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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.92 by elmex, Tue May 23 17:30:18 2006 UTC vs.
Revision 1.111 by root, Mon Jun 12 13:26:14 2006 UTC

10#include "XSUB.h" 10#include "XSUB.h"
11 11
12#include <math.h> 12#include <math.h>
13#include <string.h> 13#include <string.h>
14#include <stdio.h> 14#include <stdio.h>
15#include <stdlib.h>
15 16
16#include <SDL.h> 17#include <SDL.h>
17#include <SDL_endian.h> 18#include <SDL_endian.h>
18#include <SDL_image.h> 19#include <SDL_image.h>
19#include <SDL_mixer.h> 20#include <SDL_mixer.h>
48#define MAP_EXTEND_X 32 49#define MAP_EXTEND_X 32
49#define MAP_EXTEND_Y 512 50#define MAP_EXTEND_Y 512
50 51
51#define MIN_FONT_HEIGHT 10 52#define MIN_FONT_HEIGHT 10
52 53
53#define GL_CALL(type,func,args) \ 54static struct
54 { \ 55{
55 static int init_; \ 56#define GL_FUNC(ptr,name) ptr name;
56 static type fptr_; \ 57#include "glfunc.h"
57 \ 58#undef GL_FUNC
58 if (!init_) \ 59} gl;
59 { \ 60
60 init_ = 1; \ 61static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
61 fptr_ = (type)SDL_GL_GetProcAddress (# func); \ 62{
62 } \ 63 if (gl.BlendFuncSeparate)
63 \ 64 gl.BlendFuncSeparate (sa, da, saa, daa);
64 if (fptr_) \ 65 else if (gl.BlendFuncSeparateEXT)
65 fptr_ args; \ 66 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
66 } 67 else
68 glBlendFunc (sa, da);
69}
67 70
68typedef Mix_Chunk *CFClient__MixChunk; 71typedef Mix_Chunk *CFClient__MixChunk;
69typedef Mix_Music *CFClient__MixMusic; 72typedef Mix_Music *CFClient__MixMusic;
70 73
71typedef PangoFontDescription *CFClient__Font; 74typedef PangoFontDescription *CFClient__Font;
83static PangoFontMap *ft2_fontmap, *cairo_fontmap; 86static PangoFontMap *ft2_fontmap, *cairo_fontmap;
84 87
85static void 88static void
86substitute_func (FcPattern *pattern, gpointer data) 89substitute_func (FcPattern *pattern, gpointer data)
87{ 90{
88 FcPatternAddBool (pattern, FC_HINTING , 1); 91 FcPatternAddBool (pattern, FC_HINTING, 1);
92#ifdef FC_HINT_STYLE
93 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
94#endif
89#ifdef _WIN32 95#ifdef _WIN32
90 FcPatternAddBool (pattern, FC_AUTOHINT, 1); 96 FcPatternAddBool (pattern, FC_AUTOHINT, 1);
91#else 97#else
92 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 98 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
93#endif 99#endif
416} 422}
417 423
418void 424void
419pango_init () 425pango_init ()
420 CODE: 426 CODE:
421{
422 // delayed, so it can pick up new fonts added by AddFontResourceEx 427 // delayed, so it can pick up new fonts added by AddFontResourceEx
428{
429 {
423 ft2_fontmap = pango_ft2_font_map_new (); 430 ft2_fontmap = pango_ft2_font_map_new ();
424 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)ft2_fontmap, substitute_func, 0, 0); 431 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)ft2_fontmap, substitute_func, 0, 0);
425 ft2_context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)ft2_fontmap); 432 ft2_context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)ft2_fontmap);
426 433 }
434 {
435 cairo_font_options_t *fopt = cairo_font_options_create ();
427 cairo_fontmap = pango_cairo_font_map_get_default (); 436 cairo_fontmap = pango_cairo_font_map_get_default ();
428 cairo_context = pango_cairo_font_map_create_context ((PangoCairoFontMap *)cairo_fontmap); 437 cairo_context = pango_cairo_font_map_create_context ((PangoCairoFontMap *)cairo_fontmap);
438#ifdef _WIN32
439 // cairo looks like shit eaten twice on windows
440 cairo_font_options_set_antialias (fopt, CAIRO_ANTIALIAS_NONE);
441#else
442 cairo_font_options_set_antialias (fopt, CAIRO_ANTIALIAS_GRAY);
443#endif
444 cairo_font_options_set_hint_style (fopt, CAIRO_HINT_STYLE_FULL);
445 cairo_font_options_set_hint_metrics (fopt, CAIRO_HINT_METRICS_ON);
446 pango_cairo_context_set_font_options (cairo_context, fopt);
447 cairo_font_options_destroy (fopt);
448 }
429} 449}
430 450
431int 451int
432SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO) 452SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO)
433 453
479SDL_SetVideoMode (int w, int h, int fullscreen) 499SDL_SetVideoMode (int w, int h, int fullscreen)
480 CODE: 500 CODE:
481 RETVAL = !!SDL_SetVideoMode ( 501 RETVAL = !!SDL_SetVideoMode (
482 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 502 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
483 ); 503 );
504 if (RETVAL)
505 {
484 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 506 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
507# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
