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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.115 by root, Wed Jun 14 18:59:30 2006 UTC vs.
Revision 1.270 by root, Sun Jul 20 15:05:13 2008 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls 2# define WIN32_LEAN_AND_MEAN
3# define NTDDI_VERSION NTDDI_WIN2K // needed to get win2000 api calls
3# include <malloc.h> 4# include <malloc.h>
4# include <windows.h> 5# include <windows.h>
6# include <wininet.h>
5# pragma warning(disable:4244) 7# pragma warning(disable:4244)
8# pragma warning(disable:4761)
9#endif
10
11//#define DEBUG 1
12#if DEBUG
13# include <valgrind/memcheck.h>
6#endif 14#endif
7 15
8#include "EXTERN.h" 16#include "EXTERN.h"
9#include "perl.h" 17#include "perl.h"
10#include "XSUB.h" 18#include "XSUB.h"
11 19
20#ifdef _WIN32
21# undef pipe
22// microsoft vs. C
23# define sqrtf(x) sqrt(x)
24# define roundf(x) (int)(x)
25# define atan2f(x,y) atan2(x,y)
26# define M_PI 3.14159265f
27#endif
28
29#include <assert.h>
12#include <math.h> 30#include <math.h>
13#include <string.h> 31#include <string.h>
14#include <stdio.h> 32#include <stdio.h>
15#include <stdlib.h> 33#include <stdlib.h>
16 34
35#define USE_RWOPS 1 // for SDL_mixer:LoadMUS_RW
36
17#include <SDL.h> 37#include <SDL.h>
38#include <SDL_thread.h>
18#include <SDL_endian.h> 39#include <SDL_endian.h>
19#include <SDL_image.h> 40#include <SDL_image.h>
20#include <SDL_mixer.h> 41#include <SDL_mixer.h>
21#include <SDL_opengl.h> 42#include <SDL_opengl.h>
22 43
44#define PANGO_ENABLE_BACKEND
45#define G_DISABLE_CAST_CHECKS
46
23#include <glib/gmacros.h> 47#include <glib/gmacros.h>
24 48
25#include <pango/pango.h> 49#include <pango/pango.h>
26#include <pango/pangofc-fontmap.h> 50
27#include <pango/pangoft2.h> 51#ifndef PANGO_VERSION_CHECK
28#include <pango/pangocairo.h> 52# define PANGO_VERSION_CHECK(a,b,c) 0
53#endif
54
55#if !PANGO_VERSION_CHECK (1, 15, 2)
56# define pango_layout_get_line_readonly pango_layout_get_line
57# define pango_layout_get_lines_readonly pango_layout_get_lines
58# define pango_layout_iter_get_line_readonly pango_layout_iter_get_line
59# define pango_layout_iter_get_run_readonly pango_layout_iter_get_run
60#endif
29 61
30#ifndef _WIN32 62#ifndef _WIN32
31# include <sys/types.h> 63# include <sys/types.h>
32# include <sys/socket.h> 64# include <sys/socket.h>
33# include <netinet/in.h> 65# include <netinet/in.h>
34# include <netinet/tcp.h> 66# include <netinet/tcp.h>
35# include <inttypes.h> 67# include <inttypes.h>
68#endif
69
70#if __GNUC__ >= 4
71# define expect(expr,value) __builtin_expect ((expr),(value))
36#else 72#else
37 typedef unsigned char uint8_t; 73# define expect(expr,value) (expr)
38 typedef unsigned short uint16_t;
39 typedef unsigned int uint32_t;
40 typedef signed char int8_t;
41 typedef signed short int16_t;
42 typedef signed int int32_t;
43#endif 74#endif
44 75
45#include "glext.h" 76#define expect_false(expr) expect ((expr) != 0, 0)
77#define expect_true(expr) expect ((expr) != 0, 1)
78
79#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */
46 80
47#define FOW_DARKNESS 32 81#define FOW_DARKNESS 32
48 82
49#define MAP_EXTEND_X 32 83#define MAP_EXTEND_X 32
50#define MAP_EXTEND_Y 512 84#define MAP_EXTEND_Y 512
51 85
52#define MIN_FONT_HEIGHT 10 86#define MIN_FONT_HEIGHT 10
87
88/* mask out modifiers we are not interested in */
89#define MOD_MASK (KMOD_CTRL | KMOD_SHIFT | KMOD_ALT | KMOD_META)
90
91static AV *texture_av;
53 92
54static struct 93static struct
55{ 94{
56#define GL_FUNC(ptr,name) ptr name; 95#define GL_FUNC(ptr,name) ptr name;
57#include "glfunc.h" 96#include "glfunc.h"
58#undef GL_FUNC 97#undef GL_FUNC
59} gl; 98} gl;
60 99
100static void
61static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa) 101gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
62{ 102{
63 if (gl.BlendFuncSeparate) 103 if (gl.BlendFuncSeparate)
64 gl.BlendFuncSeparate (sa, da, saa, daa); 104 gl.BlendFuncSeparate (sa, da, saa, daa);
65 else if (gl.BlendFuncSeparateEXT) 105 else if (gl.BlendFuncSeparateEXT)
66 gl.BlendFuncSeparateEXT (sa, da, saa, daa); 106 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
67 else 107 else
68 glBlendFunc (sa, da); 108 glBlendFunc (sa, da);
69} 109}
70 110
111static GLuint
112gen_texture ()
113{
114 GLuint name;
115
116 if (AvFILL (texture_av) >= 0)
117 name = (GLuint)(size_t)av_pop (texture_av);
118 else
119 glGenTextures (1, &name);
120
121 return name;
122}
123
124static void
125del_texture (GLuint name)
126{
127 /* make a half-assed attempt at returning the memory used by the texture */
128 /* textures are frequently being reused by cfplus anyway */
129 /*glBindTexture (GL_TEXTURE_2D, name);*/
130 /*glTexImage2D (GL_TEXTURE_2D, 0, GL_ALPHA, 0, 0, 0, GL_ALPHA, GL_UNSIGNED_BYTE, 0);*/
131 av_push (texture_av, (SV *)(size_t)name);
132 glDeleteTextures (1, &name);
133}
134
135#include "texcache.c"
136#include "rendercache.c"
137
138#include "pango-font.c"
139#include "pango-fontmap.c"
140#include "pango-render.c"
141
142typedef IV DC__Channel;
143typedef SDL_RWops *DC__RW;
71typedef Mix_Chunk *CFClient__MixChunk; 144typedef Mix_Chunk *DC__MixChunk;
72typedef Mix_Music *CFClient__MixMusic; 145typedef Mix_Music *DC__MixMusic;
73 146
74typedef PangoFontDescription *CFClient__Font; 147typedef PangoFontDescription *DC__Font;
148
149static int
150shape_attr_p (PangoLayoutRun *run)
151{
152 GSList *attrs = run->item->analysis.extra_attrs;
153
154 while (attrs)
155 {
156 PangoAttribute *attr = attrs->data;
157
158 if (attr->klass->type == PANGO_ATTR_SHAPE)
159 return 1;
160
161 attrs = attrs->next;
162 }
163
164 return 0;
165}
75 166
76typedef struct cf_layout { 167typedef struct cf_layout {
77 PangoLayout *pl; // either derived from a cairo or ft2 context 168 PangoLayout *pl;
78 int rgba; // wether we use rgba (cairo) or grayscale (ft2)
79 float r, g, b, a; // default color for rgba mode 169 float r, g, b, a; // default color for rgba mode
80 int base_height; 170 int base_height;
81 CFClient__Font font; 171 DC__Font font;
172 rc_t *rc;
82} *CFClient__Layout; 173} *DC__Layout;
83 174
84static CFClient__Font default_font; 175static DC__Font default_font;
85static PangoContext *ft2_context, *cairo_context; 176static PangoContext *opengl_context;
86static PangoFontMap *ft2_fontmap, *cairo_fontmap; 177static PangoFontMap *opengl_fontmap;
87 178
88static void 179static void
89substitute_func (FcPattern *pattern, gpointer data) 180substitute_func (FcPattern *pattern, gpointer data)
90{ 181{
91 FcPatternAddBool (pattern, FC_HINTING, 1); 182 FcPatternAddBool (pattern, FC_HINTING, 1);
92#ifdef FC_HINT_STYLE 183#ifdef FC_HINT_STYLE
93 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL); 184 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
94#endif 185#endif
95#ifdef _WIN32
96 FcPatternAddBool (pattern, FC_AUTOHINT, 1);
97#else
98 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 186 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
99#endif
100} 187}
101 188
102static void 189static void
103layout_update_font (CFClient__Layout self) 190layout_update_font (DC__Layout self)
104{ 191{
105 /* use a random scale factor to account for unknown descenders, 0.8 works 192 /* use a random scale factor to account for unknown descenders, 0.8 works
106 * reasonably well with bitstream vera 193 * reasonably well with dejavu/bistream fonts
107 */ 194 */
108 PangoFontDescription *font = self->font ? self->font : default_font; 195 PangoFontDescription *font = self->font ? self->font : default_font;
109 196
110 pango_font_description_set_absolute_size (font, 197 pango_font_description_set_absolute_size (font,
111 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10)); 198 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10));
112 199
113 pango_layout_set_font_description (self->pl, font); 200 pango_layout_set_font_description (self->pl, font);
114} 201}
115 202
116static void 203static void
117layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 204layout_get_pixel_size (DC__Layout self, int *w, int *h)
118{ 205{
206 PangoRectangle rect;
207
208 // get_pixel_* wrongly rounds down
119 pango_layout_get_pixel_size (self->pl, w, h); 209 pango_layout_get_extents (self->pl, 0, &rect);
120 210
121 if (!*w) *w = 1; 211 rect.width = (rect.width + PANGO_SCALE - 1) / PANGO_SCALE;
122 if (!*h) *h = 1; 212 rect.height = (rect.height + PANGO_SCALE - 1) / PANGO_SCALE;
123 213
124 *w = (*w + 3) & ~3; 214 if (!rect.width) rect.width = 1;
125} 215 if (!rect.height) rect.height = 1;
126 216
217 *w = rect.width;
218 *h = rect.height;
219}
220
221typedef uint16_t tileid;
127typedef uint16_t mapface; 222typedef uint16_t faceid;
128 223
129typedef struct { 224typedef struct {
130 GLint name; 225 GLuint name;
131 int w, h; 226 int w, h;
132 float s, t; 227 float s, t;
133 uint8_t r, g, b, a; 228 uint8_t r, g, b, a;
229 tileid smoothtile;
230 uint8_t smoothlevel;
134} maptex; 231} maptex;
135 232
136typedef struct { 233typedef struct {
234 uint32_t player;
235 tileid tile[3];
137 int16_t darkness; 236 uint16_t darkness;
138 mapface face[3]; 237 uint8_t stat_width, stat_hp, flags, smoothmax;
139} mapcell; 238} mapcell;
140 239
141typedef struct { 240typedef struct {
142 int32_t c0, c1; 241 int32_t c0, c1;
143 mapcell *col; 242 mapcell *col;
144} maprow; 243} maprow;
145 244
146typedef struct map { 245typedef struct map {
147 int x, y, w, h; 246 int x, y, w, h;
148 int ox, oy; /* offset to virtual global coordinate system */ 247 int ox, oy; /* offset to virtual global coordinate system */
149 int faces; 248 int faces; tileid *face2tile; // [faceid]
150 mapface *face; 249 int texs; maptex *tex; // [tileid]
151
152 int texs;
153 maptex *tex;
154 250
155 int32_t rows; 251 int32_t rows;
156 maprow *row; 252 maprow *row;
157} *CFClient__Map; 253} *DC__Map;
158 254
159static char * 255static char *
160prepend (char *ptr, int sze, int inc) 256prepend (char *ptr, int sze, int inc)
161{ 257{
162 char *p; 258 char *p;
179} 275}
180 276
181#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 277#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
182#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 278#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
183 279
280static void
281need_facenum (struct map *self, faceid face)
282{
283 while (self->faces <= face)
284 {
285 Append (tileid, self->face2tile, self->faces, self->faces);
286 self->faces *= 2;
287 }
288}
289
290static void
291need_texid (struct map *self, int texid)
292{
293 while (self->texs <= texid)
294 {
295 Append (maptex, self->tex, self->texs, self->texs);
296 self->texs *= 2;
297 }
298}
299
184static maprow * 300static maprow *
185map_get_row (CFClient__Map self, int y) 301map_get_row (DC__Map self, int y)
186{ 302{
187 if (0 > y) 303 if (0 > y)
188 { 304 {
189 int extend = - y + MAP_EXTEND_Y; 305 int extend = - y + MAP_EXTEND_Y;
190 Prepend (maprow, self->row, self->rows, extend); 306 Prepend (maprow, self->row, self->rows, extend);
228 344
229 return row->col + (x - row->c0); 345 return row->col + (x - row->c0);
230} 346}
231 347
232static mapcell * 348static mapcell *
233map_get_cell (CFClient__Map self, int x, int y) 349map_get_cell (DC__Map self, int x, int y)
234{ 350{
235 return row_get_cell (map_get_row (self, y), x); 351 return row_get_cell (map_get_row (self, y), x);
236} 352}
237 353
238static void 354static void
239map_clear (CFClient__Map self) 355map_clear (DC__Map self)
240{ 356{
241 int r; 357 int r;
242 358
243 for (r = 0; r < self->rows; r++) 359 for (r = 0; r < self->rows; r++)
244 Safefree (self->row[r].col); 360 Safefree (self->row[r].col);
251 self->oy = 0; 367 self->oy = 0;
252 self->row = 0; 368 self->row = 0;
253 self->rows = 0; 369 self->rows = 0;
254} 370}
255 371
372#define CELL_CLEAR(cell) \
373 do { \
374 if ((cell)->player) \
375 (cell)->tile [2] = 0; \
376 (cell)->darkness = 0; \
377 (cell)->stat_hp = 0; \
378 (cell)->flags = 0; \
379 (cell)->player = 0; \
380 } while (0)
381
256static void 382static void
257map_blank (CFClient__Map self, int x0, int y0, int w, int h) 383map_blank (DC__Map self, int x0, int y0, int w, int h)
258{ 384{
259 int x, y; 385 int x, y;
260 maprow *row; 386 maprow *row;
387 mapcell *cell;
261 388
262 for (y = y0; y < y0 + h; y++) 389 for (y = y0; y < y0 + h; y++)
263 if (y >= 0) 390 if (y >= 0)
264 { 391 {
265 if (y >= self->rows) 392 if (y >= self->rows)
271 if (x >= row->c0) 398 if (x >= row->c0)
272 { 399 {
273 if (x >= row->c1) 400 if (x >= row->c1)
274 break; 401 break;
275 402
276 row->col[x - row->c0].darkness = -1; 403 cell = row->col + x - row->c0;
404
405 CELL_CLEAR (cell);
277 } 406 }
278 } 407 }
408}
409
410typedef struct {
411 tileid tile;
412 uint8_t x, y, level;
413} smooth_key;
414
415static void
416smooth_or_bits (HV *hv, smooth_key *key, IV bits)
417{
418 SV **sv = hv_fetch (hv, (char *)key, sizeof (*key), 1);
419
420 if (SvIOK (*sv))
421 SvIV_set (*sv, SvIVX (*sv) | bits);
422 else
423 sv_setiv (*sv, bits);
279} 424}
280 425
281static void 426static void
282music_finished (void) 427music_finished (void)
283{ 428{
319 n |= n >> 16; 464 n |= n >> 16;
320 465
321 return n + 1; 466 return n + 1;
322} 467}
323 468
324MODULE = CFClient PACKAGE = CFClient 469static unsigned int
470popcount (unsigned int n)
471{
472 n -= (n >> 1) & 0x55555555U;
473 n = ((n >> 2) & 0x33333333U) + (n & 0x33333333U);
