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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.112 by root, Mon Jun 12 14:55:41 2006 UTC vs.
Revision 1.265 by root, Fri Jul 18 22:56:11 2008 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls 2# define WIN32_LEAN_AND_MEAN
3# define NTDDI_VERSION NTDDI_WIN2K // needed to get win2000 api calls
3# include <malloc.h> 4# include <malloc.h>
4# include <windows.h> 5# include <windows.h>
6# include <wininet.h>
5# pragma warning(disable:4244) 7# pragma warning(disable:4244)
8# pragma warning(disable:4761)
9#endif
10
11//#define DEBUG 1
12#if DEBUG
13# include <valgrind/memcheck.h>
6#endif 14#endif
7 15
8#include "EXTERN.h" 16#include "EXTERN.h"
9#include "perl.h" 17#include "perl.h"
10#include "XSUB.h" 18#include "XSUB.h"
11 19
20#ifdef _WIN32
21# undef pipe
22// microsoft vs. C
23# define sqrtf(x) sqrt(x)
24# define roundf(x) (int)(x)
25# define atan2f(x,y) atan2(x,y)
26# define M_PI 3.14159265f
27#endif
28
29#include <assert.h>
12#include <math.h> 30#include <math.h>
13#include <string.h> 31#include <string.h>
14#include <stdio.h> 32#include <stdio.h>
15#include <stdlib.h> 33#include <stdlib.h>
16 34
35#define USE_RWOPS 1 // for SDL_mixer:LoadMUS_RW
36
17#include <SDL.h> 37#include <SDL.h>
38#include <SDL_thread.h>
18#include <SDL_endian.h> 39#include <SDL_endian.h>
19#include <SDL_image.h> 40#include <SDL_image.h>
20#include <SDL_mixer.h> 41#include <SDL_mixer.h>
21#include <SDL_opengl.h> 42#include <SDL_opengl.h>
22 43
44#define PANGO_ENABLE_BACKEND
45#define G_DISABLE_CAST_CHECKS
46
23#include <glib/gmacros.h> 47#include <glib/gmacros.h>
24 48
25#include <pango/pango.h> 49#include <pango/pango.h>
26#include <pango/pangofc-fontmap.h> 50
27#include <pango/pangoft2.h> 51#ifndef PANGO_VERSION_CHECK
28#include <pango/pangocairo.h> 52# define PANGO_VERSION_CHECK(a,b,c) 0
53#endif
54
55#if !PANGO_VERSION_CHECK (1, 15, 2)
56# define pango_layout_get_line_readonly pango_layout_get_line
57# define pango_layout_get_lines_readonly pango_layout_get_lines
58# define pango_layout_iter_get_line_readonly pango_layout_iter_get_line
59# define pango_layout_iter_get_run_readonly pango_layout_iter_get_run
60#endif
29 61
30#ifndef _WIN32 62#ifndef _WIN32
31# include <sys/types.h> 63# include <sys/types.h>
32# include <sys/socket.h> 64# include <sys/socket.h>
33# include <netinet/in.h> 65# include <netinet/in.h>
34# include <netinet/tcp.h> 66# include <netinet/tcp.h>
35# include <inttypes.h> 67# include <inttypes.h>
68#endif
69
70#if __GNUC__ >= 4
71# define expect(expr,value) __builtin_expect ((expr),(value))
36#else 72#else
37 typedef unsigned char uint8_t; 73# define expect(expr,value) (expr)
38 typedef unsigned short uint16_t;
39 typedef unsigned int uint32_t;
40 typedef signed char int8_t;
41 typedef signed short int16_t;
42 typedef signed int int32_t;
43#endif 74#endif
44 75
45#include "glext.h" 76#define expect_false(expr) expect ((expr) != 0, 0)
77#define expect_true(expr) expect ((expr) != 0, 1)
78
79#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */
46 80
47#define FOW_DARKNESS 32 81#define FOW_DARKNESS 32
48 82
49#define MAP_EXTEND_X 32 83#define MAP_EXTEND_X 32
50#define MAP_EXTEND_Y 512 84#define MAP_EXTEND_Y 512
51 85
52#define MIN_FONT_HEIGHT 10 86#define MIN_FONT_HEIGHT 10
87
88/* mask out modifiers we are not interested in */
89#define MOD_MASK (KMOD_CTRL | KMOD_SHIFT | KMOD_ALT | KMOD_META)
90
91static AV *texture_av;
53 92
54static struct 93static struct
55{ 94{
56#define GL_FUNC(ptr,name) ptr name; 95#define GL_FUNC(ptr,name) ptr name;
57#include "glfunc.h" 96#include "glfunc.h"
58#undef GL_FUNC 97#undef GL_FUNC
59} gl; 98} gl;
60 99
100static void
61static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa) 101gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
62{ 102{
63 if (gl.BlendFuncSeparate) 103 if (gl.BlendFuncSeparate)
64 gl.BlendFuncSeparate (sa, da, saa, daa); 104 gl.BlendFuncSeparate (sa, da, saa, daa);
65 else if (gl.BlendFuncSeparateEXT) 105 else if (gl.BlendFuncSeparateEXT)
66 gl.BlendFuncSeparateEXT (sa, da, saa, daa); 106 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
67 else 107 else
68 glBlendFunc (sa, da); 108 glBlendFunc (sa, da);
69} 109}
70 110
111static GLuint
112gen_texture ()
113{
114 GLuint name;
115
116 if (AvFILL (texture_av) >= 0)
117 name = (GLuint)(size_t)av_pop (texture_av);
118 else
119 glGenTextures (1, &name);
120
121 return name;
122}
123
124static void
125del_texture (GLuint name)
126{
127 /* make a half-assed attempt at returning the memory used by the texture */
128 /* textures are frequently being reused by cfplus anyway */
129 /*glBindTexture (GL_TEXTURE_2D, name);*/
130 /*glTexImage2D (GL_TEXTURE_2D, 0, GL_ALPHA, 0, 0, 0, GL_ALPHA, GL_UNSIGNED_BYTE, 0);*/
131 av_push (texture_av, (SV *)(size_t)name);
132 glDeleteTextures (1, &name);
133}
134
135#include "texcache.c"
136#include "rendercache.c"
137
138#include "pango-font.c"
139#include "pango-fontmap.c"
140#include "pango-render.c"
141
142typedef IV DC__Channel;
143typedef SDL_RWops *DC__RW;
71typedef Mix_Chunk *CFClient__MixChunk; 144typedef Mix_Chunk *DC__MixChunk;
72typedef Mix_Music *CFClient__MixMusic; 145typedef Mix_Music *DC__MixMusic;
73 146
74typedef PangoFontDescription *CFClient__Font; 147typedef PangoFontDescription *DC__Font;
148
149static int
150shape_attr_p (PangoLayoutRun *run)
151{
152 GSList *attrs = run->item->analysis.extra_attrs;
153
154 while (attrs)
155 {
156 PangoAttribute *attr = attrs->data;
157
158 if (attr->klass->type == PANGO_ATTR_SHAPE)
159 return 1;
160
161 attrs = attrs->next;
162 }
163
164 return 0;
165}
75 166
76typedef struct cf_layout { 167typedef struct cf_layout {
77 PangoLayout *pl; // either derived from a cairo or ft2 context 168 PangoLayout *pl;
78 int rgba; // wether we use rgba (cairo) or grayscale (ft2)
79 float r, g, b, a; // default color for rgba mode 169 float r, g, b, a; // default color for rgba mode
80 int base_height; 170 int base_height;
81 CFClient__Font font; 171 DC__Font font;
172 rc_t *rc;
82} *CFClient__Layout; 173} *DC__Layout;
83 174
84static CFClient__Font default_font; 175static DC__Font default_font;
85static PangoContext *ft2_context, *cairo_context; 176static PangoContext *opengl_context;
86static PangoFontMap *ft2_fontmap, *cairo_fontmap; 177static PangoFontMap *opengl_fontmap;
87 178
88static void 179static void
89substitute_func (FcPattern *pattern, gpointer data) 180substitute_func (FcPattern *pattern, gpointer data)
90{ 181{
91 FcPatternAddBool (pattern, FC_HINTING, 1); 182 FcPatternAddBool (pattern, FC_HINTING, 1);
92#ifdef FC_HINT_STYLE 183#ifdef FC_HINT_STYLE
93 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL); 184 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
94#endif 185#endif
95#ifdef _WIN32
96 FcPatternAddBool (pattern, FC_AUTOHINT, 1);
97#else
98 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 186 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
99#endif
100} 187}
101 188
102static void 189static void
103layout_update_font (CFClient__Layout self) 190layout_update_font (DC__Layout self)
104{ 191{
105 /* use a random scale factor to account for unknown descenders, 0.8 works 192 /* use a random scale factor to account for unknown descenders, 0.8 works
106 * reasonably well with bitstream vera 193 * reasonably well with dejavu/bistream fonts
107 */ 194 */
108 PangoFontDescription *font = self->font ? self->font : default_font; 195 PangoFontDescription *font = self->font ? self->font : default_font;
109 196
110 pango_font_description_set_absolute_size (font, 197 pango_font_description_set_absolute_size (font,
111 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10)); 198 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10));
112 199
113 pango_layout_set_font_description (self->pl, font); 200 pango_layout_set_font_description (self->pl, font);
114} 201}
115 202
116static void 203static void
117layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 204layout_get_pixel_size (DC__Layout self, int *w, int *h)
118{ 205{
206 PangoRectangle rect;
207
208 // get_pixel_* wrongly rounds down
119 pango_layout_get_pixel_size (self->pl, w, h); 209 pango_layout_get_extents (self->pl, 0, &rect);
120 210
121 if (!*w) *w = 1; 211 rect.width = (rect.width + PANGO_SCALE - 1) / PANGO_SCALE;
122 if (!*h) *h = 1; 212 rect.height = (rect.height + PANGO_SCALE - 1) / PANGO_SCALE;
123 213
124 *w = (*w + 3) & ~3; 214 if (!rect.width) rect.width = 1;
125} 215 if (!rect.height) rect.height = 1;
126 216
217 *w = rect.width;
218 *h = rect.height;
219}
220
221typedef uint16_t tileid;
127typedef uint16_t mapface; 222typedef uint16_t faceid;
128 223
129typedef struct { 224typedef struct {
130 GLint name; 225 GLuint name;
131 int w, h; 226 int w, h;
132 float s, t; 227 float s, t;
133 uint8_t r, g, b, a; 228 uint8_t r, g, b, a;
229 tileid smoothtile;
230 uint8_t smoothlevel;
134} maptex; 231} maptex;
135 232
136typedef struct { 233typedef struct {
234 uint32_t player;
235 tileid tile[3];
137 int16_t darkness; 236 uint16_t darkness;
138 mapface face[3]; 237 uint8_t stat_width, stat_hp, flags, smoothmax;
139} mapcell; 238} mapcell;
140 239
141typedef struct { 240typedef struct {
142 int32_t c0, c1; 241 int32_t c0, c1;
143 mapcell *col; 242 mapcell *col;
144} maprow; 243} maprow;
145 244
146typedef struct map { 245typedef struct map {
147 int x, y, w, h; 246 int x, y, w, h;
148 int ox, oy; /* offset to virtual global coordinate system */ 247 int ox, oy; /* offset to virtual global coordinate system */
149 int faces; 248 int faces; tileid *face2tile; // [faceid]
150 mapface *face; 249 int texs; maptex *tex; // [tileid]
151
152 int texs;
153 maptex *tex;
154 250
155 int32_t rows; 251 int32_t rows;
156 maprow *row; 252 maprow *row;
157} *CFClient__Map; 253} *DC__Map;
158 254
159static char * 255static char *
160prepend (char *ptr, int sze, int inc) 256prepend (char *ptr, int sze, int inc)
161{ 257{
162 char *p; 258 char *p;
179} 275}
180 276
181#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 277#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
182#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 278#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
183 279
280static void
281need_facenum (struct map *self, faceid face)
282{
283 while (self->faces <= face)
284 {
285 Append (tileid, self->face2tile, self->faces, self->faces);
286 self->faces *= 2;
287 }
288}
289
290static void
291need_texid (struct map *self, int texid)
292{
293 while (self->texs <= texid)
294 {
295 Append (maptex, self->tex, self->texs, self->texs);
296 self->texs *= 2;
297 }
298}
299
184static maprow * 300static maprow *
185map_get_row (CFClient__Map self, int y) 301map_get_row (DC__Map self, int y)
186{ 302{
187 if (0 > y) 303 if (0 > y)
188 { 304 {
189 int extend = - y + MAP_EXTEND_Y; 305 int extend = - y + MAP_EXTEND_Y;
190 Prepend (maprow, self->row, self->rows, extend); 306 Prepend (maprow, self->row, self->rows, extend);
228 344
229 return row->col + (x - row->c0); 345 return row->col + (x - row->c0);
230} 346}
231 347
232static mapcell * 348static mapcell *
233map_get_cell (CFClient__Map self, int x, int y) 349map_get_cell (DC__Map self, int x, int y)
234{ 350{
235 return row_get_cell (map_get_row (self, y), x); 351 return row_get_cell (map_get_row (self, y), x);
236} 352}
237 353
238static void 354static void
239map_clear (CFClient__Map self) 355map_clear (DC__Map self)
240{ 356{
241 int r; 357 int r;
242 358
243 for (r = 0; r < self->rows; r++) 359 for (r = 0; r < self->rows; r++)
244 Safefree (self->row[r].col); 360 Safefree (self->row[r].col);
252 self->row = 0; 368 self->row = 0;
253 self->rows = 0; 369 self->rows = 0;
254} 370}
255 371
256static void 372static void
257map_blank (CFClient__Map self, int x0, int y0, int w, int h) 373map_blank (DC__Map self, int x0, int y0, int w, int h)
258{ 374{
259 int x, y; 375 int x, y;
260 maprow *row; 376 maprow *row;
377 mapcell *cell;
261 378
262 for (y = y0; y < y0 + h; y++) 379 for (y = y0; y < y0 + h; y++)
263 if (y >= 0) 380 if (y >= 0)
264 { 381 {
265 if (y >= self->rows) 382 if (y >= self->rows)
271 if (x >= row->c0) 388 if (x >= row->c0)
272 { 389 {
273 if (x >= row->c1) 390 if (x >= row->c1)
274 break; 391 break;
275 392
276 row->col[x - row->c0].darkness = -1; 393 cell = row->col + x - row->c0;
394
395 cell->darkness = 0;
396 cell->stat_hp = 0;
397 cell->flags = 0;
398 cell->player = 0;
277 } 399 }
278 } 400 }
401}
402
403typedef struct {
404 tileid tile;
405 uint8_t x, y, level;
406} smooth_key;
407
408static void
409smooth_or_bits (HV *hv, smooth_key *key, IV bits)
410{
411 SV **sv = hv_fetch (hv, (char *)key, sizeof (*key), 1);
412
413 if (SvIOK (*sv))
414 SvIV_set (*sv, SvIVX (*sv) | bits);
415 else
416 sv_setiv (*sv, bits);
279} 417}
280 418
281static void 419static void
282music_finished (void) 420music_finished (void)
283{ 421{
302 ev.data2 = 0; 440 ev.data2 = 0;
303 441
304 SDL_PushEvent ((SDL_Event *)&ev); 442 SDL_PushEvent ((SDL_Event *)&ev);
305} 443}
306 444
307MODULE = CFClient PACKAGE = CFClient 445static unsigned int
446minpot (unsigned int n)
447{
448 if (!n)
449 return 0;
450
451 --n;
452
453 n |= n >> 1;
454 n |= n >> 2;
455 n |= n >> 4;
456 n |= n >> 8;
457 n |= n >> 16;
458
459 return n + 1;
460}
461
462static unsigned int
463popcount (unsigned int n)
