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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.114 by root, Wed Jun 14 18:02:00 2006 UTC vs.
Revision 1.199 by root, Tue Jul 17 13:53:02 2007 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls 2# define WIN32_LEAN_AND_MEAN
3# define NTDDI_VERSION NTDDI_WIN2K // needed to get win2000 api calls
3# include <malloc.h> 4# include <malloc.h>
4# include <windows.h> 5# include <windows.h>
6# include <wininet.h>
5# pragma warning(disable:4244) 7# pragma warning(disable:4244)
8# pragma warning(disable:4761)
9#endif
10
11//#define DEBUG 1
12#if DEBUG
13# include <valgrind/memcheck.h>
6#endif 14#endif
7 15
8#include "EXTERN.h" 16#include "EXTERN.h"
9#include "perl.h" 17#include "perl.h"
10#include "XSUB.h" 18#include "XSUB.h"
11 19
20#ifdef _WIN32
21# undef pipe
22#endif
23
24#include <assert.h>
12#include <math.h> 25#include <math.h>
13#include <string.h> 26#include <string.h>
14#include <stdio.h> 27#include <stdio.h>
15#include <stdlib.h> 28#include <stdlib.h>
16 29
18#include <SDL_endian.h> 31#include <SDL_endian.h>
19#include <SDL_image.h> 32#include <SDL_image.h>
20#include <SDL_mixer.h> 33#include <SDL_mixer.h>
21#include <SDL_opengl.h> 34#include <SDL_opengl.h>
22 35
36#define PANGO_ENABLE_BACKEND
37#define G_DISABLE_CAST_CHECKS
38
23#include <glib/gmacros.h> 39#include <glib/gmacros.h>
24 40
25#include <pango/pango.h> 41#include <pango/pango.h>
26#include <pango/pangofc-fontmap.h>
27#include <pango/pangoft2.h>
28#include <pango/pangocairo.h>
29 42
30#ifndef _WIN32 43#ifndef _WIN32
31# include <sys/types.h> 44# include <sys/types.h>
32# include <sys/socket.h> 45# include <sys/socket.h>
33# include <netinet/in.h> 46# include <netinet/in.h>
34# include <netinet/tcp.h> 47# include <netinet/tcp.h>
35# include <inttypes.h> 48# include <inttypes.h>
36#else
37 typedef unsigned char uint8_t;
38 typedef unsigned short uint16_t;
39 typedef unsigned int uint32_t;
40 typedef signed char int8_t;
41 typedef signed short int16_t;
42 typedef signed int int32_t;
43#endif 49#endif
44 50
45#include "glext.h" 51#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */
46 52
47#define FOW_DARKNESS 32 53#define FOW_DARKNESS 32
48 54
49#define MAP_EXTEND_X 32 55#define MAP_EXTEND_X 32
50#define MAP_EXTEND_Y 512 56#define MAP_EXTEND_Y 512
51 57
52#define MIN_FONT_HEIGHT 10 58#define MIN_FONT_HEIGHT 10
59
60#if 0
61# define PARACHUTE SDL_INIT_NOPARACHUTE
62#else
63# define PARACHUTE 0
64#endif
65
66static AV *texture_av;
53 67
54static struct 68static struct
55{ 69{
56#define GL_FUNC(ptr,name) ptr name; 70#define GL_FUNC(ptr,name) ptr name;
57#include "glfunc.h" 71#include "glfunc.h"
58#undef GL_FUNC 72#undef GL_FUNC
59} gl; 73} gl;
60 74
75static void
61static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa) 76gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
62{ 77{
63 if (gl.BlendFuncSeparate) 78 if (gl.BlendFuncSeparate)
64 gl.BlendFuncSeparate (sa, da, saa, daa); 79 gl.BlendFuncSeparate (sa, da, saa, daa);
65 else if (gl.BlendFuncSeparateEXT) 80 else if (gl.BlendFuncSeparateEXT)
66 gl.BlendFuncSeparateEXT (sa, da, saa, daa); 81 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
67 else 82 else
68 glBlendFunc (sa, da); 83 glBlendFunc (sa, da);
69} 84}
70 85
86static GLuint
87gen_texture ()
88{
89 GLuint name;
90
91 if (AvFILL (texture_av) >= 0)
92 name = (GLuint)(size_t)av_pop (texture_av);
93 else
94 glGenTextures (1, &name);
95
96 return name;
97}
98
99static void
100del_texture (GLuint name)
101{
102 /* make a half-assed attempt at returning the memory used by the texture */
103 /* textures are frequently being reused by cfplus anyway */
104 /*glBindTexture (GL_TEXTURE_2D, name);*/
105 /*glTexImage2D (GL_TEXTURE_2D, 0, GL_ALPHA, 0, 0, 0, GL_ALPHA, GL_UNSIGNED_BYTE, 0);*/
106 av_push (texture_av, (SV *)(size_t)name);
107 glDeleteTextures (1, &name);
108}
109
110#include "texcache.c"
111
112#include "pango-font.c"
113#include "pango-fontmap.c"
114#include "pango-render.c"
115
71typedef Mix_Chunk *CFClient__MixChunk; 116typedef Mix_Chunk *CFPlus__MixChunk;
72typedef Mix_Music *CFClient__MixMusic; 117typedef Mix_Music *CFPlus__MixMusic;
73 118
74typedef PangoFontDescription *CFClient__Font; 119typedef PangoFontDescription *CFPlus__Font;
120
121static int
122shape_attr_p (PangoLayoutRun *run)
123{
124 GSList *attrs = run->item->analysis.extra_attrs;
125
126 while (attrs)
127 {
128 PangoAttribute *attr = attrs->data;
129
130 if (attr->klass->type == PANGO_ATTR_SHAPE)
131 return 1;
132
133 attrs = attrs->next;
134 }
135
136 return 0;
137}
75 138
76typedef struct cf_layout { 139typedef struct cf_layout {
77 PangoLayout *pl; // either derived from a cairo or ft2 context 140 PangoLayout *pl;
78 int rgba; // wether we use rgba (cairo) or grayscale (ft2)
79 float r, g, b, a; // default color for rgba mode 141 float r, g, b, a; // default color for rgba mode
80 int base_height; 142 int base_height;
81 CFClient__Font font; 143 CFPlus__Font font;
82} *CFClient__Layout; 144} *CFPlus__Layout;
83 145
84static CFClient__Font default_font; 146static CFPlus__Font default_font;
85static PangoContext *ft2_context, *cairo_context; 147static PangoContext *opengl_context;
86static PangoFontMap *ft2_fontmap, *cairo_fontmap; 148static PangoFontMap *opengl_fontmap;
87 149
88static void 150static void
89substitute_func (FcPattern *pattern, gpointer data) 151substitute_func (FcPattern *pattern, gpointer data)
90{ 152{
91 FcPatternAddBool (pattern, FC_HINTING, 1); 153 FcPatternAddBool (pattern, FC_HINTING, 1);
92#ifdef FC_HINT_STYLE 154#ifdef FC_HINT_STYLE
93 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL); 155 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
94#endif 156#endif
95#ifdef _WIN32
96 FcPatternAddBool (pattern, FC_AUTOHINT, 1);
97#else
98 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 157 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
99#endif
100} 158}
101 159
102static void 160static void
103layout_update_font (CFClient__Layout self) 161layout_update_font (CFPlus__Layout self)
104{ 162{
105 /* use a random scale factor to account for unknown descenders, 0.8 works 163 /* use a random scale factor to account for unknown descenders, 0.8 works
106 * reasonably well with bitstream vera 164 * reasonably well with bitstream vera
107 */ 165 */
108 PangoFontDescription *font = self->font ? self->font : default_font; 166 PangoFontDescription *font = self->font ? self->font : default_font;
112 170
113 pango_layout_set_font_description (self->pl, font); 171 pango_layout_set_font_description (self->pl, font);
114} 172}
115 173
116static void 174static void
117layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 175layout_get_pixel_size (CFPlus__Layout self, int *w, int *h)
118{ 176{
177 PangoRectangle rect;
178
179 // get_pixel_* wrongly rounds down
119 pango_layout_get_pixel_size (self->pl, w, h); 180 pango_layout_get_extents (self->pl, 0, &rect);
120 181
121 if (!*w) *w = 1; 182 rect.width = (rect.width + PANGO_SCALE - 1) / PANGO_SCALE;
122 if (!*h) *h = 1; 183 rect.height = (rect.height + PANGO_SCALE - 1) / PANGO_SCALE;
123 184
124 *w = (*w + 3) & ~3; 185 if (!rect.width) rect.width = 1;
125} 186 if (!rect.height) rect.height = 1;
126 187
188 *w = rect.width;
189 *h = rect.height;
190}
191
192typedef uint16_t tileid;
127typedef uint16_t mapface; 193typedef uint16_t faceid;
128 194
129typedef struct { 195typedef struct {
130 GLint name; 196 int name;
131 int w, h; 197 int w, h;
132 float s, t; 198 float s, t;
133 uint8_t r, g, b, a; 199 uint8_t r, g, b, a;
200 tileid smoothtile;
201 uint8_t smoothlevel;
134} maptex; 202} maptex;
135 203
136typedef struct { 204typedef struct {
205 uint32_t player;
206 tileid tile[3];
137 int16_t darkness; 207 uint16_t darkness;
138 mapface face[3]; 208 uint8_t stat_width, stat_hp, flags, smoothmax;
139} mapcell; 209} mapcell;
140 210
141typedef struct { 211typedef struct {
142 int32_t c0, c1; 212 int32_t c0, c1;
143 mapcell *col; 213 mapcell *col;
144} maprow; 214} maprow;
145 215
146typedef struct map { 216typedef struct map {
147 int x, y, w, h; 217 int x, y, w, h;
148 int ox, oy; /* offset to virtual global coordinate system */ 218 int ox, oy; /* offset to virtual global coordinate system */
149 int faces; 219 int faces; tileid *face2tile; // [faceid]
150 mapface *face; 220 int texs; maptex *tex; // [tileid]
151
152 int texs;
153 maptex *tex;
154 221
155 int32_t rows; 222 int32_t rows;
156 maprow *row; 223 maprow *row;
157} *CFClient__Map; 224} *CFPlus__Map;
158 225
159static char * 226static char *
160prepend (char *ptr, int sze, int inc) 227prepend (char *ptr, int sze, int inc)
161{ 228{
162 char *p; 229 char *p;
179} 246}
180 247
181#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 248#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
182#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 249#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
183 250
251static void
252need_facenum (struct map *self, faceid face)
253{
254 while (self->faces <= face)
255 {
256 Append (tileid, self->face2tile, self->faces, self->faces);
257 self->faces *= 2;
258 }
259}
260
261static void
262need_texid (struct map *self, int texid)
263{
264 while (self->texs <= texid)
265 {
266 Append (maptex, self->tex, self->texs, self->texs);
267 self->texs *= 2;
268 }
269}
270
184static maprow * 271static maprow *
185map_get_row (CFClient__Map self, int y) 272map_get_row (CFPlus__Map self, int y)
186{ 273{
187 if (0 > y) 274 if (0 > y)
188 { 275 {
189 int extend = - y + MAP_EXTEND_Y; 276 int extend = - y + MAP_EXTEND_Y;
190 Prepend (maprow, self->row, self->rows, extend); 277 Prepend (maprow, self->row, self->rows, extend);
228 315
229 return row->col + (x - row->c0); 316 return row->col + (x - row->c0);
230} 317}
231 318
232static mapcell * 319static mapcell *
233map_get_cell (CFClient__Map self, int x, int y) 320map_get_cell (CFPlus__Map self, int x, int y)
234{ 321{
235 return row_get_cell (map_get_row (self, y), x); 322 return row_get_cell (map_get_row (self, y), x);
236} 323}
237 324
238static void 325static void
239map_clear (CFClient__Map self) 326map_clear (CFPlus__Map self)
240{ 327{
241 int r; 328 int r;
242 329
243 for (r = 0; r < self->rows; r++) 330 for (r = 0; r < self->rows; r++)
244 Safefree (self->row[r].col); 331 Safefree (self->row[r].col);
252 self->row = 0; 339 self->row = 0;
253 self->rows = 0; 340 self->rows = 0;
254} 341}
255 342
256static void 343static void
