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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.113 by root, Wed Jun 14 16:20:21 2006 UTC vs.
Revision 1.186 by root, Sat Apr 21 09:25:31 2007 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls 2# define WIN32_LEAN_AND_MEAN
3# define NTDDI_VERSION NTDDI_WIN2K // needed to get win2000 api calls
3# include <malloc.h> 4# include <malloc.h>
4# include <windows.h> 5# include <windows.h>
6# include <wininet.h>
5# pragma warning(disable:4244) 7# pragma warning(disable:4244)
8# pragma warning(disable:4761)
6#endif 9#endif
7 10
8#include "EXTERN.h" 11#include "EXTERN.h"
9#include "perl.h" 12#include "perl.h"
10#include "XSUB.h" 13#include "XSUB.h"
11 14
15#ifdef _WIN32
16# undef pipe
17#endif
18
19#include <assert.h>
12#include <math.h> 20#include <math.h>
13#include <string.h> 21#include <string.h>
14#include <stdio.h> 22#include <stdio.h>
15#include <stdlib.h> 23#include <stdlib.h>
16 24
18#include <SDL_endian.h> 26#include <SDL_endian.h>
19#include <SDL_image.h> 27#include <SDL_image.h>
20#include <SDL_mixer.h> 28#include <SDL_mixer.h>
21#include <SDL_opengl.h> 29#include <SDL_opengl.h>
22 30
31#define PANGO_ENABLE_BACKEND
32#define G_DISABLE_CAST_CHECKS
33
23#include <glib/gmacros.h> 34#include <glib/gmacros.h>
24 35
25#include <pango/pango.h> 36#include <pango/pango.h>
26#include <pango/pangofc-fontmap.h>
27#include <pango/pangoft2.h>
28#include <pango/pangocairo.h>
29 37
30#ifndef _WIN32 38#ifndef _WIN32
31# include <sys/types.h> 39# include <sys/types.h>
32# include <sys/socket.h> 40# include <sys/socket.h>
33# include <netinet/in.h> 41# include <netinet/in.h>
34# include <netinet/tcp.h> 42# include <netinet/tcp.h>
35# include <inttypes.h> 43# include <inttypes.h>
36#else
37 typedef unsigned char uint8_t;
38 typedef unsigned short uint16_t;
39 typedef unsigned int uint32_t;
40 typedef signed char int8_t;
41 typedef signed short int16_t;
42 typedef signed int int32_t;
43#endif 44#endif
44 45
45#include "glext.h" 46#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */
46 47
47#define FOW_DARKNESS 32 48#define FOW_DARKNESS 32
48 49
49#define MAP_EXTEND_X 32 50#define MAP_EXTEND_X 32
50#define MAP_EXTEND_Y 512 51#define MAP_EXTEND_Y 512
51 52
52#define MIN_FONT_HEIGHT 10 53#define MIN_FONT_HEIGHT 10
54
55#if 0
56# define PARACHUTE SDL_INIT_NOPARACHUTE
57#else
58# define PARACHUTE 0
59#endif
53 60
54static struct 61static struct
55{ 62{
56#define GL_FUNC(ptr,name) ptr name; 63#define GL_FUNC(ptr,name) ptr name;
57#include "glfunc.h" 64#include "glfunc.h"
66 gl.BlendFuncSeparateEXT (sa, da, saa, daa); 73 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
67 else 74 else
68 glBlendFunc (sa, da); 75 glBlendFunc (sa, da);
69} 76}
70 77
78#include "texcache.c"
79
80#include "pango-font.c"
81#include "pango-fontmap.c"
82#include "pango-render.c"
83
71typedef Mix_Chunk *CFClient__MixChunk; 84typedef Mix_Chunk *CFPlus__MixChunk;
72typedef Mix_Music *CFClient__MixMusic; 85typedef Mix_Music *CFPlus__MixMusic;
73 86
74typedef PangoFontDescription *CFClient__Font; 87typedef PangoFontDescription *CFPlus__Font;
88
89static int
90shape_attr_p (PangoLayoutRun *run)
91{
92 GSList *attrs = run->item->analysis.extra_attrs;
93
94 while (attrs)
95 {
96 PangoAttribute *attr = attrs->data;
97
98 if (attr->klass->type == PANGO_ATTR_SHAPE)
99 return 1;
100
101 attrs = attrs->next;
102 }
103
104 return 0;
105}
75 106
76typedef struct cf_layout { 107typedef struct cf_layout {
77 PangoLayout *pl; // either derived from a cairo or ft2 context 108 PangoLayout *pl;
78 int rgba; // wether we use rgba (cairo) or grayscale (ft2)
79 float r, g, b, a; // default color for rgba mode 109 float r, g, b, a; // default color for rgba mode
80 int base_height; 110 int base_height;
81 CFClient__Font font; 111 CFPlus__Font font;
82} *CFClient__Layout; 112} *CFPlus__Layout;
83 113
84static CFClient__Font default_font; 114static CFPlus__Font default_font;
85static PangoContext *ft2_context, *cairo_context; 115static PangoContext *opengl_context;
86static PangoFontMap *ft2_fontmap, *cairo_fontmap; 116static PangoFontMap *opengl_fontmap;
87 117
88static void 118static void
89substitute_func (FcPattern *pattern, gpointer data) 119substitute_func (FcPattern *pattern, gpointer data)
90{ 120{
91 FcPatternAddBool (pattern, FC_HINTING, 1); 121 FcPatternAddBool (pattern, FC_HINTING, 1);
92#ifdef FC_HINT_STYLE 122#ifdef FC_HINT_STYLE
93 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL); 123 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
94#endif 124#endif
95#ifdef _WIN32
96 FcPatternAddBool (pattern, FC_AUTOHINT, 1);
97#else
98 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 125 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
99#endif
100} 126}
101 127
102static void 128static void
103layout_update_font (CFClient__Layout self) 129layout_update_font (CFPlus__Layout self)
104{ 130{
105 /* use a random scale factor to account for unknown descenders, 0.8 works 131 /* use a random scale factor to account for unknown descenders, 0.8 works
106 * reasonably well with bitstream vera 132 * reasonably well with bitstream vera
107 */ 133 */
108 PangoFontDescription *font = self->font ? self->font : default_font; 134 PangoFontDescription *font = self->font ? self->font : default_font;
112 138
113 pango_layout_set_font_description (self->pl, font); 139 pango_layout_set_font_description (self->pl, font);
114} 140}
115 141
116static void 142static void
117layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 143layout_get_pixel_size (CFPlus__Layout self, int *w, int *h)
118{ 144{
145 PangoRectangle rect;
146
147 // get_pixel_* wrongly rounds down
119 pango_layout_get_pixel_size (self->pl, w, h); 148 pango_layout_get_extents (self->pl, 0, &rect);
120 149
121 if (!*w) *w = 1; 150 rect.width = (rect.width + PANGO_SCALE - 1) / PANGO_SCALE;
122 if (!*h) *h = 1; 151 rect.height = (rect.height + PANGO_SCALE - 1) / PANGO_SCALE;
123 152
124 *w = (*w + 3) & ~3; 153 if (!rect.width) rect.width = 1;
125} 154 if (!rect.height) rect.height = 1;
126 155
156 *w = rect.width;
157 *h = rect.height;
158}
159
160typedef uint16_t tileid;
127typedef uint16_t mapface; 161typedef uint16_t faceid;
128 162
129typedef struct { 163typedef struct {
130 GLint name; 164 int name;
131 int w, h; 165 int w, h;
132 float s, t; 166 float s, t;
133 uint8_t r, g, b, a; 167 uint8_t r, g, b, a;
168 tileid smoothtile;
169 uint8_t smoothlevel;
134} maptex; 170} maptex;
135 171
136typedef struct { 172typedef struct {
173 uint32_t player;
174 tileid tile[3];
137 int16_t darkness; 175 uint16_t darkness;
138 mapface face[3]; 176 uint8_t stat_width, stat_hp, flags, smoothmax;
139} mapcell; 177} mapcell;
140 178
141typedef struct { 179typedef struct {
142 int32_t c0, c1; 180 int32_t c0, c1;
143 mapcell *col; 181 mapcell *col;
144} maprow; 182} maprow;
145 183
146typedef struct map { 184typedef struct map {
147 int x, y, w, h; 185 int x, y, w, h;
148 int ox, oy; /* offset to virtual global coordinate system */ 186 int ox, oy; /* offset to virtual global coordinate system */
149 int faces; 187 int faces; tileid *face2tile; // [faceid]
150 mapface *face; 188 int texs; maptex *tex; // [tileid]
151
152 int texs;
153 maptex *tex;
154 189
155 int32_t rows; 190 int32_t rows;
156 maprow *row; 191 maprow *row;
157} *CFClient__Map; 192} *CFPlus__Map;
158 193
159static char * 194static char *
160prepend (char *ptr, int sze, int inc) 195prepend (char *ptr, int sze, int inc)
161{ 196{
162 char *p; 197 char *p;
179} 214}
180 215
181#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 216#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
182#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 217#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
183 218
219static void
220need_facenum (struct map *self, faceid face)
221{
222 while (self->faces <= face)
223 {
224 Append (tileid, self->face2tile, self->faces, self->faces);
225 self->faces *= 2;
226 }
227}
228
229static void
230need_texid (struct map *self, int texid)
231{
232 while (self->texs <= texid)
233 {
234 Append (maptex, self->tex, self->texs, self->texs);
235 self->texs *= 2;
236 }
237}
238
184static maprow * 239static maprow *
185map_get_row (CFClient__Map self, int y) 240map_get_row (CFPlus__Map self, int y)
186{ 241{
187 if (0 > y) 242 if (0 > y)
188 { 243 {
189 int extend = - y + MAP_EXTEND_Y; 244 int extend = - y + MAP_EXTEND_Y;
190 Prepend (maprow, self->row, self->rows, extend); 245 Prepend (maprow, self->row, self->rows, extend);
228 283
229 return row->col + (x - row->c0); 284 return row->col + (x - row->c0);
230} 285}
231 286
232static mapcell * 287static mapcell *
233map_get_cell (CFClient__Map self, int x, int y) 288map_get_cell (CFPlus__Map self, int x, int y)
234{ 289{
235 return row_get_cell (map_get_row (self, y), x); 290 return row_get_cell (map_get_row (self, y), x);
236} 291}
237 292
238static void 293static void
239map_clear (CFClient__Map self) 294map_clear (CFPlus__Map self)
240{ 295{
241 int r; 296 int r;
242 297