464{
465 n -= (n >> 1) & 0x55555555U;
466 n = ((n >> 2) & 0x33333333U) + (n & 0x33333333U);
467 n = ((n >> 4) + n) & 0x0f0f0f0fU;
468 n *= 0x01010101U;
469
470 return n >> 24;
471}
472
473/* SDL should provide this, really. */
474#define SDLK_MODIFIER_MIN 300
475#define SDLK_MODIFIER_MAX 314
476
477/******************************************************************************/
478
479static GV *draw_x_gv, *draw_y_gv, *draw_w_gv, *draw_h_gv;
480static GV *hover_gv;
481
482static int
483within_widget (SV *widget, NV x, NV y)
484{
485 HV *self;
486 SV **svp;
487 NV wx, ww, wy, wh;
488
489 if (!SvROK (widget))
490 return 0;
491
492 self = (HV *)SvRV (widget);
493
494 if (SvTYPE (self) != SVt_PVHV)
495 return 0;
496
497 svp = hv_fetch (self, "y", 1, 0); wy = svp ? SvNV (*svp) : 0.;
498 if (y < wy)
499 return 0;
500
501 svp = hv_fetch (self, "h", 1, 0); wh = svp ? SvNV (*svp) : 0.;
502 if (y >= wy + wh)
503 return 0;
504
505 svp = hv_fetch (self, "x", 1, 0); wx = svp ? SvNV (*svp) : 0.;
506 if (x < wx)
507 return 0;
508
509 svp = hv_fetch (self, "w", 1, 0); ww = svp ? SvNV (*svp) : 0.;
510 if (x >= wx + ww)
511 return 0;
512
513 svp = hv_fetch (self, "can_events", sizeof ("can_events") - 1, 0);
514 if (!svp || !SvTRUE (*svp))
515 return 0;
516
517 return 1;
518}
519
520MODULE = Deliantra::Client PACKAGE = DC
308 521
309PROTOTYPES: ENABLE 522PROTOTYPES: ENABLE
310 523
311BOOT: 524BOOT:
312{ 525{
313 HV *stash = gv_stashpv ("CFClient", 1); 526 HV *stash = gv_stashpv ("DC", 1);
314 static const struct { 527 static const struct {
315 const char *name; 528 const char *name;
316 IV iv; 529 IV iv;
317 } *civ, const_iv[] = { 530 } *civ, const_iv[] = {
318# define const_iv(name) { # name, (IV)name } 531# define const_iv(name) { # name, (IV)name }
532 const_iv (SDLK_MODIFIER_MIN),
533 const_iv (SDLK_MODIFIER_MAX),
534
319 const_iv (SDL_ACTIVEEVENT), 535 const_iv (SDL_ACTIVEEVENT),
320 const_iv (SDL_KEYDOWN), 536 const_iv (SDL_KEYDOWN),
321 const_iv (SDL_KEYUP), 537 const_iv (SDL_KEYUP),
322 const_iv (SDL_MOUSEMOTION), 538 const_iv (SDL_MOUSEMOTION),
323 const_iv (SDL_MOUSEBUTTONDOWN), 539 const_iv (SDL_MOUSEBUTTONDOWN),
332 const_iv (SDL_EVENT_RESERVEDA), 548 const_iv (SDL_EVENT_RESERVEDA),
333 const_iv (SDL_EVENT_RESERVEDB), 549 const_iv (SDL_EVENT_RESERVEDB),
334 const_iv (SDL_VIDEORESIZE), 550 const_iv (SDL_VIDEORESIZE),
335 const_iv (SDL_VIDEOEXPOSE), 551 const_iv (SDL_VIDEOEXPOSE),
336 const_iv (SDL_USEREVENT), 552 const_iv (SDL_USEREVENT),
553
554 const_iv (SDL_APPINPUTFOCUS),
555 const_iv (SDL_APPMOUSEFOCUS),
556 const_iv (SDL_APPACTIVE),
557
558 const_iv (SDLK_FIRST),
559 const_iv (SDLK_LAST),
337 const_iv (SDLK_KP0), 560 const_iv (SDLK_KP0),
338 const_iv (SDLK_KP1), 561 const_iv (SDLK_KP1),
339 const_iv (SDLK_KP2), 562 const_iv (SDLK_KP2),
340 const_iv (SDLK_KP3), 563 const_iv (SDLK_KP3),
341 const_iv (SDLK_KP4), 564 const_iv (SDLK_KP4),
396 const_iv (SDLK_BREAK), 619 const_iv (SDLK_BREAK),
397 const_iv (SDLK_MENU), 620 const_iv (SDLK_MENU),
398 const_iv (SDLK_POWER), 621 const_iv (SDLK_POWER),
399 const_iv (SDLK_EURO), 622 const_iv (SDLK_EURO),
400 const_iv (SDLK_UNDO), 623 const_iv (SDLK_UNDO),
624
401 const_iv (KMOD_NONE), 625 const_iv (KMOD_NONE),
626 const_iv (KMOD_SHIFT),
402 const_iv (KMOD_LSHIFT), 627 const_iv (KMOD_LSHIFT),
403 const_iv (KMOD_RSHIFT), 628 const_iv (KMOD_RSHIFT),
629 const_iv (KMOD_CTRL),
404 const_iv (KMOD_LCTRL), 630 const_iv (KMOD_LCTRL),
405 const_iv (KMOD_RCTRL), 631 const_iv (KMOD_RCTRL),
632 const_iv (KMOD_ALT),
406 const_iv (KMOD_LALT), 633 const_iv (KMOD_LALT),
407 const_iv (KMOD_RALT), 634 const_iv (KMOD_RALT),
635 const_iv (KMOD_META),
408 const_iv (KMOD_LMETA), 636 const_iv (KMOD_LMETA),
409 const_iv (KMOD_RMETA), 637 const_iv (KMOD_RMETA),
410 const_iv (KMOD_NUM), 638 const_iv (KMOD_NUM),
411 const_iv (KMOD_CAPS), 639 const_iv (KMOD_CAPS),
412 const_iv (KMOD_MODE), 640 const_iv (KMOD_MODE),
413 const_iv (KMOD_CTRL), 641
414 const_iv (KMOD_SHIFT), 642 const_iv (MIX_DEFAULT_FORMAT),
415 const_iv (KMOD_ALT), 643
416 const_iv (KMOD_META) 644 const_iv (SDL_INIT_TIMER),
645 const_iv (SDL_INIT_AUDIO),
646 const_iv (SDL_INIT_VIDEO),
647 const_iv (SDL_INIT_CDROM),
648 const_iv (SDL_INIT_JOYSTICK),
649 const_iv (SDL_INIT_EVERYTHING),
650 const_iv (SDL_INIT_NOPARACHUTE),
651 const_iv (SDL_INIT_EVENTTHREAD),
652
653 const_iv (SDL_GL_RED_SIZE),
654 const_iv (SDL_GL_GREEN_SIZE),
655 const_iv (SDL_GL_BLUE_SIZE),
656 const_iv (SDL_GL_ALPHA_SIZE),
657 const_iv (SDL_GL_DOUBLEBUFFER),
658 const_iv (SDL_GL_BUFFER_SIZE),
659 const_iv (SDL_GL_DEPTH_SIZE),
660 const_iv (SDL_GL_STENCIL_SIZE),
661 const_iv (SDL_GL_ACCUM_RED_SIZE),
662 const_iv (SDL_GL_ACCUM_GREEN_SIZE),
663 const_iv (SDL_GL_ACCUM_BLUE_SIZE),
664 const_iv (SDL_GL_ACCUM_ALPHA_SIZE),
665 const_iv (SDL_GL_STEREO),
666 const_iv (SDL_GL_MULTISAMPLEBUFFERS),
667 const_iv (SDL_GL_MULTISAMPLESAMPLES),
668 const_iv (SDL_GL_ACCELERATED_VISUAL),
669 const_iv (SDL_GL_SWAP_CONTROL)
417# undef const_iv 670# undef const_iv
418 }; 671 };
419 672
420 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 673 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
421 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 674 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
675
676 assert (SDLK_MODIFIER_MIN == SDLK_NUMLOCK);
677 assert (SDLK_MODIFIER_MAX == SDLK_COMPOSE);
422} 678}
679
680void
681weaken (SV *rv)
682 PROTOTYPE: $
683 CODE:
684 sv_rvweaken (rv);
685
686int
687in_destruct ()
688 CODE:
689 RETVAL = PL_main_cv == Nullcv;
690 OUTPUT:
691 RETVAL
692
693NV floor (NV x)
694
695NV ceil (NV x)
696
697IV minpot (UV n)
698
699IV popcount (UV n)
423 700
424void 701void
425pango_init () 702pango_init ()
426 CODE: 703 CODE:
427 // delayed, so it can pick up new fonts added by AddFontResourceEx
428{ 704{
429 {
430 ft2_fontmap = pango_ft2_font_map_new (); 705 opengl_fontmap = pango_opengl_font_map_new ();
431 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)ft2_fontmap, substitute_func, 0, 0); 706 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
432 ft2_context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)ft2_fontmap); 707 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
433 } 708 /*pango_context_set_font_description (opengl_context, default_font);*/
434 { 709#if PANGO_VERSION_CHECK (1, 15, 2)
435 cairo_font_options_t *fopt = cairo_font_options_create (); 710 pango_context_set_language (opengl_context, pango_language_from_string ("en"));
436 cairo_fontmap = pango_cairo_font_map_get_default (); 711 /*pango_context_set_base_dir (opengl_context, PANGO_DIRECTION_WEAK_LTR);*/
437 cairo_context = pango_cairo_font_map_create_context ((PangoCairoFontMap *)cairo_fontmap);
438#ifdef _WIN32
439 // cairo looks like shit eaten twice on windows
440 cairo_font_options_set_antialias (fopt, CAIRO_ANTIALIAS_NONE);
441#else
442 cairo_font_options_set_antialias (fopt, CAIRO_ANTIALIAS_GRAY);
443#endif 712#endif
444 cairo_font_options_set_hint_style (fopt, CAIRO_HINT_STYLE_FULL);
445 cairo_font_options_set_hint_metrics (fopt, CAIRO_HINT_METRICS_ON);
446 pango_cairo_context_set_font_options (cairo_context, fopt);
447 cairo_font_options_destroy (fopt);
448 }
449} 713}
450 714
451int 715char *SDL_GetError ()
452SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO)
453 716
454void 717int SDL_Init (U32 flags)
718
719int SDL_InitSubSystem (U32 flags)
720
721void SDL_QuitSubSystem (U32 flags)
722
455SDL_Quit () 723void SDL_Quit ()
456 724
725int SDL_GL_SetAttribute (int attr, int value)
726
727int SDL_GL_GetAttribute (int attr)
728 CODE:
729 if (SDL_GL_GetAttribute (attr, &RETVAL))
730 XSRETURN_UNDEF;
731 OUTPUT:
732 RETVAL
733
457void 734void
458SDL_ListModes () 735SDL_ListModes (int rgb, int alpha)
459 PPCODE: 736 PPCODE:
460{ 737{
461 SDL_Rect **m; 738 SDL_Rect **m;
462 739
463 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 740 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
464 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 741 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
465 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 742 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
466 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 743 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
467 744
468 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); 745 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
469 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 16); 746 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE , 0);
470 747
471 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 748 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE , 0);
472 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 749 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
473 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 750 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0);
474 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 751 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
475 752
476 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 753 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
477 754 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
478 SDL_EnableUNICODE (1);
479 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
480 755
481 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 756 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
482 757
483 if (m && m != (SDL_Rect **)-1) 758 if (m && m != (SDL_Rect **)-1)
484 while (*m) 759 while (*m)
485 { 760 {
761 if ((*m)->w >= 400 && (*m)->h >= 300)
762 {
486 AV *av = newAV (); 763 AV *av = newAV ();
487 av_push (av, newSViv ((*m)->w)); 764 av_push (av, newSViv ((*m)->w));
488 av_push (av, newSViv ((*m)->h)); 765 av_push (av, newSViv ((*m)->h));
766 av_push (av, newSViv (rgb));
767 av_push (av, newSViv (alpha));
489 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av))); 768 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
769 }
490 770
491 ++m; 771 ++m;
492 } 772 }
493} 773}
494 774
495char *
496SDL_GetError ()
497
498int 775int
499SDL_SetVideoMode (int w, int h, int fullscreen) 776SDL_SetVideoMode (int w, int h, int rgb, int alpha, int fullscreen)
500 CODE: 777 CODE:
778{
779 SDL_EnableUNICODE (1);
780 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
781
782 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
783 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
784 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
785 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
786
501 RETVAL = !!SDL_SetVideoMode ( 787 RETVAL = !!SDL_SetVideoMode (
502 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 788 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
503 ); 789 );
790
504 if (RETVAL) 791 if (RETVAL)
505 { 792 {
506 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 793 av_clear (texture_av);
794
795 SDL_WM_SetCaption ("Deliantra MORPG Client " VERSION, "Deliantra");
507# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); 796#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
508# include "glfunc.h" 797#include "glfunc.h"
509# undef GL_FUNC 798#undef GL_FUNC
510 } 799 }
800}
511 OUTPUT: 801 OUTPUT:
512 RETVAL 802 RETVAL
513 803
514void 804void
515SDL_GL_SwapBuffers () 805SDL_GL_SwapBuffers ()
516 806
517char * 807char *
518SDL_GetKeyName (int sym) 808SDL_GetKeyName (int sym)
519 809
810int
811SDL_GetAppState ()
812
813int
814SDL_GetModState ()
815
520void 816void
521SDL_PollEvent () 817poll_events ()
522 PPCODE: 818 PPCODE:
523{ 819{
524 SDL_Event ev; 820 SDL_Event ev;
525 821
526 while (SDL_PollEvent (&ev)) 822 SDL_PumpEvents ();
823 while (SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_ALLEVENTS) > 0)
527 { 824 {
528 HV *hv = newHV (); 825 HV *hv = newHV ();
529 hv_store (hv, "type", 4, newSViv (ev.type), 0); 826 hv_store (hv, "type", 4, newSViv (ev.type), 0);
530 827
531 switch (ev.type) 828 switch (ev.type)
532 { 829 {
533 case SDL_KEYDOWN: 830 case SDL_KEYDOWN:
534 case SDL_KEYUP: 831 case SDL_KEYUP:
535 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 832 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
536 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); 833 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
537 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); 834 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod & MOD_MASK), 0);
835 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState () & MOD_MASK), 0); /* current mode */
538 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); 836 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
539 break; 837 break;
540 838
541 case SDL_ACTIVEEVENT: 839 case SDL_ACTIVEEVENT:
542 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 840 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
543 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 841 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
544 break; 842 break;
545 843
546 case SDL_MOUSEMOTION: 844 case SDL_MOUSEMOTION:
845 {
846 int state = ev.motion.state;
847 int x = ev.motion.x;
848 int y = ev.motion.y;
849 int xrel = ev.motion.xrel;
850 int yrel = ev.motion.yrel;
851
852 /* do simplistic event compression */
853 while (SDL_PeepEvents (&ev, 1, SDL_PEEKEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)) > 0
