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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.112 by root, Mon Jun 12 14:55:41 2006 UTC vs.
Revision 1.219 by root, Mon Aug 6 05:06:32 2007 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls 2# define WIN32_LEAN_AND_MEAN
3# define NTDDI_VERSION NTDDI_WIN2K // needed to get win2000 api calls
3# include <malloc.h> 4# include <malloc.h>
4# include <windows.h> 5# include <windows.h>
6# include <wininet.h>
5# pragma warning(disable:4244) 7# pragma warning(disable:4244)
8# pragma warning(disable:4761)
9#endif
10
11//#define DEBUG 1
12#if DEBUG
13# include <valgrind/memcheck.h>
6#endif 14#endif
7 15
8#include "EXTERN.h" 16#include "EXTERN.h"
9#include "perl.h" 17#include "perl.h"
10#include "XSUB.h" 18#include "XSUB.h"
11 19
20#ifdef _WIN32
21# undef pipe
22#endif
23
24#include <assert.h>
12#include <math.h> 25#include <math.h>
13#include <string.h> 26#include <string.h>
14#include <stdio.h> 27#include <stdio.h>
15#include <stdlib.h> 28#include <stdlib.h>
16 29
30#define USE_RWOPS 1 // for SDL_mixer:LoadMUS_RW
31
17#include <SDL.h> 32#include <SDL.h>
33#include <SDL_thread.h>
18#include <SDL_endian.h> 34#include <SDL_endian.h>
19#include <SDL_image.h> 35#include <SDL_image.h>
20#include <SDL_mixer.h> 36#include <SDL_mixer.h>
21#include <SDL_opengl.h> 37#include <SDL_opengl.h>
22 38
39#define PANGO_ENABLE_BACKEND
40#define G_DISABLE_CAST_CHECKS
41
23#include <glib/gmacros.h> 42#include <glib/gmacros.h>
24 43
25#include <pango/pango.h> 44#include <pango/pango.h>
26#include <pango/pangofc-fontmap.h>
27#include <pango/pangoft2.h>
28#include <pango/pangocairo.h>
29 45
30#ifndef _WIN32 46#ifndef _WIN32
31# include <sys/types.h> 47# include <sys/types.h>
32# include <sys/socket.h> 48# include <sys/socket.h>
33# include <netinet/in.h> 49# include <netinet/in.h>
34# include <netinet/tcp.h> 50# include <netinet/tcp.h>
35# include <inttypes.h> 51# include <inttypes.h>
36#else
37 typedef unsigned char uint8_t;
38 typedef unsigned short uint16_t;
39 typedef unsigned int uint32_t;
40 typedef signed char int8_t;
41 typedef signed short int16_t;
42 typedef signed int int32_t;
43#endif 52#endif
44 53
45#include "glext.h" 54#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */
46 55
47#define FOW_DARKNESS 32 56#define FOW_DARKNESS 32
48 57
49#define MAP_EXTEND_X 32 58#define MAP_EXTEND_X 32
50#define MAP_EXTEND_Y 512 59#define MAP_EXTEND_Y 512
51 60
52#define MIN_FONT_HEIGHT 10 61#define MIN_FONT_HEIGHT 10
62
63#if 0
64# define PARACHUTE SDL_INIT_NOPARACHUTE
65#else
66# define PARACHUTE 0
67#endif
68
69static AV *texture_av;
53 70
54static struct 71static struct
55{ 72{
56#define GL_FUNC(ptr,name) ptr name; 73#define GL_FUNC(ptr,name) ptr name;
57#include "glfunc.h" 74#include "glfunc.h"
58#undef GL_FUNC 75#undef GL_FUNC
59} gl; 76} gl;
60 77
78static void
61static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa) 79gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
62{ 80{
63 if (gl.BlendFuncSeparate) 81 if (gl.BlendFuncSeparate)
64 gl.BlendFuncSeparate (sa, da, saa, daa); 82 gl.BlendFuncSeparate (sa, da, saa, daa);
65 else if (gl.BlendFuncSeparateEXT) 83 else if (gl.BlendFuncSeparateEXT)
66 gl.BlendFuncSeparateEXT (sa, da, saa, daa); 84 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
67 else 85 else
68 glBlendFunc (sa, da); 86 glBlendFunc (sa, da);
69} 87}
70 88
89static GLuint
90gen_texture ()
91{
92 GLuint name;
93
94 if (AvFILL (texture_av) >= 0)
95 name = (GLuint)(size_t)av_pop (texture_av);
96 else
97 glGenTextures (1, &name);
98
99 return name;
100}
101
102static void
103del_texture (GLuint name)
104{
105 /* make a half-assed attempt at returning the memory used by the texture */
106 /* textures are frequently being reused by cfplus anyway */
107 /*glBindTexture (GL_TEXTURE_2D, name);*/
108 /*glTexImage2D (GL_TEXTURE_2D, 0, GL_ALPHA, 0, 0, 0, GL_ALPHA, GL_UNSIGNED_BYTE, 0);*/
109 av_push (texture_av, (SV *)(size_t)name);
110 glDeleteTextures (1, &name);
111}
112
113#include "texcache.c"
114
115#include "pango-font.c"
116#include "pango-fontmap.c"
117#include "pango-render.c"
118
119typedef IV CFPlus__Channel;
120typedef SDL_RWops *CFPlus__RW;
71typedef Mix_Chunk *CFClient__MixChunk; 121typedef Mix_Chunk *CFPlus__MixChunk;
72typedef Mix_Music *CFClient__MixMusic; 122typedef Mix_Music *CFPlus__MixMusic;
73 123
74typedef PangoFontDescription *CFClient__Font; 124typedef PangoFontDescription *CFPlus__Font;
125
126static int
127shape_attr_p (PangoLayoutRun *run)
128{
129 GSList *attrs = run->item->analysis.extra_attrs;
130
131 while (attrs)
132 {
133 PangoAttribute *attr = attrs->data;
134
135 if (attr->klass->type == PANGO_ATTR_SHAPE)
136 return 1;
137
138 attrs = attrs->next;
139 }
140
141 return 0;
142}
75 143
76typedef struct cf_layout { 144typedef struct cf_layout {
77 PangoLayout *pl; // either derived from a cairo or ft2 context 145 PangoLayout *pl;
78 int rgba; // wether we use rgba (cairo) or grayscale (ft2)
79 float r, g, b, a; // default color for rgba mode 146 float r, g, b, a; // default color for rgba mode
80 int base_height; 147 int base_height;
81 CFClient__Font font; 148 CFPlus__Font font;
82} *CFClient__Layout; 149} *CFPlus__Layout;
83 150
84static CFClient__Font default_font; 151static CFPlus__Font default_font;
85static PangoContext *ft2_context, *cairo_context; 152static PangoContext *opengl_context;
86static PangoFontMap *ft2_fontmap, *cairo_fontmap; 153static PangoFontMap *opengl_fontmap;
87 154
88static void 155static void
89substitute_func (FcPattern *pattern, gpointer data) 156substitute_func (FcPattern *pattern, gpointer data)
90{ 157{
91 FcPatternAddBool (pattern, FC_HINTING, 1); 158 FcPatternAddBool (pattern, FC_HINTING, 1);
92#ifdef FC_HINT_STYLE 159#ifdef FC_HINT_STYLE
93 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL); 160 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
94#endif 161#endif
95#ifdef _WIN32
96 FcPatternAddBool (pattern, FC_AUTOHINT, 1);
97#else
98 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 162 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
99#endif
100} 163}
101 164
102static void 165static void
103layout_update_font (CFClient__Layout self) 166layout_update_font (CFPlus__Layout self)
104{ 167{
105 /* use a random scale factor to account for unknown descenders, 0.8 works 168 /* use a random scale factor to account for unknown descenders, 0.8 works
106 * reasonably well with bitstream vera 169 * reasonably well with bitstream vera
107 */ 170 */
108 PangoFontDescription *font = self->font ? self->font : default_font; 171 PangoFontDescription *font = self->font ? self->font : default_font;
112 175
113 pango_layout_set_font_description (self->pl, font); 176 pango_layout_set_font_description (self->pl, font);
114} 177}
115 178
116static void 179static void
117layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 180layout_get_pixel_size (CFPlus__Layout self, int *w, int *h)
118{ 181{
182 PangoRectangle rect;
183
184 // get_pixel_* wrongly rounds down
119 pango_layout_get_pixel_size (self->pl, w, h); 185 pango_layout_get_extents (self->pl, 0, &rect);
120 186
121 if (!*w) *w = 1; 187 rect.width = (rect.width + PANGO_SCALE - 1) / PANGO_SCALE;
122 if (!*h) *h = 1; 188 rect.height = (rect.height + PANGO_SCALE - 1) / PANGO_SCALE;
123 189
124 *w = (*w + 3) & ~3; 190 if (!rect.width) rect.width = 1;
125} 191 if (!rect.height) rect.height = 1;
126 192
193 *w = rect.width;
194 *h = rect.height;
195}
196
197typedef uint16_t tileid;
127typedef uint16_t mapface; 198typedef uint16_t faceid;
128 199
129typedef struct { 200typedef struct {
130 GLint name; 201 int name;
131 int w, h; 202 int w, h;
132 float s, t; 203 float s, t;
133 uint8_t r, g, b, a; 204 uint8_t r, g, b, a;
205 tileid smoothtile;
206 uint8_t smoothlevel;
134} maptex; 207} maptex;
135 208
136typedef struct { 209typedef struct {
210 uint32_t player;
211 tileid tile[3];
137 int16_t darkness; 212 uint16_t darkness;
138 mapface face[3]; 213 uint8_t stat_width, stat_hp, flags, smoothmax;
139} mapcell; 214} mapcell;
140 215
141typedef struct { 216typedef struct {
142 int32_t c0, c1; 217 int32_t c0, c1;
143 mapcell *col; 218 mapcell *col;
144} maprow; 219} maprow;
145 220
146typedef struct map { 221typedef struct map {
147 int x, y, w, h; 222 int x, y, w, h;
148 int ox, oy; /* offset to virtual global coordinate system */ 223 int ox, oy; /* offset to virtual global coordinate system */
149 int faces; 224 int faces; tileid *face2tile; // [faceid]
150 mapface *face; 225 int texs; maptex *tex; // [tileid]
151
152 int texs;
153 maptex *tex;
154 226
155 int32_t rows; 227 int32_t rows;
156 maprow *row; 228 maprow *row;
157} *CFClient__Map; 229} *CFPlus__Map;
158 230
159static char * 231static char *
160prepend (char *ptr, int sze, int inc) 232prepend (char *ptr, int sze, int inc)
161{ 233{
162 char *p; 234 char *p;
179} 251}
180 252
181#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 253#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
182#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 254#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
183 255
256static void
257need_facenum (struct map *self, faceid face)
258{
259 while (self->faces <= face)
260 {
261 Append (tileid, self->face2tile, self->faces, self->faces);
262 self->faces *= 2;
263 }
264}
265
266static void
267need_texid (struct map *self, int texid)
268{
269 while (self->texs <= texid)
270 {
271 Append (maptex, self->tex, self->texs, self->texs);
272 self->texs *= 2;
273 }
274}
275
184static maprow * 276static maprow *
185map_get_row (CFClient__Map self, int y) 277map_get_row (CFPlus__Map self, int y)
186{ 278{
187 if (0 > y) 279 if (0 > y)
188 { 280 {
189 int extend = - y + MAP_EXTEND_Y; 281 int extend = - y + MAP_EXTEND_Y;
190 Prepend (maprow, self->row, self->rows, extend); 282 Prepend (maprow, self->row, self->rows, extend);
228 320
229 return row->col + (x - row->c0); 321 return row->col + (x - row->c0);
230} 322}
231 323
232static mapcell * 324static mapcell *
233map_get_cell (CFClient__Map self, int x, int y) 325map_get_cell (CFPlus__Map self, int x, int y)
234{ 326{
235 return row_get_cell (map_get_row (self, y), x); 327 return row_get_cell (map_get_row (self, y), x);
236} 328}
237 329
238static void 330static void
239map_clear (CFClient__Map self) 331map_clear (CFPlus__Map self)
240{ 332{
241 int r; 333 int r;
242 334
243 for (r = 0; r < self->rows; r++) 335 for (r = 0; r < self->rows; r++)
244 Safefree (self->row[r].col); 336 Safefree (self->row[r].col);
252 self->row = 0; 344 self->row = 0;
253 self->rows = 0; 345 self->rows = 0;
254} 346}
255 347
256static void 348static void
257map_blank (CFClient__Map self, int x0, int y0, int w, int h) 349map_blank (CFPlus__Map self, int x0, int y0, int w, int h)
258{ 350{
259 int x, y; 351 int x, y;
260 maprow *row; 352 maprow *row;
353 mapcell *cell;
261 354
262 for (y = y0; y < y0 + h; y++) 355 for (y = y0; y < y0 + h; y++)
263 if (y >= 0) 356 if (y >= 0)
264 { 357 {
265 if (y >= self->rows) 358 if (y >= self->rows)
271 if (x >= row->c0) 364 if (x >= row->c0)
272 { 365 {
273 if (x >= row->c1) 366 if (x >= row->c1)
274 break; 367 break;
275 368
276 row->col[x - row->c0].darkness = -1; 369 cell = row->col + x - row->c0;
370
371 cell->darkness = 0;
372 cell->stat_hp = 0;
373 cell->flags = 0;
374 cell->player = 0;
277 } 375 }
278 } 376 }
377}
378
379typedef struct {
380 tileid tile;
381 uint8_t x, y, level;
382} smooth_key;
383
384static void
385smooth_or_bits (HV *hv, smooth_key *key, IV bits)
386{
387 SV **sv = hv_fetch (hv, (char *)key, sizeof (*key), 1);
388
389 if (SvIOK (*sv))
390 SvIV_set (*sv, SvIVX (*sv) | bits);
391 else
392 sv_setiv (*sv, bits);
279} 393}
280 394
281static void 395static void
