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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.113 by root, Wed Jun 14 16:20:21 2006 UTC vs.
Revision 1.284 by elmex, Thu Dec 11 00:17:47 2008 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls 2# define WIN32_LEAN_AND_MEAN
3# define NTDDI_VERSION NTDDI_WIN2K // needed to get win2000 api calls
3# include <malloc.h> 4# include <malloc.h>
4# include <windows.h> 5# include <windows.h>
6# include <wininet.h>
5# pragma warning(disable:4244) 7# pragma warning(disable:4244)
8# pragma warning(disable:4761)
9#endif
10
11//#define DEBUG 1
12#if DEBUG
13# include <valgrind/memcheck.h>
6#endif 14#endif
7 15
8#include "EXTERN.h" 16#include "EXTERN.h"
9#include "perl.h" 17#include "perl.h"
10#include "XSUB.h" 18#include "XSUB.h"
11 19
20#ifdef _WIN32
21# undef pipe
22// microsoft vs. C
23# define sqrtf(x) sqrt(x)
24# define roundf(x) (int)(x)
25# define atan2f(x,y) atan2(x,y)
26# define M_PI 3.14159265f
27#endif
28
29#include <assert.h>
12#include <math.h> 30#include <math.h>
13#include <string.h> 31#include <string.h>
14#include <stdio.h> 32#include <stdio.h>
15#include <stdlib.h> 33#include <stdlib.h>
16 34
35#define USE_RWOPS 1 // for SDL_mixer:LoadMUS_RW
36
17#include <SDL.h> 37#include <SDL.h>
38#include <SDL_thread.h>
18#include <SDL_endian.h> 39#include <SDL_endian.h>
19#include <SDL_image.h> 40#include <SDL_image.h>
20#include <SDL_mixer.h> 41#include <SDL_mixer.h>
21#include <SDL_opengl.h> 42#include <SDL_opengl.h>
22 43
44/* work around os x broken headers */
45#ifdef __MACOSX__
46typedef void (APIENTRYP PFNGLBLENDFUNCSEPARATEPROC) (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
47#endif
48
49#define PANGO_ENABLE_BACKEND
50#define G_DISABLE_CAST_CHECKS
51
23#include <glib/gmacros.h> 52#include <glib/gmacros.h>
24 53
25#include <pango/pango.h> 54#include <pango/pango.h>
26#include <pango/pangofc-fontmap.h> 55
27#include <pango/pangoft2.h> 56#ifndef PANGO_VERSION_CHECK
28#include <pango/pangocairo.h> 57# define PANGO_VERSION_CHECK(a,b,c) 0
58#endif
59
60#if !PANGO_VERSION_CHECK (1, 15, 2)
61# define pango_layout_get_line_readonly pango_layout_get_line
62# define pango_layout_get_lines_readonly pango_layout_get_lines
63# define pango_layout_iter_get_line_readonly pango_layout_iter_get_line
64# define pango_layout_iter_get_run_readonly pango_layout_iter_get_run
65#endif
29 66
30#ifndef _WIN32 67#ifndef _WIN32
31# include <sys/types.h> 68# include <sys/types.h>
32# include <sys/socket.h> 69# include <sys/socket.h>
33# include <netinet/in.h> 70# include <netinet/in.h>
34# include <netinet/tcp.h> 71# include <netinet/tcp.h>
35# include <inttypes.h> 72# include <inttypes.h>
73#endif
74
75#if __GNUC__ >= 4
76# define expect(expr,value) __builtin_expect ((expr),(value))
36#else 77#else
37 typedef unsigned char uint8_t; 78# define expect(expr,value) (expr)
38 typedef unsigned short uint16_t;
39 typedef unsigned int uint32_t;
40 typedef signed char int8_t;
41 typedef signed short int16_t;
42 typedef signed int int32_t;
43#endif 79#endif
44 80
45#include "glext.h" 81#define expect_false(expr) expect ((expr) != 0, 0)
82#define expect_true(expr) expect ((expr) != 0, 1)
46 83
84#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */
85
47#define FOW_DARKNESS 32 86#define FOW_DARKNESS 16
48 87
49#define MAP_EXTEND_X 32 88#define MAP_EXTEND_X 32
50#define MAP_EXTEND_Y 512 89#define MAP_EXTEND_Y 512
51 90
52#define MIN_FONT_HEIGHT 10 91#define MIN_FONT_HEIGHT 10
92
93/* mask out modifiers we are not interested in */
94#define MOD_MASK (KMOD_CTRL | KMOD_SHIFT | KMOD_ALT | KMOD_META)
95
96#define KMOD_LRAM 0x10000 // our extension
97
98static AV *texture_av;
53 99
54static struct 100static struct
55{ 101{
56#define GL_FUNC(ptr,name) ptr name; 102#define GL_FUNC(ptr,name) ptr name;
57#include "glfunc.h" 103#include "glfunc.h"
58#undef GL_FUNC 104#undef GL_FUNC
59} gl; 105} gl;
60 106
107static void
61static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa) 108gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
62{ 109{
63 if (gl.BlendFuncSeparate) 110 if (gl.BlendFuncSeparate)
64 gl.BlendFuncSeparate (sa, da, saa, daa); 111 gl.BlendFuncSeparate (sa, da, saa, daa);
65 else if (gl.BlendFuncSeparateEXT) 112 else if (gl.BlendFuncSeparateEXT)
66 gl.BlendFuncSeparateEXT (sa, da, saa, daa); 113 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
67 else 114 else
68 glBlendFunc (sa, da); 115 glBlendFunc (sa, da);
69} 116}
70 117
118static GLuint
119gen_texture ()
120{
121 GLuint name;
122
123 if (AvFILL (texture_av) >= 0)
124 name = (GLuint)(size_t)av_pop (texture_av);
125 else
126 glGenTextures (1, &name);
127
128 return name;
129}
130
131static void
132del_texture (GLuint name)
133{
134 /* make a half-assed attempt at returning the memory used by the texture */
135 /* textures are frequently being reused by cfplus anyway */
136 /*glBindTexture (GL_TEXTURE_2D, name);*/
137 /*glTexImage2D (GL_TEXTURE_2D, 0, GL_ALPHA, 0, 0, 0, GL_ALPHA, GL_UNSIGNED_BYTE, 0);*/
138 av_push (texture_av, (SV *)(size_t)name);
139 glDeleteTextures (1, &name);
140}
141
142#include "texcache.c"
143#include "rendercache.c"
144
145#include "pango-font.c"
146#include "pango-fontmap.c"
147#include "pango-render.c"
148
149typedef IV DC__Channel;
150typedef SDL_RWops *DC__RW;
71typedef Mix_Chunk *CFClient__MixChunk; 151typedef Mix_Chunk *DC__MixChunk;
72typedef Mix_Music *CFClient__MixMusic; 152typedef Mix_Music *DC__MixMusic;
73 153
74typedef PangoFontDescription *CFClient__Font; 154typedef PangoFontDescription *DC__Font;
155
156static int
157shape_attr_p (PangoLayoutRun *run)
158{
159 GSList *attrs = run->item->analysis.extra_attrs;
160
161 while (attrs)
162 {
163 PangoAttribute *attr = attrs->data;
164
165 if (attr->klass->type == PANGO_ATTR_SHAPE)
166 return 1;
167
168 attrs = attrs->next;
169 }
170
171 return 0;
172}
75 173
76typedef struct cf_layout { 174typedef struct cf_layout {
77 PangoLayout *pl; // either derived from a cairo or ft2 context 175 PangoLayout *pl;
78 int rgba; // wether we use rgba (cairo) or grayscale (ft2)
79 float r, g, b, a; // default color for rgba mode 176 float r, g, b, a; // default color for rgba mode
80 int base_height; 177 int base_height;
81 CFClient__Font font; 178 DC__Font font;
179 rc_t *rc;
82} *CFClient__Layout; 180} *DC__Layout;
83 181
84static CFClient__Font default_font; 182static DC__Font default_font;
85static PangoContext *ft2_context, *cairo_context; 183static PangoContext *opengl_context;
86static PangoFontMap *ft2_fontmap, *cairo_fontmap; 184static PangoFontMap *opengl_fontmap;
87 185
88static void 186static void
89substitute_func (FcPattern *pattern, gpointer data) 187substitute_func (FcPattern *pattern, gpointer data)
90{ 188{
91 FcPatternAddBool (pattern, FC_HINTING, 1); 189 FcPatternAddBool (pattern, FC_HINTING, 1);
92#ifdef FC_HINT_STYLE 190#ifdef FC_HINT_STYLE
93 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL); 191 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
94#endif 192#endif
95#ifdef _WIN32
96 FcPatternAddBool (pattern, FC_AUTOHINT, 1);
97#else
98 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 193 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
99#endif
100} 194}
101 195
102static void 196static void
103layout_update_font (CFClient__Layout self) 197layout_update_font (DC__Layout self)
104{ 198{
105 /* use a random scale factor to account for unknown descenders, 0.8 works 199 /* use a random scale factor to account for unknown descenders, 0.8 works
106 * reasonably well with bitstream vera 200 * reasonably well with dejavu/bistream fonts
107 */ 201 */
108 PangoFontDescription *font = self->font ? self->font : default_font; 202 PangoFontDescription *font = self->font ? self->font : default_font;
109 203
110 pango_font_description_set_absolute_size (font, 204 pango_font_description_set_absolute_size (font,
111 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10)); 205 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10));
112 206
113 pango_layout_set_font_description (self->pl, font); 207 pango_layout_set_font_description (self->pl, font);
114} 208}
115 209
116static void 210static void
117layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 211layout_get_pixel_size (DC__Layout self, int *w, int *h)
118{ 212{
213 PangoRectangle rect;
214
215 // get_pixel_* wrongly rounds down
119 pango_layout_get_pixel_size (self->pl, w, h); 216 pango_layout_get_extents (self->pl, 0, &rect);
120 217
121 if (!*w) *w = 1; 218 rect.width = (rect.width + PANGO_SCALE - 1) / PANGO_SCALE;
122 if (!*h) *h = 1; 219 rect.height = (rect.height + PANGO_SCALE - 1) / PANGO_SCALE;
123 220
124 *w = (*w + 3) & ~3; 221 if (!rect.width) rect.width = 1;
125} 222 if (!rect.height) rect.height = 1;
126 223
224 *w = rect.width;
225 *h = rect.height;
226}
227
228typedef uint16_t tileid;
127typedef uint16_t mapface; 229typedef uint16_t faceid;
128 230
129typedef struct { 231typedef struct {
130 GLint name; 232 GLuint name;
131 int w, h; 233 int w, h;
132 float s, t; 234 float s, t;
133 uint8_t r, g, b, a; 235 uint8_t r, g, b, a;
236 tileid smoothtile;
237 uint8_t smoothlevel;
238 uint8_t unused; /* set to zero on use */
134} maptex; 239} maptex;
135 240
136typedef struct { 241typedef struct {
242 uint32_t player;
243 tileid tile[3];
137 int16_t darkness; 244 uint16_t darkness;
138 mapface face[3]; 245 uint8_t stat_width, stat_hp, flags, smoothmax;
139} mapcell; 246} mapcell;
140 247
141typedef struct { 248typedef struct {
142 int32_t c0, c1; 249 int32_t c0, c1;
143 mapcell *col; 250 mapcell *col;
144} maprow; 251} maprow;
145 252
146typedef struct map { 253typedef struct map {
147 int x, y, w, h; 254 int x, y, w, h;
148 int ox, oy; /* offset to virtual global coordinate system */ 255 int ox, oy; /* offset to virtual global coordinate system */
149 int faces; 256 int faces; tileid *face2tile; // [faceid]
150 mapface *face; 257 int texs; maptex *tex; // [tileid]
151
152 int texs;
153 maptex *tex;
154 258
155 int32_t rows; 259 int32_t rows;
156 maprow *row; 260 maprow *row;
157} *CFClient__Map; 261} *DC__Map;
158 262
159static char * 263static char *
160prepend (char *ptr, int sze, int inc) 264prepend (char *ptr, int sze, int inc)
161{ 265{
162 char *p; 266 char *p;
179} 283}
180 284
181#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 285#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
182#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 286#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
183 287
288static void
289need_facenum (struct map *self, faceid face)
290{
291 while (self->faces <= face)
292 {
293 Append (tileid, self->face2tile, self->faces, self->faces);
294 self->faces *= 2;
295 }
296}
297
298static void
299need_texid (struct map *self, int texid)
300{
301 while (self->texs <= texid)
302 {
303 Append (maptex, self->tex, self->texs, self->texs);
304 self->texs *= 2;
305 }
306}
307
184static maprow * 308static maprow *
185map_get_row (CFClient__Map self, int y) 309map_get_row (DC__Map self, int y)
186{ 310{
187 if (0 > y) 311 if (0 > y)
188 { 312 {
189 int extend = - y + MAP_EXTEND_Y; 313 int extend = - y + MAP_EXTEND_Y;
190 Prepend (maprow, self->row, self->rows, extend); 314 Prepend (maprow, self->row, self->rows, extend);
228 352
229 return row->col + (x - row->c0); 353 return row->col + (x - row->c0);
230} 354}
231 355
232static mapcell * 356static mapcell *
233map_get_cell (CFClient__Map self, int x, int y) 357map_get_cell (DC__Map self, int x, int y)
234{ 358{
235 return row_get_cell (map_get_row (self, y), x); 359 return row_get_cell (map_get_row (self, y), x);
236} 360}
237 361
238static void 362static void
239map_clear (CFClient__Map self) 363map_clear (DC__Map self)
240{ 364{
241 int r; 365 int r;
242 366
243 for (r = 0; r < self->rows; r++) 367 for (r = 0; r < self->rows; r++)
244 Safefree (self->row[r].col); 368 Safefree (self->row[r].col);
251 self->oy = 0; 375 self->oy = 0;
252 self->row = 0; 376 self->row = 0;
253 self->rows = 0; 377 self->rows = 0;
254} 378}
255 379
380#define CELL_CLEAR(cell) \
381 do { \
382 if ((cell)->player) \
383 (cell)->tile [2] = 0; \
384 (cell)->darkness = 0; \
385 (cell)->stat_hp = 0; \
386 (cell)->flags = 0; \
387 (cell)->player = 0; \
388 } while (0)
389
256static void 390static void
257map_blank (CFClient__Map self, int x0, int y0, int w, int h) 391map_blank (DC__Map self, int x0, int y0, int w, int h)
258{ 392{
259 int x, y; 393 int x, y;
260 maprow *row; 394 maprow *row;
395 mapcell *cell;
261 396
262 for (y = y0; y < y0 + h; y++) 397 for (y = y0; y < y0 + h; y++)
263 if (y >= 0) 398 if (y >= 0)
264 { 399 {
265 if (y >= self->rows) 400 if (y >= self->rows)
271 if (x >= row->c0) 406 if (x >= row->c0)
272 { 407 {
273 if (x >= row->c1) 408 if (x >= row->c1)
274 break; 409 break;
275 410
276 row->col[x - row->c0].darkness = -1; 411 cell = row->col + x - row->c0;
412
413 CELL_CLEAR (cell);
277 } 414 }
278 } 415 }
416}
417
418typedef struct {
419 tileid tile;
420 uint8_t x, y, level;
421} smooth_key;
422
423static void
424smooth_or_bits (HV *hv, smooth_key *key, IV bits)
425{
426 SV **sv = hv_fetch (hv, (char *)key, sizeof (*key), 1);
427
428 if (SvIOK (*sv))
429 SvIV_set (*sv, SvIVX (*sv) | bits);
430 else
431 sv_setiv (*sv, bits);
279} 432}
280 433
281static void 434static void
282music_finished (void) 435music_finished (void)
283{ 436{
319 n |= n >> 16; 472 n |= n >> 16;
320 473
321 return n + 1; 474 return n + 1;
322} 475}
323 476
324MODULE = CFClient PACKAGE = CFClient 477static unsigned int
478popcount (unsigned int n)
479{
480 n -= (n >> 1) & 0x55555555U;
481 n = ((n >> 2) & 0x33333333U) + (n & 0x33333333U);
482 n = ((n >> 4) + n) & 0x0f0f0f0fU;
483 n *= 0x01010101U;
484
485 return n >> 24;
486}
487
488/* SDL should provide this, really. */
489#define SDLK_MODIFIER_MIN 300
490#define SDLK_MODIFIER_MAX 314
491
492/******************************************************************************/
493
494static GV *draw_x_gv, *draw_y_gv, *draw_w_gv, *draw_h_gv;
495static GV *hover_gv;
496
497static int
498within_widget (SV *widget, NV x, NV y)
499{
500 HV *self;
501 SV **svp;
502 NV wx, ww, wy, wh;
503
504 if (!SvROK (widget))
505 return 0;
506
507 self = (HV *)SvRV (widget);
508
509 if (SvTYPE (self) != SVt_PVHV)
510 return 0;
511
512 svp = hv_fetch (self, "y", 1, 0); wy = svp ? SvNV (*svp) : 0.;
513 if (y < wy)
514 return 0;
515
516 svp = hv_fetch (self, "h", 1, 0); wh = svp ? SvNV (*svp) : 0.;
517 if (y >= wy + wh)
518 return 0;
519
520 svp = hv_fetch (self, "x", 1, 0); wx = svp ? SvNV (*svp) : 0.;
521 if (x < wx)
522 return 0;
523
524 svp = hv_fetch (self, "w", 1, 0); ww = svp ? SvNV (*svp) : 0.;
525 if (x >= wx + ww)
526 return 0;
527
528 svp = hv_fetch (self, "can_events", sizeof ("can_events") - 1, 0);
529 if (!svp || !SvTRUE (*svp))
530 return 0;
531
532 return 1;
533}
534
535/******************************************************************************/
536
537/* process keyboard modifiers */
538static int
539mod_munge (int mod)
540{
541 mod &= MOD_MASK;
542
543 if (mod & (KMOD_META | KMOD_ALT))
544 mod |= KMOD_LRAM;
545
546 return mod;
547}
548
549static void
550deliantra_main ()
551{
552 char *argv[] = { 0 };
553 call_argv ("::main", G_DISCARD | G_VOID, argv);
554}
555
556#ifdef __MACOSX__
557 /* to due surprising braindamage on the side of SDL design, we
558 * do some mind-boggling hack here: SDL requires a custom main()
559 * on OS X, so... we provide one and call the original main(), which,
560 * due to share dlibrary magic, calls -lSDLmain's main, not perl's main,
561 * and which calls our main (== SDL_main) back.
