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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.111 by root, Mon Jun 12 13:26:14 2006 UTC vs.
Revision 1.206 by root, Thu Jul 19 23:29:16 2007 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls 2# define WIN32_LEAN_AND_MEAN
3# define NTDDI_VERSION NTDDI_WIN2K // needed to get win2000 api calls
3# include <malloc.h> 4# include <malloc.h>
4# include <windows.h> 5# include <windows.h>
6# include <wininet.h>
5# pragma warning(disable:4244) 7# pragma warning(disable:4244)
8# pragma warning(disable:4761)
9#endif
10
11//#define DEBUG 1
12#if DEBUG
13# include <valgrind/memcheck.h>
6#endif 14#endif
7 15
8#include "EXTERN.h" 16#include "EXTERN.h"
9#include "perl.h" 17#include "perl.h"
10#include "XSUB.h" 18#include "XSUB.h"
11 19
20#ifdef _WIN32
21# undef pipe
22#endif
23
24#include <assert.h>
12#include <math.h> 25#include <math.h>
13#include <string.h> 26#include <string.h>
14#include <stdio.h> 27#include <stdio.h>
15#include <stdlib.h> 28#include <stdlib.h>
16 29
17#include <SDL.h> 30#include <SDL.h>
31#include <SDL_thread.h>
18#include <SDL_endian.h> 32#include <SDL_endian.h>
19#include <SDL_image.h> 33#include <SDL_image.h>
20#include <SDL_mixer.h> 34#include <SDL_mixer.h>
21#include <SDL_opengl.h> 35#include <SDL_opengl.h>
22 36
37#define PANGO_ENABLE_BACKEND
38#define G_DISABLE_CAST_CHECKS
39
23#include <glib/gmacros.h> 40#include <glib/gmacros.h>
24 41
25#include <pango/pango.h> 42#include <pango/pango.h>
26#include <pango/pangofc-fontmap.h>
27#include <pango/pangoft2.h>
28#include <pango/pangocairo.h>
29 43
30#ifndef _WIN32 44#ifndef _WIN32
31# include <sys/types.h> 45# include <sys/types.h>
32# include <sys/socket.h> 46# include <sys/socket.h>
33# include <netinet/in.h> 47# include <netinet/in.h>
34# include <netinet/tcp.h> 48# include <netinet/tcp.h>
35# include <inttypes.h> 49# include <inttypes.h>
36#else
37 typedef unsigned char uint8_t;
38 typedef unsigned short uint16_t;
39 typedef unsigned int uint32_t;
40 typedef signed char int8_t;
41 typedef signed short int16_t;
42 typedef signed int int32_t;
43#endif 50#endif
44 51
45#include "glext.h" 52#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */
46 53
47#define FOW_DARKNESS 32 54#define FOW_DARKNESS 32
48 55
49#define MAP_EXTEND_X 32 56#define MAP_EXTEND_X 32
50#define MAP_EXTEND_Y 512 57#define MAP_EXTEND_Y 512
51 58
52#define MIN_FONT_HEIGHT 10 59#define MIN_FONT_HEIGHT 10
60
61#if 0
62# define PARACHUTE SDL_INIT_NOPARACHUTE
63#else
64# define PARACHUTE 0
65#endif
66
67static AV *texture_av;
53 68
54static struct 69static struct
55{ 70{
56#define GL_FUNC(ptr,name) ptr name; 71#define GL_FUNC(ptr,name) ptr name;
57#include "glfunc.h" 72#include "glfunc.h"
58#undef GL_FUNC 73#undef GL_FUNC
59} gl; 74} gl;
60 75
76static void
61static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa) 77gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
62{ 78{
63 if (gl.BlendFuncSeparate) 79 if (gl.BlendFuncSeparate)
64 gl.BlendFuncSeparate (sa, da, saa, daa); 80 gl.BlendFuncSeparate (sa, da, saa, daa);
65 else if (gl.BlendFuncSeparateEXT) 81 else if (gl.BlendFuncSeparateEXT)
66 gl.BlendFuncSeparateEXT (sa, da, saa, daa); 82 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
67 else 83 else
68 glBlendFunc (sa, da); 84 glBlendFunc (sa, da);
69} 85}
70 86
87static GLuint
88gen_texture ()
89{
90 GLuint name;
91
92 if (AvFILL (texture_av) >= 0)
93 name = (GLuint)(size_t)av_pop (texture_av);
94 else
95 glGenTextures (1, &name);
96
97 return name;
98}
99
100static void
101del_texture (GLuint name)
102{
103 /* make a half-assed attempt at returning the memory used by the texture */
104 /* textures are frequently being reused by cfplus anyway */
105 /*glBindTexture (GL_TEXTURE_2D, name);*/
106 /*glTexImage2D (GL_TEXTURE_2D, 0, GL_ALPHA, 0, 0, 0, GL_ALPHA, GL_UNSIGNED_BYTE, 0);*/
107 av_push (texture_av, (SV *)(size_t)name);
108 glDeleteTextures (1, &name);
109}
110
111#include "texcache.c"
112
113#include "pango-font.c"
114#include "pango-fontmap.c"
115#include "pango-render.c"
116
71typedef Mix_Chunk *CFClient__MixChunk; 117typedef Mix_Chunk *CFPlus__MixChunk;
72typedef Mix_Music *CFClient__MixMusic; 118typedef Mix_Music *CFPlus__MixMusic;
73 119
74typedef PangoFontDescription *CFClient__Font; 120typedef PangoFontDescription *CFPlus__Font;
121
122static int
123shape_attr_p (PangoLayoutRun *run)
124{
125 GSList *attrs = run->item->analysis.extra_attrs;
126
127 while (attrs)
128 {
129 PangoAttribute *attr = attrs->data;
130
131 if (attr->klass->type == PANGO_ATTR_SHAPE)
132 return 1;
133
134 attrs = attrs->next;
135 }
136
137 return 0;
138}
75 139
76typedef struct cf_layout { 140typedef struct cf_layout {
77 PangoLayout *pl; // either derived from a cairo or ft2 context 141 PangoLayout *pl;
78 int rgba; // wether we use rgba (cairo) or grayscale (ft2)
79 float r, g, b, a; // default color for rgba mode 142 float r, g, b, a; // default color for rgba mode
80 int base_height; 143 int base_height;
81 CFClient__Font font; 144 CFPlus__Font font;
82} *CFClient__Layout; 145} *CFPlus__Layout;
83 146
84static CFClient__Font default_font; 147static CFPlus__Font default_font;
85static PangoContext *ft2_context, *cairo_context; 148static PangoContext *opengl_context;
86static PangoFontMap *ft2_fontmap, *cairo_fontmap; 149static PangoFontMap *opengl_fontmap;
87 150
88static void 151static void
89substitute_func (FcPattern *pattern, gpointer data) 152substitute_func (FcPattern *pattern, gpointer data)
90{ 153{
91 FcPatternAddBool (pattern, FC_HINTING, 1); 154 FcPatternAddBool (pattern, FC_HINTING, 1);
92#ifdef FC_HINT_STYLE 155#ifdef FC_HINT_STYLE
93 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL); 156 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
94#endif 157#endif
95#ifdef _WIN32
96 FcPatternAddBool (pattern, FC_AUTOHINT, 1);
97#else
98 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 158 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
99#endif
100} 159}
101 160
102static void 161static void
103layout_update_font (CFClient__Layout self) 162layout_update_font (CFPlus__Layout self)
104{ 163{
105 /* use a random scale factor to account for unknown descenders, 0.8 works 164 /* use a random scale factor to account for unknown descenders, 0.8 works
106 * reasonably well with bitstream vera 165 * reasonably well with bitstream vera
107 */ 166 */
108 PangoFontDescription *font = self->font ? self->font : default_font; 167 PangoFontDescription *font = self->font ? self->font : default_font;
112 171
113 pango_layout_set_font_description (self->pl, font); 172 pango_layout_set_font_description (self->pl, font);
114} 173}
115 174
116static void 175static void
117layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 176layout_get_pixel_size (CFPlus__Layout self, int *w, int *h)
118{ 177{
178 PangoRectangle rect;
179
180 // get_pixel_* wrongly rounds down
119 pango_layout_get_pixel_size (self->pl, w, h); 181 pango_layout_get_extents (self->pl, 0, &rect);
120 182
121 if (!*w) *w = 1; 183 rect.width = (rect.width + PANGO_SCALE - 1) / PANGO_SCALE;
122 if (!*h) *h = 1; 184 rect.height = (rect.height + PANGO_SCALE - 1) / PANGO_SCALE;
123 185
124 *w = (*w + 3) & ~3; 186 if (!rect.width) rect.width = 1;
125} 187 if (!rect.height) rect.height = 1;
126 188
189 *w = rect.width;
190 *h = rect.height;
191}
192
193typedef uint16_t tileid;
127typedef uint16_t mapface; 194typedef uint16_t faceid;
128 195
129typedef struct { 196typedef struct {
130 GLint name; 197 int name;
131 int w, h; 198 int w, h;
132 float s, t; 199 float s, t;
133 uint8_t r, g, b, a; 200 uint8_t r, g, b, a;
201 tileid smoothtile;
202 uint8_t smoothlevel;
134} maptex; 203} maptex;
135 204
136typedef struct { 205typedef struct {
206 uint32_t player;
207 tileid tile[3];
137 int16_t darkness; 208 uint16_t darkness;
138 mapface face[3]; 209 uint8_t stat_width, stat_hp, flags, smoothmax;
139} mapcell; 210} mapcell;
140 211
141typedef struct { 212typedef struct {
142 int32_t c0, c1; 213 int32_t c0, c1;
143 mapcell *col; 214 mapcell *col;
144} maprow; 215} maprow;
145 216
146typedef struct map { 217typedef struct map {
147 int x, y, w, h; 218 int x, y, w, h;
148 int ox, oy; /* offset to virtual global coordinate system */ 219 int ox, oy; /* offset to virtual global coordinate system */
149 int faces; 220 int faces; tileid *face2tile; // [faceid]
150 mapface *face; 221 int texs; maptex *tex; // [tileid]
151
152 int texs;
153 maptex *tex;
154 222
155 int32_t rows; 223 int32_t rows;
156 maprow *row; 224 maprow *row;
157} *CFClient__Map; 225} *CFPlus__Map;
158 226
159static char * 227static char *
160prepend (char *ptr, int sze, int inc) 228prepend (char *ptr, int sze, int inc)
161{ 229{
162 char *p; 230 char *p;
179} 247}
180 248
181#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 249#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
182#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 250#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
183 251
252static void
253need_facenum (struct map *self, faceid face)
254{
255 while (self->faces <= face)
256 {
257 Append (tileid, self->face2tile, self->faces, self->faces);
258 self->faces *= 2;
259 }
260}
261
262static void
263need_texid (struct map *self, int texid)
264{
265 while (self->texs <= texid)
266 {
267 Append (maptex, self->tex, self->texs, self->texs);
268 self->texs *= 2;
269 }
270}
271
184static maprow * 272static maprow *
185map_get_row (CFClient__Map self, int y) 273map_get_row (CFPlus__Map self, int y)
186{ 274{
187 if (0 > y) 275 if (0 > y)
188 { 276 {
189 int extend = - y + MAP_EXTEND_Y; 277 int extend = - y + MAP_EXTEND_Y;
190 Prepend (maprow, self->row, self->rows, extend); 278 Prepend (maprow, self->row, self->rows, extend);
228 316
229 return row->col + (x - row->c0); 317 return row->col + (x - row->c0);
230} 318}
231 319
232static mapcell * 320static mapcell *
233map_get_cell (CFClient__Map self, int x, int y) 321map_get_cell (CFPlus__Map self, int x, int y)
234{ 322{
235 return row_get_cell (map_get_row (self, y), x); 323 return row_get_cell (map_get_row (self, y), x);
236} 324}
237 325
238static void 326static void
239map_clear (CFClient__Map self) 327map_clear (CFPlus__Map self)
240{ 328{
241 int r; 329 int r;
242 330
243 for (r = 0; r < self->rows; r++) 331 for (r = 0; r < self->rows; r++)
244 Safefree (self->row[r].col); 332 Safefree (self->row[r].col);
252 self->row = 0; 340 self->row = 0;
253 self->rows = 0; 341 self->rows = 0;
254} 342}
255 343
256static void 344static void
257map_blank (CFClient__Map self, int x0, int y0, int w, int h) 345map_blank (CFPlus__Map self, int x0, int y0, int w, int h)
258{ 346{
259 int x, y; 347 int x, y;
260 maprow *row; 348 maprow *row;
349 mapcell *cell;
261 350
262 for (y = y0; y < y0 + h; y++) 351 for (y = y0; y < y0 + h; y++)
263 if (y >= 0) 352 if (y >= 0)
264 { 353 {
265 if (y >= self->rows) 354 if (y >= self->rows)
271 if (x >= row->c0) 360 if (x >= row->c0)
272 { 361 {
273 if (x >= row->c1) 362 if (x >= row->c1)
274 break; 363 break;
275 364
276 row->col[x - row->c0].darkness = -1; 365 cell = row->col + x - row->c0;