474 n = ((n >> 4) + n) & 0x0f0f0f0fU;
475 n *= 0x01010101U;
476
477 return n >> 24;
478}
479
480/* SDL should provide this, really. */
481#define SDLK_MODIFIER_MIN 300
482#define SDLK_MODIFIER_MAX 314
483
484/******************************************************************************/
485
486static GV *draw_x_gv, *draw_y_gv, *draw_w_gv, *draw_h_gv;
487static GV *hover_gv;
488
489static int
490within_widget (SV *widget, NV x, NV y)
491{
492 HV *self;
493 SV **svp;
494 NV wx, ww, wy, wh;
495
496 if (!SvROK (widget))
497 return 0;
498
499 self = (HV *)SvRV (widget);
500
501 if (SvTYPE (self) != SVt_PVHV)
502 return 0;
503
504 svp = hv_fetch (self, "y", 1, 0); wy = svp ? SvNV (*svp) : 0.;
505 if (y < wy)
506 return 0;
507
508 svp = hv_fetch (self, "h", 1, 0); wh = svp ? SvNV (*svp) : 0.;
509 if (y >= wy + wh)
510 return 0;
511
512 svp = hv_fetch (self, "x", 1, 0); wx = svp ? SvNV (*svp) : 0.;
513 if (x < wx)
514 return 0;
515
516 svp = hv_fetch (self, "w", 1, 0); ww = svp ? SvNV (*svp) : 0.;
517 if (x >= wx + ww)
518 return 0;
519
520 svp = hv_fetch (self, "can_events", sizeof ("can_events") - 1, 0);
521 if (!svp || !SvTRUE (*svp))
522 return 0;
523
524 return 1;
525}
526
527MODULE = Deliantra::Client PACKAGE = DC
325 528
326PROTOTYPES: ENABLE 529PROTOTYPES: ENABLE
327 530
328BOOT: 531BOOT:
329{ 532{
330 HV *stash = gv_stashpv ("CFClient", 1); 533 HV *stash = gv_stashpv ("DC", 1);
331 static const struct { 534 static const struct {
332 const char *name; 535 const char *name;
333 IV iv; 536 IV iv;
334 } *civ, const_iv[] = { 537 } *civ, const_iv[] = {
335# define const_iv(name) { # name, (IV)name } 538# define const_iv(name) { # name, (IV)name }
539 const_iv (SDLK_MODIFIER_MIN),
540 const_iv (SDLK_MODIFIER_MAX),
541
336 const_iv (SDL_ACTIVEEVENT), 542 const_iv (SDL_ACTIVEEVENT),
337 const_iv (SDL_KEYDOWN), 543 const_iv (SDL_KEYDOWN),
338 const_iv (SDL_KEYUP), 544 const_iv (SDL_KEYUP),
339 const_iv (SDL_MOUSEMOTION), 545 const_iv (SDL_MOUSEMOTION),
340 const_iv (SDL_MOUSEBUTTONDOWN), 546 const_iv (SDL_MOUSEBUTTONDOWN),
349 const_iv (SDL_EVENT_RESERVEDA), 555 const_iv (SDL_EVENT_RESERVEDA),
350 const_iv (SDL_EVENT_RESERVEDB), 556 const_iv (SDL_EVENT_RESERVEDB),
351 const_iv (SDL_VIDEORESIZE), 557 const_iv (SDL_VIDEORESIZE),
352 const_iv (SDL_VIDEOEXPOSE), 558 const_iv (SDL_VIDEOEXPOSE),
353 const_iv (SDL_USEREVENT), 559 const_iv (SDL_USEREVENT),
560
561 const_iv (SDL_APPINPUTFOCUS),
562 const_iv (SDL_APPMOUSEFOCUS),
563 const_iv (SDL_APPACTIVE),
564
565 const_iv (SDLK_FIRST),
566 const_iv (SDLK_LAST),
354 const_iv (SDLK_KP0), 567 const_iv (SDLK_KP0),
355 const_iv (SDLK_KP1), 568 const_iv (SDLK_KP1),
356 const_iv (SDLK_KP2), 569 const_iv (SDLK_KP2),
357 const_iv (SDLK_KP3), 570 const_iv (SDLK_KP3),
358 const_iv (SDLK_KP4), 571 const_iv (SDLK_KP4),
413 const_iv (SDLK_BREAK), 626 const_iv (SDLK_BREAK),
414 const_iv (SDLK_MENU), 627 const_iv (SDLK_MENU),
415 const_iv (SDLK_POWER), 628 const_iv (SDLK_POWER),
416 const_iv (SDLK_EURO), 629 const_iv (SDLK_EURO),
417 const_iv (SDLK_UNDO), 630 const_iv (SDLK_UNDO),
631
418 const_iv (KMOD_NONE), 632 const_iv (KMOD_NONE),
633 const_iv (KMOD_SHIFT),
419 const_iv (KMOD_LSHIFT), 634 const_iv (KMOD_LSHIFT),
420 const_iv (KMOD_RSHIFT), 635 const_iv (KMOD_RSHIFT),
636 const_iv (KMOD_CTRL),
421 const_iv (KMOD_LCTRL), 637 const_iv (KMOD_LCTRL),
422 const_iv (KMOD_RCTRL), 638 const_iv (KMOD_RCTRL),
639 const_iv (KMOD_ALT),
423 const_iv (KMOD_LALT), 640 const_iv (KMOD_LALT),
424 const_iv (KMOD_RALT), 641 const_iv (KMOD_RALT),
642 const_iv (KMOD_META),
425 const_iv (KMOD_LMETA), 643 const_iv (KMOD_LMETA),
426 const_iv (KMOD_RMETA), 644 const_iv (KMOD_RMETA),
427 const_iv (KMOD_NUM), 645 const_iv (KMOD_NUM),
428 const_iv (KMOD_CAPS), 646 const_iv (KMOD_CAPS),
429 const_iv (KMOD_MODE), 647 const_iv (KMOD_MODE),
430 const_iv (KMOD_CTRL), 648
431 const_iv (KMOD_SHIFT), 649 const_iv (MIX_DEFAULT_FORMAT),
432 const_iv (KMOD_ALT), 650
433 const_iv (KMOD_META) 651 const_iv (SDL_INIT_TIMER),
652 const_iv (SDL_INIT_AUDIO),
653 const_iv (SDL_INIT_VIDEO),
654 const_iv (SDL_INIT_CDROM),
655 const_iv (SDL_INIT_JOYSTICK),
656 const_iv (SDL_INIT_EVERYTHING),
657 const_iv (SDL_INIT_NOPARACHUTE),
658 const_iv (SDL_INIT_EVENTTHREAD),
659
660 const_iv (SDL_GL_RED_SIZE),
661 const_iv (SDL_GL_GREEN_SIZE),
662 const_iv (SDL_GL_BLUE_SIZE),
663 const_iv (SDL_GL_ALPHA_SIZE),
664 const_iv (SDL_GL_DOUBLEBUFFER),
665 const_iv (SDL_GL_BUFFER_SIZE),
666 const_iv (SDL_GL_DEPTH_SIZE),
667 const_iv (SDL_GL_STENCIL_SIZE),
668 const_iv (SDL_GL_ACCUM_RED_SIZE),
669 const_iv (SDL_GL_ACCUM_GREEN_SIZE),
670 const_iv (SDL_GL_ACCUM_BLUE_SIZE),
671 const_iv (SDL_GL_ACCUM_ALPHA_SIZE),
672 const_iv (SDL_GL_STEREO),
673 const_iv (SDL_GL_MULTISAMPLEBUFFERS),
674 const_iv (SDL_GL_MULTISAMPLESAMPLES),
675 const_iv (SDL_GL_ACCELERATED_VISUAL),
676 const_iv (SDL_GL_SWAP_CONTROL),
677
678 const_iv (FOW_DARKNESS)
434# undef const_iv 679# undef const_iv
435 }; 680 };
436 681
437 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 682 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
438 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 683 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
684
685 assert (SDLK_MODIFIER_MIN == SDLK_NUMLOCK);
686 assert (SDLK_MODIFIER_MAX == SDLK_COMPOSE);
439} 687}
688
689void
690weaken (SV *rv)
691 PROTOTYPE: $
692 CODE:
693 sv_rvweaken (rv);
694
695int
696in_destruct ()
697 CODE:
698 RETVAL = PL_main_cv == Nullcv;
699 OUTPUT:
700 RETVAL
701
702NV floor (NV x)
703
704NV ceil (NV x)
705
706NV ceilabs (NV x)
707 CODE:
708 RETVAL = x < 0. ? - ceil (-x) : ceil (x);
709 OUTPUT:
710 RETVAL
711
712IV minpot (UV n)
713
714IV popcount (UV n)
440 715
441void 716void
442pango_init () 717pango_init ()
443 CODE: 718 CODE:
444 // delayed, so it can pick up new fonts added by AddFontResourceEx
445{ 719{
446 {
447 ft2_fontmap = pango_ft2_font_map_new (); 720 opengl_fontmap = pango_opengl_font_map_new ();
448 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)ft2_fontmap, substitute_func, 0, 0); 721 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
449 ft2_context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)ft2_fontmap); 722 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
450 } 723 /*pango_context_set_font_description (opengl_context, default_font);*/
451 { 724#if PANGO_VERSION_CHECK (1, 15, 2)
452 cairo_font_options_t *fopt = cairo_font_options_create (); 725 pango_context_set_language (opengl_context, pango_language_from_string ("en"));
453 cairo_fontmap = pango_cairo_font_map_get_default (); 726 /*pango_context_set_base_dir (opengl_context, PANGO_DIRECTION_WEAK_LTR);*/
454 cairo_context = pango_cairo_font_map_create_context ((PangoCairoFontMap *)cairo_fontmap);
455#ifdef _WIN32
456 // cairo looks like shit eaten twice on windows
457 cairo_font_options_set_antialias (fopt, CAIRO_ANTIALIAS_NONE);
458#else
459 cairo_font_options_set_antialias (fopt, CAIRO_ANTIALIAS_GRAY);
460#endif 727#endif
461 cairo_font_options_set_hint_style (fopt, CAIRO_HINT_STYLE_FULL);
462 cairo_font_options_set_hint_metrics (fopt, CAIRO_HINT_METRICS_ON);
463 pango_cairo_context_set_font_options (cairo_context, fopt);
464 cairo_font_options_destroy (fopt);
465 }
466} 728}
467 729
468int 730char *SDL_GetError ()
469SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO)
470 731
471void 732int SDL_Init (U32 flags)
733
734int SDL_InitSubSystem (U32 flags)
735
736void SDL_QuitSubSystem (U32 flags)
737
472SDL_Quit () 738void SDL_Quit ()
473 739
740int SDL_GL_SetAttribute (int attr, int value)
741
742int SDL_GL_GetAttribute (int attr)
743 CODE:
744 if (SDL_GL_GetAttribute (attr, &RETVAL))
745 XSRETURN_UNDEF;
746 OUTPUT:
747 RETVAL
748
474void 749void
475SDL_ListModes () 750SDL_ListModes (int rgb, int alpha)
476 PPCODE: 751 PPCODE:
477{ 752{
478 SDL_Rect **m; 753 SDL_Rect **m;
479 754
480 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 755 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
481 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 756 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
482 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 757 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
483 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 758 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
484 759
485 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); 760 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
486 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0); 761 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE , 0);
487 762
488 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 763 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE , 0);
489 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 764 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
490 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 765 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0);
491 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 766 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
492 767
493 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 768 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
494 769 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
495 SDL_EnableUNICODE (1);
496 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
497 770
498 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 771 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
499 772
500 if (m && m != (SDL_Rect **)-1) 773 if (m && m != (SDL_Rect **)-1)
501 while (*m) 774 while (*m)
502 { 775 {
776 if ((*m)->w >= 400 && (*m)->h >= 300)
777 {
503 AV *av = newAV (); 778 AV *av = newAV ();
504 av_push (av, newSViv ((*m)->w)); 779 av_push (av, newSViv ((*m)->w));
505 av_push (av, newSViv ((*m)->h)); 780 av_push (av, newSViv ((*m)->h));
781 av_push (av, newSViv (rgb));
782 av_push (av, newSViv (alpha));
506 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av))); 783 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
784 }
507 785
508 ++m; 786 ++m;
509 } 787 }
510} 788}
511 789
512char *
513SDL_GetError ()
514
515int 790int
516SDL_SetVideoMode (int w, int h, int fullscreen) 791SDL_SetVideoMode (int w, int h, int rgb, int alpha, int fullscreen)
517 CODE: 792 CODE:
793{
794 SDL_EnableUNICODE (1);
795 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
796
797 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
798 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
799 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
800 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
801
518 RETVAL = !!SDL_SetVideoMode ( 802 RETVAL = !!SDL_SetVideoMode (
519 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 803 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
520 ); 804 );
805
521 if (RETVAL) 806 if (RETVAL)
522 { 807 {
523 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 808 av_clear (texture_av);
809
810 SDL_WM_SetCaption ("Deliantra MORPG Client " VERSION, "Deliantra");
524# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); 811#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
525# include "glfunc.h" 812#include "glfunc.h"
526# undef GL_FUNC 813#undef GL_FUNC
527 } 814 }
815}
528 OUTPUT: 816 OUTPUT:
529 RETVAL 817 RETVAL
530 818
531void 819void
532SDL_GL_SwapBuffers () 820SDL_GL_SwapBuffers ()
533 821
534char * 822char *
535SDL_GetKeyName (int sym) 823SDL_GetKeyName (int sym)
536 824
825int
826SDL_GetAppState ()
827
828int
829SDL_GetModState ()
830
537void 831void
538SDL_PollEvent () 832poll_events ()
539 PPCODE: 833 PPCODE:
540{ 834{
541 SDL_Event ev; 835 SDL_Event ev;
542 836
543 while (SDL_PollEvent (&ev)) 837 SDL_PumpEvents ();
838 while (SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_ALLEVENTS) > 0)
544 { 839 {
545 HV *hv = newHV (); 840 HV *hv = newHV ();
546 hv_store (hv, "type", 4, newSViv (ev.type), 0); 841 hv_store (hv, "type", 4, newSViv (ev.type), 0);
547 842
548 switch (ev.type) 843 switch (ev.type)
549 { 844 {
550 case SDL_KEYDOWN: 845 case SDL_KEYDOWN:
551 case SDL_KEYUP: 846 case SDL_KEYUP:
552 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 847 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
553 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); 848 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
554 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); 849 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod & MOD_MASK), 0);
850 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState () & MOD_MASK), 0); /* current mode */
555 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); 851 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
556 break; 852 break;
557 853
558 case SDL_ACTIVEEVENT: 854 case SDL_ACTIVEEVENT:
559 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 855 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
560 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 856 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
561 break; 857 break;
562 858
563 case SDL_MOUSEMOTION: 859 case SDL_MOUSEMOTION:
860 {
861 int state = ev.motion.state;
862 int x = ev.motion.x;
863 int y = ev.motion.y;
864 int xrel = ev.motion.xrel;
865 int yrel = ev.motion.yrel;
866
867 /* do simplistic event compression */
868 while (SDL_PeepEvents (&ev, 1, SDL_PEEKEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)) > 0
