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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.60 by root, Sun Apr 23 04:47:02 2006 UTC vs.
Revision 1.114 by root, Wed Jun 14 18:02:00 2006 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls
2# include <malloc.h> 3# include <malloc.h>
4# include <windows.h>
5# pragma warning(disable:4244)
3#endif 6#endif
4 7
5#include "EXTERN.h" 8#include "EXTERN.h"
6#include "perl.h" 9#include "perl.h"
7#include "XSUB.h" 10#include "XSUB.h"
8 11
12#include <math.h>
9#include <string.h> 13#include <string.h>
10#include <stdio.h> 14#include <stdio.h>
15#include <stdlib.h>
11 16
12#include <SDL.h> 17#include <SDL.h>
18#include <SDL_endian.h>
13#include <SDL_image.h> 19#include <SDL_image.h>
14#include <SDL_mixer.h> 20#include <SDL_mixer.h>
15#include <SDL_opengl.h> 21#include <SDL_opengl.h>
16 22
17#include <glib/gmacros.h> 23#include <glib/gmacros.h>
18 24
19#include <pango/pango.h> 25#include <pango/pango.h>
20#include <pango/pangofc-fontmap.h> 26#include <pango/pangofc-fontmap.h>
21#include <pango/pangoft2.h> 27#include <pango/pangoft2.h>
28#include <pango/pangocairo.h>
22 29
23#ifndef _WIN32 30#ifndef _WIN32
24# include <sys/types.h> 31# include <sys/types.h>
25# include <sys/socket.h> 32# include <sys/socket.h>
26# include <netinet/in.h> 33# include <netinet/in.h>
40#define FOW_DARKNESS 32 47#define FOW_DARKNESS 32
41 48
42#define MAP_EXTEND_X 32 49#define MAP_EXTEND_X 32
43#define MAP_EXTEND_Y 512 50#define MAP_EXTEND_Y 512
44 51
45#define MIN_FONT_HEIGHT 8 * PANGO_SCALE 52#define MIN_FONT_HEIGHT 10
53
54static struct
55{
56#define GL_FUNC(ptr,name) ptr name;
57#include "glfunc.h"
58#undef GL_FUNC
59} gl;
60
61static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
62{
63 if (gl.BlendFuncSeparate)
64 gl.BlendFuncSeparate (sa, da, saa, daa);
65 else if (gl.BlendFuncSeparateEXT)
66 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
67 else
68 glBlendFunc (sa, da);
69}
46 70
47typedef Mix_Chunk *CFClient__MixChunk; 71typedef Mix_Chunk *CFClient__MixChunk;
48typedef Mix_Music *CFClient__MixMusic; 72typedef Mix_Music *CFClient__MixMusic;
49 73
50static PangoContext *context; 74typedef PangoFontDescription *CFClient__Font;
51static PangoFontMap *fontmap;
52 75
53typedef struct cf_layout { 76typedef struct cf_layout {
54 PangoLayout *pl; 77 PangoLayout *pl; // either derived from a cairo or ft2 context
78 int rgba; // wether we use rgba (cairo) or grayscale (ft2)
79 float r, g, b, a; // default color for rgba mode
55 int base_height; 80 int base_height;
81 CFClient__Font font;
56} *CFClient__Layout; 82} *CFClient__Layout;
83
84static CFClient__Font default_font;
85static PangoContext *ft2_context, *cairo_context;
86static PangoFontMap *ft2_fontmap, *cairo_fontmap;
57 87
58static void 88static void
59substitute_func (FcPattern *pattern, gpointer data) 89substitute_func (FcPattern *pattern, gpointer data)
60{ 90{
61 FcPatternAddBool (pattern, FC_HINTING , 1); 91 FcPatternAddBool (pattern, FC_HINTING, 1);
92#ifdef FC_HINT_STYLE
93 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
94#endif
95#ifdef _WIN32
96 FcPatternAddBool (pattern, FC_AUTOHINT, 1);
97#else
62 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 98 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
99#endif
63} 100}
64 101
65static void 102static void
66layout_update (CFClient__Layout self) 103layout_update_font (CFClient__Layout self)
67{ 104{
68 /* use a random scale factor to account for unknown descenders, 0.8 works 105 /* use a random scale factor to account for unknown descenders, 0.8 works
69 * reasonably well with bitstream vera 106 * reasonably well with bitstream vera
70 */ 107 */
71 PangoFontDescription *font = (PangoFontDescription *) 108 PangoFontDescription *font = self->font ? self->font : default_font;
72 pango_layout_get_font_description (self->pl);
73 109
74 int height = self->base_height * (PANGO_SCALE * 8 / 10);
75
76 if (height < MIN_FONT_HEIGHT)
77 height = MIN_FONT_HEIGHT;
78
79 if (pango_font_description_get_size (font) != height)
80 {
81 font = pango_font_description_copy (font);
82 pango_font_description_set_absolute_size (font, height); 110 pango_font_description_set_absolute_size (font,
111 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10));
112
83 pango_layout_set_font_description (self->pl, font); 113 pango_layout_set_font_description (self->pl, font);
84 }
85} 114}
86 115
87static void 116static void
88layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 117layout_get_pixel_size (CFClient__Layout self, int *w, int *h)
89{ 118{
90 layout_update (self);
91
92 pango_layout_get_pixel_size (self->pl, w, h); 119 pango_layout_get_pixel_size (self->pl, w, h);
93 120
94 *w = (*w + 3) & ~3;
95 if (!*w) *w = 1; 121 if (!*w) *w = 1;
