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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.75 by root, Mon May 8 18:28:40 2006 UTC vs.
Revision 1.111 by root, Mon Jun 12 13:26:14 2006 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls
2# include <malloc.h> 3# include <malloc.h>
4# include <windows.h>
3# pragma warning(disable:4244) 5# pragma warning(disable:4244)
4#endif 6#endif
5 7
6#include "EXTERN.h" 8#include "EXTERN.h"
7#include "perl.h" 9#include "perl.h"
8#include "XSUB.h" 10#include "XSUB.h"
9 11
12#include <math.h>
10#include <string.h> 13#include <string.h>
11#include <stdio.h> 14#include <stdio.h>
15#include <stdlib.h>
12 16
13#include <SDL.h> 17#include <SDL.h>
18#include <SDL_endian.h>
14#include <SDL_image.h> 19#include <SDL_image.h>
15#include <SDL_mixer.h> 20#include <SDL_mixer.h>
16#include <SDL_opengl.h> 21#include <SDL_opengl.h>
17 22
18#include <glib/gmacros.h> 23#include <glib/gmacros.h>
19 24
20#include <pango/pango.h> 25#include <pango/pango.h>
21#include <pango/pangofc-fontmap.h> 26#include <pango/pangofc-fontmap.h>
22#include <pango/pangoft2.h> 27#include <pango/pangoft2.h>
28#include <pango/pangocairo.h>
23 29
24#ifndef _WIN32 30#ifndef _WIN32
25# include <sys/types.h> 31# include <sys/types.h>
26# include <sys/socket.h> 32# include <sys/socket.h>
27# include <netinet/in.h> 33# include <netinet/in.h>
43#define MAP_EXTEND_X 32 49#define MAP_EXTEND_X 32
44#define MAP_EXTEND_Y 512 50#define MAP_EXTEND_Y 512
45 51
46#define MIN_FONT_HEIGHT 10 52#define MIN_FONT_HEIGHT 10
47 53
48#define GL_CALL(type,func,args) \ 54static struct
49 { \ 55{
50 static int init_; \ 56#define GL_FUNC(ptr,name) ptr name;
51 static type fptr_; \ 57#include "glfunc.h"
52 \ 58#undef GL_FUNC
53 if (!init_) \ 59} gl;
54 { \ 60
55 init_ = 1; \ 61static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
56 fptr_ = (type)SDL_GL_GetProcAddress (# func); \ 62{
57 } \ 63 if (gl.BlendFuncSeparate)
58 \ 64 gl.BlendFuncSeparate (sa, da, saa, daa);
59 if (fptr_) \ 65 else if (gl.BlendFuncSeparateEXT)
60 fptr_ args; \ 66 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
61 } 67 else
68 glBlendFunc (sa, da);
69}
62 70
63typedef Mix_Chunk *CFClient__MixChunk; 71typedef Mix_Chunk *CFClient__MixChunk;
64typedef Mix_Music *CFClient__MixMusic; 72typedef Mix_Music *CFClient__MixMusic;
65 73
66typedef PangoFontDescription *CFClient__Font; 74typedef PangoFontDescription *CFClient__Font;
67 75
68typedef struct cf_layout { 76typedef struct cf_layout {
69 PangoLayout *pl; 77 PangoLayout *pl; // either derived from a cairo or ft2 context
78 int rgba; // wether we use rgba (cairo) or grayscale (ft2)
79 float r, g, b, a; // default color for rgba mode
70 int base_height; 80 int base_height;
71 CFClient__Font font; 81 CFClient__Font font;
72} *CFClient__Layout; 82} *CFClient__Layout;
73 83
74static CFClient__Font default_font; 84static CFClient__Font default_font;
75static PangoContext *context; 85static PangoContext *ft2_context, *cairo_context;
76static PangoFontMap *fontmap; 86static PangoFontMap *ft2_fontmap, *cairo_fontmap;
77 87
78static void 88static void
79substitute_func (FcPattern *pattern, gpointer data) 89substitute_func (FcPattern *pattern, gpointer data)
80{ 90{
81 FcPatternAddBool (pattern, FC_HINTING , 1); 91 FcPatternAddBool (pattern, FC_HINTING, 1);
92#ifdef FC_HINT_STYLE
93 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
94#endif
95#ifdef _WIN32
96 FcPatternAddBool (pattern, FC_AUTOHINT, 1);
97#else
82 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 98 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
99#endif
83} 100}
84 101
85static void 102static void
86layout_update_font (CFClient__Layout self) 103layout_update_font (CFClient__Layout self)
87{ 104{
99static void 116static void
100layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 117layout_get_pixel_size (CFClient__Layout self, int *w, int *h)
101{ 118{
102 pango_layout_get_pixel_size (self->pl, w, h); 119 pango_layout_get_pixel_size (self->pl, w, h);
103 120
104 *w = (*w + 3) & ~3;
105 if (!*w) *w = 1; 121 if (!*w) *w = 1;
106 if (!*h) *h = 1; 122 if (!*h) *h = 1;
123
124 *w = (*w + 3) & ~3;
107} 125}
108 126
109typedef uint16_t mapface; 127typedef uint16_t mapface;
110 128
111typedef struct { 129typedef struct {
399# undef const_iv 417# undef const_iv
400 }; 418 };
401 419
402 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 420 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
403 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 421 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
422}
404 423
424void
425pango_init ()
426 CODE:
427 // delayed, so it can pick up new fonts added by AddFontResourceEx
428{
429 {
