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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.96 by root, Wed May 24 22:28:43 2006 UTC vs.
Revision 1.113 by root, Wed Jun 14 16:20:21 2006 UTC

10#include "XSUB.h" 10#include "XSUB.h"
11 11
12#include <math.h> 12#include <math.h>
13#include <string.h> 13#include <string.h>
14#include <stdio.h> 14#include <stdio.h>
15#include <stdlib.h>
15 16
16#include <SDL.h> 17#include <SDL.h>
17#include <SDL_endian.h> 18#include <SDL_endian.h>
18#include <SDL_image.h> 19#include <SDL_image.h>
19#include <SDL_mixer.h> 20#include <SDL_mixer.h>
48#define MAP_EXTEND_X 32 49#define MAP_EXTEND_X 32
49#define MAP_EXTEND_Y 512 50#define MAP_EXTEND_Y 512
50 51
51#define MIN_FONT_HEIGHT 10 52#define MIN_FONT_HEIGHT 10
52 53
53#define GL_CALL(type,func,args) \ 54static struct
54 { \ 55{
55 static int init_; \ 56#define GL_FUNC(ptr,name) ptr name;
56 static type fptr_; \ 57#include "glfunc.h"
57 \ 58#undef GL_FUNC
58 if (!init_) \ 59} gl;
59 { \ 60
60 init_ = 1; \ 61static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
61 fptr_ = (type)SDL_GL_GetProcAddress (# func); \ 62{
62 } \ 63 if (gl.BlendFuncSeparate)
63 \ 64 gl.BlendFuncSeparate (sa, da, saa, daa);
64 if (fptr_) \ 65 else if (gl.BlendFuncSeparateEXT)
65 fptr_ args; \ 66 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
66 } 67 else
68 glBlendFunc (sa, da);
69}
67 70
68typedef Mix_Chunk *CFClient__MixChunk; 71typedef Mix_Chunk *CFClient__MixChunk;
69typedef Mix_Music *CFClient__MixMusic; 72typedef Mix_Music *CFClient__MixMusic;
70 73
71typedef PangoFontDescription *CFClient__Font; 74typedef PangoFontDescription *CFClient__Font;
83static PangoFontMap *ft2_fontmap, *cairo_fontmap; 86static PangoFontMap *ft2_fontmap, *cairo_fontmap;
84 87
85static void 88static void
86substitute_func (FcPattern *pattern, gpointer data) 89substitute_func (FcPattern *pattern, gpointer data)
87{ 90{
88 FcPatternAddBool (pattern, FC_HINTING , 1); 91 FcPatternAddBool (pattern, FC_HINTING, 1);
92#ifdef FC_HINT_STYLE
93 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
94#endif
89#ifdef _WIN32 95#ifdef _WIN32
90 FcPatternAddBool (pattern, FC_AUTOHINT, 1); 96 FcPatternAddBool (pattern, FC_AUTOHINT, 1);
91#else 97#else
92 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 98 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
93#endif 99#endif
294 ev.code = 1; 300 ev.code = 1;
295 ev.data1 = (void *)(long)channel; 301 ev.data1 = (void *)(long)channel;
296 ev.data2 = 0; 302 ev.data2 = 0;
297 303
298 SDL_PushEvent ((SDL_Event *)&ev); 304 SDL_PushEvent ((SDL_Event *)&ev);
305}
306
307static unsigned int
308minpot (unsigned int n)
309{
310 if (!n)
311 return 0;
312
313 --n;
314
315 n |= n >> 1;
316 n |= n >> 2;
317 n |= n >> 4;
318 n |= n >> 8;
319 n |= n >> 16;
320
321 return n + 1;
299} 322}
300 323
301MODULE = CFClient PACKAGE = CFClient 324MODULE = CFClient PACKAGE = CFClient
302 325
303PROTOTYPES: ENABLE 326PROTOTYPES: ENABLE
416} 439}
417 440
418void 441void
419pango_init () 442pango_init ()
420 CODE: 443 CODE:
421{
422 // delayed, so it can pick up new fonts added by AddFontResourceEx 444 // delayed, so it can pick up new fonts added by AddFontResourceEx
445{
446 {
423 ft2_fontmap = pango_ft2_font_map_new (); 447 ft2_fontmap = pango_ft2_font_map_new ();
424 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)ft2_fontmap, substitute_func, 0, 0); 448 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)ft2_fontmap, substitute_func, 0, 0);
425 ft2_context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)ft2_fontmap); 449 ft2_context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)ft2_fontmap);
426 450 }
451 {
452 cairo_font_options_t *fopt = cairo_font_options_create ();
427 cairo_fontmap = pango_cairo_font_map_get_default (); 453 cairo_fontmap = pango_cairo_font_map_get_default ();
428 cairo_context = pango_cairo_font_map_create_context ((PangoCairoFontMap *)cairo_fontmap); 454 cairo_context = pango_cairo_font_map_create_context ((PangoCairoFontMap *)cairo_fontmap);
