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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.113 by root, Wed Jun 14 16:20:21 2006 UTC vs.
Revision 1.205 by root, Thu Jul 19 22:38:52 2007 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls 2# define WIN32_LEAN_AND_MEAN
3# define NTDDI_VERSION NTDDI_WIN2K // needed to get win2000 api calls
3# include <malloc.h> 4# include <malloc.h>
4# include <windows.h> 5# include <windows.h>
6# include <wininet.h>
5# pragma warning(disable:4244) 7# pragma warning(disable:4244)
8# pragma warning(disable:4761)
9#endif
10
11//#define DEBUG 1
12#if DEBUG
13# include <valgrind/memcheck.h>
6#endif 14#endif
7 15
8#include "EXTERN.h" 16#include "EXTERN.h"
9#include "perl.h" 17#include "perl.h"
10#include "XSUB.h" 18#include "XSUB.h"
11 19
20#ifdef _WIN32
21# undef pipe
22#endif
23
24#include <assert.h>
12#include <math.h> 25#include <math.h>
13#include <string.h> 26#include <string.h>
14#include <stdio.h> 27#include <stdio.h>
15#include <stdlib.h> 28#include <stdlib.h>
16 29
17#include <SDL.h> 30#include <SDL.h>
31#include <SDL_thread.h>
18#include <SDL_endian.h> 32#include <SDL_endian.h>
19#include <SDL_image.h> 33#include <SDL_image.h>
20#include <SDL_mixer.h> 34#include <SDL_mixer.h>
21#include <SDL_opengl.h> 35#include <SDL_opengl.h>
22 36
37#define PANGO_ENABLE_BACKEND
38#define G_DISABLE_CAST_CHECKS
39
23#include <glib/gmacros.h> 40#include <glib/gmacros.h>
24 41
25#include <pango/pango.h> 42#include <pango/pango.h>
26#include <pango/pangofc-fontmap.h>
27#include <pango/pangoft2.h>
28#include <pango/pangocairo.h>
29 43
30#ifndef _WIN32 44#ifndef _WIN32
31# include <sys/types.h> 45# include <sys/types.h>
32# include <sys/socket.h> 46# include <sys/socket.h>
33# include <netinet/in.h> 47# include <netinet/in.h>
34# include <netinet/tcp.h> 48# include <netinet/tcp.h>
35# include <inttypes.h> 49# include <inttypes.h>
36#else
37 typedef unsigned char uint8_t;
38 typedef unsigned short uint16_t;
39 typedef unsigned int uint32_t;
40 typedef signed char int8_t;
41 typedef signed short int16_t;
42 typedef signed int int32_t;
43#endif 50#endif
44 51
45#include "glext.h" 52#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */
46 53
47#define FOW_DARKNESS 32 54#define FOW_DARKNESS 32
48 55
49#define MAP_EXTEND_X 32 56#define MAP_EXTEND_X 32
50#define MAP_EXTEND_Y 512 57#define MAP_EXTEND_Y 512
51 58
52#define MIN_FONT_HEIGHT 10 59#define MIN_FONT_HEIGHT 10
60
61#if 0
62# define PARACHUTE SDL_INIT_NOPARACHUTE
63#else
64# define PARACHUTE 0
65#endif
66
67static AV *texture_av;
53 68
54static struct 69static struct
55{ 70{
56#define GL_FUNC(ptr,name) ptr name; 71#define GL_FUNC(ptr,name) ptr name;
57#include "glfunc.h" 72#include "glfunc.h"
58#undef GL_FUNC 73#undef GL_FUNC
59} gl; 74} gl;
60 75
76static void
61static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa) 77gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
62{ 78{
63 if (gl.BlendFuncSeparate) 79 if (gl.BlendFuncSeparate)
64 gl.BlendFuncSeparate (sa, da, saa, daa); 80 gl.BlendFuncSeparate (sa, da, saa, daa);
65 else if (gl.BlendFuncSeparateEXT) 81 else if (gl.BlendFuncSeparateEXT)
66 gl.BlendFuncSeparateEXT (sa, da, saa, daa); 82 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
67 else 83 else
68 glBlendFunc (sa, da); 84 glBlendFunc (sa, da);
69} 85}
70 86
87static GLuint
88gen_texture ()
89{
90 GLuint name;
91
92 if (AvFILL (texture_av) >= 0)
93 name = (GLuint)(size_t)av_pop (texture_av);
94 else
95 glGenTextures (1, &name);
96
97 return name;
98}
99
100static void
101del_texture (GLuint name)
102{
103 /* make a half-assed attempt at returning the memory used by the texture */
104 /* textures are frequently being reused by cfplus anyway */
105 /*glBindTexture (GL_TEXTURE_2D, name);*/
106 /*glTexImage2D (GL_TEXTURE_2D, 0, GL_ALPHA, 0, 0, 0, GL_ALPHA, GL_UNSIGNED_BYTE, 0);*/
107 av_push (texture_av, (SV *)(size_t)name);
108 glDeleteTextures (1, &name);
109}
110
111#include "texcache.c"
112
113#include "pango-font.c"
114#include "pango-fontmap.c"
115#include "pango-render.c"
116
71typedef Mix_Chunk *CFClient__MixChunk; 117typedef Mix_Chunk *CFPlus__MixChunk;
72typedef Mix_Music *CFClient__MixMusic; 118typedef Mix_Music *CFPlus__MixMusic;
73 119
74typedef PangoFontDescription *CFClient__Font; 120typedef PangoFontDescription *CFPlus__Font;
121
122static int
123shape_attr_p (PangoLayoutRun *run)
124{
125 GSList *attrs = run->item->analysis.extra_attrs;
126
127 while (attrs)
128 {
129 PangoAttribute *attr = attrs->data;
130
131 if (attr->klass->type == PANGO_ATTR_SHAPE)
132 return 1;
133
134 attrs = attrs->next;
135 }
136
137 return 0;
138}
75 139
76typedef struct cf_layout { 140typedef struct cf_layout {
77 PangoLayout *pl; // either derived from a cairo or ft2 context 141 PangoLayout *pl;
78 int rgba; // wether we use rgba (cairo) or grayscale (ft2)
79 float r, g, b, a; // default color for rgba mode 142 float r, g, b, a; // default color for rgba mode
80 int base_height; 143 int base_height;
81 CFClient__Font font; 144 CFPlus__Font font;
82} *CFClient__Layout; 145} *CFPlus__Layout;
83 146
84static CFClient__Font default_font; 147static CFPlus__Font default_font;
85static PangoContext *ft2_context, *cairo_context; 148static PangoContext *opengl_context;
86static PangoFontMap *ft2_fontmap, *cairo_fontmap; 149static PangoFontMap *opengl_fontmap;
87 150
88static void 151static void
89substitute_func (FcPattern *pattern, gpointer data) 152substitute_func (FcPattern *pattern, gpointer data)
90{ 153{
91 FcPatternAddBool (pattern, FC_HINTING, 1); 154 FcPatternAddBool (pattern, FC_HINTING, 1);
92#ifdef FC_HINT_STYLE 155#ifdef FC_HINT_STYLE
93 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL); 156 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
94#endif 157#endif
95#ifdef _WIN32
96 FcPatternAddBool (pattern, FC_AUTOHINT, 1);
97#else
98 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 158 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
99#endif
100} 159}
101 160
102static void 161static void
103layout_update_font (CFClient__Layout self) 162layout_update_font (CFPlus__Layout self)
104{ 163{
105 /* use a random scale factor to account for unknown descenders, 0.8 works 164 /* use a random scale factor to account for unknown descenders, 0.8 works
106 * reasonably well with bitstream vera 165 * reasonably well with bitstream vera
107 */ 166 */
108 PangoFontDescription *font = self->font ? self->font : default_font; 167 PangoFontDescription *font = self->font ? self->font : default_font;
112 171
113 pango_layout_set_font_description (self->pl, font); 172 pango_layout_set_font_description (self->pl, font);
114} 173}
115 174
116static void 175static void
117layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 176layout_get_pixel_size (CFPlus__Layout self, int *w, int *h)
118{ 177{
178 PangoRectangle rect;
179
180 // get_pixel_* wrongly rounds down
119 pango_layout_get_pixel_size (self->pl, w, h); 181 pango_layout_get_extents (self->pl, 0, &rect);
120 182
121 if (!*w) *w = 1; 183 rect.width = (rect.width + PANGO_SCALE - 1) / PANGO_SCALE;
122 if (!*h) *h = 1; 184 rect.height = (rect.height + PANGO_SCALE - 1) / PANGO_SCALE;
123 185
124 *w = (*w + 3) & ~3; 186 if (!rect.width) rect.width = 1;
125} 187 if (!rect.height) rect.height = 1;
126 188
189 *w = rect.width;
190 *h = rect.height;
191}
192
193typedef uint16_t tileid;
127typedef uint16_t mapface; 194typedef uint16_t faceid;
128 195
129typedef struct { 196typedef struct {
130 GLint name; 197 int name;
131 int w, h; 198 int w, h;
132 float s, t; 199 float s, t;
133 uint8_t r, g, b, a; 200 uint8_t r, g, b, a;
201 tileid smoothtile;
202 uint8_t smoothlevel;
134} maptex; 203} maptex;
135 204
136typedef struct { 205typedef struct {
206 uint32_t player;
207 tileid tile[3];
137 int16_t darkness; 208 uint16_t darkness;
138 mapface face[3]; 209 uint8_t stat_width, stat_hp, flags, smoothmax;
139} mapcell; 210} mapcell;
140 211
141typedef struct { 212typedef struct {
142 int32_t c0, c1; 213 int32_t c0, c1;
143 mapcell *col; 214 mapcell *col;
144} maprow; 215} maprow;
145 216
146typedef struct map { 217typedef struct map {
147 int x, y, w, h; 218 int x, y, w, h;
148 int ox, oy; /* offset to virtual global coordinate system */ 219 int ox, oy; /* offset to virtual global coordinate system */
149 int faces; 220 int faces; tileid *face2tile; // [faceid]
150 mapface *face; 221 int texs; maptex *tex; // [tileid]
151
152 int texs;
153 maptex *tex;
154 222
155 int32_t rows; 223 int32_t rows;
156 maprow *row; 224 maprow *row;
157} *CFClient__Map; 225} *CFPlus__Map;
158 226
159static char * 227static char *
160prepend (char *ptr, int sze, int inc) 228prepend (char *ptr, int sze, int inc)
161{ 229{
162 char *p; 230 char *p;
179} 247}
180 248
181#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 249#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
182#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 250#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
183 251
252static void
253need_facenum (struct map *self, faceid face)
254{
255 while (self->faces <= face)
256 {
257 Append (tileid, self->face2tile, self->faces, self->faces);
258 self->faces *= 2;
259 }
260}
261
262static void
263need_texid (struct map *self, int texid)
264{
265 while (self->texs <= texid)
266 {
267 Append (maptex, self->tex, self->texs, self->texs);
268 self->texs *= 2;
269 }
270}
271
184static maprow * 272static maprow *
185map_get_row (CFClient__Map self, int y) 273map_get_row (CFPlus__Map self, int y)
186{ 274{
187 if (0 > y) 275 if (0 > y)
188 { 276 {
189 int extend = - y + MAP_EXTEND_Y; 277 int extend = - y + MAP_EXTEND_Y;
190 Prepend (maprow, self->row, self->rows, extend); 278 Prepend (maprow, self->row, self->rows, extend);
228 316
229 return row->col + (x - row->c0); 317 return row->col + (x - row->c0);
230} 318}
231 319
232static mapcell * 320static mapcell *
233map_get_cell (CFClient__Map self, int x, int y) 321map_get_cell (CFPlus__Map self, int x, int y)
234{ 322{
235 return row_get_cell (map_get_row (self, y), x); 323 return row_get_cell (map_get_row (self, y), x);
236} 324}
237 325
238static void 326static void
239map_clear (CFClient__Map self) 327map_clear (CFPlus__Map self)
240{ 328{
241 int r; 329 int r;
242 330
243 for (r = 0; r < self->rows; r++) 331 for (r = 0; r < self->rows; r++)
244 Safefree (self->row[r].col); 332 Safefree (self->row[r].col);
252 self->row = 0; 340 self->row = 0;
253 self->rows = 0; 341 self->rows = 0;
254} 342}
255 343
256static void 344static void
257map_blank (CFClient__Map self, int x0, int y0, int w, int h) 345map_blank (CFPlus__Map self, int x0, int y0, int w, int h)
258{ 346{
259 int x, y; 347 int x, y;
260 maprow *row; 348 maprow *row;
349 mapcell *cell;
261 350
262 for (y = y0; y < y0 + h; y++) 351 for (y = y0; y < y0 + h; y++)
263 if (y >= 0) 352 if (y >= 0)
264 { 353 {
265 if (y >= self->rows) 354 if (y >= self->rows)
271 if (x >= row->c0) 360 if (x >= row->c0)