405 fontmap = pango_ft2_font_map_new (); 430 ft2_fontmap = pango_ft2_font_map_new ();
406 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)fontmap, substitute_func, 0, 0); 431 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)ft2_fontmap, substitute_func, 0, 0);
407 context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)fontmap); 432 ft2_context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)ft2_fontmap);
433 }
434 {
435 cairo_font_options_t *fopt = cairo_font_options_create ();
436 cairo_fontmap = pango_cairo_font_map_get_default ();
437 cairo_context = pango_cairo_font_map_create_context ((PangoCairoFontMap *)cairo_fontmap);
438#ifdef _WIN32
439 // cairo looks like shit eaten twice on windows
440 cairo_font_options_set_antialias (fopt, CAIRO_ANTIALIAS_NONE);
441#else
442 cairo_font_options_set_antialias (fopt, CAIRO_ANTIALIAS_GRAY);
443#endif
444 cairo_font_options_set_hint_style (fopt, CAIRO_HINT_STYLE_FULL);
445 cairo_font_options_set_hint_metrics (fopt, CAIRO_HINT_METRICS_ON);
446 pango_cairo_context_set_font_options (cairo_context, fopt);
447 cairo_font_options_destroy (fopt);
448 }
408} 449}
409 450
410int 451int
411SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO) 452SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO)
412 453
422 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 463 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5);
423 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 464 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5);
424 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 465 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5);
425 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 466 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1);
426 467
468 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
469 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 16);
470
427 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 471 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0);
428 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 472 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
429 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 473 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0);
430 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 474 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
431 475
432 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 476 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
433 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
434 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0);
435 477
436 SDL_EnableUNICODE (1); 478 SDL_EnableUNICODE (1);
437 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); 479 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
438 480
439 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 481 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
448 490
449 ++m; 491 ++m;
450 } 492 }
451} 493}
452 494
495char *
496SDL_GetError ()
497
453int 498int
454SDL_SetVideoMode (int w, int h, int fullscreen) 499SDL_SetVideoMode (int w, int h, int fullscreen)
455 CODE: 500 CODE:
456 RETVAL = !!SDL_SetVideoMode ( 501 RETVAL = !!SDL_SetVideoMode (
457 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 502 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
458 ); 503 );
504 if (RETVAL)
505 {
459 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 506 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
507# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
508# include "glfunc.h"
509# undef GL_FUNC
510 }
460 OUTPUT: 511 OUTPUT:
461 RETVAL 512 RETVAL
462 513
463void 514void
464SDL_GL_SwapBuffers () 515SDL_GL_SwapBuffers ()
516
517char *
518SDL_GetKeyName (int sym)
465 519
466void 520void
467SDL_PollEvent () 521SDL_PollEvent ()
468 PPCODE: 522 PPCODE:
469{ 523{
488 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 542 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
489 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 543 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
490 break; 544 break;
491 545
492 case SDL_MOUSEMOTION: 546 case SDL_MOUSEMOTION:
547 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
548
493 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 549 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0);
494 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 550 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0);
495 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 551 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0);
496 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 552 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0);
