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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.115 by root, Wed Jun 14 18:59:30 2006 UTC vs.
Revision 1.260 by root, Tue May 20 20:29:47 2008 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls 2# define WIN32_LEAN_AND_MEAN
3# define NTDDI_VERSION NTDDI_WIN2K // needed to get win2000 api calls
3# include <malloc.h> 4# include <malloc.h>
4# include <windows.h> 5# include <windows.h>
6# include <wininet.h>
5# pragma warning(disable:4244) 7# pragma warning(disable:4244)
8# pragma warning(disable:4761)
9#endif
10
11//#define DEBUG 1
12#if DEBUG
13# include <valgrind/memcheck.h>
6#endif 14#endif
7 15
8#include "EXTERN.h" 16#include "EXTERN.h"
9#include "perl.h" 17#include "perl.h"
10#include "XSUB.h" 18#include "XSUB.h"
11 19
20#ifdef _WIN32
21# undef pipe
22// microsoft vs. C
23# define sqrtf(x) sqrt(x)
24# define roundf(x) (int)(x)
25# define atan2f(x,y) atan2(x,y)
26# define M_PI 3.14159265f
27#endif
28
29#include <assert.h>
12#include <math.h> 30#include <math.h>
13#include <string.h> 31#include <string.h>
14#include <stdio.h> 32#include <stdio.h>
15#include <stdlib.h> 33#include <stdlib.h>
16 34
35#define USE_RWOPS 1 // for SDL_mixer:LoadMUS_RW
36
17#include <SDL.h> 37#include <SDL.h>
38#include <SDL_thread.h>
18#include <SDL_endian.h> 39#include <SDL_endian.h>
19#include <SDL_image.h> 40#include <SDL_image.h>
20#include <SDL_mixer.h> 41#include <SDL_mixer.h>
21#include <SDL_opengl.h> 42#include <SDL_opengl.h>
22 43
44#define PANGO_ENABLE_BACKEND
45#define G_DISABLE_CAST_CHECKS
46
23#include <glib/gmacros.h> 47#include <glib/gmacros.h>
24 48
25#include <pango/pango.h> 49#include <pango/pango.h>
26#include <pango/pangofc-fontmap.h> 50
27#include <pango/pangoft2.h> 51#ifndef PANGO_VERSION_CHECK
28#include <pango/pangocairo.h> 52# define PANGO_VERSION_CHECK(a,b,c) 0
53#endif
54
55#if !PANGO_VERSION_CHECK (1, 15, 2)
56# define pango_layout_get_line_readonly pango_layout_get_line
57# define pango_layout_get_lines_readonly pango_layout_get_lines
58# define pango_layout_iter_get_line_readonly pango_layout_iter_get_line
59# define pango_layout_iter_get_run_readonly pango_layout_iter_get_run
60#endif
29 61
30#ifndef _WIN32 62#ifndef _WIN32
31# include <sys/types.h> 63# include <sys/types.h>
32# include <sys/socket.h> 64# include <sys/socket.h>
33# include <netinet/in.h> 65# include <netinet/in.h>
34# include <netinet/tcp.h> 66# include <netinet/tcp.h>
35# include <inttypes.h> 67# include <inttypes.h>
36#else
37 typedef unsigned char uint8_t;
38 typedef unsigned short uint16_t;
39 typedef unsigned int uint32_t;
40 typedef signed char int8_t;
41 typedef signed short int16_t;
42 typedef signed int int32_t;
43#endif 68#endif
44 69
45#include "glext.h" 70#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */
46 71
47#define FOW_DARKNESS 32 72#define FOW_DARKNESS 32
48 73
49#define MAP_EXTEND_X 32 74#define MAP_EXTEND_X 32
50#define MAP_EXTEND_Y 512 75#define MAP_EXTEND_Y 512
51 76
52#define MIN_FONT_HEIGHT 10 77#define MIN_FONT_HEIGHT 10
78
79/* mask out modifiers we are not interested in */
80#define MOD_MASK (KMOD_CTRL | KMOD_SHIFT | KMOD_ALT | KMOD_META)
81
82#if 0
83# define PARACHUTE SDL_INIT_NOPARACHUTE
84#else
85# define PARACHUTE 0
86#endif
87
88static AV *texture_av;
53 89
54static struct 90static struct
55{ 91{
56#define GL_FUNC(ptr,name) ptr name; 92#define GL_FUNC(ptr,name) ptr name;
57#include "glfunc.h" 93#include "glfunc.h"
58#undef GL_FUNC 94#undef GL_FUNC
59} gl; 95} gl;
60 96
97static void
61static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa) 98gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
62{ 99{
63 if (gl.BlendFuncSeparate) 100 if (gl.BlendFuncSeparate)
64 gl.BlendFuncSeparate (sa, da, saa, daa); 101 gl.BlendFuncSeparate (sa, da, saa, daa);
65 else if (gl.BlendFuncSeparateEXT) 102 else if (gl.BlendFuncSeparateEXT)
66 gl.BlendFuncSeparateEXT (sa, da, saa, daa); 103 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
67 else 104 else
68 glBlendFunc (sa, da); 105 glBlendFunc (sa, da);
69} 106}
70 107
108static GLuint
109gen_texture ()
110{
111 GLuint name;
112
113 if (AvFILL (texture_av) >= 0)
114 name = (GLuint)(size_t)av_pop (texture_av);
115 else
116 glGenTextures (1, &name);
117
118 return name;
119}
120
121static void
122del_texture (GLuint name)
123{
124 /* make a half-assed attempt at returning the memory used by the texture */
125 /* textures are frequently being reused by cfplus anyway */
126 /*glBindTexture (GL_TEXTURE_2D, name);*/
127 /*glTexImage2D (GL_TEXTURE_2D, 0, GL_ALPHA, 0, 0, 0, GL_ALPHA, GL_UNSIGNED_BYTE, 0);*/
128 av_push (texture_av, (SV *)(size_t)name);
129 glDeleteTextures (1, &name);
130}
131
132#include "texcache.c"
133#include "rendercache.c"
134
135#include "pango-font.c"
136#include "pango-fontmap.c"
137#include "pango-render.c"
138
139typedef IV DC__Channel;
140typedef SDL_RWops *DC__RW;
71typedef Mix_Chunk *CFClient__MixChunk; 141typedef Mix_Chunk *DC__MixChunk;
72typedef Mix_Music *CFClient__MixMusic; 142typedef Mix_Music *DC__MixMusic;
73 143
74typedef PangoFontDescription *CFClient__Font; 144typedef PangoFontDescription *DC__Font;
145
146static int
147shape_attr_p (PangoLayoutRun *run)
148{
149 GSList *attrs = run->item->analysis.extra_attrs;
150
151 while (attrs)
152 {
153 PangoAttribute *attr = attrs->data;
154
155 if (attr->klass->type == PANGO_ATTR_SHAPE)
156 return 1;
157
158 attrs = attrs->next;
159 }
160
161 return 0;
162}
75 163
76typedef struct cf_layout { 164typedef struct cf_layout {
77 PangoLayout *pl; // either derived from a cairo or ft2 context 165 PangoLayout *pl;
78 int rgba; // wether we use rgba (cairo) or grayscale (ft2)
79 float r, g, b, a; // default color for rgba mode 166 float r, g, b, a; // default color for rgba mode
80 int base_height; 167 int base_height;
81 CFClient__Font font; 168 DC__Font font;
169 rc_t *rc;
82} *CFClient__Layout; 170} *DC__Layout;
83 171
84static CFClient__Font default_font; 172static DC__Font default_font;
85static PangoContext *ft2_context, *cairo_context; 173static PangoContext *opengl_context;
86static PangoFontMap *ft2_fontmap, *cairo_fontmap; 174static PangoFontMap *opengl_fontmap;
87 175
88static void 176static void
89substitute_func (FcPattern *pattern, gpointer data) 177substitute_func (FcPattern *pattern, gpointer data)
90{ 178{
91 FcPatternAddBool (pattern, FC_HINTING, 1); 179 FcPatternAddBool (pattern, FC_HINTING, 1);
92#ifdef FC_HINT_STYLE 180#ifdef FC_HINT_STYLE
93 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL); 181 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
94#endif 182#endif
95#ifdef _WIN32
96 FcPatternAddBool (pattern, FC_AUTOHINT, 1);
97#else
98 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 183 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
99#endif
100} 184}
101 185
102static void 186static void
103layout_update_font (CFClient__Layout self) 187layout_update_font (DC__Layout self)
104{ 188{
105 /* use a random scale factor to account for unknown descenders, 0.8 works 189 /* use a random scale factor to account for unknown descenders, 0.8 works
106 * reasonably well with bitstream vera 190 * reasonably well with dejavu/bistream fonts
107 */ 191 */
108 PangoFontDescription *font = self->font ? self->font : default_font; 192 PangoFontDescription *font = self->font ? self->font : default_font;
109 193
110 pango_font_description_set_absolute_size (font, 194 pango_font_description_set_absolute_size (font,
111 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10)); 195 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10));
112 196
113 pango_layout_set_font_description (self->pl, font); 197 pango_layout_set_font_description (self->pl, font);
114} 198}
115 199
116static void 200static void
117layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 201layout_get_pixel_size (DC__Layout self, int *w, int *h)
118{ 202{
203 PangoRectangle rect;
204
205 // get_pixel_* wrongly rounds down
119 pango_layout_get_pixel_size (self->pl, w, h); 206 pango_layout_get_extents (self->pl, 0, &rect);
120 207
121 if (!*w) *w = 1; 208 rect.width = (rect.width + PANGO_SCALE - 1) / PANGO_SCALE;
122 if (!*h) *h = 1; 209 rect.height = (rect.height + PANGO_SCALE - 1) / PANGO_SCALE;
123 210
124 *w = (*w + 3) & ~3; 211 if (!rect.width) rect.width = 1;
125} 212 if (!rect.height) rect.height = 1;
126 213
214 *w = rect.width;
215 *h = rect.height;
216}
217
218typedef uint16_t tileid;
127typedef uint16_t mapface; 219typedef uint16_t faceid;
128 220
129typedef struct { 221typedef struct {
130 GLint name; 222 GLuint name;
131 int w, h; 223 int w, h;
132 float s, t; 224 float s, t;
133 uint8_t r, g, b, a; 225 uint8_t r, g, b, a;
226 tileid smoothtile;
227 uint8_t smoothlevel;
134} maptex; 228} maptex;
135 229
136typedef struct { 230typedef struct {
231 uint32_t player;
232 tileid tile[3];
137 int16_t darkness; 233 uint16_t darkness;
138 mapface face[3]; 234 uint8_t stat_width, stat_hp, flags, smoothmax;
139} mapcell; 235} mapcell;
140 236
141typedef struct { 237typedef struct {
142 int32_t c0, c1; 238 int32_t c0, c1;
143 mapcell *col; 239 mapcell *col;
144} maprow; 240} maprow;
145 241
146typedef struct map { 242typedef struct map {
147 int x, y, w, h; 243 int x, y, w, h;
148 int ox, oy; /* offset to virtual global coordinate system */ 244 int ox, oy; /* offset to virtual global coordinate system */
149 int faces; 245 int faces; tileid *face2tile; // [faceid]
150 mapface *face; 246 int texs; maptex *tex; // [tileid]
151
152 int texs;
153 maptex *tex;
154 247
155 int32_t rows; 248 int32_t rows;
156 maprow *row; 249 maprow *row;
157} *CFClient__Map; 250} *DC__Map;
158 251
159static char * 252static char *
160prepend (char *ptr, int sze, int inc) 253prepend (char *ptr, int sze, int inc)
161{ 254{
162 char *p; 255 char *p;
179} 272}
180 273
181#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 274#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
182#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 275#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
183 276
277static void
278need_facenum (struct map *self, faceid face)
279{
280 while (self->faces <= face)
281 {
282 Append (tileid, self->face2tile, self->faces, self->faces);
283 self->faces *= 2;
284 }
285}
286
287static void
288need_texid (struct map *self, int texid)
289{
290 while (self->texs <= texid)
291 {
292 Append (maptex, self->tex, self->texs, self->texs);
293 self->texs *= 2;
294 }
295}
296
184static maprow * 297static maprow *
185map_get_row (CFClient__Map self, int y) 298map_get_row (DC__Map self, int y)
186{ 299{
187 if (0 > y) 300 if (0 > y)
188 { 301 {
189 int extend = - y + MAP_EXTEND_Y; 302 int extend = - y + MAP_EXTEND_Y;
190 Prepend (maprow, self->row, self->rows, extend); 303 Prepend (maprow, self->row, self->rows, extend);
228 341
229 return row->col + (x - row->c0); 342 return row->col + (x - row->c0);
230} 343}
231 344
232static mapcell * 345static mapcell *
233map_get_cell (CFClient__Map self, int x, int y) 346map_get_cell (DC__Map self, int x, int y)
234{ 347{
235 return row_get_cell (map_get_row (self, y), x); 348 return row_get_cell (map_get_row (self, y), x);
236} 349}
237 350
238static void 351static void
239map_clear (CFClient__Map self) 352map_clear (DC__Map self)
240{ 353{
241 int r; 354 int r;
242 355
243 for (r = 0; r < self->rows; r++) 356 for (r = 0; r < self->rows; r++)
244 Safefree (self->row[r].col); 357 Safefree (self->row[r].col);
252 self->row = 0; 365 self->row = 0;
253 self->rows = 0; 366 self->rows = 0;
254} 367}
255 368
256static void 369static void
257map_blank (CFClient__Map self, int x0, int y0, int w, int h) 370map_blank (DC__Map self, int x0, int y0, int w, int h)
258{ 371{
259 int x, y; 372 int x, y;
260 maprow *row; 373 maprow *row;
374 mapcell *cell;
261 375
262 for (y = y0; y < y0 + h; y++) 376 for (y = y0; y < y0 + h; y++)
263 if (y >= 0) 377 if (y >= 0)
264 { 378 {
265 if (y >= self->rows) 379 if (y >= self->rows)
271 if (x >= row->c0) 385 if (x >= row->c0)
272 { 386 {
273 if (x >= row->c1) 387 if (x >= row->c1)
274 break; 388 break;
275 389
276 row->col[x - row->c0].darkness = -1; 390 cell = row->col + x - row->c0;
391
392 cell->darkness = 0;
393 cell->stat_hp = 0;
394 cell->flags = 0;
395 cell->player = 0;
277 } 396 }
278 } 397 }
398}
399
400typedef struct {
401 tileid tile;
402 uint8_t x, y, level;
403} smooth_key;
404
405static void
406smooth_or_bits (HV *hv, smooth_key *key, IV bits)
407{
408 SV **sv = hv_fetch (hv, (char *)key, sizeof (*key), 1);
409
410 if (SvIOK (*sv))
411 SvIV_set (*sv, SvIVX (*sv) | bits);
412 else
413 sv_setiv (*sv, bits);
279} 414}
280 415
281static void 416static void
282music_finished (void) 417music_finished (void)
283{ 418{
319 n |= n >> 16; 454 n |= n >> 16;
320 455
321 return n + 1; 456 return n + 1;
322} 457}
323 458