854 && state == ev.motion.state)
855 {
856 xrel += ev.motion.xrel;
857 yrel += ev.motion.yrel;
858 x = ev.motion.x;
859 y = ev.motion.y;
860 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION));
861 }
862
547 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 863 hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0);
548
549 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 864 hv_store (hv, "state", 5, newSViv (state), 0);
550 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 865 hv_store (hv, "x", 1, newSViv (x), 0);
551 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 866 hv_store (hv, "y", 1, newSViv (y), 0);
552 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 867 hv_store (hv, "xrel", 4, newSViv (xrel), 0);
553 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 868 hv_store (hv, "yrel", 4, newSViv (yrel), 0);
869 }
554 break; 870 break;
555 871
556 case SDL_MOUSEBUTTONDOWN: 872 case SDL_MOUSEBUTTONDOWN:
557 case SDL_MOUSEBUTTONUP: 873 case SDL_MOUSEBUTTONUP:
558 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 874 hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0);
559 875
560 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 876 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
561 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 877 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
562 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 878 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
563 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 879 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
568 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); 884 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
569 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); 885 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
570 break; 886 break;
571 } 887 }
572 888
573 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv))); 889 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("DC::UI::Event", 1))));
574 } 890 }
575} 891}
576 892
577int 893int
578Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) 894Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 4096)
579 POSTCALL: 895 POSTCALL:
580 Mix_HookMusicFinished (music_finished); 896 Mix_HookMusicFinished (music_finished);
581 Mix_ChannelFinished (channel_finished); 897 Mix_ChannelFinished (channel_finished);
582 898
583void 899void
900Mix_QuerySpec ()
901 PPCODE:
902{
903 int freq, channels;
904 Uint16 format;
905
906 if (Mix_QuerySpec (&freq, &format, &channels))
907 {
908 EXTEND (SP, 3);
909 PUSHs (sv_2mortal (newSViv (freq)));
910 PUSHs (sv_2mortal (newSViv (format)));
911 PUSHs (sv_2mortal (newSViv (channels)));
912 }
913}
914
915void
584Mix_CloseAudio () 916Mix_CloseAudio ()
585 917
586int 918int
587Mix_AllocateChannels (int numchans = -1) 919Mix_AllocateChannels (int numchans = -1)
588 920
921const char *
922Mix_GetError ()
923
589void 924void
590lowdelay (int fd, int val = 1) 925lowdelay (int fd, int val = 1)
591 CODE: 926 CODE:
927 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val));
928
929void
930win32_proxy_info ()
931 PPCODE:
932{
592#ifndef _WIN32 933#ifdef _WIN32
593 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 934 char buffer[2048];
935 DWORD buflen;
936
937 EXTEND (SP, 3);
938
939 buflen = sizeof (buffer);
940 if (InternetQueryOption (0, INTERNET_OPTION_PROXY, (void *)buffer, &buflen))
941 if (((INTERNET_PROXY_INFO *)buffer)->dwAccessType == INTERNET_OPEN_TYPE_PROXY)
942 {
943 PUSHs (newSVpv (((INTERNET_PROXY_INFO *)buffer)->lpszProxy, 0));
944
945 buflen = sizeof (buffer);
946 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_USERNAME, (void *)buffer, &buflen))
947 {
948 PUSHs (newSVpv (buffer, 0));
949
950 buflen = sizeof (buffer);
951 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_PASSWORD, (void *)buffer, &buflen))
952 PUSHs (newSVpv (buffer, 0));
953 }
954 }
594#endif 955#endif
956}
595 957
596void 958int
597add_font (char *file) 959add_font (char *file)
598 CODE: 960 CODE:
599 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 961 RETVAL = FcConfigAppFontAddFile (0, (const FcChar8 *)file);
600#ifdef _WIN32 962 OUTPUT:
601 // cairo... sigh... requires win2000 963 RETVAL
602 AddFontResourceEx (file, FR_PRIVATE, 0);
603#endif
604 964
605void 965void
606load_image_inline (SV *image_) 966load_image_inline (SV *image_)
607 ALIAS: 967 ALIAS:
608 load_image_file = 1 968 load_image_file = 1
611 STRLEN image_len; 971 STRLEN image_len;
612 char *image = (char *)SvPVbyte (image_, image_len); 972 char *image = (char *)SvPVbyte (image_, image_len);
613 SDL_Surface *surface, *surface2; 973 SDL_Surface *surface, *surface2;
614 SDL_PixelFormat fmt; 974 SDL_PixelFormat fmt;
615 SDL_RWops *rw = ix 975 SDL_RWops *rw = ix
616 ? SDL_RWFromFile (image, "r") 976 ? SDL_RWFromFile (image, "rb")
617 : SDL_RWFromConstMem (image, image_len); 977 : SDL_RWFromConstMem (image, image_len);
618 978
619 if (!rw) 979 if (!rw)
620 croak ("load_image: %s", SDL_GetError ()); 980 croak ("load_image: %s", SDL_GetError ());
621 981
650 1010
651 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE); 1011 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE);
652 1012
653 assert (surface2->pitch == surface2->w * 4); 1013 assert (surface2->pitch == surface2->w * 4);
654 1014
1015 SDL_LockSurface (surface2);
655 EXTEND (SP, 5); 1016 EXTEND (SP, 6);
656 PUSHs (sv_2mortal (newSViv (surface2->w))); 1017 PUSHs (sv_2mortal (newSViv (surface2->w)));
657 PUSHs (sv_2mortal (newSViv (surface2->h))); 1018 PUSHs (sv_2mortal (newSViv (surface2->h)));
658 SDL_LockSurface (surface2);
659 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); 1019 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
660 SDL_UnlockSurface (surface2);
661 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); 1020 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
662 PUSHs (sv_2mortal (newSViv (GL_RGBA))); 1021 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
663 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE))); 1022 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
1023 SDL_UnlockSurface (surface2);
664 1024
665 SDL_FreeSurface (surface); 1025 SDL_FreeSurface (surface);
666 SDL_FreeSurface (surface2); 1026 SDL_FreeSurface (surface2);
667} 1027}
668 1028
694void 1054void
695error (char *message) 1055error (char *message)
696 CODE: 1056 CODE:
697 fprintf (stderr, "ERROR: %s\n", message); 1057 fprintf (stderr, "ERROR: %s\n", message);
698#ifdef _WIN32 1058#ifdef _WIN32
699 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR); 1059 MessageBox (0, message, "Deliantra Client Error", MB_OK | MB_ICONERROR);
700#endif 1060#endif
701 1061
702void 1062void
703fatal (char *message) 1063fatal (char *message)
704 CODE: 1064 CODE:
705 fprintf (stderr, "FATAL: %s\n", message); 1065 fprintf (stderr, "FATAL: %s\n", message);
706#ifdef _WIN32 1066#ifdef _WIN32
707 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); 1067 MessageBox (0, message, "Deliantra Client Fatal Error", MB_OK | MB_ICONERROR);
708#endif 1068#endif
709 _exit (1); 1069 _exit (1);
710 1070
711void 1071void
712_exit (int retval) 1072_exit (int retval = 0)
713 CODE: 1073 CODE:
1074#ifdef WIN32
1075 ExitThread (retval); // unclean, please beam me up
1076#else
714 _exit (retval); 1077 _exit (retval);
1078#endif
715 1079
1080void
1081debug ()
1082 CODE:
1083{
1084#if DEBUG
1085 VALGRIND_DO_LEAK_CHECK;
1086#endif
1087}
1088
716MODULE = CFClient PACKAGE = CFClient::Font 1089MODULE = Deliantra::Client PACKAGE = DC::Font
717 1090
718CFClient::Font 1091PROTOTYPES: DISABLE
1092
1093DC::Font
719new_from_file (SV *class, char *path, int id = 0) 1094new_from_file (SV *class, char *path, int id = 0)
720 CODE: 1095 CODE:
721{ 1096{
722 int count; 1097 int count;
723 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 1098 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
726} 1101}
727 OUTPUT: 1102 OUTPUT:
728 RETVAL 1103 RETVAL
729 1104
730void 1105void
731DESTROY (CFClient::Font self) 1106DESTROY (DC::Font self)
732 CODE: 1107 CODE:
733 pango_font_description_free (self); 1108 pango_font_description_free (self);
734 1109
735void 1110void
736make_default (CFClient::Font self) 1111make_default (DC::Font self)
1112 PROTOTYPE: $
737 CODE: 1113 CODE:
738 default_font = self; 1114 default_font = self;
739 1115
740MODULE = CFClient PACKAGE = CFClient::Layout 1116MODULE = Deliantra::Client PACKAGE = DC::Layout
741 1117
742CFClient::Layout 1118PROTOTYPES: DISABLE
743new (SV *class, int rgba = 0) 1119
1120void
1121glyph_cache_backup ()
1122 PROTOTYPE:
1123 CODE:
1124 tc_backup ();
1125
1126void
1127glyph_cache_restore ()
1128 PROTOTYPE:
1129 CODE:
1130 tc_restore ();
1131
1132DC::Layout
1133new (SV *class)
744 CODE: 1134 CODE:
745 New (0, RETVAL, 1, struct cf_layout); 1135 New (0, RETVAL, 1, struct cf_layout);
746 1136
747 RETVAL->pl = pango_layout_new (rgba ? cairo_context : ft2_context); 1137 RETVAL->pl = pango_layout_new (opengl_context);
748 RETVAL->rgba = rgba;
749 RETVAL->r = 1.; 1138 RETVAL->r = 1.;
750 RETVAL->g = 1.; 1139 RETVAL->g = 1.;
751 RETVAL->b = 1.; 1140 RETVAL->b = 1.;
752 RETVAL->a = 1.; 1141 RETVAL->a = 1.;
753 RETVAL->base_height = MIN_FONT_HEIGHT; 1142 RETVAL->base_height = MIN_FONT_HEIGHT;
754 RETVAL->font = 0; 1143 RETVAL->font = 0;
1144 RETVAL->rc = rc_alloc ();
755 1145
756 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 1146 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
757 layout_update_font (RETVAL); 1147 layout_update_font (RETVAL);
758 OUTPUT: 1148 OUTPUT:
759 RETVAL 1149 RETVAL
760 1150
761void 1151void
762DESTROY (CFClient::Layout self) 1152DESTROY (DC::Layout self)
763 CODE: 1153 CODE:
764 g_object_unref (self->pl); 1154 g_object_unref (self->pl);
1155 rc_free (self->rc);
765 Safefree (self); 1156 Safefree (self);
766 1157
767int
768is_rgba (CFClient::Layout self)
769 CODE:
770 RETVAL = self->rgba;
771 OUTPUT:
772 RETVAL
773
774void 1158void
775set_text (CFClient::Layout self, SV *text_) 1159set_text (DC::Layout self, SV *text_)
776 CODE: 1160 CODE:
777{ 1161{
778 STRLEN textlen; 1162 STRLEN textlen;
779 char *text = SvPVutf8 (text_, textlen); 1163 char *text = SvPVutf8 (text_, textlen);
780 1164
781 pango_layout_set_text (self->pl, text, textlen); 1165 pango_layout_set_text (self->pl, text, textlen);
782} 1166}
783 1167
784void 1168void
785set_markup (CFClient::Layout self, SV *text_) 1169set_markup (DC::Layout self, SV *text_)
786 CODE: 1170 CODE:
787{ 1171{
788 STRLEN textlen; 1172 STRLEN textlen;
789 char *text = SvPVutf8 (text_, textlen); 1173 char *text = SvPVutf8 (text_, textlen);
790 1174
791 pango_layout_set_markup (self->pl, text, textlen); 1175 pango_layout_set_markup (self->pl, text, textlen);
792} 1176}
793 1177
1178void
1179set_shapes (DC::Layout self, ...)
1180 CODE:
1181{
1182 PangoAttrList *attrs = 0;
1183 const char *text = pango_layout_get_text (self->pl);
1184 const char *pos = text;
1185 int arg = 4;
1186
1187 while (arg < items && (pos = strstr (pos, OBJ_STR)))
1188 {
1189 PangoRectangle inkrect, rect;
1190 PangoAttribute *attr;
1191
1192 int x = SvIV (ST (arg - 3));
1193 int y = SvIV (ST (arg - 2));
1194 int w = SvIV (ST (arg - 1));
1195 int h = SvIV (ST (arg ));
1196
1197 inkrect.x = 0;
1198 inkrect.y = 0;
1199 inkrect.width = 0;
1200 inkrect.height = 0;
1201
1202 rect.x = x * PANGO_SCALE;
1203 rect.y = y * PANGO_SCALE;
1204 rect.width = w * PANGO_SCALE;
1205 rect.height = h * PANGO_SCALE;
1206
1207 if (!attrs)
1208 attrs = pango_layout_get_attributes (self->pl);
1209
1210 attr = pango_attr_shape_new (&inkrect, &rect);
1211 attr->start_index = pos - text;
1212 attr->end_index = attr->start_index + sizeof (OBJ_STR) - 1;
1213 pango_attr_list_insert (attrs, attr);
1214
1215 arg += 4;
1216 pos += sizeof (OBJ_STR) - 1;
1217 }
1218
1219 if (attrs)
1220 pango_layout_set_attributes (self->pl, attrs);
1221}
1222
1223void
1224get_shapes (DC::Layout self)
1225 PPCODE:
1226{
1227 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
1228
1229 do
1230 {
1231 PangoLayoutRun *run = pango_layout_iter_get_run_readonly (iter);
1232
1233 if (run && shape_attr_p (run))
1234 {
1235 PangoRectangle extents;
1236 pango_layout_iter_get_run_extents (iter, 0, &extents);
1237
1238 EXTEND (SP, 2);
1239 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x))));
1240 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y))));
1241 }
1242 }
1243 while (pango_layout_iter_next_run (iter));
1244
1245 pango_layout_iter_free (iter);
1246}
1247
1248int
1249has_wrapped (DC::Layout self)
1250 CODE:
1251{
1252 int lines = 1;
1253 const char *text = pango_layout_get_text (self->pl);
1254
1255 while (*text)
1256 lines += *text++ == '\n';
1257
1258 RETVAL = lines < pango_layout_get_line_count (self->pl);
1259}
1260 OUTPUT:
1261 RETVAL
1262
794SV * 1263SV *
795get_text (CFClient::Layout self) 1264get_text (DC::Layout self)
796 CODE: 1265 CODE:
797 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 1266 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
798 sv_utf8_decode (RETVAL); 1267 sv_utf8_decode (RETVAL);
799 OUTPUT: 1268 OUTPUT:
800 RETVAL 1269 RETVAL
801 1270
802void 1271void
803set_foreground (CFClient::Layout self, float r, float g, float b, float a = 1.) 1272set_foreground (DC::Layout self, float r, float g, float b, float a = 1.)
