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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.114 by root, Wed Jun 14 18:02:00 2006 UTC vs.
Revision 1.224 by root, Sat Aug 11 11:21:46 2007 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls 2# define WIN32_LEAN_AND_MEAN
3# define NTDDI_VERSION NTDDI_WIN2K // needed to get win2000 api calls
3# include <malloc.h> 4# include <malloc.h>
4# include <windows.h> 5# include <windows.h>
6# include <wininet.h>
5# pragma warning(disable:4244) 7# pragma warning(disable:4244)
8# pragma warning(disable:4761)
9#endif
10
11//#define DEBUG 1
12#if DEBUG
13# include <valgrind/memcheck.h>
6#endif 14#endif
7 15
8#include "EXTERN.h" 16#include "EXTERN.h"
9#include "perl.h" 17#include "perl.h"
10#include "XSUB.h" 18#include "XSUB.h"
11 19
20#ifdef _WIN32
21# undef pipe
22// microsoft vs. C
23# define sqrtf(x) sqrt(x)
24# define roundf(x) (int)(x)
25# define atan2f(x,y) atan2(x,y)
26# define M_PI 3.14159265f
27#endif
28
29#include <assert.h>
12#include <math.h> 30#include <math.h>
13#include <string.h> 31#include <string.h>
14#include <stdio.h> 32#include <stdio.h>
15#include <stdlib.h> 33#include <stdlib.h>
16 34
35#define USE_RWOPS 1 // for SDL_mixer:LoadMUS_RW
36
17#include <SDL.h> 37#include <SDL.h>
38#include <SDL_thread.h>
18#include <SDL_endian.h> 39#include <SDL_endian.h>
19#include <SDL_image.h> 40#include <SDL_image.h>
20#include <SDL_mixer.h> 41#include <SDL_mixer.h>
21#include <SDL_opengl.h> 42#include <SDL_opengl.h>
22 43
44#define PANGO_ENABLE_BACKEND
45#define G_DISABLE_CAST_CHECKS
46
23#include <glib/gmacros.h> 47#include <glib/gmacros.h>
24 48
25#include <pango/pango.h> 49#include <pango/pango.h>
26#include <pango/pangofc-fontmap.h>
27#include <pango/pangoft2.h>
28#include <pango/pangocairo.h>
29 50
30#ifndef _WIN32 51#ifndef _WIN32
31# include <sys/types.h> 52# include <sys/types.h>
32# include <sys/socket.h> 53# include <sys/socket.h>
33# include <netinet/in.h> 54# include <netinet/in.h>
34# include <netinet/tcp.h> 55# include <netinet/tcp.h>
35# include <inttypes.h> 56# include <inttypes.h>
36#else
37 typedef unsigned char uint8_t;
38 typedef unsigned short uint16_t;
39 typedef unsigned int uint32_t;
40 typedef signed char int8_t;
41 typedef signed short int16_t;
42 typedef signed int int32_t;
43#endif 57#endif
44 58
45#include "glext.h" 59#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */
46 60
47#define FOW_DARKNESS 32 61#define FOW_DARKNESS 32
48 62
49#define MAP_EXTEND_X 32 63#define MAP_EXTEND_X 32
50#define MAP_EXTEND_Y 512 64#define MAP_EXTEND_Y 512
51 65
52#define MIN_FONT_HEIGHT 10 66#define MIN_FONT_HEIGHT 10
67
68#if 0
69# define PARACHUTE SDL_INIT_NOPARACHUTE
70#else
71# define PARACHUTE 0
72#endif
73
74static AV *texture_av;
53 75
54static struct 76static struct
55{ 77{
56#define GL_FUNC(ptr,name) ptr name; 78#define GL_FUNC(ptr,name) ptr name;
57#include "glfunc.h" 79#include "glfunc.h"
58#undef GL_FUNC 80#undef GL_FUNC
59} gl; 81} gl;
60 82
83static void
61static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa) 84gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
62{ 85{
63 if (gl.BlendFuncSeparate) 86 if (gl.BlendFuncSeparate)
64 gl.BlendFuncSeparate (sa, da, saa, daa); 87 gl.BlendFuncSeparate (sa, da, saa, daa);
65 else if (gl.BlendFuncSeparateEXT) 88 else if (gl.BlendFuncSeparateEXT)
66 gl.BlendFuncSeparateEXT (sa, da, saa, daa); 89 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
67 else 90 else
68 glBlendFunc (sa, da); 91 glBlendFunc (sa, da);
69} 92}
70 93
94static GLuint
95gen_texture ()
96{
97 GLuint name;
98
99 if (AvFILL (texture_av) >= 0)
100 name = (GLuint)(size_t)av_pop (texture_av);
101 else
102 glGenTextures (1, &name);
103
104 return name;
105}
106
107static void
108del_texture (GLuint name)
109{
110 /* make a half-assed attempt at returning the memory used by the texture */
111 /* textures are frequently being reused by cfplus anyway */
112 /*glBindTexture (GL_TEXTURE_2D, name);*/
113 /*glTexImage2D (GL_TEXTURE_2D, 0, GL_ALPHA, 0, 0, 0, GL_ALPHA, GL_UNSIGNED_BYTE, 0);*/
114 av_push (texture_av, (SV *)(size_t)name);
115 glDeleteTextures (1, &name);
116}
117
118#include "texcache.c"
119#include "rendercache.c"
120
121#include "pango-font.c"
122#include "pango-fontmap.c"
123#include "pango-render.c"
124
125typedef IV CFPlus__Channel;
126typedef SDL_RWops *CFPlus__RW;
71typedef Mix_Chunk *CFClient__MixChunk; 127typedef Mix_Chunk *CFPlus__MixChunk;
72typedef Mix_Music *CFClient__MixMusic; 128typedef Mix_Music *CFPlus__MixMusic;
73 129
74typedef PangoFontDescription *CFClient__Font; 130typedef PangoFontDescription *CFPlus__Font;
131
132static int
133shape_attr_p (PangoLayoutRun *run)
134{
135 GSList *attrs = run->item->analysis.extra_attrs;
136
137 while (attrs)
138 {
139 PangoAttribute *attr = attrs->data;
140
141 if (attr->klass->type == PANGO_ATTR_SHAPE)
142 return 1;
143
144 attrs = attrs->next;
145 }
146
147 return 0;
148}
75 149
76typedef struct cf_layout { 150typedef struct cf_layout {
77 PangoLayout *pl; // either derived from a cairo or ft2 context 151 PangoLayout *pl;
78 int rgba; // wether we use rgba (cairo) or grayscale (ft2)
79 float r, g, b, a; // default color for rgba mode 152 float r, g, b, a; // default color for rgba mode
80 int base_height; 153 int base_height;
81 CFClient__Font font; 154 CFPlus__Font font;
82} *CFClient__Layout; 155} *CFPlus__Layout;
83 156
84static CFClient__Font default_font; 157static CFPlus__Font default_font;
85static PangoContext *ft2_context, *cairo_context; 158static PangoContext *opengl_context;
86static PangoFontMap *ft2_fontmap, *cairo_fontmap; 159static PangoFontMap *opengl_fontmap;
87 160
88static void 161static void
89substitute_func (FcPattern *pattern, gpointer data) 162substitute_func (FcPattern *pattern, gpointer data)
90{ 163{
91 FcPatternAddBool (pattern, FC_HINTING, 1); 164 FcPatternAddBool (pattern, FC_HINTING, 1);
92#ifdef FC_HINT_STYLE 165#ifdef FC_HINT_STYLE
93 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL); 166 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
94#endif 167#endif
95#ifdef _WIN32
96 FcPatternAddBool (pattern, FC_AUTOHINT, 1);
97#else
98 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 168 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
99#endif
100} 169}
101 170
102static void 171static void
103layout_update_font (CFClient__Layout self) 172layout_update_font (CFPlus__Layout self)
104{ 173{
105 /* use a random scale factor to account for unknown descenders, 0.8 works 174 /* use a random scale factor to account for unknown descenders, 0.8 works
106 * reasonably well with bitstream vera 175 * reasonably well with bitstream vera
107 */ 176 */
108 PangoFontDescription *font = self->font ? self->font : default_font; 177 PangoFontDescription *font = self->font ? self->font : default_font;
112 181
113 pango_layout_set_font_description (self->pl, font); 182 pango_layout_set_font_description (self->pl, font);
114} 183}
115 184
116static void 185static void
117layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 186layout_get_pixel_size (CFPlus__Layout self, int *w, int *h)
118{ 187{
188 PangoRectangle rect;
189
190 // get_pixel_* wrongly rounds down
119 pango_layout_get_pixel_size (self->pl, w, h); 191 pango_layout_get_extents (self->pl, 0, &rect);
120 192
121 if (!*w) *w = 1; 193 rect.width = (rect.width + PANGO_SCALE - 1) / PANGO_SCALE;
122 if (!*h) *h = 1; 194 rect.height = (rect.height + PANGO_SCALE - 1) / PANGO_SCALE;
123 195
124 *w = (*w + 3) & ~3; 196 if (!rect.width) rect.width = 1;
125} 197 if (!rect.height) rect.height = 1;
126 198
199 *w = rect.width;
200 *h = rect.height;
201}
202
203typedef uint16_t tileid;
127typedef uint16_t mapface; 204typedef uint16_t faceid;
128 205
129typedef struct { 206typedef struct {
130 GLint name; 207 int name;
131 int w, h; 208 int w, h;
132 float s, t; 209 float s, t;
133 uint8_t r, g, b, a; 210 uint8_t r, g, b, a;
211 tileid smoothtile;
212 uint8_t smoothlevel;
134} maptex; 213} maptex;
135 214
136typedef struct { 215typedef struct {
216 uint32_t player;
217 tileid tile[3];
137 int16_t darkness; 218 uint16_t darkness;
138 mapface face[3]; 219 uint8_t stat_width, stat_hp, flags, smoothmax;
139} mapcell; 220} mapcell;
140 221
141typedef struct { 222typedef struct {
142 int32_t c0, c1; 223 int32_t c0, c1;
143 mapcell *col; 224 mapcell *col;
144} maprow; 225} maprow;
145 226
146typedef struct map { 227typedef struct map {
147 int x, y, w, h; 228 int x, y, w, h;
148 int ox, oy; /* offset to virtual global coordinate system */ 229 int ox, oy; /* offset to virtual global coordinate system */
149 int faces; 230 int faces; tileid *face2tile; // [faceid]
150 mapface *face; 231 int texs; maptex *tex; // [tileid]
151
152 int texs;
153 maptex *tex;
154 232
155 int32_t rows; 233 int32_t rows;
156 maprow *row; 234 maprow *row;
157} *CFClient__Map; 235} *CFPlus__Map;
158 236
159static char * 237static char *
160prepend (char *ptr, int sze, int inc) 238prepend (char *ptr, int sze, int inc)
161{ 239{
162 char *p; 240 char *p;
179} 257}
180 258
181#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 259#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
182#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 260#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
183 261
262static void
263need_facenum (struct map *self, faceid face)
264{
265 while (self->faces <= face)
266 {
267 Append (tileid, self->face2tile, self->faces, self->faces);
268 self->faces *= 2;
269 }
270}
271
272static void
273need_texid (struct map *self, int texid)
274{
275 while (self->texs <= texid)
276 {
277 Append (maptex, self->tex, self->texs, self->texs);
278 self->texs *= 2;
279 }
280}
281
184static maprow * 282static maprow *
185map_get_row (CFClient__Map self, int y) 283map_get_row (CFPlus__Map self, int y)
186{ 284{
187 if (0 > y) 285 if (0 > y)
188 { 286 {
189 int extend = - y + MAP_EXTEND_Y; 287 int extend = - y + MAP_EXTEND_Y;
190 Prepend (maprow, self->row, self->rows, extend); 288 Prepend (maprow, self->row, self->rows, extend);
228 326
229 return row->col + (x - row->c0); 327 return row->col + (x - row->c0);
230} 328}
231 329
232static mapcell * 330static mapcell *
233map_get_cell (CFClient__Map self, int x, int y) 331map_get_cell (CFPlus__Map self, int x, int y)
234{ 332{
235 return row_get_cell (map_get_row (self, y), x); 333 return row_get_cell (map_get_row (self, y), x);
236} 334}
237 335
238static void 336static void
239map_clear (CFClient__Map self) 337map_clear (CFPlus__Map self)
240{ 338{
241 int r; 339 int r;
242 340
243 for (r = 0; r < self->rows; r++) 341 for (r = 0; r < self->rows; r++)
244 Safefree (self->row[r].col); 342 Safefree (self->row[r].col);
252 self->row = 0; 350 self->row = 0;
253 self->rows = 0; 351 self->rows = 0;
254} 352}
255 353
256static void 354static void
257map_blank (CFClient__Map self, int x0, int y0, int w, int h) 355map_blank (CFPlus__Map self, int x0, int y0, int w, int h)
258{ 356{
259 int x, y; 357 int x, y;
260 maprow *row; 358 maprow *row;
359 mapcell *cell;
261 360
262 for (y = y0; y < y0 + h; y++) 361 for (y = y0; y < y0 + h; y++)
263 if (y >= 0) 362 if (y >= 0)
264 { 363 {
265 if (y >= self->rows) 364 if (y >= self->rows)
271 if (x >= row->c0) 370 if (x >= row->c0)
272 { 371 {
273 if (x >= row->c1) 372 if (x >= row->c1)
274 break; 373 break;
275 374
276 row->col[x - row->c0].darkness = -1; 375 cell = row->col + x - row->c0;
376
377 cell->darkness = 0;
378 cell->stat_hp = 0;
379 cell->flags = 0;
380 cell->player = 0;
277 } 381 }
278 } 382 }
383}
384
385typedef struct {
386 tileid tile;
387 uint8_t x, y, level;
388} smooth_key;
389
390static void
391smooth_or_bits (HV *hv, smooth_key *key, IV bits)
392{
