mapface; 126typedef uint16_t mapface;
109 127
110typedef struct { 128typedef struct {
258 } 276 }
259 } 277 }
260} 278}
261 279
262static void 280static void
263music_finished () 281music_finished (void)
264{ 282{
265 SDL_UserEvent ev; 283 SDL_UserEvent ev;
266 284
267 ev.type = SDL_USEREVENT; 285 ev.type = SDL_USEREVENT;
268 ev.code = 0; 286 ev.code = 0;
269 ev.data1 = 0; 287 ev.data1 = 0;
288 ev.data2 = 0;
289
290 SDL_PushEvent ((SDL_Event *)&ev);
291}
292
293static void
294channel_finished (int channel)
295{
296 SDL_UserEvent ev;
297
298 ev.type = SDL_USEREVENT;
299 ev.code = 1;
300 ev.data1 = (void *)(long)channel;
270 ev.data2 = 0; 301 ev.data2 = 0;
271 302
272 SDL_PushEvent ((SDL_Event *)&ev); 303 SDL_PushEvent ((SDL_Event *)&ev);
273} 304}
274 305
385# undef const_iv 416# undef const_iv
386 }; 417 };
387 418
388 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 419 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
389 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 420 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
421}
390 422
423void
424pango_init ()
425 CODE:
426 // delayed, so it can pick up new fonts added by AddFontResourceEx
427{
428 {
391 fontmap = pango_ft2_font_map_new (); 429 ft2_fontmap = pango_ft2_font_map_new ();
392 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)fontmap, substitute_func, 0, 0); 430 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)ft2_fontmap, substitute_func, 0, 0);
393 context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)fontmap); 431 ft2_context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)ft2_fontmap);
432 }
433 {
434 cairo_font_options_t *fopt = cairo_font_options_create ();
435 cairo_fontmap = pango_cairo_font_map_get_default ();
436 cairo_context = pango_cairo_font_map_create_context ((PangoCairoFontMap *)cairo_fontmap);
437#ifdef _WIN32
438 // cairo looks like shit eaten twice on windows
439 cairo_font_options_set_antialias (fopt, CAIRO_ANTIALIAS_NONE);
440#else
441 cairo_font_options_set_antialias (fopt, CAIRO_ANTIALIAS_GRAY);
442#endif
443 cairo_font_options_set_hint_style (fopt, CAIRO_HINT_STYLE_FULL);
444 cairo_font_options_set_hint_metrics (fopt, CAIRO_HINT_METRICS_ON);
445 pango_cairo_context_set_font_options (cairo_context, fopt);
446 cairo_font_options_destroy (fopt);
447 }
394} 448}
395 449
396int 450int
397SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO) 451SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO)
398 452
408 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 462 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5);
409 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 463 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5);
410 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 464 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5);
411 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 465 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1);
412 466
467 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
468 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 16);
469
413 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 470 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0);
414 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 471 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
415 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 472 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0);
416 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 473 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
417 474
418 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 475 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
419 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
420 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0);
421 476
422 SDL_EnableUNICODE (1); 477 SDL_EnableUNICODE (1);
423 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); 478 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
424 479
425 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 480 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