243 for (r = 0; r < self->rows; r++) 298 for (r = 0; r < self->rows; r++)
244 Safefree (self->row[r].col); 299 Safefree (self->row[r].col);
252 self->row = 0; 307 self->row = 0;
253 self->rows = 0; 308 self->rows = 0;
254} 309}
255 310
256static void 311static void
257map_blank (CFClient__Map self, int x0, int y0, int w, int h) 312map_blank (CFPlus__Map self, int x0, int y0, int w, int h)
258{ 313{
259 int x, y; 314 int x, y;
260 maprow *row; 315 maprow *row;
316 mapcell *cell;
261 317
262 for (y = y0; y < y0 + h; y++) 318 for (y = y0; y < y0 + h; y++)
263 if (y >= 0) 319 if (y >= 0)
264 { 320 {
265 if (y >= self->rows) 321 if (y >= self->rows)
271 if (x >= row->c0) 327 if (x >= row->c0)
272 { 328 {
273 if (x >= row->c1) 329 if (x >= row->c1)
274 break; 330 break;
275 331
276 row->col[x - row->c0].darkness = -1; 332 cell = row->col + x - row->c0;
333
334 cell->darkness = 0;
335 cell->stat_hp = 0;
336 cell->flags = 0;
337 cell->player = 0;
277 } 338 }
278 } 339 }
340}
341
342typedef struct {
343 tileid tile;
344 uint8_t x, y, level;
345} smooth_key;
346
347static void
348smooth_or_bits (HV *hv, smooth_key *key, IV bits)
349{
350 SV **sv = hv_fetch (hv, (char *)key, sizeof (*key), 1);
351
352 if (SvIOK (*sv))
353 SvIV_set (*sv, SvIVX (*sv) | bits);
354 else
355 sv_setiv (*sv, bits);
279} 356}
280 357
281static void 358static void
282music_finished (void) 359music_finished (void)
283{ 360{
319 n |= n >> 16; 396 n |= n >> 16;
320 397
321 return n + 1; 398 return n + 1;
322} 399}
323 400
401/* SDL should provide this, really. */
402#define SDLK_MODIFIER_MIN 300
403#define SDLK_MODIFIER_MAX 314
404
405static AV *texture_av;
406
324MODULE = CFClient PACKAGE = CFClient 407MODULE = CFPlus PACKAGE = CFPlus
325 408
326PROTOTYPES: ENABLE 409PROTOTYPES: ENABLE
327 410
328BOOT: 411BOOT:
329{ 412{
413 texture_av = newAV ();
414 AvREAL_off (texture_av);
415
330 HV *stash = gv_stashpv ("CFClient", 1); 416 HV *stash = gv_stashpv ("CFPlus", 1);
331 static const struct { 417 static const struct {
332 const char *name; 418 const char *name;
333 IV iv; 419 IV iv;
334 } *civ, const_iv[] = { 420 } *civ, const_iv[] = {
335# define const_iv(name) { # name, (IV)name } 421# define const_iv(name) { # name, (IV)name }
422 const_iv (SDLK_MODIFIER_MIN),
423 const_iv (SDLK_MODIFIER_MAX),
424
336 const_iv (SDL_ACTIVEEVENT), 425 const_iv (SDL_ACTIVEEVENT),
337 const_iv (SDL_KEYDOWN), 426 const_iv (SDL_KEYDOWN),
338 const_iv (SDL_KEYUP), 427 const_iv (SDL_KEYUP),
339 const_iv (SDL_MOUSEMOTION), 428 const_iv (SDL_MOUSEMOTION),
340 const_iv (SDL_MOUSEBUTTONDOWN), 429 const_iv (SDL_MOUSEBUTTONDOWN),
349 const_iv (SDL_EVENT_RESERVEDA), 438 const_iv (SDL_EVENT_RESERVEDA),
350 const_iv (SDL_EVENT_RESERVEDB), 439 const_iv (SDL_EVENT_RESERVEDB),
351 const_iv (SDL_VIDEORESIZE), 440 const_iv (SDL_VIDEORESIZE),
352 const_iv (SDL_VIDEOEXPOSE), 441 const_iv (SDL_VIDEOEXPOSE),
353 const_iv (SDL_USEREVENT), 442 const_iv (SDL_USEREVENT),
443
444 const_iv (SDL_APPINPUTFOCUS),
445 const_iv (SDL_APPMOUSEFOCUS),
446 const_iv (SDL_APPACTIVE),
447
354 const_iv (SDLK_KP0), 448 const_iv (SDLK_KP0),
355 const_iv (SDLK_KP1), 449 const_iv (SDLK_KP1),
356 const_iv (SDLK_KP2), 450 const_iv (SDLK_KP2),
357 const_iv (SDLK_KP3), 451 const_iv (SDLK_KP3),
358 const_iv (SDLK_KP4), 452 const_iv (SDLK_KP4),
413 const_iv (SDLK_BREAK), 507 const_iv (SDLK_BREAK),
414 const_iv (SDLK_MENU), 508 const_iv (SDLK_MENU),
415 const_iv (SDLK_POWER), 509 const_iv (SDLK_POWER),
416 const_iv (SDLK_EURO), 510 const_iv (SDLK_EURO),
417 const_iv (SDLK_UNDO), 511 const_iv (SDLK_UNDO),
512
418 const_iv (KMOD_NONE), 513 const_iv (KMOD_NONE),
514 const_iv (KMOD_SHIFT),
419 const_iv (KMOD_LSHIFT), 515 const_iv (KMOD_LSHIFT),
420 const_iv (KMOD_RSHIFT), 516 const_iv (KMOD_RSHIFT),
517 const_iv (KMOD_CTRL),
421 const_iv (KMOD_LCTRL), 518 const_iv (KMOD_LCTRL),
422 const_iv (KMOD_RCTRL), 519 const_iv (KMOD_RCTRL),
520 const_iv (KMOD_ALT),
423 const_iv (KMOD_LALT), 521 const_iv (KMOD_LALT),
424 const_iv (KMOD_RALT), 522 const_iv (KMOD_RALT),
523 const_iv (KMOD_META),
425 const_iv (KMOD_LMETA), 524 const_iv (KMOD_LMETA),
426 const_iv (KMOD_RMETA), 525 const_iv (KMOD_RMETA),
427 const_iv (KMOD_NUM), 526 const_iv (KMOD_NUM),
428 const_iv (KMOD_CAPS), 527 const_iv (KMOD_CAPS),
429 const_iv (KMOD_MODE), 528 const_iv (KMOD_MODE),
430 const_iv (KMOD_CTRL),
431 const_iv (KMOD_SHIFT),
432 const_iv (KMOD_ALT),
433 const_iv (KMOD_META)
434# undef const_iv 529# undef const_iv
435 }; 530 };
436 531
437 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 532 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
438 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 533 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
534
535 assert (SDLK_MODIFIER_MIN == SDLK_NUMLOCK);
536 assert (SDLK_MODIFIER_MAX == SDLK_COMPOSE);
439} 537}
538
539void
540weaken (SV *rv)
541 PROTOTYPE: $
542 CODE:
543 sv_rvweaken (rv);
544
545int
546in_destruct ()
547 CODE:
548 RETVAL = PL_main_cv == Nullcv;
549 OUTPUT:
550 RETVAL
551
552NV floor (NV x)
553
554NV ceil (NV x)
440 555
441void 556void
442pango_init () 557pango_init ()
443 CODE: 558 CODE:
444 // delayed, so it can pick up new fonts added by AddFontResourceEx
445{ 559{
446 {
447 ft2_fontmap = pango_ft2_font_map_new (); 560 opengl_fontmap = pango_opengl_font_map_new ();
448 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)ft2_fontmap, substitute_func, 0, 0); 561 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
449 ft2_context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)ft2_fontmap); 562 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
450 }
451 {
452 cairo_font_options_t *fopt = cairo_font_options_create ();
453 cairo_fontmap = pango_cairo_font_map_get_default ();
454 cairo_context = pango_cairo_font_map_create_context ((PangoCairoFontMap *)cairo_fontmap);
455#ifdef _WIN32
456 // cairo looks like shit eaten twice on windows
457 cairo_font_options_set_antialias (fopt, CAIRO_ANTIALIAS_NONE);
458#else
459 cairo_font_options_set_antialias (fopt, CAIRO_ANTIALIAS_GRAY);
460#endif
461 cairo_font_options_set_hint_style (fopt, CAIRO_HINT_STYLE_FULL);
462 cairo_font_options_set_hint_metrics (fopt, CAIRO_HINT_METRICS_ON);
463 pango_cairo_context_set_font_options (cairo_context, fopt);
464 cairo_font_options_destroy (fopt);
465 }
466} 563}
467 564
468int 565int
469SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO) 566SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
470 567
471void 568void
472SDL_Quit () 569SDL_Quit ()
473 570
474void 571void
481 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 578 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5);
482 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 579 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5);
483 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 580 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1);
484 581
485 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); 582 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
486 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 16); 583 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0);
487 584
488 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 585 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0);
489 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 586 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
490 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 587 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0);
491 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 588 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
492 589
493 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 590 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
591#if SDL_VERSION_ATLEAST(1,2,10)
592 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
593 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
594#endif
494 595
495 SDL_EnableUNICODE (1); 596 SDL_EnableUNICODE (1);
496 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); 597 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
497 598
498 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 599 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
550 case SDL_KEYDOWN: 651 case SDL_KEYDOWN:
551 case SDL_KEYUP: 652 case SDL_KEYUP:
552 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 653 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
553 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); 654 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
554 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); 655 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0);
656 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState ()), 0); /* current mode */
555 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); 657 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
556 break; 658 break;
557 659
558 case SDL_ACTIVEEVENT: 660 case SDL_ACTIVEEVENT:
559 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 661 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