324MODULE = CFClient PACKAGE = CFClient 459static unsigned int
460popcount (unsigned int n)
461{
462 n -= (n >> 1) & 0x55555555U;
463 n = ((n >> 2) & 0x33333333U) + (n & 0x33333333U);
464 n = ((n >> 4) + n) & 0x0f0f0f0fU;
465 n *= 0x01010101U;
466
467 return n >> 24;
468}
469
470/* SDL should provide this, really. */
471#define SDLK_MODIFIER_MIN 300
472#define SDLK_MODIFIER_MAX 314
473
474/******************************************************************************/
475
476static GV *draw_x_gv, *draw_y_gv, *draw_w_gv, *draw_h_gv;
477static GV *hover_gv;
478
479static int
480within_widget (SV *widget, NV x, NV y)
481{
482 HV *self;
483 SV **svp;
484 NV wx, ww, wy, wh;
485
486 if (!SvROK (widget))
487 return 0;
488
489 self = (HV *)SvRV (widget);
490
491 if (SvTYPE (self) != SVt_PVHV)
492 return 0;
493
494 svp = hv_fetch (self, "y", 1, 0); wy = svp ? SvNV (*svp) : 0.;
495 if (y < wy)
496 return 0;
497
498 svp = hv_fetch (self, "h", 1, 0); wh = svp ? SvNV (*svp) : 0.;
499 if (y >= wy + wh)
500 return 0;
501
502 svp = hv_fetch (self, "x", 1, 0); wx = svp ? SvNV (*svp) : 0.;
503 if (x < wx)
504 return 0;
505
506 svp = hv_fetch (self, "w", 1, 0); ww = svp ? SvNV (*svp) : 0.;
507 if (x >= wx + ww)
508 return 0;
509
510 svp = hv_fetch (self, "can_events", sizeof ("can_events") - 1, 0);
511 if (!svp || !SvTRUE (*svp))
512 return 0;
513
514 return 1;
515}
516
517MODULE = Deliantra::Client PACKAGE = DC
325 518
326PROTOTYPES: ENABLE 519PROTOTYPES: ENABLE
327 520
328BOOT: 521BOOT:
329{ 522{
330 HV *stash = gv_stashpv ("CFClient", 1); 523 HV *stash = gv_stashpv ("DC", 1);
331 static const struct { 524 static const struct {
332 const char *name; 525 const char *name;
333 IV iv; 526 IV iv;
334 } *civ, const_iv[] = { 527 } *civ, const_iv[] = {
335# define const_iv(name) { # name, (IV)name } 528# define const_iv(name) { # name, (IV)name }
529 const_iv (SDLK_MODIFIER_MIN),
530 const_iv (SDLK_MODIFIER_MAX),
531
336 const_iv (SDL_ACTIVEEVENT), 532 const_iv (SDL_ACTIVEEVENT),
337 const_iv (SDL_KEYDOWN), 533 const_iv (SDL_KEYDOWN),
338 const_iv (SDL_KEYUP), 534 const_iv (SDL_KEYUP),
339 const_iv (SDL_MOUSEMOTION), 535 const_iv (SDL_MOUSEMOTION),
340 const_iv (SDL_MOUSEBUTTONDOWN), 536 const_iv (SDL_MOUSEBUTTONDOWN),
349 const_iv (SDL_EVENT_RESERVEDA), 545 const_iv (SDL_EVENT_RESERVEDA),
350 const_iv (SDL_EVENT_RESERVEDB), 546 const_iv (SDL_EVENT_RESERVEDB),
351 const_iv (SDL_VIDEORESIZE), 547 const_iv (SDL_VIDEORESIZE),
352 const_iv (SDL_VIDEOEXPOSE), 548 const_iv (SDL_VIDEOEXPOSE),
353 const_iv (SDL_USEREVENT), 549 const_iv (SDL_USEREVENT),
550
551 const_iv (SDL_APPINPUTFOCUS),
552 const_iv (SDL_APPMOUSEFOCUS),
553 const_iv (SDL_APPACTIVE),
554
555 const_iv (SDLK_FIRST),
556 const_iv (SDLK_LAST),
354 const_iv (SDLK_KP0), 557 const_iv (SDLK_KP0),
355 const_iv (SDLK_KP1), 558 const_iv (SDLK_KP1),
356 const_iv (SDLK_KP2), 559 const_iv (SDLK_KP2),
357 const_iv (SDLK_KP3), 560 const_iv (SDLK_KP3),
358 const_iv (SDLK_KP4), 561 const_iv (SDLK_KP4),
413 const_iv (SDLK_BREAK), 616 const_iv (SDLK_BREAK),
414 const_iv (SDLK_MENU), 617 const_iv (SDLK_MENU),
415 const_iv (SDLK_POWER), 618 const_iv (SDLK_POWER),
416 const_iv (SDLK_EURO), 619 const_iv (SDLK_EURO),
417 const_iv (SDLK_UNDO), 620 const_iv (SDLK_UNDO),
621
418 const_iv (KMOD_NONE), 622 const_iv (KMOD_NONE),
623 const_iv (KMOD_SHIFT),
419 const_iv (KMOD_LSHIFT), 624 const_iv (KMOD_LSHIFT),
420 const_iv (KMOD_RSHIFT), 625 const_iv (KMOD_RSHIFT),
626 const_iv (KMOD_CTRL),
421 const_iv (KMOD_LCTRL), 627 const_iv (KMOD_LCTRL),
422 const_iv (KMOD_RCTRL), 628 const_iv (KMOD_RCTRL),
629 const_iv (KMOD_ALT),
423 const_iv (KMOD_LALT), 630 const_iv (KMOD_LALT),
424 const_iv (KMOD_RALT), 631 const_iv (KMOD_RALT),
632 const_iv (KMOD_META),
425 const_iv (KMOD_LMETA), 633 const_iv (KMOD_LMETA),
426 const_iv (KMOD_RMETA), 634 const_iv (KMOD_RMETA),
427 const_iv (KMOD_NUM), 635 const_iv (KMOD_NUM),
428 const_iv (KMOD_CAPS), 636 const_iv (KMOD_CAPS),
429 const_iv (KMOD_MODE), 637 const_iv (KMOD_MODE),
430 const_iv (KMOD_CTRL), 638
431 const_iv (KMOD_SHIFT), 639 const_iv (MIX_DEFAULT_FORMAT),
432 const_iv (KMOD_ALT),
433 const_iv (KMOD_META)
434# undef const_iv 640# undef const_iv
435 }; 641 };
436 642
437 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 643 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
438 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 644 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
645
646 assert (SDLK_MODIFIER_MIN == SDLK_NUMLOCK);
647 assert (SDLK_MODIFIER_MAX == SDLK_COMPOSE);
439} 648}
649
650void
651weaken (SV *rv)
652 PROTOTYPE: $
653 CODE:
654 sv_rvweaken (rv);
655
656int
657in_destruct ()
658 CODE:
659 RETVAL = PL_main_cv == Nullcv;
660 OUTPUT:
661 RETVAL
662
663NV floor (NV x)
664
665NV ceil (NV x)
666
667IV minpot (UV n)
668
669IV popcount (UV n)
440 670
441void 671void
442pango_init () 672pango_init ()
443 CODE: 673 CODE:
444 // delayed, so it can pick up new fonts added by AddFontResourceEx
445{ 674{
446 {
447 ft2_fontmap = pango_ft2_font_map_new (); 675 opengl_fontmap = pango_opengl_font_map_new ();
448 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)ft2_fontmap, substitute_func, 0, 0); 676 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
449 ft2_context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)ft2_fontmap); 677 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
450 } 678 /*pango_context_set_font_description (opengl_context, default_font);*/
451 { 679#if PANGO_VERSION_CHECK (1, 15, 2)
452 cairo_font_options_t *fopt = cairo_font_options_create (); 680 pango_context_set_language (opengl_context, pango_language_from_string ("en"));
453 cairo_fontmap = pango_cairo_font_map_get_default (); 681 /*pango_context_set_base_dir (opengl_context, PANGO_DIRECTION_WEAK_LTR);*/
454 cairo_context = pango_cairo_font_map_create_context ((PangoCairoFontMap *)cairo_fontmap);
455#ifdef _WIN32
456 // cairo looks like shit eaten twice on windows
457 cairo_font_options_set_antialias (fopt, CAIRO_ANTIALIAS_NONE);
458#else
459 cairo_font_options_set_antialias (fopt, CAIRO_ANTIALIAS_GRAY);
460#endif 682#endif
461 cairo_font_options_set_hint_style (fopt, CAIRO_HINT_STYLE_FULL);
462 cairo_font_options_set_hint_metrics (fopt, CAIRO_HINT_METRICS_ON);
463 pango_cairo_context_set_font_options (cairo_context, fopt);
464 cairo_font_options_destroy (fopt);
465 }
466} 683}
684
685char *
686SDL_GetError ()
467 687
468int 688int
469SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO) 689SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
470 690
471void 691void
472SDL_Quit () 692SDL_Quit ()
473 693
474void 694void
475SDL_ListModes () 695SDL_ListModes (int rgb, int alpha)
476 PPCODE: 696 PPCODE:
477{ 697{
478 SDL_Rect **m; 698 SDL_Rect **m;
479 699
480 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 700 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
481 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 701 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
482 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 702 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
483 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 703 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
484 704
485 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); 705 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
486 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0); 706 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE , 0);
487 707
488 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 708 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE , 0);
489 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 709 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
490 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 710 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0);
491 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 711 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
492 712
493 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 713 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
494 714#if SDL_VERSION_ATLEAST(1,2,10)
495 SDL_EnableUNICODE (1); 715 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
496 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); 716 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
717#endif
497 718
498 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 719 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
499 720
500 if (m && m != (SDL_Rect **)-1) 721 if (m && m != (SDL_Rect **)-1)
501 while (*m) 722 while (*m)
502 { 723 {
724 if ((*m)->w >= 800 && (*m)->h >= 480)
725 {
503 AV *av = newAV (); 726 AV *av = newAV ();
504 av_push (av, newSViv ((*m)->w)); 727 av_push (av, newSViv ((*m)->w));
505 av_push (av, newSViv ((*m)->h)); 728 av_push (av, newSViv ((*m)->h));
729 av_push (av, newSViv (rgb));
730 av_push (av, newSViv (alpha));
506 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av))); 731 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
732 }
507 733
508 ++m; 734 ++m;
509 } 735 }
510} 736}
511 737
512char *
513SDL_GetError ()
514
515int 738int
516SDL_SetVideoMode (int w, int h, int fullscreen) 739SDL_SetVideoMode (int w, int h, int rgb, int alpha, int fullscreen)
517 CODE: 740 CODE:
741{
742 SDL_EnableUNICODE (1);
743 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
744
745 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
746 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
747 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
748 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
749
518 RETVAL = !!SDL_SetVideoMode ( 750 RETVAL = !!SDL_SetVideoMode (
519 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 751 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
520 ); 752 );
753
521 if (RETVAL) 754 if (RETVAL)
522 { 755 {
523 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 756 av_clear (texture_av);
757
758 SDL_WM_SetCaption ("Deliantra MORPG Client " VERSION, "Deliantra");
524# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); 759#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
525# include "glfunc.h" 760#include "glfunc.h"
526# undef GL_FUNC 761#undef GL_FUNC
527 } 762 }
763}
528 OUTPUT: 764 OUTPUT:
529 RETVAL 765 RETVAL
530 766
531void 767void
532SDL_GL_SwapBuffers () 768SDL_GL_SwapBuffers ()
533 769
534char * 770char *
535SDL_GetKeyName (int sym) 771SDL_GetKeyName (int sym)
536 772
773int
774SDL_GetAppState ()
775
776int
777SDL_GetModState ()
778
537void 779void
538SDL_PollEvent () 780poll_events ()
539 PPCODE: 781 PPCODE:
540{ 782{
541 SDL_Event ev; 783 SDL_Event ev;
542 784
543 while (SDL_PollEvent (&ev)) 785 SDL_PumpEvents ();
786 while (SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_ALLEVENTS) > 0)
544 { 787 {
545 HV *hv = newHV (); 788 HV *hv = newHV ();
546 hv_store (hv, "type", 4, newSViv (ev.type), 0); 789 hv_store (hv, "type", 4, newSViv (ev.type), 0);
547 790
548 switch (ev.type) 791 switch (ev.type)
549 { 792 {
550 case SDL_KEYDOWN: 793 case SDL_KEYDOWN:
551 case SDL_KEYUP: 794 case SDL_KEYUP:
552 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 795 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
553 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); 796 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
554 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); 797 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod & MOD_MASK), 0);
798 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState () & MOD_MASK), 0); /* current mode */
555 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); 799 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
556 break; 800 break;
557 801
558 case SDL_ACTIVEEVENT: 802 case SDL_ACTIVEEVENT:
559 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 803 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
560 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 804 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
561 break; 805 break;
562 806
563 case SDL_MOUSEMOTION: 807 case SDL_MOUSEMOTION:
808 {
809 int state = ev.motion.state;
810 int x = ev.motion.x;
811 int y = ev.motion.y;
812 int xrel = ev.motion.xrel;
813 int yrel = ev.motion.yrel;
814
815 /* do simplistic event compression */
816 while (SDL_PeepEvents (&ev, 1, SDL_PEEKEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)) > 0
817 && state == ev.motion.state)
818 {
819 xrel += ev.motion.xrel;
820 yrel += ev.motion.yrel;
821 x = ev.motion.x;
822 y = ev.motion.y;
823 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION));
824 }
825
564 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 826 hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0);
565
566 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 827 hv_store (hv, "state", 5, newSViv (state), 0);
