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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.112 by root, Mon Jun 12 14:55:41 2006 UTC vs.
Revision 1.202 by root, Tue Jul 17 18:34:24 2007 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls 2# define WIN32_LEAN_AND_MEAN
3# define NTDDI_VERSION NTDDI_WIN2K // needed to get win2000 api calls
3# include <malloc.h> 4# include <malloc.h>
4# include <windows.h> 5# include <windows.h>
6# include <wininet.h>
5# pragma warning(disable:4244) 7# pragma warning(disable:4244)
8# pragma warning(disable:4761)
9#endif
10
11//#define DEBUG 1
12#if DEBUG
13# include <valgrind/memcheck.h>
6#endif 14#endif
7 15
8#include "EXTERN.h" 16#include "EXTERN.h"
9#include "perl.h" 17#include "perl.h"
10#include "XSUB.h" 18#include "XSUB.h"
11 19
20#ifdef _WIN32
21# undef pipe
22#endif
23
24#include <assert.h>
12#include <math.h> 25#include <math.h>
13#include <string.h> 26#include <string.h>
14#include <stdio.h> 27#include <stdio.h>
15#include <stdlib.h> 28#include <stdlib.h>
16 29
17#include <SDL.h> 30#include <SDL.h>
31#include <SDL_thread.h>
18#include <SDL_endian.h> 32#include <SDL_endian.h>
19#include <SDL_image.h> 33#include <SDL_image.h>
20#include <SDL_mixer.h> 34#include <SDL_mixer.h>
21#include <SDL_opengl.h> 35#include <SDL_opengl.h>
22 36
37#define PANGO_ENABLE_BACKEND
38#define G_DISABLE_CAST_CHECKS
39
23#include <glib/gmacros.h> 40#include <glib/gmacros.h>
24 41
25#include <pango/pango.h> 42#include <pango/pango.h>
26#include <pango/pangofc-fontmap.h>
27#include <pango/pangoft2.h>
28#include <pango/pangocairo.h>
29 43
30#ifndef _WIN32 44#ifndef _WIN32
31# include <sys/types.h> 45# include <sys/types.h>
32# include <sys/socket.h> 46# include <sys/socket.h>
33# include <netinet/in.h> 47# include <netinet/in.h>
34# include <netinet/tcp.h> 48# include <netinet/tcp.h>
35# include <inttypes.h> 49# include <inttypes.h>
36#else
37 typedef unsigned char uint8_t;
38 typedef unsigned short uint16_t;
39 typedef unsigned int uint32_t;
40 typedef signed char int8_t;
41 typedef signed short int16_t;
42 typedef signed int int32_t;
43#endif 50#endif
44 51
45#include "glext.h" 52#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */
46 53
47#define FOW_DARKNESS 32 54#define FOW_DARKNESS 32
48 55
49#define MAP_EXTEND_X 32 56#define MAP_EXTEND_X 32
50#define MAP_EXTEND_Y 512 57#define MAP_EXTEND_Y 512
51 58
52#define MIN_FONT_HEIGHT 10 59#define MIN_FONT_HEIGHT 10
60
61#if 0
62# define PARACHUTE SDL_INIT_NOPARACHUTE
63#else
64# define PARACHUTE 0
65#endif
66
67static AV *texture_av;
53 68
54static struct 69static struct
55{ 70{
56#define GL_FUNC(ptr,name) ptr name; 71#define GL_FUNC(ptr,name) ptr name;
57#include "glfunc.h" 72#include "glfunc.h"
58#undef GL_FUNC 73#undef GL_FUNC
59} gl; 74} gl;
60 75
76static void
61static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa) 77gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
62{ 78{
63 if (gl.BlendFuncSeparate) 79 if (gl.BlendFuncSeparate)
64 gl.BlendFuncSeparate (sa, da, saa, daa); 80 gl.BlendFuncSeparate (sa, da, saa, daa);
65 else if (gl.BlendFuncSeparateEXT) 81 else if (gl.BlendFuncSeparateEXT)
66 gl.BlendFuncSeparateEXT (sa, da, saa, daa); 82 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
67 else 83 else
68 glBlendFunc (sa, da); 84 glBlendFunc (sa, da);
69} 85}
70 86
87static GLuint
88gen_texture ()
89{
90 GLuint name;
91
92 if (AvFILL (texture_av) >= 0)
93 name = (GLuint)(size_t)av_pop (texture_av);
94 else
95 glGenTextures (1, &name);
96
97 return name;
98}
99
100static void
101del_texture (GLuint name)
102{
103 /* make a half-assed attempt at returning the memory used by the texture */
104 /* textures are frequently being reused by cfplus anyway */
105 /*glBindTexture (GL_TEXTURE_2D, name);*/
106 /*glTexImage2D (GL_TEXTURE_2D, 0, GL_ALPHA, 0, 0, 0, GL_ALPHA, GL_UNSIGNED_BYTE, 0);*/
107 av_push (texture_av, (SV *)(size_t)name);
108 glDeleteTextures (1, &name);
109}
110
111#include "texcache.c"
112
113#include "pango-font.c"
114#include "pango-fontmap.c"
115#include "pango-render.c"
116
71typedef Mix_Chunk *CFClient__MixChunk; 117typedef Mix_Chunk *CFPlus__MixChunk;
72typedef Mix_Music *CFClient__MixMusic; 118typedef Mix_Music *CFPlus__MixMusic;
73 119
74typedef PangoFontDescription *CFClient__Font; 120typedef PangoFontDescription *CFPlus__Font;
121
122static int
123shape_attr_p (PangoLayoutRun *run)
124{
125 GSList *attrs = run->item->analysis.extra_attrs;
126
127 while (attrs)
128 {
129 PangoAttribute *attr = attrs->data;
130
131 if (attr->klass->type == PANGO_ATTR_SHAPE)
132 return 1;
133
134 attrs = attrs->next;
135 }
136
137 return 0;
138}
75 139
76typedef struct cf_layout { 140typedef struct cf_layout {
77 PangoLayout *pl; // either derived from a cairo or ft2 context 141 PangoLayout *pl;
78 int rgba; // wether we use rgba (cairo) or grayscale (ft2)
79 float r, g, b, a; // default color for rgba mode 142 float r, g, b, a; // default color for rgba mode
80 int base_height; 143 int base_height;
81 CFClient__Font font; 144 CFPlus__Font font;
82} *CFClient__Layout; 145} *CFPlus__Layout;
83 146
84static CFClient__Font default_font; 147static CFPlus__Font default_font;
85static PangoContext *ft2_context, *cairo_context; 148static PangoContext *opengl_context;
86static PangoFontMap *ft2_fontmap, *cairo_fontmap; 149static PangoFontMap *opengl_fontmap;
87 150
88static void 151static void
89substitute_func (FcPattern *pattern, gpointer data) 152substitute_func (FcPattern *pattern, gpointer data)
90{ 153{
91 FcPatternAddBool (pattern, FC_HINTING, 1); 154 FcPatternAddBool (pattern, FC_HINTING, 1);
92#ifdef FC_HINT_STYLE 155#ifdef FC_HINT_STYLE
93 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL); 156 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
94#endif 157#endif
95#ifdef _WIN32
96 FcPatternAddBool (pattern, FC_AUTOHINT, 1);
97#else
98 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 158 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
99#endif
100} 159}
101 160
102static void 161static void
103layout_update_font (CFClient__Layout self) 162layout_update_font (CFPlus__Layout self)
104{ 163{
105 /* use a random scale factor to account for unknown descenders, 0.8 works 164 /* use a random scale factor to account for unknown descenders, 0.8 works
106 * reasonably well with bitstream vera 165 * reasonably well with bitstream vera
107 */ 166 */
108 PangoFontDescription *font = self->font ? self->font : default_font; 167 PangoFontDescription *font = self->font ? self->font : default_font;
112 171
113 pango_layout_set_font_description (self->pl, font); 172 pango_layout_set_font_description (self->pl, font);
114} 173}
115 174
116static void 175static void
117layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 176layout_get_pixel_size (CFPlus__Layout self, int *w, int *h)
118{ 177{
178 PangoRectangle rect;
179
180 // get_pixel_* wrongly rounds down
119 pango_layout_get_pixel_size (self->pl, w, h); 181 pango_layout_get_extents (self->pl, 0, &rect);
120 182
121 if (!*w) *w = 1; 183 rect.width = (rect.width + PANGO_SCALE - 1) / PANGO_SCALE;
122 if (!*h) *h = 1; 184 rect.height = (rect.height + PANGO_SCALE - 1) / PANGO_SCALE;
123 185
124 *w = (*w + 3) & ~3; 186 if (!rect.width) rect.width = 1;
125} 187 if (!rect.height) rect.height = 1;
126 188
189 *w = rect.width;
190 *h = rect.height;
191}
192
193typedef uint16_t tileid;
127typedef uint16_t mapface; 194typedef uint16_t faceid;
128 195
129typedef struct { 196typedef struct {
130 GLint name; 197 int name;
131 int w, h; 198 int w, h;
132 float s, t; 199 float s, t;
133 uint8_t r, g, b, a; 200 uint8_t r, g, b, a;
201 tileid smoothtile;
202 uint8_t smoothlevel;
134} maptex; 203} maptex;
135 204
136typedef struct { 205typedef struct {
206 uint32_t player;
207 tileid tile[3];
137 int16_t darkness; 208 uint16_t darkness;
138 mapface face[3]; 209 uint8_t stat_width, stat_hp, flags, smoothmax;
139} mapcell; 210} mapcell;
140 211
141typedef struct { 212typedef struct {
142 int32_t c0, c1; 213 int32_t c0, c1;
143 mapcell *col; 214 mapcell *col;
144} maprow; 215} maprow;
145 216
146typedef struct map { 217typedef struct map {
147 int x, y, w, h; 218 int x, y, w, h;
148 int ox, oy; /* offset to virtual global coordinate system */ 219 int ox, oy; /* offset to virtual global coordinate system */
149 int faces; 220 int faces; tileid *face2tile; // [faceid]
150 mapface *face; 221 int texs; maptex *tex; // [tileid]
151
152 int texs;
153 maptex *tex;
154 222
155 int32_t rows; 223 int32_t rows;
156 maprow *row; 224 maprow *row;
157} *CFClient__Map; 225} *CFPlus__Map;
158 226
159static char * 227static char *
160prepend (char *ptr, int sze, int inc) 228prepend (char *ptr, int sze, int inc)
161{ 229{
162 char *p; 230 char *p;
179} 247}
180 248
181#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 249#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
182#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 250#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
183 251
252static void
253need_facenum (struct map *self, faceid face)
254{
255 while (self->faces <= face)
256 {
257 Append (tileid, self->face2tile, self->faces, self->faces);
258 self->faces *= 2;
259 }
260}
261
262static void
263need_texid (struct map *self, int texid)
264{
265 while (self->texs <= texid)
266 {
267 Append (maptex, self->tex, self->texs, self->texs);
268 self->texs *= 2;
269 }
270}
271
184static maprow * 272static maprow *
185map_get_row (CFClient__Map self, int y) 273map_get_row (CFPlus__Map self, int y)
186{ 274{
187 if (0 > y) 275 if (0 > y)
188 { 276 {
189 int extend = - y + MAP_EXTEND_Y; 277 int extend = - y + MAP_EXTEND_Y;
190 Prepend (maprow, self->row, self->rows, extend); 278 Prepend (maprow, self->row, self->rows, extend);
228 316
229 return row->col + (x - row->c0); 317 return row->col + (x - row->c0);
230} 318}
231 319
232static mapcell * 320static mapcell *
233map_get_cell (CFClient__Map self, int x, int y) 321map_get_cell (CFPlus__Map self, int x, int y)
234{ 322{
235 return row_get_cell (map_get_row (self, y), x); 323 return row_get_cell (map_get_row (self, y), x);
236} 324}
237 325
238static void 326static void
