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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.113 by root, Wed Jun 14 16:20:21 2006 UTC vs.
Revision 1.285 by root, Sat Dec 20 19:45:49 2008 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls 2# define WIN32_LEAN_AND_MEAN
3# define NTDDI_VERSION NTDDI_WIN2K // needed to get win2000 api calls
3# include <malloc.h> 4# include <malloc.h>
4# include <windows.h> 5# include <windows.h>
6# include <wininet.h>
5# pragma warning(disable:4244) 7# pragma warning(disable:4244)
8# pragma warning(disable:4761)
9#endif
10
11//#define DEBUG 1
12#if DEBUG
13# include <valgrind/memcheck.h>
6#endif 14#endif
7 15
8#include "EXTERN.h" 16#include "EXTERN.h"
9#include "perl.h" 17#include "perl.h"
10#include "XSUB.h" 18#include "XSUB.h"
11 19
20#ifdef _WIN32
21# undef pipe
22// microsoft vs. C
23# define sqrtf(x) sqrt(x)
24# define roundf(x) (int)(x)
25# define atan2f(x,y) atan2(x,y)
26# define M_PI 3.14159265f
27#endif
28
29#include <assert.h>
12#include <math.h> 30#include <math.h>
13#include <string.h> 31#include <string.h>
14#include <stdio.h> 32#include <stdio.h>
15#include <stdlib.h> 33#include <stdlib.h>
16 34
35#define USE_RWOPS 1 // for SDL_mixer:LoadMUS_RW
36
17#include <SDL.h> 37#include <SDL.h>
38#include <SDL_thread.h>
18#include <SDL_endian.h> 39#include <SDL_endian.h>
19#include <SDL_image.h> 40#include <SDL_image.h>
20#include <SDL_mixer.h> 41#include <SDL_mixer.h>
21#include <SDL_opengl.h> 42#include <SDL_opengl.h>
22 43
44/* work around os x broken headers */
45#ifdef __MACOSX__
46typedef void (APIENTRYP PFNGLBLENDFUNCSEPARATEPROC) (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
47#endif
48
49#define PANGO_ENABLE_BACKEND
50#define G_DISABLE_CAST_CHECKS
51
23#include <glib/gmacros.h> 52#include <glib/gmacros.h>
24 53
25#include <pango/pango.h> 54#include <pango/pango.h>
26#include <pango/pangofc-fontmap.h> 55
27#include <pango/pangoft2.h> 56#ifndef PANGO_VERSION_CHECK
28#include <pango/pangocairo.h> 57# define PANGO_VERSION_CHECK(a,b,c) 0
58#endif
59
60#if !PANGO_VERSION_CHECK (1, 15, 2)
61# define pango_layout_get_line_readonly pango_layout_get_line
62# define pango_layout_get_lines_readonly pango_layout_get_lines
63# define pango_layout_iter_get_line_readonly pango_layout_iter_get_line
64# define pango_layout_iter_get_run_readonly pango_layout_iter_get_run
65#endif
29 66
30#ifndef _WIN32 67#ifndef _WIN32
31# include <sys/types.h> 68# include <sys/types.h>
32# include <sys/socket.h> 69# include <sys/socket.h>
33# include <netinet/in.h> 70# include <netinet/in.h>
34# include <netinet/tcp.h> 71# include <netinet/tcp.h>
35# include <inttypes.h> 72# include <inttypes.h>
73#endif
74
75#if __GNUC__ >= 4
76# define expect(expr,value) __builtin_expect ((expr),(value))
36#else 77#else
37 typedef unsigned char uint8_t; 78# define expect(expr,value) (expr)
38 typedef unsigned short uint16_t;
39 typedef unsigned int uint32_t;
40 typedef signed char int8_t;
41 typedef signed short int16_t;
42 typedef signed int int32_t;
43#endif 79#endif
44 80
45#include "glext.h" 81#define expect_false(expr) expect ((expr) != 0, 0)
82#define expect_true(expr) expect ((expr) != 0, 1)
46 83
84#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */
85
47#define FOW_DARKNESS 32 86#define FOW_DARKNESS 16
48 87
49#define MAP_EXTEND_X 32 88#define MAP_EXTEND_X 32
50#define MAP_EXTEND_Y 512 89#define MAP_EXTEND_Y 512
51 90
52#define MIN_FONT_HEIGHT 10 91#define MIN_FONT_HEIGHT 10
92
93/* mask out modifiers we are not interested in */
94#define MOD_MASK (KMOD_CTRL | KMOD_SHIFT | KMOD_ALT | KMOD_META)
95
96#define KMOD_LRAM 0x10000 // our extension
97
98#define TEXID_SPEECH 1
99#define TEXID_NOFACE 2
100#define TEXID_HIDDEN 3
101
102static AV *texture_av;
53 103
54static struct 104static struct
55{ 105{
56#define GL_FUNC(ptr,name) ptr name; 106#define GL_FUNC(ptr,name) ptr name;
57#include "glfunc.h" 107#include "glfunc.h"
58#undef GL_FUNC 108#undef GL_FUNC
59} gl; 109} gl;
60 110
111static void
61static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa) 112gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
62{ 113{
63 if (gl.BlendFuncSeparate) 114 if (gl.BlendFuncSeparate)
64 gl.BlendFuncSeparate (sa, da, saa, daa); 115 gl.BlendFuncSeparate (sa, da, saa, daa);
65 else if (gl.BlendFuncSeparateEXT) 116 else if (gl.BlendFuncSeparateEXT)
66 gl.BlendFuncSeparateEXT (sa, da, saa, daa); 117 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
67 else 118 else
68 glBlendFunc (sa, da); 119 glBlendFunc (sa, da);
69} 120}
70 121
122static GLuint
123gen_texture ()
124{
125 GLuint name;
126
127 if (AvFILL (texture_av) >= 0)
128 name = (GLuint)(size_t)av_pop (texture_av);
129 else
130 glGenTextures (1, &name);
131
132 return name;
133}
134
135static void
136del_texture (GLuint name)
137{
138 /* make a half-assed attempt at returning the memory used by the texture */
139 /* textures are frequently being reused by cfplus anyway */
140 /*glBindTexture (GL_TEXTURE_2D, name);*/
141 /*glTexImage2D (GL_TEXTURE_2D, 0, GL_ALPHA, 0, 0, 0, GL_ALPHA, GL_UNSIGNED_BYTE, 0);*/
142 av_push (texture_av, (SV *)(size_t)name);
143 glDeleteTextures (1, &name);
144}
145
146#include "texcache.c"
147#include "rendercache.c"
148
149#include "pango-font.c"
150#include "pango-fontmap.c"
151#include "pango-render.c"
152
153typedef IV DC__Channel;
154typedef SDL_RWops *DC__RW;
71typedef Mix_Chunk *CFClient__MixChunk; 155typedef Mix_Chunk *DC__MixChunk;
72typedef Mix_Music *CFClient__MixMusic; 156typedef Mix_Music *DC__MixMusic;
73 157
74typedef PangoFontDescription *CFClient__Font; 158typedef PangoFontDescription *DC__Font;
159
160static int
161shape_attr_p (PangoLayoutRun *run)
162{
163 GSList *attrs = run->item->analysis.extra_attrs;
164
165 while (attrs)
166 {
167 PangoAttribute *attr = attrs->data;
168
169 if (attr->klass->type == PANGO_ATTR_SHAPE)
170 return 1;
171
172 attrs = attrs->next;
173 }
174
175 return 0;
176}
75 177
76typedef struct cf_layout { 178typedef struct cf_layout {
77 PangoLayout *pl; // either derived from a cairo or ft2 context 179 PangoLayout *pl;
78 int rgba; // wether we use rgba (cairo) or grayscale (ft2)
79 float r, g, b, a; // default color for rgba mode 180 float r, g, b, a; // default color for rgba mode
80 int base_height; 181 int base_height;
81 CFClient__Font font; 182 DC__Font font;
183 rc_t *rc;
82} *CFClient__Layout; 184} *DC__Layout;
83 185
84static CFClient__Font default_font; 186static DC__Font default_font;
85static PangoContext *ft2_context, *cairo_context; 187static PangoContext *opengl_context;
86static PangoFontMap *ft2_fontmap, *cairo_fontmap; 188static PangoFontMap *opengl_fontmap;
87 189
88static void 190static void
89substitute_func (FcPattern *pattern, gpointer data) 191substitute_func (FcPattern *pattern, gpointer data)
90{ 192{
91 FcPatternAddBool (pattern, FC_HINTING, 1); 193 FcPatternAddBool (pattern, FC_HINTING, 1);
92#ifdef FC_HINT_STYLE 194#ifdef FC_HINT_STYLE
93 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL); 195 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
94#endif 196#endif
95#ifdef _WIN32
96 FcPatternAddBool (pattern, FC_AUTOHINT, 1);
97#else
98 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 197 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
99#endif
100} 198}
101 199
102static void 200static void
103layout_update_font (CFClient__Layout self) 201layout_update_font (DC__Layout self)
104{ 202{
105 /* use a random scale factor to account for unknown descenders, 0.8 works 203 /* use a random scale factor to account for unknown descenders, 0.8 works
106 * reasonably well with bitstream vera 204 * reasonably well with dejavu/bistream fonts
107 */ 205 */
108 PangoFontDescription *font = self->font ? self->font : default_font; 206 PangoFontDescription *font = self->font ? self->font : default_font;
109 207
110 pango_font_description_set_absolute_size (font, 208 pango_font_description_set_absolute_size (font,
111 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10)); 209 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10));
112 210
113 pango_layout_set_font_description (self->pl, font); 211 pango_layout_set_font_description (self->pl, font);
114} 212}
115 213
116static void 214static void
117layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 215layout_get_pixel_size (DC__Layout self, int *w, int *h)
118{ 216{
217 PangoRectangle rect;
218
219 // get_pixel_* wrongly rounds down
119 pango_layout_get_pixel_size (self->pl, w, h); 220 pango_layout_get_extents (self->pl, 0, &rect);
120 221
121 if (!*w) *w = 1; 222 rect.width = (rect.width + PANGO_SCALE - 1) / PANGO_SCALE;
122 if (!*h) *h = 1; 223 rect.height = (rect.height + PANGO_SCALE - 1) / PANGO_SCALE;
123 224
124 *w = (*w + 3) & ~3; 225 if (!rect.width) rect.width = 1;
125} 226 if (!rect.height) rect.height = 1;
126 227
228 *w = rect.width;
229 *h = rect.height;
230}
231
232typedef uint16_t tileid;
127typedef uint16_t mapface; 233typedef uint16_t faceid;
128 234
129typedef struct { 235typedef struct {
130 GLint name; 236 GLuint name;
131 int w, h; 237 int w, h;
132 float s, t; 238 float s, t;
133 uint8_t r, g, b, a; 239 uint8_t r, g, b, a;
240 tileid smoothtile;
241 uint8_t smoothlevel;
242 uint8_t unused; /* set to zero on use */
134} maptex; 243} maptex;
135 244
136typedef struct { 245typedef struct {
246 uint32_t player;
247 tileid tile[3];
137 int16_t darkness; 248 uint16_t darkness;
138 mapface face[3]; 249 uint8_t stat_width, stat_hp, flags, smoothmax;
139} mapcell; 250} mapcell;
140 251
141typedef struct { 252typedef struct {
142 int32_t c0, c1; 253 int32_t c0, c1;
143 mapcell *col; 254 mapcell *col;
144} maprow; 255} maprow;
145 256
146typedef struct map { 257typedef struct map {
147 int x, y, w, h; 258 int x, y, w, h;
148 int ox, oy; /* offset to virtual global coordinate system */ 259 int ox, oy; /* offset to virtual global coordinate system */
149 int faces; 260 int faces; tileid *face2tile; // [faceid]
150 mapface *face; 261 int texs; maptex *tex; // [tileid]
151
152 int texs;
153 maptex *tex;
154 262
155 int32_t rows; 263 int32_t rows;
156 maprow *row; 264 maprow *row;
157} *CFClient__Map; 265} *DC__Map;
158 266
159static char * 267static char *
160prepend (char *ptr, int sze, int inc) 268prepend (char *ptr, int sze, int inc)
161{ 269{
162 char *p; 270 char *p;
179} 287}
180 288
181#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 289#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
182#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 290#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
183 291
292static void
293need_facenum (struct map *self, faceid face)
294{
295 while (self->faces <= face)
296 {
297 Append (tileid, self->face2tile, self->faces, self->faces);
298 self->faces *= 2;
299 }
300}
301
302static void
303need_texid (struct map *self, int texid)
304{
305 while (self->texs <= texid)
306 {
307 Append (maptex, self->tex, self->texs, self->texs);
308 self->texs *= 2;
309 }
310}
311
184static maprow * 312static maprow *
185map_get_row (CFClient__Map self, int y) 313map_get_row (DC__Map self, int y)
186{ 314{
187 if (0 > y) 315 if (0 > y)
188 { 316 {
189 int extend = - y + MAP_EXTEND_Y; 317 int extend = - y + MAP_EXTEND_Y;
190 Prepend (maprow, self->row, self->rows, extend); 318 Prepend (maprow, self->row, self->rows, extend);
228 356
229 return row->col + (x - row->c0); 357 return row->col + (x - row->c0);
230} 358}
231 359
232static mapcell * 360static mapcell *
233map_get_cell (CFClient__Map self, int x, int y) 361map_get_cell (DC__Map self, int x, int y)
234{ 362{
235 return row_get_cell (map_get_row (self, y), x); 363 return row_get_cell (map_get_row (self, y), x);
236} 364}
237 365
238static void 366static void
239map_clear (CFClient__Map self) 367map_clear (DC__Map self)
240{ 368{
241 int r; 369 int r;
242 370
243 for (r = 0; r < self->rows; r++) 371 for (r = 0; r < self->rows; r++)
244 Safefree (self->row[r].col); 372 Safefree (self->row[r].col);
251 self->oy = 0; 379 self->oy = 0;
252 self->row = 0; 380 self->row = 0;
253 self->rows = 0; 381 self->rows = 0;
254} 382}
255 383
384#define CELL_CLEAR(cell) \
385 do { \
386 if ((cell)->player) \
387 (cell)->tile [2] = 0; \
388 (cell)->darkness = 0; \
389 (cell)->stat_hp = 0; \
390 (cell)->flags = 0; \
391 (cell)->player = 0; \
392 } while (0)
393
256static void 394static void
257map_blank (CFClient__Map self, int x0, int y0, int w, int h) 395map_blank (DC__Map self, int x0, int y0, int w, int h)
258{ 396{
259 int x, y; 397 int x, y;
260 maprow *row; 398 maprow *row;
399 mapcell *cell;
261 400
262 for (y = y0; y < y0 + h; y++) 401 for (y = y0; y < y0 + h; y++)
263 if (y >= 0) 402 if (y >= 0)
264 { 403 {
265 if (y >= self->rows) 404 if (y >= self->rows)
271 if (x >= row->c0) 410 if (x >= row->c0)
272 { 411 {
273 if (x >= row->c1) 412 if (x >= row->c1)
274 break; 413 break;
275 414
276 row->col[x - row->c0].darkness = -1; 415 cell = row->col + x - row->c0;
416
417 CELL_CLEAR (cell);
277 } 418 }
278 } 419 }
420}
421
422typedef struct {
423 tileid tile;
424 uint8_t x, y, level;
425} smooth_key;
426
427static void
428smooth_or_bits (HV *hv, smooth_key *key, IV bits)
429{
430 SV **sv = hv_fetch (hv, (char *)key, sizeof (*key), 1);
431
432 if (SvIOK (*sv))
433 SvIV_set (*sv, SvIVX (*sv) | bits);
434 else
435 sv_setiv (*sv, bits);
279} 436}
280 437
281static void 438static void
282music_finished (void) 439music_finished (void)
283{ 440{
319 n |= n >> 16; 476 n |= n >> 16;
320 477
321 return n + 1; 478 return n + 1;
322} 479}
323 480
324MODULE = CFClient PACKAGE = CFClient 481static unsigned int
482popcount (unsigned int n)
483{
484 n -= (n >> 1) & 0x55555555U;
485 n = ((n >> 2) & 0x33333333U) + (n & 0x33333333U);
486 n = ((n >> 4) + n) & 0x0f0f0f0fU;
487 n *= 0x01010101U;
488
489 return n >> 24;
490}
491
492/* SDL should provide this, really. */
493#define SDLK_MODIFIER_MIN 300
494#define SDLK_MODIFIER_MAX 314
495
496/******************************************************************************/
497
498static GV *draw_x_gv, *draw_y_gv, *draw_w_gv, *draw_h_gv;
499static GV *hover_gv;
500
501static int
502within_widget (SV *widget, NV x, NV y)
503{
504 HV *self;
505 SV **svp;
506 NV wx, ww, wy, wh;
507
508 if (!SvROK (widget))
509 return 0;
510
511 self = (HV *)SvRV (widget);
512
513 if (SvTYPE (self) != SVt_PVHV)
514 return 0;
515
516 svp = hv_fetch (self, "y", 1, 0); wy = svp ? SvNV (*svp) : 0.;
517 if (y < wy)
518 return 0;
519
520 svp = hv_fetch (self, "h", 1, 0); wh = svp ? SvNV (*svp) : 0.;
521 if (y >= wy + wh)
522 return 0;
523
524 svp = hv_fetch (self, "x", 1, 0); wx = svp ? SvNV (*svp) : 0.;
525 if (x < wx)
526 return 0;
527
528 svp = hv_fetch (self, "w", 1, 0); ww = svp ? SvNV (*svp) : 0.;
529 if (x >= wx + ww)
530 return 0;
531
532 svp = hv_fetch (self, "can_events", sizeof ("can_events") - 1, 0);
533 if (!svp || !SvTRUE (*svp))
534 return 0;
535
536 return 1;
537}
538
539/******************************************************************************/
540
541/* process keyboard modifiers */
542static int
543mod_munge (int mod)
544{
545 mod &= MOD_MASK;
546
547 if (mod & (KMOD_META | KMOD_ALT))
548 mod |= KMOD_LRAM;
549
550 return mod;
551}
552
553static void
554deliantra_main ()
555{
556 char *argv[] = { 0 };
557 call_argv ("::main", G_DISCARD | G_VOID, argv);
558}
559
560#ifdef __MACOSX__
561 /* to due surprising braindamage on the side of SDL design, we
562 * do some mind-boggling hack here: SDL requires a custom main()
563 * on OS X, so... we provide one and call the original main(), which,
564 * due to share dlibrary magic, calls -lSDLmain's main, not perl's main,
565 * and which calls our main (== SDL_main) back.