804 CODE: 1273 CODE:
805 self->r = r; 1274 self->r = r;
806 self->g = g; 1275 self->g = g;
807 self->b = b; 1276 self->b = b;
808 self->a = a; 1277 self->a = a;
809 1278
810void 1279void
811set_font (CFClient::Layout self, CFClient::Font font = 0) 1280set_font (DC::Layout self, DC::Font font = 0)
812 CODE: 1281 CODE:
813 if (self->font != font) 1282 if (self->font != font)
814 { 1283 {
815 self->font = font; 1284 self->font = font;
816 layout_update_font (self); 1285 layout_update_font (self);
817 } 1286 }
818 1287
819void 1288void
820set_height (CFClient::Layout self, int base_height) 1289set_height (DC::Layout self, int base_height)
821 CODE: 1290 CODE:
822 if (self->base_height != base_height) 1291 if (self->base_height != base_height)
823 { 1292 {
824 self->base_height = base_height; 1293 self->base_height = base_height;
825 layout_update_font (self); 1294 layout_update_font (self);
826 } 1295 }
827 1296
828void 1297void
829set_width (CFClient::Layout self, int max_width = -1) 1298set_width (DC::Layout self, int max_width = -1)
830 CODE: 1299 CODE:
831 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1300 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
832 1301
833void 1302void
834set_indent (CFClient::Layout self, int indent) 1303set_indent (DC::Layout self, int indent)
835 CODE: 1304 CODE:
836 pango_layout_set_indent (self->pl, indent * PANGO_SCALE); 1305 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
837 1306
838void 1307void
839set_spacing (CFClient::Layout self, int spacing) 1308set_spacing (DC::Layout self, int spacing)
840 CODE: 1309 CODE:
841 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE); 1310 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
842 1311
843void 1312void
844set_ellipsise (CFClient::Layout self, int ellipsise) 1313set_ellipsise (DC::Layout self, int ellipsise)
845 CODE: 1314 CODE:
846 pango_layout_set_ellipsize (self->pl, 1315 pango_layout_set_ellipsize (self->pl,
847 ellipsise == 1 ? PANGO_ELLIPSIZE_START 1316 ellipsise == 1 ? PANGO_ELLIPSIZE_START
848 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE 1317 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
849 : ellipsise == 3 ? PANGO_ELLIPSIZE_END 1318 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
850 : PANGO_ELLIPSIZE_NONE 1319 : PANGO_ELLIPSIZE_NONE
851 ); 1320 );
852 1321
853void 1322void
854set_single_paragraph_mode (CFClient::Layout self, int spm) 1323set_single_paragraph_mode (DC::Layout self, int spm)
855 CODE: 1324 CODE:
856 pango_layout_set_single_paragraph_mode (self->pl, !!spm); 1325 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
857 1326
858void 1327void
859size (CFClient::Layout self) 1328size (DC::Layout self)
860 PPCODE: 1329 PPCODE:
861{ 1330{
862 int w, h; 1331 int w, h;
863 1332
864 layout_get_pixel_size (self, &w, &h); 1333 layout_get_pixel_size (self, &w, &h);
867 PUSHs (sv_2mortal (newSViv (w))); 1336 PUSHs (sv_2mortal (newSViv (w)));
868 PUSHs (sv_2mortal (newSViv (h))); 1337 PUSHs (sv_2mortal (newSViv (h)));
869} 1338}
870 1339
871int 1340int
1341descent (DC::Layout self)
1342 CODE:
1343{
1344 PangoRectangle rect;
1345 PangoLayoutLine *line = pango_layout_get_line_readonly (self->pl, 0);
1346 pango_layout_line_get_pixel_extents (line, 0, &rect);
1347 RETVAL = PANGO_DESCENT (rect);
1348}
1349 OUTPUT:
1350 RETVAL
1351
1352int
872xy_to_index (CFClient::Layout self, int x, int y) 1353xy_to_index (DC::Layout self, int x, int y)
873 CODE: 1354 CODE:
874{ 1355{
875 int index, trailing; 1356 int index, trailing;
876 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1357 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
877 RETVAL = index; 1358 RETVAL = index + trailing;
878} 1359}
879 OUTPUT: 1360 OUTPUT:
880 RETVAL 1361 RETVAL
881 1362
882void 1363void
883cursor_pos (CFClient::Layout self, int index) 1364cursor_pos (DC::Layout self, int index)
884 PPCODE: 1365 PPCODE:
885{ 1366{
886 PangoRectangle strong_pos; 1367 PangoRectangle pos;
887 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1368 pango_layout_get_cursor_pos (self->pl, index, &pos, 0);
888 1369
889 EXTEND (SP, 3); 1370 EXTEND (SP, 3);
890 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); 1371 PUSHs (sv_2mortal (newSViv (pos.x / PANGO_SCALE)));
891 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1372 PUSHs (sv_2mortal (newSViv (pos.y / PANGO_SCALE)));
892 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1373 PUSHs (sv_2mortal (newSViv (pos.height / PANGO_SCALE)));
893} 1374}
894 1375
895void 1376void
896render (CFClient::Layout self) 1377index_to_line_x (DC::Layout self, int index, int trailing = 0)
897 PPCODE: 1378 PPCODE:
898{ 1379{
899 SV *retval; 1380 int line, x;
900 int w, h;
901 1381
902 layout_get_pixel_size (self, &w, &h); 1382 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
903 1383#if !PANGO_VERSION_CHECK (1, 17, 3)
904 if (self->rgba) 1384 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
905 { 1385 --line;
906 cairo_surface_t *surface;
907 cairo_t *cairo;
908
909 retval = newSV (w * h * 4);
910 SvPOK_only (retval);
911 SvCUR_set (retval, w * h * 4);
912
913 memset (SvPVX (retval), 0, w * h * 4);
914
915 surface = cairo_image_surface_create_for_data (
916 (void*)SvPVX (retval), CAIRO_FORMAT_ARGB32, w, h, w * 4);
917 cairo = cairo_create (surface);
918 cairo_set_source_rgba (cairo, self->r, self->g, self->b, self->a);
919
920 pango_cairo_show_layout (cairo, self->pl);
921
922 cairo_destroy (cairo);
923 cairo_surface_destroy (surface);
924
925 // what a mess, and its premultiplied, too :(
926 {
927 uint32_t *p = (uint32_t *)SvPVX (retval);
928 uint32_t *e = p + w * h;
929
930 while (p < e)
931 {
932 uint32_t rgba = *p;
933 rgba = (rgba >> 24) | (rgba << 8);
934#if 0
935#ifdef _WIN32
936 {//D
937 uint8_t r = rgba >> 24;
938 uint8_t g = rgba >> 16;
939 uint8_t b = rgba >> 8;
940 uint8_t a = rgba >> 0;
941
942 rgba = (rgba & 0xffffff00) | a;
943 }
944#endif 1386#endif
945#endif
946 rgba = SDL_SwapBE32 (rgba);
947 *p++ = rgba;
948 }
949 }
950
951 EXTEND (SP, 5); 1387 EXTEND (SP, 2);
952 PUSHs (sv_2mortal (newSViv (w))); 1388 PUSHs (sv_2mortal (newSViv (line)));
1389 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1390}
1391
1392void
1393line_x_to_index (DC::Layout self, int line, int x)
1394 PPCODE:
1395{
1396 PangoLayoutLine *lp;
1397 int index, trailing;
1398
1399 if (line < 0)
1400 XSRETURN_EMPTY;
1401
1402 if (!(lp = pango_layout_get_line_readonly (self->pl, line)))
1403 XSRETURN_EMPTY; /* do better */
1404
1405 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1406
1407 EXTEND (SP, 2);
1408 if (GIMME_V == G_SCALAR)
953 PUSHs (sv_2mortal (newSViv (h))); 1409 PUSHs (sv_2mortal (newSViv (index + trailing)));
954 PUSHs (sv_2mortal (retval));
955 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
956 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
957 }
958 else 1410 else
959 { 1411 {
960 FT_Bitmap bitmap;
961
962 retval = newSV (w * h);
963 SvPOK_only (retval);
964 SvCUR_set (retval, w * h);
965
966 bitmap.rows = h;
967 bitmap.width = w;
968 bitmap.pitch = w;
969 bitmap.buffer = (unsigned char*)SvPVX (retval);
970 bitmap.num_grays = 256;
971 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
972
973 memset (bitmap.buffer, 0, w * h);
974
975 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE);
976
977 EXTEND (SP, 5);
978 PUSHs (sv_2mortal (newSViv (w))); 1412 PUSHs (sv_2mortal (newSViv (index)));
979 PUSHs (sv_2mortal (newSViv (h))); 1413 PUSHs (sv_2mortal (newSViv (trailing)));
980 PUSHs (sv_2mortal (retval));
981 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
982 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
983 } 1414 }
984} 1415}
985 1416
1417void
1418render (DC::Layout self, float x, float y, int flags = 0)
1419 CODE:
1420 rc_clear (self->rc);
1421 pango_opengl_render_layout_subpixel (
1422 self->pl,
1423 self->rc,
1424 x * PANGO_SCALE, y * PANGO_SCALE,
1425 self->r, self->g, self->b, self->a,
1426 flags
1427 );
1428 // we assume that context_change actually clears/frees stuff
1429 // and does not do any recomputation...
1430 pango_layout_context_changed (self->pl);
1431
1432void
1433draw (DC::Layout self)
1434 CODE:
1435{
1436 glEnable (GL_TEXTURE_2D);
1437 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
1438 glEnable (GL_BLEND);
1439 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1440 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1441 glEnable (GL_ALPHA_TEST);
1442 glAlphaFunc (GL_GREATER, 7.f / 255.f);
1443
1444 rc_draw (self->rc);
1445
1446 glDisable (GL_ALPHA_TEST);
1447 glDisable (GL_BLEND);
1448 glDisable (GL_TEXTURE_2D);
1449}
1450
986MODULE = CFClient PACKAGE = CFClient::Texture 1451MODULE = Deliantra::Client PACKAGE = DC::Texture
987 1452
1453PROTOTYPES: ENABLE
1454
988void 1455void
1456pad (SV *data_, int ow, int oh, int nw, int nh)
1457 CODE:
1458{
1459 if ((nw != ow || nh != oh) && SvOK (data_))
1460 {
1461 STRLEN datalen;
1462 char *data = SvPVbyte (data_, datalen);
1463 int bpp = datalen / (ow * oh);
1464 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1465
1466 SvPOK_only (result_);
1467 SvCUR_set (result_, nw * nh * bpp);
1468
1469 memset (SvPVX (result_), 0, nw * nh * bpp);
1470 while (oh--)
1471 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1472
1473 sv_setsv (data_, result_);
1474 }
1475}
1476
1477void
989draw_quad (SV *self, float x, float y, float w = 0, float h = 0) 1478draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
990 PROTOTYPE: $$$;$$ 1479 PROTOTYPE: $$$;$$
991 ALIAS: 1480 ALIAS:
992 draw_quad_alpha = 1 1481 draw_quad_alpha = 1
993 draw_quad_alpha_premultiplied = 2 1482 draw_quad_alpha_premultiplied = 2
994 CODE: 1483 CODE:
995{ 1484{
996 HV *hv = (HV *)SvRV (self); 1485 HV *hv = (HV *)SvRV (self);
997 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1486 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
998 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1487 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
999 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1488 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
1489
1490 if (name <= 0)
1491 XSRETURN_EMPTY;
1000 1492
1001 if (items < 5) 1493 if (items < 5)
1002 { 1494 {
1003 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1495 w = SvNV (*hv_fetch (hv, "w", 1, 1));
1004 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1496 h = SvNV (*hv_fetch (hv, "h", 1, 1));
1032 glDisable (GL_ALPHA_TEST); 1524 glDisable (GL_ALPHA_TEST);
1033 glDisable (GL_BLEND); 1525 glDisable (GL_BLEND);
1034 } 1526 }
1035} 1527}
1036 1528
1529IV texture_valid_2d (GLint internalformat, GLsizei w, GLsizei h, GLenum format, GLenum type)
1530 CODE:
1531{
1532 GLint width;
1533 glTexImage2D (GL_PROXY_TEXTURE_2D, 0, internalformat, w, h, 0, format, type, 0);
1534 glGetTexLevelParameteriv (GL_PROXY_TEXTURE_2D, 0, GL_TEXTURE_WIDTH, &width);
1535 RETVAL = width > 0;
1536}
1537 OUTPUT:
1538 RETVAL
1539
1037MODULE = CFClient PACKAGE = CFClient::Map 1540MODULE = Deliantra::Client PACKAGE = DC::Map
1038 1541
1039CFClient::Map 1542PROTOTYPES: DISABLE
1040new (SV *class, int map_width, int map_height) 1543
1544DC::Map
1545new (SV *class)
1041 CODE: 1546 CODE:
1042 New (0, RETVAL, 1, struct map); 1547 New (0, RETVAL, 1, struct map);
1043 RETVAL->x = 0; 1548 RETVAL->x = 0;
1044 RETVAL->y = 0; 1549 RETVAL->y = 0;
1045 RETVAL->w = map_width; 1550 RETVAL->w = 0;
1046 RETVAL->h = map_height; 1551 RETVAL->h = 0;
1047 RETVAL->ox = 0; 1552 RETVAL->ox = 0;
1048 RETVAL->oy = 0; 1553 RETVAL->oy = 0;
1049 RETVAL->faces = 8192; 1554 RETVAL->faces = 8192; Newz (0, RETVAL->face2tile, RETVAL->faces, tileid);
1050 Newz (0, RETVAL->face, RETVAL->faces, mapface); 1555 RETVAL->texs = 8192; Newz (0, RETVAL->tex , RETVAL->texs , maptex);
1051 RETVAL->texs = 8192;
1052 Newz (0, RETVAL->tex, RETVAL->texs, maptex);
1053 RETVAL->rows = 0; 1556 RETVAL->rows = 0;
1054 RETVAL->row = 0; 1557 RETVAL->row = 0;
1055 OUTPUT: 1558 OUTPUT:
1056 RETVAL 1559 RETVAL
1057 1560
1058void 1561void
1059DESTROY (CFClient::Map self) 1562DESTROY (DC::Map self)
1060 CODE: 1563 CODE:
1061{ 1564{
1062 map_clear (self); 1565 map_clear (self);
1063 Safefree (self->face); 1566 Safefree (self->face2tile);
1064 Safefree (self->tex); 1567 Safefree (self->tex);
1065 Safefree (self); 1568 Safefree (self);
1066} 1569}
1067 1570
1068void 1571void
1572resize (DC::Map self, int map_width, int map_height)
1573 CODE:
1574 self->w = map_width;
1575 self->h = map_height;
1576
1577void
1069clear (CFClient::Map self) 1578clear (DC::Map self)
1070 CODE: 1579 CODE:
1071 map_clear (self); 1580 map_clear (self);
1072 1581
1073void 1582void
1074set_face (CFClient::Map self, int face, int texid) 1583set_tileid (DC::Map self, int face, int tile)
1075 CODE: 1584 CODE:
1076{ 1585{
1077 while (self->faces <= face) 1586 need_facenum (self, face); self->face2tile [face] = tile;
1078 { 1587 need_texid (self, tile);
1079 Append (mapface, self->face, self->faces, self->faces);
1080 self->faces *= 2;
1081 }
1082
1083 self->face [face] = texid;
1084} 1588}
1085 1589
1086void 1590void
1591set_smooth (DC::Map self, int face, int smooth, int level)
1592 CODE:
1593{
1594 tileid texid;
1595 maptex *tex;
1596
1597 if (face < 0 || face >= self->faces)
1598 return;
1599
1600 if (smooth < 0 || smooth >= self->faces)
1601 return;
1602
1603 texid = self->face2tile [face];
1604
1605 if (!texid)
1606 return;
1607
1608 tex = self->tex + texid;
1609 tex->smoothtile = self->face2tile [smooth];
1610 tex->smoothlevel = level;
1611}
1612
1613void
1087set_texture (CFClient::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1614set_texture (DC::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1088 CODE: 1615 CODE:
1089{ 1616{
1090 while (self->texs <= texid) 1617 need_texid (self, texid);
1091 {
1092 Append (maptex, self->tex, self->texs, self->texs);
1093 self->texs *= 2;
1094 }
1095 1618
1096 { 1619 {
1097 maptex *tex = self->tex + texid; 1620 maptex *tex = self->tex + texid;
1098 1621
1099 tex->name = name; 1622 tex->name = name;
1116 // from transparent color bleeding and ugly wrapping effects. 1639 // from transparent color bleeding and ugly wrapping effects.