239map_clear (CFClient__Map self) 327map_clear (CFPlus__Map self)
240{ 328{
241 int r; 329 int r;
242 330
243 for (r = 0; r < self->rows; r++) 331 for (r = 0; r < self->rows; r++)
244 Safefree (self->row[r].col); 332 Safefree (self->row[r].col);
252 self->row = 0; 340 self->row = 0;
253 self->rows = 0; 341 self->rows = 0;
254} 342}
255 343
256static void 344static void
257map_blank (CFClient__Map self, int x0, int y0, int w, int h) 345map_blank (CFPlus__Map self, int x0, int y0, int w, int h)
258{ 346{
259 int x, y; 347 int x, y;
260 maprow *row; 348 maprow *row;
349 mapcell *cell;
261 350
262 for (y = y0; y < y0 + h; y++) 351 for (y = y0; y < y0 + h; y++)
263 if (y >= 0) 352 if (y >= 0)
264 { 353 {
265 if (y >= self->rows) 354 if (y >= self->rows)
271 if (x >= row->c0) 360 if (x >= row->c0)
272 { 361 {
273 if (x >= row->c1) 362 if (x >= row->c1)
274 break; 363 break;
275 364
276 row->col[x - row->c0].darkness = -1; 365 cell = row->col + x - row->c0;
366
367 cell->darkness = 0;
368 cell->stat_hp = 0;
369 cell->flags = 0;
370 cell->player = 0;
277 } 371 }
278 } 372 }
373}
374
375typedef struct {
376 tileid tile;
377 uint8_t x, y, level;
378} smooth_key;
379
380static void
381smooth_or_bits (HV *hv, smooth_key *key, IV bits)
382{
383 SV **sv = hv_fetch (hv, (char *)key, sizeof (*key), 1);
384
385 if (SvIOK (*sv))
386 SvIV_set (*sv, SvIVX (*sv) | bits);
387 else
388 sv_setiv (*sv, bits);
279} 389}
280 390
281static void 391static void
282music_finished (void) 392music_finished (void)
283{ 393{
302 ev.data2 = 0; 412 ev.data2 = 0;
303 413
304 SDL_PushEvent ((SDL_Event *)&ev); 414 SDL_PushEvent ((SDL_Event *)&ev);
305} 415}
306 416
417static unsigned int
418minpot (unsigned int n)
419{
420 if (!n)
421 return 0;
422
423 --n;
424
425 n |= n >> 1;
426 n |= n >> 2;
427 n |= n >> 4;
428 n |= n >> 8;
429 n |= n >> 16;
430
431 return n + 1;
432}
433
434/* SDL should provide this, really. */
435#define SDLK_MODIFIER_MIN 300
436#define SDLK_MODIFIER_MAX 314
437
307MODULE = CFClient PACKAGE = CFClient 438MODULE = CFPlus PACKAGE = CFPlus
308 439
309PROTOTYPES: ENABLE 440PROTOTYPES: ENABLE
310 441
311BOOT: 442BOOT:
312{ 443{
313 HV *stash = gv_stashpv ("CFClient", 1); 444 HV *stash = gv_stashpv ("CFPlus", 1);
314 static const struct { 445 static const struct {
315 const char *name; 446 const char *name;
316 IV iv; 447 IV iv;
317 } *civ, const_iv[] = { 448 } *civ, const_iv[] = {
318# define const_iv(name) { # name, (IV)name } 449# define const_iv(name) { # name, (IV)name }
450 const_iv (SDLK_MODIFIER_MIN),
451 const_iv (SDLK_MODIFIER_MAX),
452
319 const_iv (SDL_ACTIVEEVENT), 453 const_iv (SDL_ACTIVEEVENT),
320 const_iv (SDL_KEYDOWN), 454 const_iv (SDL_KEYDOWN),
321 const_iv (SDL_KEYUP), 455 const_iv (SDL_KEYUP),
322 const_iv (SDL_MOUSEMOTION), 456 const_iv (SDL_MOUSEMOTION),
323 const_iv (SDL_MOUSEBUTTONDOWN), 457 const_iv (SDL_MOUSEBUTTONDOWN),
332 const_iv (SDL_EVENT_RESERVEDA), 466 const_iv (SDL_EVENT_RESERVEDA),
333 const_iv (SDL_EVENT_RESERVEDB), 467 const_iv (SDL_EVENT_RESERVEDB),
334 const_iv (SDL_VIDEORESIZE), 468 const_iv (SDL_VIDEORESIZE),
335 const_iv (SDL_VIDEOEXPOSE), 469 const_iv (SDL_VIDEOEXPOSE),
336 const_iv (SDL_USEREVENT), 470 const_iv (SDL_USEREVENT),
471
472 const_iv (SDL_APPINPUTFOCUS),
473 const_iv (SDL_APPMOUSEFOCUS),
474 const_iv (SDL_APPACTIVE),
475
337 const_iv (SDLK_KP0), 476 const_iv (SDLK_KP0),
338 const_iv (SDLK_KP1), 477 const_iv (SDLK_KP1),
339 const_iv (SDLK_KP2), 478 const_iv (SDLK_KP2),
340 const_iv (SDLK_KP3), 479 const_iv (SDLK_KP3),
341 const_iv (SDLK_KP4), 480 const_iv (SDLK_KP4),
396 const_iv (SDLK_BREAK), 535 const_iv (SDLK_BREAK),
397 const_iv (SDLK_MENU), 536 const_iv (SDLK_MENU),
398 const_iv (SDLK_POWER), 537 const_iv (SDLK_POWER),
399 const_iv (SDLK_EURO), 538 const_iv (SDLK_EURO),
400 const_iv (SDLK_UNDO), 539 const_iv (SDLK_UNDO),
540
401 const_iv (KMOD_NONE), 541 const_iv (KMOD_NONE),
542 const_iv (KMOD_SHIFT),
402 const_iv (KMOD_LSHIFT), 543 const_iv (KMOD_LSHIFT),
403 const_iv (KMOD_RSHIFT), 544 const_iv (KMOD_RSHIFT),
545 const_iv (KMOD_CTRL),
404 const_iv (KMOD_LCTRL), 546 const_iv (KMOD_LCTRL),
405 const_iv (KMOD_RCTRL), 547 const_iv (KMOD_RCTRL),
548 const_iv (KMOD_ALT),
406 const_iv (KMOD_LALT), 549 const_iv (KMOD_LALT),
407 const_iv (KMOD_RALT), 550 const_iv (KMOD_RALT),
551 const_iv (KMOD_META),
408 const_iv (KMOD_LMETA), 552 const_iv (KMOD_LMETA),
409 const_iv (KMOD_RMETA), 553 const_iv (KMOD_RMETA),
410 const_iv (KMOD_NUM), 554 const_iv (KMOD_NUM),
411 const_iv (KMOD_CAPS), 555 const_iv (KMOD_CAPS),
412 const_iv (KMOD_MODE), 556 const_iv (KMOD_MODE),
413 const_iv (KMOD_CTRL),
414 const_iv (KMOD_SHIFT),
415 const_iv (KMOD_ALT),
416 const_iv (KMOD_META)
417# undef const_iv 557# undef const_iv
418 }; 558 };
419 559
420 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 560 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
421 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 561 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
562
563 assert (SDLK_MODIFIER_MIN == SDLK_NUMLOCK);
564 assert (SDLK_MODIFIER_MAX == SDLK_COMPOSE);
422} 565}
566
567void
568weaken (SV *rv)
569 PROTOTYPE: $
570 CODE:
571 sv_rvweaken (rv);
572
573int
574in_destruct ()
575 CODE:
576 RETVAL = PL_main_cv == Nullcv;
577 OUTPUT:
578 RETVAL
579
580NV floor (NV x)
581
582NV ceil (NV x)
423 583
424void 584void
425pango_init () 585pango_init ()
426 CODE: 586 CODE:
427 // delayed, so it can pick up new fonts added by AddFontResourceEx
428{ 587{
429 {
430 ft2_fontmap = pango_ft2_font_map_new (); 588 opengl_fontmap = pango_opengl_font_map_new ();
431 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)ft2_fontmap, substitute_func, 0, 0); 589 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
432 ft2_context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)ft2_fontmap); 590 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
433 }
434 {
435 cairo_font_options_t *fopt = cairo_font_options_create ();
436 cairo_fontmap = pango_cairo_font_map_get_default ();
437 cairo_context = pango_cairo_font_map_create_context ((PangoCairoFontMap *)cairo_fontmap);
438#ifdef _WIN32
439 // cairo looks like shit eaten twice on windows
440 cairo_font_options_set_antialias (fopt, CAIRO_ANTIALIAS_NONE);
441#else
442 cairo_font_options_set_antialias (fopt, CAIRO_ANTIALIAS_GRAY);
443#endif
444 cairo_font_options_set_hint_style (fopt, CAIRO_HINT_STYLE_FULL);
445 cairo_font_options_set_hint_metrics (fopt, CAIRO_HINT_METRICS_ON);
446 pango_cairo_context_set_font_options (cairo_context, fopt);
447 cairo_font_options_destroy (fopt);
448 }
449} 591}
592
593char *
594SDL_GetError ()
450 595
451int 596int
452SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO) 597SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
453 598
454void 599void
455SDL_Quit () 600SDL_Quit ()
456 601
457void 602void
458SDL_ListModes () 603SDL_ListModes (int rgb, int alpha)
459 PPCODE: 604 PPCODE:
460{ 605{
461 SDL_Rect **m; 606 SDL_Rect **m;
462 607
463 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 608 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
464 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 609 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
465 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 610 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
466 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 611 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
467 612
468 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); 613 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
469 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 16); 614 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE , 0);
470 615
471 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 616 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE , 0);
472 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 617 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
473 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 618 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0);
474 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 619 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
475 620
476 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 621 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
477 622#if SDL_VERSION_ATLEAST(1,2,10)
478 SDL_EnableUNICODE (1); 623 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
479 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); 624 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
625#endif
480 626
481 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 627 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
482 628
483 if (m && m != (SDL_Rect **)-1) 629 if (m && m != (SDL_Rect **)-1)
484 while (*m) 630 while (*m)
485 { 631 {
632 if ((*m)->w >= 640 && (*m)->h >= 480)
633 {
486 AV *av = newAV (); 634 AV *av = newAV ();
487 av_push (av, newSViv ((*m)->w)); 635 av_push (av, newSViv ((*m)->w));
488 av_push (av, newSViv ((*m)->h)); 636 av_push (av, newSViv ((*m)->h));
637 av_push (av, newSViv (rgb));
638 av_push (av, newSViv (alpha));
489 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av))); 639 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
640 }
490 641
491 ++m; 642 ++m;
492 } 643 }
493} 644}
494 645
495char *
496SDL_GetError ()
497
498int 646int
499SDL_SetVideoMode (int w, int h, int fullscreen) 647SDL_SetVideoMode (int w, int h, int rgb, int alpha, int fullscreen)
500 CODE: 648 CODE:
649{
650 SDL_EnableUNICODE (1);
651 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
652
653 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
654 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
655 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
656 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
657
501 RETVAL = !!SDL_SetVideoMode ( 658 RETVAL = !!SDL_SetVideoMode (
502 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 659 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
503 ); 660 );
661
504 if (RETVAL) 662 if (RETVAL)
505 { 663 {
664 av_clear (texture_av);
665
506 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 666 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
507# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); 667#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
508# include "glfunc.h" 668#include "glfunc.h"
509# undef GL_FUNC 669#undef GL_FUNC
510 } 670 }
671}
511 OUTPUT: 672 OUTPUT:
512 RETVAL 673 RETVAL
513 674
514void 675void
515SDL_GL_SwapBuffers () 676SDL_GL_SwapBuffers ()
516 677
517char * 678char *
518SDL_GetKeyName (int sym) 679SDL_GetKeyName (int sym)
519 680
681int
682SDL_GetAppState ()
683
520void 684void
521SDL_PollEvent () 685poll_events ()
522 PPCODE: 686 PPCODE:
523{ 687{
524 SDL_Event ev; 688 SDL_Event ev;
525 689
526 while (SDL_PollEvent (&ev)) 690 SDL_PumpEvents ();
691 while (SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_ALLEVENTS) > 0)
527 { 692 {
528 HV *hv = newHV (); 693 HV *hv = newHV ();
529 hv_store (hv, "type", 4, newSViv (ev.type), 0); 694 hv_store (hv, "type", 4, newSViv (ev.type), 0);
530 695
531 switch (ev.type) 696 switch (ev.type)
533 case SDL_KEYDOWN: 698 case SDL_KEYDOWN:
534 case SDL_KEYUP: 699 case SDL_KEYUP:
535 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 700 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
536 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); 701 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
537 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); 702 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0);
703 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState ()), 0); /* current mode */
538 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); 704 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
539 break; 705 break;
540 706
541 case SDL_ACTIVEEVENT: 707 case SDL_ACTIVEEVENT:
542 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 708 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
543 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 709 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
544 break; 710 break;
545 711
546 case SDL_MOUSEMOTION: 712 case SDL_MOUSEMOTION:
713 {
714 int state = ev.motion.state;
715 int x = ev.motion.x;
716 int y = ev.motion.y;
717 int xrel = ev.motion.xrel;
718 int yrel = ev.motion.yrel;
719
720 /* do simplistic event compression */
721 while (SDL_PeepEvents (&ev, 1, SDL_PEEKEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)) > 0
722 && state == ev.motion.state)
723 {
724 xrel += ev.motion.xrel;
725 yrel += ev.motion.yrel;
726 x = ev.motion.x;
727 y = ev.motion.y;
728 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION));
729 }
730
547 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 731 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
548
549 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 732 hv_store (hv, "state", 5, newSViv (state), 0);
550 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 733 hv_store (hv, "x", 1, newSViv (x), 0);
551 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 734 hv_store (hv, "y", 1, newSViv (y), 0);
552 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 735 hv_store (hv, "xrel", 4, newSViv (xrel), 0);
553 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 736 hv_store (hv, "yrel", 4, newSViv (yrel), 0);
737 }
554 break; 738 break;
555 739
556 case SDL_MOUSEBUTTONDOWN: 740 case SDL_MOUSEBUTTONDOWN:
557 case SDL_MOUSEBUTTONUP: 741 case SDL_MOUSEBUTTONUP:
558 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 742 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
568 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); 752 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
569 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); 753 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
570 break; 754 break;
571 } 755 }
572 756
573 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv))); 757 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1))));
574 } 758 }
575} 759}
576 760
577int 761int
578Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) 762Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048)
587Mix_AllocateChannels (int numchans = -1) 771Mix_AllocateChannels (int numchans = -1)
588 772
589void 773void
590lowdelay (int fd, int val = 1) 774lowdelay (int fd, int val = 1)
591 CODE: 775 CODE:
776 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val));
777
778void
779win32_proxy_info ()
780 PPCODE:
781{
592#ifndef _WIN32 782#ifdef _WIN32
593 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 783 char buffer[2048];
784 DWORD buflen;
785
786 EXTEND (SP, 3);
787
788 buflen = sizeof (buffer);
789 if (InternetQueryOption (0, INTERNET_OPTION_PROXY, (void *)buffer, &buflen))
790 if (((INTERNET_PROXY_INFO *)buffer)->dwAccessType == INTERNET_OPEN_TYPE_PROXY)
791 {
792 PUSHs (newSVpv (((INTERNET_PROXY_INFO *)buffer)->lpszProxy, 0));
793
794 buflen = sizeof (buffer);
795 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_USERNAME, (void *)buffer, &buflen))
796 {
797 PUSHs (newSVpv (buffer, 0));
798
799 buflen = sizeof (buffer);
800 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_PASSWORD, (void *)buffer, &buflen))
801 PUSHs (newSVpv (buffer, 0));
802 }
803 }
594#endif 804#endif
805}
595 806
596void 807void
597add_font (char *file) 808add_font (char *file)
598 CODE: 809 CODE:
599 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 810 FcConfigAppFontAddFile (0, (const FcChar8 *)file);
600#ifdef _WIN32
601 // cairo... sigh... requires win2000
602 AddFontResourceEx (file, FR_PRIVATE, 0);
603#endif
604 811
605void 812void
606load_image_inline (SV *image_) 813load_image_inline (SV *image_)
607 ALIAS: 814 ALIAS:
608 load_image_file = 1 815 load_image_file = 1
650 857
651 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE); 858 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE);
652 859
653 assert (surface2->pitch == surface2->w * 4); 860 assert (surface2->pitch == surface2->w * 4);
654 861
862 SDL_LockSurface (surface2);
655 EXTEND (SP, 5); 863 EXTEND (SP, 6);
656 PUSHs (sv_2mortal (newSViv (surface2->w))); 864 PUSHs (sv_2mortal (newSViv (surface2->w)));
657 PUSHs (sv_2mortal (newSViv (surface2->h))); 865 PUSHs (sv_2mortal (newSViv (surface2->h)));
658 SDL_LockSurface (surface2);
659 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); 866 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
660 SDL_UnlockSurface (surface2);
661 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); 867 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
662 PUSHs (sv_2mortal (newSViv (GL_RGBA))); 868 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
663 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE))); 869 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
870 SDL_UnlockSurface (surface2);
664 871
665 SDL_FreeSurface (surface); 872 SDL_FreeSurface (surface);
666 SDL_FreeSurface (surface2); 873 SDL_FreeSurface (surface2);
667} 874}
668 875
707 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); 914 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
708#endif 915#endif
709 _exit (1); 916 _exit (1);
710 917
711void 918void
712_exit (int retval) 919_exit (int retval = 0)
713 CODE: 920 CODE:
921#ifdef WIN32
922 ExitThread (retval); // unclean, please beam me up
923#else
714 _exit (retval); 924 _exit (retval);
925#endif
715 926
927void
928debug ()
929 CODE:
930{
931#if DEBUG
932 VALGRIND_DO_LEAK_CHECK;
933#endif
934}
935
716MODULE = CFClient PACKAGE = CFClient::Font 936MODULE = CFPlus PACKAGE = CFPlus::Font
717 937
718CFClient::Font 938CFPlus::Font
719new_from_file (SV *class, char *path, int id = 0) 939new_from_file (SV *class, char *path, int id = 0)
720 CODE: 940 CODE:
721{ 941{
722 int count; 942 int count;
723 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 943 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
726} 946}
727 OUTPUT: 947 OUTPUT:
728 RETVAL 948 RETVAL
729 949
730void 950void
731DESTROY (CFClient::Font self) 951DESTROY (CFPlus::Font self)
732 CODE: 952 CODE:
733 pango_font_description_free (self); 953 pango_font_description_free (self);
734 954
735void 955void
736make_default (CFClient::Font self) 956make_default (CFPlus::Font self)
737 CODE: 957 CODE:
738 default_font = self; 958 default_font = self;
739 959
740MODULE = CFClient PACKAGE = CFClient::Layout 960MODULE = CFPlus PACKAGE = CFPlus::Layout
741 961
742CFClient::Layout 962void
743new (SV *class, int rgba = 0) 963reset_glyph_cache ()
964 CODE:
965 tc_clear ();
966
967CFPlus::Layout
968new (SV *class)
744 CODE: 969 CODE:
745 New (0, RETVAL, 1, struct cf_layout); 970 New (0, RETVAL, 1, struct cf_layout);
746 971
747 RETVAL->pl = pango_layout_new (rgba ? cairo_context : ft2_context); 972 RETVAL->pl = pango_layout_new (opengl_context);
748 RETVAL->rgba = rgba;
749 RETVAL->r = 1.; 973 RETVAL->r = 1.;
750 RETVAL->g = 1.; 974 RETVAL->g = 1.;
751 RETVAL->b = 1.; 975 RETVAL->b = 1.;
752 RETVAL->a = 1.; 976 RETVAL->a = 1.;
753 RETVAL->base_height = MIN_FONT_HEIGHT; 977 RETVAL->base_height = MIN_FONT_HEIGHT;
757 layout_update_font (RETVAL); 981 layout_update_font (RETVAL);
758 OUTPUT: 982 OUTPUT:
759 RETVAL 983 RETVAL
760 984
761void 985void
762DESTROY (CFClient::Layout self) 986DESTROY (CFPlus::Layout self)
763 CODE: 987 CODE:
764 g_object_unref (self->pl); 988 g_object_unref (self->pl);
765 Safefree (self); 989 Safefree (self);
766 990
767int
768is_rgba (CFClient::Layout self)
769 CODE:
770 RETVAL = self->rgba;
771 OUTPUT:
772 RETVAL
773
774void 991void
775set_text (CFClient::Layout self, SV *text_) 992set_text (CFPlus::Layout self, SV *text_)
776 CODE: 993 CODE:
777{ 994{
778 STRLEN textlen; 995 STRLEN textlen;
779 char *text = SvPVutf8 (text_, textlen); 996 char *text = SvPVutf8 (text_, textlen);
780 997
781 pango_layout_set_text (self->pl, text, textlen); 998 pango_layout_set_text (self->pl, text, textlen);
782} 999}
783 1000
784void 1001void
785set_markup (CFClient::Layout self, SV *text_) 1002set_markup (CFPlus::Layout self, SV *text_)
786 CODE: 1003 CODE:
787{ 1004{
788 STRLEN textlen; 1005 STRLEN textlen;
789 char *text = SvPVutf8 (text_, textlen); 1006 char *text = SvPVutf8 (text_, textlen);
790 1007
791 pango_layout_set_markup (self->pl, text, textlen); 1008 pango_layout_set_markup (self->pl, text, textlen);
792} 1009}
793 1010
1011void
1012set_shapes (CFPlus::Layout self, ...)
