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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.115 by root, Wed Jun 14 18:59:30 2006 UTC vs.
Revision 1.275 by root, Thu Aug 28 00:53:53 2008 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls 2# define WIN32_LEAN_AND_MEAN
3# define NTDDI_VERSION NTDDI_WIN2K // needed to get win2000 api calls
3# include <malloc.h> 4# include <malloc.h>
4# include <windows.h> 5# include <windows.h>
6# include <wininet.h>
5# pragma warning(disable:4244) 7# pragma warning(disable:4244)
8# pragma warning(disable:4761)
9#endif
10
11//#define DEBUG 1
12#if DEBUG
13# include <valgrind/memcheck.h>
6#endif 14#endif
7 15
8#include "EXTERN.h" 16#include "EXTERN.h"
9#include "perl.h" 17#include "perl.h"
10#include "XSUB.h" 18#include "XSUB.h"
11 19
20#ifdef _WIN32
21# undef pipe
22// microsoft vs. C
23# define sqrtf(x) sqrt(x)
24# define roundf(x) (int)(x)
25# define atan2f(x,y) atan2(x,y)
26# define M_PI 3.14159265f
27#endif
28
29#include <assert.h>
12#include <math.h> 30#include <math.h>
13#include <string.h> 31#include <string.h>
14#include <stdio.h> 32#include <stdio.h>
15#include <stdlib.h> 33#include <stdlib.h>
16 34
35#define USE_RWOPS 1 // for SDL_mixer:LoadMUS_RW
36
17#include <SDL.h> 37#include <SDL.h>
38#include <SDL_thread.h>
18#include <SDL_endian.h> 39#include <SDL_endian.h>
19#include <SDL_image.h> 40#include <SDL_image.h>
20#include <SDL_mixer.h> 41#include <SDL_mixer.h>
21#include <SDL_opengl.h> 42#include <SDL_opengl.h>
22 43
44/* work around os x broken headers */
45#ifdef __MACOSX__
46typedef void (APIENTRYP PFNGLBLENDFUNCSEPARATEPROC) (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
47#endif
48
49#define PANGO_ENABLE_BACKEND
50#define G_DISABLE_CAST_CHECKS
51
23#include <glib/gmacros.h> 52#include <glib/gmacros.h>
24 53
25#include <pango/pango.h> 54#include <pango/pango.h>
26#include <pango/pangofc-fontmap.h> 55
27#include <pango/pangoft2.h> 56#ifndef PANGO_VERSION_CHECK
28#include <pango/pangocairo.h> 57# define PANGO_VERSION_CHECK(a,b,c) 0
58#endif
59
60#if !PANGO_VERSION_CHECK (1, 15, 2)
61# define pango_layout_get_line_readonly pango_layout_get_line
62# define pango_layout_get_lines_readonly pango_layout_get_lines
63# define pango_layout_iter_get_line_readonly pango_layout_iter_get_line
64# define pango_layout_iter_get_run_readonly pango_layout_iter_get_run
65#endif
29 66
30#ifndef _WIN32 67#ifndef _WIN32
31# include <sys/types.h> 68# include <sys/types.h>
32# include <sys/socket.h> 69# include <sys/socket.h>
33# include <netinet/in.h> 70# include <netinet/in.h>
34# include <netinet/tcp.h> 71# include <netinet/tcp.h>
35# include <inttypes.h> 72# include <inttypes.h>
73#endif
74
75#if __GNUC__ >= 4
76# define expect(expr,value) __builtin_expect ((expr),(value))
36#else 77#else
37 typedef unsigned char uint8_t; 78# define expect(expr,value) (expr)
38 typedef unsigned short uint16_t;
39 typedef unsigned int uint32_t;
40 typedef signed char int8_t;
41 typedef signed short int16_t;
42 typedef signed int int32_t;
43#endif 79#endif
44 80
45#include "glext.h" 81#define expect_false(expr) expect ((expr) != 0, 0)
82#define expect_true(expr) expect ((expr) != 0, 1)
83
84#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */
46 85
47#define FOW_DARKNESS 32 86#define FOW_DARKNESS 32
48 87
49#define MAP_EXTEND_X 32 88#define MAP_EXTEND_X 32
50#define MAP_EXTEND_Y 512 89#define MAP_EXTEND_Y 512
51 90
52#define MIN_FONT_HEIGHT 10 91#define MIN_FONT_HEIGHT 10
92
93/* mask out modifiers we are not interested in */
94#define MOD_MASK (KMOD_CTRL | KMOD_SHIFT | KMOD_ALT | KMOD_META)
95
96static AV *texture_av;
53 97
54static struct 98static struct
55{ 99{
56#define GL_FUNC(ptr,name) ptr name; 100#define GL_FUNC(ptr,name) ptr name;
57#include "glfunc.h" 101#include "glfunc.h"
58#undef GL_FUNC 102#undef GL_FUNC
59} gl; 103} gl;
60 104
105static void
61static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa) 106gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
62{ 107{
63 if (gl.BlendFuncSeparate) 108 if (gl.BlendFuncSeparate)
64 gl.BlendFuncSeparate (sa, da, saa, daa); 109 gl.BlendFuncSeparate (sa, da, saa, daa);
65 else if (gl.BlendFuncSeparateEXT) 110 else if (gl.BlendFuncSeparateEXT)
66 gl.BlendFuncSeparateEXT (sa, da, saa, daa); 111 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
67 else 112 else
68 glBlendFunc (sa, da); 113 glBlendFunc (sa, da);
69} 114}
70 115
116static GLuint
117gen_texture ()
118{
119 GLuint name;
120
121 if (AvFILL (texture_av) >= 0)
122 name = (GLuint)(size_t)av_pop (texture_av);
123 else
124 glGenTextures (1, &name);
125
126 return name;
127}
128
129static void
130del_texture (GLuint name)
131{
132 /* make a half-assed attempt at returning the memory used by the texture */
133 /* textures are frequently being reused by cfplus anyway */
134 /*glBindTexture (GL_TEXTURE_2D, name);*/
135 /*glTexImage2D (GL_TEXTURE_2D, 0, GL_ALPHA, 0, 0, 0, GL_ALPHA, GL_UNSIGNED_BYTE, 0);*/
136 av_push (texture_av, (SV *)(size_t)name);
137 glDeleteTextures (1, &name);
138}
139
140#include "texcache.c"
141#include "rendercache.c"
142
143#include "pango-font.c"
144#include "pango-fontmap.c"
145#include "pango-render.c"
146
147typedef IV DC__Channel;
148typedef SDL_RWops *DC__RW;
71typedef Mix_Chunk *CFClient__MixChunk; 149typedef Mix_Chunk *DC__MixChunk;
72typedef Mix_Music *CFClient__MixMusic; 150typedef Mix_Music *DC__MixMusic;
73 151
74typedef PangoFontDescription *CFClient__Font; 152typedef PangoFontDescription *DC__Font;
153
154static int
155shape_attr_p (PangoLayoutRun *run)
156{
157 GSList *attrs = run->item->analysis.extra_attrs;
158
159 while (attrs)
160 {
161 PangoAttribute *attr = attrs->data;
162
163 if (attr->klass->type == PANGO_ATTR_SHAPE)
164 return 1;
165
166 attrs = attrs->next;
167 }
168
169 return 0;
170}
75 171
76typedef struct cf_layout { 172typedef struct cf_layout {
77 PangoLayout *pl; // either derived from a cairo or ft2 context 173 PangoLayout *pl;
78 int rgba; // wether we use rgba (cairo) or grayscale (ft2)
79 float r, g, b, a; // default color for rgba mode 174 float r, g, b, a; // default color for rgba mode
80 int base_height; 175 int base_height;
81 CFClient__Font font; 176 DC__Font font;
177 rc_t *rc;
82} *CFClient__Layout; 178} *DC__Layout;
83 179
84static CFClient__Font default_font; 180static DC__Font default_font;
85static PangoContext *ft2_context, *cairo_context; 181static PangoContext *opengl_context;
86static PangoFontMap *ft2_fontmap, *cairo_fontmap; 182static PangoFontMap *opengl_fontmap;
87 183
88static void 184static void
89substitute_func (FcPattern *pattern, gpointer data) 185substitute_func (FcPattern *pattern, gpointer data)
90{ 186{
91 FcPatternAddBool (pattern, FC_HINTING, 1); 187 FcPatternAddBool (pattern, FC_HINTING, 1);
92#ifdef FC_HINT_STYLE 188#ifdef FC_HINT_STYLE
93 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL); 189 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
94#endif 190#endif
95#ifdef _WIN32
96 FcPatternAddBool (pattern, FC_AUTOHINT, 1);
97#else
98 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 191 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
99#endif
100} 192}
101 193
102static void 194static void
103layout_update_font (CFClient__Layout self) 195layout_update_font (DC__Layout self)
104{ 196{
105 /* use a random scale factor to account for unknown descenders, 0.8 works 197 /* use a random scale factor to account for unknown descenders, 0.8 works
106 * reasonably well with bitstream vera 198 * reasonably well with dejavu/bistream fonts
107 */ 199 */
108 PangoFontDescription *font = self->font ? self->font : default_font; 200 PangoFontDescription *font = self->font ? self->font : default_font;
109 201
110 pango_font_description_set_absolute_size (font, 202 pango_font_description_set_absolute_size (font,
111 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10)); 203 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10));
112 204
113 pango_layout_set_font_description (self->pl, font); 205 pango_layout_set_font_description (self->pl, font);
114} 206}
115 207
116static void 208static void
117layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 209layout_get_pixel_size (DC__Layout self, int *w, int *h)
118{ 210{
211 PangoRectangle rect;
212
213 // get_pixel_* wrongly rounds down
119 pango_layout_get_pixel_size (self->pl, w, h); 214 pango_layout_get_extents (self->pl, 0, &rect);
120 215
121 if (!*w) *w = 1; 216 rect.width = (rect.width + PANGO_SCALE - 1) / PANGO_SCALE;
122 if (!*h) *h = 1; 217 rect.height = (rect.height + PANGO_SCALE - 1) / PANGO_SCALE;
123 218
124 *w = (*w + 3) & ~3; 219 if (!rect.width) rect.width = 1;
125} 220 if (!rect.height) rect.height = 1;
126 221
222 *w = rect.width;
223 *h = rect.height;
224}
225
226typedef uint16_t tileid;
127typedef uint16_t mapface; 227typedef uint16_t faceid;
128 228
129typedef struct { 229typedef struct {
130 GLint name; 230 GLuint name;
131 int w, h; 231 int w, h;
132 float s, t; 232 float s, t;
133 uint8_t r, g, b, a; 233 uint8_t r, g, b, a;
234 tileid smoothtile;
235 uint8_t smoothlevel;
134} maptex; 236} maptex;
135 237
136typedef struct { 238typedef struct {
239 uint32_t player;
240 tileid tile[3];
137 int16_t darkness; 241 uint16_t darkness;
138 mapface face[3]; 242 uint8_t stat_width, stat_hp, flags, smoothmax;
139} mapcell; 243} mapcell;
140 244
141typedef struct { 245typedef struct {
142 int32_t c0, c1; 246 int32_t c0, c1;
143 mapcell *col; 247 mapcell *col;
144} maprow; 248} maprow;
145 249
146typedef struct map { 250typedef struct map {
147 int x, y, w, h; 251 int x, y, w, h;
148 int ox, oy; /* offset to virtual global coordinate system */ 252 int ox, oy; /* offset to virtual global coordinate system */
149 int faces; 253 int faces; tileid *face2tile; // [faceid]
150 mapface *face; 254 int texs; maptex *tex; // [tileid]
151