455#ifdef _WIN32
456 // cairo looks like shit eaten twice on windows
457 cairo_font_options_set_antialias (fopt, CAIRO_ANTIALIAS_NONE);
458#else
459 cairo_font_options_set_antialias (fopt, CAIRO_ANTIALIAS_GRAY);
460#endif
461 cairo_font_options_set_hint_style (fopt, CAIRO_HINT_STYLE_FULL);
462 cairo_font_options_set_hint_metrics (fopt, CAIRO_HINT_METRICS_ON);
463 pango_cairo_context_set_font_options (cairo_context, fopt);
464 cairo_font_options_destroy (fopt);
465 }
429} 466}
430 467
431int 468int
432SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO) 469SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO)
433 470
479SDL_SetVideoMode (int w, int h, int fullscreen) 516SDL_SetVideoMode (int w, int h, int fullscreen)
480 CODE: 517 CODE:
481 RETVAL = !!SDL_SetVideoMode ( 518 RETVAL = !!SDL_SetVideoMode (
482 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 519 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
483 ); 520 );
521 if (RETVAL)
522 {
484 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 523 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
524# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
525# include "glfunc.h"
526# undef GL_FUNC
527 }
485 OUTPUT: 528 OUTPUT:
486 RETVAL 529 RETVAL
487 530
488void 531void
489SDL_GL_SwapBuffers () 532SDL_GL_SwapBuffers ()
564lowdelay (int fd, int val = 1) 607lowdelay (int fd, int val = 1)
565 CODE: 608 CODE:
566#ifndef _WIN32 609#ifndef _WIN32
567 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 610 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val));
568#endif 611#endif
569
570char *
571gl_vendor ()
572 CODE:
573 RETVAL = (char *)glGetString (GL_VENDOR);
574 OUTPUT:
575 RETVAL
576
577char *
578gl_version ()
579 CODE:
580 RETVAL = (char *)glGetString (GL_VERSION);
581 OUTPUT:
582 RETVAL
583
584char *
585gl_extensions ()
586 CODE:
587 RETVAL = (char *)glGetString (GL_EXTENSIONS);
588 OUTPUT:
589 RETVAL
590 612
591void 613void
592add_font (char *file) 614add_font (char *file)
593 CODE: 615 CODE:
594 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 616 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */
699 CODE: 721 CODE:
700 fprintf (stderr, "FATAL: %s\n", message); 722 fprintf (stderr, "FATAL: %s\n", message);
701#ifdef _WIN32 723#ifdef _WIN32
702 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); 724 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
703#endif 725#endif
704 exit (1); 726 _exit (1);
727
728void
729_exit (int retval)
730 CODE:
731 _exit (retval);
705 732
706MODULE = CFClient PACKAGE = CFClient::Font 733MODULE = CFClient PACKAGE = CFClient::Font
707 734
708CFClient::Font 735CFClient::Font
709new_from_file (SV *class, char *path, int id = 0) 736new_from_file (SV *class, char *path, int id = 0)
730MODULE = CFClient PACKAGE = CFClient::Layout 757MODULE = CFClient PACKAGE = CFClient::Layout
731 758
732CFClient::Layout 759CFClient::Layout
733new (SV *class, int rgba = 0) 760new (SV *class, int rgba = 0)
734 CODE: 761 CODE:
735#if _WIN32
736 //rgba = 0;//D make stext nicer, breaks TextView
737#endif
738 New (0, RETVAL, 1, struct cf_layout); 762 New (0, RETVAL, 1, struct cf_layout);
739 763
740 RETVAL->pl = pango_layout_new (rgba ? cairo_context : ft2_context); 764 RETVAL->pl = pango_layout_new (rgba ? cairo_context : ft2_context);
741 RETVAL->rgba = rgba; 765 RETVAL->rgba = rgba;
742 RETVAL->r = 1.; 766 RETVAL->r = 1.;
786 810
787SV * 811SV *
788get_text (CFClient::Layout self) 812get_text (CFClient::Layout self)
789 CODE: 813 CODE:
790 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 814 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
791 SvUTF8_on (RETVAL); 815 sv_utf8_decode (RETVAL);
792 OUTPUT: 816 OUTPUT:
793 RETVAL 817 RETVAL
794 818
795void 819void
796set_foreground (CFClient::Layout self, float r, float g, float b, float a = 1.) 820set_foreground (CFClient::Layout self, float r, float g, float b, float a = 1.)