1013 CODE:
1014{
1015 PangoAttrList *attrs = 0;
1016 const char *text = pango_layout_get_text (self->pl);
1017 const char *pos = text;
1018 int arg = 4;
1019
1020 while (arg < items && (pos = strstr (pos, OBJ_STR)))
1021 {
1022 PangoRectangle inkrect, rect;
1023 PangoAttribute *attr;
1024
1025 int x = SvIV (ST (arg - 3));
1026 int y = SvIV (ST (arg - 2));
1027 int w = SvIV (ST (arg - 1));
1028 int h = SvIV (ST (arg ));
1029
1030 inkrect.x = 0;
1031 inkrect.y = 0;
1032 inkrect.width = 0;
1033 inkrect.height = 0;
1034
1035 rect.x = x * PANGO_SCALE;
1036 rect.y = y * PANGO_SCALE;
1037 rect.width = w * PANGO_SCALE;
1038 rect.height = h * PANGO_SCALE;
1039
1040 if (!attrs)
1041 attrs = pango_layout_get_attributes (self->pl);
1042
1043 attr = pango_attr_shape_new (&inkrect, &rect);
1044 attr->start_index = pos - text;
1045 attr->end_index = attr->start_index + sizeof (OBJ_STR) - 1;
1046 pango_attr_list_insert (attrs, attr);
1047
1048 arg += 4;
1049 pos += sizeof (OBJ_STR) - 1;
1050 }
1051
1052 if (attrs)
1053 pango_layout_set_attributes (self->pl, attrs);
1054}
1055
1056void
1057get_shapes (CFPlus::Layout self)
1058 PPCODE:
1059{
1060 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
1061
1062 do
1063 {
1064 PangoLayoutRun *run = pango_layout_iter_get_run (iter);
1065
1066 if (run && shape_attr_p (run))
1067 {
1068 PangoRectangle extents;
1069 pango_layout_iter_get_run_extents (iter, 0, &extents);
1070
1071 EXTEND (SP, 2);
1072 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x))));
1073 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y))));
1074 }
1075 }
1076 while (pango_layout_iter_next_run (iter));
1077
1078 pango_layout_iter_free (iter);
1079}
1080
1081int
1082has_wrapped (CFPlus::Layout self)
1083 CODE:
1084{
1085 int lines = 1;
1086 const char *text = pango_layout_get_text (self->pl);
1087
1088 while (*text)
1089 lines += *text++ == '\n';
1090
1091 RETVAL = lines < pango_layout_get_line_count (self->pl);
1092}
1093 OUTPUT:
1094 RETVAL
1095
794SV * 1096SV *
795get_text (CFClient::Layout self) 1097get_text (CFPlus::Layout self)
796 CODE: 1098 CODE:
797 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 1099 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
798 sv_utf8_decode (RETVAL); 1100 sv_utf8_decode (RETVAL);
799 OUTPUT: 1101 OUTPUT:
800 RETVAL 1102 RETVAL
801 1103
802void 1104void
803set_foreground (CFClient::Layout self, float r, float g, float b, float a = 1.) 1105set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.)
804 CODE: 1106 CODE:
805 self->r = r; 1107 self->r = r;
806 self->g = g; 1108 self->g = g;
807 self->b = b; 1109 self->b = b;
808 self->a = a; 1110 self->a = a;
809 1111
810void 1112void
811set_font (CFClient::Layout self, CFClient::Font font = 0) 1113set_font (CFPlus::Layout self, CFPlus::Font font = 0)
812 CODE: 1114 CODE:
813 if (self->font != font) 1115 if (self->font != font)
814 { 1116 {
815 self->font = font; 1117 self->font = font;
816 layout_update_font (self); 1118 layout_update_font (self);
817 } 1119 }
818 1120
819void 1121void
820set_height (CFClient::Layout self, int base_height) 1122set_height (CFPlus::Layout self, int base_height)
821 CODE: 1123 CODE:
822 if (self->base_height != base_height) 1124 if (self->base_height != base_height)
823 { 1125 {
824 self->base_height = base_height; 1126 self->base_height = base_height;
825 layout_update_font (self); 1127 layout_update_font (self);
826 } 1128 }
827 1129
828void 1130void
829set_width (CFClient::Layout self, int max_width = -1) 1131set_width (CFPlus::Layout self, int max_width = -1)
830 CODE: 1132 CODE:
831 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1133 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
832 1134
833void 1135void
834set_indent (CFClient::Layout self, int indent) 1136set_indent (CFPlus::Layout self, int indent)
835 CODE: 1137 CODE:
836 pango_layout_set_indent (self->pl, indent * PANGO_SCALE); 1138 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
837 1139
838void 1140void
839set_spacing (CFClient::Layout self, int spacing) 1141set_spacing (CFPlus::Layout self, int spacing)
840 CODE: 1142 CODE:
841 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE); 1143 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
842 1144
843void 1145void
844set_ellipsise (CFClient::Layout self, int ellipsise) 1146set_ellipsise (CFPlus::Layout self, int ellipsise)
845 CODE: 1147 CODE:
846 pango_layout_set_ellipsize (self->pl, 1148 pango_layout_set_ellipsize (self->pl,
847 ellipsise == 1 ? PANGO_ELLIPSIZE_START 1149 ellipsise == 1 ? PANGO_ELLIPSIZE_START
848 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE 1150 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
849 : ellipsise == 3 ? PANGO_ELLIPSIZE_END 1151 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
850 : PANGO_ELLIPSIZE_NONE 1152 : PANGO_ELLIPSIZE_NONE
851 ); 1153 );
852 1154
853void 1155void
854set_single_paragraph_mode (CFClient::Layout self, int spm) 1156set_single_paragraph_mode (CFPlus::Layout self, int spm)
855 CODE: 1157 CODE:
856 pango_layout_set_single_paragraph_mode (self->pl, !!spm); 1158 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
857 1159
858void 1160void
859size (CFClient::Layout self) 1161size (CFPlus::Layout self)
860 PPCODE: 1162 PPCODE:
861{ 1163{
862 int w, h; 1164 int w, h;
863 1165
864 layout_get_pixel_size (self, &w, &h); 1166 layout_get_pixel_size (self, &w, &h);
867 PUSHs (sv_2mortal (newSViv (w))); 1169 PUSHs (sv_2mortal (newSViv (w)));
868 PUSHs (sv_2mortal (newSViv (h))); 1170 PUSHs (sv_2mortal (newSViv (h)));
869} 1171}
870 1172
871int 1173int
1174descent (CFPlus::Layout self)
1175 CODE:
1176{
1177 PangoRectangle rect;
1178 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0);
1179 pango_layout_line_get_pixel_extents (line, 0, &rect);
1180 RETVAL = PANGO_DESCENT (rect);
1181}
1182 OUTPUT:
1183 RETVAL
1184
1185int
872xy_to_index (CFClient::Layout self, int x, int y) 1186xy_to_index (CFPlus::Layout self, int x, int y)
873 CODE: 1187 CODE:
874{ 1188{
875 int index, trailing; 1189 int index, trailing;
876 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1190 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
877 RETVAL = index; 1191 RETVAL = index + trailing;
878} 1192}
879 OUTPUT: 1193 OUTPUT:
880 RETVAL 1194 RETVAL
881 1195
882void 1196void
883cursor_pos (CFClient::Layout self, int index) 1197cursor_pos (CFPlus::Layout self, int index)
884 PPCODE: 1198 PPCODE:
885{ 1199{
886 PangoRectangle strong_pos; 1200 PangoRectangle strong_pos;
887 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1201 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0);
888 1202
891 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1205 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
892 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1206 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE)));
893} 1207}
894 1208
895void 1209void
896render (CFClient::Layout self) 1210index_to_line_x (CFPlus::Layout self, int index, int trailing = 0)
897 PPCODE: 1211 PPCODE:
898{ 1212{
899 SV *retval; 1213 int line, x;
900 int w, h;
901 1214
902 layout_get_pixel_size (self, &w, &h); 1215 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
1216 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
903 1217
904 if (self->rgba)
905 {
906 cairo_surface_t *surface;
907 cairo_t *cairo;
908
909 retval = newSV (w * h * 4);
910 SvPOK_only (retval);
911 SvCUR_set (retval, w * h * 4);
912
913 memset (SvPVX (retval), 0, w * h * 4);
914
915 surface = cairo_image_surface_create_for_data (
916 (void*)SvPVX (retval), CAIRO_FORMAT_ARGB32, w, h, w * 4);
917 cairo = cairo_create (surface);
918 cairo_set_source_rgba (cairo, self->r, self->g, self->b, self->a);
919
920 pango_cairo_show_layout (cairo, self->pl);
921
922 cairo_destroy (cairo);
923 cairo_surface_destroy (surface);
924
925 // what a mess, and its premultiplied, too :(
926 {
927 uint32_t *p = (uint32_t *)SvPVX (retval);
928 uint32_t *e = p + w * h;
929
930 while (p < e)
931 {
932 uint32_t rgba = *p;
933 rgba = (rgba >> 24) | (rgba << 8);
934#if 0
935#ifdef _WIN32
936 {//D
937 uint8_t r = rgba >> 24;
938 uint8_t g = rgba >> 16;
939 uint8_t b = rgba >> 8;
940 uint8_t a = rgba >> 0;
941
942 rgba = (rgba & 0xffffff00) | a;
943 }
944#endif
945#endif
946 rgba = SDL_SwapBE32 (rgba);
947 *p++ = rgba;
948 }
949 }
950
951 EXTEND (SP, 5); 1218 EXTEND (SP, 2);
952 PUSHs (sv_2mortal (newSViv (w))); 1219 PUSHs (sv_2mortal (newSViv (line - 1)));
1220 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1221}
1222
1223void
1224line_x_to_index (CFPlus::Layout self, int line, int x)
1225 PPCODE:
1226{
1227 PangoLayoutLine *lp;
1228 int index, trailing;
1229
1230 if (line < 0)
1231 XSRETURN_EMPTY;
1232
1233 if (!(lp = pango_layout_get_line (self->pl, line)))
1234 XSRETURN_EMPTY; /* do better */
1235
1236 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1237
1238 EXTEND (SP, 2);
1239 if (GIMME_V == G_SCALAR)
953 PUSHs (sv_2mortal (newSViv (h))); 1240 PUSHs (sv_2mortal (newSViv (index + trailing)));
954 PUSHs (sv_2mortal (retval));
955 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
956 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
957 }
958 else 1241 else
959 { 1242 {
960 FT_Bitmap bitmap;
961
962 retval = newSV (w * h);
963 SvPOK_only (retval);
964 SvCUR_set (retval, w * h);
965
966 bitmap.rows = h;
967 bitmap.width = w;
968 bitmap.pitch = w;
969 bitmap.buffer = (unsigned char*)SvPVX (retval);
970 bitmap.num_grays = 256;
971 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
972
973 memset (bitmap.buffer, 0, w * h);
974
975 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE);
976
977 EXTEND (SP, 5);
978 PUSHs (sv_2mortal (newSViv (w))); 1243 PUSHs (sv_2mortal (newSViv (index)));
979 PUSHs (sv_2mortal (newSViv (h))); 1244 PUSHs (sv_2mortal (newSViv (trailing)));
980 PUSHs (sv_2mortal (retval));
981 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
982 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
983 } 1245 }
984} 1246}
985 1247
1248void
1249render (CFPlus::Layout self, float x, float y, int flags = 0)
1250 PPCODE:
1251 pango_opengl_render_layout_subpixel (
1252 self->pl,
1253 x * PANGO_SCALE, y * PANGO_SCALE,
1254 self->r, self->g, self->b, self->a,
1255 flags
1256 );
1257
986MODULE = CFClient PACKAGE = CFClient::Texture 1258MODULE = CFPlus PACKAGE = CFPlus::Texture
987 1259
1260int minpot (int n)
1261
988void 1262void
1263pad2pot (SV *data_, SV *w_, SV *h_)
1264 CODE:
1265{
1266 int ow = SvIV (w_);
1267 int oh = SvIV (h_);
1268
1269 if (ow && oh)
1270 {
1271 int nw = minpot (ow);
1272 int nh = minpot (oh);
1273
1274 if (nw != ow || nh != oh)
1275 {
1276 if (SvOK (data_))
1277 {
1278 STRLEN datalen;
1279 char *data = SvPVbyte (data_, datalen);
1280 int bpp = datalen / (ow * oh);
1281 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1282
