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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.111 by root, Mon Jun 12 13:26:14 2006 UTC vs.
Revision 1.200 by root, Tue Jul 17 16:02:13 2007 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls 2# define WIN32_LEAN_AND_MEAN
3# define NTDDI_VERSION NTDDI_WIN2K // needed to get win2000 api calls
3# include <malloc.h> 4# include <malloc.h>
4# include <windows.h> 5# include <windows.h>
6# include <wininet.h>
5# pragma warning(disable:4244) 7# pragma warning(disable:4244)
8# pragma warning(disable:4761)
9#endif
10
11//#define DEBUG 1
12#if DEBUG
13# include <valgrind/memcheck.h>
6#endif 14#endif
7 15
8#include "EXTERN.h" 16#include "EXTERN.h"
9#include "perl.h" 17#include "perl.h"
10#include "XSUB.h" 18#include "XSUB.h"
11 19
20#ifdef _WIN32
21# undef pipe
22#endif
23
24#include <assert.h>
12#include <math.h> 25#include <math.h>
13#include <string.h> 26#include <string.h>
14#include <stdio.h> 27#include <stdio.h>
15#include <stdlib.h> 28#include <stdlib.h>
16 29
18#include <SDL_endian.h> 31#include <SDL_endian.h>
19#include <SDL_image.h> 32#include <SDL_image.h>
20#include <SDL_mixer.h> 33#include <SDL_mixer.h>
21#include <SDL_opengl.h> 34#include <SDL_opengl.h>
22 35
36#define PANGO_ENABLE_BACKEND
37#define G_DISABLE_CAST_CHECKS
38
23#include <glib/gmacros.h> 39#include <glib/gmacros.h>
24 40
25#include <pango/pango.h> 41#include <pango/pango.h>
26#include <pango/pangofc-fontmap.h>
27#include <pango/pangoft2.h>
28#include <pango/pangocairo.h>
29 42
30#ifndef _WIN32 43#ifndef _WIN32
31# include <sys/types.h> 44# include <sys/types.h>
32# include <sys/socket.h> 45# include <sys/socket.h>
33# include <netinet/in.h> 46# include <netinet/in.h>
34# include <netinet/tcp.h> 47# include <netinet/tcp.h>
35# include <inttypes.h> 48# include <inttypes.h>
36#else
37 typedef unsigned char uint8_t;
38 typedef unsigned short uint16_t;
39 typedef unsigned int uint32_t;
40 typedef signed char int8_t;
41 typedef signed short int16_t;
42 typedef signed int int32_t;
43#endif 49#endif
44 50
45#include "glext.h" 51#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */
46 52
47#define FOW_DARKNESS 32 53#define FOW_DARKNESS 32
48 54
49#define MAP_EXTEND_X 32 55#define MAP_EXTEND_X 32
50#define MAP_EXTEND_Y 512 56#define MAP_EXTEND_Y 512
51 57
52#define MIN_FONT_HEIGHT 10 58#define MIN_FONT_HEIGHT 10
59
60#if 0
61# define PARACHUTE SDL_INIT_NOPARACHUTE
62#else
63# define PARACHUTE 0
64#endif
65
66static AV *texture_av;
53 67
54static struct 68static struct
55{ 69{
56#define GL_FUNC(ptr,name) ptr name; 70#define GL_FUNC(ptr,name) ptr name;
57#include "glfunc.h" 71#include "glfunc.h"
58#undef GL_FUNC 72#undef GL_FUNC
59} gl; 73} gl;
60 74
75static void
61static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa) 76gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
62{ 77{
63 if (gl.BlendFuncSeparate) 78 if (gl.BlendFuncSeparate)
64 gl.BlendFuncSeparate (sa, da, saa, daa); 79 gl.BlendFuncSeparate (sa, da, saa, daa);
65 else if (gl.BlendFuncSeparateEXT) 80 else if (gl.BlendFuncSeparateEXT)
66 gl.BlendFuncSeparateEXT (sa, da, saa, daa); 81 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
67 else 82 else
68 glBlendFunc (sa, da); 83 glBlendFunc (sa, da);
69} 84}
70 85
86static GLuint
87gen_texture ()
88{
89 GLuint name;
90
91 if (AvFILL (texture_av) >= 0)
92 name = (GLuint)(size_t)av_pop (texture_av);
93 else
94 glGenTextures (1, &name);
95
96 return name;
97}
98
99static void
100del_texture (GLuint name)
101{
102 /* make a half-assed attempt at returning the memory used by the texture */
103 /* textures are frequently being reused by cfplus anyway */
104 /*glBindTexture (GL_TEXTURE_2D, name);*/
105 /*glTexImage2D (GL_TEXTURE_2D, 0, GL_ALPHA, 0, 0, 0, GL_ALPHA, GL_UNSIGNED_BYTE, 0);*/
106 av_push (texture_av, (SV *)(size_t)name);
107 glDeleteTextures (1, &name);
108}
109
110#include "texcache.c"
111
112#include "pango-font.c"
113#include "pango-fontmap.c"
114#include "pango-render.c"
115
71typedef Mix_Chunk *CFClient__MixChunk; 116typedef Mix_Chunk *CFPlus__MixChunk;
72typedef Mix_Music *CFClient__MixMusic; 117typedef Mix_Music *CFPlus__MixMusic;
73 118
74typedef PangoFontDescription *CFClient__Font; 119typedef PangoFontDescription *CFPlus__Font;
120
121static int
122shape_attr_p (PangoLayoutRun *run)
123{
124 GSList *attrs = run->item->analysis.extra_attrs;
125
126 while (attrs)
127 {
128 PangoAttribute *attr = attrs->data;
129
130 if (attr->klass->type == PANGO_ATTR_SHAPE)
131 return 1;
132
133 attrs = attrs->next;
134 }
135
136 return 0;
137}
75 138
76typedef struct cf_layout { 139typedef struct cf_layout {
77 PangoLayout *pl; // either derived from a cairo or ft2 context 140 PangoLayout *pl;
78 int rgba; // wether we use rgba (cairo) or grayscale (ft2)
79 float r, g, b, a; // default color for rgba mode 141 float r, g, b, a; // default color for rgba mode
80 int base_height; 142 int base_height;
81 CFClient__Font font; 143 CFPlus__Font font;
82} *CFClient__Layout; 144} *CFPlus__Layout;
83 145
84static CFClient__Font default_font; 146static CFPlus__Font default_font;
85static PangoContext *ft2_context, *cairo_context; 147static PangoContext *opengl_context;
86static PangoFontMap *ft2_fontmap, *cairo_fontmap; 148static PangoFontMap *opengl_fontmap;
87 149
88static void 150static void
89substitute_func (FcPattern *pattern, gpointer data) 151substitute_func (FcPattern *pattern, gpointer data)
90{ 152{
91 FcPatternAddBool (pattern, FC_HINTING, 1); 153 FcPatternAddBool (pattern, FC_HINTING, 1);
92#ifdef FC_HINT_STYLE 154#ifdef FC_HINT_STYLE
93 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL); 155 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
94#endif 156#endif
95#ifdef _WIN32
96 FcPatternAddBool (pattern, FC_AUTOHINT, 1);
97#else
98 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 157 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
99#endif
100} 158}
101 159
102static void 160static void
103layout_update_font (CFClient__Layout self) 161layout_update_font (CFPlus__Layout self)
104{ 162{
105 /* use a random scale factor to account for unknown descenders, 0.8 works 163 /* use a random scale factor to account for unknown descenders, 0.8 works
106 * reasonably well with bitstream vera 164 * reasonably well with bitstream vera
107 */ 165 */
108 PangoFontDescription *font = self->font ? self->font : default_font; 166 PangoFontDescription *font = self->font ? self->font : default_font;
112 170
113 pango_layout_set_font_description (self->pl, font); 171 pango_layout_set_font_description (self->pl, font);
114} 172}
115 173
116static void 174static void
117layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 175layout_get_pixel_size (CFPlus__Layout self, int *w, int *h)
118{ 176{
177 PangoRectangle rect;
178
179 // get_pixel_* wrongly rounds down
119 pango_layout_get_pixel_size (self->pl, w, h); 180 pango_layout_get_extents (self->pl, 0, &rect);
120 181
121 if (!*w) *w = 1; 182 rect.width = (rect.width + PANGO_SCALE - 1) / PANGO_SCALE;
122 if (!*h) *h = 1; 183 rect.height = (rect.height + PANGO_SCALE - 1) / PANGO_SCALE;
123 184
124 *w = (*w + 3) & ~3; 185 if (!rect.width) rect.width = 1;
125} 186 if (!rect.height) rect.height = 1;
126 187
188 *w = rect.width;
189 *h = rect.height;
190}
191
192typedef uint16_t tileid;
127typedef uint16_t mapface; 193typedef uint16_t faceid;
128 194
129typedef struct { 195typedef struct {
130 GLint name; 196 int name;
131 int w, h; 197 int w, h;
132 float s, t; 198 float s, t;
133 uint8_t r, g, b, a; 199 uint8_t r, g, b, a;
200 tileid smoothtile;
201 uint8_t smoothlevel;
134} maptex; 202} maptex;
135 203
136typedef struct { 204typedef struct {
205 uint32_t player;
206 tileid tile[3];
137 int16_t darkness; 207 uint16_t darkness;
138 mapface face[3]; 208 uint8_t stat_width, stat_hp, flags, smoothmax;
139} mapcell; 209} mapcell;
140 210
141typedef struct { 211typedef struct {
142 int32_t c0, c1; 212 int32_t c0, c1;
143 mapcell *col; 213 mapcell *col;
144} maprow; 214} maprow;
145 215
146typedef struct map { 216typedef struct map {
147 int x, y, w, h; 217 int x, y, w, h;
148 int ox, oy; /* offset to virtual global coordinate system */ 218 int ox, oy; /* offset to virtual global coordinate system */
149 int faces; 219 int faces; tileid *face2tile; // [faceid]
150 mapface *face; 220 int texs; maptex *tex; // [tileid]
151
152 int texs;
153 maptex *tex;
154 221
155 int32_t rows; 222 int32_t rows;
156 maprow *row; 223 maprow *row;
157} *CFClient__Map; 224} *CFPlus__Map;
158 225
159static char * 226static char *
160prepend (char *ptr, int sze, int inc) 227prepend (char *ptr, int sze, int inc)
161{ 228{
162 char *p; 229 char *p;
179} 246}
180 247
181#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 248#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
182#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 249#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
183 250
251static void
252need_facenum (struct map *self, faceid face)
253{
254 while (self->faces <= face)
255 {
256 Append (tileid, self->face2tile, self->faces, self->faces);
257 self->faces *= 2;
258 }
259}
260
261static void
262need_texid (struct map *self, int texid)
263{
264 while (self->texs <= texid)
265 {
266 Append (maptex, self->tex, self->texs, self->texs);
267 self->texs *= 2;
268 }
269}
270
184static maprow * 271static maprow *
185map_get_row (CFClient__Map self, int y) 272map_get_row (CFPlus__Map self, int y)
186{ 273{
187 if (0 > y) 274 if (0 > y)
188 { 275 {
189 int extend = - y + MAP_EXTEND_Y; 276 int extend = - y + MAP_EXTEND_Y;
190 Prepend (maprow, self->row, self->rows, extend); 277 Prepend (maprow, self->row, self->rows, extend);
228 315
229 return row->col + (x - row->c0); 316 return row->col + (x - row->c0);
230} 317}
231 318
232static mapcell * 319static mapcell *
233map_get_cell (CFClient__Map self, int x, int y) 320map_get_cell (CFPlus__Map self, int x, int y)
234{ 321{
235 return row_get_cell (map_get_row (self, y), x); 322 return row_get_cell (map_get_row (self, y), x);
236} 323}
237 324
238static void 325static void
239map_clear (CFClient__Map self) 326map_clear (CFPlus__Map self)
240{ 327{
241 int r; 328 int r;
242 329