272 { 361 {
273 if (x >= row->c1) 362 if (x >= row->c1)
274 break; 363 break;
275 364
276 row->col[x - row->c0].darkness = -1; 365 cell = row->col + x - row->c0;
366
367 cell->darkness = 0;
368 cell->stat_hp = 0;
369 cell->flags = 0;
370 cell->player = 0;
277 } 371 }
278 } 372 }
373}
374
375typedef struct {
376 tileid tile;
377 uint8_t x, y, level;
378} smooth_key;
379
380static void
381smooth_or_bits (HV *hv, smooth_key *key, IV bits)
382{
383 SV **sv = hv_fetch (hv, (char *)key, sizeof (*key), 1);
384
385 if (SvIOK (*sv))
386 SvIV_set (*sv, SvIVX (*sv) | bits);
387 else
388 sv_setiv (*sv, bits);
279} 389}
280 390
281static void 391static void
282music_finished (void) 392music_finished (void)
283{ 393{
319 n |= n >> 16; 429 n |= n >> 16;
320 430
321 return n + 1; 431 return n + 1;
322} 432}
323 433
434/* SDL should provide this, really. */
435#define SDLK_MODIFIER_MIN 300
436#define SDLK_MODIFIER_MAX 314
437
324MODULE = CFClient PACKAGE = CFClient 438MODULE = CFPlus PACKAGE = CFPlus
325 439
326PROTOTYPES: ENABLE 440PROTOTYPES: ENABLE
327 441
328BOOT: 442BOOT:
329{ 443{
330 HV *stash = gv_stashpv ("CFClient", 1); 444 HV *stash = gv_stashpv ("CFPlus", 1);
331 static const struct { 445 static const struct {
332 const char *name; 446 const char *name;
333 IV iv; 447 IV iv;
334 } *civ, const_iv[] = { 448 } *civ, const_iv[] = {
335# define const_iv(name) { # name, (IV)name } 449# define const_iv(name) { # name, (IV)name }
450 const_iv (SDLK_MODIFIER_MIN),
451 const_iv (SDLK_MODIFIER_MAX),
452
336 const_iv (SDL_ACTIVEEVENT), 453 const_iv (SDL_ACTIVEEVENT),
337 const_iv (SDL_KEYDOWN), 454 const_iv (SDL_KEYDOWN),
338 const_iv (SDL_KEYUP), 455 const_iv (SDL_KEYUP),
339 const_iv (SDL_MOUSEMOTION), 456 const_iv (SDL_MOUSEMOTION),
340 const_iv (SDL_MOUSEBUTTONDOWN), 457 const_iv (SDL_MOUSEBUTTONDOWN),
349 const_iv (SDL_EVENT_RESERVEDA), 466 const_iv (SDL_EVENT_RESERVEDA),
350 const_iv (SDL_EVENT_RESERVEDB), 467 const_iv (SDL_EVENT_RESERVEDB),
351 const_iv (SDL_VIDEORESIZE), 468 const_iv (SDL_VIDEORESIZE),
352 const_iv (SDL_VIDEOEXPOSE), 469 const_iv (SDL_VIDEOEXPOSE),
353 const_iv (SDL_USEREVENT), 470 const_iv (SDL_USEREVENT),
471
472 const_iv (SDL_APPINPUTFOCUS),
473 const_iv (SDL_APPMOUSEFOCUS),
474 const_iv (SDL_APPACTIVE),
475
354 const_iv (SDLK_KP0), 476 const_iv (SDLK_KP0),
355 const_iv (SDLK_KP1), 477 const_iv (SDLK_KP1),
356 const_iv (SDLK_KP2), 478 const_iv (SDLK_KP2),
357 const_iv (SDLK_KP3), 479 const_iv (SDLK_KP3),
358 const_iv (SDLK_KP4), 480 const_iv (SDLK_KP4),
413 const_iv (SDLK_BREAK), 535 const_iv (SDLK_BREAK),
414 const_iv (SDLK_MENU), 536 const_iv (SDLK_MENU),
415 const_iv (SDLK_POWER), 537 const_iv (SDLK_POWER),
416 const_iv (SDLK_EURO), 538 const_iv (SDLK_EURO),
417 const_iv (SDLK_UNDO), 539 const_iv (SDLK_UNDO),
540
418 const_iv (KMOD_NONE), 541 const_iv (KMOD_NONE),
542 const_iv (KMOD_SHIFT),
419 const_iv (KMOD_LSHIFT), 543 const_iv (KMOD_LSHIFT),
420 const_iv (KMOD_RSHIFT), 544 const_iv (KMOD_RSHIFT),
545 const_iv (KMOD_CTRL),
421 const_iv (KMOD_LCTRL), 546 const_iv (KMOD_LCTRL),
422 const_iv (KMOD_RCTRL), 547 const_iv (KMOD_RCTRL),
548 const_iv (KMOD_ALT),
423 const_iv (KMOD_LALT), 549 const_iv (KMOD_LALT),
424 const_iv (KMOD_RALT), 550 const_iv (KMOD_RALT),
551 const_iv (KMOD_META),
425 const_iv (KMOD_LMETA), 552 const_iv (KMOD_LMETA),
426 const_iv (KMOD_RMETA), 553 const_iv (KMOD_RMETA),
427 const_iv (KMOD_NUM), 554 const_iv (KMOD_NUM),
428 const_iv (KMOD_CAPS), 555 const_iv (KMOD_CAPS),
429 const_iv (KMOD_MODE), 556 const_iv (KMOD_MODE),
430 const_iv (KMOD_CTRL),
431 const_iv (KMOD_SHIFT),
432 const_iv (KMOD_ALT),
433 const_iv (KMOD_META)
434# undef const_iv 557# undef const_iv
435 }; 558 };
436 559
437 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 560 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
438 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 561 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
562
563 assert (SDLK_MODIFIER_MIN == SDLK_NUMLOCK);
564 assert (SDLK_MODIFIER_MAX == SDLK_COMPOSE);
439} 565}
566
567void
568weaken (SV *rv)
569 PROTOTYPE: $
570 CODE:
571 sv_rvweaken (rv);
572
573int
574in_destruct ()
575 CODE:
576 RETVAL = PL_main_cv == Nullcv;
577 OUTPUT:
578 RETVAL
579
580NV floor (NV x)
581
582NV ceil (NV x)
440 583
441void 584void
442pango_init () 585pango_init ()
443 CODE: 586 CODE:
444 // delayed, so it can pick up new fonts added by AddFontResourceEx
445{ 587{
446 {
447 ft2_fontmap = pango_ft2_font_map_new (); 588 opengl_fontmap = pango_opengl_font_map_new ();
448 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)ft2_fontmap, substitute_func, 0, 0); 589 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
449 ft2_context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)ft2_fontmap); 590 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
450 }
451 {
452 cairo_font_options_t *fopt = cairo_font_options_create ();
453 cairo_fontmap = pango_cairo_font_map_get_default ();
454 cairo_context = pango_cairo_font_map_create_context ((PangoCairoFontMap *)cairo_fontmap);
455#ifdef _WIN32
456 // cairo looks like shit eaten twice on windows
457 cairo_font_options_set_antialias (fopt, CAIRO_ANTIALIAS_NONE);
458#else
459 cairo_font_options_set_antialias (fopt, CAIRO_ANTIALIAS_GRAY);
460#endif
461 cairo_font_options_set_hint_style (fopt, CAIRO_HINT_STYLE_FULL);
462 cairo_font_options_set_hint_metrics (fopt, CAIRO_HINT_METRICS_ON);
463 pango_cairo_context_set_font_options (cairo_context, fopt);
464 cairo_font_options_destroy (fopt);
465 }
466} 591}
592
593char *
594SDL_GetError ()
467 595
468int 596int
469SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO) 597SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
470 598
471void 599void
472SDL_Quit () 600SDL_Quit ()
473 601
474void 602void
475SDL_ListModes () 603SDL_ListModes (int rgb, int alpha)
476 PPCODE: 604 PPCODE:
477{ 605{
478 SDL_Rect **m; 606 SDL_Rect **m;
479 607
480 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 608 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
481 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 609 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
482 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 610 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
483 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 611 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
484 612
485 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); 613 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
486 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 16); 614 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE , 0);
487 615
488 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 616 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE , 0);
489 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 617 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
490 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 618 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0);
491 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 619 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
492 620
493 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 621 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
494 622#if SDL_VERSION_ATLEAST(1,2,10)
495 SDL_EnableUNICODE (1); 623 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
496 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); 624 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
625#endif
497 626
498 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 627 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
499 628
500 if (m && m != (SDL_Rect **)-1) 629 if (m && m != (SDL_Rect **)-1)
501 while (*m) 630 while (*m)
502 { 631 {
632 if ((*m)->w >= 640 && (*m)->h >= 480)
633 {
503 AV *av = newAV (); 634 AV *av = newAV ();
504 av_push (av, newSViv ((*m)->w)); 635 av_push (av, newSViv ((*m)->w));
505 av_push (av, newSViv ((*m)->h)); 636 av_push (av, newSViv ((*m)->h));
637 av_push (av, newSViv (rgb));
638 av_push (av, newSViv (alpha));
506 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av))); 639 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
640 }
507 641
508 ++m; 642 ++m;
509 } 643 }
510} 644}
511 645
512char *
513SDL_GetError ()
514
515int 646int
516SDL_SetVideoMode (int w, int h, int fullscreen) 647SDL_SetVideoMode (int w, int h, int rgb, int alpha, int fullscreen)
517 CODE: 648 CODE:
649{
650 SDL_EnableUNICODE (1);
651 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
652
653 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
654 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
655 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
656 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
657
518 RETVAL = !!SDL_SetVideoMode ( 658 RETVAL = !!SDL_SetVideoMode (
519 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 659 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
520 ); 660 );
661
521 if (RETVAL) 662 if (RETVAL)
522 { 663 {
664 av_clear (texture_av);
665
523 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 666 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
524# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); 667#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
525# include "glfunc.h" 668#include "glfunc.h"
526# undef GL_FUNC 669#undef GL_FUNC
527 } 670 }
671}
528 OUTPUT: 672 OUTPUT:
529 RETVAL 673 RETVAL
530 674
531void 675void
532SDL_GL_SwapBuffers () 676SDL_GL_SwapBuffers ()
533 677
534char * 678char *
535SDL_GetKeyName (int sym) 679SDL_GetKeyName (int sym)
536 680
681int
682SDL_GetAppState ()
683
537void 684void
538SDL_PollEvent () 685poll_events ()
539 PPCODE: 686 PPCODE:
540{ 687{
541 SDL_Event ev; 688 SDL_Event ev;
542 689
543 while (SDL_PollEvent (&ev)) 690 SDL_PumpEvents ();
691 while (SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_ALLEVENTS) > 0)
544 { 692 {
545 HV *hv = newHV (); 693 HV *hv = newHV ();
546 hv_store (hv, "type", 4, newSViv (ev.type), 0); 694 hv_store (hv, "type", 4, newSViv (ev.type), 0);
547 695
548 switch (ev.type) 696 switch (ev.type)
550 case SDL_KEYDOWN: 698 case SDL_KEYDOWN:
551 case SDL_KEYUP: 699 case SDL_KEYUP:
552 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 700 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
553 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); 701 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
554 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); 702 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0);
703 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState ()), 0); /* current mode */
555 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); 704 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
556 break; 705 break;
557 706
558 case SDL_ACTIVEEVENT: 707 case SDL_ACTIVEEVENT:
559 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 708 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