257map_blank (CFClient__Map self, int x0, int y0, int w, int h) 344map_blank (CFPlus__Map self, int x0, int y0, int w, int h)
258{ 345{
259 int x, y; 346 int x, y;
260 maprow *row; 347 maprow *row;
348 mapcell *cell;
261 349
262 for (y = y0; y < y0 + h; y++) 350 for (y = y0; y < y0 + h; y++)
263 if (y >= 0) 351 if (y >= 0)
264 { 352 {
265 if (y >= self->rows) 353 if (y >= self->rows)
271 if (x >= row->c0) 359 if (x >= row->c0)
272 { 360 {
273 if (x >= row->c1) 361 if (x >= row->c1)
274 break; 362 break;
275 363
276 row->col[x - row->c0].darkness = -1; 364 cell = row->col + x - row->c0;
365
366 cell->darkness = 0;
367 cell->stat_hp = 0;
368 cell->flags = 0;
369 cell->player = 0;
277 } 370 }
278 } 371 }
372}
373
374typedef struct {
375 tileid tile;
376 uint8_t x, y, level;
377} smooth_key;
378
379static void
380smooth_or_bits (HV *hv, smooth_key *key, IV bits)
381{
382 SV **sv = hv_fetch (hv, (char *)key, sizeof (*key), 1);
383
384 if (SvIOK (*sv))
385 SvIV_set (*sv, SvIVX (*sv) | bits);
386 else
387 sv_setiv (*sv, bits);
279} 388}
280 389
281static void 390static void
282music_finished (void) 391music_finished (void)
283{ 392{
319 n |= n >> 16; 428 n |= n >> 16;
320 429
321 return n + 1; 430 return n + 1;
322} 431}
323 432
433/* SDL should provide this, really. */
434#define SDLK_MODIFIER_MIN 300
435#define SDLK_MODIFIER_MAX 314
436
324MODULE = CFClient PACKAGE = CFClient 437MODULE = CFPlus PACKAGE = CFPlus
325 438
326PROTOTYPES: ENABLE 439PROTOTYPES: ENABLE
327 440
328BOOT: 441BOOT:
329{ 442{
330 HV *stash = gv_stashpv ("CFClient", 1); 443 HV *stash = gv_stashpv ("CFPlus", 1);
331 static const struct { 444 static const struct {
332 const char *name; 445 const char *name;
333 IV iv; 446 IV iv;
334 } *civ, const_iv[] = { 447 } *civ, const_iv[] = {
335# define const_iv(name) { # name, (IV)name } 448# define const_iv(name) { # name, (IV)name }
449 const_iv (SDLK_MODIFIER_MIN),
450 const_iv (SDLK_MODIFIER_MAX),
451
336 const_iv (SDL_ACTIVEEVENT), 452 const_iv (SDL_ACTIVEEVENT),
337 const_iv (SDL_KEYDOWN), 453 const_iv (SDL_KEYDOWN),
338 const_iv (SDL_KEYUP), 454 const_iv (SDL_KEYUP),
339 const_iv (SDL_MOUSEMOTION), 455 const_iv (SDL_MOUSEMOTION),
340 const_iv (SDL_MOUSEBUTTONDOWN), 456 const_iv (SDL_MOUSEBUTTONDOWN),
349 const_iv (SDL_EVENT_RESERVEDA), 465 const_iv (SDL_EVENT_RESERVEDA),
350 const_iv (SDL_EVENT_RESERVEDB), 466 const_iv (SDL_EVENT_RESERVEDB),
351 const_iv (SDL_VIDEORESIZE), 467 const_iv (SDL_VIDEORESIZE),
352 const_iv (SDL_VIDEOEXPOSE), 468 const_iv (SDL_VIDEOEXPOSE),
353 const_iv (SDL_USEREVENT), 469 const_iv (SDL_USEREVENT),
470
471 const_iv (SDL_APPINPUTFOCUS),
472 const_iv (SDL_APPMOUSEFOCUS),
473 const_iv (SDL_APPACTIVE),
474
354 const_iv (SDLK_KP0), 475 const_iv (SDLK_KP0),
355 const_iv (SDLK_KP1), 476 const_iv (SDLK_KP1),
356 const_iv (SDLK_KP2), 477 const_iv (SDLK_KP2),
357 const_iv (SDLK_KP3), 478 const_iv (SDLK_KP3),
358 const_iv (SDLK_KP4), 479 const_iv (SDLK_KP4),
413 const_iv (SDLK_BREAK), 534 const_iv (SDLK_BREAK),
414 const_iv (SDLK_MENU), 535 const_iv (SDLK_MENU),
415 const_iv (SDLK_POWER), 536 const_iv (SDLK_POWER),
416 const_iv (SDLK_EURO), 537 const_iv (SDLK_EURO),
417 const_iv (SDLK_UNDO), 538 const_iv (SDLK_UNDO),
539
418 const_iv (KMOD_NONE), 540 const_iv (KMOD_NONE),
541 const_iv (KMOD_SHIFT),
419 const_iv (KMOD_LSHIFT), 542 const_iv (KMOD_LSHIFT),
420 const_iv (KMOD_RSHIFT), 543 const_iv (KMOD_RSHIFT),
544 const_iv (KMOD_CTRL),
421 const_iv (KMOD_LCTRL), 545 const_iv (KMOD_LCTRL),
422 const_iv (KMOD_RCTRL), 546 const_iv (KMOD_RCTRL),
547 const_iv (KMOD_ALT),
423 const_iv (KMOD_LALT), 548 const_iv (KMOD_LALT),
424 const_iv (KMOD_RALT), 549 const_iv (KMOD_RALT),
550 const_iv (KMOD_META),
425 const_iv (KMOD_LMETA), 551 const_iv (KMOD_LMETA),
426 const_iv (KMOD_RMETA), 552 const_iv (KMOD_RMETA),
427 const_iv (KMOD_NUM), 553 const_iv (KMOD_NUM),
428 const_iv (KMOD_CAPS), 554 const_iv (KMOD_CAPS),
429 const_iv (KMOD_MODE), 555 const_iv (KMOD_MODE),
430 const_iv (KMOD_CTRL),
431 const_iv (KMOD_SHIFT),
432 const_iv (KMOD_ALT),
433 const_iv (KMOD_META)
434# undef const_iv 556# undef const_iv
435 }; 557 };
436 558
437 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 559 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
438 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 560 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
561
562 assert (SDLK_MODIFIER_MIN == SDLK_NUMLOCK);
563 assert (SDLK_MODIFIER_MAX == SDLK_COMPOSE);
439} 564}
565
566void
567weaken (SV *rv)
568 PROTOTYPE: $
569 CODE:
570 sv_rvweaken (rv);
571
572int
573in_destruct ()
574 CODE:
575 RETVAL = PL_main_cv == Nullcv;
576 OUTPUT:
577 RETVAL
578
579NV floor (NV x)
580
581NV ceil (NV x)
440 582
441void 583void
442pango_init () 584pango_init ()
443 CODE: 585 CODE:
444 // delayed, so it can pick up new fonts added by AddFontResourceEx
445{ 586{
446 {
447 ft2_fontmap = pango_ft2_font_map_new (); 587 opengl_fontmap = pango_opengl_font_map_new ();
448 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)ft2_fontmap, substitute_func, 0, 0); 588 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
449 ft2_context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)ft2_fontmap); 589 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
450 }
451 {
452 cairo_font_options_t *fopt = cairo_font_options_create ();
453 cairo_fontmap = pango_cairo_font_map_get_default ();
454 cairo_context = pango_cairo_font_map_create_context ((PangoCairoFontMap *)cairo_fontmap);
455#ifdef _WIN32
456 // cairo looks like shit eaten twice on windows
457 cairo_font_options_set_antialias (fopt, CAIRO_ANTIALIAS_NONE);
458#else
459 cairo_font_options_set_antialias (fopt, CAIRO_ANTIALIAS_GRAY);
460#endif
461 cairo_font_options_set_hint_style (fopt, CAIRO_HINT_STYLE_FULL);
462 cairo_font_options_set_hint_metrics (fopt, CAIRO_HINT_METRICS_ON);
463 pango_cairo_context_set_font_options (cairo_context, fopt);
464 cairo_font_options_destroy (fopt);
465 }
466} 590}
467 591
468int 592int
469SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO) 593SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
470 594
471void 595void
472SDL_Quit () 596SDL_Quit ()
473 597
474void 598void
481 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 605 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5);
482 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 606 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5);
483 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 607 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1);
484 608
485 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); 609 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
486 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 16); 610 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0);
487 611
488 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 612 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0);
489 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 613 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
490 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 614 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0);
491 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 615 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
492 616
493 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 617 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
618#if SDL_VERSION_ATLEAST(1,2,10)
619 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
620 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
621#endif
494 622
495 SDL_EnableUNICODE (1); 623 SDL_EnableUNICODE (1);
496 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); 624 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
497 625
498 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 626 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
518 RETVAL = !!SDL_SetVideoMode ( 646 RETVAL = !!SDL_SetVideoMode (
519 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 647 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
520 ); 648 );
521 if (RETVAL) 649 if (RETVAL)
522 { 650 {
651 av_clear (texture_av);
652
523 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 653 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
524# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); 654# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
525# include "glfunc.h" 655# include "glfunc.h"
526# undef GL_FUNC 656# undef GL_FUNC
657
527 } 658 }
528 OUTPUT: 659 OUTPUT:
529 RETVAL 660 RETVAL
530 661
531void 662void
532SDL_GL_SwapBuffers () 663SDL_GL_SwapBuffers ()
533 664
534char * 665char *
535SDL_GetKeyName (int sym) 666SDL_GetKeyName (int sym)
536 667
668int
669SDL_GetAppState ()
670
537void 671void
538SDL_PollEvent () 672poll_events ()
539 PPCODE: 673 PPCODE:
540{ 674{
541 SDL_Event ev; 675 SDL_Event ev;
542 676
543 while (SDL_PollEvent (&ev)) 677 SDL_PumpEvents ();
678 while (SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_ALLEVENTS) > 0)
544 { 679 {
545 HV *hv = newHV (); 680 HV *hv = newHV ();
546 hv_store (hv, "type", 4, newSViv (ev.type), 0); 681 hv_store (hv, "type", 4, newSViv (ev.type), 0);
547 682
548 switch (ev.type) 683 switch (ev.type)
550 case SDL_KEYDOWN: 685 case SDL_KEYDOWN:
551 case SDL_KEYUP: 686 case SDL_KEYUP:
552 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 687 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
553 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); 688 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
554 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); 689 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0);
690 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState ()), 0); /* current mode */
555 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); 691 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
556 break; 692 break;
557 693
558 case SDL_ACTIVEEVENT: 694 case SDL_ACTIVEEVENT:
559 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 695 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
560 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 696 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
561 break; 697 break;
562 698
563 case SDL_MOUSEMOTION: 699 case SDL_MOUSEMOTION:
700 {
701 int state = ev.motion.state;
702 int x = ev.motion.x;
703 int y = ev.motion.y;
704 int xrel = ev.motion.xrel;
705 int yrel = ev.motion.yrel;
706
707 /* do simplistic event compression */