434 489
435 ++m; 490 ++m;
436 } 491 }
437} 492}
438 493
494char *
495SDL_GetError ()
496
439int 497int
440SDL_SetVideoMode (int w, int h, int fullscreen) 498SDL_SetVideoMode (int w, int h, int fullscreen)
441 CODE: 499 CODE:
442 RETVAL = !!SDL_SetVideoMode ( 500 RETVAL = !!SDL_SetVideoMode (
443 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 501 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
444 ); 502 );
503 if (RETVAL)
504 {
445 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 505 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
506# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
507# include "glfunc.h"
508# undef GL_FUNC
509 }
446 OUTPUT: 510 OUTPUT:
447 RETVAL 511 RETVAL
448 512
449void 513void
450SDL_GL_SwapBuffers () 514SDL_GL_SwapBuffers ()
515
516char *
517SDL_GetKeyName (int sym)
451 518
452void 519void
453SDL_PollEvent () 520SDL_PollEvent ()
454 PPCODE: 521 PPCODE:
455{ 522{
457 524
458 while (SDL_PollEvent (&ev)) 525 while (SDL_PollEvent (&ev))
459 { 526 {
460 HV *hv = newHV (); 527 HV *hv = newHV ();
461 hv_store (hv, "type", 4, newSViv (ev.type), 0); 528 hv_store (hv, "type", 4, newSViv (ev.type), 0);
529
462 switch (ev.type) 530 switch (ev.type)
463 { 531 {
464 case SDL_KEYDOWN: 532 case SDL_KEYDOWN:
465 case SDL_KEYUP: 533 case SDL_KEYUP:
466 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 534 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
473 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 541 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
474 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 542 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
475 break; 543 break;
476 544
477 case SDL_MOUSEMOTION: 545 case SDL_MOUSEMOTION:
546 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
547
478 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 548 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0);
479 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 549 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0);
480 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 550 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0);
481 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 551 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0);
482 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 552 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0);
483 break; 553 break;
484 554
485 case SDL_MOUSEBUTTONDOWN: 555 case SDL_MOUSEBUTTONDOWN:
486 case SDL_MOUSEBUTTONUP: 556 case SDL_MOUSEBUTTONUP:
557 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
558
487 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 559 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
488 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 560 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
489 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 561 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
490 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 562 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
563 break;
564
565 case SDL_USEREVENT:
566 hv_store (hv, "code", 4, newSViv (ev.user.code), 0);
567 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
568 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
569 break;
491 } 570 }
492 571
493 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv))); 572 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv)));
494 } 573 }
495} 574}
496 575
497int 576int
498Mix_OpenAudio (int frequency = 22050, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 512) 577Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048)
499 POSTCALL: 578 POSTCALL:
500 Mix_HookMusicFinished (music_finished); 579 Mix_HookMusicFinished (music_finished);
580 Mix_ChannelFinished (channel_finished);
501 581
502void 582void
503Mix_CloseAudio () 583Mix_CloseAudio ()
504 584
505int 585int
510 CODE: 590 CODE:
511#ifndef _WIN32 591#ifndef _WIN32
512 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 592 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val));
513#endif 593#endif
514 594