282music_finished (void) 396music_finished (void)
283{ 397{
302 ev.data2 = 0; 416 ev.data2 = 0;
303 417
304 SDL_PushEvent ((SDL_Event *)&ev); 418 SDL_PushEvent ((SDL_Event *)&ev);
305} 419}
306 420
421static unsigned int
422minpot (unsigned int n)
423{
424 if (!n)
425 return 0;
426
427 --n;
428
429 n |= n >> 1;
430 n |= n >> 2;
431 n |= n >> 4;
432 n |= n >> 8;
433 n |= n >> 16;
434
435 return n + 1;
436}
437
438/* SDL should provide this, really. */
439#define SDLK_MODIFIER_MIN 300
440#define SDLK_MODIFIER_MAX 314
441
442/******************************************************************************/
443
444static GV *draw_x_gv, *draw_y_gv, *draw_w_gv, *draw_h_gv;
445static GV *hover_gv;
446
447static int
448within_widget (SV *widget, NV x, NV y)
449{
450 HV *self;
451 SV **svp;
452 NV wx, ww, wy, wh;
453
454 if (!SvROK (widget))
455 return 0;
456
457 self = (HV *)SvRV (widget);
458
459 if (SvTYPE (self) != SVt_PVHV)
460 return 0;
461
462 svp = hv_fetch (self, "y", 1, 0); wy = svp ? SvNV (*svp) : 0.;
463 if (y < wy)
464 return 0;
465
466 svp = hv_fetch (self, "h", 1, 0); wh = svp ? SvNV (*svp) : 0.;
467 if (y >= wy + wh)
468 return 0;
469
470 svp = hv_fetch (self, "x", 1, 0); wx = svp ? SvNV (*svp) : 0.;
471 if (x < wx)
472 return 0;
473
474 svp = hv_fetch (self, "w", 1, 0); ww = svp ? SvNV (*svp) : 0.;
475 if (x >= wx + ww)
476 return 0;
477
478 svp = hv_fetch (self, "can_events", sizeof ("can_events") - 1, 0);
479 if (!svp || !SvTRUE (*svp))
480 return 0;
481
482 return 1;
483}
484
307MODULE = CFClient PACKAGE = CFClient 485MODULE = CFPlus PACKAGE = CFPlus
308 486
309PROTOTYPES: ENABLE 487PROTOTYPES: ENABLE
310 488
311BOOT: 489BOOT:
312{ 490{
313 HV *stash = gv_stashpv ("CFClient", 1); 491 HV *stash = gv_stashpv ("CFPlus", 1);
314 static const struct { 492 static const struct {
315 const char *name; 493 const char *name;
316 IV iv; 494 IV iv;
317 } *civ, const_iv[] = { 495 } *civ, const_iv[] = {
318# define const_iv(name) { # name, (IV)name } 496# define const_iv(name) { # name, (IV)name }
497 const_iv (SDLK_MODIFIER_MIN),
498 const_iv (SDLK_MODIFIER_MAX),
499
319 const_iv (SDL_ACTIVEEVENT), 500 const_iv (SDL_ACTIVEEVENT),
320 const_iv (SDL_KEYDOWN), 501 const_iv (SDL_KEYDOWN),
321 const_iv (SDL_KEYUP), 502 const_iv (SDL_KEYUP),
322 const_iv (SDL_MOUSEMOTION), 503 const_iv (SDL_MOUSEMOTION),
323 const_iv (SDL_MOUSEBUTTONDOWN), 504 const_iv (SDL_MOUSEBUTTONDOWN),
332 const_iv (SDL_EVENT_RESERVEDA), 513 const_iv (SDL_EVENT_RESERVEDA),
333 const_iv (SDL_EVENT_RESERVEDB), 514 const_iv (SDL_EVENT_RESERVEDB),
334 const_iv (SDL_VIDEORESIZE), 515 const_iv (SDL_VIDEORESIZE),
335 const_iv (SDL_VIDEOEXPOSE), 516 const_iv (SDL_VIDEOEXPOSE),
336 const_iv (SDL_USEREVENT), 517 const_iv (SDL_USEREVENT),
518
519 const_iv (SDL_APPINPUTFOCUS),
520 const_iv (SDL_APPMOUSEFOCUS),
521 const_iv (SDL_APPACTIVE),
522
337 const_iv (SDLK_KP0), 523 const_iv (SDLK_KP0),
338 const_iv (SDLK_KP1), 524 const_iv (SDLK_KP1),
339 const_iv (SDLK_KP2), 525 const_iv (SDLK_KP2),
340 const_iv (SDLK_KP3), 526 const_iv (SDLK_KP3),
341 const_iv (SDLK_KP4), 527 const_iv (SDLK_KP4),
396 const_iv (SDLK_BREAK), 582 const_iv (SDLK_BREAK),
397 const_iv (SDLK_MENU), 583 const_iv (SDLK_MENU),
398 const_iv (SDLK_POWER), 584 const_iv (SDLK_POWER),
399 const_iv (SDLK_EURO), 585 const_iv (SDLK_EURO),
400 const_iv (SDLK_UNDO), 586 const_iv (SDLK_UNDO),
587
401 const_iv (KMOD_NONE), 588 const_iv (KMOD_NONE),
589 const_iv (KMOD_SHIFT),
402 const_iv (KMOD_LSHIFT), 590 const_iv (KMOD_LSHIFT),
403 const_iv (KMOD_RSHIFT), 591 const_iv (KMOD_RSHIFT),
592 const_iv (KMOD_CTRL),
404 const_iv (KMOD_LCTRL), 593 const_iv (KMOD_LCTRL),
405 const_iv (KMOD_RCTRL), 594 const_iv (KMOD_RCTRL),
595 const_iv (KMOD_ALT),
406 const_iv (KMOD_LALT), 596 const_iv (KMOD_LALT),
407 const_iv (KMOD_RALT), 597 const_iv (KMOD_RALT),
598 const_iv (KMOD_META),
408 const_iv (KMOD_LMETA), 599 const_iv (KMOD_LMETA),
409 const_iv (KMOD_RMETA), 600 const_iv (KMOD_RMETA),
410 const_iv (KMOD_NUM), 601 const_iv (KMOD_NUM),
411 const_iv (KMOD_CAPS), 602 const_iv (KMOD_CAPS),
412 const_iv (KMOD_MODE), 603 const_iv (KMOD_MODE),
413 const_iv (KMOD_CTRL),
414 const_iv (KMOD_SHIFT),
415 const_iv (KMOD_ALT),
416 const_iv (KMOD_META)
417# undef const_iv 604# undef const_iv
418 }; 605 };
419 606
420 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 607 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
421 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 608 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
609
610 assert (SDLK_MODIFIER_MIN == SDLK_NUMLOCK);
611 assert (SDLK_MODIFIER_MAX == SDLK_COMPOSE);
422} 612}
613
614void
615weaken (SV *rv)
616 PROTOTYPE: $
617 CODE:
618 sv_rvweaken (rv);
619
620int
621in_destruct ()
622 CODE:
623 RETVAL = PL_main_cv == Nullcv;
624 OUTPUT:
625 RETVAL
626
627NV floor (NV x)
628
629NV ceil (NV x)
423 630
424void 631void
425pango_init () 632pango_init ()
426 CODE: 633 CODE:
427 // delayed, so it can pick up new fonts added by AddFontResourceEx
428{ 634{
429 {
430 ft2_fontmap = pango_ft2_font_map_new (); 635 opengl_fontmap = pango_opengl_font_map_new ();
431 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)ft2_fontmap, substitute_func, 0, 0); 636 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
432 ft2_context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)ft2_fontmap); 637 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
433 }
434 {
435 cairo_font_options_t *fopt = cairo_font_options_create ();
436 cairo_fontmap = pango_cairo_font_map_get_default ();
437 cairo_context = pango_cairo_font_map_create_context ((PangoCairoFontMap *)cairo_fontmap);
438#ifdef _WIN32
439 // cairo looks like shit eaten twice on windows
440 cairo_font_options_set_antialias (fopt, CAIRO_ANTIALIAS_NONE);
441#else
442 cairo_font_options_set_antialias (fopt, CAIRO_ANTIALIAS_GRAY);
443#endif
444 cairo_font_options_set_hint_style (fopt, CAIRO_HINT_STYLE_FULL);
445 cairo_font_options_set_hint_metrics (fopt, CAIRO_HINT_METRICS_ON);
446 pango_cairo_context_set_font_options (cairo_context, fopt);
447 cairo_font_options_destroy (fopt);
448 }
449} 638}
639
640char *
641SDL_GetError ()
450 642
451int 643int
452SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO) 644SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
453 645
454void 646void
455SDL_Quit () 647SDL_Quit ()
456 648
457void 649void
458SDL_ListModes () 650SDL_ListModes (int rgb, int alpha)
459 PPCODE: 651 PPCODE:
460{ 652{
461 SDL_Rect **m; 653 SDL_Rect **m;
462 654
463 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 655 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
464 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 656 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
465 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 657 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
466 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 658 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
467 659
468 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); 660 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
469 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 16); 661 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE , 0);
470 662
471 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 663 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE , 0);
472 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 664 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
473 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 665 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0);
474 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 666 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
475 667
476 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 668 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
477 669#if SDL_VERSION_ATLEAST(1,2,10)
478 SDL_EnableUNICODE (1); 670 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
479 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); 671 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
672#endif
480 673
481 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 674 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
482 675
483 if (m && m != (SDL_Rect **)-1) 676 if (m && m != (SDL_Rect **)-1)
484 while (*m) 677 while (*m)
485 { 678 {
679 if ((*m)->w >= 640 && (*m)->h >= 480)
680 {
486 AV *av = newAV (); 681 AV *av = newAV ();
487 av_push (av, newSViv ((*m)->w)); 682 av_push (av, newSViv ((*m)->w));
488 av_push (av, newSViv ((*m)->h)); 683 av_push (av, newSViv ((*m)->h));
684 av_push (av, newSViv (rgb));
685 av_push (av, newSViv (alpha));
489 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av))); 686 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
687 }
490 688
491 ++m; 689 ++m;
492 } 690 }
493} 691}
494 692
495char *
496SDL_GetError ()
497
498int 693int
499SDL_SetVideoMode (int w, int h, int fullscreen) 694SDL_SetVideoMode (int w, int h, int rgb, int alpha, int fullscreen)
500 CODE: 695 CODE:
696{
697 SDL_EnableUNICODE (1);
698 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
699
700 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
701 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
702 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
703 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
704
501 RETVAL = !!SDL_SetVideoMode ( 705 RETVAL = !!SDL_SetVideoMode (
502 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 706 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
503 ); 707 );
708
504 if (RETVAL) 709 if (RETVAL)
505 { 710 {
711 av_clear (texture_av);
712
506 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 713 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
507# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); 714#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
508# include "glfunc.h" 715#include "glfunc.h"
509# undef GL_FUNC 716#undef GL_FUNC
510 } 717 }
718}
511 OUTPUT: 719 OUTPUT:
512 RETVAL 720 RETVAL
513 721
514void 722void
515SDL_GL_SwapBuffers () 723SDL_GL_SwapBuffers ()
516 724
517char * 725char *
518SDL_GetKeyName (int sym) 726SDL_GetKeyName (int sym)
519 727
728int
729SDL_GetAppState ()
730
520void 731void
521SDL_PollEvent () 732poll_events ()
522 PPCODE: 733 PPCODE:
523{ 734{
524 SDL_Event ev; 735 SDL_Event ev;
525 736
526 while (SDL_PollEvent (&ev)) 737 SDL_PumpEvents ();
738 while (SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_ALLEVENTS) > 0)
527 { 739 {
528 HV *hv = newHV (); 740 HV *hv = newHV ();
529 hv_store (hv, "type", 4, newSViv (ev.type), 0); 741 hv_store (hv, "type", 4, newSViv (ev.type), 0);
530 742
531 switch (ev.type) 743 switch (ev.type)
533 case SDL_KEYDOWN: 745 case SDL_KEYDOWN:
534 case SDL_KEYUP: 746 case SDL_KEYUP:
535 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 747 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
536 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); 748 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
537 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); 749 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0);
750 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState ()), 0); /* current mode */
538 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); 751 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
539 break; 752 break;
540 753
541 case SDL_ACTIVEEVENT: 754 case SDL_ACTIVEEVENT:
542 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 755 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
543 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 756 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
544 break; 757 break;
545 758
546 case SDL_MOUSEMOTION: 759 case SDL_MOUSEMOTION:
760 {
761 int state = ev.motion.state;
