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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.112 by root, Mon Jun 12 14:55:41 2006 UTC vs.
Revision 1.235 by root, Tue Aug 28 01:23:47 2007 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls 2# define WIN32_LEAN_AND_MEAN
3# define NTDDI_VERSION NTDDI_WIN2K // needed to get win2000 api calls
3# include <malloc.h> 4# include <malloc.h>
4# include <windows.h> 5# include <windows.h>
6# include <wininet.h>
5# pragma warning(disable:4244) 7# pragma warning(disable:4244)
8# pragma warning(disable:4761)
9#endif
10
11//#define DEBUG 1
12#if DEBUG
13# include <valgrind/memcheck.h>
6#endif 14#endif
7 15
8#include "EXTERN.h" 16#include "EXTERN.h"
9#include "perl.h" 17#include "perl.h"
10#include "XSUB.h" 18#include "XSUB.h"
11 19
20#ifdef _WIN32
21# undef pipe
22// microsoft vs. C
23# define sqrtf(x) sqrt(x)
24# define roundf(x) (int)(x)
25# define atan2f(x,y) atan2(x,y)
26# define M_PI 3.14159265f
27#endif
28
29#include <assert.h>
12#include <math.h> 30#include <math.h>
13#include <string.h> 31#include <string.h>
14#include <stdio.h> 32#include <stdio.h>
15#include <stdlib.h> 33#include <stdlib.h>
16 34
35#define USE_RWOPS 1 // for SDL_mixer:LoadMUS_RW
36
17#include <SDL.h> 37#include <SDL.h>
38#include <SDL_thread.h>
18#include <SDL_endian.h> 39#include <SDL_endian.h>
19#include <SDL_image.h> 40#include <SDL_image.h>
20#include <SDL_mixer.h> 41#include <SDL_mixer.h>
21#include <SDL_opengl.h> 42#include <SDL_opengl.h>
22 43
44#define PANGO_ENABLE_BACKEND
45#define G_DISABLE_CAST_CHECKS
46
23#include <glib/gmacros.h> 47#include <glib/gmacros.h>
24 48
25#include <pango/pango.h> 49#include <pango/pango.h>
26#include <pango/pangofc-fontmap.h>
27#include <pango/pangoft2.h>
28#include <pango/pangocairo.h>
29 50
30#ifndef _WIN32 51#ifndef _WIN32
31# include <sys/types.h> 52# include <sys/types.h>
32# include <sys/socket.h> 53# include <sys/socket.h>
33# include <netinet/in.h> 54# include <netinet/in.h>
34# include <netinet/tcp.h> 55# include <netinet/tcp.h>
35# include <inttypes.h> 56# include <inttypes.h>
36#else
37 typedef unsigned char uint8_t;
38 typedef unsigned short uint16_t;
39 typedef unsigned int uint32_t;
40 typedef signed char int8_t;
41 typedef signed short int16_t;
42 typedef signed int int32_t;
43#endif 57#endif
44 58
45#include "glext.h" 59#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */
46 60
47#define FOW_DARKNESS 32 61#define FOW_DARKNESS 32
48 62
49#define MAP_EXTEND_X 32 63#define MAP_EXTEND_X 32
50#define MAP_EXTEND_Y 512 64#define MAP_EXTEND_Y 512
51 65
52#define MIN_FONT_HEIGHT 10 66#define MIN_FONT_HEIGHT 10
67
68#if 0
69# define PARACHUTE SDL_INIT_NOPARACHUTE
70#else
71# define PARACHUTE 0
72#endif
73
74static AV *texture_av;
53 75
54static struct 76static struct
55{ 77{
56#define GL_FUNC(ptr,name) ptr name; 78#define GL_FUNC(ptr,name) ptr name;
57#include "glfunc.h" 79#include "glfunc.h"
58#undef GL_FUNC 80#undef GL_FUNC
59} gl; 81} gl;
60 82
83static void
61static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa) 84gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
62{ 85{
63 if (gl.BlendFuncSeparate) 86 if (gl.BlendFuncSeparate)
64 gl.BlendFuncSeparate (sa, da, saa, daa); 87 gl.BlendFuncSeparate (sa, da, saa, daa);
65 else if (gl.BlendFuncSeparateEXT) 88 else if (gl.BlendFuncSeparateEXT)
66 gl.BlendFuncSeparateEXT (sa, da, saa, daa); 89 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
67 else 90 else
68 glBlendFunc (sa, da); 91 glBlendFunc (sa, da);
69} 92}
70 93
94static GLuint
95gen_texture ()
96{
97 GLuint name;
98
99 if (AvFILL (texture_av) >= 0)
100 name = (GLuint)(size_t)av_pop (texture_av);
101 else
102 glGenTextures (1, &name);
103
104 return name;
105}
106
107static void
108del_texture (GLuint name)
109{
110 /* make a half-assed attempt at returning the memory used by the texture */
111 /* textures are frequently being reused by cfplus anyway */
112 /*glBindTexture (GL_TEXTURE_2D, name);*/
113 /*glTexImage2D (GL_TEXTURE_2D, 0, GL_ALPHA, 0, 0, 0, GL_ALPHA, GL_UNSIGNED_BYTE, 0);*/
114 av_push (texture_av, (SV *)(size_t)name);
115 glDeleteTextures (1, &name);
116}
117
118#include "texcache.c"
119#include "rendercache.c"
120
121#include "pango-font.c"
122#include "pango-fontmap.c"
123#include "pango-render.c"
124
125typedef IV CFPlus__Channel;
126typedef SDL_RWops *CFPlus__RW;
71typedef Mix_Chunk *CFClient__MixChunk; 127typedef Mix_Chunk *CFPlus__MixChunk;
72typedef Mix_Music *CFClient__MixMusic; 128typedef Mix_Music *CFPlus__MixMusic;
73 129
74typedef PangoFontDescription *CFClient__Font; 130typedef PangoFontDescription *CFPlus__Font;
131
132static int
133shape_attr_p (PangoLayoutRun *run)
134{
135 GSList *attrs = run->item->analysis.extra_attrs;
136
137 while (attrs)
138 {
139 PangoAttribute *attr = attrs->data;
140
141 if (attr->klass->type == PANGO_ATTR_SHAPE)
142 return 1;
143
144 attrs = attrs->next;
145 }
146
147 return 0;
148}
75 149
76typedef struct cf_layout { 150typedef struct cf_layout {
77 PangoLayout *pl; // either derived from a cairo or ft2 context 151 PangoLayout *pl;
78 int rgba; // wether we use rgba (cairo) or grayscale (ft2)
79 float r, g, b, a; // default color for rgba mode 152 float r, g, b, a; // default color for rgba mode
80 int base_height; 153 int base_height;
81 CFClient__Font font; 154 CFPlus__Font font;
155 rc_t *rc;
82} *CFClient__Layout; 156} *CFPlus__Layout;
83 157
84static CFClient__Font default_font; 158static CFPlus__Font default_font;
85static PangoContext *ft2_context, *cairo_context; 159static PangoContext *opengl_context;
86static PangoFontMap *ft2_fontmap, *cairo_fontmap; 160static PangoFontMap *opengl_fontmap;
87 161
88static void 162static void
89substitute_func (FcPattern *pattern, gpointer data) 163substitute_func (FcPattern *pattern, gpointer data)
90{ 164{
91 FcPatternAddBool (pattern, FC_HINTING, 1); 165 FcPatternAddBool (pattern, FC_HINTING, 1);
92#ifdef FC_HINT_STYLE 166#ifdef FC_HINT_STYLE
93 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL); 167 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
94#endif 168#endif
95#ifdef _WIN32
96 FcPatternAddBool (pattern, FC_AUTOHINT, 1);
97#else
98 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 169 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
99#endif
100} 170}
101 171
102static void 172static void
103layout_update_font (CFClient__Layout self) 173layout_update_font (CFPlus__Layout self)
104{ 174{
105 /* use a random scale factor to account for unknown descenders, 0.8 works 175 /* use a random scale factor to account for unknown descenders, 0.8 works
106 * reasonably well with bitstream vera 176 * reasonably well with bitstream vera
107 */ 177 */
108 PangoFontDescription *font = self->font ? self->font : default_font; 178 PangoFontDescription *font = self->font ? self->font : default_font;
112 182
113 pango_layout_set_font_description (self->pl, font); 183 pango_layout_set_font_description (self->pl, font);
114} 184}
115 185
116static void 186static void
117layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 187layout_get_pixel_size (CFPlus__Layout self, int *w, int *h)
118{ 188{
189 PangoRectangle rect;
190
191 // get_pixel_* wrongly rounds down
119 pango_layout_get_pixel_size (self->pl, w, h); 192 pango_layout_get_extents (self->pl, 0, &rect);
120 193
121 if (!*w) *w = 1; 194 rect.width = (rect.width + PANGO_SCALE - 1) / PANGO_SCALE;
122 if (!*h) *h = 1; 195 rect.height = (rect.height + PANGO_SCALE - 1) / PANGO_SCALE;
123 196
124 *w = (*w + 3) & ~3; 197 if (!rect.width) rect.width = 1;
125} 198 if (!rect.height) rect.height = 1;
126 199
200 *w = rect.width;
201 *h = rect.height;
202}
203
204typedef uint16_t tileid;
127typedef uint16_t mapface; 205typedef uint16_t faceid;
128 206
129typedef struct { 207typedef struct {
130 GLint name; 208 GLuint name;
131 int w, h; 209 int w, h;
132 float s, t; 210 float s, t;
133 uint8_t r, g, b, a; 211 uint8_t r, g, b, a;
212 tileid smoothtile;
213 uint8_t smoothlevel;
134} maptex; 214} maptex;
135 215
136typedef struct { 216typedef struct {
217 uint32_t player;
218 tileid tile[3];
137 int16_t darkness; 219 uint16_t darkness;
138 mapface face[3]; 220 uint8_t stat_width, stat_hp, flags, smoothmax;
139} mapcell; 221} mapcell;
140 222
141typedef struct { 223typedef struct {
142 int32_t c0, c1; 224 int32_t c0, c1;
143 mapcell *col; 225 mapcell *col;
144} maprow; 226} maprow;
145 227
146typedef struct map { 228typedef struct map {
147 int x, y, w, h; 229 int x, y, w, h;
148 int ox, oy; /* offset to virtual global coordinate system */ 230 int ox, oy; /* offset to virtual global coordinate system */
149 int faces; 231 int faces; tileid *face2tile; // [faceid]
150 mapface *face; 232 int texs; maptex *tex; // [tileid]
151
152 int texs;
153 maptex *tex;
154 233
155 int32_t rows; 234 int32_t rows;
156 maprow *row; 235 maprow *row;
157} *CFClient__Map; 236} *CFPlus__Map;
158 237
159static char * 238static char *
160prepend (char *ptr, int sze, int inc) 239prepend (char *ptr, int sze, int inc)
161{ 240{
162 char *p; 241 char *p;
179} 258}
180 259
181#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 260#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
182#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 261#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
183 262
263static void
264need_facenum (struct map *self, faceid face)
265{
266 while (self->faces <= face)
267 {
268 Append (tileid, self->face2tile, self->faces, self->faces);
269 self->faces *= 2;
270 }
271}
272
273static void
274need_texid (struct map *self, int texid)
275{
276 while (self->texs <= texid)
277 {
278 Append (maptex, self->tex, self->texs, self->texs);
279 self->texs *= 2;
280 }
281}
282
184static maprow * 283static maprow *
185map_get_row (CFClient__Map self, int y) 284map_get_row (CFPlus__Map self, int y)
186{ 285{
187 if (0 > y) 286 if (0 > y)
188 { 287 {
189 int extend = - y + MAP_EXTEND_Y; 288 int extend = - y + MAP_EXTEND_Y;
190 Prepend (maprow, self->row, self->rows, extend); 289 Prepend (maprow, self->row, self->rows, extend);
228 327
229 return row->col + (x - row->c0); 328 return row->col + (x - row->c0);
230} 329}
231 330
232static mapcell * 331static mapcell *
233map_get_cell (CFClient__Map self, int x, int y) 332map_get_cell (CFPlus__Map self, int x, int y)
234{ 333{
235 return row_get_cell (map_get_row (self, y), x); 334 return row_get_cell (map_get_row (self, y), x);
236} 335}
237 336
238static void 337static void
239map_clear (CFClient__Map self) 338map_clear (CFPlus__Map self)
240{ 339{
241 int r; 340 int r;
242 341
243 for (r = 0; r < self->rows; r++) 342 for (r = 0; r < self->rows; r++)
244 Safefree (self->row[r].col); 343 Safefree (self->row[r].col);
252 self->row = 0; 351 self->row = 0;
253 self->rows = 0; 352 self->rows = 0;
254} 353}
255 354
256static void 355static void
257map_blank (CFClient__Map self, int x0, int y0, int w, int h) 356map_blank (CFPlus__Map self, int x0, int y0, int w, int h)
258{ 357{
259 int x, y; 358 int x, y;
260 maprow *row; 359 maprow *row;
360 mapcell *cell;
261 361
262 for (y = y0; y < y0 + h; y++) 362 for (y = y0; y < y0 + h; y++)
263 if (y >= 0) 363 if (y >= 0)
264 { 364 {
265 if (y >= self->rows) 365 if (y >= self->rows)
271 if (x >= row->c0) 371 if (x >= row->c0)
272 { 372 {
273 if (x >= row->c1) 373 if (x >= row->c1)
274 break; 374 break;
275 375
276 row->col[x - row->c0].darkness = -1; 376 cell = row->col + x - row->c0;
377
378 cell->darkness = 0;
379 cell->stat_hp = 0;
380 cell->flags = 0;
381 cell->player = 0;
277 } 382 }
278 } 383 }
384}
385
386typedef struct {
387 tileid tile;
388 uint8_t x, y, level;
389} smooth_key;
390
391static void
392smooth_or_bits (HV *hv, smooth_key *key, IV bits)
393{
394 SV **sv = hv_fetch (hv, (char *)key, sizeof (*key), 1);
395
396 if (SvIOK (*sv))
397 SvIV_set (*sv, SvIVX (*sv) | bits);
398 else
399 sv_setiv (*sv, bits);
279} 400}
280 401
281static void 402static void
282music_finished (void) 403music_finished (void)
283{ 404{
302 ev.data2 = 0; 423 ev.data2 = 0;