96 if (!*h) *h = 1; 122 if (!*h) *h = 1;
123
124 *w = (*w + 3) & ~3;
97} 125}
98 126
99typedef uint16_t mapface; 127typedef uint16_t mapface;
100 128
101typedef struct { 129typedef struct {
249 } 277 }
250 } 278 }
251} 279}
252 280
253static void 281static void
254music_finished () 282music_finished (void)
255{ 283{
256 SDL_UserEvent ev; 284 SDL_UserEvent ev;
257 285
258 ev.type = SDL_USEREVENT; 286 ev.type = SDL_USEREVENT;
259 ev.code = 0; 287 ev.code = 0;
260 ev.data1 = 0; 288 ev.data1 = 0;
261 ev.data2 = 0; 289 ev.data2 = 0;
262 290
263 SDL_PushEvent ((SDL_Event *)&ev); 291 SDL_PushEvent ((SDL_Event *)&ev);
292}
293
294static void
295channel_finished (int channel)
296{
297 SDL_UserEvent ev;
298
299 ev.type = SDL_USEREVENT;
300 ev.code = 1;
301 ev.data1 = (void *)(long)channel;
302 ev.data2 = 0;
303
304 SDL_PushEvent ((SDL_Event *)&ev);
305}
306
307static unsigned int
308minpot (unsigned int n)
309{
310 if (!n)
311 return 0;
312
313 --n;
314
315 n |= n >> 1;
316 n |= n >> 2;
317 n |= n >> 4;
318 n |= n >> 8;
319 n |= n >> 16;
320
321 return n + 1;
264} 322}
265 323
266MODULE = CFClient PACKAGE = CFClient 324MODULE = CFClient PACKAGE = CFClient
267 325
268PROTOTYPES: ENABLE 326PROTOTYPES: ENABLE
376# undef const_iv 434# undef const_iv
377 }; 435 };
378 436
379 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 437 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
380 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 438 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
439}
381 440
441void
442pango_init ()
443 CODE:
444 // delayed, so it can pick up new fonts added by AddFontResourceEx
445{
446 {
382 fontmap = pango_ft2_font_map_new (); 447 ft2_fontmap = pango_ft2_font_map_new ();
383 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)fontmap, substitute_func, 0, 0); 448 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)ft2_fontmap, substitute_func, 0, 0);
384 context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)fontmap); 449 ft2_context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)ft2_fontmap);
450 }
451 {
452 cairo_font_options_t *fopt = cairo_font_options_create ();
453 cairo_fontmap = pango_cairo_font_map_get_default ();
454 cairo_context = pango_cairo_font_map_create_context ((PangoCairoFontMap *)cairo_fontmap);
455#ifdef _WIN32
456 // cairo looks like shit eaten twice on windows
457 cairo_font_options_set_antialias (fopt, CAIRO_ANTIALIAS_NONE);
458#else
459 cairo_font_options_set_antialias (fopt, CAIRO_ANTIALIAS_GRAY);
460#endif
461 cairo_font_options_set_hint_style (fopt, CAIRO_HINT_STYLE_FULL);
462 cairo_font_options_set_hint_metrics (fopt, CAIRO_HINT_METRICS_ON);
463 pango_cairo_context_set_font_options (cairo_context, fopt);
464 cairo_font_options_destroy (fopt);
465 }
385} 466}
386 467
387int 468int
388SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO) 469SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO)
389 470
399 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 480 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5);
400 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 481 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5);
401 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 482 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5);
402 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 483 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1);
403 484
485 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
486 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 16);
487
404 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 488 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0);
405 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 489 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
406 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 490 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0);
407 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 491 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
408 492
409 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 493 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
410 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
411 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0);
412 494
413 SDL_EnableUNICODE (1); 495 SDL_EnableUNICODE (1);
414 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); 496 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
415 497
416 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 498 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
425 507
426 ++m; 508 ++m;
427 } 509 }
428} 510}
429 511
512char *
513SDL_GetError ()
514
430int 515int
431SDL_SetVideoMode (int w, int h, int fullscreen) 516SDL_SetVideoMode (int w, int h, int fullscreen)
432 CODE: 517 CODE:
433 RETVAL = !!SDL_SetVideoMode ( 518 RETVAL = !!SDL_SetVideoMode (
434 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 519 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
435 ); 520 );
521 if (RETVAL)
522 {
436 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 523 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
524# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
525# include "glfunc.h"
526# undef GL_FUNC
527 }
437 OUTPUT: 528 OUTPUT:
438 RETVAL 529 RETVAL
439 530
440void 531void
441SDL_GL_SwapBuffers () 532SDL_GL_SwapBuffers ()
533
534char *
535SDL_GetKeyName (int sym)
442 536
443void 537void
444SDL_PollEvent () 538SDL_PollEvent ()
445 PPCODE: 539 PPCODE:
446{ 540{
448 542
449 while (SDL_PollEvent (&ev)) 543 while (SDL_PollEvent (&ev))
450 { 544 {
451 HV *hv = newHV (); 545 HV *hv = newHV ();
452 hv_store (hv, "type", 4, newSViv (ev.type), 0); 546 hv_store (hv, "type", 4, newSViv (ev.type), 0);
547
453 switch (ev.type) 548 switch (ev.type)
454 { 549 {
455 case SDL_KEYDOWN: 550 case SDL_KEYDOWN:
456 case SDL_KEYUP: 551 case SDL_KEYUP:
457 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 552 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
464 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 559 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
465 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 560 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
466 break; 561 break;
467 562
468 case SDL_MOUSEMOTION: 563 case SDL_MOUSEMOTION:
564 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
565
469 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 566 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0);
470 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 567 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0);
471 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 568 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0);
472 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 569 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0);
473 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 570 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0);
474 break; 571 break;
475 572
476 case SDL_MOUSEBUTTONDOWN: 573 case SDL_MOUSEBUTTONDOWN:
477 case SDL_MOUSEBUTTONUP: 574 case SDL_MOUSEBUTTONUP:
575 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
576
478 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 577 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
479 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 578 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
480 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 579 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
481 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 580 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
581 break;
582
583 case SDL_USEREVENT:
584 hv_store (hv, "code", 4, newSViv (ev.user.code), 0);
585 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
586 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
587 break;
482 } 588 }
483 589
484 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv))); 590 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv)));
485 } 591 }
486} 592}
487 593
488int 594int
489Mix_OpenAudio (int frequency = 22050, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 512) 595Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048)
490 POSTCALL: 596 POSTCALL:
491 Mix_HookMusicFinished (music_finished); 597 Mix_HookMusicFinished (music_finished);
598 Mix_ChannelFinished (channel_finished);
492 599
493void 600void
494Mix_CloseAudio () 601Mix_CloseAudio ()
495 602
496int 603int
501 CODE: 608 CODE:
502#ifndef _WIN32 609#ifndef _WIN32
503 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 610 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val));
504#endif 611#endif
505 612
506char *
507gl_version ()
508 CODE:
509 RETVAL = (char *)glGetString (GL_VERSION);
510 OUTPUT:
511 RETVAL
512
513char *
514gl_extensions ()
515 CODE:
516 RETVAL = (char *)glGetString (GL_EXTENSIONS);
517 OUTPUT:
518 RETVAL
519
520void 613void
521add_font (char *file) 614add_font (char *file)
522 CODE: 615 CODE:
523 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 616 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */
524 617#ifdef _WIN32
525void 618 // cairo... sigh... requires win2000
526set_font (char *file) 619 AddFontResourceEx (file, FR_PRIVATE, 0);
527 CODE: 620#endif
528{
529 int count;
530 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)file, 0, 0, &count);
531 PangoFontDescription *font = pango_fc_font_description_from_pattern (pattern, 0);
532 FcPatternDestroy (pattern);
533 pango_font_description_set_absolute_size (font, MIN_FONT_HEIGHT);
534 pango_context_set_font_description (context, font);