869 && state == ev.motion.state)
870 {
871 xrel += ev.motion.xrel;
872 yrel += ev.motion.yrel;
873 x = ev.motion.x;
874 y = ev.motion.y;
875 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION));
876 }
877
564 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 878 hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0);
565
566 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 879 hv_store (hv, "state", 5, newSViv (state), 0);
567 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 880 hv_store (hv, "x", 1, newSViv (x), 0);
568 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 881 hv_store (hv, "y", 1, newSViv (y), 0);
569 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 882 hv_store (hv, "xrel", 4, newSViv (xrel), 0);
570 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 883 hv_store (hv, "yrel", 4, newSViv (yrel), 0);
884 }
571 break; 885 break;
572 886
573 case SDL_MOUSEBUTTONDOWN: 887 case SDL_MOUSEBUTTONDOWN:
574 case SDL_MOUSEBUTTONUP: 888 case SDL_MOUSEBUTTONUP:
575 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 889 hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0);
576 890
577 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 891 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
578 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 892 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
579 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 893 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
580 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 894 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
585 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); 899 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
586 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); 900 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
587 break; 901 break;
588 } 902 }
589 903
590 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv))); 904 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("DC::UI::Event", 1))));
591 } 905 }
592} 906}
593 907
594int 908int
595Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) 909Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 4096)
596 POSTCALL: 910 POSTCALL:
597 Mix_HookMusicFinished (music_finished); 911 Mix_HookMusicFinished (music_finished);
598 Mix_ChannelFinished (channel_finished); 912 Mix_ChannelFinished (channel_finished);
599 913
600void 914void
915Mix_QuerySpec ()
916 PPCODE:
917{
918 int freq, channels;
919 Uint16 format;
920
921 if (Mix_QuerySpec (&freq, &format, &channels))
922 {
923 EXTEND (SP, 3);
924 PUSHs (sv_2mortal (newSViv (freq)));
925 PUSHs (sv_2mortal (newSViv (format)));
926 PUSHs (sv_2mortal (newSViv (channels)));
927 }
928}
929
930void
601Mix_CloseAudio () 931Mix_CloseAudio ()
602 932
603int 933int
604Mix_AllocateChannels (int numchans = -1) 934Mix_AllocateChannels (int numchans = -1)
605 935
936const char *
937Mix_GetError ()
938
606void 939void
607lowdelay (int fd, int val = 1) 940lowdelay (int fd, int val = 1)
608 CODE: 941 CODE:
942 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val));
943
944void
945win32_proxy_info ()
946 PPCODE:
947{
609#ifndef _WIN32 948#ifdef _WIN32
610 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 949 char buffer[2048];
950 DWORD buflen;
951
952 EXTEND (SP, 3);
953
954 buflen = sizeof (buffer);
955 if (InternetQueryOption (0, INTERNET_OPTION_PROXY, (void *)buffer, &buflen))
956 if (((INTERNET_PROXY_INFO *)buffer)->dwAccessType == INTERNET_OPEN_TYPE_PROXY)
957 {
958 PUSHs (newSVpv (((INTERNET_PROXY_INFO *)buffer)->lpszProxy, 0));
959
960 buflen = sizeof (buffer);
961 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_USERNAME, (void *)buffer, &buflen))
962 {
963 PUSHs (newSVpv (buffer, 0));
964
965 buflen = sizeof (buffer);
966 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_PASSWORD, (void *)buffer, &buflen))
967 PUSHs (newSVpv (buffer, 0));
968 }
969 }
611#endif 970#endif
971}
612 972
613void 973int
614add_font (char *file) 974add_font (char *file)
615 CODE: 975 CODE:
616 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 976 RETVAL = FcConfigAppFontAddFile (0, (const FcChar8 *)file);
617#ifdef _WIN32 977 OUTPUT:
618 // cairo... sigh... requires win2000 978 RETVAL
619 AddFontResourceEx (file, FR_PRIVATE, 0);
620#endif
621 979
622void 980void
623load_image_inline (SV *image_) 981load_image_inline (SV *image_)
624 ALIAS: 982 ALIAS:
625 load_image_file = 1 983 load_image_file = 1
628 STRLEN image_len; 986 STRLEN image_len;
629 char *image = (char *)SvPVbyte (image_, image_len); 987 char *image = (char *)SvPVbyte (image_, image_len);
630 SDL_Surface *surface, *surface2; 988 SDL_Surface *surface, *surface2;
631 SDL_PixelFormat fmt; 989 SDL_PixelFormat fmt;
632 SDL_RWops *rw = ix 990 SDL_RWops *rw = ix
633 ? SDL_RWFromFile (image, "r") 991 ? SDL_RWFromFile (image, "rb")
634 : SDL_RWFromConstMem (image, image_len); 992 : SDL_RWFromConstMem (image, image_len);
635 993
636 if (!rw) 994 if (!rw)
637 croak ("load_image: %s", SDL_GetError ()); 995 croak ("load_image: %s", SDL_GetError ());
638 996
667 1025
668 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE); 1026 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE);
669 1027
670 assert (surface2->pitch == surface2->w * 4); 1028 assert (surface2->pitch == surface2->w * 4);
671 1029
1030 SDL_LockSurface (surface2);
672 EXTEND (SP, 5); 1031 EXTEND (SP, 6);
673 PUSHs (sv_2mortal (newSViv (surface2->w))); 1032 PUSHs (sv_2mortal (newSViv (surface2->w)));
674 PUSHs (sv_2mortal (newSViv (surface2->h))); 1033 PUSHs (sv_2mortal (newSViv (surface2->h)));
675 SDL_LockSurface (surface2);
676 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); 1034 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
677 SDL_UnlockSurface (surface2);
678 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA8 : GL_RGB8))); 1035 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
679 PUSHs (sv_2mortal (newSViv (GL_RGBA))); 1036 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
680 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE))); 1037 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
1038 SDL_UnlockSurface (surface2);
681 1039
682 SDL_FreeSurface (surface); 1040 SDL_FreeSurface (surface);
683 SDL_FreeSurface (surface2); 1041 SDL_FreeSurface (surface2);
684} 1042}
685 1043
711void 1069void
712error (char *message) 1070error (char *message)
713 CODE: 1071 CODE:
714 fprintf (stderr, "ERROR: %s\n", message); 1072 fprintf (stderr, "ERROR: %s\n", message);
715#ifdef _WIN32 1073#ifdef _WIN32
716 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR); 1074 MessageBox (0, message, "Deliantra Client Error", MB_OK | MB_ICONERROR);
717#endif 1075#endif
718 1076
719void 1077void
720fatal (char *message) 1078fatal (char *message)
721 CODE: 1079 CODE:
722 fprintf (stderr, "FATAL: %s\n", message); 1080 fprintf (stderr, "FATAL: %s\n", message);
723#ifdef _WIN32 1081#ifdef _WIN32
724 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); 1082 MessageBox (0, message, "Deliantra Client Fatal Error", MB_OK | MB_ICONERROR);
725#endif 1083#endif
726 _exit (1); 1084 _exit (1);
727 1085
728void 1086void
729_exit (int retval) 1087_exit (int retval = 0)
730 CODE: 1088 CODE:
1089#ifdef WIN32
1090 ExitThread (retval); // unclean, please beam me up
1091#else
731 _exit (retval); 1092 _exit (retval);
1093#endif
732 1094
1095void
1096debug ()
1097 CODE:
1098{
1099#if DEBUG
1100 VALGRIND_DO_LEAK_CHECK;
1101#endif
1102}
1103
733MODULE = CFClient PACKAGE = CFClient::Font 1104MODULE = Deliantra::Client PACKAGE = DC::Font
734 1105
735CFClient::Font 1106PROTOTYPES: DISABLE
1107
1108DC::Font
736new_from_file (SV *class, char *path, int id = 0) 1109new_from_file (SV *class, char *path, int id = 0)
737 CODE: 1110 CODE:
738{ 1111{
739 int count; 1112 int count;
740 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 1113 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
743} 1116}
744 OUTPUT: 1117 OUTPUT:
745 RETVAL 1118 RETVAL
746 1119
747void 1120void
748DESTROY (CFClient::Font self) 1121DESTROY (DC::Font self)
749 CODE: 1122 CODE:
750 pango_font_description_free (self); 1123 pango_font_description_free (self);
751 1124
752void 1125void
753make_default (CFClient::Font self) 1126make_default (DC::Font self)
1127 PROTOTYPE: $
754 CODE: 1128 CODE:
755 default_font = self; 1129 default_font = self;
756 1130
757MODULE = CFClient PACKAGE = CFClient::Layout 1131MODULE = Deliantra::Client PACKAGE = DC::Layout
758 1132
759CFClient::Layout 1133PROTOTYPES: DISABLE
760new (SV *class, int rgba = 0) 1134
1135void
1136glyph_cache_backup ()
1137 PROTOTYPE:
1138 CODE:
1139 tc_backup ();
1140
1141void
1142glyph_cache_restore ()
1143 PROTOTYPE:
1144 CODE:
1145 tc_restore ();
1146
1147DC::Layout
1148new (SV *class)
761 CODE: 1149 CODE:
762 New (0, RETVAL, 1, struct cf_layout); 1150 New (0, RETVAL, 1, struct cf_layout);
763 1151
764 RETVAL->pl = pango_layout_new (rgba ? cairo_context : ft2_context); 1152 RETVAL->pl = pango_layout_new (opengl_context);
765 RETVAL->rgba = rgba;
766 RETVAL->r = 1.; 1153 RETVAL->r = 1.;
767 RETVAL->g = 1.; 1154 RETVAL->g = 1.;
768 RETVAL->b = 1.; 1155 RETVAL->b = 1.;
769 RETVAL->a = 1.; 1156 RETVAL->a = 1.;
770 RETVAL->base_height = MIN_FONT_HEIGHT; 1157 RETVAL->base_height = MIN_FONT_HEIGHT;
771 RETVAL->font = 0; 1158 RETVAL->font = 0;
1159 RETVAL->rc = rc_alloc ();
772 1160
773 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 1161 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
774 layout_update_font (RETVAL); 1162 layout_update_font (RETVAL);
775 OUTPUT: 1163 OUTPUT:
776 RETVAL 1164 RETVAL
777 1165
778void 1166void
779DESTROY (CFClient::Layout self) 1167DESTROY (DC::Layout self)
780 CODE: 1168 CODE:
781 g_object_unref (self->pl); 1169 g_object_unref (self->pl);
1170 rc_free (self->rc);
782 Safefree (self); 1171 Safefree (self);
783 1172
784int
785is_rgba (CFClient::Layout self)
786 CODE:
787 RETVAL = self->rgba;
788 OUTPUT:
789 RETVAL
790
791void 1173void
792set_text (CFClient::Layout self, SV *text_) 1174set_text (DC::Layout self, SV *text_)
793 CODE: 1175 CODE:
794{ 1176{
795 STRLEN textlen; 1177 STRLEN textlen;
796 char *text = SvPVutf8 (text_, textlen); 1178 char *text = SvPVutf8 (text_, textlen);
797 1179
798 pango_layout_set_text (self->pl, text, textlen); 1180 pango_layout_set_text (self->pl, text, textlen);
799} 1181}
800 1182
801void 1183void
802set_markup (CFClient::Layout self, SV *text_) 1184set_markup (DC::Layout self, SV *text_)
803 CODE: 1185 CODE:
804{ 1186{
805 STRLEN textlen; 1187 STRLEN textlen;
806 char *text = SvPVutf8 (text_, textlen); 1188 char *text = SvPVutf8 (text_, textlen);
807 1189
808 pango_layout_set_markup (self->pl, text, textlen); 1190 pango_layout_set_markup (self->pl, text, textlen);
809} 1191}
810 1192
1193void
1194set_shapes (DC::Layout self, ...)
1195 CODE:
1196{
1197 PangoAttrList *attrs = 0;
1198 const char *text = pango_layout_get_text (self->pl);
1199 const char *pos = text;
1200 int arg = 4;
1201
1202 while (arg < items && (pos = strstr (pos, OBJ_STR)))
1203 {
1204 PangoRectangle inkrect, rect;
1205 PangoAttribute *attr;
1206
1207 int x = SvIV (ST (arg - 3));
1208 int y = SvIV (ST (arg - 2));
1209 int w = SvIV (ST (arg - 1));
1210 int h = SvIV (ST (arg ));
1211
1212 inkrect.x = 0;
1213 inkrect.y = 0;
1214 inkrect.width = 0;
1215 inkrect.height = 0;
1216
1217 rect.x = x * PANGO_SCALE;
1218 rect.y = y * PANGO_SCALE;
1219 rect.width = w * PANGO_SCALE;
1220 rect.height = h * PANGO_SCALE;
1221
1222 if (!attrs)
1223 attrs = pango_layout_get_attributes (self->pl);
1224
1225 attr = pango_attr_shape_new (&inkrect, &rect);
1226 attr->start_index = pos - text;
1227 attr->end_index = attr->start_index + sizeof (OBJ_STR) - 1;
1228 pango_attr_list_insert (attrs, attr);
1229
1230 arg += 4;
1231 pos += sizeof (OBJ_STR) - 1;
1232 }
1233
1234 if (attrs)
1235 pango_layout_set_attributes (self->pl, attrs);
1236}
1237
1238void
1239get_shapes (DC::Layout self)
1240 PPCODE:
1241{
1242 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
1243
1244 do
1245 {
1246 PangoLayoutRun *run = pango_layout_iter_get_run_readonly (iter);
1247
1248 if (run && shape_attr_p (run))
1249 {
1250 PangoRectangle extents;
1251 pango_layout_iter_get_run_extents (iter, 0, &extents);
1252
1253 EXTEND (SP, 2);
1254 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x))));
1255 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y))));
1256 }
1257 }
1258 while (pango_layout_iter_next_run (iter));
1259
1260 pango_layout_iter_free (iter);
1261}
1262
1263int
1264has_wrapped (DC::Layout self)
1265 CODE:
1266{
1267 int lines = 1;
1268 const char *text = pango_layout_get_text (self->pl);
1269
1270 while (*text)
1271 lines += *text++ == '\n';
1272
1273 RETVAL = lines < pango_layout_get_line_count (self->pl);
1274}
1275 OUTPUT:
1276 RETVAL
1277
811SV * 1278SV *
812get_text (CFClient::Layout self) 1279get_text (DC::Layout self)
813 CODE: 1280 CODE:
814 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 1281 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
815 sv_utf8_decode (RETVAL); 1282 sv_utf8_decode (RETVAL);
816 OUTPUT: 1283 OUTPUT:
817 RETVAL 1284 RETVAL
818 1285
819void 1286void
820set_foreground (CFClient::Layout self, float r, float g, float b, float a = 1.) 1287set_foreground (DC::Layout self, float r, float g, float b, float a = 1.)