566 */
567 extern C_LINKAGE int
568 main (int argc, char *argv[])
569 {
570 deliantra_main ();
571 }
572
573 #undef main
574
575 extern C_LINKAGE int main (int argc, char *argv[]);
576
577 static void
578 SDL_braino (void)
579 {
580 char *argv[] = { "deliantra client", 0 };
581 (main) (1, argv);
582 }
583#else
584 static void
585 SDL_braino (void)
586 {
587 deliantra_main ();
588 }
589#endif
590
591MODULE = Deliantra::Client PACKAGE = DC
325 592
326PROTOTYPES: ENABLE 593PROTOTYPES: ENABLE
327 594
328BOOT: 595BOOT:
329{ 596{
330 HV *stash = gv_stashpv ("CFClient", 1); 597 HV *stash = gv_stashpv ("DC", 1);
331 static const struct { 598 static const struct {
332 const char *name; 599 const char *name;
333 IV iv; 600 IV iv;
334 } *civ, const_iv[] = { 601 } *civ, const_iv[] = {
335# define const_iv(name) { # name, (IV)name } 602# define const_iv(name) { # name, (IV)name }
603 const_iv (SDLK_MODIFIER_MIN),
604 const_iv (SDLK_MODIFIER_MAX),
605
336 const_iv (SDL_ACTIVEEVENT), 606 const_iv (SDL_ACTIVEEVENT),
337 const_iv (SDL_KEYDOWN), 607 const_iv (SDL_KEYDOWN),
338 const_iv (SDL_KEYUP), 608 const_iv (SDL_KEYUP),
339 const_iv (SDL_MOUSEMOTION), 609 const_iv (SDL_MOUSEMOTION),
340 const_iv (SDL_MOUSEBUTTONDOWN), 610 const_iv (SDL_MOUSEBUTTONDOWN),
349 const_iv (SDL_EVENT_RESERVEDA), 619 const_iv (SDL_EVENT_RESERVEDA),
350 const_iv (SDL_EVENT_RESERVEDB), 620 const_iv (SDL_EVENT_RESERVEDB),
351 const_iv (SDL_VIDEORESIZE), 621 const_iv (SDL_VIDEORESIZE),
352 const_iv (SDL_VIDEOEXPOSE), 622 const_iv (SDL_VIDEOEXPOSE),
353 const_iv (SDL_USEREVENT), 623 const_iv (SDL_USEREVENT),
624
625 const_iv (SDL_APPINPUTFOCUS),
626 const_iv (SDL_APPMOUSEFOCUS),
627 const_iv (SDL_APPACTIVE),
628
629
630 const_iv (SDLK_UNKNOWN),
631 const_iv (SDLK_FIRST),
632 const_iv (SDLK_BACKSPACE),
633 const_iv (SDLK_TAB),
634 const_iv (SDLK_CLEAR),
635 const_iv (SDLK_RETURN),
636 const_iv (SDLK_PAUSE),
637 const_iv (SDLK_ESCAPE),
638 const_iv (SDLK_SPACE),
639 const_iv (SDLK_EXCLAIM),
640 const_iv (SDLK_QUOTEDBL),
641 const_iv (SDLK_HASH),
642 const_iv (SDLK_DOLLAR),
643 const_iv (SDLK_AMPERSAND),
644 const_iv (SDLK_QUOTE),
645 const_iv (SDLK_LEFTPAREN),
646 const_iv (SDLK_RIGHTPAREN),
647 const_iv (SDLK_ASTERISK),
648 const_iv (SDLK_PLUS),
649 const_iv (SDLK_COMMA),
650 const_iv (SDLK_MINUS),
651 const_iv (SDLK_PERIOD),
652 const_iv (SDLK_SLASH),
653 const_iv (SDLK_0),
654 const_iv (SDLK_1),
655 const_iv (SDLK_2),
656 const_iv (SDLK_3),
657 const_iv (SDLK_4),
658 const_iv (SDLK_5),
659 const_iv (SDLK_6),
660 const_iv (SDLK_7),
661 const_iv (SDLK_8),
662 const_iv (SDLK_9),
663 const_iv (SDLK_COLON),
664 const_iv (SDLK_SEMICOLON),
665 const_iv (SDLK_LESS),
666 const_iv (SDLK_EQUALS),
667 const_iv (SDLK_GREATER),
668 const_iv (SDLK_QUESTION),
669 const_iv (SDLK_AT),
670
671 const_iv (SDLK_LEFTBRACKET),
672 const_iv (SDLK_BACKSLASH),
673 const_iv (SDLK_RIGHTBRACKET),
674 const_iv (SDLK_CARET),
675 const_iv (SDLK_UNDERSCORE),
676 const_iv (SDLK_BACKQUOTE),
677 const_iv (SDLK_DELETE),
678
679 const_iv (SDLK_FIRST),
680 const_iv (SDLK_LAST),
354 const_iv (SDLK_KP0), 681 const_iv (SDLK_KP0),
355 const_iv (SDLK_KP1), 682 const_iv (SDLK_KP1),
356 const_iv (SDLK_KP2), 683 const_iv (SDLK_KP2),
357 const_iv (SDLK_KP3), 684 const_iv (SDLK_KP3),
358 const_iv (SDLK_KP4), 685 const_iv (SDLK_KP4),
413 const_iv (SDLK_BREAK), 740 const_iv (SDLK_BREAK),
414 const_iv (SDLK_MENU), 741 const_iv (SDLK_MENU),
415 const_iv (SDLK_POWER), 742 const_iv (SDLK_POWER),
416 const_iv (SDLK_EURO), 743 const_iv (SDLK_EURO),
417 const_iv (SDLK_UNDO), 744 const_iv (SDLK_UNDO),
745
418 const_iv (KMOD_NONE), 746 const_iv (KMOD_NONE),
747 const_iv (KMOD_SHIFT),
419 const_iv (KMOD_LSHIFT), 748 const_iv (KMOD_LSHIFT),
420 const_iv (KMOD_RSHIFT), 749 const_iv (KMOD_RSHIFT),
750 const_iv (KMOD_CTRL),
421 const_iv (KMOD_LCTRL), 751 const_iv (KMOD_LCTRL),
422 const_iv (KMOD_RCTRL), 752 const_iv (KMOD_RCTRL),
753 const_iv (KMOD_ALT),
423 const_iv (KMOD_LALT), 754 const_iv (KMOD_LALT),
424 const_iv (KMOD_RALT), 755 const_iv (KMOD_RALT),
756 const_iv (KMOD_META),
425 const_iv (KMOD_LMETA), 757 const_iv (KMOD_LMETA),
426 const_iv (KMOD_RMETA), 758 const_iv (KMOD_RMETA),
427 const_iv (KMOD_NUM), 759 const_iv (KMOD_NUM),
428 const_iv (KMOD_CAPS), 760 const_iv (KMOD_CAPS),
429 const_iv (KMOD_MODE), 761 const_iv (KMOD_MODE),
430 const_iv (KMOD_CTRL), 762
431 const_iv (KMOD_SHIFT), 763 const_iv (KMOD_LRAM),
432 const_iv (KMOD_ALT), 764
433 const_iv (KMOD_META) 765 const_iv (MIX_DEFAULT_FORMAT),
766
767 const_iv (SDL_INIT_TIMER),
768 const_iv (SDL_INIT_AUDIO),
769 const_iv (SDL_INIT_VIDEO),
770 const_iv (SDL_INIT_CDROM),
771 const_iv (SDL_INIT_JOYSTICK),
772 const_iv (SDL_INIT_EVERYTHING),
773 const_iv (SDL_INIT_NOPARACHUTE),
774 const_iv (SDL_INIT_EVENTTHREAD),
775
776 const_iv (SDL_GL_RED_SIZE),
777 const_iv (SDL_GL_GREEN_SIZE),
778 const_iv (SDL_GL_BLUE_SIZE),
779 const_iv (SDL_GL_ALPHA_SIZE),
780 const_iv (SDL_GL_DOUBLEBUFFER),
781 const_iv (SDL_GL_BUFFER_SIZE),
782 const_iv (SDL_GL_DEPTH_SIZE),
783 const_iv (SDL_GL_STENCIL_SIZE),
784 const_iv (SDL_GL_ACCUM_RED_SIZE),
785 const_iv (SDL_GL_ACCUM_GREEN_SIZE),
786 const_iv (SDL_GL_ACCUM_BLUE_SIZE),
787 const_iv (SDL_GL_ACCUM_ALPHA_SIZE),
788 const_iv (SDL_GL_STEREO),
789 const_iv (SDL_GL_MULTISAMPLEBUFFERS),
790 const_iv (SDL_GL_MULTISAMPLESAMPLES),
791 const_iv (SDL_GL_ACCELERATED_VISUAL),
792 const_iv (SDL_GL_SWAP_CONTROL),
793
794 const_iv (FOW_DARKNESS)
434# undef const_iv 795# undef const_iv
435 }; 796 };
436 797
437 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 798 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
438 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 799 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
800
801 assert (SDLK_MODIFIER_MIN == SDLK_NUMLOCK);
802 assert (SDLK_MODIFIER_MAX == SDLK_COMPOSE);
439} 803}
804
805void
806weaken (SV *rv)
807 PROTOTYPE: $
808 CODE:
809 sv_rvweaken (rv);
810
811int
812in_destruct ()
813 CODE:
814 RETVAL = PL_main_cv == Nullcv;
815 OUTPUT:
816 RETVAL
817
818NV floor (NV x)
819
820NV ceil (NV x)
821
822IV minpot (UV n)
823
824IV popcount (UV n)
440 825
441void 826void
442pango_init () 827pango_init ()
443 CODE: 828 CODE:
444 // delayed, so it can pick up new fonts added by AddFontResourceEx
445{ 829{
446 {
447 ft2_fontmap = pango_ft2_font_map_new (); 830 opengl_fontmap = pango_opengl_font_map_new ();
448 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)ft2_fontmap, substitute_func, 0, 0); 831 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
449 ft2_context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)ft2_fontmap); 832 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
450 } 833 /*pango_context_set_font_description (opengl_context, default_font);*/
451 { 834#if PANGO_VERSION_CHECK (1, 15, 2)
452 cairo_font_options_t *fopt = cairo_font_options_create (); 835 pango_context_set_language (opengl_context, pango_language_from_string ("en"));
453 cairo_fontmap = pango_cairo_font_map_get_default (); 836 /*pango_context_set_base_dir (opengl_context, PANGO_DIRECTION_WEAK_LTR);*/
454 cairo_context = pango_cairo_font_map_create_context ((PangoCairoFontMap *)cairo_fontmap);
455#ifdef _WIN32
456 // cairo looks like shit eaten twice on windows
457 cairo_font_options_set_antialias (fopt, CAIRO_ANTIALIAS_NONE);
458#else
459 cairo_font_options_set_antialias (fopt, CAIRO_ANTIALIAS_GRAY);
460#endif 837#endif
461 cairo_font_options_set_hint_style (fopt, CAIRO_HINT_STYLE_FULL);
462 cairo_font_options_set_hint_metrics (fopt, CAIRO_HINT_METRICS_ON);
463 pango_cairo_context_set_font_options (cairo_context, fopt);
464 cairo_font_options_destroy (fopt);
465 }
466} 838}
467 839
468int 840char *SDL_GetError ()
469SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO)
470 841
471void 842void SDL_braino ()
843
844int SDL_Init (U32 flags)
845
846int SDL_InitSubSystem (U32 flags)
847
848void SDL_QuitSubSystem (U32 flags)
849
472SDL_Quit () 850void SDL_Quit ()
473 851
852int SDL_GL_SetAttribute (int attr, int value)
853
854int SDL_GL_GetAttribute (int attr)
855 CODE:
856 if (SDL_GL_GetAttribute (attr, &RETVAL))
857 XSRETURN_UNDEF;
858 OUTPUT:
859 RETVAL
860
474void 861void
475SDL_ListModes () 862SDL_ListModes (int rgb, int alpha)
476 PPCODE: 863 PPCODE:
477{ 864{
478 SDL_Rect **m; 865 SDL_Rect **m;
479 866
480 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 867 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
481 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 868 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
482 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 869 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
483 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 870 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
484 871
485 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); 872 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
486 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 16); 873 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE , 0);
487 874
488 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 875 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE , 0);
489 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 876 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
490 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 877 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0);
491 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 878 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
492 879
493 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 880 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
494 881 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
495 SDL_EnableUNICODE (1);
496 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
497 882
498 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 883 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
499 884
500 if (m && m != (SDL_Rect **)-1) 885 if (m && m != (SDL_Rect **)-1)
501 while (*m) 886 while (*m)
502 { 887 {
888 if ((*m)->w >= 400 && (*m)->h >= 300)
889 {
503 AV *av = newAV (); 890 AV *av = newAV ();
504 av_push (av, newSViv ((*m)->w)); 891 av_push (av, newSViv ((*m)->w));
505 av_push (av, newSViv ((*m)->h)); 892 av_push (av, newSViv ((*m)->h));
893 av_push (av, newSViv (rgb));
894 av_push (av, newSViv (alpha));
506 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av))); 895 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
896 }
507 897
508 ++m; 898 ++m;
509 } 899 }
510} 900}
511 901
512char *
513SDL_GetError ()
514
515int 902int
516SDL_SetVideoMode (int w, int h, int fullscreen) 903SDL_SetVideoMode (int w, int h, int rgb, int alpha, int fullscreen)
517 CODE: 904 CODE:
905{
906 SDL_EnableUNICODE (1);
907 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
908
909 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
910 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
911 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
912 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
913
518 RETVAL = !!SDL_SetVideoMode ( 914 RETVAL = !!SDL_SetVideoMode (
519 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 915 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
520 ); 916 );
917
521 if (RETVAL) 918 if (RETVAL)
522 { 919 {
523 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 920 av_clear (texture_av);
921
922 SDL_WM_SetCaption ("Deliantra MORPG Client " VERSION, "Deliantra");
524# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); 923#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
525# include "glfunc.h" 924#include "glfunc.h"
526# undef GL_FUNC 925#undef GL_FUNC
527 } 926 }
927}
528 OUTPUT: 928 OUTPUT:
529 RETVAL 929 RETVAL
530 930
531void 931void
532SDL_GL_SwapBuffers () 932SDL_GL_SwapBuffers ()
533 933
534char * 934char *
535SDL_GetKeyName (int sym) 935SDL_GetKeyName (int sym)
536 936
937int
938SDL_GetAppState ()
939
940int
941SDL_GetModState ()
942
537void 943void
538SDL_PollEvent () 944poll_events ()
539 PPCODE: 945 PPCODE:
540{ 946{
541 SDL_Event ev; 947 SDL_Event ev;
542 948
543 while (SDL_PollEvent (&ev)) 949 SDL_PumpEvents ();
950 while (SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_ALLEVENTS) > 0)
544 { 951 {
545 HV *hv = newHV (); 952 HV *hv = newHV ();
546 hv_store (hv, "type", 4, newSViv (ev.type), 0); 953 hv_store (hv, "type", 4, newSViv (ev.type), 0);
547 954
548 switch (ev.type) 955 switch (ev.type)
549 { 956 {
550 case SDL_KEYDOWN: 957 case SDL_KEYDOWN:
551 case SDL_KEYUP: 958 case SDL_KEYUP:
552 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 959 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
553 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); 960 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
554 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); 961 hv_store (hv, "mod", 3, newSViv (mod_munge (ev.key.keysym.mod)), 0);
962 hv_store (hv, "cmod", 4, newSViv (mod_munge (SDL_GetModState ())), 0); /* current mode */
555 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); 963 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
556 break; 964 break;
557 965
558 case SDL_ACTIVEEVENT: 966 case SDL_ACTIVEEVENT:
559 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 967 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
560 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 968 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
561 break; 969 break;
562 970
563 case SDL_MOUSEMOTION: 971 case SDL_MOUSEMOTION:
972 {
973 int state = ev.motion.state;
974 int x = ev.motion.x;
975 int y = ev.motion.y;
976 int xrel = ev.motion.xrel;
977 int yrel = ev.motion.yrel;
978
979 /* do simplistic event compression */