243 for (r = 0; r < self->rows; r++) 330 for (r = 0; r < self->rows; r++)
244 Safefree (self->row[r].col); 331 Safefree (self->row[r].col);
252 self->row = 0; 339 self->row = 0;
253 self->rows = 0; 340 self->rows = 0;
254} 341}
255 342
256static void 343static void
257map_blank (CFClient__Map self, int x0, int y0, int w, int h) 344map_blank (CFPlus__Map self, int x0, int y0, int w, int h)
258{ 345{
259 int x, y; 346 int x, y;
260 maprow *row; 347 maprow *row;
348 mapcell *cell;
261 349
262 for (y = y0; y < y0 + h; y++) 350 for (y = y0; y < y0 + h; y++)
263 if (y >= 0) 351 if (y >= 0)
264 { 352 {
265 if (y >= self->rows) 353 if (y >= self->rows)
271 if (x >= row->c0) 359 if (x >= row->c0)
272 { 360 {
273 if (x >= row->c1) 361 if (x >= row->c1)
274 break; 362 break;
275 363
276 row->col[x - row->c0].darkness = -1; 364 cell = row->col + x - row->c0;
365
366 cell->darkness = 0;
367 cell->stat_hp = 0;
368 cell->flags = 0;
369 cell->player = 0;
277 } 370 }
278 } 371 }
372}
373
374typedef struct {
375 tileid tile;
376 uint8_t x, y, level;
377} smooth_key;
378
379static void
380smooth_or_bits (HV *hv, smooth_key *key, IV bits)
381{
382 SV **sv = hv_fetch (hv, (char *)key, sizeof (*key), 1);
383
384 if (SvIOK (*sv))
385 SvIV_set (*sv, SvIVX (*sv) | bits);
386 else
387 sv_setiv (*sv, bits);
279} 388}
280 389
281static void 390static void
282music_finished (void) 391music_finished (void)
283{ 392{
302 ev.data2 = 0; 411 ev.data2 = 0;
303 412
304 SDL_PushEvent ((SDL_Event *)&ev); 413 SDL_PushEvent ((SDL_Event *)&ev);
305} 414}
306 415
416static unsigned int
417minpot (unsigned int n)
418{
419 if (!n)
420 return 0;
421
422 --n;
423
424 n |= n >> 1;
425 n |= n >> 2;
426 n |= n >> 4;
427 n |= n >> 8;
428 n |= n >> 16;
429
430 return n + 1;
431}
432
433/* SDL should provide this, really. */
434#define SDLK_MODIFIER_MIN 300
435#define SDLK_MODIFIER_MAX 314
436
307MODULE = CFClient PACKAGE = CFClient 437MODULE = CFPlus PACKAGE = CFPlus
308 438
309PROTOTYPES: ENABLE 439PROTOTYPES: ENABLE
310 440
311BOOT: 441BOOT:
312{ 442{
313 HV *stash = gv_stashpv ("CFClient", 1); 443 HV *stash = gv_stashpv ("CFPlus", 1);
314 static const struct { 444 static const struct {
315 const char *name; 445 const char *name;
316 IV iv; 446 IV iv;
317 } *civ, const_iv[] = { 447 } *civ, const_iv[] = {
318# define const_iv(name) { # name, (IV)name } 448# define const_iv(name) { # name, (IV)name }
449 const_iv (SDLK_MODIFIER_MIN),
450 const_iv (SDLK_MODIFIER_MAX),
451
319 const_iv (SDL_ACTIVEEVENT), 452 const_iv (SDL_ACTIVEEVENT),
320 const_iv (SDL_KEYDOWN), 453 const_iv (SDL_KEYDOWN),
321 const_iv (SDL_KEYUP), 454 const_iv (SDL_KEYUP),
322 const_iv (SDL_MOUSEMOTION), 455 const_iv (SDL_MOUSEMOTION),
323 const_iv (SDL_MOUSEBUTTONDOWN), 456 const_iv (SDL_MOUSEBUTTONDOWN),
332 const_iv (SDL_EVENT_RESERVEDA), 465 const_iv (SDL_EVENT_RESERVEDA),
333 const_iv (SDL_EVENT_RESERVEDB), 466 const_iv (SDL_EVENT_RESERVEDB),
334 const_iv (SDL_VIDEORESIZE), 467 const_iv (SDL_VIDEORESIZE),
335 const_iv (SDL_VIDEOEXPOSE), 468 const_iv (SDL_VIDEOEXPOSE),
336 const_iv (SDL_USEREVENT), 469 const_iv (SDL_USEREVENT),
470
471 const_iv (SDL_APPINPUTFOCUS),
472 const_iv (SDL_APPMOUSEFOCUS),
473 const_iv (SDL_APPACTIVE),
474
337 const_iv (SDLK_KP0), 475 const_iv (SDLK_KP0),
338 const_iv (SDLK_KP1), 476 const_iv (SDLK_KP1),
339 const_iv (SDLK_KP2), 477 const_iv (SDLK_KP2),
340 const_iv (SDLK_KP3), 478 const_iv (SDLK_KP3),
341 const_iv (SDLK_KP4), 479 const_iv (SDLK_KP4),
396 const_iv (SDLK_BREAK), 534 const_iv (SDLK_BREAK),
397 const_iv (SDLK_MENU), 535 const_iv (SDLK_MENU),
398 const_iv (SDLK_POWER), 536 const_iv (SDLK_POWER),
399 const_iv (SDLK_EURO), 537 const_iv (SDLK_EURO),
400 const_iv (SDLK_UNDO), 538 const_iv (SDLK_UNDO),
539
401 const_iv (KMOD_NONE), 540 const_iv (KMOD_NONE),
541 const_iv (KMOD_SHIFT),
402 const_iv (KMOD_LSHIFT), 542 const_iv (KMOD_LSHIFT),
403 const_iv (KMOD_RSHIFT), 543 const_iv (KMOD_RSHIFT),
544 const_iv (KMOD_CTRL),
404 const_iv (KMOD_LCTRL), 545 const_iv (KMOD_LCTRL),
405 const_iv (KMOD_RCTRL), 546 const_iv (KMOD_RCTRL),
547 const_iv (KMOD_ALT),
406 const_iv (KMOD_LALT), 548 const_iv (KMOD_LALT),
407 const_iv (KMOD_RALT), 549 const_iv (KMOD_RALT),
550 const_iv (KMOD_META),
408 const_iv (KMOD_LMETA), 551 const_iv (KMOD_LMETA),
409 const_iv (KMOD_RMETA), 552 const_iv (KMOD_RMETA),
410 const_iv (KMOD_NUM), 553 const_iv (KMOD_NUM),
411 const_iv (KMOD_CAPS), 554 const_iv (KMOD_CAPS),
412 const_iv (KMOD_MODE), 555 const_iv (KMOD_MODE),
413 const_iv (KMOD_CTRL),
414 const_iv (KMOD_SHIFT),
415 const_iv (KMOD_ALT),
416 const_iv (KMOD_META)
417# undef const_iv 556# undef const_iv
418 }; 557 };
419 558
420 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 559 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
421 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 560 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
561
562 assert (SDLK_MODIFIER_MIN == SDLK_NUMLOCK);
563 assert (SDLK_MODIFIER_MAX == SDLK_COMPOSE);
422} 564}
565
566void
567weaken (SV *rv)
568 PROTOTYPE: $
569 CODE:
570 sv_rvweaken (rv);
571
572int
573in_destruct ()
574 CODE:
575 RETVAL = PL_main_cv == Nullcv;
576 OUTPUT:
577 RETVAL
578
579NV floor (NV x)
580
581NV ceil (NV x)
423 582
424void 583void
425pango_init () 584pango_init ()
426 CODE: 585 CODE:
427 // delayed, so it can pick up new fonts added by AddFontResourceEx
428{ 586{
429 {
430 ft2_fontmap = pango_ft2_font_map_new (); 587 opengl_fontmap = pango_opengl_font_map_new ();
431 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)ft2_fontmap, substitute_func, 0, 0); 588 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
432 ft2_context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)ft2_fontmap); 589 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
433 }
434 {
435 cairo_font_options_t *fopt = cairo_font_options_create ();
436 cairo_fontmap = pango_cairo_font_map_get_default ();
437 cairo_context = pango_cairo_font_map_create_context ((PangoCairoFontMap *)cairo_fontmap);
438#ifdef _WIN32
439 // cairo looks like shit eaten twice on windows
440 cairo_font_options_set_antialias (fopt, CAIRO_ANTIALIAS_NONE);
441#else
442 cairo_font_options_set_antialias (fopt, CAIRO_ANTIALIAS_GRAY);
443#endif
444 cairo_font_options_set_hint_style (fopt, CAIRO_HINT_STYLE_FULL);
445 cairo_font_options_set_hint_metrics (fopt, CAIRO_HINT_METRICS_ON);
446 pango_cairo_context_set_font_options (cairo_context, fopt);
447 cairo_font_options_destroy (fopt);
448 }
449} 590}
591
592char *
593SDL_GetError ()
450 594
451int 595int
452SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO) 596SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
453 597
454void 598void
455SDL_Quit () 599SDL_Quit ()
456 600
457void 601void
458SDL_ListModes () 602SDL_ListModes (int rgb, int alpha)
459 PPCODE: 603 PPCODE:
460{ 604{
461 SDL_Rect **m; 605 SDL_Rect **m;
462 606
463 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 607 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
464 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 608 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
465 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 609 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
466 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 610 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
467 611
468 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); 612 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
469 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 16); 613 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE , 0);
470 614
471 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 615 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE , 0);
472 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 616 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
473 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 617 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0);
474 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 618 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
475 619
476 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 620 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
477 621#if SDL_VERSION_ATLEAST(1,2,10)
478 SDL_EnableUNICODE (1); 622 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
479 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); 623 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
624#endif
480 625
481 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 626 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
482 627
483 if (m && m != (SDL_Rect **)-1) 628 if (m && m != (SDL_Rect **)-1)
484 while (*m) 629 while (*m)
485 { 630 {
631 if ((*m)->w >= 640 && (*m)->h >= 480)
632 {
486 AV *av = newAV (); 633 AV *av = newAV ();
487 av_push (av, newSViv ((*m)->w)); 634 av_push (av, newSViv ((*m)->w));
488 av_push (av, newSViv ((*m)->h)); 635 av_push (av, newSViv ((*m)->h));
636 av_push (av, newSViv (rgb));
637 av_push (av, newSViv (alpha));
489 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av))); 638 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
639 }
490 640
491 ++m; 641 ++m;
492 } 642 }
493} 643}
494 644
495char *
496SDL_GetError ()
497
498int 645int
499SDL_SetVideoMode (int w, int h, int fullscreen) 646SDL_SetVideoMode (int w, int h, int rgb, int alpha, int fullscreen)
500 CODE: 647 CODE:
648{
649 SDL_EnableUNICODE (1);
650 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
651
652 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
653 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
654 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
655 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
656
501 RETVAL = !!SDL_SetVideoMode ( 657 RETVAL = !!SDL_SetVideoMode (
502 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 658 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
503 ); 659 );
660
504 if (RETVAL) 661 if (RETVAL)
505 { 662 {
663 av_clear (texture_av);
664
506 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 665 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
507# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); 666#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