497 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 553 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0);
498 break; 554 break;
499 555
500 case SDL_MOUSEBUTTONDOWN: 556 case SDL_MOUSEBUTTONDOWN:
501 case SDL_MOUSEBUTTONUP: 557 case SDL_MOUSEBUTTONUP:
558 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
559
502 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 560 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
503 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 561 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
504 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 562 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
505 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 563 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
506 break; 564 break;
533 CODE: 591 CODE:
534#ifndef _WIN32 592#ifndef _WIN32
535 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 593 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val));
536#endif 594#endif
537 595
538char *
539gl_version ()
540 CODE:
541 RETVAL = (char *)glGetString (GL_VERSION);
542 OUTPUT:
543 RETVAL
544
545char *
546gl_extensions ()
547 CODE:
548 RETVAL = (char *)glGetString (GL_EXTENSIONS);
549 OUTPUT:
550 RETVAL
551
552void 596void
553add_font (char *file) 597add_font (char *file)
554 CODE: 598 CODE:
555 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 599 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */
600#ifdef _WIN32
601 // cairo... sigh... requires win2000
602 AddFontResourceEx (file, FR_PRIVATE, 0);
603#endif
556 604
557void 605void
558load_image_inline (SV *image_) 606load_image_inline (SV *image_)
559 ALIAS: 607 ALIAS:
560 load_image_file = 1 608 load_image_file = 1
644} 692}
645 693
646void 694void
647error (char *message) 695error (char *message)
648 CODE: 696 CODE:
697 fprintf (stderr, "ERROR: %s\n", message);
649#ifdef _WIN32 698#ifdef _WIN32
650 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND); 699 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR);
651#else
652 fprintf (stderr, "ERROR: %s\n", message);
653#endif 700#endif
654 701
655void 702void
656fatal (char *message) 703fatal (char *message)
657 CODE: 704 CODE:
705 fprintf (stderr, "FATAL: %s\n", message);
658#ifdef _WIN32 706#ifdef _WIN32
659 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND); 707 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
660#else
661 fprintf (stderr, "FATAL: %s\n", message);
662#endif 708#endif
663 exit (1); 709 _Exit (1);
710
711void
712_exit (int retval)
713 CODE:
714 _Exit (retval);
664 715
665MODULE = CFClient PACKAGE = CFClient::Font 716MODULE = CFClient PACKAGE = CFClient::Font
666 717
667CFClient::Font 718CFClient::Font
668new_from_file (SV *class, char *path, int id = 0) 719new_from_file (SV *class, char *path, int id = 0)
687 default_font = self; 738 default_font = self;
688 739
689MODULE = CFClient PACKAGE = CFClient::Layout 740MODULE = CFClient PACKAGE = CFClient::Layout
690 741
691CFClient::Layout 742CFClient::Layout
692new (SV *class, int base_height = MIN_FONT_HEIGHT) 743new (SV *class, int rgba = 0)
693 CODE: 744 CODE:
694 New (0, RETVAL, 1, struct cf_layout); 745 New (0, RETVAL, 1, struct cf_layout);
695 RETVAL->pl = pango_layout_new (context); 746
696 RETVAL->base_height = base_height; 747 RETVAL->pl = pango_layout_new (rgba ? cairo_context : ft2_context);
748 RETVAL->rgba = rgba;
749 RETVAL->r = 1.;
750 RETVAL->g = 1.;
751 RETVAL->b = 1.;
752 RETVAL->a = 1.;
753 RETVAL->base_height = MIN_FONT_HEIGHT;
697 RETVAL->font = 0; 754 RETVAL->font = 0;
755
698 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 756 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
699 pango_layout_set_font_description (RETVAL->pl, default_font); 757 layout_update_font (RETVAL);
700 OUTPUT: 758 OUTPUT:
701 RETVAL 759 RETVAL
702 760
703void 761void
704DESTROY (CFClient::Layout self) 762DESTROY (CFClient::Layout self)
705 CODE: 763 CODE:
706 g_object_unref (self->pl); 764 g_object_unref (self->pl);
707 Safefree (self); 765 Safefree (self);
708 766
767int
768is_rgba (CFClient::Layout self)
769 CODE:
770 RETVAL = self->rgba;
771 OUTPUT:
772 RETVAL
773
709void 774void
710set_text (CFClient::Layout self, SV *text_) 775set_text (CFClient::Layout self, SV *text_)
711 CODE: 776 CODE:
712{ 777{
713 STRLEN textlen; 778 STRLEN textlen;
728 793
729SV * 794SV *
730get_text (CFClient::Layout self) 795get_text (CFClient::Layout self)
731 CODE: 796 CODE:
732 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 797 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
733 SvUTF8_on (RETVAL); 798 sv_utf8_decode (RETVAL);
734 OUTPUT: 799 OUTPUT:
735 RETVAL 800 RETVAL
801
802void
803set_foreground (CFClient::Layout self, float r, float g, float b, float a = 1.)