535}
536 621
537void 622void
538load_image_inline (SV *image_) 623load_image_inline (SV *image_)
539 ALIAS: 624 ALIAS:
540 load_image_file = 1 625 load_image_file = 1
622 PUSHs (sv_2mortal (newSViv (b / y))); 707 PUSHs (sv_2mortal (newSViv (b / y)));
623 PUSHs (sv_2mortal (newSViv (a / y))); 708 PUSHs (sv_2mortal (newSViv (a / y)));
624} 709}
625 710
626void 711void
712error (char *message)
713 CODE:
714 fprintf (stderr, "ERROR: %s\n", message);
715#ifdef _WIN32
716 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR);
717#endif
718
719void
627fatal (char *message) 720fatal (char *message)
628 CODE: 721 CODE:
722 fprintf (stderr, "FATAL: %s\n", message);
629#ifdef _WIN32 723#ifdef _WIN32
630 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND); 724 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
631#else
632 fprintf (stderr, "FATAL: %s\n", message);
633#endif 725#endif
634 exit (1); 726 _exit (1);
727
728void
729_exit (int retval)
730 CODE:
731 _exit (retval);
732
733MODULE = CFClient PACKAGE = CFClient::Font
734
735CFClient::Font
736new_from_file (SV *class, char *path, int id = 0)
737 CODE:
738{
739 int count;
740 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
741 RETVAL = pango_fc_font_description_from_pattern (pattern, 0);
742 FcPatternDestroy (pattern);
743}
744 OUTPUT:
745 RETVAL
746
747void
748DESTROY (CFClient::Font self)
749 CODE:
750 pango_font_description_free (self);
751
752void
753make_default (CFClient::Font self)
754 CODE:
755 default_font = self;
635 756
636MODULE = CFClient PACKAGE = CFClient::Layout 757MODULE = CFClient PACKAGE = CFClient::Layout
637 758
638CFClient::Layout 759CFClient::Layout
639new (SV *class, int base_height = 10) 760new (SV *class, int rgba = 0)
640 CODE: 761 CODE:
641 New (0, RETVAL, 1, struct cf_layout); 762 New (0, RETVAL, 1, struct cf_layout);
642 RETVAL->base_height = base_height; 763
643 RETVAL->pl = pango_layout_new (context); 764 RETVAL->pl = pango_layout_new (rgba ? cairo_context : ft2_context);
765 RETVAL->rgba = rgba;
766 RETVAL->r = 1.;
767 RETVAL->g = 1.;
768 RETVAL->b = 1.;
769 RETVAL->a = 1.;
770 RETVAL->base_height = MIN_FONT_HEIGHT;
771 RETVAL->font = 0;
772
644 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 773 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
645 pango_layout_set_font_description (RETVAL->pl, 774 layout_update_font (RETVAL);
646 pango_font_description_copy (
647 pango_context_get_font_description (context)));
648 OUTPUT: 775 OUTPUT:
649 RETVAL 776 RETVAL
650 777
651void 778void
652DESTROY (CFClient::Layout self) 779DESTROY (CFClient::Layout self)
653 CODE: 780 CODE:
654 g_object_unref (self->pl); 781 g_object_unref (self->pl);
655 Safefree (self); 782 Safefree (self);
656 783
784int
785is_rgba (CFClient::Layout self)
786 CODE:
787 RETVAL = self->rgba;
788 OUTPUT:
789 RETVAL
790
657void 791void
658set_text (CFClient::Layout self, SV *text_) 792set_text (CFClient::Layout self, SV *text_)
659 CODE: 793 CODE:
660{ 794{
661 STRLEN textlen; 795 STRLEN textlen;
676 810
677SV * 811SV *
678get_text (CFClient::Layout self) 812get_text (CFClient::Layout self)
679 CODE: 813 CODE:
680 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 814 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
681 SvUTF8_on (RETVAL); 815 sv_utf8_decode (RETVAL);
682 OUTPUT: 816 OUTPUT:
683 RETVAL 817 RETVAL
818
819void
820set_foreground (CFClient::Layout self, float r, float g, float b, float a = 1.)
821 CODE:
822 self->r = r;
823 self->g = g;
824 self->b = b;
825 self->a = a;
826
827void
828set_font (CFClient::Layout self, CFClient::Font font = 0)
829 CODE:
830 if (self->font != font)
831 {
832 self->font = font;
833 layout_update_font (self);
834 }
684 835
685void 836void
686set_height (CFClient::Layout self, int base_height) 837set_height (CFClient::Layout self, int base_height)
687 CODE: 838 CODE:
839 if (self->base_height != base_height)
840 {
688 self->base_height = base_height; 841 self->base_height = base_height;
842 layout_update_font (self);
843 }
689 844
690void 845void
691set_width (CFClient::Layout self, int max_width = -1) 846set_width (CFClient::Layout self, int max_width = -1)
692 CODE: 847 CODE:
693 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 848 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
849
850void
851set_indent (CFClient::Layout self, int indent)
852 CODE:
853 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
854
855void
856set_spacing (CFClient::Layout self, int spacing)
857 CODE:
858 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
859
860void
861set_ellipsise (CFClient::Layout self, int ellipsise)
862 CODE:
863 pango_layout_set_ellipsize (self->pl,
864 ellipsise == 1 ? PANGO_ELLIPSIZE_START
865 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