366
367 cell->darkness = 0;
368 cell->stat_hp = 0;
369 cell->flags = 0;
370 cell->player = 0;
277 } 371 }
278 } 372 }
373}
374
375typedef struct {
376 tileid tile;
377 uint8_t x, y, level;
378} smooth_key;
379
380static void
381smooth_or_bits (HV *hv, smooth_key *key, IV bits)
382{
383 SV **sv = hv_fetch (hv, (char *)key, sizeof (*key), 1);
384
385 if (SvIOK (*sv))
386 SvIV_set (*sv, SvIVX (*sv) | bits);
387 else
388 sv_setiv (*sv, bits);
279} 389}
280 390
281static void 391static void
282music_finished (void) 392music_finished (void)
283{ 393{
302 ev.data2 = 0; 412 ev.data2 = 0;
303 413
304 SDL_PushEvent ((SDL_Event *)&ev); 414 SDL_PushEvent ((SDL_Event *)&ev);
305} 415}
306 416
417static unsigned int
418minpot (unsigned int n)
419{
420 if (!n)
421 return 0;
422
423 --n;
424
425 n |= n >> 1;
426 n |= n >> 2;
427 n |= n >> 4;
428 n |= n >> 8;
429 n |= n >> 16;
430
431 return n + 1;
432}
433
434/* SDL should provide this, really. */
435#define SDLK_MODIFIER_MIN 300
436#define SDLK_MODIFIER_MAX 314
437
307MODULE = CFClient PACKAGE = CFClient 438MODULE = CFPlus PACKAGE = CFPlus
308 439
309PROTOTYPES: ENABLE 440PROTOTYPES: ENABLE
310 441
311BOOT: 442BOOT:
312{ 443{
313 HV *stash = gv_stashpv ("CFClient", 1); 444 HV *stash = gv_stashpv ("CFPlus", 1);
314 static const struct { 445 static const struct {
315 const char *name; 446 const char *name;
316 IV iv; 447 IV iv;
317 } *civ, const_iv[] = { 448 } *civ, const_iv[] = {
318# define const_iv(name) { # name, (IV)name } 449# define const_iv(name) { # name, (IV)name }
450 const_iv (SDLK_MODIFIER_MIN),
451 const_iv (SDLK_MODIFIER_MAX),
452
319 const_iv (SDL_ACTIVEEVENT), 453 const_iv (SDL_ACTIVEEVENT),
320 const_iv (SDL_KEYDOWN), 454 const_iv (SDL_KEYDOWN),
321 const_iv (SDL_KEYUP), 455 const_iv (SDL_KEYUP),
322 const_iv (SDL_MOUSEMOTION), 456 const_iv (SDL_MOUSEMOTION),
323 const_iv (SDL_MOUSEBUTTONDOWN), 457 const_iv (SDL_MOUSEBUTTONDOWN),
332 const_iv (SDL_EVENT_RESERVEDA), 466 const_iv (SDL_EVENT_RESERVEDA),
333 const_iv (SDL_EVENT_RESERVEDB), 467 const_iv (SDL_EVENT_RESERVEDB),
334 const_iv (SDL_VIDEORESIZE), 468 const_iv (SDL_VIDEORESIZE),
335 const_iv (SDL_VIDEOEXPOSE), 469 const_iv (SDL_VIDEOEXPOSE),
336 const_iv (SDL_USEREVENT), 470 const_iv (SDL_USEREVENT),
471
472 const_iv (SDL_APPINPUTFOCUS),
473 const_iv (SDL_APPMOUSEFOCUS),
474 const_iv (SDL_APPACTIVE),
475
337 const_iv (SDLK_KP0), 476 const_iv (SDLK_KP0),
338 const_iv (SDLK_KP1), 477 const_iv (SDLK_KP1),
339 const_iv (SDLK_KP2), 478 const_iv (SDLK_KP2),
340 const_iv (SDLK_KP3), 479 const_iv (SDLK_KP3),
341 const_iv (SDLK_KP4), 480 const_iv (SDLK_KP4),
396 const_iv (SDLK_BREAK), 535 const_iv (SDLK_BREAK),
397 const_iv (SDLK_MENU), 536 const_iv (SDLK_MENU),
398 const_iv (SDLK_POWER), 537 const_iv (SDLK_POWER),
399 const_iv (SDLK_EURO), 538 const_iv (SDLK_EURO),
400 const_iv (SDLK_UNDO), 539 const_iv (SDLK_UNDO),
540
401 const_iv (KMOD_NONE), 541 const_iv (KMOD_NONE),
542 const_iv (KMOD_SHIFT),
402 const_iv (KMOD_LSHIFT), 543 const_iv (KMOD_LSHIFT),
403 const_iv (KMOD_RSHIFT), 544 const_iv (KMOD_RSHIFT),
545 const_iv (KMOD_CTRL),
404 const_iv (KMOD_LCTRL), 546 const_iv (KMOD_LCTRL),
405 const_iv (KMOD_RCTRL), 547 const_iv (KMOD_RCTRL),
548 const_iv (KMOD_ALT),
406 const_iv (KMOD_LALT), 549 const_iv (KMOD_LALT),
407 const_iv (KMOD_RALT), 550 const_iv (KMOD_RALT),
551 const_iv (KMOD_META),
408 const_iv (KMOD_LMETA), 552 const_iv (KMOD_LMETA),
409 const_iv (KMOD_RMETA), 553 const_iv (KMOD_RMETA),
410 const_iv (KMOD_NUM), 554 const_iv (KMOD_NUM),
411 const_iv (KMOD_CAPS), 555 const_iv (KMOD_CAPS),
412 const_iv (KMOD_MODE), 556 const_iv (KMOD_MODE),
413 const_iv (KMOD_CTRL),
414 const_iv (KMOD_SHIFT),
415 const_iv (KMOD_ALT),
416 const_iv (KMOD_META)
417# undef const_iv 557# undef const_iv
418 }; 558 };
419 559
420 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 560 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
421 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 561 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
562
563 assert (SDLK_MODIFIER_MIN == SDLK_NUMLOCK);
564 assert (SDLK_MODIFIER_MAX == SDLK_COMPOSE);
422} 565}
566
567void
568weaken (SV *rv)
569 PROTOTYPE: $
570 CODE:
571 sv_rvweaken (rv);
572
573int
574in_destruct ()
575 CODE:
576 RETVAL = PL_main_cv == Nullcv;
577 OUTPUT:
578 RETVAL
579
580NV floor (NV x)
581
582NV ceil (NV x)
423 583
424void 584void
425pango_init () 585pango_init ()
426 CODE: 586 CODE:
427 // delayed, so it can pick up new fonts added by AddFontResourceEx
428{ 587{
429 {
430 ft2_fontmap = pango_ft2_font_map_new (); 588 opengl_fontmap = pango_opengl_font_map_new ();
431 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)ft2_fontmap, substitute_func, 0, 0); 589 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
432 ft2_context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)ft2_fontmap); 590 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
433 }
434 {
435 cairo_font_options_t *fopt = cairo_font_options_create ();
436 cairo_fontmap = pango_cairo_font_map_get_default ();
437 cairo_context = pango_cairo_font_map_create_context ((PangoCairoFontMap *)cairo_fontmap);
438#ifdef _WIN32
439 // cairo looks like shit eaten twice on windows
440 cairo_font_options_set_antialias (fopt, CAIRO_ANTIALIAS_NONE);
441#else
442 cairo_font_options_set_antialias (fopt, CAIRO_ANTIALIAS_GRAY);
443#endif
444 cairo_font_options_set_hint_style (fopt, CAIRO_HINT_STYLE_FULL);
445 cairo_font_options_set_hint_metrics (fopt, CAIRO_HINT_METRICS_ON);
446 pango_cairo_context_set_font_options (cairo_context, fopt);
447 cairo_font_options_destroy (fopt);
448 }
449} 591}
592
593char *
594SDL_GetError ()
450 595
451int 596int
452SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO) 597SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
453 598
454void 599void
455SDL_Quit () 600SDL_Quit ()
456 601
457void 602void
458SDL_ListModes () 603SDL_ListModes (int rgb, int alpha)
459 PPCODE: 604 PPCODE:
460{ 605{
461 SDL_Rect **m; 606 SDL_Rect **m;
462 607
463 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 608 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
464 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 609 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
465 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 610 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
466 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 611 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
467 612
468 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); 613 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
469 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 16); 614 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE , 0);
470 615
471 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 616 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE , 0);
472 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 617 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
473 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 618 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0);
474 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 619 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
475 620
476 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 621 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
477 622#if SDL_VERSION_ATLEAST(1,2,10)
478 SDL_EnableUNICODE (1); 623 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
479 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); 624 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
625#endif
480 626
481 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 627 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
482 628
483 if (m && m != (SDL_Rect **)-1) 629 if (m && m != (SDL_Rect **)-1)
484 while (*m) 630 while (*m)
485 { 631 {
632 if ((*m)->w >= 640 && (*m)->h >= 480)
633 {
486 AV *av = newAV (); 634 AV *av = newAV ();
487 av_push (av, newSViv ((*m)->w)); 635 av_push (av, newSViv ((*m)->w));
488 av_push (av, newSViv ((*m)->h)); 636 av_push (av, newSViv ((*m)->h));
637 av_push (av, newSViv (rgb));
638 av_push (av, newSViv (alpha));
489 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av))); 639 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
640 }
490 641
491 ++m; 642 ++m;
492 } 643 }
493} 644}
494 645
495char *
496SDL_GetError ()
497
498int 646int
499SDL_SetVideoMode (int w, int h, int fullscreen) 647SDL_SetVideoMode (int w, int h, int rgb, int alpha, int fullscreen)
500 CODE: 648 CODE:
649{
650 SDL_EnableUNICODE (1);
651 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
652
653 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
654 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
655 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
656 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
657
501 RETVAL = !!SDL_SetVideoMode ( 658 RETVAL = !!SDL_SetVideoMode (
502 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 659 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
503 ); 660 );
661
504 if (RETVAL) 662 if (RETVAL)
505 { 663 {
664 av_clear (texture_av);
665
506 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 666 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
507# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); 667#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
508# include "glfunc.h" 668#include "glfunc.h"
509# undef GL_FUNC 669#undef GL_FUNC
510 } 670 }
671}
511 OUTPUT: 672 OUTPUT:
512 RETVAL 673 RETVAL
513 674
514void 675void
515SDL_GL_SwapBuffers () 676SDL_GL_SwapBuffers ()
516 677
517char * 678char *
518SDL_GetKeyName (int sym) 679SDL_GetKeyName (int sym)
519 680
681int
682SDL_GetAppState ()
683
520void 684void
521SDL_PollEvent () 685poll_events ()
522 PPCODE: 686 PPCODE:
523{ 687{
524 SDL_Event ev; 688 SDL_Event ev;
525 689
526 while (SDL_PollEvent (&ev)) 690 SDL_PumpEvents ();
691 while (SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_ALLEVENTS) > 0)
527 { 692 {
528 HV *hv = newHV (); 693 HV *hv = newHV ();
529 hv_store (hv, "type", 4, newSViv (ev.type), 0); 694 hv_store (hv, "type", 4, newSViv (ev.type), 0);
530 695
531 switch (ev.type) 696 switch (ev.type)
533 case SDL_KEYDOWN: 698 case SDL_KEYDOWN:
534 case SDL_KEYUP: 699 case SDL_KEYUP:
535 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 700 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
536 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); 701 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
537 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); 702 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0);
703 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState ()), 0); /* current mode */
538 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); 704 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
539 break; 705 break;
540 706
541 case SDL_ACTIVEEVENT: 707 case SDL_ACTIVEEVENT:
542 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 708 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