393 SV **sv = hv_fetch (hv, (char *)key, sizeof (*key), 1);
394
395 if (SvIOK (*sv))
396 SvIV_set (*sv, SvIVX (*sv) | bits);
397 else
398 sv_setiv (*sv, bits);
279} 399}
280 400
281static void 401static void
282music_finished (void) 402music_finished (void)
283{ 403{
319 n |= n >> 16; 439 n |= n >> 16;
320 440
321 return n + 1; 441 return n + 1;
322} 442}
323 443
444/* SDL should provide this, really. */
445#define SDLK_MODIFIER_MIN 300
446#define SDLK_MODIFIER_MAX 314
447
448/******************************************************************************/
449
450static GV *draw_x_gv, *draw_y_gv, *draw_w_gv, *draw_h_gv;
451static GV *hover_gv;
452
453static int
454within_widget (SV *widget, NV x, NV y)
455{
456 HV *self;
457 SV **svp;
458 NV wx, ww, wy, wh;
459
460 if (!SvROK (widget))
461 return 0;
462
463 self = (HV *)SvRV (widget);
464
465 if (SvTYPE (self) != SVt_PVHV)
466 return 0;
467
468 svp = hv_fetch (self, "y", 1, 0); wy = svp ? SvNV (*svp) : 0.;
469 if (y < wy)
470 return 0;
471
472 svp = hv_fetch (self, "h", 1, 0); wh = svp ? SvNV (*svp) : 0.;
473 if (y >= wy + wh)
474 return 0;
475
476 svp = hv_fetch (self, "x", 1, 0); wx = svp ? SvNV (*svp) : 0.;
477 if (x < wx)
478 return 0;
479
480 svp = hv_fetch (self, "w", 1, 0); ww = svp ? SvNV (*svp) : 0.;
481 if (x >= wx + ww)
482 return 0;
483
484 svp = hv_fetch (self, "can_events", sizeof ("can_events") - 1, 0);
485 if (!svp || !SvTRUE (*svp))
486 return 0;
487
488 return 1;
489}
490
324MODULE = CFClient PACKAGE = CFClient 491MODULE = CFPlus PACKAGE = CFPlus
325 492
326PROTOTYPES: ENABLE 493PROTOTYPES: ENABLE
327 494
328BOOT: 495BOOT:
329{ 496{
330 HV *stash = gv_stashpv ("CFClient", 1); 497 HV *stash = gv_stashpv ("CFPlus", 1);
331 static const struct { 498 static const struct {
332 const char *name; 499 const char *name;
333 IV iv; 500 IV iv;
334 } *civ, const_iv[] = { 501 } *civ, const_iv[] = {
335# define const_iv(name) { # name, (IV)name } 502# define const_iv(name) { # name, (IV)name }
503 const_iv (SDLK_MODIFIER_MIN),
504 const_iv (SDLK_MODIFIER_MAX),
505
336 const_iv (SDL_ACTIVEEVENT), 506 const_iv (SDL_ACTIVEEVENT),
337 const_iv (SDL_KEYDOWN), 507 const_iv (SDL_KEYDOWN),
338 const_iv (SDL_KEYUP), 508 const_iv (SDL_KEYUP),
339 const_iv (SDL_MOUSEMOTION), 509 const_iv (SDL_MOUSEMOTION),
340 const_iv (SDL_MOUSEBUTTONDOWN), 510 const_iv (SDL_MOUSEBUTTONDOWN),
349 const_iv (SDL_EVENT_RESERVEDA), 519 const_iv (SDL_EVENT_RESERVEDA),
350 const_iv (SDL_EVENT_RESERVEDB), 520 const_iv (SDL_EVENT_RESERVEDB),
351 const_iv (SDL_VIDEORESIZE), 521 const_iv (SDL_VIDEORESIZE),
352 const_iv (SDL_VIDEOEXPOSE), 522 const_iv (SDL_VIDEOEXPOSE),
353 const_iv (SDL_USEREVENT), 523 const_iv (SDL_USEREVENT),
524
525 const_iv (SDL_APPINPUTFOCUS),
526 const_iv (SDL_APPMOUSEFOCUS),
527 const_iv (SDL_APPACTIVE),
528
354 const_iv (SDLK_KP0), 529 const_iv (SDLK_KP0),
355 const_iv (SDLK_KP1), 530 const_iv (SDLK_KP1),
356 const_iv (SDLK_KP2), 531 const_iv (SDLK_KP2),
357 const_iv (SDLK_KP3), 532 const_iv (SDLK_KP3),
358 const_iv (SDLK_KP4), 533 const_iv (SDLK_KP4),
413 const_iv (SDLK_BREAK), 588 const_iv (SDLK_BREAK),
414 const_iv (SDLK_MENU), 589 const_iv (SDLK_MENU),
415 const_iv (SDLK_POWER), 590 const_iv (SDLK_POWER),
416 const_iv (SDLK_EURO), 591 const_iv (SDLK_EURO),
417 const_iv (SDLK_UNDO), 592 const_iv (SDLK_UNDO),
593
418 const_iv (KMOD_NONE), 594 const_iv (KMOD_NONE),
595 const_iv (KMOD_SHIFT),
419 const_iv (KMOD_LSHIFT), 596 const_iv (KMOD_LSHIFT),
420 const_iv (KMOD_RSHIFT), 597 const_iv (KMOD_RSHIFT),
598 const_iv (KMOD_CTRL),
421 const_iv (KMOD_LCTRL), 599 const_iv (KMOD_LCTRL),
422 const_iv (KMOD_RCTRL), 600 const_iv (KMOD_RCTRL),
601 const_iv (KMOD_ALT),
423 const_iv (KMOD_LALT), 602 const_iv (KMOD_LALT),
424 const_iv (KMOD_RALT), 603 const_iv (KMOD_RALT),
604 const_iv (KMOD_META),
425 const_iv (KMOD_LMETA), 605 const_iv (KMOD_LMETA),
426 const_iv (KMOD_RMETA), 606 const_iv (KMOD_RMETA),
427 const_iv (KMOD_NUM), 607 const_iv (KMOD_NUM),
428 const_iv (KMOD_CAPS), 608 const_iv (KMOD_CAPS),
429 const_iv (KMOD_MODE), 609 const_iv (KMOD_MODE),
430 const_iv (KMOD_CTRL),
431 const_iv (KMOD_SHIFT),
432 const_iv (KMOD_ALT),
433 const_iv (KMOD_META)
434# undef const_iv 610# undef const_iv
435 }; 611 };
436 612
437 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 613 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
438 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 614 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
615
616 assert (SDLK_MODIFIER_MIN == SDLK_NUMLOCK);
617 assert (SDLK_MODIFIER_MAX == SDLK_COMPOSE);
439} 618}
619
620void
621weaken (SV *rv)
622 PROTOTYPE: $
623 CODE:
624 sv_rvweaken (rv);
625
626int
627in_destruct ()
628 CODE:
629 RETVAL = PL_main_cv == Nullcv;
630 OUTPUT:
631 RETVAL
632
633NV floor (NV x)
634
635NV ceil (NV x)
440 636
441void 637void
442pango_init () 638pango_init ()
443 CODE: 639 CODE:
444 // delayed, so it can pick up new fonts added by AddFontResourceEx
445{ 640{
446 {
447 ft2_fontmap = pango_ft2_font_map_new (); 641 opengl_fontmap = pango_opengl_font_map_new ();
448 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)ft2_fontmap, substitute_func, 0, 0); 642 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
449 ft2_context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)ft2_fontmap); 643 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
450 }
451 {
452 cairo_font_options_t *fopt = cairo_font_options_create ();
453 cairo_fontmap = pango_cairo_font_map_get_default ();
454 cairo_context = pango_cairo_font_map_create_context ((PangoCairoFontMap *)cairo_fontmap);
455#ifdef _WIN32
456 // cairo looks like shit eaten twice on windows
457 cairo_font_options_set_antialias (fopt, CAIRO_ANTIALIAS_NONE);
458#else
459 cairo_font_options_set_antialias (fopt, CAIRO_ANTIALIAS_GRAY);
460#endif
461 cairo_font_options_set_hint_style (fopt, CAIRO_HINT_STYLE_FULL);
462 cairo_font_options_set_hint_metrics (fopt, CAIRO_HINT_METRICS_ON);
463 pango_cairo_context_set_font_options (cairo_context, fopt);
464 cairo_font_options_destroy (fopt);
465 }
466} 644}
645
646char *
647SDL_GetError ()
467 648
468int 649int
469SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO) 650SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
470 651
471void 652void
472SDL_Quit () 653SDL_Quit ()
473 654
474void 655void
475SDL_ListModes () 656SDL_ListModes (int rgb, int alpha)
476 PPCODE: 657 PPCODE:
477{ 658{
478 SDL_Rect **m; 659 SDL_Rect **m;
479 660
480 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 661 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
481 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 662 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
482 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 663 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
483 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 664 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
484 665
485 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); 666 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
486 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 16); 667 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE , 0);
487 668
488 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 669 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE , 0);
489 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 670 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
490 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 671 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0);
491 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 672 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
492 673
493 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 674 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
494 675#if SDL_VERSION_ATLEAST(1,2,10)
495 SDL_EnableUNICODE (1); 676 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
496 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); 677 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
678#endif
497 679
498 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 680 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
499 681
500 if (m && m != (SDL_Rect **)-1) 682 if (m && m != (SDL_Rect **)-1)
501 while (*m) 683 while (*m)
502 { 684 {
685 if ((*m)->w >= 640 && (*m)->h >= 480)
686 {
503 AV *av = newAV (); 687 AV *av = newAV ();
504 av_push (av, newSViv ((*m)->w)); 688 av_push (av, newSViv ((*m)->w));
505 av_push (av, newSViv ((*m)->h)); 689 av_push (av, newSViv ((*m)->h));
690 av_push (av, newSViv (rgb));
691 av_push (av, newSViv (alpha));
506 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av))); 692 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
693 }
507 694
508 ++m; 695 ++m;
509 } 696 }
510} 697}
511 698
512char *
513SDL_GetError ()
514
515int 699int
516SDL_SetVideoMode (int w, int h, int fullscreen) 700SDL_SetVideoMode (int w, int h, int rgb, int alpha, int fullscreen)
517 CODE: 701 CODE:
702{
703 SDL_EnableUNICODE (1);
704 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
705
706 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
707 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
708 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
709 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
710
518 RETVAL = !!SDL_SetVideoMode ( 711 RETVAL = !!SDL_SetVideoMode (
519 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 712 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
520 ); 713 );
714
521 if (RETVAL) 715 if (RETVAL)
522 { 716 {
717 av_clear (texture_av);
718
523 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 719 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
524# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); 720#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
525# include "glfunc.h" 721#include "glfunc.h"
526# undef GL_FUNC 722#undef GL_FUNC
527 } 723 }
724}
528 OUTPUT: 725 OUTPUT:
529 RETVAL 726 RETVAL
530 727
531void 728void
532SDL_GL_SwapBuffers () 729SDL_GL_SwapBuffers ()
533 730
534char * 731char *
535SDL_GetKeyName (int sym) 732SDL_GetKeyName (int sym)
536 733
734int
735SDL_GetAppState ()
736
537void 737void
538SDL_PollEvent () 738poll_events ()
539 PPCODE: 739 PPCODE:
540{ 740{
541 SDL_Event ev; 741 SDL_Event ev;
542 742
543 while (SDL_PollEvent (&ev)) 743 SDL_PumpEvents ();
744 while (SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_ALLEVENTS) > 0)
544 { 745 {
545 HV *hv = newHV (); 746 HV *hv = newHV ();
546 hv_store (hv, "type", 4, newSViv (ev.type), 0); 747 hv_store (hv, "type", 4, newSViv (ev.type), 0);
547 748
548 switch (ev.type) 749 switch (ev.type)
550 case SDL_KEYDOWN: 751 case SDL_KEYDOWN:
551 case SDL_KEYUP: 752 case SDL_KEYUP:
552 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 753 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
553 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); 754 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
554 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); 755 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0);
756 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState ()), 0); /* current mode */
555 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); 757 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
556 break; 758 break;
557 759
558 case SDL_ACTIVEEVENT: 760 case SDL_ACTIVEEVENT:
559 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 761 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
560 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 762 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
561 break; 763 break;
562 764
563 case SDL_MOUSEMOTION: 765 case SDL_MOUSEMOTION:
766 {
767 int state = ev.motion.state;
768 int x = ev.motion.x;