585 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); 687 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
586 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); 688 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
587 break; 689 break;
588 } 690 }
589 691
590 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv))); 692 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1))));
591 } 693 }
592} 694}
593 695
594int 696int
595Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) 697Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048)
604Mix_AllocateChannels (int numchans = -1) 706Mix_AllocateChannels (int numchans = -1)
605 707
606void 708void
607lowdelay (int fd, int val = 1) 709lowdelay (int fd, int val = 1)
608 CODE: 710 CODE:
711 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val));
712
713void
714win32_proxy_info ()
715 PPCODE:
716{
609#ifndef _WIN32 717#ifdef _WIN32
610 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 718 char buffer[2048];
719 DWORD buflen;
720
721 EXTEND (SP, 3);
722
723 buflen = sizeof (buffer);
724 if (InternetQueryOption (0, INTERNET_OPTION_PROXY, (void *)buffer, &buflen))
725 if (((INTERNET_PROXY_INFO *)buffer)->dwAccessType == INTERNET_OPEN_TYPE_PROXY)
726 {
727 PUSHs (newSVpv (((INTERNET_PROXY_INFO *)buffer)->lpszProxy, 0));
728
729 buflen = sizeof (buffer);
730 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_USERNAME, (void *)buffer, &buflen))
731 {
732 PUSHs (newSVpv (buffer, 0));
733
734 buflen = sizeof (buffer);
735 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_PASSWORD, (void *)buffer, &buflen))
736 PUSHs (newSVpv (buffer, 0));
737 }
738 }
611#endif 739#endif
740}
612 741
613void 742void
614add_font (char *file) 743add_font (char *file)
615 CODE: 744 CODE:
616 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 745 FcConfigAppFontAddFile (0, (const FcChar8 *)file);
617#ifdef _WIN32
618 // cairo... sigh... requires win2000
619 AddFontResourceEx (file, FR_PRIVATE, 0);
620#endif
621 746
622void 747void
623load_image_inline (SV *image_) 748load_image_inline (SV *image_)
624 ALIAS: 749 ALIAS:
625 load_image_file = 1 750 load_image_file = 1
667 792
668 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE); 793 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE);
669 794
670 assert (surface2->pitch == surface2->w * 4); 795 assert (surface2->pitch == surface2->w * 4);
671 796
797 SDL_LockSurface (surface2);
672 EXTEND (SP, 5); 798 EXTEND (SP, 6);
673 PUSHs (sv_2mortal (newSViv (surface2->w))); 799 PUSHs (sv_2mortal (newSViv (surface2->w)));
674 PUSHs (sv_2mortal (newSViv (surface2->h))); 800 PUSHs (sv_2mortal (newSViv (surface2->h)));
675 SDL_LockSurface (surface2);
676 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); 801 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
677 SDL_UnlockSurface (surface2);
678 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); 802 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
679 PUSHs (sv_2mortal (newSViv (GL_RGBA))); 803 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
680 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE))); 804 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
805 SDL_UnlockSurface (surface2);
681 806
682 SDL_FreeSurface (surface); 807 SDL_FreeSurface (surface);
683 SDL_FreeSurface (surface2); 808 SDL_FreeSurface (surface2);
684} 809}
685 810
724 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); 849 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
725#endif 850#endif
726 _exit (1); 851 _exit (1);
727 852
728void 853void
729_exit (int retval) 854_exit (int retval = 0)
730 CODE: 855 CODE:
856#ifdef WIN32
857 ExitThread (retval); // unclean, please beam me up
858#else
731 _exit (retval); 859 _exit (retval);
860#endif
732 861
733MODULE = CFClient PACKAGE = CFClient::Font 862MODULE = CFPlus PACKAGE = CFPlus::Font
734 863
735CFClient::Font 864CFPlus::Font
736new_from_file (SV *class, char *path, int id = 0) 865new_from_file (SV *class, char *path, int id = 0)
737 CODE: 866 CODE:
738{ 867{
739 int count; 868 int count;
740 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 869 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
743} 872}
744 OUTPUT: 873 OUTPUT:
745 RETVAL 874 RETVAL
746 875
747void 876void
748DESTROY (CFClient::Font self) 877DESTROY (CFPlus::Font self)
749 CODE: 878 CODE:
750 pango_font_description_free (self); 879 pango_font_description_free (self);
751 880
752void 881void
753make_default (CFClient::Font self) 882make_default (CFPlus::Font self)
754 CODE: 883 CODE:
755 default_font = self; 884 default_font = self;
756 885
757MODULE = CFClient PACKAGE = CFClient::Layout 886MODULE = CFPlus PACKAGE = CFPlus::Layout
758 887
759CFClient::Layout 888void
760new (SV *class, int rgba = 0) 889reset_glyph_cache ()
890 CODE:
891 tc_clear ();
892
893CFPlus::Layout
894new (SV *class)
761 CODE: 895 CODE:
762 New (0, RETVAL, 1, struct cf_layout); 896 New (0, RETVAL, 1, struct cf_layout);
763 897
764 RETVAL->pl = pango_layout_new (rgba ? cairo_context : ft2_context); 898 RETVAL->pl = pango_layout_new (opengl_context);
765 RETVAL->rgba = rgba;
766 RETVAL->r = 1.; 899 RETVAL->r = 1.;
767 RETVAL->g = 1.; 900 RETVAL->g = 1.;
768 RETVAL->b = 1.; 901 RETVAL->b = 1.;
769 RETVAL->a = 1.; 902 RETVAL->a = 1.;
770 RETVAL->base_height = MIN_FONT_HEIGHT; 903 RETVAL->base_height = MIN_FONT_HEIGHT;
774 layout_update_font (RETVAL); 907 layout_update_font (RETVAL);
775 OUTPUT: 908 OUTPUT:
776 RETVAL 909 RETVAL
777 910
778void 911void
779DESTROY (CFClient::Layout self) 912DESTROY (CFPlus::Layout self)
780 CODE: 913 CODE:
781 g_object_unref (self->pl); 914 g_object_unref (self->pl);
782 Safefree (self); 915 Safefree (self);
783 916
917void
918set_text (CFPlus::Layout self, SV *text_)
919 CODE:
920{
921 STRLEN textlen;
922 char *text = SvPVutf8 (text_, textlen);
923
924 pango_layout_set_text (self->pl, text, textlen);
925}
926
927void
928set_markup (CFPlus::Layout self, SV *text_)
929 CODE:
930{
931 STRLEN textlen;
932 char *text = SvPVutf8 (text_, textlen);
933
934 pango_layout_set_markup (self->pl, text, textlen);
935}
936
937void
938set_shapes (CFPlus::Layout self, ...)
939 CODE:
940{
941 PangoAttrList *attrs = 0;
942 const char *text = pango_layout_get_text (self->pl);
943 const char *pos = text;
944 int arg = 4;
945
946 while (arg < items && (pos = strstr (pos, OBJ_STR)))
947 {
948 PangoRectangle inkrect, rect;
949 PangoAttribute *attr;
950
951 int x = SvIV (ST (arg - 3));
952 int y = SvIV (ST (arg - 2));
953 int w = SvIV (ST (arg - 1));
954 int h = SvIV (ST (arg ));
955
956 inkrect.x = 0;
957 inkrect.y = 0;
958 inkrect.width = 0;
959 inkrect.height = 0;
960
961 rect.x = x * PANGO_SCALE;
962 rect.y = y * PANGO_SCALE;
963 rect.width = w * PANGO_SCALE;
964 rect.height = h * PANGO_SCALE;
965
966 if (!attrs)
967 attrs = pango_layout_get_attributes (self->pl);
968
969 attr = pango_attr_shape_new (&inkrect, &rect);
970 attr->start_index = pos - text;
971 attr->end_index = attr->start_index + sizeof (OBJ_STR) - 1;
972 pango_attr_list_insert (attrs, attr);
973
974 arg += 4;
975 pos += sizeof (OBJ_STR) - 1;
976 }
977
978 if (attrs)
979 pango_layout_set_attributes (self->pl, attrs);
980}
981
982void
983get_shapes (CFPlus::Layout self)
984 PPCODE:
985{
986 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
987
988 do
989 {
990 PangoLayoutRun *run = pango_layout_iter_get_run (iter);
991
992 if (run && shape_attr_p (run))
993 {
994 PangoRectangle extents;
995 pango_layout_iter_get_run_extents (iter, 0, &extents);
996
997 EXTEND (SP, 2);
998 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x))));
999 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y))));
1000 }
1001 }
1002 while (pango_layout_iter_next_run (iter));
1003
1004 pango_layout_iter_free (iter);
1005}
1006
784int 1007int
785is_rgba (CFClient::Layout self) 1008has_wrapped (CFPlus::Layout self)
786 CODE: 1009 CODE:
787 RETVAL = self->rgba; 1010{
1011 int lines = 1;
1012 const char *text = pango_layout_get_text (self->pl);
1013
1014 while (*text)
1015 lines += *text++ == '\n';
1016
1017 RETVAL = lines < pango_layout_get_line_count (self->pl);
1018}
788 OUTPUT: 1019 OUTPUT:
789 RETVAL 1020 RETVAL
790 1021
791void
792set_text (CFClient::Layout self, SV *text_)
793 CODE:
794{
795 STRLEN textlen;
796 char *text = SvPVutf8 (text_, textlen);
797
798 pango_layout_set_text (self->pl, text, textlen);
799}
800
801void
802set_markup (CFClient::Layout self, SV *text_)
803 CODE:
804{
805 STRLEN textlen;
806 char *text = SvPVutf8 (text_, textlen);
807
808 pango_layout_set_markup (self->pl, text, textlen);
809}
810
811SV * 1022SV *
812get_text (CFClient::Layout self) 1023get_text (CFPlus::Layout self)
813 CODE: 1024 CODE:
814 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 1025 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
815 sv_utf8_decode (RETVAL); 1026 sv_utf8_decode (RETVAL);
816 OUTPUT: 1027 OUTPUT:
817 RETVAL 1028 RETVAL
818 1029
819void 1030void
820set_foreground (CFClient::Layout self, float r, float g, float b, float a = 1.) 1031set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.)