543 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 709 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
544 break; 710 break;
545 711
546 case SDL_MOUSEMOTION: 712 case SDL_MOUSEMOTION:
713 {
714 int state = ev.motion.state;
715 int x = ev.motion.x;
716 int y = ev.motion.y;
717 int xrel = ev.motion.xrel;
718 int yrel = ev.motion.yrel;
719
720 /* do simplistic event compression */
721 while (SDL_PeepEvents (&ev, 1, SDL_PEEKEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)) > 0
722 && state == ev.motion.state)
723 {
724 xrel += ev.motion.xrel;
725 yrel += ev.motion.yrel;
726 x = ev.motion.x;
727 y = ev.motion.y;
728 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION));
729 }
730
547 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 731 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
548
549 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 732 hv_store (hv, "state", 5, newSViv (state), 0);
550 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 733 hv_store (hv, "x", 1, newSViv (x), 0);
551 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 734 hv_store (hv, "y", 1, newSViv (y), 0);
552 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 735 hv_store (hv, "xrel", 4, newSViv (xrel), 0);
553 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 736 hv_store (hv, "yrel", 4, newSViv (yrel), 0);
737 }
554 break; 738 break;
555 739
556 case SDL_MOUSEBUTTONDOWN: 740 case SDL_MOUSEBUTTONDOWN:
557 case SDL_MOUSEBUTTONUP: 741 case SDL_MOUSEBUTTONUP:
558 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 742 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
568 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); 752 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
569 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); 753 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
570 break; 754 break;
571 } 755 }
572 756
573 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv))); 757 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1))));
574 } 758 }
575} 759}
576 760
577int 761int
578Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) 762Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048)
587Mix_AllocateChannels (int numchans = -1) 771Mix_AllocateChannels (int numchans = -1)
588 772
589void 773void
590lowdelay (int fd, int val = 1) 774lowdelay (int fd, int val = 1)
591 CODE: 775 CODE:
776 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val));
777
778void
779win32_proxy_info ()
780 PPCODE:
781{
592#ifndef _WIN32 782#ifdef _WIN32
593 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 783 char buffer[2048];
784 DWORD buflen;
785
786 EXTEND (SP, 3);
787
788 buflen = sizeof (buffer);
789 if (InternetQueryOption (0, INTERNET_OPTION_PROXY, (void *)buffer, &buflen))
790 if (((INTERNET_PROXY_INFO *)buffer)->dwAccessType == INTERNET_OPEN_TYPE_PROXY)
791 {
792 PUSHs (newSVpv (((INTERNET_PROXY_INFO *)buffer)->lpszProxy, 0));
793
794 buflen = sizeof (buffer);
795 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_USERNAME, (void *)buffer, &buflen))
796 {
797 PUSHs (newSVpv (buffer, 0));
798
799 buflen = sizeof (buffer);
800 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_PASSWORD, (void *)buffer, &buflen))
801 PUSHs (newSVpv (buffer, 0));
802 }
803 }
594#endif 804#endif
805}
595 806
596void 807void
597add_font (char *file) 808add_font (char *file)
598 CODE: 809 CODE:
599 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 810 FcConfigAppFontAddFile (0, (const FcChar8 *)file);
600#ifdef _WIN32
601 // cairo... sigh... requires win2000
602 AddFontResourceEx (file, FR_PRIVATE, 0);
603#endif
604 811
605void 812void
606load_image_inline (SV *image_) 813load_image_inline (SV *image_)
607 ALIAS: 814 ALIAS:
608 load_image_file = 1 815 load_image_file = 1
650 857
651 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE); 858 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE);
652 859
653 assert (surface2->pitch == surface2->w * 4); 860 assert (surface2->pitch == surface2->w * 4);
654 861
862 SDL_LockSurface (surface2);
655 EXTEND (SP, 5); 863 EXTEND (SP, 6);
656 PUSHs (sv_2mortal (newSViv (surface2->w))); 864 PUSHs (sv_2mortal (newSViv (surface2->w)));
657 PUSHs (sv_2mortal (newSViv (surface2->h))); 865 PUSHs (sv_2mortal (newSViv (surface2->h)));
658 SDL_LockSurface (surface2);
659 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); 866 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
660 SDL_UnlockSurface (surface2);
661 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); 867 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
662 PUSHs (sv_2mortal (newSViv (GL_RGBA))); 868 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
663 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE))); 869 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
870 SDL_UnlockSurface (surface2);
664 871
665 SDL_FreeSurface (surface); 872 SDL_FreeSurface (surface);
666 SDL_FreeSurface (surface2); 873 SDL_FreeSurface (surface2);
667} 874}
668 875
704 CODE: 911 CODE:
705 fprintf (stderr, "FATAL: %s\n", message); 912 fprintf (stderr, "FATAL: %s\n", message);
706#ifdef _WIN32 913#ifdef _WIN32
707 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); 914 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
708#endif 915#endif
709 _Exit (1); 916 _exit (1);
710 917
711void 918void
712_exit (int retval) 919_exit (int retval = 0)
713 CODE: 920 CODE:
921#ifdef WIN32
922 ExitThread (retval); // unclean, please beam me up
923#else
714 _Exit (retval); 924 _exit (retval);
925#endif
715 926
927void
928debug ()
929 CODE:
930{
931#if DEBUG
932 VALGRIND_DO_LEAK_CHECK;
933#endif
934}
935
716MODULE = CFClient PACKAGE = CFClient::Font 936MODULE = CFPlus PACKAGE = CFPlus::Font
717 937
718CFClient::Font 938PROTOTYPES: DISABLE
939
940CFPlus::Font
719new_from_file (SV *class, char *path, int id = 0) 941new_from_file (SV *class, char *path, int id = 0)
720 CODE: 942 CODE:
721{ 943{
722 int count; 944 int count;
723 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 945 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
726} 948}
727 OUTPUT: 949 OUTPUT:
728 RETVAL 950 RETVAL
729 951
730void 952void
731DESTROY (CFClient::Font self) 953DESTROY (CFPlus::Font self)
732 CODE: 954 CODE:
733 pango_font_description_free (self); 955 pango_font_description_free (self);
734 956
735void 957void
736make_default (CFClient::Font self) 958make_default (CFPlus::Font self)
959 PROTOTYPE: $
737 CODE: 960 CODE:
738 default_font = self; 961 default_font = self;
739 962
740MODULE = CFClient PACKAGE = CFClient::Layout 963MODULE = CFPlus PACKAGE = CFPlus::Layout
741 964
742CFClient::Layout 965PROTOTYPES: DISABLE
743new (SV *class, int rgba = 0) 966
967void
968reset_glyph_cache ()
969 PROTOTYPE:
970 CODE:
971 tc_clear ();
972
973CFPlus::Layout
974new (SV *class)
744 CODE: 975 CODE:
745 New (0, RETVAL, 1, struct cf_layout); 976 New (0, RETVAL, 1, struct cf_layout);
746 977
747 RETVAL->pl = pango_layout_new (rgba ? cairo_context : ft2_context); 978 RETVAL->pl = pango_layout_new (opengl_context);
748 RETVAL->rgba = rgba;
749 RETVAL->r = 1.; 979 RETVAL->r = 1.;
750 RETVAL->g = 1.; 980 RETVAL->g = 1.;
751 RETVAL->b = 1.; 981 RETVAL->b = 1.;
752 RETVAL->a = 1.; 982 RETVAL->a = 1.;
753 RETVAL->base_height = MIN_FONT_HEIGHT; 983 RETVAL->base_height = MIN_FONT_HEIGHT;
757 layout_update_font (RETVAL); 987 layout_update_font (RETVAL);
758 OUTPUT: 988 OUTPUT:
759 RETVAL 989 RETVAL
760 990
761void 991void
762DESTROY (CFClient::Layout self) 992DESTROY (CFPlus::Layout self)
763 CODE: 993 CODE:
764 g_object_unref (self->pl); 994 g_object_unref (self->pl);
765 Safefree (self); 995 Safefree (self);
766 996
767int
768is_rgba (CFClient::Layout self)
769 CODE:
770 RETVAL = self->rgba;
771 OUTPUT:
772 RETVAL
773
774void 997void
775set_text (CFClient::Layout self, SV *text_) 998set_text (CFPlus::Layout self, SV *text_)
776 CODE: 999 CODE:
777{ 1000{
778 STRLEN textlen; 1001 STRLEN textlen;
779 char *text = SvPVutf8 (text_, textlen); 1002 char *text = SvPVutf8 (text_, textlen);
780 1003
781 pango_layout_set_text (self->pl, text, textlen); 1004 pango_layout_set_text (self->pl, text, textlen);
782} 1005}
783 1006
784void 1007void
785set_markup (CFClient::Layout self, SV *text_) 1008set_markup (CFPlus::Layout self, SV *text_)
786 CODE: 1009 CODE:
787{ 1010{
788 STRLEN textlen; 1011 STRLEN textlen;
789 char *text = SvPVutf8 (text_, textlen); 1012 char *text = SvPVutf8 (text_, textlen);
790 1013
791 pango_layout_set_markup (self->pl, text, textlen); 1014 pango_layout_set_markup (self->pl, text, textlen);
792} 1015}
793 1016
1017void
1018set_shapes (CFPlus::Layout self, ...)
1019 CODE:
1020{
1021 PangoAttrList *attrs = 0;
1022 const char *text = pango_layout_get_text (self->pl);
1023 const char *pos = text;
1024 int arg = 4;
1025
1026 while (arg < items && (pos = strstr (pos, OBJ_STR)))
1027 {
1028 PangoRectangle inkrect, rect;
1029 PangoAttribute *attr;
1030
1031 int x = SvIV (ST (arg - 3));
1032 int y = SvIV (ST (arg - 2));
1033 int w = SvIV (ST (arg - 1));
1034 int h = SvIV (ST (arg ));
1035
1036 inkrect.x = 0;
1037 inkrect.y = 0;
1038 inkrect.width = 0;
1039 inkrect.height = 0;
1040
1041 rect.x = x * PANGO_SCALE;
1042 rect.y = y * PANGO_SCALE;
1043 rect.width = w * PANGO_SCALE;
1044 rect.height = h * PANGO_SCALE;
1045
1046 if (!attrs)
1047 attrs = pango_layout_get_attributes (self->pl);
1048
1049 attr = pango_attr_shape_new (&inkrect, &rect);
1050 attr->start_index = pos - text;
1051 attr->end_index = attr->start_index + sizeof (OBJ_STR) - 1;
1052 pango_attr_list_insert (attrs, attr);
1053
1054 arg += 4;
1055 pos += sizeof (OBJ_STR) - 1;
1056 }
1057
1058 if (attrs)
1059 pango_layout_set_attributes (self->pl, attrs);
1060}
1061
1062void
1063get_shapes (CFPlus::Layout self)
1064 PPCODE:
1065{
1066 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
1067
1068 do
1069 {
1070 PangoLayoutRun *run = pango_layout_iter_get_run (iter);
1071
1072 if (run && shape_attr_p (run))
1073 {
1074 PangoRectangle extents;
1075 pango_layout_iter_get_run_extents (iter, 0, &extents);
1076
1077 EXTEND (SP, 2);
1078 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x))));
1079 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y))));
1080 }
1081 }
1082 while (pango_layout_iter_next_run (iter));
1083
1084 pango_layout_iter_free (iter);
1085}
1086
1087int
1088has_wrapped (CFPlus::Layout self)
1089 CODE:
1090{
1091 int lines = 1;
1092 const char *text = pango_layout_get_text (self->pl);
1093
1094 while (*text)
1095 lines += *text++ == '\n';
1096
1097 RETVAL = lines < pango_layout_get_line_count (self->pl);
1098}
1099 OUTPUT:
1100 RETVAL
1101
794SV * 1102SV *
795get_text (CFClient::Layout self) 1103get_text (CFPlus::Layout self)
796 CODE: 1104 CODE:
797 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 1105 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
798 sv_utf8_decode (RETVAL); 1106 sv_utf8_decode (RETVAL);
799 OUTPUT: 1107 OUTPUT:
800 RETVAL 1108 RETVAL
801 1109
802void 1110void
803set_foreground (CFClient::Layout self, float r, float g, float b, float a = 1.) 1111set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.)