769 int y = ev.motion.y;
770 int xrel = ev.motion.xrel;
771 int yrel = ev.motion.yrel;
772
773 /* do simplistic event compression */
774 while (SDL_PeepEvents (&ev, 1, SDL_PEEKEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)) > 0
775 && state == ev.motion.state)
776 {
777 xrel += ev.motion.xrel;
778 yrel += ev.motion.yrel;
779 x = ev.motion.x;
780 y = ev.motion.y;
781 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION));
782 }
783
564 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 784 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
565
566 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 785 hv_store (hv, "state", 5, newSViv (state), 0);
567 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 786 hv_store (hv, "x", 1, newSViv (x), 0);
568 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 787 hv_store (hv, "y", 1, newSViv (y), 0);
569 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 788 hv_store (hv, "xrel", 4, newSViv (xrel), 0);
570 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 789 hv_store (hv, "yrel", 4, newSViv (yrel), 0);
790 }
571 break; 791 break;
572 792
573 case SDL_MOUSEBUTTONDOWN: 793 case SDL_MOUSEBUTTONDOWN:
574 case SDL_MOUSEBUTTONUP: 794 case SDL_MOUSEBUTTONUP:
575 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 795 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
585 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); 805 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
586 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); 806 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
587 break; 807 break;
588 } 808 }
589 809
590 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv))); 810 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1))));
591 } 811 }
592} 812}
593 813
594int 814int
595Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) 815Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 1024)
596 POSTCALL: 816 POSTCALL:
597 Mix_HookMusicFinished (music_finished); 817 Mix_HookMusicFinished (music_finished);
598 Mix_ChannelFinished (channel_finished); 818 Mix_ChannelFinished (channel_finished);
599 819
600void 820void
601Mix_CloseAudio () 821Mix_CloseAudio ()
602 822
603int 823int
604Mix_AllocateChannels (int numchans = -1) 824Mix_AllocateChannels (int numchans = -1)
605 825
826const char *
827Mix_GetError ()
828
606void 829void
607lowdelay (int fd, int val = 1) 830lowdelay (int fd, int val = 1)
608 CODE: 831 CODE:
832 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val));
833
834void
835win32_proxy_info ()
836 PPCODE:
837{
609#ifndef _WIN32 838#ifdef _WIN32
610 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 839 char buffer[2048];
840 DWORD buflen;
841
842 EXTEND (SP, 3);
843
844 buflen = sizeof (buffer);
845 if (InternetQueryOption (0, INTERNET_OPTION_PROXY, (void *)buffer, &buflen))
846 if (((INTERNET_PROXY_INFO *)buffer)->dwAccessType == INTERNET_OPEN_TYPE_PROXY)
847 {
848 PUSHs (newSVpv (((INTERNET_PROXY_INFO *)buffer)->lpszProxy, 0));
849
850 buflen = sizeof (buffer);
851 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_USERNAME, (void *)buffer, &buflen))
852 {
853 PUSHs (newSVpv (buffer, 0));
854
855 buflen = sizeof (buffer);
856 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_PASSWORD, (void *)buffer, &buflen))
857 PUSHs (newSVpv (buffer, 0));
858 }
859 }
611#endif 860#endif
861}
612 862
613void 863void
614add_font (char *file) 864add_font (char *file)
615 CODE: 865 CODE:
616 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 866 FcConfigAppFontAddFile (0, (const FcChar8 *)file);
617#ifdef _WIN32
618 // cairo... sigh... requires win2000
619 AddFontResourceEx (file, FR_PRIVATE, 0);
620#endif
621 867
622void 868void
623load_image_inline (SV *image_) 869load_image_inline (SV *image_)
624 ALIAS: 870 ALIAS:
625 load_image_file = 1 871 load_image_file = 1
628 STRLEN image_len; 874 STRLEN image_len;
629 char *image = (char *)SvPVbyte (image_, image_len); 875 char *image = (char *)SvPVbyte (image_, image_len);
630 SDL_Surface *surface, *surface2; 876 SDL_Surface *surface, *surface2;
631 SDL_PixelFormat fmt; 877 SDL_PixelFormat fmt;
632 SDL_RWops *rw = ix 878 SDL_RWops *rw = ix
633 ? SDL_RWFromFile (image, "r") 879 ? SDL_RWFromFile (image, "rb")
634 : SDL_RWFromConstMem (image, image_len); 880 : SDL_RWFromConstMem (image, image_len);
635 881
636 if (!rw) 882 if (!rw)
637 croak ("load_image: %s", SDL_GetError ()); 883 croak ("load_image: %s", SDL_GetError ());
638 884
667 913
668 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE); 914 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE);
669 915
670 assert (surface2->pitch == surface2->w * 4); 916 assert (surface2->pitch == surface2->w * 4);
671 917
918 SDL_LockSurface (surface2);
672 EXTEND (SP, 5); 919 EXTEND (SP, 6);
673 PUSHs (sv_2mortal (newSViv (surface2->w))); 920 PUSHs (sv_2mortal (newSViv (surface2->w)));
674 PUSHs (sv_2mortal (newSViv (surface2->h))); 921 PUSHs (sv_2mortal (newSViv (surface2->h)));
675 SDL_LockSurface (surface2);
676 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); 922 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
677 SDL_UnlockSurface (surface2);
678 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); 923 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
679 PUSHs (sv_2mortal (newSViv (GL_RGBA))); 924 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
680 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE))); 925 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
926 SDL_UnlockSurface (surface2);
681 927
682 SDL_FreeSurface (surface); 928 SDL_FreeSurface (surface);
683 SDL_FreeSurface (surface2); 929 SDL_FreeSurface (surface2);
684} 930}
685 931
724 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); 970 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
725#endif 971#endif
726 _exit (1); 972 _exit (1);
727 973
728void 974void
729_exit (int retval) 975_exit (int retval = 0)
730 CODE: 976 CODE:
977#ifdef WIN32
978 ExitThread (retval); // unclean, please beam me up
979#else
731 _exit (retval); 980 _exit (retval);
981#endif
732 982
983void
984debug ()
985 CODE:
986{
987#if DEBUG
988 VALGRIND_DO_LEAK_CHECK;
989#endif
990}
991
733MODULE = CFClient PACKAGE = CFClient::Font 992MODULE = CFPlus PACKAGE = CFPlus::Font
734 993
735CFClient::Font 994PROTOTYPES: DISABLE
995
996CFPlus::Font
736new_from_file (SV *class, char *path, int id = 0) 997new_from_file (SV *class, char *path, int id = 0)
737 CODE: 998 CODE:
738{ 999{
739 int count; 1000 int count;
740 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 1001 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
743} 1004}
744 OUTPUT: 1005 OUTPUT:
745 RETVAL 1006 RETVAL
746 1007
747void 1008void
748DESTROY (CFClient::Font self) 1009DESTROY (CFPlus::Font self)
749 CODE: 1010 CODE:
750 pango_font_description_free (self); 1011 pango_font_description_free (self);
751 1012
752void 1013void
753make_default (CFClient::Font self) 1014make_default (CFPlus::Font self)
1015 PROTOTYPE: $
754 CODE: 1016 CODE:
755 default_font = self; 1017 default_font = self;
756 1018
757MODULE = CFClient PACKAGE = CFClient::Layout 1019MODULE = CFPlus PACKAGE = CFPlus::Layout
758 1020
759CFClient::Layout 1021PROTOTYPES: DISABLE
760new (SV *class, int rgba = 0) 1022
1023void
1024reset_glyph_cache ()
1025 PROTOTYPE:
1026 CODE:
1027 tc_clear ();
1028
1029CFPlus::Layout
1030new (SV *class)
761 CODE: 1031 CODE:
762 New (0, RETVAL, 1, struct cf_layout); 1032 New (0, RETVAL, 1, struct cf_layout);
763 1033
764 RETVAL->pl = pango_layout_new (rgba ? cairo_context : ft2_context); 1034 RETVAL->pl = pango_layout_new (opengl_context);
765 RETVAL->rgba = rgba;
766 RETVAL->r = 1.; 1035 RETVAL->r = 1.;
767 RETVAL->g = 1.; 1036 RETVAL->g = 1.;
768 RETVAL->b = 1.; 1037 RETVAL->b = 1.;
769 RETVAL->a = 1.; 1038 RETVAL->a = 1.;
770 RETVAL->base_height = MIN_FONT_HEIGHT; 1039 RETVAL->base_height = MIN_FONT_HEIGHT;
774 layout_update_font (RETVAL); 1043 layout_update_font (RETVAL);
775 OUTPUT: 1044 OUTPUT:
776 RETVAL 1045 RETVAL
777 1046
778void 1047void
779DESTROY (CFClient::Layout self) 1048DESTROY (CFPlus::Layout self)
780 CODE: 1049 CODE:
781 g_object_unref (self->pl); 1050 g_object_unref (self->pl);
782 Safefree (self); 1051 Safefree (self);
783 1052
784int
785is_rgba (CFClient::Layout self)
786 CODE:
787 RETVAL = self->rgba;
788 OUTPUT:
789 RETVAL
790
791void 1053void
792set_text (CFClient::Layout self, SV *text_) 1054set_text (CFPlus::Layout self, SV *text_)
793 CODE: 1055 CODE:
794{ 1056{
795 STRLEN textlen; 1057 STRLEN textlen;
796 char *text = SvPVutf8 (text_, textlen); 1058 char *text = SvPVutf8 (text_, textlen);
797 1059
798 pango_layout_set_text (self->pl, text, textlen); 1060 pango_layout_set_text (self->pl, text, textlen);
799} 1061}
800 1062
801void 1063void
802set_markup (CFClient::Layout self, SV *text_) 1064set_markup (CFPlus::Layout self, SV *text_)
803 CODE: 1065 CODE:
804{ 1066{
805 STRLEN textlen; 1067 STRLEN textlen;
806 char *text = SvPVutf8 (text_, textlen); 1068 char *text = SvPVutf8 (text_, textlen);
807 1069
808 pango_layout_set_markup (self->pl, text, textlen); 1070 pango_layout_set_markup (self->pl, text, textlen);
809} 1071}
810 1072
1073void
1074set_shapes (CFPlus::Layout self, ...)
1075 CODE:
1076{
1077 PangoAttrList *attrs = 0;
1078 const char *text = pango_layout_get_text (self->pl);
1079 const char *pos = text;
1080 int arg = 4;
1081
1082 while (arg < items && (pos = strstr (pos, OBJ_STR)))
1083 {
1084 PangoRectangle inkrect, rect;
1085 PangoAttribute *attr;
1086
1087 int x = SvIV (ST (arg - 3));
1088 int y = SvIV (ST (arg - 2));
1089 int w = SvIV (ST (arg - 1));
1090 int h = SvIV (ST (arg ));
1091
1092 inkrect.x = 0;
1093 inkrect.y = 0;
1094 inkrect.width = 0;
1095 inkrect.height = 0;
1096
1097 rect.x = x * PANGO_SCALE;
1098 rect.y = y * PANGO_SCALE;
1099 rect.width = w * PANGO_SCALE;
1100 rect.height = h * PANGO_SCALE;
1101
1102 if (!attrs)
1103 attrs = pango_layout_get_attributes (self->pl);
1104
1105 attr = pango_attr_shape_new (&inkrect, &rect);
1106 attr->start_index = pos - text;
1107 attr->end_index = attr->start_index + sizeof (OBJ_STR) - 1;
1108 pango_attr_list_insert (attrs, attr);
1109
1110 arg += 4;
1111 pos += sizeof (OBJ_STR) - 1;
1112 }
1113
1114 if (attrs)
1115 pango_layout_set_attributes (self->pl, attrs);
1116}
1117
1118void
1119get_shapes (CFPlus::Layout self)
1120 PPCODE:
1121{
1122 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
1123
1124 do
1125 {
1126 PangoLayoutRun *run = pango_layout_iter_get_run (iter);
1127
1128 if (run && shape_attr_p (run))
1129 {
1130 PangoRectangle extents;
1131 pango_layout_iter_get_run_extents (iter, 0, &extents);
1132
1133 EXTEND (SP, 2);
1134 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x))));
1135 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y))));
1136 }
1137 }
1138 while (pango_layout_iter_next_run (iter));
1139
1140 pango_layout_iter_free (iter);
1141}
1142
1143int
1144has_wrapped (CFPlus::Layout self)
1145 CODE:
1146{
1147 int lines = 1;
1148 const char *text = pango_layout_get_text (self->pl);
1149
1150 while (*text)
1151 lines += *text++ == '\n';
1152
1153 RETVAL = lines < pango_layout_get_line_count (self->pl);
1154}
1155 OUTPUT:
1156 RETVAL
1157
811SV * 1158SV *
812get_text (CFClient::Layout self) 1159get_text (CFPlus::Layout self)
813 CODE: 1160 CODE:
814 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 1161 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
815 sv_utf8_decode (RETVAL); 1162 sv_utf8_decode (RETVAL);
816 OUTPUT: 1163 OUTPUT:
817 RETVAL 1164 RETVAL
818 1165
819void 1166void
820set_foreground (CFClient::Layout self, float r, float g, float b, float a = 1.) 1167set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.)