560 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 709 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
561 break; 710 break;
562 711
563 case SDL_MOUSEMOTION: 712 case SDL_MOUSEMOTION:
713 {
714 int state = ev.motion.state;
715 int x = ev.motion.x;
716 int y = ev.motion.y;
717 int xrel = ev.motion.xrel;
718 int yrel = ev.motion.yrel;
719
720 /* do simplistic event compression */
721 while (SDL_PeepEvents (&ev, 1, SDL_PEEKEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)) > 0
722 && state == ev.motion.state)
723 {
724 xrel += ev.motion.xrel;
725 yrel += ev.motion.yrel;
726 x = ev.motion.x;
727 y = ev.motion.y;
728 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION));
729 }
730
564 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 731 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
565
566 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 732 hv_store (hv, "state", 5, newSViv (state), 0);
567 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 733 hv_store (hv, "x", 1, newSViv (x), 0);
568 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 734 hv_store (hv, "y", 1, newSViv (y), 0);
569 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 735 hv_store (hv, "xrel", 4, newSViv (xrel), 0);
570 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 736 hv_store (hv, "yrel", 4, newSViv (yrel), 0);
737 }
571 break; 738 break;
572 739
573 case SDL_MOUSEBUTTONDOWN: 740 case SDL_MOUSEBUTTONDOWN:
574 case SDL_MOUSEBUTTONUP: 741 case SDL_MOUSEBUTTONUP:
575 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 742 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
585 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); 752 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
586 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); 753 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
587 break; 754 break;
588 } 755 }
589 756
590 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv))); 757 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1))));
591 } 758 }
592} 759}
593 760
594int 761int
595Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) 762Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048)
604Mix_AllocateChannels (int numchans = -1) 771Mix_AllocateChannels (int numchans = -1)
605 772
606void 773void
607lowdelay (int fd, int val = 1) 774lowdelay (int fd, int val = 1)
608 CODE: 775 CODE:
776 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val));
777
778void
779win32_proxy_info ()
780 PPCODE:
781{
609#ifndef _WIN32 782#ifdef _WIN32
610 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 783 char buffer[2048];
784 DWORD buflen;
785
786 EXTEND (SP, 3);
787
788 buflen = sizeof (buffer);
789 if (InternetQueryOption (0, INTERNET_OPTION_PROXY, (void *)buffer, &buflen))
790 if (((INTERNET_PROXY_INFO *)buffer)->dwAccessType == INTERNET_OPEN_TYPE_PROXY)
791 {
792 PUSHs (newSVpv (((INTERNET_PROXY_INFO *)buffer)->lpszProxy, 0));
793
794 buflen = sizeof (buffer);
795 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_USERNAME, (void *)buffer, &buflen))
796 {
797 PUSHs (newSVpv (buffer, 0));
798
799 buflen = sizeof (buffer);
800 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_PASSWORD, (void *)buffer, &buflen))
801 PUSHs (newSVpv (buffer, 0));
802 }
803 }
611#endif 804#endif
805}
612 806
613void 807void
614add_font (char *file) 808add_font (char *file)
615 CODE: 809 CODE:
616 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 810 FcConfigAppFontAddFile (0, (const FcChar8 *)file);
617#ifdef _WIN32
618 // cairo... sigh... requires win2000
619 AddFontResourceEx (file, FR_PRIVATE, 0);
620#endif
621 811
622void 812void
623load_image_inline (SV *image_) 813load_image_inline (SV *image_)
624 ALIAS: 814 ALIAS:
625 load_image_file = 1 815 load_image_file = 1
667 857
668 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE); 858 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE);
669 859
670 assert (surface2->pitch == surface2->w * 4); 860 assert (surface2->pitch == surface2->w * 4);
671 861
862 SDL_LockSurface (surface2);
672 EXTEND (SP, 5); 863 EXTEND (SP, 6);
673 PUSHs (sv_2mortal (newSViv (surface2->w))); 864 PUSHs (sv_2mortal (newSViv (surface2->w)));
674 PUSHs (sv_2mortal (newSViv (surface2->h))); 865 PUSHs (sv_2mortal (newSViv (surface2->h)));
675 SDL_LockSurface (surface2);
676 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); 866 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
677 SDL_UnlockSurface (surface2);
678 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); 867 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
679 PUSHs (sv_2mortal (newSViv (GL_RGBA))); 868 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
680 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE))); 869 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
870 SDL_UnlockSurface (surface2);
681 871
682 SDL_FreeSurface (surface); 872 SDL_FreeSurface (surface);
683 SDL_FreeSurface (surface2); 873 SDL_FreeSurface (surface2);
684} 874}
685 875
724 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); 914 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
725#endif 915#endif
726 _exit (1); 916 _exit (1);
727 917
728void 918void
729_exit (int retval) 919_exit (int retval = 0)
730 CODE: 920 CODE:
921#ifdef WIN32
922 ExitThread (retval); // unclean, please beam me up
923#else
731 _exit (retval); 924 _exit (retval);
925#endif
732 926
927void
928debug ()
929 CODE:
930{
931#if DEBUG
932 VALGRIND_DO_LEAK_CHECK;
933#endif
934}
935
733MODULE = CFClient PACKAGE = CFClient::Font 936MODULE = CFPlus PACKAGE = CFPlus::Font
734 937
735CFClient::Font 938PROTOTYPES: DISABLE
939
940CFPlus::Font
736new_from_file (SV *class, char *path, int id = 0) 941new_from_file (SV *class, char *path, int id = 0)
737 CODE: 942 CODE:
738{ 943{
739 int count; 944 int count;
740 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 945 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
743} 948}
744 OUTPUT: 949 OUTPUT:
745 RETVAL 950 RETVAL
746 951
747void 952void
748DESTROY (CFClient::Font self) 953DESTROY (CFPlus::Font self)
749 CODE: 954 CODE:
750 pango_font_description_free (self); 955 pango_font_description_free (self);
751 956
752void 957void
753make_default (CFClient::Font self) 958make_default (CFPlus::Font self)
959 PROTOTYPE: $
754 CODE: 960 CODE:
755 default_font = self; 961 default_font = self;
756 962
757MODULE = CFClient PACKAGE = CFClient::Layout 963MODULE = CFPlus PACKAGE = CFPlus::Layout
758 964
759CFClient::Layout 965PROTOTYPES: DISABLE
760new (SV *class, int rgba = 0) 966
967void
968reset_glyph_cache ()
969 PROTOTYPE:
970 CODE:
971 tc_clear ();
972
973CFPlus::Layout
974new (SV *class)
761 CODE: 975 CODE:
762 New (0, RETVAL, 1, struct cf_layout); 976 New (0, RETVAL, 1, struct cf_layout);
763 977
764 RETVAL->pl = pango_layout_new (rgba ? cairo_context : ft2_context); 978 RETVAL->pl = pango_layout_new (opengl_context);
765 RETVAL->rgba = rgba;
766 RETVAL->r = 1.; 979 RETVAL->r = 1.;
767 RETVAL->g = 1.; 980 RETVAL->g = 1.;
768 RETVAL->b = 1.; 981 RETVAL->b = 1.;
769 RETVAL->a = 1.; 982 RETVAL->a = 1.;
770 RETVAL->base_height = MIN_FONT_HEIGHT; 983 RETVAL->base_height = MIN_FONT_HEIGHT;
774 layout_update_font (RETVAL); 987 layout_update_font (RETVAL);
775 OUTPUT: 988 OUTPUT:
776 RETVAL 989 RETVAL
777 990
778void 991void
779DESTROY (CFClient::Layout self) 992DESTROY (CFPlus::Layout self)
780 CODE: 993 CODE:
781 g_object_unref (self->pl); 994 g_object_unref (self->pl);
782 Safefree (self); 995 Safefree (self);
783 996
784int
785is_rgba (CFClient::Layout self)
786 CODE:
787 RETVAL = self->rgba;
788 OUTPUT:
789 RETVAL
790
791void 997void
792set_text (CFClient::Layout self, SV *text_) 998set_text (CFPlus::Layout self, SV *text_)
793 CODE: 999 CODE:
794{ 1000{
795 STRLEN textlen; 1001 STRLEN textlen;
796 char *text = SvPVutf8 (text_, textlen); 1002 char *text = SvPVutf8 (text_, textlen);
797 1003
798 pango_layout_set_text (self->pl, text, textlen); 1004 pango_layout_set_text (self->pl, text, textlen);
799} 1005}
800 1006
801void 1007void
802set_markup (CFClient::Layout self, SV *text_) 1008set_markup (CFPlus::Layout self, SV *text_)
803 CODE: 1009 CODE:
804{ 1010{
805 STRLEN textlen; 1011 STRLEN textlen;
806 char *text = SvPVutf8 (text_, textlen); 1012 char *text = SvPVutf8 (text_, textlen);
807 1013
808 pango_layout_set_markup (self->pl, text, textlen); 1014 pango_layout_set_markup (self->pl, text, textlen);
809} 1015}
810 1016
1017void
1018set_shapes (CFPlus::Layout self, ...)
1019 CODE:
1020{
1021 PangoAttrList *attrs = 0;
1022 const char *text = pango_layout_get_text (self->pl);
1023 const char *pos = text;
1024 int arg = 4;
1025
1026 while (arg < items && (pos = strstr (pos, OBJ_STR)))
1027 {
1028 PangoRectangle inkrect, rect;
1029 PangoAttribute *attr;
1030
1031 int x = SvIV (ST (arg - 3));
1032 int y = SvIV (ST (arg - 2));
1033 int w = SvIV (ST (arg - 1));
1034 int h = SvIV (ST (arg ));
1035
1036 inkrect.x = 0;
1037 inkrect.y = 0;
1038 inkrect.width = 0;
1039 inkrect.height = 0;
1040
1041 rect.x = x * PANGO_SCALE;
1042 rect.y = y * PANGO_SCALE;
1043 rect.width = w * PANGO_SCALE;
1044 rect.height = h * PANGO_SCALE;
1045
1046 if (!attrs)
1047 attrs = pango_layout_get_attributes (self->pl);
1048
1049 attr = pango_attr_shape_new (&inkrect, &rect);
1050 attr->start_index = pos - text;
1051 attr->end_index = attr->start_index + sizeof (OBJ_STR) - 1;
1052 pango_attr_list_insert (attrs, attr);
1053
1054 arg += 4;
1055 pos += sizeof (OBJ_STR) - 1;
1056 }
1057
1058 if (attrs)
1059 pango_layout_set_attributes (self->pl, attrs);
1060}
1061
1062void
1063get_shapes (CFPlus::Layout self)
1064 PPCODE:
1065{
1066 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
1067
1068 do
1069 {
1070 PangoLayoutRun *run = pango_layout_iter_get_run (iter);
1071
1072 if (run && shape_attr_p (run))
1073 {
1074 PangoRectangle extents;
1075 pango_layout_iter_get_run_extents (iter, 0, &extents);
1076
1077 EXTEND (SP, 2);
1078 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x))));
1079 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y))));
1080 }
1081 }
1082 while (pango_layout_iter_next_run (iter));
1083
1084 pango_layout_iter_free (iter);
1085}
1086
1087int
1088has_wrapped (CFPlus::Layout self)
1089 CODE:
1090{
1091 int lines = 1;
1092 const char *text = pango_layout_get_text (self->pl);
1093
1094 while (*text)
1095 lines += *text++ == '\n';
1096
1097 RETVAL = lines < pango_layout_get_line_count (self->pl);
1098}
1099 OUTPUT:
1100 RETVAL
1101
811SV * 1102SV *
812get_text (CFClient::Layout self) 1103get_text (CFPlus::Layout self)
813 CODE: 1104 CODE:
814 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 1105 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
815 sv_utf8_decode (RETVAL); 1106 sv_utf8_decode (RETVAL);
816 OUTPUT: 1107 OUTPUT:
817 RETVAL 1108 RETVAL
818 1109
819void 1110void
820set_foreground (CFClient::Layout self, float r, float g, float b, float a = 1.) 1111set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.)