821 CODE: 1288 CODE:
822 self->r = r; 1289 self->r = r;
823 self->g = g; 1290 self->g = g;
824 self->b = b; 1291 self->b = b;
825 self->a = a; 1292 self->a = a;
826 1293
827void 1294void
828set_font (CFClient::Layout self, CFClient::Font font = 0) 1295set_font (DC::Layout self, DC::Font font = 0)
829 CODE: 1296 CODE:
830 if (self->font != font) 1297 if (self->font != font)
831 { 1298 {
832 self->font = font; 1299 self->font = font;
833 layout_update_font (self); 1300 layout_update_font (self);
834 } 1301 }
835 1302
836void 1303void
837set_height (CFClient::Layout self, int base_height) 1304set_height (DC::Layout self, int base_height)
838 CODE: 1305 CODE:
839 if (self->base_height != base_height) 1306 if (self->base_height != base_height)
840 { 1307 {
841 self->base_height = base_height; 1308 self->base_height = base_height;
842 layout_update_font (self); 1309 layout_update_font (self);
843 } 1310 }
844 1311
845void 1312void
846set_width (CFClient::Layout self, int max_width = -1) 1313set_width (DC::Layout self, int max_width = -1)
847 CODE: 1314 CODE:
848 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1315 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
849 1316
850void 1317void
851set_indent (CFClient::Layout self, int indent) 1318set_indent (DC::Layout self, int indent)
852 CODE: 1319 CODE:
853 pango_layout_set_indent (self->pl, indent * PANGO_SCALE); 1320 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
854 1321
855void 1322void
856set_spacing (CFClient::Layout self, int spacing) 1323set_spacing (DC::Layout self, int spacing)
857 CODE: 1324 CODE:
858 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE); 1325 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
859 1326
860void 1327void
861set_ellipsise (CFClient::Layout self, int ellipsise) 1328set_ellipsise (DC::Layout self, int ellipsise)
862 CODE: 1329 CODE:
863 pango_layout_set_ellipsize (self->pl, 1330 pango_layout_set_ellipsize (self->pl,
864 ellipsise == 1 ? PANGO_ELLIPSIZE_START 1331 ellipsise == 1 ? PANGO_ELLIPSIZE_START
865 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE 1332 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
866 : ellipsise == 3 ? PANGO_ELLIPSIZE_END 1333 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
867 : PANGO_ELLIPSIZE_NONE 1334 : PANGO_ELLIPSIZE_NONE
868 ); 1335 );
869 1336
870void 1337void
871set_single_paragraph_mode (CFClient::Layout self, int spm) 1338set_single_paragraph_mode (DC::Layout self, int spm)
872 CODE: 1339 CODE:
873 pango_layout_set_single_paragraph_mode (self->pl, !!spm); 1340 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
874 1341
875void 1342void
876size (CFClient::Layout self) 1343size (DC::Layout self)
877 PPCODE: 1344 PPCODE:
878{ 1345{
879 int w, h; 1346 int w, h;
880 1347
881 layout_get_pixel_size (self, &w, &h); 1348 layout_get_pixel_size (self, &w, &h);
884 PUSHs (sv_2mortal (newSViv (w))); 1351 PUSHs (sv_2mortal (newSViv (w)));
885 PUSHs (sv_2mortal (newSViv (h))); 1352 PUSHs (sv_2mortal (newSViv (h)));
886} 1353}
887 1354
888int 1355int
1356descent (DC::Layout self)
1357 CODE:
1358{
1359 PangoRectangle rect;
1360 PangoLayoutLine *line = pango_layout_get_line_readonly (self->pl, 0);
1361 pango_layout_line_get_pixel_extents (line, 0, &rect);
1362 RETVAL = PANGO_DESCENT (rect);
1363}
1364 OUTPUT:
1365 RETVAL
1366
1367int
889xy_to_index (CFClient::Layout self, int x, int y) 1368xy_to_index (DC::Layout self, int x, int y)
890 CODE: 1369 CODE:
891{ 1370{
892 int index, trailing; 1371 int index, trailing;
893 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1372 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
894 RETVAL = index; 1373 RETVAL = index + trailing;
895} 1374}
896 OUTPUT: 1375 OUTPUT:
897 RETVAL 1376 RETVAL
898 1377
899void 1378void
900cursor_pos (CFClient::Layout self, int index) 1379cursor_pos (DC::Layout self, int index)
901 PPCODE: 1380 PPCODE:
902{ 1381{
903 PangoRectangle strong_pos; 1382 PangoRectangle pos;
904 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1383 pango_layout_get_cursor_pos (self->pl, index, &pos, 0);
905 1384
906 EXTEND (SP, 3); 1385 EXTEND (SP, 3);
907 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); 1386 PUSHs (sv_2mortal (newSViv (pos.x / PANGO_SCALE)));
908 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1387 PUSHs (sv_2mortal (newSViv (pos.y / PANGO_SCALE)));
909 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1388 PUSHs (sv_2mortal (newSViv (pos.height / PANGO_SCALE)));
910} 1389}
911 1390
912void 1391void
913render (CFClient::Layout self) 1392index_to_line_x (DC::Layout self, int index, int trailing = 0)
914 PPCODE: 1393 PPCODE:
915{ 1394{
916 SV *retval; 1395 int line, x;
917 int w, h;
918 1396
919 layout_get_pixel_size (self, &w, &h); 1397 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
920 1398#if !PANGO_VERSION_CHECK (1, 17, 3)
921 if (self->rgba) 1399 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
922 { 1400 --line;
923 cairo_surface_t *surface;
924 cairo_t *cairo;
925
926 retval = newSV (w * h * 4);
927 SvPOK_only (retval);
928 SvCUR_set (retval, w * h * 4);
929
930 memset (SvPVX (retval), 0, w * h * 4);
931
932 surface = cairo_image_surface_create_for_data (
933 (void*)SvPVX (retval), CAIRO_FORMAT_ARGB32, w, h, w * 4);
934 cairo = cairo_create (surface);
935 cairo_set_source_rgba (cairo, self->r, self->g, self->b, self->a);
936
937 pango_cairo_show_layout (cairo, self->pl);
938
939 cairo_destroy (cairo);
940 cairo_surface_destroy (surface);
941
942 // what a mess, and its premultiplied, too :(
943 {
944 uint32_t *p = (uint32_t *)SvPVX (retval);
945 uint32_t *e = p + w * h;
946
947 while (p < e)
948 {
949 uint32_t rgba = *p;
950 rgba = (rgba >> 24) | (rgba << 8);
951#if 0
952#ifdef _WIN32
953 {//D
954 uint8_t r = rgba >> 24;
955 uint8_t g = rgba >> 16;
956 uint8_t b = rgba >> 8;
957 uint8_t a = rgba >> 0;
958
959 rgba = (rgba & 0xffffff00) | a;
960 }
961#endif 1401#endif
962#endif
963 rgba = SDL_SwapBE32 (rgba);
964 *p++ = rgba;
965 }
966 }
967
968 EXTEND (SP, 5); 1402 EXTEND (SP, 2);
969 PUSHs (sv_2mortal (newSViv (w))); 1403 PUSHs (sv_2mortal (newSViv (line)));
1404 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1405}
1406
1407void
1408line_x_to_index (DC::Layout self, int line, int x)
1409 PPCODE:
1410{
1411 PangoLayoutLine *lp;
1412 int index, trailing;
1413
1414 if (line < 0)
1415 XSRETURN_EMPTY;
1416
1417 if (!(lp = pango_layout_get_line_readonly (self->pl, line)))
1418 XSRETURN_EMPTY; /* do better */
1419
1420 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1421
1422 EXTEND (SP, 2);
1423 if (GIMME_V == G_SCALAR)
970 PUSHs (sv_2mortal (newSViv (h))); 1424 PUSHs (sv_2mortal (newSViv (index + trailing)));
971 PUSHs (sv_2mortal (retval));
972 PUSHs (sv_2mortal (newSViv (GL_RGBA8)));
973 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
974 }
975 else 1425 else
976 { 1426 {
977 FT_Bitmap bitmap;
978
979 retval = newSV (w * h);
980 SvPOK_only (retval);
981 SvCUR_set (retval, w * h);
982
983 bitmap.rows = h;
984 bitmap.width = w;
985 bitmap.pitch = w;
986 bitmap.buffer = (unsigned char*)SvPVX (retval);
987 bitmap.num_grays = 256;
988 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
989
990 memset (bitmap.buffer, 0, w * h);
991
992 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE);
993
994 EXTEND (SP, 5);
995 PUSHs (sv_2mortal (newSViv (w))); 1427 PUSHs (sv_2mortal (newSViv (index)));
996 PUSHs (sv_2mortal (newSViv (h))); 1428 PUSHs (sv_2mortal (newSViv (trailing)));
997 PUSHs (sv_2mortal (retval));
998 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
999 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
1000 } 1429 }
1001} 1430}
1002 1431
1432void
1433render (DC::Layout self, float x, float y, int flags = 0)
1434 CODE:
1435 rc_clear (self->rc);
1436 pango_opengl_render_layout_subpixel (
1437 self->pl,
1438 self->rc,
1439 x * PANGO_SCALE, y * PANGO_SCALE,
1440 self->r, self->g, self->b, self->a,
1441 flags
1442 );
1443 // we assume that context_change actually clears/frees stuff
1444 // and does not do any recomputation...
1445 pango_layout_context_changed (self->pl);
1446
1447void
1448draw (DC::Layout self)
1449 CODE:
1450{
1451 glEnable (GL_TEXTURE_2D);
1452 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
1453 glEnable (GL_BLEND);
1454 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1455 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1456 glEnable (GL_ALPHA_TEST);
1457 glAlphaFunc (GL_GREATER, 7.f / 255.f);
1458
1459 rc_draw (self->rc);
1460
1461 glDisable (GL_ALPHA_TEST);
1462 glDisable (GL_BLEND);
1463 glDisable (GL_TEXTURE_2D);
1464}
1465
1003MODULE = CFClient PACKAGE = CFClient::Texture 1466MODULE = Deliantra::Client PACKAGE = DC::Texture
1004 1467
1005void 1468PROTOTYPES: ENABLE
1006pad2pot (SV *data_, SV *w_, SV *h_)
1007 CODE:
1008{
1009 int ow = SvIV (w_);
1010 int oh = SvIV (h_);
1011 1469
1012 if (ow && oh) 1470void
1471pad (SV *data_, int ow, int oh, int nw, int nh)
1472 CODE:
1473{
1474 if ((nw != ow || nh != oh) && SvOK (data_))
1013 { 1475 {
1014 int nw = minpot (ow);
1015 int nh = minpot (oh);
1016
1017 if (nw != ow || nh != oh)
1018 {
1019 if (SvOK (data_))
1020 {
1021 STRLEN datalen; 1476 STRLEN datalen;
1022 char *data = SvPVbyte (data_, datalen); 1477 char *data = SvPVbyte (data_, datalen);
1023 int bpp = datalen / (ow * oh); 1478 int bpp = datalen / (ow * oh);
1024 SV *result_ = sv_2mortal (newSV (nw * nh * bpp)); 1479 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1025 1480
1026 SvPOK_only (result_); 1481 SvPOK_only (result_);
1027 SvCUR_set (result_, nw * nh * bpp); 1482 SvCUR_set (result_, nw * nh * bpp);
1028 1483
1029 memset (SvPVX (result_), 0, nw * nh * bpp); 1484 memset (SvPVX (result_), 0, nw * nh * bpp);
1030 while (oh--) 1485 while (oh--)
1031 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp); 1486 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1032 1487
1033 sv_setsv (data_, result_); 1488 sv_setsv (data_, result_);
1034 }
1035
1036 sv_setiv (w_, nw);
1037 sv_setiv (h_, nh);
1038 }
1039 } 1489 }
1040} 1490}
1041 1491
1042void 1492void
1043draw_quad (SV *self, float x, float y, float w = 0., float h = 0.) 1493draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
1049{ 1499{
1050 HV *hv = (HV *)SvRV (self); 1500 HV *hv = (HV *)SvRV (self);
1051 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1501 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
1052 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1502 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
1053 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1503 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
1504
1505 if (name <= 0)
1506 XSRETURN_EMPTY;
1054 1507
1055 if (items < 5) 1508 if (items < 5)
1056 { 1509 {
1057 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1510 w = SvNV (*hv_fetch (hv, "w", 1, 1));
1058 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1511 h = SvNV (*hv_fetch (hv, "h", 1, 1));
1086 glDisable (GL_ALPHA_TEST); 1539 glDisable (GL_ALPHA_TEST);
1087 glDisable (GL_BLEND); 1540 glDisable (GL_BLEND);
1088 } 1541 }
1089} 1542}
1090 1543
1544IV texture_valid_2d (GLint internalformat, GLsizei w, GLsizei h, GLenum format, GLenum type)
1545 CODE:
1546{
1547 GLint width;
1548 glTexImage2D (GL_PROXY_TEXTURE_2D, 0, internalformat, w, h, 0, format, type, 0);
1549 glGetTexLevelParameteriv (GL_PROXY_TEXTURE_2D, 0, GL_TEXTURE_WIDTH, &width);
1550 RETVAL = width > 0;
1551}
1552 OUTPUT:
1553 RETVAL
1554
1091MODULE = CFClient PACKAGE = CFClient::Map 1555MODULE = Deliantra::Client PACKAGE = DC::Map
1092 1556
1093CFClient::Map 1557PROTOTYPES: DISABLE
1094new (SV *class, int map_width, int map_height) 1558
1559DC::Map
1560new (SV *class)
1095 CODE: 1561 CODE:
1096 New (0, RETVAL, 1, struct map); 1562 New (0, RETVAL, 1, struct map);
1097 RETVAL->x = 0; 1563 RETVAL->x = 0;
1098 RETVAL->y = 0; 1564 RETVAL->y = 0;
1099 RETVAL->w = map_width; 1565 RETVAL->w = 0;
1100 RETVAL->h = map_height; 1566 RETVAL->h = 0;
1101 RETVAL->ox = 0; 1567 RETVAL->ox = 0;
1102 RETVAL->oy = 0; 1568 RETVAL->oy = 0;
1103 RETVAL->faces = 8192; 1569 RETVAL->faces = 8192; Newz (0, RETVAL->face2tile, RETVAL->faces, tileid);
1104 Newz (0, RETVAL->face, RETVAL->faces, mapface); 1570 RETVAL->texs = 8192; Newz (0, RETVAL->tex , RETVAL->texs , maptex);
1105 RETVAL->texs = 8192;
1106 Newz (0, RETVAL->tex, RETVAL->texs, maptex);
1107 RETVAL->rows = 0; 1571 RETVAL->rows = 0;
1108 RETVAL->row = 0; 1572 RETVAL->row = 0;
1109 OUTPUT: 1573 OUTPUT:
1110 RETVAL 1574 RETVAL
1111 1575
1112void 1576void
1113DESTROY (CFClient::Map self) 1577DESTROY (DC::Map self)
1114 CODE: 1578 CODE:
1115{ 1579{
1116 map_clear (self); 1580 map_clear (self);
1117 Safefree (self->face); 1581 Safefree (self->face2tile);
1118 Safefree (self->tex); 1582 Safefree (self->tex);
1119 Safefree (self); 1583 Safefree (self);
1120} 1584}
1121 1585
1122void 1586void
1587resize (DC::Map self, int map_width, int map_height)
1588 CODE:
1589 self->w = map_width;
1590 self->h = map_height;
1591
1592void
1123clear (CFClient::Map self) 1593clear (DC::Map self)
1124 CODE: 1594 CODE:
1125 map_clear (self); 1595 map_clear (self);
1126 1596
1127void 1597void
1128set_face (CFClient::Map self, int face, int texid) 1598set_tileid (DC::Map self, int face, int tile)
1129 CODE: 1599 CODE:
1130{ 1600{
1131 while (self->faces <= face) 1601 need_facenum (self, face); self->face2tile [face] = tile;
1132 { 1602 need_texid (self, tile);
1133 Append (mapface, self->face, self->faces, self->faces);
1134 self->faces *= 2;
1135 }
1136
1137 self->face [face] = texid;
1138} 1603}
1139 1604
1140void 1605void
1606set_smooth (DC::Map self, int face, int smooth, int level)
1607 CODE:
1608{
1609 tileid texid;
1610 maptex *tex;
1611
1612 if (face < 0 || face >= self->faces)
1613 return;
1614
1615 if (smooth < 0 || smooth >= self->faces)
1616 return;
1617
1618 texid = self->face2tile [face];
1619
1620 if (!texid)
1621 return;
1622
1623 tex = self->tex + texid;
1624 tex->smoothtile = self->face2tile [smooth];
1625 tex->smoothlevel = level;
1626}
1627
1628void
1141set_texture (CFClient::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1629set_texture (DC::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1142 CODE: 1630 CODE:
1143{ 1631{
1144 while (self->texs <= texid) 1632 need_texid (self, texid);
1145 {
1146 Append (maptex, self->tex, self->texs, self->texs);
1147 self->texs *= 2;
1148 }
1149 1633
1150 { 1634 {
1151 maptex *tex = self->tex + texid; 1635 maptex *tex = self->tex + texid;
1152 1636
1153 tex->name = name; 1637 tex->name = name;
1170 // from transparent color bleeding and ugly wrapping effects. 1654 // from transparent color bleeding and ugly wrapping effects.