567 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 828 hv_store (hv, "x", 1, newSViv (x), 0);
568 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 829 hv_store (hv, "y", 1, newSViv (y), 0);
569 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 830 hv_store (hv, "xrel", 4, newSViv (xrel), 0);
570 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 831 hv_store (hv, "yrel", 4, newSViv (yrel), 0);
832 }
571 break; 833 break;
572 834
573 case SDL_MOUSEBUTTONDOWN: 835 case SDL_MOUSEBUTTONDOWN:
574 case SDL_MOUSEBUTTONUP: 836 case SDL_MOUSEBUTTONUP:
575 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 837 hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0);
576 838
577 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 839 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
578 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 840 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
579 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 841 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
580 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 842 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
585 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); 847 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
586 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); 848 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
587 break; 849 break;
588 } 850 }
589 851
590 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv))); 852 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("DC::UI::Event", 1))));
591 } 853 }
592} 854}
593 855
594int 856int
595Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) 857Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 4096)
596 POSTCALL: 858 POSTCALL:
597 Mix_HookMusicFinished (music_finished); 859 Mix_HookMusicFinished (music_finished);
598 Mix_ChannelFinished (channel_finished); 860 Mix_ChannelFinished (channel_finished);
599 861
600void 862void
863Mix_QuerySpec ()
864 PPCODE:
865{
866 int freq, channels;
867 Uint16 format;
868
869 if (Mix_QuerySpec (&freq, &format, &channels))
870 {
871 EXTEND (SP, 3);
872 PUSHs (sv_2mortal (newSViv (freq)));
873 PUSHs (sv_2mortal (newSViv (format)));
874 PUSHs (sv_2mortal (newSViv (channels)));
875 }
876}
877
878void
601Mix_CloseAudio () 879Mix_CloseAudio ()
602 880
603int 881int
604Mix_AllocateChannels (int numchans = -1) 882Mix_AllocateChannels (int numchans = -1)
605 883
884const char *
885Mix_GetError ()
886
606void 887void
607lowdelay (int fd, int val = 1) 888lowdelay (int fd, int val = 1)
608 CODE: 889 CODE:
890 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val));
891
892void
893win32_proxy_info ()
894 PPCODE:
895{
609#ifndef _WIN32 896#ifdef _WIN32
610 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 897 char buffer[2048];
898 DWORD buflen;
899
900 EXTEND (SP, 3);
901
902 buflen = sizeof (buffer);
903 if (InternetQueryOption (0, INTERNET_OPTION_PROXY, (void *)buffer, &buflen))
904 if (((INTERNET_PROXY_INFO *)buffer)->dwAccessType == INTERNET_OPEN_TYPE_PROXY)
905 {
906 PUSHs (newSVpv (((INTERNET_PROXY_INFO *)buffer)->lpszProxy, 0));
907
908 buflen = sizeof (buffer);
909 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_USERNAME, (void *)buffer, &buflen))
910 {
911 PUSHs (newSVpv (buffer, 0));
912
913 buflen = sizeof (buffer);
914 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_PASSWORD, (void *)buffer, &buflen))
915 PUSHs (newSVpv (buffer, 0));
916 }
917 }
611#endif 918#endif
919}
612 920
613void 921int
614add_font (char *file) 922add_font (char *file)
615 CODE: 923 CODE:
616 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 924 RETVAL = FcConfigAppFontAddFile (0, (const FcChar8 *)file);
617#ifdef _WIN32 925 OUTPUT:
618 // cairo... sigh... requires win2000 926 RETVAL
619 AddFontResourceEx (file, FR_PRIVATE, 0);
620#endif
621 927
622void 928void
623load_image_inline (SV *image_) 929load_image_inline (SV *image_)
624 ALIAS: 930 ALIAS:
625 load_image_file = 1 931 load_image_file = 1
628 STRLEN image_len; 934 STRLEN image_len;
629 char *image = (char *)SvPVbyte (image_, image_len); 935 char *image = (char *)SvPVbyte (image_, image_len);
630 SDL_Surface *surface, *surface2; 936 SDL_Surface *surface, *surface2;
631 SDL_PixelFormat fmt; 937 SDL_PixelFormat fmt;
632 SDL_RWops *rw = ix 938 SDL_RWops *rw = ix
633 ? SDL_RWFromFile (image, "r") 939 ? SDL_RWFromFile (image, "rb")
634 : SDL_RWFromConstMem (image, image_len); 940 : SDL_RWFromConstMem (image, image_len);
635 941
636 if (!rw) 942 if (!rw)
637 croak ("load_image: %s", SDL_GetError ()); 943 croak ("load_image: %s", SDL_GetError ());
638 944
667 973
668 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE); 974 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE);
669 975
670 assert (surface2->pitch == surface2->w * 4); 976 assert (surface2->pitch == surface2->w * 4);
671 977
978 SDL_LockSurface (surface2);
672 EXTEND (SP, 5); 979 EXTEND (SP, 6);
673 PUSHs (sv_2mortal (newSViv (surface2->w))); 980 PUSHs (sv_2mortal (newSViv (surface2->w)));
674 PUSHs (sv_2mortal (newSViv (surface2->h))); 981 PUSHs (sv_2mortal (newSViv (surface2->h)));
675 SDL_LockSurface (surface2);
676 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); 982 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
677 SDL_UnlockSurface (surface2);
678 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA8 : GL_RGB8))); 983 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
679 PUSHs (sv_2mortal (newSViv (GL_RGBA))); 984 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
680 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE))); 985 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
986 SDL_UnlockSurface (surface2);
681 987
682 SDL_FreeSurface (surface); 988 SDL_FreeSurface (surface);
683 SDL_FreeSurface (surface2); 989 SDL_FreeSurface (surface2);
684} 990}
685 991
711void 1017void
712error (char *message) 1018error (char *message)
713 CODE: 1019 CODE:
714 fprintf (stderr, "ERROR: %s\n", message); 1020 fprintf (stderr, "ERROR: %s\n", message);
715#ifdef _WIN32 1021#ifdef _WIN32
716 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR); 1022 MessageBox (0, message, "Deliantra Client Error", MB_OK | MB_ICONERROR);
717#endif 1023#endif
718 1024
719void 1025void
720fatal (char *message) 1026fatal (char *message)
721 CODE: 1027 CODE:
722 fprintf (stderr, "FATAL: %s\n", message); 1028 fprintf (stderr, "FATAL: %s\n", message);
723#ifdef _WIN32 1029#ifdef _WIN32
724 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); 1030 MessageBox (0, message, "Deliantra Client Fatal Error", MB_OK | MB_ICONERROR);
725#endif 1031#endif
726 _exit (1); 1032 _exit (1);
727 1033
728void 1034void
729_exit (int retval) 1035_exit (int retval = 0)
730 CODE: 1036 CODE:
1037#ifdef WIN32
1038 ExitThread (retval); // unclean, please beam me up
1039#else
731 _exit (retval); 1040 _exit (retval);
1041#endif
732 1042
1043void
1044debug ()
1045 CODE:
1046{
1047#if DEBUG
1048 VALGRIND_DO_LEAK_CHECK;
1049#endif
1050}
1051
733MODULE = CFClient PACKAGE = CFClient::Font 1052MODULE = Deliantra::Client PACKAGE = DC::Font
734 1053
735CFClient::Font 1054PROTOTYPES: DISABLE
1055
1056DC::Font
736new_from_file (SV *class, char *path, int id = 0) 1057new_from_file (SV *class, char *path, int id = 0)
737 CODE: 1058 CODE:
738{ 1059{
739 int count; 1060 int count;
740 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 1061 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
743} 1064}
744 OUTPUT: 1065 OUTPUT:
745 RETVAL 1066 RETVAL
746 1067
747void 1068void
748DESTROY (CFClient::Font self) 1069DESTROY (DC::Font self)
749 CODE: 1070 CODE:
750 pango_font_description_free (self); 1071 pango_font_description_free (self);
751 1072
752void 1073void
753make_default (CFClient::Font self) 1074make_default (DC::Font self)
1075 PROTOTYPE: $
754 CODE: 1076 CODE:
755 default_font = self; 1077 default_font = self;
756 1078
757MODULE = CFClient PACKAGE = CFClient::Layout 1079MODULE = Deliantra::Client PACKAGE = DC::Layout
758 1080
759CFClient::Layout 1081PROTOTYPES: DISABLE
760new (SV *class, int rgba = 0) 1082
1083void
1084glyph_cache_backup ()
1085 PROTOTYPE:
1086 CODE:
1087 tc_backup ();
1088
1089void
1090glyph_cache_restore ()
1091 PROTOTYPE:
1092 CODE:
1093 tc_restore ();
1094
1095DC::Layout
1096new (SV *class)
761 CODE: 1097 CODE:
762 New (0, RETVAL, 1, struct cf_layout); 1098 New (0, RETVAL, 1, struct cf_layout);
763 1099
764 RETVAL->pl = pango_layout_new (rgba ? cairo_context : ft2_context); 1100 RETVAL->pl = pango_layout_new (opengl_context);
765 RETVAL->rgba = rgba;
766 RETVAL->r = 1.; 1101 RETVAL->r = 1.;
767 RETVAL->g = 1.; 1102 RETVAL->g = 1.;
768 RETVAL->b = 1.; 1103 RETVAL->b = 1.;
769 RETVAL->a = 1.; 1104 RETVAL->a = 1.;
770 RETVAL->base_height = MIN_FONT_HEIGHT; 1105 RETVAL->base_height = MIN_FONT_HEIGHT;
771 RETVAL->font = 0; 1106 RETVAL->font = 0;
1107 RETVAL->rc = rc_alloc ();
772 1108
773 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 1109 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
774 layout_update_font (RETVAL); 1110 layout_update_font (RETVAL);
775 OUTPUT: 1111 OUTPUT:
776 RETVAL 1112 RETVAL
777 1113
778void 1114void
779DESTROY (CFClient::Layout self) 1115DESTROY (DC::Layout self)
780 CODE: 1116 CODE:
781 g_object_unref (self->pl); 1117 g_object_unref (self->pl);
1118 rc_free (self->rc);
782 Safefree (self); 1119 Safefree (self);
783 1120
784int
785is_rgba (CFClient::Layout self)
786 CODE:
787 RETVAL = self->rgba;
788 OUTPUT:
789 RETVAL
790
791void 1121void
792set_text (CFClient::Layout self, SV *text_) 1122set_text (DC::Layout self, SV *text_)
793 CODE: 1123 CODE:
794{ 1124{
795 STRLEN textlen; 1125 STRLEN textlen;
796 char *text = SvPVutf8 (text_, textlen); 1126 char *text = SvPVutf8 (text_, textlen);
797 1127
798 pango_layout_set_text (self->pl, text, textlen); 1128 pango_layout_set_text (self->pl, text, textlen);
799} 1129}
800 1130
801void 1131void
802set_markup (CFClient::Layout self, SV *text_) 1132set_markup (DC::Layout self, SV *text_)
803 CODE: 1133 CODE:
804{ 1134{
805 STRLEN textlen; 1135 STRLEN textlen;
806 char *text = SvPVutf8 (text_, textlen); 1136 char *text = SvPVutf8 (text_, textlen);
807 1137
808 pango_layout_set_markup (self->pl, text, textlen); 1138 pango_layout_set_markup (self->pl, text, textlen);
809} 1139}
810 1140
1141void
1142set_shapes (DC::Layout self, ...)
1143 CODE:
1144{
1145 PangoAttrList *attrs = 0;
1146 const char *text = pango_layout_get_text (self->pl);
1147 const char *pos = text;
1148 int arg = 4;
1149
1150 while (arg < items && (pos = strstr (pos, OBJ_STR)))
1151 {
1152 PangoRectangle inkrect, rect;
1153 PangoAttribute *attr;
1154
1155 int x = SvIV (ST (arg - 3));
1156 int y = SvIV (ST (arg - 2));
1157 int w = SvIV (ST (arg - 1));
1158 int h = SvIV (ST (arg ));
1159
1160 inkrect.x = 0;
1161 inkrect.y = 0;
1162 inkrect.width = 0;
1163 inkrect.height = 0;
1164
1165 rect.x = x * PANGO_SCALE;
1166 rect.y = y * PANGO_SCALE;
1167 rect.width = w * PANGO_SCALE;
1168 rect.height = h * PANGO_SCALE;
1169
1170 if (!attrs)
1171 attrs = pango_layout_get_attributes (self->pl);
1172
1173 attr = pango_attr_shape_new (&inkrect, &rect);
1174 attr->start_index = pos - text;
1175 attr->end_index = attr->start_index + sizeof (OBJ_STR) - 1;
1176 pango_attr_list_insert (attrs, attr);
1177
1178 arg += 4;
1179 pos += sizeof (OBJ_STR) - 1;
1180 }
1181
1182 if (attrs)
1183 pango_layout_set_attributes (self->pl, attrs);
1184}
1185
1186void
1187get_shapes (DC::Layout self)
1188 PPCODE:
1189{
1190 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
1191
1192 do
1193 {
1194 PangoLayoutRun *run = pango_layout_iter_get_run_readonly (iter);
1195
1196 if (run && shape_attr_p (run))
1197 {
1198 PangoRectangle extents;
1199 pango_layout_iter_get_run_extents (iter, 0, &extents);
1200
1201 EXTEND (SP, 2);
1202 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x))));
1203 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y))));
1204 }
1205 }
1206 while (pango_layout_iter_next_run (iter));
1207
1208 pango_layout_iter_free (iter);
1209}
1210
1211int
1212has_wrapped (DC::Layout self)
1213 CODE:
1214{
1215 int lines = 1;
1216 const char *text = pango_layout_get_text (self->pl);
1217
1218 while (*text)
1219 lines += *text++ == '\n';
1220
1221 RETVAL = lines < pango_layout_get_line_count (self->pl);
1222}
1223 OUTPUT:
1224 RETVAL
1225
811SV * 1226SV *
812get_text (CFClient::Layout self) 1227get_text (DC::Layout self)
813 CODE: 1228 CODE:
814 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 1229 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
815 sv_utf8_decode (RETVAL); 1230 sv_utf8_decode (RETVAL);
816 OUTPUT: 1231 OUTPUT:
817 RETVAL 1232 RETVAL
818 1233
819void 1234void
820set_foreground (CFClient::Layout self, float r, float g, float b, float a = 1.) 1235set_foreground (DC::Layout self, float r, float g, float b, float a = 1.)