303 424
304 SDL_PushEvent ((SDL_Event *)&ev); 425 SDL_PushEvent ((SDL_Event *)&ev);
305} 426}
306 427
428static unsigned int
429minpot (unsigned int n)
430{
431 if (!n)
432 return 0;
433
434 --n;
435
436 n |= n >> 1;
437 n |= n >> 2;
438 n |= n >> 4;
439 n |= n >> 8;
440 n |= n >> 16;
441
442 return n + 1;
443}
444
445static unsigned int
446popcount (unsigned int n)
447{
448 n -= (n >> 1) & 0x55555555U;
449 n = ((n >> 2) & 0x33333333U) + (n & 0x33333333U);
450 n = ((n >> 4) + n) & 0x0f0f0f0fU;
451 n *= 0x01010101U;
452
453 return n >> 24;
454}
455
456/* SDL should provide this, really. */
457#define SDLK_MODIFIER_MIN 300
458#define SDLK_MODIFIER_MAX 314
459
460/******************************************************************************/
461
462static GV *draw_x_gv, *draw_y_gv, *draw_w_gv, *draw_h_gv;
463static GV *hover_gv;
464
465static int
466within_widget (SV *widget, NV x, NV y)
467{
468 HV *self;
469 SV **svp;
470 NV wx, ww, wy, wh;
471
472 if (!SvROK (widget))
473 return 0;
474
475 self = (HV *)SvRV (widget);
476
477 if (SvTYPE (self) != SVt_PVHV)
478 return 0;
479
480 svp = hv_fetch (self, "y", 1, 0); wy = svp ? SvNV (*svp) : 0.;
481 if (y < wy)
482 return 0;
483
484 svp = hv_fetch (self, "h", 1, 0); wh = svp ? SvNV (*svp) : 0.;
485 if (y >= wy + wh)
486 return 0;
487
488 svp = hv_fetch (self, "x", 1, 0); wx = svp ? SvNV (*svp) : 0.;
489 if (x < wx)
490 return 0;
491
492 svp = hv_fetch (self, "w", 1, 0); ww = svp ? SvNV (*svp) : 0.;
493 if (x >= wx + ww)
494 return 0;
495
496 svp = hv_fetch (self, "can_events", sizeof ("can_events") - 1, 0);
497 if (!svp || !SvTRUE (*svp))
498 return 0;
499
500 return 1;
501}
502
307MODULE = CFClient PACKAGE = CFClient 503MODULE = CFPlus PACKAGE = CFPlus
308 504
309PROTOTYPES: ENABLE 505PROTOTYPES: ENABLE
310 506
311BOOT: 507BOOT:
312{ 508{
313 HV *stash = gv_stashpv ("CFClient", 1); 509 HV *stash = gv_stashpv ("CFPlus", 1);
314 static const struct { 510 static const struct {
315 const char *name; 511 const char *name;
316 IV iv; 512 IV iv;
317 } *civ, const_iv[] = { 513 } *civ, const_iv[] = {
318# define const_iv(name) { # name, (IV)name } 514# define const_iv(name) { # name, (IV)name }
515 const_iv (SDLK_MODIFIER_MIN),
516 const_iv (SDLK_MODIFIER_MAX),
517
319 const_iv (SDL_ACTIVEEVENT), 518 const_iv (SDL_ACTIVEEVENT),
320 const_iv (SDL_KEYDOWN), 519 const_iv (SDL_KEYDOWN),
321 const_iv (SDL_KEYUP), 520 const_iv (SDL_KEYUP),
322 const_iv (SDL_MOUSEMOTION), 521 const_iv (SDL_MOUSEMOTION),
323 const_iv (SDL_MOUSEBUTTONDOWN), 522 const_iv (SDL_MOUSEBUTTONDOWN),
332 const_iv (SDL_EVENT_RESERVEDA), 531 const_iv (SDL_EVENT_RESERVEDA),
333 const_iv (SDL_EVENT_RESERVEDB), 532 const_iv (SDL_EVENT_RESERVEDB),
334 const_iv (SDL_VIDEORESIZE), 533 const_iv (SDL_VIDEORESIZE),
335 const_iv (SDL_VIDEOEXPOSE), 534 const_iv (SDL_VIDEOEXPOSE),
336 const_iv (SDL_USEREVENT), 535 const_iv (SDL_USEREVENT),
536
537 const_iv (SDL_APPINPUTFOCUS),
538 const_iv (SDL_APPMOUSEFOCUS),
539 const_iv (SDL_APPACTIVE),
540
541 const_iv (SDLK_FIRST),
542 const_iv (SDLK_LAST),
337 const_iv (SDLK_KP0), 543 const_iv (SDLK_KP0),
338 const_iv (SDLK_KP1), 544 const_iv (SDLK_KP1),
339 const_iv (SDLK_KP2), 545 const_iv (SDLK_KP2),
340 const_iv (SDLK_KP3), 546 const_iv (SDLK_KP3),
341 const_iv (SDLK_KP4), 547 const_iv (SDLK_KP4),
396 const_iv (SDLK_BREAK), 602 const_iv (SDLK_BREAK),
397 const_iv (SDLK_MENU), 603 const_iv (SDLK_MENU),
398 const_iv (SDLK_POWER), 604 const_iv (SDLK_POWER),
399 const_iv (SDLK_EURO), 605 const_iv (SDLK_EURO),
400 const_iv (SDLK_UNDO), 606 const_iv (SDLK_UNDO),
607
401 const_iv (KMOD_NONE), 608 const_iv (KMOD_NONE),
609 const_iv (KMOD_SHIFT),
402 const_iv (KMOD_LSHIFT), 610 const_iv (KMOD_LSHIFT),
403 const_iv (KMOD_RSHIFT), 611 const_iv (KMOD_RSHIFT),
612 const_iv (KMOD_CTRL),
404 const_iv (KMOD_LCTRL), 613 const_iv (KMOD_LCTRL),
405 const_iv (KMOD_RCTRL), 614 const_iv (KMOD_RCTRL),
615 const_iv (KMOD_ALT),
406 const_iv (KMOD_LALT), 616 const_iv (KMOD_LALT),
407 const_iv (KMOD_RALT), 617 const_iv (KMOD_RALT),
618 const_iv (KMOD_META),
408 const_iv (KMOD_LMETA), 619 const_iv (KMOD_LMETA),
409 const_iv (KMOD_RMETA), 620 const_iv (KMOD_RMETA),
410 const_iv (KMOD_NUM), 621 const_iv (KMOD_NUM),
411 const_iv (KMOD_CAPS), 622 const_iv (KMOD_CAPS),
412 const_iv (KMOD_MODE), 623 const_iv (KMOD_MODE),
413 const_iv (KMOD_CTRL),
414 const_iv (KMOD_SHIFT),
415 const_iv (KMOD_ALT),
416 const_iv (KMOD_META)
417# undef const_iv 624# undef const_iv
418 }; 625 };
419 626
420 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 627 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
421 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 628 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
629
630 assert (SDLK_MODIFIER_MIN == SDLK_NUMLOCK);
631 assert (SDLK_MODIFIER_MAX == SDLK_COMPOSE);
422} 632}
633
634void
635weaken (SV *rv)
636 PROTOTYPE: $
637 CODE:
638 sv_rvweaken (rv);
639
640int
641in_destruct ()
642 CODE:
643 RETVAL = PL_main_cv == Nullcv;
644 OUTPUT:
645 RETVAL
646
647NV floor (NV x)
648
649NV ceil (NV x)
650
651IV minpot (UV n)
652
653IV popcount (UV n)
423 654
424void 655void
425pango_init () 656pango_init ()
426 CODE: 657 CODE:
427 // delayed, so it can pick up new fonts added by AddFontResourceEx
428{ 658{
429 {
430 ft2_fontmap = pango_ft2_font_map_new (); 659 opengl_fontmap = pango_opengl_font_map_new ();
431 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)ft2_fontmap, substitute_func, 0, 0); 660 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
432 ft2_context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)ft2_fontmap); 661 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
433 }
434 {
435 cairo_font_options_t *fopt = cairo_font_options_create ();
436 cairo_fontmap = pango_cairo_font_map_get_default ();
437 cairo_context = pango_cairo_font_map_create_context ((PangoCairoFontMap *)cairo_fontmap);
438#ifdef _WIN32
439 // cairo looks like shit eaten twice on windows
440 cairo_font_options_set_antialias (fopt, CAIRO_ANTIALIAS_NONE);
441#else
442 cairo_font_options_set_antialias (fopt, CAIRO_ANTIALIAS_GRAY);
443#endif
444 cairo_font_options_set_hint_style (fopt, CAIRO_HINT_STYLE_FULL);
445 cairo_font_options_set_hint_metrics (fopt, CAIRO_HINT_METRICS_ON);
446 pango_cairo_context_set_font_options (cairo_context, fopt);
447 cairo_font_options_destroy (fopt);
448 }
449} 662}
663
664char *
665SDL_GetError ()
450 666
451int 667int
452SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO) 668SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
453 669
454void 670void
455SDL_Quit () 671SDL_Quit ()
456 672
457void 673void
458SDL_ListModes () 674SDL_ListModes (int rgb, int alpha)
459 PPCODE: 675 PPCODE:
460{ 676{
461 SDL_Rect **m; 677 SDL_Rect **m;
462 678
463 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 679 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
464 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 680 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
465 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 681 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
466 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 682 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
467 683
468 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); 684 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
469 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 16); 685 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE , 0);
470 686
471 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 687 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE , 0);
472 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 688 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
473 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 689 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0);
474 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 690 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
475 691
476 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 692 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
477 693#if SDL_VERSION_ATLEAST(1,2,10)
478 SDL_EnableUNICODE (1); 694 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
479 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); 695 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
696#endif
480 697
481 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 698 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
482 699
483 if (m && m != (SDL_Rect **)-1) 700 if (m && m != (SDL_Rect **)-1)
484 while (*m) 701 while (*m)
485 { 702 {
703 if ((*m)->w >= 640 && (*m)->h >= 480)
704 {
486 AV *av = newAV (); 705 AV *av = newAV ();
487 av_push (av, newSViv ((*m)->w)); 706 av_push (av, newSViv ((*m)->w));
488 av_push (av, newSViv ((*m)->h)); 707 av_push (av, newSViv ((*m)->h));
708 av_push (av, newSViv (rgb));
709 av_push (av, newSViv (alpha));
489 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av))); 710 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
711 }
490 712
491 ++m; 713 ++m;
492 } 714 }
493} 715}
494 716
495char *
496SDL_GetError ()
497
498int 717int
499SDL_SetVideoMode (int w, int h, int fullscreen) 718SDL_SetVideoMode (int w, int h, int rgb, int alpha, int fullscreen)
500 CODE: 719 CODE:
720{
721 SDL_EnableUNICODE (1);
722 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
723
724 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
725 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
726 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
727 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
728
501 RETVAL = !!SDL_SetVideoMode ( 729 RETVAL = !!SDL_SetVideoMode (
502 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 730 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
503 ); 731 );
732
504 if (RETVAL) 733 if (RETVAL)
505 { 734 {
735 av_clear (texture_av);
736
506 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 737 SDL_WM_SetCaption ("Crossfire TRT Client " VERSION, "Crossfire TRT");
507# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); 738#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
508# include "glfunc.h" 739#include "glfunc.h"
509# undef GL_FUNC 740#undef GL_FUNC
510 } 741 }
742}
511 OUTPUT: 743 OUTPUT:
512 RETVAL 744 RETVAL
513 745
514void 746void
515SDL_GL_SwapBuffers () 747SDL_GL_SwapBuffers ()
516 748
517char * 749char *
518SDL_GetKeyName (int sym) 750SDL_GetKeyName (int sym)
519 751
752int
753SDL_GetAppState ()
754
520void 755void
521SDL_PollEvent () 756poll_events ()
522 PPCODE: 757 PPCODE:
523{ 758{
524 SDL_Event ev; 759 SDL_Event ev;
525 760
526 while (SDL_PollEvent (&ev)) 761 SDL_PumpEvents ();
762 while (SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_ALLEVENTS) > 0)
527 { 763 {
528 HV *hv = newHV (); 764 HV *hv = newHV ();
529 hv_store (hv, "type", 4, newSViv (ev.type), 0); 765 hv_store (hv, "type", 4, newSViv (ev.type), 0);
530 766
531 switch (ev.type) 767 switch (ev.type)
533 case SDL_KEYDOWN: 769 case SDL_KEYDOWN:
534 case SDL_KEYUP: 770 case SDL_KEYUP:
535 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 771 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
536 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); 772 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
537 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); 773 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0);
774 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState ()), 0); /* current mode */
538 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); 775 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
539 break; 776 break;
540 777
541 case SDL_ACTIVEEVENT: 778 case SDL_ACTIVEEVENT:
542 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 779 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
543 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 780 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
544 break; 781 break;
545 782
546 case SDL_MOUSEMOTION: 783 case SDL_MOUSEMOTION:
784 {
785 int state = ev.motion.state;