804 CODE: 1112 CODE:
805 self->r = r; 1113 self->r = r;
806 self->g = g; 1114 self->g = g;
807 self->b = b; 1115 self->b = b;
808 self->a = a; 1116 self->a = a;
809 1117
810void 1118void
811set_font (CFClient::Layout self, CFClient::Font font = 0) 1119set_font (CFPlus::Layout self, CFPlus::Font font = 0)
812 CODE: 1120 CODE:
813 if (self->font != font) 1121 if (self->font != font)
814 { 1122 {
815 self->font = font; 1123 self->font = font;
816 layout_update_font (self); 1124 layout_update_font (self);
817 } 1125 }
818 1126
819void 1127void
820set_height (CFClient::Layout self, int base_height) 1128set_height (CFPlus::Layout self, int base_height)
821 CODE: 1129 CODE:
822 if (self->base_height != base_height) 1130 if (self->base_height != base_height)
823 { 1131 {
824 self->base_height = base_height; 1132 self->base_height = base_height;
825 layout_update_font (self); 1133 layout_update_font (self);
826 } 1134 }
827 1135
828void 1136void
829set_width (CFClient::Layout self, int max_width = -1) 1137set_width (CFPlus::Layout self, int max_width = -1)
830 CODE: 1138 CODE:
831 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1139 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
832 1140
833void 1141void
834set_indent (CFClient::Layout self, int indent) 1142set_indent (CFPlus::Layout self, int indent)
835 CODE: 1143 CODE:
836 pango_layout_set_indent (self->pl, indent * PANGO_SCALE); 1144 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
837 1145
838void 1146void
839set_spacing (CFClient::Layout self, int spacing) 1147set_spacing (CFPlus::Layout self, int spacing)
840 CODE: 1148 CODE:
841 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE); 1149 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
842 1150
843void 1151void
844set_ellipsise (CFClient::Layout self, int ellipsise) 1152set_ellipsise (CFPlus::Layout self, int ellipsise)
845 CODE: 1153 CODE:
846 pango_layout_set_ellipsize (self->pl, 1154 pango_layout_set_ellipsize (self->pl,
847 ellipsise == 1 ? PANGO_ELLIPSIZE_START 1155 ellipsise == 1 ? PANGO_ELLIPSIZE_START
848 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE 1156 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
849 : ellipsise == 3 ? PANGO_ELLIPSIZE_END 1157 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
850 : PANGO_ELLIPSIZE_NONE 1158 : PANGO_ELLIPSIZE_NONE
851 ); 1159 );
852 1160
853void 1161void
854set_single_paragraph_mode (CFClient::Layout self, int spm) 1162set_single_paragraph_mode (CFPlus::Layout self, int spm)
855 CODE: 1163 CODE:
856 pango_layout_set_single_paragraph_mode (self->pl, !!spm); 1164 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
857 1165
858void 1166void
859size (CFClient::Layout self) 1167size (CFPlus::Layout self)
860 PPCODE: 1168 PPCODE:
861{ 1169{
862 int w, h; 1170 int w, h;
863 1171
864 layout_get_pixel_size (self, &w, &h); 1172 layout_get_pixel_size (self, &w, &h);
867 PUSHs (sv_2mortal (newSViv (w))); 1175 PUSHs (sv_2mortal (newSViv (w)));
868 PUSHs (sv_2mortal (newSViv (h))); 1176 PUSHs (sv_2mortal (newSViv (h)));
869} 1177}
870 1178
871int 1179int
1180descent (CFPlus::Layout self)
1181 CODE:
1182{
1183 PangoRectangle rect;
1184 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0);
1185 pango_layout_line_get_pixel_extents (line, 0, &rect);
1186 RETVAL = PANGO_DESCENT (rect);
1187}
1188 OUTPUT:
1189 RETVAL
1190
1191int
872xy_to_index (CFClient::Layout self, int x, int y) 1192xy_to_index (CFPlus::Layout self, int x, int y)
873 CODE: 1193 CODE:
874{ 1194{
875 int index, trailing; 1195 int index, trailing;
876 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1196 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
877 RETVAL = index; 1197 RETVAL = index + trailing;
878} 1198}
879 OUTPUT: 1199 OUTPUT:
880 RETVAL 1200 RETVAL
881 1201
882void 1202void
883cursor_pos (CFClient::Layout self, int index) 1203cursor_pos (CFPlus::Layout self, int index)
884 PPCODE: 1204 PPCODE:
885{ 1205{
886 PangoRectangle strong_pos; 1206 PangoRectangle strong_pos;
887 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1207 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0);
888 1208
891 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1211 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
892 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1212 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE)));
893} 1213}
894 1214
895void 1215void
896render (CFClient::Layout self) 1216index_to_line_x (CFPlus::Layout self, int index, int trailing = 0)
897 PPCODE: 1217 PPCODE:
898{ 1218{
899 SV *retval; 1219 int line, x;
900 int w, h;
901 1220
902 layout_get_pixel_size (self, &w, &h); 1221 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
1222 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
903 1223
904 if (self->rgba)
905 {
906 cairo_surface_t *surface;
907 cairo_t *cairo;
908
909 retval = newSV (w * h * 4);
910 SvPOK_only (retval);
911 SvCUR_set (retval, w * h * 4);
912
913 memset (SvPVX (retval), 0, w * h * 4);
914
915 surface = cairo_image_surface_create_for_data (
916 (void*)SvPVX (retval), CAIRO_FORMAT_ARGB32, w, h, w * 4);
917 cairo = cairo_create (surface);
918 cairo_set_source_rgba (cairo, self->r, self->g, self->b, self->a);
919
920 pango_cairo_show_layout (cairo, self->pl);
921
922 cairo_destroy (cairo);
923 cairo_surface_destroy (surface);
924
925 // what a mess, and its premultiplied, too :(
926 {
927 uint32_t *p = (uint32_t *)SvPVX (retval);
928 uint32_t *e = p + w * h;
929
930 while (p < e)
931 {
932 uint32_t rgba = *p;
933 rgba = (rgba >> 24) | (rgba << 8);
934#if 0
935#ifdef _WIN32
936 {//D
937 uint8_t r = rgba >> 24;
938 uint8_t g = rgba >> 16;
939 uint8_t b = rgba >> 8;
940 uint8_t a = rgba >> 0;
941
942 rgba = (rgba & 0xffffff00) | a;
943 }
944#endif
945#endif
946 rgba = SDL_SwapBE32 (rgba);
947 *p++ = rgba;
948 }
949 }
950
951 EXTEND (SP, 5); 1224 EXTEND (SP, 2);
952 PUSHs (sv_2mortal (newSViv (w))); 1225 PUSHs (sv_2mortal (newSViv (line - 1)));
1226 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1227}
1228
1229void
1230line_x_to_index (CFPlus::Layout self, int line, int x)
1231 PPCODE:
1232{
1233 PangoLayoutLine *lp;
1234 int index, trailing;
1235
1236 if (line < 0)
1237 XSRETURN_EMPTY;
1238
1239 if (!(lp = pango_layout_get_line (self->pl, line)))
1240 XSRETURN_EMPTY; /* do better */
1241
1242 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1243
1244 EXTEND (SP, 2);
1245 if (GIMME_V == G_SCALAR)
953 PUSHs (sv_2mortal (newSViv (h))); 1246 PUSHs (sv_2mortal (newSViv (index + trailing)));
954 PUSHs (sv_2mortal (retval));
955 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
956 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
957 }
958 else 1247 else
959 { 1248 {
960 FT_Bitmap bitmap;
961
962 retval = newSV (w * h);
963 SvPOK_only (retval);
964 SvCUR_set (retval, w * h);
965
966 bitmap.rows = h;
967 bitmap.width = w;
968 bitmap.pitch = w;
969 bitmap.buffer = (unsigned char*)SvPVX (retval);
970 bitmap.num_grays = 256;
971 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
972
973 memset (bitmap.buffer, 0, w * h);
974
975 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE);
976
977 EXTEND (SP, 5);
978 PUSHs (sv_2mortal (newSViv (w))); 1249 PUSHs (sv_2mortal (newSViv (index)));
979 PUSHs (sv_2mortal (newSViv (h))); 1250 PUSHs (sv_2mortal (newSViv (trailing)));
980 PUSHs (sv_2mortal (retval));
981 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
982 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
983 } 1251 }
984} 1252}
985 1253
1254void
1255render (CFPlus::Layout self, float x, float y, int flags = 0)
1256 PPCODE:
1257 pango_opengl_render_layout_subpixel (
1258 self->pl,
1259 x * PANGO_SCALE, y * PANGO_SCALE,
1260 self->r, self->g, self->b, self->a,
1261 flags
1262 );
1263
986MODULE = CFClient PACKAGE = CFClient::Texture 1264MODULE = CFPlus PACKAGE = CFPlus::Texture
987 1265
1266PROTOTYPES: ENABLE
1267
1268int minpot (int n)
1269
988void 1270void
1271pad (SV *data_, int ow, int oh, int nw, int nh)
1272 CODE:
1273{
1274 if ((nw != ow || nh != oh) && SvOK (data_))
1275 {
1276 STRLEN datalen;
1277 char *data = SvPVbyte (data_, datalen);
1278 int bpp = datalen / (ow * oh);
1279 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1280
1281 SvPOK_only (result_);
1282 SvCUR_set (result_, nw * nh * bpp);
1283
1284 memset (SvPVX (result_), 0, nw * nh * bpp);
1285 while (oh--)
1286 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1287
1288 sv_setsv (data_, result_);
1289 }
1290}
1291
1292void
989draw_quad (SV *self, float x, float y, float w = 0, float h = 0) 1293draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
990 PROTOTYPE: $$$;$$ 1294 PROTOTYPE: $$$;$$
991 ALIAS: 1295 ALIAS:
992 draw_quad_alpha = 1 1296 draw_quad_alpha = 1
993 draw_quad_alpha_premultiplied = 2 1297 draw_quad_alpha_premultiplied = 2
994 CODE: 1298 CODE:
1032 glDisable (GL_ALPHA_TEST); 1336 glDisable (GL_ALPHA_TEST);
1033 glDisable (GL_BLEND); 1337 glDisable (GL_BLEND);
1034 } 1338 }
1035} 1339}
1036 1340
1341IV texture_valid_2d (GLint internalformat, GLsizei w, GLsizei h, GLenum format, GLenum type)
1342 CODE:
1343{
1344 GLint width;
1345 glTexImage2D (GL_PROXY_TEXTURE_2D, 0, internalformat, w, h, 0, format, type, 0);
1346 glGetTexLevelParameteriv (GL_PROXY_TEXTURE_2D, 0, GL_TEXTURE_WIDTH, &width);
1347 RETVAL = width > 0;
1348}
1349 OUTPUT:
1350 RETVAL
1351
1037MODULE = CFClient PACKAGE = CFClient::Map 1352MODULE = CFPlus PACKAGE = CFPlus::Map
1038 1353
1039CFClient::Map 1354PROTOTYPES: DISABLE
1040new (SV *class, int map_width, int map_height) 1355
1356CFPlus::Map
1357new (SV *class)
1041 CODE: 1358 CODE:
1042 New (0, RETVAL, 1, struct map); 1359 New (0, RETVAL, 1, struct map);
1043 RETVAL->x = 0; 1360 RETVAL->x = 0;
1044 RETVAL->y = 0; 1361 RETVAL->y = 0;
1045 RETVAL->w = map_width; 1362 RETVAL->w = 0;
1046 RETVAL->h = map_height; 1363 RETVAL->h = 0;
1047 RETVAL->ox = 0; 1364 RETVAL->ox = 0;
1048 RETVAL->oy = 0; 1365 RETVAL->oy = 0;
1049 RETVAL->faces = 8192; 1366 RETVAL->faces = 8192; Newz (0, RETVAL->face2tile, RETVAL->faces, tileid);
1050 Newz (0, RETVAL->face, RETVAL->faces, mapface); 1367 RETVAL->texs = 8192; Newz (0, RETVAL->tex , RETVAL->texs , maptex);
1051 RETVAL->texs = 8192;
1052 Newz (0, RETVAL->tex, RETVAL->texs, maptex);
1053 RETVAL->rows = 0; 1368 RETVAL->rows = 0;
1054 RETVAL->row = 0; 1369 RETVAL->row = 0;
1055 OUTPUT: 1370 OUTPUT:
1056 RETVAL 1371 RETVAL
1057 1372
1058void 1373void
1059DESTROY (CFClient::Map self) 1374DESTROY (CFPlus::Map self)
1060 CODE: 1375 CODE:
1061{ 1376{
1062 map_clear (self); 1377 map_clear (self);
1063 Safefree (self->face); 1378 Safefree (self->face2tile);
1064 Safefree (self->tex); 1379 Safefree (self->tex);
1065 Safefree (self); 1380 Safefree (self);
1066} 1381}
1067 1382
1068void 1383void
1384resize (CFPlus::Map self, int map_width, int map_height)
1385 CODE:
1386 self->w = map_width;
1387 self->h = map_height;
1388
1389void
1069clear (CFClient::Map self) 1390clear (CFPlus::Map self)
1070 CODE: 1391 CODE:
1071 map_clear (self); 1392 map_clear (self);
1072 1393
1073void 1394void
1074set_face (CFClient::Map self, int face, int texid) 1395set_tileid (CFPlus::Map self, int face, int tile)
1075 CODE: 1396 CODE:
1076{ 1397{
1077 while (self->faces <= face) 1398 need_facenum (self, face); self->face2tile [face] = tile;
1078 { 1399 need_texid (self, tile);
1079 Append (mapface, self->face, self->faces, self->faces);
1080 self->faces *= 2;
1081 }
1082
1083 self->face [face] = texid;
1084} 1400}
1085 1401
1086void 1402void
1403set_smooth (CFPlus::Map self, int face, int smooth, int level)
1404 CODE:
1405{
1406 tileid texid;
1407 maptex *tex;
1408
1409 if (face < 0 || face >= self->faces)
1410 return;
1411
1412 if (smooth < 0 || smooth >= self->faces)
1413 return;
1414
1415 texid = self->face2tile [face];
1416
1417 if (!texid)
1418 return;
1419
1420 tex = self->tex + texid;
1421 tex->smoothtile = self->face2tile [smooth];
1422 tex->smoothlevel = level;
1423}
1424
1425void
1087set_texture (CFClient::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1426set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1088 CODE: 1427 CODE:
1089{ 1428{
1090 while (self->texs <= texid) 1429 need_texid (self, texid);
1091 {
1092 Append (maptex, self->tex, self->texs, self->texs);
1093 self->texs *= 2;
1094 }
1095 1430
1096 { 1431 {
1097 maptex *tex = self->tex + texid; 1432 maptex *tex = self->tex + texid;
1098 1433
1099 tex->name = name; 1434 tex->name = name;
1116 // from transparent color bleeding and ugly wrapping effects. 1451 // from transparent color bleeding and ugly wrapping effects.
1117 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); 1452 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1118} 1453}
1119 1454
1120int 1455int
1121ox (CFClient::Map self) 1456ox (CFPlus::Map self)
1122 ALIAS: 1457 ALIAS:
1123 oy = 1 1458 oy = 1
1124 x = 2 1459 x = 2
1125 y = 3 1460 y = 3
1126 w = 4 1461 w = 4
1137 } 1472 }
1138 OUTPUT: 1473 OUTPUT:
1139 RETVAL 1474 RETVAL
1140 1475
1141void 1476void
1142scroll (CFClient::Map self, int dx, int dy) 1477scroll (CFPlus::Map self, int dx, int dy)
1143 CODE: 1478 CODE:
1144{ 1479{
1145 if (dx > 0) 1480 if (dx > 0)
1146 map_blank (self, self->x, self->y, dx - 1, self->h); 1481 map_blank (self, self->x, self->y, dx, self->h);
1147 else if (dx < 0) 1482 else if (dx < 0)
1148 map_blank (self, self->x + self->w + dx + 1, self->y, 1 - dx, self->h); 1483 map_blank (self, self->x + self->w + dx, self->y, -dx, self->h);
1149 1484
1150 if (dy > 0) 1485 if (dy > 0)
1151 map_blank (self, self->x, self->y, self->w, dy - 1); 1486 map_blank (self, self->x, self->y, self->w, dy);
1152 else if (dy < 0) 1487 else if (dy < 0)
1153 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy); 1488 map_blank (self, self->x, self->y + self->h + dy, self->w, -dy);
1154 1489
1155 self->ox += dx; self->x += dx; 1490 self->ox += dx; self->x += dx;
1156 self->oy += dy; self->y += dy; 1491 self->oy += dy; self->y += dy;
1157 1492
1158 while (self->y < 0) 1493 while (self->y < 0)
1163 self->y += MAP_EXTEND_Y; 1498 self->y += MAP_EXTEND_Y;
1164 } 1499 }
1165} 1500}
1166 1501
1167void 1502void
1168map1a_update (CFClient::Map self, SV *data_) 1503map1a_update (CFPlus::Map self, SV *data_, int extmap)
1169 CODE: 1504 CODE:
1170{ 1505{
1171 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1506 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1172 uint8_t *data_end = (uint8_t *)SvEND (data_); 1507 uint8_t *data_end = (uint8_t *)SvEND (data_);
1173 mapcell *cell; 1508 mapcell *cell;
1174 int x, y, flags; 1509 int x, y, flags;
1175 1510
1176 while (data < data_end) 1511 while (data < data_end - 1)
1177 { 1512 {
1178 flags = (data [0] << 8) + data [1]; data += 2; 1513 flags = (data [0] << 8) + data [1]; data += 2;
1179 1514
1180 x = ((flags >> 10) & 63) + self->x; 1515 x = self->x + ((flags >> 10) & 63);
1181 y = ((flags >> 4) & 63) + self->y; 1516 y = self->y + ((flags >> 4) & 63);
1182 1517
1183 cell = map_get_cell (self, x, y); 1518 cell = map_get_cell (self, x, y);
1184 1519
1185 if (flags & 15) 1520 if (flags & 15)
1186 { 1521 {
1187 if (cell->darkness < 0) 1522 if (!cell->darkness)
1188 { 1523 {
1524 memset (cell, 0, sizeof (*cell));
1189 cell->darkness = 0; 1525 cell->darkness = 256;
1190 cell->face [0] = 0;
1191 cell->face [1] = 0;
1192 cell->face [2] = 0;
1193 } 1526 }
1194 1527
1195 cell->darkness = flags & 8 ? *data++ : 255;
1196
1197 //TODO: don't trust server data to be in-range(!) 1528 //TODO: don't trust server data to be in-range(!)
1529
1530 if (flags & 8)
1531 {
1532 if (extmap)
1533 {
1534 uint8_t ext, cmd;
1535
1536 do
1537 {
1538 ext = *data++;
1539 cmd = ext & 0x3f;
1540
1541 if (cmd < 4)
1542 cell->darkness = 255 - ext * 64 + 1;
1543 else if (cmd == 5) // health
1544 {
1545 cell->stat_width = 1;
1546 cell->stat_hp = *data++;
1547 }
1548 else if (cmd == 6) // monster width
1549 cell->stat_width = *data++ + 1;
1550 else if (cmd == 0x47)
1551 {
1552 if (*data == 4)
1553 ; // decode player count
1554
1555 data += *data + 1;
1556 }
1557 else if (cmd == 8) // cell flags
1558 cell->flags = *data++;
1559 else if (ext & 0x40) // unknown, multibyte => skip
1560 data += *data + 1;
1561 else
1562 data++;
1563 }
1564 while (ext & 0x80);
1565 }
1566 else
1567 cell->darkness = *data++ + 1;
1568 }
1198 1569
1199 if (flags & 4) 1570 if (flags & 4)
1200 { 1571 {
1201 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2; 1572 faceid face = (data [0] << 8) + data [1]; data += 2;
1573 need_facenum (self, face);
1574 cell->tile [0] = self->face2tile [face];
1202 } 1575 }
1203 1576
1204 if (flags & 2) 1577 if (flags & 2)
1205 { 1578 {
1206 cell->face [1] = self->face [(data [0] << 8) + data [1]]; data += 2; 1579 faceid face = (data [0] << 8) + data [1]; data += 2;
1580 need_facenum (self, face);
1581 cell->tile [1] = self->face2tile [face];
1207 } 1582 }
1208 1583
1209 if (flags & 1) 1584 if (flags & 1)
1210 { 1585 {
1211 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2; 1586 faceid face = (data [0] << 8) + data [1]; data += 2;
1587 need_facenum (self, face);
1588 cell->tile [2] = self->face2tile [face];
1212 } 1589 }
1213 } 1590 }
1214 else 1591 else
1215 cell->darkness = -1; 1592 cell->darkness = 0;
1216 } 1593 }
1217} 1594}
1218 1595
1219SV * 1596SV *
1220mapmap (CFClient::Map self, int x0, int y0, int w, int h) 1597mapmap (CFPlus::Map self, int x0, int y0, int w, int h)
1221 CODE: 1598 CODE:
1222{ 1599{
1223 int x1, x; 1600 int x1, x;
1224 int y1, y; 1601 int y1, y;
1225 int z; 1602 int z;
1246 { 1623 {
1247 mapcell *cell = row->col + (x - row->c0); 1624 mapcell *cell = row->col + (x - row->c0);
1248 1625
1249 for (z = 0; z <= 0; z++) 1626 for (z = 0; z <= 0; z++)
1250 { 1627 {
1251 mapface face = cell->face [z];
1252
1253 if (face)
1254 {
1255 maptex tex = self->tex [face]; 1628 maptex tex = self->tex [cell->tile [z]];
1256 int a0 = 255 - tex.a; 1629 int a0 = 255 - tex.a;
1257 int a1 = tex.a; 1630 int a1 = tex.a;
1258 1631
1259 r = (r * a0 + tex.r * a1) / 255; 1632 r = (r * a0 + tex.r * a1) / 255;
1260 g = (g * a0 + tex.g * a1) / 255; 1633 g = (g * a0 + tex.g * a1) / 255;
1261 b = (b * a0 + tex.b * a1) / 255; 1634 b = (b * a0 + tex.b * a1) / 255;
1262 a = (a * a0 + tex.a * a1) / 255; 1635 a = (a * a0 + tex.a * a1) / 255;
1263 }
1264 } 1636 }
1265 } 1637 }
1266 1638
1267 *map++ = (r ) 1639 *map++ = (r )
1268 | (g << 8) 1640 | (g << 8)
1275} 1647}
1276 OUTPUT: 1648 OUTPUT:
1277 RETVAL 1649 RETVAL
1278 1650
1279void 1651void
1280draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1652draw (CFPlus::Map self, int mx, int my, int sw, int sh, int T)
1281 PPCODE: 1653 CODE:
1282{ 1654{
1283 int vx, vy; 1655 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ());
1656 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level
1657 static uint8_t smooth_max[256][256]; // egad, fats and wasteful on memory (64k)
1658 smooth_key skey;
1284 int x, y, z; 1659 int x, y, z;
1285 int last_name; 1660 int last_name;
1286 mapface face;
1287 int sw4 = (sw + 3) & ~3;
1288 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1289 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1290 1661
1291 memset (darkness, 255, sw4 * sh); 1662 // thats current max. sorry.