762 int x = ev.motion.x;
763 int y = ev.motion.y;
764 int xrel = ev.motion.xrel;
765 int yrel = ev.motion.yrel;
766
767 /* do simplistic event compression */
768 while (SDL_PeepEvents (&ev, 1, SDL_PEEKEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)) > 0
769 && state == ev.motion.state)
770 {
771 xrel += ev.motion.xrel;
772 yrel += ev.motion.yrel;
773 x = ev.motion.x;
774 y = ev.motion.y;
775 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION));
776 }
777
547 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 778 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
548
549 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 779 hv_store (hv, "state", 5, newSViv (state), 0);
550 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 780 hv_store (hv, "x", 1, newSViv (x), 0);
551 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 781 hv_store (hv, "y", 1, newSViv (y), 0);
552 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 782 hv_store (hv, "xrel", 4, newSViv (xrel), 0);
553 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 783 hv_store (hv, "yrel", 4, newSViv (yrel), 0);
784 }
554 break; 785 break;
555 786
556 case SDL_MOUSEBUTTONDOWN: 787 case SDL_MOUSEBUTTONDOWN:
557 case SDL_MOUSEBUTTONUP: 788 case SDL_MOUSEBUTTONUP:
558 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 789 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
568 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); 799 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
569 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); 800 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
570 break; 801 break;
571 } 802 }
572 803
573 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv))); 804 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1))));
574 } 805 }
575} 806}
576 807
577int 808int
578Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) 809Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 1024)
579 POSTCALL: 810 POSTCALL:
580 Mix_HookMusicFinished (music_finished); 811 Mix_HookMusicFinished (music_finished);
581 Mix_ChannelFinished (channel_finished); 812 Mix_ChannelFinished (channel_finished);
582 813
583void 814void
584Mix_CloseAudio () 815Mix_CloseAudio ()
585 816
586int 817int
587Mix_AllocateChannels (int numchans = -1) 818Mix_AllocateChannels (int numchans = -1)
588 819
820const char *
821Mix_GetError ()
822
589void 823void
590lowdelay (int fd, int val = 1) 824lowdelay (int fd, int val = 1)
591 CODE: 825 CODE:
826 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val));
827
828void
829win32_proxy_info ()
830 PPCODE:
831{
592#ifndef _WIN32 832#ifdef _WIN32
593 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 833 char buffer[2048];
834 DWORD buflen;
835
836 EXTEND (SP, 3);
837
838 buflen = sizeof (buffer);
839 if (InternetQueryOption (0, INTERNET_OPTION_PROXY, (void *)buffer, &buflen))
840 if (((INTERNET_PROXY_INFO *)buffer)->dwAccessType == INTERNET_OPEN_TYPE_PROXY)
841 {
842 PUSHs (newSVpv (((INTERNET_PROXY_INFO *)buffer)->lpszProxy, 0));
843
844 buflen = sizeof (buffer);
845 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_USERNAME, (void *)buffer, &buflen))
846 {
847 PUSHs (newSVpv (buffer, 0));
848
849 buflen = sizeof (buffer);
850 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_PASSWORD, (void *)buffer, &buflen))
851 PUSHs (newSVpv (buffer, 0));
852 }
853 }
594#endif 854#endif
855}
595 856
596void 857void
597add_font (char *file) 858add_font (char *file)
598 CODE: 859 CODE:
599 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 860 FcConfigAppFontAddFile (0, (const FcChar8 *)file);
600#ifdef _WIN32
601 // cairo... sigh... requires win2000
602 AddFontResourceEx (file, FR_PRIVATE, 0);
603#endif
604 861
605void 862void
606load_image_inline (SV *image_) 863load_image_inline (SV *image_)
607 ALIAS: 864 ALIAS:
608 load_image_file = 1 865 load_image_file = 1
611 STRLEN image_len; 868 STRLEN image_len;
612 char *image = (char *)SvPVbyte (image_, image_len); 869 char *image = (char *)SvPVbyte (image_, image_len);
613 SDL_Surface *surface, *surface2; 870 SDL_Surface *surface, *surface2;
614 SDL_PixelFormat fmt; 871 SDL_PixelFormat fmt;
615 SDL_RWops *rw = ix 872 SDL_RWops *rw = ix
616 ? SDL_RWFromFile (image, "r") 873 ? SDL_RWFromFile (image, "rb")
617 : SDL_RWFromConstMem (image, image_len); 874 : SDL_RWFromConstMem (image, image_len);
618 875
619 if (!rw) 876 if (!rw)
620 croak ("load_image: %s", SDL_GetError ()); 877 croak ("load_image: %s", SDL_GetError ());
621 878
650 907
651 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE); 908 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE);
652 909
653 assert (surface2->pitch == surface2->w * 4); 910 assert (surface2->pitch == surface2->w * 4);
654 911
912 SDL_LockSurface (surface2);
655 EXTEND (SP, 5); 913 EXTEND (SP, 6);
656 PUSHs (sv_2mortal (newSViv (surface2->w))); 914 PUSHs (sv_2mortal (newSViv (surface2->w)));
657 PUSHs (sv_2mortal (newSViv (surface2->h))); 915 PUSHs (sv_2mortal (newSViv (surface2->h)));
658 SDL_LockSurface (surface2);
659 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); 916 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
660 SDL_UnlockSurface (surface2);
661 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); 917 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
662 PUSHs (sv_2mortal (newSViv (GL_RGBA))); 918 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
663 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE))); 919 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
920 SDL_UnlockSurface (surface2);
664 921
665 SDL_FreeSurface (surface); 922 SDL_FreeSurface (surface);
666 SDL_FreeSurface (surface2); 923 SDL_FreeSurface (surface2);
667} 924}
668 925
707 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); 964 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
708#endif 965#endif
709 _exit (1); 966 _exit (1);
710 967
711void 968void
712_exit (int retval) 969_exit (int retval = 0)
713 CODE: 970 CODE:
971#ifdef WIN32
972 ExitThread (retval); // unclean, please beam me up
973#else
714 _exit (retval); 974 _exit (retval);
975#endif
715 976
977void
978debug ()
979 CODE:
980{
981#if DEBUG
982 VALGRIND_DO_LEAK_CHECK;
983#endif
984}
985
716MODULE = CFClient PACKAGE = CFClient::Font 986MODULE = CFPlus PACKAGE = CFPlus::Font
717 987
718CFClient::Font 988PROTOTYPES: DISABLE
989
990CFPlus::Font
719new_from_file (SV *class, char *path, int id = 0) 991new_from_file (SV *class, char *path, int id = 0)
720 CODE: 992 CODE:
721{ 993{
722 int count; 994 int count;
723 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 995 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
726} 998}
727 OUTPUT: 999 OUTPUT:
728 RETVAL 1000 RETVAL
729 1001
730void 1002void
731DESTROY (CFClient::Font self) 1003DESTROY (CFPlus::Font self)
732 CODE: 1004 CODE:
733 pango_font_description_free (self); 1005 pango_font_description_free (self);
734 1006
735void 1007void
736make_default (CFClient::Font self) 1008make_default (CFPlus::Font self)
1009 PROTOTYPE: $
737 CODE: 1010 CODE:
738 default_font = self; 1011 default_font = self;
739 1012
740MODULE = CFClient PACKAGE = CFClient::Layout 1013MODULE = CFPlus PACKAGE = CFPlus::Layout
741 1014
742CFClient::Layout 1015PROTOTYPES: DISABLE
743new (SV *class, int rgba = 0) 1016
1017void
1018reset_glyph_cache ()
1019 PROTOTYPE:
1020 CODE:
1021 tc_clear ();
1022
1023CFPlus::Layout
1024new (SV *class)
744 CODE: 1025 CODE:
745 New (0, RETVAL, 1, struct cf_layout); 1026 New (0, RETVAL, 1, struct cf_layout);
746 1027
747 RETVAL->pl = pango_layout_new (rgba ? cairo_context : ft2_context); 1028 RETVAL->pl = pango_layout_new (opengl_context);
748 RETVAL->rgba = rgba;
749 RETVAL->r = 1.; 1029 RETVAL->r = 1.;
750 RETVAL->g = 1.; 1030 RETVAL->g = 1.;
751 RETVAL->b = 1.; 1031 RETVAL->b = 1.;
752 RETVAL->a = 1.; 1032 RETVAL->a = 1.;
753 RETVAL->base_height = MIN_FONT_HEIGHT; 1033 RETVAL->base_height = MIN_FONT_HEIGHT;
757 layout_update_font (RETVAL); 1037 layout_update_font (RETVAL);
758 OUTPUT: 1038 OUTPUT:
759 RETVAL 1039 RETVAL
760 1040
761void 1041void
762DESTROY (CFClient::Layout self) 1042DESTROY (CFPlus::Layout self)
763 CODE: 1043 CODE:
764 g_object_unref (self->pl); 1044 g_object_unref (self->pl);
765 Safefree (self); 1045 Safefree (self);
766 1046
767int
768is_rgba (CFClient::Layout self)
769 CODE:
770 RETVAL = self->rgba;
771 OUTPUT:
772 RETVAL
773
774void 1047void
775set_text (CFClient::Layout self, SV *text_) 1048set_text (CFPlus::Layout self, SV *text_)
776 CODE: 1049 CODE:
777{ 1050{
778 STRLEN textlen; 1051 STRLEN textlen;
779 char *text = SvPVutf8 (text_, textlen); 1052 char *text = SvPVutf8 (text_, textlen);
780 1053
781 pango_layout_set_text (self->pl, text, textlen); 1054 pango_layout_set_text (self->pl, text, textlen);
782} 1055}
783 1056
784void 1057void
785set_markup (CFClient::Layout self, SV *text_) 1058set_markup (CFPlus::Layout self, SV *text_)
786 CODE: 1059 CODE:
787{ 1060{
788 STRLEN textlen; 1061 STRLEN textlen;
789 char *text = SvPVutf8 (text_, textlen); 1062 char *text = SvPVutf8 (text_, textlen);
790 1063
791 pango_layout_set_markup (self->pl, text, textlen); 1064 pango_layout_set_markup (self->pl, text, textlen);
792} 1065}
793 1066
1067void
1068set_shapes (CFPlus::Layout self, ...)
1069 CODE:
1070{
1071 PangoAttrList *attrs = 0;
1072 const char *text = pango_layout_get_text (self->pl);
1073 const char *pos = text;
1074 int arg = 4;
1075
1076 while (arg < items && (pos = strstr (pos, OBJ_STR)))
1077 {
1078 PangoRectangle inkrect, rect;
1079 PangoAttribute *attr;
1080
1081 int x = SvIV (ST (arg - 3));
1082 int y = SvIV (ST (arg - 2));
1083 int w = SvIV (ST (arg - 1));
1084 int h = SvIV (ST (arg ));
1085
1086 inkrect.x = 0;
1087 inkrect.y = 0;
1088 inkrect.width = 0;
1089 inkrect.height = 0;
1090
1091 rect.x = x * PANGO_SCALE;
1092 rect.y = y * PANGO_SCALE;
1093 rect.width = w * PANGO_SCALE;
1094 rect.height = h * PANGO_SCALE;
1095
1096 if (!attrs)
1097 attrs = pango_layout_get_attributes (self->pl);
1098
1099 attr = pango_attr_shape_new (&inkrect, &rect);
1100 attr->start_index = pos - text;
1101 attr->end_index = attr->start_index + sizeof (OBJ_STR) - 1;
1102 pango_attr_list_insert (attrs, attr);
1103
1104 arg += 4;
1105 pos += sizeof (OBJ_STR) - 1;
1106 }
1107
1108 if (attrs)
1109 pango_layout_set_attributes (self->pl, attrs);
1110}
1111
1112void
1113get_shapes (CFPlus::Layout self)
1114 PPCODE:
1115{
1116 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
1117
1118 do
1119 {
1120 PangoLayoutRun *run = pango_layout_iter_get_run (iter);
1121
1122 if (run && shape_attr_p (run))
1123 {
1124 PangoRectangle extents;
1125 pango_layout_iter_get_run_extents (iter, 0, &extents);
1126
1127 EXTEND (SP, 2);
1128 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x))));
1129 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y))));
1130 }
1131 }
1132 while (pango_layout_iter_next_run (iter));
1133
1134 pango_layout_iter_free (iter);
1135}
1136
1137int
1138has_wrapped (CFPlus::Layout self)
1139 CODE:
1140{
1141 int lines = 1;
1142 const char *text = pango_layout_get_text (self->pl);
1143
1144 while (*text)
1145 lines += *text++ == '\n';
1146
1147 RETVAL = lines < pango_layout_get_line_count (self->pl);
1148}
1149 OUTPUT:
1150 RETVAL
1151
794SV * 1152SV *
795get_text (CFClient::Layout self) 1153get_text (CFPlus::Layout self)
796 CODE: 1154 CODE:
797 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 1155 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
798 sv_utf8_decode (RETVAL); 1156 sv_utf8_decode (RETVAL);
799 OUTPUT: 1157 OUTPUT:
800 RETVAL 1158 RETVAL
801 1159
802void 1160void
803set_foreground (CFClient::Layout self, float r, float g, float b, float a = 1.) 1161set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.)