786 int x = ev.motion.x;
787 int y = ev.motion.y;
788 int xrel = ev.motion.xrel;
789 int yrel = ev.motion.yrel;
790
791 /* do simplistic event compression */
792 while (SDL_PeepEvents (&ev, 1, SDL_PEEKEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)) > 0
793 && state == ev.motion.state)
794 {
795 xrel += ev.motion.xrel;
796 yrel += ev.motion.yrel;
797 x = ev.motion.x;
798 y = ev.motion.y;
799 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION));
800 }
801
547 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 802 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
548
549 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 803 hv_store (hv, "state", 5, newSViv (state), 0);
550 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 804 hv_store (hv, "x", 1, newSViv (x), 0);
551 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 805 hv_store (hv, "y", 1, newSViv (y), 0);
552 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 806 hv_store (hv, "xrel", 4, newSViv (xrel), 0);
553 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 807 hv_store (hv, "yrel", 4, newSViv (yrel), 0);
808 }
554 break; 809 break;
555 810
556 case SDL_MOUSEBUTTONDOWN: 811 case SDL_MOUSEBUTTONDOWN:
557 case SDL_MOUSEBUTTONUP: 812 case SDL_MOUSEBUTTONUP:
558 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 813 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
568 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); 823 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
569 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); 824 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
570 break; 825 break;
571 } 826 }
572 827
573 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv))); 828 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1))));
574 } 829 }
575} 830}
576 831
577int 832int
578Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) 833Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 1024)
579 POSTCALL: 834 POSTCALL:
580 Mix_HookMusicFinished (music_finished); 835 Mix_HookMusicFinished (music_finished);
581 Mix_ChannelFinished (channel_finished); 836 Mix_ChannelFinished (channel_finished);
582 837
583void 838void
584Mix_CloseAudio () 839Mix_CloseAudio ()
585 840
586int 841int
587Mix_AllocateChannels (int numchans = -1) 842Mix_AllocateChannels (int numchans = -1)
588 843
844const char *
845Mix_GetError ()
846
589void 847void
590lowdelay (int fd, int val = 1) 848lowdelay (int fd, int val = 1)
591 CODE: 849 CODE:
850 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val));
851
852void
853win32_proxy_info ()
854 PPCODE:
855{
592#ifndef _WIN32 856#ifdef _WIN32
593 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 857 char buffer[2048];
858 DWORD buflen;
859
860 EXTEND (SP, 3);
861
862 buflen = sizeof (buffer);
863 if (InternetQueryOption (0, INTERNET_OPTION_PROXY, (void *)buffer, &buflen))
864 if (((INTERNET_PROXY_INFO *)buffer)->dwAccessType == INTERNET_OPEN_TYPE_PROXY)
865 {
866 PUSHs (newSVpv (((INTERNET_PROXY_INFO *)buffer)->lpszProxy, 0));
867
868 buflen = sizeof (buffer);
869 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_USERNAME, (void *)buffer, &buflen))
870 {
871 PUSHs (newSVpv (buffer, 0));
872
873 buflen = sizeof (buffer);
874 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_PASSWORD, (void *)buffer, &buflen))
875 PUSHs (newSVpv (buffer, 0));
876 }
877 }
594#endif 878#endif
879}
595 880
596void 881void
597add_font (char *file) 882add_font (char *file)
598 CODE: 883 CODE:
599 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 884 FcConfigAppFontAddFile (0, (const FcChar8 *)file);
600#ifdef _WIN32
601 // cairo... sigh... requires win2000
602 AddFontResourceEx (file, FR_PRIVATE, 0);
603#endif
604 885
605void 886void
606load_image_inline (SV *image_) 887load_image_inline (SV *image_)
607 ALIAS: 888 ALIAS:
608 load_image_file = 1 889 load_image_file = 1
611 STRLEN image_len; 892 STRLEN image_len;
612 char *image = (char *)SvPVbyte (image_, image_len); 893 char *image = (char *)SvPVbyte (image_, image_len);
613 SDL_Surface *surface, *surface2; 894 SDL_Surface *surface, *surface2;
614 SDL_PixelFormat fmt; 895 SDL_PixelFormat fmt;
615 SDL_RWops *rw = ix 896 SDL_RWops *rw = ix
616 ? SDL_RWFromFile (image, "r") 897 ? SDL_RWFromFile (image, "rb")
617 : SDL_RWFromConstMem (image, image_len); 898 : SDL_RWFromConstMem (image, image_len);
618 899
619 if (!rw) 900 if (!rw)
620 croak ("load_image: %s", SDL_GetError ()); 901 croak ("load_image: %s", SDL_GetError ());
621 902
650 931
651 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE); 932 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE);
652 933
653 assert (surface2->pitch == surface2->w * 4); 934 assert (surface2->pitch == surface2->w * 4);
654 935
936 SDL_LockSurface (surface2);
655 EXTEND (SP, 5); 937 EXTEND (SP, 6);
656 PUSHs (sv_2mortal (newSViv (surface2->w))); 938 PUSHs (sv_2mortal (newSViv (surface2->w)));
657 PUSHs (sv_2mortal (newSViv (surface2->h))); 939 PUSHs (sv_2mortal (newSViv (surface2->h)));
658 SDL_LockSurface (surface2);
659 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); 940 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
660 SDL_UnlockSurface (surface2);
661 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); 941 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
662 PUSHs (sv_2mortal (newSViv (GL_RGBA))); 942 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
663 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE))); 943 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
944 SDL_UnlockSurface (surface2);
664 945
665 SDL_FreeSurface (surface); 946 SDL_FreeSurface (surface);
666 SDL_FreeSurface (surface2); 947 SDL_FreeSurface (surface2);
667} 948}
668 949
707 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); 988 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
708#endif 989#endif
709 _exit (1); 990 _exit (1);
710 991
711void 992void
712_exit (int retval) 993_exit (int retval = 0)
713 CODE: 994 CODE:
995#ifdef WIN32
996 ExitThread (retval); // unclean, please beam me up
997#else
714 _exit (retval); 998 _exit (retval);
999#endif
715 1000
1001void
1002debug ()
1003 CODE:
1004{
1005#if DEBUG
1006 VALGRIND_DO_LEAK_CHECK;
1007#endif
1008}
1009
716MODULE = CFClient PACKAGE = CFClient::Font 1010MODULE = CFPlus PACKAGE = CFPlus::Font
717 1011
718CFClient::Font 1012PROTOTYPES: DISABLE
1013
1014CFPlus::Font
719new_from_file (SV *class, char *path, int id = 0) 1015new_from_file (SV *class, char *path, int id = 0)
720 CODE: 1016 CODE:
721{ 1017{
722 int count; 1018 int count;
723 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 1019 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
726} 1022}
727 OUTPUT: 1023 OUTPUT:
728 RETVAL 1024 RETVAL
729 1025
730void 1026void
731DESTROY (CFClient::Font self) 1027DESTROY (CFPlus::Font self)
732 CODE: 1028 CODE:
733 pango_font_description_free (self); 1029 pango_font_description_free (self);
734 1030
735void 1031void
736make_default (CFClient::Font self) 1032make_default (CFPlus::Font self)
1033 PROTOTYPE: $
737 CODE: 1034 CODE:
738 default_font = self; 1035 default_font = self;
739 1036
740MODULE = CFClient PACKAGE = CFClient::Layout 1037MODULE = CFPlus PACKAGE = CFPlus::Layout
741 1038
742CFClient::Layout 1039PROTOTYPES: DISABLE
743new (SV *class, int rgba = 0) 1040
1041void
1042reset_glyph_cache ()
1043 PROTOTYPE:
1044 CODE:
1045 tc_clear ();
1046
1047CFPlus::Layout
1048new (SV *class)
744 CODE: 1049 CODE:
745 New (0, RETVAL, 1, struct cf_layout); 1050 New (0, RETVAL, 1, struct cf_layout);
746 1051
747 RETVAL->pl = pango_layout_new (rgba ? cairo_context : ft2_context); 1052 RETVAL->pl = pango_layout_new (opengl_context);
748 RETVAL->rgba = rgba;
749 RETVAL->r = 1.; 1053 RETVAL->r = 1.;
750 RETVAL->g = 1.; 1054 RETVAL->g = 1.;
751 RETVAL->b = 1.; 1055 RETVAL->b = 1.;
752 RETVAL->a = 1.; 1056 RETVAL->a = 1.;
753 RETVAL->base_height = MIN_FONT_HEIGHT; 1057 RETVAL->base_height = MIN_FONT_HEIGHT;
754 RETVAL->font = 0; 1058 RETVAL->font = 0;
1059 RETVAL->rc = rc_alloc ();
755 1060
756 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 1061 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
757 layout_update_font (RETVAL); 1062 layout_update_font (RETVAL);
758 OUTPUT: 1063 OUTPUT:
759 RETVAL 1064 RETVAL
760 1065
761void 1066void
762DESTROY (CFClient::Layout self) 1067DESTROY (CFPlus::Layout self)
763 CODE: 1068 CODE:
764 g_object_unref (self->pl); 1069 g_object_unref (self->pl);
1070 rc_free (self->rc);
765 Safefree (self); 1071 Safefree (self);
766 1072
767int
768is_rgba (CFClient::Layout self)
769 CODE:
770 RETVAL = self->rgba;
771 OUTPUT:
772 RETVAL
773
774void 1073void
775set_text (CFClient::Layout self, SV *text_) 1074set_text (CFPlus::Layout self, SV *text_)
776 CODE: 1075 CODE:
777{ 1076{
778 STRLEN textlen; 1077 STRLEN textlen;
779 char *text = SvPVutf8 (text_, textlen); 1078 char *text = SvPVutf8 (text_, textlen);
780 1079
781 pango_layout_set_text (self->pl, text, textlen); 1080 pango_layout_set_text (self->pl, text, textlen);
782} 1081}
783 1082
784void 1083void
785set_markup (CFClient::Layout self, SV *text_) 1084set_markup (CFPlus::Layout self, SV *text_)
786 CODE: 1085 CODE:
787{ 1086{
788 STRLEN textlen; 1087 STRLEN textlen;
789 char *text = SvPVutf8 (text_, textlen); 1088 char *text = SvPVutf8 (text_, textlen);
790 1089
791 pango_layout_set_markup (self->pl, text, textlen); 1090 pango_layout_set_markup (self->pl, text, textlen);
792} 1091}
793 1092
1093void
1094set_shapes (CFPlus::Layout self, ...)
1095 CODE:
1096{
1097 PangoAttrList *attrs = 0;
1098 const char *text = pango_layout_get_text (self->pl);
1099 const char *pos = text;
1100 int arg = 4;
1101
1102 while (arg < items && (pos = strstr (pos, OBJ_STR)))
1103 {
1104 PangoRectangle inkrect, rect;
1105 PangoAttribute *attr;
1106
1107 int x = SvIV (ST (arg - 3));
1108 int y = SvIV (ST (arg - 2));
1109 int w = SvIV (ST (arg - 1));
1110 int h = SvIV (ST (arg ));
1111
1112 inkrect.x = 0;
1113 inkrect.y = 0;
1114 inkrect.width = 0;
1115 inkrect.height = 0;
1116
1117 rect.x = x * PANGO_SCALE;
1118 rect.y = y * PANGO_SCALE;
1119 rect.width = w * PANGO_SCALE;
1120 rect.height = h * PANGO_SCALE;
1121
1122 if (!attrs)
1123 attrs = pango_layout_get_attributes (self->pl);
1124
1125 attr = pango_attr_shape_new (&inkrect, &rect);
1126 attr->start_index = pos - text;
1127 attr->end_index = attr->start_index + sizeof (OBJ_STR) - 1;
1128 pango_attr_list_insert (attrs, attr);
1129
1130 arg += 4;
1131 pos += sizeof (OBJ_STR) - 1;
1132 }
1133
1134 if (attrs)
1135 pango_layout_set_attributes (self->pl, attrs);
1136}
1137
1138void
1139get_shapes (CFPlus::Layout self)
1140 PPCODE:
1141{
1142 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
1143
1144 do
1145 {
1146 PangoLayoutRun *run = pango_layout_iter_get_run (iter);
1147
1148 if (run && shape_attr_p (run))
1149 {
1150 PangoRectangle extents;
1151 pango_layout_iter_get_run_extents (iter, 0, &extents);
1152
1153 EXTEND (SP, 2);
1154 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x))));
1155 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y))));
1156 }
1157 }
1158 while (pango_layout_iter_next_run (iter));
1159
1160 pango_layout_iter_free (iter);
1161}
1162
1163int
1164has_wrapped (CFPlus::Layout self)
1165 CODE:
1166{
1167 int lines = 1;
1168 const char *text = pango_layout_get_text (self->pl);
1169
1170 while (*text)
1171 lines += *text++ == '\n';
1172
1173 RETVAL = lines < pango_layout_get_line_count (self->pl);
1174}
1175 OUTPUT:
1176 RETVAL
1177
794SV * 1178SV *
795get_text (CFClient::Layout self) 1179get_text (CFPlus::Layout self)
796 CODE: 1180 CODE:
797 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 1181 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
798 sv_utf8_decode (RETVAL); 1182 sv_utf8_decode (RETVAL);
799 OUTPUT: 1183 OUTPUT:
800 RETVAL 1184 RETVAL
801 1185
802void 1186void
803set_foreground (CFClient::Layout self, float r, float g, float b, float a = 1.) 1187set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.)