152 int texs;
153 maptex *tex;
154 255
155 int32_t rows; 256 int32_t rows;
156 maprow *row; 257 maprow *row;
157} *CFClient__Map; 258} *DC__Map;
158 259
159static char * 260static char *
160prepend (char *ptr, int sze, int inc) 261prepend (char *ptr, int sze, int inc)
161{ 262{
162 char *p; 263 char *p;
179} 280}
180 281
181#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 282#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
182#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 283#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
183 284
285static void
286need_facenum (struct map *self, faceid face)
287{
288 while (self->faces <= face)
289 {
290 Append (tileid, self->face2tile, self->faces, self->faces);
291 self->faces *= 2;
292 }
293}
294
295static void
296need_texid (struct map *self, int texid)
297{
298 while (self->texs <= texid)
299 {
300 Append (maptex, self->tex, self->texs, self->texs);
301 self->texs *= 2;
302 }
303}
304
184static maprow * 305static maprow *
185map_get_row (CFClient__Map self, int y) 306map_get_row (DC__Map self, int y)
186{ 307{
187 if (0 > y) 308 if (0 > y)
188 { 309 {
189 int extend = - y + MAP_EXTEND_Y; 310 int extend = - y + MAP_EXTEND_Y;
190 Prepend (maprow, self->row, self->rows, extend); 311 Prepend (maprow, self->row, self->rows, extend);
228 349
229 return row->col + (x - row->c0); 350 return row->col + (x - row->c0);
230} 351}
231 352
232static mapcell * 353static mapcell *
233map_get_cell (CFClient__Map self, int x, int y) 354map_get_cell (DC__Map self, int x, int y)
234{ 355{
235 return row_get_cell (map_get_row (self, y), x); 356 return row_get_cell (map_get_row (self, y), x);
236} 357}
237 358
238static void 359static void
239map_clear (CFClient__Map self) 360map_clear (DC__Map self)
240{ 361{
241 int r; 362 int r;
242 363
243 for (r = 0; r < self->rows; r++) 364 for (r = 0; r < self->rows; r++)
244 Safefree (self->row[r].col); 365 Safefree (self->row[r].col);
251 self->oy = 0; 372 self->oy = 0;
252 self->row = 0; 373 self->row = 0;
253 self->rows = 0; 374 self->rows = 0;
254} 375}
255 376
377#define CELL_CLEAR(cell) \
378 do { \
379 if ((cell)->player) \
380 (cell)->tile [2] = 0; \
381 (cell)->darkness = 0; \
382 (cell)->stat_hp = 0; \
383 (cell)->flags = 0; \
384 (cell)->player = 0; \
385 } while (0)
386
256static void 387static void
257map_blank (CFClient__Map self, int x0, int y0, int w, int h) 388map_blank (DC__Map self, int x0, int y0, int w, int h)
258{ 389{
259 int x, y; 390 int x, y;
260 maprow *row; 391 maprow *row;
392 mapcell *cell;
261 393
262 for (y = y0; y < y0 + h; y++) 394 for (y = y0; y < y0 + h; y++)
263 if (y >= 0) 395 if (y >= 0)
264 { 396 {
265 if (y >= self->rows) 397 if (y >= self->rows)
271 if (x >= row->c0) 403 if (x >= row->c0)
272 { 404 {
273 if (x >= row->c1) 405 if (x >= row->c1)
274 break; 406 break;
275 407
276 row->col[x - row->c0].darkness = -1; 408 cell = row->col + x - row->c0;
409
410 CELL_CLEAR (cell);
277 } 411 }
278 } 412 }
413}
414
415typedef struct {
416 tileid tile;
417 uint8_t x, y, level;
418} smooth_key;
419
420static void
421smooth_or_bits (HV *hv, smooth_key *key, IV bits)
422{
423 SV **sv = hv_fetch (hv, (char *)key, sizeof (*key), 1);
424
425 if (SvIOK (*sv))
426 SvIV_set (*sv, SvIVX (*sv) | bits);
427 else
428 sv_setiv (*sv, bits);
279} 429}
280 430
281static void 431static void
282music_finished (void) 432music_finished (void)
283{ 433{
319 n |= n >> 16; 469 n |= n >> 16;
320 470
321 return n + 1; 471 return n + 1;
322} 472}
323 473
324MODULE = CFClient PACKAGE = CFClient 474static unsigned int
475popcount (unsigned int n)
476{
477 n -= (n >> 1) & 0x55555555U;
478 n = ((n >> 2) & 0x33333333U) + (n & 0x33333333U);
479 n = ((n >> 4) + n) & 0x0f0f0f0fU;
480 n *= 0x01010101U;
481
482 return n >> 24;
483}
484
485/* SDL should provide this, really. */
486#define SDLK_MODIFIER_MIN 300
487#define SDLK_MODIFIER_MAX 314
488
489/******************************************************************************/
490
491static GV *draw_x_gv, *draw_y_gv, *draw_w_gv, *draw_h_gv;
492static GV *hover_gv;
493
494static int
495within_widget (SV *widget, NV x, NV y)
496{
497 HV *self;
498 SV **svp;
499 NV wx, ww, wy, wh;
500
501 if (!SvROK (widget))
502 return 0;
503
504 self = (HV *)SvRV (widget);
505
506 if (SvTYPE (self) != SVt_PVHV)
507 return 0;
508
509 svp = hv_fetch (self, "y", 1, 0); wy = svp ? SvNV (*svp) : 0.;
510 if (y < wy)
511 return 0;
512
513 svp = hv_fetch (self, "h", 1, 0); wh = svp ? SvNV (*svp) : 0.;
514 if (y >= wy + wh)
515 return 0;
516
517 svp = hv_fetch (self, "x", 1, 0); wx = svp ? SvNV (*svp) : 0.;
518 if (x < wx)
519 return 0;
520
521 svp = hv_fetch (self, "w", 1, 0); ww = svp ? SvNV (*svp) : 0.;
522 if (x >= wx + ww)
523 return 0;
524
525 svp = hv_fetch (self, "can_events", sizeof ("can_events") - 1, 0);
526 if (!svp || !SvTRUE (*svp))
527 return 0;
528
529 return 1;
530}
531
532static void
533deliantra_main ()
534{
535 char *argv[] = { 0 };
536 call_argv ("::main", G_DISCARD | G_VOID, argv);
537}
538
539#ifdef __MACOSX__
540 /* to due surprising braindamage on the side of SDL design, we
541 * do some mind-boggling hack here: SDL requires a custom main()
542 * on OS X, so... we provide one and call the original main(), which,
543 * due to share dlibrary magic, calls -lSDLmain's main, not perl's main,
544 * and which calls our main (== SDL_main) back.
545 */
546 extern C_LINKAGE int
547 main (int argc, char *argv[])
548 {
549 deliantra_main ();
550 }
551
552 #undef main
553
554 extern C_LINKAGE int main (int argc, char *argv[]);
555
556 static void
557 SDL_braino (void)
558 {
559 char *argv[] = { "deliantra client", 0 };
560 (main) (1, argv);
561 }
562#else
563 static void
564 SDL_braino (void)
565 {
566 deliantra_main ();
567 }
568#endif
569
570MODULE = Deliantra::Client PACKAGE = DC
325 571
326PROTOTYPES: ENABLE 572PROTOTYPES: ENABLE
327 573
328BOOT: 574BOOT:
329{ 575{
330 HV *stash = gv_stashpv ("CFClient", 1); 576 HV *stash = gv_stashpv ("DC", 1);
331 static const struct { 577 static const struct {
332 const char *name; 578 const char *name;
333 IV iv; 579 IV iv;
334 } *civ, const_iv[] = { 580 } *civ, const_iv[] = {
335# define const_iv(name) { # name, (IV)name } 581# define const_iv(name) { # name, (IV)name }
582 const_iv (SDLK_MODIFIER_MIN),
583 const_iv (SDLK_MODIFIER_MAX),
584
336 const_iv (SDL_ACTIVEEVENT), 585 const_iv (SDL_ACTIVEEVENT),
337 const_iv (SDL_KEYDOWN), 586 const_iv (SDL_KEYDOWN),
338 const_iv (SDL_KEYUP), 587 const_iv (SDL_KEYUP),
339 const_iv (SDL_MOUSEMOTION), 588 const_iv (SDL_MOUSEMOTION),
340 const_iv (SDL_MOUSEBUTTONDOWN), 589 const_iv (SDL_MOUSEBUTTONDOWN),
349 const_iv (SDL_EVENT_RESERVEDA), 598 const_iv (SDL_EVENT_RESERVEDA),
350 const_iv (SDL_EVENT_RESERVEDB), 599 const_iv (SDL_EVENT_RESERVEDB),
351 const_iv (SDL_VIDEORESIZE), 600 const_iv (SDL_VIDEORESIZE),
352 const_iv (SDL_VIDEOEXPOSE), 601 const_iv (SDL_VIDEOEXPOSE),
353 const_iv (SDL_USEREVENT), 602 const_iv (SDL_USEREVENT),
603
604 const_iv (SDL_APPINPUTFOCUS),
605 const_iv (SDL_APPMOUSEFOCUS),
606 const_iv (SDL_APPACTIVE),
607
608
609 const_iv (SDLK_UNKNOWN),
610 const_iv (SDLK_FIRST),
611 const_iv (SDLK_BACKSPACE),
612 const_iv (SDLK_TAB),
613 const_iv (SDLK_CLEAR),
614 const_iv (SDLK_RETURN),
615 const_iv (SDLK_PAUSE),
616 const_iv (SDLK_ESCAPE),
617 const_iv (SDLK_SPACE),
618 const_iv (SDLK_EXCLAIM),
619 const_iv (SDLK_QUOTEDBL),
620 const_iv (SDLK_HASH),
621 const_iv (SDLK_DOLLAR),
622 const_iv (SDLK_AMPERSAND),
623 const_iv (SDLK_QUOTE),
624 const_iv (SDLK_LEFTPAREN),
625 const_iv (SDLK_RIGHTPAREN),
626 const_iv (SDLK_ASTERISK),
627 const_iv (SDLK_PLUS),
628 const_iv (SDLK_COMMA),
629 const_iv (SDLK_MINUS),
630 const_iv (SDLK_PERIOD),
631 const_iv (SDLK_SLASH),
632 const_iv (SDLK_0),
633 const_iv (SDLK_1),
634 const_iv (SDLK_2),
635 const_iv (SDLK_3),
636 const_iv (SDLK_4),
637 const_iv (SDLK_5),
638 const_iv (SDLK_6),
639 const_iv (SDLK_7),
640 const_iv (SDLK_8),
641 const_iv (SDLK_9),
642 const_iv (SDLK_COLON),
643 const_iv (SDLK_SEMICOLON),
644 const_iv (SDLK_LESS),
645 const_iv (SDLK_EQUALS),
646 const_iv (SDLK_GREATER),
647 const_iv (SDLK_QUESTION),
648 const_iv (SDLK_AT),
649
650 const_iv (SDLK_LEFTBRACKET),
651 const_iv (SDLK_BACKSLASH),
652 const_iv (SDLK_RIGHTBRACKET),
653 const_iv (SDLK_CARET),
654 const_iv (SDLK_UNDERSCORE),
655 const_iv (SDLK_BACKQUOTE),
656 const_iv (SDLK_DELETE),
657
658 const_iv (SDLK_FIRST),
659 const_iv (SDLK_LAST),
354 const_iv (SDLK_KP0), 660 const_iv (SDLK_KP0),
355 const_iv (SDLK_KP1), 661 const_iv (SDLK_KP1),
356 const_iv (SDLK_KP2), 662 const_iv (SDLK_KP2),
357 const_iv (SDLK_KP3), 663 const_iv (SDLK_KP3),
358 const_iv (SDLK_KP4), 664 const_iv (SDLK_KP4),
413 const_iv (SDLK_BREAK), 719 const_iv (SDLK_BREAK),
414 const_iv (SDLK_MENU), 720 const_iv (SDLK_MENU),
415 const_iv (SDLK_POWER), 721 const_iv (SDLK_POWER),
416 const_iv (SDLK_EURO), 722 const_iv (SDLK_EURO),
417 const_iv (SDLK_UNDO), 723 const_iv (SDLK_UNDO),
724
418 const_iv (KMOD_NONE), 725 const_iv (KMOD_NONE),
726 const_iv (KMOD_SHIFT),
419 const_iv (KMOD_LSHIFT), 727 const_iv (KMOD_LSHIFT),
420 const_iv (KMOD_RSHIFT), 728 const_iv (KMOD_RSHIFT),
729 const_iv (KMOD_CTRL),
421 const_iv (KMOD_LCTRL), 730 const_iv (KMOD_LCTRL),
422 const_iv (KMOD_RCTRL), 731 const_iv (KMOD_RCTRL),
732 const_iv (KMOD_ALT),
423 const_iv (KMOD_LALT), 733 const_iv (KMOD_LALT),
424 const_iv (KMOD_RALT), 734 const_iv (KMOD_RALT),
735 const_iv (KMOD_META),
425 const_iv (KMOD_LMETA), 736 const_iv (KMOD_LMETA),
426 const_iv (KMOD_RMETA), 737 const_iv (KMOD_RMETA),
427 const_iv (KMOD_NUM), 738 const_iv (KMOD_NUM),
428 const_iv (KMOD_CAPS), 739 const_iv (KMOD_CAPS),
429 const_iv (KMOD_MODE), 740 const_iv (KMOD_MODE),
430 const_iv (KMOD_CTRL), 741
431 const_iv (KMOD_SHIFT), 742 const_iv (MIX_DEFAULT_FORMAT),
432 const_iv (KMOD_ALT), 743
433 const_iv (KMOD_META) 744 const_iv (SDL_INIT_TIMER),