821 CODE: 1236 CODE:
822 self->r = r; 1237 self->r = r;
823 self->g = g; 1238 self->g = g;
824 self->b = b; 1239 self->b = b;
825 self->a = a; 1240 self->a = a;
826 1241
827void 1242void
828set_font (CFClient::Layout self, CFClient::Font font = 0) 1243set_font (DC::Layout self, DC::Font font = 0)
829 CODE: 1244 CODE:
830 if (self->font != font) 1245 if (self->font != font)
831 { 1246 {
832 self->font = font; 1247 self->font = font;
833 layout_update_font (self); 1248 layout_update_font (self);
834 } 1249 }
835 1250
836void 1251void
837set_height (CFClient::Layout self, int base_height) 1252set_height (DC::Layout self, int base_height)
838 CODE: 1253 CODE:
839 if (self->base_height != base_height) 1254 if (self->base_height != base_height)
840 { 1255 {
841 self->base_height = base_height; 1256 self->base_height = base_height;
842 layout_update_font (self); 1257 layout_update_font (self);
843 } 1258 }
844 1259
845void 1260void
846set_width (CFClient::Layout self, int max_width = -1) 1261set_width (DC::Layout self, int max_width = -1)
847 CODE: 1262 CODE:
848 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1263 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
849 1264
850void 1265void
851set_indent (CFClient::Layout self, int indent) 1266set_indent (DC::Layout self, int indent)
852 CODE: 1267 CODE:
853 pango_layout_set_indent (self->pl, indent * PANGO_SCALE); 1268 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
854 1269
855void 1270void
856set_spacing (CFClient::Layout self, int spacing) 1271set_spacing (DC::Layout self, int spacing)
857 CODE: 1272 CODE:
858 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE); 1273 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
859 1274
860void 1275void
861set_ellipsise (CFClient::Layout self, int ellipsise) 1276set_ellipsise (DC::Layout self, int ellipsise)
862 CODE: 1277 CODE:
863 pango_layout_set_ellipsize (self->pl, 1278 pango_layout_set_ellipsize (self->pl,
864 ellipsise == 1 ? PANGO_ELLIPSIZE_START 1279 ellipsise == 1 ? PANGO_ELLIPSIZE_START
865 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE 1280 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
866 : ellipsise == 3 ? PANGO_ELLIPSIZE_END 1281 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
867 : PANGO_ELLIPSIZE_NONE 1282 : PANGO_ELLIPSIZE_NONE
868 ); 1283 );
869 1284
870void 1285void
871set_single_paragraph_mode (CFClient::Layout self, int spm) 1286set_single_paragraph_mode (DC::Layout self, int spm)
872 CODE: 1287 CODE:
873 pango_layout_set_single_paragraph_mode (self->pl, !!spm); 1288 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
874 1289
875void 1290void
876size (CFClient::Layout self) 1291size (DC::Layout self)
877 PPCODE: 1292 PPCODE:
878{ 1293{
879 int w, h; 1294 int w, h;
880 1295
881 layout_get_pixel_size (self, &w, &h); 1296 layout_get_pixel_size (self, &w, &h);
884 PUSHs (sv_2mortal (newSViv (w))); 1299 PUSHs (sv_2mortal (newSViv (w)));
885 PUSHs (sv_2mortal (newSViv (h))); 1300 PUSHs (sv_2mortal (newSViv (h)));
886} 1301}
887 1302
888int 1303int
1304descent (DC::Layout self)
1305 CODE:
1306{
1307 PangoRectangle rect;
1308 PangoLayoutLine *line = pango_layout_get_line_readonly (self->pl, 0);
1309 pango_layout_line_get_pixel_extents (line, 0, &rect);
1310 RETVAL = PANGO_DESCENT (rect);
1311}
1312 OUTPUT:
1313 RETVAL
1314
1315int
889xy_to_index (CFClient::Layout self, int x, int y) 1316xy_to_index (DC::Layout self, int x, int y)
890 CODE: 1317 CODE:
891{ 1318{
892 int index, trailing; 1319 int index, trailing;
893 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1320 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
894 RETVAL = index; 1321 RETVAL = index + trailing;
895} 1322}
896 OUTPUT: 1323 OUTPUT:
897 RETVAL 1324 RETVAL
898 1325
899void 1326void
900cursor_pos (CFClient::Layout self, int index) 1327cursor_pos (DC::Layout self, int index)
901 PPCODE: 1328 PPCODE:
902{ 1329{
903 PangoRectangle strong_pos; 1330 PangoRectangle pos;
904 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1331 pango_layout_get_cursor_pos (self->pl, index, &pos, 0);
905 1332
906 EXTEND (SP, 3); 1333 EXTEND (SP, 3);
907 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); 1334 PUSHs (sv_2mortal (newSViv (pos.x / PANGO_SCALE)));
908 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1335 PUSHs (sv_2mortal (newSViv (pos.y / PANGO_SCALE)));
909 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1336 PUSHs (sv_2mortal (newSViv (pos.height / PANGO_SCALE)));
910} 1337}
911 1338
912void 1339void
913render (CFClient::Layout self) 1340index_to_line_x (DC::Layout self, int index, int trailing = 0)
914 PPCODE: 1341 PPCODE:
915{ 1342{
916 SV *retval; 1343 int line, x;
917 int w, h;
918 1344
919 layout_get_pixel_size (self, &w, &h); 1345 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
920 1346#if !PANGO_VERSION_CHECK (1, 17, 3)
921 if (self->rgba) 1347 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
922 { 1348 --line;
923 cairo_surface_t *surface;
924 cairo_t *cairo;
925
926 retval = newSV (w * h * 4);
927 SvPOK_only (retval);
928 SvCUR_set (retval, w * h * 4);
929
930 memset (SvPVX (retval), 0, w * h * 4);
931
932 surface = cairo_image_surface_create_for_data (
933 (void*)SvPVX (retval), CAIRO_FORMAT_ARGB32, w, h, w * 4);
934 cairo = cairo_create (surface);
935 cairo_set_source_rgba (cairo, self->r, self->g, self->b, self->a);
936
937 pango_cairo_show_layout (cairo, self->pl);
938
939 cairo_destroy (cairo);
940 cairo_surface_destroy (surface);
941
942 // what a mess, and its premultiplied, too :(
943 {
944 uint32_t *p = (uint32_t *)SvPVX (retval);
945 uint32_t *e = p + w * h;
946
947 while (p < e)
948 {
949 uint32_t rgba = *p;
950 rgba = (rgba >> 24) | (rgba << 8);
951#if 0
952#ifdef _WIN32
953 {//D
954 uint8_t r = rgba >> 24;
955 uint8_t g = rgba >> 16;
956 uint8_t b = rgba >> 8;
957 uint8_t a = rgba >> 0;
958
959 rgba = (rgba & 0xffffff00) | a;
960 }
961#endif 1349#endif
962#endif
963 rgba = SDL_SwapBE32 (rgba);
964 *p++ = rgba;
965 }
966 }
967
968 EXTEND (SP, 5); 1350 EXTEND (SP, 2);
969 PUSHs (sv_2mortal (newSViv (w))); 1351 PUSHs (sv_2mortal (newSViv (line)));
1352 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1353}
1354
1355void
1356line_x_to_index (DC::Layout self, int line, int x)
1357 PPCODE:
1358{
1359 PangoLayoutLine *lp;
1360 int index, trailing;
1361
1362 if (line < 0)
1363 XSRETURN_EMPTY;
1364
1365 if (!(lp = pango_layout_get_line_readonly (self->pl, line)))
1366 XSRETURN_EMPTY; /* do better */
1367
1368 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1369
1370 EXTEND (SP, 2);
1371 if (GIMME_V == G_SCALAR)
970 PUSHs (sv_2mortal (newSViv (h))); 1372 PUSHs (sv_2mortal (newSViv (index + trailing)));
971 PUSHs (sv_2mortal (retval));
972 PUSHs (sv_2mortal (newSViv (GL_RGBA8)));
973 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
974 }
975 else 1373 else
976 { 1374 {
977 FT_Bitmap bitmap;
978
979 retval = newSV (w * h);
980 SvPOK_only (retval);
981 SvCUR_set (retval, w * h);
982
983 bitmap.rows = h;
984 bitmap.width = w;
985 bitmap.pitch = w;
986 bitmap.buffer = (unsigned char*)SvPVX (retval);
987 bitmap.num_grays = 256;
988 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
989
990 memset (bitmap.buffer, 0, w * h);
991
992 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE);
993
994 EXTEND (SP, 5);
995 PUSHs (sv_2mortal (newSViv (w))); 1375 PUSHs (sv_2mortal (newSViv (index)));
996 PUSHs (sv_2mortal (newSViv (h))); 1376 PUSHs (sv_2mortal (newSViv (trailing)));
997 PUSHs (sv_2mortal (retval));
998 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
999 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
1000 } 1377 }
1001} 1378}
1002 1379
1380void
1381render (DC::Layout self, float x, float y, int flags = 0)
1382 CODE:
1383 rc_clear (self->rc);
1384 pango_opengl_render_layout_subpixel (
1385 self->pl,
1386 self->rc,
1387 x * PANGO_SCALE, y * PANGO_SCALE,
1388 self->r, self->g, self->b, self->a,
1389 flags
1390 );
1391 // we assume that context_change actually clears/frees stuff
1392 // and does not do any recomputation...
1393 pango_layout_context_changed (self->pl);
1394
1395void
1396draw (DC::Layout self)
1397 CODE:
1398{
1399 glEnable (GL_TEXTURE_2D);
1400 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
1401 glEnable (GL_BLEND);
1402 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1403 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1404 glEnable (GL_ALPHA_TEST);
1405 glAlphaFunc (GL_GREATER, 7.f / 255.f);
1406
1407 rc_draw (self->rc);
1408
1409 glDisable (GL_ALPHA_TEST);
1410 glDisable (GL_BLEND);
1411 glDisable (GL_TEXTURE_2D);
1412}
1413
1003MODULE = CFClient PACKAGE = CFClient::Texture 1414MODULE = Deliantra::Client PACKAGE = DC::Texture
1004 1415
1005void 1416PROTOTYPES: ENABLE
1006pad2pot (SV *data_, SV *w_, SV *h_)
1007 CODE:
1008{
1009 int ow = SvIV (w_);
1010 int oh = SvIV (h_);
1011 1417
1012 if (ow && oh) 1418void
1419pad (SV *data_, int ow, int oh, int nw, int nh)
1420 CODE:
1421{
1422 if ((nw != ow || nh != oh) && SvOK (data_))
1013 { 1423 {
1014 int nw = minpot (ow);
1015 int nh = minpot (oh);
1016
1017 if (nw != ow || nh != oh)
1018 {
1019 if (SvOK (data_))
1020 {
1021 STRLEN datalen; 1424 STRLEN datalen;
1022 char *data = SvPVbyte (data_, datalen); 1425 char *data = SvPVbyte (data_, datalen);
1023 int bpp = datalen / (ow * oh); 1426 int bpp = datalen / (ow * oh);
1024 SV *result_ = sv_2mortal (newSV (nw * nh * bpp)); 1427 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1025 1428
1026 SvPOK_only (result_); 1429 SvPOK_only (result_);
1027 SvCUR_set (result_, nw * nh * bpp); 1430 SvCUR_set (result_, nw * nh * bpp);
1028 1431
1029 memset (SvPVX (result_), 0, nw * nh * bpp); 1432 memset (SvPVX (result_), 0, nw * nh * bpp);
1030 while (oh--) 1433 while (oh--)
1031 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp); 1434 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1032 1435
1033 sv_setsv (data_, result_); 1436 sv_setsv (data_, result_);
1034 }
1035
1036 sv_setiv (w_, nw);
1037 sv_setiv (h_, nh);
1038 }
1039 } 1437 }
1040} 1438}
1041 1439
1042void 1440void
1043draw_quad (SV *self, float x, float y, float w = 0., float h = 0.) 1441draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
1049{ 1447{
1050 HV *hv = (HV *)SvRV (self); 1448 HV *hv = (HV *)SvRV (self);
1051 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1449 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
1052 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1450 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
1053 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1451 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
1452
1453 if (name <= 0)
1454 XSRETURN_EMPTY;
1054 1455
1055 if (items < 5) 1456 if (items < 5)
1056 { 1457 {
1057 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1458 w = SvNV (*hv_fetch (hv, "w", 1, 1));
1058 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1459 h = SvNV (*hv_fetch (hv, "h", 1, 1));
1086 glDisable (GL_ALPHA_TEST); 1487 glDisable (GL_ALPHA_TEST);
1087 glDisable (GL_BLEND); 1488 glDisable (GL_BLEND);
1088 } 1489 }
1089} 1490}
1090 1491
1492IV texture_valid_2d (GLint internalformat, GLsizei w, GLsizei h, GLenum format, GLenum type)
1493 CODE:
1494{
1495 GLint width;
1496 glTexImage2D (GL_PROXY_TEXTURE_2D, 0, internalformat, w, h, 0, format, type, 0);
1497 glGetTexLevelParameteriv (GL_PROXY_TEXTURE_2D, 0, GL_TEXTURE_WIDTH, &width);
1498 RETVAL = width > 0;
1499}
1500 OUTPUT:
1501 RETVAL
1502
1091MODULE = CFClient PACKAGE = CFClient::Map 1503MODULE = Deliantra::Client PACKAGE = DC::Map
1092 1504
1093CFClient::Map 1505PROTOTYPES: DISABLE
1094new (SV *class, int map_width, int map_height) 1506
1507DC::Map
1508new (SV *class)
1095 CODE: 1509 CODE:
1096 New (0, RETVAL, 1, struct map); 1510 New (0, RETVAL, 1, struct map);
1097 RETVAL->x = 0; 1511 RETVAL->x = 0;
1098 RETVAL->y = 0; 1512 RETVAL->y = 0;
1099 RETVAL->w = map_width; 1513 RETVAL->w = 0;
1100 RETVAL->h = map_height; 1514 RETVAL->h = 0;
1101 RETVAL->ox = 0; 1515 RETVAL->ox = 0;
1102 RETVAL->oy = 0; 1516 RETVAL->oy = 0;
1103 RETVAL->faces = 8192; 1517 RETVAL->faces = 8192; Newz (0, RETVAL->face2tile, RETVAL->faces, tileid);
1104 Newz (0, RETVAL->face, RETVAL->faces, mapface); 1518 RETVAL->texs = 8192; Newz (0, RETVAL->tex , RETVAL->texs , maptex);
1105 RETVAL->texs = 8192;
1106 Newz (0, RETVAL->tex, RETVAL->texs, maptex);
1107 RETVAL->rows = 0; 1519 RETVAL->rows = 0;
1108 RETVAL->row = 0; 1520 RETVAL->row = 0;
1109 OUTPUT: 1521 OUTPUT:
1110 RETVAL 1522 RETVAL
1111 1523
1112void 1524void
1113DESTROY (CFClient::Map self) 1525DESTROY (DC::Map self)
1114 CODE: 1526 CODE:
1115{ 1527{
1116 map_clear (self); 1528 map_clear (self);
1117 Safefree (self->face); 1529 Safefree (self->face2tile);
1118 Safefree (self->tex); 1530 Safefree (self->tex);
1119 Safefree (self); 1531 Safefree (self);
1120} 1532}
1121 1533
1122void 1534void
1535resize (DC::Map self, int map_width, int map_height)
1536 CODE:
1537 self->w = map_width;
1538 self->h = map_height;
1539
1540void
1123clear (CFClient::Map self) 1541clear (DC::Map self)
1124 CODE: 1542 CODE:
1125 map_clear (self); 1543 map_clear (self);
1126 1544
1127void 1545void
1128set_face (CFClient::Map self, int face, int texid) 1546set_tileid (DC::Map self, int face, int tile)
1129 CODE: 1547 CODE:
1130{ 1548{
1131 while (self->faces <= face) 1549 need_facenum (self, face); self->face2tile [face] = tile;
1132 { 1550 need_texid (self, tile);
1133 Append (mapface, self->face, self->faces, self->faces);
1134 self->faces *= 2;
1135 }
1136
1137 self->face [face] = texid;
1138} 1551}
1139 1552
1140void 1553void
1554set_smooth (DC::Map self, int face, int smooth, int level)
1555 CODE:
1556{
1557 tileid texid;
1558 maptex *tex;
1559
1560 if (face < 0 || face >= self->faces)
1561 return;
1562
1563 if (smooth < 0 || smooth >= self->faces)
1564 return;
1565
1566 texid = self->face2tile [face];
1567
1568 if (!texid)
1569 return;
1570
1571 tex = self->tex + texid;
1572 tex->smoothtile = self->face2tile [smooth];
1573 tex->smoothlevel = level;
1574}
1575
1576void
1141set_texture (CFClient::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1577set_texture (DC::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1142 CODE: 1578 CODE:
1143{ 1579{
1144 while (self->texs <= texid) 1580 need_texid (self, texid);
1145 {
1146 Append (maptex, self->tex, self->texs, self->texs);
1147 self->texs *= 2;
1148 }
1149 1581
1150 { 1582 {
1151 maptex *tex = self->tex + texid; 1583 maptex *tex = self->tex + texid;
1152 1584
1153 tex->name = name; 1585 tex->name = name;
1170 // from transparent color bleeding and ugly wrapping effects. 1602 // from transparent color bleeding and ugly wrapping effects.