508# include "glfunc.h" 667#include "glfunc.h"
509# undef GL_FUNC 668#undef GL_FUNC
510 } 669 }
670}
511 OUTPUT: 671 OUTPUT:
512 RETVAL 672 RETVAL
513 673
514void 674void
515SDL_GL_SwapBuffers () 675SDL_GL_SwapBuffers ()
516 676
517char * 677char *
518SDL_GetKeyName (int sym) 678SDL_GetKeyName (int sym)
519 679
680int
681SDL_GetAppState ()
682
520void 683void
521SDL_PollEvent () 684poll_events ()
522 PPCODE: 685 PPCODE:
523{ 686{
524 SDL_Event ev; 687 SDL_Event ev;
525 688
526 while (SDL_PollEvent (&ev)) 689 SDL_PumpEvents ();
690 while (SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_ALLEVENTS) > 0)
527 { 691 {
528 HV *hv = newHV (); 692 HV *hv = newHV ();
529 hv_store (hv, "type", 4, newSViv (ev.type), 0); 693 hv_store (hv, "type", 4, newSViv (ev.type), 0);
530 694
531 switch (ev.type) 695 switch (ev.type)
533 case SDL_KEYDOWN: 697 case SDL_KEYDOWN:
534 case SDL_KEYUP: 698 case SDL_KEYUP:
535 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 699 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
536 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); 700 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
537 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); 701 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0);
702 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState ()), 0); /* current mode */
538 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); 703 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
539 break; 704 break;
540 705
541 case SDL_ACTIVEEVENT: 706 case SDL_ACTIVEEVENT:
542 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 707 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
543 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 708 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
544 break; 709 break;
545 710
546 case SDL_MOUSEMOTION: 711 case SDL_MOUSEMOTION:
712 {
713 int state = ev.motion.state;
714 int x = ev.motion.x;
715 int y = ev.motion.y;
716 int xrel = ev.motion.xrel;
717 int yrel = ev.motion.yrel;
718
719 /* do simplistic event compression */
720 while (SDL_PeepEvents (&ev, 1, SDL_PEEKEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)) > 0
721 && state == ev.motion.state)
722 {
723 xrel += ev.motion.xrel;
724 yrel += ev.motion.yrel;
725 x = ev.motion.x;
726 y = ev.motion.y;
727 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION));
728 }
729
547 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 730 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
548
549 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 731 hv_store (hv, "state", 5, newSViv (state), 0);
550 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 732 hv_store (hv, "x", 1, newSViv (x), 0);
551 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 733 hv_store (hv, "y", 1, newSViv (y), 0);
552 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 734 hv_store (hv, "xrel", 4, newSViv (xrel), 0);
553 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 735 hv_store (hv, "yrel", 4, newSViv (yrel), 0);
736 }
554 break; 737 break;
555 738
556 case SDL_MOUSEBUTTONDOWN: 739 case SDL_MOUSEBUTTONDOWN:
557 case SDL_MOUSEBUTTONUP: 740 case SDL_MOUSEBUTTONUP:
558 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 741 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
568 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); 751 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
569 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); 752 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
570 break; 753 break;
571 } 754 }
572 755
573 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv))); 756 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1))));
574 } 757 }
575} 758}
576 759
577int 760int
578Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) 761Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048)
587Mix_AllocateChannels (int numchans = -1) 770Mix_AllocateChannels (int numchans = -1)
588 771
589void 772void
590lowdelay (int fd, int val = 1) 773lowdelay (int fd, int val = 1)
591 CODE: 774 CODE:
775 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val));
776
777void
778win32_proxy_info ()
779 PPCODE:
780{
592#ifndef _WIN32 781#ifdef _WIN32
593 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 782 char buffer[2048];
783 DWORD buflen;
784
785 EXTEND (SP, 3);
786
787 buflen = sizeof (buffer);
788 if (InternetQueryOption (0, INTERNET_OPTION_PROXY, (void *)buffer, &buflen))
789 if (((INTERNET_PROXY_INFO *)buffer)->dwAccessType == INTERNET_OPEN_TYPE_PROXY)
790 {
791 PUSHs (newSVpv (((INTERNET_PROXY_INFO *)buffer)->lpszProxy, 0));
792
793 buflen = sizeof (buffer);
794 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_USERNAME, (void *)buffer, &buflen))
795 {
796 PUSHs (newSVpv (buffer, 0));
797
798 buflen = sizeof (buffer);
799 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_PASSWORD, (void *)buffer, &buflen))
800 PUSHs (newSVpv (buffer, 0));
801 }
802 }
594#endif 803#endif
804}
595 805
596void 806void
597add_font (char *file) 807add_font (char *file)
598 CODE: 808 CODE:
599 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 809 FcConfigAppFontAddFile (0, (const FcChar8 *)file);
600#ifdef _WIN32
601 // cairo... sigh... requires win2000
602 AddFontResourceEx (file, FR_PRIVATE, 0);
603#endif
604 810
605void 811void
606load_image_inline (SV *image_) 812load_image_inline (SV *image_)
607 ALIAS: 813 ALIAS:
608 load_image_file = 1 814 load_image_file = 1
650 856
651 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE); 857 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE);
652 858
653 assert (surface2->pitch == surface2->w * 4); 859 assert (surface2->pitch == surface2->w * 4);
654 860
861 SDL_LockSurface (surface2);
655 EXTEND (SP, 5); 862 EXTEND (SP, 6);
656 PUSHs (sv_2mortal (newSViv (surface2->w))); 863 PUSHs (sv_2mortal (newSViv (surface2->w)));
657 PUSHs (sv_2mortal (newSViv (surface2->h))); 864 PUSHs (sv_2mortal (newSViv (surface2->h)));
658 SDL_LockSurface (surface2);
659 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); 865 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
660 SDL_UnlockSurface (surface2);
661 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); 866 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
662 PUSHs (sv_2mortal (newSViv (GL_RGBA))); 867 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
663 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE))); 868 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
869 SDL_UnlockSurface (surface2);
664 870
665 SDL_FreeSurface (surface); 871 SDL_FreeSurface (surface);
666 SDL_FreeSurface (surface2); 872 SDL_FreeSurface (surface2);
667} 873}
668 874
704 CODE: 910 CODE:
705 fprintf (stderr, "FATAL: %s\n", message); 911 fprintf (stderr, "FATAL: %s\n", message);
706#ifdef _WIN32 912#ifdef _WIN32
707 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); 913 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
708#endif 914#endif
709 _Exit (1); 915 _exit (1);
710 916
711void 917void
712_exit (int retval) 918_exit (int retval = 0)
713 CODE: 919 CODE:
920#ifdef WIN32
921 ExitThread (retval); // unclean, please beam me up
922#else
714 _Exit (retval); 923 _exit (retval);
924#endif
715 925
926void
927debug ()
928 CODE:
929{
930#if DEBUG
931 VALGRIND_DO_LEAK_CHECK;
932#endif
933}
934
716MODULE = CFClient PACKAGE = CFClient::Font 935MODULE = CFPlus PACKAGE = CFPlus::Font
717 936
718CFClient::Font 937CFPlus::Font
719new_from_file (SV *class, char *path, int id = 0) 938new_from_file (SV *class, char *path, int id = 0)
720 CODE: 939 CODE:
721{ 940{
722 int count; 941 int count;
723 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 942 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
726} 945}
727 OUTPUT: 946 OUTPUT:
728 RETVAL 947 RETVAL
729 948
730void 949void
731DESTROY (CFClient::Font self) 950DESTROY (CFPlus::Font self)
732 CODE: 951 CODE:
733 pango_font_description_free (self); 952 pango_font_description_free (self);
734 953
735void 954void
736make_default (CFClient::Font self) 955make_default (CFPlus::Font self)
737 CODE: 956 CODE:
738 default_font = self; 957 default_font = self;
739 958
740MODULE = CFClient PACKAGE = CFClient::Layout 959MODULE = CFPlus PACKAGE = CFPlus::Layout
741 960
742CFClient::Layout 961void
743new (SV *class, int rgba = 0) 962reset_glyph_cache ()
963 CODE:
964 tc_clear ();
965
966CFPlus::Layout
967new (SV *class)
744 CODE: 968 CODE:
745 New (0, RETVAL, 1, struct cf_layout); 969 New (0, RETVAL, 1, struct cf_layout);
746 970
747 RETVAL->pl = pango_layout_new (rgba ? cairo_context : ft2_context); 971 RETVAL->pl = pango_layout_new (opengl_context);
748 RETVAL->rgba = rgba;
749 RETVAL->r = 1.; 972 RETVAL->r = 1.;
750 RETVAL->g = 1.; 973 RETVAL->g = 1.;
751 RETVAL->b = 1.; 974 RETVAL->b = 1.;
752 RETVAL->a = 1.; 975 RETVAL->a = 1.;
753 RETVAL->base_height = MIN_FONT_HEIGHT; 976 RETVAL->base_height = MIN_FONT_HEIGHT;
757 layout_update_font (RETVAL); 980 layout_update_font (RETVAL);
758 OUTPUT: 981 OUTPUT:
759 RETVAL 982 RETVAL
760 983
761void 984void
762DESTROY (CFClient::Layout self) 985DESTROY (CFPlus::Layout self)
763 CODE: 986 CODE:
764 g_object_unref (self->pl); 987 g_object_unref (self->pl);
765 Safefree (self); 988 Safefree (self);
766 989
767int
768is_rgba (CFClient::Layout self)
769 CODE:
770 RETVAL = self->rgba;
771 OUTPUT:
772 RETVAL
773
774void 990void
775set_text (CFClient::Layout self, SV *text_) 991set_text (CFPlus::Layout self, SV *text_)
776 CODE: 992 CODE:
777{ 993{
778 STRLEN textlen; 994 STRLEN textlen;
779 char *text = SvPVutf8 (text_, textlen); 995 char *text = SvPVutf8 (text_, textlen);
780 996
781 pango_layout_set_text (self->pl, text, textlen); 997 pango_layout_set_text (self->pl, text, textlen);
782} 998}
783 999
784void 1000void
785set_markup (CFClient::Layout self, SV *text_) 1001set_markup (CFPlus::Layout self, SV *text_)
786 CODE: 1002 CODE:
787{ 1003{
788 STRLEN textlen; 1004 STRLEN textlen;
789 char *text = SvPVutf8 (text_, textlen); 1005 char *text = SvPVutf8 (text_, textlen);
790 1006
791 pango_layout_set_markup (self->pl, text, textlen); 1007 pango_layout_set_markup (self->pl, text, textlen);
792} 1008}
793 1009
1010void
1011set_shapes (CFPlus::Layout self, ...)