821 CODE: 1168 CODE:
822 self->r = r; 1169 self->r = r;
823 self->g = g; 1170 self->g = g;
824 self->b = b; 1171 self->b = b;
825 self->a = a; 1172 self->a = a;
826 1173
827void 1174void
828set_font (CFClient::Layout self, CFClient::Font font = 0) 1175set_font (CFPlus::Layout self, CFPlus::Font font = 0)
829 CODE: 1176 CODE:
830 if (self->font != font) 1177 if (self->font != font)
831 { 1178 {
832 self->font = font; 1179 self->font = font;
833 layout_update_font (self); 1180 layout_update_font (self);
834 } 1181 }
835 1182
836void 1183void
837set_height (CFClient::Layout self, int base_height) 1184set_height (CFPlus::Layout self, int base_height)
838 CODE: 1185 CODE:
839 if (self->base_height != base_height) 1186 if (self->base_height != base_height)
840 { 1187 {
841 self->base_height = base_height; 1188 self->base_height = base_height;
842 layout_update_font (self); 1189 layout_update_font (self);
843 } 1190 }
844 1191
845void 1192void
846set_width (CFClient::Layout self, int max_width = -1) 1193set_width (CFPlus::Layout self, int max_width = -1)
847 CODE: 1194 CODE:
848 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1195 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
849 1196
850void 1197void
851set_indent (CFClient::Layout self, int indent) 1198set_indent (CFPlus::Layout self, int indent)
852 CODE: 1199 CODE:
853 pango_layout_set_indent (self->pl, indent * PANGO_SCALE); 1200 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
854 1201
855void 1202void
856set_spacing (CFClient::Layout self, int spacing) 1203set_spacing (CFPlus::Layout self, int spacing)
857 CODE: 1204 CODE:
858 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE); 1205 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
859 1206
860void 1207void
861set_ellipsise (CFClient::Layout self, int ellipsise) 1208set_ellipsise (CFPlus::Layout self, int ellipsise)
862 CODE: 1209 CODE:
863 pango_layout_set_ellipsize (self->pl, 1210 pango_layout_set_ellipsize (self->pl,
864 ellipsise == 1 ? PANGO_ELLIPSIZE_START 1211 ellipsise == 1 ? PANGO_ELLIPSIZE_START
865 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE 1212 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
866 : ellipsise == 3 ? PANGO_ELLIPSIZE_END 1213 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
867 : PANGO_ELLIPSIZE_NONE 1214 : PANGO_ELLIPSIZE_NONE
868 ); 1215 );
869 1216
870void 1217void
871set_single_paragraph_mode (CFClient::Layout self, int spm) 1218set_single_paragraph_mode (CFPlus::Layout self, int spm)
872 CODE: 1219 CODE:
873 pango_layout_set_single_paragraph_mode (self->pl, !!spm); 1220 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
874 1221
875void 1222void
876size (CFClient::Layout self) 1223size (CFPlus::Layout self)
877 PPCODE: 1224 PPCODE:
878{ 1225{
879 int w, h; 1226 int w, h;
880 1227
881 layout_get_pixel_size (self, &w, &h); 1228 layout_get_pixel_size (self, &w, &h);
884 PUSHs (sv_2mortal (newSViv (w))); 1231 PUSHs (sv_2mortal (newSViv (w)));
885 PUSHs (sv_2mortal (newSViv (h))); 1232 PUSHs (sv_2mortal (newSViv (h)));
886} 1233}
887 1234
888int 1235int
1236descent (CFPlus::Layout self)
1237 CODE:
1238{
1239 PangoRectangle rect;
1240 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0);
1241 pango_layout_line_get_pixel_extents (line, 0, &rect);
1242 RETVAL = PANGO_DESCENT (rect);
1243}
1244 OUTPUT:
1245 RETVAL
1246
1247int
889xy_to_index (CFClient::Layout self, int x, int y) 1248xy_to_index (CFPlus::Layout self, int x, int y)
890 CODE: 1249 CODE:
891{ 1250{
892 int index, trailing; 1251 int index, trailing;
893 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1252 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
894 RETVAL = index; 1253 RETVAL = index + trailing;
895} 1254}
896 OUTPUT: 1255 OUTPUT:
897 RETVAL 1256 RETVAL
898 1257
899void 1258void
900cursor_pos (CFClient::Layout self, int index) 1259cursor_pos (CFPlus::Layout self, int index)
901 PPCODE: 1260 PPCODE:
902{ 1261{
903 PangoRectangle strong_pos; 1262 PangoRectangle strong_pos;
904 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1263 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0);
905 1264
908 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1267 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
909 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1268 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE)));
910} 1269}
911 1270
912void 1271void
913render (CFClient::Layout self) 1272index_to_line_x (CFPlus::Layout self, int index, int trailing = 0)
914 PPCODE: 1273 PPCODE:
915{ 1274{
916 SV *retval; 1275 int line, x;
917 int w, h;
918 1276
919 layout_get_pixel_size (self, &w, &h); 1277 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
1278 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
920 1279
921 if (self->rgba)
922 {
923 cairo_surface_t *surface;
924 cairo_t *cairo;
925
926 retval = newSV (w * h * 4);
927 SvPOK_only (retval);
928 SvCUR_set (retval, w * h * 4);
929
930 memset (SvPVX (retval), 0, w * h * 4);
931
932 surface = cairo_image_surface_create_for_data (
933 (void*)SvPVX (retval), CAIRO_FORMAT_ARGB32, w, h, w * 4);
934 cairo = cairo_create (surface);
935 cairo_set_source_rgba (cairo, self->r, self->g, self->b, self->a);
936
937 pango_cairo_show_layout (cairo, self->pl);
938
939 cairo_destroy (cairo);
940 cairo_surface_destroy (surface);
941
942 // what a mess, and its premultiplied, too :(
943 {
944 uint32_t *p = (uint32_t *)SvPVX (retval);
945 uint32_t *e = p + w * h;
946
947 while (p < e)
948 {
949 uint32_t rgba = *p;
950 rgba = (rgba >> 24) | (rgba << 8);
951#if 0
952#ifdef _WIN32
953 {//D
954 uint8_t r = rgba >> 24;
955 uint8_t g = rgba >> 16;
956 uint8_t b = rgba >> 8;
957 uint8_t a = rgba >> 0;
958
959 rgba = (rgba & 0xffffff00) | a;
960 }
961#endif
962#endif
963 rgba = SDL_SwapBE32 (rgba);
964 *p++ = rgba;
965 }
966 }
967
968 EXTEND (SP, 5); 1280 EXTEND (SP, 2);
969 PUSHs (sv_2mortal (newSViv (w))); 1281 PUSHs (sv_2mortal (newSViv (line - 1)));
1282 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1283}
1284
1285void
1286line_x_to_index (CFPlus::Layout self, int line, int x)
1287 PPCODE:
1288{
1289 PangoLayoutLine *lp;
1290 int index, trailing;
1291
1292 if (line < 0)
1293 XSRETURN_EMPTY;
1294
1295 if (!(lp = pango_layout_get_line (self->pl, line)))
1296 XSRETURN_EMPTY; /* do better */
1297
1298 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1299
1300 EXTEND (SP, 2);
1301 if (GIMME_V == G_SCALAR)
970 PUSHs (sv_2mortal (newSViv (h))); 1302 PUSHs (sv_2mortal (newSViv (index + trailing)));
971 PUSHs (sv_2mortal (retval));
972 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
973 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
974 }
975 else 1303 else
976 { 1304 {
977 FT_Bitmap bitmap;
978
979 retval = newSV (w * h);
980 SvPOK_only (retval);
981 SvCUR_set (retval, w * h);
982
983 bitmap.rows = h;
984 bitmap.width = w;
985 bitmap.pitch = w;
986 bitmap.buffer = (unsigned char*)SvPVX (retval);
987 bitmap.num_grays = 256;
988 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
989
990 memset (bitmap.buffer, 0, w * h);
991
992 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE);
993
994 EXTEND (SP, 5);
995 PUSHs (sv_2mortal (newSViv (w))); 1305 PUSHs (sv_2mortal (newSViv (index)));
996 PUSHs (sv_2mortal (newSViv (h))); 1306 PUSHs (sv_2mortal (newSViv (trailing)));
997 PUSHs (sv_2mortal (retval));
998 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
999 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
1000 } 1307 }
1001} 1308}
1002 1309
1003MODULE = CFClient PACKAGE = CFClient::Texture
1004
1005void 1310void
1006pad2pot (SV *data_, SV *w_, SV *h_) 1311render (CFPlus::Layout self, float x, float y, int flags = 0)
1007 CODE: 1312 PPCODE:
1008{ 1313 pango_opengl_render_layout_subpixel (
1009 int ow = SvIV (w_); 1314 self->pl,
1010 int oh = SvIV (h_); 1315 x * PANGO_SCALE, y * PANGO_SCALE,
1316 self->r, self->g, self->b, self->a,
1317 flags
1318 );
1011 1319
1012 if (ow && oh) 1320MODULE = CFPlus PACKAGE = CFPlus::Texture
1321
1322PROTOTYPES: ENABLE
1323
1324int minpot (int n)
1325
1326void
1327pad (SV *data_, int ow, int oh, int nw, int nh)
1328 CODE:
1329{
1330 if ((nw != ow || nh != oh) && SvOK (data_))
1013 { 1331 {
1014 int nw = minpot (ow);
1015 int nh = minpot (oh);
1016
1017 if (nw != ow || nh != oh)
1018 {
1019 if (SvOK (data_))
1020 {
1021 STRLEN datalen; 1332 STRLEN datalen;
1022 char *data = SvPVbyte (data_, datalen); 1333 char *data = SvPVbyte (data_, datalen);
1023 int bpp = datalen / (ow * oh); 1334 int bpp = datalen / (ow * oh);
1024 SV *result_ = sv_2mortal (newSV (nw * nh * bpp)); 1335 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1025 1336
1026 SvPOK_only (result_); 1337 SvPOK_only (result_);
1027 SvCUR_set (result_, nw * nh * bpp); 1338 SvCUR_set (result_, nw * nh * bpp);
1028 1339
1029 memset (SvPVX (result_), 0, nw * nh * bpp); 1340 memset (SvPVX (result_), 0, nw * nh * bpp);
1030 while (oh--) 1341 while (oh--)
1031 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp); 1342 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1032 1343
1033 sv_setsv (data_, result_); 1344 sv_setsv (data_, result_);
1034 }
1035
1036 sv_setiv (w_, nw);
1037 sv_setiv (h_, nh);
1038 }
1039 } 1345 }
1040} 1346}
1041 1347
1042void 1348void
1043draw_quad (SV *self, float x, float y, float w = 0., float h = 0.) 1349draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
1049{ 1355{
1050 HV *hv = (HV *)SvRV (self); 1356 HV *hv = (HV *)SvRV (self);
1051 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1357 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
1052 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1358 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
1053 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1359 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
1360
1361 if (name <= 0)
1362 XSRETURN_EMPTY;
1054 1363
1055 if (items < 5) 1364 if (items < 5)
1056 { 1365 {
1057 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1366 w = SvNV (*hv_fetch (hv, "w", 1, 1));
1058 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1367 h = SvNV (*hv_fetch (hv, "h", 1, 1));
1086 glDisable (GL_ALPHA_TEST); 1395 glDisable (GL_ALPHA_TEST);
1087 glDisable (GL_BLEND); 1396 glDisable (GL_BLEND);
1088 } 1397 }
1089} 1398}
1090 1399
1400IV texture_valid_2d (GLint internalformat, GLsizei w, GLsizei h, GLenum format, GLenum type)
1401 CODE:
1402{
1403 GLint width;
1404 glTexImage2D (GL_PROXY_TEXTURE_2D, 0, internalformat, w, h, 0, format, type, 0);
1405 glGetTexLevelParameteriv (GL_PROXY_TEXTURE_2D, 0, GL_TEXTURE_WIDTH, &width);
1406 RETVAL = width > 0;
1407}
1408 OUTPUT:
1409 RETVAL
1410
1091MODULE = CFClient PACKAGE = CFClient::Map 1411MODULE = CFPlus PACKAGE = CFPlus::Map
1092 1412
1093CFClient::Map 1413PROTOTYPES: DISABLE
1094new (SV *class, int map_width, int map_height) 1414
1415CFPlus::Map
1416new (SV *class)
1095 CODE: 1417 CODE:
1096 New (0, RETVAL, 1, struct map); 1418 New (0, RETVAL, 1, struct map);
1097 RETVAL->x = 0; 1419 RETVAL->x = 0;
1098 RETVAL->y = 0; 1420 RETVAL->y = 0;
1099 RETVAL->w = map_width; 1421 RETVAL->w = 0;
1100 RETVAL->h = map_height; 1422 RETVAL->h = 0;
1101 RETVAL->ox = 0; 1423 RETVAL->ox = 0;
1102 RETVAL->oy = 0; 1424 RETVAL->oy = 0;
1103 RETVAL->faces = 8192; 1425 RETVAL->faces = 8192; Newz (0, RETVAL->face2tile, RETVAL->faces, tileid);
1104 Newz (0, RETVAL->face, RETVAL->faces, mapface); 1426 RETVAL->texs = 8192; Newz (0, RETVAL->tex , RETVAL->texs , maptex);
1105 RETVAL->texs = 8192;
1106 Newz (0, RETVAL->tex, RETVAL->texs, maptex);
1107 RETVAL->rows = 0; 1427 RETVAL->rows = 0;
1108 RETVAL->row = 0; 1428 RETVAL->row = 0;
1109 OUTPUT: 1429 OUTPUT:
1110 RETVAL 1430 RETVAL
1111 1431
1112void 1432void
1113DESTROY (CFClient::Map self) 1433DESTROY (CFPlus::Map self)
1114 CODE: 1434 CODE:
1115{ 1435{
1116 map_clear (self); 1436 map_clear (self);
1117 Safefree (self->face); 1437 Safefree (self->face2tile);
1118 Safefree (self->tex); 1438 Safefree (self->tex);
1119 Safefree (self); 1439 Safefree (self);
1120} 1440}
1121 1441
1122void 1442void
1443resize (CFPlus::Map self, int map_width, int map_height)
1444 CODE:
1445 self->w = map_width;
1446 self->h = map_height;
1447
1448void
1123clear (CFClient::Map self) 1449clear (CFPlus::Map self)
1124 CODE: 1450 CODE:
1125 map_clear (self); 1451 map_clear (self);
1126 1452
1127void 1453void
1128set_face (CFClient::Map self, int face, int texid) 1454set_tileid (CFPlus::Map self, int face, int tile)
1129 CODE: 1455 CODE:
1130{ 1456{
1131 while (self->faces <= face) 1457 need_facenum (self, face); self->face2tile [face] = tile;
1132 { 1458 need_texid (self, tile);
1133 Append (mapface, self->face, self->faces, self->faces);
1134 self->faces *= 2;
1135 }
1136
1137 self->face [face] = texid;
1138} 1459}
1139 1460
1140void 1461void
1462set_smooth (CFPlus::Map self, int face, int smooth, int level)
1463 CODE:
1464{
1465 tileid texid;
1466 maptex *tex;
1467
1468 if (face < 0 || face >= self->faces)
1469 return;
1470
1471 if (smooth < 0 || smooth >= self->faces)
1472 return;
1473
1474 texid = self->face2tile [face];
1475
1476 if (!texid)
1477 return;
1478
1479 tex = self->tex + texid;
1480 tex->smoothtile = self->face2tile [smooth];
1481 tex->smoothlevel = level;
1482}
1483
1484void
1141set_texture (CFClient::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1485set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1142 CODE: 1486 CODE:
1143{ 1487{
1144 while (self->texs <= texid) 1488 need_texid (self, texid);
1145 {
1146 Append (maptex, self->tex, self->texs, self->texs);
1147 self->texs *= 2;
1148 }
1149 1489
1150 { 1490 {
1151 maptex *tex = self->tex + texid; 1491 maptex *tex = self->tex + texid;
1152 1492
1153 tex->name = name; 1493 tex->name = name;
1170 // from transparent color bleeding and ugly wrapping effects. 1510 // from transparent color bleeding and ugly wrapping effects.