821 CODE: 1112 CODE:
822 self->r = r; 1113 self->r = r;
823 self->g = g; 1114 self->g = g;
824 self->b = b; 1115 self->b = b;
825 self->a = a; 1116 self->a = a;
826 1117
827void 1118void
828set_font (CFClient::Layout self, CFClient::Font font = 0) 1119set_font (CFPlus::Layout self, CFPlus::Font font = 0)
829 CODE: 1120 CODE:
830 if (self->font != font) 1121 if (self->font != font)
831 { 1122 {
832 self->font = font; 1123 self->font = font;
833 layout_update_font (self); 1124 layout_update_font (self);
834 } 1125 }
835 1126
836void 1127void
837set_height (CFClient::Layout self, int base_height) 1128set_height (CFPlus::Layout self, int base_height)
838 CODE: 1129 CODE:
839 if (self->base_height != base_height) 1130 if (self->base_height != base_height)
840 { 1131 {
841 self->base_height = base_height; 1132 self->base_height = base_height;
842 layout_update_font (self); 1133 layout_update_font (self);
843 } 1134 }
844 1135
845void 1136void
846set_width (CFClient::Layout self, int max_width = -1) 1137set_width (CFPlus::Layout self, int max_width = -1)
847 CODE: 1138 CODE:
848 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1139 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
849 1140
850void 1141void
851set_indent (CFClient::Layout self, int indent) 1142set_indent (CFPlus::Layout self, int indent)
852 CODE: 1143 CODE:
853 pango_layout_set_indent (self->pl, indent * PANGO_SCALE); 1144 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
854 1145
855void 1146void
856set_spacing (CFClient::Layout self, int spacing) 1147set_spacing (CFPlus::Layout self, int spacing)
857 CODE: 1148 CODE:
858 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE); 1149 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
859 1150
860void 1151void
861set_ellipsise (CFClient::Layout self, int ellipsise) 1152set_ellipsise (CFPlus::Layout self, int ellipsise)
862 CODE: 1153 CODE:
863 pango_layout_set_ellipsize (self->pl, 1154 pango_layout_set_ellipsize (self->pl,
864 ellipsise == 1 ? PANGO_ELLIPSIZE_START 1155 ellipsise == 1 ? PANGO_ELLIPSIZE_START
865 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE 1156 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
866 : ellipsise == 3 ? PANGO_ELLIPSIZE_END 1157 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
867 : PANGO_ELLIPSIZE_NONE 1158 : PANGO_ELLIPSIZE_NONE
868 ); 1159 );
869 1160
870void 1161void
871set_single_paragraph_mode (CFClient::Layout self, int spm) 1162set_single_paragraph_mode (CFPlus::Layout self, int spm)
872 CODE: 1163 CODE:
873 pango_layout_set_single_paragraph_mode (self->pl, !!spm); 1164 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
874 1165
875void 1166void
876size (CFClient::Layout self) 1167size (CFPlus::Layout self)
877 PPCODE: 1168 PPCODE:
878{ 1169{
879 int w, h; 1170 int w, h;
880 1171
881 layout_get_pixel_size (self, &w, &h); 1172 layout_get_pixel_size (self, &w, &h);
884 PUSHs (sv_2mortal (newSViv (w))); 1175 PUSHs (sv_2mortal (newSViv (w)));
885 PUSHs (sv_2mortal (newSViv (h))); 1176 PUSHs (sv_2mortal (newSViv (h)));
886} 1177}
887 1178
888int 1179int
1180descent (CFPlus::Layout self)
1181 CODE:
1182{
1183 PangoRectangle rect;
1184 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0);
1185 pango_layout_line_get_pixel_extents (line, 0, &rect);
1186 RETVAL = PANGO_DESCENT (rect);
1187}
1188 OUTPUT:
1189 RETVAL
1190
1191int
889xy_to_index (CFClient::Layout self, int x, int y) 1192xy_to_index (CFPlus::Layout self, int x, int y)
890 CODE: 1193 CODE:
891{ 1194{
892 int index, trailing; 1195 int index, trailing;
893 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1196 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
894 RETVAL = index; 1197 RETVAL = index + trailing;
895} 1198}
896 OUTPUT: 1199 OUTPUT:
897 RETVAL 1200 RETVAL
898 1201
899void 1202void
900cursor_pos (CFClient::Layout self, int index) 1203cursor_pos (CFPlus::Layout self, int index)
901 PPCODE: 1204 PPCODE:
902{ 1205{
903 PangoRectangle strong_pos; 1206 PangoRectangle strong_pos;
904 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1207 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0);
905 1208
908 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1211 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
909 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1212 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE)));
910} 1213}
911 1214
912void 1215void
913render (CFClient::Layout self) 1216index_to_line_x (CFPlus::Layout self, int index, int trailing = 0)
914 PPCODE: 1217 PPCODE:
915{ 1218{
916 SV *retval; 1219 int line, x;
917 int w, h;
918 1220
919 layout_get_pixel_size (self, &w, &h); 1221 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
1222 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
920 1223
921 if (self->rgba)
922 {
923 cairo_surface_t *surface;
924 cairo_t *cairo;
925
926 retval = newSV (w * h * 4);
927 SvPOK_only (retval);
928 SvCUR_set (retval, w * h * 4);
929
930 memset (SvPVX (retval), 0, w * h * 4);
931
932 surface = cairo_image_surface_create_for_data (
933 (void*)SvPVX (retval), CAIRO_FORMAT_ARGB32, w, h, w * 4);
934 cairo = cairo_create (surface);
935 cairo_set_source_rgba (cairo, self->r, self->g, self->b, self->a);
936
937 pango_cairo_show_layout (cairo, self->pl);
938
939 cairo_destroy (cairo);
940 cairo_surface_destroy (surface);
941
942 // what a mess, and its premultiplied, too :(
943 {
944 uint32_t *p = (uint32_t *)SvPVX (retval);
945 uint32_t *e = p + w * h;
946
947 while (p < e)
948 {
949 uint32_t rgba = *p;
950 rgba = (rgba >> 24) | (rgba << 8);
951#if 0
952#ifdef _WIN32
953 {//D
954 uint8_t r = rgba >> 24;
955 uint8_t g = rgba >> 16;
956 uint8_t b = rgba >> 8;
957 uint8_t a = rgba >> 0;
958
959 rgba = (rgba & 0xffffff00) | a;
960 }
961#endif
962#endif
963 rgba = SDL_SwapBE32 (rgba);
964 *p++ = rgba;
965 }
966 }
967
968 EXTEND (SP, 5); 1224 EXTEND (SP, 2);
969 PUSHs (sv_2mortal (newSViv (w))); 1225 PUSHs (sv_2mortal (newSViv (line - 1)));
1226 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1227}
1228
1229void
1230line_x_to_index (CFPlus::Layout self, int line, int x)
1231 PPCODE:
1232{
1233 PangoLayoutLine *lp;
1234 int index, trailing;
1235
1236 if (line < 0)
1237 XSRETURN_EMPTY;
1238
1239 if (!(lp = pango_layout_get_line (self->pl, line)))
1240 XSRETURN_EMPTY; /* do better */
1241
1242 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1243
1244 EXTEND (SP, 2);
1245 if (GIMME_V == G_SCALAR)
970 PUSHs (sv_2mortal (newSViv (h))); 1246 PUSHs (sv_2mortal (newSViv (index + trailing)));
971 PUSHs (sv_2mortal (retval));
972 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
973 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
974 }
975 else 1247 else
976 { 1248 {
977 FT_Bitmap bitmap;
978
979 retval = newSV (w * h);
980 SvPOK_only (retval);
981 SvCUR_set (retval, w * h);
982
983 bitmap.rows = h;
984 bitmap.width = w;
985 bitmap.pitch = w;
986 bitmap.buffer = (unsigned char*)SvPVX (retval);
987 bitmap.num_grays = 256;
988 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
989
990 memset (bitmap.buffer, 0, w * h);
991
992 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE);
993
994 EXTEND (SP, 5);
995 PUSHs (sv_2mortal (newSViv (w))); 1249 PUSHs (sv_2mortal (newSViv (index)));
996 PUSHs (sv_2mortal (newSViv (h))); 1250 PUSHs (sv_2mortal (newSViv (trailing)));
997 PUSHs (sv_2mortal (retval));
998 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
999 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
1000 } 1251 }
1001} 1252}
1002 1253
1003MODULE = CFClient PACKAGE = CFClient::Texture
1004
1005void 1254void
1006pad2pot (SV *data_, SV *w_, SV *h_) 1255render (CFPlus::Layout self, float x, float y, int flags = 0)
1007 CODE: 1256 PPCODE:
1008{ 1257 pango_opengl_render_layout_subpixel (
1009 int ow = SvIV (w_); 1258 self->pl,
1010 int oh = SvIV (h_); 1259 x * PANGO_SCALE, y * PANGO_SCALE,
1260 self->r, self->g, self->b, self->a,
1261 flags
1262 );
1011 1263
1012 if (ow && oh) 1264MODULE = CFPlus PACKAGE = CFPlus::Texture
1265
1266PROTOTYPES: ENABLE
1267
1268int minpot (int n)
1269
1270void
1271pad (SV *data_, int ow, int oh, int nw, int nh)
1272 CODE:
1273{
1274 if ((nw != ow || nh != oh) && SvOK (data_))
1013 { 1275 {
1014 int nw = minpot (ow);
1015 int nh = minpot (oh);
1016
1017 if (nw != ow || nh != oh)
1018 {
1019 if (SvOK (data_))
1020 {
1021 STRLEN datalen; 1276 STRLEN datalen;
1022 char *data = SvPVbyte (data_, datalen); 1277 char *data = SvPVbyte (data_, datalen);
1023 int bpp = datalen / (ow * oh); 1278 int bpp = datalen / (ow * oh);
1024 SV *result_ = sv_2mortal (newSV (nw * nh * bpp)); 1279 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1025 1280
1026 SvPOK_only (result_); 1281 SvPOK_only (result_);
1027 SvCUR_set (result_, nw * nh * bpp); 1282 SvCUR_set (result_, nw * nh * bpp);
1028 1283
1029 memset (SvPVX (result_), 0, nw * nh * bpp); 1284 memset (SvPVX (result_), 0, nw * nh * bpp);
1030 while (oh--) 1285 while (oh--)
1031 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp); 1286 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1032 1287
1033 sv_setsv (data_, result_); 1288 sv_setsv (data_, result_);
1034 }
1035
1036 sv_setiv (w_, nw);
1037 sv_setiv (h_, nh);
1038 }
1039 } 1289 }
1040} 1290}
1041 1291
1042void 1292void
1043draw_quad (SV *self, float x, float y, float w = 0, float h = 0) 1293draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
1044 PROTOTYPE: $$$;$$ 1294 PROTOTYPE: $$$;$$
1045 ALIAS: 1295 ALIAS:
1046 draw_quad_alpha = 1 1296 draw_quad_alpha = 1
1047 draw_quad_alpha_premultiplied = 2 1297 draw_quad_alpha_premultiplied = 2
1048 CODE: 1298 CODE:
1086 glDisable (GL_ALPHA_TEST); 1336 glDisable (GL_ALPHA_TEST);
1087 glDisable (GL_BLEND); 1337 glDisable (GL_BLEND);
1088 } 1338 }
1089} 1339}
1090 1340
1341IV texture_valid_2d (GLint internalformat, GLsizei w, GLsizei h, GLenum format, GLenum type)
1342 CODE:
1343{
1344 GLint width;
1345 glTexImage2D (GL_PROXY_TEXTURE_2D, 0, internalformat, w, h, 0, format, type, 0);