745 const_iv (SDL_INIT_AUDIO),
746 const_iv (SDL_INIT_VIDEO),
747 const_iv (SDL_INIT_CDROM),
748 const_iv (SDL_INIT_JOYSTICK),
749 const_iv (SDL_INIT_EVERYTHING),
750 const_iv (SDL_INIT_NOPARACHUTE),
751 const_iv (SDL_INIT_EVENTTHREAD),
752
753 const_iv (SDL_GL_RED_SIZE),
754 const_iv (SDL_GL_GREEN_SIZE),
755 const_iv (SDL_GL_BLUE_SIZE),
756 const_iv (SDL_GL_ALPHA_SIZE),
757 const_iv (SDL_GL_DOUBLEBUFFER),
758 const_iv (SDL_GL_BUFFER_SIZE),
759 const_iv (SDL_GL_DEPTH_SIZE),
760 const_iv (SDL_GL_STENCIL_SIZE),
761 const_iv (SDL_GL_ACCUM_RED_SIZE),
762 const_iv (SDL_GL_ACCUM_GREEN_SIZE),
763 const_iv (SDL_GL_ACCUM_BLUE_SIZE),
764 const_iv (SDL_GL_ACCUM_ALPHA_SIZE),
765 const_iv (SDL_GL_STEREO),
766 const_iv (SDL_GL_MULTISAMPLEBUFFERS),
767 const_iv (SDL_GL_MULTISAMPLESAMPLES),
768 const_iv (SDL_GL_ACCELERATED_VISUAL),
769 const_iv (SDL_GL_SWAP_CONTROL),
770
771 const_iv (FOW_DARKNESS)
434# undef const_iv 772# undef const_iv
435 }; 773 };
436 774
437 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 775 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
438 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 776 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
777
778 assert (SDLK_MODIFIER_MIN == SDLK_NUMLOCK);
779 assert (SDLK_MODIFIER_MAX == SDLK_COMPOSE);
439} 780}
781
782void
783weaken (SV *rv)
784 PROTOTYPE: $
785 CODE:
786 sv_rvweaken (rv);
787
788int
789in_destruct ()
790 CODE:
791 RETVAL = PL_main_cv == Nullcv;
792 OUTPUT:
793 RETVAL
794
795NV floor (NV x)
796
797NV ceil (NV x)
798
799IV minpot (UV n)
800
801IV popcount (UV n)
440 802
441void 803void
442pango_init () 804pango_init ()
443 CODE: 805 CODE:
444 // delayed, so it can pick up new fonts added by AddFontResourceEx
445{ 806{
446 {
447 ft2_fontmap = pango_ft2_font_map_new (); 807 opengl_fontmap = pango_opengl_font_map_new ();
448 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)ft2_fontmap, substitute_func, 0, 0); 808 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
449 ft2_context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)ft2_fontmap); 809 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
450 } 810 /*pango_context_set_font_description (opengl_context, default_font);*/
451 { 811#if PANGO_VERSION_CHECK (1, 15, 2)
452 cairo_font_options_t *fopt = cairo_font_options_create (); 812 pango_context_set_language (opengl_context, pango_language_from_string ("en"));
453 cairo_fontmap = pango_cairo_font_map_get_default (); 813 /*pango_context_set_base_dir (opengl_context, PANGO_DIRECTION_WEAK_LTR);*/
454 cairo_context = pango_cairo_font_map_create_context ((PangoCairoFontMap *)cairo_fontmap);
455#ifdef _WIN32
456 // cairo looks like shit eaten twice on windows
457 cairo_font_options_set_antialias (fopt, CAIRO_ANTIALIAS_NONE);
458#else
459 cairo_font_options_set_antialias (fopt, CAIRO_ANTIALIAS_GRAY);
460#endif 814#endif
461 cairo_font_options_set_hint_style (fopt, CAIRO_HINT_STYLE_FULL);
462 cairo_font_options_set_hint_metrics (fopt, CAIRO_HINT_METRICS_ON);
463 pango_cairo_context_set_font_options (cairo_context, fopt);
464 cairo_font_options_destroy (fopt);
465 }
466} 815}
467 816
468int 817char *SDL_GetError ()
469SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO)
470 818
471void 819void SDL_braino ()
820
821int SDL_Init (U32 flags)
822
823int SDL_InitSubSystem (U32 flags)
824
825void SDL_QuitSubSystem (U32 flags)
826
472SDL_Quit () 827void SDL_Quit ()
473 828
829int SDL_GL_SetAttribute (int attr, int value)
830
831int SDL_GL_GetAttribute (int attr)
832 CODE:
833 if (SDL_GL_GetAttribute (attr, &RETVAL))
834 XSRETURN_UNDEF;
835 OUTPUT:
836 RETVAL
837
474void 838void
475SDL_ListModes () 839SDL_ListModes (int rgb, int alpha)
476 PPCODE: 840 PPCODE:
477{ 841{
478 SDL_Rect **m; 842 SDL_Rect **m;
479 843
480 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 844 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
481 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 845 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
482 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 846 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
483 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 847 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
484 848
485 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); 849 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
486 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0); 850 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE , 0);
487 851
488 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 852 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE , 0);
489 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 853 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
490 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 854 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0);
491 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 855 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
492 856
493 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 857 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
494 858 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
495 SDL_EnableUNICODE (1);
496 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
497 859
498 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 860 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
499 861
500 if (m && m != (SDL_Rect **)-1) 862 if (m && m != (SDL_Rect **)-1)
501 while (*m) 863 while (*m)
502 { 864 {
865 if ((*m)->w >= 400 && (*m)->h >= 300)
866 {
503 AV *av = newAV (); 867 AV *av = newAV ();
504 av_push (av, newSViv ((*m)->w)); 868 av_push (av, newSViv ((*m)->w));
505 av_push (av, newSViv ((*m)->h)); 869 av_push (av, newSViv ((*m)->h));
870 av_push (av, newSViv (rgb));
871 av_push (av, newSViv (alpha));
506 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av))); 872 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
873 }
507 874
508 ++m; 875 ++m;
509 } 876 }
510} 877}
511 878
512char *
513SDL_GetError ()
514
515int 879int
516SDL_SetVideoMode (int w, int h, int fullscreen) 880SDL_SetVideoMode (int w, int h, int rgb, int alpha, int fullscreen)
517 CODE: 881 CODE:
882{
883 SDL_EnableUNICODE (1);
884 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
885
886 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
887 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
888 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
889 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
890
518 RETVAL = !!SDL_SetVideoMode ( 891 RETVAL = !!SDL_SetVideoMode (
519 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 892 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
520 ); 893 );
894
521 if (RETVAL) 895 if (RETVAL)
522 { 896 {
523 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 897 av_clear (texture_av);
898
899 SDL_WM_SetCaption ("Deliantra MORPG Client " VERSION, "Deliantra");
524# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); 900#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
525# include "glfunc.h" 901#include "glfunc.h"
526# undef GL_FUNC 902#undef GL_FUNC
527 } 903 }
904}
528 OUTPUT: 905 OUTPUT:
529 RETVAL 906 RETVAL
530 907
531void 908void
532SDL_GL_SwapBuffers () 909SDL_GL_SwapBuffers ()
533 910
534char * 911char *
535SDL_GetKeyName (int sym) 912SDL_GetKeyName (int sym)
536 913
914int
915SDL_GetAppState ()
916
917int
918SDL_GetModState ()
919
537void 920void
538SDL_PollEvent () 921poll_events ()
539 PPCODE: 922 PPCODE:
540{ 923{
541 SDL_Event ev; 924 SDL_Event ev;
542 925
543 while (SDL_PollEvent (&ev)) 926 SDL_PumpEvents ();
927 while (SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_ALLEVENTS) > 0)
544 { 928 {
545 HV *hv = newHV (); 929 HV *hv = newHV ();
546 hv_store (hv, "type", 4, newSViv (ev.type), 0); 930 hv_store (hv, "type", 4, newSViv (ev.type), 0);
547 931
548 switch (ev.type) 932 switch (ev.type)
549 { 933 {
550 case SDL_KEYDOWN: 934 case SDL_KEYDOWN:
551 case SDL_KEYUP: 935 case SDL_KEYUP:
552 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 936 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
553 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); 937 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
554 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); 938 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod & MOD_MASK), 0);
939 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState () & MOD_MASK), 0); /* current mode */
555 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); 940 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
556 break; 941 break;
557 942
558 case SDL_ACTIVEEVENT: 943 case SDL_ACTIVEEVENT:
559 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 944 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
560 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 945 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
561 break; 946 break;
562 947
563 case SDL_MOUSEMOTION: 948 case SDL_MOUSEMOTION:
949 {
950 int state = ev.motion.state;
951 int x = ev.motion.x;
952 int y = ev.motion.y;
953 int xrel = ev.motion.xrel;
954 int yrel = ev.motion.yrel;
955
956 /* do simplistic event compression */
957 while (SDL_PeepEvents (&ev, 1, SDL_PEEKEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)) > 0
958 && state == ev.motion.state)
959 {
960 xrel += ev.motion.xrel;
961 yrel += ev.motion.yrel;
962 x = ev.motion.x;
963 y = ev.motion.y;
964 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION));
965 }
966
564 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 967 hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0);
565
566 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 968 hv_store (hv, "state", 5, newSViv (state), 0);
567 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 969 hv_store (hv, "x", 1, newSViv (x), 0);