866 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
867 : PANGO_ELLIPSIZE_NONE
868 );
869
870void
871set_single_paragraph_mode (CFClient::Layout self, int spm)
872 CODE:
873 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
694 874
695void 875void
696size (CFClient::Layout self) 876size (CFClient::Layout self)
697 PPCODE: 877 PPCODE:
698{ 878{
699 int w, h; 879 int w, h;
700 880
701 layout_update (self);
702 layout_get_pixel_size (self, &w, &h); 881 layout_get_pixel_size (self, &w, &h);
703 882
704 EXTEND (SP, 2); 883 EXTEND (SP, 2);
705 PUSHs (sv_2mortal (newSViv (w))); 884 PUSHs (sv_2mortal (newSViv (w)));
706 PUSHs (sv_2mortal (newSViv (h))); 885 PUSHs (sv_2mortal (newSViv (h)));
709int 888int
710xy_to_index (CFClient::Layout self, int x, int y) 889xy_to_index (CFClient::Layout self, int x, int y)
711 CODE: 890 CODE:
712{ 891{
713 int index, trailing; 892 int index, trailing;
714
715 layout_update (self);
716 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 893 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
717
718 RETVAL = index; 894 RETVAL = index;
719} 895}
720 OUTPUT: 896 OUTPUT:
721 RETVAL 897 RETVAL
722 898
723void 899void
724cursor_pos (CFClient::Layout self, int index) 900cursor_pos (CFClient::Layout self, int index)
725 PPCODE: 901 PPCODE:
726{ 902{
727 PangoRectangle strong_pos; 903 PangoRectangle strong_pos;
728 layout_update (self);
729 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 904 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0);
730 905
731 EXTEND (SP, 3); 906 EXTEND (SP, 3);
732 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); 907 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE)));
733 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 908 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
738render (CFClient::Layout self) 913render (CFClient::Layout self)
739 PPCODE: 914 PPCODE:
740{ 915{
741 SV *retval; 916 SV *retval;
742 int w, h; 917 int w, h;
743 FT_Bitmap bitmap;
744 918
745 layout_update (self);
746 layout_get_pixel_size (self, &w, &h); 919 layout_get_pixel_size (self, &w, &h);
747 920
921 if (self->rgba)
922 {
923 cairo_surface_t *surface;
924 cairo_t *cairo;
925
926 retval = newSV (w * h * 4);
927 SvPOK_only (retval);
928 SvCUR_set (retval, w * h * 4);
929
930 memset (SvPVX (retval), 0, w * h * 4);
931
932 surface = cairo_image_surface_create_for_data (
933 (void*)SvPVX (retval), CAIRO_FORMAT_ARGB32, w, h, w * 4);
934 cairo = cairo_create (surface);
935 cairo_set_source_rgba (cairo, self->r, self->g, self->b, self->a);
936
937 pango_cairo_show_layout (cairo, self->pl);
938
939 cairo_destroy (cairo);
940 cairo_surface_destroy (surface);
941
942 // what a mess, and its premultiplied, too :(
943 {
944 uint32_t *p = (uint32_t *)SvPVX (retval);
945 uint32_t *e = p + w * h;
946
947 while (p < e)
948 {
949 uint32_t rgba = *p;
950 rgba = (rgba >> 24) | (rgba << 8);
951#if 0
952#ifdef _WIN32
953 {//D
954 uint8_t r = rgba >> 24;
955 uint8_t g = rgba >> 16;
956 uint8_t b = rgba >> 8;
957 uint8_t a = rgba >> 0;
958
959 rgba = (rgba & 0xffffff00) | a;
960 }
961#endif
962#endif
963 rgba = SDL_SwapBE32 (rgba);
964 *p++ = rgba;
965 }
966 }
967
968 EXTEND (SP, 5);
969 PUSHs (sv_2mortal (newSViv (w)));
970 PUSHs (sv_2mortal (newSViv (h)));
971 PUSHs (sv_2mortal (retval));
972 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
973 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
974 }
975 else
976 {
977 FT_Bitmap bitmap;
978
748 retval = newSV (w * h); 979 retval = newSV (w * h);
749 SvPOK_only (retval); 980 SvPOK_only (retval);
750 SvCUR_set (retval, w * h); 981 SvCUR_set (retval, w * h);
751 982
752 bitmap.rows = h; 983 bitmap.rows = h;
753 bitmap.width = w; 984 bitmap.width = w;
754 bitmap.pitch = w; 985 bitmap.pitch = w;
755 bitmap.buffer = (unsigned char*)SvPVX (retval); 986 bitmap.buffer = (unsigned char*)SvPVX (retval);
756 bitmap.num_grays = 256; 987 bitmap.num_grays = 256;
757 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY; 988 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
758 989
759 memset (bitmap.buffer, 0, w * h); 990 memset (bitmap.buffer, 0, w * h);
760 991
761 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE); 992 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE);
762 993
763 EXTEND (SP, 3); 994 EXTEND (SP, 5);
764 PUSHs (sv_2mortal (newSViv (w))); 995 PUSHs (sv_2mortal (newSViv (w)));
765 PUSHs (sv_2mortal (newSViv (h))); 996 PUSHs (sv_2mortal (newSViv (h)));
766 PUSHs (sv_2mortal (retval)); 997 PUSHs (sv_2mortal (retval));
998 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
999 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
1000 }
767} 1001}
768 1002
769MODULE = CFClient PACKAGE = CFClient::Texture 1003MODULE = CFClient PACKAGE = CFClient::Texture
770 1004
771void 1005void