804 CODE: 1162 CODE:
805 self->r = r; 1163 self->r = r;
806 self->g = g; 1164 self->g = g;
807 self->b = b; 1165 self->b = b;
808 self->a = a; 1166 self->a = a;
809 1167
810void 1168void
811set_font (CFClient::Layout self, CFClient::Font font = 0) 1169set_font (CFPlus::Layout self, CFPlus::Font font = 0)
812 CODE: 1170 CODE:
813 if (self->font != font) 1171 if (self->font != font)
814 { 1172 {
815 self->font = font; 1173 self->font = font;
816 layout_update_font (self); 1174 layout_update_font (self);
817 } 1175 }
818 1176
819void 1177void
820set_height (CFClient::Layout self, int base_height) 1178set_height (CFPlus::Layout self, int base_height)
821 CODE: 1179 CODE:
822 if (self->base_height != base_height) 1180 if (self->base_height != base_height)
823 { 1181 {
824 self->base_height = base_height; 1182 self->base_height = base_height;
825 layout_update_font (self); 1183 layout_update_font (self);
826 } 1184 }
827 1185
828void 1186void
829set_width (CFClient::Layout self, int max_width = -1) 1187set_width (CFPlus::Layout self, int max_width = -1)
830 CODE: 1188 CODE:
831 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1189 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
832 1190
833void 1191void
834set_indent (CFClient::Layout self, int indent) 1192set_indent (CFPlus::Layout self, int indent)
835 CODE: 1193 CODE:
836 pango_layout_set_indent (self->pl, indent * PANGO_SCALE); 1194 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
837 1195
838void 1196void
839set_spacing (CFClient::Layout self, int spacing) 1197set_spacing (CFPlus::Layout self, int spacing)
840 CODE: 1198 CODE:
841 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE); 1199 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
842 1200
843void 1201void
844set_ellipsise (CFClient::Layout self, int ellipsise) 1202set_ellipsise (CFPlus::Layout self, int ellipsise)
845 CODE: 1203 CODE:
846 pango_layout_set_ellipsize (self->pl, 1204 pango_layout_set_ellipsize (self->pl,
847 ellipsise == 1 ? PANGO_ELLIPSIZE_START 1205 ellipsise == 1 ? PANGO_ELLIPSIZE_START
848 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE 1206 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
849 : ellipsise == 3 ? PANGO_ELLIPSIZE_END 1207 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
850 : PANGO_ELLIPSIZE_NONE 1208 : PANGO_ELLIPSIZE_NONE
851 ); 1209 );
852 1210
853void 1211void
854set_single_paragraph_mode (CFClient::Layout self, int spm) 1212set_single_paragraph_mode (CFPlus::Layout self, int spm)
855 CODE: 1213 CODE:
856 pango_layout_set_single_paragraph_mode (self->pl, !!spm); 1214 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
857 1215
858void 1216void
859size (CFClient::Layout self) 1217size (CFPlus::Layout self)
860 PPCODE: 1218 PPCODE:
861{ 1219{
862 int w, h; 1220 int w, h;
863 1221
864 layout_get_pixel_size (self, &w, &h); 1222 layout_get_pixel_size (self, &w, &h);
867 PUSHs (sv_2mortal (newSViv (w))); 1225 PUSHs (sv_2mortal (newSViv (w)));
868 PUSHs (sv_2mortal (newSViv (h))); 1226 PUSHs (sv_2mortal (newSViv (h)));
869} 1227}
870 1228
871int 1229int
1230descent (CFPlus::Layout self)
1231 CODE:
1232{
1233 PangoRectangle rect;
1234 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0);
1235 pango_layout_line_get_pixel_extents (line, 0, &rect);
1236 RETVAL = PANGO_DESCENT (rect);
1237}
1238 OUTPUT:
1239 RETVAL
1240
1241int
872xy_to_index (CFClient::Layout self, int x, int y) 1242xy_to_index (CFPlus::Layout self, int x, int y)
873 CODE: 1243 CODE:
874{ 1244{
875 int index, trailing; 1245 int index, trailing;
876 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1246 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
877 RETVAL = index; 1247 RETVAL = index + trailing;
878} 1248}
879 OUTPUT: 1249 OUTPUT:
880 RETVAL 1250 RETVAL
881 1251
882void 1252void
883cursor_pos (CFClient::Layout self, int index) 1253cursor_pos (CFPlus::Layout self, int index)
884 PPCODE: 1254 PPCODE:
885{ 1255{
886 PangoRectangle strong_pos; 1256 PangoRectangle strong_pos;
887 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1257 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0);
888 1258
891 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1261 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
892 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1262 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE)));
893} 1263}
894 1264
895void 1265void
896render (CFClient::Layout self) 1266index_to_line_x (CFPlus::Layout self, int index, int trailing = 0)
897 PPCODE: 1267 PPCODE:
898{ 1268{
899 SV *retval; 1269 int line, x;
900 int w, h;
901 1270
902 layout_get_pixel_size (self, &w, &h); 1271 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
1272 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
903 1273
904 if (self->rgba)
905 {
906 cairo_surface_t *surface;
907 cairo_t *cairo;
908
909 retval = newSV (w * h * 4);
910 SvPOK_only (retval);
911 SvCUR_set (retval, w * h * 4);
912
913 memset (SvPVX (retval), 0, w * h * 4);
914
915 surface = cairo_image_surface_create_for_data (
916 (void*)SvPVX (retval), CAIRO_FORMAT_ARGB32, w, h, w * 4);
917 cairo = cairo_create (surface);
918 cairo_set_source_rgba (cairo, self->r, self->g, self->b, self->a);
919
920 pango_cairo_show_layout (cairo, self->pl);
921
922 cairo_destroy (cairo);
923 cairo_surface_destroy (surface);
924
925 // what a mess, and its premultiplied, too :(
926 {
927 uint32_t *p = (uint32_t *)SvPVX (retval);
928 uint32_t *e = p + w * h;
929
930 while (p < e)
931 {
932 uint32_t rgba = *p;
933 rgba = (rgba >> 24) | (rgba << 8);
934#if 0
935#ifdef _WIN32
936 {//D
937 uint8_t r = rgba >> 24;
938 uint8_t g = rgba >> 16;
939 uint8_t b = rgba >> 8;
940 uint8_t a = rgba >> 0;
941
942 rgba = (rgba & 0xffffff00) | a;
943 }
944#endif
945#endif
946 rgba = SDL_SwapBE32 (rgba);
947 *p++ = rgba;
948 }
949 }
950
951 EXTEND (SP, 5); 1274 EXTEND (SP, 2);
952 PUSHs (sv_2mortal (newSViv (w))); 1275 PUSHs (sv_2mortal (newSViv (line - 1)));
1276 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1277}
1278
1279void
1280line_x_to_index (CFPlus::Layout self, int line, int x)
1281 PPCODE:
1282{
1283 PangoLayoutLine *lp;
1284 int index, trailing;
1285
1286 if (line < 0)
1287 XSRETURN_EMPTY;
1288
1289 if (!(lp = pango_layout_get_line (self->pl, line)))
1290 XSRETURN_EMPTY; /* do better */
1291
1292 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1293
1294 EXTEND (SP, 2);
1295 if (GIMME_V == G_SCALAR)
953 PUSHs (sv_2mortal (newSViv (h))); 1296 PUSHs (sv_2mortal (newSViv (index + trailing)));
954 PUSHs (sv_2mortal (retval));
955 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
956 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
957 }
958 else 1297 else
959 { 1298 {
960 FT_Bitmap bitmap;
961
962 retval = newSV (w * h);
963 SvPOK_only (retval);
964 SvCUR_set (retval, w * h);
965
966 bitmap.rows = h;
967 bitmap.width = w;
968 bitmap.pitch = w;
969 bitmap.buffer = (unsigned char*)SvPVX (retval);
970 bitmap.num_grays = 256;
971 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
972
973 memset (bitmap.buffer, 0, w * h);
974
975 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE);
976
977 EXTEND (SP, 5);
978 PUSHs (sv_2mortal (newSViv (w))); 1299 PUSHs (sv_2mortal (newSViv (index)));
979 PUSHs (sv_2mortal (newSViv (h))); 1300 PUSHs (sv_2mortal (newSViv (trailing)));
980 PUSHs (sv_2mortal (retval));
981 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
982 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
983 } 1301 }
984} 1302}
985 1303
1304void
1305render (CFPlus::Layout self, float x, float y, int flags = 0)
1306 PPCODE:
1307 pango_opengl_render_layout_subpixel (
1308 self->pl,
1309 x * PANGO_SCALE, y * PANGO_SCALE,
1310 self->r, self->g, self->b, self->a,
1311 flags
1312 );
1313
986MODULE = CFClient PACKAGE = CFClient::Texture 1314MODULE = CFPlus PACKAGE = CFPlus::Texture
987 1315
1316PROTOTYPES: ENABLE
1317
1318int minpot (int n)
1319
988void 1320void
1321pad (SV *data_, int ow, int oh, int nw, int nh)
1322 CODE:
1323{
1324 if ((nw != ow || nh != oh) && SvOK (data_))
1325 {
1326 STRLEN datalen;
1327 char *data = SvPVbyte (data_, datalen);
1328 int bpp = datalen / (ow * oh);
1329 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1330
1331 SvPOK_only (result_);
1332 SvCUR_set (result_, nw * nh * bpp);
1333
1334 memset (SvPVX (result_), 0, nw * nh * bpp);
1335 while (oh--)
1336 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1337
1338 sv_setsv (data_, result_);
1339 }
1340}
1341
1342void
989draw_quad (SV *self, float x, float y, float w = 0, float h = 0) 1343draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
990 PROTOTYPE: $$$;$$ 1344 PROTOTYPE: $$$;$$
991 ALIAS: 1345 ALIAS:
992 draw_quad_alpha = 1 1346 draw_quad_alpha = 1
993 draw_quad_alpha_premultiplied = 2 1347 draw_quad_alpha_premultiplied = 2
994 CODE: 1348 CODE:
995{ 1349{
996 HV *hv = (HV *)SvRV (self); 1350 HV *hv = (HV *)SvRV (self);
997 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1351 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
998 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1352 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
999 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1353 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
1354
1355 if (name <= 0)
1356 XSRETURN_EMPTY;
1000 1357
1001 if (items < 5) 1358 if (items < 5)
1002 { 1359 {
1003 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1360 w = SvNV (*hv_fetch (hv, "w", 1, 1));
1004 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1361 h = SvNV (*hv_fetch (hv, "h", 1, 1));
1032 glDisable (GL_ALPHA_TEST); 1389 glDisable (GL_ALPHA_TEST);
1033 glDisable (GL_BLEND); 1390 glDisable (GL_BLEND);
1034 } 1391 }
1035} 1392}
1036 1393
1394IV texture_valid_2d (GLint internalformat, GLsizei w, GLsizei h, GLenum format, GLenum type)
1395 CODE:
1396{
1397 GLint width;
1398 glTexImage2D (GL_PROXY_TEXTURE_2D, 0, internalformat, w, h, 0, format, type, 0);
1399 glGetTexLevelParameteriv (GL_PROXY_TEXTURE_2D, 0, GL_TEXTURE_WIDTH, &width);
1400 RETVAL = width > 0;
1401}
1402 OUTPUT:
1403 RETVAL
1404
1037MODULE = CFClient PACKAGE = CFClient::Map 1405MODULE = CFPlus PACKAGE = CFPlus::Map
1038 1406
1039CFClient::Map 1407PROTOTYPES: DISABLE
1040new (SV *class, int map_width, int map_height) 1408
1409CFPlus::Map
1410new (SV *class)
1041 CODE: 1411 CODE:
1042 New (0, RETVAL, 1, struct map); 1412 New (0, RETVAL, 1, struct map);
1043 RETVAL->x = 0; 1413 RETVAL->x = 0;
1044 RETVAL->y = 0; 1414 RETVAL->y = 0;
1045 RETVAL->w = map_width; 1415 RETVAL->w = 0;
1046 RETVAL->h = map_height; 1416 RETVAL->h = 0;
1047 RETVAL->ox = 0; 1417 RETVAL->ox = 0;
1048 RETVAL->oy = 0; 1418 RETVAL->oy = 0;
1049 RETVAL->faces = 8192; 1419 RETVAL->faces = 8192; Newz (0, RETVAL->face2tile, RETVAL->faces, tileid);
1050 Newz (0, RETVAL->face, RETVAL->faces, mapface); 1420 RETVAL->texs = 8192; Newz (0, RETVAL->tex , RETVAL->texs , maptex);
1051 RETVAL->texs = 8192;
1052 Newz (0, RETVAL->tex, RETVAL->texs, maptex);
1053 RETVAL->rows = 0; 1421 RETVAL->rows = 0;
1054 RETVAL->row = 0; 1422 RETVAL->row = 0;
1055 OUTPUT: 1423 OUTPUT:
1056 RETVAL 1424 RETVAL
1057 1425
1058void 1426void
1059DESTROY (CFClient::Map self) 1427DESTROY (CFPlus::Map self)
1060 CODE: 1428 CODE:
1061{ 1429{
1062 map_clear (self); 1430 map_clear (self);
1063 Safefree (self->face); 1431 Safefree (self->face2tile);
1064 Safefree (self->tex); 1432 Safefree (self->tex);
1065 Safefree (self); 1433 Safefree (self);
1066} 1434}
1067 1435
1068void 1436void
1437resize (CFPlus::Map self, int map_width, int map_height)
1438 CODE:
1439 self->w = map_width;
1440 self->h = map_height;
1441
1442void
1069clear (CFClient::Map self) 1443clear (CFPlus::Map self)
1070 CODE: 1444 CODE:
1071 map_clear (self); 1445 map_clear (self);
1072 1446
1073void 1447void
1074set_face (CFClient::Map self, int face, int texid) 1448set_tileid (CFPlus::Map self, int face, int tile)
1075 CODE: 1449 CODE:
1076{ 1450{
1077 while (self->faces <= face) 1451 need_facenum (self, face); self->face2tile [face] = tile;
1078 { 1452 need_texid (self, tile);
1079 Append (mapface, self->face, self->faces, self->faces);
1080 self->faces *= 2;
1081 }
1082
1083 self->face [face] = texid;
1084} 1453}
1085 1454
1086void 1455void
1456set_smooth (CFPlus::Map self, int face, int smooth, int level)
1457 CODE:
1458{
1459 tileid texid;
1460 maptex *tex;
1461
1462 if (face < 0 || face >= self->faces)
1463 return;
1464
1465 if (smooth < 0 || smooth >= self->faces)
1466 return;
1467
1468 texid = self->face2tile [face];
1469
1470 if (!texid)
1471 return;
1472
1473 tex = self->tex + texid;
1474 tex->smoothtile = self->face2tile [smooth];
1475 tex->smoothlevel = level;
1476}
1477
1478void
1087set_texture (CFClient::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1479set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1088 CODE: 1480 CODE:
1089{ 1481{
1090 while (self->texs <= texid) 1482 need_texid (self, texid);
1091 {
1092 Append (maptex, self->tex, self->texs, self->texs);
1093 self->texs *= 2;
1094 }
1095 1483
1096 { 1484 {
1097 maptex *tex = self->tex + texid; 1485 maptex *tex = self->tex + texid;
1098 1486
1099 tex->name = name; 1487 tex->name = name;
1116 // from transparent color bleeding and ugly wrapping effects. 1504 // from transparent color bleeding and ugly wrapping effects.