1346 glGetTexLevelParameteriv (GL_PROXY_TEXTURE_2D, 0, GL_TEXTURE_WIDTH, &width);
1347 RETVAL = width > 0;
1348}
1349 OUTPUT:
1350 RETVAL
1351
1091MODULE = CFClient PACKAGE = CFClient::Map 1352MODULE = CFPlus PACKAGE = CFPlus::Map
1092 1353
1093CFClient::Map 1354PROTOTYPES: DISABLE
1094new (SV *class, int map_width, int map_height) 1355
1356CFPlus::Map
1357new (SV *class)
1095 CODE: 1358 CODE:
1096 New (0, RETVAL, 1, struct map); 1359 New (0, RETVAL, 1, struct map);
1097 RETVAL->x = 0; 1360 RETVAL->x = 0;
1098 RETVAL->y = 0; 1361 RETVAL->y = 0;
1099 RETVAL->w = map_width; 1362 RETVAL->w = 0;
1100 RETVAL->h = map_height; 1363 RETVAL->h = 0;
1101 RETVAL->ox = 0; 1364 RETVAL->ox = 0;
1102 RETVAL->oy = 0; 1365 RETVAL->oy = 0;
1103 RETVAL->faces = 8192; 1366 RETVAL->faces = 8192; Newz (0, RETVAL->face2tile, RETVAL->faces, tileid);
1104 Newz (0, RETVAL->face, RETVAL->faces, mapface); 1367 RETVAL->texs = 8192; Newz (0, RETVAL->tex , RETVAL->texs , maptex);
1105 RETVAL->texs = 8192;
1106 Newz (0, RETVAL->tex, RETVAL->texs, maptex);
1107 RETVAL->rows = 0; 1368 RETVAL->rows = 0;
1108 RETVAL->row = 0; 1369 RETVAL->row = 0;
1109 OUTPUT: 1370 OUTPUT:
1110 RETVAL 1371 RETVAL
1111 1372
1112void 1373void
1113DESTROY (CFClient::Map self) 1374DESTROY (CFPlus::Map self)
1114 CODE: 1375 CODE:
1115{ 1376{
1116 map_clear (self); 1377 map_clear (self);
1117 Safefree (self->face); 1378 Safefree (self->face2tile);
1118 Safefree (self->tex); 1379 Safefree (self->tex);
1119 Safefree (self); 1380 Safefree (self);
1120} 1381}
1121 1382
1122void 1383void
1384resize (CFPlus::Map self, int map_width, int map_height)
1385 CODE:
1386 self->w = map_width;
1387 self->h = map_height;
1388
1389void
1123clear (CFClient::Map self) 1390clear (CFPlus::Map self)
1124 CODE: 1391 CODE:
1125 map_clear (self); 1392 map_clear (self);
1126 1393
1127void 1394void
1128set_face (CFClient::Map self, int face, int texid) 1395set_tileid (CFPlus::Map self, int face, int tile)
1129 CODE: 1396 CODE:
1130{ 1397{
1131 while (self->faces <= face) 1398 need_facenum (self, face); self->face2tile [face] = tile;
1132 { 1399 need_texid (self, tile);
1133 Append (mapface, self->face, self->faces, self->faces);
1134 self->faces *= 2;
1135 }
1136
1137 self->face [face] = texid;
1138} 1400}
1139 1401
1140void 1402void
1403set_smooth (CFPlus::Map self, int face, int smooth, int level)
1404 CODE:
1405{
1406 tileid texid;
1407 maptex *tex;
1408
1409 if (face < 0 || face >= self->faces)
1410 return;
1411
1412 if (smooth < 0 || smooth >= self->faces)
1413 return;
1414
1415 texid = self->face2tile [face];
1416
1417 if (!texid)
1418 return;
1419
1420 tex = self->tex + texid;
1421 tex->smoothtile = self->face2tile [smooth];
1422 tex->smoothlevel = level;
1423}
1424
1425void
1141set_texture (CFClient::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1426set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1142 CODE: 1427 CODE:
1143{ 1428{
1144 while (self->texs <= texid) 1429 need_texid (self, texid);
1145 {
1146 Append (maptex, self->tex, self->texs, self->texs);
1147 self->texs *= 2;
1148 }
1149 1430
1150 { 1431 {
1151 maptex *tex = self->tex + texid; 1432 maptex *tex = self->tex + texid;
1152 1433
1153 tex->name = name; 1434 tex->name = name;
1170 // from transparent color bleeding and ugly wrapping effects. 1451 // from transparent color bleeding and ugly wrapping effects.
1171 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); 1452 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1172} 1453}
1173 1454
1174int 1455int
1175ox (CFClient::Map self) 1456ox (CFPlus::Map self)
1176 ALIAS: 1457 ALIAS:
1177 oy = 1 1458 oy = 1
1178 x = 2 1459 x = 2
1179 y = 3 1460 y = 3
1180 w = 4 1461 w = 4
1191 } 1472 }
1192 OUTPUT: 1473 OUTPUT:
1193 RETVAL 1474 RETVAL
1194 1475
1195void 1476void
1196scroll (CFClient::Map self, int dx, int dy) 1477scroll (CFPlus::Map self, int dx, int dy)
1197 CODE: 1478 CODE:
1198{ 1479{
1199 if (dx > 0) 1480 if (dx > 0)
1200 map_blank (self, self->x, self->y, dx - 1, self->h); 1481 map_blank (self, self->x, self->y, dx, self->h);
1201 else if (dx < 0) 1482 else if (dx < 0)
1202 map_blank (self, self->x + self->w + dx + 1, self->y, 1 - dx, self->h); 1483 map_blank (self, self->x + self->w + dx, self->y, -dx, self->h);
1203 1484
1204 if (dy > 0) 1485 if (dy > 0)
1205 map_blank (self, self->x, self->y, self->w, dy - 1); 1486 map_blank (self, self->x, self->y, self->w, dy);
1206 else if (dy < 0) 1487 else if (dy < 0)
1207 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy); 1488 map_blank (self, self->x, self->y + self->h + dy, self->w, -dy);
1208 1489
1209 self->ox += dx; self->x += dx; 1490 self->ox += dx; self->x += dx;
1210 self->oy += dy; self->y += dy; 1491 self->oy += dy; self->y += dy;
1211 1492
1212 while (self->y < 0) 1493 while (self->y < 0)
1217 self->y += MAP_EXTEND_Y; 1498 self->y += MAP_EXTEND_Y;
1218 } 1499 }
1219} 1500}
1220 1501
1221void 1502void
1222map1a_update (CFClient::Map self, SV *data_) 1503map1a_update (CFPlus::Map self, SV *data_, int extmap)
1223 CODE: 1504 CODE:
1224{ 1505{
1225 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1506 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1226 uint8_t *data_end = (uint8_t *)SvEND (data_); 1507 uint8_t *data_end = (uint8_t *)SvEND (data_);
1227 mapcell *cell; 1508 mapcell *cell;
1228 int x, y, flags; 1509 int x, y, flags;
1229 1510
1230 while (data < data_end) 1511 while (data < data_end - 1)
1231 { 1512 {
1232 flags = (data [0] << 8) + data [1]; data += 2; 1513 flags = (data [0] << 8) + data [1]; data += 2;
1233 1514
1234 x = ((flags >> 10) & 63) + self->x; 1515 x = self->x + ((flags >> 10) & 63);
1235 y = ((flags >> 4) & 63) + self->y; 1516 y = self->y + ((flags >> 4) & 63);
1236 1517
1237 cell = map_get_cell (self, x, y); 1518 cell = map_get_cell (self, x, y);
1238 1519
1239 if (flags & 15) 1520 if (flags & 15)
1240 { 1521 {
1241 if (cell->darkness < 0) 1522 if (!cell->darkness)
1242 { 1523 {
1524 memset (cell, 0, sizeof (*cell));
1243 cell->darkness = 0; 1525 cell->darkness = 256;
1244 cell->face [0] = 0;
1245 cell->face [1] = 0;
1246 cell->face [2] = 0;
1247 } 1526 }
1248 1527
1249 cell->darkness = flags & 8 ? *data++ : 255;
1250
1251 //TODO: don't trust server data to be in-range(!) 1528 //TODO: don't trust server data to be in-range(!)
1529
1530 if (flags & 8)
1531 {
1532 if (extmap)
1533 {
1534 uint8_t ext, cmd;
1535
1536 do
1537 {
1538 ext = *data++;
1539 cmd = ext & 0x3f;
1540
1541 if (cmd < 4)
1542 cell->darkness = 255 - ext * 64 + 1;
1543 else if (cmd == 5) // health
1544 {
1545 cell->stat_width = 1;
1546 cell->stat_hp = *data++;
1547 }
1548 else if (cmd == 6) // monster width
1549 cell->stat_width = *data++ + 1;
1550 else if (cmd == 0x47)
1551 {
1552 if (*data == 4)
1553 ; // decode player count
1554
1555 data += *data + 1;
1556 }
1557 else if (cmd == 8) // cell flags
1558 cell->flags = *data++;
1559 else if (ext & 0x40) // unknown, multibyte => skip
1560 data += *data + 1;
1561 else
1562 data++;
1563 }
1564 while (ext & 0x80);
1565 }
1566 else
1567 cell->darkness = *data++ + 1;
1568 }
1252 1569
1253 if (flags & 4) 1570 if (flags & 4)
1254 { 1571 {
1255 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2; 1572 faceid face = (data [0] << 8) + data [1]; data += 2;
1573 need_facenum (self, face);
1574 cell->tile [0] = self->face2tile [face];
1256 } 1575 }
1257 1576
1258 if (flags & 2) 1577 if (flags & 2)
1259 { 1578 {
1260 cell->face [1] = self->face [(data [0] << 8) + data [1]]; data += 2; 1579 faceid face = (data [0] << 8) + data [1]; data += 2;
1580 need_facenum (self, face);
1581 cell->tile [1] = self->face2tile [face];
1261 } 1582 }
1262 1583
1263 if (flags & 1) 1584 if (flags & 1)
1264 { 1585 {
1265 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2; 1586 faceid face = (data [0] << 8) + data [1]; data += 2;
1587 need_facenum (self, face);
1588 cell->tile [2] = self->face2tile [face];
1266 } 1589 }
1267 } 1590 }
1268 else 1591 else
1269 cell->darkness = -1; 1592 cell->darkness = 0;
1270 } 1593 }
1271} 1594}
1272 1595
1273SV * 1596SV *
1274mapmap (CFClient::Map self, int x0, int y0, int w, int h) 1597mapmap (CFPlus::Map self, int x0, int y0, int w, int h)
1275 CODE: 1598 CODE:
1276{ 1599{
1277 int x1, x; 1600 int x1, x;
1278 int y1, y; 1601 int y1, y;
1279 int z; 1602 int z;
1300 { 1623 {
1301 mapcell *cell = row->col + (x - row->c0); 1624 mapcell *cell = row->col + (x - row->c0);
1302 1625
1303 for (z = 0; z <= 0; z++) 1626 for (z = 0; z <= 0; z++)
1304 { 1627 {
1305 mapface face = cell->face [z];
1306
1307 if (face)
1308 {
1309 maptex tex = self->tex [face]; 1628 maptex tex = self->tex [cell->tile [z]];
1310 int a0 = 255 - tex.a; 1629 int a0 = 255 - tex.a;
1311 int a1 = tex.a; 1630 int a1 = tex.a;
1312 1631
1313 r = (r * a0 + tex.r * a1) / 255; 1632 r = (r * a0 + tex.r * a1) / 255;
1314 g = (g * a0 + tex.g * a1) / 255; 1633 g = (g * a0 + tex.g * a1) / 255;
1315 b = (b * a0 + tex.b * a1) / 255; 1634 b = (b * a0 + tex.b * a1) / 255;
1316 a = (a * a0 + tex.a * a1) / 255; 1635 a = (a * a0 + tex.a * a1) / 255;
1317 }
1318 } 1636 }
1319 } 1637 }
1320 1638
1321 *map++ = (r ) 1639 *map++ = (r )
1322 | (g << 8) 1640 | (g << 8)
1329} 1647}
1330 OUTPUT: 1648 OUTPUT:
1331 RETVAL 1649 RETVAL
1332 1650
1333void 1651void
1334draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1652draw (CFPlus::Map self, int mx, int my, int sw, int sh, int T)
1335 PPCODE: 1653 CODE:
1336{ 1654{
1337 int vx, vy; 1655 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ());
1656 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level
1657 static uint8_t smooth_max[256][256]; // egad, fats and wasteful on memory (64k)
1658 smooth_key skey;
1338 int x, y, z; 1659 int x, y, z;
1339 int last_name; 1660 int last_name;
1340 mapface face;
1341 int sw4 = (sw + 3) & ~3;
1342 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1343 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1344 1661
1345 memset (darkness, 255, sw4 * sh); 1662 // thats current max. sorry.