1171 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); 1655 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1172} 1656}
1173 1657
1174int 1658int
1175ox (CFClient::Map self) 1659ox (DC::Map self)
1176 ALIAS: 1660 ALIAS:
1177 oy = 1 1661 oy = 1
1178 x = 2 1662 x = 2
1179 y = 3 1663 y = 3
1180 w = 4 1664 w = 4
1191 } 1675 }
1192 OUTPUT: 1676 OUTPUT:
1193 RETVAL 1677 RETVAL
1194 1678
1195void 1679void
1196scroll (CFClient::Map self, int dx, int dy) 1680scroll (DC::Map self, int dx, int dy)
1197 CODE: 1681 CODE:
1198{ 1682{
1199 if (dx > 0) 1683 if (dx > 0)
1200 map_blank (self, self->x, self->y, dx - 1, self->h); 1684 map_blank (self, self->x, self->y, dx, self->h);
1201 else if (dx < 0) 1685 else if (dx < 0)
1202 map_blank (self, self->x + self->w + dx + 1, self->y, 1 - dx, self->h); 1686 map_blank (self, self->x + self->w + dx, self->y, -dx, self->h);
1203 1687
1204 if (dy > 0) 1688 if (dy > 0)
1205 map_blank (self, self->x, self->y, self->w, dy - 1); 1689 map_blank (self, self->x, self->y, self->w, dy);
1206 else if (dy < 0) 1690 else if (dy < 0)
1207 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy); 1691 map_blank (self, self->x, self->y + self->h + dy, self->w, -dy);
1208 1692
1209 self->ox += dx; self->x += dx; 1693 self->ox += dx; self->x += dx;
1210 self->oy += dy; self->y += dy; 1694 self->oy += dy; self->y += dy;
1211 1695
1212 while (self->y < 0) 1696 while (self->y < 0)
1216 self->rows += MAP_EXTEND_Y; 1700 self->rows += MAP_EXTEND_Y;
1217 self->y += MAP_EXTEND_Y; 1701 self->y += MAP_EXTEND_Y;
1218 } 1702 }
1219} 1703}
1220 1704
1221void 1705SV *
1222map1a_update (CFClient::Map self, SV *data_) 1706map1a_update (DC::Map self, SV *data_, int extmap)
1223 CODE: 1707 CODE:
1224{ 1708{
1225 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1709 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1226 uint8_t *data_end = (uint8_t *)SvEND (data_); 1710 uint8_t *data_end = (uint8_t *)SvEND (data_);
1227 mapcell *cell; 1711 mapcell *cell;
1228 int x, y, flags; 1712 int x, y, z, flags;
1713 AV *missing = newAV ();
1714 RETVAL = newRV_noinc ((SV *)missing);
1229 1715
1230 while (data < data_end) 1716 while (data < data_end - 1)
1231 { 1717 {
1232 flags = (data [0] << 8) + data [1]; data += 2; 1718 flags = (data [0] << 8) + data [1]; data += 2;
1233 1719
1234 x = ((flags >> 10) & 63) + self->x; 1720 x = self->x + ((flags >> 10) & 63);
1235 y = ((flags >> 4) & 63) + self->y; 1721 y = self->y + ((flags >> 4) & 63);
1236 1722
1237 cell = map_get_cell (self, x, y); 1723 cell = map_get_cell (self, x, y);
1238 1724
1239 if (flags & 15) 1725 if (flags & 15)
1240 { 1726 {
1241 if (cell->darkness < 0) 1727 if (!cell->darkness)
1242 { 1728 {
1729 memset (cell, 0, sizeof (*cell));
1243 cell->darkness = 0; 1730 cell->darkness = 256;
1244 cell->face [0] = 0;
1245 cell->face [1] = 0;
1246 cell->face [2] = 0;
1247 } 1731 }
1248 1732
1249 cell->darkness = flags & 8 ? *data++ : 255;
1250
1251 //TODO: don't trust server data to be in-range(!) 1733 //TODO: don't trust server data to be in-range(!)
1252 1734
1253 if (flags & 4) 1735 if (flags & 8)
1254 { 1736 {
1255 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2; 1737 if (extmap)
1738 {
1739 uint8_t ext, cmd;
1740
1741 do
1742 {
1743 ext = *data++;
1744 cmd = ext & 0x7f;
1745
1746 if (cmd < 4)
1747 cell->darkness = 255 - ext * 64 + 1;
1748 else if (cmd == 5) // health
1749 {
1750 cell->stat_width = 1;
1751 cell->stat_hp = *data++;
1752 }
1753 else if (cmd == 6) // monster width
1754 cell->stat_width = *data++ + 1;
1755 else if (cmd == 0x47)
1756 {
1757 if (*data == 1) cell->player = data [1];
1758 else if (*data == 2) cell->player = data [2] + (data [1] << 8);
1759 else if (*data == 3) cell->player = data [3] + (data [2] << 8) + (data [1] << 16);
1760 else if (*data == 4) cell->player = data [4] + (data [3] << 8) + (data [2] << 16) + (data [1] << 24);
1761
1762 data += *data + 1;
1763 }
1764 else if (cmd == 8) // cell flags
1765 cell->flags = *data++;
1766 else if (ext & 0x40) // unknown, multibyte => skip
1767 data += *data + 1;
1768 else
1769 data++;
1770 }
1771 while (ext & 0x80);
1772 }
1773 else
1774 cell->darkness = *data++ + 1;
1256 } 1775 }
1257 1776
1777 for (z = 0; z <= 2; ++z)
1258 if (flags & 2) 1778 if (flags & (4 >> z))
1259 { 1779 {
1260 cell->face [1] = self->face [(data [0] << 8) + data [1]]; data += 2; 1780 faceid face = (data [0] << 8) + data [1]; data += 2;
1781 need_facenum (self, face);
1782 cell->tile [z] = self->face2tile [face];
1783
1784 if (cell->tile [z])
1785 {
1786 maptex *tex = self->tex + cell->tile [z];
1787 if (!tex->name)
1788 av_push (missing, newSViv (cell->tile [z]));
1789
1790 if (tex->smoothtile)
1791 {
1792 maptex *smooth = self->tex + tex->smoothtile;
1793 if (!smooth->name)
1794 av_push (missing, newSViv (tex->smoothtile));
1795 }
1796 }
1261 } 1797 }
1262
1263 if (flags & 1)
1264 {
1265 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2;
1266 }
1267 } 1798 }
1268 else 1799 else
1269 cell->darkness = -1; 1800 CELL_CLEAR (cell);
1270 } 1801 }
1271} 1802}
1803 OUTPUT:
1804 RETVAL
1272 1805
1273SV * 1806SV *
1274mapmap (CFClient::Map self, int x0, int y0, int w, int h) 1807mapmap (DC::Map self, int x0, int y0, int w, int h)
1275 CODE: 1808 CODE:
1276{ 1809{
1277 int x1, x; 1810 int x1, x;
1278 int y1, y; 1811 int y1, y;
1279 int z; 1812 int z;
1300 { 1833 {
1301 mapcell *cell = row->col + (x - row->c0); 1834 mapcell *cell = row->col + (x - row->c0);
1302 1835
1303 for (z = 0; z <= 0; z++) 1836 for (z = 0; z <= 0; z++)
1304 { 1837 {
1305 mapface face = cell->face [z];
1306
1307 if (face)
1308 {
1309 maptex tex = self->tex [face]; 1838 maptex tex = self->tex [cell->tile [z]];
1310 int a0 = 255 - tex.a; 1839 int a0 = 255 - tex.a;
1311 int a1 = tex.a; 1840 int a1 = tex.a;
1312 1841
1313 r = (r * a0 + tex.r * a1) / 255; 1842 r = (r * a0 + tex.r * a1) / 255;
1314 g = (g * a0 + tex.g * a1) / 255; 1843 g = (g * a0 + tex.g * a1) / 255;
1315 b = (b * a0 + tex.b * a1) / 255; 1844 b = (b * a0 + tex.b * a1) / 255;
1316 a = (a * a0 + tex.a * a1) / 255; 1845 a = (a * a0 + tex.a * a1) / 255;
1317 }
1318 } 1846 }
1319 } 1847 }
1320 1848
1321 *map++ = (r ) 1849 *map++ = (r )
1322 | (g << 8) 1850 | (g << 8)
1329} 1857}
1330 OUTPUT: 1858 OUTPUT:
1331 RETVAL 1859 RETVAL
1332 1860
1333void 1861void
1334draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1862draw (DC::Map self, int mx, int my, int sw, int sh, int T, U32 player = 0xffffffff, int sdx = 0, int sdy = 0)
1863 CODE:
1864{
1865 int x, y, z;
1866
1867 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ());
1868 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level
1869 static uint8_t smooth_max[256][256]; // egad, fast and wasteful on memory (64k)
1870 smooth_key skey;
1871 int pl_x, pl_y;
1872 maptex pl_tex;
1873 rc_t *rc = rc_alloc ();
1874 rc_key_t key;
1875 rc_array_t *arr;
1876
1877 pl_tex.name = 0;
1878
1879 // thats current max. sorry.
1880 if (sw > 255) sw = 255;
1881 if (sh > 255) sh = 255;
1882
1883 // clear key, in case of extra padding
1884 memset (&skey, 0, sizeof (skey));
1885
1886 memset (&key, 0, sizeof (key));
1887 key.r = 255;
1888 key.g = 255;
1889 key.b = 255;
1890 key.a = 255;
1891 key.mode = GL_QUADS;
1892 key.format = GL_T2F_V3F;
1893 key.texname = -1;
1894
1895 mx += self->x;
1896 my += self->y;
1897
1898 // first pass: determine smooth_max
1899 // rather ugly, if you ask me
1900 // could also be stored inside mapcell and updated on change
1901 memset (smooth_max, 0, sizeof (smooth_max));
1902
1903 for (y = 0; y < sh; y++)
1904 if (0 <= y + my && y + my < self->rows)
1905 {
1906 maprow *row = self->row + (y + my);
1907
1908 for (x = 0; x < sw; x++)
1909 if (row->c0 <= x + mx && x + mx < row->c1)
1910 {
1911 mapcell *cell = row->col + (x + mx - row->c0);
1912
1913 smooth_max[x + 1][y + 1] =
1914 MAX (self->tex [cell->tile [0]].smoothlevel,
1915 MAX (self->tex [cell->tile [1]].smoothlevel,
1916 self->tex [cell->tile [2]].smoothlevel));
1917 }
1918 }
1919
1920 glEnable (GL_BLEND);
1921 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1922 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1923
1924 for (z = 0; z <= 2; z++)
1925 {
1926 memset (smooth_level, 0, sizeof (smooth_level));
1927
1928 for (y = 0; y < sh; y++)
1929 if (0 <= y + my && y + my < self->rows)
1930 {
1931 maprow *row = self->row + (y + my);
1932
1933 for (x = 0; x < sw; x++)
1934 if (row->c0 <= x + mx && x + mx < row->c1)
1935 {
1936 mapcell *cell = row->col + (x + mx - row->c0);
1937 tileid tile = cell->tile [z];
1938
1939 if (tile)
1940 {
1941 maptex tex = self->tex [tile];
1942 int px = (x + 1) * T - tex.w;
1943 int py = (y + 1) * T - tex.h;
1944
1945 if (key.texname != tex.name)
1946 {
1947 if (!tex.name)
1948 tex = self->tex [2]; /* missing, replace by noface */
1949
1950 key.texname = tex.name;
1951 arr = rc_array (rc, &key);
1952 }
1953
1954 if (expect_false (cell->player == player) && expect_false (z == 2))
1955 {
1956 pl_x = px;
1957 pl_y = py;
1958 pl_tex = tex;
1959 continue;
1960 }
1961
1962 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1963 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
1964 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
1965 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
1966
1967 if (expect_false (cell->flags) && expect_false (z == 2))
1968 {
1969 // overlays such as the speech bubble, probably more to come
1970 if (cell->flags & 1)
1971 {
1972 maptex tex = self->tex [1];
1973 int px = x * T + T * 2 / 32;
1974 int py = y * T - T * 6 / 32;
1975
1976 if (tex.name)
1977 {
1978 if (key.texname != tex.name)
1979 {
1980 key.texname = tex.name;
1981 arr = rc_array (rc, &key);
1982 }
1983
1984 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1985 rc_t2f_v3f (arr, 0 , tex.t, px , py + T, 0);
1986 rc_t2f_v3f (arr, tex.s, tex.t, px + T, py + T, 0);
1987 rc_t2f_v3f (arr, tex.s, 0 , px + T, py , 0);
1988 }
1989 }
1990 }
1991
1992 // update smooth hash
1993 if (tex.smoothtile)
1994 {
1995 skey.tile = tex.smoothtile;
1996 skey.level = tex.smoothlevel;
1997
1998 smooth_level [tex.smoothlevel >> 5] |= ((uint32_t)1) << (tex.smoothlevel & 31);
1999
2000 // add bits to current tile and all neighbours. skey.x|y is
2001 // shifted +1|+1 so we always stay positive.
2002
2003 // bits is ___n cccc CCCC bbbb
2004 // n do not draw borders&corners
2005 // c draw these corners, but...