568 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 970 hv_store (hv, "y", 1, newSViv (y), 0);
569 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 971 hv_store (hv, "xrel", 4, newSViv (xrel), 0);
570 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 972 hv_store (hv, "yrel", 4, newSViv (yrel), 0);
973 }
571 break; 974 break;
572 975
573 case SDL_MOUSEBUTTONDOWN: 976 case SDL_MOUSEBUTTONDOWN:
574 case SDL_MOUSEBUTTONUP: 977 case SDL_MOUSEBUTTONUP:
575 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 978 hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0);
576 979
577 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 980 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
578 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 981 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
579 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 982 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
580 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 983 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
585 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); 988 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
586 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); 989 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
587 break; 990 break;
588 } 991 }
589 992
590 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv))); 993 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("DC::UI::Event", 1))));
591 } 994 }
592} 995}
593 996
594int 997int
595Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) 998Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 4096)
596 POSTCALL: 999 POSTCALL:
597 Mix_HookMusicFinished (music_finished); 1000 Mix_HookMusicFinished (music_finished);
598 Mix_ChannelFinished (channel_finished); 1001 Mix_ChannelFinished (channel_finished);
599 1002
600void 1003void
1004Mix_QuerySpec ()
1005 PPCODE:
1006{
1007 int freq, channels;
1008 Uint16 format;
1009
1010 if (Mix_QuerySpec (&freq, &format, &channels))
1011 {
1012 EXTEND (SP, 3);
1013 PUSHs (sv_2mortal (newSViv (freq)));
1014 PUSHs (sv_2mortal (newSViv (format)));
1015 PUSHs (sv_2mortal (newSViv (channels)));
1016 }
1017}
1018
1019void
601Mix_CloseAudio () 1020Mix_CloseAudio ()
602 1021
603int 1022int
604Mix_AllocateChannels (int numchans = -1) 1023Mix_AllocateChannels (int numchans = -1)
605 1024
1025const char *
1026Mix_GetError ()
1027
606void 1028void
607lowdelay (int fd, int val = 1) 1029lowdelay (int fd, int val = 1)
608 CODE: 1030 CODE:
1031 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val));
1032
1033void
1034win32_proxy_info ()
1035 PPCODE:
1036{
609#ifndef _WIN32 1037#ifdef _WIN32
610 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 1038 char buffer[2048];
1039 DWORD buflen;
1040
1041 EXTEND (SP, 3);
1042
1043 buflen = sizeof (buffer);
1044 if (InternetQueryOption (0, INTERNET_OPTION_PROXY, (void *)buffer, &buflen))
1045 if (((INTERNET_PROXY_INFO *)buffer)->dwAccessType == INTERNET_OPEN_TYPE_PROXY)
1046 {
1047 PUSHs (newSVpv (((INTERNET_PROXY_INFO *)buffer)->lpszProxy, 0));
1048
1049 buflen = sizeof (buffer);
1050 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_USERNAME, (void *)buffer, &buflen))
1051 {
1052 PUSHs (newSVpv (buffer, 0));
1053
1054 buflen = sizeof (buffer);
1055 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_PASSWORD, (void *)buffer, &buflen))
1056 PUSHs (newSVpv (buffer, 0));
1057 }
1058 }
611#endif 1059#endif
1060}
612 1061
613void 1062int
614add_font (char *file) 1063add_font (char *file)
615 CODE: 1064 CODE:
616 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 1065 RETVAL = FcConfigAppFontAddFile (0, (const FcChar8 *)file);
617#ifdef _WIN32 1066 OUTPUT:
618 // cairo... sigh... requires win2000 1067 RETVAL
619 AddFontResourceEx (file, FR_PRIVATE, 0);
620#endif
621 1068
622void 1069void
623load_image_inline (SV *image_) 1070load_image_inline (SV *image_)
624 ALIAS: 1071 ALIAS:
625 load_image_file = 1 1072 load_image_file = 1
628 STRLEN image_len; 1075 STRLEN image_len;
629 char *image = (char *)SvPVbyte (image_, image_len); 1076 char *image = (char *)SvPVbyte (image_, image_len);
630 SDL_Surface *surface, *surface2; 1077 SDL_Surface *surface, *surface2;
631 SDL_PixelFormat fmt; 1078 SDL_PixelFormat fmt;
632 SDL_RWops *rw = ix 1079 SDL_RWops *rw = ix
633 ? SDL_RWFromFile (image, "r") 1080 ? SDL_RWFromFile (image, "rb")
634 : SDL_RWFromConstMem (image, image_len); 1081 : SDL_RWFromConstMem (image, image_len);
635 1082
636 if (!rw) 1083 if (!rw)
637 croak ("load_image: %s", SDL_GetError ()); 1084 croak ("load_image: %s", SDL_GetError ());
638 1085
667 1114
668 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE); 1115 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE);
669 1116
670 assert (surface2->pitch == surface2->w * 4); 1117 assert (surface2->pitch == surface2->w * 4);
671 1118
1119 SDL_LockSurface (surface2);
672 EXTEND (SP, 5); 1120 EXTEND (SP, 6);
673 PUSHs (sv_2mortal (newSViv (surface2->w))); 1121 PUSHs (sv_2mortal (newSViv (surface2->w)));
674 PUSHs (sv_2mortal (newSViv (surface2->h))); 1122 PUSHs (sv_2mortal (newSViv (surface2->h)));
675 SDL_LockSurface (surface2);
676 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); 1123 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
677 SDL_UnlockSurface (surface2);
678 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA8 : GL_RGB8))); 1124 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
679 PUSHs (sv_2mortal (newSViv (GL_RGBA))); 1125 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
680 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE))); 1126 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
1127 SDL_UnlockSurface (surface2);
681 1128
682 SDL_FreeSurface (surface); 1129 SDL_FreeSurface (surface);
683 SDL_FreeSurface (surface2); 1130 SDL_FreeSurface (surface2);
684} 1131}
685 1132
711void 1158void
712error (char *message) 1159error (char *message)
713 CODE: 1160 CODE:
714 fprintf (stderr, "ERROR: %s\n", message); 1161 fprintf (stderr, "ERROR: %s\n", message);
715#ifdef _WIN32 1162#ifdef _WIN32
716 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR); 1163 MessageBox (0, message, "Deliantra Client Error", MB_OK | MB_ICONERROR);
717#endif 1164#endif
718 1165
719void 1166void
720fatal (char *message) 1167fatal (char *message)
721 CODE: 1168 CODE:
722 fprintf (stderr, "FATAL: %s\n", message); 1169 fprintf (stderr, "FATAL: %s\n", message);
723#ifdef _WIN32 1170#ifdef _WIN32
724 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); 1171 MessageBox (0, message, "Deliantra Client Fatal Error", MB_OK | MB_ICONERROR);
725#endif 1172#endif
726 _exit (1); 1173 _exit (1);
727 1174
728void 1175void
729_exit (int retval) 1176_exit (int retval = 0)
730 CODE: 1177 CODE:
1178#ifdef WIN32
1179 ExitThread (retval); // unclean, please beam me up
1180#else
731 _exit (retval); 1181 _exit (retval);
1182#endif
732 1183
1184void
1185debug ()
1186 CODE:
1187{
1188#if DEBUG
1189 VALGRIND_DO_LEAK_CHECK;
1190#endif
1191}
1192
733MODULE = CFClient PACKAGE = CFClient::Font 1193MODULE = Deliantra::Client PACKAGE = DC::Font
734 1194
735CFClient::Font 1195PROTOTYPES: DISABLE
1196
1197DC::Font
736new_from_file (SV *class, char *path, int id = 0) 1198new_from_file (SV *class, char *path, int id = 0)
737 CODE: 1199 CODE:
738{ 1200{
739 int count; 1201 int count;
740 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 1202 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
743} 1205}
744 OUTPUT: 1206 OUTPUT:
745 RETVAL 1207 RETVAL
746 1208
747void 1209void
748DESTROY (CFClient::Font self) 1210DESTROY (DC::Font self)
749 CODE: 1211 CODE:
750 pango_font_description_free (self); 1212 pango_font_description_free (self);
751 1213
752void 1214void
753make_default (CFClient::Font self) 1215make_default (DC::Font self)
1216 PROTOTYPE: $
754 CODE: 1217 CODE:
755 default_font = self; 1218 default_font = self;
756 1219
757MODULE = CFClient PACKAGE = CFClient::Layout 1220MODULE = Deliantra::Client PACKAGE = DC::Layout
758 1221
759CFClient::Layout 1222PROTOTYPES: DISABLE
760new (SV *class, int rgba = 0) 1223
1224void
1225glyph_cache_backup ()
1226 PROTOTYPE:
1227 CODE:
1228 tc_backup ();
1229
1230void
1231glyph_cache_restore ()
1232 PROTOTYPE:
1233 CODE:
1234 tc_restore ();
1235
1236DC::Layout
1237new (SV *class)
761 CODE: 1238 CODE:
762 New (0, RETVAL, 1, struct cf_layout); 1239 New (0, RETVAL, 1, struct cf_layout);
763 1240
764 RETVAL->pl = pango_layout_new (rgba ? cairo_context : ft2_context); 1241 RETVAL->pl = pango_layout_new (opengl_context);
765 RETVAL->rgba = rgba;
766 RETVAL->r = 1.; 1242 RETVAL->r = 1.;
767 RETVAL->g = 1.; 1243 RETVAL->g = 1.;
768 RETVAL->b = 1.; 1244 RETVAL->b = 1.;
769 RETVAL->a = 1.; 1245 RETVAL->a = 1.;
770 RETVAL->base_height = MIN_FONT_HEIGHT; 1246 RETVAL->base_height = MIN_FONT_HEIGHT;
771 RETVAL->font = 0; 1247 RETVAL->font = 0;
1248 RETVAL->rc = rc_alloc ();
772 1249
773 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 1250 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
774 layout_update_font (RETVAL); 1251 layout_update_font (RETVAL);
775 OUTPUT: 1252 OUTPUT:
776 RETVAL 1253 RETVAL
777 1254
778void 1255void
779DESTROY (CFClient::Layout self) 1256DESTROY (DC::Layout self)
780 CODE: 1257 CODE:
781 g_object_unref (self->pl); 1258 g_object_unref (self->pl);
1259 rc_free (self->rc);
782 Safefree (self); 1260 Safefree (self);
783 1261
1262void
1263set_text (DC::Layout self, SV *text_)
1264 CODE:
1265{
1266 STRLEN textlen;
1267 char *text = SvPVutf8 (text_, textlen);
1268
1269 pango_layout_set_text (self->pl, text, textlen);
1270}
1271
1272void
1273set_markup (DC::Layout self, SV *text_)
1274 CODE:
1275{
1276 STRLEN textlen;
1277 char *text = SvPVutf8 (text_, textlen);
1278
1279 pango_layout_set_markup (self->pl, text, textlen);
1280}
1281
1282void
1283set_shapes (DC::Layout self, ...)