1346 SvPOK_only (darkness_sv); 1663 if (sw > 255) sw = 255;
1347 SvCUR_set (darkness_sv, sw4 * sh); 1664 if (sh > 255) sh = 255;
1348 1665
1349 vx = self->x + (self->w - sw) / 2 - shift_x; 1666 // clear key, in case of extra padding
1350 vy = self->y + (self->h - sh) / 2 - shift_y; 1667 memset (&skey, 0, sizeof (skey));
1351
1352 /*
1353 int vx = self->vx = self->w >= sw
1354 ? self->x + (self->w - sw) / 2
1355 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
1356
1357 int vy = self->vy = self->h >= sh
1358 ? self->y + (self->h - sh) / 2
1359 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy));
1360 */
1361 1668
1362 glColor4ub (255, 255, 255, 255); 1669 glColor4ub (255, 255, 255, 255);
1363 1670
1671 glEnable (GL_BLEND);
1364 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1672 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1365 glEnable (GL_BLEND);
1366 glEnable (GL_TEXTURE_2D); 1673 glEnable (GL_TEXTURE_2D);
1367 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1674 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1368 1675
1369 glBegin (GL_QUADS); 1676 glBegin (GL_QUADS);
1370 1677
1371 last_name = 0; 1678 last_name = 0;
1372 1679
1680 mx += self->x;
1681 my += self->y;
1682
1683 // first pass: determine smooth_max
1684 // rather ugly, if you ask me
1685 // could also be stored inside mapcell and updated on change
1686 memset (smooth_max, 0, sizeof (smooth_max));
1687
1688 for (y = 0; y < sh; y++)
1689 if (0 <= y + my && y + my < self->rows)
1690 {
1691 maprow *row = self->row + (y + my);
1692
1693 for (x = 0; x < sw; x++)
1694 if (row->c0 <= x + mx && x + mx < row->c1)
1695 {
1696 mapcell *cell = row->col + (x + mx - row->c0);
1697
1698 smooth_max[x + 1][y + 1] =
1699 MAX (self->tex [cell->tile [0]].smoothlevel,
1700 MAX (self->tex [cell->tile [1]].smoothlevel,
1701 self->tex [cell->tile [2]].smoothlevel));
1702 }
1703 }
1704
1373 for (z = 0; z < 3; z++) 1705 for (z = 0; z <= 2; z++)
1706 {
1707 memset (smooth_level, 0, sizeof (smooth_level));
1708
1374 for (y = 0; y < sh; y++) 1709 for (y = 0; y < sh; y++)
1375 if (0 <= y + vy && y + vy < self->rows) 1710 if (0 <= y + my && y + my < self->rows)
1376 { 1711 {
1377 maprow *row = self->row + (y + vy); 1712 maprow *row = self->row + (y + my);
1378 1713
1379 for (x = 0; x < sw; x++) 1714 for (x = 0; x < sw; x++)
1380 if (row->c0 <= x + vx && x + vx < row->c1) 1715 if (row->c0 <= x + mx && x + mx < row->c1)
1381 { 1716 {
1382 mapcell *cell = row->col + (x + vx - row->c0); 1717 mapcell *cell = row->col + (x + mx - row->c0);
1383
1384 darkness[y * sw4 + x] = cell->darkness < 0
1385 ? 255 - FOW_DARKNESS
1386 : 255 - cell->darkness;
1387
1388 face = cell->face [z]; 1718 tileid tile = cell->tile [z];
1389 1719
1390 if (face) 1720 if (tile)
1721 {
1722 maptex tex = self->tex [tile];
1723 int px = (x + 1) * T - tex.w;
1724 int py = (y + 1) * T - tex.h;
1725
1726 // suppressing texture state switches here
1727 // is only moderately effective, but worth the extra effort
1728 if (last_name != tex.name)
1729 {
1730 if (!tex.name)
1731 tex = self->tex [2]; /* missing, replace by noface */
1732
1733 glEnd ();
1734 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1735 glBegin (GL_QUADS);
1736 }
1737
1738 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1739 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1740 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1741 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1742
1743 if (cell->flags && z == 2)
1744 {
1745 if (cell->flags & 1)
1746 {
1747 maptex tex = self->tex [1];
1748 int px = x * T + T * 2 / 32;
1749 int py = y * T - T * 6 / 32;
1750
1751 glEnd ();
1752 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1753 glBegin (GL_QUADS);
1754
1755 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1756 glTexCoord2f (0 , tex.t); glVertex2f (px , py + T);
1757 glTexCoord2f (tex.s, tex.t); glVertex2f (px + T, py + T);
1758 glTexCoord2f (tex.s, 0 ); glVertex2f (px + T, py );
1759 }
1760 }
1761
1762 // update smooth hash
1763 if (tex.smoothtile)
1764 {
1765 skey.tile = tex.smoothtile;
1766 skey.level = tex.smoothlevel;
1767
1768 smooth_level [tex.smoothlevel >> 5] |= ((uint32_t)1) << (tex.smoothlevel & 31);
1769
1770 // add bits to current tile and all neighbours. skey.x|y is
1771 // shifted +1|+1 so we always stay positive.
1772
1773 // bits is ___n cccc CCCC bbbb
1774 // n do not draw borders&corners
1775 // c draw these corners, but...
1776 // C ... not these
1777 // b draw these borders
1778
1779 // borders: 1 ┃· 2 ━━ 4 ·┃ 8 ··
1780 // ┃· ·· ·┃ ━━
1781
1782 // corners: 1 ┛· 2 ·┗ 4 ·· 8 ··
1783 // ·· ·· ·┏ ┓·
1784
1785 // full tile
1786 skey.x = x + 1; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x1000);
1787
1788 // borders
1789 skey.x = x + 2; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0091);
1790 skey.x = x + 1; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0032);
1791 skey.x = x ; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0064);
1792 skey.x = x + 1; skey.y = y ; smooth_or_bits (smooth, &skey, 0x00c8);
1793
1794 // corners
1795 skey.x = x + 2; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0100);
1796 skey.x = x ; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0200);
1797 skey.x = x ; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0400);
1798 skey.x = x + 2; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0800);
1799 }
1800 }
1801 }
1802 }
1803
1804 // go through all smoothlevels, lowest to highest, then draw.
1805 // this is basically counting sort
1806 {
1807 int w, b;
1808
1809 for (w = 0; w < 256 / 32; ++w)
1810 {
1811 uint32_t smask = smooth_level [w];
1812 if (smask)
1813 for (b = 0; b < 32; ++b)
1814 if (smask & (((uint32_t)1) << b))
1391 { 1815 {
1392 maptex tex = self->tex [face]; 1816 int level = (w << 5) | b;
1817 HE *he;
1393 1818
1394 int px = (x + 1) * 32 - tex.w; 1819 hv_iterinit (smooth);
1395 int py = (y + 1) * 32 - tex.h; 1820 while ((he = hv_iternext (smooth)))
1396
1397 if (last_name != tex.name)
1398 { 1821 {
1822 smooth_key *skey = (smooth_key *)HeKEY (he);
1823 IV bits = SvIVX (HeVAL (he));
1824
1825 if (!(bits & 0x1000)
1826 && skey->level == level
1827 && level > smooth_max [skey->x][skey->y])
1828 {
1829 maptex tex = self->tex [skey->tile];
1830 int px = (((int)skey->x) - 1) * T;
1831 int py = (((int)skey->y) - 1) * T;
1832 int border = bits & 15;
1833 int corner = (bits >> 8) & ~(bits >> 4) & 15;
1834 float dx = tex.s * .0625f; // 16 images/row
1835 float dy = tex.t * .5f ; // 2 images/column
1836
1837 // this time naively avoiding texture state changes
1838 // save gobs of state changes.