2006 // C ... not these
2007 // b draw these borders
2008
2009 // borders: 1 ┃· 2 ━━ 4 ·┃ 8 ··
2010 // ┃· ·· ·┃ ━━
2011
2012 // corners: 1 ┛· 2 ·┗ 4 ·· 8 ··
2013 // ·· ·· ·┏ ┓·
2014
2015 // full tile
2016 skey.x = x + 1; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x1000);
2017
2018 // borders
2019 skey.x = x + 2; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0091);
2020 skey.x = x + 1; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0032);
2021 skey.x = x ; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0064);
2022 skey.x = x + 1; skey.y = y ; smooth_or_bits (smooth, &skey, 0x00c8);
2023
2024 // corners
2025 skey.x = x + 2; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0100);
2026 skey.x = x ; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0200);
2027 skey.x = x ; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0400);
2028 skey.x = x + 2; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0800);
2029 }
2030 }
2031 }
2032 }
2033
2034 rc_draw (rc);
2035 rc_clear (rc);
2036
2037 // go through all smoothlevels, lowest to highest, then draw.
2038 // this is basically counting sort
2039 {
2040 int w, b;
2041
2042 glEnable (GL_TEXTURE_2D);
2043 glBegin (GL_QUADS);
2044 for (w = 0; w < 256 / 32; ++w)
2045 {
2046 uint32_t smask = smooth_level [w];
2047 if (smask)
2048 for (b = 0; b < 32; ++b)
2049 if (smask & (((uint32_t)1) << b))
2050 {
2051 int level = (w << 5) | b;
2052 HE *he;
2053
2054 hv_iterinit (smooth);
2055 while ((he = hv_iternext (smooth)))
2056 {
2057 smooth_key *skey = (smooth_key *)HeKEY (he);
2058 IV bits = SvIVX (HeVAL (he));
2059
2060 if (!(bits & 0x1000)
2061 && skey->level == level
2062 && level > smooth_max [skey->x][skey->y])
2063 {
2064 maptex tex = self->tex [skey->tile];
2065 int px = (((int)skey->x) - 1) * T;
2066 int py = (((int)skey->y) - 1) * T;
2067 int border = bits & 15;
2068 int corner = (bits >> 8) & ~(bits >> 4) & 15;
2069 float dx = tex.s * .0625f; // 16 images/row
2070 float dy = tex.t * .5f ; // 2 images/column
2071
2072 if (tex.name)
2073 {
2074 // this time avoiding texture state changes
2075 // save gobs of state changes.
2076 if (key.texname != tex.name)
2077 {
2078 glEnd ();
2079 glBindTexture (GL_TEXTURE_2D, key.texname = tex.name);
2080 glBegin (GL_QUADS);
2081 }
2082
2083 if (border)
2084 {
2085 float ox = border * dx;
2086
2087 glTexCoord2f (ox , 0.f ); glVertex2i (px , py );
2088 glTexCoord2f (ox , dy ); glVertex2i (px , py + T);
2089 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py + T);
2090 glTexCoord2f (ox + dx, 0.f ); glVertex2i (px + T, py );
2091 }
2092
2093 if (corner)
2094 {
2095 float ox = corner * dx;
2096
2097 glTexCoord2f (ox , dy ); glVertex2i (px , py );
2098 glTexCoord2f (ox , dy * 2.f); glVertex2i (px , py + T);
2099 glTexCoord2f (ox + dx, dy * 2.f); glVertex2i (px + T, py + T);
2100 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py );
2101 }
2102 }
2103 }
2104 }
2105 }
2106 }
2107
2108 glEnd ();
2109 glDisable (GL_TEXTURE_2D);
2110 key.texname = -1;
2111 }
2112
2113 hv_clear (smooth);
2114 }
2115
2116 if (pl_tex.name)
2117 {
2118 maptex tex = pl_tex;
2119 int px = pl_x + sdx;
2120 int py = pl_y + sdy;
2121
2122 key.texname = tex.name;
2123 arr = rc_array (rc, &key);
2124
2125 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
2126 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
2127 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
2128 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
2129
2130 rc_draw (rc);
2131 }
2132
2133 glDisable (GL_BLEND);
2134 rc_free (rc);
2135
2136 // top layer: overlays such as the health bar
2137 for (y = 0; y < sh; y++)
2138 if (0 <= y + my && y + my < self->rows)
2139 {
2140 maprow *row = self->row + (y + my);
2141
2142 for (x = 0; x < sw; x++)
2143 if (row->c0 <= x + mx && x + mx < row->c1)
2144 {
2145 mapcell *cell = row->col + (x + mx - row->c0);
2146
2147 int px = x * T;
2148 int py = y * T;
2149
2150 if (cell->stat_hp)
2151 {
2152 int width = cell->stat_width * T;
2153 int thick = (sh * T / 32 + 27) / 28 + 1 + cell->stat_width;
2154
2155 glColor3ub (0, 0, 0);
2156 glRectf (px + 1, py - thick - 2,
2157 px + width - 1, py);
2158
2159 glColor3ub (cell->stat_hp, 255 - cell->stat_hp, 0);
2160 glRectf (px + 2,
2161 py - thick - 1,
2162 px + width - 2 - cell->stat_hp * (width - 4) / 255, py - 1);
2163 }
2164 }
2165 }
2166}
2167
2168void
2169draw_magicmap (DC::Map self, int dx, int dy, int w, int h, unsigned char *data)
2170 CODE:
2171{
2172 static float color[16][3] = {
2173 { 0.00F, 0.00F, 0.00F },
2174 { 1.00F, 1.00F, 1.00F },
2175 { 0.00F, 0.00F, 0.55F },
2176 { 1.00F, 0.00F, 0.00F },
2177
2178 { 1.00F, 0.54F, 0.00F },
2179 { 0.11F, 0.56F, 1.00F },
2180 { 0.93F, 0.46F, 0.00F },
2181 { 0.18F, 0.54F, 0.34F },
2182
2183 { 0.56F, 0.73F, 0.56F },
2184 { 0.80F, 0.80F, 0.80F },
2185 { 0.55F, 0.41F, 0.13F },
2186 { 0.99F, 0.77F, 0.26F },
2187
2188 { 0.74F, 0.65F, 0.41F },
2189
2190 { 0.00F, 1.00F, 1.00F },
2191 { 1.00F, 0.00F, 1.00F },
2192 { 1.00F, 1.00F, 0.00F },
2193 };
2194
2195 int x, y;
2196
2197 glEnable (GL_TEXTURE_2D);
2198 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
2199 glEnable (GL_BLEND);
2200 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
2201 glBegin (GL_QUADS);
2202
2203 for (y = 0; y < h; y++)
2204 for (x = 0; x < w; x++)
2205 {
2206 unsigned char m = data [x + y * w];
2207
2208 if (m)
2209 {
2210 float *c = color [m & 15];
2211
2212 float tx1 = m & 0x40 ? 0.5 : 0.;
2213 float tx2 = tx1 + 0.5;
2214
2215 glColor4f (c[0], c[1], c[2], 0.75);
2216 glTexCoord2f (tx1, 0.); glVertex2i (x , y );
2217 glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1);
2218 glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1);
2219 glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y );
2220 }
2221 }
2222
2223 glEnd ();
2224 glDisable (GL_BLEND);
2225 glDisable (GL_TEXTURE_2D);
2226}
2227
2228void
2229fow_texture (DC::Map self, int mx, int my, int sw, int sh)
1335 PPCODE: 2230 PPCODE:
1336{ 2231{
1337 int vx, vy;
1338 int x, y, z; 2232 int x, y;
1339 int last_name; 2233 int sw1 = sw + 2;
1340 mapface face; 2234 int sh1 = sh + 2;
2235 int sh3 = sh * 3;
1341 int sw4 = (sw + 3) & ~3; 2236 int sw34 = (sw * 3 + 3) & ~3;
2237 uint8_t *darkness1 = (uint8_t *)malloc (sw1 * sh1);
1342 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); 2238 SV *darkness3_sv = sv_2mortal (newSV (sw34 * sh3));
1343 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv); 2239 uint8_t *darkness3 = (uint8_t *)SvPVX (darkness3_sv);
1344 2240
1345 memset (darkness, 255, sw4 * sh);
1346 SvPOK_only (darkness_sv); 2241 SvPOK_only (darkness3_sv);
1347 SvCUR_set (darkness_sv, sw4 * sh); 2242 SvCUR_set (darkness3_sv, sw34 * sh3);
1348 2243
1349 vx = self->x + (self->w - sw) / 2 - shift_x; 2244 mx += self->x - 1;
1350 vy = self->y + (self->h - sh) / 2 - shift_y; 2245 my += self->y - 1;
1351 2246
1352 /* 2247 memset (darkness1, 255 - FOW_DARKNESS, sw1 * sh1);
1353 int vx = self->vx = self->w >= sw
1354 ? self->x + (self->w - sw) / 2
1355 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
1356 2248
1357 int vy = self->vy = self->h >= sh
1358 ? self->y + (self->h - sh) / 2
1359 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy));
1360 */
1361
1362 glColor4ub (255, 255, 255, 255);
1363
1364 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1365 glEnable (GL_BLEND);
1366 glEnable (GL_TEXTURE_2D);
1367 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1368
1369 glBegin (GL_QUADS);
1370
1371 last_name = 0;
1372
1373 for (z = 0; z < 3; z++)
1374 for (y = 0; y < sh; y++) 2249 for (y = 0; y < sh1; y++)
1375 if (0 <= y + vy && y + vy < self->rows) 2250 if (0 <= y + my && y + my < self->rows)
1376 { 2251 {
1377 maprow *row = self->row + (y + vy); 2252 maprow *row = self->row + (y + my);
1378 2253
1379 for (x = 0; x < sw; x++) 2254 for (x = 0; x < sw1; x++)
1380 if (row->c0 <= x + vx && x + vx < row->c1) 2255 if (row->c0 <= x + mx && x + mx < row->c1)
1381 { 2256 {
1382 mapcell *cell = row->col + (x + vx - row->c0); 2257 mapcell *cell = row->col + (x + mx - row->c0);
1383 2258
1384 darkness[y * sw4 + x] = cell->darkness < 0 2259 darkness1 [y * sw1 + x] = cell->darkness
2260 ? 255 - (cell->darkness - 1)
1385 ? 255 - FOW_DARKNESS 2261 : 255 - FOW_DARKNESS;
1386 : 255 - cell->darkness;
1387
1388 face = cell->face [z];
1389
1390 if (face)
1391 {
1392 maptex tex = self->tex [face];
1393
1394 int px = (x + 1) * 32 - tex.w;
1395 int py = (y + 1) * 32 - tex.h;
1396
1397 if (last_name != tex.name)
1398 {
1399 glEnd ();
1400 last_name = tex.name;
1401 glBindTexture (GL_TEXTURE_2D, last_name);
1402 glBegin (GL_QUADS);
1403 }
1404
1405 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1406 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1407 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1408 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1409 }
1410 } 2262 }
1411 } 2263 }
1412 2264
1413 glEnd (); 2265 for (y = 0; y < sh; ++y)
2266 for (x = 0; x < sw; ++x)
2267 {
2268 uint8_t d11 = darkness1 [(y ) * sw1 + x ];
2269 uint8_t d21 = darkness1 [(y ) * sw1 + x + 1];
2270 uint8_t d31 = darkness1 [(y ) * sw1 + x + 2];
2271 uint8_t d12 = darkness1 [(y + 1) * sw1 + x ];
2272 uint8_t d22 = darkness1 [(y + 1) * sw1 + x + 1];
2273 uint8_t d32 = darkness1 [(y + 1) * sw1 + x + 2];
2274 uint8_t d13 = darkness1 [(y + 2) * sw1 + x ];
2275 uint8_t d23 = darkness1 [(y + 2) * sw1 + x + 1];
2276 uint8_t d33 = darkness1 [(y + 2) * sw1 + x + 2];
1414 2277
1415 glDisable (GL_TEXTURE_2D); 2278 uint8_t r11 = (d11 + d21 + d12) / 3;
1416 glDisable (GL_BLEND); 2279 uint8_t r21 = d21;
2280 uint8_t r31 = (d21 + d31 + d32) / 3;
2281
2282 uint8_t r12 = d12;
2283 uint8_t r22 = d22;
2284 uint8_t r32 = d32;
2285
2286 uint8_t r13 = (d13 + d23 + d12) / 3;
2287 uint8_t r23 = d23;
2288 uint8_t r33 = (d23 + d33 + d32) / 3;
2289
2290 darkness3 [(y * 3 ) * sw34 + (x * 3 )] = MAX (d22, r11);
2291 darkness3 [(y * 3 ) * sw34 + (x * 3 + 1)] = MAX (d22, r21);
2292 darkness3 [(y * 3 ) * sw34 + (x * 3 + 2)] = MAX (d22, r31);
2293 darkness3 [(y * 3 + 1) * sw34 + (x * 3 )] = MAX (d22, r12);
2294 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 1)] = MAX (d22, r22);
2295 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 2)] = MAX (d22, r32);
2296 darkness3 [(y * 3 + 2) * sw34 + (x * 3 )] = MAX (d22, r13);
2297 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 1)] = MAX (d22, r23);
2298 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 2)] = MAX (d22, r33);
2299 }
2300
2301 free (darkness1);
1417 2302
1418 EXTEND (SP, 3); 2303 EXTEND (SP, 3);
1419 PUSHs (sv_2mortal (newSViv (sw4))); 2304 PUSHs (sv_2mortal (newSViv (sw34)));
1420 PUSHs (sv_2mortal (newSViv (sh))); 2305 PUSHs (sv_2mortal (newSViv (sh3)));
1421 PUSHs (darkness_sv); 2306 PUSHs (darkness3_sv);
1422} 2307}
1423 2308
1424SV * 2309SV *
1425get_rect (CFClient::Map self, int x0, int y0, int w, int h) 2310get_rect (DC::Map self, int x0, int y0, int w, int h)
1426 CODE: 2311 CODE:
1427{ 2312{
1428 int x, y, x1, y1; 2313 int x, y, x1, y1;
1429 SV *data_sv = newSV (w * h * 7 + 5); 2314 SV *data_sv = newSV (w * h * 7 + 5);
1430 uint8_t *data = (uint8_t *)SvPVX (data_sv); 2315 uint8_t *data = (uint8_t *)SvPVX (data_sv);
1455 if (row && row->c0 <= x && x < row->c1) 2340 if (row && row->c0 <= x && x < row->c1)
1456 { 2341 {
1457 mapcell *cell = row->col + (x - row->c0); 2342 mapcell *cell = row->col + (x - row->c0);
1458 uint8_t flags = 0; 2343 uint8_t flags = 0;
1459 2344
1460 if (cell->face [0]) flags |= 1; 2345 if (cell->tile [0]) flags |= 1;
1461 if (cell->face [1]) flags |= 2; 2346 if (cell->tile [1]) flags |= 2;