977} 1001}
978 1002
979MODULE = CFClient PACKAGE = CFClient::Texture 1003MODULE = CFClient PACKAGE = CFClient::Texture
980 1004
981void 1005void
1006pad2pot (SV *data_, SV *w_, SV *h_)
1007 CODE:
1008{
1009 int ow = SvIV (w_);
1010 int oh = SvIV (h_);
1011
1012 if (ow && oh)
1013 {
1014 int nw = minpot (ow);
1015 int nh = minpot (oh);
1016
1017 if (nw != ow || nh != oh)
1018 {
1019 if (SvOK (data_))
1020 {
1021 STRLEN datalen;
1022 char *data = SvPVbyte (data_, datalen);
1023 int bpp = datalen / (ow * oh);
1024 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1025
1026 SvPOK_only (result_);
1027 SvCUR_set (result_, nw * nh * bpp);
1028
1029 memset (SvPVX (result_), 0, nw * nh * bpp);
1030 while (oh--)
1031 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1032
1033 sv_setsv (data_, result_);
1034 }
1035
1036 sv_setiv (w_, nw);
1037 sv_setiv (h_, nh);
1038 }
1039 }
1040}
1041
1042void
982draw_quad (SV *self, float x, float y, float w = 0, float h = 0) 1043draw_quad (SV *self, float x, float y, float w = 0, float h = 0)
983 PROTOTYPE: $$$;$$ 1044 PROTOTYPE: $$$;$$
984 ALIAS: 1045 ALIAS:
985 draw_quad_alpha = 1 1046 draw_quad_alpha = 1
986 draw_quad_alpha_premultiplied = 2 1047 draw_quad_alpha_premultiplied = 2
988{ 1049{
989 HV *hv = (HV *)SvRV (self); 1050 HV *hv = (HV *)SvRV (self);
990 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1051 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
991 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1052 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
992 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1053 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
993 int wrap_mode = SvIV (*hv_fetch (hv, "wrap_mode", 9, 1));
994 1054
995 if (items < 5) 1055 if (items < 5)
996 { 1056 {
997 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1057 w = SvNV (*hv_fetch (hv, "w", 1, 1));
998 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1058 h = SvNV (*hv_fetch (hv, "h", 1, 1));
999 } 1059 }
1000 1060
1001 if (ix) 1061 if (ix)
1002 { 1062 {
1003 glEnable (GL_BLEND); 1063 glEnable (GL_BLEND);
1064
1065 if (ix == 2)
1004 glBlendFunc (ix == 1 ? GL_SRC_ALPHA : GL_ONE, GL_ONE_MINUS_SRC_ALPHA); 1066 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
1067 else
1068 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1069 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1070
1005 glEnable (GL_ALPHA_TEST); 1071 glEnable (GL_ALPHA_TEST);
1006 glAlphaFunc (GL_GREATER, 0.01f); 1072 glAlphaFunc (GL_GREATER, 0.01f);
1007 } 1073 }
1008 1074
1009 glBindTexture (GL_TEXTURE_2D, name); 1075 glBindTexture (GL_TEXTURE_2D, name);
1010
1011 if (wrap_mode)
1012 {
1013 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
1014 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
1015 }
1016 1076
1017 glBegin (GL_QUADS); 1077 glBegin (GL_QUADS);
1018 glTexCoord2f (0, 0); glVertex2f (x , y ); 1078 glTexCoord2f (0, 0); glVertex2f (x , y );
1019 glTexCoord2f (0, t); glVertex2f (x , y + h); 1079 glTexCoord2f (0, t); glVertex2f (x , y + h);
1020 glTexCoord2f (s, t); glVertex2f (x + w, y + h); 1080 glTexCoord2f (s, t); glVertex2f (x + w, y + h);
1053DESTROY (CFClient::Map self) 1113DESTROY (CFClient::Map self)
1054 CODE: 1114 CODE:
1055{ 1115{
1056 map_clear (self); 1116 map_clear (self);
1057 Safefree (self->face); 1117 Safefree (self->face);
1118 Safefree (self->tex);
1058 Safefree (self); 1119 Safefree (self);
1059} 1120}
1060 1121
1061void 1122void
1062clear (CFClient::Map self) 1123clear (CFClient::Map self)
1101 } 1162 }
1102 1163
1103 // somewhat hackish, but for textures that require it, it really 1164 // somewhat hackish, but for textures that require it, it really
1104 // improves the look, and most others don't suffer. 1165 // improves the look, and most others don't suffer.