508# include "glfunc.h"
509# undef GL_FUNC
510 }
485 OUTPUT: 511 OUTPUT:
486 RETVAL 512 RETVAL
487 513
488void 514void
489SDL_GL_SwapBuffers () 515SDL_GL_SwapBuffers ()
516
517char *
518SDL_GetKeyName (int sym)
490 519
491void 520void
492SDL_PollEvent () 521SDL_PollEvent ()
493 PPCODE: 522 PPCODE:
494{ 523{
513 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 542 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
514 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 543 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
515 break; 544 break;
516 545
517 case SDL_MOUSEMOTION: 546 case SDL_MOUSEMOTION:
547 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
548
518 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 549 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0);
519 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 550 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0);
520 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 551 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0);
521 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 552 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0);
522 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 553 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0);
523 break; 554 break;
524 555
525 case SDL_MOUSEBUTTONDOWN: 556 case SDL_MOUSEBUTTONDOWN:
526 case SDL_MOUSEBUTTONUP: 557 case SDL_MOUSEBUTTONUP:
558 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
559
527 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 560 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
528 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 561 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
529 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 562 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
530 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 563 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
531 break; 564 break;
557lowdelay (int fd, int val = 1) 590lowdelay (int fd, int val = 1)
558 CODE: 591 CODE:
559#ifndef _WIN32 592#ifndef _WIN32
560 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 593 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val));
561#endif 594#endif
562
563char *
564gl_vendor ()
565 CODE:
566 RETVAL = (char *)glGetString (GL_VENDOR);
567 OUTPUT:
568 RETVAL
569
570char *
571gl_version ()
572 CODE:
573 RETVAL = (char *)glGetString (GL_VERSION);
574 OUTPUT:
575 RETVAL
576
577char *
578gl_extensions ()
579 CODE:
580 RETVAL = (char *)glGetString (GL_EXTENSIONS);
581 OUTPUT:
582 RETVAL
583 595
584void 596void
585add_font (char *file) 597add_font (char *file)
586 CODE: 598 CODE:
587 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 599 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */
692 CODE: 704 CODE:
693 fprintf (stderr, "FATAL: %s\n", message); 705 fprintf (stderr, "FATAL: %s\n", message);
694#ifdef _WIN32 706#ifdef _WIN32
695 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); 707 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
696#endif 708#endif
697 exit (1); 709 _Exit (1);
710
711void
712_exit (int retval)
713 CODE:
714 _Exit (retval);
698 715
699MODULE = CFClient PACKAGE = CFClient::Font 716MODULE = CFClient PACKAGE = CFClient::Font
700 717
701CFClient::Font 718CFClient::Font
702new_from_file (SV *class, char *path, int id = 0) 719new_from_file (SV *class, char *path, int id = 0)
723MODULE = CFClient PACKAGE = CFClient::Layout 740MODULE = CFClient PACKAGE = CFClient::Layout
724 741
725CFClient::Layout 742CFClient::Layout
726new (SV *class, int rgba = 0) 743new (SV *class, int rgba = 0)
727 CODE: 744 CODE:
728#if _WIN32
729 rgba = 0;//D
730#endif
731 New (0, RETVAL, 1, struct cf_layout); 745 New (0, RETVAL, 1, struct cf_layout);
732 746
733 RETVAL->pl = pango_layout_new (rgba ? cairo_context : ft2_context); 747 RETVAL->pl = pango_layout_new (rgba ? cairo_context : ft2_context);
734 RETVAL->rgba = rgba; 748 RETVAL->rgba = rgba;
735 RETVAL->r = 1.; 749 RETVAL->r = 1.;
779 793
780SV * 794SV *
781get_text (CFClient::Layout self) 795get_text (CFClient::Layout self)
782 CODE: 796 CODE:
783 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 797 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
784 SvUTF8_on (RETVAL); 798 sv_utf8_decode (RETVAL);
785 OUTPUT: 799 OUTPUT:
786 RETVAL 800 RETVAL
787 801
788void 802void
789set_foreground (CFClient::Layout self, float r, float g, float b, float a = 1.) 803set_foreground (CFClient::Layout self, float r, float g, float b, float a = 1.)