1462 if (cell->face [2]) flags |= 4; 2347 if (cell->tile [2]) flags |= 4;
1463 2348
1464 *data++ = flags; 2349 *data++ = flags;
1465 2350
1466 if (flags & 1) 2351 if (flags & 1)
1467 { 2352 {
2353 tileid tile = cell->tile [0];
1468 *data++ = cell->face [0] >> 8; 2354 *data++ = tile >> 8;
1469 *data++ = cell->face [0]; 2355 *data++ = tile;
1470 } 2356 }
1471 2357
1472 if (flags & 2) 2358 if (flags & 2)
1473 { 2359 {
2360 tileid tile = cell->tile [1];
1474 *data++ = cell->face [1] >> 8; 2361 *data++ = tile >> 8;
1475 *data++ = cell->face [1]; 2362 *data++ = tile;
1476 } 2363 }
1477 2364
1478 if (flags & 4) 2365 if (flags & 4)
1479 { 2366 {
2367 tileid tile = cell->tile [2];
1480 *data++ = cell->face [2] >> 8; 2368 *data++ = tile >> 8;
1481 *data++ = cell->face [2]; 2369 *data++ = tile;
1482 } 2370 }
1483 } 2371 }
1484 else 2372 else
1485 *data++ = 0; 2373 *data++ = 0;
1486 } 2374 }
1487 } 2375 }
1488 2376
2377 /* if size is w*h + 5 then no data has been found */
2378 if (data - (uint8_t *)SvPVX (data_sv) != w * h + 5)
2379 {
1489 SvPOK_only (data_sv); 2380 SvPOK_only (data_sv);
1490 SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv)); 2381 SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv));
2382 }
2383
1491 RETVAL = data_sv; 2384 RETVAL = data_sv;
1492} 2385}
1493 OUTPUT: 2386 OUTPUT:
1494 RETVAL 2387 RETVAL
1495 2388
1496void 2389void
1497set_rect (CFClient::Map self, int x0, int y0, uint8_t *data) 2390set_rect (DC::Map self, int x0, int y0, SV *data_sv)
1498 PPCODE: 2391 PPCODE:
1499{ 2392{
1500 int x, y, z; 2393 int x, y, z;
1501 int w, h; 2394 int w, h;
1502 int x1, y1; 2395 int x1, y1;
2396 STRLEN len;
2397 uint8_t *data, *end;
2398
2399 len = SvLEN (data_sv);
2400 SvGROW (data_sv, len + 8); // reserve at least 7+ bytes more
2401 data = SvPVbyte_nolen (data_sv);
2402 end = data + len + 8;
2403
2404 if (len < 5)
2405 XSRETURN_EMPTY;
1503 2406
1504 if (*data++ != 0) 2407 if (*data++ != 0)
1505 return; /* version mismatch */ 2408 XSRETURN_EMPTY; /* version mismatch */
1506 2409
1507 w = *data++ << 8; w |= *data++; 2410 w = *data++ << 8; w |= *data++;
1508 h = *data++ << 8; h |= *data++; 2411 h = *data++ << 8; h |= *data++;
1509 2412
1510 // we need to do this 'cause we don't keep an absolute coord system for rows 2413 // we need to do this 'cause we don't keep an absolute coord system for rows
1522 { 2425 {
1523 maprow *row = map_get_row (self, y); 2426 maprow *row = map_get_row (self, y);
1524 2427
1525 for (x = x0; x < x1; x++) 2428 for (x = x0; x < x1; x++)
1526 { 2429 {
2430 uint8_t flags;
2431
2432 if (data + 7 >= end)
2433 XSRETURN_EMPTY;
2434
1527 uint8_t flags = *data++; 2435 flags = *data++;
1528 2436
1529 if (flags) 2437 if (flags)
1530 { 2438 {
1531 mapface face[3] = { 0, 0, 0 };
1532
1533 mapcell *cell = row_get_cell (row, x); 2439 mapcell *cell = row_get_cell (row, x);
2440 tileid tile[3] = { 0, 0, 0 };
1534 2441
1535 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; } 2442 if (flags & 1) { tile[0] = *data++ << 8; tile[0] |= *data++; }
1536 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; } 2443 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; }
1537 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; } 2444 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; }
1538 2445
1539 if (cell->darkness <= 0) 2446 if (cell->darkness == 0)
1540 { 2447 {
1541 cell->darkness = -1; 2448 /*cell->darkness = 0;*/
2449 EXTEND (SP, 3);
1542 2450
1543 for (z = 0; z <= 2; z++) 2451 for (z = 0; z <= 2; z++)
1544 { 2452 {
1545 cell->face[z] = face[z]; 2453 tileid t = tile [z];
1546 2454
1547 if (face[z] && (face[z] >= self->texs || !self->tex[face [z]].name)) 2455 if (t >= self->texs || (t && !self->tex [t].name))
2456 {
1548 XPUSHs (sv_2mortal (newSViv (face[z]))); 2457 PUSHs (sv_2mortal (newSViv (t)));
2458 need_texid (self, t);
2459 }
2460
2461 cell->tile [z] = t;
1549 } 2462 }
1550 } 2463 }
1551 } 2464 }
1552 } 2465 }
1553 } 2466 }
1554} 2467}
1555 2468
1556MODULE = CFClient PACKAGE = CFClient::MixChunk 2469MODULE = Deliantra::Client PACKAGE = DC::RW
1557 2470
1558CFClient::MixChunk 2471DC::RW
1559new_from_file (SV *class, char *path) 2472new (SV *class, SV *data_sv)
1560 CODE: 2473 CODE:
1561 RETVAL = Mix_LoadWAV (path); 2474{
2475 STRLEN datalen;
2476 char *data = SvPVbyte (data_sv, datalen);
2477
2478 RETVAL = SDL_RWFromConstMem (data, datalen);
2479}
1562 OUTPUT: 2480 OUTPUT:
1563 RETVAL 2481 RETVAL
1564 2482
2483DC::RW
2484new_from_file (SV *class, const char *path, const char *mode = "rb")
2485 CODE:
2486 RETVAL = SDL_RWFromFile (path, mode);
2487 OUTPUT:
2488 RETVAL
2489
2490# fails on win32:
2491# dc.xs(2268) : error C2059: syntax error : '('
1565void 2492#void
2493#close (DC::RW self)
2494# CODE:
2495# (self->(close)) (self);
2496
2497MODULE = Deliantra::Client PACKAGE = DC::Channel
2498
2499PROTOTYPES: DISABLE
2500
2501DC::Channel
2502find ()
2503 CODE:
2504{
2505 RETVAL = Mix_GroupAvailable (-1);
2506
2507 if (RETVAL < 0)
2508 {
2509 RETVAL = Mix_GroupOldest (-1);
2510
2511 if (RETVAL < 0)
2512 XSRETURN_UNDEF;
2513
2514 Mix_HaltChannel (RETVAL);
2515 }
2516
2517 Mix_UnregisterAllEffects (RETVAL);
2518 Mix_Volume (RETVAL, 128);
2519}
2520 OUTPUT:
2521 RETVAL
2522
2523void
2524halt (DC::Channel self)
2525 CODE:
2526 Mix_HaltChannel (self);
2527
2528void
2529expire (DC::Channel self, int ticks = -1)
2530 CODE:
2531 Mix_ExpireChannel (self, ticks);
2532
2533void
2534fade_out (DC::Channel self, int ticks = -1)
2535 CODE:
2536 Mix_FadeOutChannel (self, ticks);
2537
2538int
2539volume (DC::Channel self, int volume)
2540 CODE:
2541 RETVAL = Mix_Volume (self, CLAMP (volume, 0, 128));
2542 OUTPUT:
2543 RETVAL
2544
2545void
2546unregister_all_effects (DC::Channel self)
2547 CODE:
2548 Mix_UnregisterAllEffects (self);
2549
2550void
2551set_panning (DC::Channel self, int left, int right)
2552 CODE:
2553 left = CLAMP (left , 0, 255);
2554 right = CLAMP (right, 0, 255);
2555 Mix_SetPanning (self, left, right);
2556
2557void
2558set_distance (DC::Channel self, int distance)
2559 CODE:
2560 Mix_SetDistance (self, CLAMP (distance, 0, 255));
2561
2562void
2563set_position (DC::Channel self, int angle, int distance)
2564 CODE:
2565
2566void
2567set_position_r (DC::Channel self, int dx, int dy, int maxdistance)
2568 CODE:
2569{
2570 int distance = sqrtf (dx * dx + dy * dy) * (255.f / sqrtf (maxdistance * maxdistance));
2571 int angle = 360 + (int)roundf (atan2f (dx, -dy) * 180.f / (float)M_PI);
2572 Mix_SetPosition (self, angle, CLAMP (distance, 0, 255));
2573}
2574
2575void
2576set_reverse_stereo (DC::Channel self, int flip)
2577 CODE:
2578 Mix_SetReverseStereo (self, flip);
2579
2580MODULE = Deliantra::Client PACKAGE = DC::MixChunk
2581
2582PROTOTYPES: DISABLE
2583
2584DC::MixChunk
2585new (SV *class, DC::RW rwops)
2586 CODE:
2587 RETVAL = Mix_LoadWAV_RW (rwops, 1);
2588 OUTPUT:
2589 RETVAL
2590
2591void
1566DESTROY (CFClient::MixChunk self) 2592DESTROY (DC::MixChunk self)
1567 CODE: 2593 CODE:
1568 Mix_FreeChunk (self); 2594 Mix_FreeChunk (self);
1569 2595
1570int 2596int
1571volume (CFClient::MixChunk self, int volume = -1) 2597volume (DC::MixChunk self, int volume = -1)
1572 CODE: 2598 CODE:
2599 if (items > 1)
2600 volume = CLAMP (volume, 0, 128);
1573 RETVAL = Mix_VolumeChunk (self, volume); 2601 RETVAL = Mix_VolumeChunk (self, volume);
1574 OUTPUT: 2602 OUTPUT:
1575 RETVAL 2603 RETVAL
1576 2604
1577int 2605DC::Channel
1578play (CFClient::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 2606play (DC::MixChunk self, DC::Channel channel = -1, int loops = 0, int ticks = -1)
1579 CODE: 2607 CODE:
2608{
1580 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 2609 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
2610
2611 if (RETVAL < 0)
2612 XSRETURN_UNDEF;
2613
2614 if (channel < 0)
2615 {
2616 Mix_UnregisterAllEffects (RETVAL);
2617 Mix_Volume (RETVAL, 128);
2618 }
2619}
1581 OUTPUT: 2620 OUTPUT:
1582 RETVAL 2621 RETVAL
1583 2622
1584MODULE = CFClient PACKAGE = CFClient::MixMusic 2623MODULE = Deliantra::Client PACKAGE = DC::MixMusic
1585 2624
1586int 2625int
1587volume (int volume = -1) 2626volume (int volume = -1)
2627 PROTOTYPE: ;$
1588 CODE: 2628 CODE:
2629 if (items > 0)
2630 volume = CLAMP (volume, 0, 128);
1589 RETVAL = Mix_VolumeMusic (volume); 2631 RETVAL = Mix_VolumeMusic (volume);
1590 OUTPUT: 2632 OUTPUT:
1591 RETVAL 2633 RETVAL
1592 2634
1593CFClient::MixMusic 2635void
1594new_from_file (SV *class, char *path) 2636fade_out (int ms)
1595 CODE: 2637 CODE:
2638 Mix_FadeOutMusic (ms);
2639
2640void
2641halt ()
2642 CODE:
2643 Mix_HaltMusic ();
2644
2645DC::MixMusic
2646new (SV *class, DC::RW rwops)
2647 CODE:
1596 RETVAL = Mix_LoadMUS (path); 2648 RETVAL = Mix_LoadMUS_RW (rwops);
1597 OUTPUT: 2649 OUTPUT:
1598 RETVAL 2650 RETVAL
1599 2651
1600void 2652void
1601DESTROY (CFClient::MixMusic self) 2653DESTROY (DC::MixMusic self)
1602 CODE: 2654 CODE:
1603 Mix_FreeMusic (self); 2655 Mix_FreeMusic (self);
1604 2656
1605int 2657int
1606play (CFClient::MixMusic self, int loops = -1) 2658play (DC::MixMusic self, int loops = -1)
1607 CODE: 2659 CODE:
1608 RETVAL = Mix_PlayMusic (self, loops); 2660 RETVAL = Mix_PlayMusic (self, loops);
1609 OUTPUT: 2661 OUTPUT:
1610 RETVAL 2662 RETVAL
1611 2663
2664void
2665fade_in_pos (DC::MixMusic self, int loops, int ms, double position)
2666 CODE:
2667 Mix_FadeInMusicPos (self, loops, ms, position);
2668
1612MODULE = CFClient PACKAGE = CFClient::OpenGL 2669MODULE = Deliantra::Client PACKAGE = DC::OpenGL
2670
2671PROTOTYPES: ENABLE
1613 2672
1614BOOT: 2673BOOT:
1615{ 2674{
1616 HV *stash = gv_stashpv ("CFClient::OpenGL", 1); 2675 HV *stash = gv_stashpv ("DC::OpenGL", 1);
1617 static const struct { 2676 static const struct {
1618 const char *name; 2677 const char *name;
1619 IV iv; 2678 IV iv;
1620 } *civ, const_iv[] = { 2679 } *civ, const_iv[] = {
1621# define const_iv(name) { # name, (IV)name } 2680# define const_iv(name) { # name, (IV)name }
2681 const_iv (GL_VENDOR),
2682 const_iv (GL_VERSION),
2683 const_iv (GL_EXTENSIONS),
1622 const_iv (GL_COLOR_MATERIAL), 2684 const_iv (GL_COLOR_MATERIAL),
1623 const_iv (GL_SMOOTH), 2685 const_iv (GL_SMOOTH),
1624 const_iv (GL_FLAT), 2686 const_iv (GL_FLAT),
1625 const_iv (GL_DITHER), 2687 const_iv (GL_DITHER),
1626 const_iv (GL_BLEND), 2688 const_iv (GL_BLEND),
1628 const_iv (GL_SCISSOR_TEST), 2690 const_iv (GL_SCISSOR_TEST),
1629 const_iv (GL_DEPTH_TEST), 2691 const_iv (GL_DEPTH_TEST),
1630 const_iv (GL_ALPHA_TEST), 2692 const_iv (GL_ALPHA_TEST),
1631 const_iv (GL_NORMALIZE), 2693 const_iv (GL_NORMALIZE),
1632 const_iv (GL_RESCALE_NORMAL), 2694 const_iv (GL_RESCALE_NORMAL),
2695 const_iv (GL_FRONT),
2696 const_iv (GL_BACK),
2697 const_iv (GL_AUX0),
1633 const_iv (GL_AND), 2698 const_iv (GL_AND),
1634 const_iv (GL_ONE), 2699 const_iv (GL_ONE),
1635 const_iv (GL_ZERO), 2700 const_iv (GL_ZERO),
1636 const_iv (GL_SRC_ALPHA), 2701 const_iv (GL_SRC_ALPHA),
1637 const_iv (GL_DST_ALPHA), 2702 const_iv (GL_DST_ALPHA),
1650 const_iv (GL_INTENSITY), 2715 const_iv (GL_INTENSITY),
1651 const_iv (GL_LUMINANCE), 2716 const_iv (GL_LUMINANCE),
1652 const_iv (GL_LUMINANCE_ALPHA), 2717 const_iv (GL_LUMINANCE_ALPHA),
1653 const_iv (GL_FLOAT), 2718 const_iv (GL_FLOAT),
1654 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 2719 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
2720 const_iv (GL_COMPRESSED_ALPHA_ARB),
2721 const_iv (GL_COMPRESSED_LUMINANCE_ARB),
2722 const_iv (GL_COMPRESSED_LUMINANCE_ALPHA_ARB),
2723 const_iv (GL_COMPRESSED_INTENSITY_ARB),
2724 const_iv (GL_COMPRESSED_RGB_ARB),
2725 const_iv (GL_COMPRESSED_RGBA_ARB),
1655 const_iv (GL_COMPILE), 2726 const_iv (GL_COMPILE),