804 CODE:
805 self->r = r;
806 self->g = g;
807 self->b = b;
808 self->a = a;
736 809
737void 810void
738set_font (CFClient::Layout self, CFClient::Font font = 0) 811set_font (CFClient::Layout self, CFClient::Font font = 0)
739 CODE: 812 CODE:
740 if (self->font != font) 813 if (self->font != font)
756set_width (CFClient::Layout self, int max_width = -1) 829set_width (CFClient::Layout self, int max_width = -1)
757 CODE: 830 CODE:
758 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 831 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
759 832
760void 833void
834set_indent (CFClient::Layout self, int indent)
835 CODE:
836 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
837
838void
839set_spacing (CFClient::Layout self, int spacing)
840 CODE:
841 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
842
843void
844set_ellipsise (CFClient::Layout self, int ellipsise)
845 CODE:
846 pango_layout_set_ellipsize (self->pl,
847 ellipsise == 1 ? PANGO_ELLIPSIZE_START
848 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
849 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
850 : PANGO_ELLIPSIZE_NONE
851 );
852
853void
854set_single_paragraph_mode (CFClient::Layout self, int spm)
855 CODE:
856 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
857
858void
761size (CFClient::Layout self) 859size (CFClient::Layout self)
762 PPCODE: 860 PPCODE:
763{ 861{
764 int w, h; 862 int w, h;
765 863
798render (CFClient::Layout self) 896render (CFClient::Layout self)
799 PPCODE: 897 PPCODE:
800{ 898{
801 SV *retval; 899 SV *retval;
802 int w, h; 900 int w, h;
803 FT_Bitmap bitmap;
804 901
805 layout_get_pixel_size (self, &w, &h); 902 layout_get_pixel_size (self, &w, &h);
806 903
904 if (self->rgba)
905 {
906 cairo_surface_t *surface;
907 cairo_t *cairo;
908
909 retval = newSV (w * h * 4);
910 SvPOK_only (retval);
911 SvCUR_set (retval, w * h * 4);
912
913 memset (SvPVX (retval), 0, w * h * 4);
914
915 surface = cairo_image_surface_create_for_data (
916 (void*)SvPVX (retval), CAIRO_FORMAT_ARGB32, w, h, w * 4);
917 cairo = cairo_create (surface);
918 cairo_set_source_rgba (cairo, self->r, self->g, self->b, self->a);
919
920 pango_cairo_show_layout (cairo, self->pl);
921
922 cairo_destroy (cairo);
923 cairo_surface_destroy (surface);
924
925 // what a mess, and its premultiplied, too :(
926 {
927 uint32_t *p = (uint32_t *)SvPVX (retval);
928 uint32_t *e = p + w * h;
929
930 while (p < e)
931 {
932 uint32_t rgba = *p;
933 rgba = (rgba >> 24) | (rgba << 8);
934#if 0
935#ifdef _WIN32
936 {//D
937 uint8_t r = rgba >> 24;
938 uint8_t g = rgba >> 16;
939 uint8_t b = rgba >> 8;
940 uint8_t a = rgba >> 0;
941
942 rgba = (rgba & 0xffffff00) | a;
943 }
944#endif
945#endif
946 rgba = SDL_SwapBE32 (rgba);
947 *p++ = rgba;
948 }
949 }
950
951 EXTEND (SP, 5);
952 PUSHs (sv_2mortal (newSViv (w)));
953 PUSHs (sv_2mortal (newSViv (h)));
954 PUSHs (sv_2mortal (retval));
955 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
956 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
957 }
958 else
959 {
960 FT_Bitmap bitmap;
961
807 retval = newSV (w * h); 962 retval = newSV (w * h);
808 SvPOK_only (retval); 963 SvPOK_only (retval);
809 SvCUR_set (retval, w * h); 964 SvCUR_set (retval, w * h);
810 965
811 bitmap.rows = h; 966 bitmap.rows = h;
812 bitmap.width = w; 967 bitmap.width = w;
813 bitmap.pitch = w; 968 bitmap.pitch = w;
814 bitmap.buffer = (unsigned char*)SvPVX (retval); 969 bitmap.buffer = (unsigned char*)SvPVX (retval);
815 bitmap.num_grays = 256; 970 bitmap.num_grays = 256;
816 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY; 971 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
817 972
818 memset (bitmap.buffer, 0, w * h); 973 memset (bitmap.buffer, 0, w * h);
819 974
820 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE); 975 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE);