821 CODE: 1032 CODE:
822 self->r = r; 1033 self->r = r;
823 self->g = g; 1034 self->g = g;
824 self->b = b; 1035 self->b = b;
825 self->a = a; 1036 self->a = a;
826 1037
827void 1038void
828set_font (CFClient::Layout self, CFClient::Font font = 0) 1039set_font (CFPlus::Layout self, CFPlus::Font font = 0)
829 CODE: 1040 CODE:
830 if (self->font != font) 1041 if (self->font != font)
831 { 1042 {
832 self->font = font; 1043 self->font = font;
833 layout_update_font (self); 1044 layout_update_font (self);
834 } 1045 }
835 1046
836void 1047void
837set_height (CFClient::Layout self, int base_height) 1048set_height (CFPlus::Layout self, int base_height)
838 CODE: 1049 CODE:
839 if (self->base_height != base_height) 1050 if (self->base_height != base_height)
840 { 1051 {
841 self->base_height = base_height; 1052 self->base_height = base_height;
842 layout_update_font (self); 1053 layout_update_font (self);
843 } 1054 }
844 1055
845void 1056void
846set_width (CFClient::Layout self, int max_width = -1) 1057set_width (CFPlus::Layout self, int max_width = -1)
847 CODE: 1058 CODE:
848 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1059 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
849 1060
850void 1061void
851set_indent (CFClient::Layout self, int indent) 1062set_indent (CFPlus::Layout self, int indent)
852 CODE: 1063 CODE:
853 pango_layout_set_indent (self->pl, indent * PANGO_SCALE); 1064 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
854 1065
855void 1066void
856set_spacing (CFClient::Layout self, int spacing) 1067set_spacing (CFPlus::Layout self, int spacing)
857 CODE: 1068 CODE:
858 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE); 1069 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
859 1070
860void 1071void
861set_ellipsise (CFClient::Layout self, int ellipsise) 1072set_ellipsise (CFPlus::Layout self, int ellipsise)
862 CODE: 1073 CODE:
863 pango_layout_set_ellipsize (self->pl, 1074 pango_layout_set_ellipsize (self->pl,
864 ellipsise == 1 ? PANGO_ELLIPSIZE_START 1075 ellipsise == 1 ? PANGO_ELLIPSIZE_START
865 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE 1076 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
866 : ellipsise == 3 ? PANGO_ELLIPSIZE_END 1077 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
867 : PANGO_ELLIPSIZE_NONE 1078 : PANGO_ELLIPSIZE_NONE
868 ); 1079 );
869 1080
870void 1081void
871set_single_paragraph_mode (CFClient::Layout self, int spm) 1082set_single_paragraph_mode (CFPlus::Layout self, int spm)
872 CODE: 1083 CODE:
873 pango_layout_set_single_paragraph_mode (self->pl, !!spm); 1084 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
874 1085
875void 1086void
876size (CFClient::Layout self) 1087size (CFPlus::Layout self)
877 PPCODE: 1088 PPCODE:
878{ 1089{
879 int w, h; 1090 int w, h;
880 1091
881 layout_get_pixel_size (self, &w, &h); 1092 layout_get_pixel_size (self, &w, &h);
884 PUSHs (sv_2mortal (newSViv (w))); 1095 PUSHs (sv_2mortal (newSViv (w)));
885 PUSHs (sv_2mortal (newSViv (h))); 1096 PUSHs (sv_2mortal (newSViv (h)));
886} 1097}
887 1098
888int 1099int
1100descent (CFPlus::Layout self)
1101 CODE:
1102{
1103 PangoRectangle rect;
1104 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0);
1105 pango_layout_line_get_pixel_extents (line, 0, &rect);
1106 RETVAL = PANGO_DESCENT (rect);
1107}
1108 OUTPUT:
1109 RETVAL
1110
1111int
889xy_to_index (CFClient::Layout self, int x, int y) 1112xy_to_index (CFPlus::Layout self, int x, int y)
890 CODE: 1113 CODE:
891{ 1114{
892 int index, trailing; 1115 int index, trailing;
893 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1116 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
894 RETVAL = index; 1117 RETVAL = index + trailing;
895} 1118}
896 OUTPUT: 1119 OUTPUT:
897 RETVAL 1120 RETVAL
898 1121
899void 1122void
900cursor_pos (CFClient::Layout self, int index) 1123cursor_pos (CFPlus::Layout self, int index)
901 PPCODE: 1124 PPCODE:
902{ 1125{
903 PangoRectangle strong_pos; 1126 PangoRectangle strong_pos;
904 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1127 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0);
905 1128
908 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1131 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
909 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1132 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE)));
910} 1133}
911 1134
912void 1135void
913render (CFClient::Layout self) 1136index_to_line_x (CFPlus::Layout self, int index, int trailing = 0)
914 PPCODE: 1137 PPCODE:
915{ 1138{
916 SV *retval; 1139 int line, x;
917 int w, h;
918 1140
919 layout_get_pixel_size (self, &w, &h); 1141 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
1142 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
920 1143
921 if (self->rgba)
922 {
923 cairo_surface_t *surface;
924 cairo_t *cairo;
925
926 retval = newSV (w * h * 4);
927 SvPOK_only (retval);
928 SvCUR_set (retval, w * h * 4);
929
930 memset (SvPVX (retval), 0, w * h * 4);
931
932 surface = cairo_image_surface_create_for_data (
933 (void*)SvPVX (retval), CAIRO_FORMAT_ARGB32, w, h, w * 4);
934 cairo = cairo_create (surface);
935 cairo_set_source_rgba (cairo, self->r, self->g, self->b, self->a);
936
937 pango_cairo_show_layout (cairo, self->pl);
938
939 cairo_destroy (cairo);
940 cairo_surface_destroy (surface);
941
942 // what a mess, and its premultiplied, too :(
943 {
944 uint32_t *p = (uint32_t *)SvPVX (retval);
945 uint32_t *e = p + w * h;
946
947 while (p < e)
948 {
949 uint32_t rgba = *p;
950 rgba = (rgba >> 24) | (rgba << 8);
951#if 0
952#ifdef _WIN32
953 {//D
954 uint8_t r = rgba >> 24;
955 uint8_t g = rgba >> 16;
956 uint8_t b = rgba >> 8;
957 uint8_t a = rgba >> 0;
958
959 rgba = (rgba & 0xffffff00) | a;
960 }
961#endif
962#endif
963 rgba = SDL_SwapBE32 (rgba);
964 *p++ = rgba;
965 }
966 }
967
968 EXTEND (SP, 5); 1144 EXTEND (SP, 2);
969 PUSHs (sv_2mortal (newSViv (w))); 1145 PUSHs (sv_2mortal (newSViv (line - 1)));
1146 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1147}
1148
1149void
1150line_x_to_index (CFPlus::Layout self, int line, int x)
1151 PPCODE:
1152{
1153 PangoLayoutLine *lp;
1154 int index, trailing;
1155
1156 if (line < 0)
1157 XSRETURN_EMPTY;
1158
1159 if (!(lp = pango_layout_get_line (self->pl, line)))
1160 XSRETURN_EMPTY; /* do better */
1161
1162 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1163
1164 EXTEND (SP, 2);
1165 if (GIMME_V == G_SCALAR)
970 PUSHs (sv_2mortal (newSViv (h))); 1166 PUSHs (sv_2mortal (newSViv (index + trailing)));
971 PUSHs (sv_2mortal (retval));
972 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
973 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
974 }
975 else 1167 else
976 { 1168 {
977 FT_Bitmap bitmap;
978
979 retval = newSV (w * h);
980 SvPOK_only (retval);
981 SvCUR_set (retval, w * h);
982
983 bitmap.rows = h;
984 bitmap.width = w;
985 bitmap.pitch = w;
986 bitmap.buffer = (unsigned char*)SvPVX (retval);
987 bitmap.num_grays = 256;
988 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
989
990 memset (bitmap.buffer, 0, w * h);
991
992 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE);
993
994 EXTEND (SP, 5);
995 PUSHs (sv_2mortal (newSViv (w))); 1169 PUSHs (sv_2mortal (newSViv (index)));
996 PUSHs (sv_2mortal (newSViv (h))); 1170 PUSHs (sv_2mortal (newSViv (trailing)));
997 PUSHs (sv_2mortal (retval));
998 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
999 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
1000 } 1171 }
1001} 1172}
1002 1173
1174void
1175render (CFPlus::Layout self, float x, float y, int flags = 0)
1176 PPCODE:
1177 pango_opengl_render_layout_subpixel (
1178 self->pl,
1179 x * PANGO_SCALE, y * PANGO_SCALE,
1180 self->r, self->g, self->b, self->a,
1181 flags
1182 );
1183
1003MODULE = CFClient PACKAGE = CFClient::Texture 1184MODULE = CFPlus PACKAGE = CFPlus::Texture
1004 1185
1005void 1186void
1006pad2pot (SV *data_, SV *w_, SV *h_) 1187pad2pot (SV *data_, SV *w_, SV *h_)
1007 CODE: 1188 CODE:
1008{ 1189{
1038 } 1219 }
1039 } 1220 }
1040} 1221}
1041 1222
1042void 1223void
1043draw_quad (SV *self, float x, float y, float w = 0, float h = 0) 1224draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
1044 PROTOTYPE: $$$;$$ 1225 PROTOTYPE: $$$;$$
1045 ALIAS: 1226 ALIAS:
1046 draw_quad_alpha = 1 1227 draw_quad_alpha = 1
1047 draw_quad_alpha_premultiplied = 2 1228 draw_quad_alpha_premultiplied = 2
1048 CODE: 1229 CODE:
1086 glDisable (GL_ALPHA_TEST); 1267 glDisable (GL_ALPHA_TEST);
1087 glDisable (GL_BLEND); 1268 glDisable (GL_BLEND);
1088 } 1269 }
1089} 1270}
1090 1271
1091MODULE = CFClient PACKAGE = CFClient::Map 1272MODULE = CFPlus PACKAGE = CFPlus::Map
1092 1273
1093CFClient::Map 1274CFPlus::Map
1094new (SV *class, int map_width, int map_height) 1275new (SV *class)
1095 CODE: 1276 CODE:
1096 New (0, RETVAL, 1, struct map); 1277 New (0, RETVAL, 1, struct map);
1097 RETVAL->x = 0; 1278 RETVAL->x = 0;
1098 RETVAL->y = 0; 1279 RETVAL->y = 0;
1099 RETVAL->w = map_width; 1280 RETVAL->w = 0;
1100 RETVAL->h = map_height; 1281 RETVAL->h = 0;
1101 RETVAL->ox = 0; 1282 RETVAL->ox = 0;