804 CODE: 1188 CODE:
805 self->r = r; 1189 self->r = r;
806 self->g = g; 1190 self->g = g;
807 self->b = b; 1191 self->b = b;
808 self->a = a; 1192 self->a = a;
809 1193
810void 1194void
811set_font (CFClient::Layout self, CFClient::Font font = 0) 1195set_font (CFPlus::Layout self, CFPlus::Font font = 0)
812 CODE: 1196 CODE:
813 if (self->font != font) 1197 if (self->font != font)
814 { 1198 {
815 self->font = font; 1199 self->font = font;
816 layout_update_font (self); 1200 layout_update_font (self);
817 } 1201 }
818 1202
819void 1203void
820set_height (CFClient::Layout self, int base_height) 1204set_height (CFPlus::Layout self, int base_height)
821 CODE: 1205 CODE:
822 if (self->base_height != base_height) 1206 if (self->base_height != base_height)
823 { 1207 {
824 self->base_height = base_height; 1208 self->base_height = base_height;
825 layout_update_font (self); 1209 layout_update_font (self);
826 } 1210 }
827 1211
828void 1212void
829set_width (CFClient::Layout self, int max_width = -1) 1213set_width (CFPlus::Layout self, int max_width = -1)
830 CODE: 1214 CODE:
831 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1215 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
832 1216
833void 1217void
834set_indent (CFClient::Layout self, int indent) 1218set_indent (CFPlus::Layout self, int indent)
835 CODE: 1219 CODE:
836 pango_layout_set_indent (self->pl, indent * PANGO_SCALE); 1220 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
837 1221
838void 1222void
839set_spacing (CFClient::Layout self, int spacing) 1223set_spacing (CFPlus::Layout self, int spacing)
840 CODE: 1224 CODE:
841 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE); 1225 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
842 1226
843void 1227void
844set_ellipsise (CFClient::Layout self, int ellipsise) 1228set_ellipsise (CFPlus::Layout self, int ellipsise)
845 CODE: 1229 CODE:
846 pango_layout_set_ellipsize (self->pl, 1230 pango_layout_set_ellipsize (self->pl,
847 ellipsise == 1 ? PANGO_ELLIPSIZE_START 1231 ellipsise == 1 ? PANGO_ELLIPSIZE_START
848 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE 1232 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
849 : ellipsise == 3 ? PANGO_ELLIPSIZE_END 1233 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
850 : PANGO_ELLIPSIZE_NONE 1234 : PANGO_ELLIPSIZE_NONE
851 ); 1235 );
852 1236
853void 1237void
854set_single_paragraph_mode (CFClient::Layout self, int spm) 1238set_single_paragraph_mode (CFPlus::Layout self, int spm)
855 CODE: 1239 CODE:
856 pango_layout_set_single_paragraph_mode (self->pl, !!spm); 1240 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
857 1241
858void 1242void
859size (CFClient::Layout self) 1243size (CFPlus::Layout self)
860 PPCODE: 1244 PPCODE:
861{ 1245{
862 int w, h; 1246 int w, h;
863 1247
864 layout_get_pixel_size (self, &w, &h); 1248 layout_get_pixel_size (self, &w, &h);
867 PUSHs (sv_2mortal (newSViv (w))); 1251 PUSHs (sv_2mortal (newSViv (w)));
868 PUSHs (sv_2mortal (newSViv (h))); 1252 PUSHs (sv_2mortal (newSViv (h)));
869} 1253}
870 1254
871int 1255int
1256descent (CFPlus::Layout self)
1257 CODE:
1258{
1259 PangoRectangle rect;
1260 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0);
1261 pango_layout_line_get_pixel_extents (line, 0, &rect);
1262 RETVAL = PANGO_DESCENT (rect);
1263}
1264 OUTPUT:
1265 RETVAL
1266
1267int
872xy_to_index (CFClient::Layout self, int x, int y) 1268xy_to_index (CFPlus::Layout self, int x, int y)
873 CODE: 1269 CODE:
874{ 1270{
875 int index, trailing; 1271 int index, trailing;
876 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1272 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
877 RETVAL = index; 1273 RETVAL = index + trailing;
878} 1274}
879 OUTPUT: 1275 OUTPUT:
880 RETVAL 1276 RETVAL
881 1277
882void 1278void
883cursor_pos (CFClient::Layout self, int index) 1279cursor_pos (CFPlus::Layout self, int index)
884 PPCODE: 1280 PPCODE:
885{ 1281{
886 PangoRectangle strong_pos; 1282 PangoRectangle strong_pos;
887 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1283 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0);
888 1284
891 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1287 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
892 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1288 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE)));
893} 1289}
894 1290
895void 1291void
896render (CFClient::Layout self) 1292index_to_line_x (CFPlus::Layout self, int index, int trailing = 0)
897 PPCODE: 1293 PPCODE:
898{ 1294{
899 SV *retval; 1295 int line, x;
900 int w, h;
901 1296
902 layout_get_pixel_size (self, &w, &h); 1297 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
1298 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
903 1299
904 if (self->rgba)
905 {
906 cairo_surface_t *surface;
907 cairo_t *cairo;
908
909 retval = newSV (w * h * 4);
910 SvPOK_only (retval);
911 SvCUR_set (retval, w * h * 4);
912
913 memset (SvPVX (retval), 0, w * h * 4);
914
915 surface = cairo_image_surface_create_for_data (
916 (void*)SvPVX (retval), CAIRO_FORMAT_ARGB32, w, h, w * 4);
917 cairo = cairo_create (surface);
918 cairo_set_source_rgba (cairo, self->r, self->g, self->b, self->a);
919
920 pango_cairo_show_layout (cairo, self->pl);
921
922 cairo_destroy (cairo);
923 cairo_surface_destroy (surface);
924
925 // what a mess, and its premultiplied, too :(
926 {
927 uint32_t *p = (uint32_t *)SvPVX (retval);
928 uint32_t *e = p + w * h;
929
930 while (p < e)
931 {
932 uint32_t rgba = *p;
933 rgba = (rgba >> 24) | (rgba << 8);
934#if 0
935#ifdef _WIN32
936 {//D
937 uint8_t r = rgba >> 24;
938 uint8_t g = rgba >> 16;
939 uint8_t b = rgba >> 8;
940 uint8_t a = rgba >> 0;
941
942 rgba = (rgba & 0xffffff00) | a;
943 }
944#endif
945#endif
946 rgba = SDL_SwapBE32 (rgba);
947 *p++ = rgba;
948 }
949 }
950
951 EXTEND (SP, 5); 1300 EXTEND (SP, 2);
952 PUSHs (sv_2mortal (newSViv (w))); 1301 PUSHs (sv_2mortal (newSViv (line - 1)));
1302 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1303}
1304
1305void
1306line_x_to_index (CFPlus::Layout self, int line, int x)
1307 PPCODE:
1308{
1309 PangoLayoutLine *lp;
1310 int index, trailing;
1311
1312 if (line < 0)
1313 XSRETURN_EMPTY;
1314
1315 if (!(lp = pango_layout_get_line (self->pl, line)))
1316 XSRETURN_EMPTY; /* do better */
1317
1318 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1319
1320 EXTEND (SP, 2);
1321 if (GIMME_V == G_SCALAR)
953 PUSHs (sv_2mortal (newSViv (h))); 1322 PUSHs (sv_2mortal (newSViv (index + trailing)));
954 PUSHs (sv_2mortal (retval));
955 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
956 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
957 }
958 else 1323 else
959 { 1324 {
960 FT_Bitmap bitmap;
961
962 retval = newSV (w * h);
963 SvPOK_only (retval);
964 SvCUR_set (retval, w * h);
965
966 bitmap.rows = h;
967 bitmap.width = w;
968 bitmap.pitch = w;
969 bitmap.buffer = (unsigned char*)SvPVX (retval);
970 bitmap.num_grays = 256;
971 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
972
973 memset (bitmap.buffer, 0, w * h);
974
975 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE);
976
977 EXTEND (SP, 5);
978 PUSHs (sv_2mortal (newSViv (w))); 1325 PUSHs (sv_2mortal (newSViv (index)));
979 PUSHs (sv_2mortal (newSViv (h))); 1326 PUSHs (sv_2mortal (newSViv (trailing)));
980 PUSHs (sv_2mortal (retval));
981 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
982 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
983 } 1327 }
984} 1328}
985 1329
1330void
1331render (CFPlus::Layout self, float x, float y, int flags = 0)
1332 CODE:
1333 rc_clear (self->rc);
1334 pango_opengl_render_layout_subpixel (
1335 self->pl,
1336 self->rc,
1337 x * PANGO_SCALE, y * PANGO_SCALE,
1338 self->r, self->g, self->b, self->a,
1339 flags
1340 );
1341 // we assume that context_change actually clears/frees stuff
1342 // and does not do any recomputation...
1343 pango_layout_context_changed (self->pl);
1344
1345void
1346draw (CFPlus::Layout self)
1347 CODE:
1348{
1349 glEnable (GL_TEXTURE_2D);
1350 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
1351 glEnable (GL_BLEND);
1352 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1353 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1354 glEnable (GL_ALPHA_TEST);
1355 glAlphaFunc (GL_GREATER, 7.f / 255.f);
1356
1357 rc_draw (self->rc);
1358
1359 glDisable (GL_ALPHA_TEST);
1360 glDisable (GL_BLEND);
1361 glDisable (GL_TEXTURE_2D);
1362}
1363
986MODULE = CFClient PACKAGE = CFClient::Texture 1364MODULE = CFPlus PACKAGE = CFPlus::Texture
987 1365
1366PROTOTYPES: ENABLE
1367
988void 1368void
1369pad (SV *data_, int ow, int oh, int nw, int nh)
1370 CODE:
1371{
1372 if ((nw != ow || nh != oh) && SvOK (data_))
1373 {
1374 STRLEN datalen;
1375 char *data = SvPVbyte (data_, datalen);
1376 int bpp = datalen / (ow * oh);
1377 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1378
1379 SvPOK_only (result_);
1380 SvCUR_set (result_, nw * nh * bpp);
1381
1382 memset (SvPVX (result_), 0, nw * nh * bpp);
1383 while (oh--)
1384 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1385
1386 sv_setsv (data_, result_);
1387 }
1388}
1389
1390void
989draw_quad (SV *self, float x, float y, float w = 0, float h = 0) 1391draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
990 PROTOTYPE: $$$;$$ 1392 PROTOTYPE: $$$;$$
991 ALIAS: 1393 ALIAS:
992 draw_quad_alpha = 1 1394 draw_quad_alpha = 1
993 draw_quad_alpha_premultiplied = 2 1395 draw_quad_alpha_premultiplied = 2
994 CODE: 1396 CODE:
995{ 1397{
996 HV *hv = (HV *)SvRV (self); 1398 HV *hv = (HV *)SvRV (self);
997 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1399 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
998 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1400 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
999 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1401 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
1402
1403 if (name <= 0)
1404 XSRETURN_EMPTY;
1000 1405
1001 if (items < 5) 1406 if (items < 5)
1002 { 1407 {
1003 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1408 w = SvNV (*hv_fetch (hv, "w", 1, 1));
1004 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1409 h = SvNV (*hv_fetch (hv, "h", 1, 1));
1032 glDisable (GL_ALPHA_TEST); 1437 glDisable (GL_ALPHA_TEST);
1033 glDisable (GL_BLEND); 1438 glDisable (GL_BLEND);
1034 } 1439 }
1035} 1440}
1036 1441
1442IV texture_valid_2d (GLint internalformat, GLsizei w, GLsizei h, GLenum format, GLenum type)
1443 CODE:
1444{
1445 GLint width;
1446 glTexImage2D (GL_PROXY_TEXTURE_2D, 0, internalformat, w, h, 0, format, type, 0);
1447 glGetTexLevelParameteriv (GL_PROXY_TEXTURE_2D, 0, GL_TEXTURE_WIDTH, &width);
1448 RETVAL = width > 0;
1449}
1450 OUTPUT:
1451 RETVAL
1452
1037MODULE = CFClient PACKAGE = CFClient::Map 1453MODULE = CFPlus PACKAGE = CFPlus::Map
1038 1454
1039CFClient::Map 1455PROTOTYPES: DISABLE
1040new (SV *class, int map_width, int map_height) 1456
1457CFPlus::Map
1458new (SV *class)
1041 CODE: 1459 CODE:
1042 New (0, RETVAL, 1, struct map); 1460 New (0, RETVAL, 1, struct map);
1043 RETVAL->x = 0; 1461 RETVAL->x = 0;
1044 RETVAL->y = 0; 1462 RETVAL->y = 0;
1045 RETVAL->w = map_width; 1463 RETVAL->w = 0;
1046 RETVAL->h = map_height; 1464 RETVAL->h = 0;
1047 RETVAL->ox = 0; 1465 RETVAL->ox = 0;
1048 RETVAL->oy = 0; 1466 RETVAL->oy = 0;
1049 RETVAL->faces = 8192; 1467 RETVAL->faces = 8192; Newz (0, RETVAL->face2tile, RETVAL->faces, tileid);
1050 Newz (0, RETVAL->face, RETVAL->faces, mapface); 1468 RETVAL->texs = 8192; Newz (0, RETVAL->tex , RETVAL->texs , maptex);
1051 RETVAL->texs = 8192;
1052 Newz (0, RETVAL->tex, RETVAL->texs, maptex);
1053 RETVAL->rows = 0; 1469 RETVAL->rows = 0;
1054 RETVAL->row = 0; 1470 RETVAL->row = 0;
1055 OUTPUT: 1471 OUTPUT:
1056 RETVAL 1472 RETVAL
1057 1473
1058void 1474void
1059DESTROY (CFClient::Map self) 1475DESTROY (CFPlus::Map self)
1060 CODE: 1476 CODE:
1061{ 1477{
1062 map_clear (self); 1478 map_clear (self);
1063 Safefree (self->face); 1479 Safefree (self->face2tile);
1064 Safefree (self->tex); 1480 Safefree (self->tex);
1065 Safefree (self); 1481 Safefree (self);
1066} 1482}
1067 1483
1068void 1484void
1485resize (CFPlus::Map self, int map_width, int map_height)
1486 CODE:
1487 self->w = map_width;
1488 self->h = map_height;
1489
1490void
1069clear (CFClient::Map self) 1491clear (CFPlus::Map self)
1070 CODE: 1492 CODE:
1071 map_clear (self); 1493 map_clear (self);
1072 1494
1073void 1495void
1074set_face (CFClient::Map self, int face, int texid) 1496set_tileid (CFPlus::Map self, int face, int tile)
1075 CODE: 1497 CODE:
1076{ 1498{
1077 while (self->faces <= face) 1499 need_facenum (self, face); self->face2tile [face] = tile;
1078 { 1500 need_texid (self, tile);
1079 Append (mapface, self->face, self->faces, self->faces);
1080 self->faces *= 2;
1081 }
1082
1083 self->face [face] = texid;
1084} 1501}
1085 1502
1086void 1503void
1504set_smooth (CFPlus::Map self, int face, int smooth, int level)
1505 CODE:
1506{
1507 tileid texid;
1508 maptex *tex;
1509
1510 if (face < 0 || face >= self->faces)
1511 return;
1512
1513 if (smooth < 0 || smooth >= self->faces)
1514 return;
1515
1516 texid = self->face2tile [face];
1517
1518 if (!texid)
1519 return;
1520
1521 tex = self->tex + texid;
1522 tex->smoothtile = self->face2tile [smooth];
1523 tex->smoothlevel = level;
1524}
1525
1526void
1087set_texture (CFClient::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1527set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1088 CODE: 1528 CODE:
1089{ 1529{
1090 while (self->texs <= texid) 1530 need_texid (self, texid);
1091 {
1092 Append (maptex, self->tex, self->texs, self->texs);
1093 self->texs *= 2;
1094 }
1095 1531
1096 { 1532 {
1097 maptex *tex = self->tex + texid; 1533 maptex *tex = self->tex + texid;
1098 1534
1099 tex->name = name; 1535 tex->name = name;
1116 // from transparent color bleeding and ugly wrapping effects. 1552 // from transparent color bleeding and ugly wrapping effects.