1012 CODE:
1013{
1014 PangoAttrList *attrs = 0;
1015 const char *text = pango_layout_get_text (self->pl);
1016 const char *pos = text;
1017 int arg = 4;
1018
1019 while (arg < items && (pos = strstr (pos, OBJ_STR)))
1020 {
1021 PangoRectangle inkrect, rect;
1022 PangoAttribute *attr;
1023
1024 int x = SvIV (ST (arg - 3));
1025 int y = SvIV (ST (arg - 2));
1026 int w = SvIV (ST (arg - 1));
1027 int h = SvIV (ST (arg ));
1028
1029 inkrect.x = 0;
1030 inkrect.y = 0;
1031 inkrect.width = 0;
1032 inkrect.height = 0;
1033
1034 rect.x = x * PANGO_SCALE;
1035 rect.y = y * PANGO_SCALE;
1036 rect.width = w * PANGO_SCALE;
1037 rect.height = h * PANGO_SCALE;
1038
1039 if (!attrs)
1040 attrs = pango_layout_get_attributes (self->pl);
1041
1042 attr = pango_attr_shape_new (&inkrect, &rect);
1043 attr->start_index = pos - text;
1044 attr->end_index = attr->start_index + sizeof (OBJ_STR) - 1;
1045 pango_attr_list_insert (attrs, attr);
1046
1047 arg += 4;
1048 pos += sizeof (OBJ_STR) - 1;
1049 }
1050
1051 if (attrs)
1052 pango_layout_set_attributes (self->pl, attrs);
1053}
1054
1055void
1056get_shapes (CFPlus::Layout self)
1057 PPCODE:
1058{
1059 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
1060
1061 do
1062 {
1063 PangoLayoutRun *run = pango_layout_iter_get_run (iter);
1064
1065 if (run && shape_attr_p (run))
1066 {
1067 PangoRectangle extents;
1068 pango_layout_iter_get_run_extents (iter, 0, &extents);
1069
1070 EXTEND (SP, 2);
1071 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x))));
1072 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y))));
1073 }
1074 }
1075 while (pango_layout_iter_next_run (iter));
1076
1077 pango_layout_iter_free (iter);
1078}
1079
1080int
1081has_wrapped (CFPlus::Layout self)
1082 CODE:
1083{
1084 int lines = 1;
1085 const char *text = pango_layout_get_text (self->pl);
1086
1087 while (*text)
1088 lines += *text++ == '\n';
1089
1090 RETVAL = lines < pango_layout_get_line_count (self->pl);
1091}
1092 OUTPUT:
1093 RETVAL
1094
794SV * 1095SV *
795get_text (CFClient::Layout self) 1096get_text (CFPlus::Layout self)
796 CODE: 1097 CODE:
797 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 1098 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
798 sv_utf8_decode (RETVAL); 1099 sv_utf8_decode (RETVAL);
799 OUTPUT: 1100 OUTPUT:
800 RETVAL 1101 RETVAL
801 1102
802void 1103void
803set_foreground (CFClient::Layout self, float r, float g, float b, float a = 1.) 1104set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.)
804 CODE: 1105 CODE:
805 self->r = r; 1106 self->r = r;
806 self->g = g; 1107 self->g = g;
807 self->b = b; 1108 self->b = b;
808 self->a = a; 1109 self->a = a;
809 1110
810void 1111void
811set_font (CFClient::Layout self, CFClient::Font font = 0) 1112set_font (CFPlus::Layout self, CFPlus::Font font = 0)
812 CODE: 1113 CODE:
813 if (self->font != font) 1114 if (self->font != font)
814 { 1115 {
815 self->font = font; 1116 self->font = font;
816 layout_update_font (self); 1117 layout_update_font (self);
817 } 1118 }
818 1119
819void 1120void
820set_height (CFClient::Layout self, int base_height) 1121set_height (CFPlus::Layout self, int base_height)
821 CODE: 1122 CODE:
822 if (self->base_height != base_height) 1123 if (self->base_height != base_height)
823 { 1124 {
824 self->base_height = base_height; 1125 self->base_height = base_height;
825 layout_update_font (self); 1126 layout_update_font (self);
826 } 1127 }
827 1128
828void 1129void
829set_width (CFClient::Layout self, int max_width = -1) 1130set_width (CFPlus::Layout self, int max_width = -1)
830 CODE: 1131 CODE:
831 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1132 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
832 1133
833void 1134void
834set_indent (CFClient::Layout self, int indent) 1135set_indent (CFPlus::Layout self, int indent)
835 CODE: 1136 CODE:
836 pango_layout_set_indent (self->pl, indent * PANGO_SCALE); 1137 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
837 1138
838void 1139void
839set_spacing (CFClient::Layout self, int spacing) 1140set_spacing (CFPlus::Layout self, int spacing)
840 CODE: 1141 CODE:
841 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE); 1142 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
842 1143
843void 1144void
844set_ellipsise (CFClient::Layout self, int ellipsise) 1145set_ellipsise (CFPlus::Layout self, int ellipsise)
845 CODE: 1146 CODE:
846 pango_layout_set_ellipsize (self->pl, 1147 pango_layout_set_ellipsize (self->pl,
847 ellipsise == 1 ? PANGO_ELLIPSIZE_START 1148 ellipsise == 1 ? PANGO_ELLIPSIZE_START
848 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE 1149 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
849 : ellipsise == 3 ? PANGO_ELLIPSIZE_END 1150 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
850 : PANGO_ELLIPSIZE_NONE 1151 : PANGO_ELLIPSIZE_NONE
851 ); 1152 );
852 1153
853void 1154void
854set_single_paragraph_mode (CFClient::Layout self, int spm) 1155set_single_paragraph_mode (CFPlus::Layout self, int spm)
855 CODE: 1156 CODE:
856 pango_layout_set_single_paragraph_mode (self->pl, !!spm); 1157 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
857 1158
858void 1159void
859size (CFClient::Layout self) 1160size (CFPlus::Layout self)
860 PPCODE: 1161 PPCODE:
861{ 1162{
862 int w, h; 1163 int w, h;
863 1164
864 layout_get_pixel_size (self, &w, &h); 1165 layout_get_pixel_size (self, &w, &h);
867 PUSHs (sv_2mortal (newSViv (w))); 1168 PUSHs (sv_2mortal (newSViv (w)));
868 PUSHs (sv_2mortal (newSViv (h))); 1169 PUSHs (sv_2mortal (newSViv (h)));
869} 1170}
870 1171
871int 1172int
1173descent (CFPlus::Layout self)
1174 CODE:
1175{
1176 PangoRectangle rect;
1177 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0);
1178 pango_layout_line_get_pixel_extents (line, 0, &rect);
1179 RETVAL = PANGO_DESCENT (rect);
1180}
1181 OUTPUT:
1182 RETVAL
1183
1184int
872xy_to_index (CFClient::Layout self, int x, int y) 1185xy_to_index (CFPlus::Layout self, int x, int y)
873 CODE: 1186 CODE:
874{ 1187{
875 int index, trailing; 1188 int index, trailing;
876 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1189 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
877 RETVAL = index; 1190 RETVAL = index + trailing;
878} 1191}
879 OUTPUT: 1192 OUTPUT:
880 RETVAL 1193 RETVAL
881 1194
882void 1195void
883cursor_pos (CFClient::Layout self, int index) 1196cursor_pos (CFPlus::Layout self, int index)
884 PPCODE: 1197 PPCODE:
885{ 1198{
886 PangoRectangle strong_pos; 1199 PangoRectangle strong_pos;
887 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1200 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0);
888 1201
891 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1204 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
892 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1205 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE)));
893} 1206}
894 1207
895void 1208void
896render (CFClient::Layout self) 1209index_to_line_x (CFPlus::Layout self, int index, int trailing = 0)
897 PPCODE: 1210 PPCODE:
898{ 1211{
899 SV *retval; 1212 int line, x;
900 int w, h;
901 1213
902 layout_get_pixel_size (self, &w, &h); 1214 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
1215 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
903 1216
904 if (self->rgba)
905 {
906 cairo_surface_t *surface;
907 cairo_t *cairo;
908
909 retval = newSV (w * h * 4);
910 SvPOK_only (retval);
911 SvCUR_set (retval, w * h * 4);
912
913 memset (SvPVX (retval), 0, w * h * 4);
914
915 surface = cairo_image_surface_create_for_data (
916 (void*)SvPVX (retval), CAIRO_FORMAT_ARGB32, w, h, w * 4);
917 cairo = cairo_create (surface);
918 cairo_set_source_rgba (cairo, self->r, self->g, self->b, self->a);
919
920 pango_cairo_show_layout (cairo, self->pl);
921
922 cairo_destroy (cairo);
923 cairo_surface_destroy (surface);
924
925 // what a mess, and its premultiplied, too :(
926 {
927 uint32_t *p = (uint32_t *)SvPVX (retval);
928 uint32_t *e = p + w * h;
929
930 while (p < e)
931 {
932 uint32_t rgba = *p;
933 rgba = (rgba >> 24) | (rgba << 8);
934#if 0
935#ifdef _WIN32
936 {//D
937 uint8_t r = rgba >> 24;
938 uint8_t g = rgba >> 16;
939 uint8_t b = rgba >> 8;
940 uint8_t a = rgba >> 0;
941
942 rgba = (rgba & 0xffffff00) | a;
943 }
944#endif
945#endif
946 rgba = SDL_SwapBE32 (rgba);
947 *p++ = rgba;
948 }
949 }
950
951 EXTEND (SP, 5); 1217 EXTEND (SP, 2);
952 PUSHs (sv_2mortal (newSViv (w))); 1218 PUSHs (sv_2mortal (newSViv (line - 1)));
1219 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1220}
1221
1222void
1223line_x_to_index (CFPlus::Layout self, int line, int x)
1224 PPCODE:
1225{
1226 PangoLayoutLine *lp;
1227 int index, trailing;
1228
1229 if (line < 0)
1230 XSRETURN_EMPTY;
1231
1232 if (!(lp = pango_layout_get_line (self->pl, line)))
1233 XSRETURN_EMPTY; /* do better */
1234
1235 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1236
1237 EXTEND (SP, 2);
1238 if (GIMME_V == G_SCALAR)
953 PUSHs (sv_2mortal (newSViv (h))); 1239 PUSHs (sv_2mortal (newSViv (index + trailing)));
954 PUSHs (sv_2mortal (retval));