1292 SvPOK_only (darkness_sv); 1663 if (sw > 255) sw = 255;
1293 SvCUR_set (darkness_sv, sw4 * sh); 1664 if (sh > 255) sh = 255;
1294 1665
1295 vx = self->x + (self->w - sw) / 2 - shift_x; 1666 // clear key, in case of extra padding
1296 vy = self->y + (self->h - sh) / 2 - shift_y; 1667 memset (&skey, 0, sizeof (skey));
1297
1298 /*
1299 int vx = self->vx = self->w >= sw
1300 ? self->x + (self->w - sw) / 2
1301 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
1302
1303 int vy = self->vy = self->h >= sh
1304 ? self->y + (self->h - sh) / 2
1305 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy));
1306 */
1307 1668
1308 glColor4ub (255, 255, 255, 255); 1669 glColor4ub (255, 255, 255, 255);
1309 1670
1671 glEnable (GL_BLEND);
1310 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1672 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1311 glEnable (GL_BLEND);
1312 glEnable (GL_TEXTURE_2D); 1673 glEnable (GL_TEXTURE_2D);
1313 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1674 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1314 1675
1315 glBegin (GL_QUADS); 1676 glBegin (GL_QUADS);
1316 1677
1317 last_name = 0; 1678 last_name = 0;
1318 1679
1680 mx += self->x;
1681 my += self->y;
1682
1683 // first pass: determine smooth_max
1684 // rather ugly, if you ask me
1685 // could also be stored inside mapcell and updated on change
1686 memset (smooth_max, 0, sizeof (smooth_max));
1687
1688 for (y = 0; y < sh; y++)
1689 if (0 <= y + my && y + my < self->rows)
1690 {
1691 maprow *row = self->row + (y + my);
1692
1693 for (x = 0; x < sw; x++)
1694 if (row->c0 <= x + mx && x + mx < row->c1)
1695 {
1696 mapcell *cell = row->col + (x + mx - row->c0);
1697
1698 smooth_max[x + 1][y + 1] =
1699 MAX (self->tex [cell->tile [0]].smoothlevel,
1700 MAX (self->tex [cell->tile [1]].smoothlevel,
1701 self->tex [cell->tile [2]].smoothlevel));
1702 }
1703 }
1704
1319 for (z = 0; z < 3; z++) 1705 for (z = 0; z <= 2; z++)
1706 {
1707 memset (smooth_level, 0, sizeof (smooth_level));
1708
1320 for (y = 0; y < sh; y++) 1709 for (y = 0; y < sh; y++)
1321 if (0 <= y + vy && y + vy < self->rows) 1710 if (0 <= y + my && y + my < self->rows)
1322 { 1711 {
1323 maprow *row = self->row + (y + vy); 1712 maprow *row = self->row + (y + my);
1324 1713
1325 for (x = 0; x < sw; x++) 1714 for (x = 0; x < sw; x++)
1326 if (row->c0 <= x + vx && x + vx < row->c1) 1715 if (row->c0 <= x + mx && x + mx < row->c1)
1327 { 1716 {
1328 mapcell *cell = row->col + (x + vx - row->c0); 1717 mapcell *cell = row->col + (x + mx - row->c0);
1329
1330 darkness[y * sw4 + x] = cell->darkness < 0
1331 ? 255 - FOW_DARKNESS
1332 : 255 - cell->darkness;
1333
1334 face = cell->face [z]; 1718 tileid tile = cell->tile [z];
1335 1719
1336 if (face) 1720 if (tile)
1721 {
1722 maptex tex = self->tex [tile];
1723 int px = (x + 1) * T - tex.w;
1724 int py = (y + 1) * T - tex.h;
1725
1726 // suppressing texture state switches here
1727 // is only moderately effective, but worth the extra effort
1728 if (last_name != tex.name)
1729 {
1730 if (!tex.name)
1731 tex = self->tex [2]; /* missing, replace by noface */
1732
1733 glEnd ();
1734 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1735 glBegin (GL_QUADS);
1736 }
1737
1738 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1739 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1740 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1741 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1742
1743 if (cell->flags && z == 2)
1744 {
1745 if (cell->flags & 1)
1746 {
1747 maptex tex = self->tex [1];
1748 int px = x * T + T * 2 / 32;
1749 int py = y * T - T * 6 / 32;
1750
1751 glEnd ();
1752 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1753 glBegin (GL_QUADS);
1754
1755 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1756 glTexCoord2f (0 , tex.t); glVertex2f (px , py + T);
1757 glTexCoord2f (tex.s, tex.t); glVertex2f (px + T, py + T);
1758 glTexCoord2f (tex.s, 0 ); glVertex2f (px + T, py );
1759 }
1760 }
1761
1762 // update smooth hash
1763 if (tex.smoothtile)
1764 {
1765 skey.tile = tex.smoothtile;
1766 skey.level = tex.smoothlevel;
1767
1768 smooth_level [tex.smoothlevel >> 5] |= ((uint32_t)1) << (tex.smoothlevel & 31);
1769
1770 // add bits to current tile and all neighbours. skey.x|y is
1771 // shifted +1|+1 so we always stay positive.
1772
1773 // bits is ___n cccc CCCC bbbb
1774 // n do not draw borders&corners
1775 // c draw these corners, but...
1776 // C ... not these
1777 // b draw these borders
1778
1779 // borders: 1 ┃· 2 ━━ 4 ·┃ 8 ··
1780 // ┃· ·· ·┃ ━━
1781
1782 // corners: 1 ┛· 2 ·┗ 4 ·· 8 ··
1783 // ·· ·· ·┏ ┓·
1784
1785 // full tile
1786 skey.x = x + 1; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x1000);
1787
1788 // borders
1789 skey.x = x + 2; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0091);
1790 skey.x = x + 1; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0032);
1791 skey.x = x ; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0064);
1792 skey.x = x + 1; skey.y = y ; smooth_or_bits (smooth, &skey, 0x00c8);
1793
1794 // corners
1795 skey.x = x + 2; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0100);
1796 skey.x = x ; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0200);
1797 skey.x = x ; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0400);
1798 skey.x = x + 2; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0800);
1799 }
1800 }
1801 }
1802 }
1803
1804 // go through all smoothlevels, lowest to highest, then draw.
1805 // this is basically counting sort
1806 {
1807 int w, b;
1808
1809 for (w = 0; w < 256 / 32; ++w)
1810 {
1811 uint32_t smask = smooth_level [w];
1812 if (smask)
1813 for (b = 0; b < 32; ++b)
1814 if (smask & (((uint32_t)1) << b))
1337 { 1815 {
1338 maptex tex = self->tex [face]; 1816 int level = (w << 5) | b;
1817 HE *he;
1339 1818
1340 int px = (x + 1) * 32 - tex.w; 1819 hv_iterinit (smooth);
1341 int py = (y + 1) * 32 - tex.h; 1820 while ((he = hv_iternext (smooth)))
1342
1343 if (last_name != tex.name)
1344 { 1821 {
1822 smooth_key *skey = (smooth_key *)HeKEY (he);
1823 IV bits = SvIVX (HeVAL (he));
1824
1825 if (!(bits & 0x1000)
1826 && skey->level == level
1827 && level > smooth_max [skey->x][skey->y])
1828 {
1829 maptex tex = self->tex [skey->tile];
1830 int px = (((int)skey->x) - 1) * T;
1831 int py = (((int)skey->y) - 1) * T;
1832 int border = bits & 15;
1833 int corner = (bits >> 8) & ~(bits >> 4) & 15;
1834 float dx = tex.s * .0625f; // 16 images/row
1835 float dy = tex.t * .5f ; // 2 images/column
1836
1837 // this time naively avoiding texture state changes
1838 // save gobs of state changes.
1839 if (last_name != tex.name)
1840 {
1841 if (!tex.name)
1842 continue; // smoothing not yet available
1843
1345 glEnd (); 1844 glEnd ();
1346 last_name = tex.name;
1347 glBindTexture (GL_TEXTURE_2D, last_name); 1845 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1348 glBegin (GL_QUADS); 1846 glBegin (GL_QUADS);
1847 }
1848
1849 if (border)
1850 {
1851 float ox = border * dx;
1852
1853 glTexCoord2f (ox , 0.f ); glVertex2f (px , py );
1854 glTexCoord2f (ox , dy ); glVertex2f (px , py + T);
1855 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py + T);
1856 glTexCoord2f (ox + dx, 0.f ); glVertex2f (px + T, py );
1857 }
1858
1859 if (corner)
1860 {
1861 float ox = corner * dx;
1862
1863 glTexCoord2f (ox , dy ); glVertex2f (px , py );
1864 glTexCoord2f (ox , dy * 2.f); glVertex2f (px , py + T);
1865 glTexCoord2f (ox + dx, dy * 2.f); glVertex2f (px + T, py + T);
1866 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py );
1867 }
1868 }
1349 } 1869 }
1350
1351 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1352 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1353 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1354 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1355 } 1870 }
1356 }
1357 } 1871 }
1872 }
1873
1874 hv_clear (smooth);
1875 }
1358 1876
1359 glEnd (); 1877 glEnd ();
1360 1878
1361 glDisable (GL_TEXTURE_2D); 1879 glDisable (GL_TEXTURE_2D);
1362 glDisable (GL_BLEND); 1880 glDisable (GL_BLEND);
1363 1881
1882 // top layer: overlays such as the health bar
1883 for (y = 0; y < sh; y++)
1884 if (0 <= y + my && y + my < self->rows)
1885 {
1886 maprow *row = self->row + (y + my);
1887
1888 for (x = 0; x < sw; x++)
1889 if (row->c0 <= x + mx && x + mx < row->c1)
1890 {
1891 mapcell *cell = row->col + (x + mx - row->c0);
1892
1893 int px = x * T;
1894 int py = y * T;
1895
1896 if (cell->stat_hp)
1897 {
1898 int width = cell->stat_width * T;
1899 int thick = (sh * T / 32 + 27) / 28 + 1 + cell->stat_width;
1900
1901 glColor3ub (0, 0, 0);
1902 glRectf (px + 1, py - thick - 2,
1903 px + width - 1, py);
1904
1905 glColor3ub (cell->stat_hp, 255 - cell->stat_hp, 0);
1906 glRectf (px + 2,
1907 py - thick - 1,
1908 px + width - 2 - cell->stat_hp * (width - 4) / 255, py - 1);
1909 }
1910 }
1911 }
1912}
1913
1914void
1915draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data)
1916 CODE:
1917{
1918 static float color[16][3] = {
1919 { 0.00F, 0.00F, 0.00F },
1920 { 1.00F, 1.00F, 1.00F },
1921 { 0.00F, 0.00F, 0.55F },
1922 { 1.00F, 0.00F, 0.00F },
1923
1924 { 1.00F, 0.54F, 0.00F },
1925 { 0.11F, 0.56F, 1.00F },