708 while (SDL_PeepEvents (&ev, 1, SDL_PEEKEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)) > 0
709 && state == ev.motion.state)
710 {
711 xrel += ev.motion.xrel;
712 yrel += ev.motion.yrel;
713 x = ev.motion.x;
714 y = ev.motion.y;
715 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION));
716 }
717
564 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 718 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
565
566 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 719 hv_store (hv, "state", 5, newSViv (state), 0);
567 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 720 hv_store (hv, "x", 1, newSViv (x), 0);
568 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 721 hv_store (hv, "y", 1, newSViv (y), 0);
569 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 722 hv_store (hv, "xrel", 4, newSViv (xrel), 0);
570 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 723 hv_store (hv, "yrel", 4, newSViv (yrel), 0);
724 }
571 break; 725 break;
572 726
573 case SDL_MOUSEBUTTONDOWN: 727 case SDL_MOUSEBUTTONDOWN:
574 case SDL_MOUSEBUTTONUP: 728 case SDL_MOUSEBUTTONUP:
575 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 729 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
585 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); 739 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
586 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); 740 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
587 break; 741 break;
588 } 742 }
589 743
590 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv))); 744 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1))));
591 } 745 }
592} 746}
593 747
594int 748int
595Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) 749Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048)
604Mix_AllocateChannels (int numchans = -1) 758Mix_AllocateChannels (int numchans = -1)
605 759
606void 760void
607lowdelay (int fd, int val = 1) 761lowdelay (int fd, int val = 1)
608 CODE: 762 CODE:
763 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val));
764
765void
766win32_proxy_info ()
767 PPCODE:
768{
609#ifndef _WIN32 769#ifdef _WIN32
610 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 770 char buffer[2048];
771 DWORD buflen;
772
773 EXTEND (SP, 3);
774
775 buflen = sizeof (buffer);
776 if (InternetQueryOption (0, INTERNET_OPTION_PROXY, (void *)buffer, &buflen))
777 if (((INTERNET_PROXY_INFO *)buffer)->dwAccessType == INTERNET_OPEN_TYPE_PROXY)
778 {
779 PUSHs (newSVpv (((INTERNET_PROXY_INFO *)buffer)->lpszProxy, 0));
780
781 buflen = sizeof (buffer);
782 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_USERNAME, (void *)buffer, &buflen))
783 {
784 PUSHs (newSVpv (buffer, 0));
785
786 buflen = sizeof (buffer);
787 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_PASSWORD, (void *)buffer, &buflen))
788 PUSHs (newSVpv (buffer, 0));
789 }
790 }
611#endif 791#endif
792}
612 793
613void 794void
614add_font (char *file) 795add_font (char *file)
615 CODE: 796 CODE:
616 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 797 FcConfigAppFontAddFile (0, (const FcChar8 *)file);
617#ifdef _WIN32
618 // cairo... sigh... requires win2000
619 AddFontResourceEx (file, FR_PRIVATE, 0);
620#endif
621 798
622void 799void
623load_image_inline (SV *image_) 800load_image_inline (SV *image_)
624 ALIAS: 801 ALIAS:
625 load_image_file = 1 802 load_image_file = 1
667 844
668 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE); 845 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE);
669 846
670 assert (surface2->pitch == surface2->w * 4); 847 assert (surface2->pitch == surface2->w * 4);
671 848
849 SDL_LockSurface (surface2);
672 EXTEND (SP, 5); 850 EXTEND (SP, 6);
673 PUSHs (sv_2mortal (newSViv (surface2->w))); 851 PUSHs (sv_2mortal (newSViv (surface2->w)));
674 PUSHs (sv_2mortal (newSViv (surface2->h))); 852 PUSHs (sv_2mortal (newSViv (surface2->h)));
675 SDL_LockSurface (surface2);
676 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); 853 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
677 SDL_UnlockSurface (surface2);
678 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); 854 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
679 PUSHs (sv_2mortal (newSViv (GL_RGBA))); 855 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
680 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE))); 856 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
857 SDL_UnlockSurface (surface2);
681 858
682 SDL_FreeSurface (surface); 859 SDL_FreeSurface (surface);
683 SDL_FreeSurface (surface2); 860 SDL_FreeSurface (surface2);
684} 861}
685 862
724 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); 901 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
725#endif 902#endif
726 _exit (1); 903 _exit (1);
727 904
728void 905void
729_exit (int retval) 906_exit (int retval = 0)
730 CODE: 907 CODE:
908#ifdef WIN32
909 ExitThread (retval); // unclean, please beam me up
910#else
731 _exit (retval); 911 _exit (retval);
912#endif
732 913
914void
915debug ()
916 CODE:
917{
918#if DEBUG
919 VALGRIND_DO_LEAK_CHECK;
920#endif
921}
922
733MODULE = CFClient PACKAGE = CFClient::Font 923MODULE = CFPlus PACKAGE = CFPlus::Font
734 924
735CFClient::Font 925CFPlus::Font
736new_from_file (SV *class, char *path, int id = 0) 926new_from_file (SV *class, char *path, int id = 0)
737 CODE: 927 CODE:
738{ 928{
739 int count; 929 int count;
740 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 930 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
743} 933}
744 OUTPUT: 934 OUTPUT:
745 RETVAL 935 RETVAL
746 936
747void 937void
748DESTROY (CFClient::Font self) 938DESTROY (CFPlus::Font self)
749 CODE: 939 CODE:
750 pango_font_description_free (self); 940 pango_font_description_free (self);
751 941
752void 942void
753make_default (CFClient::Font self) 943make_default (CFPlus::Font self)
754 CODE: 944 CODE:
755 default_font = self; 945 default_font = self;
756 946
757MODULE = CFClient PACKAGE = CFClient::Layout 947MODULE = CFPlus PACKAGE = CFPlus::Layout
758 948
759CFClient::Layout 949void
760new (SV *class, int rgba = 0) 950reset_glyph_cache ()
951 CODE:
952 tc_clear ();
953
954CFPlus::Layout
955new (SV *class)
761 CODE: 956 CODE:
762 New (0, RETVAL, 1, struct cf_layout); 957 New (0, RETVAL, 1, struct cf_layout);
763 958
764 RETVAL->pl = pango_layout_new (rgba ? cairo_context : ft2_context); 959 RETVAL->pl = pango_layout_new (opengl_context);
765 RETVAL->rgba = rgba;
766 RETVAL->r = 1.; 960 RETVAL->r = 1.;
767 RETVAL->g = 1.; 961 RETVAL->g = 1.;
768 RETVAL->b = 1.; 962 RETVAL->b = 1.;
769 RETVAL->a = 1.; 963 RETVAL->a = 1.;
770 RETVAL->base_height = MIN_FONT_HEIGHT; 964 RETVAL->base_height = MIN_FONT_HEIGHT;
774 layout_update_font (RETVAL); 968 layout_update_font (RETVAL);
775 OUTPUT: 969 OUTPUT:
776 RETVAL 970 RETVAL
777 971
778void 972void
779DESTROY (CFClient::Layout self) 973DESTROY (CFPlus::Layout self)
780 CODE: 974 CODE:
781 g_object_unref (self->pl); 975 g_object_unref (self->pl);
782 Safefree (self); 976 Safefree (self);
783 977
784int
785is_rgba (CFClient::Layout self)
786 CODE:
787 RETVAL = self->rgba;
788 OUTPUT:
789 RETVAL
790
791void 978void
792set_text (CFClient::Layout self, SV *text_) 979set_text (CFPlus::Layout self, SV *text_)
793 CODE: 980 CODE:
794{ 981{
795 STRLEN textlen; 982 STRLEN textlen;
796 char *text = SvPVutf8 (text_, textlen); 983 char *text = SvPVutf8 (text_, textlen);
797 984
798 pango_layout_set_text (self->pl, text, textlen); 985 pango_layout_set_text (self->pl, text, textlen);
799} 986}
800 987
801void 988void
802set_markup (CFClient::Layout self, SV *text_) 989set_markup (CFPlus::Layout self, SV *text_)
803 CODE: 990 CODE:
804{ 991{
805 STRLEN textlen; 992 STRLEN textlen;
806 char *text = SvPVutf8 (text_, textlen); 993 char *text = SvPVutf8 (text_, textlen);
807 994
808 pango_layout_set_markup (self->pl, text, textlen); 995 pango_layout_set_markup (self->pl, text, textlen);
809} 996}
810 997
998void
999set_shapes (CFPlus::Layout self, ...)
1000 CODE:
1001{
1002 PangoAttrList *attrs = 0;
1003 const char *text = pango_layout_get_text (self->pl);
1004 const char *pos = text;
1005 int arg = 4;
1006
1007 while (arg < items && (pos = strstr (pos, OBJ_STR)))
1008 {
1009 PangoRectangle inkrect, rect;
1010 PangoAttribute *attr;
1011
1012 int x = SvIV (ST (arg - 3));
1013 int y = SvIV (ST (arg - 2));
1014 int w = SvIV (ST (arg - 1));
1015 int h = SvIV (ST (arg ));
1016
1017 inkrect.x = 0;
1018 inkrect.y = 0;
1019 inkrect.width = 0;
1020 inkrect.height = 0;
1021
1022 rect.x = x * PANGO_SCALE;
1023 rect.y = y * PANGO_SCALE;
1024 rect.width = w * PANGO_SCALE;
1025 rect.height = h * PANGO_SCALE;
1026
1027 if (!attrs)
1028 attrs = pango_layout_get_attributes (self->pl);
1029
1030 attr = pango_attr_shape_new (&inkrect, &rect);
1031 attr->start_index = pos - text;
1032 attr->end_index = attr->start_index + sizeof (OBJ_STR) - 1;
1033 pango_attr_list_insert (attrs, attr);
1034
1035 arg += 4;
1036 pos += sizeof (OBJ_STR) - 1;
1037 }
1038
1039 if (attrs)
1040 pango_layout_set_attributes (self->pl, attrs);
1041}
1042
1043void
1044get_shapes (CFPlus::Layout self)
1045 PPCODE:
1046{
1047 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
1048
1049 do
1050 {
1051 PangoLayoutRun *run = pango_layout_iter_get_run (iter);
1052
1053 if (run && shape_attr_p (run))
1054 {
1055 PangoRectangle extents;
1056 pango_layout_iter_get_run_extents (iter, 0, &extents);
1057
1058 EXTEND (SP, 2);
1059 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x))));
1060 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y))));
1061 }
1062 }
1063 while (pango_layout_iter_next_run (iter));
1064
1065 pango_layout_iter_free (iter);
1066}
1067
1068int
1069has_wrapped (CFPlus::Layout self)
1070 CODE:
1071{
1072 int lines = 1;
1073 const char *text = pango_layout_get_text (self->pl);
1074
1075 while (*text)
1076 lines += *text++ == '\n';
1077
1078 RETVAL = lines < pango_layout_get_line_count (self->pl);
1079}
1080 OUTPUT:
1081 RETVAL
1082
811SV * 1083SV *
812get_text (CFClient::Layout self) 1084get_text (CFPlus::Layout self)
813 CODE: 1085 CODE:
814 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 1086 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
815 sv_utf8_decode (RETVAL); 1087 sv_utf8_decode (RETVAL);
816 OUTPUT: 1088 OUTPUT:
817 RETVAL 1089 RETVAL
818 1090
819void 1091void
820set_foreground (CFClient::Layout self, float r, float g, float b, float a = 1.) 1092set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.)