1171 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); 1603 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1172} 1604}
1173 1605
1174int 1606int
1175ox (CFClient::Map self) 1607ox (DC::Map self)
1176 ALIAS: 1608 ALIAS:
1177 oy = 1 1609 oy = 1
1178 x = 2 1610 x = 2
1179 y = 3 1611 y = 3
1180 w = 4 1612 w = 4
1191 } 1623 }
1192 OUTPUT: 1624 OUTPUT:
1193 RETVAL 1625 RETVAL
1194 1626
1195void 1627void
1196scroll (CFClient::Map self, int dx, int dy) 1628scroll (DC::Map self, int dx, int dy)
1197 CODE: 1629 CODE:
1198{ 1630{
1199 if (dx > 0) 1631 if (dx > 0)
1200 map_blank (self, self->x, self->y, dx - 1, self->h); 1632 map_blank (self, self->x, self->y, dx, self->h);
1201 else if (dx < 0) 1633 else if (dx < 0)
1202 map_blank (self, self->x + self->w + dx + 1, self->y, 1 - dx, self->h); 1634 map_blank (self, self->x + self->w + dx, self->y, -dx, self->h);
1203 1635
1204 if (dy > 0) 1636 if (dy > 0)
1205 map_blank (self, self->x, self->y, self->w, dy - 1); 1637 map_blank (self, self->x, self->y, self->w, dy);
1206 else if (dy < 0) 1638 else if (dy < 0)
1207 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy); 1639 map_blank (self, self->x, self->y + self->h + dy, self->w, -dy);
1208 1640
1209 self->ox += dx; self->x += dx; 1641 self->ox += dx; self->x += dx;
1210 self->oy += dy; self->y += dy; 1642 self->oy += dy; self->y += dy;
1211 1643
1212 while (self->y < 0) 1644 while (self->y < 0)
1216 self->rows += MAP_EXTEND_Y; 1648 self->rows += MAP_EXTEND_Y;
1217 self->y += MAP_EXTEND_Y; 1649 self->y += MAP_EXTEND_Y;
1218 } 1650 }
1219} 1651}
1220 1652
1221void 1653SV *
1222map1a_update (CFClient::Map self, SV *data_) 1654map1a_update (DC::Map self, SV *data_, int extmap)
1223 CODE: 1655 CODE:
1224{ 1656{
1225 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1657 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1226 uint8_t *data_end = (uint8_t *)SvEND (data_); 1658 uint8_t *data_end = (uint8_t *)SvEND (data_);
1227 mapcell *cell; 1659 mapcell *cell;
1228 int x, y, flags; 1660 int x, y, z, flags;
1661 AV *missing = newAV ();
1662 RETVAL = newRV_noinc ((SV *)missing);
1229 1663
1230 while (data < data_end) 1664 while (data < data_end - 1)
1231 { 1665 {
1232 flags = (data [0] << 8) + data [1]; data += 2; 1666 flags = (data [0] << 8) + data [1]; data += 2;
1233 1667
1234 x = ((flags >> 10) & 63) + self->x; 1668 x = self->x + ((flags >> 10) & 63);
1235 y = ((flags >> 4) & 63) + self->y; 1669 y = self->y + ((flags >> 4) & 63);
1236 1670
1237 cell = map_get_cell (self, x, y); 1671 cell = map_get_cell (self, x, y);
1238 1672
1239 if (flags & 15) 1673 if (flags & 15)
1240 { 1674 {
1241 if (cell->darkness < 0) 1675 if (!cell->darkness)
1242 { 1676 {
1677 memset (cell, 0, sizeof (*cell));
1243 cell->darkness = 0; 1678 cell->darkness = 256;
1244 cell->face [0] = 0;
1245 cell->face [1] = 0;
1246 cell->face [2] = 0;
1247 } 1679 }
1248 1680
1249 cell->darkness = flags & 8 ? *data++ : 255;
1250
1251 //TODO: don't trust server data to be in-range(!) 1681 //TODO: don't trust server data to be in-range(!)
1252 1682
1253 if (flags & 4) 1683 if (flags & 8)
1254 { 1684 {
1255 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2; 1685 if (extmap)
1686 {
1687 uint8_t ext, cmd;
1688
1689 do
1690 {
1691 ext = *data++;
1692 cmd = ext & 0x3f;
1693
1694 if (cmd < 4)
1695 cell->darkness = 255 - ext * 64 + 1;
1696 else if (cmd == 5) // health
1697 {
1698 cell->stat_width = 1;
1699 cell->stat_hp = *data++;
1700 }
1701 else if (cmd == 6) // monster width
1702 cell->stat_width = *data++ + 1;
1703 else if (cmd == 0x47)
1704 {
1705 if (*data == 4)
1706 ; // decode player count
1707
1708 data += *data + 1;
1709 }
1710 else if (cmd == 8) // cell flags
1711 cell->flags = *data++;
1712 else if (ext & 0x40) // unknown, multibyte => skip
1713 data += *data + 1;
1714 else
1715 data++;
1716 }
1717 while (ext & 0x80);
1718 }
1719 else
1720 cell->darkness = *data++ + 1;
1256 } 1721 }
1257 1722
1723 for (z = 0; z <= 2; ++z)
1258 if (flags & 2) 1724 if (flags & (4 >> z))
1259 { 1725 {
1260 cell->face [1] = self->face [(data [0] << 8) + data [1]]; data += 2; 1726 faceid face = (data [0] << 8) + data [1]; data += 2;
1727 need_facenum (self, face);
1728 cell->tile [z] = self->face2tile [face];
1729
1730 if (cell->tile [z])
1731 {
1732 maptex *tex = self->tex + cell->tile [z];
1733 if (!tex->name)
1734 av_push (missing, newSViv (cell->tile [z]));
1735
1736 if (tex->smoothtile)
1737 {
1738 maptex *smooth = self->tex + tex->smoothtile;
1739 if (!smooth->name)
1740 av_push (missing, newSViv (tex->smoothtile));
1741 }
1742 }
1261 } 1743 }
1262
1263 if (flags & 1)
1264 {
1265 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2;
1266 }
1267 } 1744 }
1268 else 1745 else
1269 cell->darkness = -1; 1746 cell->darkness = 0;
1270 } 1747 }
1271} 1748}
1749 OUTPUT:
1750 RETVAL
1272 1751
1273SV * 1752SV *
1274mapmap (CFClient::Map self, int x0, int y0, int w, int h) 1753mapmap (DC::Map self, int x0, int y0, int w, int h)
1275 CODE: 1754 CODE:
1276{ 1755{
1277 int x1, x; 1756 int x1, x;
1278 int y1, y; 1757 int y1, y;
1279 int z; 1758 int z;
1300 { 1779 {
1301 mapcell *cell = row->col + (x - row->c0); 1780 mapcell *cell = row->col + (x - row->c0);
1302 1781
1303 for (z = 0; z <= 0; z++) 1782 for (z = 0; z <= 0; z++)
1304 { 1783 {
1305 mapface face = cell->face [z];
1306
1307 if (face)
1308 {
1309 maptex tex = self->tex [face]; 1784 maptex tex = self->tex [cell->tile [z]];
1310 int a0 = 255 - tex.a; 1785 int a0 = 255 - tex.a;
1311 int a1 = tex.a; 1786 int a1 = tex.a;
1312 1787
1313 r = (r * a0 + tex.r * a1) / 255; 1788 r = (r * a0 + tex.r * a1) / 255;
1314 g = (g * a0 + tex.g * a1) / 255; 1789 g = (g * a0 + tex.g * a1) / 255;
1315 b = (b * a0 + tex.b * a1) / 255; 1790 b = (b * a0 + tex.b * a1) / 255;
1316 a = (a * a0 + tex.a * a1) / 255; 1791 a = (a * a0 + tex.a * a1) / 255;
1317 }
1318 } 1792 }
1319 } 1793 }
1320 1794
1321 *map++ = (r ) 1795 *map++ = (r )
1322 | (g << 8) 1796 | (g << 8)
1329} 1803}
1330 OUTPUT: 1804 OUTPUT:
1331 RETVAL 1805 RETVAL
1332 1806
1333void 1807void
1334draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1808draw (DC::Map self, int mx, int my, int sw, int sh, int T)
1809 CODE:
1810{
1811 int x, y, z;
1812
1813 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ());
1814 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level
1815 static uint8_t smooth_max[256][256]; // egad, fast and wasteful on memory (64k)
1816 smooth_key skey;
1817
1818 rc_t *rc = rc_alloc ();
1819 rc_key_t key;
1820 rc_array_t *arr;
1821
1822 // thats current max. sorry.
1823 if (sw > 255) sw = 255;
1824 if (sh > 255) sh = 255;
1825
1826 // clear key, in case of extra padding
1827 memset (&skey, 0, sizeof (skey));
1828
1829 memset (&key, 0, sizeof (key));
1830 key.r = 255;
1831 key.g = 255;
1832 key.b = 255;
1833 key.a = 255;
1834 key.mode = GL_QUADS;
1835 key.format = GL_T2F_V3F;
1836 key.texname = -1;
1837
1838 mx += self->x;
1839 my += self->y;
1840
1841 // first pass: determine smooth_max
1842 // rather ugly, if you ask me
1843 // could also be stored inside mapcell and updated on change
1844 memset (smooth_max, 0, sizeof (smooth_max));
1845
1846 for (y = 0; y < sh; y++)
1847 if (0 <= y + my && y + my < self->rows)
1848 {
1849 maprow *row = self->row + (y + my);
1850
1851 for (x = 0; x < sw; x++)
1852 if (row->c0 <= x + mx && x + mx < row->c1)
1853 {
1854 mapcell *cell = row->col + (x + mx - row->c0);
1855
1856 smooth_max[x + 1][y + 1] =
1857 MAX (self->tex [cell->tile [0]].smoothlevel,
1858 MAX (self->tex [cell->tile [1]].smoothlevel,
1859 self->tex [cell->tile [2]].smoothlevel));
1860 }
1861 }
1862
1863 glEnable (GL_BLEND);
1864 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1865 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1866
1867 for (z = 0; z <= 2; z++)
1868 {
1869 memset (smooth_level, 0, sizeof (smooth_level));
1870
1871 for (y = 0; y < sh; y++)
1872 if (0 <= y + my && y + my < self->rows)
1873 {
1874 maprow *row = self->row + (y + my);
1875
1876 for (x = 0; x < sw; x++)
1877 if (row->c0 <= x + mx && x + mx < row->c1)
1878 {
1879 mapcell *cell = row->col + (x + mx - row->c0);
1880 tileid tile = cell->tile [z];
1881
1882 if (tile)
1883 {
1884 maptex tex = self->tex [tile];
1885 int px, py;
1886
1887 if (key.texname != tex.name)
1888 {
1889 if (!tex.name)
1890 tex = self->tex [2]; /* missing, replace by noface */
1891
1892 key.texname = tex.name;
1893 arr = rc_array (rc, &key);
1894 }
1895
1896 px = (x + 1) * T - tex.w;
1897 py = (y + 1) * T - tex.h;
1898
1899 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1900 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
1901 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
1902 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
1903
1904 if (cell->flags && z == 2)
1905 {
1906 // overlays such as the speech bubble, probably more to come
1907 if (cell->flags & 1)
1908 {
1909 maptex tex = self->tex [1];
1910 int px = x * T + T * 2 / 32;
1911 int py = y * T - T * 6 / 32;
1912
1913 if (tex.name)
1914 {
1915 if (key.texname != tex.name)
1916 {
1917 key.texname = tex.name;
1918 arr = rc_array (rc, &key);
1919 }
1920
1921 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1922 rc_t2f_v3f (arr, 0 , tex.t, px , py + T, 0);
1923 rc_t2f_v3f (arr, tex.s, tex.t, px + T, py + T, 0);
1924 rc_t2f_v3f (arr, tex.s, 0 , px + T, py , 0);
1925 }
1926 }
1927 }
1928
1929 // update smooth hash
1930 if (tex.smoothtile)
1931 {
1932 skey.tile = tex.smoothtile;
1933 skey.level = tex.smoothlevel;
1934
1935 smooth_level [tex.smoothlevel >> 5] |= ((uint32_t)1) << (tex.smoothlevel & 31);
1936
1937 // add bits to current tile and all neighbours. skey.x|y is
1938 // shifted +1|+1 so we always stay positive.
1939
1940 // bits is ___n cccc CCCC bbbb
1941 // n do not draw borders&corners
1942 // c draw these corners, but...
1943 // C ... not these
1944 // b draw these borders
1945
1946 // borders: 1 ┃· 2 ━━ 4 ·┃ 8 ··
1947 // ┃· ·· ·┃ ━━
1948
1949 // corners: 1 ┛· 2 ·┗ 4 ·· 8 ··
1950 // ·· ·· ·┏ ┓·
1951
1952 // full tile
1953 skey.x = x + 1; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x1000);
1954
1955 // borders
1956 skey.x = x + 2; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0091);
1957 skey.x = x + 1; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0032);
1958 skey.x = x ; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0064);
1959 skey.x = x + 1; skey.y = y ; smooth_or_bits (smooth, &skey, 0x00c8);
1960
1961 // corners
1962 skey.x = x + 2; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0100);
1963 skey.x = x ; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0200);
1964 skey.x = x ; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0400);
1965 skey.x = x + 2; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0800);
1966 }
1967 }
1968 }
1969 }
1970
1971 rc_draw (rc);
1972 rc_clear (rc);
1973
1974 // go through all smoothlevels, lowest to highest, then draw.