1926 { 0.93F, 0.46F, 0.00F },
1927 { 0.18F, 0.54F, 0.34F },
1928
1929 { 0.56F, 0.73F, 0.56F },
1930 { 0.80F, 0.80F, 0.80F },
1931 { 0.55F, 0.41F, 0.13F },
1932 { 0.99F, 0.77F, 0.26F },
1933
1934 { 0.74F, 0.65F, 0.41F },
1935
1936 { 0.00F, 1.00F, 1.00F },
1937 { 1.00F, 0.00F, 1.00F },
1938 { 1.00F, 1.00F, 0.00F },
1939 };
1940
1941 int x, y;
1942
1943 glEnable (GL_TEXTURE_2D);
1944 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1945 glEnable (GL_BLEND);
1946 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1947 glBegin (GL_QUADS);
1948
1949 for (y = 0; y < h; y++)
1950 for (x = 0; x < w; x++)
1951 {
1952 unsigned char m = data [x + y * w];
1953
1954 if (m)
1955 {
1956 float *c = color [m & 15];
1957
1958 float tx1 = m & 0x40 ? 0.5 : 0.;
1959 float tx2 = tx1 + 0.5;
1960
1961 glColor4f (c[0], c[1], c[2], 0.75);
1962 glTexCoord2f (tx1, 0.); glVertex2i (x , y );
1963 glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1);
1964 glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1);
1965 glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y );
1966 }
1967 }
1968
1969 glEnd ();
1970 glDisable (GL_BLEND);
1971 glDisable (GL_TEXTURE_2D);
1972}
1973
1974void
1975fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh)
1976 PPCODE:
1977{
1978 int x, y;
1979 int sw1 = sw + 2;
1980 int sh1 = sh + 2;
1981 int sh3 = sh * 3;
1982 int sw34 = (sw * 3 + 3) & ~3;
1983 uint8_t *darkness1 = (uint8_t *)malloc (sw1 * sh1);
1984 SV *darkness3_sv = sv_2mortal (newSV (sw34 * sh3));
1985 uint8_t *darkness3 = (uint8_t *)SvPVX (darkness3_sv);
1986
1987 SvPOK_only (darkness3_sv);
1988 SvCUR_set (darkness3_sv, sw34 * sh3);
1989
1990 mx += self->x - 1;
1991 my += self->y - 1;
1992
1993 memset (darkness1, 255, sw1 * sh1);
1994
1995 for (y = 0; y < sh1; y++)
1996 if (0 <= y + my && y + my < self->rows)
1997 {
1998 maprow *row = self->row + (y + my);
1999
2000 for (x = 0; x < sw1; x++)
2001 if (row->c0 <= x + mx && x + mx < row->c1)
2002 {
2003 mapcell *cell = row->col + (x + mx - row->c0);
2004
2005 darkness1 [y * sw1 + x] = cell->darkness
2006 ? 255 - (cell->darkness - 1)
2007 : 255 - FOW_DARKNESS;
2008 }
2009 }
2010
2011 for (y = 0; y < sh; ++y)
2012 for (x = 0; x < sw; ++x)
2013 {
2014 uint8_t d11 = darkness1 [(y ) * sw1 + x ];
2015 uint8_t d21 = darkness1 [(y ) * sw1 + x + 1];
2016 uint8_t d31 = darkness1 [(y ) * sw1 + x + 2];
2017 uint8_t d12 = darkness1 [(y + 1) * sw1 + x ];
2018 uint8_t d22 = darkness1 [(y + 1) * sw1 + x + 1];
2019 uint8_t d32 = darkness1 [(y + 1) * sw1 + x + 2];
2020 uint8_t d13 = darkness1 [(y + 2) * sw1 + x ];
2021 uint8_t d23 = darkness1 [(y + 2) * sw1 + x + 1];
2022 uint8_t d33 = darkness1 [(y + 2) * sw1 + x + 2];
2023
2024 uint8_t r11 = (d11 + d21 + d12) / 3;
2025 uint8_t r21 = d21;
2026 uint8_t r31 = (d21 + d31 + d32) / 3;
2027
2028 uint8_t r12 = d12;
2029 uint8_t r22 = d22;
2030 uint8_t r32 = d32;
2031
2032 uint8_t r13 = (d13 + d23 + d12) / 3;
2033 uint8_t r23 = d23;
2034 uint8_t r33 = (d23 + d33 + d32) / 3;
2035
2036 darkness3 [(y * 3 ) * sw34 + (x * 3 )] = MAX (d22, r11);
2037 darkness3 [(y * 3 ) * sw34 + (x * 3 + 1)] = MAX (d22, r21);
2038 darkness3 [(y * 3 ) * sw34 + (x * 3 + 2)] = MAX (d22, r31);
2039 darkness3 [(y * 3 + 1) * sw34 + (x * 3 )] = MAX (d22, r12);
2040 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 1)] = MAX (d22, r22);
2041 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 2)] = MAX (d22, r32);
2042 darkness3 [(y * 3 + 2) * sw34 + (x * 3 )] = MAX (d22, r13);
2043 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 1)] = MAX (d22, r23);
2044 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 2)] = MAX (d22, r33);
2045 }
2046
2047 free (darkness1);
2048
1364 EXTEND (SP, 3); 2049 EXTEND (SP, 3);
1365 PUSHs (sv_2mortal (newSViv (sw4))); 2050 PUSHs (sv_2mortal (newSViv (sw34)));
1366 PUSHs (sv_2mortal (newSViv (sh))); 2051 PUSHs (sv_2mortal (newSViv (sh3)));
1367 PUSHs (darkness_sv); 2052 PUSHs (darkness3_sv);
1368} 2053}
1369 2054
1370SV * 2055SV *
1371get_rect (CFClient::Map self, int x0, int y0, int w, int h) 2056get_rect (CFPlus::Map self, int x0, int y0, int w, int h)
1372 CODE: 2057 CODE:
1373{ 2058{
1374 int x, y, x1, y1; 2059 int x, y, x1, y1;
1375 SV *data_sv = newSV (w * h * 7 + 5); 2060 SV *data_sv = newSV (w * h * 7 + 5);
1376 uint8_t *data = (uint8_t *)SvPVX (data_sv); 2061 uint8_t *data = (uint8_t *)SvPVX (data_sv);
1401 if (row && row->c0 <= x && x < row->c1) 2086 if (row && row->c0 <= x && x < row->c1)
1402 { 2087 {
1403 mapcell *cell = row->col + (x - row->c0); 2088 mapcell *cell = row->col + (x - row->c0);
1404 uint8_t flags = 0; 2089 uint8_t flags = 0;
1405 2090
1406 if (cell->face [0]) flags |= 1; 2091 if (cell->tile [0]) flags |= 1;
1407 if (cell->face [1]) flags |= 2; 2092 if (cell->tile [1]) flags |= 2;
1408 if (cell->face [2]) flags |= 4; 2093 if (cell->tile [2]) flags |= 4;
1409 2094
1410 *data++ = flags; 2095 *data++ = flags;
1411 2096
1412 if (flags & 1) 2097 if (flags & 1)
1413 { 2098 {
2099 tileid tile = cell->tile [0];
1414 *data++ = cell->face [0] >> 8; 2100 *data++ = tile >> 8;
1415 *data++ = cell->face [0]; 2101 *data++ = tile;
1416 } 2102 }
1417 2103
1418 if (flags & 2) 2104 if (flags & 2)
1419 { 2105 {
2106 tileid tile = cell->tile [1];
1420 *data++ = cell->face [1] >> 8; 2107 *data++ = tile >> 8;
1421 *data++ = cell->face [1]; 2108 *data++ = tile;
1422 } 2109 }
1423 2110
1424 if (flags & 4) 2111 if (flags & 4)
1425 { 2112 {
2113 tileid tile = cell->tile [2];
1426 *data++ = cell->face [2] >> 8; 2114 *data++ = tile >> 8;
1427 *data++ = cell->face [2]; 2115 *data++ = tile;
1428 } 2116 }
1429 } 2117 }
1430 else 2118 else
1431 *data++ = 0; 2119 *data++ = 0;
1432 } 2120 }
1438} 2126}
1439 OUTPUT: 2127 OUTPUT:
1440 RETVAL 2128 RETVAL
1441 2129
1442void 2130void
1443set_rect (CFClient::Map self, int x0, int y0, uint8_t *data) 2131set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data)
1444 PPCODE: 2132 PPCODE:
1445{ 2133{
1446 int x, y, z; 2134 int x, y, z;
1447 int w, h; 2135 int w, h;
1448 int x1, y1; 2136 int x1, y1;
1472 { 2160 {
1473 uint8_t flags = *data++; 2161 uint8_t flags = *data++;
1474 2162
1475 if (flags) 2163 if (flags)
1476 { 2164 {
1477 mapface face[3] = { 0, 0, 0 };
1478
1479 mapcell *cell = row_get_cell (row, x); 2165 mapcell *cell = row_get_cell (row, x);
2166 tileid tile[3] = { 0, 0, 0 };
1480 2167
1481 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; } 2168 if (flags & 1) { tile[0] = *data++ << 8; tile[0] |= *data++; }
1482 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; } 2169 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; }
1483 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; } 2170 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; }
1484 2171
1485 if (cell->darkness <= 0) 2172 if (cell->darkness == 0)
1486 { 2173 {
1487 cell->darkness = -1; 2174 cell->darkness = 0;
1488 2175
1489 for (z = 0; z <= 2; z++) 2176 for (z = 0; z <= 2; z++)
1490 { 2177 {
1491 cell->face[z] = face[z]; 2178 tileid t = tile [z];
1492 2179
1493 if (face[z] && (face[z] >= self->texs || !self->tex[face [z]].name)) 2180 if (t >= self->texs || (t && !self->tex [t].name))
2181 {
1494 XPUSHs (sv_2mortal (newSViv (face[z]))); 2182 XPUSHs (sv_2mortal (newSViv (t)));
2183 need_texid (self, t);
2184 }
2185
2186 cell->tile [z] = t;
1495 } 2187 }
1496 } 2188 }
1497 } 2189 }
1498 } 2190 }
1499 } 2191 }
1500} 2192}
1501 2193
1502MODULE = CFClient PACKAGE = CFClient::MixChunk 2194MODULE = CFPlus PACKAGE = CFPlus::MixChunk
1503 2195
2196PROTOTYPES: DISABLE
2197
1504CFClient::MixChunk 2198CFPlus::MixChunk
1505new_from_file (SV *class, char *path) 2199new_from_file (SV *class, char *path)
1506 CODE: 2200 CODE:
1507 RETVAL = Mix_LoadWAV (path); 2201 RETVAL = Mix_LoadWAV (path);
1508 OUTPUT: 2202 OUTPUT:
1509 RETVAL 2203 RETVAL
1510 2204
1511void 2205void
1512DESTROY (CFClient::MixChunk self) 2206DESTROY (CFPlus::MixChunk self)
1513 CODE: 2207 CODE:
1514 Mix_FreeChunk (self); 2208 Mix_FreeChunk (self);
1515 2209
1516int 2210int
1517volume (CFClient::MixChunk self, int volume = -1) 2211volume (CFPlus::MixChunk self, int volume = -1)
1518 CODE: 2212 CODE:
1519 RETVAL = Mix_VolumeChunk (self, volume); 2213 RETVAL = Mix_VolumeChunk (self, volume);
1520 OUTPUT: 2214 OUTPUT:
1521 RETVAL 2215 RETVAL
1522 2216
1523int 2217int
1524play (CFClient::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 2218play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1)
1525 CODE: 2219 CODE:
1526 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 2220 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
1527 OUTPUT: 2221 OUTPUT:
1528 RETVAL 2222 RETVAL
1529 2223
1530MODULE = CFClient PACKAGE = CFClient::MixMusic 2224MODULE = CFPlus PACKAGE = CFPlus::MixMusic
1531 2225
1532int 2226int
1533volume (int volume = -1) 2227volume (int volume = -1)
2228 PROTOTYPE: ;$
1534 CODE: 2229 CODE:
1535 RETVAL = Mix_VolumeMusic (volume); 2230 RETVAL = Mix_VolumeMusic (volume);
1536 OUTPUT: 2231 OUTPUT:
1537 RETVAL 2232 RETVAL
1538 2233
2234int
2235fade_out (int ms)
2236 CODE:
2237 RETVAL = Mix_FadeOutMusic (ms);
2238 OUTPUT:
2239 RETVAL
2240
1539CFClient::MixMusic 2241CFPlus::MixMusic
1540new_from_file (SV *class, char *path) 2242new_from_file (SV *class, char *path)