821 CODE: 1093 CODE:
822 self->r = r; 1094 self->r = r;
823 self->g = g; 1095 self->g = g;
824 self->b = b; 1096 self->b = b;
825 self->a = a; 1097 self->a = a;
826 1098
827void 1099void
828set_font (CFClient::Layout self, CFClient::Font font = 0) 1100set_font (CFPlus::Layout self, CFPlus::Font font = 0)
829 CODE: 1101 CODE:
830 if (self->font != font) 1102 if (self->font != font)
831 { 1103 {
832 self->font = font; 1104 self->font = font;
833 layout_update_font (self); 1105 layout_update_font (self);
834 } 1106 }
835 1107
836void 1108void
837set_height (CFClient::Layout self, int base_height) 1109set_height (CFPlus::Layout self, int base_height)
838 CODE: 1110 CODE:
839 if (self->base_height != base_height) 1111 if (self->base_height != base_height)
840 { 1112 {
841 self->base_height = base_height; 1113 self->base_height = base_height;
842 layout_update_font (self); 1114 layout_update_font (self);
843 } 1115 }
844 1116
845void 1117void
846set_width (CFClient::Layout self, int max_width = -1) 1118set_width (CFPlus::Layout self, int max_width = -1)
847 CODE: 1119 CODE:
848 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1120 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
849 1121
850void 1122void
851set_indent (CFClient::Layout self, int indent) 1123set_indent (CFPlus::Layout self, int indent)
852 CODE: 1124 CODE:
853 pango_layout_set_indent (self->pl, indent * PANGO_SCALE); 1125 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
854 1126
855void 1127void
856set_spacing (CFClient::Layout self, int spacing) 1128set_spacing (CFPlus::Layout self, int spacing)
857 CODE: 1129 CODE:
858 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE); 1130 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
859 1131
860void 1132void
861set_ellipsise (CFClient::Layout self, int ellipsise) 1133set_ellipsise (CFPlus::Layout self, int ellipsise)
862 CODE: 1134 CODE:
863 pango_layout_set_ellipsize (self->pl, 1135 pango_layout_set_ellipsize (self->pl,
864 ellipsise == 1 ? PANGO_ELLIPSIZE_START 1136 ellipsise == 1 ? PANGO_ELLIPSIZE_START
865 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE 1137 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
866 : ellipsise == 3 ? PANGO_ELLIPSIZE_END 1138 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
867 : PANGO_ELLIPSIZE_NONE 1139 : PANGO_ELLIPSIZE_NONE
868 ); 1140 );
869 1141
870void 1142void
871set_single_paragraph_mode (CFClient::Layout self, int spm) 1143set_single_paragraph_mode (CFPlus::Layout self, int spm)
872 CODE: 1144 CODE:
873 pango_layout_set_single_paragraph_mode (self->pl, !!spm); 1145 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
874 1146
875void 1147void
876size (CFClient::Layout self) 1148size (CFPlus::Layout self)
877 PPCODE: 1149 PPCODE:
878{ 1150{
879 int w, h; 1151 int w, h;
880 1152
881 layout_get_pixel_size (self, &w, &h); 1153 layout_get_pixel_size (self, &w, &h);
884 PUSHs (sv_2mortal (newSViv (w))); 1156 PUSHs (sv_2mortal (newSViv (w)));
885 PUSHs (sv_2mortal (newSViv (h))); 1157 PUSHs (sv_2mortal (newSViv (h)));
886} 1158}
887 1159
888int 1160int
1161descent (CFPlus::Layout self)
1162 CODE:
1163{
1164 PangoRectangle rect;
1165 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0);
1166 pango_layout_line_get_pixel_extents (line, 0, &rect);
1167 RETVAL = PANGO_DESCENT (rect);
1168}
1169 OUTPUT:
1170 RETVAL
1171
1172int
889xy_to_index (CFClient::Layout self, int x, int y) 1173xy_to_index (CFPlus::Layout self, int x, int y)
890 CODE: 1174 CODE:
891{ 1175{
892 int index, trailing; 1176 int index, trailing;
893 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1177 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
894 RETVAL = index; 1178 RETVAL = index + trailing;
895} 1179}
896 OUTPUT: 1180 OUTPUT:
897 RETVAL 1181 RETVAL
898 1182
899void 1183void
900cursor_pos (CFClient::Layout self, int index) 1184cursor_pos (CFPlus::Layout self, int index)
901 PPCODE: 1185 PPCODE:
902{ 1186{
903 PangoRectangle strong_pos; 1187 PangoRectangle strong_pos;
904 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1188 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0);
905 1189
908 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1192 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
909 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1193 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE)));
910} 1194}
911 1195
912void 1196void
913render (CFClient::Layout self) 1197index_to_line_x (CFPlus::Layout self, int index, int trailing = 0)
914 PPCODE: 1198 PPCODE:
915{ 1199{
916 SV *retval; 1200 int line, x;
917 int w, h;
918 1201
919 layout_get_pixel_size (self, &w, &h); 1202 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
1203 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
920 1204
921 if (self->rgba)
922 {
923 cairo_surface_t *surface;
924 cairo_t *cairo;
925
926 retval = newSV (w * h * 4);
927 SvPOK_only (retval);
928 SvCUR_set (retval, w * h * 4);
929
930 memset (SvPVX (retval), 0, w * h * 4);
931
932 surface = cairo_image_surface_create_for_data (
933 (void*)SvPVX (retval), CAIRO_FORMAT_ARGB32, w, h, w * 4);
934 cairo = cairo_create (surface);
935 cairo_set_source_rgba (cairo, self->r, self->g, self->b, self->a);
936
937 pango_cairo_show_layout (cairo, self->pl);
938
939 cairo_destroy (cairo);
940 cairo_surface_destroy (surface);
941
942 // what a mess, and its premultiplied, too :(
943 {
944 uint32_t *p = (uint32_t *)SvPVX (retval);
945 uint32_t *e = p + w * h;
946
947 while (p < e)
948 {
949 uint32_t rgba = *p;
950 rgba = (rgba >> 24) | (rgba << 8);
951#if 0
952#ifdef _WIN32
953 {//D
954 uint8_t r = rgba >> 24;
955 uint8_t g = rgba >> 16;
956 uint8_t b = rgba >> 8;
957 uint8_t a = rgba >> 0;
958
959 rgba = (rgba & 0xffffff00) | a;
960 }
961#endif
962#endif
963 rgba = SDL_SwapBE32 (rgba);
964 *p++ = rgba;
965 }
966 }
967
968 EXTEND (SP, 5); 1205 EXTEND (SP, 2);
969 PUSHs (sv_2mortal (newSViv (w))); 1206 PUSHs (sv_2mortal (newSViv (line - 1)));
1207 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1208}
1209
1210void
1211line_x_to_index (CFPlus::Layout self, int line, int x)
1212 PPCODE:
1213{
1214 PangoLayoutLine *lp;
1215 int index, trailing;
1216
1217 if (line < 0)
1218 XSRETURN_EMPTY;
1219
1220 if (!(lp = pango_layout_get_line (self->pl, line)))
1221 XSRETURN_EMPTY; /* do better */
1222
1223 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1224
1225 EXTEND (SP, 2);
1226 if (GIMME_V == G_SCALAR)
970 PUSHs (sv_2mortal (newSViv (h))); 1227 PUSHs (sv_2mortal (newSViv (index + trailing)));
971 PUSHs (sv_2mortal (retval));
972 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
973 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
974 }
975 else 1228 else
976 { 1229 {
977 FT_Bitmap bitmap;
978
979 retval = newSV (w * h);
980 SvPOK_only (retval);
981 SvCUR_set (retval, w * h);
982
983 bitmap.rows = h;
984 bitmap.width = w;
985 bitmap.pitch = w;
986 bitmap.buffer = (unsigned char*)SvPVX (retval);
987 bitmap.num_grays = 256;
988 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
989
990 memset (bitmap.buffer, 0, w * h);
991
992 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE);
993
994 EXTEND (SP, 5);
995 PUSHs (sv_2mortal (newSViv (w))); 1230 PUSHs (sv_2mortal (newSViv (index)));
996 PUSHs (sv_2mortal (newSViv (h))); 1231 PUSHs (sv_2mortal (newSViv (trailing)));
997 PUSHs (sv_2mortal (retval));
998 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
999 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
1000 } 1232 }
1001} 1233}
1002 1234
1235void
1236render (CFPlus::Layout self, float x, float y, int flags = 0)
1237 PPCODE:
1238 pango_opengl_render_layout_subpixel (
1239 self->pl,
1240 x * PANGO_SCALE, y * PANGO_SCALE,
1241 self->r, self->g, self->b, self->a,
1242 flags
1243 );
1244
1003MODULE = CFClient PACKAGE = CFClient::Texture 1245MODULE = CFPlus PACKAGE = CFPlus::Texture
1246
1247int minpot (int n)
1004 1248
1005void 1249void
1006pad2pot (SV *data_, SV *w_, SV *h_) 1250pad2pot (SV *data_, SV *w_, SV *h_)
1007 CODE: 1251 CODE:
1008{ 1252{
1086 glDisable (GL_ALPHA_TEST); 1330 glDisable (GL_ALPHA_TEST);
1087 glDisable (GL_BLEND); 1331 glDisable (GL_BLEND);
1088 } 1332 }
1089} 1333}
1090 1334
1335IV texture_valid_2d (GLint internalformat, GLsizei w, GLsizei h, GLenum format, GLenum type)
1336 CODE:
1337{
1338 GLint width;
1339 glTexImage2D (GL_PROXY_TEXTURE_2D, 0, internalformat, w, h, 0, format, type, 0);
1340 glGetTexLevelParameteriv (GL_PROXY_TEXTURE_2D, 0, GL_TEXTURE_WIDTH, &width);
1341 RETVAL = width > 0;
1342}
1343 OUTPUT:
1344 RETVAL
1345
1091MODULE = CFClient PACKAGE = CFClient::Map 1346MODULE = CFPlus PACKAGE = CFPlus::Map
1092 1347
1093CFClient::Map 1348CFPlus::Map
1094new (SV *class, int map_width, int map_height) 1349new (SV *class)
1095 CODE: 1350 CODE:
1096 New (0, RETVAL, 1, struct map); 1351 New (0, RETVAL, 1, struct map);
1097 RETVAL->x = 0; 1352 RETVAL->x = 0;
1098 RETVAL->y = 0; 1353 RETVAL->y = 0;
1099 RETVAL->w = map_width; 1354 RETVAL->w = 0;
1100 RETVAL->h = map_height; 1355 RETVAL->h = 0;
1101 RETVAL->ox = 0; 1356 RETVAL->ox = 0;