1117 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); 1505 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1118} 1506}
1119 1507
1120int 1508int
1121ox (CFClient::Map self) 1509ox (CFPlus::Map self)
1122 ALIAS: 1510 ALIAS:
1123 oy = 1 1511 oy = 1
1124 x = 2 1512 x = 2
1125 y = 3 1513 y = 3
1126 w = 4 1514 w = 4
1137 } 1525 }
1138 OUTPUT: 1526 OUTPUT:
1139 RETVAL 1527 RETVAL
1140 1528
1141void 1529void
1142scroll (CFClient::Map self, int dx, int dy) 1530scroll (CFPlus::Map self, int dx, int dy)
1143 CODE: 1531 CODE:
1144{ 1532{
1145 if (dx > 0) 1533 if (dx > 0)
1146 map_blank (self, self->x, self->y, dx - 1, self->h); 1534 map_blank (self, self->x, self->y, dx, self->h);
1147 else if (dx < 0) 1535 else if (dx < 0)
1148 map_blank (self, self->x + self->w + dx + 1, self->y, 1 - dx, self->h); 1536 map_blank (self, self->x + self->w + dx, self->y, -dx, self->h);
1149 1537
1150 if (dy > 0) 1538 if (dy > 0)
1151 map_blank (self, self->x, self->y, self->w, dy - 1); 1539 map_blank (self, self->x, self->y, self->w, dy);
1152 else if (dy < 0) 1540 else if (dy < 0)
1153 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy); 1541 map_blank (self, self->x, self->y + self->h + dy, self->w, -dy);
1154 1542
1155 self->ox += dx; self->x += dx; 1543 self->ox += dx; self->x += dx;
1156 self->oy += dy; self->y += dy; 1544 self->oy += dy; self->y += dy;
1157 1545
1158 while (self->y < 0) 1546 while (self->y < 0)
1163 self->y += MAP_EXTEND_Y; 1551 self->y += MAP_EXTEND_Y;
1164 } 1552 }
1165} 1553}
1166 1554
1167void 1555void
1168map1a_update (CFClient::Map self, SV *data_) 1556map1a_update (CFPlus::Map self, SV *data_, int extmap)
1169 CODE: 1557 CODE:
1170{ 1558{
1171 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1559 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1172 uint8_t *data_end = (uint8_t *)SvEND (data_); 1560 uint8_t *data_end = (uint8_t *)SvEND (data_);
1173 mapcell *cell; 1561 mapcell *cell;
1174 int x, y, flags; 1562 int x, y, flags;
1175 1563
1176 while (data < data_end) 1564 while (data < data_end - 1)
1177 { 1565 {
1178 flags = (data [0] << 8) + data [1]; data += 2; 1566 flags = (data [0] << 8) + data [1]; data += 2;
1179 1567
1180 x = ((flags >> 10) & 63) + self->x; 1568 x = self->x + ((flags >> 10) & 63);
1181 y = ((flags >> 4) & 63) + self->y; 1569 y = self->y + ((flags >> 4) & 63);
1182 1570
1183 cell = map_get_cell (self, x, y); 1571 cell = map_get_cell (self, x, y);
1184 1572
1185 if (flags & 15) 1573 if (flags & 15)
1186 { 1574 {
1187 if (cell->darkness < 0) 1575 if (!cell->darkness)
1188 { 1576 {
1577 memset (cell, 0, sizeof (*cell));
1189 cell->darkness = 0; 1578 cell->darkness = 256;
1190 cell->face [0] = 0;
1191 cell->face [1] = 0;
1192 cell->face [2] = 0;
1193 } 1579 }
1194 1580
1195 cell->darkness = flags & 8 ? *data++ : 255;
1196
1197 //TODO: don't trust server data to be in-range(!) 1581 //TODO: don't trust server data to be in-range(!)
1582
1583 if (flags & 8)
1584 {
1585 if (extmap)
1586 {
1587 uint8_t ext, cmd;
1588
1589 do
1590 {
1591 ext = *data++;
1592 cmd = ext & 0x3f;
1593
1594 if (cmd < 4)
1595 cell->darkness = 255 - ext * 64 + 1;
1596 else if (cmd == 5) // health
1597 {
1598 cell->stat_width = 1;
1599 cell->stat_hp = *data++;
1600 }
1601 else if (cmd == 6) // monster width
1602 cell->stat_width = *data++ + 1;
1603 else if (cmd == 0x47)
1604 {
1605 if (*data == 4)
1606 ; // decode player count
1607
1608 data += *data + 1;
1609 }
1610 else if (cmd == 8) // cell flags
1611 cell->flags = *data++;
1612 else if (ext & 0x40) // unknown, multibyte => skip
1613 data += *data + 1;
1614 else
1615 data++;
1616 }
1617 while (ext & 0x80);
1618 }
1619 else
1620 cell->darkness = *data++ + 1;
1621 }
1198 1622
1199 if (flags & 4) 1623 if (flags & 4)
1200 { 1624 {
1201 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2; 1625 faceid face = (data [0] << 8) + data [1]; data += 2;
1626 need_facenum (self, face);
1627 cell->tile [0] = self->face2tile [face];
1202 } 1628 }
1203 1629
1204 if (flags & 2) 1630 if (flags & 2)
1205 { 1631 {
1206 cell->face [1] = self->face [(data [0] << 8) + data [1]]; data += 2; 1632 faceid face = (data [0] << 8) + data [1]; data += 2;
1633 need_facenum (self, face);
1634 cell->tile [1] = self->face2tile [face];
1207 } 1635 }
1208 1636
1209 if (flags & 1) 1637 if (flags & 1)
1210 { 1638 {
1211 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2; 1639 faceid face = (data [0] << 8) + data [1]; data += 2;
1640 need_facenum (self, face);
1641 cell->tile [2] = self->face2tile [face];
1212 } 1642 }
1213 } 1643 }
1214 else 1644 else
1215 cell->darkness = -1; 1645 cell->darkness = 0;
1216 } 1646 }
1217} 1647}
1218 1648
1219SV * 1649SV *
1220mapmap (CFClient::Map self, int x0, int y0, int w, int h) 1650mapmap (CFPlus::Map self, int x0, int y0, int w, int h)
1221 CODE: 1651 CODE:
1222{ 1652{
1223 int x1, x; 1653 int x1, x;
1224 int y1, y; 1654 int y1, y;
1225 int z; 1655 int z;
1246 { 1676 {
1247 mapcell *cell = row->col + (x - row->c0); 1677 mapcell *cell = row->col + (x - row->c0);
1248 1678
1249 for (z = 0; z <= 0; z++) 1679 for (z = 0; z <= 0; z++)
1250 { 1680 {
1251 mapface face = cell->face [z];
1252
1253 if (face)
1254 {
1255 maptex tex = self->tex [face]; 1681 maptex tex = self->tex [cell->tile [z]];
1256 int a0 = 255 - tex.a; 1682 int a0 = 255 - tex.a;
1257 int a1 = tex.a; 1683 int a1 = tex.a;
1258 1684
1259 r = (r * a0 + tex.r * a1) / 255; 1685 r = (r * a0 + tex.r * a1) / 255;
1260 g = (g * a0 + tex.g * a1) / 255; 1686 g = (g * a0 + tex.g * a1) / 255;
1261 b = (b * a0 + tex.b * a1) / 255; 1687 b = (b * a0 + tex.b * a1) / 255;
1262 a = (a * a0 + tex.a * a1) / 255; 1688 a = (a * a0 + tex.a * a1) / 255;
1263 }
1264 } 1689 }
1265 } 1690 }
1266 1691
1267 *map++ = (r ) 1692 *map++ = (r )
1268 | (g << 8) 1693 | (g << 8)
1274 RETVAL = map_sv; 1699 RETVAL = map_sv;
1275} 1700}
1276 OUTPUT: 1701 OUTPUT:
1277 RETVAL 1702 RETVAL
1278 1703
1279void 1704SV *
1280draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1705draw (CFPlus::Map self, int mx, int my, int sw, int sh, int T)
1281 PPCODE: 1706 CODE:
1282{ 1707{
1283 int vx, vy; 1708 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ());
1709 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level
1710 static uint8_t smooth_max[256][256]; // egad, fats and wasteful on memory (64k)
1711 smooth_key skey;
1284 int x, y, z; 1712 int x, y, z;
1285 int last_name; 1713 int last_name;
1286 mapface face; 1714 AV *missing = newAV ();
1287 int sw4 = (sw + 3) & ~3; 1715 RETVAL = newRV_noinc ((SV *)missing);
1288 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1289 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1290 1716
1291 memset (darkness, 255, sw4 * sh); 1717 // thats current max. sorry.
1292 SvPOK_only (darkness_sv); 1718 if (sw > 255) sw = 255;
1293 SvCUR_set (darkness_sv, sw4 * sh); 1719 if (sh > 255) sh = 255;
1294 1720
1295 vx = self->x + (self->w - sw) / 2 - shift_x; 1721 // clear key, in case of extra padding
1296 vy = self->y + (self->h - sh) / 2 - shift_y; 1722 memset (&skey, 0, sizeof (skey));
1297
1298 /*
1299 int vx = self->vx = self->w >= sw
1300 ? self->x + (self->w - sw) / 2
1301 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
1302
1303 int vy = self->vy = self->h >= sh
1304 ? self->y + (self->h - sh) / 2
1305 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy));
1306 */
1307 1723
1308 glColor4ub (255, 255, 255, 255); 1724 glColor4ub (255, 255, 255, 255);
1309 1725
1726 glEnable (GL_BLEND);
1310 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1727 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1311 glEnable (GL_BLEND);
1312 glEnable (GL_TEXTURE_2D); 1728 glEnable (GL_TEXTURE_2D);
1313 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1729 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1314 1730
1315 glBegin (GL_QUADS); 1731 glBegin (GL_QUADS);
1316 1732
1317 last_name = 0; 1733 last_name = -1;
1318 1734
1735 mx += self->x;
1736 my += self->y;
1737
1738 // first pass: determine smooth_max
1739 // rather ugly, if you ask me
1740 // could also be stored inside mapcell and updated on change
1741 memset (smooth_max, 0, sizeof (smooth_max));
1742
1743 for (y = 0; y < sh; y++)
1744 if (0 <= y + my && y + my < self->rows)
1745 {
1746 maprow *row = self->row + (y + my);
1747
1748 for (x = 0; x < sw; x++)
1749 if (row->c0 <= x + mx && x + mx < row->c1)
1750 {
1751 mapcell *cell = row->col + (x + mx - row->c0);
1752
1753 smooth_max[x + 1][y + 1] =
1754 MAX (self->tex [cell->tile [0]].smoothlevel,
1755 MAX (self->tex [cell->tile [1]].smoothlevel,
1756 self->tex [cell->tile [2]].smoothlevel));
1757 }
1758 }
1759
1319 for (z = 0; z < 3; z++) 1760 for (z = 0; z <= 2; z++)
1761 {
1762 memset (smooth_level, 0, sizeof (smooth_level));
1763
1320 for (y = 0; y < sh; y++) 1764 for (y = 0; y < sh; y++)
1321 if (0 <= y + vy && y + vy < self->rows) 1765 if (0 <= y + my && y + my < self->rows)
1322 { 1766 {
1323 maprow *row = self->row + (y + vy); 1767 maprow *row = self->row + (y + my);
1324 1768
1325 for (x = 0; x < sw; x++) 1769 for (x = 0; x < sw; x++)
1326 if (row->c0 <= x + vx && x + vx < row->c1) 1770 if (row->c0 <= x + mx && x + mx < row->c1)
1327 { 1771 {
1328 mapcell *cell = row->col + (x + vx - row->c0); 1772 mapcell *cell = row->col + (x + mx - row->c0);
1329
1330 darkness[y * sw4 + x] = cell->darkness < 0
1331 ? 255 - FOW_DARKNESS
1332 : 255 - cell->darkness;
1333
1334 face = cell->face [z]; 1773 tileid tile = cell->tile [z];
1335 1774
1336 if (face) 1775 if (tile)
1776 {
1777 maptex tex = self->tex [tile];
1778 int px, py;
1779
1780 // suppressing texture state switches here
1781 // is only moderately effective, but worth the extra effort
1782 if (last_name != tex.name)
1783 {
1784 if (!tex.name)
1785 {
1786 av_push (missing, newSViv (tile));
1787 tex = self->tex [2]; /* missing, replace by noface */
1788 }
1789
1790 glEnd ();
1791 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1792 glBegin (GL_QUADS);
1793 }
1794
1795 px = (x + 1) * T - tex.w;
1796 py = (y + 1) * T - tex.h;
1797
1798 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1799 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1800 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1801 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1802
1803 if (cell->flags && z == 2)
1804 {
1805 if (cell->flags & 1)
1806 {
1807 maptex tex = self->tex [1];
1808 int px = x * T + T * 2 / 32;
1809 int py = y * T - T * 6 / 32;
1810
1811 glEnd ();
1812 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1813 glBegin (GL_QUADS);
1814
1815 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1816 glTexCoord2f (0 , tex.t); glVertex2f (px , py + T);
1817 glTexCoord2f (tex.s, tex.t); glVertex2f (px + T, py + T);
1818 glTexCoord2f (tex.s, 0 ); glVertex2f (px + T, py );
1819 }
1820 }
1821
1822 // update smooth hash
1823 if (tex.smoothtile)
1824 {
1825 skey.tile = tex.smoothtile;
1826 skey.level = tex.smoothlevel;
1827
1828 smooth_level [tex.smoothlevel >> 5] |= ((uint32_t)1) << (tex.smoothlevel & 31);
1829
1830 // add bits to current tile and all neighbours. skey.x|y is
1831 // shifted +1|+1 so we always stay positive.
1832
1833 // bits is ___n cccc CCCC bbbb
1834 // n do not draw borders&corners
1835 // c draw these corners, but...