1117 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); 1640 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1118} 1641}
1119 1642
1120int 1643int
1121ox (CFClient::Map self) 1644ox (DC::Map self)
1122 ALIAS: 1645 ALIAS:
1123 oy = 1 1646 oy = 1
1124 x = 2 1647 x = 2
1125 y = 3 1648 y = 3
1126 w = 4 1649 w = 4
1137 } 1660 }
1138 OUTPUT: 1661 OUTPUT:
1139 RETVAL 1662 RETVAL
1140 1663
1141void 1664void
1142scroll (CFClient::Map self, int dx, int dy) 1665scroll (DC::Map self, int dx, int dy)
1143 CODE: 1666 CODE:
1144{ 1667{
1145 if (dx > 0) 1668 if (dx > 0)
1146 map_blank (self, self->x, self->y, dx - 1, self->h); 1669 map_blank (self, self->x, self->y, dx, self->h);
1147 else if (dx < 0) 1670 else if (dx < 0)
1148 map_blank (self, self->x + self->w + dx + 1, self->y, 1 - dx, self->h); 1671 map_blank (self, self->x + self->w + dx, self->y, -dx, self->h);
1149 1672
1150 if (dy > 0) 1673 if (dy > 0)
1151 map_blank (self, self->x, self->y, self->w, dy - 1); 1674 map_blank (self, self->x, self->y, self->w, dy);
1152 else if (dy < 0) 1675 else if (dy < 0)
1153 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy); 1676 map_blank (self, self->x, self->y + self->h + dy, self->w, -dy);
1154 1677
1155 self->ox += dx; self->x += dx; 1678 self->ox += dx; self->x += dx;
1156 self->oy += dy; self->y += dy; 1679 self->oy += dy; self->y += dy;
1157 1680
1158 while (self->y < 0) 1681 while (self->y < 0)
1162 self->rows += MAP_EXTEND_Y; 1685 self->rows += MAP_EXTEND_Y;
1163 self->y += MAP_EXTEND_Y; 1686 self->y += MAP_EXTEND_Y;
1164 } 1687 }
1165} 1688}
1166 1689
1167void 1690SV *
1168map1a_update (CFClient::Map self, SV *data_) 1691map1a_update (DC::Map self, SV *data_, int extmap)
1169 CODE: 1692 CODE:
1170{ 1693{
1171 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1694 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1172 uint8_t *data_end = (uint8_t *)SvEND (data_); 1695 uint8_t *data_end = (uint8_t *)SvEND (data_);
1173 mapcell *cell; 1696 mapcell *cell;
1174 int x, y, flags; 1697 int x, y, z, flags;
1698 AV *missing = newAV ();
1699 RETVAL = newRV_noinc ((SV *)missing);
1175 1700
1176 while (data < data_end) 1701 while (data < data_end - 1)
1177 { 1702 {
1178 flags = (data [0] << 8) + data [1]; data += 2; 1703 flags = (data [0] << 8) + data [1]; data += 2;
1179 1704
1180 x = ((flags >> 10) & 63) + self->x; 1705 x = self->x + ((flags >> 10) & 63);
1181 y = ((flags >> 4) & 63) + self->y; 1706 y = self->y + ((flags >> 4) & 63);
1182 1707
1183 cell = map_get_cell (self, x, y); 1708 cell = map_get_cell (self, x, y);
1184 1709
1185 if (flags & 15) 1710 if (flags & 15)
1186 { 1711 {
1187 if (cell->darkness < 0) 1712 if (!cell->darkness)
1188 { 1713 {
1714 memset (cell, 0, sizeof (*cell));
1189 cell->darkness = 0; 1715 cell->darkness = 256;
1190 cell->face [0] = 0;
1191 cell->face [1] = 0;
1192 cell->face [2] = 0;
1193 } 1716 }
1194 1717
1195 cell->darkness = flags & 8 ? *data++ : 255;
1196
1197 //TODO: don't trust server data to be in-range(!) 1718 //TODO: don't trust server data to be in-range(!)
1198 1719
1199 if (flags & 4) 1720 if (flags & 8)
1200 { 1721 {
1201 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2; 1722 if (extmap)
1723 {
1724 uint8_t ext, cmd;
1725
1726 do
1727 {
1728 ext = *data++;
1729 cmd = ext & 0x7f;
1730
1731 if (cmd < 4)
1732 cell->darkness = 255 - ext * 64 + 1;
1733 else if (cmd == 5) // health
1734 {
1735 cell->stat_width = 1;
1736 cell->stat_hp = *data++;
1737 }
1738 else if (cmd == 6) // monster width
1739 cell->stat_width = *data++ + 1;
1740 else if (cmd == 0x47)
1741 {
1742 if (*data == 1) cell->player = data [1];
1743 else if (*data == 2) cell->player = data [2] + (data [1] << 8);
1744 else if (*data == 3) cell->player = data [3] + (data [2] << 8) + (data [1] << 16);
1745 else if (*data == 4) cell->player = data [4] + (data [3] << 8) + (data [2] << 16) + (data [1] << 24);
1746
1747 data += *data + 1;
1748 }
1749 else if (cmd == 8) // cell flags
1750 cell->flags = *data++;
1751 else if (ext & 0x40) // unknown, multibyte => skip
1752 data += *data + 1;
1753 else
1754 data++;
1755 }
1756 while (ext & 0x80);
1757 }
1758 else
1759 cell->darkness = *data++ + 1;
1202 } 1760 }
1203 1761
1762 for (z = 0; z <= 2; ++z)
1204 if (flags & 2) 1763 if (flags & (4 >> z))
1205 { 1764 {
1206 cell->face [1] = self->face [(data [0] << 8) + data [1]]; data += 2; 1765 faceid face = (data [0] << 8) + data [1]; data += 2;
1766 need_facenum (self, face);
1767 cell->tile [z] = self->face2tile [face];
1768
1769 if (cell->tile [z])
1770 {
1771 maptex *tex = self->tex + cell->tile [z];
1772 if (!tex->name)
1773 av_push (missing, newSViv (cell->tile [z]));
1774
1775 if (tex->smoothtile)
1776 {
1777 maptex *smooth = self->tex + tex->smoothtile;
1778 if (!smooth->name)
1779 av_push (missing, newSViv (tex->smoothtile));
1780 }
1781 }
1207 } 1782 }
1208
1209 if (flags & 1)
1210 {
1211 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2;
1212 }
1213 } 1783 }
1214 else 1784 else
1215 cell->darkness = -1; 1785 cell->darkness = 0;
1216 } 1786 }
1217} 1787}
1788 OUTPUT:
1789 RETVAL
1218 1790
1219SV * 1791SV *
1220mapmap (CFClient::Map self, int x0, int y0, int w, int h) 1792mapmap (DC::Map self, int x0, int y0, int w, int h)
1221 CODE: 1793 CODE:
1222{ 1794{
1223 int x1, x; 1795 int x1, x;
1224 int y1, y; 1796 int y1, y;
1225 int z; 1797 int z;
1246 { 1818 {
1247 mapcell *cell = row->col + (x - row->c0); 1819 mapcell *cell = row->col + (x - row->c0);
1248 1820
1249 for (z = 0; z <= 0; z++) 1821 for (z = 0; z <= 0; z++)
1250 { 1822 {
1251 mapface face = cell->face [z];
1252
1253 if (face)
1254 {
1255 maptex tex = self->tex [face]; 1823 maptex tex = self->tex [cell->tile [z]];
1256 int a0 = 255 - tex.a; 1824 int a0 = 255 - tex.a;
1257 int a1 = tex.a; 1825 int a1 = tex.a;
1258 1826
1259 r = (r * a0 + tex.r * a1) / 255; 1827 r = (r * a0 + tex.r * a1) / 255;
1260 g = (g * a0 + tex.g * a1) / 255; 1828 g = (g * a0 + tex.g * a1) / 255;
1261 b = (b * a0 + tex.b * a1) / 255; 1829 b = (b * a0 + tex.b * a1) / 255;
1262 a = (a * a0 + tex.a * a1) / 255; 1830 a = (a * a0 + tex.a * a1) / 255;
1263 }
1264 } 1831 }
1265 } 1832 }
1266 1833
1267 *map++ = (r ) 1834 *map++ = (r )
1268 | (g << 8) 1835 | (g << 8)
1275} 1842}
1276 OUTPUT: 1843 OUTPUT:
1277 RETVAL 1844 RETVAL
1278 1845
1279void 1846void
1280draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1847draw (DC::Map self, int mx, int my, int sw, int sh, int T, U32 player = 0xffffffff, int pdx = 0, int pdy = 0)
1848 CODE:
1849{
1850 int x, y, z;
1851
1852 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ());
1853 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level
1854 static uint8_t smooth_max[256][256]; // egad, fast and wasteful on memory (64k)
1855 smooth_key skey;
1856 int pl_x, pl_y;
1857 maptex pl_tex;
1858 rc_t *rc = rc_alloc ();
1859 rc_key_t key;
1860 rc_array_t *arr;
1861
1862 pl_tex.name = 0;
1863
1864 // thats current max. sorry.
1865 if (sw > 255) sw = 255;
1866 if (sh > 255) sh = 255;
1867
1868 // clear key, in case of extra padding
1869 memset (&skey, 0, sizeof (skey));
1870
1871 memset (&key, 0, sizeof (key));
1872 key.r = 255;
1873 key.g = 255;
1874 key.b = 255;
1875 key.a = 255;
1876 key.mode = GL_QUADS;
1877 key.format = GL_T2F_V3F;
1878 key.texname = -1;
1879
1880 mx += self->x;
1881 my += self->y;
1882
1883 // first pass: determine smooth_max
1884 // rather ugly, if you ask me
1885 // could also be stored inside mapcell and updated on change
1886 memset (smooth_max, 0, sizeof (smooth_max));
1887
1888 for (y = 0; y < sh; y++)
1889 if (0 <= y + my && y + my < self->rows)
1890 {
1891 maprow *row = self->row + (y + my);
1892
1893 for (x = 0; x < sw; x++)
1894 if (row->c0 <= x + mx && x + mx < row->c1)
1895 {
1896 mapcell *cell = row->col + (x + mx - row->c0);
1897
1898 smooth_max[x + 1][y + 1] =
1899 MAX (self->tex [cell->tile [0]].smoothlevel,
1900 MAX (self->tex [cell->tile [1]].smoothlevel,
1901 self->tex [cell->tile [2]].smoothlevel));
1902 }
1903 }
1904
1905 glEnable (GL_BLEND);
1906 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1907 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1908
1909 for (z = 0; z <= 2; z++)
1910 {
1911 memset (smooth_level, 0, sizeof (smooth_level));
1912
1913 for (y = 0; y < sh; y++)
1914 if (0 <= y + my && y + my < self->rows)
1915 {
1916 maprow *row = self->row + (y + my);
1917
1918 for (x = 0; x < sw; x++)
1919 if (row->c0 <= x + mx && x + mx < row->c1)
1920 {
1921 mapcell *cell = row->col + (x + mx - row->c0);
1922 tileid tile = cell->tile [z];
1923
1924 if (tile)
1925 {
1926 maptex tex = self->tex [tile];
1927 int px = (x + 1) * T - tex.w;
1928 int py = (y + 1) * T - tex.h;
1929
1930 if (key.texname != tex.name)
1931 {
1932 if (!tex.name)
1933 tex = self->tex [2]; /* missing, replace by noface */
1934
1935 key.texname = tex.name;
1936 arr = rc_array (rc, &key);
1937 }
1938
1939 if (expect_false (cell->player == player) && expect_false (z == 2))
1940 {
1941 pl_x = px;
1942 pl_y = py;
1943 pl_tex = tex;
1944 continue;
1945 }
1946
1947 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1948 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
1949 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
1950 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
1951
1952 if (expect_false (cell->flags) && expect_false (z == 2))
1953 {
1954 // overlays such as the speech bubble, probably more to come
1955 if (cell->flags & 1)
1956 {
1957 maptex tex = self->tex [1];
1958 int px = x * T + T * 2 / 32;
1959 int py = y * T - T * 6 / 32;
1960
1961 if (tex.name)
1962 {
1963 if (key.texname != tex.name)
1964 {
1965 key.texname = tex.name;
1966 arr = rc_array (rc, &key);
1967 }
1968
1969 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1970 rc_t2f_v3f (arr, 0 , tex.t, px , py + T, 0);
1971 rc_t2f_v3f (arr, tex.s, tex.t, px + T, py + T, 0);
1972 rc_t2f_v3f (arr, tex.s, 0 , px + T, py , 0);
1973 }
1974 }
1975 }
1976
1977 // update smooth hash
1978 if (tex.smoothtile)
1979 {
1980 skey.tile = tex.smoothtile;
1981 skey.level = tex.smoothlevel;
1982
1983 smooth_level [tex.smoothlevel >> 5] |= ((uint32_t)1) << (tex.smoothlevel & 31);
1984
1985 // add bits to current tile and all neighbours. skey.x|y is
1986 // shifted +1|+1 so we always stay positive.
1987
1988 // bits is ___n cccc CCCC bbbb
1989 // n do not draw borders&corners
1990 // c draw these corners, but...
1991 // C ... not these
1992 // b draw these borders
1993
1994 // borders: 1 ┃· 2 ━━ 4 ·┃ 8 ··
1995 // ┃· ·· ·┃ ━━
1996
1997 // corners: 1 ┛· 2 ·┗ 4 ·· 8 ··
1998 // ·· ·· ·┏ ┓·
1999
2000 // full tile
2001 skey.x = x + 1; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x1000);
2002
2003 // borders
2004 skey.x = x + 2; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0091);
2005 skey.x = x + 1; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0032);
2006 skey.x = x ; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0064);
2007 skey.x = x + 1; skey.y = y ; smooth_or_bits (smooth, &skey, 0x00c8);
2008
2009 // corners
2010 skey.x = x + 2; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0100);
2011 skey.x = x ; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0200);
2012 skey.x = x ; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0400);
2013 skey.x = x + 2; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0800);
2014 }
2015 }
2016 }
2017 }
2018
2019 rc_draw (rc);
2020 rc_clear (rc);
2021
2022 // go through all smoothlevels, lowest to highest, then draw.