1102 RETVAL->oy = 0; 1357 RETVAL->oy = 0;
1103 RETVAL->faces = 8192; 1358 RETVAL->faces = 8192; Newz (0, RETVAL->face2tile, RETVAL->faces, tileid);
1104 Newz (0, RETVAL->face, RETVAL->faces, mapface); 1359 RETVAL->texs = 8192; Newz (0, RETVAL->tex , RETVAL->texs , maptex);
1105 RETVAL->texs = 8192;
1106 Newz (0, RETVAL->tex, RETVAL->texs, maptex);
1107 RETVAL->rows = 0; 1360 RETVAL->rows = 0;
1108 RETVAL->row = 0; 1361 RETVAL->row = 0;
1109 OUTPUT: 1362 OUTPUT:
1110 RETVAL 1363 RETVAL
1111 1364
1112void 1365void
1113DESTROY (CFClient::Map self) 1366DESTROY (CFPlus::Map self)
1114 CODE: 1367 CODE:
1115{ 1368{
1116 map_clear (self); 1369 map_clear (self);
1117 Safefree (self->face); 1370 Safefree (self->face2tile);
1118 Safefree (self->tex); 1371 Safefree (self->tex);
1119 Safefree (self); 1372 Safefree (self);
1120} 1373}
1121 1374
1122void 1375void
1376resize (CFPlus::Map self, int map_width, int map_height)
1377 CODE:
1378 self->w = map_width;
1379 self->h = map_height;
1380
1381void
1123clear (CFClient::Map self) 1382clear (CFPlus::Map self)
1124 CODE: 1383 CODE:
1125 map_clear (self); 1384 map_clear (self);
1126 1385
1127void 1386void
1128set_face (CFClient::Map self, int face, int texid) 1387set_tileid (CFPlus::Map self, int face, int tile)
1129 CODE: 1388 CODE:
1130{ 1389{
1131 while (self->faces <= face) 1390 need_facenum (self, face); self->face2tile [face] = tile;
1132 { 1391 need_texid (self, tile);
1133 Append (mapface, self->face, self->faces, self->faces);
1134 self->faces *= 2;
1135 }
1136
1137 self->face [face] = texid;
1138} 1392}
1139 1393
1140void 1394void
1395set_smooth (CFPlus::Map self, int face, int smooth, int level)
1396 CODE:
1397{
1398 tileid texid;
1399 maptex *tex;
1400
1401 if (face < 0 || face >= self->faces)
1402 return;
1403
1404 if (smooth < 0 || smooth >= self->faces)
1405 return;
1406
1407 texid = self->face2tile [face];
1408
1409 if (!texid)
1410 return;
1411
1412 tex = self->tex + texid;
1413 tex->smoothtile = self->face2tile [smooth];
1414 tex->smoothlevel = level;
1415}
1416
1417void
1141set_texture (CFClient::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1418set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1142 CODE: 1419 CODE:
1143{ 1420{
1144 while (self->texs <= texid) 1421 need_texid (self, texid);
1145 {
1146 Append (maptex, self->tex, self->texs, self->texs);
1147 self->texs *= 2;
1148 }
1149 1422
1150 { 1423 {
1151 maptex *tex = self->tex + texid; 1424 maptex *tex = self->tex + texid;
1152 1425
1153 tex->name = name; 1426 tex->name = name;
1170 // from transparent color bleeding and ugly wrapping effects. 1443 // from transparent color bleeding and ugly wrapping effects.
1171 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); 1444 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1172} 1445}
1173 1446
1174int 1447int
1175ox (CFClient::Map self) 1448ox (CFPlus::Map self)
1176 ALIAS: 1449 ALIAS:
1177 oy = 1 1450 oy = 1
1178 x = 2 1451 x = 2
1179 y = 3 1452 y = 3
1180 w = 4 1453 w = 4
1191 } 1464 }
1192 OUTPUT: 1465 OUTPUT:
1193 RETVAL 1466 RETVAL
1194 1467
1195void 1468void
1196scroll (CFClient::Map self, int dx, int dy) 1469scroll (CFPlus::Map self, int dx, int dy)
1197 CODE: 1470 CODE:
1198{ 1471{
1199 if (dx > 0) 1472 if (dx > 0)
1200 map_blank (self, self->x, self->y, dx - 1, self->h); 1473 map_blank (self, self->x, self->y, dx, self->h);
1201 else if (dx < 0) 1474 else if (dx < 0)
1202 map_blank (self, self->x + self->w + dx + 1, self->y, 1 - dx, self->h); 1475 map_blank (self, self->x + self->w + dx, self->y, -dx, self->h);
1203 1476
1204 if (dy > 0) 1477 if (dy > 0)
1205 map_blank (self, self->x, self->y, self->w, dy - 1); 1478 map_blank (self, self->x, self->y, self->w, dy);
1206 else if (dy < 0) 1479 else if (dy < 0)
1207 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy); 1480 map_blank (self, self->x, self->y + self->h + dy, self->w, -dy);
1208 1481
1209 self->ox += dx; self->x += dx; 1482 self->ox += dx; self->x += dx;
1210 self->oy += dy; self->y += dy; 1483 self->oy += dy; self->y += dy;
1211 1484
1212 while (self->y < 0) 1485 while (self->y < 0)
1217 self->y += MAP_EXTEND_Y; 1490 self->y += MAP_EXTEND_Y;
1218 } 1491 }
1219} 1492}
1220 1493
1221void 1494void
1222map1a_update (CFClient::Map self, SV *data_) 1495map1a_update (CFPlus::Map self, SV *data_, int extmap)
1223 CODE: 1496 CODE:
1224{ 1497{
1225 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1498 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1226 uint8_t *data_end = (uint8_t *)SvEND (data_); 1499 uint8_t *data_end = (uint8_t *)SvEND (data_);
1227 mapcell *cell; 1500 mapcell *cell;
1228 int x, y, flags; 1501 int x, y, flags;
1229 1502
1230 while (data < data_end) 1503 while (data < data_end - 1)
1231 { 1504 {
1232 flags = (data [0] << 8) + data [1]; data += 2; 1505 flags = (data [0] << 8) + data [1]; data += 2;
1233 1506
1234 x = ((flags >> 10) & 63) + self->x; 1507 x = self->x + ((flags >> 10) & 63);
1235 y = ((flags >> 4) & 63) + self->y; 1508 y = self->y + ((flags >> 4) & 63);
1236 1509
1237 cell = map_get_cell (self, x, y); 1510 cell = map_get_cell (self, x, y);
1238 1511
1239 if (flags & 15) 1512 if (flags & 15)
1240 { 1513 {
1241 if (cell->darkness < 0) 1514 if (!cell->darkness)
1242 { 1515 {
1516 memset (cell, 0, sizeof (*cell));
1243 cell->darkness = 0; 1517 cell->darkness = 256;
1244 cell->face [0] = 0;
1245 cell->face [1] = 0;
1246 cell->face [2] = 0;
1247 } 1518 }
1248 1519
1249 cell->darkness = flags & 8 ? *data++ : 255;
1250
1251 //TODO: don't trust server data to be in-range(!) 1520 //TODO: don't trust server data to be in-range(!)
1521
1522 if (flags & 8)
1523 {
1524 if (extmap)
1525 {
1526 uint8_t ext, cmd;
1527
1528 do
1529 {
1530 ext = *data++;
1531 cmd = ext & 0x3f;
1532
1533 if (cmd < 4)
1534 cell->darkness = 255 - ext * 64 + 1;
1535 else if (cmd == 5) // health
1536 {
1537 cell->stat_width = 1;
1538 cell->stat_hp = *data++;
1539 }
1540 else if (cmd == 6) // monster width
1541 cell->stat_width = *data++ + 1;
1542 else if (cmd == 0x47)
1543 {
1544 if (*data == 4)
1545 ; // decode player count
1546
1547 data += *data + 1;
1548 }
1549 else if (cmd == 8) // cell flags
1550 cell->flags = *data++;
1551 else if (ext & 0x40) // unknown, multibyte => skip
1552 data += *data + 1;
1553 else
1554 data++;
1555 }
1556 while (ext & 0x80);
1557 }
1558 else
1559 cell->darkness = *data++ + 1;
1560 }
1252 1561
1253 if (flags & 4) 1562 if (flags & 4)
1254 { 1563 {
1255 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2; 1564 faceid face = (data [0] << 8) + data [1]; data += 2;
1565 need_facenum (self, face);
1566 cell->tile [0] = self->face2tile [face];
1256 } 1567 }
1257 1568
1258 if (flags & 2) 1569 if (flags & 2)
1259 { 1570 {
1260 cell->face [1] = self->face [(data [0] << 8) + data [1]]; data += 2; 1571 faceid face = (data [0] << 8) + data [1]; data += 2;
1572 need_facenum (self, face);
1573 cell->tile [1] = self->face2tile [face];
1261 } 1574 }
1262 1575
1263 if (flags & 1) 1576 if (flags & 1)
1264 { 1577 {
1265 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2; 1578 faceid face = (data [0] << 8) + data [1]; data += 2;
1579 need_facenum (self, face);
1580 cell->tile [2] = self->face2tile [face];
1266 } 1581 }
1267 } 1582 }
1268 else 1583 else
1269 cell->darkness = -1; 1584 cell->darkness = 0;
1270 } 1585 }
1271} 1586}
1272 1587
1273SV * 1588SV *
1274mapmap (CFClient::Map self, int x0, int y0, int w, int h) 1589mapmap (CFPlus::Map self, int x0, int y0, int w, int h)
1275 CODE: 1590 CODE:
1276{ 1591{
1277 int x1, x; 1592 int x1, x;
1278 int y1, y; 1593 int y1, y;
1279 int z; 1594 int z;
1300 { 1615 {
1301 mapcell *cell = row->col + (x - row->c0); 1616 mapcell *cell = row->col + (x - row->c0);
1302 1617
1303 for (z = 0; z <= 0; z++) 1618 for (z = 0; z <= 0; z++)
1304 { 1619 {
1305 mapface face = cell->face [z];
1306
1307 if (face)
1308 {
1309 maptex tex = self->tex [face]; 1620 maptex tex = self->tex [cell->tile [z]];
1310 int a0 = 255 - tex.a; 1621 int a0 = 255 - tex.a;
1311 int a1 = tex.a; 1622 int a1 = tex.a;
1312 1623
1313 r = (r * a0 + tex.r * a1) / 255; 1624 r = (r * a0 + tex.r * a1) / 255;
1314 g = (g * a0 + tex.g * a1) / 255; 1625 g = (g * a0 + tex.g * a1) / 255;
1315 b = (b * a0 + tex.b * a1) / 255; 1626 b = (b * a0 + tex.b * a1) / 255;
1316 a = (a * a0 + tex.a * a1) / 255; 1627 a = (a * a0 + tex.a * a1) / 255;
1317 }
1318 } 1628 }
1319 } 1629 }
1320 1630
1321 *map++ = (r ) 1631 *map++ = (r )
1322 | (g << 8) 1632 | (g << 8)
1329} 1639}
1330 OUTPUT: 1640 OUTPUT:
1331 RETVAL 1641 RETVAL
1332 1642
1333void 1643void
1334draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1644draw (CFPlus::Map self, int mx, int my, int sw, int sh, int T)
1335 PPCODE: 1645 CODE:
1336{ 1646{
1337 int vx, vy; 1647 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ());
1648 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level
1649 static uint8_t smooth_max[256][256]; // egad, fats and wasteful on memory (64k)
1650 smooth_key skey;
1338 int x, y, z; 1651 int x, y, z;
1339 int last_name; 1652 int last_name;
1340 mapface face; 1653
1654 // thats current max. sorry.