1836 // C ... not these
1837 // b draw these borders
1838
1839 // borders: 1 ┃· 2 ━━ 4 ·┃ 8 ··
1840 // ┃· ·· ·┃ ━━
1841
1842 // corners: 1 ┛· 2 ·┗ 4 ·· 8 ··
1843 // ·· ·· ·┏ ┓·
1844
1845 // full tile
1846 skey.x = x + 1; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x1000);
1847
1848 // borders
1849 skey.x = x + 2; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0091);
1850 skey.x = x + 1; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0032);
1851 skey.x = x ; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0064);
1852 skey.x = x + 1; skey.y = y ; smooth_or_bits (smooth, &skey, 0x00c8);
1853
1854 // corners
1855 skey.x = x + 2; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0100);
1856 skey.x = x ; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0200);
1857 skey.x = x ; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0400);
1858 skey.x = x + 2; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0800);
1859 }
1860 }
1861 }
1862 }
1863
1864 // go through all smoothlevels, lowest to highest, then draw.
1865 // this is basically counting sort
1866 {
1867 int w, b;
1868
1869 for (w = 0; w < 256 / 32; ++w)
1870 {
1871 uint32_t smask = smooth_level [w];
1872 if (smask)
1873 for (b = 0; b < 32; ++b)
1874 if (smask & (((uint32_t)1) << b))
1337 { 1875 {
1338 maptex tex = self->tex [face]; 1876 int level = (w << 5) | b;
1877 HE *he;
1339 1878
1340 int px = (x + 1) * 32 - tex.w; 1879 hv_iterinit (smooth);
1341 int py = (y + 1) * 32 - tex.h; 1880 while ((he = hv_iternext (smooth)))
1342
1343 if (last_name != tex.name)
1344 { 1881 {
1882 smooth_key *skey = (smooth_key *)HeKEY (he);
1883 IV bits = SvIVX (HeVAL (he));
1884
1885 if (!(bits & 0x1000)
1886 && skey->level == level
1887 && level > smooth_max [skey->x][skey->y])
1888 {
1889 maptex tex = self->tex [skey->tile];
1890 int px = (((int)skey->x) - 1) * T;
1891 int py = (((int)skey->y) - 1) * T;
1892 int border = bits & 15;
1893 int corner = (bits >> 8) & ~(bits >> 4) & 15;
1894 float dx = tex.s * .0625f; // 16 images/row
1895 float dy = tex.t * .5f ; // 2 images/column
1896
1897 // this time naively avoiding texture state changes
1898 // save gobs of state changes.
1899 if (last_name != tex.name)
1900 {
1901 if (!tex.name)
1902 {
1903 av_push (missing, newSViv (skey->tile));
1904 continue; // smoothing not yet available
1905 }
1906
1345 glEnd (); 1907 glEnd ();
1346 last_name = tex.name;
1347 glBindTexture (GL_TEXTURE_2D, last_name); 1908 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1348 glBegin (GL_QUADS); 1909 glBegin (GL_QUADS);
1910 }
1911
1912 if (border)
1913 {
1914 float ox = border * dx;
1915
1916 glTexCoord2f (ox , 0.f ); glVertex2f (px , py );
1917 glTexCoord2f (ox , dy ); glVertex2f (px , py + T);
1918 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py + T);
1919 glTexCoord2f (ox + dx, 0.f ); glVertex2f (px + T, py );
1920 }
1921
1922 if (corner)
1923 {
1924 float ox = corner * dx;
1925
1926 glTexCoord2f (ox , dy ); glVertex2f (px , py );
1927 glTexCoord2f (ox , dy * 2.f); glVertex2f (px , py + T);
1928 glTexCoord2f (ox + dx, dy * 2.f); glVertex2f (px + T, py + T);
1929 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py );
1930 }
1931 }
1349 } 1932 }
1350
1351 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1352 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1353 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1354 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1355 } 1933 }
1356 }
1357 } 1934 }
1935 }
1936
1937 hv_clear (smooth);
1938 }
1358 1939
1359 glEnd (); 1940 glEnd ();
1360 1941
1361 glDisable (GL_TEXTURE_2D); 1942 glDisable (GL_TEXTURE_2D);
1362 glDisable (GL_BLEND); 1943 glDisable (GL_BLEND);
1363 1944
1945 // top layer: overlays such as the health bar
1946 for (y = 0; y < sh; y++)
1947 if (0 <= y + my && y + my < self->rows)
1948 {
1949 maprow *row = self->row + (y + my);
1950
1951 for (x = 0; x < sw; x++)
1952 if (row->c0 <= x + mx && x + mx < row->c1)
1953 {
1954 mapcell *cell = row->col + (x + mx - row->c0);
1955
1956 int px = x * T;
1957 int py = y * T;
1958
1959 if (cell->stat_hp)
1960 {
1961 int width = cell->stat_width * T;
1962 int thick = (sh * T / 32 + 27) / 28 + 1 + cell->stat_width;
1963
1964 glColor3ub (0, 0, 0);
1965 glRectf (px + 1, py - thick - 2,
1966 px + width - 1, py);
1967
1968 glColor3ub (cell->stat_hp, 255 - cell->stat_hp, 0);
1969 glRectf (px + 2,
1970 py - thick - 1,
1971 px + width - 2 - cell->stat_hp * (width - 4) / 255, py - 1);
1972 }
1973 }
1974 }
1975}
1976 OUTPUT:
1977 RETVAL
1978
1979void
1980draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data)
1981 CODE:
1982{
1983 static float color[16][3] = {
1984 { 0.00F, 0.00F, 0.00F },
1985 { 1.00F, 1.00F, 1.00F },
1986 { 0.00F, 0.00F, 0.55F },
1987 { 1.00F, 0.00F, 0.00F },
1988
1989 { 1.00F, 0.54F, 0.00F },
1990 { 0.11F, 0.56F, 1.00F },
1991 { 0.93F, 0.46F, 0.00F },
1992 { 0.18F, 0.54F, 0.34F },
1993
1994 { 0.56F, 0.73F, 0.56F },
1995 { 0.80F, 0.80F, 0.80F },
1996 { 0.55F, 0.41F, 0.13F },
1997 { 0.99F, 0.77F, 0.26F },
1998
1999 { 0.74F, 0.65F, 0.41F },
2000
2001 { 0.00F, 1.00F, 1.00F },
2002 { 1.00F, 0.00F, 1.00F },
2003 { 1.00F, 1.00F, 0.00F },
2004 };
2005
2006 int x, y;
2007
2008 glEnable (GL_TEXTURE_2D);
2009 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
2010 glEnable (GL_BLEND);
2011 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
2012 glBegin (GL_QUADS);
2013
2014 for (y = 0; y < h; y++)
2015 for (x = 0; x < w; x++)
2016 {
2017 unsigned char m = data [x + y * w];
2018
2019 if (m)
2020 {
2021 float *c = color [m & 15];
2022
2023 float tx1 = m & 0x40 ? 0.5 : 0.;
2024 float tx2 = tx1 + 0.5;
2025
2026 glColor4f (c[0], c[1], c[2], 0.75);
2027 glTexCoord2f (tx1, 0.); glVertex2i (x , y );
2028 glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1);
2029 glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1);
2030 glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y );
2031 }
2032 }
2033
2034 glEnd ();
2035 glDisable (GL_BLEND);
2036 glDisable (GL_TEXTURE_2D);
2037}
2038
2039void
2040fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh)
2041 PPCODE:
2042{
2043 int x, y;
2044 int sw1 = sw + 2;
2045 int sh1 = sh + 2;
2046 int sh3 = sh * 3;
2047 int sw34 = (sw * 3 + 3) & ~3;
2048 uint8_t *darkness1 = (uint8_t *)malloc (sw1 * sh1);
2049 SV *darkness3_sv = sv_2mortal (newSV (sw34 * sh3));
2050 uint8_t *darkness3 = (uint8_t *)SvPVX (darkness3_sv);
2051
2052 SvPOK_only (darkness3_sv);
2053 SvCUR_set (darkness3_sv, sw34 * sh3);
2054
2055 mx += self->x - 1;
2056 my += self->y - 1;
2057
2058 memset (darkness1, 255, sw1 * sh1);
2059
2060 for (y = 0; y < sh1; y++)
2061 if (0 <= y + my && y + my < self->rows)
2062 {
2063 maprow *row = self->row + (y + my);
2064
2065 for (x = 0; x < sw1; x++)
2066 if (row->c0 <= x + mx && x + mx < row->c1)
2067 {
2068 mapcell *cell = row->col + (x + mx - row->c0);
2069
2070 darkness1 [y * sw1 + x] = cell->darkness
2071 ? 255 - (cell->darkness - 1)
2072 : 255 - FOW_DARKNESS;
2073 }
2074 }
2075
2076 for (y = 0; y < sh; ++y)
2077 for (x = 0; x < sw; ++x)
2078 {
2079 uint8_t d11 = darkness1 [(y ) * sw1 + x ];
2080 uint8_t d21 = darkness1 [(y ) * sw1 + x + 1];
2081 uint8_t d31 = darkness1 [(y ) * sw1 + x + 2];
2082 uint8_t d12 = darkness1 [(y + 1) * sw1 + x ];
2083 uint8_t d22 = darkness1 [(y + 1) * sw1 + x + 1];
2084 uint8_t d32 = darkness1 [(y + 1) * sw1 + x + 2];
2085 uint8_t d13 = darkness1 [(y + 2) * sw1 + x ];
2086 uint8_t d23 = darkness1 [(y + 2) * sw1 + x + 1];
2087 uint8_t d33 = darkness1 [(y + 2) * sw1 + x + 2];
2088
2089 uint8_t r11 = (d11 + d21 + d12) / 3;
2090 uint8_t r21 = d21;
2091 uint8_t r31 = (d21 + d31 + d32) / 3;
2092
2093 uint8_t r12 = d12;
2094 uint8_t r22 = d22;
2095 uint8_t r32 = d32;
2096
2097 uint8_t r13 = (d13 + d23 + d12) / 3;
2098 uint8_t r23 = d23;
2099 uint8_t r33 = (d23 + d33 + d32) / 3;
2100
2101 darkness3 [(y * 3 ) * sw34 + (x * 3 )] = MAX (d22, r11);
2102 darkness3 [(y * 3 ) * sw34 + (x * 3 + 1)] = MAX (d22, r21);
2103 darkness3 [(y * 3 ) * sw34 + (x * 3 + 2)] = MAX (d22, r31);
2104 darkness3 [(y * 3 + 1) * sw34 + (x * 3 )] = MAX (d22, r12);
2105 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 1)] = MAX (d22, r22);
2106 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 2)] = MAX (d22, r32);
2107 darkness3 [(y * 3 + 2) * sw34 + (x * 3 )] = MAX (d22, r13);
2108 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 1)] = MAX (d22, r23);
2109 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 2)] = MAX (d22, r33);
2110 }
2111
2112 free (darkness1);
2113
1364 EXTEND (SP, 3); 2114 EXTEND (SP, 3);
1365 PUSHs (sv_2mortal (newSViv (sw4))); 2115 PUSHs (sv_2mortal (newSViv (sw34)));
1366 PUSHs (sv_2mortal (newSViv (sh))); 2116 PUSHs (sv_2mortal (newSViv (sh3)));
1367 PUSHs (darkness_sv); 2117 PUSHs (darkness3_sv);
1368} 2118}
1369 2119
1370SV * 2120SV *
1371get_rect (CFClient::Map self, int x0, int y0, int w, int h) 2121get_rect (CFPlus::Map self, int x0, int y0, int w, int h)
1372 CODE: 2122 CODE:
1373{ 2123{
1374 int x, y, x1, y1; 2124 int x, y, x1, y1;
1375 SV *data_sv = newSV (w * h * 7 + 5); 2125 SV *data_sv = newSV (w * h * 7 + 5);
1376 uint8_t *data = (uint8_t *)SvPVX (data_sv); 2126 uint8_t *data = (uint8_t *)SvPVX (data_sv);
1401 if (row && row->c0 <= x && x < row->c1) 2151 if (row && row->c0 <= x && x < row->c1)
1402 { 2152 {
1403 mapcell *cell = row->col + (x - row->c0); 2153 mapcell *cell = row->col + (x - row->c0);
1404 uint8_t flags = 0; 2154 uint8_t flags = 0;
1405 2155
1406 if (cell->face [0]) flags |= 1; 2156 if (cell->tile [0]) flags |= 1;
1407 if (cell->face [1]) flags |= 2; 2157 if (cell->tile [1]) flags |= 2;
1408 if (cell->face [2]) flags |= 4; 2158 if (cell->tile [2]) flags |= 4;
1409 2159
1410 *data++ = flags; 2160 *data++ = flags;
1411 2161
1412 if (flags & 1) 2162 if (flags & 1)
1413 { 2163 {
2164 tileid tile = cell->tile [0];
1414 *data++ = cell->face [0] >> 8; 2165 *data++ = tile >> 8;
1415 *data++ = cell->face [0]; 2166 *data++ = tile;
1416 } 2167 }
1417 2168
1418 if (flags & 2) 2169 if (flags & 2)
1419 { 2170 {
2171 tileid tile = cell->tile [1];
1420 *data++ = cell->face [1] >> 8; 2172 *data++ = tile >> 8;
1421 *data++ = cell->face [1]; 2173 *data++ = tile;
1422 } 2174 }
1423 2175
1424 if (flags & 4) 2176 if (flags & 4)
1425 { 2177 {
2178 tileid tile = cell->tile [2];
1426 *data++ = cell->face [2] >> 8; 2179 *data++ = tile >> 8;