1171 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); 1511 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1172} 1512}
1173 1513
1174int 1514int
1175ox (CFClient::Map self) 1515ox (CFPlus::Map self)
1176 ALIAS: 1516 ALIAS:
1177 oy = 1 1517 oy = 1
1178 x = 2 1518 x = 2
1179 y = 3 1519 y = 3
1180 w = 4 1520 w = 4
1191 } 1531 }
1192 OUTPUT: 1532 OUTPUT:
1193 RETVAL 1533 RETVAL
1194 1534
1195void 1535void
1196scroll (CFClient::Map self, int dx, int dy) 1536scroll (CFPlus::Map self, int dx, int dy)
1197 CODE: 1537 CODE:
1198{ 1538{
1199 if (dx > 0) 1539 if (dx > 0)
1200 map_blank (self, self->x, self->y, dx - 1, self->h); 1540 map_blank (self, self->x, self->y, dx, self->h);
1201 else if (dx < 0) 1541 else if (dx < 0)
1202 map_blank (self, self->x + self->w + dx + 1, self->y, 1 - dx, self->h); 1542 map_blank (self, self->x + self->w + dx, self->y, -dx, self->h);
1203 1543
1204 if (dy > 0) 1544 if (dy > 0)
1205 map_blank (self, self->x, self->y, self->w, dy - 1); 1545 map_blank (self, self->x, self->y, self->w, dy);
1206 else if (dy < 0) 1546 else if (dy < 0)
1207 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy); 1547 map_blank (self, self->x, self->y + self->h + dy, self->w, -dy);
1208 1548
1209 self->ox += dx; self->x += dx; 1549 self->ox += dx; self->x += dx;
1210 self->oy += dy; self->y += dy; 1550 self->oy += dy; self->y += dy;
1211 1551
1212 while (self->y < 0) 1552 while (self->y < 0)
1216 self->rows += MAP_EXTEND_Y; 1556 self->rows += MAP_EXTEND_Y;
1217 self->y += MAP_EXTEND_Y; 1557 self->y += MAP_EXTEND_Y;
1218 } 1558 }
1219} 1559}
1220 1560
1221void 1561SV *
1222map1a_update (CFClient::Map self, SV *data_) 1562map1a_update (CFPlus::Map self, SV *data_, int extmap)
1223 CODE: 1563 CODE:
1224{ 1564{
1225 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1565 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1226 uint8_t *data_end = (uint8_t *)SvEND (data_); 1566 uint8_t *data_end = (uint8_t *)SvEND (data_);
1227 mapcell *cell; 1567 mapcell *cell;
1228 int x, y, flags; 1568 int x, y, z, flags;
1569 AV *missing = newAV ();
1570 RETVAL = newRV_noinc ((SV *)missing);
1229 1571
1230 while (data < data_end) 1572 while (data < data_end - 1)
1231 { 1573 {
1232 flags = (data [0] << 8) + data [1]; data += 2; 1574 flags = (data [0] << 8) + data [1]; data += 2;
1233 1575
1234 x = ((flags >> 10) & 63) + self->x; 1576 x = self->x + ((flags >> 10) & 63);
1235 y = ((flags >> 4) & 63) + self->y; 1577 y = self->y + ((flags >> 4) & 63);
1236 1578
1237 cell = map_get_cell (self, x, y); 1579 cell = map_get_cell (self, x, y);
1238 1580
1239 if (flags & 15) 1581 if (flags & 15)
1240 { 1582 {
1241 if (cell->darkness < 0) 1583 if (!cell->darkness)
1242 { 1584 {
1585 memset (cell, 0, sizeof (*cell));
1243 cell->darkness = 0; 1586 cell->darkness = 256;
1244 cell->face [0] = 0;
1245 cell->face [1] = 0;
1246 cell->face [2] = 0;
1247 } 1587 }
1248 1588
1249 cell->darkness = flags & 8 ? *data++ : 255;
1250
1251 //TODO: don't trust server data to be in-range(!) 1589 //TODO: don't trust server data to be in-range(!)
1252 1590
1253 if (flags & 4) 1591 if (flags & 8)
1254 { 1592 {
1255 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2; 1593 if (extmap)
1594 {
1595 uint8_t ext, cmd;
1596
1597 do
1598 {
1599 ext = *data++;
1600 cmd = ext & 0x3f;
1601
1602 if (cmd < 4)
1603 cell->darkness = 255 - ext * 64 + 1;
1604 else if (cmd == 5) // health
1605 {
1606 cell->stat_width = 1;
1607 cell->stat_hp = *data++;
1608 }
1609 else if (cmd == 6) // monster width
1610 cell->stat_width = *data++ + 1;
1611 else if (cmd == 0x47)
1612 {
1613 if (*data == 4)
1614 ; // decode player count
1615
1616 data += *data + 1;
1617 }
1618 else if (cmd == 8) // cell flags
1619 cell->flags = *data++;
1620 else if (ext & 0x40) // unknown, multibyte => skip
1621 data += *data + 1;
1622 else
1623 data++;
1624 }
1625 while (ext & 0x80);
1626 }
1627 else
1628 cell->darkness = *data++ + 1;
1256 } 1629 }
1257 1630
1631 for (z = 0; z <= 2; ++z)
1258 if (flags & 2) 1632 if (flags & (4 >> z))
1259 { 1633 {
1260 cell->face [1] = self->face [(data [0] << 8) + data [1]]; data += 2; 1634 faceid face = (data [0] << 8) + data [1]; data += 2;
1635 need_facenum (self, face);
1636 cell->tile [z] = self->face2tile [face];
1637
1638 if (cell->tile [z])
1639 {
1640 maptex *tex = self->tex + cell->tile [z];
1641 if (!tex->name)
1642 av_push (missing, newSViv (cell->tile [z]));
1643
1644 if (tex->smoothtile)
1645 {
1646 maptex *smooth = self->tex + tex->smoothtile;
1647 if (!smooth->name)
1648 av_push (missing, newSViv (tex->smoothtile));
1649 }
1650 }
1261 } 1651 }
1262
1263 if (flags & 1)
1264 {
1265 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2;
1266 }
1267 } 1652 }
1268 else 1653 else
1269 cell->darkness = -1; 1654 cell->darkness = 0;
1270 } 1655 }
1271} 1656}
1657 OUTPUT:
1658 RETVAL
1272 1659
1273SV * 1660SV *
1274mapmap (CFClient::Map self, int x0, int y0, int w, int h) 1661mapmap (CFPlus::Map self, int x0, int y0, int w, int h)
1275 CODE: 1662 CODE:
1276{ 1663{
1277 int x1, x; 1664 int x1, x;
1278 int y1, y; 1665 int y1, y;
1279 int z; 1666 int z;
1300 { 1687 {
1301 mapcell *cell = row->col + (x - row->c0); 1688 mapcell *cell = row->col + (x - row->c0);
1302 1689
1303 for (z = 0; z <= 0; z++) 1690 for (z = 0; z <= 0; z++)
1304 { 1691 {
1305 mapface face = cell->face [z];
1306
1307 if (face)
1308 {
1309 maptex tex = self->tex [face]; 1692 maptex tex = self->tex [cell->tile [z]];
1310 int a0 = 255 - tex.a; 1693 int a0 = 255 - tex.a;
1311 int a1 = tex.a; 1694 int a1 = tex.a;
1312 1695
1313 r = (r * a0 + tex.r * a1) / 255; 1696 r = (r * a0 + tex.r * a1) / 255;
1314 g = (g * a0 + tex.g * a1) / 255; 1697 g = (g * a0 + tex.g * a1) / 255;
1315 b = (b * a0 + tex.b * a1) / 255; 1698 b = (b * a0 + tex.b * a1) / 255;
1316 a = (a * a0 + tex.a * a1) / 255; 1699 a = (a * a0 + tex.a * a1) / 255;
1317 }
1318 } 1700 }
1319 } 1701 }
1320 1702
1321 *map++ = (r ) 1703 *map++ = (r )
1322 | (g << 8) 1704 | (g << 8)
1329} 1711}
1330 OUTPUT: 1712 OUTPUT:
1331 RETVAL 1713 RETVAL
1332 1714
1333void 1715void
1334draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1716draw (CFPlus::Map self, int mx, int my, int sw, int sh, int T)
1717 CODE:
1718{
1719 int x, y, z;
1720
1721 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ());
1722 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level
1723 static uint8_t smooth_max[256][256]; // egad, fats and wasteful on memory (64k)
1724 smooth_key skey;
1725
1726 rc_t *rc = rc_alloc ();
1727 rc_key_t key;
1728 rc_array_t *arr;
1729
1730 // thats current max. sorry.
1731 if (sw > 255) sw = 255;
1732 if (sh > 255) sh = 255;
1733
1734 // clear key, in case of extra padding
1735 memset (&skey, 0, sizeof (skey));
1736
1737 memset (&key, 0, sizeof (key));
1738 key.r = 255;
1739 key.g = 255;
1740 key.b = 255;
1741 key.a = 255;
1742 key.mode = GL_QUADS;
1743 key.format = GL_T2F_V3F;
1744 key.texname = -1;
1745
1746 mx += self->x;
1747 my += self->y;
1748
1749 // first pass: determine smooth_max
1750 // rather ugly, if you ask me
1751 // could also be stored inside mapcell and updated on change
1752 memset (smooth_max, 0, sizeof (smooth_max));
1753
1754 for (y = 0; y < sh; y++)
1755 if (0 <= y + my && y + my < self->rows)
1756 {
1757 maprow *row = self->row + (y + my);
1758
1759 for (x = 0; x < sw; x++)
1760 if (row->c0 <= x + mx && x + mx < row->c1)
1761 {
1762 mapcell *cell = row->col + (x + mx - row->c0);
1763
1764 smooth_max[x + 1][y + 1] =
1765 MAX (self->tex [cell->tile [0]].smoothlevel,
1766 MAX (self->tex [cell->tile [1]].smoothlevel,
1767 self->tex [cell->tile [2]].smoothlevel));
1768 }
1769 }
1770
1771 glEnable (GL_BLEND);
1772 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1773 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1774
1775 for (z = 0; z <= 2; z++)
1776 {
1777 memset (smooth_level, 0, sizeof (smooth_level));
1778
1779 for (y = 0; y < sh; y++)
1780 if (0 <= y + my && y + my < self->rows)
1781 {
1782 maprow *row = self->row + (y + my);
1783
1784 for (x = 0; x < sw; x++)
1785 if (row->c0 <= x + mx && x + mx < row->c1)
1786 {
1787 mapcell *cell = row->col + (x + mx - row->c0);
1788 tileid tile = cell->tile [z];
1789
1790 if (tile)
1791 {
1792 maptex tex = self->tex [tile];
1793 int px, py;
1794
1795 // suppressing texture state switches here
1796 // is only moderately effective, but worth the extra effort
1797 if (key.texname != tex.name)
1798 {
1799 if (!tex.name)
1800 tex = self->tex [2]; /* missing, replace by noface */
1801
1802 key.texname = tex.name;
1803 arr = rc_array (rc, &key);
1804 }
1805
1806 px = (x + 1) * T - tex.w;
1807 py = (y + 1) * T - tex.h;
1808
1809 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1810 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
1811 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
1812 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
1813
1814 if (cell->flags && z == 2)
1815 {
1816 // overlays such as the speech bubble, probably more to come
1817 if (cell->flags & 1)
1818 {
1819 maptex tex = self->tex [1];
1820 int px = x * T + T * 2 / 32;
1821 int py = y * T - T * 6 / 32;
1822
1823 if (tex.name)
1824 {
1825 if (key.texname != tex.name)
1826 {
1827 key.texname = tex.name;
1828 arr = rc_array (rc, &key);
1829 }
1830
1831 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1832 rc_t2f_v3f (arr, 0 , tex.t, px , py + T, 0);
1833 rc_t2f_v3f (arr, tex.s, tex.t, px + T, py + T, 0);
1834 rc_t2f_v3f (arr, tex.s, 0 , px + T, py , 0);
1835 }
1836 }
1837 }
1838
1839 // update smooth hash
1840 if (tex.smoothtile)
1841 {
1842 skey.tile = tex.smoothtile;
1843 skey.level = tex.smoothlevel;
1844
1845 smooth_level [tex.smoothlevel >> 5] |= ((uint32_t)1) << (tex.smoothlevel & 31);
1846
1847 // add bits to current tile and all neighbours. skey.x|y is
1848 // shifted +1|+1 so we always stay positive.
1849
1850 // bits is ___n cccc CCCC bbbb
1851 // n do not draw borders&corners
1852 // c draw these corners, but...
1853 // C ... not these
1854 // b draw these borders
1855
1856 // borders: 1 ┃· 2 ━━ 4 ·┃ 8 ··
1857 // ┃· ·· ·┃ ━━
1858
1859 // corners: 1 ┛· 2 ·┗ 4 ·· 8 ··
1860 // ·· ·· ·┏ ┓·
1861
1862 // full tile
1863 skey.x = x + 1; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x1000);
1864
1865 // borders
1866 skey.x = x + 2; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0091);
1867 skey.x = x + 1; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0032);
1868 skey.x = x ; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0064);
1869 skey.x = x + 1; skey.y = y ; smooth_or_bits (smooth, &skey, 0x00c8);
1870
1871 // corners
1872 skey.x = x + 2; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0100);
1873 skey.x = x ; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0200);
1874 skey.x = x ; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0400);
1875 skey.x = x + 2; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0800);
1876 }
1877 }
1878 }
1879 }
1880
1881 rc_draw (rc);
1882 rc_clear (rc);
1883
1884 // go through all smoothlevels, lowest to highest, then draw.
1885 // this is basically counting sort
1886 {
1887 int w, b;
1888
1889 for (w = 0; w < 256 / 32; ++w)
1890 {
1891 uint32_t smask = smooth_level [w];
1892 if (smask)
1893 for (b = 0; b < 32; ++b)
1894 if (smask & (((uint32_t)1) << b))
1895 {
1896 int level = (w << 5) | b;
1897 HE *he;
1898
1899 hv_iterinit (smooth);
1900 while ((he = hv_iternext (smooth)))
1901 {
1902 smooth_key *skey = (smooth_key *)HeKEY (he);
1903 IV bits = SvIVX (HeVAL (he));
1904
1905 if (!(bits & 0x1000)
1906 && skey->level == level
1907 && level > smooth_max [skey->x][skey->y])
1908 {
1909 maptex tex = self->tex [skey->tile];
1910 int px = (((int)skey->x) - 1) * T;
1911 int py = (((int)skey->y) - 1) * T;
1912 int border = bits & 15;
1913 int corner = (bits >> 8) & ~(bits >> 4) & 15;
1914 float dx = tex.s * .0625f; // 16 images/row
1915 float dy = tex.t * .5f ; // 2 images/column
1916
1917 if (tex.name)
1918 {
1919 // this time avoiding texture state changes
1920 // save gobs of state changes.