1117 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); 1553 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1118} 1554}
1119 1555
1120int 1556int
1121ox (CFClient::Map self) 1557ox (CFPlus::Map self)
1122 ALIAS: 1558 ALIAS:
1123 oy = 1 1559 oy = 1
1124 x = 2 1560 x = 2
1125 y = 3 1561 y = 3
1126 w = 4 1562 w = 4
1137 } 1573 }
1138 OUTPUT: 1574 OUTPUT:
1139 RETVAL 1575 RETVAL
1140 1576
1141void 1577void
1142scroll (CFClient::Map self, int dx, int dy) 1578scroll (CFPlus::Map self, int dx, int dy)
1143 CODE: 1579 CODE:
1144{ 1580{
1145 if (dx > 0) 1581 if (dx > 0)
1146 map_blank (self, self->x, self->y, dx - 1, self->h); 1582 map_blank (self, self->x, self->y, dx, self->h);
1147 else if (dx < 0) 1583 else if (dx < 0)
1148 map_blank (self, self->x + self->w + dx + 1, self->y, 1 - dx, self->h); 1584 map_blank (self, self->x + self->w + dx, self->y, -dx, self->h);
1149 1585
1150 if (dy > 0) 1586 if (dy > 0)
1151 map_blank (self, self->x, self->y, self->w, dy - 1); 1587 map_blank (self, self->x, self->y, self->w, dy);
1152 else if (dy < 0) 1588 else if (dy < 0)
1153 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy); 1589 map_blank (self, self->x, self->y + self->h + dy, self->w, -dy);
1154 1590
1155 self->ox += dx; self->x += dx; 1591 self->ox += dx; self->x += dx;
1156 self->oy += dy; self->y += dy; 1592 self->oy += dy; self->y += dy;
1157 1593
1158 while (self->y < 0) 1594 while (self->y < 0)
1162 self->rows += MAP_EXTEND_Y; 1598 self->rows += MAP_EXTEND_Y;
1163 self->y += MAP_EXTEND_Y; 1599 self->y += MAP_EXTEND_Y;
1164 } 1600 }
1165} 1601}
1166 1602
1167void 1603SV *
1168map1a_update (CFClient::Map self, SV *data_) 1604map1a_update (CFPlus::Map self, SV *data_, int extmap)
1169 CODE: 1605 CODE:
1170{ 1606{
1171 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1607 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1172 uint8_t *data_end = (uint8_t *)SvEND (data_); 1608 uint8_t *data_end = (uint8_t *)SvEND (data_);
1173 mapcell *cell; 1609 mapcell *cell;
1174 int x, y, flags; 1610 int x, y, z, flags;
1611 AV *missing = newAV ();
1612 RETVAL = newRV_noinc ((SV *)missing);
1175 1613
1176 while (data < data_end) 1614 while (data < data_end - 1)
1177 { 1615 {
1178 flags = (data [0] << 8) + data [1]; data += 2; 1616 flags = (data [0] << 8) + data [1]; data += 2;
1179 1617
1180 x = ((flags >> 10) & 63) + self->x; 1618 x = self->x + ((flags >> 10) & 63);
1181 y = ((flags >> 4) & 63) + self->y; 1619 y = self->y + ((flags >> 4) & 63);
1182 1620
1183 cell = map_get_cell (self, x, y); 1621 cell = map_get_cell (self, x, y);
1184 1622
1185 if (flags & 15) 1623 if (flags & 15)
1186 { 1624 {
1187 if (cell->darkness < 0) 1625 if (!cell->darkness)
1188 { 1626 {
1627 memset (cell, 0, sizeof (*cell));
1189 cell->darkness = 0; 1628 cell->darkness = 256;
1190 cell->face [0] = 0;
1191 cell->face [1] = 0;
1192 cell->face [2] = 0;
1193 } 1629 }
1194 1630
1195 cell->darkness = flags & 8 ? *data++ : 255;
1196
1197 //TODO: don't trust server data to be in-range(!) 1631 //TODO: don't trust server data to be in-range(!)
1198 1632
1199 if (flags & 4) 1633 if (flags & 8)
1200 { 1634 {
1201 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2; 1635 if (extmap)
1636 {
1637 uint8_t ext, cmd;
1638
1639 do
1640 {
1641 ext = *data++;
1642 cmd = ext & 0x3f;
1643
1644 if (cmd < 4)
1645 cell->darkness = 255 - ext * 64 + 1;
1646 else if (cmd == 5) // health
1647 {
1648 cell->stat_width = 1;
1649 cell->stat_hp = *data++;
1650 }
1651 else if (cmd == 6) // monster width
1652 cell->stat_width = *data++ + 1;
1653 else if (cmd == 0x47)
1654 {
1655 if (*data == 4)
1656 ; // decode player count
1657
1658 data += *data + 1;
1659 }
1660 else if (cmd == 8) // cell flags
1661 cell->flags = *data++;
1662 else if (ext & 0x40) // unknown, multibyte => skip
1663 data += *data + 1;
1664 else
1665 data++;
1666 }
1667 while (ext & 0x80);
1668 }
1669 else
1670 cell->darkness = *data++ + 1;
1202 } 1671 }
1203 1672
1673 for (z = 0; z <= 2; ++z)
1204 if (flags & 2) 1674 if (flags & (4 >> z))
1205 { 1675 {
1206 cell->face [1] = self->face [(data [0] << 8) + data [1]]; data += 2; 1676 faceid face = (data [0] << 8) + data [1]; data += 2;
1677 need_facenum (self, face);
1678 cell->tile [z] = self->face2tile [face];
1679
1680 if (cell->tile [z])
1681 {
1682 maptex *tex = self->tex + cell->tile [z];
1683 if (!tex->name)
1684 av_push (missing, newSViv (cell->tile [z]));
1685
1686 if (tex->smoothtile)
1687 {
1688 maptex *smooth = self->tex + tex->smoothtile;
1689 if (!smooth->name)
1690 av_push (missing, newSViv (tex->smoothtile));
1691 }
1692 }
1207 } 1693 }
1208
1209 if (flags & 1)
1210 {
1211 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2;
1212 }
1213 } 1694 }
1214 else 1695 else
1215 cell->darkness = -1; 1696 cell->darkness = 0;
1216 } 1697 }
1217} 1698}
1699 OUTPUT:
1700 RETVAL
1218 1701
1219SV * 1702SV *
1220mapmap (CFClient::Map self, int x0, int y0, int w, int h) 1703mapmap (CFPlus::Map self, int x0, int y0, int w, int h)
1221 CODE: 1704 CODE:
1222{ 1705{
1223 int x1, x; 1706 int x1, x;
1224 int y1, y; 1707 int y1, y;
1225 int z; 1708 int z;
1246 { 1729 {
1247 mapcell *cell = row->col + (x - row->c0); 1730 mapcell *cell = row->col + (x - row->c0);
1248 1731
1249 for (z = 0; z <= 0; z++) 1732 for (z = 0; z <= 0; z++)
1250 { 1733 {
1251 mapface face = cell->face [z];
1252
1253 if (face)
1254 {
1255 maptex tex = self->tex [face]; 1734 maptex tex = self->tex [cell->tile [z]];
1256 int a0 = 255 - tex.a; 1735 int a0 = 255 - tex.a;
1257 int a1 = tex.a; 1736 int a1 = tex.a;
1258 1737
1259 r = (r * a0 + tex.r * a1) / 255; 1738 r = (r * a0 + tex.r * a1) / 255;
1260 g = (g * a0 + tex.g * a1) / 255; 1739 g = (g * a0 + tex.g * a1) / 255;
1261 b = (b * a0 + tex.b * a1) / 255; 1740 b = (b * a0 + tex.b * a1) / 255;
1262 a = (a * a0 + tex.a * a1) / 255; 1741 a = (a * a0 + tex.a * a1) / 255;
1263 }
1264 } 1742 }
1265 } 1743 }
1266 1744
1267 *map++ = (r ) 1745 *map++ = (r )
1268 | (g << 8) 1746 | (g << 8)
1275} 1753}
1276 OUTPUT: 1754 OUTPUT:
1277 RETVAL 1755 RETVAL
1278 1756
1279void 1757void
1280draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1758draw (CFPlus::Map self, int mx, int my, int sw, int sh, int T)
1759 CODE:
1760{
1761 int x, y, z;
1762
1763 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ());
1764 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level
1765 static uint8_t smooth_max[256][256]; // egad, fast and wasteful on memory (64k)
1766 smooth_key skey;
1767
1768 rc_t *rc = rc_alloc ();
1769 rc_key_t key;
1770 rc_array_t *arr;
1771
1772 // thats current max. sorry.
1773 if (sw > 255) sw = 255;
1774 if (sh > 255) sh = 255;
1775
1776 // clear key, in case of extra padding
1777 memset (&skey, 0, sizeof (skey));
1778
1779 memset (&key, 0, sizeof (key));
1780 key.r = 255;
1781 key.g = 255;
1782 key.b = 255;
1783 key.a = 255;
1784 key.mode = GL_QUADS;
1785 key.format = GL_T2F_V3F;
1786 key.texname = -1;
1787
1788 mx += self->x;
1789 my += self->y;
1790
1791 // first pass: determine smooth_max
1792 // rather ugly, if you ask me
1793 // could also be stored inside mapcell and updated on change
1794 memset (smooth_max, 0, sizeof (smooth_max));
1795
1796 for (y = 0; y < sh; y++)
1797 if (0 <= y + my && y + my < self->rows)
1798 {
1799 maprow *row = self->row + (y + my);
1800
1801 for (x = 0; x < sw; x++)
1802 if (row->c0 <= x + mx && x + mx < row->c1)
1803 {
1804 mapcell *cell = row->col + (x + mx - row->c0);
1805
1806 smooth_max[x + 1][y + 1] =
1807 MAX (self->tex [cell->tile [0]].smoothlevel,
1808 MAX (self->tex [cell->tile [1]].smoothlevel,
1809 self->tex [cell->tile [2]].smoothlevel));
1810 }
1811 }
1812
1813 glEnable (GL_BLEND);
1814 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1815 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1816
1817 for (z = 0; z <= 2; z++)
1818 {
1819 memset (smooth_level, 0, sizeof (smooth_level));
1820
1821 for (y = 0; y < sh; y++)
1822 if (0 <= y + my && y + my < self->rows)
1823 {
1824 maprow *row = self->row + (y + my);
1825
1826 for (x = 0; x < sw; x++)
1827 if (row->c0 <= x + mx && x + mx < row->c1)
1828 {
1829 mapcell *cell = row->col + (x + mx - row->c0);
1830 tileid tile = cell->tile [z];
1831
1832 if (tile)
1833 {
1834 maptex tex = self->tex [tile];
1835 int px, py;
1836
1837 if (key.texname != tex.name)
1838 {
1839 if (!tex.name)
1840 tex = self->tex [2]; /* missing, replace by noface */
1841
1842 key.texname = tex.name;
1843 arr = rc_array (rc, &key);
1844 }
1845
1846 px = (x + 1) * T - tex.w;
1847 py = (y + 1) * T - tex.h;
1848
1849 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1850 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
1851 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
1852 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
1853
1854 if (cell->flags && z == 2)
1855 {
1856 // overlays such as the speech bubble, probably more to come
1857 if (cell->flags & 1)
1858 {
1859 maptex tex = self->tex [1];
1860 int px = x * T + T * 2 / 32;
1861 int py = y * T - T * 6 / 32;
1862
1863 if (tex.name)
1864 {
1865 if (key.texname != tex.name)
1866 {
1867 key.texname = tex.name;
1868 arr = rc_array (rc, &key);
1869 }
1870
1871 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1872 rc_t2f_v3f (arr, 0 , tex.t, px , py + T, 0);
1873 rc_t2f_v3f (arr, tex.s, tex.t, px + T, py + T, 0);
1874 rc_t2f_v3f (arr, tex.s, 0 , px + T, py , 0);
1875 }
1876 }
1877 }
1878
1879 // update smooth hash
1880 if (tex.smoothtile)
1881 {
1882 skey.tile = tex.smoothtile;
1883 skey.level = tex.smoothlevel;
1884
1885 smooth_level [tex.smoothlevel >> 5] |= ((uint32_t)1) << (tex.smoothlevel & 31);
1886
1887 // add bits to current tile and all neighbours. skey.x|y is
1888 // shifted +1|+1 so we always stay positive.
1889
1890 // bits is ___n cccc CCCC bbbb
1891 // n do not draw borders&corners
1892 // c draw these corners, but...
1893 // C ... not these
1894 // b draw these borders
1895
1896 // borders: 1 ┃· 2 ━━ 4 ·┃ 8 ··
1897 // ┃· ·· ·┃ ━━
1898
1899 // corners: 1 ┛· 2 ·┗ 4 ·· 8 ··
1900 // ·· ·· ·┏ ┓·
1901
1902 // full tile
1903 skey.x = x + 1; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x1000);
1904
1905 // borders
1906 skey.x = x + 2; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0091);
1907 skey.x = x + 1; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0032);
1908 skey.x = x ; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0064);
1909 skey.x = x + 1; skey.y = y ; smooth_or_bits (smooth, &skey, 0x00c8);
1910
1911 // corners
1912 skey.x = x + 2; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0100);
1913 skey.x = x ; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0200);
1914 skey.x = x ; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0400);
1915 skey.x = x + 2; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0800);
1916 }
1917 }
1918 }
1919 }
1920
1921 rc_draw (rc);
1922 rc_clear (rc);
1923
1924 // go through all smoothlevels, lowest to highest, then draw.
1925 // this is basically counting sort
1926 {
1927 int w, b;
1928
1929 glEnable (GL_TEXTURE_2D);
1930 glBegin (GL_QUADS);
1931 for (w = 0; w < 256 / 32; ++w)
1932 {
1933 uint32_t smask = smooth_level [w];
1934 if (smask)
1935 for (b = 0; b < 32; ++b)
1936 if (smask & (((uint32_t)1) << b))
1937 {
1938 int level = (w << 5) | b;
1939 HE *he;
1940
1941 hv_iterinit (smooth);
1942 while ((he = hv_iternext (smooth)))
1943 {
1944 smooth_key *skey = (smooth_key *)HeKEY (he);
1945 IV bits = SvIVX (HeVAL (he));
1946
1947 if (!(bits & 0x1000)
1948 && skey->level == level
1949 && level > smooth_max [skey->x][skey->y])
1950 {
1951 maptex tex = self->tex [skey->tile];
1952 int px = (((int)skey->x) - 1) * T;
1953 int py = (((int)skey->y) - 1) * T;
1954 int border = bits & 15;
1955 int corner = (bits >> 8) & ~(bits >> 4) & 15;
1956 float dx = tex.s * .0625f; // 16 images/row
1957 float dy = tex.t * .5f ; // 2 images/column
1958
1959 if (tex.name)
1960 {
1961 // this time avoiding texture state changes
1962 // save gobs of state changes.