1006pad2pot (SV *data_, SV *w_, SV *h_)
1007 CODE:
1008{
1009 int ow = SvIV (w_);
1010 int oh = SvIV (h_);
1011
1012 if (ow && oh)
1013 {
1014 int nw = minpot (ow);
1015 int nh = minpot (oh);
1016
1017 if (nw != ow || nh != oh)
1018 {
1019 if (SvOK (data_))
1020 {
1021 STRLEN datalen;
1022 char *data = SvPVbyte (data_, datalen);
1023 int bpp = datalen / (ow * oh);
1024 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1025
1026 SvPOK_only (result_);
1027 SvCUR_set (result_, nw * nh * bpp);
1028
1029 memset (SvPVX (result_), 0, nw * nh * bpp);
1030 while (oh--)
1031 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1032
1033 sv_setsv (data_, result_);
1034 }
1035
1036 sv_setiv (w_, nw);
1037 sv_setiv (h_, nh);
1038 }
1039 }
1040}
1041
1042void
772draw_quad (SV *self, float x, float y, float w = 0, float h = 0) 1043draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
773 PROTOTYPE: $$$;$$ 1044 PROTOTYPE: $$$;$$
1045 ALIAS:
1046 draw_quad_alpha = 1
1047 draw_quad_alpha_premultiplied = 2
774 CODE: 1048 CODE:
775{ 1049{
776 HV *hv = (HV *)SvRV (self); 1050 HV *hv = (HV *)SvRV (self);
777 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1051 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
778 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1052 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
779 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1053 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
780 int wrap_mode = SvIV (*hv_fetch (hv, "wrap_mode", 9, 1));
781 1054
782 if (items < 5) 1055 if (items < 5)
783 { 1056 {
784 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1057 w = SvNV (*hv_fetch (hv, "w", 1, 1));
785 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1058 h = SvNV (*hv_fetch (hv, "h", 1, 1));
786 } 1059 }
787 1060
1061 if (ix)
1062 {
1063 glEnable (GL_BLEND);
1064
1065 if (ix == 2)
1066 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
1067 else
1068 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1069 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1070
1071 glEnable (GL_ALPHA_TEST);
1072 glAlphaFunc (GL_GREATER, 0.01f);
1073 }
1074
788 glBindTexture (GL_TEXTURE_2D, name); 1075 glBindTexture (GL_TEXTURE_2D, name);
789 if (wrap_mode) { 1076
790 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
791 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
792 }
793 glBegin (GL_QUADS); 1077 glBegin (GL_QUADS);
794 glTexCoord2f (0, 0); glVertex2f (x , y ); 1078 glTexCoord2f (0, 0); glVertex2f (x , y );
795 glTexCoord2f (0, t); glVertex2f (x , y + h); 1079 glTexCoord2f (0, t); glVertex2f (x , y + h);
796 glTexCoord2f (s, t); glVertex2f (x + w, y + h); 1080 glTexCoord2f (s, t); glVertex2f (x + w, y + h);
797 glTexCoord2f (s, 0); glVertex2f (x + w, y ); 1081 glTexCoord2f (s, 0); glVertex2f (x + w, y );
798 glEnd (); 1082 glEnd ();
1083
1084 if (ix)
1085 {
1086 glDisable (GL_ALPHA_TEST);
1087 glDisable (GL_BLEND);
1088 }
799} 1089}
800 1090
801MODULE = CFClient PACKAGE = CFClient::Map 1091MODULE = CFClient PACKAGE = CFClient::Map
802 1092
803CFClient::Map 1093CFClient::Map
823DESTROY (CFClient::Map self) 1113DESTROY (CFClient::Map self)
824 CODE: 1114 CODE:
825{ 1115{
826 map_clear (self); 1116 map_clear (self);
827 Safefree (self->face); 1117 Safefree (self->face);
1118 Safefree (self->tex);
828 Safefree (self); 1119 Safefree (self);
829} 1120}
830 1121
831void 1122void
832clear (CFClient::Map self) 1123clear (CFClient::Map self)
867 tex->r = r; 1158 tex->r = r;
868 tex->g = g; 1159 tex->g = g;
869 tex->b = b; 1160 tex->b = b;
870 tex->a = a; 1161 tex->a = a;
871 } 1162 }
1163
1164 // somewhat hackish, but for textures that require it, it really
1165 // improves the look, and most others don't suffer.
1166 glBindTexture (GL_TEXTURE_2D, name);
1167 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
1168 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
1169 // use uglier nearest interpolation because linear suffers
1170 // from transparent color bleeding and ugly wrapping effects.
1171 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
872} 1172}
873 1173
874int 1174int
875ox (CFClient::Map self) 1175ox (CFClient::Map self)
876 ALIAS: 1176 ALIAS:
877 oy = 1 1177 oy = 1
1178 x = 2
1179 y = 3
1180 w = 4
1181 h = 5
878 CODE: 1182 CODE:
879 switch (ix) 1183 switch (ix)
880 { 1184 {
881 case 0: RETVAL = self->ox; break; 1185 case 0: RETVAL = self->ox; break;
882 case 1: RETVAL = self->oy; break; 1186 case 1: RETVAL = self->oy; break;
1187 case 2: RETVAL = self->x; break;
1188 case 3: RETVAL = self->y; break;
1189 case 4: RETVAL = self->w; break;
1190 case 5: RETVAL = self->h; break;
883 } 1191 }
884 OUTPUT: 1192 OUTPUT:
885 RETVAL 1193 RETVAL
886 1194
887void 1195void
1312 } *civ, const_iv[] = { 1620 } *civ, const_iv[] = {