1921 if (key.texname != tex.name)
1922 {
1923 key.texname = tex.name;
1924 arr = rc_array (rc, &key);
1925 }
1926
1927 if (border)
1928 {
1929 float ox = border * dx;
1930
1931 rc_t2f_v3f (arr, ox , 0.f , px , py , 0);
1932 rc_t2f_v3f (arr, ox , dy , px , py + T, 0);
1933 rc_t2f_v3f (arr, ox + dx, dy , px + T, py + T, 0);
1934 rc_t2f_v3f (arr, ox + dx, 0.f , px + T, py , 0);
1935 }
1936
1937 if (corner)
1938 {
1939 float ox = corner * dx;
1940
1941 rc_t2f_v3f (arr, ox , dy , px , py , 0);
1942 rc_t2f_v3f (arr, ox , dy * 2.f, px , py + T, 0);
1943 rc_t2f_v3f (arr, ox + dx, dy * 2.f, px + T, py + T, 0);
1944 rc_t2f_v3f (arr, ox + dx, dy , px + T, py , 0);
1945 }
1946 }
1947 }
1948 }
1949 }
1950 }
1951 }
1952
1953 hv_clear (smooth);
1954 rc_draw (rc);
1955 rc_clear (rc);
1956 }
1957
1958 glDisable (GL_BLEND);
1959 rc_free (rc);
1960
1961 // top layer: overlays such as the health bar
1962 for (y = 0; y < sh; y++)
1963 if (0 <= y + my && y + my < self->rows)
1964 {
1965 maprow *row = self->row + (y + my);
1966
1967 for (x = 0; x < sw; x++)
1968 if (row->c0 <= x + mx && x + mx < row->c1)
1969 {
1970 mapcell *cell = row->col + (x + mx - row->c0);
1971
1972 int px = x * T;
1973 int py = y * T;
1974
1975 if (cell->stat_hp)
1976 {
1977 int width = cell->stat_width * T;
1978 int thick = (sh * T / 32 + 27) / 28 + 1 + cell->stat_width;
1979
1980 glColor3ub (0, 0, 0);
1981 glRectf (px + 1, py - thick - 2,
1982 px + width - 1, py);
1983
1984 glColor3ub (cell->stat_hp, 255 - cell->stat_hp, 0);
1985 glRectf (px + 2,
1986 py - thick - 1,
1987 px + width - 2 - cell->stat_hp * (width - 4) / 255, py - 1);
1988 }
1989 }
1990 }
1991}
1992
1993void
1994draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data)
1995 CODE:
1996{
1997 static float color[16][3] = {
1998 { 0.00F, 0.00F, 0.00F },
1999 { 1.00F, 1.00F, 1.00F },
2000 { 0.00F, 0.00F, 0.55F },
2001 { 1.00F, 0.00F, 0.00F },
2002
2003 { 1.00F, 0.54F, 0.00F },
2004 { 0.11F, 0.56F, 1.00F },
2005 { 0.93F, 0.46F, 0.00F },
2006 { 0.18F, 0.54F, 0.34F },
2007
2008 { 0.56F, 0.73F, 0.56F },
2009 { 0.80F, 0.80F, 0.80F },
2010 { 0.55F, 0.41F, 0.13F },
2011 { 0.99F, 0.77F, 0.26F },
2012
2013 { 0.74F, 0.65F, 0.41F },
2014
2015 { 0.00F, 1.00F, 1.00F },
2016 { 1.00F, 0.00F, 1.00F },
2017 { 1.00F, 1.00F, 0.00F },
2018 };
2019
2020 int x, y;
2021
2022 glEnable (GL_TEXTURE_2D);
2023 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
2024 glEnable (GL_BLEND);
2025 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
2026 glBegin (GL_QUADS);
2027
2028 for (y = 0; y < h; y++)
2029 for (x = 0; x < w; x++)
2030 {
2031 unsigned char m = data [x + y * w];
2032
2033 if (m)
2034 {
2035 float *c = color [m & 15];
2036
2037 float tx1 = m & 0x40 ? 0.5 : 0.;
2038 float tx2 = tx1 + 0.5;
2039
2040 glColor4f (c[0], c[1], c[2], 0.75);
2041 glTexCoord2f (tx1, 0.); glVertex2i (x , y );
2042 glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1);
2043 glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1);
2044 glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y );
2045 }
2046 }
2047
2048 glEnd ();
2049 glDisable (GL_BLEND);
2050 glDisable (GL_TEXTURE_2D);
2051}
2052
2053void
2054fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh)
1335 PPCODE: 2055 PPCODE:
1336{ 2056{
1337 int vx, vy;
1338 int x, y, z; 2057 int x, y;
1339 int last_name; 2058 int sw1 = sw + 2;
1340 mapface face; 2059 int sh1 = sh + 2;
2060 int sh3 = sh * 3;
1341 int sw4 = (sw + 3) & ~3; 2061 int sw34 = (sw * 3 + 3) & ~3;
2062 uint8_t *darkness1 = (uint8_t *)malloc (sw1 * sh1);
1342 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); 2063 SV *darkness3_sv = sv_2mortal (newSV (sw34 * sh3));
1343 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv); 2064 uint8_t *darkness3 = (uint8_t *)SvPVX (darkness3_sv);
1344 2065
1345 memset (darkness, 255, sw4 * sh);
1346 SvPOK_only (darkness_sv); 2066 SvPOK_only (darkness3_sv);
1347 SvCUR_set (darkness_sv, sw4 * sh); 2067 SvCUR_set (darkness3_sv, sw34 * sh3);
1348 2068
1349 vx = self->x + (self->w - sw) / 2 - shift_x; 2069 mx += self->x - 1;
1350 vy = self->y + (self->h - sh) / 2 - shift_y; 2070 my += self->y - 1;
1351 2071
1352 /* 2072 memset (darkness1, 255, sw1 * sh1);
1353 int vx = self->vx = self->w >= sw
1354 ? self->x + (self->w - sw) / 2
1355 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
1356 2073
1357 int vy = self->vy = self->h >= sh
1358 ? self->y + (self->h - sh) / 2
1359 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy));
1360 */
1361
1362 glColor4ub (255, 255, 255, 255);
1363
1364 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1365 glEnable (GL_BLEND);
1366 glEnable (GL_TEXTURE_2D);
1367 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1368
1369 glBegin (GL_QUADS);
1370
1371 last_name = 0;
1372
1373 for (z = 0; z < 3; z++)
1374 for (y = 0; y < sh; y++) 2074 for (y = 0; y < sh1; y++)
1375 if (0 <= y + vy && y + vy < self->rows) 2075 if (0 <= y + my && y + my < self->rows)
1376 { 2076 {
1377 maprow *row = self->row + (y + vy); 2077 maprow *row = self->row + (y + my);
1378 2078
1379 for (x = 0; x < sw; x++) 2079 for (x = 0; x < sw1; x++)
1380 if (row->c0 <= x + vx && x + vx < row->c1) 2080 if (row->c0 <= x + mx && x + mx < row->c1)
1381 { 2081 {
1382 mapcell *cell = row->col + (x + vx - row->c0); 2082 mapcell *cell = row->col + (x + mx - row->c0);
1383 2083
1384 darkness[y * sw4 + x] = cell->darkness < 0 2084 darkness1 [y * sw1 + x] = cell->darkness
2085 ? 255 - (cell->darkness - 1)
1385 ? 255 - FOW_DARKNESS 2086 : 255 - FOW_DARKNESS;
1386 : 255 - cell->darkness;
1387
1388 face = cell->face [z];
1389
1390 if (face)
1391 {
1392 maptex tex = self->tex [face];
1393
1394 int px = (x + 1) * 32 - tex.w;
1395 int py = (y + 1) * 32 - tex.h;
1396
1397 if (last_name != tex.name)
1398 {
1399 glEnd ();
1400 last_name = tex.name;
1401 glBindTexture (GL_TEXTURE_2D, last_name);
1402 glBegin (GL_QUADS);
1403 }
1404
1405 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1406 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1407 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1408 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1409 }
1410 } 2087 }
1411 } 2088 }
1412 2089
1413 glEnd (); 2090 for (y = 0; y < sh; ++y)
2091 for (x = 0; x < sw; ++x)
2092 {
2093 uint8_t d11 = darkness1 [(y ) * sw1 + x ];
2094 uint8_t d21 = darkness1 [(y ) * sw1 + x + 1];
2095 uint8_t d31 = darkness1 [(y ) * sw1 + x + 2];
2096 uint8_t d12 = darkness1 [(y + 1) * sw1 + x ];
2097 uint8_t d22 = darkness1 [(y + 1) * sw1 + x + 1];
2098 uint8_t d32 = darkness1 [(y + 1) * sw1 + x + 2];
2099 uint8_t d13 = darkness1 [(y + 2) * sw1 + x ];
2100 uint8_t d23 = darkness1 [(y + 2) * sw1 + x + 1];
2101 uint8_t d33 = darkness1 [(y + 2) * sw1 + x + 2];
1414 2102
1415 glDisable (GL_TEXTURE_2D); 2103 uint8_t r11 = (d11 + d21 + d12) / 3;
1416 glDisable (GL_BLEND); 2104 uint8_t r21 = d21;
2105 uint8_t r31 = (d21 + d31 + d32) / 3;
2106
2107 uint8_t r12 = d12;
2108 uint8_t r22 = d22;
2109 uint8_t r32 = d32;
2110
2111 uint8_t r13 = (d13 + d23 + d12) / 3;
2112 uint8_t r23 = d23;
2113 uint8_t r33 = (d23 + d33 + d32) / 3;
2114
2115 darkness3 [(y * 3 ) * sw34 + (x * 3 )] = MAX (d22, r11);
2116 darkness3 [(y * 3 ) * sw34 + (x * 3 + 1)] = MAX (d22, r21);
2117 darkness3 [(y * 3 ) * sw34 + (x * 3 + 2)] = MAX (d22, r31);
2118 darkness3 [(y * 3 + 1) * sw34 + (x * 3 )] = MAX (d22, r12);
2119 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 1)] = MAX (d22, r22);
2120 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 2)] = MAX (d22, r32);
2121 darkness3 [(y * 3 + 2) * sw34 + (x * 3 )] = MAX (d22, r13);
2122 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 1)] = MAX (d22, r23);
2123 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 2)] = MAX (d22, r33);
2124 }
2125
2126 free (darkness1);
1417 2127
1418 EXTEND (SP, 3); 2128 EXTEND (SP, 3);
1419 PUSHs (sv_2mortal (newSViv (sw4))); 2129 PUSHs (sv_2mortal (newSViv (sw34)));
1420 PUSHs (sv_2mortal (newSViv (sh))); 2130 PUSHs (sv_2mortal (newSViv (sh3)));
1421 PUSHs (darkness_sv); 2131 PUSHs (darkness3_sv);
1422} 2132}
1423 2133
1424SV * 2134SV *
1425get_rect (CFClient::Map self, int x0, int y0, int w, int h) 2135get_rect (CFPlus::Map self, int x0, int y0, int w, int h)
1426 CODE: 2136 CODE:
1427{ 2137{
1428 int x, y, x1, y1; 2138 int x, y, x1, y1;
1429 SV *data_sv = newSV (w * h * 7 + 5); 2139 SV *data_sv = newSV (w * h * 7 + 5);
1430 uint8_t *data = (uint8_t *)SvPVX (data_sv); 2140 uint8_t *data = (uint8_t *)SvPVX (data_sv);
1455 if (row && row->c0 <= x && x < row->c1) 2165 if (row && row->c0 <= x && x < row->c1)
1456 { 2166 {
1457 mapcell *cell = row->col + (x - row->c0); 2167 mapcell *cell = row->col + (x - row->c0);
1458 uint8_t flags = 0; 2168 uint8_t flags = 0;
1459 2169
1460 if (cell->face [0]) flags |= 1; 2170 if (cell->tile [0]) flags |= 1;
1461 if (cell->face [1]) flags |= 2; 2171 if (cell->tile [1]) flags |= 2;
1462 if (cell->face [2]) flags |= 4; 2172 if (cell->tile [2]) flags |= 4;
1463 2173
1464 *data++ = flags; 2174 *data++ = flags;
1465 2175
1466 if (flags & 1) 2176 if (flags & 1)
1467 { 2177 {
2178 tileid tile = cell->tile [0];
1468 *data++ = cell->face [0] >> 8; 2179 *data++ = tile >> 8;
1469 *data++ = cell->face [0]; 2180 *data++ = tile;
1470 } 2181 }
1471 2182
1472 if (flags & 2) 2183 if (flags & 2)
1473 { 2184 {
2185 tileid tile = cell->tile [1];
1474 *data++ = cell->face [1] >> 8; 2186 *data++ = tile >> 8;
1475 *data++ = cell->face [1]; 2187 *data++ = tile;
1476 } 2188 }
1477 2189
1478 if (flags & 4) 2190 if (flags & 4)
1479 { 2191 {
2192 tileid tile = cell->tile [2];
1480 *data++ = cell->face [2] >> 8; 2193 *data++ = tile >> 8;
1481 *data++ = cell->face [2]; 2194 *data++ = tile;
1482 } 2195 }
1483 } 2196 }
1484 else 2197 else
1485 *data++ = 0; 2198 *data++ = 0;
1486 } 2199 }
1492} 2205}
1493 OUTPUT: 2206 OUTPUT:
1494 RETVAL 2207 RETVAL
1495 2208
1496void 2209void
1497set_rect (CFClient::Map self, int x0, int y0, uint8_t *data) 2210set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data)
1498 PPCODE: 2211 PPCODE:
1499{ 2212{
1500 int x, y, z; 2213 int x, y, z;
1501 int w, h; 2214 int w, h;
1502 int x1, y1; 2215 int x1, y1;
1526 { 2239 {