1284 CODE:
1285{
1286 PangoAttrList *attrs = 0;
1287 const char *text = pango_layout_get_text (self->pl);
1288 const char *pos = text;
1289 int arg = 4;
1290
1291 while (arg < items && (pos = strstr (pos, OBJ_STR)))
1292 {
1293 PangoRectangle inkrect, rect;
1294 PangoAttribute *attr;
1295
1296 int x = SvIV (ST (arg - 3));
1297 int y = SvIV (ST (arg - 2));
1298 int w = SvIV (ST (arg - 1));
1299 int h = SvIV (ST (arg ));
1300
1301 inkrect.x = 0;
1302 inkrect.y = 0;
1303 inkrect.width = 0;
1304 inkrect.height = 0;
1305
1306 rect.x = x * PANGO_SCALE;
1307 rect.y = y * PANGO_SCALE;
1308 rect.width = w * PANGO_SCALE;
1309 rect.height = h * PANGO_SCALE;
1310
1311 if (!attrs)
1312 attrs = pango_layout_get_attributes (self->pl);
1313
1314 attr = pango_attr_shape_new (&inkrect, &rect);
1315 attr->start_index = pos - text;
1316 attr->end_index = attr->start_index + sizeof (OBJ_STR) - 1;
1317 pango_attr_list_insert (attrs, attr);
1318
1319 arg += 4;
1320 pos += sizeof (OBJ_STR) - 1;
1321 }
1322
1323 if (attrs)
1324 pango_layout_set_attributes (self->pl, attrs);
1325}
1326
1327void
1328get_shapes (DC::Layout self)
1329 PPCODE:
1330{
1331 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
1332
1333 do
1334 {
1335 PangoLayoutRun *run = pango_layout_iter_get_run_readonly (iter);
1336
1337 if (run && shape_attr_p (run))
1338 {
1339 PangoRectangle extents;
1340 pango_layout_iter_get_run_extents (iter, 0, &extents);
1341
1342 EXTEND (SP, 2);
1343 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x))));
1344 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y))));
1345 }
1346 }
1347 while (pango_layout_iter_next_run (iter));
1348
1349 pango_layout_iter_free (iter);
1350}
1351
784int 1352int
785is_rgba (CFClient::Layout self) 1353has_wrapped (DC::Layout self)
786 CODE: 1354 CODE:
787 RETVAL = self->rgba; 1355{
1356 int lines = 1;
1357 const char *text = pango_layout_get_text (self->pl);
1358
1359 while (*text)
1360 lines += *text++ == '\n';
1361
1362 RETVAL = lines < pango_layout_get_line_count (self->pl);
1363}
788 OUTPUT: 1364 OUTPUT:
789 RETVAL 1365 RETVAL
790 1366
791void
792set_text (CFClient::Layout self, SV *text_)
793 CODE:
794{
795 STRLEN textlen;
796 char *text = SvPVutf8 (text_, textlen);
797
798 pango_layout_set_text (self->pl, text, textlen);
799}
800
801void
802set_markup (CFClient::Layout self, SV *text_)
803 CODE:
804{
805 STRLEN textlen;
806 char *text = SvPVutf8 (text_, textlen);
807
808 pango_layout_set_markup (self->pl, text, textlen);
809}
810
811SV * 1367SV *
812get_text (CFClient::Layout self) 1368get_text (DC::Layout self)
813 CODE: 1369 CODE:
814 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 1370 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
815 sv_utf8_decode (RETVAL); 1371 sv_utf8_decode (RETVAL);
816 OUTPUT: 1372 OUTPUT:
817 RETVAL 1373 RETVAL
818 1374
819void 1375void
820set_foreground (CFClient::Layout self, float r, float g, float b, float a = 1.) 1376set_foreground (DC::Layout self, float r, float g, float b, float a = 1.)
821 CODE: 1377 CODE:
822 self->r = r; 1378 self->r = r;
823 self->g = g; 1379 self->g = g;
824 self->b = b; 1380 self->b = b;
825 self->a = a; 1381 self->a = a;
826 1382
827void 1383void
828set_font (CFClient::Layout self, CFClient::Font font = 0) 1384set_font (DC::Layout self, DC::Font font = 0)
829 CODE: 1385 CODE:
830 if (self->font != font) 1386 if (self->font != font)
831 { 1387 {
832 self->font = font; 1388 self->font = font;
833 layout_update_font (self); 1389 layout_update_font (self);
834 } 1390 }
835 1391
836void 1392void
837set_height (CFClient::Layout self, int base_height) 1393set_height (DC::Layout self, int base_height)
838 CODE: 1394 CODE:
839 if (self->base_height != base_height) 1395 if (self->base_height != base_height)
840 { 1396 {
841 self->base_height = base_height; 1397 self->base_height = base_height;
842 layout_update_font (self); 1398 layout_update_font (self);
843 } 1399 }
844 1400
845void 1401void
846set_width (CFClient::Layout self, int max_width = -1) 1402set_width (DC::Layout self, int max_width = -1)
847 CODE: 1403 CODE:
848 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1404 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
849 1405
850void 1406void
851set_indent (CFClient::Layout self, int indent) 1407set_indent (DC::Layout self, int indent)
852 CODE: 1408 CODE:
853 pango_layout_set_indent (self->pl, indent * PANGO_SCALE); 1409 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
854 1410
855void 1411void
856set_spacing (CFClient::Layout self, int spacing) 1412set_spacing (DC::Layout self, int spacing)
857 CODE: 1413 CODE:
858 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE); 1414 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
859 1415
860void 1416void
861set_ellipsise (CFClient::Layout self, int ellipsise) 1417set_ellipsise (DC::Layout self, int ellipsise)
862 CODE: 1418 CODE:
863 pango_layout_set_ellipsize (self->pl, 1419 pango_layout_set_ellipsize (self->pl,
864 ellipsise == 1 ? PANGO_ELLIPSIZE_START 1420 ellipsise == 1 ? PANGO_ELLIPSIZE_START
865 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE 1421 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
866 : ellipsise == 3 ? PANGO_ELLIPSIZE_END 1422 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
867 : PANGO_ELLIPSIZE_NONE 1423 : PANGO_ELLIPSIZE_NONE
868 ); 1424 );
869 1425
870void 1426void
871set_single_paragraph_mode (CFClient::Layout self, int spm) 1427set_single_paragraph_mode (DC::Layout self, int spm)
872 CODE: 1428 CODE:
873 pango_layout_set_single_paragraph_mode (self->pl, !!spm); 1429 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
874 1430
875void 1431void
876size (CFClient::Layout self) 1432size (DC::Layout self)
877 PPCODE: 1433 PPCODE:
878{ 1434{
879 int w, h; 1435 int w, h;
880 1436
881 layout_get_pixel_size (self, &w, &h); 1437 layout_get_pixel_size (self, &w, &h);
884 PUSHs (sv_2mortal (newSViv (w))); 1440 PUSHs (sv_2mortal (newSViv (w)));
885 PUSHs (sv_2mortal (newSViv (h))); 1441 PUSHs (sv_2mortal (newSViv (h)));
886} 1442}
887 1443
888int 1444int
1445descent (DC::Layout self)
1446 CODE:
1447{
1448 PangoRectangle rect;
1449 PangoLayoutLine *line = pango_layout_get_line_readonly (self->pl, 0);
1450 pango_layout_line_get_pixel_extents (line, 0, &rect);
1451 RETVAL = PANGO_DESCENT (rect);
1452}
1453 OUTPUT:
1454 RETVAL
1455
1456int
889xy_to_index (CFClient::Layout self, int x, int y) 1457xy_to_index (DC::Layout self, int x, int y)
890 CODE: 1458 CODE:
891{ 1459{
892 int index, trailing; 1460 int index, trailing;
893 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1461 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
894 RETVAL = index; 1462 RETVAL = index + trailing;
895} 1463}
896 OUTPUT: 1464 OUTPUT:
897 RETVAL 1465 RETVAL
898 1466
899void 1467void
900cursor_pos (CFClient::Layout self, int index) 1468cursor_pos (DC::Layout self, int index)
901 PPCODE: 1469 PPCODE:
902{ 1470{
903 PangoRectangle strong_pos; 1471 PangoRectangle pos;
904 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1472 pango_layout_get_cursor_pos (self->pl, index, &pos, 0);
905 1473
906 EXTEND (SP, 3); 1474 EXTEND (SP, 3);
907 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); 1475 PUSHs (sv_2mortal (newSViv (pos.x / PANGO_SCALE)));
908 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1476 PUSHs (sv_2mortal (newSViv (pos.y / PANGO_SCALE)));
909 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1477 PUSHs (sv_2mortal (newSViv (pos.height / PANGO_SCALE)));
910} 1478}
911 1479
912void 1480void
913render (CFClient::Layout self) 1481index_to_line_x (DC::Layout self, int index, int trailing = 0)
914 PPCODE: 1482 PPCODE:
915{ 1483{
916 SV *retval; 1484 int line, x;
917 int w, h;
918 1485
919 layout_get_pixel_size (self, &w, &h); 1486 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
920 1487#if !PANGO_VERSION_CHECK (1, 17, 3)
921 if (self->rgba) 1488 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
922 { 1489 --line;
923 cairo_surface_t *surface;
924 cairo_t *cairo;
925
926 retval = newSV (w * h * 4);
927 SvPOK_only (retval);
928 SvCUR_set (retval, w * h * 4);
929
930 memset (SvPVX (retval), 0, w * h * 4);
931
932 surface = cairo_image_surface_create_for_data (
933 (void*)SvPVX (retval), CAIRO_FORMAT_ARGB32, w, h, w * 4);
934 cairo = cairo_create (surface);
935 cairo_set_source_rgba (cairo, self->r, self->g, self->b, self->a);
936
937 pango_cairo_show_layout (cairo, self->pl);
938
939 cairo_destroy (cairo);
940 cairo_surface_destroy (surface);
941
942 // what a mess, and its premultiplied, too :(
943 {
944 uint32_t *p = (uint32_t *)SvPVX (retval);
945 uint32_t *e = p + w * h;
946
947 while (p < e)
948 {
949 uint32_t rgba = *p;
950 rgba = (rgba >> 24) | (rgba << 8);
951#if 0
952#ifdef _WIN32
953 {//D
954 uint8_t r = rgba >> 24;
955 uint8_t g = rgba >> 16;
956 uint8_t b = rgba >> 8;
957 uint8_t a = rgba >> 0;
958
959 rgba = (rgba & 0xffffff00) | a;
960 }
961#endif 1490#endif
962#endif
963 rgba = SDL_SwapBE32 (rgba);
964 *p++ = rgba;
965 }
966 }
967
968 EXTEND (SP, 5); 1491 EXTEND (SP, 2);
969 PUSHs (sv_2mortal (newSViv (w))); 1492 PUSHs (sv_2mortal (newSViv (line)));
1493 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1494}
1495
1496void
1497line_x_to_index (DC::Layout self, int line, int x)
1498 PPCODE:
1499{
1500 PangoLayoutLine *lp;
1501 int index, trailing;
1502
1503 if (line < 0)
1504 XSRETURN_EMPTY;
1505
1506 if (!(lp = pango_layout_get_line_readonly (self->pl, line)))
1507 XSRETURN_EMPTY; /* do better */
1508
1509 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1510
1511 EXTEND (SP, 2);
1512 if (GIMME_V == G_SCALAR)
970 PUSHs (sv_2mortal (newSViv (h))); 1513 PUSHs (sv_2mortal (newSViv (index + trailing)));
971 PUSHs (sv_2mortal (retval));
972 PUSHs (sv_2mortal (newSViv (GL_RGBA8)));
973 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
974 }
975 else 1514 else
976 { 1515 {
977 FT_Bitmap bitmap;
978
979 retval = newSV (w * h);
980 SvPOK_only (retval);
981 SvCUR_set (retval, w * h);
982
983 bitmap.rows = h;
984 bitmap.width = w;
985 bitmap.pitch = w;
986 bitmap.buffer = (unsigned char*)SvPVX (retval);
987 bitmap.num_grays = 256;
988 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
989
990 memset (bitmap.buffer, 0, w * h);
991
992 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE);
993
994 EXTEND (SP, 5);
995 PUSHs (sv_2mortal (newSViv (w))); 1516 PUSHs (sv_2mortal (newSViv (index)));
996 PUSHs (sv_2mortal (newSViv (h))); 1517 PUSHs (sv_2mortal (newSViv (trailing)));
997 PUSHs (sv_2mortal (retval));
998 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
999 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
1000 } 1518 }
1001} 1519}
1002 1520
1521void
1522render (DC::Layout self, float x, float y, int flags = 0)
1523 CODE:
1524 rc_clear (self->rc);
1525 pango_opengl_render_layout_subpixel (
1526 self->pl,
1527 self->rc,
1528 x * PANGO_SCALE, y * PANGO_SCALE,
1529 self->r, self->g, self->b, self->a,
1530 flags
1531 );
1532 // we assume that context_change actually clears/frees stuff
1533 // and does not do any recomputation...