1313# define const_iv(name) { # name, (IV)name } 1621# define const_iv(name) { # name, (IV)name }
1314 const_iv (GL_COLOR_MATERIAL), 1622 const_iv (GL_COLOR_MATERIAL),
1315 const_iv (GL_SMOOTH), 1623 const_iv (GL_SMOOTH),
1316 const_iv (GL_FLAT), 1624 const_iv (GL_FLAT),
1625 const_iv (GL_DITHER),
1317 const_iv (GL_BLEND), 1626 const_iv (GL_BLEND),
1627 const_iv (GL_CULL_FACE),
1628 const_iv (GL_SCISSOR_TEST),
1629 const_iv (GL_DEPTH_TEST),
1630 const_iv (GL_ALPHA_TEST),
1631 const_iv (GL_NORMALIZE),
1632 const_iv (GL_RESCALE_NORMAL),
1318 const_iv (GL_AND), 1633 const_iv (GL_AND),
1634 const_iv (GL_ONE),
1635 const_iv (GL_ZERO),
1319 const_iv (GL_SRC_ALPHA), 1636 const_iv (GL_SRC_ALPHA),
1637 const_iv (GL_DST_ALPHA),
1320 const_iv (GL_ONE_MINUS_SRC_ALPHA), 1638 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1639 const_iv (GL_ONE_MINUS_DST_ALPHA),
1640 const_iv (GL_SRC_ALPHA_SATURATE),
1321 const_iv (GL_RGB), 1641 const_iv (GL_RGB),
1322 const_iv (GL_RGBA), 1642 const_iv (GL_RGBA),
1323 const_iv (GL_UNSIGNED_BYTE), 1643 const_iv (GL_UNSIGNED_BYTE),
1324 const_iv (GL_ALPHA4), 1644 const_iv (GL_UNSIGNED_SHORT),
1645 const_iv (GL_UNSIGNED_INT),
1325 const_iv (GL_ALPHA), 1646 const_iv (GL_ALPHA),
1647 const_iv (GL_INTENSITY),
1648 const_iv (GL_LUMINANCE),
1649 const_iv (GL_LUMINANCE_ALPHA),
1326 const_iv (GL_FLOAT), 1650 const_iv (GL_FLOAT),
1327 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 1651 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
1328 const_iv (GL_COMPILE), 1652 const_iv (GL_COMPILE),
1329 const_iv (GL_TEXTURE_1D), 1653 const_iv (GL_TEXTURE_1D),
1330 const_iv (GL_TEXTURE_2D), 1654 const_iv (GL_TEXTURE_2D),
1332 const_iv (GL_TEXTURE_MAG_FILTER), 1656 const_iv (GL_TEXTURE_MAG_FILTER),
1333 const_iv (GL_TEXTURE_MIN_FILTER), 1657 const_iv (GL_TEXTURE_MIN_FILTER),
1334 const_iv (GL_TEXTURE_ENV_MODE), 1658 const_iv (GL_TEXTURE_ENV_MODE),
1335 const_iv (GL_TEXTURE_WRAP_S), 1659 const_iv (GL_TEXTURE_WRAP_S),
1336 const_iv (GL_TEXTURE_WRAP_T), 1660 const_iv (GL_TEXTURE_WRAP_T),
1661 const_iv (GL_REPEAT),
1337 const_iv (GL_CLAMP), 1662 const_iv (GL_CLAMP),
1338 const_iv (GL_REPEAT), 1663 const_iv (GL_CLAMP_TO_EDGE),
1339 const_iv (GL_NEAREST), 1664 const_iv (GL_NEAREST),
1340 const_iv (GL_LINEAR), 1665 const_iv (GL_LINEAR),
1341 const_iv (GL_NEAREST_MIPMAP_NEAREST), 1666 const_iv (GL_NEAREST_MIPMAP_NEAREST),
1342 const_iv (GL_LINEAR_MIPMAP_NEAREST), 1667 const_iv (GL_LINEAR_MIPMAP_NEAREST),
1343 const_iv (GL_NEAREST_MIPMAP_LINEAR), 1668 const_iv (GL_NEAREST_MIPMAP_LINEAR),
1344 const_iv (GL_LINEAR_MIPMAP_LINEAR), 1669 const_iv (GL_LINEAR_MIPMAP_LINEAR),
1345 const_iv (GL_GENERATE_MIPMAP), 1670 const_iv (GL_GENERATE_MIPMAP),
1346 const_iv (GL_LINEAR),
1347 const_iv (GL_MODULATE), 1671 const_iv (GL_MODULATE),
1672 const_iv (GL_DECAL),
1348 const_iv (GL_REPLACE), 1673 const_iv (GL_REPLACE),
1674 const_iv (GL_DEPTH_BUFFER_BIT),
1349 const_iv (GL_COLOR_BUFFER_BIT), 1675 const_iv (GL_COLOR_BUFFER_BIT),
1350 const_iv (GL_PROJECTION), 1676 const_iv (GL_PROJECTION),
1351 const_iv (GL_MODELVIEW), 1677 const_iv (GL_MODELVIEW),
1352 const_iv (GL_COLOR_LOGIC_OP), 1678 const_iv (GL_COLOR_LOGIC_OP),
1679 const_iv (GL_SEPARABLE_2D),
1353 const_iv (GL_CONVOLUTION_2D), 1680 const_iv (GL_CONVOLUTION_2D),
1354 const_iv (GL_CONVOLUTION_BORDER_MODE), 1681 const_iv (GL_CONVOLUTION_BORDER_MODE),
1355 const_iv (GL_CONSTANT_BORDER), 1682 const_iv (GL_CONSTANT_BORDER),
1356 const_iv (GL_LINES), 1683 const_iv (GL_LINES),
1684 const_iv (GL_LINE_LOOP),
1357 const_iv (GL_QUADS), 1685 const_iv (GL_QUADS),
1358 const_iv (GL_LINE_LOOP), 1686 const_iv (GL_QUAD_STRIP),
1687 const_iv (GL_TRIANGLES),
1688 const_iv (GL_TRIANGLE_STRIP),
1689 const_iv (GL_TRIANGLE_FAN),
1359 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 1690 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
1360 const_iv (GL_FASTEST), 1691 const_iv (GL_FASTEST),
1692 const_iv (GL_V2F),
1693 const_iv (GL_V3F),
1694 const_iv (GL_T2F_V3F),
1695 const_iv (GL_T2F_N3F_V3F),
1361# undef const_iv 1696# undef const_iv
1362 }; 1697 };
1363 1698
1364 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1699 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1365 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 1700 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
1366} 1701}
1367 1702
1703char *
1704gl_vendor ()
1705 CODE:
1706 RETVAL = (char *)glGetString (GL_VENDOR);
1707 OUTPUT:
1708 RETVAL
1709
1710char *
1711gl_version ()
1712 CODE:
1713 RETVAL = (char *)glGetString (GL_VERSION);
1714 OUTPUT:
1715 RETVAL
1716
1717char *
1718gl_extensions ()
1719 CODE:
1720 RETVAL = (char *)glGetString (GL_EXTENSIONS);
1721 OUTPUT:
1722 RETVAL
1723
1368int glGetError () 1724int glGetError ()
1725
1726void glFinish ()
1369 1727