1283 SvPOK_only (result_);
1284 SvCUR_set (result_, nw * nh * bpp);
1285
1286 memset (SvPVX (result_), 0, nw * nh * bpp);
1287 while (oh--)
1288 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1289
1290 sv_setsv (data_, result_);
1291 }
1292
1293 sv_setiv (w_, nw);
1294 sv_setiv (h_, nh);
1295 }
1296 }
1297}
1298
1299void
989draw_quad (SV *self, float x, float y, float w = 0, float h = 0) 1300draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
990 PROTOTYPE: $$$;$$ 1301 PROTOTYPE: $$$;$$
991 ALIAS: 1302 ALIAS:
992 draw_quad_alpha = 1 1303 draw_quad_alpha = 1
993 draw_quad_alpha_premultiplied = 2 1304 draw_quad_alpha_premultiplied = 2
994 CODE: 1305 CODE:
1032 glDisable (GL_ALPHA_TEST); 1343 glDisable (GL_ALPHA_TEST);
1033 glDisable (GL_BLEND); 1344 glDisable (GL_BLEND);
1034 } 1345 }
1035} 1346}
1036 1347
1348IV texture_valid_2d (GLint internalformat, GLsizei w, GLsizei h, GLenum format, GLenum type)
1349 CODE:
1350{
1351 GLint width;
1352 glTexImage2D (GL_PROXY_TEXTURE_2D, 0, internalformat, w, h, 0, format, type, 0);
1353 glGetTexLevelParameteriv (GL_PROXY_TEXTURE_2D, 0, GL_TEXTURE_WIDTH, &width);
1354 RETVAL = width > 0;
1355}
1356 OUTPUT:
1357 RETVAL
1358
1037MODULE = CFClient PACKAGE = CFClient::Map 1359MODULE = CFPlus PACKAGE = CFPlus::Map
1038 1360
1039CFClient::Map 1361CFPlus::Map
1040new (SV *class, int map_width, int map_height) 1362new (SV *class)
1041 CODE: 1363 CODE:
1042 New (0, RETVAL, 1, struct map); 1364 New (0, RETVAL, 1, struct map);
1043 RETVAL->x = 0; 1365 RETVAL->x = 0;
1044 RETVAL->y = 0; 1366 RETVAL->y = 0;
1045 RETVAL->w = map_width; 1367 RETVAL->w = 0;
1046 RETVAL->h = map_height; 1368 RETVAL->h = 0;
1047 RETVAL->ox = 0; 1369 RETVAL->ox = 0;
1048 RETVAL->oy = 0; 1370 RETVAL->oy = 0;
1049 RETVAL->faces = 8192; 1371 RETVAL->faces = 8192; Newz (0, RETVAL->face2tile, RETVAL->faces, tileid);
1050 Newz (0, RETVAL->face, RETVAL->faces, mapface); 1372 RETVAL->texs = 8192; Newz (0, RETVAL->tex , RETVAL->texs , maptex);
1051 RETVAL->texs = 8192;
1052 Newz (0, RETVAL->tex, RETVAL->texs, maptex);
1053 RETVAL->rows = 0; 1373 RETVAL->rows = 0;
1054 RETVAL->row = 0; 1374 RETVAL->row = 0;
1055 OUTPUT: 1375 OUTPUT:
1056 RETVAL 1376 RETVAL
1057 1377
1058void 1378void
1059DESTROY (CFClient::Map self) 1379DESTROY (CFPlus::Map self)
1060 CODE: 1380 CODE:
1061{ 1381{
1062 map_clear (self); 1382 map_clear (self);
1063 Safefree (self->face); 1383 Safefree (self->face2tile);
1064 Safefree (self->tex); 1384 Safefree (self->tex);
1065 Safefree (self); 1385 Safefree (self);
1066} 1386}
1067 1387
1068void 1388void
1389resize (CFPlus::Map self, int map_width, int map_height)
1390 CODE:
1391 self->w = map_width;
1392 self->h = map_height;
1393
1394void
1069clear (CFClient::Map self) 1395clear (CFPlus::Map self)
1070 CODE: 1396 CODE:
1071 map_clear (self); 1397 map_clear (self);
1072 1398
1073void 1399void
1074set_face (CFClient::Map self, int face, int texid) 1400set_tileid (CFPlus::Map self, int face, int tile)
1075 CODE: 1401 CODE:
1076{ 1402{
1077 while (self->faces <= face) 1403 need_facenum (self, face); self->face2tile [face] = tile;
1078 { 1404 need_texid (self, tile);
1079 Append (mapface, self->face, self->faces, self->faces);
1080 self->faces *= 2;
1081 }
1082
1083 self->face [face] = texid;
1084} 1405}
1085 1406
1086void 1407void
1408set_smooth (CFPlus::Map self, int face, int smooth, int level)
1409 CODE:
1410{
1411 tileid texid;
1412 maptex *tex;
1413
1414 if (face < 0 || face >= self->faces)
1415 return;
1416
1417 if (smooth < 0 || smooth >= self->faces)
1418 return;
1419
1420 texid = self->face2tile [face];
1421
1422 if (!texid)
1423 return;
1424
1425 tex = self->tex + texid;
1426 tex->smoothtile = self->face2tile [smooth];
1427 tex->smoothlevel = level;
1428}
1429
1430void
1087set_texture (CFClient::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1431set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1088 CODE: 1432 CODE:
1089{ 1433{
1090 while (self->texs <= texid) 1434 need_texid (self, texid);
1091 {
1092 Append (maptex, self->tex, self->texs, self->texs);
1093 self->texs *= 2;
1094 }
1095 1435
1096 { 1436 {
1097 maptex *tex = self->tex + texid; 1437 maptex *tex = self->tex + texid;
1098 1438
1099 tex->name = name; 1439 tex->name = name;
1116 // from transparent color bleeding and ugly wrapping effects. 1456 // from transparent color bleeding and ugly wrapping effects.
1117 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); 1457 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1118} 1458}
1119 1459
1120int 1460int
1121ox (CFClient::Map self) 1461ox (CFPlus::Map self)
1122 ALIAS: 1462 ALIAS:
1123 oy = 1 1463 oy = 1
1124 x = 2 1464 x = 2
1125 y = 3 1465 y = 3
1126 w = 4 1466 w = 4
1137 } 1477 }
1138 OUTPUT: 1478 OUTPUT:
1139 RETVAL 1479 RETVAL
1140 1480
1141void 1481void
1142scroll (CFClient::Map self, int dx, int dy) 1482scroll (CFPlus::Map self, int dx, int dy)
1143 CODE: 1483 CODE:
1144{ 1484{
1145 if (dx > 0) 1485 if (dx > 0)
1146 map_blank (self, self->x, self->y, dx - 1, self->h); 1486 map_blank (self, self->x, self->y, dx, self->h);
1147 else if (dx < 0) 1487 else if (dx < 0)
1148 map_blank (self, self->x + self->w + dx + 1, self->y, 1 - dx, self->h); 1488 map_blank (self, self->x + self->w + dx, self->y, -dx, self->h);
1149 1489
1150 if (dy > 0) 1490 if (dy > 0)
1151 map_blank (self, self->x, self->y, self->w, dy - 1); 1491 map_blank (self, self->x, self->y, self->w, dy);
1152 else if (dy < 0) 1492 else if (dy < 0)
1153 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy); 1493 map_blank (self, self->x, self->y + self->h + dy, self->w, -dy);
1154 1494
1155 self->ox += dx; self->x += dx; 1495 self->ox += dx; self->x += dx;
1156 self->oy += dy; self->y += dy; 1496 self->oy += dy; self->y += dy;
1157 1497
1158 while (self->y < 0) 1498 while (self->y < 0)
1163 self->y += MAP_EXTEND_Y; 1503 self->y += MAP_EXTEND_Y;
1164 } 1504 }
1165} 1505}
1166 1506
1167void 1507void
1168map1a_update (CFClient::Map self, SV *data_) 1508map1a_update (CFPlus::Map self, SV *data_, int extmap)
1169 CODE: 1509 CODE:
1170{ 1510{
1171 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1511 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1172 uint8_t *data_end = (uint8_t *)SvEND (data_); 1512 uint8_t *data_end = (uint8_t *)SvEND (data_);
1173 mapcell *cell; 1513 mapcell *cell;
1174 int x, y, flags; 1514 int x, y, flags;
1175 1515
1176 while (data < data_end) 1516 while (data < data_end - 1)
1177 { 1517 {
1178 flags = (data [0] << 8) + data [1]; data += 2; 1518 flags = (data [0] << 8) + data [1]; data += 2;
1179 1519
1180 x = ((flags >> 10) & 63) + self->x; 1520 x = self->x + ((flags >> 10) & 63);
1181 y = ((flags >> 4) & 63) + self->y; 1521 y = self->y + ((flags >> 4) & 63);
1182 1522
1183 cell = map_get_cell (self, x, y); 1523 cell = map_get_cell (self, x, y);
1184 1524
1185 if (flags & 15) 1525 if (flags & 15)
1186 { 1526 {
1187 if (cell->darkness < 0) 1527 if (!cell->darkness)
1188 { 1528 {
1529 memset (cell, 0, sizeof (*cell));
1189 cell->darkness = 0; 1530 cell->darkness = 256;
1190 cell->face [0] = 0;
1191 cell->face [1] = 0;
1192 cell->face [2] = 0;
1193 } 1531 }
1194 1532
1195 cell->darkness = flags & 8 ? *data++ : 255;
1196
1197 //TODO: don't trust server data to be in-range(!) 1533 //TODO: don't trust server data to be in-range(!)
1534
1535 if (flags & 8)
1536 {
1537 if (extmap)
1538 {
1539 uint8_t ext, cmd;
1540
1541 do
1542 {
1543 ext = *data++;
1544 cmd = ext & 0x3f;
1545
1546 if (cmd < 4)
1547 cell->darkness = 255 - ext * 64 + 1;
1548 else if (cmd == 5) // health
1549 {
1550 cell->stat_width = 1;
1551 cell->stat_hp = *data++;
1552 }
1553 else if (cmd == 6) // monster width
1554 cell->stat_width = *data++ + 1;
1555 else if (cmd == 0x47)
1556 {
1557 if (*data == 4)
1558 ; // decode player count
1559
1560 data += *data + 1;
1561 }
1562 else if (cmd == 8) // cell flags
1563 cell->flags = *data++;
1564 else if (ext & 0x40) // unknown, multibyte => skip
1565 data += *data + 1;
1566 else
1567 data++;
1568 }
1569 while (ext & 0x80);
1570 }
1571 else
1572 cell->darkness = *data++ + 1;
1573 }
1198 1574
1199 if (flags & 4) 1575 if (flags & 4)
1200 { 1576 {
1201 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2; 1577 faceid face = (data [0] << 8) + data [1]; data += 2;
1578 need_facenum (self, face);
1579 cell->tile [0] = self->face2tile [face];
1202 } 1580 }
1203 1581
1204 if (flags & 2) 1582 if (flags & 2)
1205 { 1583 {
1206 cell->face [1] = self->face [(data [0] << 8) + data [1]]; data += 2; 1584 faceid face = (data [0] << 8) + data [1]; data += 2;
1585 need_facenum (self, face);
1586 cell->tile [1] = self->face2tile [face];
1207 } 1587 }
1208 1588
1209 if (flags & 1) 1589 if (flags & 1)
1210 { 1590 {
1211 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2; 1591 faceid face = (data [0] << 8) + data [1]; data += 2;
1592 need_facenum (self, face);
1593 cell->tile [2] = self->face2tile [face];
1212 } 1594 }
1213 } 1595 }
1214 else 1596 else
1215 cell->darkness = -1; 1597 cell->darkness = 0;
1216 } 1598 }
1217} 1599}
1218 1600
1219SV * 1601SV *
1220mapmap (CFClient::Map self, int x0, int y0, int w, int h) 1602mapmap (CFPlus::Map self, int x0, int y0, int w, int h)
1221 CODE: 1603 CODE:
1222{ 1604{
1223 int x1, x; 1605 int x1, x;
1224 int y1, y; 1606 int y1, y;
1225 int z; 1607 int z;
1246 { 1628 {
1247 mapcell *cell = row->col + (x - row->c0); 1629 mapcell *cell = row->col + (x - row->c0);
1248 1630
1249 for (z = 0; z <= 0; z++) 1631 for (z = 0; z <= 0; z++)
1250 { 1632 {
1251 mapface face = cell->face [z];
1252
1253 if (face)
1254 {
1255 maptex tex = self->tex [face]; 1633 maptex tex = self->tex [cell->tile [z]];
1256 int a0 = 255 - tex.a; 1634 int a0 = 255 - tex.a;
1257 int a1 = tex.a; 1635 int a1 = tex.a;
1258 1636
1259 r = (r * a0 + tex.r * a1) / 255; 1637 r = (r * a0 + tex.r * a1) / 255;
1260 g = (g * a0 + tex.g * a1) / 255; 1638 g = (g * a0 + tex.g * a1) / 255;
1261 b = (b * a0 + tex.b * a1) / 255; 1639 b = (b * a0 + tex.b * a1) / 255;
1262 a = (a * a0 + tex.a * a1) / 255; 1640 a = (a * a0 + tex.a * a1) / 255;
1263 }
1264 } 1641 }
1265 } 1642 }
1266 1643
1267 *map++ = (r ) 1644 *map++ = (r )
1268 | (g << 8) 1645 | (g << 8)
1275} 1652}
1276 OUTPUT: 1653 OUTPUT:
1277 RETVAL 1654 RETVAL
1278 1655
1279void 1656void
1280draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1657draw (CFPlus::Map self, int mx, int my, int sw, int sh, int T)
1281 PPCODE: 1658 CODE:
1282{ 1659{
1283 int vx, vy; 1660 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ());
1661 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level
1662 static uint8_t smooth_max[256][256]; // egad, fats and wasteful on memory (64k)
1663 smooth_key skey;
1284 int x, y, z; 1664 int x, y, z;
1285 int last_name; 1665 int last_name;
1286 mapface face; 1666
1667 // thats current max. sorry.