1527 uint8_t flags = *data++; 2240 uint8_t flags = *data++;
1528 2241
1529 if (flags) 2242 if (flags)
1530 { 2243 {
1531 mapface face[3] = { 0, 0, 0 };
1532
1533 mapcell *cell = row_get_cell (row, x); 2244 mapcell *cell = row_get_cell (row, x);
2245 tileid tile[3] = { 0, 0, 0 };
1534 2246
1535 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; } 2247 if (flags & 1) { tile[0] = *data++ << 8; tile[0] |= *data++; }
1536 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; } 2248 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; }
1537 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; } 2249 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; }
1538 2250
1539 if (cell->darkness <= 0) 2251 if (cell->darkness == 0)
1540 { 2252 {
1541 cell->darkness = -1; 2253 cell->darkness = 0;
1542 2254
1543 for (z = 0; z <= 2; z++) 2255 for (z = 0; z <= 2; z++)
1544 { 2256 {
1545 cell->face[z] = face[z]; 2257 tileid t = tile [z];
1546 2258
1547 if (face[z] && (face[z] >= self->texs || !self->tex[face [z]].name)) 2259 if (t >= self->texs || (t && !self->tex [t].name))
2260 {
1548 XPUSHs (sv_2mortal (newSViv (face[z]))); 2261 XPUSHs (sv_2mortal (newSViv (t)));
2262 need_texid (self, t);
2263 }
2264
2265 cell->tile [z] = t;
1549 } 2266 }
1550 } 2267 }
1551 } 2268 }
1552 } 2269 }
1553 } 2270 }
1554} 2271}
1555 2272
1556MODULE = CFClient PACKAGE = CFClient::MixChunk 2273MODULE = CFPlus PACKAGE = CFPlus::RW
1557 2274
1558CFClient::MixChunk 2275CFPlus::RW
1559new_from_file (SV *class, char *path) 2276new (SV *class, SV *data_sv)
1560 CODE: 2277 CODE:
1561 RETVAL = Mix_LoadWAV (path); 2278{
2279 STRLEN datalen;
2280 char *data = SvPVbyte (data_sv, datalen);
2281
2282 RETVAL = SDL_RWFromConstMem (data, datalen);
2283}
1562 OUTPUT: 2284 OUTPUT:
1563 RETVAL 2285 RETVAL
1564 2286
2287CFPlus::RW
2288new_from_file (SV *class, const char *path, const char *mode = "rb")
2289 CODE:
2290 RETVAL = SDL_RWFromFile (path, mode);
2291 OUTPUT:
2292 RETVAL
2293
2294# fails on win32:
2295# CFPlus.xs(2268) : error C2059: syntax error : '('
1565void 2296#void
2297#close (CFPlus::RW self)
2298# CODE:
2299# (self->(close)) (self);
2300
2301MODULE = CFPlus PACKAGE = CFPlus::Channel
2302
2303PROTOTYPES: DISABLE
2304
2305CFPlus::Channel
2306find ()
2307 CODE:
2308{
2309 RETVAL = Mix_GroupAvailable (-1);
2310
2311 if (RETVAL < 0)
2312 {
2313 RETVAL = Mix_GroupOldest (-1);
2314
2315 if (RETVAL < 0)
2316 XSRETURN_UNDEF;
2317
2318 Mix_HaltChannel (RETVAL);
2319 }
2320
2321 Mix_UnregisterAllEffects (RETVAL);
2322 Mix_Volume (RETVAL, 128);
2323}
2324 OUTPUT:
2325 RETVAL
2326
2327void
2328halt (CFPlus::Channel self)
2329 CODE:
2330 Mix_HaltChannel (self);
2331
2332void
2333expire (CFPlus::Channel self, int ticks = -1)
2334 CODE:
2335 Mix_ExpireChannel (self, ticks);
2336
2337void
2338fade_out (CFPlus::Channel self, int ticks = -1)
2339 CODE:
2340 Mix_FadeOutChannel (self, ticks);
2341
2342int
2343volume (CFPlus::Channel self, int volume)
2344 CODE:
2345 RETVAL = Mix_Volume (self, CLAMP (volume, 0, 128));
2346 OUTPUT:
2347 RETVAL
2348
2349void
2350unregister_all_effects (CFPlus::Channel self)
2351 CODE:
2352 Mix_UnregisterAllEffects (self);
2353
2354void
2355set_panning (CFPlus::Channel self, int left, int right)
2356 CODE:
2357 left = CLAMP (left , 0, 255);
2358 right = CLAMP (right, 0, 255);
2359 Mix_SetPanning (self, left, right);
2360
2361void
2362set_distance (CFPlus::Channel self, int distance)
2363 CODE:
2364 Mix_SetDistance (self, CLAMP (distance, 0, 255));
2365
2366void
2367set_position (CFPlus::Channel self, int angle, int distance)
2368 CODE:
2369
2370void
2371set_position_r (CFPlus::Channel self, int dx, int dy, int maxdistance)
2372 CODE:
2373{
2374 int distance = sqrtf (dx * dx + dy * dy) * (255.f / sqrtf (maxdistance * maxdistance));
2375 int angle = 360 + (int)roundf (atan2f (dx, -dy) * 180.f / (float)M_PI);
2376 Mix_SetPosition (self, angle, CLAMP (distance, 0, 255));
2377}
2378
2379void
2380set_reverse_stereo (CFPlus::Channel self, int flip)
2381 CODE:
2382 Mix_SetReverseStereo (self, flip);
2383
2384MODULE = CFPlus PACKAGE = CFPlus::MixChunk
2385
2386PROTOTYPES: DISABLE
2387
2388CFPlus::MixChunk
2389new (SV *class, CFPlus::RW rwops)
2390 CODE:
2391 RETVAL = Mix_LoadWAV_RW (rwops, 1);
2392 OUTPUT:
2393 RETVAL
2394
2395void
1566DESTROY (CFClient::MixChunk self) 2396DESTROY (CFPlus::MixChunk self)
1567 CODE: 2397 CODE:
1568 Mix_FreeChunk (self); 2398 Mix_FreeChunk (self);
1569 2399
1570int 2400int
1571volume (CFClient::MixChunk self, int volume = -1) 2401volume (CFPlus::MixChunk self, int volume = -1)
1572 CODE: 2402 CODE:
2403 if (items > 1)
2404 volume = CLAMP (volume, 0, 128);
1573 RETVAL = Mix_VolumeChunk (self, volume); 2405 RETVAL = Mix_VolumeChunk (self, volume);
1574 OUTPUT: 2406 OUTPUT:
1575 RETVAL 2407 RETVAL
1576 2408
1577int 2409CFPlus::Channel
1578play (CFClient::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 2410play (CFPlus::MixChunk self, CFPlus::Channel channel = -1, int loops = 0, int ticks = -1)
1579 CODE: 2411 CODE:
2412{
1580 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 2413 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
2414
2415 if (RETVAL < 0)
2416 XSRETURN_UNDEF;
2417
2418 if (channel < 0)
2419 {
2420 Mix_UnregisterAllEffects (RETVAL);
2421 Mix_Volume (RETVAL, 128);
2422 }
2423}
1581 OUTPUT: 2424 OUTPUT:
1582 RETVAL 2425 RETVAL
1583 2426
1584MODULE = CFClient PACKAGE = CFClient::MixMusic 2427MODULE = CFPlus PACKAGE = CFPlus::MixMusic
1585 2428
1586int 2429int
1587volume (int volume = -1) 2430volume (int volume = -1)
2431 PROTOTYPE: ;$
1588 CODE: 2432 CODE:
2433 if (items > 0)
2434 volume = CLAMP (volume, 0, 128);
1589 RETVAL = Mix_VolumeMusic (volume); 2435 RETVAL = Mix_VolumeMusic (volume);
1590 OUTPUT: 2436 OUTPUT:
1591 RETVAL 2437 RETVAL
1592 2438
2439void
2440fade_out (int ms)
2441 CODE:
2442 Mix_FadeOutMusic (ms);
2443
2444void
2445halt ()
2446 CODE:
2447 Mix_HaltMusic ();
2448
1593CFClient::MixMusic 2449CFPlus::MixMusic
1594new_from_file (SV *class, char *path) 2450new (SV *class, CFPlus::RW rwops)
1595 CODE: 2451 CODE:
1596 RETVAL = Mix_LoadMUS (path); 2452 RETVAL = Mix_LoadMUS_RW (rwops);
1597 OUTPUT: 2453 OUTPUT:
1598 RETVAL 2454 RETVAL
1599 2455
1600void 2456void
1601DESTROY (CFClient::MixMusic self) 2457DESTROY (CFPlus::MixMusic self)
1602 CODE: 2458 CODE:
1603 Mix_FreeMusic (self); 2459 Mix_FreeMusic (self);
1604 2460
1605int 2461int
1606play (CFClient::MixMusic self, int loops = -1) 2462play (CFPlus::MixMusic self, int loops = -1)
1607 CODE: 2463 CODE:
1608 RETVAL = Mix_PlayMusic (self, loops); 2464 RETVAL = Mix_PlayMusic (self, loops);
1609 OUTPUT: 2465 OUTPUT:
1610 RETVAL 2466 RETVAL
1611 2467
2468void
2469fade_in_pos (CFPlus::MixMusic self, int loops, int ms, double position)
2470 CODE:
2471 Mix_FadeInMusicPos (self, loops, ms, position);
2472
1612MODULE = CFClient PACKAGE = CFClient::OpenGL 2473MODULE = CFPlus PACKAGE = CFPlus::OpenGL
2474
2475PROTOTYPES: ENABLE
1613 2476
1614BOOT: 2477BOOT:
1615{ 2478{
1616 HV *stash = gv_stashpv ("CFClient::OpenGL", 1); 2479 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1);
1617 static const struct { 2480 static const struct {
1618 const char *name; 2481 const char *name;
1619 IV iv; 2482 IV iv;
1620 } *civ, const_iv[] = { 2483 } *civ, const_iv[] = {
1621# define const_iv(name) { # name, (IV)name } 2484# define const_iv(name) { # name, (IV)name }
2485 const_iv (GL_VENDOR),
2486 const_iv (GL_VERSION),
2487 const_iv (GL_EXTENSIONS),
1622 const_iv (GL_COLOR_MATERIAL), 2488 const_iv (GL_COLOR_MATERIAL),
1623 const_iv (GL_SMOOTH), 2489 const_iv (GL_SMOOTH),
1624 const_iv (GL_FLAT), 2490 const_iv (GL_FLAT),
1625 const_iv (GL_DITHER), 2491 const_iv (GL_DITHER),
1626 const_iv (GL_BLEND), 2492 const_iv (GL_BLEND),
1628 const_iv (GL_SCISSOR_TEST), 2494 const_iv (GL_SCISSOR_TEST),
1629 const_iv (GL_DEPTH_TEST), 2495 const_iv (GL_DEPTH_TEST),
1630 const_iv (GL_ALPHA_TEST), 2496 const_iv (GL_ALPHA_TEST),
1631 const_iv (GL_NORMALIZE), 2497 const_iv (GL_NORMALIZE),
1632 const_iv (GL_RESCALE_NORMAL), 2498 const_iv (GL_RESCALE_NORMAL),
2499 const_iv (GL_FRONT),
2500 const_iv (GL_BACK),
2501 const_iv (GL_AUX0),
1633 const_iv (GL_AND), 2502 const_iv (GL_AND),
1634 const_iv (GL_ONE), 2503 const_iv (GL_ONE),
1635 const_iv (GL_ZERO), 2504 const_iv (GL_ZERO),
1636 const_iv (GL_SRC_ALPHA), 2505 const_iv (GL_SRC_ALPHA),
1637 const_iv (GL_DST_ALPHA), 2506 const_iv (GL_DST_ALPHA),
1638 const_iv (GL_ONE_MINUS_SRC_ALPHA), 2507 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1639 const_iv (GL_ONE_MINUS_DST_ALPHA), 2508 const_iv (GL_ONE_MINUS_DST_ALPHA),
1640 const_iv (GL_SRC_ALPHA_SATURATE), 2509 const_iv (GL_SRC_ALPHA_SATURATE),
1641 const_iv (GL_RGB), 2510 const_iv (GL_RGB),
1642 const_iv (GL_RGBA), 2511 const_iv (GL_RGBA),
2512 const_iv (GL_RGBA4),
2513 const_iv (GL_RGBA8),
2514 const_iv (GL_RGB5_A1),
1643 const_iv (GL_UNSIGNED_BYTE), 2515 const_iv (GL_UNSIGNED_BYTE),
1644 const_iv (GL_UNSIGNED_SHORT), 2516 const_iv (GL_UNSIGNED_SHORT),
1645 const_iv (GL_UNSIGNED_INT), 2517 const_iv (GL_UNSIGNED_INT),
1646 const_iv (GL_ALPHA), 2518 const_iv (GL_ALPHA),
1647 const_iv (GL_INTENSITY), 2519 const_iv (GL_INTENSITY),
1648 const_iv (GL_LUMINANCE), 2520 const_iv (GL_LUMINANCE),
1649 const_iv (GL_LUMINANCE_ALPHA), 2521 const_iv (GL_LUMINANCE_ALPHA),
1650 const_iv (GL_FLOAT), 2522 const_iv (GL_FLOAT),
1651 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 2523 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
1652 const_iv (GL_COMPILE), 2524 const_iv (GL_COMPILE),
2525 const_iv (GL_PROXY_TEXTURE_1D),
2526 const_iv (GL_PROXY_TEXTURE_2D),
1653 const_iv (GL_TEXTURE_1D), 2527 const_iv (GL_TEXTURE_1D),
1654 const_iv (GL_TEXTURE_2D), 2528 const_iv (GL_TEXTURE_2D),
1655 const_iv (GL_TEXTURE_ENV), 2529 const_iv (GL_TEXTURE_ENV),
1656 const_iv (GL_TEXTURE_MAG_FILTER), 2530 const_iv (GL_TEXTURE_MAG_FILTER),
1657 const_iv (GL_TEXTURE_MIN_FILTER), 2531 const_iv (GL_TEXTURE_MIN_FILTER),
1678 const_iv (GL_COLOR_LOGIC_OP), 2552 const_iv (GL_COLOR_LOGIC_OP),
1679 const_iv (GL_SEPARABLE_2D), 2553 const_iv (GL_SEPARABLE_2D),
1680 const_iv (GL_CONVOLUTION_2D), 2554 const_iv (GL_CONVOLUTION_2D),