515char *
516gl_version ()
517 CODE:
518 RETVAL = (char *)glGetString (GL_VERSION);
519 OUTPUT:
520 RETVAL
521
522char *
523gl_extensions ()
524 CODE:
525 RETVAL = (char *)glGetString (GL_EXTENSIONS);
526 OUTPUT:
527 RETVAL
528
529void 595void
530add_font (char *file) 596add_font (char *file)
531 CODE: 597 CODE:
532 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 598 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */
599#ifdef _WIN32
600 // cairo... sigh... requires win2000
601 AddFontResourceEx (file, FR_PRIVATE, 0);
602#endif
533 603
534void 604void
535load_image_inline (SV *image_) 605load_image_inline (SV *image_)
536 ALIAS: 606 ALIAS:
537 load_image_file = 1 607 load_image_file = 1
619 PUSHs (sv_2mortal (newSViv (b / y))); 689 PUSHs (sv_2mortal (newSViv (b / y)));
620 PUSHs (sv_2mortal (newSViv (a / y))); 690 PUSHs (sv_2mortal (newSViv (a / y)));
621} 691}
622 692
623void 693void
694error (char *message)
695 CODE:
696 fprintf (stderr, "ERROR: %s\n", message);
697#ifdef _WIN32
698 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR);
699#endif
700
701void
624fatal (char *message) 702fatal (char *message)
625 CODE: 703 CODE:
704 fprintf (stderr, "FATAL: %s\n", message);
626#ifdef _WIN32 705#ifdef _WIN32
627 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND); 706 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
628#else
629 fprintf (stderr, "FATAL: %s\n", message);
630#endif 707#endif
631 exit (1); 708 exit (1);
632 709
633MODULE = CFClient PACKAGE = CFClient::Font 710MODULE = CFClient PACKAGE = CFClient::Font
634 711
635CFClient::Font 712CFClient::Font
636new_from_file (SV *class, char *path) 713new_from_file (SV *class, char *path, int id = 0)
637 CODE: 714 CODE:
638{ 715{
639 int count; 716 int count;
640 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, 0, 0, &count); 717 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
641 RETVAL = pango_fc_font_description_from_pattern (pattern, 0); 718 RETVAL = pango_fc_font_description_from_pattern (pattern, 0);
642 FcPatternDestroy (pattern); 719 FcPatternDestroy (pattern);
643} 720}
644 OUTPUT: 721 OUTPUT:
645 RETVAL 722 RETVAL
655 default_font = self; 732 default_font = self;
656 733
657MODULE = CFClient PACKAGE = CFClient::Layout 734MODULE = CFClient PACKAGE = CFClient::Layout
658 735
659CFClient::Layout 736CFClient::Layout
660new (SV *class, int base_height = MIN_FONT_HEIGHT) 737new (SV *class, int rgba = 0)
661 CODE: 738 CODE:
662 New (0, RETVAL, 1, struct cf_layout); 739 New (0, RETVAL, 1, struct cf_layout);
663 RETVAL->pl = pango_layout_new (context); 740
664 RETVAL->base_height = base_height; 741 RETVAL->pl = pango_layout_new (rgba ? cairo_context : ft2_context);
742 RETVAL->rgba = rgba;
743 RETVAL->r = 1.;
744 RETVAL->g = 1.;
745 RETVAL->b = 1.;
746 RETVAL->a = 1.;
747 RETVAL->base_height = MIN_FONT_HEIGHT;
665 RETVAL->font = 0; 748 RETVAL->font = 0;
749
666 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 750 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
667 pango_layout_set_font_description (RETVAL->pl, default_font); 751 layout_update_font (RETVAL);
668 OUTPUT: 752 OUTPUT:
669 RETVAL 753 RETVAL
670 754
671void 755void
672DESTROY (CFClient::Layout self) 756DESTROY (CFClient::Layout self)
673 CODE: 757 CODE:
674 g_object_unref (self->pl); 758 g_object_unref (self->pl);
675 Safefree (self); 759 Safefree (self);
676 760
761int
762is_rgba (CFClient::Layout self)
763 CODE:
764 RETVAL = self->rgba;
765 OUTPUT:
766 RETVAL
767
677void 768void
678set_text (CFClient::Layout self, SV *text_) 769set_text (CFClient::Layout self, SV *text_)
679 CODE: 770 CODE:
680{ 771{
681 STRLEN textlen; 772 STRLEN textlen;
696 787
697SV * 788SV *
698get_text (CFClient::Layout self) 789get_text (CFClient::Layout self)
699 CODE: 790 CODE:
700 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 791 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
701 SvUTF8_on (RETVAL); 792 sv_utf8_decode (RETVAL);
702 OUTPUT: 793 OUTPUT:
703 RETVAL 794 RETVAL
795
796void
797set_foreground (CFClient::Layout self, float r, float g, float b, float a = 1.)