955 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
956 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
957 }
958 else 1240 else
959 { 1241 {
960 FT_Bitmap bitmap;
961
962 retval = newSV (w * h);
963 SvPOK_only (retval);
964 SvCUR_set (retval, w * h);
965
966 bitmap.rows = h;
967 bitmap.width = w;
968 bitmap.pitch = w;
969 bitmap.buffer = (unsigned char*)SvPVX (retval);
970 bitmap.num_grays = 256;
971 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
972
973 memset (bitmap.buffer, 0, w * h);
974
975 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE);
976
977 EXTEND (SP, 5);
978 PUSHs (sv_2mortal (newSViv (w))); 1242 PUSHs (sv_2mortal (newSViv (index)));
979 PUSHs (sv_2mortal (newSViv (h))); 1243 PUSHs (sv_2mortal (newSViv (trailing)));
980 PUSHs (sv_2mortal (retval));
981 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
982 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
983 } 1244 }
984} 1245}
985 1246
1247void
1248render (CFPlus::Layout self, float x, float y, int flags = 0)
1249 PPCODE:
1250 pango_opengl_render_layout_subpixel (
1251 self->pl,
1252 x * PANGO_SCALE, y * PANGO_SCALE,
1253 self->r, self->g, self->b, self->a,
1254 flags
1255 );
1256
986MODULE = CFClient PACKAGE = CFClient::Texture 1257MODULE = CFPlus PACKAGE = CFPlus::Texture
987 1258
1259int minpot (int n)
1260
988void 1261void
1262pad2pot (SV *data_, SV *w_, SV *h_)
1263 CODE:
1264{
1265 int ow = SvIV (w_);
1266 int oh = SvIV (h_);
1267
1268 if (ow && oh)
1269 {
1270 int nw = minpot (ow);
1271 int nh = minpot (oh);
1272
1273 if (nw != ow || nh != oh)
1274 {
1275 if (SvOK (data_))
1276 {
1277 STRLEN datalen;
1278 char *data = SvPVbyte (data_, datalen);
1279 int bpp = datalen / (ow * oh);
1280 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1281
1282 SvPOK_only (result_);
1283 SvCUR_set (result_, nw * nh * bpp);
1284
1285 memset (SvPVX (result_), 0, nw * nh * bpp);
1286 while (oh--)
1287 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1288
1289 sv_setsv (data_, result_);
1290 }
1291
1292 sv_setiv (w_, nw);
1293 sv_setiv (h_, nh);
1294 }
1295 }
1296}
1297
1298void
989draw_quad (SV *self, float x, float y, float w = 0, float h = 0) 1299draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
990 PROTOTYPE: $$$;$$ 1300 PROTOTYPE: $$$;$$
991 ALIAS: 1301 ALIAS:
992 draw_quad_alpha = 1 1302 draw_quad_alpha = 1
993 draw_quad_alpha_premultiplied = 2 1303 draw_quad_alpha_premultiplied = 2
994 CODE: 1304 CODE:
1032 glDisable (GL_ALPHA_TEST); 1342 glDisable (GL_ALPHA_TEST);
1033 glDisable (GL_BLEND); 1343 glDisable (GL_BLEND);
1034 } 1344 }
1035} 1345}
1036 1346
1347IV texture_valid_2d (GLint internalformat, GLsizei w, GLsizei h, GLenum format, GLenum type)
1348 CODE:
1349{
1350 GLint width;
1351 glTexImage2D (GL_PROXY_TEXTURE_2D, 0, internalformat, w, h, 0, format, type, 0);
1352 glGetTexLevelParameteriv (GL_PROXY_TEXTURE_2D, 0, GL_TEXTURE_WIDTH, &width);
1353 RETVAL = width > 0;
1354}
1355 OUTPUT:
1356 RETVAL
1357
1037MODULE = CFClient PACKAGE = CFClient::Map 1358MODULE = CFPlus PACKAGE = CFPlus::Map
1038 1359
1039CFClient::Map 1360CFPlus::Map
1040new (SV *class, int map_width, int map_height) 1361new (SV *class)
1041 CODE: 1362 CODE:
1042 New (0, RETVAL, 1, struct map); 1363 New (0, RETVAL, 1, struct map);
1043 RETVAL->x = 0; 1364 RETVAL->x = 0;
1044 RETVAL->y = 0; 1365 RETVAL->y = 0;
1045 RETVAL->w = map_width; 1366 RETVAL->w = 0;
1046 RETVAL->h = map_height; 1367 RETVAL->h = 0;
1047 RETVAL->ox = 0; 1368 RETVAL->ox = 0;
1048 RETVAL->oy = 0; 1369 RETVAL->oy = 0;
1049 RETVAL->faces = 8192; 1370 RETVAL->faces = 8192; Newz (0, RETVAL->face2tile, RETVAL->faces, tileid);
1050 Newz (0, RETVAL->face, RETVAL->faces, mapface); 1371 RETVAL->texs = 8192; Newz (0, RETVAL->tex , RETVAL->texs , maptex);
1051 RETVAL->texs = 8192;
1052 Newz (0, RETVAL->tex, RETVAL->texs, maptex);
1053 RETVAL->rows = 0; 1372 RETVAL->rows = 0;
1054 RETVAL->row = 0; 1373 RETVAL->row = 0;
1055 OUTPUT: 1374 OUTPUT:
1056 RETVAL 1375 RETVAL
1057 1376
1058void 1377void
1059DESTROY (CFClient::Map self) 1378DESTROY (CFPlus::Map self)
1060 CODE: 1379 CODE:
1061{ 1380{
1062 map_clear (self); 1381 map_clear (self);
1063 Safefree (self->face); 1382 Safefree (self->face2tile);
1064 Safefree (self->tex); 1383 Safefree (self->tex);
1065 Safefree (self); 1384 Safefree (self);
1066} 1385}
1067 1386
1068void 1387void
1388resize (CFPlus::Map self, int map_width, int map_height)
1389 CODE:
1390 self->w = map_width;
1391 self->h = map_height;
1392
1393void
1069clear (CFClient::Map self) 1394clear (CFPlus::Map self)
1070 CODE: 1395 CODE:
1071 map_clear (self); 1396 map_clear (self);
1072 1397
1073void 1398void
1074set_face (CFClient::Map self, int face, int texid) 1399set_tileid (CFPlus::Map self, int face, int tile)
1075 CODE: 1400 CODE:
1076{ 1401{
1077 while (self->faces <= face) 1402 need_facenum (self, face); self->face2tile [face] = tile;
1078 { 1403 need_texid (self, tile);
1079 Append (mapface, self->face, self->faces, self->faces);
1080 self->faces *= 2;
1081 }
1082
1083 self->face [face] = texid;
1084} 1404}
1085 1405
1086void 1406void
1407set_smooth (CFPlus::Map self, int face, int smooth, int level)
1408 CODE:
1409{
1410 tileid texid;
1411 maptex *tex;
1412
1413 if (face < 0 || face >= self->faces)
1414 return;
1415
1416 if (smooth < 0 || smooth >= self->faces)
1417 return;
1418
1419 texid = self->face2tile [face];
1420
1421 if (!texid)
1422 return;
1423
1424 tex = self->tex + texid;
1425 tex->smoothtile = self->face2tile [smooth];
1426 tex->smoothlevel = level;
1427}
1428
1429void
1087set_texture (CFClient::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1430set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1088 CODE: 1431 CODE:
1089{ 1432{
1090 while (self->texs <= texid) 1433 need_texid (self, texid);
1091 {
1092 Append (maptex, self->tex, self->texs, self->texs);
1093 self->texs *= 2;
1094 }
1095 1434
1096 { 1435 {
1097 maptex *tex = self->tex + texid; 1436 maptex *tex = self->tex + texid;
1098 1437
1099 tex->name = name; 1438 tex->name = name;
1116 // from transparent color bleeding and ugly wrapping effects. 1455 // from transparent color bleeding and ugly wrapping effects.
1117 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); 1456 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1118} 1457}
1119 1458
1120int 1459int
1121ox (CFClient::Map self) 1460ox (CFPlus::Map self)
1122 ALIAS: 1461 ALIAS:
1123 oy = 1 1462 oy = 1
1124 x = 2 1463 x = 2
1125 y = 3 1464 y = 3
1126 w = 4 1465 w = 4
1137 } 1476 }
1138 OUTPUT: 1477 OUTPUT:
1139 RETVAL 1478 RETVAL
1140 1479
1141void 1480void
1142scroll (CFClient::Map self, int dx, int dy) 1481scroll (CFPlus::Map self, int dx, int dy)
1143 CODE: 1482 CODE:
1144{ 1483{
1145 if (dx > 0) 1484 if (dx > 0)
1146 map_blank (self, self->x, self->y, dx - 1, self->h); 1485 map_blank (self, self->x, self->y, dx, self->h);
1147 else if (dx < 0) 1486 else if (dx < 0)
1148 map_blank (self, self->x + self->w + dx + 1, self->y, 1 - dx, self->h); 1487 map_blank (self, self->x + self->w + dx, self->y, -dx, self->h);
1149 1488
1150 if (dy > 0) 1489 if (dy > 0)
1151 map_blank (self, self->x, self->y, self->w, dy - 1); 1490 map_blank (self, self->x, self->y, self->w, dy);
1152 else if (dy < 0) 1491 else if (dy < 0)
1153 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy); 1492 map_blank (self, self->x, self->y + self->h + dy, self->w, -dy);
1154 1493
1155 self->ox += dx; self->x += dx; 1494 self->ox += dx; self->x += dx;
1156 self->oy += dy; self->y += dy; 1495 self->oy += dy; self->y += dy;
1157 1496
1158 while (self->y < 0) 1497 while (self->y < 0)
1163 self->y += MAP_EXTEND_Y; 1502 self->y += MAP_EXTEND_Y;
1164 } 1503 }
1165} 1504}
1166 1505
1167void 1506void
1168map1a_update (CFClient::Map self, SV *data_) 1507map1a_update (CFPlus::Map self, SV *data_, int extmap)
1169 CODE: 1508 CODE:
1170{ 1509{
1171 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1510 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1172 uint8_t *data_end = (uint8_t *)SvEND (data_); 1511 uint8_t *data_end = (uint8_t *)SvEND (data_);
1173 mapcell *cell; 1512 mapcell *cell;
1174 int x, y, flags; 1513 int x, y, flags;
1175 1514
1176 while (data < data_end) 1515 while (data < data_end - 1)
1177 { 1516 {
1178 flags = (data [0] << 8) + data [1]; data += 2; 1517 flags = (data [0] << 8) + data [1]; data += 2;
1179 1518
1180 x = ((flags >> 10) & 63) + self->x; 1519 x = self->x + ((flags >> 10) & 63);
1181 y = ((flags >> 4) & 63) + self->y; 1520 y = self->y + ((flags >> 4) & 63);
1182 1521
1183 cell = map_get_cell (self, x, y); 1522 cell = map_get_cell (self, x, y);
1184 1523
1185 if (flags & 15) 1524 if (flags & 15)
1186 { 1525 {
1187 if (cell->darkness < 0) 1526 if (!cell->darkness)
1188 { 1527 {
1528 memset (cell, 0, sizeof (*cell));
1189 cell->darkness = 0; 1529 cell->darkness = 256;
1190 cell->face [0] = 0;
1191 cell->face [1] = 0;
1192 cell->face [2] = 0;
1193 } 1530 }
1194 1531
1195 cell->darkness = flags & 8 ? *data++ : 255;
1196
1197 //TODO: don't trust server data to be in-range(!) 1532 //TODO: don't trust server data to be in-range(!)