1105 glBindTexture (GL_TEXTURE_2D, name); 1166 glBindTexture (GL_TEXTURE_2D, name);
1106 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT); 1167 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
1107 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT); 1168 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
1169 // use uglier nearest interpolation because linear suffers
1170 // from transparent color bleeding and ugly wrapping effects.
1171 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1108} 1172}
1109 1173
1110int 1174int
1111ox (CFClient::Map self) 1175ox (CFClient::Map self)
1112 ALIAS: 1176 ALIAS:
1113 oy = 1 1177 oy = 1
1178 x = 2
1179 y = 3
1180 w = 4
1181 h = 5
1114 CODE: 1182 CODE:
1115 switch (ix) 1183 switch (ix)
1116 { 1184 {
1117 case 0: RETVAL = self->ox; break; 1185 case 0: RETVAL = self->ox; break;
1118 case 1: RETVAL = self->oy; break; 1186 case 1: RETVAL = self->oy; break;
1187 case 2: RETVAL = self->x; break;
1188 case 3: RETVAL = self->y; break;
1189 case 4: RETVAL = self->w; break;
1190 case 5: RETVAL = self->h; break;
1119 } 1191 }
1120 OUTPUT: 1192 OUTPUT:
1121 RETVAL 1193 RETVAL
1122 1194
1123void 1195void
1560 const_iv (GL_RESCALE_NORMAL), 1632 const_iv (GL_RESCALE_NORMAL),
1561 const_iv (GL_AND), 1633 const_iv (GL_AND),
1562 const_iv (GL_ONE), 1634 const_iv (GL_ONE),
1563 const_iv (GL_ZERO), 1635 const_iv (GL_ZERO),
1564 const_iv (GL_SRC_ALPHA), 1636 const_iv (GL_SRC_ALPHA),
1565 const_iv (GL_SRC_ALPHA_SATURATE), 1637 const_iv (GL_DST_ALPHA),
1566 const_iv (GL_ONE_MINUS_SRC_ALPHA), 1638 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1567 const_iv (GL_ONE_MINUS_DST_ALPHA), 1639 const_iv (GL_ONE_MINUS_DST_ALPHA),
1640 const_iv (GL_SRC_ALPHA_SATURATE),
1568 const_iv (GL_RGB), 1641 const_iv (GL_RGB),
1569 const_iv (GL_RGBA), 1642 const_iv (GL_RGBA),
1570 const_iv (GL_UNSIGNED_BYTE), 1643 const_iv (GL_UNSIGNED_BYTE),
1571 const_iv (GL_UNSIGNED_SHORT), 1644 const_iv (GL_UNSIGNED_SHORT),
1572 const_iv (GL_UNSIGNED_INT), 1645 const_iv (GL_UNSIGNED_INT),
1583 const_iv (GL_TEXTURE_MAG_FILTER), 1656 const_iv (GL_TEXTURE_MAG_FILTER),
1584 const_iv (GL_TEXTURE_MIN_FILTER), 1657 const_iv (GL_TEXTURE_MIN_FILTER),
1585 const_iv (GL_TEXTURE_ENV_MODE), 1658 const_iv (GL_TEXTURE_ENV_MODE),
1586 const_iv (GL_TEXTURE_WRAP_S), 1659 const_iv (GL_TEXTURE_WRAP_S),
1587 const_iv (GL_TEXTURE_WRAP_T), 1660 const_iv (GL_TEXTURE_WRAP_T),
1661 const_iv (GL_REPEAT),
1588 const_iv (GL_CLAMP), 1662 const_iv (GL_CLAMP),
1589 const_iv (GL_REPEAT), 1663 const_iv (GL_CLAMP_TO_EDGE),
1590 const_iv (GL_NEAREST), 1664 const_iv (GL_NEAREST),
1591 const_iv (GL_LINEAR), 1665 const_iv (GL_LINEAR),
1592 const_iv (GL_NEAREST_MIPMAP_NEAREST), 1666 const_iv (GL_NEAREST_MIPMAP_NEAREST),
1593 const_iv (GL_LINEAR_MIPMAP_NEAREST), 1667 const_iv (GL_LINEAR_MIPMAP_NEAREST),
1594 const_iv (GL_NEAREST_MIPMAP_LINEAR), 1668 const_iv (GL_NEAREST_MIPMAP_LINEAR),
1624 1698
1625 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1699 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1626 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 1700 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
1627} 1701}
1628 1702
1703char *
1704gl_vendor ()
1705 CODE:
1706 RETVAL = (char *)glGetString (GL_VENDOR);
1707 OUTPUT:
1708 RETVAL
1709
1710char *
1711gl_version ()
1712 CODE:
1713 RETVAL = (char *)glGetString (GL_VERSION);
1714 OUTPUT:
1715 RETVAL
1716
1717char *
1718gl_extensions ()
1719 CODE:
1720 RETVAL = (char *)glGetString (GL_EXTENSIONS);