1668 if (sw > 255) sw = 255;
1669 if (sh > 255) sh = 255;
1670
1671 // clear key, in case of extra padding
1672 memset (&skey, 0, sizeof (skey));
1673
1674 glColor4ub (255, 255, 255, 255);
1675
1676 glEnable (GL_BLEND);
1677 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1678 glEnable (GL_TEXTURE_2D);
1679 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1680
1681 glBegin (GL_QUADS);
1682
1683 last_name = 0;
1684
1685 mx += self->x;
1686 my += self->y;
1687
1688 // first pass: determine smooth_max
1689 // rather ugly, if you ask me
1690 // could also be stored inside mapcell and updated on change
1691 memset (smooth_max, 0, sizeof (smooth_max));
1692
1693 for (y = 0; y < sh; y++)
1694 if (0 <= y + my && y + my < self->rows)
1695 {
1696 maprow *row = self->row + (y + my);
1697
1698 for (x = 0; x < sw; x++)
1699 if (row->c0 <= x + mx && x + mx < row->c1)
1700 {
1701 mapcell *cell = row->col + (x + mx - row->c0);
1702
1703 smooth_max[x + 1][y + 1] =
1704 MAX (self->tex [cell->tile [0]].smoothlevel,
1705 MAX (self->tex [cell->tile [1]].smoothlevel,
1706 self->tex [cell->tile [2]].smoothlevel));
1707 }
1708 }
1709
1710 for (z = 0; z <= 2; z++)
1711 {
1712 memset (smooth_level, 0, sizeof (smooth_level));
1713
1714 for (y = 0; y < sh; y++)
1715 if (0 <= y + my && y + my < self->rows)
1716 {
1717 maprow *row = self->row + (y + my);
1718
1719 for (x = 0; x < sw; x++)
1720 if (row->c0 <= x + mx && x + mx < row->c1)
1721 {
1722 mapcell *cell = row->col + (x + mx - row->c0);
1723 tileid tile = cell->tile [z];
1724
1725 if (tile)
1726 {
1727 maptex tex = self->tex [tile];
1728 int px = (x + 1) * T - tex.w;
1729 int py = (y + 1) * T - tex.h;
1730
1731 // suppressing texture state switches here
1732 // is only moderately effective, but worth the extra effort
1733 if (last_name != tex.name)
1734 {
1735 if (!tex.name)
1736 tex = self->tex [2]; /* missing, replace by noface */
1737
1738 glEnd ();
1739 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1740 glBegin (GL_QUADS);
1741 }
1742
1743 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1744 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1745 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1746 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1747
1748 if (cell->flags && z == 2)
1749 {
1750 if (cell->flags & 1)
1751 {
1752 maptex tex = self->tex [1];
1753 int px = x * T + T * 2 / 32;
1754 int py = y * T - T * 6 / 32;
1755
1756 glEnd ();
1757 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1758 glBegin (GL_QUADS);
1759
1760 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1761 glTexCoord2f (0 , tex.t); glVertex2f (px , py + T);
1762 glTexCoord2f (tex.s, tex.t); glVertex2f (px + T, py + T);
1763 glTexCoord2f (tex.s, 0 ); glVertex2f (px + T, py );
1764 }
1765 }
1766
1767 // update smooth hash
1768 if (tex.smoothtile)
1769 {
1770 skey.tile = tex.smoothtile;
1771 skey.level = tex.smoothlevel;
1772
1773 smooth_level [tex.smoothlevel >> 5] |= ((uint32_t)1) << (tex.smoothlevel & 31);
1774
1775 // add bits to current tile and all neighbours. skey.x|y is
1776 // shifted +1|+1 so we always stay positive.
1777
1778 // bits is ___n cccc CCCC bbbb
1779 // n do not draw borders&corners
1780 // c draw these corners, but...
1781 // C ... not these
1782 // b draw these borders
1783
1784 // borders: 1 ┃· 2 ━━ 4 ·┃ 8 ··
1785 // ┃· ·· ·┃ ━━
1786
1787 // corners: 1 ┛· 2 ·┗ 4 ·· 8 ··
1788 // ·· ·· ·┏ ┓·
1789
1790 // full tile
1791 skey.x = x + 1; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x1000);
1792
1793 // borders
1794 skey.x = x + 2; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0091);
1795 skey.x = x + 1; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0032);
1796 skey.x = x ; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0064);
1797 skey.x = x + 1; skey.y = y ; smooth_or_bits (smooth, &skey, 0x00c8);
1798
1799 // corners
1800 skey.x = x + 2; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0100);
1801 skey.x = x ; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0200);
1802 skey.x = x ; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0400);
1803 skey.x = x + 2; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0800);
1804 }
1805 }
1806 }
1807 }
1808
1809 // go through all smoothlevels, lowest to highest, then draw.
1810 // this is basically counting sort
1811 {
1812 int w, b;
1813
1814 for (w = 0; w < 256 / 32; ++w)
1815 {
1816 uint32_t smask = smooth_level [w];
1817 if (smask)
1818 for (b = 0; b < 32; ++b)
1819 if (smask & (((uint32_t)1) << b))
1820 {
1821 int level = (w << 5) | b;
1822 HE *he;
1823
1824 hv_iterinit (smooth);
1825 while ((he = hv_iternext (smooth)))
1826 {
1827 smooth_key *skey = (smooth_key *)HeKEY (he);
1828 IV bits = SvIVX (HeVAL (he));
1829
1830 if (!(bits & 0x1000)
1831 && skey->level == level
1832 && level > smooth_max [skey->x][skey->y])
1833 {
1834 maptex tex = self->tex [skey->tile];
1835 int px = (((int)skey->x) - 1) * T;
1836 int py = (((int)skey->y) - 1) * T;
1837 int border = bits & 15;
1838 int corner = (bits >> 8) & ~(bits >> 4) & 15;
1839 float dx = tex.s * .0625f; // 16 images/row
1840 float dy = tex.t * .5f ; // 2 images/column
1841
1842 // this time naively avoiding texture state changes
1843 // save gobs of state changes.
1844 if (last_name != tex.name)
1845 {
1846 if (!tex.name)
1847 continue; // smoothing not yet available
1848
1849 glEnd ();
1850 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1851 glBegin (GL_QUADS);
1852 }
1853
1854 if (border)
1855 {
1856 float ox = border * dx;
1857
1858 glTexCoord2f (ox , 0.f ); glVertex2f (px , py );
1859 glTexCoord2f (ox , dy ); glVertex2f (px , py + T);
1860 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py + T);
1861 glTexCoord2f (ox + dx, 0.f ); glVertex2f (px + T, py );
1862 }
1863
1864 if (corner)
1865 {
1866 float ox = corner * dx;
1867
1868 glTexCoord2f (ox , dy ); glVertex2f (px , py );
1869 glTexCoord2f (ox , dy * 2.f); glVertex2f (px , py + T);
1870 glTexCoord2f (ox + dx, dy * 2.f); glVertex2f (px + T, py + T);
1871 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py );
1872 }
1873 }
1874 }
1875 }
1876 }
1877 }
1878
1879 hv_clear (smooth);
1880 }
1881
1882 glEnd ();
1883
1884 glDisable (GL_TEXTURE_2D);
1885 glDisable (GL_BLEND);
1886
1887 // top layer: overlays such as the health bar
1888 for (y = 0; y < sh; y++)
1889 if (0 <= y + my && y + my < self->rows)
1890 {
1891 maprow *row = self->row + (y + my);
1892
1893 for (x = 0; x < sw; x++)
1894 if (row->c0 <= x + mx && x + mx < row->c1)
1895 {
1896 mapcell *cell = row->col + (x + mx - row->c0);
1897
1898 int px = x * T;
1899 int py = y * T;
1900
1901 if (cell->stat_hp)
1902 {
1903 int width = cell->stat_width * T;
1904 int thick = (sh * T / 32 + 27) / 28 + 1 + cell->stat_width;
1905
1906 glColor3ub (0, 0, 0);
1907 glRectf (px + 1, py - thick - 2,
1908 px + width - 1, py);
1909
1910 glColor3ub (cell->stat_hp, 255 - cell->stat_hp, 0);
1911 glRectf (px + 2,
1912 py - thick - 1,
1913 px + width - 2 - cell->stat_hp * (width - 4) / 255, py - 1);
1914 }
1915 }
1916 }
1917}
1918
1919void
1920draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data)
1921 CODE:
1922{
1923 static float color[16][3] = {
1924 { 0.00F, 0.00F, 0.00F },
1925 { 1.00F, 1.00F, 1.00F },
1926 { 0.00F, 0.00F, 0.55F },
1927 { 1.00F, 0.00F, 0.00F },
1928
1929 { 1.00F, 0.54F, 0.00F },
1930 { 0.11F, 0.56F, 1.00F },
1931 { 0.93F, 0.46F, 0.00F },
1932 { 0.18F, 0.54F, 0.34F },
1933
1934 { 0.56F, 0.73F, 0.56F },
1935 { 0.80F, 0.80F, 0.80F },
1936 { 0.55F, 0.41F, 0.13F },
1937 { 0.99F, 0.77F, 0.26F },
1938
1939 { 0.74F, 0.65F, 0.41F },
1940
1941 { 0.00F, 1.00F, 1.00F },
1942 { 1.00F, 0.00F, 1.00F },
1943 { 1.00F, 1.00F, 0.00F },
1944 };
1945
1946 int x, y;
1947
1948 glEnable (GL_TEXTURE_2D);
1949 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1950 glEnable (GL_BLEND);
1951 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1952 glBegin (GL_QUADS);
1953
1954 for (y = 0; y < h; y++)
1955 for (x = 0; x < w; x++)
1956 {
1957 unsigned char m = data [x + y * w];
1958
1959 if (m)
1960 {
1961 float *c = color [m & 15];
1962
1963 float tx1 = m & 0x40 ? 0.5 : 0.;
1964 float tx2 = tx1 + 0.5;
1965
1966 glColor4f (c[0], c[1], c[2], 0.75);
1967 glTexCoord2f (tx1, 0.); glVertex2i (x , y );
1968 glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1);
1969 glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1);
1970 glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y );
1971 }
1972 }
1973
1974 glEnd ();
1975 glDisable (GL_BLEND);
1976 glDisable (GL_TEXTURE_2D);
1977}
1978
1979void
1980fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh, int smoothing, const char *matrix)
1981 PPCODE:
1982{
1983 int x, y;