1533
1534 if (flags & 8)
1535 {
1536 if (extmap)
1537 {
1538 uint8_t ext, cmd;
1539
1540 do
1541 {
1542 ext = *data++;
1543 cmd = ext & 0x3f;
1544
1545 if (cmd < 4)
1546 cell->darkness = 255 - ext * 64 + 1;
1547 else if (cmd == 5) // health
1548 {
1549 cell->stat_width = 1;
1550 cell->stat_hp = *data++;
1551 }
1552 else if (cmd == 6) // monster width
1553 cell->stat_width = *data++ + 1;
1554 else if (cmd == 0x47)
1555 {
1556 if (*data == 4)
1557 ; // decode player count
1558
1559 data += *data + 1;
1560 }
1561 else if (cmd == 8) // cell flags
1562 cell->flags = *data++;
1563 else if (ext & 0x40) // unknown, multibyte => skip
1564 data += *data + 1;
1565 else
1566 data++;
1567 }
1568 while (ext & 0x80);
1569 }
1570 else
1571 cell->darkness = *data++ + 1;
1572 }
1198 1573
1199 if (flags & 4) 1574 if (flags & 4)
1200 { 1575 {
1201 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2; 1576 faceid face = (data [0] << 8) + data [1]; data += 2;
1577 need_facenum (self, face);
1578 cell->tile [0] = self->face2tile [face];
1202 } 1579 }
1203 1580
1204 if (flags & 2) 1581 if (flags & 2)
1205 { 1582 {
1206 cell->face [1] = self->face [(data [0] << 8) + data [1]]; data += 2; 1583 faceid face = (data [0] << 8) + data [1]; data += 2;
1584 need_facenum (self, face);
1585 cell->tile [1] = self->face2tile [face];
1207 } 1586 }
1208 1587
1209 if (flags & 1) 1588 if (flags & 1)
1210 { 1589 {
1211 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2; 1590 faceid face = (data [0] << 8) + data [1]; data += 2;
1591 need_facenum (self, face);
1592 cell->tile [2] = self->face2tile [face];
1212 } 1593 }
1213 } 1594 }
1214 else 1595 else
1215 cell->darkness = -1; 1596 cell->darkness = 0;
1216 } 1597 }
1217} 1598}
1218 1599
1219SV * 1600SV *
1220mapmap (CFClient::Map self, int x0, int y0, int w, int h) 1601mapmap (CFPlus::Map self, int x0, int y0, int w, int h)
1221 CODE: 1602 CODE:
1222{ 1603{
1223 int x1, x; 1604 int x1, x;
1224 int y1, y; 1605 int y1, y;
1225 int z; 1606 int z;
1246 { 1627 {
1247 mapcell *cell = row->col + (x - row->c0); 1628 mapcell *cell = row->col + (x - row->c0);
1248 1629
1249 for (z = 0; z <= 0; z++) 1630 for (z = 0; z <= 0; z++)
1250 { 1631 {
1251 mapface face = cell->face [z];
1252
1253 if (face)
1254 {
1255 maptex tex = self->tex [face]; 1632 maptex tex = self->tex [cell->tile [z]];
1256 int a0 = 255 - tex.a; 1633 int a0 = 255 - tex.a;
1257 int a1 = tex.a; 1634 int a1 = tex.a;
1258 1635
1259 r = (r * a0 + tex.r * a1) / 255; 1636 r = (r * a0 + tex.r * a1) / 255;
1260 g = (g * a0 + tex.g * a1) / 255; 1637 g = (g * a0 + tex.g * a1) / 255;
1261 b = (b * a0 + tex.b * a1) / 255; 1638 b = (b * a0 + tex.b * a1) / 255;
1262 a = (a * a0 + tex.a * a1) / 255; 1639 a = (a * a0 + tex.a * a1) / 255;
1263 }
1264 } 1640 }
1265 } 1641 }
1266 1642
1267 *map++ = (r ) 1643 *map++ = (r )
1268 | (g << 8) 1644 | (g << 8)
1275} 1651}
1276 OUTPUT: 1652 OUTPUT:
1277 RETVAL 1653 RETVAL
1278 1654
1279void 1655void
1280draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1656draw (CFPlus::Map self, int mx, int my, int sw, int sh, int T)
1281 PPCODE: 1657 CODE:
1282{ 1658{
1283 int vx, vy; 1659 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ());
1660 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level
1661 static uint8_t smooth_max[256][256]; // egad, fats and wasteful on memory (64k)
1662 smooth_key skey;
1284 int x, y, z; 1663 int x, y, z;
1285 int last_name; 1664 int last_name;
1286 mapface face; 1665
1666 // thats current max. sorry.
1667 if (sw > 255) sw = 255;
1668 if (sh > 255) sh = 255;
1669
1670 // clear key, in case of extra padding
1671 memset (&skey, 0, sizeof (skey));
1672
1673 glColor4ub (255, 255, 255, 255);
1674
1675 glEnable (GL_BLEND);
1676 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1677 glEnable (GL_TEXTURE_2D);
1678 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1679
1680 glBegin (GL_QUADS);
1681
1682 last_name = 0;
1683
1684 mx += self->x;
1685 my += self->y;
1686
1687 // first pass: determine smooth_max
1688 // rather ugly, if you ask me
1689 // could also be stored inside mapcell and updated on change
1690 memset (smooth_max, 0, sizeof (smooth_max));
1691
1692 for (y = 0; y < sh; y++)
1693 if (0 <= y + my && y + my < self->rows)
1694 {
1695 maprow *row = self->row + (y + my);
1696
1697 for (x = 0; x < sw; x++)
1698 if (row->c0 <= x + mx && x + mx < row->c1)
1699 {
1700 mapcell *cell = row->col + (x + mx - row->c0);
1701
1702 smooth_max[x + 1][y + 1] =
1703 MAX (self->tex [cell->tile [0]].smoothlevel,
1704 MAX (self->tex [cell->tile [1]].smoothlevel,
1705 self->tex [cell->tile [2]].smoothlevel));
1706 }
1707 }
1708
1709 for (z = 0; z <= 2; z++)
1710 {
1711 memset (smooth_level, 0, sizeof (smooth_level));
1712
1713 for (y = 0; y < sh; y++)
1714 if (0 <= y + my && y + my < self->rows)
1715 {
1716 maprow *row = self->row + (y + my);
1717
1718 for (x = 0; x < sw; x++)
1719 if (row->c0 <= x + mx && x + mx < row->c1)
1720 {
1721 mapcell *cell = row->col + (x + mx - row->c0);
1722 tileid tile = cell->tile [z];
1723
1724 if (tile)
1725 {
1726 maptex tex = self->tex [tile];
1727 int px = (x + 1) * T - tex.w;
1728 int py = (y + 1) * T - tex.h;
1729
1730 // suppressing texture state switches here
1731 // is only moderately effective, but worth the extra effort
1732 if (last_name != tex.name)
1733 {
1734 if (!tex.name)
1735 tex = self->tex [2]; /* missing, replace by noface */
1736
1737 glEnd ();
1738 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1739 glBegin (GL_QUADS);
1740 }
1741
1742 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1743 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1744 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1745 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1746
1747 if (cell->flags && z == 2)
1748 {
1749 if (cell->flags & 1)
1750 {
1751 maptex tex = self->tex [1];
1752 int px = x * T + T * 2 / 32;
1753 int py = y * T - T * 6 / 32;
1754
1755 glEnd ();
1756 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1757 glBegin (GL_QUADS);
1758
1759 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1760 glTexCoord2f (0 , tex.t); glVertex2f (px , py + T);
1761 glTexCoord2f (tex.s, tex.t); glVertex2f (px + T, py + T);
1762 glTexCoord2f (tex.s, 0 ); glVertex2f (px + T, py );
1763 }
1764 }
1765
1766 // update smooth hash
1767 if (tex.smoothtile)
1768 {
1769 skey.tile = tex.smoothtile;
1770 skey.level = tex.smoothlevel;
1771
1772 smooth_level [tex.smoothlevel >> 5] |= ((uint32_t)1) << (tex.smoothlevel & 31);
1773
1774 // add bits to current tile and all neighbours. skey.x|y is
1775 // shifted +1|+1 so we always stay positive.
1776
1777 // bits is ___n cccc CCCC bbbb
1778 // n do not draw borders&corners
1779 // c draw these corners, but...
1780 // C ... not these
1781 // b draw these borders
1782
1783 // borders: 1 ┃· 2 ━━ 4 ·┃ 8 ··
1784 // ┃· ·· ·┃ ━━
1785
1786 // corners: 1 ┛· 2 ·┗ 4 ·· 8 ··
1787 // ·· ·· ·┏ ┓·
1788
1789 // full tile
1790 skey.x = x + 1; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x1000);
1791
1792 // borders
1793 skey.x = x + 2; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0091);
1794 skey.x = x + 1; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0032);
1795 skey.x = x ; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0064);
1796 skey.x = x + 1; skey.y = y ; smooth_or_bits (smooth, &skey, 0x00c8);
1797
1798 // corners
1799 skey.x = x + 2; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0100);
1800 skey.x = x ; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0200);
1801 skey.x = x ; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0400);
1802 skey.x = x + 2; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0800);
1803 }
1804 }
1805 }
1806 }
1807
1808 // go through all smoothlevels, lowest to highest, then draw.
1809 // this is basically counting sort
1810 {
1811 int w, b;
1812
1813 for (w = 0; w < 256 / 32; ++w)
1814 {
1815 uint32_t smask = smooth_level [w];
1816 if (smask)
1817 for (b = 0; b < 32; ++b)
1818 if (smask & (((uint32_t)1) << b))
1819 {
1820 int level = (w << 5) | b;
1821 HE *he;
1822
1823 hv_iterinit (smooth);
1824 while ((he = hv_iternext (smooth)))
1825 {
1826 smooth_key *skey = (smooth_key *)HeKEY (he);
1827 IV bits = SvIVX (HeVAL (he));
1828
1829 if (!(bits & 0x1000)
1830 && skey->level == level
1831 && level > smooth_max [skey->x][skey->y])
1832 {
1833 maptex tex = self->tex [skey->tile];
1834 int px = (((int)skey->x) - 1) * T;
1835 int py = (((int)skey->y) - 1) * T;
1836 int border = bits & 15;
1837 int corner = (bits >> 8) & ~(bits >> 4) & 15;
1838 float dx = tex.s * .0625f; // 16 images/row
1839 float dy = tex.t * .5f ; // 2 images/column
1840
1841 // this time naively avoiding texture state changes
1842 // save gobs of state changes.