562 */
563 extern C_LINKAGE int
564 main (int argc, char *argv[])
565 {
566 deliantra_main ();
567 }
568
569 #undef main
570
571 extern C_LINKAGE int main (int argc, char *argv[]);
572
573 static void
574 SDL_braino (void)
575 {
576 char *argv[] = { "deliantra client", 0 };
577 (main) (1, argv);
578 }
579#else
580 static void
581 SDL_braino (void)
582 {
583 deliantra_main ();
584 }
585#endif
586
587MODULE = Deliantra::Client PACKAGE = DC
325 588
326PROTOTYPES: ENABLE 589PROTOTYPES: ENABLE
327 590
328BOOT: 591BOOT:
329{ 592{
330 HV *stash = gv_stashpv ("CFClient", 1); 593 HV *stash = gv_stashpv ("DC", 1);
331 static const struct { 594 static const struct {
332 const char *name; 595 const char *name;
333 IV iv; 596 IV iv;
334 } *civ, const_iv[] = { 597 } *civ, const_iv[] = {
335# define const_iv(name) { # name, (IV)name } 598# define const_iv(name) { # name, (IV)name }
599 const_iv (SDLK_MODIFIER_MIN),
600 const_iv (SDLK_MODIFIER_MAX),
601
336 const_iv (SDL_ACTIVEEVENT), 602 const_iv (SDL_ACTIVEEVENT),
337 const_iv (SDL_KEYDOWN), 603 const_iv (SDL_KEYDOWN),
338 const_iv (SDL_KEYUP), 604 const_iv (SDL_KEYUP),
339 const_iv (SDL_MOUSEMOTION), 605 const_iv (SDL_MOUSEMOTION),
340 const_iv (SDL_MOUSEBUTTONDOWN), 606 const_iv (SDL_MOUSEBUTTONDOWN),
349 const_iv (SDL_EVENT_RESERVEDA), 615 const_iv (SDL_EVENT_RESERVEDA),
350 const_iv (SDL_EVENT_RESERVEDB), 616 const_iv (SDL_EVENT_RESERVEDB),
351 const_iv (SDL_VIDEORESIZE), 617 const_iv (SDL_VIDEORESIZE),
352 const_iv (SDL_VIDEOEXPOSE), 618 const_iv (SDL_VIDEOEXPOSE),
353 const_iv (SDL_USEREVENT), 619 const_iv (SDL_USEREVENT),
620
621 const_iv (SDL_APPINPUTFOCUS),
622 const_iv (SDL_APPMOUSEFOCUS),
623 const_iv (SDL_APPACTIVE),
624
625
626 const_iv (SDLK_UNKNOWN),
627 const_iv (SDLK_FIRST),
628 const_iv (SDLK_BACKSPACE),
629 const_iv (SDLK_TAB),
630 const_iv (SDLK_CLEAR),
631 const_iv (SDLK_RETURN),
632 const_iv (SDLK_PAUSE),
633 const_iv (SDLK_ESCAPE),
634 const_iv (SDLK_SPACE),
635 const_iv (SDLK_EXCLAIM),
636 const_iv (SDLK_QUOTEDBL),
637 const_iv (SDLK_HASH),
638 const_iv (SDLK_DOLLAR),
639 const_iv (SDLK_AMPERSAND),
640 const_iv (SDLK_QUOTE),
641 const_iv (SDLK_LEFTPAREN),
642 const_iv (SDLK_RIGHTPAREN),
643 const_iv (SDLK_ASTERISK),
644 const_iv (SDLK_PLUS),
645 const_iv (SDLK_COMMA),
646 const_iv (SDLK_MINUS),
647 const_iv (SDLK_PERIOD),
648 const_iv (SDLK_SLASH),
649 const_iv (SDLK_0),
650 const_iv (SDLK_1),
651 const_iv (SDLK_2),
652 const_iv (SDLK_3),
653 const_iv (SDLK_4),
654 const_iv (SDLK_5),
655 const_iv (SDLK_6),
656 const_iv (SDLK_7),
657 const_iv (SDLK_8),
658 const_iv (SDLK_9),
659 const_iv (SDLK_COLON),
660 const_iv (SDLK_SEMICOLON),
661 const_iv (SDLK_LESS),
662 const_iv (SDLK_EQUALS),
663 const_iv (SDLK_GREATER),
664 const_iv (SDLK_QUESTION),
665 const_iv (SDLK_AT),
666
667 const_iv (SDLK_LEFTBRACKET),
668 const_iv (SDLK_BACKSLASH),
669 const_iv (SDLK_RIGHTBRACKET),
670 const_iv (SDLK_CARET),
671 const_iv (SDLK_UNDERSCORE),
672 const_iv (SDLK_BACKQUOTE),
673 const_iv (SDLK_DELETE),
674
675 const_iv (SDLK_FIRST),
676 const_iv (SDLK_LAST),
354 const_iv (SDLK_KP0), 677 const_iv (SDLK_KP0),
355 const_iv (SDLK_KP1), 678 const_iv (SDLK_KP1),
356 const_iv (SDLK_KP2), 679 const_iv (SDLK_KP2),
357 const_iv (SDLK_KP3), 680 const_iv (SDLK_KP3),
358 const_iv (SDLK_KP4), 681 const_iv (SDLK_KP4),
413 const_iv (SDLK_BREAK), 736 const_iv (SDLK_BREAK),
414 const_iv (SDLK_MENU), 737 const_iv (SDLK_MENU),
415 const_iv (SDLK_POWER), 738 const_iv (SDLK_POWER),
416 const_iv (SDLK_EURO), 739 const_iv (SDLK_EURO),
417 const_iv (SDLK_UNDO), 740 const_iv (SDLK_UNDO),
741
418 const_iv (KMOD_NONE), 742 const_iv (KMOD_NONE),
743 const_iv (KMOD_SHIFT),
419 const_iv (KMOD_LSHIFT), 744 const_iv (KMOD_LSHIFT),
420 const_iv (KMOD_RSHIFT), 745 const_iv (KMOD_RSHIFT),
746 const_iv (KMOD_CTRL),
421 const_iv (KMOD_LCTRL), 747 const_iv (KMOD_LCTRL),
422 const_iv (KMOD_RCTRL), 748 const_iv (KMOD_RCTRL),
749 const_iv (KMOD_ALT),
423 const_iv (KMOD_LALT), 750 const_iv (KMOD_LALT),
424 const_iv (KMOD_RALT), 751 const_iv (KMOD_RALT),
752 const_iv (KMOD_META),
425 const_iv (KMOD_LMETA), 753 const_iv (KMOD_LMETA),
426 const_iv (KMOD_RMETA), 754 const_iv (KMOD_RMETA),
427 const_iv (KMOD_NUM), 755 const_iv (KMOD_NUM),
428 const_iv (KMOD_CAPS), 756 const_iv (KMOD_CAPS),
429 const_iv (KMOD_MODE), 757 const_iv (KMOD_MODE),
430 const_iv (KMOD_CTRL), 758
431 const_iv (KMOD_SHIFT), 759 const_iv (KMOD_LRAM),
432 const_iv (KMOD_ALT), 760
433 const_iv (KMOD_META) 761 const_iv (MIX_DEFAULT_FORMAT),
762
763 const_iv (SDL_INIT_TIMER),
764 const_iv (SDL_INIT_AUDIO),
765 const_iv (SDL_INIT_VIDEO),
766 const_iv (SDL_INIT_CDROM),
767 const_iv (SDL_INIT_JOYSTICK),
768 const_iv (SDL_INIT_EVERYTHING),
769 const_iv (SDL_INIT_NOPARACHUTE),
770 const_iv (SDL_INIT_EVENTTHREAD),
771
772 const_iv (SDL_GL_RED_SIZE),
773 const_iv (SDL_GL_GREEN_SIZE),
774 const_iv (SDL_GL_BLUE_SIZE),
775 const_iv (SDL_GL_ALPHA_SIZE),
776 const_iv (SDL_GL_DOUBLEBUFFER),
777 const_iv (SDL_GL_BUFFER_SIZE),
778 const_iv (SDL_GL_DEPTH_SIZE),
779 const_iv (SDL_GL_STENCIL_SIZE),
780 const_iv (SDL_GL_ACCUM_RED_SIZE),
781 const_iv (SDL_GL_ACCUM_GREEN_SIZE),
782 const_iv (SDL_GL_ACCUM_BLUE_SIZE),
783 const_iv (SDL_GL_ACCUM_ALPHA_SIZE),
784 const_iv (SDL_GL_STEREO),
785 const_iv (SDL_GL_MULTISAMPLEBUFFERS),
786 const_iv (SDL_GL_MULTISAMPLESAMPLES),
787 const_iv (SDL_GL_ACCELERATED_VISUAL),
788 const_iv (SDL_GL_SWAP_CONTROL),
789
790 const_iv (FOW_DARKNESS)
434# undef const_iv 791# undef const_iv
435 }; 792 };
436 793
437 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 794 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
438 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 795 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
796
797 assert (SDLK_MODIFIER_MIN == SDLK_NUMLOCK);
798 assert (SDLK_MODIFIER_MAX == SDLK_COMPOSE);
439} 799}
800
801void
802weaken (SV *rv)
803 PROTOTYPE: $
804 CODE:
805 sv_rvweaken (rv);
806
807int
808in_destruct ()
809 CODE:
810 RETVAL = PL_main_cv == Nullcv;
811 OUTPUT:
812 RETVAL
813
814NV floor (NV x)
815
816NV ceil (NV x)
817
818IV minpot (UV n)
819
820IV popcount (UV n)
440 821
441void 822void
442pango_init () 823pango_init ()
443 CODE: 824 CODE:
444 // delayed, so it can pick up new fonts added by AddFontResourceEx
445{ 825{
446 {
447 ft2_fontmap = pango_ft2_font_map_new (); 826 opengl_fontmap = pango_opengl_font_map_new ();
448 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)ft2_fontmap, substitute_func, 0, 0); 827 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
449 ft2_context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)ft2_fontmap); 828 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
450 } 829 /*pango_context_set_font_description (opengl_context, default_font);*/
451 { 830#if PANGO_VERSION_CHECK (1, 15, 2)
452 cairo_font_options_t *fopt = cairo_font_options_create (); 831 pango_context_set_language (opengl_context, pango_language_from_string ("en"));
453 cairo_fontmap = pango_cairo_font_map_get_default (); 832 /*pango_context_set_base_dir (opengl_context, PANGO_DIRECTION_WEAK_LTR);*/
454 cairo_context = pango_cairo_font_map_create_context ((PangoCairoFontMap *)cairo_fontmap);
455#ifdef _WIN32
456 // cairo looks like shit eaten twice on windows
457 cairo_font_options_set_antialias (fopt, CAIRO_ANTIALIAS_NONE);
458#else
459 cairo_font_options_set_antialias (fopt, CAIRO_ANTIALIAS_GRAY);
460#endif 833#endif
461 cairo_font_options_set_hint_style (fopt, CAIRO_HINT_STYLE_FULL);
462 cairo_font_options_set_hint_metrics (fopt, CAIRO_HINT_METRICS_ON);
463 pango_cairo_context_set_font_options (cairo_context, fopt);
464 cairo_font_options_destroy (fopt);
465 }
466} 834}
467 835
468int 836char *SDL_GetError ()
469SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO)
470 837
471void 838void SDL_braino ()
839
840int SDL_Init (U32 flags)
841
842int SDL_InitSubSystem (U32 flags)
843
844void SDL_QuitSubSystem (U32 flags)
845
472SDL_Quit () 846void SDL_Quit ()
473 847
848int SDL_GL_SetAttribute (int attr, int value)
849
850int SDL_GL_GetAttribute (int attr)
851 CODE:
852 if (SDL_GL_GetAttribute (attr, &RETVAL))
853 XSRETURN_UNDEF;
854 OUTPUT:
855 RETVAL
856
474void 857void
475SDL_ListModes () 858SDL_ListModes (int rgb, int alpha)
476 PPCODE: 859 PPCODE:
477{ 860{
478 SDL_Rect **m; 861 SDL_Rect **m;
479 862
480 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 863 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
481 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 864 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
482 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 865 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
483 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 866 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
484 867
485 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); 868 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
486 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 16); 869 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE , 0);
487 870
488 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 871 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE , 0);
489 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 872 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
490 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 873 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0);
491 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 874 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
492 875
493 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 876 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
494 877 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
495 SDL_EnableUNICODE (1);
496 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
497 878
498 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 879 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
499 880
500 if (m && m != (SDL_Rect **)-1) 881 if (m && m != (SDL_Rect **)-1)
501 while (*m) 882 while (*m)
502 { 883 {
884 if ((*m)->w >= 400 && (*m)->h >= 300)
885 {
503 AV *av = newAV (); 886 AV *av = newAV ();
504 av_push (av, newSViv ((*m)->w)); 887 av_push (av, newSViv ((*m)->w));
505 av_push (av, newSViv ((*m)->h)); 888 av_push (av, newSViv ((*m)->h));
889 av_push (av, newSViv (rgb));
890 av_push (av, newSViv (alpha));
506 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av))); 891 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
892 }
507 893
508 ++m; 894 ++m;
509 } 895 }
510} 896}
511 897
512char *
513SDL_GetError ()
514
515int 898int
516SDL_SetVideoMode (int w, int h, int fullscreen) 899SDL_SetVideoMode (int w, int h, int rgb, int alpha, int fullscreen)
517 CODE: 900 CODE:
901{
902 SDL_EnableUNICODE (1);
903 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
904
905 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
906 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
907 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
908 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
909
518 RETVAL = !!SDL_SetVideoMode ( 910 RETVAL = !!SDL_SetVideoMode (
519 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 911 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
520 ); 912 );
913
521 if (RETVAL) 914 if (RETVAL)
522 { 915 {
523 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 916 av_clear (texture_av);
917
918 SDL_WM_SetCaption ("Deliantra MORPG Client " VERSION, "Deliantra");
524# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); 919#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
525# include "glfunc.h" 920#include "glfunc.h"
526# undef GL_FUNC 921#undef GL_FUNC
527 } 922 }
923}
528 OUTPUT: 924 OUTPUT:
529 RETVAL 925 RETVAL
530 926
531void 927void
532SDL_GL_SwapBuffers () 928SDL_GL_SwapBuffers ()
533 929
534char * 930char *
535SDL_GetKeyName (int sym) 931SDL_GetKeyName (int sym)
536 932
933int
934SDL_GetAppState ()
935
936int
937SDL_GetModState ()
938
537void 939void
538SDL_PollEvent () 940poll_events ()
539 PPCODE: 941 PPCODE:
540{ 942{
541 SDL_Event ev; 943 SDL_Event ev;
542 944
543 while (SDL_PollEvent (&ev)) 945 SDL_PumpEvents ();
946 while (SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_ALLEVENTS) > 0)
544 { 947 {
545 HV *hv = newHV (); 948 HV *hv = newHV ();
546 hv_store (hv, "type", 4, newSViv (ev.type), 0); 949 hv_store (hv, "type", 4, newSViv (ev.type), 0);
547 950
548 switch (ev.type) 951 switch (ev.type)
549 { 952 {
550 case SDL_KEYDOWN: 953 case SDL_KEYDOWN:
551 case SDL_KEYUP: 954 case SDL_KEYUP:
552 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 955 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
553 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); 956 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
554 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); 957 hv_store (hv, "mod", 3, newSViv (mod_munge (ev.key.keysym.mod)), 0);
958 hv_store (hv, "cmod", 4, newSViv (mod_munge (SDL_GetModState ())), 0); /* current mode */
555 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); 959 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
556 break; 960 break;
557 961
558 case SDL_ACTIVEEVENT: 962 case SDL_ACTIVEEVENT:
559 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 963 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
560 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 964 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
561 break; 965 break;
562 966
563 case SDL_MOUSEMOTION: 967 case SDL_MOUSEMOTION:
968 {
969 int state = ev.motion.state;
970 int x = ev.motion.x;
971 int y = ev.motion.y;
972 int xrel = ev.motion.xrel;
973 int yrel = ev.motion.yrel;
974
975 /* do simplistic event compression */