1287 int sw4 = (sw + 3) & ~3; 1984 int sw4 = (sw + 3) & ~3;
1288 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); 1985 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1289 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv); 1986 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1290 1987
1291 memset (darkness, 255, sw4 * sh); 1988 memset (darkness, 255, sw4 * sh);
1292 SvPOK_only (darkness_sv); 1989 SvPOK_only (darkness_sv);
1293 SvCUR_set (darkness_sv, sw4 * sh); 1990 SvCUR_set (darkness_sv, sw4 * sh);
1294 1991
1295 vx = self->x + (self->w - sw) / 2 - shift_x; 1992 mx += self->x;
1296 vy = self->y + (self->h - sh) / 2 - shift_y; 1993 my += self->y;
1297 1994
1298 /*
1299 int vx = self->vx = self->w >= sw
1300 ? self->x + (self->w - sw) / 2
1301 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
1302
1303 int vy = self->vy = self->h >= sh
1304 ? self->y + (self->h - sh) / 2
1305 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy));
1306 */
1307
1308 glColor4ub (255, 255, 255, 255);
1309
1310 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1311 glEnable (GL_BLEND);
1312 glEnable (GL_TEXTURE_2D);
1313 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1314
1315 glBegin (GL_QUADS);
1316
1317 last_name = 0;
1318
1319 for (z = 0; z < 3; z++)
1320 for (y = 0; y < sh; y++) 1995 for (y = 0; y < sh; y++)
1321 if (0 <= y + vy && y + vy < self->rows) 1996 if (0 <= y + my && y + my < self->rows)
1322 { 1997 {
1323 maprow *row = self->row + (y + vy); 1998 maprow *row = self->row + (y + my);
1324 1999
1325 for (x = 0; x < sw; x++) 2000 for (x = 0; x < sw; x++)
1326 if (row->c0 <= x + vx && x + vx < row->c1) 2001 if (row->c0 <= x + mx && x + mx < row->c1)
1327 { 2002 {
1328 mapcell *cell = row->col + (x + vx - row->c0); 2003 mapcell *cell = row->col + (x + mx - row->c0);
1329 2004
1330 darkness[y * sw4 + x] = cell->darkness < 0 2005 darkness[y * sw4 + x] = cell->darkness
2006 ? 255 - (cell->darkness - 1)
1331 ? 255 - FOW_DARKNESS 2007 : 255 - FOW_DARKNESS;
1332 : 255 - cell->darkness; 2008 }
2009 }
1333 2010
1334 face = cell->face [z]; 2011 if (smoothing)
2012 {
2013 SV *darkness2_sv = sv_2mortal (newSV (sw4 * sh));
2014 uint8_t *darkness2 = (uint8_t *)SvPVX (darkness2_sv);
1335 2015
1336 if (face) 2016 SvPOK_only (darkness2_sv);
2017 SvCUR_set (darkness2_sv, sw4 * sh);
2018
2019 for (y = 0; y < sh; ++y)
2020 for (x = 0; x < sw4; ++x)
2021 {
2022 float *f = (float *)matrix;
2023 int dx, dy;
2024 float sum = 0.f;
2025
2026 for (dy = -1; dy <= 1; ++dy)
2027 for (dx = -1; dx <= 1; ++dx)
1337 { 2028 {
1338 maptex tex = self->tex [face]; 2029 unsigned int x2 = x + dx;
2030 unsigned int y2 = y + dy;
1339 2031
1340 int px = (x + 1) * 32 - tex.w; 2032 sum += (x2 < sw && y2 < sh ? darkness [y2 * sw4 + x2] : 255) * *f++;
1341 int py = (y + 1) * 32 - tex.h;
1342
1343 if (last_name != tex.name)
1344 {
1345 glEnd ();
1346 last_name = tex.name;
1347 glBindTexture (GL_TEXTURE_2D, last_name);
1348 glBegin (GL_QUADS);
1349 }
1350
1351 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1352 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1353 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1354 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1355 } 2033 }
1356 } 2034
2035 darkness2 [y * sw4 + x] = sum > 255. ? 255. : sum;
1357 } 2036 }
1358 2037
1359 glEnd (); 2038 darkness_sv = darkness2_sv;
1360 2039 }
1361 glDisable (GL_TEXTURE_2D);
1362 glDisable (GL_BLEND);
1363 2040
1364 EXTEND (SP, 3); 2041 EXTEND (SP, 3);
1365 PUSHs (sv_2mortal (newSViv (sw4))); 2042 PUSHs (sv_2mortal (newSViv (sw4)));
1366 PUSHs (sv_2mortal (newSViv (sh))); 2043 PUSHs (sv_2mortal (newSViv (sh)));
1367 PUSHs (darkness_sv); 2044 PUSHs (darkness_sv);
1368} 2045}
1369 2046
1370SV * 2047SV *
1371get_rect (CFClient::Map self, int x0, int y0, int w, int h) 2048get_rect (CFPlus::Map self, int x0, int y0, int w, int h)
1372 CODE: 2049 CODE:
1373{ 2050{
1374 int x, y, x1, y1; 2051 int x, y, x1, y1;
1375 SV *data_sv = newSV (w * h * 7 + 5); 2052 SV *data_sv = newSV (w * h * 7 + 5);
1376 uint8_t *data = (uint8_t *)SvPVX (data_sv); 2053 uint8_t *data = (uint8_t *)SvPVX (data_sv);
1401 if (row && row->c0 <= x && x < row->c1) 2078 if (row && row->c0 <= x && x < row->c1)
1402 { 2079 {
1403 mapcell *cell = row->col + (x - row->c0); 2080 mapcell *cell = row->col + (x - row->c0);
1404 uint8_t flags = 0; 2081 uint8_t flags = 0;
1405 2082
1406 if (cell->face [0]) flags |= 1; 2083 if (cell->tile [0]) flags |= 1;
1407 if (cell->face [1]) flags |= 2; 2084 if (cell->tile [1]) flags |= 2;
1408 if (cell->face [2]) flags |= 4; 2085 if (cell->tile [2]) flags |= 4;
1409 2086
1410 *data++ = flags; 2087 *data++ = flags;
1411 2088
1412 if (flags & 1) 2089 if (flags & 1)
1413 { 2090 {
2091 tileid tile = cell->tile [0];
1414 *data++ = cell->face [0] >> 8; 2092 *data++ = tile >> 8;
1415 *data++ = cell->face [0]; 2093 *data++ = tile;
1416 } 2094 }
1417 2095
1418 if (flags & 2) 2096 if (flags & 2)
1419 { 2097 {
2098 tileid tile = cell->tile [1];
1420 *data++ = cell->face [1] >> 8; 2099 *data++ = tile >> 8;
1421 *data++ = cell->face [1]; 2100 *data++ = tile;
1422 } 2101 }
1423 2102
1424 if (flags & 4) 2103 if (flags & 4)
1425 { 2104 {
2105 tileid tile = cell->tile [2];
1426 *data++ = cell->face [2] >> 8; 2106 *data++ = tile >> 8;
1427 *data++ = cell->face [2]; 2107 *data++ = tile;
1428 } 2108 }
1429 } 2109 }
1430 else 2110 else
1431 *data++ = 0; 2111 *data++ = 0;
1432 } 2112 }
1438} 2118}
1439 OUTPUT: 2119 OUTPUT:
1440 RETVAL 2120 RETVAL
1441 2121
1442void 2122void
1443set_rect (CFClient::Map self, int x0, int y0, uint8_t *data) 2123set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data)
1444 PPCODE: 2124 PPCODE:
1445{ 2125{
1446 int x, y, z; 2126 int x, y, z;
1447 int w, h; 2127 int w, h;
1448 int x1, y1; 2128 int x1, y1;
1472 { 2152 {
1473 uint8_t flags = *data++; 2153 uint8_t flags = *data++;
1474 2154
1475 if (flags) 2155 if (flags)
1476 { 2156 {
1477 mapface face[3] = { 0, 0, 0 };
1478
1479 mapcell *cell = row_get_cell (row, x); 2157 mapcell *cell = row_get_cell (row, x);
2158 tileid tile[3] = { 0, 0, 0 };
1480 2159
1481 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; } 2160 if (flags & 1) { tile[0] = *data++ << 8; tile[0] |= *data++; }
1482 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; } 2161 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; }
1483 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; } 2162 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; }
1484 2163
1485 if (cell->darkness <= 0) 2164 if (cell->darkness == 0)
1486 { 2165 {
1487 cell->darkness = -1; 2166 cell->darkness = 0;
1488 2167
1489 for (z = 0; z <= 2; z++) 2168 for (z = 0; z <= 2; z++)
1490 { 2169 {
1491 cell->face[z] = face[z]; 2170 tileid t = tile [z];
1492 2171
1493 if (face[z] && (face[z] >= self->texs || !self->tex[face [z]].name)) 2172 if (t >= self->texs || (t && !self->tex [t].name))
2173 {
1494 XPUSHs (sv_2mortal (newSViv (face[z]))); 2174 XPUSHs (sv_2mortal (newSViv (t)));
2175 need_texid (self, t);
2176 }
2177
2178 cell->tile [z] = t;
1495 } 2179 }
1496 } 2180 }
1497 } 2181 }
1498 } 2182 }
1499 } 2183 }
1500} 2184}
1501 2185
1502MODULE = CFClient PACKAGE = CFClient::MixChunk 2186MODULE = CFPlus PACKAGE = CFPlus::MixChunk
1503 2187
1504CFClient::MixChunk 2188CFPlus::MixChunk
1505new_from_file (SV *class, char *path) 2189new_from_file (SV *class, char *path)
1506 CODE: 2190 CODE:
1507 RETVAL = Mix_LoadWAV (path); 2191 RETVAL = Mix_LoadWAV (path);
1508 OUTPUT: 2192 OUTPUT:
1509 RETVAL 2193 RETVAL
1510 2194
1511void 2195void
1512DESTROY (CFClient::MixChunk self) 2196DESTROY (CFPlus::MixChunk self)
1513 CODE: 2197 CODE:
1514 Mix_FreeChunk (self); 2198 Mix_FreeChunk (self);
1515 2199
1516int 2200int
1517volume (CFClient::MixChunk self, int volume = -1) 2201volume (CFPlus::MixChunk self, int volume = -1)
1518 CODE: 2202 CODE:
1519 RETVAL = Mix_VolumeChunk (self, volume); 2203 RETVAL = Mix_VolumeChunk (self, volume);
1520 OUTPUT: 2204 OUTPUT:
1521 RETVAL 2205 RETVAL
1522 2206
1523int 2207int
1524play (CFClient::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 2208play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1)
1525 CODE: 2209 CODE:
1526 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 2210 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
1527 OUTPUT: 2211 OUTPUT:
1528 RETVAL 2212 RETVAL
1529 2213
1530MODULE = CFClient PACKAGE = CFClient::MixMusic 2214MODULE = CFPlus PACKAGE = CFPlus::MixMusic
1531 2215
1532int 2216int
1533volume (int volume = -1) 2217volume (int volume = -1)
1534 CODE: 2218 CODE:
1535 RETVAL = Mix_VolumeMusic (volume); 2219 RETVAL = Mix_VolumeMusic (volume);
1536 OUTPUT: 2220 OUTPUT:
1537 RETVAL 2221 RETVAL
1538 2222
2223int