980 while (SDL_PeepEvents (&ev, 1, SDL_PEEKEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)) > 0
981 && state == ev.motion.state)
982 {
983 xrel += ev.motion.xrel;
984 yrel += ev.motion.yrel;
985 x = ev.motion.x;
986 y = ev.motion.y;
987 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION));
988 }
989
564 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 990 hv_store (hv, "mod", 3, newSViv (mod_munge (SDL_GetModState ())), 0);
565
566 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 991 hv_store (hv, "state", 5, newSViv (state), 0);
567 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 992 hv_store (hv, "x", 1, newSViv (x), 0);
568 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 993 hv_store (hv, "y", 1, newSViv (y), 0);
569 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 994 hv_store (hv, "xrel", 4, newSViv (xrel), 0);
570 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 995 hv_store (hv, "yrel", 4, newSViv (yrel), 0);
996 }
571 break; 997 break;
572 998
573 case SDL_MOUSEBUTTONDOWN: 999 case SDL_MOUSEBUTTONDOWN:
574 case SDL_MOUSEBUTTONUP: 1000 case SDL_MOUSEBUTTONUP:
575 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 1001 hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0);
576 1002
577 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 1003 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
578 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 1004 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
579 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 1005 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
580 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 1006 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
585 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); 1011 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
586 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); 1012 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
587 break; 1013 break;
588 } 1014 }
589 1015
590 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv))); 1016 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("DC::UI::Event", 1))));
591 } 1017 }
592} 1018}
593 1019
594int 1020int
595Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) 1021Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 4096)
596 POSTCALL: 1022 POSTCALL:
597 Mix_HookMusicFinished (music_finished); 1023 Mix_HookMusicFinished (music_finished);
598 Mix_ChannelFinished (channel_finished); 1024 Mix_ChannelFinished (channel_finished);
599 1025
600void 1026void
1027Mix_QuerySpec ()
1028 PPCODE:
1029{
1030 int freq, channels;
1031 Uint16 format;
1032
1033 if (Mix_QuerySpec (&freq, &format, &channels))
1034 {
1035 EXTEND (SP, 3);
1036 PUSHs (sv_2mortal (newSViv (freq)));
1037 PUSHs (sv_2mortal (newSViv (format)));
1038 PUSHs (sv_2mortal (newSViv (channels)));
1039 }
1040}
1041
1042void
601Mix_CloseAudio () 1043Mix_CloseAudio ()
602 1044
603int 1045int
604Mix_AllocateChannels (int numchans = -1) 1046Mix_AllocateChannels (int numchans = -1)
605 1047
1048const char *
1049Mix_GetError ()
1050
606void 1051void
607lowdelay (int fd, int val = 1) 1052lowdelay (int fd, int val = 1)
608 CODE: 1053 CODE:
1054 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val));
1055
1056void
1057win32_proxy_info ()
1058 PPCODE:
1059{
609#ifndef _WIN32 1060#ifdef _WIN32
610 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 1061 char buffer[2048];
1062 DWORD buflen;
1063
1064 EXTEND (SP, 3);
1065
1066 buflen = sizeof (buffer);
1067 if (InternetQueryOption (0, INTERNET_OPTION_PROXY, (void *)buffer, &buflen))
1068 if (((INTERNET_PROXY_INFO *)buffer)->dwAccessType == INTERNET_OPEN_TYPE_PROXY)
1069 {
1070 PUSHs (newSVpv (((INTERNET_PROXY_INFO *)buffer)->lpszProxy, 0));
1071
1072 buflen = sizeof (buffer);
1073 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_USERNAME, (void *)buffer, &buflen))
1074 {
1075 PUSHs (newSVpv (buffer, 0));
1076
1077 buflen = sizeof (buffer);
1078 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_PASSWORD, (void *)buffer, &buflen))
1079 PUSHs (newSVpv (buffer, 0));
1080 }
1081 }
611#endif 1082#endif
1083}
612 1084
613void 1085int
614add_font (char *file) 1086add_font (char *file)
615 CODE: 1087 CODE:
616 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 1088 RETVAL = FcConfigAppFontAddFile (0, (const FcChar8 *)file);
617#ifdef _WIN32 1089 OUTPUT:
618 // cairo... sigh... requires win2000 1090 RETVAL
619 AddFontResourceEx (file, FR_PRIVATE, 0);
620#endif
621 1091
622void 1092void
623load_image_inline (SV *image_) 1093load_image_inline (SV *image_)
624 ALIAS: 1094 ALIAS:
625 load_image_file = 1 1095 load_image_file = 1
628 STRLEN image_len; 1098 STRLEN image_len;
629 char *image = (char *)SvPVbyte (image_, image_len); 1099 char *image = (char *)SvPVbyte (image_, image_len);
630 SDL_Surface *surface, *surface2; 1100 SDL_Surface *surface, *surface2;
631 SDL_PixelFormat fmt; 1101 SDL_PixelFormat fmt;
632 SDL_RWops *rw = ix 1102 SDL_RWops *rw = ix
633 ? SDL_RWFromFile (image, "r") 1103 ? SDL_RWFromFile (image, "rb")
634 : SDL_RWFromConstMem (image, image_len); 1104 : SDL_RWFromConstMem (image, image_len);
635 1105
636 if (!rw) 1106 if (!rw)
637 croak ("load_image: %s", SDL_GetError ()); 1107 croak ("load_image: %s", SDL_GetError ());
638 1108
667 1137
668 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE); 1138 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE);
669 1139
670 assert (surface2->pitch == surface2->w * 4); 1140 assert (surface2->pitch == surface2->w * 4);
671 1141
1142 SDL_LockSurface (surface2);
672 EXTEND (SP, 5); 1143 EXTEND (SP, 6);
673 PUSHs (sv_2mortal (newSViv (surface2->w))); 1144 PUSHs (sv_2mortal (newSViv (surface2->w)));
674 PUSHs (sv_2mortal (newSViv (surface2->h))); 1145 PUSHs (sv_2mortal (newSViv (surface2->h)));
675 SDL_LockSurface (surface2);
676 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); 1146 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
677 SDL_UnlockSurface (surface2);
678 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); 1147 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
679 PUSHs (sv_2mortal (newSViv (GL_RGBA))); 1148 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
680 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE))); 1149 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
1150 SDL_UnlockSurface (surface2);
681 1151
682 SDL_FreeSurface (surface); 1152 SDL_FreeSurface (surface);
683 SDL_FreeSurface (surface2); 1153 SDL_FreeSurface (surface2);
684} 1154}
685 1155
711void 1181void
712error (char *message) 1182error (char *message)
713 CODE: 1183 CODE:
714 fprintf (stderr, "ERROR: %s\n", message); 1184 fprintf (stderr, "ERROR: %s\n", message);
715#ifdef _WIN32 1185#ifdef _WIN32
716 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR); 1186 MessageBox (0, message, "Deliantra Client Error", MB_OK | MB_ICONERROR);
717#endif 1187#endif
718 1188
719void 1189void
720fatal (char *message) 1190fatal (char *message)
721 CODE: 1191 CODE:
722 fprintf (stderr, "FATAL: %s\n", message); 1192 fprintf (stderr, "FATAL: %s\n", message);
723#ifdef _WIN32 1193#ifdef _WIN32
724 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); 1194 MessageBox (0, message, "Deliantra Client Fatal Error", MB_OK | MB_ICONERROR);
725#endif 1195#endif
726 _exit (1); 1196 _exit (1);
727 1197
728void 1198void
729_exit (int retval) 1199_exit (int retval = 0)
730 CODE: 1200 CODE:
1201#ifdef WIN32
1202 ExitThread (retval); // unclean, please beam me up
1203#else
731 _exit (retval); 1204 _exit (retval);
1205#endif
732 1206
1207void
1208debug ()
1209 CODE:
1210{
1211#if DEBUG
1212 VALGRIND_DO_LEAK_CHECK;
1213#endif
1214}
1215
1216int
1217SvREFCNT (SV *sv)
1218 CODE:
1219 RETVAL = SvREFCNT (sv);
1220 OUTPUT:
1221 RETVAL
1222
733MODULE = CFClient PACKAGE = CFClient::Font 1223MODULE = Deliantra::Client PACKAGE = DC::Font
734 1224
735CFClient::Font 1225PROTOTYPES: DISABLE
1226
1227DC::Font
736new_from_file (SV *class, char *path, int id = 0) 1228new_from_file (SV *class, char *path, int id = 0)
737 CODE: 1229 CODE:
738{ 1230{
739 int count; 1231 int count;
740 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 1232 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
743} 1235}
744 OUTPUT: 1236 OUTPUT:
745 RETVAL 1237 RETVAL
746 1238
747void 1239void
748DESTROY (CFClient::Font self) 1240DESTROY (DC::Font self)
749 CODE: 1241 CODE:
750 pango_font_description_free (self); 1242 pango_font_description_free (self);
751 1243
752void 1244void
753make_default (CFClient::Font self) 1245make_default (DC::Font self)
1246 PROTOTYPE: $
754 CODE: 1247 CODE:
755 default_font = self; 1248 default_font = self;
756 1249
757MODULE = CFClient PACKAGE = CFClient::Layout 1250MODULE = Deliantra::Client PACKAGE = DC::Layout
758 1251
759CFClient::Layout 1252PROTOTYPES: DISABLE
760new (SV *class, int rgba = 0) 1253
1254void
1255glyph_cache_backup ()
1256 PROTOTYPE:
1257 CODE:
1258 tc_backup ();
1259
1260void
1261glyph_cache_restore ()
1262 PROTOTYPE:
1263 CODE:
1264 tc_restore ();
1265
1266DC::Layout
1267new (SV *class)
761 CODE: 1268 CODE:
762 New (0, RETVAL, 1, struct cf_layout); 1269 New (0, RETVAL, 1, struct cf_layout);
763 1270
764 RETVAL->pl = pango_layout_new (rgba ? cairo_context : ft2_context); 1271 RETVAL->pl = pango_layout_new (opengl_context);
765 RETVAL->rgba = rgba;
766 RETVAL->r = 1.; 1272 RETVAL->r = 1.;
767 RETVAL->g = 1.; 1273 RETVAL->g = 1.;
768 RETVAL->b = 1.; 1274 RETVAL->b = 1.;
769 RETVAL->a = 1.; 1275 RETVAL->a = 1.;
770 RETVAL->base_height = MIN_FONT_HEIGHT; 1276 RETVAL->base_height = MIN_FONT_HEIGHT;
771 RETVAL->font = 0; 1277 RETVAL->font = 0;
1278 RETVAL->rc = rc_alloc ();
772 1279
773 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 1280 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
774 layout_update_font (RETVAL); 1281 layout_update_font (RETVAL);
775 OUTPUT: 1282 OUTPUT:
776 RETVAL 1283 RETVAL
777 1284
778void 1285void
779DESTROY (CFClient::Layout self) 1286DESTROY (DC::Layout self)
780 CODE: 1287 CODE:
781 g_object_unref (self->pl); 1288 g_object_unref (self->pl);
1289 rc_free (self->rc);
782 Safefree (self); 1290 Safefree (self);
783 1291
1292void
1293set_text (DC::Layout self, SV *text_)
1294 CODE:
1295{
1296 STRLEN textlen;
1297 char *text = SvPVutf8 (text_, textlen);
1298
1299 pango_layout_set_text (self->pl, text, textlen);
1300}
1301
1302void
1303set_markup (DC::Layout self, SV *text_)
1304 CODE:
1305{
1306 STRLEN textlen;
1307 char *text = SvPVutf8 (text_, textlen);
1308
1309 pango_layout_set_markup (self->pl, text, textlen);
1310}
1311
1312void
1313set_shapes (DC::Layout self, ...)
1314 CODE:
1315{
1316 PangoAttrList *attrs = 0;
1317 const char *text = pango_layout_get_text (self->pl);
1318 const char *pos = text;
1319 int arg = 4;
1320
1321 while (arg < items && (pos = strstr (pos, OBJ_STR)))
1322 {
1323 PangoRectangle inkrect, rect;
1324 PangoAttribute *attr;
1325
1326 int x = SvIV (ST (arg - 3));
1327 int y = SvIV (ST (arg - 2));
1328 int w = SvIV (ST (arg - 1));
1329 int h = SvIV (ST (arg ));
1330
1331 inkrect.x = 0;
1332 inkrect.y = 0;
1333 inkrect.width = 0;
1334 inkrect.height = 0;
1335
1336 rect.x = x * PANGO_SCALE;
1337 rect.y = y * PANGO_SCALE;
1338 rect.width = w * PANGO_SCALE;
1339 rect.height = h * PANGO_SCALE;
1340
1341 if (!attrs)
1342 attrs = pango_layout_get_attributes (self->pl);
1343
1344 attr = pango_attr_shape_new (&inkrect, &rect);
1345 attr->start_index = pos - text;
1346 attr->end_index = attr->start_index + sizeof (OBJ_STR) - 1;
1347 pango_attr_list_insert (attrs, attr);
1348
1349 arg += 4;
1350 pos += sizeof (OBJ_STR) - 1;
1351 }
1352
1353 if (attrs)
1354 pango_layout_set_attributes (self->pl, attrs);
1355}
1356
1357void
1358get_shapes (DC::Layout self)
1359 PPCODE:
1360{
1361 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
1362
1363 do
1364 {
1365 PangoLayoutRun *run = pango_layout_iter_get_run_readonly (iter);
1366
1367 if (run && shape_attr_p (run))
1368 {
1369 PangoRectangle extents;
1370 pango_layout_iter_get_run_extents (iter, 0, &extents);
1371
1372 EXTEND (SP, 2);
1373 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x))));
1374 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y))));
1375 }
1376 }
1377 while (pango_layout_iter_next_run (iter));
1378
1379 pango_layout_iter_free (iter);
1380}
1381
784int 1382int
785is_rgba (CFClient::Layout self) 1383has_wrapped (DC::Layout self)
786 CODE: 1384 CODE:
787 RETVAL = self->rgba; 1385{
1386 int lines = 1;
1387 const char *text = pango_layout_get_text (self->pl);
1388
1389 while (*text)
1390 lines += *text++ == '\n';
1391
1392 RETVAL = lines < pango_layout_get_line_count (self->pl);
1393}
788 OUTPUT: 1394 OUTPUT:
789 RETVAL 1395 RETVAL
790 1396
791void
792set_text (CFClient::Layout self, SV *text_)
793 CODE:
794{
795 STRLEN textlen;
796 char *text = SvPVutf8 (text_, textlen);
797
798 pango_layout_set_text (self->pl, text, textlen);
799}
800
801void
802set_markup (CFClient::Layout self, SV *text_)
803 CODE:
804{
805 STRLEN textlen;
806 char *text = SvPVutf8 (text_, textlen);
807
808 pango_layout_set_markup (self->pl, text, textlen);
809}
810
811SV * 1397SV *
812get_text (CFClient::Layout self) 1398get_text (DC::Layout self)
813 CODE: 1399 CODE:
814 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 1400 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
815 sv_utf8_decode (RETVAL); 1401 sv_utf8_decode (RETVAL);
816 OUTPUT: 1402 OUTPUT:
817 RETVAL 1403 RETVAL
818 1404
819void 1405void
820set_foreground (CFClient::Layout self, float r, float g, float b, float a = 1.) 1406set_foreground (DC::Layout self, float r, float g, float b, float a = 1.)