976 while (SDL_PeepEvents (&ev, 1, SDL_PEEKEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)) > 0
977 && state == ev.motion.state)
978 {
979 xrel += ev.motion.xrel;
980 yrel += ev.motion.yrel;
981 x = ev.motion.x;
982 y = ev.motion.y;
983 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION));
984 }
985
564 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 986 hv_store (hv, "mod", 3, newSViv (mod_munge (SDL_GetModState ())), 0);
565
566 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 987 hv_store (hv, "state", 5, newSViv (state), 0);
567 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 988 hv_store (hv, "x", 1, newSViv (x), 0);
568 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 989 hv_store (hv, "y", 1, newSViv (y), 0);
569 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 990 hv_store (hv, "xrel", 4, newSViv (xrel), 0);
570 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 991 hv_store (hv, "yrel", 4, newSViv (yrel), 0);
992 }
571 break; 993 break;
572 994
573 case SDL_MOUSEBUTTONDOWN: 995 case SDL_MOUSEBUTTONDOWN:
574 case SDL_MOUSEBUTTONUP: 996 case SDL_MOUSEBUTTONUP:
575 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 997 hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0);
576 998
577 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 999 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
578 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 1000 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
579 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 1001 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
580 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 1002 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
585 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); 1007 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
586 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); 1008 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
587 break; 1009 break;
588 } 1010 }
589 1011
590 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv))); 1012 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("DC::UI::Event", 1))));
591 } 1013 }
592} 1014}
593 1015
594int 1016int
595Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) 1017Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 4096)
596 POSTCALL: 1018 POSTCALL:
597 Mix_HookMusicFinished (music_finished); 1019 Mix_HookMusicFinished (music_finished);
598 Mix_ChannelFinished (channel_finished); 1020 Mix_ChannelFinished (channel_finished);
599 1021
600void 1022void
1023Mix_QuerySpec ()
1024 PPCODE:
1025{
1026 int freq, channels;
1027 Uint16 format;
1028
1029 if (Mix_QuerySpec (&freq, &format, &channels))
1030 {
1031 EXTEND (SP, 3);
1032 PUSHs (sv_2mortal (newSViv (freq)));
1033 PUSHs (sv_2mortal (newSViv (format)));
1034 PUSHs (sv_2mortal (newSViv (channels)));
1035 }
1036}
1037
1038void
601Mix_CloseAudio () 1039Mix_CloseAudio ()
602 1040
603int 1041int
604Mix_AllocateChannels (int numchans = -1) 1042Mix_AllocateChannels (int numchans = -1)
605 1043
1044const char *
1045Mix_GetError ()
1046
606void 1047void
607lowdelay (int fd, int val = 1) 1048lowdelay (int fd, int val = 1)
608 CODE: 1049 CODE:
1050 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val));
1051
1052void
1053win32_proxy_info ()
1054 PPCODE:
1055{
609#ifndef _WIN32 1056#ifdef _WIN32
610 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 1057 char buffer[2048];
1058 DWORD buflen;
1059
1060 EXTEND (SP, 3);
1061
1062 buflen = sizeof (buffer);
1063 if (InternetQueryOption (0, INTERNET_OPTION_PROXY, (void *)buffer, &buflen))
1064 if (((INTERNET_PROXY_INFO *)buffer)->dwAccessType == INTERNET_OPEN_TYPE_PROXY)
1065 {
1066 PUSHs (newSVpv (((INTERNET_PROXY_INFO *)buffer)->lpszProxy, 0));
1067
1068 buflen = sizeof (buffer);
1069 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_USERNAME, (void *)buffer, &buflen))
1070 {
1071 PUSHs (newSVpv (buffer, 0));
1072
1073 buflen = sizeof (buffer);
1074 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_PASSWORD, (void *)buffer, &buflen))
1075 PUSHs (newSVpv (buffer, 0));
1076 }
1077 }
611#endif 1078#endif
1079}
612 1080
613void 1081int
614add_font (char *file) 1082add_font (char *file)
615 CODE: 1083 CODE:
616 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 1084 RETVAL = FcConfigAppFontAddFile (0, (const FcChar8 *)file);
617#ifdef _WIN32 1085 OUTPUT:
618 // cairo... sigh... requires win2000 1086 RETVAL
619 AddFontResourceEx (file, FR_PRIVATE, 0);
620#endif
621 1087
622void 1088void
623load_image_inline (SV *image_) 1089load_image_inline (SV *image_)
624 ALIAS: 1090 ALIAS:
625 load_image_file = 1 1091 load_image_file = 1
628 STRLEN image_len; 1094 STRLEN image_len;
629 char *image = (char *)SvPVbyte (image_, image_len); 1095 char *image = (char *)SvPVbyte (image_, image_len);
630 SDL_Surface *surface, *surface2; 1096 SDL_Surface *surface, *surface2;
631 SDL_PixelFormat fmt; 1097 SDL_PixelFormat fmt;
632 SDL_RWops *rw = ix 1098 SDL_RWops *rw = ix
633 ? SDL_RWFromFile (image, "r") 1099 ? SDL_RWFromFile (image, "rb")
634 : SDL_RWFromConstMem (image, image_len); 1100 : SDL_RWFromConstMem (image, image_len);
635 1101
636 if (!rw) 1102 if (!rw)
637 croak ("load_image: %s", SDL_GetError ()); 1103 croak ("load_image: %s", SDL_GetError ());
638 1104
667 1133
668 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE); 1134 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE);
669 1135
670 assert (surface2->pitch == surface2->w * 4); 1136 assert (surface2->pitch == surface2->w * 4);
671 1137
1138 SDL_LockSurface (surface2);
672 EXTEND (SP, 5); 1139 EXTEND (SP, 6);
673 PUSHs (sv_2mortal (newSViv (surface2->w))); 1140 PUSHs (sv_2mortal (newSViv (surface2->w)));
674 PUSHs (sv_2mortal (newSViv (surface2->h))); 1141 PUSHs (sv_2mortal (newSViv (surface2->h)));
675 SDL_LockSurface (surface2);
676 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); 1142 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
677 SDL_UnlockSurface (surface2);
678 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); 1143 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
679 PUSHs (sv_2mortal (newSViv (GL_RGBA))); 1144 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
680 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE))); 1145 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
1146 SDL_UnlockSurface (surface2);
681 1147
682 SDL_FreeSurface (surface); 1148 SDL_FreeSurface (surface);
683 SDL_FreeSurface (surface2); 1149 SDL_FreeSurface (surface2);
684} 1150}
685 1151
711void 1177void
712error (char *message) 1178error (char *message)
713 CODE: 1179 CODE:
714 fprintf (stderr, "ERROR: %s\n", message); 1180 fprintf (stderr, "ERROR: %s\n", message);
715#ifdef _WIN32 1181#ifdef _WIN32
716 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR); 1182 MessageBox (0, message, "Deliantra Client Error", MB_OK | MB_ICONERROR);
717#endif 1183#endif
718 1184
719void 1185void
720fatal (char *message) 1186fatal (char *message)
721 CODE: 1187 CODE:
722 fprintf (stderr, "FATAL: %s\n", message); 1188 fprintf (stderr, "FATAL: %s\n", message);
723#ifdef _WIN32 1189#ifdef _WIN32
724 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); 1190 MessageBox (0, message, "Deliantra Client Fatal Error", MB_OK | MB_ICONERROR);
725#endif 1191#endif
726 _exit (1); 1192 _exit (1);
727 1193
728void 1194void
729_exit (int retval) 1195_exit (int retval = 0)
730 CODE: 1196 CODE:
1197#ifdef WIN32
1198 ExitThread (retval); // unclean, please beam me up
1199#else
731 _exit (retval); 1200 _exit (retval);
1201#endif
732 1202
1203void
1204debug ()
1205 CODE:
1206{
1207#if DEBUG
1208 VALGRIND_DO_LEAK_CHECK;
1209#endif
1210}
1211
1212int
1213SvREFCNT (SV *sv)
1214 CODE:
1215 RETVAL = SvREFCNT (sv);
1216 OUTPUT:
1217 RETVAL
1218
733MODULE = CFClient PACKAGE = CFClient::Font 1219MODULE = Deliantra::Client PACKAGE = DC::Font
734 1220
735CFClient::Font 1221PROTOTYPES: DISABLE
1222
1223DC::Font
736new_from_file (SV *class, char *path, int id = 0) 1224new_from_file (SV *class, char *path, int id = 0)
737 CODE: 1225 CODE:
738{ 1226{
739 int count; 1227 int count;
740 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 1228 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
743} 1231}
744 OUTPUT: 1232 OUTPUT:
745 RETVAL 1233 RETVAL
746 1234
747void 1235void
748DESTROY (CFClient::Font self) 1236DESTROY (DC::Font self)
749 CODE: 1237 CODE:
750 pango_font_description_free (self); 1238 pango_font_description_free (self);
751 1239
752void 1240void
753make_default (CFClient::Font self) 1241make_default (DC::Font self)
1242 PROTOTYPE: $
754 CODE: 1243 CODE:
755 default_font = self; 1244 default_font = self;
756 1245
757MODULE = CFClient PACKAGE = CFClient::Layout 1246MODULE = Deliantra::Client PACKAGE = DC::Layout
758 1247
759CFClient::Layout 1248PROTOTYPES: DISABLE
760new (SV *class, int rgba = 0) 1249
1250void
1251glyph_cache_backup ()
1252 PROTOTYPE:
1253 CODE:
1254 tc_backup ();
1255
1256void
1257glyph_cache_restore ()
1258 PROTOTYPE:
1259 CODE:
1260 tc_restore ();
1261
1262DC::Layout
1263new (SV *class)
761 CODE: 1264 CODE:
762 New (0, RETVAL, 1, struct cf_layout); 1265 New (0, RETVAL, 1, struct cf_layout);
763 1266
764 RETVAL->pl = pango_layout_new (rgba ? cairo_context : ft2_context); 1267 RETVAL->pl = pango_layout_new (opengl_context);
765 RETVAL->rgba = rgba;
766 RETVAL->r = 1.; 1268 RETVAL->r = 1.;
767 RETVAL->g = 1.; 1269 RETVAL->g = 1.;
768 RETVAL->b = 1.; 1270 RETVAL->b = 1.;
769 RETVAL->a = 1.; 1271 RETVAL->a = 1.;
770 RETVAL->base_height = MIN_FONT_HEIGHT; 1272 RETVAL->base_height = MIN_FONT_HEIGHT;
771 RETVAL->font = 0; 1273 RETVAL->font = 0;
1274 RETVAL->rc = rc_alloc ();
772 1275
773 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 1276 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
774 layout_update_font (RETVAL); 1277 layout_update_font (RETVAL);
775 OUTPUT: 1278 OUTPUT:
776 RETVAL 1279 RETVAL
777 1280
778void 1281void
779DESTROY (CFClient::Layout self) 1282DESTROY (DC::Layout self)
780 CODE: 1283 CODE:
781 g_object_unref (self->pl); 1284 g_object_unref (self->pl);
1285 rc_free (self->rc);
782 Safefree (self); 1286 Safefree (self);
783 1287
1288void
1289set_text (DC::Layout self, SV *text_)
1290 CODE:
1291{
1292 STRLEN textlen;
1293 char *text = SvPVutf8 (text_, textlen);
1294
1295 pango_layout_set_text (self->pl, text, textlen);
1296}
1297
1298void
1299set_markup (DC::Layout self, SV *text_)
1300 CODE:
1301{
1302 STRLEN textlen;
1303 char *text = SvPVutf8 (text_, textlen);
1304
1305 pango_layout_set_markup (self->pl, text, textlen);
1306}
1307
1308void
1309set_shapes (DC::Layout self, ...)
1310 CODE:
1311{
1312 PangoAttrList *attrs = 0;
1313 const char *text = pango_layout_get_text (self->pl);
1314 const char *pos = text;
1315 int arg = 4;
1316
1317 while (arg < items && (pos = strstr (pos, OBJ_STR)))
1318 {
1319 PangoRectangle inkrect, rect;
1320 PangoAttribute *attr;
1321
1322 int x = SvIV (ST (arg - 3));
1323 int y = SvIV (ST (arg - 2));
1324 int w = SvIV (ST (arg - 1));
1325 int h = SvIV (ST (arg ));
1326
1327 inkrect.x = 0;
1328 inkrect.y = 0;
1329 inkrect.width = 0;
1330 inkrect.height = 0;
1331
1332 rect.x = x * PANGO_SCALE;
1333 rect.y = y * PANGO_SCALE;
1334 rect.width = w * PANGO_SCALE;
1335 rect.height = h * PANGO_SCALE;
1336
1337 if (!attrs)
1338 attrs = pango_layout_get_attributes (self->pl);
1339
1340 attr = pango_attr_shape_new (&inkrect, &rect);
1341 attr->start_index = pos - text;
1342 attr->end_index = attr->start_index + sizeof (OBJ_STR) - 1;
1343 pango_attr_list_insert (attrs, attr);
1344
1345 arg += 4;
1346 pos += sizeof (OBJ_STR) - 1;
1347 }
1348
1349 if (attrs)
1350 pango_layout_set_attributes (self->pl, attrs);
1351}
1352
1353void
1354get_shapes (DC::Layout self)
1355 PPCODE:
1356{
1357 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
1358
1359 do
1360 {
1361 PangoLayoutRun *run = pango_layout_iter_get_run_readonly (iter);
1362
1363 if (run && shape_attr_p (run))
1364 {
1365 PangoRectangle extents;
1366 pango_layout_iter_get_run_extents (iter, 0, &extents);
1367
1368 EXTEND (SP, 2);
1369 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x))));
1370 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y))));
1371 }
1372 }
1373 while (pango_layout_iter_next_run (iter));
1374
1375 pango_layout_iter_free (iter);
1376}
1377
784int 1378int
785is_rgba (CFClient::Layout self) 1379has_wrapped (DC::Layout self)
786 CODE: 1380 CODE:
787 RETVAL = self->rgba; 1381{
1382 int lines = 1;
1383 const char *text = pango_layout_get_text (self->pl);
1384
1385 while (*text)
1386 lines += *text++ == '\n';
1387
1388 RETVAL = lines < pango_layout_get_line_count (self->pl);
1389}
788 OUTPUT: 1390 OUTPUT:
789 RETVAL 1391 RETVAL
790 1392
791void
792set_text (CFClient::Layout self, SV *text_)
793 CODE:
794{
795 STRLEN textlen;
796 char *text = SvPVutf8 (text_, textlen);
797
798 pango_layout_set_text (self->pl, text, textlen);
799}
800
801void
802set_markup (CFClient::Layout self, SV *text_)
803 CODE:
804{
805 STRLEN textlen;
806 char *text = SvPVutf8 (text_, textlen);
807
808 pango_layout_set_markup (self->pl, text, textlen);
809}
810
811SV * 1393SV *
812get_text (CFClient::Layout self) 1394get_text (DC::Layout self)
813 CODE: 1395 CODE:
814 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 1396 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
815 sv_utf8_decode (RETVAL); 1397 sv_utf8_decode (RETVAL);
816 OUTPUT: 1398 OUTPUT:
817 RETVAL 1399 RETVAL
818 1400
819void 1401void
820set_foreground (CFClient::Layout self, float r, float g, float b, float a = 1.) 1402set_foreground (DC::Layout self, float r, float g, float b, float a = 1.)