798 CODE:
799 self->r = r;
800 self->g = g;
801 self->b = b;
802 self->a = a;
704 803
705void 804void
706set_font (CFClient::Layout self, CFClient::Font font = 0) 805set_font (CFClient::Layout self, CFClient::Font font = 0)
707 CODE: 806 CODE:
708 if (self->font != font) 807 if (self->font != font)
724set_width (CFClient::Layout self, int max_width = -1) 823set_width (CFClient::Layout self, int max_width = -1)
725 CODE: 824 CODE:
726 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 825 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
727 826
728void 827void
828set_indent (CFClient::Layout self, int indent)
829 CODE:
830 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
831
832void
833set_spacing (CFClient::Layout self, int spacing)
834 CODE:
835 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
836
837void
838set_ellipsise (CFClient::Layout self, int ellipsise)
839 CODE:
840 pango_layout_set_ellipsize (self->pl,
841 ellipsise == 1 ? PANGO_ELLIPSIZE_START
842 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
843 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
844 : PANGO_ELLIPSIZE_NONE
845 );
846
847void
848set_single_paragraph_mode (CFClient::Layout self, int spm)
849 CODE:
850 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
851
852void
729size (CFClient::Layout self) 853size (CFClient::Layout self)
730 PPCODE: 854 PPCODE:
731{ 855{
732 int w, h; 856 int w, h;
733 857
766render (CFClient::Layout self) 890render (CFClient::Layout self)
767 PPCODE: 891 PPCODE:
768{ 892{
769 SV *retval; 893 SV *retval;
770 int w, h; 894 int w, h;
771 FT_Bitmap bitmap;
772 895
773 layout_get_pixel_size (self, &w, &h); 896 layout_get_pixel_size (self, &w, &h);
774 897
898 if (self->rgba)
899 {
900 cairo_surface_t *surface;
901 cairo_t *cairo;
902
903 retval = newSV (w * h * 4);
904 SvPOK_only (retval);
905 SvCUR_set (retval, w * h * 4);
906
907 memset (SvPVX (retval), 0, w * h * 4);
908
909 surface = cairo_image_surface_create_for_data (
910 (void*)SvPVX (retval), CAIRO_FORMAT_ARGB32, w, h, w * 4);
911 cairo = cairo_create (surface);
912 cairo_set_source_rgba (cairo, self->r, self->g, self->b, self->a);
913
914 pango_cairo_show_layout (cairo, self->pl);
915
916 cairo_destroy (cairo);
917 cairo_surface_destroy (surface);
918
919 // what a mess, and its premultiplied, too :(
920 {
921 uint32_t *p = (uint32_t *)SvPVX (retval);
922 uint32_t *e = p + w * h;
923
924 while (p < e)
925 {
926 uint32_t rgba = *p;
927 rgba = (rgba >> 24) | (rgba << 8);
928#if 0
929#ifdef _WIN32
930 {//D
931 uint8_t r = rgba >> 24;
932 uint8_t g = rgba >> 16;
933 uint8_t b = rgba >> 8;
934 uint8_t a = rgba >> 0;
935
936 rgba = (rgba & 0xffffff00) | a;
937 }
938#endif
939#endif
940 rgba = SDL_SwapBE32 (rgba);
941 *p++ = rgba;
942 }
943 }
944
945 EXTEND (SP, 5);
946 PUSHs (sv_2mortal (newSViv (w)));
947 PUSHs (sv_2mortal (newSViv (h)));
948 PUSHs (sv_2mortal (retval));
949 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
950 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
951 }
952 else
953 {
954 FT_Bitmap bitmap;
955
775 retval = newSV (w * h); 956 retval = newSV (w * h);
776 SvPOK_only (retval); 957 SvPOK_only (retval);
777 SvCUR_set (retval, w * h); 958 SvCUR_set (retval, w * h);
778 959
779 bitmap.rows = h; 960 bitmap.rows = h;
780 bitmap.width = w; 961 bitmap.width = w;
781 bitmap.pitch = w; 962 bitmap.pitch = w;
782 bitmap.buffer = (unsigned char*)SvPVX (retval); 963 bitmap.buffer = (unsigned char*)SvPVX (retval);
783 bitmap.num_grays = 256; 964 bitmap.num_grays = 256;
784 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY; 965 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