1963 if (key.texname != tex.name)
1964 {
1965 glEnd ();
1966 glBindTexture (GL_TEXTURE_2D, key.texname = tex.name);
1967 glBegin (GL_QUADS);
1968 }
1969
1970 if (border)
1971 {
1972 float ox = border * dx;
1973
1974 glTexCoord2f (ox , 0.f ); glVertex2i (px , py );
1975 glTexCoord2f (ox , dy ); glVertex2i (px , py + T);
1976 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py + T);
1977 glTexCoord2f (ox + dx, 0.f ); glVertex2i (px + T, py );
1978 }
1979
1980 if (corner)
1981 {
1982 float ox = corner * dx;
1983
1984 glTexCoord2f (ox , dy ); glVertex2i (px , py );
1985 glTexCoord2f (ox , dy * 2.f); glVertex2i (px , py + T);
1986 glTexCoord2f (ox + dx, dy * 2.f); glVertex2i (px + T, py + T);
1987 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py );
1988 }
1989 }
1990 }
1991 }
1992 }
1993 }
1994
1995 glEnd ();
1996 glDisable (GL_TEXTURE_2D);
1997 key.texname = -1;
1998 }
1999
2000 hv_clear (smooth);
2001 }
2002
2003 glDisable (GL_BLEND);
2004 rc_free (rc);
2005
2006 // top layer: overlays such as the health bar
2007 for (y = 0; y < sh; y++)
2008 if (0 <= y + my && y + my < self->rows)
2009 {
2010 maprow *row = self->row + (y + my);
2011
2012 for (x = 0; x < sw; x++)
2013 if (row->c0 <= x + mx && x + mx < row->c1)
2014 {
2015 mapcell *cell = row->col + (x + mx - row->c0);
2016
2017 int px = x * T;
2018 int py = y * T;
2019
2020 if (cell->stat_hp)
2021 {
2022 int width = cell->stat_width * T;
2023 int thick = (sh * T / 32 + 27) / 28 + 1 + cell->stat_width;
2024
2025 glColor3ub (0, 0, 0);
2026 glRectf (px + 1, py - thick - 2,
2027 px + width - 1, py);
2028
2029 glColor3ub (cell->stat_hp, 255 - cell->stat_hp, 0);
2030 glRectf (px + 2,
2031 py - thick - 1,
2032 px + width - 2 - cell->stat_hp * (width - 4) / 255, py - 1);
2033 }
2034 }
2035 }
2036}
2037
2038void
2039draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data)
2040 CODE:
2041{
2042 static float color[16][3] = {
2043 { 0.00F, 0.00F, 0.00F },
2044 { 1.00F, 1.00F, 1.00F },
2045 { 0.00F, 0.00F, 0.55F },
2046 { 1.00F, 0.00F, 0.00F },
2047
2048 { 1.00F, 0.54F, 0.00F },
2049 { 0.11F, 0.56F, 1.00F },
2050 { 0.93F, 0.46F, 0.00F },
2051 { 0.18F, 0.54F, 0.34F },
2052
2053 { 0.56F, 0.73F, 0.56F },
2054 { 0.80F, 0.80F, 0.80F },
2055 { 0.55F, 0.41F, 0.13F },
2056 { 0.99F, 0.77F, 0.26F },
2057
2058 { 0.74F, 0.65F, 0.41F },
2059
2060 { 0.00F, 1.00F, 1.00F },
2061 { 1.00F, 0.00F, 1.00F },
2062 { 1.00F, 1.00F, 0.00F },
2063 };
2064
2065 int x, y;
2066
2067 glEnable (GL_TEXTURE_2D);
2068 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
2069 glEnable (GL_BLEND);
2070 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
2071 glBegin (GL_QUADS);
2072
2073 for (y = 0; y < h; y++)
2074 for (x = 0; x < w; x++)
2075 {
2076 unsigned char m = data [x + y * w];
2077
2078 if (m)
2079 {
2080 float *c = color [m & 15];
2081
2082 float tx1 = m & 0x40 ? 0.5 : 0.;
2083 float tx2 = tx1 + 0.5;
2084
2085 glColor4f (c[0], c[1], c[2], 0.75);
2086 glTexCoord2f (tx1, 0.); glVertex2i (x , y );
2087 glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1);
2088 glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1);
2089 glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y );
2090 }
2091 }
2092
2093 glEnd ();
2094 glDisable (GL_BLEND);
2095 glDisable (GL_TEXTURE_2D);
2096}
2097
2098void
2099fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh)
1281 PPCODE: 2100 PPCODE:
1282{ 2101{
1283 int vx, vy;
1284 int x, y, z; 2102 int x, y;
1285 int last_name; 2103 int sw1 = sw + 2;
1286 mapface face; 2104 int sh1 = sh + 2;
2105 int sh3 = sh * 3;
1287 int sw4 = (sw + 3) & ~3; 2106 int sw34 = (sw * 3 + 3) & ~3;
2107 uint8_t *darkness1 = (uint8_t *)malloc (sw1 * sh1);
1288 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); 2108 SV *darkness3_sv = sv_2mortal (newSV (sw34 * sh3));
1289 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv); 2109 uint8_t *darkness3 = (uint8_t *)SvPVX (darkness3_sv);
1290 2110
1291 memset (darkness, 255, sw4 * sh);
1292 SvPOK_only (darkness_sv); 2111 SvPOK_only (darkness3_sv);
1293 SvCUR_set (darkness_sv, sw4 * sh); 2112 SvCUR_set (darkness3_sv, sw34 * sh3);
1294 2113
1295 vx = self->x + (self->w - sw) / 2 - shift_x; 2114 mx += self->x - 1;
1296 vy = self->y + (self->h - sh) / 2 - shift_y; 2115 my += self->y - 1;
1297 2116
1298 /* 2117 memset (darkness1, 255, sw1 * sh1);
1299 int vx = self->vx = self->w >= sw
1300 ? self->x + (self->w - sw) / 2
1301 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
1302 2118
1303 int vy = self->vy = self->h >= sh
1304 ? self->y + (self->h - sh) / 2
1305 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy));
1306 */
1307
1308 glColor4ub (255, 255, 255, 255);
1309
1310 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1311 glEnable (GL_BLEND);
1312 glEnable (GL_TEXTURE_2D);
1313 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1314
1315 glBegin (GL_QUADS);
1316
1317 last_name = 0;
1318
1319 for (z = 0; z < 3; z++)
1320 for (y = 0; y < sh; y++) 2119 for (y = 0; y < sh1; y++)
1321 if (0 <= y + vy && y + vy < self->rows) 2120 if (0 <= y + my && y + my < self->rows)
1322 { 2121 {
1323 maprow *row = self->row + (y + vy); 2122 maprow *row = self->row + (y + my);
1324 2123
1325 for (x = 0; x < sw; x++) 2124 for (x = 0; x < sw1; x++)
1326 if (row->c0 <= x + vx && x + vx < row->c1) 2125 if (row->c0 <= x + mx && x + mx < row->c1)
1327 { 2126 {
1328 mapcell *cell = row->col + (x + vx - row->c0); 2127 mapcell *cell = row->col + (x + mx - row->c0);
1329 2128
1330 darkness[y * sw4 + x] = cell->darkness < 0 2129 darkness1 [y * sw1 + x] = cell->darkness
2130 ? 255 - (cell->darkness - 1)
1331 ? 255 - FOW_DARKNESS 2131 : 255 - FOW_DARKNESS;
1332 : 255 - cell->darkness;
1333
1334 face = cell->face [z];
1335
1336 if (face)
1337 {
1338 maptex tex = self->tex [face];
1339
1340 int px = (x + 1) * 32 - tex.w;
1341 int py = (y + 1) * 32 - tex.h;
1342
1343 if (last_name != tex.name)
1344 {
1345 glEnd ();
1346 last_name = tex.name;
1347 glBindTexture (GL_TEXTURE_2D, last_name);
1348 glBegin (GL_QUADS);
1349 }
1350
1351 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1352 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1353 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1354 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1355 }
1356 } 2132 }
1357 } 2133 }
1358 2134
1359 glEnd (); 2135 for (y = 0; y < sh; ++y)
2136 for (x = 0; x < sw; ++x)
2137 {
2138 uint8_t d11 = darkness1 [(y ) * sw1 + x ];
2139 uint8_t d21 = darkness1 [(y ) * sw1 + x + 1];
2140 uint8_t d31 = darkness1 [(y ) * sw1 + x + 2];
2141 uint8_t d12 = darkness1 [(y + 1) * sw1 + x ];
2142 uint8_t d22 = darkness1 [(y + 1) * sw1 + x + 1];
2143 uint8_t d32 = darkness1 [(y + 1) * sw1 + x + 2];
2144 uint8_t d13 = darkness1 [(y + 2) * sw1 + x ];
2145 uint8_t d23 = darkness1 [(y + 2) * sw1 + x + 1];
2146 uint8_t d33 = darkness1 [(y + 2) * sw1 + x + 2];
1360 2147
1361 glDisable (GL_TEXTURE_2D); 2148 uint8_t r11 = (d11 + d21 + d12) / 3;
1362 glDisable (GL_BLEND); 2149 uint8_t r21 = d21;
2150 uint8_t r31 = (d21 + d31 + d32) / 3;
2151
2152 uint8_t r12 = d12;
2153 uint8_t r22 = d22;
2154 uint8_t r32 = d32;
2155
2156 uint8_t r13 = (d13 + d23 + d12) / 3;
2157 uint8_t r23 = d23;
2158 uint8_t r33 = (d23 + d33 + d32) / 3;
2159
2160 darkness3 [(y * 3 ) * sw34 + (x * 3 )] = MAX (d22, r11);
2161 darkness3 [(y * 3 ) * sw34 + (x * 3 + 1)] = MAX (d22, r21);
2162 darkness3 [(y * 3 ) * sw34 + (x * 3 + 2)] = MAX (d22, r31);
2163 darkness3 [(y * 3 + 1) * sw34 + (x * 3 )] = MAX (d22, r12);
2164 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 1)] = MAX (d22, r22);
2165 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 2)] = MAX (d22, r32);
2166 darkness3 [(y * 3 + 2) * sw34 + (x * 3 )] = MAX (d22, r13);
2167 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 1)] = MAX (d22, r23);
2168 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 2)] = MAX (d22, r33);
2169 }
2170
2171 free (darkness1);
1363 2172
1364 EXTEND (SP, 3); 2173 EXTEND (SP, 3);
1365 PUSHs (sv_2mortal (newSViv (sw4))); 2174 PUSHs (sv_2mortal (newSViv (sw34)));
1366 PUSHs (sv_2mortal (newSViv (sh))); 2175 PUSHs (sv_2mortal (newSViv (sh3)));
1367 PUSHs (darkness_sv); 2176 PUSHs (darkness3_sv);
1368} 2177}
1369 2178
1370SV * 2179SV *
1371get_rect (CFClient::Map self, int x0, int y0, int w, int h) 2180get_rect (CFPlus::Map self, int x0, int y0, int w, int h)
1372 CODE: 2181 CODE:
1373{ 2182{
1374 int x, y, x1, y1; 2183 int x, y, x1, y1;
1375 SV *data_sv = newSV (w * h * 7 + 5); 2184 SV *data_sv = newSV (w * h * 7 + 5);
1376 uint8_t *data = (uint8_t *)SvPVX (data_sv); 2185 uint8_t *data = (uint8_t *)SvPVX (data_sv);
1401 if (row && row->c0 <= x && x < row->c1) 2210 if (row && row->c0 <= x && x < row->c1)
1402 { 2211 {
1403 mapcell *cell = row->col + (x - row->c0); 2212 mapcell *cell = row->col + (x - row->c0);
1404 uint8_t flags = 0; 2213 uint8_t flags = 0;
1405 2214
1406 if (cell->face [0]) flags |= 1; 2215 if (cell->tile [0]) flags |= 1;
1407 if (cell->face [1]) flags |= 2; 2216 if (cell->tile [1]) flags |= 2;
1408 if (cell->face [2]) flags |= 4; 2217 if (cell->tile [2]) flags |= 4;
1409 2218
1410 *data++ = flags; 2219 *data++ = flags;
1411 2220
1412 if (flags & 1) 2221 if (flags & 1)
1413 { 2222 {
2223 tileid tile = cell->tile [0];
1414 *data++ = cell->face [0] >> 8; 2224 *data++ = tile >> 8;
1415 *data++ = cell->face [0]; 2225 *data++ = tile;
1416 } 2226 }
1417 2227
1418 if (flags & 2) 2228 if (flags & 2)
1419 { 2229 {
2230 tileid tile = cell->tile [1];
1420 *data++ = cell->face [1] >> 8; 2231 *data++ = tile >> 8;
1421 *data++ = cell->face [1]; 2232 *data++ = tile;
1422 } 2233 }
1423 2234
1424 if (flags & 4) 2235 if (flags & 4)
1425 { 2236 {
2237 tileid tile = cell->tile [2];
1426 *data++ = cell->face [2] >> 8; 2238 *data++ = tile >> 8;
1427 *data++ = cell->face [2]; 2239 *data++ = tile;
1428 } 2240 }
1429 } 2241 }
1430 else 2242 else
1431 *data++ = 0; 2243 *data++ = 0;
1432 } 2244 }
1438} 2250}
1439 OUTPUT: 2251 OUTPUT:
1440 RETVAL 2252 RETVAL
1441 2253
1442void 2254void
1443set_rect (CFClient::Map self, int x0, int y0, uint8_t *data) 2255set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data)
1444 PPCODE: 2256 PPCODE:
1445{ 2257{
1446 int x, y, z; 2258 int x, y, z;
1447 int w, h; 2259 int w, h;
1448 int x1, y1; 2260 int x1, y1;
1449 2261
1450 if (*data++ != 0) 2262 if (*data++ != 0)
1451 return; /* version mismatch */ 2263 XSRETURN_EMPTY; /* version mismatch */
1452 2264
1453 w = *data++ << 8; w |= *data++; 2265 w = *data++ << 8; w |= *data++;
1454 h = *data++ << 8; h |= *data++; 2266 h = *data++ << 8; h |= *data++;
1455 2267