2727 const_iv (GL_PROXY_TEXTURE_1D),
2728 const_iv (GL_PROXY_TEXTURE_2D),
1656 const_iv (GL_TEXTURE_1D), 2729 const_iv (GL_TEXTURE_1D),
1657 const_iv (GL_TEXTURE_2D), 2730 const_iv (GL_TEXTURE_2D),
1658 const_iv (GL_TEXTURE_ENV), 2731 const_iv (GL_TEXTURE_ENV),
1659 const_iv (GL_TEXTURE_MAG_FILTER), 2732 const_iv (GL_TEXTURE_MAG_FILTER),
1660 const_iv (GL_TEXTURE_MIN_FILTER), 2733 const_iv (GL_TEXTURE_MIN_FILTER),
1681 const_iv (GL_COLOR_LOGIC_OP), 2754 const_iv (GL_COLOR_LOGIC_OP),
1682 const_iv (GL_SEPARABLE_2D), 2755 const_iv (GL_SEPARABLE_2D),
1683 const_iv (GL_CONVOLUTION_2D), 2756 const_iv (GL_CONVOLUTION_2D),
1684 const_iv (GL_CONVOLUTION_BORDER_MODE), 2757 const_iv (GL_CONVOLUTION_BORDER_MODE),
1685 const_iv (GL_CONSTANT_BORDER), 2758 const_iv (GL_CONSTANT_BORDER),
2759 const_iv (GL_POINTS),
1686 const_iv (GL_LINES), 2760 const_iv (GL_LINES),
2761 const_iv (GL_LINE_STRIP),
1687 const_iv (GL_LINE_LOOP), 2762 const_iv (GL_LINE_LOOP),
1688 const_iv (GL_QUADS), 2763 const_iv (GL_QUADS),
1689 const_iv (GL_QUAD_STRIP), 2764 const_iv (GL_QUAD_STRIP),
1690 const_iv (GL_TRIANGLES), 2765 const_iv (GL_TRIANGLES),
1691 const_iv (GL_TRIANGLE_STRIP), 2766 const_iv (GL_TRIANGLE_STRIP),
1692 const_iv (GL_TRIANGLE_FAN), 2767 const_iv (GL_TRIANGLE_FAN),
2768 const_iv (GL_POLYGON),
1693 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 2769 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
2770 const_iv (GL_POINT_SMOOTH_HINT),
2771 const_iv (GL_LINE_SMOOTH_HINT),
2772 const_iv (GL_POLYGON_SMOOTH_HINT),
2773 const_iv (GL_GENERATE_MIPMAP_HINT),
2774 const_iv (GL_TEXTURE_COMPRESSION_HINT),
1694 const_iv (GL_FASTEST), 2775 const_iv (GL_FASTEST),
2776 const_iv (GL_DONT_CARE),
2777 const_iv (GL_NICEST),
1695 const_iv (GL_V2F), 2778 const_iv (GL_V2F),
1696 const_iv (GL_V3F), 2779 const_iv (GL_V3F),
1697 const_iv (GL_T2F_V3F), 2780 const_iv (GL_T2F_V3F),
1698 const_iv (GL_T2F_N3F_V3F), 2781 const_iv (GL_T2F_N3F_V3F),
1699# undef const_iv 2782# undef const_iv
1700 }; 2783 };
1701 2784
1702 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 2785 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1703 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 2786 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
2787
2788 texture_av = newAV ();
2789 AvREAL_off (texture_av);
1704} 2790}
2791
2792void
2793disable_GL_EXT_blend_func_separate ()
2794 CODE:
2795 gl.BlendFuncSeparate = 0;
2796 gl.BlendFuncSeparateEXT = 0;
1705 2797
1706char * 2798char *
1707gl_vendor () 2799gl_vendor ()
1708 CODE: 2800 CODE:
1709 RETVAL = (char *)glGetString (GL_VENDOR); 2801 RETVAL = (char *)glGetString (GL_VENDOR);
1722 CODE: 2814 CODE:
1723 RETVAL = (char *)glGetString (GL_EXTENSIONS); 2815 RETVAL = (char *)glGetString (GL_EXTENSIONS);
1724 OUTPUT: 2816 OUTPUT:
1725 RETVAL 2817 RETVAL
1726 2818
2819const char *glGetString (GLenum pname)
2820
2821GLint glGetInteger (GLenum pname)
2822 CODE:
2823 glGetIntegerv (pname, &RETVAL);
2824 OUTPUT:
2825 RETVAL
2826
2827GLdouble glGetDouble (GLenum pname)
2828 CODE:
2829 glGetDoublev (pname, &RETVAL);
2830 OUTPUT:
2831 RETVAL
2832
1727int glGetError () 2833int glGetError ()
1728 2834
1729void glFinish () 2835void glFinish ()
1730 2836
1731void glClear (int mask) 2837void glClear (int mask)
1759 2865
1760void glPopMatrix () 2866void glPopMatrix ()
1761 2867
1762void glLoadIdentity () 2868void glLoadIdentity ()
1763 2869
2870void glDrawBuffer (int buffer)
2871
2872void glReadBuffer (int buffer)
2873
1764# near_ and far_ are due to microsofts buggy "c" compiler 2874# near_ and far_ are due to microsofts buggy "c" compiler
1765void glFrustum (double left, double right, double bottom, double top, double near_, double far_) 2875void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
1766 2876
1767# near_ and far_ are due to microsofts buggy "c" compiler 2877# near_ and far_ are due to microsofts buggy "c" compiler
1768void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 2878void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
2879
2880PROTOTYPES: DISABLE
1769 2881
1770void glViewport (int x, int y, int width, int height) 2882void glViewport (int x, int y, int width, int height)
1771 2883
1772void glScissor (int x, int y, int width, int height) 2884void glScissor (int x, int y, int width, int height)
1773 2885
1781 2893
1782void glRotate (float angle, float x, float y, float z) 2894void glRotate (float angle, float x, float y, float z)
1783 CODE: 2895 CODE:
1784 glRotatef (angle, x, y, z); 2896 glRotatef (angle, x, y, z);
1785 2897
1786void glBegin (int mode)
1787
1788void glEnd ()
1789
1790void glColor (float r, float g, float b, float a = 1.0) 2898void glColor (float r, float g, float b, float a = 1.0)
1791 PROTOTYPE: @
1792 ALIAS: 2899 ALIAS:
1793 glColor_premultiply = 1 2900 glColor_premultiply = 1
1794 CODE: 2901 CODE:
1795 if (ix) 2902 if (ix)
1796 { 2903 {
1797 r *= a; 2904 r *= a;
1798 g *= a; 2905 g *= a;
1799 b *= a; 2906 b *= a;
1800 } 2907 }
1801 // microsoft visual "c" rounds instead of truncating... 2908 // microsoft visual "c" rounds instead of truncating...
1802 glColor4ub (MIN ((int)(r * 256.f), 255), 2909 glColor4f (r, g, b, a);
1803 MIN ((int)(g * 256.f), 255),
1804 MIN ((int)(b * 256.f), 255),
1805 MIN ((int)(a * 256.f), 255));
1806
1807void glInterleavedArrays (int format, int stride, char *data)
1808
1809void glDrawElements (int mode, int count, int type, char *indices)
1810
1811# 1.2 void glDrawRangeElements (int mode, int start, int end
1812 2910
1813void glRasterPos (float x, float y, float z = 0.) 2911void glRasterPos (float x, float y, float z = 0.)
1814 CODE: 2912 CODE:
1815 glRasterPos3f (0, 0, z); 2913 glRasterPos3f (0, 0, z);
1816 glBitmap (0, 0, 0, 0, x, y, 0); 2914 glBitmap (0, 0, 0, 0, x, y, 0);
1821 2919
1822void glTexCoord (float s, float t) 2920void glTexCoord (float s, float t)
1823 CODE: 2921 CODE:
1824 glTexCoord2f (s, t); 2922 glTexCoord2f (s, t);
1825 2923
2924void glRect (float x1, float y1, float x2, float y2)
2925 CODE:
2926 glRectf (x1, y1, x2, y2);
2927
2928void glRect_lineloop (float x1, float y1, float x2, float y2)
2929 CODE:
2930 glBegin (GL_LINE_LOOP);
2931 glVertex2f (x1, y1);
2932 glVertex2f (x2, y1);
2933 glVertex2f (x2, y2);
2934 glVertex2f (x1, y2);
2935 glEnd ();
2936
2937PROTOTYPES: ENABLE
2938
2939void glBegin (int mode)
2940
2941void glEnd ()
2942
2943void glPointSize (GLfloat size)
2944
2945void glLineWidth (GLfloat width)
2946
2947void glInterleavedArrays (int format, int stride, char *data)
2948
2949void glDrawElements (int mode, int count, int type, char *indices)
2950
2951# 1.2 void glDrawRangeElements (int mode, int start, int end
2952
1826void glTexEnv (int target, int pname, float param) 2953void glTexEnv (int target, int pname, float param)
1827 CODE: 2954 CODE:
1828 glTexEnvf (target, pname, param); 2955 glTexEnvf (target, pname, param);
1829 2956
1830void glTexParameter (int target, int pname, float param) 2957void glTexParameter (int target, int pname, float param)
1846void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) 2973void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
1847 CODE: 2974 CODE:
1848 if (gl.SeparableFilter2D) 2975 if (gl.SeparableFilter2D)
1849 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column); 2976 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
1850 2977
1851void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 2978void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data = 0)
1852 2979
1853void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 2980void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
1854 2981
1855void glDrawPixels (int width, int height, int format, int type, char *pixels) 2982void glDrawPixels (int width, int height, int format, int type, char *pixels)
2983
2984void glPixelZoom (float x, float y)
1856 2985
1857void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) 2986void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
1858 2987
1859int glGenTexture () 2988int glGenTexture ()
1860 CODE: 2989 CODE:
1861{ 2990 RETVAL = gen_texture ();
1862 GLuint name;
1863 glGenTextures (1, &name);
1864 RETVAL = name;
1865}
1866 OUTPUT: 2991 OUTPUT:
1867 RETVAL 2992 RETVAL
1868 2993
1869void glDeleteTexture (int name) 2994void glDeleteTexture (int name)
1870 CODE: 2995 CODE:
1871{
1872 GLuint name_ = name;
1873 glDeleteTextures (1, &name_); 2996 del_texture (name);
1874} 2997
1875
1876int glGenList () 2998int glGenList ()
1877 CODE: 2999 CODE:
1878 RETVAL = glGenLists (1); 3000 RETVAL = glGenLists (1);
1879 OUTPUT: 3001 OUTPUT:
1880 RETVAL 3002 RETVAL
1887 3009
1888void glEndList () 3010void glEndList ()
1889 3011
1890void glCallList (int list) 3012void glCallList (int list)
1891 3013
3014MODULE = Deliantra::Client PACKAGE = DC::UI::Base
1892 3015
3016PROTOTYPES: DISABLE
3017
3018void
3019find_widget (SV *self, NV x, NV y)
3020 PPCODE:
3021{
3022 if (within_widget (self, x, y))
3023 XPUSHs (self);
3024}
3025
3026BOOT:
3027{
3028 hover_gv = gv_fetchpv ("DC::UI::HOVER", 1, SVt_NV);
3029
3030 draw_x_gv = gv_fetchpv ("DC::UI::Base::draw_x", 1, SVt_NV);
3031 draw_y_gv = gv_fetchpv ("DC::UI::Base::draw_y", 1, SVt_NV);
3032 draw_w_gv = gv_fetchpv ("DC::UI::Base::draw_w", 1, SVt_NV);
3033 draw_h_gv = gv_fetchpv ("DC::UI::Base::draw_h", 1, SVt_NV);
3034}
3035
3036void
3037draw (SV *self)
3038 CODE:
3039{
3040 HV *hv;
3041 SV **svp;
3042 NV x, y, w, h;
3043 SV *draw_x_sv = GvSV (draw_x_gv);
3044 SV *draw_y_sv = GvSV (draw_y_gv);
3045 SV *draw_w_sv = GvSV (draw_w_gv);
3046 SV *draw_h_sv = GvSV (draw_h_gv);
3047 double draw_x, draw_y;
3048
3049 if (!SvROK (self))
3050 croak ("DC::Base::draw: %s not a reference", SvPV_nolen (self));
3051
3052 hv = (HV *)SvRV (self);
3053
3054 if (SvTYPE (hv) != SVt_PVHV)
3055 croak ("DC::Base::draw: %s not a hashref", SvPV_nolen (self));
3056
3057 svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.;
3058 svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.;
3059
3060 if (!h || !w)
3061 XSRETURN_EMPTY;
3062
3063 svp = hv_fetch (hv, "x", 1, 0); x = svp ? SvNV (*svp) : 0.;
3064 svp = hv_fetch (hv, "y", 1, 0); y = svp ? SvNV (*svp) : 0.;
3065
3066 draw_x = SvNV (draw_x_sv) + x;
3067 draw_y = SvNV (draw_y_sv) + y;
3068
3069 if (draw_x + w < 0 || draw_x >= SvNV (draw_w_sv)
3070 || draw_y + h < 0 || draw_y >= SvNV (draw_h_sv))
3071 XSRETURN_EMPTY;
3072
3073 sv_setnv (draw_x_sv, draw_x);
3074 sv_setnv (draw_y_sv, draw_y);
3075
3076 glPushMatrix ();
3077 glTranslated (x, y, 0);
3078
3079 if (SvROK (GvSV (hover_gv)) && SvRV (GvSV (hover_gv)) == (SV *)hv)
3080 {
3081 svp = hv_fetch (hv, "can_hover", sizeof ("can_hover") - 1, 0);
3082
3083 if (svp && SvTRUE (*svp))
3084 {
3085 glColor4f (1.0f * 0.2f, 0.8f * 0.2f, 0.5f * 0.2f, 0.2f);
3086 glEnable (GL_BLEND);
3087 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
3088 glBegin (GL_QUADS);
3089 glVertex2f (0, 0);
3090 glVertex2f (w, 0);
3091 glVertex2f (w, h);
3092 glVertex2f (0, h);
3093 glEnd ();
3094 glDisable (GL_BLEND);
3095 }
3096 }
3097#if 0
3098 // draw borders, for debugging
3099 glPushMatrix ();
3100 glColor4f (1., 1., 0., 1.);
3101 glTranslatef (.5, .5, 0.);
3102 glBegin (GL_LINE_LOOP);
3103 glVertex2f (0 , 0);
3104 glVertex2f (w - 1, 0);
3105 glVertex2f (w - 1, h - 1);
3106 glVertex2f (0 , h - 1);
3107 glEnd ();
3108 glPopMatrix ();
3109#endif
3110 PUSHMARK (SP);
3111 XPUSHs (self);
3112 PUTBACK;
3113 call_method ("_draw", G_VOID | G_DISCARD);
3114 SPAGAIN;
3115
3116 glPopMatrix ();
3117
3118 draw_x = draw_x - x; sv_setnv (draw_x_sv, draw_x);
3119 draw_y = draw_y - y; sv_setnv (draw_y_sv, draw_y);
3120}
3121

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