1102 RETVAL->oy = 0; 1283 RETVAL->oy = 0;
1103 RETVAL->faces = 8192; 1284 RETVAL->faces = 8192; Newz (0, RETVAL->face2tile, RETVAL->faces, tileid);
1104 Newz (0, RETVAL->face, RETVAL->faces, mapface); 1285 RETVAL->texs = 8192; Newz (0, RETVAL->tex , RETVAL->texs , maptex);
1105 RETVAL->texs = 8192;
1106 Newz (0, RETVAL->tex, RETVAL->texs, maptex);
1107 RETVAL->rows = 0; 1286 RETVAL->rows = 0;
1108 RETVAL->row = 0; 1287 RETVAL->row = 0;
1109 OUTPUT: 1288 OUTPUT:
1110 RETVAL 1289 RETVAL
1111 1290
1112void 1291void
1113DESTROY (CFClient::Map self) 1292DESTROY (CFPlus::Map self)
1114 CODE: 1293 CODE:
1115{ 1294{
1116 map_clear (self); 1295 map_clear (self);
1117 Safefree (self->face); 1296 Safefree (self->face2tile);
1118 Safefree (self->tex); 1297 Safefree (self->tex);
1119 Safefree (self); 1298 Safefree (self);
1120} 1299}
1121 1300
1122void 1301void
1302resize (CFPlus::Map self, int map_width, int map_height)
1303 CODE:
1304 self->w = map_width;
1305 self->h = map_height;
1306
1307void
1123clear (CFClient::Map self) 1308clear (CFPlus::Map self)
1124 CODE: 1309 CODE:
1125 map_clear (self); 1310 map_clear (self);
1126 1311
1127void 1312void
1128set_face (CFClient::Map self, int face, int texid) 1313set_tileid (CFPlus::Map self, int face, int tile)
1129 CODE: 1314 CODE:
1130{ 1315{
1131 while (self->faces <= face) 1316 need_facenum (self, face); self->face2tile [face] = tile;
1132 { 1317 need_texid (self, tile);
1133 Append (mapface, self->face, self->faces, self->faces);
1134 self->faces *= 2;
1135 }
1136
1137 self->face [face] = texid;
1138} 1318}
1139 1319
1140void 1320void
1321set_smooth (CFPlus::Map self, int face, int smooth, int level)
1322 CODE:
1323{
1324 tileid texid;
1325 maptex *tex;
1326
1327 if (face < 0 || face >= self->faces)
1328 return;
1329
1330 if (smooth < 0 || smooth >= self->faces)
1331 return;
1332
1333 texid = self->face2tile [face];
1334
1335 if (!texid)
1336 return;
1337
1338 tex = self->tex + texid;
1339 tex->smoothtile = self->face2tile [smooth];
1340 tex->smoothlevel = level;
1341}
1342
1343void
1141set_texture (CFClient::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1344set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1142 CODE: 1345 CODE:
1143{ 1346{
1144 while (self->texs <= texid) 1347 need_texid (self, texid);
1145 {
1146 Append (maptex, self->tex, self->texs, self->texs);
1147 self->texs *= 2;
1148 }
1149 1348
1150 { 1349 {
1151 maptex *tex = self->tex + texid; 1350 maptex *tex = self->tex + texid;
1152 1351
1153 tex->name = name; 1352 tex->name = name;
1170 // from transparent color bleeding and ugly wrapping effects. 1369 // from transparent color bleeding and ugly wrapping effects.
1171 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); 1370 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1172} 1371}
1173 1372
1174int 1373int
1175ox (CFClient::Map self) 1374ox (CFPlus::Map self)
1176 ALIAS: 1375 ALIAS:
1177 oy = 1 1376 oy = 1
1178 x = 2 1377 x = 2
1179 y = 3 1378 y = 3
1180 w = 4 1379 w = 4
1191 } 1390 }
1192 OUTPUT: 1391 OUTPUT:
1193 RETVAL 1392 RETVAL
1194 1393
1195void 1394void
1196scroll (CFClient::Map self, int dx, int dy) 1395scroll (CFPlus::Map self, int dx, int dy)
1197 CODE: 1396 CODE:
1198{ 1397{
1199 if (dx > 0) 1398 if (dx > 0)
1200 map_blank (self, self->x, self->y, dx - 1, self->h); 1399 map_blank (self, self->x, self->y, dx, self->h);
1201 else if (dx < 0) 1400 else if (dx < 0)
1202 map_blank (self, self->x + self->w + dx + 1, self->y, 1 - dx, self->h); 1401 map_blank (self, self->x + self->w + dx + 1, self->y, -dx, self->h);
1203 1402
1204 if (dy > 0) 1403 if (dy > 0)
1205 map_blank (self, self->x, self->y, self->w, dy - 1); 1404 map_blank (self, self->x, self->y, self->w, dy);
1206 else if (dy < 0) 1405 else if (dy < 0)
1207 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy); 1406 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, -dy);
1208 1407
1209 self->ox += dx; self->x += dx; 1408 self->ox += dx; self->x += dx;
1210 self->oy += dy; self->y += dy; 1409 self->oy += dy; self->y += dy;
1211 1410
1212 while (self->y < 0) 1411 while (self->y < 0)
1217 self->y += MAP_EXTEND_Y; 1416 self->y += MAP_EXTEND_Y;
1218 } 1417 }
1219} 1418}
1220 1419
1221void 1420void
1222map1a_update (CFClient::Map self, SV *data_) 1421map1a_update (CFPlus::Map self, SV *data_, int extmap)
1223 CODE: 1422 CODE:
1224{ 1423{
1225 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1424 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1226 uint8_t *data_end = (uint8_t *)SvEND (data_); 1425 uint8_t *data_end = (uint8_t *)SvEND (data_);
1227 mapcell *cell; 1426 mapcell *cell;
1228 int x, y, flags; 1427 int x, y, flags;
1229 1428
1230 while (data < data_end) 1429 while (data < data_end - 1)
1231 { 1430 {
1232 flags = (data [0] << 8) + data [1]; data += 2; 1431 flags = (data [0] << 8) + data [1]; data += 2;
1233 1432
1234 x = ((flags >> 10) & 63) + self->x; 1433 x = self->x + ((flags >> 10) & 63);
1235 y = ((flags >> 4) & 63) + self->y; 1434 y = self->y + ((flags >> 4) & 63);
1236 1435
1237 cell = map_get_cell (self, x, y); 1436 cell = map_get_cell (self, x, y);
1238 1437
1239 if (flags & 15) 1438 if (flags & 15)
1240 { 1439 {
1241 if (cell->darkness < 0) 1440 if (!cell->darkness)
1242 { 1441 {
1442 memset (cell, 0, sizeof (*cell));
1243 cell->darkness = 0; 1443 cell->darkness = 256;
1244 cell->face [0] = 0;
1245 cell->face [1] = 0;
1246 cell->face [2] = 0;
1247 } 1444 }
1248 1445
1249 cell->darkness = flags & 8 ? *data++ : 255;
1250
1251 //TODO: don't trust server data to be in-range(!) 1446 //TODO: don't trust server data to be in-range(!)
1447
1448 if (flags & 8)
1449 {
1450 if (extmap)
1451 {
1452 uint8_t ext, cmd;
1453
1454 do
1455 {
1456 ext = *data++;
1457 cmd = ext & 0x3f;
1458
1459 if (cmd < 4)
1460 cell->darkness = 255 - ext * 64 + 1;
1461 else if (cmd == 5) // health
1462 {
1463 cell->stat_width = 1;
1464 cell->stat_hp = *data++;
1465 }
1466 else if (cmd == 6) // monster width
1467 cell->stat_width = *data++ + 1;
1468 else if (cmd == 0x47)
1469 {
1470 if (*data == 4)
1471 ; // decode player count
1472
1473 data += *data + 1;
1474 }
1475 else if (cmd == 8) // cell flags
1476 cell->flags = *data++;
1477 else if (ext & 0x40) // unknown, multibyte => skip
1478 data += *data + 1;
1479 else
1480 data++;
1481 }
1482 while (ext & 0x80);
1483 }
1484 else
1485 cell->darkness = *data++ + 1;
1486 }
1252 1487
1253 if (flags & 4) 1488 if (flags & 4)
1254 { 1489 {
1255 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2; 1490 faceid face = (data [0] << 8) + data [1]; data += 2;
1491 need_facenum (self, face);
1492 cell->tile [0] = self->face2tile [face];
1256 } 1493 }
1257 1494
1258 if (flags & 2) 1495 if (flags & 2)
1259 { 1496 {
1260 cell->face [1] = self->face [(data [0] << 8) + data [1]]; data += 2; 1497 faceid face = (data [0] << 8) + data [1]; data += 2;
1498 need_facenum (self, face);
1499 cell->tile [1] = self->face2tile [face];
1261 } 1500 }
1262 1501
1263 if (flags & 1) 1502 if (flags & 1)
1264 { 1503 {
1265 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2; 1504 faceid face = (data [0] << 8) + data [1]; data += 2;
1505 need_facenum (self, face);
1506 cell->tile [2] = self->face2tile [face];
1266 } 1507 }
1267 } 1508 }
1268 else 1509 else
1269 cell->darkness = -1; 1510 cell->darkness = 0;
1270 } 1511 }
1271} 1512}
1272 1513
1273SV * 1514SV *
1274mapmap (CFClient::Map self, int x0, int y0, int w, int h) 1515mapmap (CFPlus::Map self, int x0, int y0, int w, int h)
1275 CODE: 1516 CODE:
1276{ 1517{
1277 int x1, x; 1518 int x1, x;
1278 int y1, y; 1519 int y1, y;
1279 int z; 1520 int z;
1300 { 1541 {
1301 mapcell *cell = row->col + (x - row->c0); 1542 mapcell *cell = row->col + (x - row->c0);
1302 1543
1303 for (z = 0; z <= 0; z++) 1544 for (z = 0; z <= 0; z++)
1304 { 1545 {
1305 mapface face = cell->face [z];
1306
1307 if (face)
1308 {
1309 maptex tex = self->tex [face]; 1546 maptex tex = self->tex [cell->tile [z]];
1310 int a0 = 255 - tex.a; 1547 int a0 = 255 - tex.a;
1311 int a1 = tex.a; 1548 int a1 = tex.a;
1312 1549
1313 r = (r * a0 + tex.r * a1) / 255; 1550 r = (r * a0 + tex.r * a1) / 255;
1314 g = (g * a0 + tex.g * a1) / 255; 1551 g = (g * a0 + tex.g * a1) / 255;
1315 b = (b * a0 + tex.b * a1) / 255; 1552 b = (b * a0 + tex.b * a1) / 255;
1316 a = (a * a0 + tex.a * a1) / 255; 1553 a = (a * a0 + tex.a * a1) / 255;
1317 }
1318 } 1554 }
1319 } 1555 }
1320 1556
1321 *map++ = (r ) 1557 *map++ = (r )
1322 | (g << 8) 1558 | (g << 8)
1329} 1565}
1330 OUTPUT: 1566 OUTPUT:
1331 RETVAL 1567 RETVAL
1332 1568
1333void 1569void
1334draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1570draw (CFPlus::Map self, int mx, int my, int sw, int sh, int T)
1335 PPCODE: 1571 CODE:
1336{ 1572{
1337 int vx, vy; 1573 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ());
1574 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level
1575 static uint8_t smooth_max[256][256]; // egad, fats and wasteful on memory (64k)
1576 smooth_key skey;
1338 int x, y, z; 1577 int x, y, z;
1339 int last_name; 1578 int last_name;
1340 mapface face; 1579
1580 // thats current max. sorry.