821 CODE: 1407 CODE:
822 self->r = r; 1408 self->r = r;
823 self->g = g; 1409 self->g = g;
824 self->b = b; 1410 self->b = b;
825 self->a = a; 1411 self->a = a;
826 1412
827void 1413void
828set_font (CFClient::Layout self, CFClient::Font font = 0) 1414set_font (DC::Layout self, DC::Font font = 0)
829 CODE: 1415 CODE:
830 if (self->font != font) 1416 if (self->font != font)
831 { 1417 {
832 self->font = font; 1418 self->font = font;
833 layout_update_font (self); 1419 layout_update_font (self);
834 } 1420 }
835 1421
836void 1422void
837set_height (CFClient::Layout self, int base_height) 1423set_height (DC::Layout self, int base_height)
838 CODE: 1424 CODE:
839 if (self->base_height != base_height) 1425 if (self->base_height != base_height)
840 { 1426 {
841 self->base_height = base_height; 1427 self->base_height = base_height;
842 layout_update_font (self); 1428 layout_update_font (self);
843 } 1429 }
844 1430
845void 1431void
846set_width (CFClient::Layout self, int max_width = -1) 1432set_width (DC::Layout self, int max_width = -1)
847 CODE: 1433 CODE:
848 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1434 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
849 1435
850void 1436void
851set_indent (CFClient::Layout self, int indent) 1437set_indent (DC::Layout self, int indent)
852 CODE: 1438 CODE:
853 pango_layout_set_indent (self->pl, indent * PANGO_SCALE); 1439 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
854 1440
855void 1441void
856set_spacing (CFClient::Layout self, int spacing) 1442set_spacing (DC::Layout self, int spacing)
857 CODE: 1443 CODE:
858 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE); 1444 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
859 1445
860void 1446void
861set_ellipsise (CFClient::Layout self, int ellipsise) 1447set_ellipsise (DC::Layout self, int ellipsise)
862 CODE: 1448 CODE:
863 pango_layout_set_ellipsize (self->pl, 1449 pango_layout_set_ellipsize (self->pl,
864 ellipsise == 1 ? PANGO_ELLIPSIZE_START 1450 ellipsise == 1 ? PANGO_ELLIPSIZE_START
865 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE 1451 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
866 : ellipsise == 3 ? PANGO_ELLIPSIZE_END 1452 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
867 : PANGO_ELLIPSIZE_NONE 1453 : PANGO_ELLIPSIZE_NONE
868 ); 1454 );
869 1455
870void 1456void
871set_single_paragraph_mode (CFClient::Layout self, int spm) 1457set_single_paragraph_mode (DC::Layout self, int spm)
872 CODE: 1458 CODE:
873 pango_layout_set_single_paragraph_mode (self->pl, !!spm); 1459 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
874 1460
875void 1461void
876size (CFClient::Layout self) 1462size (DC::Layout self)
877 PPCODE: 1463 PPCODE:
878{ 1464{
879 int w, h; 1465 int w, h;
880 1466
881 layout_get_pixel_size (self, &w, &h); 1467 layout_get_pixel_size (self, &w, &h);
884 PUSHs (sv_2mortal (newSViv (w))); 1470 PUSHs (sv_2mortal (newSViv (w)));
885 PUSHs (sv_2mortal (newSViv (h))); 1471 PUSHs (sv_2mortal (newSViv (h)));
886} 1472}
887 1473
888int 1474int
1475descent (DC::Layout self)
1476 CODE:
1477{
1478 PangoRectangle rect;
1479 PangoLayoutLine *line = pango_layout_get_line_readonly (self->pl, 0);
1480 pango_layout_line_get_pixel_extents (line, 0, &rect);
1481 RETVAL = PANGO_DESCENT (rect);
1482}
1483 OUTPUT:
1484 RETVAL
1485
1486int
889xy_to_index (CFClient::Layout self, int x, int y) 1487xy_to_index (DC::Layout self, int x, int y)
890 CODE: 1488 CODE:
891{ 1489{
892 int index, trailing; 1490 int index, trailing;
893 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1491 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
894 RETVAL = index; 1492 RETVAL = index + trailing;
895} 1493}
896 OUTPUT: 1494 OUTPUT:
897 RETVAL 1495 RETVAL
898 1496
899void 1497void
900cursor_pos (CFClient::Layout self, int index) 1498cursor_pos (DC::Layout self, int index)
901 PPCODE: 1499 PPCODE:
902{ 1500{
903 PangoRectangle strong_pos; 1501 PangoRectangle pos;
904 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1502 pango_layout_get_cursor_pos (self->pl, index, &pos, 0);
905 1503
906 EXTEND (SP, 3); 1504 EXTEND (SP, 3);
907 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); 1505 PUSHs (sv_2mortal (newSViv (pos.x / PANGO_SCALE)));
908 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1506 PUSHs (sv_2mortal (newSViv (pos.y / PANGO_SCALE)));
909 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1507 PUSHs (sv_2mortal (newSViv (pos.height / PANGO_SCALE)));
910} 1508}
911 1509
912void 1510void
913render (CFClient::Layout self) 1511index_to_line_x (DC::Layout self, int index, int trailing = 0)
914 PPCODE: 1512 PPCODE:
915{ 1513{
916 SV *retval; 1514 int line, x;
917 int w, h;
918 1515
919 layout_get_pixel_size (self, &w, &h); 1516 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
920 1517#if !PANGO_VERSION_CHECK (1, 17, 3)
921 if (self->rgba) 1518 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
922 { 1519 --line;
923 cairo_surface_t *surface;
924 cairo_t *cairo;
925
926 retval = newSV (w * h * 4);
927 SvPOK_only (retval);
928 SvCUR_set (retval, w * h * 4);
929
930 memset (SvPVX (retval), 0, w * h * 4);
931
932 surface = cairo_image_surface_create_for_data (
933 (void*)SvPVX (retval), CAIRO_FORMAT_ARGB32, w, h, w * 4);
934 cairo = cairo_create (surface);
935 cairo_set_source_rgba (cairo, self->r, self->g, self->b, self->a);
936
937 pango_cairo_show_layout (cairo, self->pl);
938
939 cairo_destroy (cairo);
940 cairo_surface_destroy (surface);
941
942 // what a mess, and its premultiplied, too :(
943 {
944 uint32_t *p = (uint32_t *)SvPVX (retval);
945 uint32_t *e = p + w * h;
946
947 while (p < e)
948 {
949 uint32_t rgba = *p;
950 rgba = (rgba >> 24) | (rgba << 8);
951#if 0
952#ifdef _WIN32
953 {//D
954 uint8_t r = rgba >> 24;
955 uint8_t g = rgba >> 16;
956 uint8_t b = rgba >> 8;
957 uint8_t a = rgba >> 0;
958
959 rgba = (rgba & 0xffffff00) | a;
960 }
961#endif 1520#endif
962#endif
963 rgba = SDL_SwapBE32 (rgba);
964 *p++ = rgba;
965 }
966 }
967
968 EXTEND (SP, 5); 1521 EXTEND (SP, 2);
969 PUSHs (sv_2mortal (newSViv (w))); 1522 PUSHs (sv_2mortal (newSViv (line)));
1523 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1524}
1525
1526void
1527line_x_to_index (DC::Layout self, int line, int x)
1528 PPCODE:
1529{
1530 PangoLayoutLine *lp;
1531 int index, trailing;
1532
1533 if (line < 0)
1534 XSRETURN_EMPTY;
1535
1536 if (!(lp = pango_layout_get_line_readonly (self->pl, line)))
1537 XSRETURN_EMPTY; /* do better */
1538
1539 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1540
1541 EXTEND (SP, 2);
1542 if (GIMME_V == G_SCALAR)
970 PUSHs (sv_2mortal (newSViv (h))); 1543 PUSHs (sv_2mortal (newSViv (index + trailing)));
971 PUSHs (sv_2mortal (retval));
972 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
973 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
974 }
975 else 1544 else
976 { 1545 {
977 FT_Bitmap bitmap;
978
979 retval = newSV (w * h);
980 SvPOK_only (retval);
981 SvCUR_set (retval, w * h);
982
983 bitmap.rows = h;
984 bitmap.width = w;
985 bitmap.pitch = w;
986 bitmap.buffer = (unsigned char*)SvPVX (retval);
987 bitmap.num_grays = 256;
988 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
989
990 memset (bitmap.buffer, 0, w * h);
991
992 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE);
993
994 EXTEND (SP, 5);
995 PUSHs (sv_2mortal (newSViv (w))); 1546 PUSHs (sv_2mortal (newSViv (index)));
996 PUSHs (sv_2mortal (newSViv (h))); 1547 PUSHs (sv_2mortal (newSViv (trailing)));
997 PUSHs (sv_2mortal (retval));
998 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
999 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
1000 } 1548 }
1001} 1549}
1002 1550
1551void
1552render (DC::Layout self, float x, float y, int flags = 0)
1553 CODE:
1554 rc_clear (self->rc);
1555 pango_opengl_render_layout_subpixel (
1556 self->pl,
1557 self->rc,
1558 x * PANGO_SCALE, y * PANGO_SCALE,
1559 self->r, self->g, self->b, self->a,
1560 flags
1561 );
1562 // we assume that context_change actually clears/frees stuff
1563 // and does not do any recomputation...
1564 pango_layout_context_changed (self->pl);
1565
1566void
1567draw (DC::Layout self)
1568 CODE:
1569{
1570 glEnable (GL_TEXTURE_2D);
1571 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
1572 glEnable (GL_BLEND);
1573 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1574 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1575 glEnable (GL_ALPHA_TEST);
1576 glAlphaFunc (GL_GREATER, 7.f / 255.f);
1577
1578 rc_draw (self->rc);
1579
1580 glDisable (GL_ALPHA_TEST);
1581 glDisable (GL_BLEND);
1582 glDisable (GL_TEXTURE_2D);
1583}
1584
1003MODULE = CFClient PACKAGE = CFClient::Texture 1585MODULE = Deliantra::Client PACKAGE = DC::Texture
1004 1586
1005void 1587PROTOTYPES: ENABLE
1006pad2pot (SV *data_, SV *w_, SV *h_)
1007 CODE:
1008{
1009 int ow = SvIV (w_);
1010 int oh = SvIV (h_);
1011 1588
1012 if (ow && oh) 1589void
1590pad (SV *data_, int ow, int oh, int nw, int nh)
1591 CODE:
1592{
1593 if ((nw != ow || nh != oh) && SvOK (data_))
1013 { 1594 {
1014 int nw = minpot (ow);
1015 int nh = minpot (oh);
1016
1017 if (nw != ow || nh != oh)
1018 {
1019 if (SvOK (data_))
1020 {
1021 STRLEN datalen; 1595 STRLEN datalen;
1022 char *data = SvPVbyte (data_, datalen); 1596 char *data = SvPVbyte (data_, datalen);
1023 int bpp = datalen / (ow * oh); 1597 int bpp = datalen / (ow * oh);
1024 SV *result_ = sv_2mortal (newSV (nw * nh * bpp)); 1598 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1025 1599
1026 SvPOK_only (result_); 1600 SvPOK_only (result_);
1027 SvCUR_set (result_, nw * nh * bpp); 1601 SvCUR_set (result_, nw * nh * bpp);
1028 1602
1029 memset (SvPVX (result_), 0, nw * nh * bpp); 1603 memset (SvPVX (result_), 0, nw * nh * bpp);
1030 while (oh--) 1604 while (oh--)
1031 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp); 1605 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1032 1606
1033 sv_setsv (data_, result_); 1607 sv_setsv (data_, result_);
1034 }
1035
1036 sv_setiv (w_, nw);
1037 sv_setiv (h_, nh);
1038 }
1039 } 1608 }
1040} 1609}
1041 1610
1042void 1611void
1043draw_quad (SV *self, float x, float y, float w = 0, float h = 0) 1612draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
1044 PROTOTYPE: $$$;$$ 1613 PROTOTYPE: $$$;$$
1045 ALIAS: 1614 ALIAS:
1046 draw_quad_alpha = 1 1615 draw_quad_alpha = 1
1047 draw_quad_alpha_premultiplied = 2 1616 draw_quad_alpha_premultiplied = 2
1048 CODE: 1617 CODE:
1049{ 1618{
1050 HV *hv = (HV *)SvRV (self); 1619 HV *hv = (HV *)SvRV (self);
1051 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1620 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
1052 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1621 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
1053 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1622 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
1623
1624 if (name <= 0)
1625 XSRETURN_EMPTY;
1054 1626
1055 if (items < 5) 1627 if (items < 5)
1056 { 1628 {
1057 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1629 w = SvNV (*hv_fetch (hv, "w", 1, 1));
1058 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1630 h = SvNV (*hv_fetch (hv, "h", 1, 1));
1086 glDisable (GL_ALPHA_TEST); 1658 glDisable (GL_ALPHA_TEST);
1087 glDisable (GL_BLEND); 1659 glDisable (GL_BLEND);
1088 } 1660 }
1089} 1661}
1090 1662
1663IV texture_valid_2d (GLint internalformat, GLsizei w, GLsizei h, GLenum format, GLenum type)
1664 CODE:
1665{
1666 GLint width;
1667 glTexImage2D (GL_PROXY_TEXTURE_2D, 0, internalformat, w, h, 0, format, type, 0);
1668 glGetTexLevelParameteriv (GL_PROXY_TEXTURE_2D, 0, GL_TEXTURE_WIDTH, &width);
1669 RETVAL = width > 0;
1670}
1671 OUTPUT:
1672 RETVAL
1673
1091MODULE = CFClient PACKAGE = CFClient::Map 1674MODULE = Deliantra::Client PACKAGE = DC::Map
1092 1675
1093CFClient::Map 1676PROTOTYPES: DISABLE
1094new (SV *class, int map_width, int map_height) 1677
1678DC::Map
1679new (SV *class)
1095 CODE: 1680 CODE:
1096 New (0, RETVAL, 1, struct map); 1681 New (0, RETVAL, 1, struct map);
1097 RETVAL->x = 0; 1682 RETVAL->x = 0;
1098 RETVAL->y = 0; 1683 RETVAL->y = 0;
1099 RETVAL->w = map_width; 1684 RETVAL->w = 0;
1100 RETVAL->h = map_height; 1685 RETVAL->h = 0;
1101 RETVAL->ox = 0; 1686 RETVAL->ox = 0;
1102 RETVAL->oy = 0; 1687 RETVAL->oy = 0;
1103 RETVAL->faces = 8192; 1688 RETVAL->faces = 8192; Newz (0, RETVAL->face2tile, RETVAL->faces, tileid);
1104 Newz (0, RETVAL->face, RETVAL->faces, mapface); 1689 RETVAL->texs = 8192; Newz (0, RETVAL->tex , RETVAL->texs , maptex);
1105 RETVAL->texs = 8192;
1106 Newz (0, RETVAL->tex, RETVAL->texs, maptex);
1107 RETVAL->rows = 0; 1690 RETVAL->rows = 0;
1108 RETVAL->row = 0; 1691 RETVAL->row = 0;
1109 OUTPUT: 1692 OUTPUT:
1110 RETVAL 1693 RETVAL
1111 1694
1112void 1695void
1113DESTROY (CFClient::Map self) 1696DESTROY (DC::Map self)
1114 CODE: 1697 CODE:
1115{ 1698{
1116 map_clear (self); 1699 map_clear (self);
1117 Safefree (self->face); 1700 Safefree (self->face2tile);
1118 Safefree (self->tex); 1701 Safefree (self->tex);
1119 Safefree (self); 1702 Safefree (self);
1120} 1703}
1121 1704
1122void 1705void
1706resize (DC::Map self, int map_width, int map_height)
1707 CODE:
1708 self->w = map_width;
1709 self->h = map_height;
1710
1711void
1123clear (CFClient::Map self) 1712clear (DC::Map self)
1124 CODE: 1713 CODE:
1125 map_clear (self); 1714 map_clear (self);
1126 1715
1127void 1716void
1128set_face (CFClient::Map self, int face, int texid) 1717set_tileid (DC::Map self, int face, int tile)
1129 CODE: 1718 CODE:
1130{ 1719{
1131 while (self->faces <= face) 1720 need_facenum (self, face); self->face2tile [face] = tile;
1132 { 1721 need_texid (self, tile);
1133 Append (mapface, self->face, self->faces, self->faces);
1134 self->faces *= 2;
1135 }
1136
1137 self->face [face] = texid;
1138} 1722}
1139 1723
1140void 1724void
1725set_smooth (DC::Map self, int face, int smooth, int level)
1726 CODE:
1727{
1728 tileid texid;
1729 maptex *tex;
1730
1731 if (face < 0 || face >= self->faces)
1732 return;
1733
1734 if (smooth < 0 || smooth >= self->faces)
1735 return;
1736
1737 texid = self->face2tile [face];
1738
1739 if (!texid)
1740 return;
1741
1742 tex = self->tex + texid;
1743 tex->smoothtile = self->face2tile [smooth];
1744 tex->smoothlevel = level;
1745}
1746
1747void
1141set_texture (CFClient::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1748set_texture (DC::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1142 CODE: 1749 CODE:
1143{ 1750{
1144 while (self->texs <= texid) 1751 need_texid (self, texid);
1145 {
1146 Append (maptex, self->tex, self->texs, self->texs);
1147 self->texs *= 2;
1148 }
1149 1752
1150 { 1753 {
1151 maptex *tex = self->tex + texid; 1754 maptex *tex = self->tex + texid;
1152 1755
1153 tex->name = name; 1756 tex->name = name;
1169 // use uglier nearest interpolation because linear suffers 1772 // use uglier nearest interpolation because linear suffers
1170 // from transparent color bleeding and ugly wrapping effects. 1773 // from transparent color bleeding and ugly wrapping effects.