2023 // this is basically counting sort
2024 {
2025 int w, b;
2026
2027 glEnable (GL_TEXTURE_2D);
2028 glBegin (GL_QUADS);
2029 for (w = 0; w < 256 / 32; ++w)
2030 {
2031 uint32_t smask = smooth_level [w];
2032 if (smask)
2033 for (b = 0; b < 32; ++b)
2034 if (smask & (((uint32_t)1) << b))
2035 {
2036 int level = (w << 5) | b;
2037 HE *he;
2038
2039 hv_iterinit (smooth);
2040 while ((he = hv_iternext (smooth)))
2041 {
2042 smooth_key *skey = (smooth_key *)HeKEY (he);
2043 IV bits = SvIVX (HeVAL (he));
2044
2045 if (!(bits & 0x1000)
2046 && skey->level == level
2047 && level > smooth_max [skey->x][skey->y])
2048 {
2049 maptex tex = self->tex [skey->tile];
2050 int px = (((int)skey->x) - 1) * T;
2051 int py = (((int)skey->y) - 1) * T;
2052 int border = bits & 15;
2053 int corner = (bits >> 8) & ~(bits >> 4) & 15;
2054 float dx = tex.s * .0625f; // 16 images/row
2055 float dy = tex.t * .5f ; // 2 images/column
2056
2057 if (tex.name)
2058 {
2059 // this time avoiding texture state changes
2060 // save gobs of state changes.
2061 if (key.texname != tex.name)
2062 {
2063 glEnd ();
2064 glBindTexture (GL_TEXTURE_2D, key.texname = tex.name);
2065 glBegin (GL_QUADS);
2066 }
2067
2068 if (border)
2069 {
2070 float ox = border * dx;
2071
2072 glTexCoord2f (ox , 0.f ); glVertex2i (px , py );
2073 glTexCoord2f (ox , dy ); glVertex2i (px , py + T);
2074 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py + T);
2075 glTexCoord2f (ox + dx, 0.f ); glVertex2i (px + T, py );
2076 }
2077
2078 if (corner)
2079 {
2080 float ox = corner * dx;
2081
2082 glTexCoord2f (ox , dy ); glVertex2i (px , py );
2083 glTexCoord2f (ox , dy * 2.f); glVertex2i (px , py + T);
2084 glTexCoord2f (ox + dx, dy * 2.f); glVertex2i (px + T, py + T);
2085 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py );
2086 }
2087 }
2088 }
2089 }
2090 }
2091 }
2092
2093 glEnd ();
2094 glDisable (GL_TEXTURE_2D);
2095 key.texname = -1;
2096 }
2097
2098 hv_clear (smooth);
2099 }
2100
2101 if (pl_tex.name)
2102 {
2103 maptex tex = pl_tex;
2104 int px = pl_x + pdx;
2105 int py = pl_y + pdy;
2106
2107 key.texname = tex.name;
2108 arr = rc_array (rc, &key);
2109
2110 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
2111 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
2112 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
2113 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
2114
2115 rc_draw (rc);
2116 }
2117
2118 glDisable (GL_BLEND);
2119 rc_free (rc);
2120
2121 // top layer: overlays such as the health bar
2122 for (y = 0; y < sh; y++)
2123 if (0 <= y + my && y + my < self->rows)
2124 {
2125 maprow *row = self->row + (y + my);
2126
2127 for (x = 0; x < sw; x++)
2128 if (row->c0 <= x + mx && x + mx < row->c1)
2129 {
2130 mapcell *cell = row->col + (x + mx - row->c0);
2131
2132 int px = x * T;
2133 int py = y * T;
2134
2135 if (cell->stat_hp)
2136 {
2137 int width = cell->stat_width * T;
2138 int thick = (sh * T / 32 + 27) / 28 + 1 + cell->stat_width;
2139
2140 glColor3ub (0, 0, 0);
2141 glRectf (px + 1, py - thick - 2,
2142 px + width - 1, py);
2143
2144 glColor3ub (cell->stat_hp, 255 - cell->stat_hp, 0);
2145 glRectf (px + 2,
2146 py - thick - 1,
2147 px + width - 2 - cell->stat_hp * (width - 4) / 255, py - 1);
2148 }
2149 }
2150 }
2151}
2152
2153void
2154draw_magicmap (DC::Map self, int dx, int dy, int w, int h, unsigned char *data)
2155 CODE:
2156{
2157 static float color[16][3] = {
2158 { 0.00F, 0.00F, 0.00F },
2159 { 1.00F, 1.00F, 1.00F },
2160 { 0.00F, 0.00F, 0.55F },
2161 { 1.00F, 0.00F, 0.00F },
2162
2163 { 1.00F, 0.54F, 0.00F },
2164 { 0.11F, 0.56F, 1.00F },
2165 { 0.93F, 0.46F, 0.00F },
2166 { 0.18F, 0.54F, 0.34F },
2167
2168 { 0.56F, 0.73F, 0.56F },
2169 { 0.80F, 0.80F, 0.80F },
2170 { 0.55F, 0.41F, 0.13F },
2171 { 0.99F, 0.77F, 0.26F },
2172
2173 { 0.74F, 0.65F, 0.41F },
2174
2175 { 0.00F, 1.00F, 1.00F },
2176 { 1.00F, 0.00F, 1.00F },
2177 { 1.00F, 1.00F, 0.00F },
2178 };
2179
2180 int x, y;
2181
2182 glEnable (GL_TEXTURE_2D);
2183 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
2184 glEnable (GL_BLEND);
2185 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
2186 glBegin (GL_QUADS);
2187
2188 for (y = 0; y < h; y++)
2189 for (x = 0; x < w; x++)
2190 {
2191 unsigned char m = data [x + y * w];
2192
2193 if (m)
2194 {
2195 float *c = color [m & 15];
2196
2197 float tx1 = m & 0x40 ? 0.5 : 0.;
2198 float tx2 = tx1 + 0.5;
2199
2200 glColor4f (c[0], c[1], c[2], 0.75);
2201 glTexCoord2f (tx1, 0.); glVertex2i (x , y );
2202 glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1);
2203 glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1);
2204 glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y );
2205 }
2206 }
2207
2208 glEnd ();
2209 glDisable (GL_BLEND);
2210 glDisable (GL_TEXTURE_2D);
2211}
2212
2213void
2214fow_texture (DC::Map self, int mx, int my, int sw, int sh)
1281 PPCODE: 2215 PPCODE:
1282{ 2216{
1283 int vx, vy;
1284 int x, y, z; 2217 int x, y;
1285 int last_name; 2218 int sw1 = sw + 2;
1286 mapface face; 2219 int sh1 = sh + 2;
2220 int sh3 = sh * 3;
1287 int sw4 = (sw + 3) & ~3; 2221 int sw34 = (sw * 3 + 3) & ~3;
2222 uint8_t *darkness1 = (uint8_t *)malloc (sw1 * sh1);
1288 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); 2223 SV *darkness3_sv = sv_2mortal (newSV (sw34 * sh3));
1289 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv); 2224 uint8_t *darkness3 = (uint8_t *)SvPVX (darkness3_sv);
1290 2225
1291 memset (darkness, 255, sw4 * sh);
1292 SvPOK_only (darkness_sv); 2226 SvPOK_only (darkness3_sv);
1293 SvCUR_set (darkness_sv, sw4 * sh); 2227 SvCUR_set (darkness3_sv, sw34 * sh3);
1294 2228
1295 vx = self->x + (self->w - sw) / 2 - shift_x; 2229 mx += self->x - 1;
1296 vy = self->y + (self->h - sh) / 2 - shift_y; 2230 my += self->y - 1;
1297 2231
1298 /* 2232 memset (darkness1, 255, sw1 * sh1);
1299 int vx = self->vx = self->w >= sw
1300 ? self->x + (self->w - sw) / 2
1301 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
1302 2233
1303 int vy = self->vy = self->h >= sh
1304 ? self->y + (self->h - sh) / 2
1305 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy));
1306 */
1307
1308 glColor4ub (255, 255, 255, 255);
1309
1310 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1311 glEnable (GL_BLEND);
1312 glEnable (GL_TEXTURE_2D);
1313 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1314
1315 glBegin (GL_QUADS);
1316
1317 last_name = 0;
1318
1319 for (z = 0; z < 3; z++)
1320 for (y = 0; y < sh; y++) 2234 for (y = 0; y < sh1; y++)
1321 if (0 <= y + vy && y + vy < self->rows) 2235 if (0 <= y + my && y + my < self->rows)
1322 { 2236 {
1323 maprow *row = self->row + (y + vy); 2237 maprow *row = self->row + (y + my);
1324 2238
1325 for (x = 0; x < sw; x++) 2239 for (x = 0; x < sw1; x++)
1326 if (row->c0 <= x + vx && x + vx < row->c1) 2240 if (row->c0 <= x + mx && x + mx < row->c1)
1327 { 2241 {
1328 mapcell *cell = row->col + (x + vx - row->c0); 2242 mapcell *cell = row->col + (x + mx - row->c0);
1329 2243
1330 darkness[y * sw4 + x] = cell->darkness < 0 2244 darkness1 [y * sw1 + x] = cell->darkness
2245 ? 255 - (cell->darkness - 1)
1331 ? 255 - FOW_DARKNESS 2246 : 255 - FOW_DARKNESS;
1332 : 255 - cell->darkness;
1333
1334 face = cell->face [z];
1335
1336 if (face)
1337 {
1338 maptex tex = self->tex [face];
1339
1340 int px = (x + 1) * 32 - tex.w;
1341 int py = (y + 1) * 32 - tex.h;
1342
1343 if (last_name != tex.name)
1344 {
1345 glEnd ();
1346 last_name = tex.name;
1347 glBindTexture (GL_TEXTURE_2D, last_name);
1348 glBegin (GL_QUADS);
1349 }
1350
1351 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1352 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1353 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1354 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1355 }
1356 } 2247 }
1357 } 2248 }
1358 2249
1359 glEnd (); 2250 for (y = 0; y < sh; ++y)
2251 for (x = 0; x < sw; ++x)
2252 {
2253 uint8_t d11 = darkness1 [(y ) * sw1 + x ];
2254 uint8_t d21 = darkness1 [(y ) * sw1 + x + 1];
2255 uint8_t d31 = darkness1 [(y ) * sw1 + x + 2];
2256 uint8_t d12 = darkness1 [(y + 1) * sw1 + x ];
2257 uint8_t d22 = darkness1 [(y + 1) * sw1 + x + 1];
2258 uint8_t d32 = darkness1 [(y + 1) * sw1 + x + 2];
2259 uint8_t d13 = darkness1 [(y + 2) * sw1 + x ];
2260 uint8_t d23 = darkness1 [(y + 2) * sw1 + x + 1];
2261 uint8_t d33 = darkness1 [(y + 2) * sw1 + x + 2];
1360 2262
1361 glDisable (GL_TEXTURE_2D); 2263 uint8_t r11 = (d11 + d21 + d12) / 3;
1362 glDisable (GL_BLEND); 2264 uint8_t r21 = d21;
2265 uint8_t r31 = (d21 + d31 + d32) / 3;
2266
2267 uint8_t r12 = d12;
2268 uint8_t r22 = d22;
2269 uint8_t r32 = d32;
2270
2271 uint8_t r13 = (d13 + d23 + d12) / 3;
2272 uint8_t r23 = d23;
2273 uint8_t r33 = (d23 + d33 + d32) / 3;
2274
2275 darkness3 [(y * 3 ) * sw34 + (x * 3 )] = MAX (d22, r11);
2276 darkness3 [(y * 3 ) * sw34 + (x * 3 + 1)] = MAX (d22, r21);
2277 darkness3 [(y * 3 ) * sw34 + (x * 3 + 2)] = MAX (d22, r31);
2278 darkness3 [(y * 3 + 1) * sw34 + (x * 3 )] = MAX (d22, r12);
2279 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 1)] = MAX (d22, r22);
2280 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 2)] = MAX (d22, r32);
2281 darkness3 [(y * 3 + 2) * sw34 + (x * 3 )] = MAX (d22, r13);
2282 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 1)] = MAX (d22, r23);
2283 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 2)] = MAX (d22, r33);
2284 }
2285
2286 free (darkness1);
1363 2287
1364 EXTEND (SP, 3); 2288 EXTEND (SP, 3);
1365 PUSHs (sv_2mortal (newSViv (sw4))); 2289 PUSHs (sv_2mortal (newSViv (sw34)));
1366 PUSHs (sv_2mortal (newSViv (sh))); 2290 PUSHs (sv_2mortal (newSViv (sh3)));
1367 PUSHs (darkness_sv); 2291 PUSHs (darkness3_sv);
1368} 2292}
1369 2293
1370SV * 2294SV *
1371get_rect (CFClient::Map self, int x0, int y0, int w, int h) 2295get_rect (DC::Map self, int x0, int y0, int w, int h)
1372 CODE: 2296 CODE:
1373{ 2297{
1374 int x, y, x1, y1; 2298 int x, y, x1, y1;
1375 SV *data_sv = newSV (w * h * 7 + 5); 2299 SV *data_sv = newSV (w * h * 7 + 5);
1376 uint8_t *data = (uint8_t *)SvPVX (data_sv); 2300 uint8_t *data = (uint8_t *)SvPVX (data_sv);
1401 if (row && row->c0 <= x && x < row->c1) 2325 if (row && row->c0 <= x && x < row->c1)
1402 { 2326 {
1403 mapcell *cell = row->col + (x - row->c0); 2327 mapcell *cell = row->col + (x - row->c0);
1404 uint8_t flags = 0; 2328 uint8_t flags = 0;
1405 2329
1406 if (cell->face [0]) flags |= 1; 2330 if (cell->tile [0]) flags |= 1;
1407 if (cell->face [1]) flags |= 2; 2331 if (cell->tile [1]) flags |= 2;
1408 if (cell->face [2]) flags |= 4; 2332 if (cell->tile [2]) flags |= 4;
1409 2333
1410 *data++ = flags; 2334 *data++ = flags;
1411 2335
1412 if (flags & 1) 2336 if (flags & 1)
1413 { 2337 {
2338 tileid tile = cell->tile [0];
1414 *data++ = cell->face [0] >> 8; 2339 *data++ = tile >> 8;
1415 *data++ = cell->face [0]; 2340 *data++ = tile;
1416 } 2341 }
1417 2342
1418 if (flags & 2) 2343 if (flags & 2)
1419 { 2344 {
2345 tileid tile = cell->tile [1];
1420 *data++ = cell->face [1] >> 8; 2346 *data++ = tile >> 8;
1421 *data++ = cell->face [1]; 2347 *data++ = tile;
1422 } 2348 }
1423 2349
1424 if (flags & 4) 2350 if (flags & 4)
1425 { 2351 {
2352 tileid tile = cell->tile [2];
1426 *data++ = cell->face [2] >> 8; 2353 *data++ = tile >> 8;
1427 *data++ = cell->face [2]; 2354 *data++ = tile;
1428 } 2355 }
1429 } 2356 }
1430 else 2357 else
1431 *data++ = 0; 2358 *data++ = 0;
1432 } 2359 }
1433 } 2360 }
1434 2361
2362 /* if size is w*h + 5 then no data has been found */
2363 if (data - (uint8_t *)SvPVX (data_sv) != w * h + 5)