821 CODE: 1403 CODE:
822 self->r = r; 1404 self->r = r;
823 self->g = g; 1405 self->g = g;
824 self->b = b; 1406 self->b = b;
825 self->a = a; 1407 self->a = a;
826 1408
827void 1409void
828set_font (CFClient::Layout self, CFClient::Font font = 0) 1410set_font (DC::Layout self, DC::Font font = 0)
829 CODE: 1411 CODE:
830 if (self->font != font) 1412 if (self->font != font)
831 { 1413 {
832 self->font = font; 1414 self->font = font;
833 layout_update_font (self); 1415 layout_update_font (self);
834 } 1416 }
835 1417
836void 1418void
837set_height (CFClient::Layout self, int base_height) 1419set_height (DC::Layout self, int base_height)
838 CODE: 1420 CODE:
839 if (self->base_height != base_height) 1421 if (self->base_height != base_height)
840 { 1422 {
841 self->base_height = base_height; 1423 self->base_height = base_height;
842 layout_update_font (self); 1424 layout_update_font (self);
843 } 1425 }
844 1426
845void 1427void
846set_width (CFClient::Layout self, int max_width = -1) 1428set_width (DC::Layout self, int max_width = -1)
847 CODE: 1429 CODE:
848 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1430 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
849 1431
850void 1432void
851set_indent (CFClient::Layout self, int indent) 1433set_indent (DC::Layout self, int indent)
852 CODE: 1434 CODE:
853 pango_layout_set_indent (self->pl, indent * PANGO_SCALE); 1435 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
854 1436
855void 1437void
856set_spacing (CFClient::Layout self, int spacing) 1438set_spacing (DC::Layout self, int spacing)
857 CODE: 1439 CODE:
858 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE); 1440 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
859 1441
860void 1442void
861set_ellipsise (CFClient::Layout self, int ellipsise) 1443set_ellipsise (DC::Layout self, int ellipsise)
862 CODE: 1444 CODE:
863 pango_layout_set_ellipsize (self->pl, 1445 pango_layout_set_ellipsize (self->pl,
864 ellipsise == 1 ? PANGO_ELLIPSIZE_START 1446 ellipsise == 1 ? PANGO_ELLIPSIZE_START
865 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE 1447 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
866 : ellipsise == 3 ? PANGO_ELLIPSIZE_END 1448 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
867 : PANGO_ELLIPSIZE_NONE 1449 : PANGO_ELLIPSIZE_NONE
868 ); 1450 );
869 1451
870void 1452void
871set_single_paragraph_mode (CFClient::Layout self, int spm) 1453set_single_paragraph_mode (DC::Layout self, int spm)
872 CODE: 1454 CODE:
873 pango_layout_set_single_paragraph_mode (self->pl, !!spm); 1455 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
874 1456
875void 1457void
876size (CFClient::Layout self) 1458size (DC::Layout self)
877 PPCODE: 1459 PPCODE:
878{ 1460{
879 int w, h; 1461 int w, h;
880 1462
881 layout_get_pixel_size (self, &w, &h); 1463 layout_get_pixel_size (self, &w, &h);
884 PUSHs (sv_2mortal (newSViv (w))); 1466 PUSHs (sv_2mortal (newSViv (w)));
885 PUSHs (sv_2mortal (newSViv (h))); 1467 PUSHs (sv_2mortal (newSViv (h)));
886} 1468}
887 1469
888int 1470int
1471descent (DC::Layout self)
1472 CODE:
1473{
1474 PangoRectangle rect;
1475 PangoLayoutLine *line = pango_layout_get_line_readonly (self->pl, 0);
1476 pango_layout_line_get_pixel_extents (line, 0, &rect);
1477 RETVAL = PANGO_DESCENT (rect);
1478}
1479 OUTPUT:
1480 RETVAL
1481
1482int
889xy_to_index (CFClient::Layout self, int x, int y) 1483xy_to_index (DC::Layout self, int x, int y)
890 CODE: 1484 CODE:
891{ 1485{
892 int index, trailing; 1486 int index, trailing;
893 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1487 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
894 RETVAL = index; 1488 RETVAL = index + trailing;
895} 1489}
896 OUTPUT: 1490 OUTPUT:
897 RETVAL 1491 RETVAL
898 1492
899void 1493void
900cursor_pos (CFClient::Layout self, int index) 1494cursor_pos (DC::Layout self, int index)
901 PPCODE: 1495 PPCODE:
902{ 1496{
903 PangoRectangle strong_pos; 1497 PangoRectangle pos;
904 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1498 pango_layout_get_cursor_pos (self->pl, index, &pos, 0);
905 1499
906 EXTEND (SP, 3); 1500 EXTEND (SP, 3);
907 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); 1501 PUSHs (sv_2mortal (newSViv (pos.x / PANGO_SCALE)));
908 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1502 PUSHs (sv_2mortal (newSViv (pos.y / PANGO_SCALE)));
909 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1503 PUSHs (sv_2mortal (newSViv (pos.height / PANGO_SCALE)));
910} 1504}
911 1505
912void 1506void
913render (CFClient::Layout self) 1507index_to_line_x (DC::Layout self, int index, int trailing = 0)
914 PPCODE: 1508 PPCODE:
915{ 1509{
916 SV *retval; 1510 int line, x;
917 int w, h;
918 1511
919 layout_get_pixel_size (self, &w, &h); 1512 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
920 1513#if !PANGO_VERSION_CHECK (1, 17, 3)
921 if (self->rgba) 1514 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
922 { 1515 --line;
923 cairo_surface_t *surface;
924 cairo_t *cairo;
925
926 retval = newSV (w * h * 4);
927 SvPOK_only (retval);
928 SvCUR_set (retval, w * h * 4);
929
930 memset (SvPVX (retval), 0, w * h * 4);
931
932 surface = cairo_image_surface_create_for_data (
933 (void*)SvPVX (retval), CAIRO_FORMAT_ARGB32, w, h, w * 4);
934 cairo = cairo_create (surface);
935 cairo_set_source_rgba (cairo, self->r, self->g, self->b, self->a);
936
937 pango_cairo_show_layout (cairo, self->pl);
938
939 cairo_destroy (cairo);
940 cairo_surface_destroy (surface);
941
942 // what a mess, and its premultiplied, too :(
943 {
944 uint32_t *p = (uint32_t *)SvPVX (retval);
945 uint32_t *e = p + w * h;
946
947 while (p < e)
948 {
949 uint32_t rgba = *p;
950 rgba = (rgba >> 24) | (rgba << 8);
951#if 0
952#ifdef _WIN32
953 {//D
954 uint8_t r = rgba >> 24;
955 uint8_t g = rgba >> 16;
956 uint8_t b = rgba >> 8;
957 uint8_t a = rgba >> 0;
958
959 rgba = (rgba & 0xffffff00) | a;
960 }
961#endif 1516#endif
962#endif
963 rgba = SDL_SwapBE32 (rgba);
964 *p++ = rgba;
965 }
966 }
967
968 EXTEND (SP, 5); 1517 EXTEND (SP, 2);
969 PUSHs (sv_2mortal (newSViv (w))); 1518 PUSHs (sv_2mortal (newSViv (line)));
1519 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1520}
1521
1522void
1523line_x_to_index (DC::Layout self, int line, int x)
1524 PPCODE:
1525{
1526 PangoLayoutLine *lp;
1527 int index, trailing;
1528
1529 if (line < 0)
1530 XSRETURN_EMPTY;
1531
1532 if (!(lp = pango_layout_get_line_readonly (self->pl, line)))
1533 XSRETURN_EMPTY; /* do better */
1534
1535 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1536
1537 EXTEND (SP, 2);
1538 if (GIMME_V == G_SCALAR)
970 PUSHs (sv_2mortal (newSViv (h))); 1539 PUSHs (sv_2mortal (newSViv (index + trailing)));
971 PUSHs (sv_2mortal (retval));
972 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
973 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
974 }
975 else 1540 else
976 { 1541 {
977 FT_Bitmap bitmap;
978
979 retval = newSV (w * h);
980 SvPOK_only (retval);
981 SvCUR_set (retval, w * h);
982
983 bitmap.rows = h;
984 bitmap.width = w;
985 bitmap.pitch = w;
986 bitmap.buffer = (unsigned char*)SvPVX (retval);
987 bitmap.num_grays = 256;
988 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
989
990 memset (bitmap.buffer, 0, w * h);
991
992 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE);
993
994 EXTEND (SP, 5);
995 PUSHs (sv_2mortal (newSViv (w))); 1542 PUSHs (sv_2mortal (newSViv (index)));
996 PUSHs (sv_2mortal (newSViv (h))); 1543 PUSHs (sv_2mortal (newSViv (trailing)));
997 PUSHs (sv_2mortal (retval));
998 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
999 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
1000 } 1544 }
1001} 1545}
1002 1546
1547void
1548render (DC::Layout self, float x, float y, int flags = 0)
1549 CODE:
1550 rc_clear (self->rc);
1551 pango_opengl_render_layout_subpixel (
1552 self->pl,
1553 self->rc,
1554 x * PANGO_SCALE, y * PANGO_SCALE,
1555 self->r, self->g, self->b, self->a,
1556 flags
1557 );
1558 // we assume that context_change actually clears/frees stuff
1559 // and does not do any recomputation...
1560 pango_layout_context_changed (self->pl);
1561
1562void
1563draw (DC::Layout self)
1564 CODE:
1565{
1566 glEnable (GL_TEXTURE_2D);
1567 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
1568 glEnable (GL_BLEND);
1569 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1570 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1571 glEnable (GL_ALPHA_TEST);
1572 glAlphaFunc (GL_GREATER, 7.f / 255.f);
1573
1574 rc_draw (self->rc);
1575
1576 glDisable (GL_ALPHA_TEST);
1577 glDisable (GL_BLEND);
1578 glDisable (GL_TEXTURE_2D);
1579}
1580
1003MODULE = CFClient PACKAGE = CFClient::Texture 1581MODULE = Deliantra::Client PACKAGE = DC::Texture
1004 1582
1005void 1583PROTOTYPES: ENABLE
1006pad2pot (SV *data_, SV *w_, SV *h_)
1007 CODE:
1008{
1009 int ow = SvIV (w_);
1010 int oh = SvIV (h_);
1011 1584
1012 if (ow && oh) 1585void
1586pad (SV *data_, int ow, int oh, int nw, int nh)
1587 CODE:
1588{
1589 if ((nw != ow || nh != oh) && SvOK (data_))
1013 { 1590 {
1014 int nw = minpot (ow);
1015 int nh = minpot (oh);
1016
1017 if (nw != ow || nh != oh)
1018 {
1019 if (SvOK (data_))
1020 {
1021 STRLEN datalen; 1591 STRLEN datalen;
1022 char *data = SvPVbyte (data_, datalen); 1592 char *data = SvPVbyte (data_, datalen);
1023 int bpp = datalen / (ow * oh); 1593 int bpp = datalen / (ow * oh);
1024 SV *result_ = sv_2mortal (newSV (nw * nh * bpp)); 1594 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1025 1595
1026 SvPOK_only (result_); 1596 SvPOK_only (result_);
1027 SvCUR_set (result_, nw * nh * bpp); 1597 SvCUR_set (result_, nw * nh * bpp);
1028 1598
1029 memset (SvPVX (result_), 0, nw * nh * bpp); 1599 memset (SvPVX (result_), 0, nw * nh * bpp);
1030 while (oh--) 1600 while (oh--)
1031 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp); 1601 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1032 1602
1033 sv_setsv (data_, result_); 1603 sv_setsv (data_, result_);
1034 }
1035
1036 sv_setiv (w_, nw);
1037 sv_setiv (h_, nh);
1038 }
1039 } 1604 }
1040} 1605}
1041 1606
1042void 1607void
1043draw_quad (SV *self, float x, float y, float w = 0, float h = 0) 1608draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
1044 PROTOTYPE: $$$;$$ 1609 PROTOTYPE: $$$;$$
1045 ALIAS: 1610 ALIAS:
1046 draw_quad_alpha = 1 1611 draw_quad_alpha = 1
1047 draw_quad_alpha_premultiplied = 2 1612 draw_quad_alpha_premultiplied = 2
1048 CODE: 1613 CODE:
1049{ 1614{
1050 HV *hv = (HV *)SvRV (self); 1615 HV *hv = (HV *)SvRV (self);
1051 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1616 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
1052 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1617 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
1053 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1618 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
1619
1620 if (name <= 0)
1621 XSRETURN_EMPTY;
1054 1622
1055 if (items < 5) 1623 if (items < 5)
1056 { 1624 {
1057 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1625 w = SvNV (*hv_fetch (hv, "w", 1, 1));
1058 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1626 h = SvNV (*hv_fetch (hv, "h", 1, 1));
1086 glDisable (GL_ALPHA_TEST); 1654 glDisable (GL_ALPHA_TEST);
1087 glDisable (GL_BLEND); 1655 glDisable (GL_BLEND);
1088 } 1656 }
1089} 1657}
1090 1658
1659IV texture_valid_2d (GLint internalformat, GLsizei w, GLsizei h, GLenum format, GLenum type)
1660 CODE:
1661{
1662 GLint width;
1663 glTexImage2D (GL_PROXY_TEXTURE_2D, 0, internalformat, w, h, 0, format, type, 0);
1664 glGetTexLevelParameteriv (GL_PROXY_TEXTURE_2D, 0, GL_TEXTURE_WIDTH, &width);
1665 RETVAL = width > 0;
1666}
1667 OUTPUT:
1668 RETVAL
1669
1091MODULE = CFClient PACKAGE = CFClient::Map 1670MODULE = Deliantra::Client PACKAGE = DC::Map
1092 1671
1093CFClient::Map 1672PROTOTYPES: DISABLE
1094new (SV *class, int map_width, int map_height) 1673
1674DC::Map
1675new (SV *class)
1095 CODE: 1676 CODE:
1096 New (0, RETVAL, 1, struct map); 1677 New (0, RETVAL, 1, struct map);
1097 RETVAL->x = 0; 1678 RETVAL->x = 0;
1098 RETVAL->y = 0; 1679 RETVAL->y = 0;
1099 RETVAL->w = map_width; 1680 RETVAL->w = 0;
1100 RETVAL->h = map_height; 1681 RETVAL->h = 0;
1101 RETVAL->ox = 0; 1682 RETVAL->ox = 0;
1102 RETVAL->oy = 0; 1683 RETVAL->oy = 0;
1103 RETVAL->faces = 8192; 1684 RETVAL->faces = 8192; Newz (0, RETVAL->face2tile, RETVAL->faces, tileid);
1104 Newz (0, RETVAL->face, RETVAL->faces, mapface); 1685 RETVAL->texs = 8192; Newz (0, RETVAL->tex , RETVAL->texs , maptex);
1105 RETVAL->texs = 8192;
1106 Newz (0, RETVAL->tex, RETVAL->texs, maptex);
1107 RETVAL->rows = 0; 1686 RETVAL->rows = 0;
1108 RETVAL->row = 0; 1687 RETVAL->row = 0;
1109 OUTPUT: 1688 OUTPUT:
1110 RETVAL 1689 RETVAL
1111 1690
1112void 1691void
1113DESTROY (CFClient::Map self) 1692DESTROY (DC::Map self)
1114 CODE: 1693 CODE:
1115{ 1694{
1116 map_clear (self); 1695 map_clear (self);
1117 Safefree (self->face); 1696 Safefree (self->face2tile);
1118 Safefree (self->tex); 1697 Safefree (self->tex);
1119 Safefree (self); 1698 Safefree (self);
1120} 1699}
1121 1700
1122void 1701void
1702resize (DC::Map self, int map_width, int map_height)
1703 CODE:
1704 self->w = map_width;
1705 self->h = map_height;
1706
1707void
1123clear (CFClient::Map self) 1708clear (DC::Map self)
1124 CODE: 1709 CODE:
1125 map_clear (self); 1710 map_clear (self);
1126 1711
1127void 1712void
1128set_face (CFClient::Map self, int face, int texid) 1713set_tileid (DC::Map self, int face, int tile)
1129 CODE: 1714 CODE:
1130{ 1715{
1131 while (self->faces <= face) 1716 need_facenum (self, face); self->face2tile [face] = tile;
1132 { 1717 need_texid (self, tile);
1133 Append (mapface, self->face, self->faces, self->faces);
1134 self->faces *= 2;
1135 }
1136
1137 self->face [face] = texid;
1138} 1718}
1139 1719
1140void 1720void
1721set_smooth (DC::Map self, int face, int smooth, int level)
1722 CODE:
1723{
1724 tileid texid;
1725 maptex *tex;
1726
1727 if (face < 0 || face >= self->faces)
1728 return;
1729
1730 if (smooth < 0 || smooth >= self->faces)
1731 return;
1732
1733 texid = self->face2tile [face];
1734
1735 if (!texid)
1736 return;
1737
1738 tex = self->tex + texid;
1739 tex->smoothtile = self->face2tile [smooth];
1740 tex->smoothlevel = level;
1741}
1742
1743void
1141set_texture (CFClient::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1744set_texture (DC::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1142 CODE: 1745 CODE:
1143{ 1746{
1144 while (self->texs <= texid) 1747 need_texid (self, texid);
1145 {
1146 Append (maptex, self->tex, self->texs, self->texs);
1147 self->texs *= 2;
1148 }
1149 1748
1150 { 1749 {
1151 maptex *tex = self->tex + texid; 1750 maptex *tex = self->tex + texid;
1152 1751
1153 tex->name = name; 1752 tex->name = name;
1169 // use uglier nearest interpolation because linear suffers 1768 // use uglier nearest interpolation because linear suffers
1170 // from transparent color bleeding and ugly wrapping effects. 1769 // from transparent color bleeding and ugly wrapping effects.