981{ 995{
982 HV *hv = (HV *)SvRV (self); 996 HV *hv = (HV *)SvRV (self);
983 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 997 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
984 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 998 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
985 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 999 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
986 int wrap_mode = SvIV (*hv_fetch (hv, "wrap_mode", 9, 1));
987 1000
988 if (items < 5) 1001 if (items < 5)
989 { 1002 {
990 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1003 w = SvNV (*hv_fetch (hv, "w", 1, 1));
991 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1004 h = SvNV (*hv_fetch (hv, "h", 1, 1));
992 } 1005 }
993 1006
994 if (ix) 1007 if (ix)
995 { 1008 {
996 glEnable (GL_BLEND); 1009 glEnable (GL_BLEND);
1010
1011 if (ix == 2)
997 glBlendFunc (ix == 1 ? GL_SRC_ALPHA : GL_ONE, GL_ONE_MINUS_SRC_ALPHA); 1012 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
1013 else
1014 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1015 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1016
998 glEnable (GL_ALPHA_TEST); 1017 glEnable (GL_ALPHA_TEST);
999 glAlphaFunc (GL_GREATER, 0.01f); 1018 glAlphaFunc (GL_GREATER, 0.01f);
1000 } 1019 }
1001 1020
1002 glBindTexture (GL_TEXTURE_2D, name); 1021 glBindTexture (GL_TEXTURE_2D, name);
1003
1004 if (wrap_mode)
1005 {
1006 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
1007 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
1008 }
1009 1022
1010 glBegin (GL_QUADS); 1023 glBegin (GL_QUADS);
1011 glTexCoord2f (0, 0); glVertex2f (x , y ); 1024 glTexCoord2f (0, 0); glVertex2f (x , y );
1012 glTexCoord2f (0, t); glVertex2f (x , y + h); 1025 glTexCoord2f (0, t); glVertex2f (x , y + h);
1013 glTexCoord2f (s, t); glVertex2f (x + w, y + h); 1026 glTexCoord2f (s, t); glVertex2f (x + w, y + h);
1046DESTROY (CFClient::Map self) 1059DESTROY (CFClient::Map self)
1047 CODE: 1060 CODE:
1048{ 1061{
1049 map_clear (self); 1062 map_clear (self);
1050 Safefree (self->face); 1063 Safefree (self->face);
1064 Safefree (self->tex);
1051 Safefree (self); 1065 Safefree (self);
1052} 1066}
1053 1067
1054void 1068void
1055clear (CFClient::Map self) 1069clear (CFClient::Map self)
1090 tex->r = r; 1104 tex->r = r;
1091 tex->g = g; 1105 tex->g = g;
1092 tex->b = b; 1106 tex->b = b;
1093 tex->a = a; 1107 tex->a = a;
1094 } 1108 }
1109
1110 // somewhat hackish, but for textures that require it, it really
1111 // improves the look, and most others don't suffer.
1112 glBindTexture (GL_TEXTURE_2D, name);
1113 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
1114 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
1115 // use uglier nearest interpolation because linear suffers
1116 // from transparent color bleeding and ugly wrapping effects.