1534 pango_layout_context_changed (self->pl);
1535
1536void
1537draw (DC::Layout self)
1538 CODE:
1539{
1540 glEnable (GL_TEXTURE_2D);
1541 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
1542 glEnable (GL_BLEND);
1543 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1544 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1545 glEnable (GL_ALPHA_TEST);
1546 glAlphaFunc (GL_GREATER, 7.f / 255.f);
1547
1548 rc_draw (self->rc);
1549
1550 glDisable (GL_ALPHA_TEST);
1551 glDisable (GL_BLEND);
1552 glDisable (GL_TEXTURE_2D);
1553}
1554
1003MODULE = CFClient PACKAGE = CFClient::Texture 1555MODULE = Deliantra::Client PACKAGE = DC::Texture
1004 1556
1005void 1557PROTOTYPES: ENABLE
1006pad2pot (SV *data_, SV *w_, SV *h_)
1007 CODE:
1008{
1009 int ow = SvIV (w_);
1010 int oh = SvIV (h_);
1011 1558
1012 if (ow && oh) 1559void
1560pad (SV *data_, int ow, int oh, int nw, int nh)
1561 CODE:
1562{
1563 if ((nw != ow || nh != oh) && SvOK (data_))
1013 { 1564 {
1014 int nw = minpot (ow);
1015 int nh = minpot (oh);
1016
1017 if (nw != ow || nh != oh)
1018 {
1019 if (SvOK (data_))
1020 {
1021 STRLEN datalen; 1565 STRLEN datalen;
1022 char *data = SvPVbyte (data_, datalen); 1566 char *data = SvPVbyte (data_, datalen);
1023 int bpp = datalen / (ow * oh); 1567 int bpp = datalen / (ow * oh);
1024 SV *result_ = sv_2mortal (newSV (nw * nh * bpp)); 1568 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1025 1569
1026 SvPOK_only (result_); 1570 SvPOK_only (result_);
1027 SvCUR_set (result_, nw * nh * bpp); 1571 SvCUR_set (result_, nw * nh * bpp);
1028 1572
1029 memset (SvPVX (result_), 0, nw * nh * bpp); 1573 memset (SvPVX (result_), 0, nw * nh * bpp);
1030 while (oh--) 1574 while (oh--)
1031 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp); 1575 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1032 1576
1033 sv_setsv (data_, result_); 1577 sv_setsv (data_, result_);
1034 }
1035
1036 sv_setiv (w_, nw);
1037 sv_setiv (h_, nh);
1038 }
1039 } 1578 }
1040} 1579}
1041 1580
1042void 1581void
1043draw_quad (SV *self, float x, float y, float w = 0., float h = 0.) 1582draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
1049{ 1588{
1050 HV *hv = (HV *)SvRV (self); 1589 HV *hv = (HV *)SvRV (self);
1051 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1590 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
1052 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1591 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
1053 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1592 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
1593
1594 if (name <= 0)
1595 XSRETURN_EMPTY;
1054 1596
1055 if (items < 5) 1597 if (items < 5)
1056 { 1598 {
1057 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1599 w = SvNV (*hv_fetch (hv, "w", 1, 1));
1058 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1600 h = SvNV (*hv_fetch (hv, "h", 1, 1));
1086 glDisable (GL_ALPHA_TEST); 1628 glDisable (GL_ALPHA_TEST);
1087 glDisable (GL_BLEND); 1629 glDisable (GL_BLEND);
1088 } 1630 }
1089} 1631}
1090 1632
1633IV texture_valid_2d (GLint internalformat, GLsizei w, GLsizei h, GLenum format, GLenum type)
1634 CODE:
1635{
1636 GLint width;
1637 glTexImage2D (GL_PROXY_TEXTURE_2D, 0, internalformat, w, h, 0, format, type, 0);
1638 glGetTexLevelParameteriv (GL_PROXY_TEXTURE_2D, 0, GL_TEXTURE_WIDTH, &width);
1639 RETVAL = width > 0;
1640}
1641 OUTPUT:
1642 RETVAL
1643
1091MODULE = CFClient PACKAGE = CFClient::Map 1644MODULE = Deliantra::Client PACKAGE = DC::Map
1092 1645
1093CFClient::Map 1646PROTOTYPES: DISABLE
1094new (SV *class, int map_width, int map_height) 1647
1648DC::Map
1649new (SV *class)
1095 CODE: 1650 CODE:
1096 New (0, RETVAL, 1, struct map); 1651 New (0, RETVAL, 1, struct map);
1097 RETVAL->x = 0; 1652 RETVAL->x = 0;
1098 RETVAL->y = 0; 1653 RETVAL->y = 0;
1099 RETVAL->w = map_width; 1654 RETVAL->w = 0;
1100 RETVAL->h = map_height; 1655 RETVAL->h = 0;
1101 RETVAL->ox = 0; 1656 RETVAL->ox = 0;
1102 RETVAL->oy = 0; 1657 RETVAL->oy = 0;
1103 RETVAL->faces = 8192; 1658 RETVAL->faces = 8192; Newz (0, RETVAL->face2tile, RETVAL->faces, tileid);
1104 Newz (0, RETVAL->face, RETVAL->faces, mapface); 1659 RETVAL->texs = 8192; Newz (0, RETVAL->tex , RETVAL->texs , maptex);
1105 RETVAL->texs = 8192;
1106 Newz (0, RETVAL->tex, RETVAL->texs, maptex);
1107 RETVAL->rows = 0; 1660 RETVAL->rows = 0;
1108 RETVAL->row = 0; 1661 RETVAL->row = 0;
1109 OUTPUT: 1662 OUTPUT:
1110 RETVAL 1663 RETVAL
1111 1664
1112void 1665void
1113DESTROY (CFClient::Map self) 1666DESTROY (DC::Map self)
1114 CODE: 1667 CODE:
1115{ 1668{
1116 map_clear (self); 1669 map_clear (self);
1117 Safefree (self->face); 1670 Safefree (self->face2tile);
1118 Safefree (self->tex); 1671 Safefree (self->tex);
1119 Safefree (self); 1672 Safefree (self);
1120} 1673}
1121 1674
1122void 1675void
1676resize (DC::Map self, int map_width, int map_height)
1677 CODE:
1678 self->w = map_width;
1679 self->h = map_height;
1680
1681void
1123clear (CFClient::Map self) 1682clear (DC::Map self)
1124 CODE: 1683 CODE:
1125 map_clear (self); 1684 map_clear (self);
1126 1685
1127void 1686void
1128set_face (CFClient::Map self, int face, int texid) 1687set_tileid (DC::Map self, int face, int tile)
1129 CODE: 1688 CODE:
1130{ 1689{
1131 while (self->faces <= face) 1690 need_facenum (self, face); self->face2tile [face] = tile;
1132 { 1691 need_texid (self, tile);
1133 Append (mapface, self->face, self->faces, self->faces);
1134 self->faces *= 2;
1135 }
1136
1137 self->face [face] = texid;
1138} 1692}
1139 1693
1140void 1694void
1695set_smooth (DC::Map self, int face, int smooth, int level)
1696 CODE:
1697{
1698 tileid texid;
1699 maptex *tex;
1700
1701 if (face < 0 || face >= self->faces)
1702 return;
1703
1704 if (smooth < 0 || smooth >= self->faces)
1705 return;
1706
1707 texid = self->face2tile [face];
1708
1709 if (!texid)
1710 return;
1711
1712 tex = self->tex + texid;
1713 tex->smoothtile = self->face2tile [smooth];
1714 tex->smoothlevel = level;
1715}
1716
1717void
1141set_texture (CFClient::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1718set_texture (DC::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1142 CODE: 1719 CODE:
1143{ 1720{
1144 while (self->texs <= texid) 1721 need_texid (self, texid);
1145 {
1146 Append (maptex, self->tex, self->texs, self->texs);
1147 self->texs *= 2;
1148 }
1149 1722
1150 { 1723 {
1151 maptex *tex = self->tex + texid; 1724 maptex *tex = self->tex + texid;
1152 1725
1153 tex->name = name; 1726 tex->name = name;
1170 // from transparent color bleeding and ugly wrapping effects. 1743 // from transparent color bleeding and ugly wrapping effects.
1171 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); 1744 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1172} 1745}
1173 1746
1174int 1747int
1175ox (CFClient::Map self) 1748ox (DC::Map self)
1176 ALIAS: 1749 ALIAS:
1177 oy = 1 1750 oy = 1
1178 x = 2 1751 x = 2
1179 y = 3 1752 y = 3
1180 w = 4 1753 w = 4
1191 } 1764 }
1192 OUTPUT: 1765 OUTPUT:
1193 RETVAL 1766 RETVAL
1194 1767
1195void 1768void
1196scroll (CFClient::Map self, int dx, int dy) 1769scroll (DC::Map self, int dx, int dy)
1197 CODE: 1770 CODE:
1198{ 1771{
1199 if (dx > 0) 1772 if (dx > 0)
1200 map_blank (self, self->x, self->y, dx - 1, self->h); 1773 map_blank (self, self->x, self->y, dx, self->h);
1201 else if (dx < 0) 1774 else if (dx < 0)
1202 map_blank (self, self->x + self->w + dx + 1, self->y, 1 - dx, self->h); 1775 map_blank (self, self->x + self->w + dx, self->y, -dx, self->h);
1203 1776
1204 if (dy > 0) 1777 if (dy > 0)
1205 map_blank (self, self->x, self->y, self->w, dy - 1); 1778 map_blank (self, self->x, self->y, self->w, dy);
1206 else if (dy < 0) 1779 else if (dy < 0)
1207 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy); 1780 map_blank (self, self->x, self->y + self->h + dy, self->w, -dy);
1208 1781
1209 self->ox += dx; self->x += dx; 1782 self->ox += dx; self->x += dx;
1210 self->oy += dy; self->y += dy; 1783 self->oy += dy; self->y += dy;
1211 1784
1212 while (self->y < 0) 1785 while (self->y < 0)
1216 self->rows += MAP_EXTEND_Y; 1789 self->rows += MAP_EXTEND_Y;
1217 self->y += MAP_EXTEND_Y; 1790 self->y += MAP_EXTEND_Y;
1218 } 1791 }
1219} 1792}
1220 1793
1221void 1794SV *
1222map1a_update (CFClient::Map self, SV *data_) 1795map1a_update (DC::Map self, SV *data_, int extmap)
1223 CODE: 1796 CODE:
1224{ 1797{
1225 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1798 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1226 uint8_t *data_end = (uint8_t *)SvEND (data_); 1799 uint8_t *data_end = (uint8_t *)SvEND (data_);
1227 mapcell *cell; 1800 mapcell *cell;
1228 int x, y, flags; 1801 int x, y, z, flags;
1802 AV *missing = newAV ();
1803 RETVAL = newRV_noinc ((SV *)missing);
1229 1804
1230 while (data < data_end) 1805 while (data < data_end - 1)
1231 { 1806 {
1232 flags = (data [0] << 8) + data [1]; data += 2; 1807 flags = (data [0] << 8) + data [1]; data += 2;
1233 1808
1234 x = ((flags >> 10) & 63) + self->x; 1809 x = self->x + ((flags >> 10) & 63);
1235 y = ((flags >> 4) & 63) + self->y; 1810 y = self->y + ((flags >> 4) & 63);
1236 1811
1237 cell = map_get_cell (self, x, y); 1812 cell = map_get_cell (self, x, y);
1238 1813
1239 if (flags & 15) 1814 if (flags & 15)
1240 { 1815 {
1241 if (cell->darkness < 0) 1816 if (!cell->darkness)
1242 { 1817 {
1818 memset (cell, 0, sizeof (*cell));
1243 cell->darkness = 0; 1819 cell->darkness = 256;
1244 cell->face [0] = 0;
1245 cell->face [1] = 0;
1246 cell->face [2] = 0;
1247 } 1820 }
1248 1821
1249 cell->darkness = flags & 8 ? *data++ : 255;
1250
1251 //TODO: don't trust server data to be in-range(!) 1822 //TODO: don't trust server data to be in-range(!)