1171 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); 1770 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1172} 1771}
1173 1772
1773void
1774expire_textures (DC::Map self, int texid, int count)
1775 PPCODE:
1776 for (; texid < self->texs && count; ++texid, --count)
1777 {
1778 maptex *tex = self->tex + texid;
1779
1780 if (tex->name)
1781 {
1782 if (tex->unused)
1783 {
1784 tex->name = 0;
1785 tex->unused = 0;
1786 XPUSHs (sv_2mortal (newSViv (texid)));
1787 }
1788 else
1789 tex->unused = 1;
1790 }
1791 }
1792
1174int 1793int
1175ox (CFClient::Map self) 1794ox (DC::Map self)
1176 ALIAS: 1795 ALIAS:
1177 oy = 1 1796 oy = 1
1178 x = 2 1797 x = 2
1179 y = 3 1798 y = 3
1180 w = 4 1799 w = 4
1191 } 1810 }
1192 OUTPUT: 1811 OUTPUT:
1193 RETVAL 1812 RETVAL
1194 1813
1195void 1814void
1196scroll (CFClient::Map self, int dx, int dy) 1815scroll (DC::Map self, int dx, int dy)
1197 CODE: 1816 CODE:
1198{ 1817{
1199 if (dx > 0) 1818 if (dx > 0)
1200 map_blank (self, self->x, self->y, dx - 1, self->h); 1819 map_blank (self, self->x, self->y, dx, self->h);
1201 else if (dx < 0) 1820 else if (dx < 0)
1202 map_blank (self, self->x + self->w + dx + 1, self->y, 1 - dx, self->h); 1821 map_blank (self, self->x + self->w + dx, self->y, -dx, self->h);
1203 1822
1204 if (dy > 0) 1823 if (dy > 0)
1205 map_blank (self, self->x, self->y, self->w, dy - 1); 1824 map_blank (self, self->x, self->y, self->w, dy);
1206 else if (dy < 0) 1825 else if (dy < 0)
1207 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy); 1826 map_blank (self, self->x, self->y + self->h + dy, self->w, -dy);
1208 1827
1209 self->ox += dx; self->x += dx; 1828 self->ox += dx; self->x += dx;
1210 self->oy += dy; self->y += dy; 1829 self->oy += dy; self->y += dy;
1211 1830
1212 while (self->y < 0) 1831 while (self->y < 0)
1216 self->rows += MAP_EXTEND_Y; 1835 self->rows += MAP_EXTEND_Y;
1217 self->y += MAP_EXTEND_Y; 1836 self->y += MAP_EXTEND_Y;
1218 } 1837 }
1219} 1838}
1220 1839
1221void 1840SV *
1222map1a_update (CFClient::Map self, SV *data_) 1841map1a_update (DC::Map self, SV *data_, int extmap)
1223 CODE: 1842 CODE:
1224{ 1843{
1225 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1844 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1226 uint8_t *data_end = (uint8_t *)SvEND (data_); 1845 uint8_t *data_end = (uint8_t *)SvEND (data_);
1227 mapcell *cell; 1846 mapcell *cell;
1228 int x, y, flags; 1847 int x, y, z, flags;
1848 AV *missing = newAV ();
1849 RETVAL = newRV_noinc ((SV *)missing);
1229 1850
1230 while (data < data_end) 1851 while (data < data_end - 1)
1231 { 1852 {
1232 flags = (data [0] << 8) + data [1]; data += 2; 1853 flags = (data [0] << 8) + data [1]; data += 2;
1233 1854
1234 x = ((flags >> 10) & 63) + self->x; 1855 x = self->x + ((flags >> 10) & 63);
1235 y = ((flags >> 4) & 63) + self->y; 1856 y = self->y + ((flags >> 4) & 63);
1236 1857
1237 cell = map_get_cell (self, x, y); 1858 cell = map_get_cell (self, x, y);
1238 1859
1239 if (flags & 15) 1860 if (flags & 15)
1240 { 1861 {
1241 if (cell->darkness < 0) 1862 if (!cell->darkness)
1242 { 1863 {
1864 memset (cell, 0, sizeof (*cell));
1243 cell->darkness = 0; 1865 cell->darkness = 256;
1244 cell->face [0] = 0;
1245 cell->face [1] = 0;
1246 cell->face [2] = 0;
1247 } 1866 }
1248 1867
1249 cell->darkness = flags & 8 ? *data++ : 255;
1250
1251 //TODO: don't trust server data to be in-range(!) 1868 //TODO: don't trust server data to be in-range(!)
1252 1869
1253 if (flags & 4) 1870 if (flags & 8)
1254 { 1871 {
1255 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2; 1872 if (extmap)
1873 {
1874 uint8_t ext, cmd;
1875
1876 do
1877 {
1878 ext = *data++;
1879 cmd = ext & 0x7f;
1880
1881 if (cmd < 4)
1882 cell->darkness = 255 - ext * 64 + 1;
1883 else if (cmd == 5) // health
1884 {
1885 cell->stat_width = 1;
1886 cell->stat_hp = *data++;
1887 }
1888 else if (cmd == 6) // monster width
1889 cell->stat_width = *data++ + 1;
1890 else if (cmd == 0x47)
1891 {
1892 if (*data == 1) cell->player = data [1];
1893 else if (*data == 2) cell->player = data [2] + (data [1] << 8);
1894 else if (*data == 3) cell->player = data [3] + (data [2] << 8) + (data [1] << 16);
1895 else if (*data == 4) cell->player = data [4] + (data [3] << 8) + (data [2] << 16) + (data [1] << 24);
1896
1897 data += *data + 1;
1898 }
1899 else if (cmd == 8) // cell flags
1900 cell->flags = *data++;
1901 else if (ext & 0x40) // unknown, multibyte => skip
1902 data += *data + 1;
1903 else
1904 data++;
1905 }
1906 while (ext & 0x80);
1907 }
1908 else
1909 cell->darkness = *data++ + 1;
1256 } 1910 }
1257 1911
1912 for (z = 0; z <= 2; ++z)
1258 if (flags & 2) 1913 if (flags & (4 >> z))
1259 { 1914 {
1260 cell->face [1] = self->face [(data [0] << 8) + data [1]]; data += 2; 1915 faceid face = (data [0] << 8) + data [1]; data += 2;
1916 need_facenum (self, face);
1917 cell->tile [z] = self->face2tile [face];
1918
1919 if (cell->tile [z])
1920 {
1921 maptex *tex = self->tex + cell->tile [z];
1922 tex->unused = 0;
1923 if (!tex->name)
1924 av_push (missing, newSViv (cell->tile [z]));
1925
1926 if (tex->smoothtile)
1927 {
1928 maptex *smooth = self->tex + tex->smoothtile;
1929 smooth->unused = 0;
1930 if (!smooth->name)
1931 av_push (missing, newSViv (tex->smoothtile));
1932 }
1933 }
1261 } 1934 }
1262
1263 if (flags & 1)
1264 {
1265 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2;
1266 }
1267 } 1935 }
1268 else 1936 else
1269 cell->darkness = -1; 1937 CELL_CLEAR (cell);
1270 } 1938 }
1271} 1939}
1940 OUTPUT:
1941 RETVAL
1272 1942
1273SV * 1943SV *
1274mapmap (CFClient::Map self, int x0, int y0, int w, int h) 1944mapmap (DC::Map self, int x0, int y0, int w, int h)
1275 CODE: 1945 CODE:
1276{ 1946{
1277 int x1, x; 1947 int x1, x;
1278 int y1, y; 1948 int y1, y;
1279 int z; 1949 int z;
1300 { 1970 {
1301 mapcell *cell = row->col + (x - row->c0); 1971 mapcell *cell = row->col + (x - row->c0);
1302 1972
1303 for (z = 0; z <= 0; z++) 1973 for (z = 0; z <= 0; z++)
1304 { 1974 {
1305 mapface face = cell->face [z];
1306
1307 if (face)
1308 {
1309 maptex tex = self->tex [face]; 1975 maptex tex = self->tex [cell->tile [z]];
1310 int a0 = 255 - tex.a; 1976 int a0 = 255 - tex.a;
1311 int a1 = tex.a; 1977 int a1 = tex.a;
1312 1978
1313 r = (r * a0 + tex.r * a1) / 255; 1979 r = (r * a0 + tex.r * a1) / 255;
1314 g = (g * a0 + tex.g * a1) / 255; 1980 g = (g * a0 + tex.g * a1) / 255;
1315 b = (b * a0 + tex.b * a1) / 255; 1981 b = (b * a0 + tex.b * a1) / 255;
1316 a = (a * a0 + tex.a * a1) / 255; 1982 a = (a * a0 + tex.a * a1) / 255;
1317 }
1318 } 1983 }
1319 } 1984 }
1320 1985
1321 *map++ = (r ) 1986 *map++ = (r )
1322 | (g << 8) 1987 | (g << 8)
1329} 1994}
1330 OUTPUT: 1995 OUTPUT:
1331 RETVAL 1996 RETVAL
1332 1997
1333void 1998void
1334draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1999draw (DC::Map self, int mx, int my, int sw, int sh, int T, U32 player = 0xffffffff, int sdx = 0, int sdy = 0)
2000 CODE:
2001{
2002 int x, y, z;
2003
2004 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ());
2005 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level
2006 static uint8_t smooth_max[256][256]; // egad, fast and wasteful on memory (64k)
2007 smooth_key skey;
2008 int pl_x, pl_y;
2009 maptex pl_tex;
2010 rc_t *rc = rc_alloc ();
2011 rc_key_t key;
2012 rc_array_t *arr;
2013
2014 pl_tex.name = 0;
2015
2016 // thats current max. sorry.
2017 if (sw > 255) sw = 255;
2018 if (sh > 255) sh = 255;
2019
2020 // clear key, in case of extra padding
2021 memset (&skey, 0, sizeof (skey));
2022
2023 memset (&key, 0, sizeof (key));
2024 key.r = 255;
2025 key.g = 255;
2026 key.b = 255;
2027 key.a = 255;
2028 key.mode = GL_QUADS;
2029 key.format = GL_T2F_V3F;
2030
2031 mx += self->x;
2032 my += self->y;
2033
2034 // first pass: determine smooth_max
2035 // rather ugly, if you ask me
2036 // could also be stored inside mapcell and updated on change
2037 memset (smooth_max, 0, sizeof (smooth_max));
2038
2039 for (y = 0; y < sh; y++)
2040 if (0 <= y + my && y + my < self->rows)
2041 {
2042 maprow *row = self->row + (y + my);
2043
2044 for (x = 0; x < sw; x++)
2045 if (row->c0 <= x + mx && x + mx < row->c1)
2046 {
2047 mapcell *cell = row->col + (x + mx - row->c0);
2048
2049 smooth_max[x + 1][y + 1] =
2050 MAX (self->tex [cell->tile [0]].smoothlevel,
2051 MAX (self->tex [cell->tile [1]].smoothlevel,
2052 self->tex [cell->tile [2]].smoothlevel));
2053 }
2054 }
2055
2056 glEnable (GL_BLEND);
2057 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
2058 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
2059
2060 for (z = 0; z <= 2; z++)
2061 {
2062 memset (smooth_level, 0, sizeof (smooth_level));
2063 key.texname = -1;
2064
2065 for (y = 0; y < sh; y++)
2066 if (0 <= y + my && y + my < self->rows)
2067 {
2068 maprow *row = self->row + (y + my);
2069
2070 for (x = 0; x < sw; x++)
2071 if (row->c0 <= x + mx && x + mx < row->c1)
2072 {
2073 mapcell *cell = row->col + (x + mx - row->c0);
2074 tileid tile = cell->tile [z];
2075
2076 if (tile)
2077 {
2078 maptex tex = self->tex [tile];
2079 int px = (x + 1) * T - tex.w;
2080 int py = (y + 1) * T - tex.h;
2081
2082 if (key.texname != tex.name)
2083 {
2084 self->tex [tile].unused = 0;
2085
2086 if (!tex.name)
2087 tex = self->tex [2]; /* missing, replace by noface */
2088
2089 key.texname = tex.name;
2090 arr = rc_array (rc, &key);
2091 }
2092
2093 if (expect_false (cell->player == player) && expect_false (z == 2))
2094 {
2095 pl_x = px;
2096 pl_y = py;
2097 pl_tex = tex;
2098 continue;
2099 }
2100
2101 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
2102 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
2103 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
2104 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
2105
2106 if (expect_false (cell->flags) && expect_false (z == 2))
2107 {
2108 /* this is a workaround to make speech bubbles drawn
2109 * for example above walls, work. */
2110 rc_draw (rc);
2111 rc_clear (rc);
2112 key.texname = -1;
2113
2114 // overlays such as the speech bubble, probably more to come
2115 if (cell->flags & 1)
2116 {
2117 maptex tex = self->tex [1];
2118 int px = x * T + T * 2 / 32;
2119 int py = y * T - T * 6 / 32;
2120
2121 if (tex.name)
2122 {
2123 if (key.texname != tex.name)
2124 {
2125 key.texname = tex.name;
2126 arr = rc_array (rc, &key);
2127 }
2128
2129 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
2130 rc_t2f_v3f (arr, 0 , tex.t, px , py + T, 0);
2131 rc_t2f_v3f (arr, tex.s, tex.t, px + T, py + T, 0);
2132 rc_t2f_v3f (arr, tex.s, 0 , px + T, py , 0);
2133 }
2134 }
2135 }
2136
2137 // update smooth hash
2138 if (tex.smoothtile)
2139 {
2140 skey.tile = tex.smoothtile;
2141 skey.level = tex.smoothlevel;
2142
2143 smooth_level [tex.smoothlevel >> 5] |= ((uint32_t)1) << (tex.smoothlevel & 31);
2144
2145 // add bits to current tile and all neighbours. skey.x|y is
2146 // shifted +1|+1 so we always stay positive.