1427 *data++ = cell->face [2]; 2180 *data++ = tile;
1428 } 2181 }
1429 } 2182 }
1430 else 2183 else
1431 *data++ = 0; 2184 *data++ = 0;
1432 } 2185 }
1438} 2191}
1439 OUTPUT: 2192 OUTPUT:
1440 RETVAL 2193 RETVAL
1441 2194
1442void 2195void
1443set_rect (CFClient::Map self, int x0, int y0, uint8_t *data) 2196set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data)
1444 PPCODE: 2197 PPCODE:
1445{ 2198{
1446 int x, y, z; 2199 int x, y, z;
1447 int w, h; 2200 int w, h;
1448 int x1, y1; 2201 int x1, y1;
1472 { 2225 {
1473 uint8_t flags = *data++; 2226 uint8_t flags = *data++;
1474 2227
1475 if (flags) 2228 if (flags)
1476 { 2229 {
1477 mapface face[3] = { 0, 0, 0 };
1478
1479 mapcell *cell = row_get_cell (row, x); 2230 mapcell *cell = row_get_cell (row, x);
2231 tileid tile[3] = { 0, 0, 0 };
1480 2232
1481 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; } 2233 if (flags & 1) { tile[0] = *data++ << 8; tile[0] |= *data++; }
1482 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; } 2234 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; }
1483 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; } 2235 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; }
1484 2236
1485 if (cell->darkness <= 0) 2237 if (cell->darkness == 0)
1486 { 2238 {
1487 cell->darkness = -1; 2239 cell->darkness = 0;
1488 2240
1489 for (z = 0; z <= 2; z++) 2241 for (z = 0; z <= 2; z++)
1490 { 2242 {
1491 cell->face[z] = face[z]; 2243 tileid t = tile [z];
1492 2244
1493 if (face[z] && (face[z] >= self->texs || !self->tex[face [z]].name)) 2245 if (t >= self->texs || (t && !self->tex [t].name))
2246 {
1494 XPUSHs (sv_2mortal (newSViv (face[z]))); 2247 XPUSHs (sv_2mortal (newSViv (t)));
2248 need_texid (self, t);
2249 }
2250
2251 cell->tile [z] = t;
1495 } 2252 }
1496 } 2253 }
1497 } 2254 }
1498 } 2255 }
1499 } 2256 }
1500} 2257}
1501 2258
1502MODULE = CFClient PACKAGE = CFClient::MixChunk 2259MODULE = CFPlus PACKAGE = CFPlus::RW
1503 2260
1504CFClient::MixChunk 2261CFPlus::RW
1505new_from_file (SV *class, char *path) 2262new (SV *class, SV *data_sv)
2263 CODE:
2264{
2265 STRLEN datalen;
2266 char *data = SvPVbyte (data_sv, datalen);
2267
2268 RETVAL = SDL_RWFromConstMem (data, datalen);
2269}
2270 OUTPUT:
2271 RETVAL
2272
2273CFPlus::RW
2274new_from_file (SV *class, const char *path, const char *mode = "rb")
2275 CODE:
2276 RETVAL = SDL_RWFromFile (path, mode);
2277 OUTPUT:
2278 RETVAL
2279
2280# fails on win32:
2281# CFPlus.xs(2268) : error C2059: syntax error : '('
2282#void
2283#close (CFPlus::RW self)
1506 CODE: 2284# CODE:
2285# (self->(close)) (self);
2286
2287MODULE = CFPlus PACKAGE = CFPlus::Channel
2288
2289PROTOTYPES: DISABLE
2290
2291CFPlus::Channel
2292find ()
2293 CODE:
2294{
2295 RETVAL = Mix_GroupAvailable (-1);
2296
2297 if (RETVAL < 0)
2298 {
2299 RETVAL = Mix_GroupOldest (-1);
2300
2301 if (RETVAL < 0)
2302 XSRETURN_UNDEF;
2303
2304 Mix_HaltChannel (RETVAL);
2305 }
2306
2307 Mix_UnregisterAllEffects (RETVAL);
2308 Mix_Volume (RETVAL, 128);
2309}
2310 OUTPUT:
2311 RETVAL
2312
2313void
2314halt (CFPlus::Channel self)
2315 CODE:
2316 Mix_HaltChannel (self);
2317
2318void
2319expire (CFPlus::Channel self, int ticks = -1)
2320 CODE:
2321 Mix_ExpireChannel (self, ticks);
2322
2323void
2324fade_out (CFPlus::Channel self, int ticks = -1)
2325 CODE:
2326 Mix_FadeOutChannel (self, ticks);
2327
2328int
2329volume (CFPlus::Channel self, int volume)
2330 CODE:
2331 RETVAL = Mix_Volume (self, CLAMP (volume, 0, 128));
2332 OUTPUT:
2333 RETVAL
2334
2335void
2336unregister_all_effects (CFPlus::Channel self)
2337 CODE:
2338 Mix_UnregisterAllEffects (self);
2339
2340void
2341set_panning (CFPlus::Channel self, int left, int right)
2342 CODE:
2343 left = CLAMP (left , 0, 255);
2344 right = CLAMP (right, 0, 255);
2345 Mix_SetPanning (self, left, right);
2346
2347void
2348set_distance (CFPlus::Channel self, int distance)
2349 CODE:
2350 Mix_SetDistance (self, CLAMP (distance, 0, 255));
2351
2352void
2353set_position (CFPlus::Channel self, int angle, int distance)
2354 CODE:
2355 Mix_SetPosition (self, angle, CLAMP (distance, 0, 255));
2356
2357void
2358set_reverse_stereo (CFPlus::Channel self, int flip)
2359 CODE:
2360 Mix_SetReverseStereo (self, flip);
2361
2362MODULE = CFPlus PACKAGE = CFPlus::MixChunk
2363
2364PROTOTYPES: DISABLE
2365
2366CFPlus::MixChunk
2367new (SV *class, CFPlus::RW rwops)
2368 CODE:
1507 RETVAL = Mix_LoadWAV (path); 2369 RETVAL = Mix_LoadWAV_RW (rwops, 1);
1508 OUTPUT: 2370 OUTPUT:
1509 RETVAL 2371 RETVAL
1510 2372
1511void 2373void
1512DESTROY (CFClient::MixChunk self) 2374DESTROY (CFPlus::MixChunk self)
1513 CODE: 2375 CODE:
1514 Mix_FreeChunk (self); 2376 Mix_FreeChunk (self);
1515 2377
1516int 2378int
1517volume (CFClient::MixChunk self, int volume = -1) 2379volume (CFPlus::MixChunk self, int volume = -1)
1518 CODE: 2380 CODE:
2381 if (items > 1)
2382 volume = CLAMP (volume, 0, 128);
1519 RETVAL = Mix_VolumeChunk (self, volume); 2383 RETVAL = Mix_VolumeChunk (self, volume);
1520 OUTPUT: 2384 OUTPUT:
1521 RETVAL 2385 RETVAL
1522 2386
1523int 2387CFPlus::Channel
1524play (CFClient::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 2388play (CFPlus::MixChunk self, CFPlus::Channel channel = -1, int loops = 0, int ticks = -1)
1525 CODE: 2389 CODE:
2390{
1526 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 2391 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
1527 OUTPUT: 2392
1528 RETVAL 2393 if (RETVAL < 0)
2394 XSRETURN_UNDEF;
1529 2395
2396 if (channel < 0)
2397 {
2398 Mix_UnregisterAllEffects (RETVAL);
2399 Mix_Volume (RETVAL, 128);
2400 }
2401}
2402 OUTPUT:
2403 RETVAL
2404
1530MODULE = CFClient PACKAGE = CFClient::MixMusic 2405MODULE = CFPlus PACKAGE = CFPlus::MixMusic
1531 2406
1532int 2407int
1533volume (int volume = -1) 2408volume (int volume = -1)
2409 PROTOTYPE: ;$
1534 CODE: 2410 CODE:
2411 if (items > 0)
2412 volume = CLAMP (volume, 0, 128);
1535 RETVAL = Mix_VolumeMusic (volume); 2413 RETVAL = Mix_VolumeMusic (volume);
1536 OUTPUT: 2414 OUTPUT:
1537 RETVAL 2415 RETVAL
1538 2416
2417void
2418fade_out (int ms)
2419 CODE:
2420 Mix_FadeOutMusic (ms);
2421
2422void
2423halt ()
2424 CODE:
2425 Mix_HaltMusic ();
2426
1539CFClient::MixMusic 2427CFPlus::MixMusic
1540new_from_file (SV *class, char *path) 2428new (SV *class, CFPlus::RW rwops)
1541 CODE: 2429 CODE:
1542 RETVAL = Mix_LoadMUS (path); 2430 RETVAL = Mix_LoadMUS_RW (rwops);
1543 OUTPUT: 2431 OUTPUT:
1544 RETVAL 2432 RETVAL
1545 2433
1546void 2434void
1547DESTROY (CFClient::MixMusic self) 2435DESTROY (CFPlus::MixMusic self)
1548 CODE: 2436 CODE:
1549 Mix_FreeMusic (self); 2437 Mix_FreeMusic (self);
1550 2438
1551int 2439int
1552play (CFClient::MixMusic self, int loops = -1) 2440play (CFPlus::MixMusic self, int loops = -1)
1553 CODE: 2441 CODE:
1554 RETVAL = Mix_PlayMusic (self, loops); 2442 RETVAL = Mix_PlayMusic (self, loops);
1555 OUTPUT: 2443 OUTPUT:
1556 RETVAL 2444 RETVAL
1557 2445
2446void
2447fade_in_pos (CFPlus::MixMusic self, int loops, int ms, double position)
2448 CODE:
2449 Mix_FadeInMusicPos (self, loops, ms, position);
2450
1558MODULE = CFClient PACKAGE = CFClient::OpenGL 2451MODULE = CFPlus PACKAGE = CFPlus::OpenGL
2452
2453PROTOTYPES: ENABLE
1559 2454
1560BOOT: 2455BOOT:
1561{ 2456{
1562 HV *stash = gv_stashpv ("CFClient::OpenGL", 1); 2457 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1);
1563 static const struct { 2458 static const struct {
1564 const char *name; 2459 const char *name;
1565 IV iv; 2460 IV iv;
1566 } *civ, const_iv[] = { 2461 } *civ, const_iv[] = {
1567# define const_iv(name) { # name, (IV)name } 2462# define const_iv(name) { # name, (IV)name }
2463 const_iv (GL_VENDOR),
2464 const_iv (GL_VERSION),
2465 const_iv (GL_EXTENSIONS),
1568 const_iv (GL_COLOR_MATERIAL), 2466 const_iv (GL_COLOR_MATERIAL),
1569 const_iv (GL_SMOOTH), 2467 const_iv (GL_SMOOTH),
1570 const_iv (GL_FLAT), 2468 const_iv (GL_FLAT),
1571 const_iv (GL_DITHER), 2469 const_iv (GL_DITHER),
1572 const_iv (GL_BLEND), 2470 const_iv (GL_BLEND),
1574 const_iv (GL_SCISSOR_TEST), 2472 const_iv (GL_SCISSOR_TEST),
1575 const_iv (GL_DEPTH_TEST), 2473 const_iv (GL_DEPTH_TEST),
1576 const_iv (GL_ALPHA_TEST), 2474 const_iv (GL_ALPHA_TEST),
1577 const_iv (GL_NORMALIZE), 2475 const_iv (GL_NORMALIZE),
1578 const_iv (GL_RESCALE_NORMAL), 2476 const_iv (GL_RESCALE_NORMAL),
2477 const_iv (GL_FRONT),
2478 const_iv (GL_BACK),
2479 const_iv (GL_AUX0),
1579 const_iv (GL_AND), 2480 const_iv (GL_AND),
1580 const_iv (GL_ONE), 2481 const_iv (GL_ONE),
1581 const_iv (GL_ZERO), 2482 const_iv (GL_ZERO),
1582 const_iv (GL_SRC_ALPHA), 2483 const_iv (GL_SRC_ALPHA),
1583 const_iv (GL_DST_ALPHA), 2484 const_iv (GL_DST_ALPHA),
1584 const_iv (GL_ONE_MINUS_SRC_ALPHA), 2485 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1585 const_iv (GL_ONE_MINUS_DST_ALPHA), 2486 const_iv (GL_ONE_MINUS_DST_ALPHA),
1586 const_iv (GL_SRC_ALPHA_SATURATE), 2487 const_iv (GL_SRC_ALPHA_SATURATE),
1587 const_iv (GL_RGB), 2488 const_iv (GL_RGB),
1588 const_iv (GL_RGBA), 2489 const_iv (GL_RGBA),
2490 const_iv (GL_RGBA4),
2491 const_iv (GL_RGBA8),
2492 const_iv (GL_RGB5_A1),
1589 const_iv (GL_UNSIGNED_BYTE), 2493 const_iv (GL_UNSIGNED_BYTE),
1590 const_iv (GL_UNSIGNED_SHORT), 2494 const_iv (GL_UNSIGNED_SHORT),
1591 const_iv (GL_UNSIGNED_INT), 2495 const_iv (GL_UNSIGNED_INT),
1592 const_iv (GL_ALPHA), 2496 const_iv (GL_ALPHA),
1593 const_iv (GL_INTENSITY), 2497 const_iv (GL_INTENSITY),
1594 const_iv (GL_LUMINANCE), 2498 const_iv (GL_LUMINANCE),
1595 const_iv (GL_LUMINANCE_ALPHA), 2499 const_iv (GL_LUMINANCE_ALPHA),
1596 const_iv (GL_FLOAT), 2500 const_iv (GL_FLOAT),
1597 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 2501 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
1598 const_iv (GL_COMPILE), 2502 const_iv (GL_COMPILE),
2503 const_iv (GL_PROXY_TEXTURE_1D),
2504 const_iv (GL_PROXY_TEXTURE_2D),
1599 const_iv (GL_TEXTURE_1D), 2505 const_iv (GL_TEXTURE_1D),
1600 const_iv (GL_TEXTURE_2D), 2506 const_iv (GL_TEXTURE_2D),
1601 const_iv (GL_TEXTURE_ENV), 2507 const_iv (GL_TEXTURE_ENV),
1602 const_iv (GL_TEXTURE_MAG_FILTER), 2508 const_iv (GL_TEXTURE_MAG_FILTER),
1603 const_iv (GL_TEXTURE_MIN_FILTER), 2509 const_iv (GL_TEXTURE_MIN_FILTER),
1624 const_iv (GL_COLOR_LOGIC_OP), 2530 const_iv (GL_COLOR_LOGIC_OP),
1625 const_iv (GL_SEPARABLE_2D), 2531 const_iv (GL_SEPARABLE_2D),
1626 const_iv (GL_CONVOLUTION_2D), 2532 const_iv (GL_CONVOLUTION_2D),