1456 // we need to do this 'cause we don't keep an absolute coord system for rows 2268 // we need to do this 'cause we don't keep an absolute coord system for rows
1472 { 2284 {
1473 uint8_t flags = *data++; 2285 uint8_t flags = *data++;
1474 2286
1475 if (flags) 2287 if (flags)
1476 { 2288 {
1477 mapface face[3] = { 0, 0, 0 };
1478
1479 mapcell *cell = row_get_cell (row, x); 2289 mapcell *cell = row_get_cell (row, x);
2290 tileid tile[3] = { 0, 0, 0 };
1480 2291
1481 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; } 2292 if (flags & 1) { tile[0] = *data++ << 8; tile[0] |= *data++; }
1482 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; } 2293 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; }
1483 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; } 2294 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; }
1484 2295
1485 if (cell->darkness <= 0) 2296 if (cell->darkness == 0)
1486 { 2297 {
1487 cell->darkness = -1; 2298 cell->darkness = 0;
1488 2299
1489 for (z = 0; z <= 2; z++) 2300 for (z = 0; z <= 2; z++)
1490 { 2301 {
1491 cell->face[z] = face[z]; 2302 tileid t = tile [z];
1492 2303
1493 if (face[z] && (face[z] >= self->texs || !self->tex[face [z]].name)) 2304 if (t >= self->texs || (t && !self->tex [t].name))
2305 {
1494 XPUSHs (sv_2mortal (newSViv (face[z]))); 2306 XPUSHs (sv_2mortal (newSViv (t)));
2307 need_texid (self, t);
2308 }
2309
2310 cell->tile [z] = t;
1495 } 2311 }
1496 } 2312 }
1497 } 2313 }
1498 } 2314 }
1499 } 2315 }
1500} 2316}
1501 2317
1502MODULE = CFClient PACKAGE = CFClient::MixChunk 2318MODULE = CFPlus PACKAGE = CFPlus::RW
1503 2319
1504CFClient::MixChunk 2320CFPlus::RW
1505new_from_file (SV *class, char *path) 2321new (SV *class, SV *data_sv)
1506 CODE: 2322 CODE:
1507 RETVAL = Mix_LoadWAV (path); 2323{
2324 STRLEN datalen;
2325 char *data = SvPVbyte (data_sv, datalen);
2326
2327 RETVAL = SDL_RWFromConstMem (data, datalen);
2328}
1508 OUTPUT: 2329 OUTPUT:
1509 RETVAL 2330 RETVAL
1510 2331
2332CFPlus::RW
2333new_from_file (SV *class, const char *path, const char *mode = "rb")
2334 CODE:
2335 RETVAL = SDL_RWFromFile (path, mode);
2336 OUTPUT:
2337 RETVAL
2338
2339# fails on win32:
2340# CFPlus.xs(2268) : error C2059: syntax error : '('
1511void 2341#void
2342#close (CFPlus::RW self)
2343# CODE:
2344# (self->(close)) (self);
2345
2346MODULE = CFPlus PACKAGE = CFPlus::Channel
2347
2348PROTOTYPES: DISABLE
2349
2350CFPlus::Channel
2351find ()
2352 CODE:
2353{
2354 RETVAL = Mix_GroupAvailable (-1);
2355
2356 if (RETVAL < 0)
2357 {
2358 RETVAL = Mix_GroupOldest (-1);
2359
2360 if (RETVAL < 0)
2361 XSRETURN_UNDEF;
2362
2363 Mix_HaltChannel (RETVAL);
2364 }
2365
2366 Mix_UnregisterAllEffects (RETVAL);
2367 Mix_Volume (RETVAL, 128);
2368}
2369 OUTPUT:
2370 RETVAL
2371
2372void
2373halt (CFPlus::Channel self)
2374 CODE:
2375 Mix_HaltChannel (self);
2376
2377void
2378expire (CFPlus::Channel self, int ticks = -1)
2379 CODE:
2380 Mix_ExpireChannel (self, ticks);
2381
2382void
2383fade_out (CFPlus::Channel self, int ticks = -1)
2384 CODE:
2385 Mix_FadeOutChannel (self, ticks);
2386
2387int
2388volume (CFPlus::Channel self, int volume)
2389 CODE:
2390 RETVAL = Mix_Volume (self, CLAMP (volume, 0, 128));
2391 OUTPUT:
2392 RETVAL
2393
2394void
2395unregister_all_effects (CFPlus::Channel self)
2396 CODE:
2397 Mix_UnregisterAllEffects (self);
2398
2399void
2400set_panning (CFPlus::Channel self, int left, int right)
2401 CODE:
2402 left = CLAMP (left , 0, 255);
2403 right = CLAMP (right, 0, 255);
2404 Mix_SetPanning (self, left, right);
2405
2406void
2407set_distance (CFPlus::Channel self, int distance)
2408 CODE:
2409 Mix_SetDistance (self, CLAMP (distance, 0, 255));
2410
2411void
2412set_position (CFPlus::Channel self, int angle, int distance)
2413 CODE:
2414
2415void
2416set_position_r (CFPlus::Channel self, int dx, int dy, int maxdistance)
2417 CODE:
2418{
2419 int distance = sqrtf (dx * dx + dy * dy) * (255.f / sqrtf (maxdistance * maxdistance));
2420 int angle = 360 + (int)roundf (atan2f (dx, -dy) * 180.f / (float)M_PI);
2421 Mix_SetPosition (self, angle, CLAMP (distance, 0, 255));
2422}
2423
2424void
2425set_reverse_stereo (CFPlus::Channel self, int flip)
2426 CODE:
2427 Mix_SetReverseStereo (self, flip);
2428
2429MODULE = CFPlus PACKAGE = CFPlus::MixChunk
2430
2431PROTOTYPES: DISABLE
2432
2433CFPlus::MixChunk
2434new (SV *class, CFPlus::RW rwops)
2435 CODE:
2436 RETVAL = Mix_LoadWAV_RW (rwops, 1);
2437 OUTPUT:
2438 RETVAL
2439
2440void
1512DESTROY (CFClient::MixChunk self) 2441DESTROY (CFPlus::MixChunk self)
1513 CODE: 2442 CODE:
1514 Mix_FreeChunk (self); 2443 Mix_FreeChunk (self);
1515 2444
1516int 2445int
1517volume (CFClient::MixChunk self, int volume = -1) 2446volume (CFPlus::MixChunk self, int volume = -1)
1518 CODE: 2447 CODE:
2448 if (items > 1)
2449 volume = CLAMP (volume, 0, 128);
1519 RETVAL = Mix_VolumeChunk (self, volume); 2450 RETVAL = Mix_VolumeChunk (self, volume);
1520 OUTPUT: 2451 OUTPUT:
1521 RETVAL 2452 RETVAL
1522 2453
1523int 2454CFPlus::Channel
1524play (CFClient::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 2455play (CFPlus::MixChunk self, CFPlus::Channel channel = -1, int loops = 0, int ticks = -1)
1525 CODE: 2456 CODE:
2457{
1526 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 2458 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
2459
2460 if (RETVAL < 0)
2461 XSRETURN_UNDEF;
2462
2463 if (channel < 0)
2464 {
2465 Mix_UnregisterAllEffects (RETVAL);
2466 Mix_Volume (RETVAL, 128);
2467 }
2468}
1527 OUTPUT: 2469 OUTPUT:
1528 RETVAL 2470 RETVAL
1529 2471
1530MODULE = CFClient PACKAGE = CFClient::MixMusic 2472MODULE = CFPlus PACKAGE = CFPlus::MixMusic
1531 2473
1532int 2474int
1533volume (int volume = -1) 2475volume (int volume = -1)
2476 PROTOTYPE: ;$
1534 CODE: 2477 CODE:
2478 if (items > 0)
2479 volume = CLAMP (volume, 0, 128);
1535 RETVAL = Mix_VolumeMusic (volume); 2480 RETVAL = Mix_VolumeMusic (volume);
1536 OUTPUT: 2481 OUTPUT:
1537 RETVAL 2482 RETVAL
1538 2483
2484void
2485fade_out (int ms)
2486 CODE:
2487 Mix_FadeOutMusic (ms);
2488
2489void
2490halt ()
2491 CODE:
2492 Mix_HaltMusic ();
2493
1539CFClient::MixMusic 2494CFPlus::MixMusic
1540new_from_file (SV *class, char *path) 2495new (SV *class, CFPlus::RW rwops)
1541 CODE: 2496 CODE:
1542 RETVAL = Mix_LoadMUS (path); 2497 RETVAL = Mix_LoadMUS_RW (rwops);
1543 OUTPUT: 2498 OUTPUT:
1544 RETVAL 2499 RETVAL
1545 2500
1546void 2501void
1547DESTROY (CFClient::MixMusic self) 2502DESTROY (CFPlus::MixMusic self)
1548 CODE: 2503 CODE:
1549 Mix_FreeMusic (self); 2504 Mix_FreeMusic (self);
1550 2505
1551int 2506int
1552play (CFClient::MixMusic self, int loops = -1) 2507play (CFPlus::MixMusic self, int loops = -1)
1553 CODE: 2508 CODE:
1554 RETVAL = Mix_PlayMusic (self, loops); 2509 RETVAL = Mix_PlayMusic (self, loops);
1555 OUTPUT: 2510 OUTPUT:
1556 RETVAL 2511 RETVAL
1557 2512
2513void
2514fade_in_pos (CFPlus::MixMusic self, int loops, int ms, double position)
2515 CODE:
2516 Mix_FadeInMusicPos (self, loops, ms, position);
2517
1558MODULE = CFClient PACKAGE = CFClient::OpenGL 2518MODULE = CFPlus PACKAGE = CFPlus::OpenGL
2519
2520PROTOTYPES: ENABLE
1559 2521
1560BOOT: 2522BOOT:
1561{ 2523{
1562 HV *stash = gv_stashpv ("CFClient::OpenGL", 1); 2524 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1);
1563 static const struct { 2525 static const struct {
1564 const char *name; 2526 const char *name;
1565 IV iv; 2527 IV iv;
1566 } *civ, const_iv[] = { 2528 } *civ, const_iv[] = {
1567# define const_iv(name) { # name, (IV)name } 2529# define const_iv(name) { # name, (IV)name }
2530 const_iv (GL_VENDOR),
2531 const_iv (GL_VERSION),
2532 const_iv (GL_EXTENSIONS),
1568 const_iv (GL_COLOR_MATERIAL), 2533 const_iv (GL_COLOR_MATERIAL),
1569 const_iv (GL_SMOOTH), 2534 const_iv (GL_SMOOTH),
1570 const_iv (GL_FLAT), 2535 const_iv (GL_FLAT),
1571 const_iv (GL_DITHER), 2536 const_iv (GL_DITHER),
1572 const_iv (GL_BLEND), 2537 const_iv (GL_BLEND),
1574 const_iv (GL_SCISSOR_TEST), 2539 const_iv (GL_SCISSOR_TEST),
1575 const_iv (GL_DEPTH_TEST), 2540 const_iv (GL_DEPTH_TEST),
1576 const_iv (GL_ALPHA_TEST), 2541 const_iv (GL_ALPHA_TEST),
1577 const_iv (GL_NORMALIZE), 2542 const_iv (GL_NORMALIZE),
1578 const_iv (GL_RESCALE_NORMAL), 2543 const_iv (GL_RESCALE_NORMAL),
2544 const_iv (GL_FRONT),
2545 const_iv (GL_BACK),
2546 const_iv (GL_AUX0),
1579 const_iv (GL_AND), 2547 const_iv (GL_AND),
1580 const_iv (GL_ONE), 2548 const_iv (GL_ONE),
1581 const_iv (GL_ZERO), 2549 const_iv (GL_ZERO),
1582 const_iv (GL_SRC_ALPHA), 2550 const_iv (GL_SRC_ALPHA),
1583 const_iv (GL_DST_ALPHA), 2551 const_iv (GL_DST_ALPHA),
1584 const_iv (GL_ONE_MINUS_SRC_ALPHA), 2552 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1585 const_iv (GL_ONE_MINUS_DST_ALPHA), 2553 const_iv (GL_ONE_MINUS_DST_ALPHA),
1586 const_iv (GL_SRC_ALPHA_SATURATE), 2554 const_iv (GL_SRC_ALPHA_SATURATE),
1587 const_iv (GL_RGB), 2555 const_iv (GL_RGB),
1588 const_iv (GL_RGBA), 2556 const_iv (GL_RGBA),
2557 const_iv (GL_RGBA4),
2558 const_iv (GL_RGBA8),
2559 const_iv (GL_RGB5_A1),
1589 const_iv (GL_UNSIGNED_BYTE), 2560 const_iv (GL_UNSIGNED_BYTE),
1590 const_iv (GL_UNSIGNED_SHORT), 2561 const_iv (GL_UNSIGNED_SHORT),
1591 const_iv (GL_UNSIGNED_INT), 2562 const_iv (GL_UNSIGNED_INT),
1592 const_iv (GL_ALPHA), 2563 const_iv (GL_ALPHA),
1593 const_iv (GL_INTENSITY), 2564 const_iv (GL_INTENSITY),
1594 const_iv (GL_LUMINANCE), 2565 const_iv (GL_LUMINANCE),
1595 const_iv (GL_LUMINANCE_ALPHA), 2566 const_iv (GL_LUMINANCE_ALPHA),
1596 const_iv (GL_FLOAT), 2567 const_iv (GL_FLOAT),
1597 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 2568 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
2569 const_iv (GL_COMPRESSED_ALPHA_ARB),
2570 const_iv (GL_COMPRESSED_LUMINANCE_ARB),
2571 const_iv (GL_COMPRESSED_LUMINANCE_ALPHA_ARB),
2572 const_iv (GL_COMPRESSED_INTENSITY_ARB),
2573 const_iv (GL_COMPRESSED_RGB_ARB),
2574 const_iv (GL_COMPRESSED_RGBA_ARB),
1598 const_iv (GL_COMPILE), 2575 const_iv (GL_COMPILE),
2576 const_iv (GL_PROXY_TEXTURE_1D),
2577 const_iv (GL_PROXY_TEXTURE_2D),
1599 const_iv (GL_TEXTURE_1D), 2578 const_iv (GL_TEXTURE_1D),
1600 const_iv (GL_TEXTURE_2D), 2579 const_iv (GL_TEXTURE_2D),
1601 const_iv (GL_TEXTURE_ENV), 2580 const_iv (GL_TEXTURE_ENV),
1602 const_iv (GL_TEXTURE_MAG_FILTER), 2581 const_iv (GL_TEXTURE_MAG_FILTER),
1603 const_iv (GL_TEXTURE_MIN_FILTER), 2582 const_iv (GL_TEXTURE_MIN_FILTER),
1624 const_iv (GL_COLOR_LOGIC_OP), 2603 const_iv (GL_COLOR_LOGIC_OP),
1625 const_iv (GL_SEPARABLE_2D), 2604 const_iv (GL_SEPARABLE_2D),
1626 const_iv (GL_CONVOLUTION_2D), 2605 const_iv (GL_CONVOLUTION_2D),
1627 const_iv (GL_CONVOLUTION_BORDER_MODE), 2606 const_iv (GL_CONVOLUTION_BORDER_MODE),