1655 if (sw > 255) sw = 255;
1656 if (sh > 255) sh = 255;
1657
1658 // clear key, in case of extra padding
1659 memset (&skey, 0, sizeof (skey));
1660
1661 glColor4ub (255, 255, 255, 255);
1662
1663 glEnable (GL_BLEND);
1664 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1665 glEnable (GL_TEXTURE_2D);
1666 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1667
1668 glBegin (GL_QUADS);
1669
1670 last_name = 0;
1671
1672 mx += self->x;
1673 my += self->y;
1674
1675 // first pass: determine smooth_max
1676 // rather ugly, if you ask me
1677 // could also be stored inside mapcell and updated on change
1678 memset (smooth_max, 0, sizeof (smooth_max));
1679
1680 for (y = 0; y < sh; y++)
1681 if (0 <= y + my && y + my < self->rows)
1682 {
1683 maprow *row = self->row + (y + my);
1684
1685 for (x = 0; x < sw; x++)
1686 if (row->c0 <= x + mx && x + mx < row->c1)
1687 {
1688 mapcell *cell = row->col + (x + mx - row->c0);
1689
1690 smooth_max[x + 1][y + 1] =
1691 MAX (self->tex [cell->tile [0]].smoothlevel,
1692 MAX (self->tex [cell->tile [1]].smoothlevel,
1693 self->tex [cell->tile [2]].smoothlevel));
1694 }
1695 }
1696
1697 for (z = 0; z <= 2; z++)
1698 {
1699 memset (smooth_level, 0, sizeof (smooth_level));
1700
1701 for (y = 0; y < sh; y++)
1702 if (0 <= y + my && y + my < self->rows)
1703 {
1704 maprow *row = self->row + (y + my);
1705
1706 for (x = 0; x < sw; x++)
1707 if (row->c0 <= x + mx && x + mx < row->c1)
1708 {
1709 mapcell *cell = row->col + (x + mx - row->c0);
1710 tileid tile = cell->tile [z];
1711
1712 if (tile)
1713 {
1714 maptex tex = self->tex [tile];
1715 int px = (x + 1) * T - tex.w;
1716 int py = (y + 1) * T - tex.h;
1717
1718 // suppressing texture state switches here
1719 // is only moderately effective, but worth the extra effort
1720 if (last_name != tex.name)
1721 {
1722 if (!tex.name)
1723 tex = self->tex [2]; /* missing, replace by noface */
1724
1725 glEnd ();
1726 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1727 glBegin (GL_QUADS);
1728 }
1729
1730 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1731 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1732 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1733 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1734
1735 if (cell->flags && z == 2)
1736 {
1737 if (cell->flags & 1)
1738 {
1739 maptex tex = self->tex [1];
1740 int px = x * T + T * 2 / 32;
1741 int py = y * T - T * 6 / 32;
1742
1743 glEnd ();
1744 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1745 glBegin (GL_QUADS);
1746
1747 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1748 glTexCoord2f (0 , tex.t); glVertex2f (px , py + T);
1749 glTexCoord2f (tex.s, tex.t); glVertex2f (px + T, py + T);
1750 glTexCoord2f (tex.s, 0 ); glVertex2f (px + T, py );
1751 }
1752 }
1753
1754 // update smooth hash
1755 if (tex.smoothtile)
1756 {
1757 skey.tile = tex.smoothtile;
1758 skey.level = tex.smoothlevel;
1759
1760 smooth_level [tex.smoothlevel >> 5] |= ((uint32_t)1) << (tex.smoothlevel & 31);
1761
1762 // add bits to current tile and all neighbours. skey.x|y is
1763 // shifted +1|+1 so we always stay positive.
1764
1765 // bits is ___n cccc CCCC bbbb
1766 // n do not draw borders&corners
1767 // c draw these corners, but...
1768 // C ... not these
1769 // b draw these borders
1770
1771 // borders: 1 ┃· 2 ━━ 4 ·┃ 8 ··
1772 // ┃· ·· ·┃ ━━
1773
1774 // corners: 1 ┛· 2 ·┗ 4 ·· 8 ··
1775 // ·· ·· ·┏ ┓·
1776
1777 // full tile
1778 skey.x = x + 1; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x1000);
1779
1780 // borders
1781 skey.x = x + 2; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0091);
1782 skey.x = x + 1; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0032);
1783 skey.x = x ; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0064);
1784 skey.x = x + 1; skey.y = y ; smooth_or_bits (smooth, &skey, 0x00c8);
1785
1786 // corners
1787 skey.x = x + 2; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0100);
1788 skey.x = x ; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0200);
1789 skey.x = x ; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0400);
1790 skey.x = x + 2; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0800);
1791 }
1792 }
1793 }
1794 }
1795
1796 // go through all smoothlevels, lowest to highest, then draw.
1797 // this is basically counting sort
1798 {
1799 int w, b;
1800
1801 for (w = 0; w < 256 / 32; ++w)
1802 {
1803 uint32_t smask = smooth_level [w];
1804 if (smask)
1805 for (b = 0; b < 32; ++b)
1806 if (smask & (((uint32_t)1) << b))
1807 {
1808 int level = (w << 5) | b;
1809 HE *he;
1810
1811 hv_iterinit (smooth);
1812 while ((he = hv_iternext (smooth)))
1813 {
1814 smooth_key *skey = (smooth_key *)HeKEY (he);
1815 IV bits = SvIVX (HeVAL (he));
1816
1817 if (!(bits & 0x1000)
1818 && skey->level == level
1819 && level > smooth_max [skey->x][skey->y])
1820 {
1821 maptex tex = self->tex [skey->tile];
1822 int px = (((int)skey->x) - 1) * T;
1823 int py = (((int)skey->y) - 1) * T;
1824 int border = bits & 15;
1825 int corner = (bits >> 8) & ~(bits >> 4) & 15;
1826 float dx = tex.s * .0625f; // 16 images/row
1827 float dy = tex.t * .5f ; // 2 images/column
1828
1829 // this time naively avoiding texture state changes
1830 // save gobs of state changes.
1831 if (last_name != tex.name)
1832 {
1833 if (!tex.name)
1834 continue; // smoothing not yet available
1835
1836 glEnd ();
1837 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1838 glBegin (GL_QUADS);
1839 }
1840
1841 if (border)
1842 {
1843 float ox = border * dx;
1844
1845 glTexCoord2f (ox , 0.f ); glVertex2f (px , py );
1846 glTexCoord2f (ox , dy ); glVertex2f (px , py + T);
1847 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py + T);
1848 glTexCoord2f (ox + dx, 0.f ); glVertex2f (px + T, py );
1849 }
1850
1851 if (corner)
1852 {
1853 float ox = corner * dx;
1854
1855 glTexCoord2f (ox , dy ); glVertex2f (px , py );
1856 glTexCoord2f (ox , dy * 2.f); glVertex2f (px , py + T);
1857 glTexCoord2f (ox + dx, dy * 2.f); glVertex2f (px + T, py + T);
1858 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py );
1859 }
1860 }
1861 }
1862 }
1863 }
1864 }
1865
1866 hv_clear (smooth);
1867 }
1868
1869 glEnd ();
1870
1871 glDisable (GL_TEXTURE_2D);
1872 glDisable (GL_BLEND);
1873
1874 // top layer: overlays such as the health bar
1875 for (y = 0; y < sh; y++)
1876 if (0 <= y + my && y + my < self->rows)
1877 {
1878 maprow *row = self->row + (y + my);
1879
1880 for (x = 0; x < sw; x++)
1881 if (row->c0 <= x + mx && x + mx < row->c1)
1882 {
1883 mapcell *cell = row->col + (x + mx - row->c0);
1884
1885 int px = x * T;
1886 int py = y * T;
1887
1888 if (cell->stat_hp)
1889 {
1890 int width = cell->stat_width * T;
1891 int thick = (sh * T / 32 + 27) / 28 + 1 + cell->stat_width;
1892
1893 glColor3ub (0, 0, 0);
1894 glRectf (px + 1, py - thick - 2,
1895 px + width - 1, py);
1896
1897 glColor3ub (cell->stat_hp, 255 - cell->stat_hp, 0);
1898 glRectf (px + 2,
1899 py - thick - 1,
1900 px + width - 2 - cell->stat_hp * (width - 4) / 255, py - 1);
1901 }
1902 }
1903 }
1904}
1905
1906void
1907draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data)
1908 CODE:
1909{
1910 static float color[16][3] = {
1911 { 0.00F, 0.00F, 0.00F },
1912 { 1.00F, 1.00F, 1.00F },
1913 { 0.00F, 0.00F, 0.55F },
1914 { 1.00F, 0.00F, 0.00F },
1915
1916 { 1.00F, 0.54F, 0.00F },
1917 { 0.11F, 0.56F, 1.00F },
1918 { 0.93F, 0.46F, 0.00F },
1919 { 0.18F, 0.54F, 0.34F },
1920
1921 { 0.56F, 0.73F, 0.56F },
1922 { 0.80F, 0.80F, 0.80F },
1923 { 0.55F, 0.41F, 0.13F },
1924 { 0.99F, 0.77F, 0.26F },
1925
1926 { 0.74F, 0.65F, 0.41F },
1927
1928 { 0.00F, 1.00F, 1.00F },
1929 { 1.00F, 0.00F, 1.00F },
1930 { 1.00F, 1.00F, 0.00F },
1931 };
1932
1933 int x, y;
1934
1935 glEnable (GL_TEXTURE_2D);
1936 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1937 glEnable (GL_BLEND);
1938 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1939 glBegin (GL_QUADS);
1940
1941 for (y = 0; y < h; y++)
1942 for (x = 0; x < w; x++)
1943 {
1944 unsigned char m = data [x + y * w];
1945
1946 if (m)
1947 {
1948 float *c = color [m & 15];
1949
1950 float tx1 = m & 0x40 ? 0.5 : 0.;
1951 float tx2 = tx1 + 0.5;
1952
1953 glColor4f (c[0], c[1], c[2], 0.75);
1954 glTexCoord2f (tx1, 0.); glVertex2i (x , y );
1955 glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1);
1956 glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1);