1681 const_iv (GL_CONVOLUTION_BORDER_MODE), 2555 const_iv (GL_CONVOLUTION_BORDER_MODE),
1682 const_iv (GL_CONSTANT_BORDER), 2556 const_iv (GL_CONSTANT_BORDER),
2557 const_iv (GL_POINTS),
1683 const_iv (GL_LINES), 2558 const_iv (GL_LINES),
2559 const_iv (GL_LINE_STRIP),
1684 const_iv (GL_LINE_LOOP), 2560 const_iv (GL_LINE_LOOP),
1685 const_iv (GL_QUADS), 2561 const_iv (GL_QUADS),
1686 const_iv (GL_QUAD_STRIP), 2562 const_iv (GL_QUAD_STRIP),
1687 const_iv (GL_TRIANGLES), 2563 const_iv (GL_TRIANGLES),
1688 const_iv (GL_TRIANGLE_STRIP), 2564 const_iv (GL_TRIANGLE_STRIP),
1689 const_iv (GL_TRIANGLE_FAN), 2565 const_iv (GL_TRIANGLE_FAN),
2566 const_iv (GL_POLYGON),
1690 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 2567 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
2568 const_iv (GL_POINT_SMOOTH_HINT),
2569 const_iv (GL_LINE_SMOOTH_HINT),
2570 const_iv (GL_POLYGON_SMOOTH_HINT),
2571 const_iv (GL_GENERATE_MIPMAP_HINT),
1691 const_iv (GL_FASTEST), 2572 const_iv (GL_FASTEST),
2573 const_iv (GL_DONT_CARE),
2574 const_iv (GL_NICEST),
1692 const_iv (GL_V2F), 2575 const_iv (GL_V2F),
1693 const_iv (GL_V3F), 2576 const_iv (GL_V3F),
1694 const_iv (GL_T2F_V3F), 2577 const_iv (GL_T2F_V3F),
1695 const_iv (GL_T2F_N3F_V3F), 2578 const_iv (GL_T2F_N3F_V3F),
1696# undef const_iv 2579# undef const_iv
1697 }; 2580 };
1698 2581
1699 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 2582 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1700 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 2583 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
2584
2585 texture_av = newAV ();
2586 AvREAL_off (texture_av);
1701} 2587}
1702 2588
1703char * 2589char *
1704gl_vendor () 2590gl_vendor ()
1705 CODE: 2591 CODE:
1719 CODE: 2605 CODE:
1720 RETVAL = (char *)glGetString (GL_EXTENSIONS); 2606 RETVAL = (char *)glGetString (GL_EXTENSIONS);
1721 OUTPUT: 2607 OUTPUT:
1722 RETVAL 2608 RETVAL
1723 2609
2610const char *glGetString (GLenum pname)
2611
2612GLint glGetInteger (GLenum pname)
2613 CODE:
2614 glGetIntegerv (pname, &RETVAL);
2615 OUTPUT:
2616 RETVAL
2617
2618GLdouble glGetDouble (GLenum pname)
2619 CODE:
2620 glGetDoublev (pname, &RETVAL);
2621 OUTPUT:
2622 RETVAL
2623
1724int glGetError () 2624int glGetError ()
1725 2625
1726void glFinish () 2626void glFinish ()
1727 2627
1728void glClear (int mask) 2628void glClear (int mask)
1756 2656
1757void glPopMatrix () 2657void glPopMatrix ()
1758 2658
1759void glLoadIdentity () 2659void glLoadIdentity ()
1760 2660
2661void glDrawBuffer (int buffer)
2662
2663void glReadBuffer (int buffer)
2664
1761# near_ and far_ are due to microsofts buggy "c" compiler 2665# near_ and far_ are due to microsofts buggy "c" compiler
1762void glFrustum (double left, double right, double bottom, double top, double near_, double far_) 2666void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
1763 2667
1764# near_ and far_ are due to microsofts buggy "c" compiler 2668# near_ and far_ are due to microsofts buggy "c" compiler
1765void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 2669void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
2670
2671PROTOTYPES: DISABLE
1766 2672
1767void glViewport (int x, int y, int width, int height) 2673void glViewport (int x, int y, int width, int height)
1768 2674
1769void glScissor (int x, int y, int width, int height) 2675void glScissor (int x, int y, int width, int height)
1770 2676
1778 2684
1779void glRotate (float angle, float x, float y, float z) 2685void glRotate (float angle, float x, float y, float z)
1780 CODE: 2686 CODE:
1781 glRotatef (angle, x, y, z); 2687 glRotatef (angle, x, y, z);
1782 2688
1783void glBegin (int mode)
1784
1785void glEnd ()
1786
1787void glColor (float r, float g, float b, float a = 1.0) 2689void glColor (float r, float g, float b, float a = 1.0)
1788 PROTOTYPE: @
1789 ALIAS: 2690 ALIAS:
1790 glColor_premultiply = 1 2691 glColor_premultiply = 1
1791 CODE: 2692 CODE:
1792 if (ix) 2693 if (ix)
1793 { 2694 {
1794 r *= a; 2695 r *= a;
1795 g *= a; 2696 g *= a;
1796 b *= a; 2697 b *= a;
1797 } 2698 }
1798 // microsoft visual "c" rounds instead of truncating... 2699 // microsoft visual "c" rounds instead of truncating...
1799 glColor4ub (MIN ((int)(r * 256.f), 255), 2700 glColor4f (r, g, b, a);
1800 MIN ((int)(g * 256.f), 255),
1801 MIN ((int)(b * 256.f), 255),
1802 MIN ((int)(a * 256.f), 255));
1803
1804void glInterleavedArrays (int format, int stride, char *data)
1805
1806void glDrawElements (int mode, int count, int type, char *indices)
1807
1808# 1.2 void glDrawRangeElements (int mode, int start, int end
1809 2701
1810void glRasterPos (float x, float y, float z = 0.) 2702void glRasterPos (float x, float y, float z = 0.)
1811 CODE: 2703 CODE:
1812 glRasterPos3f (0, 0, z); 2704 glRasterPos3f (0, 0, z);
1813 glBitmap (0, 0, 0, 0, x, y, 0); 2705 glBitmap (0, 0, 0, 0, x, y, 0);
1818 2710
1819void glTexCoord (float s, float t) 2711void glTexCoord (float s, float t)
1820 CODE: 2712 CODE:
1821 glTexCoord2f (s, t); 2713 glTexCoord2f (s, t);
1822 2714
2715void glRect (float x1, float y1, float x2, float y2)
2716 CODE:
2717 glRectf (x1, y1, x2, y2);
2718
2719PROTOTYPES: ENABLE
2720
2721void glBegin (int mode)
2722
2723void glEnd ()
2724
2725void glPointSize (GLfloat size)
2726
2727void glLineWidth (GLfloat width)
2728
2729void glInterleavedArrays (int format, int stride, char *data)
2730
2731void glDrawElements (int mode, int count, int type, char *indices)
2732
2733# 1.2 void glDrawRangeElements (int mode, int start, int end
2734
1823void glTexEnv (int target, int pname, float param) 2735void glTexEnv (int target, int pname, float param)
1824 CODE: 2736 CODE:
1825 glTexEnvf (target, pname, param); 2737 glTexEnvf (target, pname, param);
1826 2738
1827void glTexParameter (int target, int pname, float param) 2739void glTexParameter (int target, int pname, float param)
1849 2761
1850void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 2762void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
1851 2763
1852void glDrawPixels (int width, int height, int format, int type, char *pixels) 2764void glDrawPixels (int width, int height, int format, int type, char *pixels)
1853 2765
2766void glPixelZoom (float x, float y)
2767
1854void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) 2768void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
1855 2769
1856int glGenTexture () 2770int glGenTexture ()
1857 CODE: 2771 CODE:
1858{ 2772 RETVAL = gen_texture ();
1859 GLuint name;
1860 glGenTextures (1, &name);
1861 RETVAL = name;
1862}
1863 OUTPUT: 2773 OUTPUT:
1864 RETVAL 2774 RETVAL
1865 2775
1866void glDeleteTexture (int name) 2776void glDeleteTexture (int name)
1867 CODE: 2777 CODE:
1868{
1869 GLuint name_ = name;
1870 glDeleteTextures (1, &name_); 2778 del_texture (name);
1871} 2779
1872
1873int glGenList () 2780int glGenList ()
1874 CODE: 2781 CODE:
1875 RETVAL = glGenLists (1); 2782 RETVAL = glGenLists (1);
1876 OUTPUT: 2783 OUTPUT:
1877 RETVAL 2784 RETVAL
1884 2791
1885void glEndList () 2792void glEndList ()
1886 2793
1887void glCallList (int list) 2794void glCallList (int list)
1888 2795
2796MODULE = CFPlus PACKAGE = CFPlus::UI::Base
1889 2797
2798PROTOTYPES: DISABLE
2799
2800void
2801find_widget (SV *self, NV x, NV y)
2802 PPCODE:
2803{
2804 if (within_widget (self, x, y))
2805 XPUSHs (self);
2806}
2807
2808BOOT:
2809{
2810 hover_gv = gv_fetchpv ("CFPlus::UI::HOVER", 1, SVt_NV);
2811
2812 draw_x_gv = gv_fetchpv ("CFPlus::UI::Base::draw_x", 1, SVt_NV);
2813 draw_y_gv = gv_fetchpv ("CFPlus::UI::Base::draw_y", 1, SVt_NV);
2814 draw_w_gv = gv_fetchpv ("CFPlus::UI::Base::draw_w", 1, SVt_NV);
2815 draw_h_gv = gv_fetchpv ("CFPlus::UI::Base::draw_h", 1, SVt_NV);
2816}
2817
2818void
2819draw (SV *self)
2820 CODE:
2821{
2822 HV *hv;
2823 SV **svp;
2824 NV x, y, w, h;
2825 SV *draw_x_sv = GvSV (draw_x_gv);
2826 SV *draw_y_sv = GvSV (draw_y_gv);
2827 SV *draw_w_sv = GvSV (draw_w_gv);
2828 SV *draw_h_sv = GvSV (draw_h_gv);
2829 SV *hover;
2830 double draw_x, draw_y, draw_w, draw_h;
2831
2832 if (!SvROK (self))
2833 croak ("CFPlus::Base::draw: %s not a reference", SvPV_nolen (self));
2834
2835 hv = (HV *)SvRV (self);
2836
2837 if (SvTYPE (hv) != SVt_PVHV)
2838 croak ("CFPlus::Base::draw: %s not a hashref", SvPV_nolen (self));
2839
2840 svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.;
2841 svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.;
2842
2843 if (!h || !w)
2844 XSRETURN_EMPTY;
2845
2846 svp = hv_fetch (hv, "x", 1, 0); x = svp ? SvNV (*svp) : 0.;
2847 svp = hv_fetch (hv, "y", 1, 0); y = svp ? SvNV (*svp) : 0.;
2848
2849 draw_x = SvNV (draw_x_sv) + x;
2850 draw_y = SvNV (draw_y_sv) + y;
2851
2852 if (draw_x + w < 0 || draw_x >= SvNV (draw_w_sv)
2853 || draw_y + h < 0 || draw_y >= SvNV (draw_h_sv))
2854 XSRETURN_EMPTY;
2855
2856 sv_setnv (draw_x_sv, draw_x);
2857 sv_setnv (draw_y_sv, draw_y);
2858
2859 glPushMatrix ();
2860 glTranslated (x, y, 0);
2861
2862 if (SvROK (GvSV (hover_gv)) && SvRV (GvSV (hover_gv)) == (SV *)hv)
2863 {
2864 svp = hv_fetch (hv, "can_hover", sizeof ("can_hover") - 1, 0);
2865
2866 if (svp && SvTRUE (*svp))
2867 {
2868 glColor4f (1*0.2f, 0.8*0.2f, 0.5*0.2f, 0.2f);
2869 glEnable (GL_BLEND);
2870 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
2871 glBegin (GL_QUADS);
2872 glVertex2f (0, 0);
2873 glVertex2f (w, 0);
2874 glVertex2f (w, h);
2875 glVertex2f (0, h);
2876 glEnd ();
2877 glDisable (GL_BLEND);
2878 }
2879 }
2880#if 0
2881 if ($ENV{CFPLUS_DEBUG} & 1) {
2882 glPushMatrix;
2883 glColor 1, 1, 0, 1;
2884 glTranslate 0.375, 0.375;
2885 glBegin GL_LINE_LOOP;
2886 glVertex 0 , 0;
2887 glVertex $self->{w} - 1, 0;
2888 glVertex $self->{w} - 1, $self->{h} - 1;
2889 glVertex 0 , $self->{h} - 1;
2890 glEnd;
2891 glPopMatrix;
2892 #CFPlus::UI::Label->new (w => $self->{w}, h => $self->{h}, text => $self, fontsize => 0)->_draw;
2893 }
2894#endif
2895 PUSHMARK (SP);
2896 XPUSHs (self);
2897 PUTBACK;
2898 call_method ("_draw", G_VOID | G_DISCARD);
2899 SPAGAIN;
2900
2901 glPopMatrix ();
2902
2903 draw_x = draw_x - x; sv_setnv (draw_x_sv, draw_x);
2904 draw_y = draw_y - y; sv_setnv (draw_y_sv, draw_y);
2905}
2906

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