1839 if (last_name != tex.name)
1840 {
1841 if (!tex.name)
1842 continue; // smoothing not yet available
1843
1399 glEnd (); 1844 glEnd ();
1400 last_name = tex.name;
1401 glBindTexture (GL_TEXTURE_2D, last_name); 1845 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1402 glBegin (GL_QUADS); 1846 glBegin (GL_QUADS);
1847 }
1848
1849 if (border)
1850 {
1851 float ox = border * dx;
1852
1853 glTexCoord2f (ox , 0.f ); glVertex2f (px , py );
1854 glTexCoord2f (ox , dy ); glVertex2f (px , py + T);
1855 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py + T);
1856 glTexCoord2f (ox + dx, 0.f ); glVertex2f (px + T, py );
1857 }
1858
1859 if (corner)
1860 {
1861 float ox = corner * dx;
1862
1863 glTexCoord2f (ox , dy ); glVertex2f (px , py );
1864 glTexCoord2f (ox , dy * 2.f); glVertex2f (px , py + T);
1865 glTexCoord2f (ox + dx, dy * 2.f); glVertex2f (px + T, py + T);
1866 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py );
1867 }
1868 }
1403 } 1869 }
1404
1405 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1406 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1407 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1408 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1409 } 1870 }
1410 }
1411 } 1871 }
1872 }
1873
1874 hv_clear (smooth);
1875 }
1412 1876
1413 glEnd (); 1877 glEnd ();
1414 1878
1415 glDisable (GL_TEXTURE_2D); 1879 glDisable (GL_TEXTURE_2D);
1416 glDisable (GL_BLEND); 1880 glDisable (GL_BLEND);
1417 1881
1882 // top layer: overlays such as the health bar
1883 for (y = 0; y < sh; y++)
1884 if (0 <= y + my && y + my < self->rows)
1885 {
1886 maprow *row = self->row + (y + my);
1887
1888 for (x = 0; x < sw; x++)
1889 if (row->c0 <= x + mx && x + mx < row->c1)
1890 {
1891 mapcell *cell = row->col + (x + mx - row->c0);
1892
1893 int px = x * T;
1894 int py = y * T;
1895
1896 if (cell->stat_hp)
1897 {
1898 int width = cell->stat_width * T;
1899 int thick = (sh * T / 32 + 27) / 28 + 1 + cell->stat_width;
1900
1901 glColor3ub (0, 0, 0);
1902 glRectf (px + 1, py - thick - 2,
1903 px + width - 1, py);
1904
1905 glColor3ub (cell->stat_hp, 255 - cell->stat_hp, 0);
1906 glRectf (px + 2,
1907 py - thick - 1,
1908 px + width - 2 - cell->stat_hp * (width - 4) / 255, py - 1);
1909 }
1910 }
1911 }
1912}
1913
1914void
1915draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data)
1916 CODE:
1917{
1918 static float color[16][3] = {
1919 { 0.00F, 0.00F, 0.00F },
1920 { 1.00F, 1.00F, 1.00F },
1921 { 0.00F, 0.00F, 0.55F },
1922 { 1.00F, 0.00F, 0.00F },
1923
1924 { 1.00F, 0.54F, 0.00F },
1925 { 0.11F, 0.56F, 1.00F },
1926 { 0.93F, 0.46F, 0.00F },
1927 { 0.18F, 0.54F, 0.34F },
1928
1929 { 0.56F, 0.73F, 0.56F },
1930 { 0.80F, 0.80F, 0.80F },
1931 { 0.55F, 0.41F, 0.13F },
1932 { 0.99F, 0.77F, 0.26F },
1933
1934 { 0.74F, 0.65F, 0.41F },
1935
1936 { 0.00F, 1.00F, 1.00F },
1937 { 1.00F, 0.00F, 1.00F },
1938 { 1.00F, 1.00F, 0.00F },
1939 };
1940
1941 int x, y;
1942
1943 glEnable (GL_TEXTURE_2D);
1944 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1945 glEnable (GL_BLEND);
1946 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1947 glBegin (GL_QUADS);
1948
1949 for (y = 0; y < h; y++)
1950 for (x = 0; x < w; x++)
1951 {
1952 unsigned char m = data [x + y * w];
1953
1954 if (m)
1955 {
1956 float *c = color [m & 15];
1957
1958 float tx1 = m & 0x40 ? 0.5 : 0.;
1959 float tx2 = tx1 + 0.5;
1960
1961 glColor4f (c[0], c[1], c[2], 0.75);
1962 glTexCoord2f (tx1, 0.); glVertex2i (x , y );
1963 glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1);
1964 glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1);
1965 glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y );
1966 }
1967 }
1968
1969 glEnd ();
1970 glDisable (GL_BLEND);
1971 glDisable (GL_TEXTURE_2D);
1972}
1973
1974void
1975fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh)
1976 PPCODE:
1977{
1978 int x, y;
1979 int sw1 = sw + 2;
1980 int sh1 = sh + 2;
1981 int sh3 = sh * 3;
1982 int sw34 = (sw * 3 + 3) & ~3;
1983 uint8_t *darkness1 = (uint8_t *)malloc (sw1 * sh1);
1984 SV *darkness3_sv = sv_2mortal (newSV (sw34 * sh3));
1985 uint8_t *darkness3 = (uint8_t *)SvPVX (darkness3_sv);
1986
1987 SvPOK_only (darkness3_sv);
1988 SvCUR_set (darkness3_sv, sw34 * sh3);
1989
1990 mx += self->x - 1;
1991 my += self->y - 1;
1992
1993 memset (darkness1, 255, sw1 * sh1);
1994
1995 for (y = 0; y < sh1; y++)
1996 if (0 <= y + my && y + my < self->rows)
1997 {
1998 maprow *row = self->row + (y + my);
1999
2000 for (x = 0; x < sw1; x++)
2001 if (row->c0 <= x + mx && x + mx < row->c1)
2002 {
2003 mapcell *cell = row->col + (x + mx - row->c0);
2004
2005 darkness1 [y * sw1 + x] = cell->darkness
2006 ? 255 - (cell->darkness - 1)
2007 : 255 - FOW_DARKNESS;
2008 }
2009 }
2010
2011 for (y = 0; y < sh; ++y)
2012 for (x = 0; x < sw; ++x)
2013 {
2014 uint8_t d11 = darkness1 [(y ) * sw1 + x ];
2015 uint8_t d21 = darkness1 [(y ) * sw1 + x + 1];
2016 uint8_t d31 = darkness1 [(y ) * sw1 + x + 2];
2017 uint8_t d12 = darkness1 [(y + 1) * sw1 + x ];
2018 uint8_t d22 = darkness1 [(y + 1) * sw1 + x + 1];
2019 uint8_t d32 = darkness1 [(y + 1) * sw1 + x + 2];
2020 uint8_t d13 = darkness1 [(y + 2) * sw1 + x ];
2021 uint8_t d23 = darkness1 [(y + 2) * sw1 + x + 1];
2022 uint8_t d33 = darkness1 [(y + 2) * sw1 + x + 2];
2023
2024 uint8_t r11 = (d11 + d21 + d12) / 3;
2025 uint8_t r21 = d21;
2026 uint8_t r31 = (d21 + d31 + d32) / 3;
2027
2028 uint8_t r12 = d12;
2029 uint8_t r22 = d22;
2030 uint8_t r32 = d32;
2031
2032 uint8_t r13 = (d13 + d23 + d12) / 3;
2033 uint8_t r23 = d23;
2034 uint8_t r33 = (d23 + d33 + d32) / 3;
2035
2036 darkness3 [(y * 3 ) * sw34 + (x * 3 )] = MAX (d22, r11);
2037 darkness3 [(y * 3 ) * sw34 + (x * 3 + 1)] = MAX (d22, r21);
2038 darkness3 [(y * 3 ) * sw34 + (x * 3 + 2)] = MAX (d22, r31);
2039 darkness3 [(y * 3 + 1) * sw34 + (x * 3 )] = MAX (d22, r12);
2040 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 1)] = MAX (d22, r22);
2041 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 2)] = MAX (d22, r32);
2042 darkness3 [(y * 3 + 2) * sw34 + (x * 3 )] = MAX (d22, r13);
2043 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 1)] = MAX (d22, r23);
2044 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 2)] = MAX (d22, r33);
2045 }
2046
2047 free (darkness1);
2048
1418 EXTEND (SP, 3); 2049 EXTEND (SP, 3);
1419 PUSHs (sv_2mortal (newSViv (sw4))); 2050 PUSHs (sv_2mortal (newSViv (sw34)));
1420 PUSHs (sv_2mortal (newSViv (sh))); 2051 PUSHs (sv_2mortal (newSViv (sh3)));
1421 PUSHs (darkness_sv); 2052 PUSHs (darkness3_sv);
1422} 2053}
1423 2054
1424SV * 2055SV *
1425get_rect (CFClient::Map self, int x0, int y0, int w, int h) 2056get_rect (CFPlus::Map self, int x0, int y0, int w, int h)
1426 CODE: 2057 CODE:
1427{ 2058{
1428 int x, y, x1, y1; 2059 int x, y, x1, y1;
1429 SV *data_sv = newSV (w * h * 7 + 5); 2060 SV *data_sv = newSV (w * h * 7 + 5);
1430 uint8_t *data = (uint8_t *)SvPVX (data_sv); 2061 uint8_t *data = (uint8_t *)SvPVX (data_sv);
1455 if (row && row->c0 <= x && x < row->c1) 2086 if (row && row->c0 <= x && x < row->c1)
1456 { 2087 {
1457 mapcell *cell = row->col + (x - row->c0); 2088 mapcell *cell = row->col + (x - row->c0);
1458 uint8_t flags = 0; 2089 uint8_t flags = 0;
1459 2090
1460 if (cell->face [0]) flags |= 1; 2091 if (cell->tile [0]) flags |= 1;
1461 if (cell->face [1]) flags |= 2; 2092 if (cell->tile [1]) flags |= 2;
1462 if (cell->face [2]) flags |= 4; 2093 if (cell->tile [2]) flags |= 4;
1463 2094
1464 *data++ = flags; 2095 *data++ = flags;
1465 2096
1466 if (flags & 1) 2097 if (flags & 1)
1467 { 2098 {
2099 tileid tile = cell->tile [0];
1468 *data++ = cell->face [0] >> 8; 2100 *data++ = tile >> 8;
1469 *data++ = cell->face [0]; 2101 *data++ = tile;
1470 } 2102 }
1471 2103
1472 if (flags & 2) 2104 if (flags & 2)
1473 { 2105 {
2106 tileid tile = cell->tile [1];
1474 *data++ = cell->face [1] >> 8; 2107 *data++ = tile >> 8;
1475 *data++ = cell->face [1]; 2108 *data++ = tile;
1476 } 2109 }
1477 2110
1478 if (flags & 4) 2111 if (flags & 4)
1479 { 2112 {
2113 tileid tile = cell->tile [2];
1480 *data++ = cell->face [2] >> 8; 2114 *data++ = tile >> 8;
1481 *data++ = cell->face [2]; 2115 *data++ = tile;
1482 } 2116 }
1483 } 2117 }
1484 else 2118 else
1485 *data++ = 0; 2119 *data++ = 0;
1486 } 2120 }
1492} 2126}
1493 OUTPUT: 2127 OUTPUT:
1494 RETVAL 2128 RETVAL
1495 2129
1496void 2130void
1497set_rect (CFClient::Map self, int x0, int y0, uint8_t *data) 2131set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data)
1498 PPCODE: 2132 PPCODE:
1499{ 2133{
1500 int x, y, z; 2134 int x, y, z;
1501 int w, h; 2135 int w, h;
1502 int x1, y1; 2136 int x1, y1;
1526 { 2160 {
1527 uint8_t flags = *data++; 2161 uint8_t flags = *data++;
1528 2162
1529 if (flags) 2163 if (flags)
1530 { 2164 {
1531 mapface face[3] = { 0, 0, 0 };
1532
1533 mapcell *cell = row_get_cell (row, x); 2165 mapcell *cell = row_get_cell (row, x);
2166 tileid tile[3] = { 0, 0, 0 };
1534 2167
1535 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; } 2168 if (flags & 1) { tile[0] = *data++ << 8; tile[0] |= *data++; }
1536 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; } 2169 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; }
1537 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; } 2170 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; }
1538 2171
1539 if (cell->darkness <= 0) 2172 if (cell->darkness == 0)
1540 { 2173 {
1541 cell->darkness = -1; 2174 cell->darkness = 0;
1542 2175
1543 for (z = 0; z <= 2; z++) 2176 for (z = 0; z <= 2; z++)
1544 { 2177 {
1545 cell->face[z] = face[z]; 2178 tileid t = tile [z];
1546 2179
1547 if (face[z] && (face[z] >= self->texs || !self->tex[face [z]].name)) 2180 if (t >= self->texs || (t && !self->tex [t].name))
2181 {
1548 XPUSHs (sv_2mortal (newSViv (face[z]))); 2182 XPUSHs (sv_2mortal (newSViv (t)));
2183 need_texid (self, t);
2184 }
2185
2186 cell->tile [z] = t;
1549 } 2187 }
1550 } 2188 }
1551 } 2189 }
1552 } 2190 }
1553 } 2191 }
1554} 2192}
1555 2193
1556MODULE = CFClient PACKAGE = CFClient::MixChunk 2194MODULE = CFPlus PACKAGE = CFPlus::MixChunk
1557 2195
2196PROTOTYPES: DISABLE
2197
1558CFClient::MixChunk 2198CFPlus::MixChunk