821 976
822 EXTEND (SP, 3); 977 EXTEND (SP, 5);
823 PUSHs (sv_2mortal (newSViv (w))); 978 PUSHs (sv_2mortal (newSViv (w)));
824 PUSHs (sv_2mortal (newSViv (h))); 979 PUSHs (sv_2mortal (newSViv (h)));
825 PUSHs (sv_2mortal (retval)); 980 PUSHs (sv_2mortal (retval));
981 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
982 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
983 }
826} 984}
827 985
828MODULE = CFClient PACKAGE = CFClient::Texture 986MODULE = CFClient PACKAGE = CFClient::Texture
829 987
830void 988void
831draw_quad (SV *self, float x, float y, float w = 0, float h = 0) 989draw_quad (SV *self, float x, float y, float w = 0, float h = 0)
832 PROTOTYPE: $$$;$$ 990 PROTOTYPE: $$$;$$
991 ALIAS:
992 draw_quad_alpha = 1
993 draw_quad_alpha_premultiplied = 2
833 CODE: 994 CODE:
834{ 995{
835 HV *hv = (HV *)SvRV (self); 996 HV *hv = (HV *)SvRV (self);
836 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 997 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
837 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 998 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
838 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 999 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
839 int wrap_mode = SvIV (*hv_fetch (hv, "wrap_mode", 9, 1));
840 1000
841 if (items < 5) 1001 if (items < 5)
842 { 1002 {
843 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1003 w = SvNV (*hv_fetch (hv, "w", 1, 1));
844 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1004 h = SvNV (*hv_fetch (hv, "h", 1, 1));
845 } 1005 }
846 1006
1007 if (ix)
1008 {
1009 glEnable (GL_BLEND);
1010
1011 if (ix == 2)
1012 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
1013 else
1014 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1015 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1016
1017 glEnable (GL_ALPHA_TEST);
1018 glAlphaFunc (GL_GREATER, 0.01f);
1019 }
1020
847 glBindTexture (GL_TEXTURE_2D, name); 1021 glBindTexture (GL_TEXTURE_2D, name);
848 if (wrap_mode) { 1022
849 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
850 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
851 }
852 glBegin (GL_QUADS); 1023 glBegin (GL_QUADS);
853 glTexCoord2f (0, 0); glVertex2f (x , y ); 1024 glTexCoord2f (0, 0); glVertex2f (x , y );
854 glTexCoord2f (0, t); glVertex2f (x , y + h); 1025 glTexCoord2f (0, t); glVertex2f (x , y + h);
855 glTexCoord2f (s, t); glVertex2f (x + w, y + h); 1026 glTexCoord2f (s, t); glVertex2f (x + w, y + h);
856 glTexCoord2f (s, 0); glVertex2f (x + w, y ); 1027 glTexCoord2f (s, 0); glVertex2f (x + w, y );
857 glEnd (); 1028 glEnd ();
1029
1030 if (ix)
1031 {
1032 glDisable (GL_ALPHA_TEST);
1033 glDisable (GL_BLEND);
1034 }
858} 1035}
859 1036
860MODULE = CFClient PACKAGE = CFClient::Map 1037MODULE = CFClient PACKAGE = CFClient::Map
861 1038
862CFClient::Map 1039CFClient::Map
882DESTROY (CFClient::Map self) 1059DESTROY (CFClient::Map self)
883 CODE: 1060 CODE:
884{ 1061{
885 map_clear (self); 1062 map_clear (self);
886 Safefree (self->face); 1063 Safefree (self->face);
1064 Safefree (self->tex);
887 Safefree (self); 1065 Safefree (self);
888} 1066}
889 1067
890void 1068void
891clear (CFClient::Map self) 1069clear (CFClient::Map self)
926 tex->r = r; 1104 tex->r = r;
927 tex->g = g; 1105 tex->g = g;
928 tex->b = b; 1106 tex->b = b;
929 tex->a = a; 1107 tex->a = a;
930 } 1108 }
1109
1110 // somewhat hackish, but for textures that require it, it really
1111 // improves the look, and most others don't suffer.
1112 glBindTexture (GL_TEXTURE_2D, name);
1113 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
1114 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
1115 // use uglier nearest interpolation because linear suffers
1116 // from transparent color bleeding and ugly wrapping effects.