1252 1823
1253 if (flags & 4) 1824 if (flags & 8)
1254 { 1825 {
1255 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2; 1826 if (extmap)
1827 {
1828 uint8_t ext, cmd;
1829
1830 do
1831 {
1832 ext = *data++;
1833 cmd = ext & 0x7f;
1834
1835 if (cmd < 4)
1836 cell->darkness = 255 - ext * 64 + 1;
1837 else if (cmd == 5) // health
1838 {
1839 cell->stat_width = 1;
1840 cell->stat_hp = *data++;
1841 }
1842 else if (cmd == 6) // monster width
1843 cell->stat_width = *data++ + 1;
1844 else if (cmd == 0x47)
1845 {
1846 if (*data == 1) cell->player = data [1];
1847 else if (*data == 2) cell->player = data [2] + (data [1] << 8);
1848 else if (*data == 3) cell->player = data [3] + (data [2] << 8) + (data [1] << 16);
1849 else if (*data == 4) cell->player = data [4] + (data [3] << 8) + (data [2] << 16) + (data [1] << 24);
1850
1851 data += *data + 1;
1852 }
1853 else if (cmd == 8) // cell flags
1854 cell->flags = *data++;
1855 else if (ext & 0x40) // unknown, multibyte => skip
1856 data += *data + 1;
1857 else
1858 data++;
1859 }
1860 while (ext & 0x80);
1861 }
1862 else
1863 cell->darkness = *data++ + 1;
1256 } 1864 }
1257 1865
1866 for (z = 0; z <= 2; ++z)
1258 if (flags & 2) 1867 if (flags & (4 >> z))
1259 { 1868 {
1260 cell->face [1] = self->face [(data [0] << 8) + data [1]]; data += 2; 1869 faceid face = (data [0] << 8) + data [1]; data += 2;
1870 need_facenum (self, face);
1871 cell->tile [z] = self->face2tile [face];
1872
1873 if (cell->tile [z])
1874 {
1875 maptex *tex = self->tex + cell->tile [z];
1876 if (!tex->name)
1877 av_push (missing, newSViv (cell->tile [z]));
1878
1879 if (tex->smoothtile)
1880 {
1881 maptex *smooth = self->tex + tex->smoothtile;
1882 if (!smooth->name)
1883 av_push (missing, newSViv (tex->smoothtile));
1884 }
1885 }
1261 } 1886 }
1262
1263 if (flags & 1)
1264 {
1265 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2;
1266 }
1267 } 1887 }
1268 else 1888 else
1269 cell->darkness = -1; 1889 CELL_CLEAR (cell);
1270 } 1890 }
1271} 1891}
1892 OUTPUT:
1893 RETVAL
1272 1894
1273SV * 1895SV *
1274mapmap (CFClient::Map self, int x0, int y0, int w, int h) 1896mapmap (DC::Map self, int x0, int y0, int w, int h)
1275 CODE: 1897 CODE:
1276{ 1898{
1277 int x1, x; 1899 int x1, x;
1278 int y1, y; 1900 int y1, y;
1279 int z; 1901 int z;
1300 { 1922 {
1301 mapcell *cell = row->col + (x - row->c0); 1923 mapcell *cell = row->col + (x - row->c0);
1302 1924
1303 for (z = 0; z <= 0; z++) 1925 for (z = 0; z <= 0; z++)
1304 { 1926 {
1305 mapface face = cell->face [z];
1306
1307 if (face)
1308 {
1309 maptex tex = self->tex [face]; 1927 maptex tex = self->tex [cell->tile [z]];
1310 int a0 = 255 - tex.a; 1928 int a0 = 255 - tex.a;
1311 int a1 = tex.a; 1929 int a1 = tex.a;
1312 1930
1313 r = (r * a0 + tex.r * a1) / 255; 1931 r = (r * a0 + tex.r * a1) / 255;
1314 g = (g * a0 + tex.g * a1) / 255; 1932 g = (g * a0 + tex.g * a1) / 255;
1315 b = (b * a0 + tex.b * a1) / 255; 1933 b = (b * a0 + tex.b * a1) / 255;
1316 a = (a * a0 + tex.a * a1) / 255; 1934 a = (a * a0 + tex.a * a1) / 255;
1317 }
1318 } 1935 }
1319 } 1936 }
1320 1937
1321 *map++ = (r ) 1938 *map++ = (r )
1322 | (g << 8) 1939 | (g << 8)
1329} 1946}
1330 OUTPUT: 1947 OUTPUT:
1331 RETVAL 1948 RETVAL
1332 1949
1333void 1950void
1334draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1951draw (DC::Map self, int mx, int my, int sw, int sh, int T, U32 player = 0xffffffff, int sdx = 0, int sdy = 0)
1952 CODE:
1953{
1954 int x, y, z;
1955
1956 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ());
1957 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level
1958 static uint8_t smooth_max[256][256]; // egad, fast and wasteful on memory (64k)
1959 smooth_key skey;
1960 int pl_x, pl_y;
1961 maptex pl_tex;
1962 rc_t *rc = rc_alloc ();
1963 rc_key_t key;
1964 rc_array_t *arr;
1965
1966 pl_tex.name = 0;
1967
1968 // thats current max. sorry.
1969 if (sw > 255) sw = 255;
1970 if (sh > 255) sh = 255;
1971
1972 // clear key, in case of extra padding
1973 memset (&skey, 0, sizeof (skey));
1974
1975 memset (&key, 0, sizeof (key));
1976 key.r = 255;
1977 key.g = 255;
1978 key.b = 255;
1979 key.a = 255;
1980 key.mode = GL_QUADS;
1981 key.format = GL_T2F_V3F;
1982 key.texname = -1;
1983
1984 mx += self->x;
1985 my += self->y;
1986
1987 // first pass: determine smooth_max
1988 // rather ugly, if you ask me
1989 // could also be stored inside mapcell and updated on change
1990 memset (smooth_max, 0, sizeof (smooth_max));
1991
1992 for (y = 0; y < sh; y++)
1993 if (0 <= y + my && y + my < self->rows)
1994 {
1995 maprow *row = self->row + (y + my);
1996
1997 for (x = 0; x < sw; x++)
1998 if (row->c0 <= x + mx && x + mx < row->c1)
1999 {
2000 mapcell *cell = row->col + (x + mx - row->c0);
2001
2002 smooth_max[x + 1][y + 1] =
2003 MAX (self->tex [cell->tile [0]].smoothlevel,
2004 MAX (self->tex [cell->tile [1]].smoothlevel,
2005 self->tex [cell->tile [2]].smoothlevel));
2006 }
2007 }
2008
2009 glEnable (GL_BLEND);
2010 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
2011 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
2012
2013 for (z = 0; z <= 2; z++)
2014 {
2015 memset (smooth_level, 0, sizeof (smooth_level));
2016
2017 for (y = 0; y < sh; y++)
2018 if (0 <= y + my && y + my < self->rows)
2019 {
2020 maprow *row = self->row + (y + my);
2021
2022 for (x = 0; x < sw; x++)
2023 if (row->c0 <= x + mx && x + mx < row->c1)
2024 {
2025 mapcell *cell = row->col + (x + mx - row->c0);
2026 tileid tile = cell->tile [z];
2027
2028 if (tile)
2029 {
2030 maptex tex = self->tex [tile];
2031 int px = (x + 1) * T - tex.w;
2032 int py = (y + 1) * T - tex.h;
2033
2034 if (key.texname != tex.name)
2035 {
2036 if (!tex.name)
2037 tex = self->tex [2]; /* missing, replace by noface */
2038
2039 key.texname = tex.name;
2040 arr = rc_array (rc, &key);
2041 }
2042
2043 if (expect_false (cell->player == player) && expect_false (z == 2))
2044 {
2045 pl_x = px;
2046 pl_y = py;
2047 pl_tex = tex;
2048 continue;
2049 }
2050
2051 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
2052 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
2053 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
2054 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
2055
2056 if (expect_false (cell->flags) && expect_false (z == 2))
2057 {
2058 // overlays such as the speech bubble, probably more to come
2059 if (cell->flags & 1)
2060 {
2061 maptex tex = self->tex [1];
2062 int px = x * T + T * 2 / 32;
2063 int py = y * T - T * 6 / 32;
2064
2065 if (tex.name)
2066 {
2067 if (key.texname != tex.name)
2068 {
2069 key.texname = tex.name;
2070 arr = rc_array (rc, &key);
2071 }
2072
2073 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
2074 rc_t2f_v3f (arr, 0 , tex.t, px , py + T, 0);
2075 rc_t2f_v3f (arr, tex.s, tex.t, px + T, py + T, 0);
2076 rc_t2f_v3f (arr, tex.s, 0 , px + T, py , 0);
2077 }
2078 }
2079 }
2080
2081 // update smooth hash
2082 if (tex.smoothtile)
2083 {
2084 skey.tile = tex.smoothtile;
2085 skey.level = tex.smoothlevel;
2086
2087 smooth_level [tex.smoothlevel >> 5] |= ((uint32_t)1) << (tex.smoothlevel & 31);
2088
2089 // add bits to current tile and all neighbours. skey.x|y is
2090 // shifted +1|+1 so we always stay positive.
2091
2092 // bits is ___n cccc CCCC bbbb
2093 // n do not draw borders&corners
2094 // c draw these corners, but...
2095 // C ... not these
2096 // b draw these borders
2097
2098 // borders: 1 ┃· 2 ━━ 4 ·┃ 8 ··
2099 // ┃· ·· ·┃ ━━
2100
2101 // corners: 1 ┛· 2 ·┗ 4 ·· 8 ··
2102 // ·· ·· ·┏ ┓·
2103
2104 // full tile
2105 skey.x = x + 1; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x1000);
2106
2107 // borders
2108 skey.x = x + 2; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0091);
2109 skey.x = x + 1; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0032);
2110 skey.x = x ; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0064);
2111 skey.x = x + 1; skey.y = y ; smooth_or_bits (smooth, &skey, 0x00c8);
2112
2113 // corners
2114 skey.x = x + 2; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0100);
2115 skey.x = x ; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0200);
2116 skey.x = x ; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0400);
2117 skey.x = x + 2; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0800);
2118 }
2119 }
2120 }
2121 }
2122
2123 rc_draw (rc);
2124 rc_clear (rc);
2125
2126 // go through all smoothlevels, lowest to highest, then draw.
2127 // this is basically counting sort
2128 {
2129 int w, b;
2130
2131 glEnable (GL_TEXTURE_2D);
2132 glBegin (GL_QUADS);
2133 for (w = 0; w < 256 / 32; ++w)
2134 {
2135 uint32_t smask = smooth_level [w];
2136 if (smask)
2137 for (b = 0; b < 32; ++b)
2138 if (smask & (((uint32_t)1) << b))
2139 {
2140 int level = (w << 5) | b;
2141 HE *he;
2142
2143 hv_iterinit (smooth);
2144 while ((he = hv_iternext (smooth)))
2145 {
2146 smooth_key *skey = (smooth_key *)HeKEY (he);
2147 IV bits = SvIVX (HeVAL (he));
2148
2149 if (!(bits & 0x1000)
2150 && skey->level == level
2151 && level > smooth_max [skey->x][skey->y])
2152 {
2153 maptex tex = self->tex [skey->tile];
2154 int px = (((int)skey->x) - 1) * T;
2155 int py = (((int)skey->y) - 1) * T;
2156 int border = bits & 15;
2157 int corner = (bits >> 8) & ~(bits >> 4) & 15;
2158 float dx = tex.s * .0625f; // 16 images/row
2159 float dy = tex.t * .5f ; // 2 images/column
2160
2161 if (tex.name)
2162 {
2163 // this time avoiding texture state changes
2164 // save gobs of state changes.