2147
2148 // bits is ___n cccc CCCC bbbb
2149 // n do not draw borders&corners
2150 // c draw these corners, but...
2151 // C ... not these
2152 // b draw these borders
2153
2154 // borders: 1 ┃· 2 ━━ 4 ·┃ 8 ··
2155 // ┃· ·· ·┃ ━━
2156
2157 // corners: 1 ┛· 2 ·┗ 4 ·· 8 ··
2158 // ·· ·· ·┏ ┓·
2159
2160 // full tile
2161 skey.x = x + 1; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x1000);
2162
2163 // borders
2164 skey.x = x + 2; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0091);
2165 skey.x = x + 1; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0032);
2166 skey.x = x ; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0064);
2167 skey.x = x + 1; skey.y = y ; smooth_or_bits (smooth, &skey, 0x00c8);
2168
2169 // corners
2170 skey.x = x + 2; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0100);
2171 skey.x = x ; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0200);
2172 skey.x = x ; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0400);
2173 skey.x = x + 2; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0800);
2174 }
2175 }
2176 }
2177 }
2178
2179 rc_draw (rc);
2180 rc_clear (rc);
2181
2182 // go through all smoothlevels, lowest to highest, then draw.
2183 // this is basically counting sort
2184 {
2185 int w, b;
2186
2187 glEnable (GL_TEXTURE_2D);
2188 glBegin (GL_QUADS);
2189 for (w = 0; w < 256 / 32; ++w)
2190 {
2191 uint32_t smask = smooth_level [w];
2192 if (smask)
2193 for (b = 0; b < 32; ++b)
2194 if (smask & (((uint32_t)1) << b))
2195 {
2196 int level = (w << 5) | b;
2197 HE *he;
2198
2199 hv_iterinit (smooth);
2200 while ((he = hv_iternext (smooth)))
2201 {
2202 smooth_key *skey = (smooth_key *)HeKEY (he);
2203 IV bits = SvIVX (HeVAL (he));
2204
2205 if (!(bits & 0x1000)
2206 && skey->level == level
2207 && level > smooth_max [skey->x][skey->y])
2208 {
2209 maptex tex = self->tex [skey->tile];
2210 int px = (((int)skey->x) - 1) * T;
2211 int py = (((int)skey->y) - 1) * T;
2212 int border = bits & 15;
2213 int corner = (bits >> 8) & ~(bits >> 4) & 15;
2214 float dx = tex.s * .0625f; // 16 images/row
2215 float dy = tex.t * .5f ; // 2 images/column
2216
2217 if (tex.name)
2218 {
2219 // this time avoiding texture state changes
2220 // save gobs of state changes.
2221 if (key.texname != tex.name)
2222 {
2223 self->tex [skey->tile].unused = 0;
2224
2225 glEnd ();
2226 glBindTexture (GL_TEXTURE_2D, key.texname = tex.name);
2227 glBegin (GL_QUADS);
2228 }
2229
2230 if (border)
2231 {
2232 float ox = border * dx;
2233
2234 glTexCoord2f (ox , 0.f ); glVertex2i (px , py );
2235 glTexCoord2f (ox , dy ); glVertex2i (px , py + T);
2236 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py + T);
2237 glTexCoord2f (ox + dx, 0.f ); glVertex2i (px + T, py );
2238 }
2239
2240 if (corner)
2241 {
2242 float ox = corner * dx;
2243
2244 glTexCoord2f (ox , dy ); glVertex2i (px , py );
2245 glTexCoord2f (ox , dy * 2.f); glVertex2i (px , py + T);
2246 glTexCoord2f (ox + dx, dy * 2.f); glVertex2i (px + T, py + T);
2247 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py );
2248 }
2249 }
2250 }
2251 }
2252 }
2253 }
2254
2255 glEnd ();
2256 glDisable (GL_TEXTURE_2D);
2257 key.texname = -1;
2258 }
2259
2260 hv_clear (smooth);
2261 }
2262
2263 if (pl_tex.name)
2264 {
2265 maptex tex = pl_tex;
2266 int px = pl_x + sdx;
2267 int py = pl_y + sdy;
2268
2269 key.texname = tex.name;
2270 arr = rc_array (rc, &key);
2271
2272 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
2273 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
2274 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
2275 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
2276
2277 rc_draw (rc);
2278 }
2279
2280 glDisable (GL_BLEND);
2281 rc_free (rc);
2282
2283 // top layer: overlays such as the health bar
2284 for (y = 0; y < sh; y++)
2285 if (0 <= y + my && y + my < self->rows)
2286 {
2287 maprow *row = self->row + (y + my);
2288
2289 for (x = 0; x < sw; x++)
2290 if (row->c0 <= x + mx && x + mx < row->c1)
2291 {
2292 mapcell *cell = row->col + (x + mx - row->c0);
2293
2294 int px = x * T;
2295 int py = y * T;
2296
2297 if (expect_false (cell->player == player))
2298 {
2299 px += sdx;
2300 py += sdy;
2301 }
2302
2303 if (cell->stat_hp)
2304 {
2305 int width = cell->stat_width * T;
2306 int thick = (sh * T / 32 + 27) / 28 + 1 + cell->stat_width;
2307
2308 glColor3ub (0, 0, 0);
2309 glRectf (px + 1, py - thick - 2,
2310 px + width - 1, py);
2311
2312 glColor3ub (cell->stat_hp, 255 - cell->stat_hp, 0);
2313 glRectf (px + 2,
2314 py - thick - 1,
2315 px + width - 2 - cell->stat_hp * (width - 4) / 255, py - 1);
2316 }
2317 }
2318 }
2319}
2320
2321void
2322draw_magicmap (DC::Map self, int dx, int dy, int w, int h, unsigned char *data)
2323 CODE:
2324{
2325 static float color[16][3] = {
2326 { 0.00F, 0.00F, 0.00F },
2327 { 1.00F, 1.00F, 1.00F },
2328 { 0.00F, 0.00F, 0.55F },
2329 { 1.00F, 0.00F, 0.00F },
2330
2331 { 1.00F, 0.54F, 0.00F },
2332 { 0.11F, 0.56F, 1.00F },
2333 { 0.93F, 0.46F, 0.00F },
2334 { 0.18F, 0.54F, 0.34F },
2335
2336 { 0.56F, 0.73F, 0.56F },
2337 { 0.80F, 0.80F, 0.80F },
2338 { 0.55F, 0.41F, 0.13F },
2339 { 0.99F, 0.77F, 0.26F },
2340
2341 { 0.74F, 0.65F, 0.41F },
2342
2343 { 0.00F, 1.00F, 1.00F },
2344 { 1.00F, 0.00F, 1.00F },
2345 { 1.00F, 1.00F, 0.00F },
2346 };
2347
2348 int x, y;
2349
2350 glEnable (GL_TEXTURE_2D);
2351 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
2352 glEnable (GL_BLEND);
2353 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
2354 glBegin (GL_QUADS);
2355
2356 for (y = 0; y < h; y++)
2357 for (x = 0; x < w; x++)
2358 {
2359 unsigned char m = data [x + y * w];
2360
2361 if (m)
2362 {
2363 float *c = color [m & 15];
2364
2365 float tx1 = m & 0x40 ? 0.5 : 0.;
2366 float tx2 = tx1 + 0.5;
2367
2368 glColor4f (c[0], c[1], c[2], 0.75);
2369 glTexCoord2f (tx1, 0.); glVertex2i (x , y );
2370 glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1);
2371 glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1);
2372 glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y );
2373 }
2374 }
2375
2376 glEnd ();
2377 glDisable (GL_BLEND);
2378 glDisable (GL_TEXTURE_2D);
2379}
2380
2381void
2382fow_texture (DC::Map self, int mx, int my, int sw, int sh)
1335 PPCODE: 2383 PPCODE:
1336{ 2384{
1337 int vx, vy;
1338 int x, y, z; 2385 int x, y;
1339 int last_name; 2386 int sw1 = sw + 2;
1340 mapface face; 2387 int sh1 = sh + 2;
2388 int sh3 = sh * 3;
1341 int sw4 = (sw + 3) & ~3; 2389 int sw34 = (sw * 3 + 3) & ~3;
2390 uint8_t *darkness1 = (uint8_t *)malloc (sw1 * sh1);
1342 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); 2391 SV *darkness3_sv = sv_2mortal (newSV (sw34 * sh3));
1343 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv); 2392 uint8_t *darkness3 = (uint8_t *)SvPVX (darkness3_sv);
1344 2393
1345 memset (darkness, 255, sw4 * sh);
1346 SvPOK_only (darkness_sv); 2394 SvPOK_only (darkness3_sv);
1347 SvCUR_set (darkness_sv, sw4 * sh); 2395 SvCUR_set (darkness3_sv, sw34 * sh3);
1348 2396
1349 vx = self->x + (self->w - sw) / 2 - shift_x; 2397 mx += self->x - 1;
1350 vy = self->y + (self->h - sh) / 2 - shift_y; 2398 my += self->y - 1;
1351 2399
1352 /* 2400 memset (darkness1, 255 - FOW_DARKNESS, sw1 * sh1);
1353 int vx = self->vx = self->w >= sw
1354 ? self->x + (self->w - sw) / 2
1355 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
1356 2401
1357 int vy = self->vy = self->h >= sh
1358 ? self->y + (self->h - sh) / 2
1359 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy));
1360 */
1361
1362 glColor4ub (255, 255, 255, 255);
1363
1364 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1365 glEnable (GL_BLEND);
1366 glEnable (GL_TEXTURE_2D);
1367 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1368
1369 glBegin (GL_QUADS);
1370
1371 last_name = 0;
1372
1373 for (z = 0; z < 3; z++)
1374 for (y = 0; y < sh; y++) 2402 for (y = 0; y < sh1; y++)
1375 if (0 <= y + vy && y + vy < self->rows) 2403 if (0 <= y + my && y + my < self->rows)
1376 { 2404 {
1377 maprow *row = self->row + (y + vy); 2405 maprow *row = self->row + (y + my);
1378 2406
1379 for (x = 0; x < sw; x++) 2407 for (x = 0; x < sw1; x++)
1380 if (row->c0 <= x + vx && x + vx < row->c1) 2408 if (row->c0 <= x + mx && x + mx < row->c1)
1381 { 2409 {
1382 mapcell *cell = row->col + (x + vx - row->c0); 2410 mapcell *cell = row->col + (x + mx - row->c0);
1383 2411
1384 darkness[y * sw4 + x] = cell->darkness < 0 2412 darkness1 [y * sw1 + x] = cell->darkness
2413 ? 255 - (cell->darkness - 1)
1385 ? 255 - FOW_DARKNESS 2414 : 255 - FOW_DARKNESS;
1386 : 255 - cell->darkness;
1387
1388 face = cell->face [z];
1389
1390 if (face)
1391 {
1392 maptex tex = self->tex [face];
1393
1394 int px = (x + 1) * 32 - tex.w;
1395 int py = (y + 1) * 32 - tex.h;
1396
1397 if (last_name != tex.name)
1398 {
1399 glEnd ();
1400 last_name = tex.name;
1401 glBindTexture (GL_TEXTURE_2D, last_name);
1402 glBegin (GL_QUADS);
1403 }
1404
1405 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1406 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1407 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1408 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1409 }
1410 } 2415 }
1411 } 2416 }
1412 2417
1413 glEnd (); 2418 for (y = 0; y < sh; ++y)
2419 for (x = 0; x < sw; ++x)
2420 {
2421 uint8_t d11 = darkness1 [(y ) * sw1 + x ];
2422 uint8_t d21 = darkness1 [(y ) * sw1 + x + 1];
2423 uint8_t d31 = darkness1 [(y ) * sw1 + x + 2];
2424 uint8_t d12 = darkness1 [(y + 1) * sw1 + x ];
2425 uint8_t d22 = darkness1 [(y + 1) * sw1 + x + 1];
2426 uint8_t d32 = darkness1 [(y + 1) * sw1 + x + 2];
2427 uint8_t d13 = darkness1 [(y + 2) * sw1 + x ];
2428 uint8_t d23 = darkness1 [(y + 2) * sw1 + x + 1];
2429 uint8_t d33 = darkness1 [(y + 2) * sw1 + x + 2];
1414 2430
1415 glDisable (GL_TEXTURE_2D); 2431 uint8_t r11 = (d11 + d21 + d12) / 3;
1416 glDisable (GL_BLEND); 2432 uint8_t r21 = d21;
2433 uint8_t r31 = (d21 + d31 + d32) / 3;
2434
2435 uint8_t r12 = d12;
2436 uint8_t r22 = d22;
2437 uint8_t r32 = d32;
2438
2439 uint8_t r13 = (d13 + d23 + d12) / 3;
2440 uint8_t r23 = d23;
2441 uint8_t r33 = (d23 + d33 + d32) / 3;
2442
2443 darkness3 [(y * 3 ) * sw34 + (x * 3 )] = MAX (d22, r11);
2444 darkness3 [(y * 3 ) * sw34 + (x * 3 + 1)] = MAX (d22, r21);
2445 darkness3 [(y * 3 ) * sw34 + (x * 3 + 2)] = MAX (d22, r31);
2446 darkness3 [(y * 3 + 1) * sw34 + (x * 3 )] = MAX (d22, r12);
2447 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 1)] = MAX (d22, r22);
2448 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 2)] = MAX (d22, r32);
2449 darkness3 [(y * 3 + 2) * sw34 + (x * 3 )] = MAX (d22, r13);
2450 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 1)] = MAX (d22, r23);
2451 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 2)] = MAX (d22, r33);
2452 }
2453
2454 free (darkness1);
1417 2455
1418 EXTEND (SP, 3); 2456 EXTEND (SP, 3);
1419 PUSHs (sv_2mortal (newSViv (sw4))); 2457 PUSHs (sv_2mortal (newSViv (sw34)));
1420 PUSHs (sv_2mortal (newSViv (sh))); 2458 PUSHs (sv_2mortal (newSViv (sh3)));
1421 PUSHs (darkness_sv); 2459 PUSHs (darkness3_sv);
1422} 2460}
1423 2461
1424SV * 2462SV *
1425get_rect (CFClient::Map self, int x0, int y0, int w, int h) 2463get_rect (DC::Map self, int x0, int y0, int w, int h)
1426 CODE: 2464 CODE:
1427{ 2465{
1428 int x, y, x1, y1; 2466 int x, y, x1, y1;
1429 SV *data_sv = newSV (w * h * 7 + 5); 2467 SV *data_sv = newSV (w * h * 7 + 5);
1430 uint8_t *data = (uint8_t *)SvPVX (data_sv); 2468 uint8_t *data = (uint8_t *)SvPVX (data_sv);
1455 if (row && row->c0 <= x && x < row->c1) 2493 if (row && row->c0 <= x && x < row->c1)
1456 { 2494 {
1457 mapcell *cell = row->col + (x - row->c0); 2495 mapcell *cell = row->col + (x - row->c0);
1458 uint8_t flags = 0; 2496 uint8_t flags = 0;
1459 2497
1460 if (cell->face [0]) flags |= 1; 2498 if (cell->tile [0]) flags |= 1;
1461 if (cell->face [1]) flags |= 2; 2499 if (cell->tile [1]) flags |= 2;
1462 if (cell->face [2]) flags |= 4; 2500 if (cell->tile [2]) flags |= 4;
1463 2501
1464 *data++ = flags; 2502 *data++ = flags;