2224fade_out (int ms)
2225 CODE:
2226 RETVAL = Mix_FadeOutMusic (ms);
2227 OUTPUT:
2228 RETVAL
2229
1539CFClient::MixMusic 2230CFPlus::MixMusic
1540new_from_file (SV *class, char *path) 2231new_from_file (SV *class, char *path)
1541 CODE: 2232 CODE:
1542 RETVAL = Mix_LoadMUS (path); 2233 RETVAL = Mix_LoadMUS (path);
1543 OUTPUT: 2234 OUTPUT:
1544 RETVAL 2235 RETVAL
1545 2236
1546void 2237void
1547DESTROY (CFClient::MixMusic self) 2238DESTROY (CFPlus::MixMusic self)
1548 CODE: 2239 CODE:
1549 Mix_FreeMusic (self); 2240 Mix_FreeMusic (self);
1550 2241
1551int 2242int
1552play (CFClient::MixMusic self, int loops = -1) 2243play (CFPlus::MixMusic self, int loops = -1)
1553 CODE: 2244 CODE:
1554 RETVAL = Mix_PlayMusic (self, loops); 2245 RETVAL = Mix_PlayMusic (self, loops);
1555 OUTPUT: 2246 OUTPUT:
1556 RETVAL 2247 RETVAL
1557 2248
2249int
2250fade_in_pos (CFPlus::MixMusic self, int loops, int ms, double position)
2251 CODE:
2252 RETVAL = Mix_FadeInMusicPos (self, loops, ms, position);
2253 OUTPUT:
2254 RETVAL
2255
1558MODULE = CFClient PACKAGE = CFClient::OpenGL 2256MODULE = CFPlus PACKAGE = CFPlus::OpenGL
1559 2257
1560BOOT: 2258BOOT:
1561{ 2259{
1562 HV *stash = gv_stashpv ("CFClient::OpenGL", 1); 2260 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1);
1563 static const struct { 2261 static const struct {
1564 const char *name; 2262 const char *name;
1565 IV iv; 2263 IV iv;
1566 } *civ, const_iv[] = { 2264 } *civ, const_iv[] = {
1567# define const_iv(name) { # name, (IV)name } 2265# define const_iv(name) { # name, (IV)name }
2266 const_iv (GL_VENDOR),
2267 const_iv (GL_VERSION),
2268 const_iv (GL_EXTENSIONS),
1568 const_iv (GL_COLOR_MATERIAL), 2269 const_iv (GL_COLOR_MATERIAL),
1569 const_iv (GL_SMOOTH), 2270 const_iv (GL_SMOOTH),
1570 const_iv (GL_FLAT), 2271 const_iv (GL_FLAT),
1571 const_iv (GL_DITHER), 2272 const_iv (GL_DITHER),
1572 const_iv (GL_BLEND), 2273 const_iv (GL_BLEND),
1574 const_iv (GL_SCISSOR_TEST), 2275 const_iv (GL_SCISSOR_TEST),
1575 const_iv (GL_DEPTH_TEST), 2276 const_iv (GL_DEPTH_TEST),
1576 const_iv (GL_ALPHA_TEST), 2277 const_iv (GL_ALPHA_TEST),
1577 const_iv (GL_NORMALIZE), 2278 const_iv (GL_NORMALIZE),
1578 const_iv (GL_RESCALE_NORMAL), 2279 const_iv (GL_RESCALE_NORMAL),
2280 const_iv (GL_FRONT),
2281 const_iv (GL_BACK),
1579 const_iv (GL_AND), 2282 const_iv (GL_AND),
1580 const_iv (GL_ONE), 2283 const_iv (GL_ONE),
1581 const_iv (GL_ZERO), 2284 const_iv (GL_ZERO),
1582 const_iv (GL_SRC_ALPHA), 2285 const_iv (GL_SRC_ALPHA),
1583 const_iv (GL_DST_ALPHA), 2286 const_iv (GL_DST_ALPHA),
1584 const_iv (GL_ONE_MINUS_SRC_ALPHA), 2287 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1585 const_iv (GL_ONE_MINUS_DST_ALPHA), 2288 const_iv (GL_ONE_MINUS_DST_ALPHA),
1586 const_iv (GL_SRC_ALPHA_SATURATE), 2289 const_iv (GL_SRC_ALPHA_SATURATE),
1587 const_iv (GL_RGB), 2290 const_iv (GL_RGB),
1588 const_iv (GL_RGBA), 2291 const_iv (GL_RGBA),
2292 const_iv (GL_RGBA4),
2293 const_iv (GL_RGBA8),
2294 const_iv (GL_RGB5_A1),
1589 const_iv (GL_UNSIGNED_BYTE), 2295 const_iv (GL_UNSIGNED_BYTE),
1590 const_iv (GL_UNSIGNED_SHORT), 2296 const_iv (GL_UNSIGNED_SHORT),
1591 const_iv (GL_UNSIGNED_INT), 2297 const_iv (GL_UNSIGNED_INT),
1592 const_iv (GL_ALPHA), 2298 const_iv (GL_ALPHA),
1593 const_iv (GL_INTENSITY), 2299 const_iv (GL_INTENSITY),
1594 const_iv (GL_LUMINANCE), 2300 const_iv (GL_LUMINANCE),
1595 const_iv (GL_LUMINANCE_ALPHA), 2301 const_iv (GL_LUMINANCE_ALPHA),
1596 const_iv (GL_FLOAT), 2302 const_iv (GL_FLOAT),
1597 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 2303 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
1598 const_iv (GL_COMPILE), 2304 const_iv (GL_COMPILE),
2305 const_iv (GL_PROXY_TEXTURE_1D),
2306 const_iv (GL_PROXY_TEXTURE_2D),
1599 const_iv (GL_TEXTURE_1D), 2307 const_iv (GL_TEXTURE_1D),
1600 const_iv (GL_TEXTURE_2D), 2308 const_iv (GL_TEXTURE_2D),
1601 const_iv (GL_TEXTURE_ENV), 2309 const_iv (GL_TEXTURE_ENV),
1602 const_iv (GL_TEXTURE_MAG_FILTER), 2310 const_iv (GL_TEXTURE_MAG_FILTER),
1603 const_iv (GL_TEXTURE_MIN_FILTER), 2311 const_iv (GL_TEXTURE_MIN_FILTER),
1625 const_iv (GL_SEPARABLE_2D), 2333 const_iv (GL_SEPARABLE_2D),
1626 const_iv (GL_CONVOLUTION_2D), 2334 const_iv (GL_CONVOLUTION_2D),
1627 const_iv (GL_CONVOLUTION_BORDER_MODE), 2335 const_iv (GL_CONVOLUTION_BORDER_MODE),
1628 const_iv (GL_CONSTANT_BORDER), 2336 const_iv (GL_CONSTANT_BORDER),
1629 const_iv (GL_LINES), 2337 const_iv (GL_LINES),
2338 const_iv (GL_LINE_STRIP),
1630 const_iv (GL_LINE_LOOP), 2339 const_iv (GL_LINE_LOOP),
1631 const_iv (GL_QUADS), 2340 const_iv (GL_QUADS),
1632 const_iv (GL_QUAD_STRIP), 2341 const_iv (GL_QUAD_STRIP),
1633 const_iv (GL_TRIANGLES), 2342 const_iv (GL_TRIANGLES),
1634 const_iv (GL_TRIANGLE_STRIP), 2343 const_iv (GL_TRIANGLE_STRIP),
1642# undef const_iv 2351# undef const_iv
1643 }; 2352 };
1644 2353
1645 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 2354 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1646 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 2355 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
2356
2357 texture_av = newAV ();
2358 AvREAL_off (texture_av);
1647} 2359}
1648 2360
1649char * 2361char *
1650gl_vendor () 2362gl_vendor ()
1651 CODE: 2363 CODE:
1665 CODE: 2377 CODE:
1666 RETVAL = (char *)glGetString (GL_EXTENSIONS); 2378 RETVAL = (char *)glGetString (GL_EXTENSIONS);
1667 OUTPUT: 2379 OUTPUT:
1668 RETVAL 2380 RETVAL
1669 2381
2382const char *glGetString (GLenum pname)
2383
2384GLint glGetInteger (GLenum pname)
2385 CODE:
2386 glGetIntegerv (pname, &RETVAL);
2387 OUTPUT:
2388 RETVAL
2389
2390GLdouble glGetDouble (GLenum pname)
2391 CODE:
2392 glGetDoublev (pname, &RETVAL);
2393 OUTPUT:
2394 RETVAL
2395
1670int glGetError () 2396int glGetError ()
2397
2398void glFinish ()
1671 2399
1672void glClear (int mask) 2400void glClear (int mask)
1673 2401
1674void glClearColor (float r, float g, float b, float a = 1.0) 2402void glClearColor (float r, float g, float b, float a = 1.0)
1675 PROTOTYPE: @ 2403 PROTOTYPE: @
1699void glPushMatrix () 2427void glPushMatrix ()
1700 2428
1701void glPopMatrix () 2429void glPopMatrix ()
1702 2430
1703void glLoadIdentity () 2431void glLoadIdentity ()
2432
2433void glDrawBuffer (int buffer)
2434
2435void glReadBuffer (int buffer)
1704 2436
1705# near_ and far_ are due to microsofts buggy "c" compiler 2437# near_ and far_ are due to microsofts buggy "c" compiler
1706void glFrustum (double left, double right, double bottom, double top, double near_, double far_) 2438void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
1707 2439
1708# near_ and far_ are due to microsofts buggy "c" compiler 2440# near_ and far_ are due to microsofts buggy "c" compiler
1738 r *= a; 2470 r *= a;
1739 g *= a; 2471 g *= a;
1740 b *= a; 2472 b *= a;
1741 } 2473 }
1742 // microsoft visual "c" rounds instead of truncating... 2474 // microsoft visual "c" rounds instead of truncating...
1743 glColor4ub (MIN ((int)(r * 256.f), 255), 2475 glColor4f (r, g, b, a);
1744 MIN ((int)(g * 256.f), 255),
1745 MIN ((int)(b * 256.f), 255),
1746 MIN ((int)(a * 256.f), 255));
1747 2476
1748void glInterleavedArrays (int format, int stride, char *data) 2477void glInterleavedArrays (int format, int stride, char *data)
1749 2478
1750void glDrawElements (int mode, int count, int type, char *indices) 2479void glDrawElements (int mode, int count, int type, char *indices)
1751 2480
1793 2522
1794void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 2523void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
1795 2524
1796void glDrawPixels (int width, int height, int format, int type, char *pixels) 2525void glDrawPixels (int width, int height, int format, int type, char *pixels)
1797 2526
2527void glPixelZoom (float x, float y)
2528
1798void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) 2529void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
1799 2530
1800int glGenTexture () 2531int glGenTexture ()
1801 CODE: 2532 CODE:
1802{ 2533 RETVAL = gen_texture ();
1803 GLuint name;
1804 glGenTextures (1, &name);
1805 RETVAL = name;
1806}
1807 OUTPUT: 2534 OUTPUT:
1808 RETVAL 2535 RETVAL
1809 2536
1810void glDeleteTexture (int name) 2537void glDeleteTexture (int name)
1811 CODE: 2538 CODE:
1812{
1813 GLuint name_ = name;
1814 glDeleteTextures (1, &name_); 2539 del_texture (name);
1815} 2540
1816
1817int glGenList () 2541int glGenList ()
1818 CODE: 2542 CODE:
1819 RETVAL = glGenLists (1); 2543 RETVAL = glGenLists (1);
1820 OUTPUT: 2544 OUTPUT:
1821 RETVAL 2545 RETVAL
1828 2552
1829void glEndList () 2553void glEndList ()
1830 2554
1831void glCallList (int list) 2555void glCallList (int list)
1832 2556
1833

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