2364 {
1435 SvPOK_only (data_sv); 2365 SvPOK_only (data_sv);
1436 SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv)); 2366 SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv));
2367 }
2368
1437 RETVAL = data_sv; 2369 RETVAL = data_sv;
1438} 2370}
1439 OUTPUT: 2371 OUTPUT:
1440 RETVAL 2372 RETVAL
1441 2373
1442void 2374void
1443set_rect (CFClient::Map self, int x0, int y0, uint8_t *data) 2375set_rect (DC::Map self, int x0, int y0, SV *data_sv)
1444 PPCODE: 2376 PPCODE:
1445{ 2377{
1446 int x, y, z; 2378 int x, y, z;
1447 int w, h; 2379 int w, h;
1448 int x1, y1; 2380 int x1, y1;
2381 STRLEN len;
2382 uint8_t *data, *end;
2383
2384 len = SvLEN (data_sv);
2385 SvGROW (data_sv, len + 8); // reserve at least 7+ bytes more
2386 data = SvPVbyte_nolen (data_sv);
2387 end = data + len + 8;
2388
2389 if (len < 5)
2390 XSRETURN_EMPTY;
1449 2391
1450 if (*data++ != 0) 2392 if (*data++ != 0)
1451 return; /* version mismatch */ 2393 XSRETURN_EMPTY; /* version mismatch */
1452 2394
1453 w = *data++ << 8; w |= *data++; 2395 w = *data++ << 8; w |= *data++;
1454 h = *data++ << 8; h |= *data++; 2396 h = *data++ << 8; h |= *data++;
1455 2397
1456 // we need to do this 'cause we don't keep an absolute coord system for rows 2398 // we need to do this 'cause we don't keep an absolute coord system for rows
1468 { 2410 {
1469 maprow *row = map_get_row (self, y); 2411 maprow *row = map_get_row (self, y);
1470 2412
1471 for (x = x0; x < x1; x++) 2413 for (x = x0; x < x1; x++)
1472 { 2414 {
2415 uint8_t flags;
2416
2417 if (data + 7 >= end)
2418 XSRETURN_EMPTY;
2419
1473 uint8_t flags = *data++; 2420 flags = *data++;
1474 2421
1475 if (flags) 2422 if (flags)
1476 { 2423 {
1477 mapface face[3] = { 0, 0, 0 };
1478
1479 mapcell *cell = row_get_cell (row, x); 2424 mapcell *cell = row_get_cell (row, x);
2425 tileid tile[3] = { 0, 0, 0 };
1480 2426
1481 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; } 2427 if (flags & 1) { tile[0] = *data++ << 8; tile[0] |= *data++; }
1482 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; } 2428 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; }
1483 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; } 2429 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; }
1484 2430
1485 if (cell->darkness <= 0) 2431 if (cell->darkness == 0)
1486 { 2432 {
1487 cell->darkness = -1; 2433 /*cell->darkness = 0;*/
2434 EXTEND (SP, 3);
1488 2435
1489 for (z = 0; z <= 2; z++) 2436 for (z = 0; z <= 2; z++)
1490 { 2437 {
1491 cell->face[z] = face[z]; 2438 tileid t = tile [z];
1492 2439
1493 if (face[z] && (face[z] >= self->texs || !self->tex[face [z]].name)) 2440 if (t >= self->texs || (t && !self->tex [t].name))
2441 {
1494 XPUSHs (sv_2mortal (newSViv (face[z]))); 2442 PUSHs (sv_2mortal (newSViv (t)));
2443 need_texid (self, t);
2444 }
2445
2446 cell->tile [z] = t;
1495 } 2447 }
1496 } 2448 }
1497 } 2449 }
1498 } 2450 }
1499 } 2451 }
1500} 2452}
1501 2453
1502MODULE = CFClient PACKAGE = CFClient::MixChunk 2454MODULE = Deliantra::Client PACKAGE = DC::RW
1503 2455
1504CFClient::MixChunk 2456DC::RW
1505new_from_file (SV *class, char *path) 2457new (SV *class, SV *data_sv)
1506 CODE: 2458 CODE:
1507 RETVAL = Mix_LoadWAV (path); 2459{
2460 STRLEN datalen;
2461 char *data = SvPVbyte (data_sv, datalen);
2462
2463 RETVAL = SDL_RWFromConstMem (data, datalen);
2464}
1508 OUTPUT: 2465 OUTPUT:
1509 RETVAL 2466 RETVAL
1510 2467
2468DC::RW
2469new_from_file (SV *class, const char *path, const char *mode = "rb")
2470 CODE:
2471 RETVAL = SDL_RWFromFile (path, mode);
2472 OUTPUT:
2473 RETVAL
2474
2475# fails on win32:
2476# dc.xs(2268) : error C2059: syntax error : '('
1511void 2477#void
2478#close (DC::RW self)
2479# CODE:
2480# (self->(close)) (self);
2481
2482MODULE = Deliantra::Client PACKAGE = DC::Channel
2483
2484PROTOTYPES: DISABLE
2485
2486DC::Channel
2487find ()
2488 CODE:
2489{
2490 RETVAL = Mix_GroupAvailable (-1);
2491
2492 if (RETVAL < 0)
2493 {
2494 RETVAL = Mix_GroupOldest (-1);
2495
2496 if (RETVAL < 0)
2497 XSRETURN_UNDEF;
2498
2499 Mix_HaltChannel (RETVAL);
2500 }
2501
2502 Mix_UnregisterAllEffects (RETVAL);
2503 Mix_Volume (RETVAL, 128);
2504}
2505 OUTPUT:
2506 RETVAL
2507
2508void
2509halt (DC::Channel self)
2510 CODE:
2511 Mix_HaltChannel (self);
2512
2513void
2514expire (DC::Channel self, int ticks = -1)
2515 CODE:
2516 Mix_ExpireChannel (self, ticks);
2517
2518void
2519fade_out (DC::Channel self, int ticks = -1)
2520 CODE:
2521 Mix_FadeOutChannel (self, ticks);
2522
2523int
2524volume (DC::Channel self, int volume)
2525 CODE:
2526 RETVAL = Mix_Volume (self, CLAMP (volume, 0, 128));
2527 OUTPUT:
2528 RETVAL
2529
2530void
2531unregister_all_effects (DC::Channel self)
2532 CODE:
2533 Mix_UnregisterAllEffects (self);
2534
2535void
2536set_panning (DC::Channel self, int left, int right)
2537 CODE:
2538 left = CLAMP (left , 0, 255);
2539 right = CLAMP (right, 0, 255);
2540 Mix_SetPanning (self, left, right);
2541
2542void
2543set_distance (DC::Channel self, int distance)
2544 CODE:
2545 Mix_SetDistance (self, CLAMP (distance, 0, 255));
2546
2547void
2548set_position (DC::Channel self, int angle, int distance)
2549 CODE:
2550
2551void
2552set_position_r (DC::Channel self, int dx, int dy, int maxdistance)
2553 CODE:
2554{
2555 int distance = sqrtf (dx * dx + dy * dy) * (255.f / sqrtf (maxdistance * maxdistance));
2556 int angle = 360 + (int)roundf (atan2f (dx, -dy) * 180.f / (float)M_PI);
2557 Mix_SetPosition (self, angle, CLAMP (distance, 0, 255));
2558}
2559
2560void
2561set_reverse_stereo (DC::Channel self, int flip)
2562 CODE:
2563 Mix_SetReverseStereo (self, flip);
2564
2565MODULE = Deliantra::Client PACKAGE = DC::MixChunk
2566
2567PROTOTYPES: DISABLE
2568
2569DC::MixChunk
2570new (SV *class, DC::RW rwops)
2571 CODE:
2572 RETVAL = Mix_LoadWAV_RW (rwops, 1);
2573 OUTPUT:
2574 RETVAL
2575
2576void
1512DESTROY (CFClient::MixChunk self) 2577DESTROY (DC::MixChunk self)
1513 CODE: 2578 CODE:
1514 Mix_FreeChunk (self); 2579 Mix_FreeChunk (self);
1515 2580
1516int 2581int
1517volume (CFClient::MixChunk self, int volume = -1) 2582volume (DC::MixChunk self, int volume = -1)
1518 CODE: 2583 CODE:
2584 if (items > 1)
2585 volume = CLAMP (volume, 0, 128);
1519 RETVAL = Mix_VolumeChunk (self, volume); 2586 RETVAL = Mix_VolumeChunk (self, volume);
1520 OUTPUT: 2587 OUTPUT:
1521 RETVAL 2588 RETVAL
1522 2589
1523int 2590DC::Channel
1524play (CFClient::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 2591play (DC::MixChunk self, DC::Channel channel = -1, int loops = 0, int ticks = -1)
1525 CODE: 2592 CODE:
2593{
1526 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 2594 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
2595
2596 if (RETVAL < 0)
2597 XSRETURN_UNDEF;
2598
2599 if (channel < 0)
2600 {
2601 Mix_UnregisterAllEffects (RETVAL);
2602 Mix_Volume (RETVAL, 128);
2603 }
2604}
1527 OUTPUT: 2605 OUTPUT:
1528 RETVAL 2606 RETVAL
1529 2607
1530MODULE = CFClient PACKAGE = CFClient::MixMusic 2608MODULE = Deliantra::Client PACKAGE = DC::MixMusic
1531 2609
1532int 2610int
1533volume (int volume = -1) 2611volume (int volume = -1)
2612 PROTOTYPE: ;$
1534 CODE: 2613 CODE:
2614 if (items > 0)
2615 volume = CLAMP (volume, 0, 128);
1535 RETVAL = Mix_VolumeMusic (volume); 2616 RETVAL = Mix_VolumeMusic (volume);
1536 OUTPUT: 2617 OUTPUT:
1537 RETVAL 2618 RETVAL
1538 2619
1539CFClient::MixMusic 2620void
1540new_from_file (SV *class, char *path) 2621fade_out (int ms)
1541 CODE: 2622 CODE:
2623 Mix_FadeOutMusic (ms);
2624
2625void
2626halt ()
2627 CODE:
2628 Mix_HaltMusic ();
2629
2630DC::MixMusic
2631new (SV *class, DC::RW rwops)
2632 CODE:
1542 RETVAL = Mix_LoadMUS (path); 2633 RETVAL = Mix_LoadMUS_RW (rwops);
1543 OUTPUT: 2634 OUTPUT:
1544 RETVAL 2635 RETVAL
1545 2636
1546void 2637void
1547DESTROY (CFClient::MixMusic self) 2638DESTROY (DC::MixMusic self)
1548 CODE: 2639 CODE:
1549 Mix_FreeMusic (self); 2640 Mix_FreeMusic (self);
1550 2641
1551int 2642int
1552play (CFClient::MixMusic self, int loops = -1) 2643play (DC::MixMusic self, int loops = -1)
1553 CODE: 2644 CODE:
1554 RETVAL = Mix_PlayMusic (self, loops); 2645 RETVAL = Mix_PlayMusic (self, loops);
1555 OUTPUT: 2646 OUTPUT:
1556 RETVAL 2647 RETVAL
1557 2648
2649void
2650fade_in_pos (DC::MixMusic self, int loops, int ms, double position)
2651 CODE:
2652 Mix_FadeInMusicPos (self, loops, ms, position);
2653
1558MODULE = CFClient PACKAGE = CFClient::OpenGL 2654MODULE = Deliantra::Client PACKAGE = DC::OpenGL
2655
2656PROTOTYPES: ENABLE
1559 2657
1560BOOT: 2658BOOT:
1561{ 2659{
1562 HV *stash = gv_stashpv ("CFClient::OpenGL", 1); 2660 HV *stash = gv_stashpv ("DC::OpenGL", 1);
1563 static const struct { 2661 static const struct {
1564 const char *name; 2662 const char *name;
1565 IV iv; 2663 IV iv;
1566 } *civ, const_iv[] = { 2664 } *civ, const_iv[] = {
1567# define const_iv(name) { # name, (IV)name } 2665# define const_iv(name) { # name, (IV)name }
2666 const_iv (GL_VENDOR),
2667 const_iv (GL_VERSION),
2668 const_iv (GL_EXTENSIONS),
1568 const_iv (GL_COLOR_MATERIAL), 2669 const_iv (GL_COLOR_MATERIAL),
1569 const_iv (GL_SMOOTH), 2670 const_iv (GL_SMOOTH),
1570 const_iv (GL_FLAT), 2671 const_iv (GL_FLAT),
1571 const_iv (GL_DITHER), 2672 const_iv (GL_DITHER),
1572 const_iv (GL_BLEND), 2673 const_iv (GL_BLEND),
1574 const_iv (GL_SCISSOR_TEST), 2675 const_iv (GL_SCISSOR_TEST),
1575 const_iv (GL_DEPTH_TEST), 2676 const_iv (GL_DEPTH_TEST),
1576 const_iv (GL_ALPHA_TEST), 2677 const_iv (GL_ALPHA_TEST),
1577 const_iv (GL_NORMALIZE), 2678 const_iv (GL_NORMALIZE),
1578 const_iv (GL_RESCALE_NORMAL), 2679 const_iv (GL_RESCALE_NORMAL),
2680 const_iv (GL_FRONT),
2681 const_iv (GL_BACK),
2682 const_iv (GL_AUX0),
1579 const_iv (GL_AND), 2683 const_iv (GL_AND),
1580 const_iv (GL_ONE), 2684 const_iv (GL_ONE),
1581 const_iv (GL_ZERO), 2685 const_iv (GL_ZERO),
1582 const_iv (GL_SRC_ALPHA), 2686 const_iv (GL_SRC_ALPHA),
1583 const_iv (GL_DST_ALPHA), 2687 const_iv (GL_DST_ALPHA),
1584 const_iv (GL_ONE_MINUS_SRC_ALPHA), 2688 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1585 const_iv (GL_ONE_MINUS_DST_ALPHA), 2689 const_iv (GL_ONE_MINUS_DST_ALPHA),
1586 const_iv (GL_SRC_ALPHA_SATURATE), 2690 const_iv (GL_SRC_ALPHA_SATURATE),
1587 const_iv (GL_RGB), 2691 const_iv (GL_RGB),
1588 const_iv (GL_RGBA), 2692 const_iv (GL_RGBA),
2693 const_iv (GL_RGBA4),
2694 const_iv (GL_RGBA8),
2695 const_iv (GL_RGB5_A1),
1589 const_iv (GL_UNSIGNED_BYTE), 2696 const_iv (GL_UNSIGNED_BYTE),
1590 const_iv (GL_UNSIGNED_SHORT), 2697 const_iv (GL_UNSIGNED_SHORT),
1591 const_iv (GL_UNSIGNED_INT), 2698 const_iv (GL_UNSIGNED_INT),
1592 const_iv (GL_ALPHA), 2699 const_iv (GL_ALPHA),
1593 const_iv (GL_INTENSITY), 2700 const_iv (GL_INTENSITY),
1594 const_iv (GL_LUMINANCE), 2701 const_iv (GL_LUMINANCE),
1595 const_iv (GL_LUMINANCE_ALPHA), 2702 const_iv (GL_LUMINANCE_ALPHA),
1596 const_iv (GL_FLOAT), 2703 const_iv (GL_FLOAT),
1597 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 2704 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
2705 const_iv (GL_COMPRESSED_ALPHA_ARB),
2706 const_iv (GL_COMPRESSED_LUMINANCE_ARB),
2707 const_iv (GL_COMPRESSED_LUMINANCE_ALPHA_ARB),
2708 const_iv (GL_COMPRESSED_INTENSITY_ARB),
2709 const_iv (GL_COMPRESSED_RGB_ARB),
2710 const_iv (GL_COMPRESSED_RGBA_ARB),
1598 const_iv (GL_COMPILE), 2711 const_iv (GL_COMPILE),
2712 const_iv (GL_PROXY_TEXTURE_1D),
2713 const_iv (GL_PROXY_TEXTURE_2D),
1599 const_iv (GL_TEXTURE_1D), 2714 const_iv (GL_TEXTURE_1D),
1600 const_iv (GL_TEXTURE_2D), 2715 const_iv (GL_TEXTURE_2D),
1601 const_iv (GL_TEXTURE_ENV), 2716 const_iv (GL_TEXTURE_ENV),