1171 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); 1774 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1172} 1775}
1173 1776
1777void
1778expire_textures (DC::Map self, int texid, int count)
1779 PPCODE:
1780 for (; texid < self->texs && count; ++texid, --count)
1781 {
1782 maptex *tex = self->tex + texid;
1783
1784 if (tex->name)
1785 {
1786 if (tex->unused)
1787 {
1788 tex->name = 0;
1789 tex->unused = 0;
1790 XPUSHs (sv_2mortal (newSViv (texid)));
1791 }
1792 else
1793 tex->unused = 1;
1794 }
1795 }
1796
1174int 1797int
1175ox (CFClient::Map self) 1798ox (DC::Map self)
1176 ALIAS: 1799 ALIAS:
1177 oy = 1 1800 oy = 1
1178 x = 2 1801 x = 2
1179 y = 3 1802 y = 3
1180 w = 4 1803 w = 4
1191 } 1814 }
1192 OUTPUT: 1815 OUTPUT:
1193 RETVAL 1816 RETVAL
1194 1817
1195void 1818void
1196scroll (CFClient::Map self, int dx, int dy) 1819scroll (DC::Map self, int dx, int dy)
1197 CODE: 1820 CODE:
1198{ 1821{
1199 if (dx > 0) 1822 if (dx > 0)
1200 map_blank (self, self->x, self->y, dx - 1, self->h); 1823 map_blank (self, self->x, self->y, dx, self->h);
1201 else if (dx < 0) 1824 else if (dx < 0)
1202 map_blank (self, self->x + self->w + dx + 1, self->y, 1 - dx, self->h); 1825 map_blank (self, self->x + self->w + dx, self->y, -dx, self->h);
1203 1826
1204 if (dy > 0) 1827 if (dy > 0)
1205 map_blank (self, self->x, self->y, self->w, dy - 1); 1828 map_blank (self, self->x, self->y, self->w, dy);
1206 else if (dy < 0) 1829 else if (dy < 0)
1207 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy); 1830 map_blank (self, self->x, self->y + self->h + dy, self->w, -dy);
1208 1831
1209 self->ox += dx; self->x += dx; 1832 self->ox += dx; self->x += dx;
1210 self->oy += dy; self->y += dy; 1833 self->oy += dy; self->y += dy;
1211 1834
1212 while (self->y < 0) 1835 while (self->y < 0)
1216 self->rows += MAP_EXTEND_Y; 1839 self->rows += MAP_EXTEND_Y;
1217 self->y += MAP_EXTEND_Y; 1840 self->y += MAP_EXTEND_Y;
1218 } 1841 }
1219} 1842}
1220 1843
1221void 1844SV *
1222map1a_update (CFClient::Map self, SV *data_) 1845map1a_update (DC::Map self, SV *data_, int extmap)
1223 CODE: 1846 CODE:
1224{ 1847{
1225 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1848 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1226 uint8_t *data_end = (uint8_t *)SvEND (data_); 1849 uint8_t *data_end = (uint8_t *)SvEND (data_);
1227 mapcell *cell; 1850 mapcell *cell;
1228 int x, y, flags; 1851 int x, y, z, flags;
1852 AV *missing = newAV ();
1853 RETVAL = newRV_noinc ((SV *)missing);
1229 1854
1230 while (data < data_end) 1855 while (data < data_end - 1)
1231 { 1856 {
1232 flags = (data [0] << 8) + data [1]; data += 2; 1857 flags = (data [0] << 8) + data [1]; data += 2;
1233 1858
1234 x = ((flags >> 10) & 63) + self->x; 1859 x = self->x + ((flags >> 10) & 63);
1235 y = ((flags >> 4) & 63) + self->y; 1860 y = self->y + ((flags >> 4) & 63);
1236 1861
1237 cell = map_get_cell (self, x, y); 1862 cell = map_get_cell (self, x, y);
1238 1863
1239 if (flags & 15) 1864 if (flags & 15)
1240 { 1865 {
1241 if (cell->darkness < 0) 1866 if (!cell->darkness)
1242 { 1867 {
1868 memset (cell, 0, sizeof (*cell));
1243 cell->darkness = 0; 1869 cell->darkness = 256;
1244 cell->face [0] = 0;
1245 cell->face [1] = 0;
1246 cell->face [2] = 0;
1247 } 1870 }
1248 1871
1249 cell->darkness = flags & 8 ? *data++ : 255;
1250
1251 //TODO: don't trust server data to be in-range(!) 1872 //TODO: don't trust server data to be in-range(!)
1252 1873
1253 if (flags & 4) 1874 if (flags & 8)
1254 { 1875 {
1255 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2; 1876 if (extmap)
1877 {
1878 uint8_t ext, cmd;
1879
1880 do
1881 {
1882 ext = *data++;
1883 cmd = ext & 0x7f;
1884
1885 if (cmd < 4)
1886 cell->darkness = 255 - ext * 64 + 1;
1887 else if (cmd == 5) // health
1888 {
1889 cell->stat_width = 1;
1890 cell->stat_hp = *data++;
1891 }
1892 else if (cmd == 6) // monster width
1893 cell->stat_width = *data++ + 1;
1894 else if (cmd == 0x47)
1895 {
1896 if (*data == 1) cell->player = data [1];
1897 else if (*data == 2) cell->player = data [2] + (data [1] << 8);
1898 else if (*data == 3) cell->player = data [3] + (data [2] << 8) + (data [1] << 16);
1899 else if (*data == 4) cell->player = data [4] + (data [3] << 8) + (data [2] << 16) + (data [1] << 24);
1900
1901 data += *data + 1;
1902 }
1903 else if (cmd == 8) // cell flags
1904 cell->flags = *data++;
1905 else if (ext & 0x40) // unknown, multibyte => skip
1906 data += *data + 1;
1907 else
1908 data++;
1909 }
1910 while (ext & 0x80);
1911 }
1912 else
1913 cell->darkness = *data++ + 1;
1256 } 1914 }
1257 1915
1916 for (z = 0; z <= 2; ++z)
1258 if (flags & 2) 1917 if (flags & (4 >> z))
1259 { 1918 {
1260 cell->face [1] = self->face [(data [0] << 8) + data [1]]; data += 2; 1919 faceid face = (data [0] << 8) + data [1]; data += 2;
1920 need_facenum (self, face);
1921 cell->tile [z] = self->face2tile [face];
1922
1923 if (cell->tile [z])
1924 {
1925 maptex *tex = self->tex + cell->tile [z];
1926 tex->unused = 0;
1927 if (!tex->name)
1928 av_push (missing, newSViv (cell->tile [z]));
1929
1930 if (tex->smoothtile)
1931 {
1932 maptex *smooth = self->tex + tex->smoothtile;
1933 smooth->unused = 0;
1934 if (!smooth->name)
1935 av_push (missing, newSViv (tex->smoothtile));
1936 }
1937 }
1261 } 1938 }
1262
1263 if (flags & 1)
1264 {
1265 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2;
1266 }
1267 } 1939 }
1268 else 1940 else
1269 cell->darkness = -1; 1941 CELL_CLEAR (cell);
1270 } 1942 }
1271} 1943}
1944 OUTPUT:
1945 RETVAL
1272 1946
1273SV * 1947SV *
1274mapmap (CFClient::Map self, int x0, int y0, int w, int h) 1948mapmap (DC::Map self, int x0, int y0, int w, int h)
1275 CODE: 1949 CODE:
1276{ 1950{
1277 int x1, x; 1951 int x1, x;
1278 int y1, y; 1952 int y1, y;
1279 int z; 1953 int z;
1300 { 1974 {
1301 mapcell *cell = row->col + (x - row->c0); 1975 mapcell *cell = row->col + (x - row->c0);
1302 1976
1303 for (z = 0; z <= 0; z++) 1977 for (z = 0; z <= 0; z++)
1304 { 1978 {
1305 mapface face = cell->face [z];
1306
1307 if (face)
1308 {
1309 maptex tex = self->tex [face]; 1979 maptex tex = self->tex [cell->tile [z]];
1310 int a0 = 255 - tex.a; 1980 int a0 = 255 - tex.a;
1311 int a1 = tex.a; 1981 int a1 = tex.a;
1312 1982
1313 r = (r * a0 + tex.r * a1) / 255; 1983 r = (r * a0 + tex.r * a1) / 255;
1314 g = (g * a0 + tex.g * a1) / 255; 1984 g = (g * a0 + tex.g * a1) / 255;
1315 b = (b * a0 + tex.b * a1) / 255; 1985 b = (b * a0 + tex.b * a1) / 255;
1316 a = (a * a0 + tex.a * a1) / 255; 1986 a = (a * a0 + tex.a * a1) / 255;
1317 }
1318 } 1987 }
1319 } 1988 }
1320 1989
1321 *map++ = (r ) 1990 *map++ = (r )
1322 | (g << 8) 1991 | (g << 8)
1329} 1998}
1330 OUTPUT: 1999 OUTPUT:
1331 RETVAL 2000 RETVAL
1332 2001
1333void 2002void
1334draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 2003draw (DC::Map self, int mx, int my, int sw, int sh, int T, U32 player = 0xffffffff, int sdx = 0, int sdy = 0)
2004 CODE:
2005{
2006 int x, y, z;
2007
2008 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ());
2009 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level
2010 static uint8_t smooth_max[256][256]; // egad, fast and wasteful on memory (64k)
2011 smooth_key skey;
2012 int pl_x, pl_y;
2013 maptex pl_tex;
2014 rc_t *rc = rc_alloc ();
2015 rc_t *rc_ov = rc_alloc ();
2016 rc_key_t key;
2017 rc_array_t *arr, *arr_hidden;
2018
2019 pl_tex.name = 0;
2020
2021 // thats current max. sorry.
2022 if (sw > 255) sw = 255;
2023 if (sh > 255) sh = 255;
2024
2025 // clear key, in case of extra padding
2026 memset (&skey, 0, sizeof (skey));
2027
2028 memset (&key, 0, sizeof (key));
2029 key.r = 255;
2030 key.g = 255;
2031 key.b = 255;
2032 key.a = 255;
2033 key.mode = GL_QUADS;
2034 key.format = GL_T2F_V3F;
2035
2036 mx += self->x;
2037 my += self->y;
2038
2039 // first pass: determine smooth_max
2040 // rather ugly, if you ask me
2041 // could also be stored inside mapcell and updated on change
2042 memset (smooth_max, 0, sizeof (smooth_max));
2043
2044 for (y = 0; y < sh; y++)
2045 if (0 <= y + my && y + my < self->rows)
2046 {
2047 maprow *row = self->row + (y + my);
2048
2049 for (x = 0; x < sw; x++)
2050 if (row->c0 <= x + mx && x + mx < row->c1)
2051 {
2052 mapcell *cell = row->col + (x + mx - row->c0);
2053
2054 smooth_max[x + 1][y + 1] =
2055 MAX (self->tex [cell->tile [0]].smoothlevel,
2056 MAX (self->tex [cell->tile [1]].smoothlevel,
2057 self->tex [cell->tile [2]].smoothlevel));
2058 }
2059 }
2060
2061 glEnable (GL_BLEND);
2062 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
2063 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
2064
2065 key.texname = self->tex [TEXID_HIDDEN].name;
2066 arr_hidden = rc_array (rc_ov, &key);
2067
2068 for (z = 0; z <= 2; z++)
2069 {
2070 memset (smooth_level, 0, sizeof (smooth_level));
2071 key.texname = -1;
2072
2073 for (y = 0; y < sh; y++)
2074 if (0 <= y + my && y + my < self->rows)
2075 {
2076 maprow *row = self->row + (y + my);
2077
2078 for (x = 0; x < sw; x++)
2079 if (row->c0 <= x + mx && x + mx < row->c1)
2080 {
2081 mapcell *cell = row->col + (x + mx - row->c0);
2082 tileid tile = cell->tile [z];
2083
2084 if (tile)
2085 {
2086 maptex tex = self->tex [tile];
2087 int px, py;
2088
2089 if (key.texname != tex.name)
2090 {
2091 self->tex [tile].unused = 0;
2092
2093 if (!tex.name)
2094 tex = self->tex [TEXID_NOFACE]; /* missing, replace by noface */
2095
2096 key.texname = tex.name;
2097 arr = rc_array (rc, &key);
2098 }
2099
2100 px = (x + 1) * T - tex.w;
2101 py = (y + 1) * T - tex.h;
2102
2103 if (expect_false (cell->player == player) && expect_false (z == 2))
2104 {
2105 pl_x = px;
2106 pl_y = py;
2107 pl_tex = tex;
2108 continue;
2109 }
2110
2111 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
2112 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
2113 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
2114 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
2115
2116 // update smooth hash
2117 if (tex.smoothtile)
2118 {
2119 skey.tile = tex.smoothtile;
2120 skey.level = tex.smoothlevel;
2121
2122 smooth_level [tex.smoothlevel >> 5] |= ((uint32_t)1) << (tex.smoothlevel & 31);
2123
2124 // add bits to current tile and all neighbours. skey.x|y is
2125 // shifted +1|+1 so we always stay positive.
2126
2127 // bits is ___n cccc CCCC bbbb
2128 // n do not draw borders&corners
2129 // c draw these corners, but...