1465 2503
1466 if (flags & 1) 2504 if (flags & 1)
1467 { 2505 {
2506 tileid tile = cell->tile [0];
1468 *data++ = cell->face [0] >> 8; 2507 *data++ = tile >> 8;
1469 *data++ = cell->face [0]; 2508 *data++ = tile;
1470 } 2509 }
1471 2510
1472 if (flags & 2) 2511 if (flags & 2)
1473 { 2512 {
2513 tileid tile = cell->tile [1];
1474 *data++ = cell->face [1] >> 8; 2514 *data++ = tile >> 8;
1475 *data++ = cell->face [1]; 2515 *data++ = tile;
1476 } 2516 }
1477 2517
1478 if (flags & 4) 2518 if (flags & 4)
1479 { 2519 {
2520 tileid tile = cell->tile [2];
1480 *data++ = cell->face [2] >> 8; 2521 *data++ = tile >> 8;
1481 *data++ = cell->face [2]; 2522 *data++ = tile;
1482 } 2523 }
1483 } 2524 }
1484 else 2525 else
1485 *data++ = 0; 2526 *data++ = 0;
1486 } 2527 }
1487 } 2528 }
1488 2529
2530 /* if size is w*h + 5 then no data has been found */
2531 if (data - (uint8_t *)SvPVX (data_sv) != w * h + 5)
2532 {
1489 SvPOK_only (data_sv); 2533 SvPOK_only (data_sv);
1490 SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv)); 2534 SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv));
2535 }
2536
1491 RETVAL = data_sv; 2537 RETVAL = data_sv;
1492} 2538}
1493 OUTPUT: 2539 OUTPUT:
1494 RETVAL 2540 RETVAL
1495 2541
1496void 2542void
1497set_rect (CFClient::Map self, int x0, int y0, uint8_t *data) 2543set_rect (DC::Map self, int x0, int y0, SV *data_sv)
1498 PPCODE: 2544 PPCODE:
1499{ 2545{
1500 int x, y, z; 2546 int x, y, z;
1501 int w, h; 2547 int w, h;
1502 int x1, y1; 2548 int x1, y1;
2549 STRLEN len;
2550 uint8_t *data, *end;
2551
2552 len = SvLEN (data_sv);
2553 SvGROW (data_sv, len + 8); // reserve at least 7+ bytes more
2554 data = SvPVbyte_nolen (data_sv);
2555 end = data + len + 8;
2556
2557 if (len < 5)
2558 XSRETURN_EMPTY;
1503 2559
1504 if (*data++ != 0) 2560 if (*data++ != 0)
1505 return; /* version mismatch */ 2561 XSRETURN_EMPTY; /* version mismatch */
1506 2562
1507 w = *data++ << 8; w |= *data++; 2563 w = *data++ << 8; w |= *data++;
1508 h = *data++ << 8; h |= *data++; 2564 h = *data++ << 8; h |= *data++;
1509 2565
1510 // we need to do this 'cause we don't keep an absolute coord system for rows 2566 // we need to do this 'cause we don't keep an absolute coord system for rows
1522 { 2578 {
1523 maprow *row = map_get_row (self, y); 2579 maprow *row = map_get_row (self, y);
1524 2580
1525 for (x = x0; x < x1; x++) 2581 for (x = x0; x < x1; x++)
1526 { 2582 {
2583 uint8_t flags;
2584
2585 if (data + 7 >= end)
2586 XSRETURN_EMPTY;
2587
1527 uint8_t flags = *data++; 2588 flags = *data++;
1528 2589
1529 if (flags) 2590 if (flags)
1530 { 2591 {
1531 mapface face[3] = { 0, 0, 0 };
1532
1533 mapcell *cell = row_get_cell (row, x); 2592 mapcell *cell = row_get_cell (row, x);
2593 tileid tile[3] = { 0, 0, 0 };
1534 2594
1535 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; } 2595 if (flags & 1) { tile[0] = *data++ << 8; tile[0] |= *data++; }
1536 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; } 2596 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; }
1537 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; } 2597 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; }
1538 2598
1539 if (cell->darkness <= 0) 2599 if (cell->darkness == 0)
1540 { 2600 {
1541 cell->darkness = -1; 2601 /*cell->darkness = 0;*/
2602 EXTEND (SP, 3);
1542 2603
1543 for (z = 0; z <= 2; z++) 2604 for (z = 0; z <= 2; z++)
1544 { 2605 {
1545 cell->face[z] = face[z]; 2606 tileid t = tile [z];
1546 2607
1547 if (face[z] && (face[z] >= self->texs || !self->tex[face [z]].name)) 2608 if (t >= self->texs || (t && !self->tex [t].name))
2609 {
1548 XPUSHs (sv_2mortal (newSViv (face[z]))); 2610 PUSHs (sv_2mortal (newSViv (t)));
2611 need_texid (self, t);
2612 }
2613
2614 cell->tile [z] = t;
1549 } 2615 }
1550 } 2616 }
1551 } 2617 }
1552 } 2618 }
1553 } 2619 }
1554} 2620}
1555 2621
1556MODULE = CFClient PACKAGE = CFClient::MixChunk 2622MODULE = Deliantra::Client PACKAGE = DC::RW
1557 2623
1558CFClient::MixChunk 2624DC::RW
1559new_from_file (SV *class, char *path) 2625new (SV *class, SV *data_sv)
1560 CODE: 2626 CODE:
1561 RETVAL = Mix_LoadWAV (path); 2627{
2628 STRLEN datalen;
2629 char *data = SvPVbyte (data_sv, datalen);
2630
2631 RETVAL = SDL_RWFromConstMem (data, datalen);
2632}
1562 OUTPUT: 2633 OUTPUT:
1563 RETVAL 2634 RETVAL
1564 2635
2636DC::RW
2637new_from_file (SV *class, const char *path, const char *mode = "rb")
2638 CODE:
2639 RETVAL = SDL_RWFromFile (path, mode);
2640 OUTPUT:
2641 RETVAL
2642
2643# fails on win32:
2644# dc.xs(2268) : error C2059: syntax error : '('
1565void 2645#void
2646#close (DC::RW self)
2647# CODE:
2648# (self->(close)) (self);
2649
2650MODULE = Deliantra::Client PACKAGE = DC::Channel
2651
2652PROTOTYPES: DISABLE
2653
2654DC::Channel
2655find ()
2656 CODE:
2657{
2658 RETVAL = Mix_GroupAvailable (-1);
2659
2660 if (RETVAL < 0)
2661 {
2662 RETVAL = Mix_GroupOldest (-1);
2663
2664 if (RETVAL < 0)
2665 XSRETURN_UNDEF;
2666
2667 Mix_HaltChannel (RETVAL);
2668 }
2669
2670 Mix_UnregisterAllEffects (RETVAL);
2671 Mix_Volume (RETVAL, 128);
2672}
2673 OUTPUT:
2674 RETVAL
2675
2676void
2677halt (DC::Channel self)
2678 CODE:
2679 Mix_HaltChannel (self);
2680
2681void
2682expire (DC::Channel self, int ticks = -1)
2683 CODE:
2684 Mix_ExpireChannel (self, ticks);
2685
2686void
2687fade_out (DC::Channel self, int ticks = -1)
2688 CODE:
2689 Mix_FadeOutChannel (self, ticks);
2690
2691int
2692volume (DC::Channel self, int volume)
2693 CODE:
2694 RETVAL = Mix_Volume (self, CLAMP (volume, 0, 128));
2695 OUTPUT:
2696 RETVAL
2697
2698void
2699unregister_all_effects (DC::Channel self)
2700 CODE:
2701 Mix_UnregisterAllEffects (self);
2702
2703void
2704set_panning (DC::Channel self, int left, int right)
2705 CODE:
2706 left = CLAMP (left , 0, 255);
2707 right = CLAMP (right, 0, 255);
2708 Mix_SetPanning (self, left, right);
2709
2710void
2711set_distance (DC::Channel self, int distance)
2712 CODE:
2713 Mix_SetDistance (self, CLAMP (distance, 0, 255));
2714
2715void
2716set_position (DC::Channel self, int angle, int distance)
2717 CODE:
2718
2719void
2720set_position_r (DC::Channel self, int dx, int dy, int maxdistance)
2721 CODE:
2722{
2723 int distance = sqrtf (dx * dx + dy * dy) * (255.f / sqrtf (maxdistance * maxdistance));
2724 int angle = 360 + (int)roundf (atan2f (dx, -dy) * 180.f / (float)M_PI);
2725 Mix_SetPosition (self, angle, CLAMP (distance, 0, 255));
2726}
2727
2728void
2729set_reverse_stereo (DC::Channel self, int flip)
2730 CODE:
2731 Mix_SetReverseStereo (self, flip);
2732
2733MODULE = Deliantra::Client PACKAGE = DC::MixChunk
2734
2735PROTOTYPES: DISABLE
2736
2737DC::MixChunk
2738new (SV *class, DC::RW rwops)
2739 CODE:
2740 RETVAL = Mix_LoadWAV_RW (rwops, 1);
2741 OUTPUT:
2742 RETVAL
2743
2744void
1566DESTROY (CFClient::MixChunk self) 2745DESTROY (DC::MixChunk self)
1567 CODE: 2746 CODE:
1568 Mix_FreeChunk (self); 2747 Mix_FreeChunk (self);
1569 2748
1570int 2749int
1571volume (CFClient::MixChunk self, int volume = -1) 2750volume (DC::MixChunk self, int volume = -1)
1572 CODE: 2751 CODE:
2752 if (items > 1)
2753 volume = CLAMP (volume, 0, 128);
1573 RETVAL = Mix_VolumeChunk (self, volume); 2754 RETVAL = Mix_VolumeChunk (self, volume);
1574 OUTPUT: 2755 OUTPUT:
1575 RETVAL 2756 RETVAL
1576 2757
1577int 2758DC::Channel
1578play (CFClient::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 2759play (DC::MixChunk self, DC::Channel channel = -1, int loops = 0, int ticks = -1)
1579 CODE: 2760 CODE:
2761{
1580 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 2762 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
2763
2764 if (RETVAL < 0)
2765 XSRETURN_UNDEF;
2766
2767 if (channel < 0)
2768 {
2769 Mix_UnregisterAllEffects (RETVAL);
2770 Mix_Volume (RETVAL, 128);
2771 }
2772}
1581 OUTPUT: 2773 OUTPUT:
1582 RETVAL 2774 RETVAL
1583 2775
1584MODULE = CFClient PACKAGE = CFClient::MixMusic 2776MODULE = Deliantra::Client PACKAGE = DC::MixMusic
1585 2777
1586int 2778int
1587volume (int volume = -1) 2779volume (int volume = -1)
2780 PROTOTYPE: ;$
1588 CODE: 2781 CODE:
2782 if (items > 0)
2783 volume = CLAMP (volume, 0, 128);
1589 RETVAL = Mix_VolumeMusic (volume); 2784 RETVAL = Mix_VolumeMusic (volume);
1590 OUTPUT: 2785 OUTPUT:
1591 RETVAL 2786 RETVAL
1592 2787
1593CFClient::MixMusic 2788void
1594new_from_file (SV *class, char *path) 2789fade_out (int ms)
1595 CODE: 2790 CODE:
2791 Mix_FadeOutMusic (ms);
2792
2793void
2794halt ()
2795 CODE:
2796 Mix_HaltMusic ();
2797
2798DC::MixMusic
2799new (SV *class, DC::RW rwops)
2800 CODE:
1596 RETVAL = Mix_LoadMUS (path); 2801 RETVAL = Mix_LoadMUS_RW (rwops);
1597 OUTPUT: 2802 OUTPUT:
1598 RETVAL 2803 RETVAL
1599 2804
1600void 2805void
1601DESTROY (CFClient::MixMusic self) 2806DESTROY (DC::MixMusic self)
1602 CODE: 2807 CODE:
1603 Mix_FreeMusic (self); 2808 Mix_FreeMusic (self);
1604 2809
1605int 2810int
1606play (CFClient::MixMusic self, int loops = -1) 2811play (DC::MixMusic self, int loops = -1)
1607 CODE: 2812 CODE:
1608 RETVAL = Mix_PlayMusic (self, loops); 2813 RETVAL = Mix_PlayMusic (self, loops);
1609 OUTPUT: 2814 OUTPUT:
1610 RETVAL 2815 RETVAL
1611 2816
2817void
2818fade_in_pos (DC::MixMusic self, int loops, int ms, double position)
2819 CODE:
2820 Mix_FadeInMusicPos (self, loops, ms, position);
2821
1612MODULE = CFClient PACKAGE = CFClient::OpenGL 2822MODULE = Deliantra::Client PACKAGE = DC::OpenGL
2823
2824PROTOTYPES: ENABLE
1613 2825
1614BOOT: 2826BOOT:
1615{ 2827{
1616 HV *stash = gv_stashpv ("CFClient::OpenGL", 1); 2828 HV *stash = gv_stashpv ("DC::OpenGL", 1);
1617 static const struct { 2829 static const struct {
1618 const char *name; 2830 const char *name;
1619 IV iv; 2831 IV iv;
1620 } *civ, const_iv[] = { 2832 } *civ, const_iv[] = {
1621# define const_iv(name) { # name, (IV)name } 2833# define const_iv(name) { # name, (IV)name }
2834 const_iv (GL_VENDOR),
2835 const_iv (GL_VERSION),
2836 const_iv (GL_EXTENSIONS),
1622 const_iv (GL_COLOR_MATERIAL), 2837 const_iv (GL_COLOR_MATERIAL),
1623 const_iv (GL_SMOOTH), 2838 const_iv (GL_SMOOTH),
1624 const_iv (GL_FLAT), 2839 const_iv (GL_FLAT),
1625 const_iv (GL_DITHER), 2840 const_iv (GL_DITHER),
1626 const_iv (GL_BLEND), 2841 const_iv (GL_BLEND),
1628 const_iv (GL_SCISSOR_TEST), 2843 const_iv (GL_SCISSOR_TEST),
1629 const_iv (GL_DEPTH_TEST), 2844 const_iv (GL_DEPTH_TEST),
1630 const_iv (GL_ALPHA_TEST), 2845 const_iv (GL_ALPHA_TEST),
1631 const_iv (GL_NORMALIZE), 2846 const_iv (GL_NORMALIZE),
1632 const_iv (GL_RESCALE_NORMAL), 2847 const_iv (GL_RESCALE_NORMAL),
2848 const_iv (GL_FRONT),
2849 const_iv (GL_BACK),
2850 const_iv (GL_AUX0),
1633 const_iv (GL_AND), 2851 const_iv (GL_AND),
1634 const_iv (GL_ONE), 2852 const_iv (GL_ONE),
1635 const_iv (GL_ZERO), 2853 const_iv (GL_ZERO),
1636 const_iv (GL_SRC_ALPHA), 2854 const_iv (GL_SRC_ALPHA),
1637 const_iv (GL_DST_ALPHA), 2855 const_iv (GL_DST_ALPHA),
1638 const_iv (GL_ONE_MINUS_SRC_ALPHA), 2856 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1639 const_iv (GL_ONE_MINUS_DST_ALPHA), 2857 const_iv (GL_ONE_MINUS_DST_ALPHA),
1640 const_iv (GL_SRC_ALPHA_SATURATE), 2858 const_iv (GL_SRC_ALPHA_SATURATE),
1641 const_iv (GL_RGB), 2859 const_iv (GL_RGB),
1642 const_iv (GL_RGBA), 2860 const_iv (GL_RGBA),
2861 const_iv (GL_RGBA4),
2862 const_iv (GL_RGBA8),
2863 const_iv (GL_RGB5_A1),
1643 const_iv (GL_UNSIGNED_BYTE), 2864 const_iv (GL_UNSIGNED_BYTE),
1644 const_iv (GL_UNSIGNED_SHORT), 2865 const_iv (GL_UNSIGNED_SHORT),
1645 const_iv (GL_UNSIGNED_INT), 2866 const_iv (GL_UNSIGNED_INT),
1646 const_iv (GL_ALPHA), 2867 const_iv (GL_ALPHA),
1647 const_iv (GL_INTENSITY), 2868 const_iv (GL_INTENSITY),
1648 const_iv (GL_LUMINANCE), 2869 const_iv (GL_LUMINANCE),
1649 const_iv (GL_LUMINANCE_ALPHA), 2870 const_iv (GL_LUMINANCE_ALPHA),
1650 const_iv (GL_FLOAT), 2871 const_iv (GL_FLOAT),
1651 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 2872 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
2873 const_iv (GL_COMPRESSED_ALPHA_ARB),
2874 const_iv (GL_COMPRESSED_LUMINANCE_ARB),
2875 const_iv (GL_COMPRESSED_LUMINANCE_ALPHA_ARB),