1602 const_iv (GL_TEXTURE_MAG_FILTER), 2717 const_iv (GL_TEXTURE_MAG_FILTER),
1603 const_iv (GL_TEXTURE_MIN_FILTER), 2718 const_iv (GL_TEXTURE_MIN_FILTER),
1624 const_iv (GL_COLOR_LOGIC_OP), 2739 const_iv (GL_COLOR_LOGIC_OP),
1625 const_iv (GL_SEPARABLE_2D), 2740 const_iv (GL_SEPARABLE_2D),
1626 const_iv (GL_CONVOLUTION_2D), 2741 const_iv (GL_CONVOLUTION_2D),
1627 const_iv (GL_CONVOLUTION_BORDER_MODE), 2742 const_iv (GL_CONVOLUTION_BORDER_MODE),
1628 const_iv (GL_CONSTANT_BORDER), 2743 const_iv (GL_CONSTANT_BORDER),
2744 const_iv (GL_POINTS),
1629 const_iv (GL_LINES), 2745 const_iv (GL_LINES),
2746 const_iv (GL_LINE_STRIP),
1630 const_iv (GL_LINE_LOOP), 2747 const_iv (GL_LINE_LOOP),
1631 const_iv (GL_QUADS), 2748 const_iv (GL_QUADS),
1632 const_iv (GL_QUAD_STRIP), 2749 const_iv (GL_QUAD_STRIP),
1633 const_iv (GL_TRIANGLES), 2750 const_iv (GL_TRIANGLES),
1634 const_iv (GL_TRIANGLE_STRIP), 2751 const_iv (GL_TRIANGLE_STRIP),
1635 const_iv (GL_TRIANGLE_FAN), 2752 const_iv (GL_TRIANGLE_FAN),
2753 const_iv (GL_POLYGON),
1636 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 2754 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
2755 const_iv (GL_POINT_SMOOTH_HINT),
2756 const_iv (GL_LINE_SMOOTH_HINT),
2757 const_iv (GL_POLYGON_SMOOTH_HINT),
2758 const_iv (GL_GENERATE_MIPMAP_HINT),
2759 const_iv (GL_TEXTURE_COMPRESSION_HINT),
1637 const_iv (GL_FASTEST), 2760 const_iv (GL_FASTEST),
2761 const_iv (GL_DONT_CARE),
2762 const_iv (GL_NICEST),
1638 const_iv (GL_V2F), 2763 const_iv (GL_V2F),
1639 const_iv (GL_V3F), 2764 const_iv (GL_V3F),
1640 const_iv (GL_T2F_V3F), 2765 const_iv (GL_T2F_V3F),
1641 const_iv (GL_T2F_N3F_V3F), 2766 const_iv (GL_T2F_N3F_V3F),
1642# undef const_iv 2767# undef const_iv
1643 }; 2768 };
1644 2769
1645 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 2770 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1646 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 2771 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
2772
2773 texture_av = newAV ();
2774 AvREAL_off (texture_av);
1647} 2775}
2776
2777void
2778disable_GL_EXT_blend_func_separate ()
2779 CODE:
2780 gl.BlendFuncSeparate = 0;
2781 gl.BlendFuncSeparateEXT = 0;
1648 2782
1649char * 2783char *
1650gl_vendor () 2784gl_vendor ()
1651 CODE: 2785 CODE:
1652 RETVAL = (char *)glGetString (GL_VENDOR); 2786 RETVAL = (char *)glGetString (GL_VENDOR);
1665 CODE: 2799 CODE:
1666 RETVAL = (char *)glGetString (GL_EXTENSIONS); 2800 RETVAL = (char *)glGetString (GL_EXTENSIONS);
1667 OUTPUT: 2801 OUTPUT:
1668 RETVAL 2802 RETVAL
1669 2803
2804const char *glGetString (GLenum pname)
2805
2806GLint glGetInteger (GLenum pname)
2807 CODE:
2808 glGetIntegerv (pname, &RETVAL);
2809 OUTPUT:
2810 RETVAL
2811
2812GLdouble glGetDouble (GLenum pname)
2813 CODE:
2814 glGetDoublev (pname, &RETVAL);
2815 OUTPUT:
2816 RETVAL
2817
1670int glGetError () 2818int glGetError ()
2819
2820void glFinish ()
1671 2821
1672void glClear (int mask) 2822void glClear (int mask)
1673 2823
1674void glClearColor (float r, float g, float b, float a = 1.0) 2824void glClearColor (float r, float g, float b, float a = 1.0)
1675 PROTOTYPE: @ 2825 PROTOTYPE: @
1700 2850
1701void glPopMatrix () 2851void glPopMatrix ()
1702 2852
1703void glLoadIdentity () 2853void glLoadIdentity ()
1704 2854
2855void glDrawBuffer (int buffer)
2856
2857void glReadBuffer (int buffer)
2858
1705# near_ and far_ are due to microsofts buggy "c" compiler 2859# near_ and far_ are due to microsofts buggy "c" compiler
1706void glFrustum (double left, double right, double bottom, double top, double near_, double far_) 2860void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
1707 2861
1708# near_ and far_ are due to microsofts buggy "c" compiler 2862# near_ and far_ are due to microsofts buggy "c" compiler
1709void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 2863void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
2864
2865PROTOTYPES: DISABLE
1710 2866
1711void glViewport (int x, int y, int width, int height) 2867void glViewport (int x, int y, int width, int height)
1712 2868
1713void glScissor (int x, int y, int width, int height) 2869void glScissor (int x, int y, int width, int height)
1714 2870
1722 2878
1723void glRotate (float angle, float x, float y, float z) 2879void glRotate (float angle, float x, float y, float z)
1724 CODE: 2880 CODE:
1725 glRotatef (angle, x, y, z); 2881 glRotatef (angle, x, y, z);
1726 2882
1727void glBegin (int mode)
1728
1729void glEnd ()
1730
1731void glColor (float r, float g, float b, float a = 1.0) 2883void glColor (float r, float g, float b, float a = 1.0)
1732 PROTOTYPE: @
1733 ALIAS: 2884 ALIAS:
1734 glColor_premultiply = 1 2885 glColor_premultiply = 1
1735 CODE: 2886 CODE:
1736 if (ix) 2887 if (ix)
1737 { 2888 {
1738 r *= a; 2889 r *= a;
1739 g *= a; 2890 g *= a;
1740 b *= a; 2891 b *= a;
1741 } 2892 }
1742 // microsoft visual "c" rounds instead of truncating... 2893 // microsoft visual "c" rounds instead of truncating...
1743 glColor4ub (MIN ((int)(r * 256.f), 255), 2894 glColor4f (r, g, b, a);
1744 MIN ((int)(g * 256.f), 255),
1745 MIN ((int)(b * 256.f), 255),
1746 MIN ((int)(a * 256.f), 255));
1747
1748void glInterleavedArrays (int format, int stride, char *data)
1749
1750void glDrawElements (int mode, int count, int type, char *indices)
1751
1752# 1.2 void glDrawRangeElements (int mode, int start, int end
1753 2895
1754void glRasterPos (float x, float y, float z = 0.) 2896void glRasterPos (float x, float y, float z = 0.)
1755 CODE: 2897 CODE:
1756 glRasterPos3f (0, 0, z); 2898 glRasterPos3f (0, 0, z);
1757 glBitmap (0, 0, 0, 0, x, y, 0); 2899 glBitmap (0, 0, 0, 0, x, y, 0);
1762 2904
1763void glTexCoord (float s, float t) 2905void glTexCoord (float s, float t)
1764 CODE: 2906 CODE:
1765 glTexCoord2f (s, t); 2907 glTexCoord2f (s, t);
1766 2908
2909void glRect (float x1, float y1, float x2, float y2)
2910 CODE:
2911 glRectf (x1, y1, x2, y2);
2912
2913void glRect_lineloop (float x1, float y1, float x2, float y2)
2914 CODE:
2915 glBegin (GL_LINE_LOOP);
2916 glVertex2f (x1, y1);
2917 glVertex2f (x2, y1);
2918 glVertex2f (x2, y2);
2919 glVertex2f (x1, y2);
2920 glEnd ();
2921
2922PROTOTYPES: ENABLE
2923
2924void glBegin (int mode)
2925
2926void glEnd ()
2927
2928void glPointSize (GLfloat size)
2929
2930void glLineWidth (GLfloat width)
2931
2932void glInterleavedArrays (int format, int stride, char *data)
2933
2934void glDrawElements (int mode, int count, int type, char *indices)
2935
2936# 1.2 void glDrawRangeElements (int mode, int start, int end
2937
1767void glTexEnv (int target, int pname, float param) 2938void glTexEnv (int target, int pname, float param)
1768 CODE: 2939 CODE:
1769 glTexEnvf (target, pname, param); 2940 glTexEnvf (target, pname, param);
1770 2941
1771void glTexParameter (int target, int pname, float param) 2942void glTexParameter (int target, int pname, float param)
1787void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) 2958void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
1788 CODE: 2959 CODE:
1789 if (gl.SeparableFilter2D) 2960 if (gl.SeparableFilter2D)
1790 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column); 2961 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
1791 2962
1792void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 2963void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data = 0)
1793 2964
1794void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 2965void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
1795 2966
1796void glDrawPixels (int width, int height, int format, int type, char *pixels) 2967void glDrawPixels (int width, int height, int format, int type, char *pixels)
2968
2969void glPixelZoom (float x, float y)
1797 2970
1798void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) 2971void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
1799 2972
1800int glGenTexture () 2973int glGenTexture ()
1801 CODE: 2974 CODE:
1802{ 2975 RETVAL = gen_texture ();
1803 GLuint name;
1804 glGenTextures (1, &name);
1805 RETVAL = name;
1806}
1807 OUTPUT: 2976 OUTPUT:
1808 RETVAL 2977 RETVAL
1809 2978
1810void glDeleteTexture (int name) 2979void glDeleteTexture (int name)
1811 CODE: 2980 CODE:
1812{
1813 GLuint name_ = name;
1814 glDeleteTextures (1, &name_); 2981 del_texture (name);
1815} 2982
1816
1817int glGenList () 2983int glGenList ()
1818 CODE: 2984 CODE:
1819 RETVAL = glGenLists (1); 2985 RETVAL = glGenLists (1);
1820 OUTPUT: 2986 OUTPUT:
1821 RETVAL 2987 RETVAL
1828 2994
1829void glEndList () 2995void glEndList ()
1830 2996
1831void glCallList (int list) 2997void glCallList (int list)
1832 2998
2999MODULE = Deliantra::Client PACKAGE = DC::UI::Base
1833 3000
3001PROTOTYPES: DISABLE
3002
3003void
3004find_widget (SV *self, NV x, NV y)
3005 PPCODE:
3006{
3007 if (within_widget (self, x, y))
3008 XPUSHs (self);
3009}
3010
3011BOOT:
3012{
3013 hover_gv = gv_fetchpv ("DC::UI::HOVER", 1, SVt_NV);
3014
3015 draw_x_gv = gv_fetchpv ("DC::UI::Base::draw_x", 1, SVt_NV);
3016 draw_y_gv = gv_fetchpv ("DC::UI::Base::draw_y", 1, SVt_NV);
3017 draw_w_gv = gv_fetchpv ("DC::UI::Base::draw_w", 1, SVt_NV);
3018 draw_h_gv = gv_fetchpv ("DC::UI::Base::draw_h", 1, SVt_NV);
3019}
3020
3021void
3022draw (SV *self)
3023 CODE:
3024{
3025 HV *hv;
3026 SV **svp;
3027 NV x, y, w, h;
3028 SV *draw_x_sv = GvSV (draw_x_gv);
3029 SV *draw_y_sv = GvSV (draw_y_gv);
3030 SV *draw_w_sv = GvSV (draw_w_gv);
3031 SV *draw_h_sv = GvSV (draw_h_gv);
3032 double draw_x, draw_y;
3033
3034 if (!SvROK (self))
3035 croak ("DC::Base::draw: %s not a reference", SvPV_nolen (self));
3036
3037 hv = (HV *)SvRV (self);
3038
3039 if (SvTYPE (hv) != SVt_PVHV)
3040 croak ("DC::Base::draw: %s not a hashref", SvPV_nolen (self));
3041
3042 svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.;
3043 svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.;
3044
3045 if (!h || !w)
3046 XSRETURN_EMPTY;
3047
3048 svp = hv_fetch (hv, "x", 1, 0); x = svp ? SvNV (*svp) : 0.;
3049 svp = hv_fetch (hv, "y", 1, 0); y = svp ? SvNV (*svp) : 0.;
3050
3051 draw_x = SvNV (draw_x_sv) + x;
3052 draw_y = SvNV (draw_y_sv) + y;
3053
3054 if (draw_x + w < 0 || draw_x >= SvNV (draw_w_sv)
3055 || draw_y + h < 0 || draw_y >= SvNV (draw_h_sv))
3056 XSRETURN_EMPTY;
3057
3058 sv_setnv (draw_x_sv, draw_x);
3059 sv_setnv (draw_y_sv, draw_y);
3060
3061 glPushMatrix ();
3062 glTranslated (x, y, 0);
3063
3064 if (SvROK (GvSV (hover_gv)) && SvRV (GvSV (hover_gv)) == (SV *)hv)
3065 {
3066 svp = hv_fetch (hv, "can_hover", sizeof ("can_hover") - 1, 0);
3067
3068 if (svp && SvTRUE (*svp))
3069 {
3070 glColor4f (1.0f * 0.2f, 0.8f * 0.2f, 0.5f * 0.2f, 0.2f);
3071 glEnable (GL_BLEND);
3072 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
3073 glBegin (GL_QUADS);
3074 glVertex2f (0, 0);
3075 glVertex2f (w, 0);
3076 glVertex2f (w, h);
3077 glVertex2f (0, h);
3078 glEnd ();
3079 glDisable (GL_BLEND);
3080 }
3081 }
3082#if 0
3083 // draw borders, for debugging
3084 glPushMatrix ();
3085 glColor4f (1., 1., 0., 1.);
3086 glTranslatef (.5, .5, 0.);
3087 glBegin (GL_LINE_LOOP);
3088 glVertex2f (0 , 0);
3089 glVertex2f (w - 1, 0);
3090 glVertex2f (w - 1, h - 1);
3091 glVertex2f (0 , h - 1);
3092 glEnd ();
3093 glPopMatrix ();
3094#endif
3095 PUSHMARK (SP);
3096 XPUSHs (self);
3097 PUTBACK;
3098 call_method ("_draw", G_VOID | G_DISCARD);
3099 SPAGAIN;
3100
3101 glPopMatrix ();
3102
3103 draw_x = draw_x - x; sv_setnv (draw_x_sv, draw_x);
3104 draw_y = draw_y - y; sv_setnv (draw_y_sv, draw_y);
3105}
3106

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