1975 // this is basically counting sort
1976 {
1977 int w, b;
1978
1979 glEnable (GL_TEXTURE_2D);
1980 glBegin (GL_QUADS);
1981 for (w = 0; w < 256 / 32; ++w)
1982 {
1983 uint32_t smask = smooth_level [w];
1984 if (smask)
1985 for (b = 0; b < 32; ++b)
1986 if (smask & (((uint32_t)1) << b))
1987 {
1988 int level = (w << 5) | b;
1989 HE *he;
1990
1991 hv_iterinit (smooth);
1992 while ((he = hv_iternext (smooth)))
1993 {
1994 smooth_key *skey = (smooth_key *)HeKEY (he);
1995 IV bits = SvIVX (HeVAL (he));
1996
1997 if (!(bits & 0x1000)
1998 && skey->level == level
1999 && level > smooth_max [skey->x][skey->y])
2000 {
2001 maptex tex = self->tex [skey->tile];
2002 int px = (((int)skey->x) - 1) * T;
2003 int py = (((int)skey->y) - 1) * T;
2004 int border = bits & 15;
2005 int corner = (bits >> 8) & ~(bits >> 4) & 15;
2006 float dx = tex.s * .0625f; // 16 images/row
2007 float dy = tex.t * .5f ; // 2 images/column
2008
2009 if (tex.name)
2010 {
2011 // this time avoiding texture state changes
2012 // save gobs of state changes.
2013 if (key.texname != tex.name)
2014 {
2015 glEnd ();
2016 glBindTexture (GL_TEXTURE_2D, key.texname = tex.name);
2017 glBegin (GL_QUADS);
2018 }
2019
2020 if (border)
2021 {
2022 float ox = border * dx;
2023
2024 glTexCoord2f (ox , 0.f ); glVertex2i (px , py );
2025 glTexCoord2f (ox , dy ); glVertex2i (px , py + T);
2026 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py + T);
2027 glTexCoord2f (ox + dx, 0.f ); glVertex2i (px + T, py );
2028 }
2029
2030 if (corner)
2031 {
2032 float ox = corner * dx;
2033
2034 glTexCoord2f (ox , dy ); glVertex2i (px , py );
2035 glTexCoord2f (ox , dy * 2.f); glVertex2i (px , py + T);
2036 glTexCoord2f (ox + dx, dy * 2.f); glVertex2i (px + T, py + T);
2037 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py );
2038 }
2039 }
2040 }
2041 }
2042 }
2043 }
2044
2045 glEnd ();
2046 glDisable (GL_TEXTURE_2D);
2047 key.texname = -1;
2048 }
2049
2050 hv_clear (smooth);
2051 }
2052
2053 glDisable (GL_BLEND);
2054 rc_free (rc);
2055
2056 // top layer: overlays such as the health bar
2057 for (y = 0; y < sh; y++)
2058 if (0 <= y + my && y + my < self->rows)
2059 {
2060 maprow *row = self->row + (y + my);
2061
2062 for (x = 0; x < sw; x++)
2063 if (row->c0 <= x + mx && x + mx < row->c1)
2064 {
2065 mapcell *cell = row->col + (x + mx - row->c0);
2066
2067 int px = x * T;
2068 int py = y * T;
2069
2070 if (cell->stat_hp)
2071 {
2072 int width = cell->stat_width * T;
2073 int thick = (sh * T / 32 + 27) / 28 + 1 + cell->stat_width;
2074
2075 glColor3ub (0, 0, 0);
2076 glRectf (px + 1, py - thick - 2,
2077 px + width - 1, py);
2078
2079 glColor3ub (cell->stat_hp, 255 - cell->stat_hp, 0);
2080 glRectf (px + 2,
2081 py - thick - 1,
2082 px + width - 2 - cell->stat_hp * (width - 4) / 255, py - 1);
2083 }
2084 }
2085 }
2086}
2087
2088void
2089draw_magicmap (DC::Map self, int dx, int dy, int w, int h, unsigned char *data)
2090 CODE:
2091{
2092 static float color[16][3] = {
2093 { 0.00F, 0.00F, 0.00F },
2094 { 1.00F, 1.00F, 1.00F },
2095 { 0.00F, 0.00F, 0.55F },
2096 { 1.00F, 0.00F, 0.00F },
2097
2098 { 1.00F, 0.54F, 0.00F },
2099 { 0.11F, 0.56F, 1.00F },
2100 { 0.93F, 0.46F, 0.00F },
2101 { 0.18F, 0.54F, 0.34F },
2102
2103 { 0.56F, 0.73F, 0.56F },
2104 { 0.80F, 0.80F, 0.80F },
2105 { 0.55F, 0.41F, 0.13F },
2106 { 0.99F, 0.77F, 0.26F },
2107
2108 { 0.74F, 0.65F, 0.41F },
2109
2110 { 0.00F, 1.00F, 1.00F },
2111 { 1.00F, 0.00F, 1.00F },
2112 { 1.00F, 1.00F, 0.00F },
2113 };
2114
2115 int x, y;
2116
2117 glEnable (GL_TEXTURE_2D);
2118 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
2119 glEnable (GL_BLEND);
2120 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
2121 glBegin (GL_QUADS);
2122
2123 for (y = 0; y < h; y++)
2124 for (x = 0; x < w; x++)
2125 {
2126 unsigned char m = data [x + y * w];
2127
2128 if (m)
2129 {
2130 float *c = color [m & 15];
2131
2132 float tx1 = m & 0x40 ? 0.5 : 0.;
2133 float tx2 = tx1 + 0.5;
2134
2135 glColor4f (c[0], c[1], c[2], 0.75);
2136 glTexCoord2f (tx1, 0.); glVertex2i (x , y );
2137 glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1);
2138 glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1);
2139 glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y );
2140 }
2141 }
2142
2143 glEnd ();
2144 glDisable (GL_BLEND);
2145 glDisable (GL_TEXTURE_2D);
2146}
2147
2148void
2149fow_texture (DC::Map self, int mx, int my, int sw, int sh)
1335 PPCODE: 2150 PPCODE:
1336{ 2151{
1337 int vx, vy;
1338 int x, y, z; 2152 int x, y;
1339 int last_name; 2153 int sw1 = sw + 2;
1340 mapface face; 2154 int sh1 = sh + 2;
2155 int sh3 = sh * 3;
1341 int sw4 = (sw + 3) & ~3; 2156 int sw34 = (sw * 3 + 3) & ~3;
2157 uint8_t *darkness1 = (uint8_t *)malloc (sw1 * sh1);
1342 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); 2158 SV *darkness3_sv = sv_2mortal (newSV (sw34 * sh3));
1343 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv); 2159 uint8_t *darkness3 = (uint8_t *)SvPVX (darkness3_sv);
1344 2160
1345 memset (darkness, 255, sw4 * sh);
1346 SvPOK_only (darkness_sv); 2161 SvPOK_only (darkness3_sv);
1347 SvCUR_set (darkness_sv, sw4 * sh); 2162 SvCUR_set (darkness3_sv, sw34 * sh3);
1348 2163
1349 vx = self->x + (self->w - sw) / 2 - shift_x; 2164 mx += self->x - 1;
1350 vy = self->y + (self->h - sh) / 2 - shift_y; 2165 my += self->y - 1;
1351 2166
1352 /* 2167 memset (darkness1, 255, sw1 * sh1);
1353 int vx = self->vx = self->w >= sw
1354 ? self->x + (self->w - sw) / 2
1355 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
1356 2168
1357 int vy = self->vy = self->h >= sh
1358 ? self->y + (self->h - sh) / 2
1359 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy));
1360 */
1361
1362 glColor4ub (255, 255, 255, 255);
1363
1364 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1365 glEnable (GL_BLEND);
1366 glEnable (GL_TEXTURE_2D);
1367 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1368
1369 glBegin (GL_QUADS);
1370
1371 last_name = 0;
1372
1373 for (z = 0; z < 3; z++)
1374 for (y = 0; y < sh; y++) 2169 for (y = 0; y < sh1; y++)
1375 if (0 <= y + vy && y + vy < self->rows) 2170 if (0 <= y + my && y + my < self->rows)
1376 { 2171 {
1377 maprow *row = self->row + (y + vy); 2172 maprow *row = self->row + (y + my);
1378 2173
1379 for (x = 0; x < sw; x++) 2174 for (x = 0; x < sw1; x++)
1380 if (row->c0 <= x + vx && x + vx < row->c1) 2175 if (row->c0 <= x + mx && x + mx < row->c1)
1381 { 2176 {
1382 mapcell *cell = row->col + (x + vx - row->c0); 2177 mapcell *cell = row->col + (x + mx - row->c0);
1383 2178
1384 darkness[y * sw4 + x] = cell->darkness < 0 2179 darkness1 [y * sw1 + x] = cell->darkness
2180 ? 255 - (cell->darkness - 1)
1385 ? 255 - FOW_DARKNESS 2181 : 255 - FOW_DARKNESS;
1386 : 255 - cell->darkness;
1387
1388 face = cell->face [z];
1389
1390 if (face)
1391 {
1392 maptex tex = self->tex [face];
1393
1394 int px = (x + 1) * 32 - tex.w;
1395 int py = (y + 1) * 32 - tex.h;
1396
1397 if (last_name != tex.name)
1398 {
1399 glEnd ();
1400 last_name = tex.name;
1401 glBindTexture (GL_TEXTURE_2D, last_name);
1402 glBegin (GL_QUADS);
1403 }
1404
1405 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1406 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1407 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1408 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1409 }
1410 } 2182 }
1411 } 2183 }
1412 2184
1413 glEnd (); 2185 for (y = 0; y < sh; ++y)
2186 for (x = 0; x < sw; ++x)
2187 {
2188 uint8_t d11 = darkness1 [(y ) * sw1 + x ];
2189 uint8_t d21 = darkness1 [(y ) * sw1 + x + 1];
2190 uint8_t d31 = darkness1 [(y ) * sw1 + x + 2];
2191 uint8_t d12 = darkness1 [(y + 1) * sw1 + x ];
2192 uint8_t d22 = darkness1 [(y + 1) * sw1 + x + 1];
2193 uint8_t d32 = darkness1 [(y + 1) * sw1 + x + 2];
2194 uint8_t d13 = darkness1 [(y + 2) * sw1 + x ];
2195 uint8_t d23 = darkness1 [(y + 2) * sw1 + x + 1];
2196 uint8_t d33 = darkness1 [(y + 2) * sw1 + x + 2];
1414 2197
1415 glDisable (GL_TEXTURE_2D); 2198 uint8_t r11 = (d11 + d21 + d12) / 3;
1416 glDisable (GL_BLEND); 2199 uint8_t r21 = d21;
2200 uint8_t r31 = (d21 + d31 + d32) / 3;
2201
2202 uint8_t r12 = d12;
2203 uint8_t r22 = d22;
2204 uint8_t r32 = d32;
2205
2206 uint8_t r13 = (d13 + d23 + d12) / 3;
2207 uint8_t r23 = d23;
2208 uint8_t r33 = (d23 + d33 + d32) / 3;
2209
2210 darkness3 [(y * 3 ) * sw34 + (x * 3 )] = MAX (d22, r11);
2211 darkness3 [(y * 3 ) * sw34 + (x * 3 + 1)] = MAX (d22, r21);
2212 darkness3 [(y * 3 ) * sw34 + (x * 3 + 2)] = MAX (d22, r31);
2213 darkness3 [(y * 3 + 1) * sw34 + (x * 3 )] = MAX (d22, r12);
2214 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 1)] = MAX (d22, r22);
2215 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 2)] = MAX (d22, r32);
2216 darkness3 [(y * 3 + 2) * sw34 + (x * 3 )] = MAX (d22, r13);
2217 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 1)] = MAX (d22, r23);
2218 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 2)] = MAX (d22, r33);
2219 }
2220
2221 free (darkness1);
1417 2222
1418 EXTEND (SP, 3); 2223 EXTEND (SP, 3);
1419 PUSHs (sv_2mortal (newSViv (sw4))); 2224 PUSHs (sv_2mortal (newSViv (sw34)));
1420 PUSHs (sv_2mortal (newSViv (sh))); 2225 PUSHs (sv_2mortal (newSViv (sh3)));
1421 PUSHs (darkness_sv); 2226 PUSHs (darkness3_sv);
1422} 2227}
1423 2228
1424SV * 2229SV *
1425get_rect (CFClient::Map self, int x0, int y0, int w, int h) 2230get_rect (DC::Map self, int x0, int y0, int w, int h)
1426 CODE: 2231 CODE:
1427{ 2232{
1428 int x, y, x1, y1; 2233 int x, y, x1, y1;
1429 SV *data_sv = newSV (w * h * 7 + 5); 2234 SV *data_sv = newSV (w * h * 7 + 5);
1430 uint8_t *data = (uint8_t *)SvPVX (data_sv); 2235 uint8_t *data = (uint8_t *)SvPVX (data_sv);
1455 if (row && row->c0 <= x && x < row->c1) 2260 if (row && row->c0 <= x && x < row->c1)
1456 { 2261 {
1457 mapcell *cell = row->col + (x - row->c0); 2262 mapcell *cell = row->col + (x - row->c0);
1458 uint8_t flags = 0; 2263 uint8_t flags = 0;
1459 2264
1460 if (cell->face [0]) flags |= 1; 2265 if (cell->tile [0]) flags |= 1;
1461 if (cell->face [1]) flags |= 2; 2266 if (cell->tile [1]) flags |= 2;
1462 if (cell->face [2]) flags |= 4; 2267 if (cell->tile [2]) flags |= 4;
1463 2268
1464 *data++ = flags; 2269 *data++ = flags;
1465 2270
1466 if (flags & 1) 2271 if (flags & 1)
1467 { 2272 {
2273 tileid tile = cell->tile [0];
1468 *data++ = cell->face [0] >> 8; 2274 *data++ = tile >> 8;
1469 *data++ = cell->face [0]; 2275 *data++ = tile;
1470 } 2276 }
1471 2277
1472 if (flags & 2) 2278 if (flags & 2)
1473 { 2279 {
2280 tileid tile = cell->tile [1];
1474 *data++ = cell->face [1] >> 8; 2281 *data++ = tile >> 8;
1475 *data++ = cell->face [1]; 2282 *data++ = tile;
1476 } 2283 }
1477 2284
1478 if (flags & 4) 2285 if (flags & 4)
1479 { 2286 {
2287 tileid tile = cell->tile [2];
1480 *data++ = cell->face [2] >> 8; 2288 *data++ = tile >> 8;
1481 *data++ = cell->face [2]; 2289 *data++ = tile;
1482 } 2290 }
1483 } 2291 }
1484 else 2292 else
1485 *data++ = 0; 2293 *data++ = 0;
1486 } 2294 }
1487 } 2295 }
1488 2296
2297 /* if size is w*h + 5 then no data has been found */
2298 if (data - (uint8_t *)SvPVX (data_sv) != w * h + 5)
2299 {