1957 glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y );
1958 }
1959 }
1960
1961 glEnd ();
1962 glDisable (GL_BLEND);
1963 glDisable (GL_TEXTURE_2D);
1964}
1965
1966void
1967fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh)
1968 PPCODE:
1969{
1970 int x, y;
1341 int sw4 = (sw + 3) & ~3; 1971 int sw4 = (sw + 3) & ~3;
1342 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); 1972 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1343 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv); 1973 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1344 1974
1345 memset (darkness, 255, sw4 * sh); 1975 memset (darkness, 255, sw4 * sh);
1346 SvPOK_only (darkness_sv); 1976 SvPOK_only (darkness_sv);
1347 SvCUR_set (darkness_sv, sw4 * sh); 1977 SvCUR_set (darkness_sv, sw4 * sh);
1348 1978
1349 vx = self->x + (self->w - sw) / 2 - shift_x; 1979 mx += self->x;
1350 vy = self->y + (self->h - sh) / 2 - shift_y; 1980 my += self->y;
1351 1981
1352 /*
1353 int vx = self->vx = self->w >= sw
1354 ? self->x + (self->w - sw) / 2
1355 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
1356
1357 int vy = self->vy = self->h >= sh
1358 ? self->y + (self->h - sh) / 2
1359 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy));
1360 */
1361
1362 glColor4ub (255, 255, 255, 255);
1363
1364 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1365 glEnable (GL_BLEND);
1366 glEnable (GL_TEXTURE_2D);
1367 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1368
1369 glBegin (GL_QUADS);
1370
1371 last_name = 0;
1372
1373 for (z = 0; z < 3; z++)
1374 for (y = 0; y < sh; y++) 1982 for (y = 0; y < sh; y++)
1375 if (0 <= y + vy && y + vy < self->rows) 1983 if (0 <= y + my && y + my < self->rows)
1376 { 1984 {
1377 maprow *row = self->row + (y + vy); 1985 maprow *row = self->row + (y + my);
1378 1986
1379 for (x = 0; x < sw; x++) 1987 for (x = 0; x < sw; x++)
1380 if (row->c0 <= x + vx && x + vx < row->c1) 1988 if (row->c0 <= x + mx && x + mx < row->c1)
1381 { 1989 {
1382 mapcell *cell = row->col + (x + vx - row->c0); 1990 mapcell *cell = row->col + (x + mx - row->c0);
1383 1991
1384 darkness[y * sw4 + x] = cell->darkness < 0 1992 darkness[y * sw4 + x] = cell->darkness
1993 ? 255 - (cell->darkness - 1)
1385 ? 255 - FOW_DARKNESS 1994 : 255 - FOW_DARKNESS;
1386 : 255 - cell->darkness;
1387
1388 face = cell->face [z];
1389
1390 if (face)
1391 {
1392 maptex tex = self->tex [face];
1393
1394 int px = (x + 1) * 32 - tex.w;
1395 int py = (y + 1) * 32 - tex.h;
1396
1397 if (last_name != tex.name)
1398 {
1399 glEnd ();
1400 last_name = tex.name;
1401 glBindTexture (GL_TEXTURE_2D, last_name);
1402 glBegin (GL_QUADS);
1403 }
1404
1405 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1406 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1407 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1408 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1409 }
1410 } 1995 }
1411 } 1996 }
1412
1413 glEnd ();
1414
1415 glDisable (GL_TEXTURE_2D);
1416 glDisable (GL_BLEND);
1417 1997
1418 EXTEND (SP, 3); 1998 EXTEND (SP, 3);
1419 PUSHs (sv_2mortal (newSViv (sw4))); 1999 PUSHs (sv_2mortal (newSViv (sw4)));
1420 PUSHs (sv_2mortal (newSViv (sh))); 2000 PUSHs (sv_2mortal (newSViv (sh)));
1421 PUSHs (darkness_sv); 2001 PUSHs (darkness_sv);
1422} 2002}
1423 2003
1424SV * 2004SV *
1425get_rect (CFClient::Map self, int x0, int y0, int w, int h) 2005get_rect (CFPlus::Map self, int x0, int y0, int w, int h)
1426 CODE: 2006 CODE:
1427{ 2007{
1428 int x, y, x1, y1; 2008 int x, y, x1, y1;
1429 SV *data_sv = newSV (w * h * 7 + 5); 2009 SV *data_sv = newSV (w * h * 7 + 5);
1430 uint8_t *data = (uint8_t *)SvPVX (data_sv); 2010 uint8_t *data = (uint8_t *)SvPVX (data_sv);
1455 if (row && row->c0 <= x && x < row->c1) 2035 if (row && row->c0 <= x && x < row->c1)
1456 { 2036 {
1457 mapcell *cell = row->col + (x - row->c0); 2037 mapcell *cell = row->col + (x - row->c0);
1458 uint8_t flags = 0; 2038 uint8_t flags = 0;
1459 2039
1460 if (cell->face [0]) flags |= 1; 2040 if (cell->tile [0]) flags |= 1;
1461 if (cell->face [1]) flags |= 2; 2041 if (cell->tile [1]) flags |= 2;
1462 if (cell->face [2]) flags |= 4; 2042 if (cell->tile [2]) flags |= 4;
1463 2043
1464 *data++ = flags; 2044 *data++ = flags;
1465 2045
1466 if (flags & 1) 2046 if (flags & 1)
1467 { 2047 {
2048 tileid tile = cell->tile [0];
1468 *data++ = cell->face [0] >> 8; 2049 *data++ = tile >> 8;
1469 *data++ = cell->face [0]; 2050 *data++ = tile;
1470 } 2051 }
1471 2052
1472 if (flags & 2) 2053 if (flags & 2)
1473 { 2054 {
2055 tileid tile = cell->tile [1];
1474 *data++ = cell->face [1] >> 8; 2056 *data++ = tile >> 8;
1475 *data++ = cell->face [1]; 2057 *data++ = tile;
1476 } 2058 }
1477 2059
1478 if (flags & 4) 2060 if (flags & 4)
1479 { 2061 {
2062 tileid tile = cell->tile [2];
1480 *data++ = cell->face [2] >> 8; 2063 *data++ = tile >> 8;
1481 *data++ = cell->face [2]; 2064 *data++ = tile;
1482 } 2065 }
1483 } 2066 }
1484 else 2067 else
1485 *data++ = 0; 2068 *data++ = 0;
1486 } 2069 }
1492} 2075}
1493 OUTPUT: 2076 OUTPUT:
1494 RETVAL 2077 RETVAL
1495 2078
1496void 2079void
1497set_rect (CFClient::Map self, int x0, int y0, uint8_t *data) 2080set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data)
1498 PPCODE: 2081 PPCODE:
1499{ 2082{
1500 int x, y, z; 2083 int x, y, z;
1501 int w, h; 2084 int w, h;
1502 int x1, y1; 2085 int x1, y1;
1526 { 2109 {
1527 uint8_t flags = *data++; 2110 uint8_t flags = *data++;
1528 2111
1529 if (flags) 2112 if (flags)
1530 { 2113 {
1531 mapface face[3] = { 0, 0, 0 };
1532
1533 mapcell *cell = row_get_cell (row, x); 2114 mapcell *cell = row_get_cell (row, x);
2115 tileid tile[3] = { 0, 0, 0 };
1534 2116
1535 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; } 2117 if (flags & 1) { tile[0] = *data++ << 8; tile[0] |= *data++; }
1536 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; } 2118 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; }
1537 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; } 2119 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; }
1538 2120
1539 if (cell->darkness <= 0) 2121 if (cell->darkness == 0)
1540 { 2122 {
1541 cell->darkness = -1; 2123 cell->darkness = 0;
1542 2124
1543 for (z = 0; z <= 2; z++) 2125 for (z = 0; z <= 2; z++)
1544 { 2126 {
1545 cell->face[z] = face[z]; 2127 tileid t = tile [z];
1546 2128
1547 if (face[z] && (face[z] >= self->texs || !self->tex[face [z]].name)) 2129 if (t >= self->texs || (t && !self->tex [t].name))
2130 {
1548 XPUSHs (sv_2mortal (newSViv (face[z]))); 2131 XPUSHs (sv_2mortal (newSViv (t)));
2132 need_texid (self, t);
2133 }
2134
2135 cell->tile [z] = t;
1549 } 2136 }
1550 } 2137 }
1551 } 2138 }
1552 } 2139 }
1553 } 2140 }
1554} 2141}
1555 2142
1556MODULE = CFClient PACKAGE = CFClient::MixChunk 2143MODULE = CFPlus PACKAGE = CFPlus::MixChunk
1557 2144
1558CFClient::MixChunk 2145CFPlus::MixChunk
1559new_from_file (SV *class, char *path) 2146new_from_file (SV *class, char *path)
1560 CODE: 2147 CODE:
1561 RETVAL = Mix_LoadWAV (path); 2148 RETVAL = Mix_LoadWAV (path);
1562 OUTPUT: 2149 OUTPUT:
1563 RETVAL 2150 RETVAL
1564 2151
1565void 2152void
1566DESTROY (CFClient::MixChunk self) 2153DESTROY (CFPlus::MixChunk self)
1567 CODE: 2154 CODE:
1568 Mix_FreeChunk (self); 2155 Mix_FreeChunk (self);
1569 2156
1570int 2157int
1571volume (CFClient::MixChunk self, int volume = -1) 2158volume (CFPlus::MixChunk self, int volume = -1)
1572 CODE: 2159 CODE:
1573 RETVAL = Mix_VolumeChunk (self, volume); 2160 RETVAL = Mix_VolumeChunk (self, volume);
1574 OUTPUT: 2161 OUTPUT:
1575 RETVAL 2162 RETVAL
1576 2163
1577int 2164int
1578play (CFClient::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 2165play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1)
1579 CODE: 2166 CODE:
1580 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 2167 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
1581 OUTPUT: 2168 OUTPUT:
1582 RETVAL 2169 RETVAL
1583 2170
1584MODULE = CFClient PACKAGE = CFClient::MixMusic 2171MODULE = CFPlus PACKAGE = CFPlus::MixMusic
1585 2172
1586int 2173int
1587volume (int volume = -1) 2174volume (int volume = -1)
1588 CODE: 2175 CODE:
1589 RETVAL = Mix_VolumeMusic (volume); 2176 RETVAL = Mix_VolumeMusic (volume);
1590 OUTPUT: 2177 OUTPUT:
1591 RETVAL 2178 RETVAL
1592 2179
2180int
2181fade_out (int ms)
2182 CODE:
2183 RETVAL = Mix_FadeOutMusic (ms);
2184 OUTPUT:
2185 RETVAL
2186
1593CFClient::MixMusic 2187CFPlus::MixMusic