785 966
786 memset (bitmap.buffer, 0, w * h); 967 memset (bitmap.buffer, 0, w * h);
787 968
788 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE); 969 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE);
789 970
790 EXTEND (SP, 3); 971 EXTEND (SP, 5);
791 PUSHs (sv_2mortal (newSViv (w))); 972 PUSHs (sv_2mortal (newSViv (w)));
792 PUSHs (sv_2mortal (newSViv (h))); 973 PUSHs (sv_2mortal (newSViv (h)));
793 PUSHs (sv_2mortal (retval)); 974 PUSHs (sv_2mortal (retval));
975 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
976 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
977 }
794} 978}
795 979
796MODULE = CFClient PACKAGE = CFClient::Texture 980MODULE = CFClient PACKAGE = CFClient::Texture
797 981
798void 982void
799draw_quad (SV *self, float x, float y, float w = 0, float h = 0) 983draw_quad (SV *self, float x, float y, float w = 0, float h = 0)
800 PROTOTYPE: $$$;$$ 984 PROTOTYPE: $$$;$$
985 ALIAS:
986 draw_quad_alpha = 1
987 draw_quad_alpha_premultiplied = 2
801 CODE: 988 CODE:
802{ 989{
803 HV *hv = (HV *)SvRV (self); 990 HV *hv = (HV *)SvRV (self);
804 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 991 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
805 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 992 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
806 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 993 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
807 int wrap_mode = SvIV (*hv_fetch (hv, "wrap_mode", 9, 1));
808 994
809 if (items < 5) 995 if (items < 5)
810 { 996 {
811 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 997 w = SvNV (*hv_fetch (hv, "w", 1, 1));
812 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 998 h = SvNV (*hv_fetch (hv, "h", 1, 1));
813 } 999 }
814 1000
1001 if (ix)
1002 {
1003 glEnable (GL_BLEND);
1004
1005 if (ix == 2)
1006 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
1007 else
1008 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1009 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1010
1011 glEnable (GL_ALPHA_TEST);
1012 glAlphaFunc (GL_GREATER, 0.01f);
1013 }
1014
815 glBindTexture (GL_TEXTURE_2D, name); 1015 glBindTexture (GL_TEXTURE_2D, name);
816 if (wrap_mode) { 1016
817 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
818 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
819 }
820 glBegin (GL_QUADS); 1017 glBegin (GL_QUADS);
821 glTexCoord2f (0, 0); glVertex2f (x , y ); 1018 glTexCoord2f (0, 0); glVertex2f (x , y );
822 glTexCoord2f (0, t); glVertex2f (x , y + h); 1019 glTexCoord2f (0, t); glVertex2f (x , y + h);
823 glTexCoord2f (s, t); glVertex2f (x + w, y + h); 1020 glTexCoord2f (s, t); glVertex2f (x + w, y + h);
824 glTexCoord2f (s, 0); glVertex2f (x + w, y ); 1021 glTexCoord2f (s, 0); glVertex2f (x + w, y );
825 glEnd (); 1022 glEnd ();
1023
1024 if (ix)
1025 {
1026 glDisable (GL_ALPHA_TEST);
1027 glDisable (GL_BLEND);
1028 }
826} 1029}
827 1030
828MODULE = CFClient PACKAGE = CFClient::Map 1031MODULE = CFClient PACKAGE = CFClient::Map
829 1032
830CFClient::Map 1033CFClient::Map
894 tex->r = r; 1097 tex->r = r;
895 tex->g = g; 1098 tex->g = g;
896 tex->b = b; 1099 tex->b = b;
897 tex->a = a; 1100 tex->a = a;
898 } 1101 }
1102
1103 // somewhat hackish, but for textures that require it, it really
1104 // improves the look, and most others don't suffer.
1105 glBindTexture (GL_TEXTURE_2D, name);
1106 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
1107 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
1108 // use uglier nearest interpolation because linear suffers
1109 // from transparent color bleeding and ugly wrapping effects.