1489 SvPOK_only (data_sv); 2300 SvPOK_only (data_sv);
1490 SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv)); 2301 SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv));
2302 }
2303
1491 RETVAL = data_sv; 2304 RETVAL = data_sv;
1492} 2305}
1493 OUTPUT: 2306 OUTPUT:
1494 RETVAL 2307 RETVAL
1495 2308
1496void 2309void
1497set_rect (CFClient::Map self, int x0, int y0, uint8_t *data) 2310set_rect (DC::Map self, int x0, int y0, SV *data_sv)
1498 PPCODE: 2311 PPCODE:
1499{ 2312{
1500 int x, y, z; 2313 int x, y, z;
1501 int w, h; 2314 int w, h;
1502 int x1, y1; 2315 int x1, y1;
2316 STRLEN len;
2317 uint8_t *data, *end;
2318
2319 len = SvLEN (data_sv);
2320 SvGROW (data_sv, len + 8); // reserve at least 7+ bytes more
2321 data = SvPVbyte_nolen (data_sv);
2322 end = data + len + 8;
2323
2324 if (len < 5)
2325 XSRETURN_EMPTY;
1503 2326
1504 if (*data++ != 0) 2327 if (*data++ != 0)
1505 return; /* version mismatch */ 2328 XSRETURN_EMPTY; /* version mismatch */
1506 2329
1507 w = *data++ << 8; w |= *data++; 2330 w = *data++ << 8; w |= *data++;
1508 h = *data++ << 8; h |= *data++; 2331 h = *data++ << 8; h |= *data++;
1509 2332
1510 // we need to do this 'cause we don't keep an absolute coord system for rows 2333 // we need to do this 'cause we don't keep an absolute coord system for rows
1522 { 2345 {
1523 maprow *row = map_get_row (self, y); 2346 maprow *row = map_get_row (self, y);
1524 2347
1525 for (x = x0; x < x1; x++) 2348 for (x = x0; x < x1; x++)
1526 { 2349 {
2350 uint8_t flags;
2351
2352 if (data + 7 >= end)
2353 XSRETURN_EMPTY;
2354
1527 uint8_t flags = *data++; 2355 flags = *data++;
1528 2356
1529 if (flags) 2357 if (flags)
1530 { 2358 {
1531 mapface face[3] = { 0, 0, 0 };
1532
1533 mapcell *cell = row_get_cell (row, x); 2359 mapcell *cell = row_get_cell (row, x);
2360 tileid tile[3] = { 0, 0, 0 };
1534 2361
1535 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; } 2362 if (flags & 1) { tile[0] = *data++ << 8; tile[0] |= *data++; }
1536 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; } 2363 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; }
1537 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; } 2364 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; }
1538 2365
1539 if (cell->darkness <= 0) 2366 if (cell->darkness == 0)
1540 { 2367 {
1541 cell->darkness = -1; 2368 /*cell->darkness = 0;*/
2369 EXTEND (SP, 3);
1542 2370
1543 for (z = 0; z <= 2; z++) 2371 for (z = 0; z <= 2; z++)
1544 { 2372 {
1545 cell->face[z] = face[z]; 2373 tileid t = tile [z];
1546 2374
1547 if (face[z] && (face[z] >= self->texs || !self->tex[face [z]].name)) 2375 if (t >= self->texs || (t && !self->tex [t].name))
2376 {
1548 XPUSHs (sv_2mortal (newSViv (face[z]))); 2377 PUSHs (sv_2mortal (newSViv (t)));
2378 need_texid (self, t);
2379 }
2380
2381 cell->tile [z] = t;
1549 } 2382 }
1550 } 2383 }
1551 } 2384 }
1552 } 2385 }
1553 } 2386 }
1554} 2387}
1555 2388
1556MODULE = CFClient PACKAGE = CFClient::MixChunk 2389MODULE = Deliantra::Client PACKAGE = DC::RW
1557 2390
1558CFClient::MixChunk 2391DC::RW
1559new_from_file (SV *class, char *path) 2392new (SV *class, SV *data_sv)
1560 CODE: 2393 CODE:
1561 RETVAL = Mix_LoadWAV (path); 2394{
2395 STRLEN datalen;
2396 char *data = SvPVbyte (data_sv, datalen);
2397
2398 RETVAL = SDL_RWFromConstMem (data, datalen);
2399}
1562 OUTPUT: 2400 OUTPUT:
1563 RETVAL 2401 RETVAL
1564 2402
2403DC::RW
2404new_from_file (SV *class, const char *path, const char *mode = "rb")
2405 CODE:
2406 RETVAL = SDL_RWFromFile (path, mode);
2407 OUTPUT:
2408 RETVAL
2409
2410# fails on win32:
2411# dc.xs(2268) : error C2059: syntax error : '('
1565void 2412#void
2413#close (DC::RW self)
2414# CODE:
2415# (self->(close)) (self);
2416
2417MODULE = Deliantra::Client PACKAGE = DC::Channel
2418
2419PROTOTYPES: DISABLE
2420
2421DC::Channel
2422find ()
2423 CODE:
2424{
2425 RETVAL = Mix_GroupAvailable (-1);
2426
2427 if (RETVAL < 0)
2428 {
2429 RETVAL = Mix_GroupOldest (-1);
2430
2431 if (RETVAL < 0)
2432 XSRETURN_UNDEF;
2433
2434 Mix_HaltChannel (RETVAL);
2435 }
2436
2437 Mix_UnregisterAllEffects (RETVAL);
2438 Mix_Volume (RETVAL, 128);
2439}
2440 OUTPUT:
2441 RETVAL
2442
2443void
2444halt (DC::Channel self)
2445 CODE:
2446 Mix_HaltChannel (self);
2447
2448void
2449expire (DC::Channel self, int ticks = -1)
2450 CODE:
2451 Mix_ExpireChannel (self, ticks);
2452
2453void
2454fade_out (DC::Channel self, int ticks = -1)
2455 CODE:
2456 Mix_FadeOutChannel (self, ticks);
2457
2458int
2459volume (DC::Channel self, int volume)
2460 CODE:
2461 RETVAL = Mix_Volume (self, CLAMP (volume, 0, 128));
2462 OUTPUT:
2463 RETVAL
2464
2465void
2466unregister_all_effects (DC::Channel self)
2467 CODE:
2468 Mix_UnregisterAllEffects (self);
2469
2470void
2471set_panning (DC::Channel self, int left, int right)
2472 CODE:
2473 left = CLAMP (left , 0, 255);
2474 right = CLAMP (right, 0, 255);
2475 Mix_SetPanning (self, left, right);
2476
2477void
2478set_distance (DC::Channel self, int distance)
2479 CODE:
2480 Mix_SetDistance (self, CLAMP (distance, 0, 255));
2481
2482void
2483set_position (DC::Channel self, int angle, int distance)
2484 CODE:
2485
2486void
2487set_position_r (DC::Channel self, int dx, int dy, int maxdistance)
2488 CODE:
2489{
2490 int distance = sqrtf (dx * dx + dy * dy) * (255.f / sqrtf (maxdistance * maxdistance));
2491 int angle = 360 + (int)roundf (atan2f (dx, -dy) * 180.f / (float)M_PI);
2492 Mix_SetPosition (self, angle, CLAMP (distance, 0, 255));
2493}
2494
2495void
2496set_reverse_stereo (DC::Channel self, int flip)
2497 CODE:
2498 Mix_SetReverseStereo (self, flip);
2499
2500MODULE = Deliantra::Client PACKAGE = DC::MixChunk
2501
2502PROTOTYPES: DISABLE
2503
2504DC::MixChunk
2505new (SV *class, DC::RW rwops)
2506 CODE:
2507 RETVAL = Mix_LoadWAV_RW (rwops, 1);
2508 OUTPUT:
2509 RETVAL
2510
2511void
1566DESTROY (CFClient::MixChunk self) 2512DESTROY (DC::MixChunk self)
1567 CODE: 2513 CODE:
1568 Mix_FreeChunk (self); 2514 Mix_FreeChunk (self);
1569 2515
1570int 2516int
1571volume (CFClient::MixChunk self, int volume = -1) 2517volume (DC::MixChunk self, int volume = -1)
1572 CODE: 2518 CODE:
2519 if (items > 1)
2520 volume = CLAMP (volume, 0, 128);
1573 RETVAL = Mix_VolumeChunk (self, volume); 2521 RETVAL = Mix_VolumeChunk (self, volume);
1574 OUTPUT: 2522 OUTPUT:
1575 RETVAL 2523 RETVAL
1576 2524
1577int 2525DC::Channel
1578play (CFClient::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 2526play (DC::MixChunk self, DC::Channel channel = -1, int loops = 0, int ticks = -1)
1579 CODE: 2527 CODE:
2528{
1580 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 2529 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
2530
2531 if (RETVAL < 0)
2532 XSRETURN_UNDEF;
2533
2534 if (channel < 0)
2535 {
2536 Mix_UnregisterAllEffects (RETVAL);
2537 Mix_Volume (RETVAL, 128);
2538 }
2539}
1581 OUTPUT: 2540 OUTPUT:
1582 RETVAL 2541 RETVAL
1583 2542
1584MODULE = CFClient PACKAGE = CFClient::MixMusic 2543MODULE = Deliantra::Client PACKAGE = DC::MixMusic
1585 2544
1586int 2545int
1587volume (int volume = -1) 2546volume (int volume = -1)
2547 PROTOTYPE: ;$
1588 CODE: 2548 CODE:
2549 if (items > 0)
2550 volume = CLAMP (volume, 0, 128);
1589 RETVAL = Mix_VolumeMusic (volume); 2551 RETVAL = Mix_VolumeMusic (volume);
1590 OUTPUT: 2552 OUTPUT:
1591 RETVAL 2553 RETVAL
1592 2554
1593CFClient::MixMusic 2555void
1594new_from_file (SV *class, char *path) 2556fade_out (int ms)
1595 CODE: 2557 CODE:
2558 Mix_FadeOutMusic (ms);
2559
2560void
2561halt ()
2562 CODE:
2563 Mix_HaltMusic ();
2564
2565DC::MixMusic
2566new (SV *class, DC::RW rwops)
2567 CODE:
1596 RETVAL = Mix_LoadMUS (path); 2568 RETVAL = Mix_LoadMUS_RW (rwops);
1597 OUTPUT: 2569 OUTPUT:
1598 RETVAL 2570 RETVAL
1599 2571
1600void 2572void
1601DESTROY (CFClient::MixMusic self) 2573DESTROY (DC::MixMusic self)
1602 CODE: 2574 CODE:
1603 Mix_FreeMusic (self); 2575 Mix_FreeMusic (self);
1604 2576
1605int 2577int
1606play (CFClient::MixMusic self, int loops = -1) 2578play (DC::MixMusic self, int loops = -1)
1607 CODE: 2579 CODE:
1608 RETVAL = Mix_PlayMusic (self, loops); 2580 RETVAL = Mix_PlayMusic (self, loops);
1609 OUTPUT: 2581 OUTPUT:
1610 RETVAL 2582 RETVAL
1611 2583
2584void
2585fade_in_pos (DC::MixMusic self, int loops, int ms, double position)
2586 CODE:
2587 Mix_FadeInMusicPos (self, loops, ms, position);
2588
1612MODULE = CFClient PACKAGE = CFClient::OpenGL 2589MODULE = Deliantra::Client PACKAGE = DC::OpenGL
2590
2591PROTOTYPES: ENABLE
1613 2592
1614BOOT: 2593BOOT:
1615{ 2594{
1616 HV *stash = gv_stashpv ("CFClient::OpenGL", 1); 2595 HV *stash = gv_stashpv ("DC::OpenGL", 1);
1617 static const struct { 2596 static const struct {
1618 const char *name; 2597 const char *name;
1619 IV iv; 2598 IV iv;
1620 } *civ, const_iv[] = { 2599 } *civ, const_iv[] = {
1621# define const_iv(name) { # name, (IV)name } 2600# define const_iv(name) { # name, (IV)name }
2601 const_iv (GL_VENDOR),
2602 const_iv (GL_VERSION),
2603 const_iv (GL_EXTENSIONS),
1622 const_iv (GL_COLOR_MATERIAL), 2604 const_iv (GL_COLOR_MATERIAL),
1623 const_iv (GL_SMOOTH), 2605 const_iv (GL_SMOOTH),
1624 const_iv (GL_FLAT), 2606 const_iv (GL_FLAT),
1625 const_iv (GL_DITHER), 2607 const_iv (GL_DITHER),
1626 const_iv (GL_BLEND), 2608 const_iv (GL_BLEND),
1628 const_iv (GL_SCISSOR_TEST), 2610 const_iv (GL_SCISSOR_TEST),
1629 const_iv (GL_DEPTH_TEST), 2611 const_iv (GL_DEPTH_TEST),
1630 const_iv (GL_ALPHA_TEST), 2612 const_iv (GL_ALPHA_TEST),
1631 const_iv (GL_NORMALIZE), 2613 const_iv (GL_NORMALIZE),
1632 const_iv (GL_RESCALE_NORMAL), 2614 const_iv (GL_RESCALE_NORMAL),
2615 const_iv (GL_FRONT),
2616 const_iv (GL_BACK),
2617 const_iv (GL_AUX0),
1633 const_iv (GL_AND), 2618 const_iv (GL_AND),
1634 const_iv (GL_ONE), 2619 const_iv (GL_ONE),
1635 const_iv (GL_ZERO), 2620 const_iv (GL_ZERO),
1636 const_iv (GL_SRC_ALPHA), 2621 const_iv (GL_SRC_ALPHA),
1637 const_iv (GL_DST_ALPHA), 2622 const_iv (GL_DST_ALPHA),
1650 const_iv (GL_INTENSITY), 2635 const_iv (GL_INTENSITY),
1651 const_iv (GL_LUMINANCE), 2636 const_iv (GL_LUMINANCE),
1652 const_iv (GL_LUMINANCE_ALPHA), 2637 const_iv (GL_LUMINANCE_ALPHA),
1653 const_iv (GL_FLOAT), 2638 const_iv (GL_FLOAT),
1654 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 2639 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
2640 const_iv (GL_COMPRESSED_ALPHA_ARB),
2641 const_iv (GL_COMPRESSED_LUMINANCE_ARB),
2642 const_iv (GL_COMPRESSED_LUMINANCE_ALPHA_ARB),
2643 const_iv (GL_COMPRESSED_INTENSITY_ARB),
2644 const_iv (GL_COMPRESSED_RGB_ARB),
2645 const_iv (GL_COMPRESSED_RGBA_ARB),
1655 const_iv (GL_COMPILE), 2646 const_iv (GL_COMPILE),
2647 const_iv (GL_PROXY_TEXTURE_1D),
2648 const_iv (GL_PROXY_TEXTURE_2D),
1656 const_iv (GL_TEXTURE_1D), 2649 const_iv (GL_TEXTURE_1D),
1657 const_iv (GL_TEXTURE_2D), 2650 const_iv (GL_TEXTURE_2D),
1658 const_iv (GL_TEXTURE_ENV), 2651 const_iv (GL_TEXTURE_ENV),
1659 const_iv (GL_TEXTURE_MAG_FILTER), 2652 const_iv (GL_TEXTURE_MAG_FILTER),
1660 const_iv (GL_TEXTURE_MIN_FILTER), 2653 const_iv (GL_TEXTURE_MIN_FILTER),
1681 const_iv (GL_COLOR_LOGIC_OP), 2674 const_iv (GL_COLOR_LOGIC_OP),
1682 const_iv (GL_SEPARABLE_2D), 2675 const_iv (GL_SEPARABLE_2D),