1581 if (sw > 255) sw = 255;
1582 if (sh > 255) sh = 255;
1583
1584 // clear key, in case of extra padding
1585 memset (&skey, 0, sizeof (skey));
1586
1587 glColor4ub (255, 255, 255, 255);
1588
1589 glEnable (GL_BLEND);
1590 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1591 glEnable (GL_TEXTURE_2D);
1592 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1593
1594 glBegin (GL_QUADS);
1595
1596 last_name = 0;
1597
1598 mx += self->x;
1599 my += self->y;
1600
1601 // first pass: determine smooth_max
1602 // rather ugly, if you ask me
1603 // could also be stored inside mapcell and updated on change
1604 memset (smooth_max, 0, sizeof (smooth_max));
1605
1606 for (y = 0; y < sh; y++)
1607 if (0 <= y + my && y + my < self->rows)
1608 {
1609 maprow *row = self->row + (y + my);
1610
1611 for (x = 0; x < sw; x++)
1612 if (row->c0 <= x + mx && x + mx < row->c1)
1613 {
1614 mapcell *cell = row->col + (x + mx - row->c0);
1615
1616 smooth_max[x + 1][y + 1] =
1617 MAX (self->tex [cell->tile [0]].smoothlevel,
1618 MAX (self->tex [cell->tile [1]].smoothlevel,
1619 self->tex [cell->tile [2]].smoothlevel));
1620 }
1621 }
1622
1623 for (z = 0; z <= 2; z++)
1624 {
1625 memset (smooth_level, 0, sizeof (smooth_level));
1626
1627 for (y = 0; y < sh; y++)
1628 if (0 <= y + my && y + my < self->rows)
1629 {
1630 maprow *row = self->row + (y + my);
1631
1632 for (x = 0; x < sw; x++)
1633 if (row->c0 <= x + mx && x + mx < row->c1)
1634 {
1635 mapcell *cell = row->col + (x + mx - row->c0);
1636 tileid tile = cell->tile [z];
1637
1638 if (tile)
1639 {
1640 maptex tex = self->tex [tile];
1641 int px = (x + 1) * T - tex.w;
1642 int py = (y + 1) * T - tex.h;
1643
1644 // suppressing texture state switches here
1645 // is only moderately effective, but worth the extra effort
1646 if (last_name != tex.name)
1647 {
1648 if (!tex.name)
1649 tex = self->tex [2]; /* missing, replace by noface */
1650
1651 glEnd ();
1652 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1653 glBegin (GL_QUADS);
1654 }
1655
1656 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1657 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1658 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1659 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1660
1661 if (cell->flags && z == 2)
1662 {
1663 if (cell->flags & 1)
1664 {
1665 maptex tex = self->tex [1];
1666 int px = x * T + T * 2 / 32;
1667 int py = y * T - T * 6 / 32;
1668
1669 glEnd ();
1670 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1671 glBegin (GL_QUADS);
1672
1673 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1674 glTexCoord2f (0 , tex.t); glVertex2f (px , py + T);
1675 glTexCoord2f (tex.s, tex.t); glVertex2f (px + T, py + T);
1676 glTexCoord2f (tex.s, 0 ); glVertex2f (px + T, py );
1677 }
1678 }
1679
1680 // update smooth hash
1681 if (tex.smoothtile)
1682 {
1683 skey.tile = tex.smoothtile;
1684 skey.level = tex.smoothlevel;
1685
1686 smooth_level [tex.smoothlevel >> 5] |= ((uint32_t)1) << (tex.smoothlevel & 31);
1687
1688 // add bits to current tile and all neighbours. skey.x|y is
1689 // shifted +1|+1 so we always stay positive.
1690
1691 // bits is ___n cccc CCCC bbbb
1692 // n do not draw borders&corners
1693 // c draw these corners, but...
1694 // C ... not these
1695 // b draw these borders
1696
1697 // borders: 1 ┃· 2 ━━ 4 ·┃ 8 ··
1698 // ┃· ·· ·┃ ━━
1699
1700 // corners: 1 ┛· 2 ·┗ 4 ·· 8 ··
1701 // ·· ·· ·┏ ┓·
1702
1703 // full tile
1704 skey.x = x + 1; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x1000);
1705
1706 // borders
1707 skey.x = x + 2; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0091);
1708 skey.x = x + 1; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0032);
1709 skey.x = x ; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0064);
1710 skey.x = x + 1; skey.y = y ; smooth_or_bits (smooth, &skey, 0x00c8);
1711
1712 // corners
1713 skey.x = x + 2; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0100);
1714 skey.x = x ; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0200);
1715 skey.x = x ; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0400);
1716 skey.x = x + 2; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0800);
1717 }
1718 }
1719 }
1720 }
1721
1722 // go through all smoothlevels, lowest to highest, then draw.
1723 // this is basically counting sort
1724 {
1725 int w, b;
1726
1727 for (w = 0; w < 256 / 32; ++w)
1728 {
1729 uint32_t smask = smooth_level [w];
1730 if (smask)
1731 for (b = 0; b < 32; ++b)
1732 if (smask & (((uint32_t)1) << b))
1733 {
1734 int level = (w << 5) | b;
1735 HE *he;
1736
1737 hv_iterinit (smooth);
1738 while ((he = hv_iternext (smooth)))
1739 {
1740 smooth_key *skey = (smooth_key *)HeKEY (he);
1741 IV bits = SvIVX (HeVAL (he));
1742
1743 if (!(bits & 0x1000)
1744 && skey->level == level
1745 && level >= smooth_max [skey->x][skey->y])
1746 {
1747 maptex tex = self->tex [skey->tile];
1748 int px = (((int)skey->x) - 1) * T;
1749 int py = (((int)skey->y) - 1) * T;
1750 int border = bits & 15;
1751 int corner = (bits >> 8) & ~(bits >> 4) & 15;
1752 float dx = tex.s * .0625f; // 16 images/row
1753 float dy = tex.t * .5f ; // 2 images/column
1754
1755 // this time naively avoiding texture state changes
1756 // save gobs of state changes.