1843 if (last_name != tex.name)
1844 {
1845 if (!tex.name)
1846 continue; // smoothing not yet available
1847
1848 glEnd ();
1849 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1850 glBegin (GL_QUADS);
1851 }
1852
1853 if (border)
1854 {
1855 float ox = border * dx;
1856
1857 glTexCoord2f (ox , 0.f ); glVertex2f (px , py );
1858 glTexCoord2f (ox , dy ); glVertex2f (px , py + T);
1859 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py + T);
1860 glTexCoord2f (ox + dx, 0.f ); glVertex2f (px + T, py );
1861 }
1862
1863 if (corner)
1864 {
1865 float ox = corner * dx;
1866
1867 glTexCoord2f (ox , dy ); glVertex2f (px , py );
1868 glTexCoord2f (ox , dy * 2.f); glVertex2f (px , py + T);
1869 glTexCoord2f (ox + dx, dy * 2.f); glVertex2f (px + T, py + T);
1870 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py );
1871 }
1872 }
1873 }
1874 }
1875 }
1876 }
1877
1878 hv_clear (smooth);
1879 }
1880
1881 glEnd ();
1882
1883 glDisable (GL_TEXTURE_2D);
1884 glDisable (GL_BLEND);
1885
1886 // top layer: overlays such as the health bar
1887 for (y = 0; y < sh; y++)
1888 if (0 <= y + my && y + my < self->rows)
1889 {
1890 maprow *row = self->row + (y + my);
1891
1892 for (x = 0; x < sw; x++)
1893 if (row->c0 <= x + mx && x + mx < row->c1)
1894 {
1895 mapcell *cell = row->col + (x + mx - row->c0);
1896
1897 int px = x * T;
1898 int py = y * T;
1899
1900 if (cell->stat_hp)
1901 {
1902 int width = cell->stat_width * T;
1903 int thick = (sh * T / 32 + 27) / 28 + 1 + cell->stat_width;
1904
1905 glColor3ub (0, 0, 0);
1906 glRectf (px + 1, py - thick - 2,
1907 px + width - 1, py);
1908
1909 glColor3ub (cell->stat_hp, 255 - cell->stat_hp, 0);
1910 glRectf (px + 2,
1911 py - thick - 1,
1912 px + width - 2 - cell->stat_hp * (width - 4) / 255, py - 1);
1913 }
1914 }
1915 }
1916}
1917
1918void
1919draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data)
1920 CODE:
1921{
1922 static float color[16][3] = {
1923 { 0.00F, 0.00F, 0.00F },
1924 { 1.00F, 1.00F, 1.00F },
1925 { 0.00F, 0.00F, 0.55F },
1926 { 1.00F, 0.00F, 0.00F },
1927
1928 { 1.00F, 0.54F, 0.00F },
1929 { 0.11F, 0.56F, 1.00F },
1930 { 0.93F, 0.46F, 0.00F },
1931 { 0.18F, 0.54F, 0.34F },
1932
1933 { 0.56F, 0.73F, 0.56F },
1934 { 0.80F, 0.80F, 0.80F },
1935 { 0.55F, 0.41F, 0.13F },
1936 { 0.99F, 0.77F, 0.26F },
1937
1938 { 0.74F, 0.65F, 0.41F },
1939
1940 { 0.00F, 1.00F, 1.00F },
1941 { 1.00F, 0.00F, 1.00F },
1942 { 1.00F, 1.00F, 0.00F },
1943 };
1944
1945 int x, y;
1946
1947 glEnable (GL_TEXTURE_2D);
1948 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1949 glEnable (GL_BLEND);
1950 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1951 glBegin (GL_QUADS);
1952
1953 for (y = 0; y < h; y++)
1954 for (x = 0; x < w; x++)
1955 {
1956 unsigned char m = data [x + y * w];
1957
1958 if (m)
1959 {
1960 float *c = color [m & 15];
1961
1962 float tx1 = m & 0x40 ? 0.5 : 0.;
1963 float tx2 = tx1 + 0.5;
1964
1965 glColor4f (c[0], c[1], c[2], 0.75);
1966 glTexCoord2f (tx1, 0.); glVertex2i (x , y );
1967 glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1);
1968 glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1);
1969 glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y );
1970 }
1971 }
1972
1973 glEnd ();
1974 glDisable (GL_BLEND);
1975 glDisable (GL_TEXTURE_2D);
1976}
1977
1978void
1979fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh)
1980 PPCODE:
1981{
1982 int x, y;
1287 int sw4 = (sw + 3) & ~3; 1983 int sw4 = (sw + 3) & ~3;
1288 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); 1984 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1289 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv); 1985 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1290 1986
1291 memset (darkness, 255, sw4 * sh); 1987 memset (darkness, 255, sw4 * sh);
1292 SvPOK_only (darkness_sv); 1988 SvPOK_only (darkness_sv);
1293 SvCUR_set (darkness_sv, sw4 * sh); 1989 SvCUR_set (darkness_sv, sw4 * sh);
1294 1990
1295 vx = self->x + (self->w - sw) / 2 - shift_x; 1991 mx += self->x;
1296 vy = self->y + (self->h - sh) / 2 - shift_y; 1992 my += self->y;
1297 1993
1298 /*
1299 int vx = self->vx = self->w >= sw
1300 ? self->x + (self->w - sw) / 2
1301 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
1302
1303 int vy = self->vy = self->h >= sh
1304 ? self->y + (self->h - sh) / 2
1305 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy));
1306 */
1307
1308 glColor4ub (255, 255, 255, 255);
1309
1310 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1311 glEnable (GL_BLEND);
1312 glEnable (GL_TEXTURE_2D);
1313 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1314
1315 glBegin (GL_QUADS);
1316
1317 last_name = 0;
1318
1319 for (z = 0; z < 3; z++)
1320 for (y = 0; y < sh; y++) 1994 for (y = 0; y < sh; y++)
1321 if (0 <= y + vy && y + vy < self->rows) 1995 if (0 <= y + my && y + my < self->rows)
1322 { 1996 {
1323 maprow *row = self->row + (y + vy); 1997 maprow *row = self->row + (y + my);
1324 1998
1325 for (x = 0; x < sw; x++) 1999 for (x = 0; x < sw; x++)
1326 if (row->c0 <= x + vx && x + vx < row->c1) 2000 if (row->c0 <= x + mx && x + mx < row->c1)
1327 { 2001 {
1328 mapcell *cell = row->col + (x + vx - row->c0); 2002 mapcell *cell = row->col + (x + mx - row->c0);
1329 2003
1330 darkness[y * sw4 + x] = cell->darkness < 0 2004 darkness[y * sw4 + x] = cell->darkness
2005 ? 255 - (cell->darkness - 1)
1331 ? 255 - FOW_DARKNESS 2006 : 255 - FOW_DARKNESS;
1332 : 255 - cell->darkness;
1333
1334 face = cell->face [z];
1335
1336 if (face)
1337 {
1338 maptex tex = self->tex [face];
1339
1340 int px = (x + 1) * 32 - tex.w;
1341 int py = (y + 1) * 32 - tex.h;
1342
1343 if (last_name != tex.name)
1344 {
1345 glEnd ();
1346 last_name = tex.name;
1347 glBindTexture (GL_TEXTURE_2D, last_name);
1348 glBegin (GL_QUADS);
1349 }
1350
1351 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1352 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1353 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1354 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1355 }
1356 } 2007 }
1357 } 2008 }
1358
1359 glEnd ();
1360
1361 glDisable (GL_TEXTURE_2D);
1362 glDisable (GL_BLEND);
1363 2009
1364 EXTEND (SP, 3); 2010 EXTEND (SP, 3);
1365 PUSHs (sv_2mortal (newSViv (sw4))); 2011 PUSHs (sv_2mortal (newSViv (sw4)));
1366 PUSHs (sv_2mortal (newSViv (sh))); 2012 PUSHs (sv_2mortal (newSViv (sh)));
1367 PUSHs (darkness_sv); 2013 PUSHs (darkness_sv);
1368} 2014}
1369 2015
1370SV * 2016SV *
1371get_rect (CFClient::Map self, int x0, int y0, int w, int h) 2017get_rect (CFPlus::Map self, int x0, int y0, int w, int h)
1372 CODE: 2018 CODE:
1373{ 2019{
1374 int x, y, x1, y1; 2020 int x, y, x1, y1;
1375 SV *data_sv = newSV (w * h * 7 + 5); 2021 SV *data_sv = newSV (w * h * 7 + 5);
1376 uint8_t *data = (uint8_t *)SvPVX (data_sv); 2022 uint8_t *data = (uint8_t *)SvPVX (data_sv);
1401 if (row && row->c0 <= x && x < row->c1) 2047 if (row && row->c0 <= x && x < row->c1)
1402 { 2048 {
1403 mapcell *cell = row->col + (x - row->c0); 2049 mapcell *cell = row->col + (x - row->c0);
1404 uint8_t flags = 0; 2050 uint8_t flags = 0;
1405 2051
1406 if (cell->face [0]) flags |= 1; 2052 if (cell->tile [0]) flags |= 1;
1407 if (cell->face [1]) flags |= 2; 2053 if (cell->tile [1]) flags |= 2;
1408 if (cell->face [2]) flags |= 4; 2054 if (cell->tile [2]) flags |= 4;
1409 2055
1410 *data++ = flags; 2056 *data++ = flags;
1411 2057
1412 if (flags & 1) 2058 if (flags & 1)
1413 { 2059 {
2060 tileid tile = cell->tile [0];
1414 *data++ = cell->face [0] >> 8; 2061 *data++ = tile >> 8;
1415 *data++ = cell->face [0]; 2062 *data++ = tile;
1416 } 2063 }
1417 2064
1418 if (flags & 2) 2065 if (flags & 2)
1419 { 2066 {
2067 tileid tile = cell->tile [1];
1420 *data++ = cell->face [1] >> 8; 2068 *data++ = tile >> 8;
1421 *data++ = cell->face [1]; 2069 *data++ = tile;
1422 } 2070 }
1423 2071
1424 if (flags & 4) 2072 if (flags & 4)
1425 { 2073 {
2074 tileid tile = cell->tile [2];
1426 *data++ = cell->face [2] >> 8; 2075 *data++ = tile >> 8;
1427 *data++ = cell->face [2]; 2076 *data++ = tile;
1428 } 2077 }
1429 } 2078 }
1430 else 2079 else
1431 *data++ = 0; 2080 *data++ = 0;
1432 } 2081 }
1438} 2087}
1439 OUTPUT: 2088 OUTPUT:
1440 RETVAL 2089 RETVAL
1441 2090
1442void 2091void
1443set_rect (CFClient::Map self, int x0, int y0, uint8_t *data) 2092set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data)
1444 PPCODE: 2093 PPCODE:
1445{ 2094{
1446 int x, y, z; 2095 int x, y, z;
1447 int w, h; 2096 int w, h;
1448 int x1, y1; 2097 int x1, y1;
1472 { 2121 {
1473 uint8_t flags = *data++; 2122 uint8_t flags = *data++;
1474 2123
1475 if (flags) 2124 if (flags)
1476 { 2125 {
1477 mapface face[3] = { 0, 0, 0 };
1478
1479 mapcell *cell = row_get_cell (row, x); 2126 mapcell *cell = row_get_cell (row, x);
2127 tileid tile[3] = { 0, 0, 0 };
1480 2128
1481 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; } 2129 if (flags & 1) { tile[0] = *data++ << 8; tile[0] |= *data++; }
1482 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; } 2130 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; }
1483 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; } 2131 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; }
1484 2132
1485 if (cell->darkness <= 0) 2133 if (cell->darkness == 0)
1486 { 2134 {
1487 cell->darkness = -1; 2135 cell->darkness = 0;
1488 2136
1489 for (z = 0; z <= 2; z++) 2137 for (z = 0; z <= 2; z++)
1490 { 2138 {
1491 cell->face[z] = face[z]; 2139 tileid t = tile [z];
1492 2140
1493 if (face[z] && (face[z] >= self->texs || !self->tex[face [z]].name)) 2141 if (t >= self->texs || (t && !self->tex [t].name))
2142 {
1494 XPUSHs (sv_2mortal (newSViv (face[z]))); 2143 XPUSHs (sv_2mortal (newSViv (t)));
2144 need_texid (self, t);
2145 }
2146
2147 cell->tile [z] = t;
1495 } 2148 }
1496 } 2149 }
1497 } 2150 }
1498 } 2151 }
1499 } 2152 }
1500} 2153}
1501 2154
1502MODULE = CFClient PACKAGE = CFClient::MixChunk 2155MODULE = CFPlus PACKAGE = CFPlus::MixChunk
1503 2156
1504CFClient::MixChunk 2157CFPlus::MixChunk
1505new_from_file (SV *class, char *path) 2158new_from_file (SV *class, char *path)