2130 // C ... not these
2131 // b draw these borders
2132
2133 // borders: 1 ┃· 2 ━━ 4 ·┃ 8 ··
2134 // ┃· ·· ·┃ ━━
2135
2136 // corners: 1 ┛· 2 ·┗ 4 ·· 8 ··
2137 // ·· ·· ·┏ ┓·
2138
2139 // full tile
2140 skey.x = x + 1; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x1000);
2141
2142 // borders
2143 skey.x = x + 2; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0091);
2144 skey.x = x + 1; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0032);
2145 skey.x = x ; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0064);
2146 skey.x = x + 1; skey.y = y ; smooth_or_bits (smooth, &skey, 0x00c8);
2147
2148 // corners
2149 skey.x = x + 2; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0100);
2150 skey.x = x ; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0200);
2151 skey.x = x ; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0400);
2152 skey.x = x + 2; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0800);
2153 }
2154 }
2155
2156 if (expect_false (z == 2))
2157 {
2158 /* draw question marks on top of hidden spaces */
2159 if (!cell->darkness)
2160 {
2161 maptex tex = self->tex [TEXID_HIDDEN];
2162 int px = (x + 1) * T - tex.w;
2163 int py = (y + 1) * T - tex.h;
2164
2165 rc_t2f_v3f (arr_hidden, 0 , 0 , px , py , 0);
2166 rc_t2f_v3f (arr_hidden, 0 , tex.t, px , py + tex.h, 0);
2167 rc_t2f_v3f (arr_hidden, tex.s, tex.t, px + tex.w, py + tex.h, 0);
2168 rc_t2f_v3f (arr_hidden, tex.s, 0 , px + tex.w, py , 0);
2169 }
2170
2171 if (expect_false (cell->flags))
2172 {
2173 // overlays such as the speech bubble, probably more to come
2174 if (cell->flags & 1)
2175 {
2176 rc_key_t key_ov = key;
2177 maptex tex = self->tex [TEXID_SPEECH];
2178 rc_array_t *arr;
2179
2180 key_ov.texname = tex.name;
2181 arr = rc_array (rc_ov, &key_ov);
2182
2183 int px = x * T + T * 2 / 32;
2184 int py = y * T - T * 6 / 32;
2185
2186 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
2187 rc_t2f_v3f (arr, 0 , tex.t, px , py + T, 0);
2188 rc_t2f_v3f (arr, tex.s, tex.t, px + T, py + T, 0);
2189 rc_t2f_v3f (arr, tex.s, 0 , px + T, py , 0);
2190 }
2191 }
2192 }
2193 }
2194 }
2195
2196 rc_draw (rc);
2197 rc_clear (rc);
2198
2199 // go through all smoothlevels, lowest to highest, then draw.
2200 // this is basically counting sort
2201 {
2202 int w, b;
2203
2204 glEnable (GL_TEXTURE_2D);
2205 glBegin (GL_QUADS);
2206 for (w = 0; w < 256 / 32; ++w)
2207 {
2208 uint32_t smask = smooth_level [w];
2209 if (smask)
2210 for (b = 0; b < 32; ++b)
2211 if (smask & (((uint32_t)1) << b))
2212 {
2213 int level = (w << 5) | b;
2214 HE *he;
2215
2216 hv_iterinit (smooth);
2217 while ((he = hv_iternext (smooth)))
2218 {
2219 smooth_key *skey = (smooth_key *)HeKEY (he);
2220 IV bits = SvIVX (HeVAL (he));
2221
2222 if (!(bits & 0x1000)
2223 && skey->level == level
2224 && level > smooth_max [skey->x][skey->y])
2225 {
2226 maptex tex = self->tex [skey->tile];
2227 int px = (((int)skey->x) - 1) * T;
2228 int py = (((int)skey->y) - 1) * T;
2229 int border = bits & 15;
2230 int corner = (bits >> 8) & ~(bits >> 4) & 15;
2231 float dx = tex.s * .0625f; // 16 images/row
2232 float dy = tex.t * .5f ; // 2 images/column
2233
2234 if (tex.name)
2235 {
2236 // this time avoiding texture state changes
2237 // save gobs of state changes.
2238 if (key.texname != tex.name)
2239 {
2240 self->tex [skey->tile].unused = 0;
2241
2242 glEnd ();
2243 glBindTexture (GL_TEXTURE_2D, key.texname = tex.name);
2244 glBegin (GL_QUADS);
2245 }
2246
2247 if (border)
2248 {
2249 float ox = border * dx;
2250
2251 glTexCoord2f (ox , 0.f ); glVertex2i (px , py );
2252 glTexCoord2f (ox , dy ); glVertex2i (px , py + T);
2253 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py + T);
2254 glTexCoord2f (ox + dx, 0.f ); glVertex2i (px + T, py );
2255 }
2256
2257 if (corner)
2258 {
2259 float ox = corner * dx;
2260
2261 glTexCoord2f (ox , dy ); glVertex2i (px , py );
2262 glTexCoord2f (ox , dy * 2.f); glVertex2i (px , py + T);
2263 glTexCoord2f (ox + dx, dy * 2.f); glVertex2i (px + T, py + T);
2264 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py );
2265 }
2266 }
2267 }
2268 }
2269 }
2270 }
2271
2272 glEnd ();
2273 glDisable (GL_TEXTURE_2D);
2274 key.texname = -1;
2275 }
2276
2277 hv_clear (smooth);
2278 }
2279
2280 if (pl_tex.name)
2281 {
2282 maptex tex = pl_tex;
2283 int px = pl_x + sdx;
2284 int py = pl_y + sdy;
2285
2286 key.texname = tex.name;
2287 arr = rc_array (rc, &key);
2288
2289 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
2290 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
2291 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
2292 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
2293
2294 rc_draw (rc);
2295 }
2296
2297 rc_draw (rc_ov);
2298 rc_clear (rc_ov);
2299
2300 glDisable (GL_BLEND);
2301 rc_free (rc);
2302 rc_free (rc_ov);
2303
2304 // top layer: overlays such as the health bar
2305 for (y = 0; y < sh; y++)
2306 if (0 <= y + my && y + my < self->rows)
2307 {
2308 maprow *row = self->row + (y + my);
2309
2310 for (x = 0; x < sw; x++)
2311 if (row->c0 <= x + mx && x + mx < row->c1)
2312 {
2313 mapcell *cell = row->col + (x + mx - row->c0);
2314
2315 int px = x * T;
2316 int py = y * T;
2317
2318 if (expect_false (cell->player == player))
2319 {
2320 px += sdx;
2321 py += sdy;
2322 }
2323
2324 if (cell->stat_hp)
2325 {
2326 int width = cell->stat_width * T;
2327 int thick = (sh * T / 32 + 27) / 28 + 1 + cell->stat_width;
2328
2329 glColor3ub (0, 0, 0);
2330 glRectf (px + 1, py - thick - 2,
2331 px + width - 1, py);
2332
2333 glColor3ub (cell->stat_hp, 255 - cell->stat_hp, 0);
2334 glRectf (px + 2,
2335 py - thick - 1,
2336 px + width - 2 - cell->stat_hp * (width - 4) / 255, py - 1);
2337 }
2338 }
2339 }
2340}
2341
2342void
2343draw_magicmap (DC::Map self, int dx, int dy, int w, int h, unsigned char *data)
2344 CODE:
2345{
2346 static float color[16][3] = {
2347 { 0.00F, 0.00F, 0.00F },
2348 { 1.00F, 1.00F, 1.00F },
2349 { 0.00F, 0.00F, 0.55F },
2350 { 1.00F, 0.00F, 0.00F },
2351
2352 { 1.00F, 0.54F, 0.00F },
2353 { 0.11F, 0.56F, 1.00F },
2354 { 0.93F, 0.46F, 0.00F },
2355 { 0.18F, 0.54F, 0.34F },
2356
2357 { 0.56F, 0.73F, 0.56F },
2358 { 0.80F, 0.80F, 0.80F },
2359 { 0.55F, 0.41F, 0.13F },
2360 { 0.99F, 0.77F, 0.26F },
2361
2362 { 0.74F, 0.65F, 0.41F },
2363
2364 { 0.00F, 1.00F, 1.00F },
2365 { 1.00F, 0.00F, 1.00F },
2366 { 1.00F, 1.00F, 0.00F },
2367 };
2368
2369 int x, y;
2370
2371 glEnable (GL_TEXTURE_2D);
2372 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
2373 glEnable (GL_BLEND);
2374 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
2375 glBegin (GL_QUADS);
2376
2377 for (y = 0; y < h; y++)
2378 for (x = 0; x < w; x++)
2379 {
2380 unsigned char m = data [x + y * w];
2381
2382 if (m)
2383 {
2384 float *c = color [m & 15];
2385
2386 float tx1 = m & 0x40 ? 0.5 : 0.;
2387 float tx2 = tx1 + 0.5;
2388
2389 glColor4f (c[0], c[1], c[2], 0.75);
2390 glTexCoord2f (tx1, 0.); glVertex2i (x , y );
2391 glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1);
2392 glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1);
2393 glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y );
2394 }
2395 }
2396
2397 glEnd ();
2398 glDisable (GL_BLEND);
2399 glDisable (GL_TEXTURE_2D);
2400}
2401
2402void
2403fow_texture (DC::Map self, int mx, int my, int sw, int sh)
1335 PPCODE: 2404 PPCODE:
1336{ 2405{
1337 int vx, vy;
1338 int x, y, z; 2406 int x, y;
1339 int last_name; 2407 int sw1 = sw + 2;
1340 mapface face; 2408 int sh1 = sh + 2;
2409 int sh3 = sh * 3;
1341 int sw4 = (sw + 3) & ~3; 2410 int sw34 = (sw * 3 + 3) & ~3;
2411 uint8_t *darkness1 = (uint8_t *)malloc (sw1 * sh1);
1342 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); 2412 SV *darkness3_sv = sv_2mortal (newSV (sw34 * sh3));
1343 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv); 2413 uint8_t *darkness3 = (uint8_t *)SvPVX (darkness3_sv);
1344 2414
1345 memset (darkness, 255, sw4 * sh);
1346 SvPOK_only (darkness_sv); 2415 SvPOK_only (darkness3_sv);
1347 SvCUR_set (darkness_sv, sw4 * sh); 2416 SvCUR_set (darkness3_sv, sw34 * sh3);
1348 2417
1349 vx = self->x + (self->w - sw) / 2 - shift_x; 2418 mx += self->x - 1;
1350 vy = self->y + (self->h - sh) / 2 - shift_y; 2419 my += self->y - 1;
1351 2420
1352 /* 2421 memset (darkness1, 255 - FOW_DARKNESS, sw1 * sh1);
1353 int vx = self->vx = self->w >= sw
1354 ? self->x + (self->w - sw) / 2
1355 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
1356 2422
1357 int vy = self->vy = self->h >= sh
1358 ? self->y + (self->h - sh) / 2
1359 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy));
1360 */
1361
1362 glColor4ub (255, 255, 255, 255);
1363
1364 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1365 glEnable (GL_BLEND);
1366 glEnable (GL_TEXTURE_2D);
1367 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1368
1369 glBegin (GL_QUADS);
1370
1371 last_name = 0;
1372
1373 for (z = 0; z < 3; z++)
1374 for (y = 0; y < sh; y++) 2423 for (y = 0; y < sh1; y++)
1375 if (0 <= y + vy && y + vy < self->rows) 2424 if (0 <= y + my && y + my < self->rows)
1376 { 2425 {
1377 maprow *row = self->row + (y + vy); 2426 maprow *row = self->row + (y + my);
1378 2427
1379 for (x = 0; x < sw; x++) 2428 for (x = 0; x < sw1; x++)
1380 if (row->c0 <= x + vx && x + vx < row->c1) 2429 if (row->c0 <= x + mx && x + mx < row->c1)
1381 { 2430 {
1382 mapcell *cell = row->col + (x + vx - row->c0); 2431 mapcell *cell = row->col + (x + mx - row->c0);
1383 2432
1384 darkness[y * sw4 + x] = cell->darkness < 0 2433 darkness1 [y * sw1 + x] = cell->darkness
2434 ? 255 - (cell->darkness - 1)
1385 ? 255 - FOW_DARKNESS 2435 : 255 - FOW_DARKNESS;
1386 : 255 - cell->darkness;
1387
1388 face = cell->face [z];
1389
1390 if (face)
1391 {
1392 maptex tex = self->tex [face];
1393
1394 int px = (x + 1) * 32 - tex.w;
1395 int py = (y + 1) * 32 - tex.h;
1396
1397 if (last_name != tex.name)
1398 {
1399 glEnd ();
1400 last_name = tex.name;
1401 glBindTexture (GL_TEXTURE_2D, last_name);
1402 glBegin (GL_QUADS);
1403 }
1404
1405 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1406 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1407 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1408 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1409 }
1410 } 2436 }
1411 } 2437 }
1412 2438
1413 glEnd (); 2439 for (y = 0; y < sh; ++y)
2440 for (x = 0; x < sw; ++x)
2441 {
2442 uint8_t d11 = darkness1 [(y ) * sw1 + x ];
2443 uint8_t d21 = darkness1 [(y ) * sw1 + x + 1];
2444 uint8_t d31 = darkness1 [(y ) * sw1 + x + 2];
2445 uint8_t d12 = darkness1 [(y + 1) * sw1 + x ];
2446 uint8_t d22 = darkness1 [(y + 1) * sw1 + x + 1];
2447 uint8_t d32 = darkness1 [(y + 1) * sw1 + x + 2];
2448 uint8_t d13 = darkness1 [(y + 2) * sw1 + x ];
2449 uint8_t d23 = darkness1 [(y + 2) * sw1 + x + 1];
2450 uint8_t d33 = darkness1 [(y + 2) * sw1 + x + 2];
1414 2451
1415 glDisable (GL_TEXTURE_2D); 2452 uint8_t r11 = (d11 + d21 + d12) / 3;
1416 glDisable (GL_BLEND); 2453 uint8_t r21 = d21;
2454 uint8_t r31 = (d21 + d31 + d32) / 3;
2455
2456 uint8_t r12 = d12;
2457 uint8_t r22 = d22;
2458 uint8_t r32 = d32;
2459
2460 uint8_t r13 = (d13 + d23 + d12) / 3;
2461 uint8_t r23 = d23;
2462 uint8_t r33 = (d23 + d33 + d32) / 3;
2463
2464 darkness3 [(y * 3 ) * sw34 + (x * 3 )] = MAX (d22, r11);
2465 darkness3 [(y * 3 ) * sw34 + (x * 3 + 1)] = MAX (d22, r21);
2466 darkness3 [(y * 3 ) * sw34 + (x * 3 + 2)] = MAX (d22, r31);
2467 darkness3 [(y * 3 + 1) * sw34 + (x * 3 )] = MAX (d22, r12);
2468 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 1)] = MAX (d22, r22);
2469 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 2)] = MAX (d22, r32);
2470 darkness3 [(y * 3 + 2) * sw34 + (x * 3 )] = MAX (d22, r13);
2471 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 1)] = MAX (d22, r23);
2472 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 2)] = MAX (d22, r33);
2473 }
2474
2475 free (darkness1);
1417 2476
1418 EXTEND (SP, 3); 2477 EXTEND (SP, 3);
1419 PUSHs (sv_2mortal (newSViv (sw4))); 2478 PUSHs (sv_2mortal (newSViv (sw34)));
1420 PUSHs (sv_2mortal (newSViv (sh))); 2479 PUSHs (sv_2mortal (newSViv (sh3)));
1421 PUSHs (darkness_sv); 2480 PUSHs (darkness3_sv);
1422} 2481}
1423 2482
1424SV * 2483SV *
1425get_rect (CFClient::Map self, int x0, int y0, int w, int h) 2484get_rect (DC::Map self, int x0, int y0, int w, int h)
1426 CODE: 2485 CODE:
1427{ 2486{
1428 int x, y, x1, y1; 2487 int x, y, x1, y1;