1757 if (last_name != tex.name)
1758 {
1759 if (!tex.name)
1760 continue; // smoothing not yet available
1761
1762 glEnd ();
1763 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1764 glBegin (GL_QUADS);
1765 }
1766
1767 if (border)
1768 {
1769 float ox = border * dx;
1770
1771 glTexCoord2f (ox , 0.f ); glVertex2f (px , py );
1772 glTexCoord2f (ox , dy ); glVertex2f (px , py + T);
1773 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py + T);
1774 glTexCoord2f (ox + dx, 0.f ); glVertex2f (px + T, py );
1775 }
1776
1777 if (corner)
1778 {
1779 float ox = corner * dx;
1780
1781 glTexCoord2f (ox , dy ); glVertex2f (px , py );
1782 glTexCoord2f (ox , dy * 2.f); glVertex2f (px , py + T);
1783 glTexCoord2f (ox + dx, dy * 2.f); glVertex2f (px + T, py + T);
1784 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py );
1785 }
1786 }
1787 }
1788 }
1789 }
1790 }
1791
1792 hv_clear (smooth);
1793 }
1794
1795 glEnd ();
1796
1797 glDisable (GL_TEXTURE_2D);
1798 glDisable (GL_BLEND);
1799
1800 // top layer: overlays such as the health bar
1801 for (y = 0; y < sh; y++)
1802 if (0 <= y + my && y + my < self->rows)
1803 {
1804 maprow *row = self->row + (y + my);
1805
1806 for (x = 0; x < sw; x++)
1807 if (row->c0 <= x + mx && x + mx < row->c1)
1808 {
1809 mapcell *cell = row->col + (x + mx - row->c0);
1810
1811 int px = x * T;
1812 int py = y * T;
1813
1814 if (cell->stat_hp)
1815 {
1816 int width = cell->stat_width * T;
1817 int thick = (sh * T / 32 + 27) / 28 + 1 + cell->stat_width;
1818
1819 glColor3ub (0, 0, 0);
1820 glRectf (px + 1, py - thick - 2,
1821 px + width - 1, py);
1822
1823 glColor3ub (cell->stat_hp, 255 - cell->stat_hp, 0);
1824 glRectf (px + 2,
1825 py - thick - 1,
1826 px + width - 2 - cell->stat_hp * (width - 4) / 255, py - 1);
1827 }
1828 }
1829 }
1830}
1831
1832void
1833draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data)
1834 CODE:
1835{
1836 static float color[16][3] = {
1837 { 0.00F, 0.00F, 0.00F },
1838 { 1.00F, 1.00F, 1.00F },
1839 { 0.00F, 0.00F, 0.55F },
1840 { 1.00F, 0.00F, 0.00F },
1841
1842 { 1.00F, 0.54F, 0.00F },
1843 { 0.11F, 0.56F, 1.00F },
1844 { 0.93F, 0.46F, 0.00F },
1845 { 0.18F, 0.54F, 0.34F },
1846
1847 { 0.56F, 0.73F, 0.56F },
1848 { 0.80F, 0.80F, 0.80F },
1849 { 0.55F, 0.41F, 0.13F },
1850 { 0.99F, 0.77F, 0.26F },
1851
1852 { 0.74F, 0.65F, 0.41F },
1853
1854 { 0.00F, 1.00F, 1.00F },
1855 { 1.00F, 0.00F, 1.00F },
1856 { 1.00F, 1.00F, 0.00F },
1857 };
1858
1859 int x, y;
1860
1861 glEnable (GL_TEXTURE_2D);
1862 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1863 glEnable (GL_BLEND);
1864 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1865 glBegin (GL_QUADS);
1866
1867 for (y = 0; y < h; y++)
1868 for (x = 0; x < w; x++)
1869 {
1870 unsigned char m = data [x + y * w];
1871
1872 if (m)
1873 {
1874 float *c = color [m & 15];
1875
1876 float tx1 = m & 0x40 ? 0.5 : 0.;
1877 float tx2 = tx1 + 0.5;
1878
1879 glColor4f (c[0], c[1], c[2], 0.75);
1880 glTexCoord2f (tx1, 0.); glVertex2i (x , y );
1881 glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1);
1882 glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1);
1883 glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y );
1884 }
1885 }
1886
1887 glEnd ();
1888 glDisable (GL_BLEND);
1889 glDisable (GL_TEXTURE_2D);
1890}
1891
1892void
1893fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh)
1894 PPCODE:
1895{
1896 int x, y;
1341 int sw4 = (sw + 3) & ~3; 1897 int sw4 = (sw + 3) & ~3;
1342 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); 1898 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1343 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv); 1899 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1344 1900
1345 memset (darkness, 255, sw4 * sh); 1901 memset (darkness, 255, sw4 * sh);
1346 SvPOK_only (darkness_sv); 1902 SvPOK_only (darkness_sv);
1347 SvCUR_set (darkness_sv, sw4 * sh); 1903 SvCUR_set (darkness_sv, sw4 * sh);
1348 1904
1349 vx = self->x + (self->w - sw) / 2 - shift_x; 1905 mx += self->x;
1350 vy = self->y + (self->h - sh) / 2 - shift_y; 1906 my += self->y;
1351 1907
1352 /*
1353 int vx = self->vx = self->w >= sw
1354 ? self->x + (self->w - sw) / 2
1355 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
1356
1357 int vy = self->vy = self->h >= sh
1358 ? self->y + (self->h - sh) / 2
1359 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy));
1360 */
1361
1362 glColor4ub (255, 255, 255, 255);
1363
1364 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1365 glEnable (GL_BLEND);
1366 glEnable (GL_TEXTURE_2D);
1367 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1368
1369 glBegin (GL_QUADS);
1370
1371 last_name = 0;
1372
1373 for (z = 0; z < 3; z++)
1374 for (y = 0; y < sh; y++) 1908 for (y = 0; y < sh; y++)
1375 if (0 <= y + vy && y + vy < self->rows) 1909 if (0 <= y + my && y + my < self->rows)
1376 { 1910 {
1377 maprow *row = self->row + (y + vy); 1911 maprow *row = self->row + (y + my);
1378 1912
1379 for (x = 0; x < sw; x++) 1913 for (x = 0; x < sw; x++)
1380 if (row->c0 <= x + vx && x + vx < row->c1) 1914 if (row->c0 <= x + mx && x + mx < row->c1)
1381 { 1915 {
1382 mapcell *cell = row->col + (x + vx - row->c0); 1916 mapcell *cell = row->col + (x + mx - row->c0);
1383 1917
1384 darkness[y * sw4 + x] = cell->darkness < 0 1918 darkness[y * sw4 + x] = cell->darkness
1919 ? 255 - (cell->darkness - 1)
1385 ? 255 - FOW_DARKNESS 1920 : 255 - FOW_DARKNESS;
1386 : 255 - cell->darkness;
1387
1388 face = cell->face [z];
1389
1390 if (face)
1391 {
1392 maptex tex = self->tex [face];
1393
1394 int px = (x + 1) * 32 - tex.w;
1395 int py = (y + 1) * 32 - tex.h;
1396
1397 if (last_name != tex.name)
1398 {
1399 glEnd ();
1400 last_name = tex.name;
1401 glBindTexture (GL_TEXTURE_2D, last_name);
1402 glBegin (GL_QUADS);
1403 }
1404
1405 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1406 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1407 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1408 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1409 }
1410 } 1921 }
1411 } 1922 }
1412
1413 glEnd ();
1414
1415 glDisable (GL_TEXTURE_2D);
1416 glDisable (GL_BLEND);
1417 1923
1418 EXTEND (SP, 3); 1924 EXTEND (SP, 3);
1419 PUSHs (sv_2mortal (newSViv (sw4))); 1925 PUSHs (sv_2mortal (newSViv (sw4)));
1420 PUSHs (sv_2mortal (newSViv (sh))); 1926 PUSHs (sv_2mortal (newSViv (sh)));
1421 PUSHs (darkness_sv); 1927 PUSHs (darkness_sv);
1422} 1928}
1423 1929
1424SV * 1930SV *
1425get_rect (CFClient::Map self, int x0, int y0, int w, int h) 1931get_rect (CFPlus::Map self, int x0, int y0, int w, int h)
1426 CODE: 1932 CODE:
1427{ 1933{
1428 int x, y, x1, y1; 1934 int x, y, x1, y1;
1429 SV *data_sv = newSV (w * h * 7 + 5); 1935 SV *data_sv = newSV (w * h * 7 + 5);
1430 uint8_t *data = (uint8_t *)SvPVX (data_sv); 1936 uint8_t *data = (uint8_t *)SvPVX (data_sv);
1455 if (row && row->c0 <= x && x < row->c1) 1961 if (row && row->c0 <= x && x < row->c1)
1456 { 1962 {
1457 mapcell *cell = row->col + (x - row->c0); 1963 mapcell *cell = row->col + (x - row->c0);
1458 uint8_t flags = 0; 1964 uint8_t flags = 0;
1459 1965
1460 if (cell->face [0]) flags |= 1; 1966 if (cell->tile [0]) flags |= 1;
1461 if (cell->face [1]) flags |= 2; 1967 if (cell->tile [1]) flags |= 2;
1462 if (cell->face [2]) flags |= 4; 1968 if (cell->tile [2]) flags |= 4;
1463 1969
1464 *data++ = flags; 1970 *data++ = flags;
1465 1971
1466 if (flags & 1) 1972 if (flags & 1)
1467 { 1973 {
1974 tileid tile = cell->tile [0];
1468 *data++ = cell->face [0] >> 8; 1975 *data++ = tile >> 8;
1469 *data++ = cell->face [0]; 1976 *data++ = tile;
1470 } 1977 }
1471 1978
1472 if (flags & 2) 1979 if (flags & 2)
1473 { 1980 {
1981 tileid tile = cell->tile [1];
1474 *data++ = cell->face [1] >> 8; 1982 *data++ = tile >> 8;
1475 *data++ = cell->face [1]; 1983 *data++ = tile;
1476 } 1984 }
1477 1985
1478 if (flags & 4) 1986 if (flags & 4)
1479 { 1987 {
1988 tileid tile = cell->tile [2];
1480 *data++ = cell->face [2] >> 8; 1989 *data++ = tile >> 8;
1481 *data++ = cell->face [2]; 1990 *data++ = tile;
1482 } 1991 }
1483 } 1992 }
1484 else 1993 else
1485 *data++ = 0; 1994 *data++ = 0;
1486 } 1995 }
1492} 2001}
1493 OUTPUT: 2002 OUTPUT:
1494 RETVAL 2003 RETVAL
1495 2004
1496void 2005void
1497set_rect (CFClient::Map self, int x0, int y0, uint8_t *data) 2006set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data)
1498 PPCODE: 2007 PPCODE:
1499{ 2008{
1500 int x, y, z; 2009 int x, y, z;
1501 int w, h; 2010 int w, h;
1502 int x1, y1; 2011 int x1, y1;
1526 { 2035 {
1527 uint8_t flags = *data++; 2036 uint8_t flags = *data++;
1528 2037
1529 if (flags) 2038 if (flags)
1530 { 2039 {
1531 mapface face[3] = { 0, 0, 0 };
1532
1533 mapcell *cell = row_get_cell (row, x); 2040 mapcell *cell = row_get_cell (row, x);
2041 tileid tile[3] = { 0, 0, 0 };
1534 2042
1535 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; } 2043 if (flags & 1) { tile[0] = *data++ << 8; tile[0] |= *data++; }