1627 const_iv (GL_CONVOLUTION_BORDER_MODE), 2533 const_iv (GL_CONVOLUTION_BORDER_MODE),
1628 const_iv (GL_CONSTANT_BORDER), 2534 const_iv (GL_CONSTANT_BORDER),
2535 const_iv (GL_POINTS),
1629 const_iv (GL_LINES), 2536 const_iv (GL_LINES),
2537 const_iv (GL_LINE_STRIP),
1630 const_iv (GL_LINE_LOOP), 2538 const_iv (GL_LINE_LOOP),
1631 const_iv (GL_QUADS), 2539 const_iv (GL_QUADS),
1632 const_iv (GL_QUAD_STRIP), 2540 const_iv (GL_QUAD_STRIP),
1633 const_iv (GL_TRIANGLES), 2541 const_iv (GL_TRIANGLES),
1634 const_iv (GL_TRIANGLE_STRIP), 2542 const_iv (GL_TRIANGLE_STRIP),
1635 const_iv (GL_TRIANGLE_FAN), 2543 const_iv (GL_TRIANGLE_FAN),
2544 const_iv (GL_POLYGON),
1636 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 2545 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
2546 const_iv (GL_POINT_SMOOTH_HINT),
2547 const_iv (GL_LINE_SMOOTH_HINT),
2548 const_iv (GL_POLYGON_SMOOTH_HINT),
2549 const_iv (GL_GENERATE_MIPMAP_HINT),
1637 const_iv (GL_FASTEST), 2550 const_iv (GL_FASTEST),
2551 const_iv (GL_DONT_CARE),
2552 const_iv (GL_NICEST),
1638 const_iv (GL_V2F), 2553 const_iv (GL_V2F),
1639 const_iv (GL_V3F), 2554 const_iv (GL_V3F),
1640 const_iv (GL_T2F_V3F), 2555 const_iv (GL_T2F_V3F),
1641 const_iv (GL_T2F_N3F_V3F), 2556 const_iv (GL_T2F_N3F_V3F),
1642# undef const_iv 2557# undef const_iv
1643 }; 2558 };
1644 2559
1645 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 2560 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1646 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 2561 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
2562
2563 texture_av = newAV ();
2564 AvREAL_off (texture_av);
1647} 2565}
1648 2566
1649char * 2567char *
1650gl_vendor () 2568gl_vendor ()
1651 CODE: 2569 CODE:
1665 CODE: 2583 CODE:
1666 RETVAL = (char *)glGetString (GL_EXTENSIONS); 2584 RETVAL = (char *)glGetString (GL_EXTENSIONS);
1667 OUTPUT: 2585 OUTPUT:
1668 RETVAL 2586 RETVAL
1669 2587
2588const char *glGetString (GLenum pname)
2589
2590GLint glGetInteger (GLenum pname)
2591 CODE:
2592 glGetIntegerv (pname, &RETVAL);
2593 OUTPUT:
2594 RETVAL
2595
2596GLdouble glGetDouble (GLenum pname)
2597 CODE:
2598 glGetDoublev (pname, &RETVAL);
2599 OUTPUT:
2600 RETVAL
2601
1670int glGetError () 2602int glGetError ()
2603
2604void glFinish ()
1671 2605
1672void glClear (int mask) 2606void glClear (int mask)
1673 2607
1674void glClearColor (float r, float g, float b, float a = 1.0) 2608void glClearColor (float r, float g, float b, float a = 1.0)
1675 PROTOTYPE: @ 2609 PROTOTYPE: @
1700 2634
1701void glPopMatrix () 2635void glPopMatrix ()
1702 2636
1703void glLoadIdentity () 2637void glLoadIdentity ()
1704 2638
2639void glDrawBuffer (int buffer)
2640
2641void glReadBuffer (int buffer)
2642
1705# near_ and far_ are due to microsofts buggy "c" compiler 2643# near_ and far_ are due to microsofts buggy "c" compiler
1706void glFrustum (double left, double right, double bottom, double top, double near_, double far_) 2644void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
1707 2645
1708# near_ and far_ are due to microsofts buggy "c" compiler 2646# near_ and far_ are due to microsofts buggy "c" compiler
1709void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 2647void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
2648
2649PROTOTYPES: DISABLE
1710 2650
1711void glViewport (int x, int y, int width, int height) 2651void glViewport (int x, int y, int width, int height)
1712 2652
1713void glScissor (int x, int y, int width, int height) 2653void glScissor (int x, int y, int width, int height)
1714 2654
1722 2662
1723void glRotate (float angle, float x, float y, float z) 2663void glRotate (float angle, float x, float y, float z)
1724 CODE: 2664 CODE:
1725 glRotatef (angle, x, y, z); 2665 glRotatef (angle, x, y, z);
1726 2666
1727void glBegin (int mode)
1728
1729void glEnd ()
1730
1731void glColor (float r, float g, float b, float a = 1.0) 2667void glColor (float r, float g, float b, float a = 1.0)
1732 PROTOTYPE: @
1733 ALIAS: 2668 ALIAS:
1734 glColor_premultiply = 1 2669 glColor_premultiply = 1
1735 CODE: 2670 CODE:
1736 if (ix) 2671 if (ix)
1737 { 2672 {
1738 r *= a; 2673 r *= a;
1739 g *= a; 2674 g *= a;
1740 b *= a; 2675 b *= a;
1741 } 2676 }
1742 // microsoft visual "c" rounds instead of truncating... 2677 // microsoft visual "c" rounds instead of truncating...
1743 glColor4ub (MIN ((int)(r * 256.f), 255), 2678 glColor4f (r, g, b, a);
1744 MIN ((int)(g * 256.f), 255),
1745 MIN ((int)(b * 256.f), 255),
1746 MIN ((int)(a * 256.f), 255));
1747
1748void glInterleavedArrays (int format, int stride, char *data)
1749
1750void glDrawElements (int mode, int count, int type, char *indices)
1751
1752# 1.2 void glDrawRangeElements (int mode, int start, int end
1753 2679
1754void glRasterPos (float x, float y, float z = 0.) 2680void glRasterPos (float x, float y, float z = 0.)
1755 CODE: 2681 CODE:
1756 glRasterPos3f (0, 0, z); 2682 glRasterPos3f (0, 0, z);
1757 glBitmap (0, 0, 0, 0, x, y, 0); 2683 glBitmap (0, 0, 0, 0, x, y, 0);
1762 2688
1763void glTexCoord (float s, float t) 2689void glTexCoord (float s, float t)
1764 CODE: 2690 CODE:
1765 glTexCoord2f (s, t); 2691 glTexCoord2f (s, t);
1766 2692
2693void glRect (float x1, float y1, float x2, float y2)
2694 CODE:
2695 glRectf (x1, y1, x2, y2);
2696
2697PROTOTYPES: ENABLE
2698
2699void glBegin (int mode)
2700
2701void glEnd ()
2702
2703void glPointSize (GLfloat size)
2704
2705void glLineWidth (GLfloat width)
2706
2707void glInterleavedArrays (int format, int stride, char *data)
2708
2709void glDrawElements (int mode, int count, int type, char *indices)
2710
2711# 1.2 void glDrawRangeElements (int mode, int start, int end
2712
1767void glTexEnv (int target, int pname, float param) 2713void glTexEnv (int target, int pname, float param)
1768 CODE: 2714 CODE:
1769 glTexEnvf (target, pname, param); 2715 glTexEnvf (target, pname, param);
1770 2716
1771void glTexParameter (int target, int pname, float param) 2717void glTexParameter (int target, int pname, float param)
1793 2739
1794void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 2740void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
1795 2741
1796void glDrawPixels (int width, int height, int format, int type, char *pixels) 2742void glDrawPixels (int width, int height, int format, int type, char *pixels)
1797 2743
2744void glPixelZoom (float x, float y)
2745
1798void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) 2746void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
1799 2747
1800int glGenTexture () 2748int glGenTexture ()
1801 CODE: 2749 CODE:
1802{ 2750 RETVAL = gen_texture ();
1803 GLuint name;
1804 glGenTextures (1, &name);
1805 RETVAL = name;
1806}
1807 OUTPUT: 2751 OUTPUT:
1808 RETVAL 2752 RETVAL
1809 2753
1810void glDeleteTexture (int name) 2754void glDeleteTexture (int name)
1811 CODE: 2755 CODE:
1812{
1813 GLuint name_ = name;
1814 glDeleteTextures (1, &name_); 2756 del_texture (name);
1815} 2757
1816
1817int glGenList () 2758int glGenList ()
1818 CODE: 2759 CODE:
1819 RETVAL = glGenLists (1); 2760 RETVAL = glGenLists (1);
1820 OUTPUT: 2761 OUTPUT:
1821 RETVAL 2762 RETVAL
1828 2769
1829void glEndList () 2770void glEndList ()
1830 2771
1831void glCallList (int list) 2772void glCallList (int list)
1832 2773
2774MODULE = CFPlus PACKAGE = CFPlus::UI::Base
1833 2775
2776PROTOTYPES: DISABLE
2777
2778void
2779find_widget (SV *self, NV x, NV y)
2780 PPCODE:
2781{
2782 if (within_widget (self, x, y))
2783 XPUSHs (self);
2784}
2785
2786BOOT:
2787{
2788 hover_gv = gv_fetchpv ("CFPlus::UI::HOVER", 1, SVt_NV);
2789
2790 draw_x_gv = gv_fetchpv ("CFPlus::UI::Base::draw_x", 1, SVt_NV);
2791 draw_y_gv = gv_fetchpv ("CFPlus::UI::Base::draw_y", 1, SVt_NV);
2792 draw_w_gv = gv_fetchpv ("CFPlus::UI::Base::draw_w", 1, SVt_NV);
2793 draw_h_gv = gv_fetchpv ("CFPlus::UI::Base::draw_h", 1, SVt_NV);
2794}
2795
2796void
2797draw (SV *self)
2798 CODE:
2799{
2800 HV *hv;
2801 SV **svp;
2802 NV x, y, w, h;
2803 SV *draw_x_sv = GvSV (draw_x_gv);
2804 SV *draw_y_sv = GvSV (draw_y_gv);
2805 SV *draw_w_sv = GvSV (draw_w_gv);
2806 SV *draw_h_sv = GvSV (draw_h_gv);
2807 SV *hover;
2808 double draw_x, draw_y, draw_w, draw_h;
2809
2810 if (!SvROK (self))
2811 croak ("CFPlus::Base::draw: %s not a reference", SvPV_nolen (self));
2812
2813 hv = (HV *)SvRV (self);
2814
2815 if (SvTYPE (hv) != SVt_PVHV)
2816 croak ("CFPlus::Base::draw: %s not a hashref", SvPV_nolen (self));
2817
2818 svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.;
2819 svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.;
2820
2821 if (!h || !w)
2822 XSRETURN_EMPTY;
2823
2824 svp = hv_fetch (hv, "x", 1, 0); x = svp ? SvNV (*svp) : 0.;
2825 svp = hv_fetch (hv, "y", 1, 0); y = svp ? SvNV (*svp) : 0.;
2826
2827 draw_x = SvNV (draw_x_sv) + x;
2828 draw_y = SvNV (draw_y_sv) + y;
2829
2830 if (draw_x + w < 0 || draw_x >= SvNV (draw_w_sv)
2831 || draw_y + h < 0 || draw_y >= SvNV (draw_h_sv))
2832 XSRETURN_EMPTY;
2833
2834 sv_setnv (draw_x_sv, draw_x);
2835 sv_setnv (draw_y_sv, draw_y);
2836
2837 glPushMatrix ();
2838 glTranslated (x, y, 0);
2839
2840 if (SvROK (GvSV (hover_gv)) && SvRV (GvSV (hover_gv)) == (SV *)hv)
2841 {
2842 svp = hv_fetch (hv, "can_hover", sizeof ("can_hover") - 1, 0);
2843
2844 if (svp && SvTRUE (*svp))
2845 {
2846 glColor4f (1*0.2f, 0.8*0.2f, 0.5*0.2f, 0.2f);
2847 glEnable (GL_BLEND);
2848 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
2849 glBegin (GL_QUADS);
2850 glVertex2f (0, 0);
2851 glVertex2f (w, 0);
2852 glVertex2f (w, h);
2853 glVertex2f (0, h);
2854 glEnd ();
2855 glDisable (GL_BLEND);
2856 }
2857 }
2858#if 0
2859 if ($ENV{CFPLUS_DEBUG} & 1) {
2860 glPushMatrix;
2861 glColor 1, 1, 0, 1;
2862 glTranslate 0.375, 0.375;
2863 glBegin GL_LINE_LOOP;
2864 glVertex 0 , 0;
2865 glVertex $self->{w} - 1, 0;
2866 glVertex $self->{w} - 1, $self->{h} - 1;
2867 glVertex 0 , $self->{h} - 1;
2868 glEnd;
2869 glPopMatrix;
2870 #CFPlus::UI::Label->new (w => $self->{w}, h => $self->{h}, text => $self, fontsize => 0)->_draw;
2871 }
2872#endif
2873 PUSHMARK (SP);
2874 XPUSHs (self);
2875 PUTBACK;
2876 call_method ("_draw", G_VOID | G_DISCARD);
2877 SPAGAIN;
2878
2879 glPopMatrix ();
2880
2881 draw_x = draw_x - x; sv_setnv (draw_x_sv, draw_x);
2882 draw_y = draw_y - y; sv_setnv (draw_y_sv, draw_y);
2883}
2884

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