1110 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
899} 1111}
900 1112
901int 1113int
902ox (CFClient::Map self) 1114ox (CFClient::Map self)
903 ALIAS: 1115 ALIAS:
904 oy = 1 1116 oy = 1
1117 x = 2
1118 y = 3
1119 w = 4
1120 h = 5
905 CODE: 1121 CODE:
906 switch (ix) 1122 switch (ix)
907 { 1123 {
908 case 0: RETVAL = self->ox; break; 1124 case 0: RETVAL = self->ox; break;
909 case 1: RETVAL = self->oy; break; 1125 case 1: RETVAL = self->oy; break;
1126 case 2: RETVAL = self->x; break;
1127 case 3: RETVAL = self->y; break;
1128 case 4: RETVAL = self->w; break;
1129 case 5: RETVAL = self->h; break;
910 } 1130 }
911 OUTPUT: 1131 OUTPUT:
912 RETVAL 1132 RETVAL
913 1133
914void 1134void
1339 } *civ, const_iv[] = { 1559 } *civ, const_iv[] = {
1340# define const_iv(name) { # name, (IV)name } 1560# define const_iv(name) { # name, (IV)name }
1341 const_iv (GL_COLOR_MATERIAL), 1561 const_iv (GL_COLOR_MATERIAL),
1342 const_iv (GL_SMOOTH), 1562 const_iv (GL_SMOOTH),
1343 const_iv (GL_FLAT), 1563 const_iv (GL_FLAT),
1564 const_iv (GL_DITHER),
1344 const_iv (GL_BLEND), 1565 const_iv (GL_BLEND),
1566 const_iv (GL_CULL_FACE),
1567 const_iv (GL_SCISSOR_TEST),
1568 const_iv (GL_DEPTH_TEST),
1569 const_iv (GL_ALPHA_TEST),
1570 const_iv (GL_NORMALIZE),
1571 const_iv (GL_RESCALE_NORMAL),
1345 const_iv (GL_AND), 1572 const_iv (GL_AND),
1573 const_iv (GL_ONE),
1574 const_iv (GL_ZERO),
1346 const_iv (GL_SRC_ALPHA), 1575 const_iv (GL_SRC_ALPHA),
1576 const_iv (GL_DST_ALPHA),
1347 const_iv (GL_ONE_MINUS_SRC_ALPHA), 1577 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1578 const_iv (GL_ONE_MINUS_DST_ALPHA),
1579 const_iv (GL_SRC_ALPHA_SATURATE),
1348 const_iv (GL_RGB), 1580 const_iv (GL_RGB),
1349 const_iv (GL_RGBA), 1581 const_iv (GL_RGBA),
1350 const_iv (GL_UNSIGNED_BYTE), 1582 const_iv (GL_UNSIGNED_BYTE),
1583 const_iv (GL_UNSIGNED_SHORT),
1584 const_iv (GL_UNSIGNED_INT),
1351 const_iv (GL_ALPHA), 1585 const_iv (GL_ALPHA),
1586 const_iv (GL_INTENSITY),
1587 const_iv (GL_LUMINANCE),
1588 const_iv (GL_LUMINANCE_ALPHA),
1352 const_iv (GL_FLOAT), 1589 const_iv (GL_FLOAT),
1353 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 1590 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
1354 const_iv (GL_COMPILE), 1591 const_iv (GL_COMPILE),
1355 const_iv (GL_TEXTURE_1D), 1592 const_iv (GL_TEXTURE_1D),
1356 const_iv (GL_TEXTURE_2D), 1593 const_iv (GL_TEXTURE_2D),
1358 const_iv (GL_TEXTURE_MAG_FILTER), 1595 const_iv (GL_TEXTURE_MAG_FILTER),
1359 const_iv (GL_TEXTURE_MIN_FILTER), 1596 const_iv (GL_TEXTURE_MIN_FILTER),
1360 const_iv (GL_TEXTURE_ENV_MODE), 1597 const_iv (GL_TEXTURE_ENV_MODE),
1361 const_iv (GL_TEXTURE_WRAP_S), 1598 const_iv (GL_TEXTURE_WRAP_S),
1362 const_iv (GL_TEXTURE_WRAP_T), 1599 const_iv (GL_TEXTURE_WRAP_T),
1600 const_iv (GL_REPEAT),
1363 const_iv (GL_CLAMP), 1601 const_iv (GL_CLAMP),
1364 const_iv (GL_REPEAT), 1602 const_iv (GL_CLAMP_TO_EDGE),
1365 const_iv (GL_NEAREST), 1603 const_iv (GL_NEAREST),
1366 const_iv (GL_LINEAR), 1604 const_iv (GL_LINEAR),
1367 const_iv (GL_NEAREST_MIPMAP_NEAREST), 1605 const_iv (GL_NEAREST_MIPMAP_NEAREST),
1368 const_iv (GL_LINEAR_MIPMAP_NEAREST), 1606 const_iv (GL_LINEAR_MIPMAP_NEAREST),
1369 const_iv (GL_NEAREST_MIPMAP_LINEAR), 1607 const_iv (GL_NEAREST_MIPMAP_LINEAR),
1370 const_iv (GL_LINEAR_MIPMAP_LINEAR), 1608 const_iv (GL_LINEAR_MIPMAP_LINEAR),
1371 const_iv (GL_GENERATE_MIPMAP), 1609 const_iv (GL_GENERATE_MIPMAP),
1372 const_iv (GL_LINEAR),
1373 const_iv (GL_MODULATE), 1610 const_iv (GL_MODULATE),
1611 const_iv (GL_DECAL),