1536 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; } 2044 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; }
1537 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; } 2045 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; }
1538 2046
1539 if (cell->darkness <= 0) 2047 if (cell->darkness == 0)
1540 { 2048 {
1541 cell->darkness = -1; 2049 cell->darkness = 0;
1542 2050
1543 for (z = 0; z <= 2; z++) 2051 for (z = 0; z <= 2; z++)
1544 { 2052 {
1545 cell->face[z] = face[z]; 2053 tileid t = tile [z];
1546 2054
1547 if (face[z] && (face[z] >= self->texs || !self->tex[face [z]].name)) 2055 if (t >= self->texs || (t && !self->tex [t].name))
2056 {
1548 XPUSHs (sv_2mortal (newSViv (face[z]))); 2057 XPUSHs (sv_2mortal (newSViv (t)));
2058 need_texid (self, t);
2059 }
2060
2061 cell->tile [z] = t;
1549 } 2062 }
1550 } 2063 }
1551 } 2064 }
1552 } 2065 }
1553 } 2066 }
1554} 2067}
1555 2068
1556MODULE = CFClient PACKAGE = CFClient::MixChunk 2069MODULE = CFPlus PACKAGE = CFPlus::MixChunk
1557 2070
1558CFClient::MixChunk 2071CFPlus::MixChunk
1559new_from_file (SV *class, char *path) 2072new_from_file (SV *class, char *path)
1560 CODE: 2073 CODE:
1561 RETVAL = Mix_LoadWAV (path); 2074 RETVAL = Mix_LoadWAV (path);
1562 OUTPUT: 2075 OUTPUT:
1563 RETVAL 2076 RETVAL
1564 2077
1565void 2078void
1566DESTROY (CFClient::MixChunk self) 2079DESTROY (CFPlus::MixChunk self)
1567 CODE: 2080 CODE:
1568 Mix_FreeChunk (self); 2081 Mix_FreeChunk (self);
1569 2082
1570int 2083int
1571volume (CFClient::MixChunk self, int volume = -1) 2084volume (CFPlus::MixChunk self, int volume = -1)
1572 CODE: 2085 CODE:
1573 RETVAL = Mix_VolumeChunk (self, volume); 2086 RETVAL = Mix_VolumeChunk (self, volume);
1574 OUTPUT: 2087 OUTPUT:
1575 RETVAL 2088 RETVAL
1576 2089
1577int 2090int
1578play (CFClient::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 2091play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1)
1579 CODE: 2092 CODE:
1580 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 2093 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
1581 OUTPUT: 2094 OUTPUT:
1582 RETVAL 2095 RETVAL
1583 2096
1584MODULE = CFClient PACKAGE = CFClient::MixMusic 2097MODULE = CFPlus PACKAGE = CFPlus::MixMusic
1585 2098
1586int 2099int
1587volume (int volume = -1) 2100volume (int volume = -1)
1588 CODE: 2101 CODE:
1589 RETVAL = Mix_VolumeMusic (volume); 2102 RETVAL = Mix_VolumeMusic (volume);
1590 OUTPUT: 2103 OUTPUT:
1591 RETVAL 2104 RETVAL
1592 2105
1593CFClient::MixMusic 2106CFPlus::MixMusic
1594new_from_file (SV *class, char *path) 2107new_from_file (SV *class, char *path)
1595 CODE: 2108 CODE:
1596 RETVAL = Mix_LoadMUS (path); 2109 RETVAL = Mix_LoadMUS (path);
1597 OUTPUT: 2110 OUTPUT:
1598 RETVAL 2111 RETVAL
1599 2112
1600void 2113void
1601DESTROY (CFClient::MixMusic self) 2114DESTROY (CFPlus::MixMusic self)
1602 CODE: 2115 CODE:
1603 Mix_FreeMusic (self); 2116 Mix_FreeMusic (self);
1604 2117
1605int 2118int
1606play (CFClient::MixMusic self, int loops = -1) 2119play (CFPlus::MixMusic self, int loops = -1)
1607 CODE: 2120 CODE:
1608 RETVAL = Mix_PlayMusic (self, loops); 2121 RETVAL = Mix_PlayMusic (self, loops);
1609 OUTPUT: 2122 OUTPUT:
1610 RETVAL 2123 RETVAL
1611 2124
1612MODULE = CFClient PACKAGE = CFClient::OpenGL 2125MODULE = CFPlus PACKAGE = CFPlus::OpenGL
1613 2126
1614BOOT: 2127BOOT:
1615{ 2128{
1616 HV *stash = gv_stashpv ("CFClient::OpenGL", 1); 2129 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1);
1617 static const struct { 2130 static const struct {
1618 const char *name; 2131 const char *name;
1619 IV iv; 2132 IV iv;
1620 } *civ, const_iv[] = { 2133 } *civ, const_iv[] = {
1621# define const_iv(name) { # name, (IV)name } 2134# define const_iv(name) { # name, (IV)name }
1628 const_iv (GL_SCISSOR_TEST), 2141 const_iv (GL_SCISSOR_TEST),
1629 const_iv (GL_DEPTH_TEST), 2142 const_iv (GL_DEPTH_TEST),
1630 const_iv (GL_ALPHA_TEST), 2143 const_iv (GL_ALPHA_TEST),
1631 const_iv (GL_NORMALIZE), 2144 const_iv (GL_NORMALIZE),
1632 const_iv (GL_RESCALE_NORMAL), 2145 const_iv (GL_RESCALE_NORMAL),
2146 const_iv (GL_FRONT),
2147 const_iv (GL_BACK),
1633 const_iv (GL_AND), 2148 const_iv (GL_AND),
1634 const_iv (GL_ONE), 2149 const_iv (GL_ONE),
1635 const_iv (GL_ZERO), 2150 const_iv (GL_ZERO),
1636 const_iv (GL_SRC_ALPHA), 2151 const_iv (GL_SRC_ALPHA),
1637 const_iv (GL_DST_ALPHA), 2152 const_iv (GL_DST_ALPHA),
1638 const_iv (GL_ONE_MINUS_SRC_ALPHA), 2153 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1639 const_iv (GL_ONE_MINUS_DST_ALPHA), 2154 const_iv (GL_ONE_MINUS_DST_ALPHA),
1640 const_iv (GL_SRC_ALPHA_SATURATE), 2155 const_iv (GL_SRC_ALPHA_SATURATE),
1641 const_iv (GL_RGB), 2156 const_iv (GL_RGB),
1642 const_iv (GL_RGBA), 2157 const_iv (GL_RGBA),
2158 const_iv (GL_RGBA4),
2159 const_iv (GL_RGBA8),
2160 const_iv (GL_RGB5_A1),
1643 const_iv (GL_UNSIGNED_BYTE), 2161 const_iv (GL_UNSIGNED_BYTE),
1644 const_iv (GL_UNSIGNED_SHORT), 2162 const_iv (GL_UNSIGNED_SHORT),
1645 const_iv (GL_UNSIGNED_INT), 2163 const_iv (GL_UNSIGNED_INT),
1646 const_iv (GL_ALPHA), 2164 const_iv (GL_ALPHA),
1647 const_iv (GL_INTENSITY), 2165 const_iv (GL_INTENSITY),
1679 const_iv (GL_SEPARABLE_2D), 2197 const_iv (GL_SEPARABLE_2D),
1680 const_iv (GL_CONVOLUTION_2D), 2198 const_iv (GL_CONVOLUTION_2D),
1681 const_iv (GL_CONVOLUTION_BORDER_MODE), 2199 const_iv (GL_CONVOLUTION_BORDER_MODE),
1682 const_iv (GL_CONSTANT_BORDER), 2200 const_iv (GL_CONSTANT_BORDER),
1683 const_iv (GL_LINES), 2201 const_iv (GL_LINES),
2202 const_iv (GL_LINE_STRIP),
1684 const_iv (GL_LINE_LOOP), 2203 const_iv (GL_LINE_LOOP),
1685 const_iv (GL_QUADS), 2204 const_iv (GL_QUADS),
1686 const_iv (GL_QUAD_STRIP), 2205 const_iv (GL_QUAD_STRIP),
1687 const_iv (GL_TRIANGLES), 2206 const_iv (GL_TRIANGLES),
1688 const_iv (GL_TRIANGLE_STRIP), 2207 const_iv (GL_TRIANGLE_STRIP),
1721 OUTPUT: 2240 OUTPUT:
1722 RETVAL 2241 RETVAL
1723 2242
1724int glGetError () 2243int glGetError ()
1725 2244
2245void glFinish ()
2246
1726void glClear (int mask) 2247void glClear (int mask)
1727 2248
1728void glClearColor (float r, float g, float b, float a = 1.0) 2249void glClearColor (float r, float g, float b, float a = 1.0)
1729 PROTOTYPE: @ 2250 PROTOTYPE: @
1730 2251
1753void glPushMatrix () 2274void glPushMatrix ()
1754 2275
1755void glPopMatrix () 2276void glPopMatrix ()
1756 2277
1757void glLoadIdentity () 2278void glLoadIdentity ()
2279
2280void glDrawBuffer (int buffer)
2281
2282void glReadBuffer (int buffer)
1758 2283
1759# near_ and far_ are due to microsofts buggy "c" compiler 2284# near_ and far_ are due to microsofts buggy "c" compiler
1760void glFrustum (double left, double right, double bottom, double top, double near_, double far_) 2285void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
1761 2286
1762# near_ and far_ are due to microsofts buggy "c" compiler 2287# near_ and far_ are due to microsofts buggy "c" compiler
1792 r *= a; 2317 r *= a;
1793 g *= a; 2318 g *= a;
1794 b *= a; 2319 b *= a;
1795 } 2320 }
1796 // microsoft visual "c" rounds instead of truncating... 2321 // microsoft visual "c" rounds instead of truncating...
1797 glColor4ub (MIN ((int)(r * 256.f), 255), 2322 glColor4f (r, g, b, a);
1798 MIN ((int)(g * 256.f), 255),
1799 MIN ((int)(b * 256.f), 255),
1800 MIN ((int)(a * 256.f), 255));
1801 2323
1802void glInterleavedArrays (int format, int stride, char *data) 2324void glInterleavedArrays (int format, int stride, char *data)
1803 2325
1804void glDrawElements (int mode, int count, int type, char *indices) 2326void glDrawElements (int mode, int count, int type, char *indices)
1805 2327
1853 2375
1854int glGenTexture () 2376int glGenTexture ()
1855 CODE: 2377 CODE:
1856{ 2378{
1857 GLuint name; 2379 GLuint name;
2380 if (AvFILL (texture_av) >= 0)
2381 name = (GLuint)av_pop (texture_av);
2382 else
1858 glGenTextures (1, &name); 2383 glGenTextures (1, &name);
1859 RETVAL = name; 2384 RETVAL = name;
1860} 2385}
1861 OUTPUT: 2386 OUTPUT:
1862 RETVAL 2387 RETVAL
1863 2388
1864void glDeleteTexture (int name) 2389void glDeleteTexture (int name)
1865 CODE: 2390 CODE:
1866{ 2391{
1867 GLuint name_ = name; 2392 /* make a half-assed attempt at returning the memory used by the texture */
2393 /* textures are frequently being reused by cfplus anyway */
2394 glBindTexture (GL_TEXTURE_2D, name);
2395 glTexImage2D (GL_TEXTURE_2D, 0, GL_ALPHA, 0, 0, 0, GL_ALPHA, GL_UNSIGNED_BYTE, 0);
2396 av_push (texture_av, (SV *)name);
1868 glDeleteTextures (1, &name_); 2397 /*glDeleteTextures (1, &name_);*/
1869} 2398}
1870 2399
1871int glGenList () 2400int glGenList ()
1872 CODE: 2401 CODE:
1873 RETVAL = glGenLists (1); 2402 RETVAL = glGenLists (1);
1882 2411
1883void glEndList () 2412void glEndList ()
1884 2413
1885void glCallList (int list) 2414void glCallList (int list)
1886 2415
1887

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