1721 OUTPUT:
1722 RETVAL
1723
1629int glGetError () 1724int glGetError ()
1630 1725
1631void glClear (int mask) 1726void glClear (int mask)
1632 1727
1633void glClearColor (float r, float g, float b, float a = 1.0) 1728void glClearColor (float r, float g, float b, float a = 1.0)
1640void glShadeModel (int mode) 1735void glShadeModel (int mode)
1641 1736
1642void glHint (int target, int mode) 1737void glHint (int target, int mode)
1643 1738
1644void glBlendFunc (int sfactor, int dfactor) 1739void glBlendFunc (int sfactor, int dfactor)
1740
1741void glBlendFuncSeparate (int sa, int da, int saa, int daa)
1742 CODE:
1743 gl_BlendFuncSeparate (sa, da, saa, daa);
1645 1744
1646void glDepthMask (int flag) 1745void glDepthMask (int flag)
1647 1746
1648void glLogicOp (int opcode) 1747void glLogicOp (int opcode)
1649 1748
1683 1782
1684void glEnd () 1783void glEnd ()
1685 1784
1686void glColor (float r, float g, float b, float a = 1.0) 1785void glColor (float r, float g, float b, float a = 1.0)
1687 PROTOTYPE: @ 1786 PROTOTYPE: @
1787 ALIAS:
1788 glColor_premultiply = 1
1688 CODE: 1789 CODE:
1790 if (ix)
1791 {
1792 r *= a;
1793 g *= a;
1794 b *= a;
1795 }
1689 // microsoft visual "c" rounds instead of truncating... 1796 // microsoft visual "c" rounds instead of truncating...
1690 glColor4ub (MIN ((int)(r * 255.f), 255), 1797 glColor4ub (MIN ((int)(r * 256.f), 255),
1691 MIN ((int)(g * 255.f), 255), 1798 MIN ((int)(g * 256.f), 255),
1692 MIN ((int)(b * 255.f), 255), 1799 MIN ((int)(b * 256.f), 255),
1693 MIN ((int)(a * 255.f), 255)); 1800 MIN ((int)(a * 256.f), 255));
1694 1801
1695void glInterleavedArrays (int format, int stride, char *data) 1802void glInterleavedArrays (int format, int stride, char *data)
1696 1803
1697void glDrawElements (int mode, int count, int type, char *indices) 1804void glDrawElements (int mode, int count, int type, char *indices)
1698 1805
1721 1828
1722void glBindTexture (int target, int name) 1829void glBindTexture (int target, int name)
1723 1830
1724void glConvolutionParameter (int target, int pname, float params) 1831void glConvolutionParameter (int target, int pname, float params)
1725 CODE: 1832 CODE:
1726 GL_CALL (PFNGLCONVOLUTIONPARAMETERFEXTPROC, glConvolutionParameterf, (target, pname, params)); 1833 if (gl.ConvolutionParameterf)
1834 gl.ConvolutionParameterf (target, pname, params);
1727 1835
1728void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data) 1836void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data)
1729 CODE: 1837 CODE:
1730 GL_CALL (PFNGLCONVOLUTIONFILTER2DEXTPROC, glConvolutionFilter2D, 1838 if (gl.ConvolutionFilter2D)
1731 (target, internalformat, width, height, format, type, data)); 1839 gl.ConvolutionFilter2D (target, internalformat, width, height, format, type, data);
1732 1840
1733void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) 1841void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
1734 CODE: 1842 CODE:
1735 GL_CALL (PFNGLSEPARABLEFILTER2DEXTPROC, glSeparableFilter2D, 1843 if (gl.SeparableFilter2D)
1736 (target, internalformat, width, height, format, type, row, column)); 1844 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
1737 1845
1738void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 1846void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data)
1739 1847
1740void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 1848void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
1741 1849

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