1628 const_iv (GL_CONSTANT_BORDER), 2607 const_iv (GL_CONSTANT_BORDER),
2608 const_iv (GL_POINTS),
1629 const_iv (GL_LINES), 2609 const_iv (GL_LINES),
2610 const_iv (GL_LINE_STRIP),
1630 const_iv (GL_LINE_LOOP), 2611 const_iv (GL_LINE_LOOP),
1631 const_iv (GL_QUADS), 2612 const_iv (GL_QUADS),
1632 const_iv (GL_QUAD_STRIP), 2613 const_iv (GL_QUAD_STRIP),
1633 const_iv (GL_TRIANGLES), 2614 const_iv (GL_TRIANGLES),
1634 const_iv (GL_TRIANGLE_STRIP), 2615 const_iv (GL_TRIANGLE_STRIP),
1635 const_iv (GL_TRIANGLE_FAN), 2616 const_iv (GL_TRIANGLE_FAN),
2617 const_iv (GL_POLYGON),
1636 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 2618 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
2619 const_iv (GL_POINT_SMOOTH_HINT),
2620 const_iv (GL_LINE_SMOOTH_HINT),
2621 const_iv (GL_POLYGON_SMOOTH_HINT),
2622 const_iv (GL_GENERATE_MIPMAP_HINT),
2623 const_iv (GL_TEXTURE_COMPRESSION_HINT),
1637 const_iv (GL_FASTEST), 2624 const_iv (GL_FASTEST),
2625 const_iv (GL_DONT_CARE),
2626 const_iv (GL_NICEST),
1638 const_iv (GL_V2F), 2627 const_iv (GL_V2F),
1639 const_iv (GL_V3F), 2628 const_iv (GL_V3F),
1640 const_iv (GL_T2F_V3F), 2629 const_iv (GL_T2F_V3F),
1641 const_iv (GL_T2F_N3F_V3F), 2630 const_iv (GL_T2F_N3F_V3F),
1642# undef const_iv 2631# undef const_iv
1643 }; 2632 };
1644 2633
1645 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 2634 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1646 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 2635 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
2636
2637 texture_av = newAV ();
2638 AvREAL_off (texture_av);
1647} 2639}
2640
2641void
2642disable_GL_EXT_blend_func_separate ()
2643 CODE:
2644 gl.BlendFuncSeparate = 0;
2645 gl.BlendFuncSeparateEXT = 0;
1648 2646
1649char * 2647char *
1650gl_vendor () 2648gl_vendor ()
1651 CODE: 2649 CODE:
1652 RETVAL = (char *)glGetString (GL_VENDOR); 2650 RETVAL = (char *)glGetString (GL_VENDOR);
1665 CODE: 2663 CODE:
1666 RETVAL = (char *)glGetString (GL_EXTENSIONS); 2664 RETVAL = (char *)glGetString (GL_EXTENSIONS);
1667 OUTPUT: 2665 OUTPUT:
1668 RETVAL 2666 RETVAL
1669 2667
2668const char *glGetString (GLenum pname)
2669
2670GLint glGetInteger (GLenum pname)
2671 CODE:
2672 glGetIntegerv (pname, &RETVAL);
2673 OUTPUT:
2674 RETVAL
2675
2676GLdouble glGetDouble (GLenum pname)
2677 CODE:
2678 glGetDoublev (pname, &RETVAL);
2679 OUTPUT:
2680 RETVAL
2681
1670int glGetError () 2682int glGetError ()
2683
2684void glFinish ()
1671 2685
1672void glClear (int mask) 2686void glClear (int mask)
1673 2687
1674void glClearColor (float r, float g, float b, float a = 1.0) 2688void glClearColor (float r, float g, float b, float a = 1.0)
1675 PROTOTYPE: @ 2689 PROTOTYPE: @
1700 2714
1701void glPopMatrix () 2715void glPopMatrix ()
1702 2716
1703void glLoadIdentity () 2717void glLoadIdentity ()
1704 2718
2719void glDrawBuffer (int buffer)
2720
2721void glReadBuffer (int buffer)
2722
1705# near_ and far_ are due to microsofts buggy "c" compiler 2723# near_ and far_ are due to microsofts buggy "c" compiler
1706void glFrustum (double left, double right, double bottom, double top, double near_, double far_) 2724void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
1707 2725
1708# near_ and far_ are due to microsofts buggy "c" compiler 2726# near_ and far_ are due to microsofts buggy "c" compiler
1709void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 2727void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
2728
2729PROTOTYPES: DISABLE
1710 2730
1711void glViewport (int x, int y, int width, int height) 2731void glViewport (int x, int y, int width, int height)
1712 2732
1713void glScissor (int x, int y, int width, int height) 2733void glScissor (int x, int y, int width, int height)
1714 2734
1722 2742
1723void glRotate (float angle, float x, float y, float z) 2743void glRotate (float angle, float x, float y, float z)
1724 CODE: 2744 CODE:
1725 glRotatef (angle, x, y, z); 2745 glRotatef (angle, x, y, z);
1726 2746
1727void glBegin (int mode)
1728
1729void glEnd ()
1730
1731void glColor (float r, float g, float b, float a = 1.0) 2747void glColor (float r, float g, float b, float a = 1.0)
1732 PROTOTYPE: @
1733 ALIAS: 2748 ALIAS:
1734 glColor_premultiply = 1 2749 glColor_premultiply = 1
1735 CODE: 2750 CODE:
1736 if (ix) 2751 if (ix)
1737 { 2752 {
1738 r *= a; 2753 r *= a;
1739 g *= a; 2754 g *= a;
1740 b *= a; 2755 b *= a;
1741 } 2756 }
1742 // microsoft visual "c" rounds instead of truncating... 2757 // microsoft visual "c" rounds instead of truncating...
1743 glColor4ub (MIN ((int)(r * 256.f), 255), 2758 glColor4f (r, g, b, a);
1744 MIN ((int)(g * 256.f), 255),
1745 MIN ((int)(b * 256.f), 255),
1746 MIN ((int)(a * 256.f), 255));
1747
1748void glInterleavedArrays (int format, int stride, char *data)
1749
1750void glDrawElements (int mode, int count, int type, char *indices)
1751
1752# 1.2 void glDrawRangeElements (int mode, int start, int end
1753 2759
1754void glRasterPos (float x, float y, float z = 0.) 2760void glRasterPos (float x, float y, float z = 0.)
1755 CODE: 2761 CODE:
1756 glRasterPos3f (0, 0, z); 2762 glRasterPos3f (0, 0, z);
1757 glBitmap (0, 0, 0, 0, x, y, 0); 2763 glBitmap (0, 0, 0, 0, x, y, 0);
1762 2768
1763void glTexCoord (float s, float t) 2769void glTexCoord (float s, float t)
1764 CODE: 2770 CODE:
1765 glTexCoord2f (s, t); 2771 glTexCoord2f (s, t);
1766 2772
2773void glRect (float x1, float y1, float x2, float y2)
2774 CODE:
2775 glRectf (x1, y1, x2, y2);
2776
2777void glRect_lineloop (float x1, float y1, float x2, float y2)
2778 CODE:
2779 glBegin (GL_LINE_LOOP);
2780 glVertex2f (x1, y1);
2781 glVertex2f (x2, y1);
2782 glVertex2f (x2, y2);
2783 glVertex2f (x1, y2);
2784 glEnd ();
2785
2786PROTOTYPES: ENABLE
2787
2788void glBegin (int mode)
2789
2790void glEnd ()
2791
2792void glPointSize (GLfloat size)
2793
2794void glLineWidth (GLfloat width)
2795
2796void glInterleavedArrays (int format, int stride, char *data)
2797
2798void glDrawElements (int mode, int count, int type, char *indices)
2799
2800# 1.2 void glDrawRangeElements (int mode, int start, int end
2801
1767void glTexEnv (int target, int pname, float param) 2802void glTexEnv (int target, int pname, float param)
1768 CODE: 2803 CODE:
1769 glTexEnvf (target, pname, param); 2804 glTexEnvf (target, pname, param);
1770 2805
1771void glTexParameter (int target, int pname, float param) 2806void glTexParameter (int target, int pname, float param)
1793 2828
1794void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 2829void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
1795 2830
1796void glDrawPixels (int width, int height, int format, int type, char *pixels) 2831void glDrawPixels (int width, int height, int format, int type, char *pixels)
1797 2832
2833void glPixelZoom (float x, float y)
2834
1798void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) 2835void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
1799 2836
1800int glGenTexture () 2837int glGenTexture ()
1801 CODE: 2838 CODE:
1802{ 2839 RETVAL = gen_texture ();
1803 GLuint name;
1804 glGenTextures (1, &name);
1805 RETVAL = name;
1806}
1807 OUTPUT: 2840 OUTPUT:
1808 RETVAL 2841 RETVAL
1809 2842
1810void glDeleteTexture (int name) 2843void glDeleteTexture (int name)
1811 CODE: 2844 CODE:
1812{
1813 GLuint name_ = name;
1814 glDeleteTextures (1, &name_); 2845 del_texture (name);
1815} 2846
1816
1817int glGenList () 2847int glGenList ()
1818 CODE: 2848 CODE:
1819 RETVAL = glGenLists (1); 2849 RETVAL = glGenLists (1);
1820 OUTPUT: 2850 OUTPUT:
1821 RETVAL 2851 RETVAL
1828 2858
1829void glEndList () 2859void glEndList ()
1830 2860
1831void glCallList (int list) 2861void glCallList (int list)
1832 2862
2863MODULE = CFPlus PACKAGE = CFPlus::UI::Base
1833 2864
2865PROTOTYPES: DISABLE
2866
2867void
2868find_widget (SV *self, NV x, NV y)
2869 PPCODE:
2870{
2871 if (within_widget (self, x, y))
2872 XPUSHs (self);
2873}
2874
2875BOOT:
2876{
2877 hover_gv = gv_fetchpv ("CFPlus::UI::HOVER", 1, SVt_NV);
2878
2879 draw_x_gv = gv_fetchpv ("CFPlus::UI::Base::draw_x", 1, SVt_NV);
2880 draw_y_gv = gv_fetchpv ("CFPlus::UI::Base::draw_y", 1, SVt_NV);
2881 draw_w_gv = gv_fetchpv ("CFPlus::UI::Base::draw_w", 1, SVt_NV);
2882 draw_h_gv = gv_fetchpv ("CFPlus::UI::Base::draw_h", 1, SVt_NV);
2883}
2884
2885void
2886draw (SV *self)
2887 CODE:
2888{
2889 HV *hv;
2890 SV **svp;
2891 NV x, y, w, h;
2892 SV *draw_x_sv = GvSV (draw_x_gv);
2893 SV *draw_y_sv = GvSV (draw_y_gv);
2894 SV *draw_w_sv = GvSV (draw_w_gv);
2895 SV *draw_h_sv = GvSV (draw_h_gv);
2896 double draw_x, draw_y;
2897
2898 if (!SvROK (self))
2899 croak ("CFPlus::Base::draw: %s not a reference", SvPV_nolen (self));
2900
2901 hv = (HV *)SvRV (self);
2902
2903 if (SvTYPE (hv) != SVt_PVHV)
2904 croak ("CFPlus::Base::draw: %s not a hashref", SvPV_nolen (self));
2905
2906 svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.;
2907 svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.;
2908
2909 if (!h || !w)
2910 XSRETURN_EMPTY;
2911
2912 svp = hv_fetch (hv, "x", 1, 0); x = svp ? SvNV (*svp) : 0.;
2913 svp = hv_fetch (hv, "y", 1, 0); y = svp ? SvNV (*svp) : 0.;
2914
2915 draw_x = SvNV (draw_x_sv) + x;
2916 draw_y = SvNV (draw_y_sv) + y;
2917
2918 if (draw_x + w < 0 || draw_x >= SvNV (draw_w_sv)
2919 || draw_y + h < 0 || draw_y >= SvNV (draw_h_sv))
2920 XSRETURN_EMPTY;
2921
2922 sv_setnv (draw_x_sv, draw_x);
2923 sv_setnv (draw_y_sv, draw_y);
2924
2925 glPushMatrix ();
2926 glTranslated (x, y, 0);
2927
2928 if (SvROK (GvSV (hover_gv)) && SvRV (GvSV (hover_gv)) == (SV *)hv)
2929 {
2930 svp = hv_fetch (hv, "can_hover", sizeof ("can_hover") - 1, 0);
2931
2932 if (svp && SvTRUE (*svp))
2933 {
2934 glColor4f (1.0f * 0.2f, 0.8f * 0.2f, 0.5f * 0.2f, 0.2f);
2935 glEnable (GL_BLEND);
2936 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
2937 glBegin (GL_QUADS);
2938 glVertex2f (0, 0);
2939 glVertex2f (w, 0);
2940 glVertex2f (w, h);
2941 glVertex2f (0, h);
2942 glEnd ();
2943 glDisable (GL_BLEND);
2944 }
2945 }
2946#if 0
2947 // draw borders, for debugging
2948 glPushMatrix ();
2949 glColor4f (1., 1., 0., 1.);
2950 glTranslatef (.5, .5, 0.);
2951 glBegin (GL_LINE_LOOP);
2952 glVertex2f (0 , 0);
2953 glVertex2f (w - 1, 0);
2954 glVertex2f (w - 1, h - 1);
2955 glVertex2f (0 , h - 1);
2956 glEnd ();
2957 glPopMatrix ();
2958#endif
2959 PUSHMARK (SP);
2960 XPUSHs (self);
2961 PUTBACK;
2962 call_method ("_draw", G_VOID | G_DISCARD);
2963 SPAGAIN;
2964
2965 glPopMatrix ();
2966
2967 draw_x = draw_x - x; sv_setnv (draw_x_sv, draw_x);
2968 draw_y = draw_y - y; sv_setnv (draw_y_sv, draw_y);
2969}
2970

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