1559new_from_file (SV *class, char *path) 2199new_from_file (SV *class, char *path)
1560 CODE: 2200 CODE:
1561 RETVAL = Mix_LoadWAV (path); 2201 RETVAL = Mix_LoadWAV (path);
1562 OUTPUT: 2202 OUTPUT:
1563 RETVAL 2203 RETVAL
1564 2204
1565void 2205void
1566DESTROY (CFClient::MixChunk self) 2206DESTROY (CFPlus::MixChunk self)
1567 CODE: 2207 CODE:
1568 Mix_FreeChunk (self); 2208 Mix_FreeChunk (self);
1569 2209
1570int 2210int
1571volume (CFClient::MixChunk self, int volume = -1) 2211volume (CFPlus::MixChunk self, int volume = -1)
1572 CODE: 2212 CODE:
1573 RETVAL = Mix_VolumeChunk (self, volume); 2213 RETVAL = Mix_VolumeChunk (self, volume);
1574 OUTPUT: 2214 OUTPUT:
1575 RETVAL 2215 RETVAL
1576 2216
1577int 2217int
1578play (CFClient::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 2218play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1)
1579 CODE: 2219 CODE:
1580 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 2220 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
1581 OUTPUT: 2221 OUTPUT:
1582 RETVAL 2222 RETVAL
1583 2223
1584MODULE = CFClient PACKAGE = CFClient::MixMusic 2224MODULE = CFPlus PACKAGE = CFPlus::MixMusic
1585 2225
1586int 2226int
1587volume (int volume = -1) 2227volume (int volume = -1)
2228 PROTOTYPE: ;$
1588 CODE: 2229 CODE:
1589 RETVAL = Mix_VolumeMusic (volume); 2230 RETVAL = Mix_VolumeMusic (volume);
1590 OUTPUT: 2231 OUTPUT:
1591 RETVAL 2232 RETVAL
1592 2233
2234int
2235fade_out (int ms)
2236 CODE:
2237 RETVAL = Mix_FadeOutMusic (ms);
2238 OUTPUT:
2239 RETVAL
2240
1593CFClient::MixMusic 2241CFPlus::MixMusic
1594new_from_file (SV *class, char *path) 2242new_from_file (SV *class, char *path)
1595 CODE: 2243 CODE:
1596 RETVAL = Mix_LoadMUS (path); 2244 RETVAL = Mix_LoadMUS (path);
1597 OUTPUT: 2245 OUTPUT:
1598 RETVAL 2246 RETVAL
1599 2247
1600void 2248void
1601DESTROY (CFClient::MixMusic self) 2249DESTROY (CFPlus::MixMusic self)
1602 CODE: 2250 CODE:
1603 Mix_FreeMusic (self); 2251 Mix_FreeMusic (self);
1604 2252
1605int 2253int
1606play (CFClient::MixMusic self, int loops = -1) 2254play (CFPlus::MixMusic self, int loops = -1)
1607 CODE: 2255 CODE:
1608 RETVAL = Mix_PlayMusic (self, loops); 2256 RETVAL = Mix_PlayMusic (self, loops);
1609 OUTPUT: 2257 OUTPUT:
1610 RETVAL 2258 RETVAL
1611 2259
2260int
2261fade_in_pos (CFPlus::MixMusic self, int loops, int ms, double position)
2262 CODE:
2263 RETVAL = Mix_FadeInMusicPos (self, loops, ms, position);
2264 OUTPUT:
2265 RETVAL
2266
1612MODULE = CFClient PACKAGE = CFClient::OpenGL 2267MODULE = CFPlus PACKAGE = CFPlus::OpenGL
2268
2269PROTOTYPES: ENABLE
1613 2270
1614BOOT: 2271BOOT:
1615{ 2272{
1616 HV *stash = gv_stashpv ("CFClient::OpenGL", 1); 2273 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1);
1617 static const struct { 2274 static const struct {
1618 const char *name; 2275 const char *name;
1619 IV iv; 2276 IV iv;
1620 } *civ, const_iv[] = { 2277 } *civ, const_iv[] = {
1621# define const_iv(name) { # name, (IV)name } 2278# define const_iv(name) { # name, (IV)name }
2279 const_iv (GL_VENDOR),
2280 const_iv (GL_VERSION),
2281 const_iv (GL_EXTENSIONS),
1622 const_iv (GL_COLOR_MATERIAL), 2282 const_iv (GL_COLOR_MATERIAL),
1623 const_iv (GL_SMOOTH), 2283 const_iv (GL_SMOOTH),
1624 const_iv (GL_FLAT), 2284 const_iv (GL_FLAT),
1625 const_iv (GL_DITHER), 2285 const_iv (GL_DITHER),
1626 const_iv (GL_BLEND), 2286 const_iv (GL_BLEND),
1628 const_iv (GL_SCISSOR_TEST), 2288 const_iv (GL_SCISSOR_TEST),
1629 const_iv (GL_DEPTH_TEST), 2289 const_iv (GL_DEPTH_TEST),
1630 const_iv (GL_ALPHA_TEST), 2290 const_iv (GL_ALPHA_TEST),
1631 const_iv (GL_NORMALIZE), 2291 const_iv (GL_NORMALIZE),
1632 const_iv (GL_RESCALE_NORMAL), 2292 const_iv (GL_RESCALE_NORMAL),
2293 const_iv (GL_FRONT),
2294 const_iv (GL_BACK),
1633 const_iv (GL_AND), 2295 const_iv (GL_AND),
1634 const_iv (GL_ONE), 2296 const_iv (GL_ONE),
1635 const_iv (GL_ZERO), 2297 const_iv (GL_ZERO),
1636 const_iv (GL_SRC_ALPHA), 2298 const_iv (GL_SRC_ALPHA),
1637 const_iv (GL_DST_ALPHA), 2299 const_iv (GL_DST_ALPHA),
1638 const_iv (GL_ONE_MINUS_SRC_ALPHA), 2300 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1639 const_iv (GL_ONE_MINUS_DST_ALPHA), 2301 const_iv (GL_ONE_MINUS_DST_ALPHA),
1640 const_iv (GL_SRC_ALPHA_SATURATE), 2302 const_iv (GL_SRC_ALPHA_SATURATE),
1641 const_iv (GL_RGB), 2303 const_iv (GL_RGB),
1642 const_iv (GL_RGBA), 2304 const_iv (GL_RGBA),
2305 const_iv (GL_RGBA4),
2306 const_iv (GL_RGBA8),
2307 const_iv (GL_RGB5_A1),
1643 const_iv (GL_UNSIGNED_BYTE), 2308 const_iv (GL_UNSIGNED_BYTE),
1644 const_iv (GL_UNSIGNED_SHORT), 2309 const_iv (GL_UNSIGNED_SHORT),
1645 const_iv (GL_UNSIGNED_INT), 2310 const_iv (GL_UNSIGNED_INT),
1646 const_iv (GL_ALPHA), 2311 const_iv (GL_ALPHA),
1647 const_iv (GL_INTENSITY), 2312 const_iv (GL_INTENSITY),
1648 const_iv (GL_LUMINANCE), 2313 const_iv (GL_LUMINANCE),
1649 const_iv (GL_LUMINANCE_ALPHA), 2314 const_iv (GL_LUMINANCE_ALPHA),
1650 const_iv (GL_FLOAT), 2315 const_iv (GL_FLOAT),
1651 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 2316 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
1652 const_iv (GL_COMPILE), 2317 const_iv (GL_COMPILE),
2318 const_iv (GL_PROXY_TEXTURE_1D),
2319 const_iv (GL_PROXY_TEXTURE_2D),
1653 const_iv (GL_TEXTURE_1D), 2320 const_iv (GL_TEXTURE_1D),
1654 const_iv (GL_TEXTURE_2D), 2321 const_iv (GL_TEXTURE_2D),
1655 const_iv (GL_TEXTURE_ENV), 2322 const_iv (GL_TEXTURE_ENV),
1656 const_iv (GL_TEXTURE_MAG_FILTER), 2323 const_iv (GL_TEXTURE_MAG_FILTER),
1657 const_iv (GL_TEXTURE_MIN_FILTER), 2324 const_iv (GL_TEXTURE_MIN_FILTER),
1679 const_iv (GL_SEPARABLE_2D), 2346 const_iv (GL_SEPARABLE_2D),
1680 const_iv (GL_CONVOLUTION_2D), 2347 const_iv (GL_CONVOLUTION_2D),
1681 const_iv (GL_CONVOLUTION_BORDER_MODE), 2348 const_iv (GL_CONVOLUTION_BORDER_MODE),
1682 const_iv (GL_CONSTANT_BORDER), 2349 const_iv (GL_CONSTANT_BORDER),
1683 const_iv (GL_LINES), 2350 const_iv (GL_LINES),
2351 const_iv (GL_LINE_STRIP),
1684 const_iv (GL_LINE_LOOP), 2352 const_iv (GL_LINE_LOOP),
1685 const_iv (GL_QUADS), 2353 const_iv (GL_QUADS),
1686 const_iv (GL_QUAD_STRIP), 2354 const_iv (GL_QUAD_STRIP),
1687 const_iv (GL_TRIANGLES), 2355 const_iv (GL_TRIANGLES),
1688 const_iv (GL_TRIANGLE_STRIP), 2356 const_iv (GL_TRIANGLE_STRIP),
1696# undef const_iv 2364# undef const_iv
1697 }; 2365 };
1698 2366
1699 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 2367 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1700 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 2368 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
2369
2370 texture_av = newAV ();
2371 AvREAL_off (texture_av);
1701} 2372}
1702 2373
1703char * 2374char *
1704gl_vendor () 2375gl_vendor ()
1705 CODE: 2376 CODE:
1719 CODE: 2390 CODE:
1720 RETVAL = (char *)glGetString (GL_EXTENSIONS); 2391 RETVAL = (char *)glGetString (GL_EXTENSIONS);
1721 OUTPUT: 2392 OUTPUT:
1722 RETVAL 2393 RETVAL
1723 2394
2395const char *glGetString (GLenum pname)
2396
2397GLint glGetInteger (GLenum pname)
2398 CODE:
2399 glGetIntegerv (pname, &RETVAL);
2400 OUTPUT:
2401 RETVAL
2402
2403GLdouble glGetDouble (GLenum pname)
2404 CODE:
2405 glGetDoublev (pname, &RETVAL);
2406 OUTPUT:
2407 RETVAL
2408
1724int glGetError () 2409int glGetError ()
2410
2411void glFinish ()
1725 2412
1726void glClear (int mask) 2413void glClear (int mask)
1727 2414
1728void glClearColor (float r, float g, float b, float a = 1.0) 2415void glClearColor (float r, float g, float b, float a = 1.0)
1729 PROTOTYPE: @ 2416 PROTOTYPE: @
1753void glPushMatrix () 2440void glPushMatrix ()
1754 2441
1755void glPopMatrix () 2442void glPopMatrix ()
1756 2443
1757void glLoadIdentity () 2444void glLoadIdentity ()
2445
2446void glDrawBuffer (int buffer)
2447
2448void glReadBuffer (int buffer)
1758 2449
1759# near_ and far_ are due to microsofts buggy "c" compiler 2450# near_ and far_ are due to microsofts buggy "c" compiler
1760void glFrustum (double left, double right, double bottom, double top, double near_, double far_) 2451void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
1761 2452
1762# near_ and far_ are due to microsofts buggy "c" compiler 2453# near_ and far_ are due to microsofts buggy "c" compiler
1792 r *= a; 2483 r *= a;
1793 g *= a; 2484 g *= a;
1794 b *= a; 2485 b *= a;
1795 } 2486 }
1796 // microsoft visual "c" rounds instead of truncating... 2487 // microsoft visual "c" rounds instead of truncating...
1797 glColor4ub (MIN ((int)(r * 256.f), 255), 2488 glColor4f (r, g, b, a);
1798 MIN ((int)(g * 256.f), 255),
1799 MIN ((int)(b * 256.f), 255),
1800 MIN ((int)(a * 256.f), 255));
1801 2489
1802void glInterleavedArrays (int format, int stride, char *data) 2490void glInterleavedArrays (int format, int stride, char *data)
1803 2491
1804void glDrawElements (int mode, int count, int type, char *indices) 2492void glDrawElements (int mode, int count, int type, char *indices)
1805 2493
1847 2535
1848void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 2536void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
1849 2537
1850void glDrawPixels (int width, int height, int format, int type, char *pixels) 2538void glDrawPixels (int width, int height, int format, int type, char *pixels)
1851 2539
2540void glPixelZoom (float x, float y)
2541
1852void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) 2542void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
1853 2543
1854int glGenTexture () 2544int glGenTexture ()
1855 CODE: 2545 CODE:
1856{ 2546 RETVAL = gen_texture ();
1857 GLuint name;
1858 glGenTextures (1, &name);
1859 RETVAL = name;
1860}
1861 OUTPUT: 2547 OUTPUT:
1862 RETVAL 2548 RETVAL
1863 2549
1864void glDeleteTexture (int name) 2550void glDeleteTexture (int name)
1865 CODE: 2551 CODE:
1866{
1867 GLuint name_ = name;
1868 glDeleteTextures (1, &name_); 2552 del_texture (name);
1869} 2553
1870
1871int glGenList () 2554int glGenList ()
1872 CODE: 2555 CODE:
1873 RETVAL = glGenLists (1); 2556 RETVAL = glGenLists (1);
1874 OUTPUT: 2557 OUTPUT:
1875 RETVAL 2558 RETVAL
1882 2565
1883void glEndList () 2566void glEndList ()
1884 2567
1885void glCallList (int list) 2568void glCallList (int list)
1886 2569
1887

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