1429 SV *data_sv = newSV (w * h * 7 + 5); 2488 SV *data_sv = newSV (w * h * 7 + 5);
1430 uint8_t *data = (uint8_t *)SvPVX (data_sv); 2489 uint8_t *data = (uint8_t *)SvPVX (data_sv);
1455 if (row && row->c0 <= x && x < row->c1) 2514 if (row && row->c0 <= x && x < row->c1)
1456 { 2515 {
1457 mapcell *cell = row->col + (x - row->c0); 2516 mapcell *cell = row->col + (x - row->c0);
1458 uint8_t flags = 0; 2517 uint8_t flags = 0;
1459 2518
1460 if (cell->face [0]) flags |= 1; 2519 if (cell->tile [0]) flags |= 1;
1461 if (cell->face [1]) flags |= 2; 2520 if (cell->tile [1]) flags |= 2;
1462 if (cell->face [2]) flags |= 4; 2521 if (cell->tile [2]) flags |= 4;
1463 2522
1464 *data++ = flags; 2523 *data++ = flags;
1465 2524
1466 if (flags & 1) 2525 if (flags & 1)
1467 { 2526 {
2527 tileid tile = cell->tile [0];
1468 *data++ = cell->face [0] >> 8; 2528 *data++ = tile >> 8;
1469 *data++ = cell->face [0]; 2529 *data++ = tile;
1470 } 2530 }
1471 2531
1472 if (flags & 2) 2532 if (flags & 2)
1473 { 2533 {
2534 tileid tile = cell->tile [1];
1474 *data++ = cell->face [1] >> 8; 2535 *data++ = tile >> 8;
1475 *data++ = cell->face [1]; 2536 *data++ = tile;
1476 } 2537 }
1477 2538
1478 if (flags & 4) 2539 if (flags & 4)
1479 { 2540 {
2541 tileid tile = cell->tile [2];
1480 *data++ = cell->face [2] >> 8; 2542 *data++ = tile >> 8;
1481 *data++ = cell->face [2]; 2543 *data++ = tile;
1482 } 2544 }
1483 } 2545 }
1484 else 2546 else
1485 *data++ = 0; 2547 *data++ = 0;
1486 } 2548 }
1487 } 2549 }
1488 2550
2551 /* if size is w*h + 5 then no data has been found */
2552 if (data - (uint8_t *)SvPVX (data_sv) != w * h + 5)
2553 {
1489 SvPOK_only (data_sv); 2554 SvPOK_only (data_sv);
1490 SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv)); 2555 SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv));
2556 }
2557
1491 RETVAL = data_sv; 2558 RETVAL = data_sv;
1492} 2559}
1493 OUTPUT: 2560 OUTPUT:
1494 RETVAL 2561 RETVAL
1495 2562
1496void 2563void
1497set_rect (CFClient::Map self, int x0, int y0, uint8_t *data) 2564set_rect (DC::Map self, int x0, int y0, SV *data_sv)
1498 PPCODE: 2565 PPCODE:
1499{ 2566{
1500 int x, y, z; 2567 int x, y, z;
1501 int w, h; 2568 int w, h;
1502 int x1, y1; 2569 int x1, y1;
2570 STRLEN len;
2571 uint8_t *data, *end;
2572
2573 len = SvLEN (data_sv);
2574 SvGROW (data_sv, len + 8); // reserve at least 7+ bytes more
2575 data = SvPVbyte_nolen (data_sv);
2576 end = data + len + 8;
2577
2578 if (len < 5)
2579 XSRETURN_EMPTY;
1503 2580
1504 if (*data++ != 0) 2581 if (*data++ != 0)
1505 return; /* version mismatch */ 2582 XSRETURN_EMPTY; /* version mismatch */
1506 2583
1507 w = *data++ << 8; w |= *data++; 2584 w = *data++ << 8; w |= *data++;
1508 h = *data++ << 8; h |= *data++; 2585 h = *data++ << 8; h |= *data++;
1509 2586
1510 // we need to do this 'cause we don't keep an absolute coord system for rows 2587 // we need to do this 'cause we don't keep an absolute coord system for rows
1522 { 2599 {
1523 maprow *row = map_get_row (self, y); 2600 maprow *row = map_get_row (self, y);
1524 2601
1525 for (x = x0; x < x1; x++) 2602 for (x = x0; x < x1; x++)
1526 { 2603 {
2604 uint8_t flags;
2605
2606 if (data + 7 >= end)
2607 XSRETURN_EMPTY;
2608
1527 uint8_t flags = *data++; 2609 flags = *data++;
1528 2610
1529 if (flags) 2611 if (flags)
1530 { 2612 {
1531 mapface face[3] = { 0, 0, 0 };
1532
1533 mapcell *cell = row_get_cell (row, x); 2613 mapcell *cell = row_get_cell (row, x);
2614 tileid tile[3] = { 0, 0, 0 };
1534 2615
1535 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; } 2616 if (flags & 1) { tile[0] = *data++ << 8; tile[0] |= *data++; }
1536 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; } 2617 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; }
1537 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; } 2618 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; }
1538 2619
1539 if (cell->darkness <= 0) 2620 if (cell->darkness == 0)
1540 { 2621 {
1541 cell->darkness = -1; 2622 /*cell->darkness = 0;*/
2623 EXTEND (SP, 3);
1542 2624
1543 for (z = 0; z <= 2; z++) 2625 for (z = 0; z <= 2; z++)
1544 { 2626 {
1545 cell->face[z] = face[z]; 2627 tileid t = tile [z];
1546 2628
1547 if (face[z] && (face[z] >= self->texs || !self->tex[face [z]].name)) 2629 if (t >= self->texs || (t && !self->tex [t].name))
2630 {
1548 XPUSHs (sv_2mortal (newSViv (face[z]))); 2631 PUSHs (sv_2mortal (newSViv (t)));
2632 need_texid (self, t);
2633 }
2634
2635 cell->tile [z] = t;
1549 } 2636 }
1550 } 2637 }
1551 } 2638 }
1552 } 2639 }
1553 } 2640 }
1554} 2641}
1555 2642
1556MODULE = CFClient PACKAGE = CFClient::MixChunk 2643MODULE = Deliantra::Client PACKAGE = DC::RW
1557 2644
1558CFClient::MixChunk 2645DC::RW
1559new_from_file (SV *class, char *path) 2646new (SV *class, SV *data_sv)
1560 CODE: 2647 CODE:
1561 RETVAL = Mix_LoadWAV (path); 2648{
2649 STRLEN datalen;
2650 char *data = SvPVbyte (data_sv, datalen);
2651
2652 RETVAL = SDL_RWFromConstMem (data, datalen);
2653}
1562 OUTPUT: 2654 OUTPUT:
1563 RETVAL 2655 RETVAL
1564 2656
2657DC::RW
2658new_from_file (SV *class, const char *path, const char *mode = "rb")
2659 CODE:
2660 RETVAL = SDL_RWFromFile (path, mode);
2661 OUTPUT:
2662 RETVAL
2663
2664# fails on win32:
2665# dc.xs(2268) : error C2059: syntax error : '('
1565void 2666#void
2667#close (DC::RW self)
2668# CODE:
2669# (self->(close)) (self);
2670
2671MODULE = Deliantra::Client PACKAGE = DC::Channel
2672
2673PROTOTYPES: DISABLE
2674
2675DC::Channel
2676find ()
2677 CODE:
2678{
2679 RETVAL = Mix_GroupAvailable (-1);
2680
2681 if (RETVAL < 0)
2682 {
2683 RETVAL = Mix_GroupOldest (-1);
2684
2685 if (RETVAL < 0)
2686 XSRETURN_UNDEF;
2687
2688 Mix_HaltChannel (RETVAL);
2689 }
2690
2691 Mix_UnregisterAllEffects (RETVAL);
2692 Mix_Volume (RETVAL, 128);
2693}
2694 OUTPUT:
2695 RETVAL
2696
2697void
2698halt (DC::Channel self)
2699 CODE:
2700 Mix_HaltChannel (self);
2701
2702void
2703expire (DC::Channel self, int ticks = -1)
2704 CODE:
2705 Mix_ExpireChannel (self, ticks);
2706
2707void
2708fade_out (DC::Channel self, int ticks = -1)
2709 CODE:
2710 Mix_FadeOutChannel (self, ticks);
2711
2712int
2713volume (DC::Channel self, int volume)
2714 CODE:
2715 RETVAL = Mix_Volume (self, CLAMP (volume, 0, 128));
2716 OUTPUT:
2717 RETVAL
2718
2719void
2720unregister_all_effects (DC::Channel self)
2721 CODE:
2722 Mix_UnregisterAllEffects (self);
2723
2724void
2725set_panning (DC::Channel self, int left, int right)
2726 CODE:
2727 left = CLAMP (left , 0, 255);
2728 right = CLAMP (right, 0, 255);
2729 Mix_SetPanning (self, left, right);
2730
2731void
2732set_distance (DC::Channel self, int distance)
2733 CODE:
2734 Mix_SetDistance (self, CLAMP (distance, 0, 255));
2735
2736void
2737set_position (DC::Channel self, int angle, int distance)
2738 CODE:
2739
2740void
2741set_position_r (DC::Channel self, int dx, int dy, int maxdistance)
2742 CODE:
2743{
2744 int distance = sqrtf (dx * dx + dy * dy) * (255.f / sqrtf (maxdistance * maxdistance));
2745 int angle = 360 + (int)roundf (atan2f (dx, -dy) * 180.f / (float)M_PI);
2746 Mix_SetPosition (self, angle, CLAMP (distance, 0, 255));
2747}
2748
2749void
2750set_reverse_stereo (DC::Channel self, int flip)
2751 CODE:
2752 Mix_SetReverseStereo (self, flip);
2753
2754MODULE = Deliantra::Client PACKAGE = DC::MixChunk
2755
2756PROTOTYPES: DISABLE
2757
2758DC::MixChunk
2759new (SV *class, DC::RW rwops)
2760 CODE:
2761 RETVAL = Mix_LoadWAV_RW (rwops, 1);
2762 OUTPUT:
2763 RETVAL
2764
2765void
1566DESTROY (CFClient::MixChunk self) 2766DESTROY (DC::MixChunk self)
1567 CODE: 2767 CODE:
1568 Mix_FreeChunk (self); 2768 Mix_FreeChunk (self);
1569 2769
1570int 2770int
1571volume (CFClient::MixChunk self, int volume = -1) 2771volume (DC::MixChunk self, int volume = -1)
1572 CODE: 2772 CODE:
2773 if (items > 1)
2774 volume = CLAMP (volume, 0, 128);
1573 RETVAL = Mix_VolumeChunk (self, volume); 2775 RETVAL = Mix_VolumeChunk (self, volume);
1574 OUTPUT: 2776 OUTPUT:
1575 RETVAL 2777 RETVAL
1576 2778
1577int 2779DC::Channel
1578play (CFClient::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 2780play (DC::MixChunk self, DC::Channel channel = -1, int loops = 0, int ticks = -1)
1579 CODE: 2781 CODE:
2782{
1580 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 2783 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
2784
2785 if (RETVAL < 0)
2786 XSRETURN_UNDEF;
2787
2788 if (channel < 0)
2789 {
2790 Mix_UnregisterAllEffects (RETVAL);
2791 Mix_Volume (RETVAL, 128);
2792 }
2793}
1581 OUTPUT: 2794 OUTPUT:
1582 RETVAL 2795 RETVAL
1583 2796
1584MODULE = CFClient PACKAGE = CFClient::MixMusic 2797MODULE = Deliantra::Client PACKAGE = DC::MixMusic
1585 2798
1586int 2799int
1587volume (int volume = -1) 2800volume (int volume = -1)
2801 PROTOTYPE: ;$
1588 CODE: 2802 CODE:
2803 if (items > 0)
2804 volume = CLAMP (volume, 0, 128);
1589 RETVAL = Mix_VolumeMusic (volume); 2805 RETVAL = Mix_VolumeMusic (volume);
1590 OUTPUT: 2806 OUTPUT:
1591 RETVAL 2807 RETVAL
1592 2808
1593CFClient::MixMusic 2809void
1594new_from_file (SV *class, char *path) 2810fade_out (int ms)
1595 CODE: 2811 CODE:
2812 Mix_FadeOutMusic (ms);
2813
2814void
2815halt ()
2816 CODE:
2817 Mix_HaltMusic ();
2818
2819DC::MixMusic
2820new (SV *class, DC::RW rwops)
2821 CODE:
1596 RETVAL = Mix_LoadMUS (path); 2822 RETVAL = Mix_LoadMUS_RW (rwops);
1597 OUTPUT: 2823 OUTPUT:
1598 RETVAL 2824 RETVAL
1599 2825
1600void 2826void
1601DESTROY (CFClient::MixMusic self) 2827DESTROY (DC::MixMusic self)
1602 CODE: 2828 CODE:
1603 Mix_FreeMusic (self); 2829 Mix_FreeMusic (self);
1604 2830
1605int 2831int
1606play (CFClient::MixMusic self, int loops = -1) 2832play (DC::MixMusic self, int loops = -1)
1607 CODE: 2833 CODE:
1608 RETVAL = Mix_PlayMusic (self, loops); 2834 RETVAL = Mix_PlayMusic (self, loops);
1609 OUTPUT: 2835 OUTPUT:
1610 RETVAL 2836 RETVAL
1611 2837
2838void
2839fade_in_pos (DC::MixMusic self, int loops, int ms, double position)
2840 CODE:
2841 Mix_FadeInMusicPos (self, loops, ms, position);
2842
1612MODULE = CFClient PACKAGE = CFClient::OpenGL 2843MODULE = Deliantra::Client PACKAGE = DC::OpenGL
2844
2845PROTOTYPES: ENABLE
1613 2846
1614BOOT: 2847BOOT:
1615{ 2848{
1616 HV *stash = gv_stashpv ("CFClient::OpenGL", 1); 2849 HV *stash = gv_stashpv ("DC::OpenGL", 1);
1617 static const struct { 2850 static const struct {
1618 const char *name; 2851 const char *name;
1619 IV iv; 2852 IV iv;
1620 } *civ, const_iv[] = { 2853 } *civ, const_iv[] = {
1621# define const_iv(name) { # name, (IV)name } 2854# define const_iv(name) { # name, (IV)name }
2855 const_iv (GL_VENDOR),
2856 const_iv (GL_VERSION),
2857 const_iv (GL_EXTENSIONS),
1622 const_iv (GL_COLOR_MATERIAL), 2858 const_iv (GL_COLOR_MATERIAL),
1623 const_iv (GL_SMOOTH), 2859 const_iv (GL_SMOOTH),
1624 const_iv (GL_FLAT), 2860 const_iv (GL_FLAT),
1625 const_iv (GL_DITHER), 2861 const_iv (GL_DITHER),
1626 const_iv (GL_BLEND), 2862 const_iv (GL_BLEND),
1628 const_iv (GL_SCISSOR_TEST), 2864 const_iv (GL_SCISSOR_TEST),
1629 const_iv (GL_DEPTH_TEST), 2865 const_iv (GL_DEPTH_TEST),
1630 const_iv (GL_ALPHA_TEST), 2866 const_iv (GL_ALPHA_TEST),
1631 const_iv (GL_NORMALIZE), 2867 const_iv (GL_NORMALIZE),
1632 const_iv (GL_RESCALE_NORMAL), 2868 const_iv (GL_RESCALE_NORMAL),
2869 const_iv (GL_FRONT),
2870 const_iv (GL_BACK),
2871 const_iv (GL_AUX0),
1633 const_iv (GL_AND), 2872 const_iv (GL_AND),
1634 const_iv (GL_ONE), 2873 const_iv (GL_ONE),
1635 const_iv (GL_ZERO), 2874 const_iv (GL_ZERO),
1636 const_iv (GL_SRC_ALPHA), 2875 const_iv (GL_SRC_ALPHA),
1637 const_iv (GL_DST_ALPHA), 2876 const_iv (GL_DST_ALPHA),
1638 const_iv (GL_ONE_MINUS_SRC_ALPHA), 2877 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1639 const_iv (GL_ONE_MINUS_DST_ALPHA), 2878 const_iv (GL_ONE_MINUS_DST_ALPHA),
1640 const_iv (GL_SRC_ALPHA_SATURATE), 2879 const_iv (GL_SRC_ALPHA_SATURATE),
1641 const_iv (GL_RGB), 2880 const_iv (GL_RGB),
1642 const_iv (GL_RGBA), 2881 const_iv (GL_RGBA),
2882 const_iv (GL_RGBA4),
2883 const_iv (GL_RGBA8),
2884 const_iv (GL_RGB5_A1),
1643 const_iv (GL_UNSIGNED_BYTE), 2885 const_iv (GL_UNSIGNED_BYTE),
1644 const_iv (GL_UNSIGNED_SHORT), 2886 const_iv (GL_UNSIGNED_SHORT),
1645 const_iv (GL_UNSIGNED_INT), 2887 const_iv (GL_UNSIGNED_INT),
1646 const_iv (GL_ALPHA), 2888 const_iv (GL_ALPHA),
1647 const_iv (GL_INTENSITY), 2889 const_iv (GL_INTENSITY),
1648 const_iv (GL_LUMINANCE), 2890 const_iv (GL_LUMINANCE),