1683 const_iv (GL_CONVOLUTION_2D), 2676 const_iv (GL_CONVOLUTION_2D),
1684 const_iv (GL_CONVOLUTION_BORDER_MODE), 2677 const_iv (GL_CONVOLUTION_BORDER_MODE),
1685 const_iv (GL_CONSTANT_BORDER), 2678 const_iv (GL_CONSTANT_BORDER),
2679 const_iv (GL_POINTS),
1686 const_iv (GL_LINES), 2680 const_iv (GL_LINES),
2681 const_iv (GL_LINE_STRIP),
1687 const_iv (GL_LINE_LOOP), 2682 const_iv (GL_LINE_LOOP),
1688 const_iv (GL_QUADS), 2683 const_iv (GL_QUADS),
1689 const_iv (GL_QUAD_STRIP), 2684 const_iv (GL_QUAD_STRIP),
1690 const_iv (GL_TRIANGLES), 2685 const_iv (GL_TRIANGLES),
1691 const_iv (GL_TRIANGLE_STRIP), 2686 const_iv (GL_TRIANGLE_STRIP),
1692 const_iv (GL_TRIANGLE_FAN), 2687 const_iv (GL_TRIANGLE_FAN),
2688 const_iv (GL_POLYGON),
1693 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 2689 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
2690 const_iv (GL_POINT_SMOOTH_HINT),
2691 const_iv (GL_LINE_SMOOTH_HINT),
2692 const_iv (GL_POLYGON_SMOOTH_HINT),
2693 const_iv (GL_GENERATE_MIPMAP_HINT),
2694 const_iv (GL_TEXTURE_COMPRESSION_HINT),
1694 const_iv (GL_FASTEST), 2695 const_iv (GL_FASTEST),
2696 const_iv (GL_DONT_CARE),
2697 const_iv (GL_NICEST),
1695 const_iv (GL_V2F), 2698 const_iv (GL_V2F),
1696 const_iv (GL_V3F), 2699 const_iv (GL_V3F),
1697 const_iv (GL_T2F_V3F), 2700 const_iv (GL_T2F_V3F),
1698 const_iv (GL_T2F_N3F_V3F), 2701 const_iv (GL_T2F_N3F_V3F),
1699# undef const_iv 2702# undef const_iv
1700 }; 2703 };
1701 2704
1702 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 2705 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1703 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 2706 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
2707
2708 texture_av = newAV ();
2709 AvREAL_off (texture_av);
1704} 2710}
2711
2712void
2713disable_GL_EXT_blend_func_separate ()
2714 CODE:
2715 gl.BlendFuncSeparate = 0;
2716 gl.BlendFuncSeparateEXT = 0;
1705 2717
1706char * 2718char *
1707gl_vendor () 2719gl_vendor ()
1708 CODE: 2720 CODE:
1709 RETVAL = (char *)glGetString (GL_VENDOR); 2721 RETVAL = (char *)glGetString (GL_VENDOR);
1722 CODE: 2734 CODE:
1723 RETVAL = (char *)glGetString (GL_EXTENSIONS); 2735 RETVAL = (char *)glGetString (GL_EXTENSIONS);
1724 OUTPUT: 2736 OUTPUT:
1725 RETVAL 2737 RETVAL
1726 2738
2739const char *glGetString (GLenum pname)
2740
2741GLint glGetInteger (GLenum pname)
2742 CODE:
2743 glGetIntegerv (pname, &RETVAL);
2744 OUTPUT:
2745 RETVAL
2746
2747GLdouble glGetDouble (GLenum pname)
2748 CODE:
2749 glGetDoublev (pname, &RETVAL);
2750 OUTPUT:
2751 RETVAL
2752
1727int glGetError () 2753int glGetError ()
1728 2754
1729void glFinish () 2755void glFinish ()
1730 2756
1731void glClear (int mask) 2757void glClear (int mask)
1759 2785
1760void glPopMatrix () 2786void glPopMatrix ()
1761 2787
1762void glLoadIdentity () 2788void glLoadIdentity ()
1763 2789
2790void glDrawBuffer (int buffer)
2791
2792void glReadBuffer (int buffer)
2793
1764# near_ and far_ are due to microsofts buggy "c" compiler 2794# near_ and far_ are due to microsofts buggy "c" compiler
1765void glFrustum (double left, double right, double bottom, double top, double near_, double far_) 2795void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
1766 2796
1767# near_ and far_ are due to microsofts buggy "c" compiler 2797# near_ and far_ are due to microsofts buggy "c" compiler
1768void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 2798void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
2799
2800PROTOTYPES: DISABLE
1769 2801
1770void glViewport (int x, int y, int width, int height) 2802void glViewport (int x, int y, int width, int height)
1771 2803
1772void glScissor (int x, int y, int width, int height) 2804void glScissor (int x, int y, int width, int height)
1773 2805
1781 2813
1782void glRotate (float angle, float x, float y, float z) 2814void glRotate (float angle, float x, float y, float z)
1783 CODE: 2815 CODE:
1784 glRotatef (angle, x, y, z); 2816 glRotatef (angle, x, y, z);
1785 2817
1786void glBegin (int mode)
1787
1788void glEnd ()
1789
1790void glColor (float r, float g, float b, float a = 1.0) 2818void glColor (float r, float g, float b, float a = 1.0)
1791 PROTOTYPE: @
1792 ALIAS: 2819 ALIAS:
1793 glColor_premultiply = 1 2820 glColor_premultiply = 1
1794 CODE: 2821 CODE:
1795 if (ix) 2822 if (ix)
1796 { 2823 {
1797 r *= a; 2824 r *= a;
1798 g *= a; 2825 g *= a;
1799 b *= a; 2826 b *= a;
1800 } 2827 }
1801 // microsoft visual "c" rounds instead of truncating... 2828 // microsoft visual "c" rounds instead of truncating...
1802 glColor4ub (MIN ((int)(r * 256.f), 255), 2829 glColor4f (r, g, b, a);
1803 MIN ((int)(g * 256.f), 255),
1804 MIN ((int)(b * 256.f), 255),
1805 MIN ((int)(a * 256.f), 255));
1806
1807void glInterleavedArrays (int format, int stride, char *data)
1808
1809void glDrawElements (int mode, int count, int type, char *indices)
1810
1811# 1.2 void glDrawRangeElements (int mode, int start, int end
1812 2830
1813void glRasterPos (float x, float y, float z = 0.) 2831void glRasterPos (float x, float y, float z = 0.)
1814 CODE: 2832 CODE:
1815 glRasterPos3f (0, 0, z); 2833 glRasterPos3f (0, 0, z);
1816 glBitmap (0, 0, 0, 0, x, y, 0); 2834 glBitmap (0, 0, 0, 0, x, y, 0);
1821 2839
1822void glTexCoord (float s, float t) 2840void glTexCoord (float s, float t)
1823 CODE: 2841 CODE:
1824 glTexCoord2f (s, t); 2842 glTexCoord2f (s, t);
1825 2843
2844void glRect (float x1, float y1, float x2, float y2)
2845 CODE:
2846 glRectf (x1, y1, x2, y2);
2847
2848void glRect_lineloop (float x1, float y1, float x2, float y2)
2849 CODE:
2850 glBegin (GL_LINE_LOOP);
2851 glVertex2f (x1, y1);
2852 glVertex2f (x2, y1);
2853 glVertex2f (x2, y2);
2854 glVertex2f (x1, y2);
2855 glEnd ();
2856
2857PROTOTYPES: ENABLE
2858
2859void glBegin (int mode)
2860
2861void glEnd ()
2862
2863void glPointSize (GLfloat size)
2864
2865void glLineWidth (GLfloat width)
2866
2867void glInterleavedArrays (int format, int stride, char *data)
2868
2869void glDrawElements (int mode, int count, int type, char *indices)
2870
2871# 1.2 void glDrawRangeElements (int mode, int start, int end
2872
1826void glTexEnv (int target, int pname, float param) 2873void glTexEnv (int target, int pname, float param)
1827 CODE: 2874 CODE:
1828 glTexEnvf (target, pname, param); 2875 glTexEnvf (target, pname, param);
1829 2876
1830void glTexParameter (int target, int pname, float param) 2877void glTexParameter (int target, int pname, float param)
1846void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) 2893void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
1847 CODE: 2894 CODE:
1848 if (gl.SeparableFilter2D) 2895 if (gl.SeparableFilter2D)
1849 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column); 2896 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
1850 2897
1851void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 2898void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data = 0)
1852 2899
1853void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 2900void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
1854 2901
1855void glDrawPixels (int width, int height, int format, int type, char *pixels) 2902void glDrawPixels (int width, int height, int format, int type, char *pixels)
2903
2904void glPixelZoom (float x, float y)
1856 2905
1857void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) 2906void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
1858 2907
1859int glGenTexture () 2908int glGenTexture ()
1860 CODE: 2909 CODE:
1861{ 2910 RETVAL = gen_texture ();
1862 GLuint name;
1863 glGenTextures (1, &name);
1864 RETVAL = name;
1865}
1866 OUTPUT: 2911 OUTPUT:
1867 RETVAL 2912 RETVAL
1868 2913
1869void glDeleteTexture (int name) 2914void glDeleteTexture (int name)
1870 CODE: 2915 CODE:
1871{
1872 GLuint name_ = name;
1873 glDeleteTextures (1, &name_); 2916 del_texture (name);
1874} 2917
1875
1876int glGenList () 2918int glGenList ()
1877 CODE: 2919 CODE:
1878 RETVAL = glGenLists (1); 2920 RETVAL = glGenLists (1);
1879 OUTPUT: 2921 OUTPUT:
1880 RETVAL 2922 RETVAL
1887 2929
1888void glEndList () 2930void glEndList ()
1889 2931
1890void glCallList (int list) 2932void glCallList (int list)
1891 2933
2934MODULE = Deliantra::Client PACKAGE = DC::UI::Base
1892 2935
2936PROTOTYPES: DISABLE
2937
2938void
2939find_widget (SV *self, NV x, NV y)
2940 PPCODE:
2941{
2942 if (within_widget (self, x, y))
2943 XPUSHs (self);
2944}
2945
2946BOOT:
2947{
2948 hover_gv = gv_fetchpv ("DC::UI::HOVER", 1, SVt_NV);
2949
2950 draw_x_gv = gv_fetchpv ("DC::UI::Base::draw_x", 1, SVt_NV);
2951 draw_y_gv = gv_fetchpv ("DC::UI::Base::draw_y", 1, SVt_NV);
2952 draw_w_gv = gv_fetchpv ("DC::UI::Base::draw_w", 1, SVt_NV);
2953 draw_h_gv = gv_fetchpv ("DC::UI::Base::draw_h", 1, SVt_NV);
2954}
2955
2956void
2957draw (SV *self)
2958 CODE:
2959{
2960 HV *hv;
2961 SV **svp;
2962 NV x, y, w, h;
2963 SV *draw_x_sv = GvSV (draw_x_gv);
2964 SV *draw_y_sv = GvSV (draw_y_gv);
2965 SV *draw_w_sv = GvSV (draw_w_gv);
2966 SV *draw_h_sv = GvSV (draw_h_gv);
2967 double draw_x, draw_y;
2968
2969 if (!SvROK (self))
2970 croak ("DC::Base::draw: %s not a reference", SvPV_nolen (self));
2971
2972 hv = (HV *)SvRV (self);
2973
2974 if (SvTYPE (hv) != SVt_PVHV)
2975 croak ("DC::Base::draw: %s not a hashref", SvPV_nolen (self));
2976
2977 svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.;
2978 svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.;
2979
2980 if (!h || !w)
2981 XSRETURN_EMPTY;
2982
2983 svp = hv_fetch (hv, "x", 1, 0); x = svp ? SvNV (*svp) : 0.;
2984 svp = hv_fetch (hv, "y", 1, 0); y = svp ? SvNV (*svp) : 0.;
2985
2986 draw_x = SvNV (draw_x_sv) + x;
2987 draw_y = SvNV (draw_y_sv) + y;
2988
2989 if (draw_x + w < 0 || draw_x >= SvNV (draw_w_sv)
2990 || draw_y + h < 0 || draw_y >= SvNV (draw_h_sv))
2991 XSRETURN_EMPTY;
2992
2993 sv_setnv (draw_x_sv, draw_x);
2994 sv_setnv (draw_y_sv, draw_y);
2995
2996 glPushMatrix ();
2997 glTranslated (x, y, 0);
2998
2999 if (SvROK (GvSV (hover_gv)) && SvRV (GvSV (hover_gv)) == (SV *)hv)
3000 {
3001 svp = hv_fetch (hv, "can_hover", sizeof ("can_hover") - 1, 0);
3002
3003 if (svp && SvTRUE (*svp))
3004 {
3005 glColor4f (1.0f * 0.2f, 0.8f * 0.2f, 0.5f * 0.2f, 0.2f);
3006 glEnable (GL_BLEND);
3007 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
3008 glBegin (GL_QUADS);
3009 glVertex2f (0, 0);
3010 glVertex2f (w, 0);
3011 glVertex2f (w, h);
3012 glVertex2f (0, h);
3013 glEnd ();
3014 glDisable (GL_BLEND);
3015 }
3016 }
3017#if 0
3018 // draw borders, for debugging
3019 glPushMatrix ();
3020 glColor4f (1., 1., 0., 1.);
3021 glTranslatef (.5, .5, 0.);
3022 glBegin (GL_LINE_LOOP);
3023 glVertex2f (0 , 0);
3024 glVertex2f (w - 1, 0);
3025 glVertex2f (w - 1, h - 1);
3026 glVertex2f (0 , h - 1);
3027 glEnd ();
3028 glPopMatrix ();
3029#endif
3030 PUSHMARK (SP);
3031 XPUSHs (self);
3032 PUTBACK;
3033 call_method ("_draw", G_VOID | G_DISCARD);
3034 SPAGAIN;
3035
3036 glPopMatrix ();
3037
3038 draw_x = draw_x - x; sv_setnv (draw_x_sv, draw_x);
3039 draw_y = draw_y - y; sv_setnv (draw_y_sv, draw_y);
3040}
3041

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