1117 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
931} 1118}
932 1119
933int 1120int
934ox (CFClient::Map self) 1121ox (CFClient::Map self)
935 ALIAS: 1122 ALIAS:
936 oy = 1 1123 oy = 1
1124 x = 2
1125 y = 3
1126 w = 4
1127 h = 5
937 CODE: 1128 CODE:
938 switch (ix) 1129 switch (ix)
939 { 1130 {
940 case 0: RETVAL = self->ox; break; 1131 case 0: RETVAL = self->ox; break;
941 case 1: RETVAL = self->oy; break; 1132 case 1: RETVAL = self->oy; break;
1133 case 2: RETVAL = self->x; break;
1134 case 3: RETVAL = self->y; break;
1135 case 4: RETVAL = self->w; break;
1136 case 5: RETVAL = self->h; break;
942 } 1137 }
943 OUTPUT: 1138 OUTPUT:
944 RETVAL 1139 RETVAL
945 1140
946void 1141void
1373 const_iv (GL_COLOR_MATERIAL), 1568 const_iv (GL_COLOR_MATERIAL),
1374 const_iv (GL_SMOOTH), 1569 const_iv (GL_SMOOTH),
1375 const_iv (GL_FLAT), 1570 const_iv (GL_FLAT),
1376 const_iv (GL_DITHER), 1571 const_iv (GL_DITHER),
1377 const_iv (GL_BLEND), 1572 const_iv (GL_BLEND),
1573 const_iv (GL_CULL_FACE),
1378 const_iv (GL_SCISSOR_TEST), 1574 const_iv (GL_SCISSOR_TEST),
1575 const_iv (GL_DEPTH_TEST),
1576 const_iv (GL_ALPHA_TEST),
1577 const_iv (GL_NORMALIZE),
1578 const_iv (GL_RESCALE_NORMAL),
1379 const_iv (GL_AND), 1579 const_iv (GL_AND),
1380 const_iv (GL_ONE), 1580 const_iv (GL_ONE),
1381 const_iv (GL_ZERO), 1581 const_iv (GL_ZERO),
1382 const_iv (GL_SRC_ALPHA), 1582 const_iv (GL_SRC_ALPHA),
1383 const_iv (GL_SRC_ALPHA_SATURATE), 1583 const_iv (GL_DST_ALPHA),
1384 const_iv (GL_ONE_MINUS_SRC_ALPHA), 1584 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1385 const_iv (GL_ONE_MINUS_DST_ALPHA), 1585 const_iv (GL_ONE_MINUS_DST_ALPHA),
1586 const_iv (GL_SRC_ALPHA_SATURATE),
1386 const_iv (GL_RGB), 1587 const_iv (GL_RGB),
1387 const_iv (GL_RGBA), 1588 const_iv (GL_RGBA),
1388 const_iv (GL_UNSIGNED_BYTE), 1589 const_iv (GL_UNSIGNED_BYTE),
1590 const_iv (GL_UNSIGNED_SHORT),
1591 const_iv (GL_UNSIGNED_INT),
1389 const_iv (GL_ALPHA), 1592 const_iv (GL_ALPHA),
1593 const_iv (GL_INTENSITY),
1594 const_iv (GL_LUMINANCE),
1595 const_iv (GL_LUMINANCE_ALPHA),
1390 const_iv (GL_FLOAT), 1596 const_iv (GL_FLOAT),
1391 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 1597 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
1392 const_iv (GL_COMPILE), 1598 const_iv (GL_COMPILE),
1393 const_iv (GL_TEXTURE_1D), 1599 const_iv (GL_TEXTURE_1D),
1394 const_iv (GL_TEXTURE_2D), 1600 const_iv (GL_TEXTURE_2D),
1396 const_iv (GL_TEXTURE_MAG_FILTER), 1602 const_iv (GL_TEXTURE_MAG_FILTER),
1397 const_iv (GL_TEXTURE_MIN_FILTER), 1603 const_iv (GL_TEXTURE_MIN_FILTER),
1398 const_iv (GL_TEXTURE_ENV_MODE), 1604 const_iv (GL_TEXTURE_ENV_MODE),
1399 const_iv (GL_TEXTURE_WRAP_S), 1605 const_iv (GL_TEXTURE_WRAP_S),
1400 const_iv (GL_TEXTURE_WRAP_T), 1606 const_iv (GL_TEXTURE_WRAP_T),
1607 const_iv (GL_REPEAT),
1401 const_iv (GL_CLAMP), 1608 const_iv (GL_CLAMP),
1402 const_iv (GL_REPEAT), 1609 const_iv (GL_CLAMP_TO_EDGE),
1403 const_iv (GL_NEAREST), 1610 const_iv (GL_NEAREST),
1404 const_iv (GL_LINEAR), 1611 const_iv (GL_LINEAR),
1405 const_iv (GL_NEAREST_MIPMAP_NEAREST), 1612 const_iv (GL_NEAREST_MIPMAP_NEAREST),
1406 const_iv (GL_LINEAR_MIPMAP_NEAREST), 1613 const_iv (GL_LINEAR_MIPMAP_NEAREST),
1407 const_iv (GL_NEAREST_MIPMAP_LINEAR), 1614 const_iv (GL_NEAREST_MIPMAP_LINEAR),
1408 const_iv (GL_LINEAR_MIPMAP_LINEAR), 1615 const_iv (GL_LINEAR_MIPMAP_LINEAR),
1409 const_iv (GL_GENERATE_MIPMAP), 1616 const_iv (GL_GENERATE_MIPMAP),