1117 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1095} 1118}
1096 1119
1097int 1120int
1098ox (CFClient::Map self) 1121ox (CFClient::Map self)
1099 ALIAS: 1122 ALIAS:
1100 oy = 1 1123 oy = 1
1124 x = 2
1125 y = 3
1126 w = 4
1127 h = 5
1101 CODE: 1128 CODE:
1102 switch (ix) 1129 switch (ix)
1103 { 1130 {
1104 case 0: RETVAL = self->ox; break; 1131 case 0: RETVAL = self->ox; break;
1105 case 1: RETVAL = self->oy; break; 1132 case 1: RETVAL = self->oy; break;
1133 case 2: RETVAL = self->x; break;
1134 case 3: RETVAL = self->y; break;
1135 case 4: RETVAL = self->w; break;
1136 case 5: RETVAL = self->h; break;
1106 } 1137 }
1107 OUTPUT: 1138 OUTPUT:
1108 RETVAL 1139 RETVAL
1109 1140
1110void 1141void
1547 const_iv (GL_RESCALE_NORMAL), 1578 const_iv (GL_RESCALE_NORMAL),
1548 const_iv (GL_AND), 1579 const_iv (GL_AND),
1549 const_iv (GL_ONE), 1580 const_iv (GL_ONE),
1550 const_iv (GL_ZERO), 1581 const_iv (GL_ZERO),
1551 const_iv (GL_SRC_ALPHA), 1582 const_iv (GL_SRC_ALPHA),
1552 const_iv (GL_SRC_ALPHA_SATURATE), 1583 const_iv (GL_DST_ALPHA),
1553 const_iv (GL_ONE_MINUS_SRC_ALPHA), 1584 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1554 const_iv (GL_ONE_MINUS_DST_ALPHA), 1585 const_iv (GL_ONE_MINUS_DST_ALPHA),
1586 const_iv (GL_SRC_ALPHA_SATURATE),
1555 const_iv (GL_RGB), 1587 const_iv (GL_RGB),
1556 const_iv (GL_RGBA), 1588 const_iv (GL_RGBA),
1557 const_iv (GL_UNSIGNED_BYTE), 1589 const_iv (GL_UNSIGNED_BYTE),
1558 const_iv (GL_UNSIGNED_SHORT), 1590 const_iv (GL_UNSIGNED_SHORT),
1559 const_iv (GL_UNSIGNED_INT), 1591 const_iv (GL_UNSIGNED_INT),
1570 const_iv (GL_TEXTURE_MAG_FILTER), 1602 const_iv (GL_TEXTURE_MAG_FILTER),
1571 const_iv (GL_TEXTURE_MIN_FILTER), 1603 const_iv (GL_TEXTURE_MIN_FILTER),
1572 const_iv (GL_TEXTURE_ENV_MODE), 1604 const_iv (GL_TEXTURE_ENV_MODE),
1573 const_iv (GL_TEXTURE_WRAP_S), 1605 const_iv (GL_TEXTURE_WRAP_S),
1574 const_iv (GL_TEXTURE_WRAP_T), 1606 const_iv (GL_TEXTURE_WRAP_T),
1607 const_iv (GL_REPEAT),
1575 const_iv (GL_CLAMP), 1608 const_iv (GL_CLAMP),
1576 const_iv (GL_REPEAT), 1609 const_iv (GL_CLAMP_TO_EDGE),
1577 const_iv (GL_NEAREST), 1610 const_iv (GL_NEAREST),
1578 const_iv (GL_LINEAR), 1611 const_iv (GL_LINEAR),
1579 const_iv (GL_NEAREST_MIPMAP_NEAREST), 1612 const_iv (GL_NEAREST_MIPMAP_NEAREST),
1580 const_iv (GL_LINEAR_MIPMAP_NEAREST), 1613 const_iv (GL_LINEAR_MIPMAP_NEAREST),
1581 const_iv (GL_NEAREST_MIPMAP_LINEAR), 1614 const_iv (GL_NEAREST_MIPMAP_LINEAR),
1611 1644
1612 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1645 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1613 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 1646 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
1614} 1647}
1615 1648
1649char *
1650gl_vendor ()
1651 CODE:
1652 RETVAL = (char *)glGetString (GL_VENDOR);
1653 OUTPUT:
1654 RETVAL
1655
1656char *
1657gl_version ()
1658 CODE:
1659 RETVAL = (char *)glGetString (GL_VERSION);
1660 OUTPUT:
1661 RETVAL
1662
1663char *
1664gl_extensions ()
1665 CODE:
1666 RETVAL = (char *)glGetString (GL_EXTENSIONS);
1667 OUTPUT:
1668 RETVAL
1669
1616int glGetError () 1670int glGetError ()
1617 1671
1618void glClear (int mask) 1672void glClear (int mask)
1619 1673
1620void glClearColor (float r, float g, float b, float a = 1.0) 1674void glClearColor (float r, float g, float b, float a = 1.0)