1594new_from_file (SV *class, char *path) 2188new_from_file (SV *class, char *path)
1595 CODE: 2189 CODE:
1596 RETVAL = Mix_LoadMUS (path); 2190 RETVAL = Mix_LoadMUS (path);
1597 OUTPUT: 2191 OUTPUT:
1598 RETVAL 2192 RETVAL
1599 2193
1600void 2194void
1601DESTROY (CFClient::MixMusic self) 2195DESTROY (CFPlus::MixMusic self)
1602 CODE: 2196 CODE:
1603 Mix_FreeMusic (self); 2197 Mix_FreeMusic (self);
1604 2198
1605int 2199int
1606play (CFClient::MixMusic self, int loops = -1) 2200play (CFPlus::MixMusic self, int loops = -1)
1607 CODE: 2201 CODE:
1608 RETVAL = Mix_PlayMusic (self, loops); 2202 RETVAL = Mix_PlayMusic (self, loops);
1609 OUTPUT: 2203 OUTPUT:
1610 RETVAL 2204 RETVAL
1611 2205
2206int
2207fade_in_pos (CFPlus::MixMusic self, int loops, int ms, double position)
2208 CODE:
2209 RETVAL = Mix_FadeInMusicPos (self, loops, ms, position);
2210 OUTPUT:
2211 RETVAL
2212
1612MODULE = CFClient PACKAGE = CFClient::OpenGL 2213MODULE = CFPlus PACKAGE = CFPlus::OpenGL
1613 2214
1614BOOT: 2215BOOT:
1615{ 2216{
1616 HV *stash = gv_stashpv ("CFClient::OpenGL", 1); 2217 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1);
1617 static const struct { 2218 static const struct {
1618 const char *name; 2219 const char *name;
1619 IV iv; 2220 IV iv;
1620 } *civ, const_iv[] = { 2221 } *civ, const_iv[] = {
1621# define const_iv(name) { # name, (IV)name } 2222# define const_iv(name) { # name, (IV)name }
2223 const_iv (GL_VENDOR),
2224 const_iv (GL_VERSION),
2225 const_iv (GL_EXTENSIONS),
1622 const_iv (GL_COLOR_MATERIAL), 2226 const_iv (GL_COLOR_MATERIAL),
1623 const_iv (GL_SMOOTH), 2227 const_iv (GL_SMOOTH),
1624 const_iv (GL_FLAT), 2228 const_iv (GL_FLAT),
1625 const_iv (GL_DITHER), 2229 const_iv (GL_DITHER),
1626 const_iv (GL_BLEND), 2230 const_iv (GL_BLEND),
1628 const_iv (GL_SCISSOR_TEST), 2232 const_iv (GL_SCISSOR_TEST),
1629 const_iv (GL_DEPTH_TEST), 2233 const_iv (GL_DEPTH_TEST),
1630 const_iv (GL_ALPHA_TEST), 2234 const_iv (GL_ALPHA_TEST),
1631 const_iv (GL_NORMALIZE), 2235 const_iv (GL_NORMALIZE),
1632 const_iv (GL_RESCALE_NORMAL), 2236 const_iv (GL_RESCALE_NORMAL),
2237 const_iv (GL_FRONT),
2238 const_iv (GL_BACK),
1633 const_iv (GL_AND), 2239 const_iv (GL_AND),
1634 const_iv (GL_ONE), 2240 const_iv (GL_ONE),
1635 const_iv (GL_ZERO), 2241 const_iv (GL_ZERO),
1636 const_iv (GL_SRC_ALPHA), 2242 const_iv (GL_SRC_ALPHA),
1637 const_iv (GL_DST_ALPHA), 2243 const_iv (GL_DST_ALPHA),
1638 const_iv (GL_ONE_MINUS_SRC_ALPHA), 2244 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1639 const_iv (GL_ONE_MINUS_DST_ALPHA), 2245 const_iv (GL_ONE_MINUS_DST_ALPHA),
1640 const_iv (GL_SRC_ALPHA_SATURATE), 2246 const_iv (GL_SRC_ALPHA_SATURATE),
1641 const_iv (GL_RGB), 2247 const_iv (GL_RGB),
1642 const_iv (GL_RGBA), 2248 const_iv (GL_RGBA),
2249 const_iv (GL_RGBA4),
2250 const_iv (GL_RGBA8),
2251 const_iv (GL_RGB5_A1),
1643 const_iv (GL_UNSIGNED_BYTE), 2252 const_iv (GL_UNSIGNED_BYTE),
1644 const_iv (GL_UNSIGNED_SHORT), 2253 const_iv (GL_UNSIGNED_SHORT),
1645 const_iv (GL_UNSIGNED_INT), 2254 const_iv (GL_UNSIGNED_INT),
1646 const_iv (GL_ALPHA), 2255 const_iv (GL_ALPHA),
1647 const_iv (GL_INTENSITY), 2256 const_iv (GL_INTENSITY),
1648 const_iv (GL_LUMINANCE), 2257 const_iv (GL_LUMINANCE),
1649 const_iv (GL_LUMINANCE_ALPHA), 2258 const_iv (GL_LUMINANCE_ALPHA),
1650 const_iv (GL_FLOAT), 2259 const_iv (GL_FLOAT),
1651 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 2260 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
1652 const_iv (GL_COMPILE), 2261 const_iv (GL_COMPILE),
2262 const_iv (GL_PROXY_TEXTURE_1D),
2263 const_iv (GL_PROXY_TEXTURE_2D),
1653 const_iv (GL_TEXTURE_1D), 2264 const_iv (GL_TEXTURE_1D),
1654 const_iv (GL_TEXTURE_2D), 2265 const_iv (GL_TEXTURE_2D),
1655 const_iv (GL_TEXTURE_ENV), 2266 const_iv (GL_TEXTURE_ENV),
1656 const_iv (GL_TEXTURE_MAG_FILTER), 2267 const_iv (GL_TEXTURE_MAG_FILTER),
1657 const_iv (GL_TEXTURE_MIN_FILTER), 2268 const_iv (GL_TEXTURE_MIN_FILTER),
1679 const_iv (GL_SEPARABLE_2D), 2290 const_iv (GL_SEPARABLE_2D),
1680 const_iv (GL_CONVOLUTION_2D), 2291 const_iv (GL_CONVOLUTION_2D),
1681 const_iv (GL_CONVOLUTION_BORDER_MODE), 2292 const_iv (GL_CONVOLUTION_BORDER_MODE),
1682 const_iv (GL_CONSTANT_BORDER), 2293 const_iv (GL_CONSTANT_BORDER),
1683 const_iv (GL_LINES), 2294 const_iv (GL_LINES),
2295 const_iv (GL_LINE_STRIP),
1684 const_iv (GL_LINE_LOOP), 2296 const_iv (GL_LINE_LOOP),
1685 const_iv (GL_QUADS), 2297 const_iv (GL_QUADS),
1686 const_iv (GL_QUAD_STRIP), 2298 const_iv (GL_QUAD_STRIP),
1687 const_iv (GL_TRIANGLES), 2299 const_iv (GL_TRIANGLES),
1688 const_iv (GL_TRIANGLE_STRIP), 2300 const_iv (GL_TRIANGLE_STRIP),
1696# undef const_iv 2308# undef const_iv
1697 }; 2309 };
1698 2310
1699 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 2311 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1700 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 2312 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
2313
2314 texture_av = newAV ();
2315 AvREAL_off (texture_av);
1701} 2316}
1702 2317
1703char * 2318char *
1704gl_vendor () 2319gl_vendor ()
1705 CODE: 2320 CODE:
1719 CODE: 2334 CODE:
1720 RETVAL = (char *)glGetString (GL_EXTENSIONS); 2335 RETVAL = (char *)glGetString (GL_EXTENSIONS);
1721 OUTPUT: 2336 OUTPUT:
1722 RETVAL 2337 RETVAL
1723 2338
2339char *glGetString (GLenum pname)
2340
2341GLint glGetInteger (GLenum pname)
2342 CODE:
2343 glGetIntegerv (pname, &RETVAL);
2344 OUTPUT:
2345 RETVAL
2346
2347GLdouble glGetDouble (GLenum pname)
2348 CODE:
2349 glGetDoublev (pname, &RETVAL);
2350 OUTPUT:
2351 RETVAL
2352
1724int glGetError () 2353int glGetError ()
1725 2354
1726void glFinish () 2355void glFinish ()
1727 2356
1728void glClear (int mask) 2357void glClear (int mask)
1755void glPushMatrix () 2384void glPushMatrix ()
1756 2385
1757void glPopMatrix () 2386void glPopMatrix ()
1758 2387
1759void glLoadIdentity () 2388void glLoadIdentity ()
2389
2390void glDrawBuffer (int buffer)
2391
2392void glReadBuffer (int buffer)
1760 2393
1761# near_ and far_ are due to microsofts buggy "c" compiler 2394# near_ and far_ are due to microsofts buggy "c" compiler
1762void glFrustum (double left, double right, double bottom, double top, double near_, double far_) 2395void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
1763 2396
1764# near_ and far_ are due to microsofts buggy "c" compiler 2397# near_ and far_ are due to microsofts buggy "c" compiler
1794 r *= a; 2427 r *= a;
1795 g *= a; 2428 g *= a;
1796 b *= a; 2429 b *= a;
1797 } 2430 }
1798 // microsoft visual "c" rounds instead of truncating... 2431 // microsoft visual "c" rounds instead of truncating...
1799 glColor4ub (MIN ((int)(r * 256.f), 255), 2432 glColor4f (r, g, b, a);
1800 MIN ((int)(g * 256.f), 255),
1801 MIN ((int)(b * 256.f), 255),
1802 MIN ((int)(a * 256.f), 255));
1803 2433
1804void glInterleavedArrays (int format, int stride, char *data) 2434void glInterleavedArrays (int format, int stride, char *data)
1805 2435
1806void glDrawElements (int mode, int count, int type, char *indices) 2436void glDrawElements (int mode, int count, int type, char *indices)
1807 2437
1849 2479
1850void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 2480void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
1851 2481
1852void glDrawPixels (int width, int height, int format, int type, char *pixels) 2482void glDrawPixels (int width, int height, int format, int type, char *pixels)
1853 2483
2484void glPixelZoom (float x, float y)
2485
1854void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) 2486void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
1855 2487
1856int glGenTexture () 2488int glGenTexture ()
1857 CODE: 2489 CODE:
1858{ 2490 RETVAL = gen_texture ();
1859 GLuint name;
1860 glGenTextures (1, &name);
1861 RETVAL = name;
1862}
1863 OUTPUT: 2491 OUTPUT:
1864 RETVAL 2492 RETVAL
1865 2493
1866void glDeleteTexture (int name) 2494void glDeleteTexture (int name)
1867 CODE: 2495 CODE:
1868{
1869 GLuint name_ = name;
1870 glDeleteTextures (1, &name_); 2496 del_texture (name);
1871} 2497
1872
1873int glGenList () 2498int glGenList ()
1874 CODE: 2499 CODE:
1875 RETVAL = glGenLists (1); 2500 RETVAL = glGenLists (1);
1876 OUTPUT: 2501 OUTPUT:
1877 RETVAL 2502 RETVAL
1884 2509
1885void glEndList () 2510void glEndList ()
1886 2511
1887void glCallList (int list) 2512void glCallList (int list)
1888 2513
1889

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