1410 const_iv (GL_MODULATE), 1617 const_iv (GL_MODULATE),
1411 const_iv (GL_DECAL), 1618 const_iv (GL_DECAL),
1412 const_iv (GL_REPLACE), 1619 const_iv (GL_REPLACE),
1620 const_iv (GL_DEPTH_BUFFER_BIT),
1413 const_iv (GL_COLOR_BUFFER_BIT), 1621 const_iv (GL_COLOR_BUFFER_BIT),
1414 const_iv (GL_PROJECTION), 1622 const_iv (GL_PROJECTION),
1415 const_iv (GL_MODELVIEW), 1623 const_iv (GL_MODELVIEW),
1416 const_iv (GL_COLOR_LOGIC_OP), 1624 const_iv (GL_COLOR_LOGIC_OP),
1417 const_iv (GL_SEPARABLE_2D), 1625 const_iv (GL_SEPARABLE_2D),
1418 const_iv (GL_CONVOLUTION_2D), 1626 const_iv (GL_CONVOLUTION_2D),
1419 const_iv (GL_CONVOLUTION_BORDER_MODE), 1627 const_iv (GL_CONVOLUTION_BORDER_MODE),
1420 const_iv (GL_CONSTANT_BORDER), 1628 const_iv (GL_CONSTANT_BORDER),
1421 const_iv (GL_LINES), 1629 const_iv (GL_LINES),
1630 const_iv (GL_LINE_LOOP),
1422 const_iv (GL_QUADS), 1631 const_iv (GL_QUADS),
1423 const_iv (GL_LINE_LOOP), 1632 const_iv (GL_QUAD_STRIP),
1633 const_iv (GL_TRIANGLES),
1634 const_iv (GL_TRIANGLE_STRIP),
1635 const_iv (GL_TRIANGLE_FAN),
1424 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 1636 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
1425 const_iv (GL_FASTEST), 1637 const_iv (GL_FASTEST),
1638 const_iv (GL_V2F),
1639 const_iv (GL_V3F),
1640 const_iv (GL_T2F_V3F),
1641 const_iv (GL_T2F_N3F_V3F),
1426# undef const_iv 1642# undef const_iv
1427 }; 1643 };
1428 1644
1429 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1645 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1430 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 1646 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
1431} 1647}
1432 1648
1649char *
1650gl_vendor ()
1651 CODE:
1652 RETVAL = (char *)glGetString (GL_VENDOR);
1653 OUTPUT:
1654 RETVAL
1655
1656char *
1657gl_version ()
1658 CODE:
1659 RETVAL = (char *)glGetString (GL_VERSION);
1660 OUTPUT:
1661 RETVAL
1662
1663char *
1664gl_extensions ()
1665 CODE:
1666 RETVAL = (char *)glGetString (GL_EXTENSIONS);
1667 OUTPUT:
1668 RETVAL
1669
1433int glGetError () 1670int glGetError ()
1434 1671
1435void glClear (int mask) 1672void glClear (int mask)
1436 1673
1437void glClearColor (float r, float g, float b, float a = 1.0) 1674void glClearColor (float r, float g, float b, float a = 1.0)
1445 1682
1446void glHint (int target, int mode) 1683void glHint (int target, int mode)
1447 1684
1448void glBlendFunc (int sfactor, int dfactor) 1685void glBlendFunc (int sfactor, int dfactor)
1449 1686
1687void glBlendFuncSeparate (int sa, int da, int saa, int daa)
1688 CODE:
1689 gl_BlendFuncSeparate (sa, da, saa, daa);
1690
1691void glDepthMask (int flag)
1692
1450void glLogicOp (int opcode) 1693void glLogicOp (int opcode)
1451 1694
1452void glColorMask (int red, int green, int blue, int alpha) 1695void glColorMask (int red, int green, int blue, int alpha)
1453 1696
1454void glMatrixMode (int mode) 1697void glMatrixMode (int mode)
1457 1700
1458void glPopMatrix () 1701void glPopMatrix ()
1459 1702
1460void glLoadIdentity () 1703void glLoadIdentity ()
1461 1704
1462# near and far are due to microsofts buggy c compiler 1705# near_ and far_ are due to microsofts buggy "c" compiler
1706void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
1707
1708# near_ and far_ are due to microsofts buggy "c" compiler
1463void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 1709void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
1464 1710