1649 const_iv (GL_LUMINANCE_ALPHA), 2891 const_iv (GL_LUMINANCE_ALPHA),
1650 const_iv (GL_FLOAT), 2892 const_iv (GL_FLOAT),
1651 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 2893 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
2894 const_iv (GL_COMPRESSED_ALPHA_ARB),
2895 const_iv (GL_COMPRESSED_LUMINANCE_ARB),
2896 const_iv (GL_COMPRESSED_LUMINANCE_ALPHA_ARB),
2897 const_iv (GL_COMPRESSED_INTENSITY_ARB),
2898 const_iv (GL_COMPRESSED_RGB_ARB),
2899 const_iv (GL_COMPRESSED_RGBA_ARB),
1652 const_iv (GL_COMPILE), 2900 const_iv (GL_COMPILE),
2901 const_iv (GL_PROXY_TEXTURE_1D),
2902 const_iv (GL_PROXY_TEXTURE_2D),
1653 const_iv (GL_TEXTURE_1D), 2903 const_iv (GL_TEXTURE_1D),
1654 const_iv (GL_TEXTURE_2D), 2904 const_iv (GL_TEXTURE_2D),
1655 const_iv (GL_TEXTURE_ENV), 2905 const_iv (GL_TEXTURE_ENV),
1656 const_iv (GL_TEXTURE_MAG_FILTER), 2906 const_iv (GL_TEXTURE_MAG_FILTER),
1657 const_iv (GL_TEXTURE_MIN_FILTER), 2907 const_iv (GL_TEXTURE_MIN_FILTER),
1678 const_iv (GL_COLOR_LOGIC_OP), 2928 const_iv (GL_COLOR_LOGIC_OP),
1679 const_iv (GL_SEPARABLE_2D), 2929 const_iv (GL_SEPARABLE_2D),
1680 const_iv (GL_CONVOLUTION_2D), 2930 const_iv (GL_CONVOLUTION_2D),
1681 const_iv (GL_CONVOLUTION_BORDER_MODE), 2931 const_iv (GL_CONVOLUTION_BORDER_MODE),
1682 const_iv (GL_CONSTANT_BORDER), 2932 const_iv (GL_CONSTANT_BORDER),
2933 const_iv (GL_POINTS),
1683 const_iv (GL_LINES), 2934 const_iv (GL_LINES),
2935 const_iv (GL_LINE_STRIP),
1684 const_iv (GL_LINE_LOOP), 2936 const_iv (GL_LINE_LOOP),
1685 const_iv (GL_QUADS), 2937 const_iv (GL_QUADS),
1686 const_iv (GL_QUAD_STRIP), 2938 const_iv (GL_QUAD_STRIP),
1687 const_iv (GL_TRIANGLES), 2939 const_iv (GL_TRIANGLES),
1688 const_iv (GL_TRIANGLE_STRIP), 2940 const_iv (GL_TRIANGLE_STRIP),
1689 const_iv (GL_TRIANGLE_FAN), 2941 const_iv (GL_TRIANGLE_FAN),
2942 const_iv (GL_POLYGON),
1690 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 2943 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
2944 const_iv (GL_POINT_SMOOTH_HINT),
2945 const_iv (GL_LINE_SMOOTH_HINT),
2946 const_iv (GL_POLYGON_SMOOTH_HINT),
2947 const_iv (GL_GENERATE_MIPMAP_HINT),
2948 const_iv (GL_TEXTURE_COMPRESSION_HINT),
1691 const_iv (GL_FASTEST), 2949 const_iv (GL_FASTEST),
2950 const_iv (GL_DONT_CARE),
2951 const_iv (GL_NICEST),
1692 const_iv (GL_V2F), 2952 const_iv (GL_V2F),
1693 const_iv (GL_V3F), 2953 const_iv (GL_V3F),
1694 const_iv (GL_T2F_V3F), 2954 const_iv (GL_T2F_V3F),
1695 const_iv (GL_T2F_N3F_V3F), 2955 const_iv (GL_T2F_N3F_V3F),
1696# undef const_iv 2956# undef const_iv
1697 }; 2957 };
1698 2958
1699 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 2959 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1700 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 2960 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
2961
2962 texture_av = newAV ();
2963 AvREAL_off (texture_av);
1701} 2964}
2965
2966void
2967disable_GL_EXT_blend_func_separate ()
2968 CODE:
2969 gl.BlendFuncSeparate = 0;
2970 gl.BlendFuncSeparateEXT = 0;
1702 2971
1703char * 2972char *
1704gl_vendor () 2973gl_vendor ()
1705 CODE: 2974 CODE:
1706 RETVAL = (char *)glGetString (GL_VENDOR); 2975 RETVAL = (char *)glGetString (GL_VENDOR);
1719 CODE: 2988 CODE:
1720 RETVAL = (char *)glGetString (GL_EXTENSIONS); 2989 RETVAL = (char *)glGetString (GL_EXTENSIONS);
1721 OUTPUT: 2990 OUTPUT:
1722 RETVAL 2991 RETVAL
1723 2992
2993const char *glGetString (GLenum pname)
2994
2995GLint glGetInteger (GLenum pname)
2996 CODE:
2997 glGetIntegerv (pname, &RETVAL);
2998 OUTPUT:
2999 RETVAL
3000
3001GLdouble glGetDouble (GLenum pname)
3002 CODE:
3003 glGetDoublev (pname, &RETVAL);
3004 OUTPUT:
3005 RETVAL
3006
1724int glGetError () 3007int glGetError ()
3008
3009void glFinish ()
1725 3010
1726void glClear (int mask) 3011void glClear (int mask)
1727 3012
1728void glClearColor (float r, float g, float b, float a = 1.0) 3013void glClearColor (float r, float g, float b, float a = 1.0)
1729 PROTOTYPE: @ 3014 PROTOTYPE: @
1754 3039
1755void glPopMatrix () 3040void glPopMatrix ()
1756 3041
1757void glLoadIdentity () 3042void glLoadIdentity ()
1758 3043
3044void glDrawBuffer (int buffer)
3045
3046void glReadBuffer (int buffer)
3047
1759# near_ and far_ are due to microsofts buggy "c" compiler 3048# near_ and far_ are due to microsofts buggy "c" compiler
1760void glFrustum (double left, double right, double bottom, double top, double near_, double far_) 3049void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
1761 3050
1762# near_ and far_ are due to microsofts buggy "c" compiler 3051# near_ and far_ are due to microsofts buggy "c" compiler
1763void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 3052void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
3053
3054PROTOTYPES: DISABLE
1764 3055
1765void glViewport (int x, int y, int width, int height) 3056void glViewport (int x, int y, int width, int height)
1766 3057
1767void glScissor (int x, int y, int width, int height) 3058void glScissor (int x, int y, int width, int height)
1768 3059
1776 3067
1777void glRotate (float angle, float x, float y, float z) 3068void glRotate (float angle, float x, float y, float z)
1778 CODE: 3069 CODE:
1779 glRotatef (angle, x, y, z); 3070 glRotatef (angle, x, y, z);
1780 3071
1781void glBegin (int mode)
1782
1783void glEnd ()
1784
1785void glColor (float r, float g, float b, float a = 1.0) 3072void glColor (float r, float g, float b, float a = 1.0)
1786 PROTOTYPE: @ 3073 PROTOTYPE: @
1787 ALIAS: 3074 ALIAS:
1788 glColor_premultiply = 1 3075 glColor_premultiply = 1
1789 CODE: 3076 CODE:
1790 if (ix) 3077 if (ix)
1791 { 3078 {
1792 r *= a; 3079 r *= a;
1793 g *= a; 3080 g *= a;
1794 b *= a; 3081 b *= a;
1795 } 3082 }
1796 // microsoft visual "c" rounds instead of truncating... 3083 // microsoft visual "c" rounds instead of truncating...
1797 glColor4ub (MIN ((int)(r * 256.f), 255), 3084 glColor4f (r, g, b, a);
1798 MIN ((int)(g * 256.f), 255),
1799 MIN ((int)(b * 256.f), 255),
1800 MIN ((int)(a * 256.f), 255));
1801
1802void glInterleavedArrays (int format, int stride, char *data)
1803
1804void glDrawElements (int mode, int count, int type, char *indices)
1805
1806# 1.2 void glDrawRangeElements (int mode, int start, int end
1807 3085
1808void glRasterPos (float x, float y, float z = 0.) 3086void glRasterPos (float x, float y, float z = 0.)
1809 CODE: 3087 CODE:
1810 glRasterPos3f (0, 0, z); 3088 glRasterPos3f (0, 0, z);
1811 glBitmap (0, 0, 0, 0, x, y, 0); 3089 glBitmap (0, 0, 0, 0, x, y, 0);
1816 3094
1817void glTexCoord (float s, float t) 3095void glTexCoord (float s, float t)
1818 CODE: 3096 CODE:
1819 glTexCoord2f (s, t); 3097 glTexCoord2f (s, t);
1820 3098
3099void glRect (float x1, float y1, float x2, float y2)
3100 CODE:
3101 glRectf (x1, y1, x2, y2);
3102
3103void glRect_lineloop (float x1, float y1, float x2, float y2)
3104 CODE:
3105 glBegin (GL_LINE_LOOP);
3106 glVertex2f (x1, y1);
3107 glVertex2f (x2, y1);
3108 glVertex2f (x2, y2);
3109 glVertex2f (x1, y2);
3110 glEnd ();
3111
3112PROTOTYPES: ENABLE
3113
3114void glBegin (int mode)
3115
3116void glEnd ()
3117
3118void glPointSize (GLfloat size)
3119
3120void glLineWidth (GLfloat width)
3121
3122void glInterleavedArrays (int format, int stride, char *data)
3123
3124void glDrawElements (int mode, int count, int type, char *indices)
3125
3126# 1.2 void glDrawRangeElements (int mode, int start, int end
3127
1821void glTexEnv (int target, int pname, float param) 3128void glTexEnv (int target, int pname, float param)
1822 CODE: 3129 CODE:
1823 glTexEnvf (target, pname, param); 3130 glTexEnvf (target, pname, param);
1824 3131
1825void glTexParameter (int target, int pname, float param) 3132void glTexParameter (int target, int pname, float param)
1841void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) 3148void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
1842 CODE: 3149 CODE:
1843 if (gl.SeparableFilter2D) 3150 if (gl.SeparableFilter2D)
1844 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column); 3151 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
1845 3152
1846void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 3153void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data = 0)
1847 3154
1848void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 3155void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
1849 3156
1850void glDrawPixels (int width, int height, int format, int type, char *pixels) 3157void glDrawPixels (int width, int height, int format, int type, char *pixels)
3158
3159void glPixelZoom (float x, float y)
1851 3160
1852void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) 3161void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
1853 3162
1854int glGenTexture () 3163int glGenTexture ()
1855 CODE: 3164 CODE:
1856{ 3165 RETVAL = gen_texture ();
1857 GLuint name;
1858 glGenTextures (1, &name);
1859 RETVAL = name;
1860}
1861 OUTPUT: 3166 OUTPUT:
1862 RETVAL 3167 RETVAL
1863 3168
1864void glDeleteTexture (int name) 3169void glDeleteTexture (int name)
1865 CODE: 3170 CODE:
1866{
1867 GLuint name_ = name;
1868 glDeleteTextures (1, &name_); 3171 del_texture (name);
1869} 3172
1870
1871int glGenList () 3173int glGenList ()
1872 CODE: 3174 CODE:
1873 RETVAL = glGenLists (1); 3175 RETVAL = glGenLists (1);
1874 OUTPUT: 3176 OUTPUT:
1875 RETVAL 3177 RETVAL
1882 3184
1883void glEndList () 3185void glEndList ()
1884 3186
1885void glCallList (int list) 3187void glCallList (int list)
1886 3188
3189MODULE = Deliantra::Client PACKAGE = DC::UI::Base
1887 3190
3191PROTOTYPES: DISABLE
3192
3193void
3194find_widget (SV *self, NV x, NV y)
3195 PPCODE:
3196{
3197 if (within_widget (self, x, y))
3198 XPUSHs (self);
3199}
3200
3201BOOT:
3202{
3203 hover_gv = gv_fetchpv ("DC::UI::HOVER", 1, SVt_NV);
3204
3205 draw_x_gv = gv_fetchpv ("DC::UI::Base::draw_x", 1, SVt_NV);
3206 draw_y_gv = gv_fetchpv ("DC::UI::Base::draw_y", 1, SVt_NV);
3207 draw_w_gv = gv_fetchpv ("DC::UI::Base::draw_w", 1, SVt_NV);
3208 draw_h_gv = gv_fetchpv ("DC::UI::Base::draw_h", 1, SVt_NV);
3209}
3210
3211void
3212draw (SV *self)
3213 CODE:
3214{
3215 HV *hv;
3216 SV **svp;
3217 NV x, y, w, h;
3218 SV *draw_x_sv = GvSV (draw_x_gv);
3219 SV *draw_y_sv = GvSV (draw_y_gv);
3220 SV *draw_w_sv = GvSV (draw_w_gv);
3221 SV *draw_h_sv = GvSV (draw_h_gv);
3222 double draw_x, draw_y;
3223
3224 if (!SvROK (self))
3225 croak ("DC::Base::draw: %s not a reference", SvPV_nolen (self));
3226
3227 hv = (HV *)SvRV (self);
3228
3229 if (SvTYPE (hv) != SVt_PVHV)
3230 croak ("DC::Base::draw: %s not a hashref", SvPV_nolen (self));
3231
3232 svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.;
3233 svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.;
3234
3235 if (!h || !w)
3236 XSRETURN_EMPTY;
3237
3238 svp = hv_fetch (hv, "x", 1, 0); x = svp ? SvNV (*svp) : 0.;
3239 svp = hv_fetch (hv, "y", 1, 0); y = svp ? SvNV (*svp) : 0.;
3240
3241 draw_x = SvNV (draw_x_sv) + x;
3242 draw_y = SvNV (draw_y_sv) + y;
3243
3244 if (draw_x + w < 0 || draw_x >= SvNV (draw_w_sv)
3245 || draw_y + h < 0 || draw_y >= SvNV (draw_h_sv))
3246 XSRETURN_EMPTY;
3247
3248 sv_setnv (draw_x_sv, draw_x);
3249 sv_setnv (draw_y_sv, draw_y);
3250
3251 glPushMatrix ();
3252 glTranslated (x, y, 0);
3253
3254 if (SvROK (GvSV (hover_gv)) && SvRV (GvSV (hover_gv)) == (SV *)hv)
3255 {
3256 svp = hv_fetch (hv, "can_hover", sizeof ("can_hover") - 1, 0);
3257
3258 if (svp && SvTRUE (*svp))
3259 {
3260 glColor4f (1.0f * 0.2f, 0.8f * 0.2f, 0.5f * 0.2f, 0.2f);
3261 glEnable (GL_BLEND);
3262 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
3263 glBegin (GL_QUADS);
3264 glVertex2f (0, 0);
3265 glVertex2f (w, 0);
3266 glVertex2f (w, h);
3267 glVertex2f (0, h);
3268 glEnd ();
3269 glDisable (GL_BLEND);
3270 }
3271 }
3272#if 0
3273 // draw borders, for debugging
3274 glPushMatrix ();
3275 glColor4f (1., 1., 0., 1.);
3276 glTranslatef (.5, .5, 0.);
3277 glBegin (GL_LINE_LOOP);
3278 glVertex2f (0 , 0);
3279 glVertex2f (w - 1, 0);
3280 glVertex2f (w - 1, h - 1);
3281 glVertex2f (0 , h - 1);
3282 glEnd ();
3283 glPopMatrix ();
3284#endif
3285 PUSHMARK (SP);
3286 XPUSHs (self);
3287 PUTBACK;
3288 call_method ("_draw", G_VOID | G_DISCARD);
3289 SPAGAIN;
3290
3291 glPopMatrix ();
3292
3293 draw_x = draw_x - x; sv_setnv (draw_x_sv, draw_x);
3294 draw_y = draw_y - y; sv_setnv (draw_y_sv, draw_y);
3295}
3296

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