1374 const_iv (GL_REPLACE), 1612 const_iv (GL_REPLACE),
1613 const_iv (GL_DEPTH_BUFFER_BIT),
1375 const_iv (GL_COLOR_BUFFER_BIT), 1614 const_iv (GL_COLOR_BUFFER_BIT),
1376 const_iv (GL_PROJECTION), 1615 const_iv (GL_PROJECTION),
1377 const_iv (GL_MODELVIEW), 1616 const_iv (GL_MODELVIEW),
1378 const_iv (GL_COLOR_LOGIC_OP), 1617 const_iv (GL_COLOR_LOGIC_OP),
1618 const_iv (GL_SEPARABLE_2D),
1379 const_iv (GL_CONVOLUTION_2D), 1619 const_iv (GL_CONVOLUTION_2D),
1380 const_iv (GL_CONVOLUTION_BORDER_MODE), 1620 const_iv (GL_CONVOLUTION_BORDER_MODE),
1381 const_iv (GL_CONSTANT_BORDER), 1621 const_iv (GL_CONSTANT_BORDER),
1382 const_iv (GL_LINES), 1622 const_iv (GL_LINES),
1623 const_iv (GL_LINE_LOOP),
1383 const_iv (GL_QUADS), 1624 const_iv (GL_QUADS),
1384 const_iv (GL_LINE_LOOP), 1625 const_iv (GL_QUAD_STRIP),
1626 const_iv (GL_TRIANGLES),
1627 const_iv (GL_TRIANGLE_STRIP),
1628 const_iv (GL_TRIANGLE_FAN),
1385 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 1629 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
1386 const_iv (GL_FASTEST), 1630 const_iv (GL_FASTEST),
1631 const_iv (GL_V2F),
1632 const_iv (GL_V3F),
1633 const_iv (GL_T2F_V3F),
1634 const_iv (GL_T2F_N3F_V3F),
1387# undef const_iv 1635# undef const_iv
1388 }; 1636 };
1389 1637
1390 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1638 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1391 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 1639 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
1392} 1640}
1393 1641
1642char *
1643gl_vendor ()
1644 CODE:
1645 RETVAL = (char *)glGetString (GL_VENDOR);
1646 OUTPUT:
1647 RETVAL
1648
1649char *
1650gl_version ()
1651 CODE:
1652 RETVAL = (char *)glGetString (GL_VERSION);
1653 OUTPUT:
1654 RETVAL
1655
1656char *
1657gl_extensions ()
1658 CODE:
1659 RETVAL = (char *)glGetString (GL_EXTENSIONS);
1660 OUTPUT:
1661 RETVAL
1662
1394int glGetError () 1663int glGetError ()
1395 1664
1396void glClear (int mask) 1665void glClear (int mask)
1397 1666
1398void glClearColor (float r, float g, float b, float a = 1.0) 1667void glClearColor (float r, float g, float b, float a = 1.0)
1406 1675
1407void glHint (int target, int mode) 1676void glHint (int target, int mode)
1408 1677
1409void glBlendFunc (int sfactor, int dfactor) 1678void glBlendFunc (int sfactor, int dfactor)
1410 1679
1680void glBlendFuncSeparate (int sa, int da, int saa, int daa)
1681 CODE:
1682 gl_BlendFuncSeparate (sa, da, saa, daa);
1683
1684void glDepthMask (int flag)
1685
1411void glLogicOp (int opcode) 1686void glLogicOp (int opcode)
1412 1687
1688void glColorMask (int red, int green, int blue, int alpha)
1689
1413void glMatrixMode (int mode) 1690void glMatrixMode (int mode)
1414 1691
1415void glPushMatrix () 1692void glPushMatrix ()
1416 1693
1417void glPopMatrix () 1694void glPopMatrix ()
1418 1695
1419void glLoadIdentity () 1696void glLoadIdentity ()
1420 1697
1421# near and far are due to microsofts buggy c compiler 1698# near_ and far_ are due to microsofts buggy "c" compiler
1699void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
1700
1701# near_ and far_ are due to microsofts buggy "c" compiler
1422void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 1702void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
1423 1703
1424void glViewport (int x, int y, int width, int height) 1704void glViewport (int x, int y, int width, int height)
1705
1706void glScissor (int x, int y, int width, int height)
1425 1707
1426void glTranslate (float x, float y, float z = 0.) 1708void glTranslate (float x, float y, float z = 0.)