1465void glViewport (int x, int y, int width, int height) 1711void glViewport (int x, int y, int width, int height)
1466 1712
1467void glScissor (int x, int y, int width, int height) 1713void glScissor (int x, int y, int width, int height)
1482 1728
1483void glEnd () 1729void glEnd ()
1484 1730
1485void glColor (float r, float g, float b, float a = 1.0) 1731void glColor (float r, float g, float b, float a = 1.0)
1486 PROTOTYPE: @ 1732 PROTOTYPE: @
1733 ALIAS:
1734 glColor_premultiply = 1
1487 CODE: 1735 CODE:
1488 glColor4ub (r * 255., g * 255., b * 255., a * 255.); 1736 if (ix)
1737 {
1738 r *= a;
1739 g *= a;
1740 b *= a;
1741 }
1742 // microsoft visual "c" rounds instead of truncating...
1743 glColor4ub (MIN ((int)(r * 256.f), 255),
1744 MIN ((int)(g * 256.f), 255),
1745 MIN ((int)(b * 256.f), 255),
1746 MIN ((int)(a * 256.f), 255));
1747
1748void glInterleavedArrays (int format, int stride, char *data)
1749
1750void glDrawElements (int mode, int count, int type, char *indices)
1751
1752# 1.2 void glDrawRangeElements (int mode, int start, int end
1753
1754void glRasterPos (float x, float y, float z = 0.)
1755 CODE:
1756 glRasterPos3f (0, 0, z);
1757 glBitmap (0, 0, 0, 0, x, y, 0);
1489 1758
1490void glVertex (float x, float y, float z = 0.) 1759void glVertex (float x, float y, float z = 0.)
1491 CODE: 1760 CODE:
1492 glVertex3f (x, y, z); 1761 glVertex3f (x, y, z);
1493 1762
1505 1774
1506void glBindTexture (int target, int name) 1775void glBindTexture (int target, int name)
1507 1776
1508void glConvolutionParameter (int target, int pname, float params) 1777void glConvolutionParameter (int target, int pname, float params)
1509 CODE: 1778 CODE:
1510 GL_CALL (PFNGLCONVOLUTIONPARAMETERFEXTPROC, glConvolutionParameterf, (target, pname, params)); 1779 if (gl.ConvolutionParameterf)
1780 gl.ConvolutionParameterf (target, pname, params);
1511 1781
1512void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data) 1782void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data)
1513 CODE: 1783 CODE:
1514 GL_CALL (PFNGLCONVOLUTIONFILTER2DEXTPROC, glConvolutionFilter2D, 1784 if (gl.ConvolutionFilter2D)
1515 (target, internalformat, width, height, format, type, data)); 1785 gl.ConvolutionFilter2D (target, internalformat, width, height, format, type, data);
1516 1786
1517void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) 1787void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
1518 CODE: 1788 CODE:
1519 GL_CALL (PFNGLSEPARABLEFILTER2DEXTPROC, glSeparableFilter2D, 1789 if (gl.SeparableFilter2D)
1520 (target, internalformat, width, height, format, type, row, column)); 1790 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
1521 1791
1522void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 1792void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data)
1523 1793
1524void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 1794void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
1525 1795
1526void glRasterPos (int x, int y) 1796void glDrawPixels (int width, int height, int format, int type, char *pixels)
1527 CODE:
1528 glRasterPos2i (x, y);
1529 1797
1530void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) 1798void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
1531 1799
1532int glGenTexture () 1800int glGenTexture ()
1533 CODE: 1801 CODE:
1560 1828
1561void glEndList () 1829void glEndList ()
1562 1830
1563void glCallList (int list) 1831void glCallList (int list)
1564 1832
1833

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