1506 CODE: 2159 CODE:
1507 RETVAL = Mix_LoadWAV (path); 2160 RETVAL = Mix_LoadWAV (path);
1508 OUTPUT: 2161 OUTPUT:
1509 RETVAL 2162 RETVAL
1510 2163
1511void 2164void
1512DESTROY (CFClient::MixChunk self) 2165DESTROY (CFPlus::MixChunk self)
1513 CODE: 2166 CODE:
1514 Mix_FreeChunk (self); 2167 Mix_FreeChunk (self);
1515 2168
1516int 2169int
1517volume (CFClient::MixChunk self, int volume = -1) 2170volume (CFPlus::MixChunk self, int volume = -1)
1518 CODE: 2171 CODE:
1519 RETVAL = Mix_VolumeChunk (self, volume); 2172 RETVAL = Mix_VolumeChunk (self, volume);
1520 OUTPUT: 2173 OUTPUT:
1521 RETVAL 2174 RETVAL
1522 2175
1523int 2176int
1524play (CFClient::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 2177play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1)
1525 CODE: 2178 CODE:
1526 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 2179 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
1527 OUTPUT: 2180 OUTPUT:
1528 RETVAL 2181 RETVAL
1529 2182
1530MODULE = CFClient PACKAGE = CFClient::MixMusic 2183MODULE = CFPlus PACKAGE = CFPlus::MixMusic
1531 2184
1532int 2185int
1533volume (int volume = -1) 2186volume (int volume = -1)
1534 CODE: 2187 CODE:
1535 RETVAL = Mix_VolumeMusic (volume); 2188 RETVAL = Mix_VolumeMusic (volume);
1536 OUTPUT: 2189 OUTPUT:
1537 RETVAL 2190 RETVAL
1538 2191
2192int
2193fade_out (int ms)
2194 CODE:
2195 RETVAL = Mix_FadeOutMusic (ms);
2196 OUTPUT:
2197 RETVAL
2198
1539CFClient::MixMusic 2199CFPlus::MixMusic
1540new_from_file (SV *class, char *path) 2200new_from_file (SV *class, char *path)
1541 CODE: 2201 CODE:
1542 RETVAL = Mix_LoadMUS (path); 2202 RETVAL = Mix_LoadMUS (path);
1543 OUTPUT: 2203 OUTPUT:
1544 RETVAL 2204 RETVAL
1545 2205
1546void 2206void
1547DESTROY (CFClient::MixMusic self) 2207DESTROY (CFPlus::MixMusic self)
1548 CODE: 2208 CODE:
1549 Mix_FreeMusic (self); 2209 Mix_FreeMusic (self);
1550 2210
1551int 2211int
1552play (CFClient::MixMusic self, int loops = -1) 2212play (CFPlus::MixMusic self, int loops = -1)
1553 CODE: 2213 CODE:
1554 RETVAL = Mix_PlayMusic (self, loops); 2214 RETVAL = Mix_PlayMusic (self, loops);
1555 OUTPUT: 2215 OUTPUT:
1556 RETVAL 2216 RETVAL
1557 2217
2218int
2219fade_in_pos (CFPlus::MixMusic self, int loops, int ms, double position)
2220 CODE:
2221 RETVAL = Mix_FadeInMusicPos (self, loops, ms, position);
2222 OUTPUT:
2223 RETVAL
2224
1558MODULE = CFClient PACKAGE = CFClient::OpenGL 2225MODULE = CFPlus PACKAGE = CFPlus::OpenGL
1559 2226
1560BOOT: 2227BOOT:
1561{ 2228{
1562 HV *stash = gv_stashpv ("CFClient::OpenGL", 1); 2229 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1);
1563 static const struct { 2230 static const struct {
1564 const char *name; 2231 const char *name;
1565 IV iv; 2232 IV iv;
1566 } *civ, const_iv[] = { 2233 } *civ, const_iv[] = {
1567# define const_iv(name) { # name, (IV)name } 2234# define const_iv(name) { # name, (IV)name }
2235 const_iv (GL_VENDOR),
2236 const_iv (GL_VERSION),
2237 const_iv (GL_EXTENSIONS),
1568 const_iv (GL_COLOR_MATERIAL), 2238 const_iv (GL_COLOR_MATERIAL),
1569 const_iv (GL_SMOOTH), 2239 const_iv (GL_SMOOTH),
1570 const_iv (GL_FLAT), 2240 const_iv (GL_FLAT),
1571 const_iv (GL_DITHER), 2241 const_iv (GL_DITHER),
1572 const_iv (GL_BLEND), 2242 const_iv (GL_BLEND),
1574 const_iv (GL_SCISSOR_TEST), 2244 const_iv (GL_SCISSOR_TEST),
1575 const_iv (GL_DEPTH_TEST), 2245 const_iv (GL_DEPTH_TEST),
1576 const_iv (GL_ALPHA_TEST), 2246 const_iv (GL_ALPHA_TEST),
1577 const_iv (GL_NORMALIZE), 2247 const_iv (GL_NORMALIZE),
1578 const_iv (GL_RESCALE_NORMAL), 2248 const_iv (GL_RESCALE_NORMAL),
2249 const_iv (GL_FRONT),
2250 const_iv (GL_BACK),
1579 const_iv (GL_AND), 2251 const_iv (GL_AND),
1580 const_iv (GL_ONE), 2252 const_iv (GL_ONE),
1581 const_iv (GL_ZERO), 2253 const_iv (GL_ZERO),
1582 const_iv (GL_SRC_ALPHA), 2254 const_iv (GL_SRC_ALPHA),
1583 const_iv (GL_DST_ALPHA), 2255 const_iv (GL_DST_ALPHA),
1584 const_iv (GL_ONE_MINUS_SRC_ALPHA), 2256 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1585 const_iv (GL_ONE_MINUS_DST_ALPHA), 2257 const_iv (GL_ONE_MINUS_DST_ALPHA),
1586 const_iv (GL_SRC_ALPHA_SATURATE), 2258 const_iv (GL_SRC_ALPHA_SATURATE),
1587 const_iv (GL_RGB), 2259 const_iv (GL_RGB),
1588 const_iv (GL_RGBA), 2260 const_iv (GL_RGBA),
2261 const_iv (GL_RGBA4),
2262 const_iv (GL_RGBA8),
2263 const_iv (GL_RGB5_A1),
1589 const_iv (GL_UNSIGNED_BYTE), 2264 const_iv (GL_UNSIGNED_BYTE),
1590 const_iv (GL_UNSIGNED_SHORT), 2265 const_iv (GL_UNSIGNED_SHORT),
1591 const_iv (GL_UNSIGNED_INT), 2266 const_iv (GL_UNSIGNED_INT),
1592 const_iv (GL_ALPHA), 2267 const_iv (GL_ALPHA),
1593 const_iv (GL_INTENSITY), 2268 const_iv (GL_INTENSITY),
1594 const_iv (GL_LUMINANCE), 2269 const_iv (GL_LUMINANCE),
1595 const_iv (GL_LUMINANCE_ALPHA), 2270 const_iv (GL_LUMINANCE_ALPHA),
1596 const_iv (GL_FLOAT), 2271 const_iv (GL_FLOAT),
1597 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 2272 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
1598 const_iv (GL_COMPILE), 2273 const_iv (GL_COMPILE),
2274 const_iv (GL_PROXY_TEXTURE_1D),
2275 const_iv (GL_PROXY_TEXTURE_2D),
1599 const_iv (GL_TEXTURE_1D), 2276 const_iv (GL_TEXTURE_1D),
1600 const_iv (GL_TEXTURE_2D), 2277 const_iv (GL_TEXTURE_2D),
1601 const_iv (GL_TEXTURE_ENV), 2278 const_iv (GL_TEXTURE_ENV),
1602 const_iv (GL_TEXTURE_MAG_FILTER), 2279 const_iv (GL_TEXTURE_MAG_FILTER),
1603 const_iv (GL_TEXTURE_MIN_FILTER), 2280 const_iv (GL_TEXTURE_MIN_FILTER),
1625 const_iv (GL_SEPARABLE_2D), 2302 const_iv (GL_SEPARABLE_2D),
1626 const_iv (GL_CONVOLUTION_2D), 2303 const_iv (GL_CONVOLUTION_2D),
1627 const_iv (GL_CONVOLUTION_BORDER_MODE), 2304 const_iv (GL_CONVOLUTION_BORDER_MODE),
1628 const_iv (GL_CONSTANT_BORDER), 2305 const_iv (GL_CONSTANT_BORDER),
1629 const_iv (GL_LINES), 2306 const_iv (GL_LINES),
2307 const_iv (GL_LINE_STRIP),
1630 const_iv (GL_LINE_LOOP), 2308 const_iv (GL_LINE_LOOP),
1631 const_iv (GL_QUADS), 2309 const_iv (GL_QUADS),
1632 const_iv (GL_QUAD_STRIP), 2310 const_iv (GL_QUAD_STRIP),
1633 const_iv (GL_TRIANGLES), 2311 const_iv (GL_TRIANGLES),
1634 const_iv (GL_TRIANGLE_STRIP), 2312 const_iv (GL_TRIANGLE_STRIP),
1642# undef const_iv 2320# undef const_iv
1643 }; 2321 };
1644 2322
1645 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 2323 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1646 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 2324 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
2325
2326 texture_av = newAV ();
2327 AvREAL_off (texture_av);
1647} 2328}
1648 2329
1649char * 2330char *
1650gl_vendor () 2331gl_vendor ()
1651 CODE: 2332 CODE:
1665 CODE: 2346 CODE:
1666 RETVAL = (char *)glGetString (GL_EXTENSIONS); 2347 RETVAL = (char *)glGetString (GL_EXTENSIONS);
1667 OUTPUT: 2348 OUTPUT:
1668 RETVAL 2349 RETVAL
1669 2350
2351char *glGetString (GLenum pname)
2352
2353GLint glGetInteger (GLenum pname)
2354 CODE:
2355 glGetIntegerv (pname, &RETVAL);
2356 OUTPUT:
2357 RETVAL
2358
2359GLdouble glGetDouble (GLenum pname)
2360 CODE:
2361 glGetDoublev (pname, &RETVAL);
2362 OUTPUT:
2363 RETVAL
2364
1670int glGetError () 2365int glGetError ()
2366
2367void glFinish ()
1671 2368
1672void glClear (int mask) 2369void glClear (int mask)
1673 2370
1674void glClearColor (float r, float g, float b, float a = 1.0) 2371void glClearColor (float r, float g, float b, float a = 1.0)
1675 PROTOTYPE: @ 2372 PROTOTYPE: @
1699void glPushMatrix () 2396void glPushMatrix ()
1700 2397
1701void glPopMatrix () 2398void glPopMatrix ()
1702 2399
1703void glLoadIdentity () 2400void glLoadIdentity ()
2401
2402void glDrawBuffer (int buffer)
2403
2404void glReadBuffer (int buffer)
1704 2405
1705# near_ and far_ are due to microsofts buggy "c" compiler 2406# near_ and far_ are due to microsofts buggy "c" compiler
1706void glFrustum (double left, double right, double bottom, double top, double near_, double far_) 2407void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
1707 2408
1708# near_ and far_ are due to microsofts buggy "c" compiler 2409# near_ and far_ are due to microsofts buggy "c" compiler
1738 r *= a; 2439 r *= a;
1739 g *= a; 2440 g *= a;
1740 b *= a; 2441 b *= a;
1741 } 2442 }
1742 // microsoft visual "c" rounds instead of truncating... 2443 // microsoft visual "c" rounds instead of truncating...
1743 glColor4ub (MIN ((int)(r * 256.f), 255), 2444 glColor4f (r, g, b, a);
1744 MIN ((int)(g * 256.f), 255),
1745 MIN ((int)(b * 256.f), 255),
1746 MIN ((int)(a * 256.f), 255));
1747 2445
1748void glInterleavedArrays (int format, int stride, char *data) 2446void glInterleavedArrays (int format, int stride, char *data)
1749 2447
1750void glDrawElements (int mode, int count, int type, char *indices) 2448void glDrawElements (int mode, int count, int type, char *indices)
1751 2449
1793 2491
1794void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 2492void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
1795 2493
1796void glDrawPixels (int width, int height, int format, int type, char *pixels) 2494void glDrawPixels (int width, int height, int format, int type, char *pixels)
1797 2495
2496void glPixelZoom (float x, float y)
2497
1798void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) 2498void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
1799 2499
1800int glGenTexture () 2500int glGenTexture ()
1801 CODE: 2501 CODE:
1802{ 2502 RETVAL = gen_texture ();
1803 GLuint name;
1804 glGenTextures (1, &name);
1805 RETVAL = name;
1806}
1807 OUTPUT: 2503 OUTPUT:
1808 RETVAL 2504 RETVAL
1809 2505
1810void glDeleteTexture (int name) 2506void glDeleteTexture (int name)
1811 CODE: 2507 CODE:
1812{
1813 GLuint name_ = name;
1814 glDeleteTextures (1, &name_); 2508 del_texture (name);
1815} 2509
1816
1817int glGenList () 2510int glGenList ()
1818 CODE: 2511 CODE:
1819 RETVAL = glGenLists (1); 2512 RETVAL = glGenLists (1);
1820 OUTPUT: 2513 OUTPUT:
1821 RETVAL 2514 RETVAL
1828 2521
1829void glEndList () 2522void glEndList ()
1830 2523
1831void glCallList (int list) 2524void glCallList (int list)
1832 2525
1833

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