1541 CODE: 2243 CODE:
1542 RETVAL = Mix_LoadMUS (path); 2244 RETVAL = Mix_LoadMUS (path);
1543 OUTPUT: 2245 OUTPUT:
1544 RETVAL 2246 RETVAL
1545 2247
1546void 2248void
1547DESTROY (CFClient::MixMusic self) 2249DESTROY (CFPlus::MixMusic self)
1548 CODE: 2250 CODE:
1549 Mix_FreeMusic (self); 2251 Mix_FreeMusic (self);
1550 2252
1551int 2253int
1552play (CFClient::MixMusic self, int loops = -1) 2254play (CFPlus::MixMusic self, int loops = -1)
1553 CODE: 2255 CODE:
1554 RETVAL = Mix_PlayMusic (self, loops); 2256 RETVAL = Mix_PlayMusic (self, loops);
1555 OUTPUT: 2257 OUTPUT:
1556 RETVAL 2258 RETVAL
1557 2259
2260int
2261fade_in_pos (CFPlus::MixMusic self, int loops, int ms, double position)
2262 CODE:
2263 RETVAL = Mix_FadeInMusicPos (self, loops, ms, position);
2264 OUTPUT:
2265 RETVAL
2266
1558MODULE = CFClient PACKAGE = CFClient::OpenGL 2267MODULE = CFPlus PACKAGE = CFPlus::OpenGL
2268
2269PROTOTYPES: ENABLE
1559 2270
1560BOOT: 2271BOOT:
1561{ 2272{
1562 HV *stash = gv_stashpv ("CFClient::OpenGL", 1); 2273 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1);
1563 static const struct { 2274 static const struct {
1564 const char *name; 2275 const char *name;
1565 IV iv; 2276 IV iv;
1566 } *civ, const_iv[] = { 2277 } *civ, const_iv[] = {
1567# define const_iv(name) { # name, (IV)name } 2278# define const_iv(name) { # name, (IV)name }
2279 const_iv (GL_VENDOR),
2280 const_iv (GL_VERSION),
2281 const_iv (GL_EXTENSIONS),
1568 const_iv (GL_COLOR_MATERIAL), 2282 const_iv (GL_COLOR_MATERIAL),
1569 const_iv (GL_SMOOTH), 2283 const_iv (GL_SMOOTH),
1570 const_iv (GL_FLAT), 2284 const_iv (GL_FLAT),
1571 const_iv (GL_DITHER), 2285 const_iv (GL_DITHER),
1572 const_iv (GL_BLEND), 2286 const_iv (GL_BLEND),
1574 const_iv (GL_SCISSOR_TEST), 2288 const_iv (GL_SCISSOR_TEST),
1575 const_iv (GL_DEPTH_TEST), 2289 const_iv (GL_DEPTH_TEST),
1576 const_iv (GL_ALPHA_TEST), 2290 const_iv (GL_ALPHA_TEST),
1577 const_iv (GL_NORMALIZE), 2291 const_iv (GL_NORMALIZE),
1578 const_iv (GL_RESCALE_NORMAL), 2292 const_iv (GL_RESCALE_NORMAL),
2293 const_iv (GL_FRONT),
2294 const_iv (GL_BACK),
2295 const_iv (GL_AUX0),
1579 const_iv (GL_AND), 2296 const_iv (GL_AND),
1580 const_iv (GL_ONE), 2297 const_iv (GL_ONE),
1581 const_iv (GL_ZERO), 2298 const_iv (GL_ZERO),
1582 const_iv (GL_SRC_ALPHA), 2299 const_iv (GL_SRC_ALPHA),
1583 const_iv (GL_DST_ALPHA), 2300 const_iv (GL_DST_ALPHA),
1584 const_iv (GL_ONE_MINUS_SRC_ALPHA), 2301 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1585 const_iv (GL_ONE_MINUS_DST_ALPHA), 2302 const_iv (GL_ONE_MINUS_DST_ALPHA),
1586 const_iv (GL_SRC_ALPHA_SATURATE), 2303 const_iv (GL_SRC_ALPHA_SATURATE),
1587 const_iv (GL_RGB), 2304 const_iv (GL_RGB),
1588 const_iv (GL_RGBA), 2305 const_iv (GL_RGBA),
2306 const_iv (GL_RGBA4),
2307 const_iv (GL_RGBA8),
2308 const_iv (GL_RGB5_A1),
1589 const_iv (GL_UNSIGNED_BYTE), 2309 const_iv (GL_UNSIGNED_BYTE),
1590 const_iv (GL_UNSIGNED_SHORT), 2310 const_iv (GL_UNSIGNED_SHORT),
1591 const_iv (GL_UNSIGNED_INT), 2311 const_iv (GL_UNSIGNED_INT),
1592 const_iv (GL_ALPHA), 2312 const_iv (GL_ALPHA),
1593 const_iv (GL_INTENSITY), 2313 const_iv (GL_INTENSITY),
1594 const_iv (GL_LUMINANCE), 2314 const_iv (GL_LUMINANCE),
1595 const_iv (GL_LUMINANCE_ALPHA), 2315 const_iv (GL_LUMINANCE_ALPHA),
1596 const_iv (GL_FLOAT), 2316 const_iv (GL_FLOAT),
1597 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 2317 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
1598 const_iv (GL_COMPILE), 2318 const_iv (GL_COMPILE),
2319 const_iv (GL_PROXY_TEXTURE_1D),
2320 const_iv (GL_PROXY_TEXTURE_2D),
1599 const_iv (GL_TEXTURE_1D), 2321 const_iv (GL_TEXTURE_1D),
1600 const_iv (GL_TEXTURE_2D), 2322 const_iv (GL_TEXTURE_2D),
1601 const_iv (GL_TEXTURE_ENV), 2323 const_iv (GL_TEXTURE_ENV),
1602 const_iv (GL_TEXTURE_MAG_FILTER), 2324 const_iv (GL_TEXTURE_MAG_FILTER),
1603 const_iv (GL_TEXTURE_MIN_FILTER), 2325 const_iv (GL_TEXTURE_MIN_FILTER),
1625 const_iv (GL_SEPARABLE_2D), 2347 const_iv (GL_SEPARABLE_2D),
1626 const_iv (GL_CONVOLUTION_2D), 2348 const_iv (GL_CONVOLUTION_2D),
1627 const_iv (GL_CONVOLUTION_BORDER_MODE), 2349 const_iv (GL_CONVOLUTION_BORDER_MODE),
1628 const_iv (GL_CONSTANT_BORDER), 2350 const_iv (GL_CONSTANT_BORDER),
1629 const_iv (GL_LINES), 2351 const_iv (GL_LINES),
2352 const_iv (GL_LINE_STRIP),
1630 const_iv (GL_LINE_LOOP), 2353 const_iv (GL_LINE_LOOP),
1631 const_iv (GL_QUADS), 2354 const_iv (GL_QUADS),
1632 const_iv (GL_QUAD_STRIP), 2355 const_iv (GL_QUAD_STRIP),
1633 const_iv (GL_TRIANGLES), 2356 const_iv (GL_TRIANGLES),
1634 const_iv (GL_TRIANGLE_STRIP), 2357 const_iv (GL_TRIANGLE_STRIP),
1635 const_iv (GL_TRIANGLE_FAN), 2358 const_iv (GL_TRIANGLE_FAN),
1636 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 2359 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
2360 const_iv (GL_POINT_SMOOTH_HINT),
2361 const_iv (GL_LINE_SMOOTH_HINT),
2362 const_iv (GL_POLYGON_SMOOTH_HINT),
2363 const_iv (GL_GENERATE_MIPMAP_HINT),
1637 const_iv (GL_FASTEST), 2364 const_iv (GL_FASTEST),
2365 const_iv (GL_DONT_CARE),
2366 const_iv (GL_NICEST),
1638 const_iv (GL_V2F), 2367 const_iv (GL_V2F),
1639 const_iv (GL_V3F), 2368 const_iv (GL_V3F),
1640 const_iv (GL_T2F_V3F), 2369 const_iv (GL_T2F_V3F),
1641 const_iv (GL_T2F_N3F_V3F), 2370 const_iv (GL_T2F_N3F_V3F),
1642# undef const_iv 2371# undef const_iv
1643 }; 2372 };
1644 2373
1645 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 2374 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1646 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 2375 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
2376
2377 texture_av = newAV ();
2378 AvREAL_off (texture_av);
1647} 2379}
1648 2380
1649char * 2381char *
1650gl_vendor () 2382gl_vendor ()
1651 CODE: 2383 CODE:
1665 CODE: 2397 CODE:
1666 RETVAL = (char *)glGetString (GL_EXTENSIONS); 2398 RETVAL = (char *)glGetString (GL_EXTENSIONS);
1667 OUTPUT: 2399 OUTPUT:
1668 RETVAL 2400 RETVAL
1669 2401
2402const char *glGetString (GLenum pname)
2403
2404GLint glGetInteger (GLenum pname)
2405 CODE:
2406 glGetIntegerv (pname, &RETVAL);
2407 OUTPUT:
2408 RETVAL
2409
2410GLdouble glGetDouble (GLenum pname)
2411 CODE:
2412 glGetDoublev (pname, &RETVAL);
2413 OUTPUT:
2414 RETVAL
2415
1670int glGetError () 2416int glGetError ()
2417
2418void glFinish ()
1671 2419
1672void glClear (int mask) 2420void glClear (int mask)
1673 2421
1674void glClearColor (float r, float g, float b, float a = 1.0) 2422void glClearColor (float r, float g, float b, float a = 1.0)
1675 PROTOTYPE: @ 2423 PROTOTYPE: @
1699void glPushMatrix () 2447void glPushMatrix ()
1700 2448
1701void glPopMatrix () 2449void glPopMatrix ()
1702 2450
1703void glLoadIdentity () 2451void glLoadIdentity ()
2452
2453void glDrawBuffer (int buffer)
2454
2455void glReadBuffer (int buffer)
1704 2456
1705# near_ and far_ are due to microsofts buggy "c" compiler 2457# near_ and far_ are due to microsofts buggy "c" compiler
1706void glFrustum (double left, double right, double bottom, double top, double near_, double far_) 2458void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
1707 2459
1708# near_ and far_ are due to microsofts buggy "c" compiler 2460# near_ and far_ are due to microsofts buggy "c" compiler
1738 r *= a; 2490 r *= a;
1739 g *= a; 2491 g *= a;
1740 b *= a; 2492 b *= a;
1741 } 2493 }
1742 // microsoft visual "c" rounds instead of truncating... 2494 // microsoft visual "c" rounds instead of truncating...
1743 glColor4ub (MIN ((int)(r * 256.f), 255), 2495 glColor4f (r, g, b, a);
1744 MIN ((int)(g * 256.f), 255),
1745 MIN ((int)(b * 256.f), 255),
1746 MIN ((int)(a * 256.f), 255));
1747 2496
1748void glInterleavedArrays (int format, int stride, char *data) 2497void glInterleavedArrays (int format, int stride, char *data)
1749 2498
1750void glDrawElements (int mode, int count, int type, char *indices) 2499void glDrawElements (int mode, int count, int type, char *indices)
1751 2500
1793 2542
1794void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 2543void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
1795 2544
1796void glDrawPixels (int width, int height, int format, int type, char *pixels) 2545void glDrawPixels (int width, int height, int format, int type, char *pixels)
1797 2546
2547void glPixelZoom (float x, float y)
2548
1798void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) 2549void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
1799 2550
1800int glGenTexture () 2551int glGenTexture ()
1801 CODE: 2552 CODE:
1802{ 2553 RETVAL = gen_texture ();
1803 GLuint name;
1804 glGenTextures (1, &name);
1805 RETVAL = name;
1806}
1807 OUTPUT: 2554 OUTPUT:
1808 RETVAL 2555 RETVAL
1809 2556
1810void glDeleteTexture (int name) 2557void glDeleteTexture (int name)
1811 CODE: 2558 CODE:
1812{
1813 GLuint name_ = name;
1814 glDeleteTextures (1, &name_); 2559 del_texture (name);
1815} 2560
1816
1817int glGenList () 2561int glGenList ()
1818 CODE: 2562 CODE:
1819 RETVAL = glGenLists (1); 2563 RETVAL = glGenLists (1);
1820 OUTPUT: 2564 OUTPUT:
1821 RETVAL 2565 RETVAL
1828 2572
1829void glEndList () 2573void glEndList ()
1830 2574
1831void glCallList (int list) 2575void glCallList (int list)
1832 2576
1833

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