2876 const_iv (GL_COMPRESSED_INTENSITY_ARB),
2877 const_iv (GL_COMPRESSED_RGB_ARB),
2878 const_iv (GL_COMPRESSED_RGBA_ARB),
1652 const_iv (GL_COMPILE), 2879 const_iv (GL_COMPILE),
2880 const_iv (GL_PROXY_TEXTURE_1D),
2881 const_iv (GL_PROXY_TEXTURE_2D),
1653 const_iv (GL_TEXTURE_1D), 2882 const_iv (GL_TEXTURE_1D),
1654 const_iv (GL_TEXTURE_2D), 2883 const_iv (GL_TEXTURE_2D),
1655 const_iv (GL_TEXTURE_ENV), 2884 const_iv (GL_TEXTURE_ENV),
1656 const_iv (GL_TEXTURE_MAG_FILTER), 2885 const_iv (GL_TEXTURE_MAG_FILTER),
1657 const_iv (GL_TEXTURE_MIN_FILTER), 2886 const_iv (GL_TEXTURE_MIN_FILTER),
1678 const_iv (GL_COLOR_LOGIC_OP), 2907 const_iv (GL_COLOR_LOGIC_OP),
1679 const_iv (GL_SEPARABLE_2D), 2908 const_iv (GL_SEPARABLE_2D),
1680 const_iv (GL_CONVOLUTION_2D), 2909 const_iv (GL_CONVOLUTION_2D),
1681 const_iv (GL_CONVOLUTION_BORDER_MODE), 2910 const_iv (GL_CONVOLUTION_BORDER_MODE),
1682 const_iv (GL_CONSTANT_BORDER), 2911 const_iv (GL_CONSTANT_BORDER),
2912 const_iv (GL_POINTS),
1683 const_iv (GL_LINES), 2913 const_iv (GL_LINES),
2914 const_iv (GL_LINE_STRIP),
1684 const_iv (GL_LINE_LOOP), 2915 const_iv (GL_LINE_LOOP),
1685 const_iv (GL_QUADS), 2916 const_iv (GL_QUADS),
1686 const_iv (GL_QUAD_STRIP), 2917 const_iv (GL_QUAD_STRIP),
1687 const_iv (GL_TRIANGLES), 2918 const_iv (GL_TRIANGLES),
1688 const_iv (GL_TRIANGLE_STRIP), 2919 const_iv (GL_TRIANGLE_STRIP),
1689 const_iv (GL_TRIANGLE_FAN), 2920 const_iv (GL_TRIANGLE_FAN),
2921 const_iv (GL_POLYGON),
1690 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 2922 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
2923 const_iv (GL_POINT_SMOOTH_HINT),
2924 const_iv (GL_LINE_SMOOTH_HINT),
2925 const_iv (GL_POLYGON_SMOOTH_HINT),
2926 const_iv (GL_GENERATE_MIPMAP_HINT),
2927 const_iv (GL_TEXTURE_COMPRESSION_HINT),
1691 const_iv (GL_FASTEST), 2928 const_iv (GL_FASTEST),
2929 const_iv (GL_DONT_CARE),
2930 const_iv (GL_NICEST),
1692 const_iv (GL_V2F), 2931 const_iv (GL_V2F),
1693 const_iv (GL_V3F), 2932 const_iv (GL_V3F),
1694 const_iv (GL_T2F_V3F), 2933 const_iv (GL_T2F_V3F),
1695 const_iv (GL_T2F_N3F_V3F), 2934 const_iv (GL_T2F_N3F_V3F),
1696# undef const_iv 2935# undef const_iv
1697 }; 2936 };
1698 2937
1699 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 2938 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1700 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 2939 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
2940
2941 texture_av = newAV ();
2942 AvREAL_off (texture_av);
1701} 2943}
2944
2945void
2946disable_GL_EXT_blend_func_separate ()
2947 CODE:
2948 gl.BlendFuncSeparate = 0;
2949 gl.BlendFuncSeparateEXT = 0;
1702 2950
1703char * 2951char *
1704gl_vendor () 2952gl_vendor ()
1705 CODE: 2953 CODE:
1706 RETVAL = (char *)glGetString (GL_VENDOR); 2954 RETVAL = (char *)glGetString (GL_VENDOR);
1719 CODE: 2967 CODE:
1720 RETVAL = (char *)glGetString (GL_EXTENSIONS); 2968 RETVAL = (char *)glGetString (GL_EXTENSIONS);
1721 OUTPUT: 2969 OUTPUT:
1722 RETVAL 2970 RETVAL
1723 2971
2972const char *glGetString (GLenum pname)
2973
2974GLint glGetInteger (GLenum pname)
2975 CODE:
2976 glGetIntegerv (pname, &RETVAL);
2977 OUTPUT:
2978 RETVAL
2979
2980GLdouble glGetDouble (GLenum pname)
2981 CODE:
2982 glGetDoublev (pname, &RETVAL);
2983 OUTPUT:
2984 RETVAL
2985
1724int glGetError () 2986int glGetError ()
2987
2988void glFinish ()
1725 2989
1726void glClear (int mask) 2990void glClear (int mask)
1727 2991
1728void glClearColor (float r, float g, float b, float a = 1.0) 2992void glClearColor (float r, float g, float b, float a = 1.0)
1729 PROTOTYPE: @ 2993 PROTOTYPE: @
1754 3018
1755void glPopMatrix () 3019void glPopMatrix ()
1756 3020
1757void glLoadIdentity () 3021void glLoadIdentity ()
1758 3022
3023void glDrawBuffer (int buffer)
3024
3025void glReadBuffer (int buffer)
3026
1759# near_ and far_ are due to microsofts buggy "c" compiler 3027# near_ and far_ are due to microsofts buggy "c" compiler
1760void glFrustum (double left, double right, double bottom, double top, double near_, double far_) 3028void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
1761 3029
1762# near_ and far_ are due to microsofts buggy "c" compiler 3030# near_ and far_ are due to microsofts buggy "c" compiler
1763void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 3031void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
3032
3033PROTOTYPES: DISABLE
1764 3034
1765void glViewport (int x, int y, int width, int height) 3035void glViewport (int x, int y, int width, int height)
1766 3036
1767void glScissor (int x, int y, int width, int height) 3037void glScissor (int x, int y, int width, int height)
1768 3038
1776 3046
1777void glRotate (float angle, float x, float y, float z) 3047void glRotate (float angle, float x, float y, float z)
1778 CODE: 3048 CODE:
1779 glRotatef (angle, x, y, z); 3049 glRotatef (angle, x, y, z);
1780 3050
1781void glBegin (int mode)
1782
1783void glEnd ()
1784
1785void glColor (float r, float g, float b, float a = 1.0) 3051void glColor (float r, float g, float b, float a = 1.0)
1786 PROTOTYPE: @ 3052 PROTOTYPE: @
1787 ALIAS: 3053 ALIAS:
1788 glColor_premultiply = 1 3054 glColor_premultiply = 1
1789 CODE: 3055 CODE:
1790 if (ix) 3056 if (ix)
1791 { 3057 {
1792 r *= a; 3058 r *= a;
1793 g *= a; 3059 g *= a;
1794 b *= a; 3060 b *= a;
1795 } 3061 }
1796 // microsoft visual "c" rounds instead of truncating... 3062 // microsoft visual "c" rounds instead of truncating...
1797 glColor4ub (MIN ((int)(r * 256.f), 255), 3063 glColor4f (r, g, b, a);
1798 MIN ((int)(g * 256.f), 255),
1799 MIN ((int)(b * 256.f), 255),
1800 MIN ((int)(a * 256.f), 255));
1801
1802void glInterleavedArrays (int format, int stride, char *data)
1803
1804void glDrawElements (int mode, int count, int type, char *indices)
1805
1806# 1.2 void glDrawRangeElements (int mode, int start, int end
1807 3064
1808void glRasterPos (float x, float y, float z = 0.) 3065void glRasterPos (float x, float y, float z = 0.)
1809 CODE: 3066 CODE:
1810 glRasterPos3f (0, 0, z); 3067 glRasterPos3f (0, 0, z);
1811 glBitmap (0, 0, 0, 0, x, y, 0); 3068 glBitmap (0, 0, 0, 0, x, y, 0);
1816 3073
1817void glTexCoord (float s, float t) 3074void glTexCoord (float s, float t)
1818 CODE: 3075 CODE:
1819 glTexCoord2f (s, t); 3076 glTexCoord2f (s, t);
1820 3077
3078void glRect (float x1, float y1, float x2, float y2)
3079 CODE:
3080 glRectf (x1, y1, x2, y2);
3081
3082void glRect_lineloop (float x1, float y1, float x2, float y2)
3083 CODE:
3084 glBegin (GL_LINE_LOOP);
3085 glVertex2f (x1, y1);
3086 glVertex2f (x2, y1);
3087 glVertex2f (x2, y2);
3088 glVertex2f (x1, y2);
3089 glEnd ();
3090
3091PROTOTYPES: ENABLE
3092
3093void glBegin (int mode)
3094
3095void glEnd ()
3096
3097void glPointSize (GLfloat size)
3098
3099void glLineWidth (GLfloat width)
3100
3101void glInterleavedArrays (int format, int stride, char *data)
3102
3103void glDrawElements (int mode, int count, int type, char *indices)
3104
3105# 1.2 void glDrawRangeElements (int mode, int start, int end
3106
1821void glTexEnv (int target, int pname, float param) 3107void glTexEnv (int target, int pname, float param)
1822 CODE: 3108 CODE:
1823 glTexEnvf (target, pname, param); 3109 glTexEnvf (target, pname, param);
1824 3110
1825void glTexParameter (int target, int pname, float param) 3111void glTexParameter (int target, int pname, float param)
1841void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) 3127void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
1842 CODE: 3128 CODE:
1843 if (gl.SeparableFilter2D) 3129 if (gl.SeparableFilter2D)
1844 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column); 3130 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
1845 3131
1846void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 3132void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data = 0)
1847 3133
1848void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 3134void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
1849 3135
1850void glDrawPixels (int width, int height, int format, int type, char *pixels) 3136void glDrawPixels (int width, int height, int format, int type, char *pixels)
3137
3138void glPixelZoom (float x, float y)
1851 3139
1852void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) 3140void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
1853 3141
1854int glGenTexture () 3142int glGenTexture ()
1855 CODE: 3143 CODE:
1856{ 3144 RETVAL = gen_texture ();
1857 GLuint name;
1858 glGenTextures (1, &name);
1859 RETVAL = name;
1860}
1861 OUTPUT: 3145 OUTPUT:
1862 RETVAL 3146 RETVAL
1863 3147
1864void glDeleteTexture (int name) 3148void glDeleteTexture (int name)
1865 CODE: 3149 CODE:
1866{
1867 GLuint name_ = name;
1868 glDeleteTextures (1, &name_); 3150 del_texture (name);
1869} 3151
1870
1871int glGenList () 3152int glGenList ()
1872 CODE: 3153 CODE:
1873 RETVAL = glGenLists (1); 3154 RETVAL = glGenLists (1);
1874 OUTPUT: 3155 OUTPUT:
1875 RETVAL 3156 RETVAL
1882 3163
1883void glEndList () 3164void glEndList ()
1884 3165
1885void glCallList (int list) 3166void glCallList (int list)
1886 3167
3168MODULE = Deliantra::Client PACKAGE = DC::UI::Base
1887 3169
3170PROTOTYPES: DISABLE
3171
3172void
3173find_widget (SV *self, NV x, NV y)
3174 PPCODE:
3175{
3176 if (within_widget (self, x, y))
3177 XPUSHs (self);
3178}
3179
3180BOOT:
3181{
3182 hover_gv = gv_fetchpv ("DC::UI::HOVER", 1, SVt_NV);
3183
3184 draw_x_gv = gv_fetchpv ("DC::UI::Base::draw_x", 1, SVt_NV);
3185 draw_y_gv = gv_fetchpv ("DC::UI::Base::draw_y", 1, SVt_NV);
3186 draw_w_gv = gv_fetchpv ("DC::UI::Base::draw_w", 1, SVt_NV);
3187 draw_h_gv = gv_fetchpv ("DC::UI::Base::draw_h", 1, SVt_NV);
3188}
3189
3190void
3191draw (SV *self)
3192 CODE:
3193{
3194 HV *hv;
3195 SV **svp;
3196 NV x, y, w, h;
3197 SV *draw_x_sv = GvSV (draw_x_gv);
3198 SV *draw_y_sv = GvSV (draw_y_gv);
3199 SV *draw_w_sv = GvSV (draw_w_gv);
3200 SV *draw_h_sv = GvSV (draw_h_gv);
3201 double draw_x, draw_y;
3202
3203 if (!SvROK (self))
3204 croak ("DC::Base::draw: %s not a reference", SvPV_nolen (self));
3205
3206 hv = (HV *)SvRV (self);
3207
3208 if (SvTYPE (hv) != SVt_PVHV)
3209 croak ("DC::Base::draw: %s not a hashref", SvPV_nolen (self));
3210
3211 svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.;
3212 svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.;
3213
3214 if (!h || !w)
3215 XSRETURN_EMPTY;
3216
3217 svp = hv_fetch (hv, "x", 1, 0); x = svp ? SvNV (*svp) : 0.;
3218 svp = hv_fetch (hv, "y", 1, 0); y = svp ? SvNV (*svp) : 0.;
3219
3220 draw_x = SvNV (draw_x_sv) + x;
3221 draw_y = SvNV (draw_y_sv) + y;
3222
3223 if (draw_x + w < 0 || draw_x >= SvNV (draw_w_sv)
3224 || draw_y + h < 0 || draw_y >= SvNV (draw_h_sv))
3225 XSRETURN_EMPTY;
3226
3227 sv_setnv (draw_x_sv, draw_x);
3228 sv_setnv (draw_y_sv, draw_y);
3229
3230 glPushMatrix ();
3231 glTranslated (x, y, 0);
3232
3233 if (SvROK (GvSV (hover_gv)) && SvRV (GvSV (hover_gv)) == (SV *)hv)
3234 {
3235 svp = hv_fetch (hv, "can_hover", sizeof ("can_hover") - 1, 0);
3236
3237 if (svp && SvTRUE (*svp))
3238 {
3239 glColor4f (1.0f * 0.2f, 0.8f * 0.2f, 0.5f * 0.2f, 0.2f);
3240 glEnable (GL_BLEND);
3241 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
3242 glBegin (GL_QUADS);
3243 glVertex2f (0, 0);
3244 glVertex2f (w, 0);
3245 glVertex2f (w, h);
3246 glVertex2f (0, h);
3247 glEnd ();
3248 glDisable (GL_BLEND);
3249 }
3250 }
3251#if 0
3252 // draw borders, for debugging
3253 glPushMatrix ();
3254 glColor4f (1., 1., 0., 1.);
3255 glTranslatef (.5, .5, 0.);
3256 glBegin (GL_LINE_LOOP);
3257 glVertex2f (0 , 0);
3258 glVertex2f (w - 1, 0);
3259 glVertex2f (w - 1, h - 1);
3260 glVertex2f (0 , h - 1);
3261 glEnd ();
3262 glPopMatrix ();
3263#endif
3264 PUSHMARK (SP);
3265 XPUSHs (self);
3266 PUTBACK;
3267 call_method ("_draw", G_VOID | G_DISCARD);
3268 SPAGAIN;
3269
3270 glPopMatrix ();
3271
3272 draw_x = draw_x - x; sv_setnv (draw_x_sv, draw_x);
3273 draw_y = draw_y - y; sv_setnv (draw_y_sv, draw_y);
3274}
3275

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