1370void glClear (int mask) 1728void glClear (int mask)
1371 1729
1372void glClearColor (float r, float g, float b, float a = 1.0) 1730void glClearColor (float r, float g, float b, float a = 1.0)
1373 PROTOTYPE: @ 1731 PROTOTYPE: @
1380 1738
1381void glHint (int target, int mode) 1739void glHint (int target, int mode)
1382 1740
1383void glBlendFunc (int sfactor, int dfactor) 1741void glBlendFunc (int sfactor, int dfactor)
1384 1742
1743void glBlendFuncSeparate (int sa, int da, int saa, int daa)
1744 CODE:
1745 gl_BlendFuncSeparate (sa, da, saa, daa);
1746
1747void glDepthMask (int flag)
1748
1385void glLogicOp (int opcode) 1749void glLogicOp (int opcode)
1386 1750
1751void glColorMask (int red, int green, int blue, int alpha)
1752
1387void glMatrixMode (int mode) 1753void glMatrixMode (int mode)
1388 1754
1389void glPushMatrix () 1755void glPushMatrix ()
1390 1756
1391void glPopMatrix () 1757void glPopMatrix ()
1392 1758
1393void glLoadIdentity () 1759void glLoadIdentity ()
1394 1760
1761# near_ and far_ are due to microsofts buggy "c" compiler
1762void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
1763
1764# near_ and far_ are due to microsofts buggy "c" compiler
1395void glOrtho (double left, double right, double bottom, double top, double near, double far) 1765void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
1396 1766
1397void glViewport (int x, int y, int width, int height) 1767void glViewport (int x, int y, int width, int height)
1768
1769void glScissor (int x, int y, int width, int height)
1398 1770
1399void glTranslate (float x, float y, float z = 0.) 1771void glTranslate (float x, float y, float z = 0.)
1400 CODE: 1772 CODE:
1401 glTranslatef (x, y, z); 1773 glTranslatef (x, y, z);
1402 1774
1403void glScale (float x, float y, float z) 1775void glScale (float x, float y, float z = 1.)
1404 CODE: 1776 CODE:
1405 glScalef (x, y, z); 1777 glScalef (x, y, z);
1406 1778
1407void glRotate (float angle, float x, float y, float z) 1779void glRotate (float angle, float x, float y, float z)
1408 CODE: 1780 CODE:
1412 1784
1413void glEnd () 1785void glEnd ()
1414 1786
1415void glColor (float r, float g, float b, float a = 1.0) 1787void glColor (float r, float g, float b, float a = 1.0)
1416 PROTOTYPE: @ 1788 PROTOTYPE: @
1789 ALIAS:
1790 glColor_premultiply = 1
1417 CODE: 1791 CODE:
1418 glColor4f (r, g, b, a); 1792 if (ix)
1793 {
1794 r *= a;
1795 g *= a;
1796 b *= a;
1797 }
1798 // microsoft visual "c" rounds instead of truncating...
1799 glColor4ub (MIN ((int)(r * 256.f), 255),
1800 MIN ((int)(g * 256.f), 255),
1801 MIN ((int)(b * 256.f), 255),
1802 MIN ((int)(a * 256.f), 255));
1803
1804void glInterleavedArrays (int format, int stride, char *data)
1805
1806void glDrawElements (int mode, int count, int type, char *indices)
1807
1808# 1.2 void glDrawRangeElements (int mode, int start, int end
1809
1810void glRasterPos (float x, float y, float z = 0.)
1811 CODE:
1812 glRasterPos3f (0, 0, z);
1813 glBitmap (0, 0, 0, 0, x, y, 0);
1419 1814
1420void glVertex (float x, float y, float z = 0.) 1815void glVertex (float x, float y, float z = 0.)
1421 CODE: 1816 CODE:
1422 glVertex3f (x, y, z); 1817 glVertex3f (x, y, z);
1423 1818
1435 1830
1436void glBindTexture (int target, int name) 1831void glBindTexture (int target, int name)
1437 1832
1438void glConvolutionParameter (int target, int pname, float params) 1833void glConvolutionParameter (int target, int pname, float params)
1439 CODE: 1834 CODE:
1835 if (gl.ConvolutionParameterf)
1440 glConvolutionParameterf (target, pname, params); 1836 gl.ConvolutionParameterf (target, pname, params);
1441 1837
1442void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data) 1838void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data)
1839 CODE:
1840 if (gl.ConvolutionFilter2D)
1841 gl.ConvolutionFilter2D (target, internalformat, width, height, format, type, data);
1842
1843void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
1844 CODE:
1845 if (gl.SeparableFilter2D)
1846 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
1443 1847
1444void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 1848void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data)
1445 1849
1446void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 1850void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
1851
1852void glDrawPixels (int width, int height, int format, int type, char *pixels)
1853
1854void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
1447 1855
1448int glGenTexture () 1856int glGenTexture ()
1449 CODE: 1857 CODE:
1450{ 1858{
1451 GLuint name; 1859 GLuint name;
1476 1884
1477void glEndList () 1885void glEndList ()
1478 1886
1479void glCallList (int list) 1887void glCallList (int list)
1480 1888
1889

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