1627void glShadeModel (int mode) 1681void glShadeModel (int mode)
1628 1682
1629void glHint (int target, int mode) 1683void glHint (int target, int mode)
1630 1684
1631void glBlendFunc (int sfactor, int dfactor) 1685void glBlendFunc (int sfactor, int dfactor)
1686
1687void glBlendFuncSeparate (int sa, int da, int saa, int daa)
1688 CODE:
1689 gl_BlendFuncSeparate (sa, da, saa, daa);
1632 1690
1633void glDepthMask (int flag) 1691void glDepthMask (int flag)
1634 1692
1635void glLogicOp (int opcode) 1693void glLogicOp (int opcode)
1636 1694
1670 1728
1671void glEnd () 1729void glEnd ()
1672 1730
1673void glColor (float r, float g, float b, float a = 1.0) 1731void glColor (float r, float g, float b, float a = 1.0)
1674 PROTOTYPE: @ 1732 PROTOTYPE: @
1733 ALIAS:
1734 glColor_premultiply = 1
1675 CODE: 1735 CODE:
1736 if (ix)
1737 {
1738 r *= a;
1739 g *= a;
1740 b *= a;
1741 }
1676 // microsoft visual "c" rounds instead of truncating... 1742 // microsoft visual "c" rounds instead of truncating...
1677 glColor4ub (MIN ((int)(r * 255.f), 255), 1743 glColor4ub (MIN ((int)(r * 256.f), 255),
1678 MIN ((int)(g * 255.f), 255), 1744 MIN ((int)(g * 256.f), 255),
1679 MIN ((int)(b * 255.f), 255), 1745 MIN ((int)(b * 256.f), 255),
1680 MIN ((int)(a * 255.f), 255)); 1746 MIN ((int)(a * 256.f), 255));
1681 1747
1682void glInterleavedArrays (int format, int stride, char *data) 1748void glInterleavedArrays (int format, int stride, char *data)
1683 1749
1684void glDrawElements (int mode, int count, int type, char *indices) 1750void glDrawElements (int mode, int count, int type, char *indices)
1685 1751
1708 1774
1709void glBindTexture (int target, int name) 1775void glBindTexture (int target, int name)
1710 1776
1711void glConvolutionParameter (int target, int pname, float params) 1777void glConvolutionParameter (int target, int pname, float params)
1712 CODE: 1778 CODE:
1713 GL_CALL (PFNGLCONVOLUTIONPARAMETERFEXTPROC, glConvolutionParameterf, (target, pname, params)); 1779 if (gl.ConvolutionParameterf)
1780 gl.ConvolutionParameterf (target, pname, params);
1714 1781
1715void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data) 1782void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data)
1716 CODE: 1783 CODE:
1717 GL_CALL (PFNGLCONVOLUTIONFILTER2DEXTPROC, glConvolutionFilter2D, 1784 if (gl.ConvolutionFilter2D)
1718 (target, internalformat, width, height, format, type, data)); 1785 gl.ConvolutionFilter2D (target, internalformat, width, height, format, type, data);
1719 1786
1720void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) 1787void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
1721 CODE: 1788 CODE:
1722 GL_CALL (PFNGLSEPARABLEFILTER2DEXTPROC, glSeparableFilter2D, 1789 if (gl.SeparableFilter2D)
1723 (target, internalformat, width, height, format, type, row, column)); 1790 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
1724 1791
1725void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 1792void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data)
1726 1793
1727void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 1794void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
1728 1795

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