1427 CODE: 1709 CODE:
1428 glTranslatef (x, y, z); 1710 glTranslatef (x, y, z);
1429 1711
1439 1721
1440void glEnd () 1722void glEnd ()
1441 1723
1442void glColor (float r, float g, float b, float a = 1.0) 1724void glColor (float r, float g, float b, float a = 1.0)
1443 PROTOTYPE: @ 1725 PROTOTYPE: @
1726 ALIAS:
1727 glColor_premultiply = 1
1444 CODE: 1728 CODE:
1445 glColor4f (r, g, b, a); 1729 if (ix)
1730 {
1731 r *= a;
1732 g *= a;
1733 b *= a;
1734 }
1735 // microsoft visual "c" rounds instead of truncating...
1736 glColor4ub (MIN ((int)(r * 256.f), 255),
1737 MIN ((int)(g * 256.f), 255),
1738 MIN ((int)(b * 256.f), 255),
1739 MIN ((int)(a * 256.f), 255));
1740
1741void glInterleavedArrays (int format, int stride, char *data)
1742
1743void glDrawElements (int mode, int count, int type, char *indices)
1744
1745# 1.2 void glDrawRangeElements (int mode, int start, int end
1746
1747void glRasterPos (float x, float y, float z = 0.)
1748 CODE:
1749 glRasterPos3f (0, 0, z);
1750 glBitmap (0, 0, 0, 0, x, y, 0);
1446 1751
1447void glVertex (float x, float y, float z = 0.) 1752void glVertex (float x, float y, float z = 0.)
1448 CODE: 1753 CODE:
1449 glVertex3f (x, y, z); 1754 glVertex3f (x, y, z);
1450 1755
1462 1767
1463void glBindTexture (int target, int name) 1768void glBindTexture (int target, int name)
1464 1769
1465void glConvolutionParameter (int target, int pname, float params) 1770void glConvolutionParameter (int target, int pname, float params)
1466 CODE: 1771 CODE:
1467 GL_CALL (PFNGLCONVOLUTIONPARAMETERFEXTPROC, glConvolutionParameterf, (target, pname, params)); 1772 if (gl.ConvolutionParameterf)
1773 gl.ConvolutionParameterf (target, pname, params);
1468 1774
1469void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data) 1775void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data)
1470 CODE: 1776 CODE:
1471 GL_CALL (PFNGLCONVOLUTIONFILTER2DEXTPROC, glConvolutionFilter2D, 1777 if (gl.ConvolutionFilter2D)
1472 (target, internalformat, width, height, format, type, data)); 1778 gl.ConvolutionFilter2D (target, internalformat, width, height, format, type, data);
1779
1780void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
1781 CODE:
1782 if (gl.SeparableFilter2D)
1783 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
1473 1784
1474void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 1785void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data)
1475 1786
1476void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 1787void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
1788
1789void glDrawPixels (int width, int height, int format, int type, char *pixels)
1790
1791void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
1477 1792
1478int glGenTexture () 1793int glGenTexture ()
1479 CODE: 1794 CODE:
1480{ 1795{
1481 GLuint name; 1796 GLuint name;
1506 1821
1507void glEndList () 1822void glEndList ()
1508 1823
1509void glCallList (int list) 1824void glCallList (int list)
1510 1825
1826

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