2165 if (key.texname != tex.name)
2166 {
2167 glEnd ();
2168 glBindTexture (GL_TEXTURE_2D, key.texname = tex.name);
2169 glBegin (GL_QUADS);
2170 }
2171
2172 if (border)
2173 {
2174 float ox = border * dx;
2175
2176 glTexCoord2f (ox , 0.f ); glVertex2i (px , py );
2177 glTexCoord2f (ox , dy ); glVertex2i (px , py + T);
2178 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py + T);
2179 glTexCoord2f (ox + dx, 0.f ); glVertex2i (px + T, py );
2180 }
2181
2182 if (corner)
2183 {
2184 float ox = corner * dx;
2185
2186 glTexCoord2f (ox , dy ); glVertex2i (px , py );
2187 glTexCoord2f (ox , dy * 2.f); glVertex2i (px , py + T);
2188 glTexCoord2f (ox + dx, dy * 2.f); glVertex2i (px + T, py + T);
2189 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py );
2190 }
2191 }
2192 }
2193 }
2194 }
2195 }
2196
2197 glEnd ();
2198 glDisable (GL_TEXTURE_2D);
2199 key.texname = -1;
2200 }
2201
2202 hv_clear (smooth);
2203 }
2204
2205 if (pl_tex.name)
2206 {
2207 maptex tex = pl_tex;
2208 int px = pl_x + sdx;
2209 int py = pl_y + sdy;
2210
2211 key.texname = tex.name;
2212 arr = rc_array (rc, &key);
2213
2214 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
2215 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
2216 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
2217 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
2218
2219 rc_draw (rc);
2220 }
2221
2222 glDisable (GL_BLEND);
2223 rc_free (rc);
2224
2225 // top layer: overlays such as the health bar
2226 for (y = 0; y < sh; y++)
2227 if (0 <= y + my && y + my < self->rows)
2228 {
2229 maprow *row = self->row + (y + my);
2230
2231 for (x = 0; x < sw; x++)
2232 if (row->c0 <= x + mx && x + mx < row->c1)
2233 {
2234 mapcell *cell = row->col + (x + mx - row->c0);
2235
2236 int px = x * T;
2237 int py = y * T;
2238
2239 if (cell->stat_hp)
2240 {
2241 int width = cell->stat_width * T;
2242 int thick = (sh * T / 32 + 27) / 28 + 1 + cell->stat_width;
2243
2244 glColor3ub (0, 0, 0);
2245 glRectf (px + 1, py - thick - 2,
2246 px + width - 1, py);
2247
2248 glColor3ub (cell->stat_hp, 255 - cell->stat_hp, 0);
2249 glRectf (px + 2,
2250 py - thick - 1,
2251 px + width - 2 - cell->stat_hp * (width - 4) / 255, py - 1);
2252 }
2253 }
2254 }
2255}
2256
2257void
2258draw_magicmap (DC::Map self, int dx, int dy, int w, int h, unsigned char *data)
2259 CODE:
2260{
2261 static float color[16][3] = {
2262 { 0.00F, 0.00F, 0.00F },
2263 { 1.00F, 1.00F, 1.00F },
2264 { 0.00F, 0.00F, 0.55F },
2265 { 1.00F, 0.00F, 0.00F },
2266
2267 { 1.00F, 0.54F, 0.00F },
2268 { 0.11F, 0.56F, 1.00F },
2269 { 0.93F, 0.46F, 0.00F },
2270 { 0.18F, 0.54F, 0.34F },
2271
2272 { 0.56F, 0.73F, 0.56F },
2273 { 0.80F, 0.80F, 0.80F },
2274 { 0.55F, 0.41F, 0.13F },
2275 { 0.99F, 0.77F, 0.26F },
2276
2277 { 0.74F, 0.65F, 0.41F },
2278
2279 { 0.00F, 1.00F, 1.00F },
2280 { 1.00F, 0.00F, 1.00F },
2281 { 1.00F, 1.00F, 0.00F },
2282 };
2283
2284 int x, y;
2285
2286 glEnable (GL_TEXTURE_2D);
2287 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
2288 glEnable (GL_BLEND);
2289 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
2290 glBegin (GL_QUADS);
2291
2292 for (y = 0; y < h; y++)
2293 for (x = 0; x < w; x++)
2294 {
2295 unsigned char m = data [x + y * w];
2296
2297 if (m)
2298 {
2299 float *c = color [m & 15];
2300
2301 float tx1 = m & 0x40 ? 0.5 : 0.;
2302 float tx2 = tx1 + 0.5;
2303
2304 glColor4f (c[0], c[1], c[2], 0.75);
2305 glTexCoord2f (tx1, 0.); glVertex2i (x , y );
2306 glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1);
2307 glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1);
2308 glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y );
2309 }
2310 }
2311
2312 glEnd ();
2313 glDisable (GL_BLEND);
2314 glDisable (GL_TEXTURE_2D);
2315}
2316
2317void
2318fow_texture (DC::Map self, int mx, int my, int sw, int sh)
1335 PPCODE: 2319 PPCODE:
1336{ 2320{
1337 int vx, vy;
1338 int x, y, z; 2321 int x, y;
1339 int last_name; 2322 int sw1 = sw + 2;
1340 mapface face; 2323 int sh1 = sh + 2;
2324 int sh3 = sh * 3;
1341 int sw4 = (sw + 3) & ~3; 2325 int sw34 = (sw * 3 + 3) & ~3;
2326 uint8_t *darkness1 = (uint8_t *)malloc (sw1 * sh1);
1342 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); 2327 SV *darkness3_sv = sv_2mortal (newSV (sw34 * sh3));
1343 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv); 2328 uint8_t *darkness3 = (uint8_t *)SvPVX (darkness3_sv);
1344 2329
1345 memset (darkness, 255, sw4 * sh);
1346 SvPOK_only (darkness_sv); 2330 SvPOK_only (darkness3_sv);
1347 SvCUR_set (darkness_sv, sw4 * sh); 2331 SvCUR_set (darkness3_sv, sw34 * sh3);
1348 2332
1349 vx = self->x + (self->w - sw) / 2 - shift_x; 2333 mx += self->x - 1;
1350 vy = self->y + (self->h - sh) / 2 - shift_y; 2334 my += self->y - 1;
1351 2335
1352 /* 2336 memset (darkness1, 255 - FOW_DARKNESS, sw1 * sh1);
1353 int vx = self->vx = self->w >= sw
1354 ? self->x + (self->w - sw) / 2
1355 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
1356 2337
1357 int vy = self->vy = self->h >= sh
1358 ? self->y + (self->h - sh) / 2
1359 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy));
1360 */
1361
1362 glColor4ub (255, 255, 255, 255);
1363
1364 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1365 glEnable (GL_BLEND);
1366 glEnable (GL_TEXTURE_2D);
1367 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1368
1369 glBegin (GL_QUADS);
1370
1371 last_name = 0;
1372
1373 for (z = 0; z < 3; z++)
1374 for (y = 0; y < sh; y++) 2338 for (y = 0; y < sh1; y++)
1375 if (0 <= y + vy && y + vy < self->rows) 2339 if (0 <= y + my && y + my < self->rows)
1376 { 2340 {
1377 maprow *row = self->row + (y + vy); 2341 maprow *row = self->row + (y + my);
1378 2342
1379 for (x = 0; x < sw; x++) 2343 for (x = 0; x < sw1; x++)
1380 if (row->c0 <= x + vx && x + vx < row->c1) 2344 if (row->c0 <= x + mx && x + mx < row->c1)
1381 { 2345 {
1382 mapcell *cell = row->col + (x + vx - row->c0); 2346 mapcell *cell = row->col + (x + mx - row->c0);
1383 2347
1384 darkness[y * sw4 + x] = cell->darkness < 0 2348 darkness1 [y * sw1 + x] = cell->darkness
2349 ? 255 - (cell->darkness - 1)
1385 ? 255 - FOW_DARKNESS 2350 : 255 - FOW_DARKNESS;
1386 : 255 - cell->darkness;
1387
1388 face = cell->face [z];
1389
1390 if (face)
1391 {
1392 maptex tex = self->tex [face];
1393
1394 int px = (x + 1) * 32 - tex.w;
1395 int py = (y + 1) * 32 - tex.h;
1396
1397 if (last_name != tex.name)
1398 {
1399 glEnd ();
1400 last_name = tex.name;
1401 glBindTexture (GL_TEXTURE_2D, last_name);
1402 glBegin (GL_QUADS);
1403 }
1404
1405 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1406 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1407 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1408 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1409 }
1410 } 2351 }
1411 } 2352 }
1412 2353
1413 glEnd (); 2354 for (y = 0; y < sh; ++y)
2355 for (x = 0; x < sw; ++x)
2356 {
2357 uint8_t d11 = darkness1 [(y ) * sw1 + x ];
2358 uint8_t d21 = darkness1 [(y ) * sw1 + x + 1];
2359 uint8_t d31 = darkness1 [(y ) * sw1 + x + 2];
2360 uint8_t d12 = darkness1 [(y + 1) * sw1 + x ];
2361 uint8_t d22 = darkness1 [(y + 1) * sw1 + x + 1];
2362 uint8_t d32 = darkness1 [(y + 1) * sw1 + x + 2];
2363 uint8_t d13 = darkness1 [(y + 2) * sw1 + x ];
2364 uint8_t d23 = darkness1 [(y + 2) * sw1 + x + 1];
2365 uint8_t d33 = darkness1 [(y + 2) * sw1 + x + 2];
1414 2366
1415 glDisable (GL_TEXTURE_2D); 2367 uint8_t r11 = (d11 + d21 + d12) / 3;
1416 glDisable (GL_BLEND); 2368 uint8_t r21 = d21;
2369 uint8_t r31 = (d21 + d31 + d32) / 3;
2370
2371 uint8_t r12 = d12;
2372 uint8_t r22 = d22;
2373 uint8_t r32 = d32;
2374
2375 uint8_t r13 = (d13 + d23 + d12) / 3;
2376 uint8_t r23 = d23;
2377 uint8_t r33 = (d23 + d33 + d32) / 3;
2378
2379 darkness3 [(y * 3 ) * sw34 + (x * 3 )] = MAX (d22, r11);
2380 darkness3 [(y * 3 ) * sw34 + (x * 3 + 1)] = MAX (d22, r21);
2381 darkness3 [(y * 3 ) * sw34 + (x * 3 + 2)] = MAX (d22, r31);
2382 darkness3 [(y * 3 + 1) * sw34 + (x * 3 )] = MAX (d22, r12);
2383 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 1)] = MAX (d22, r22);
2384 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 2)] = MAX (d22, r32);
2385 darkness3 [(y * 3 + 2) * sw34 + (x * 3 )] = MAX (d22, r13);
2386 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 1)] = MAX (d22, r23);
2387 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 2)] = MAX (d22, r33);
2388 }
2389
2390 free (darkness1);
1417 2391
1418 EXTEND (SP, 3); 2392 EXTEND (SP, 3);
1419 PUSHs (sv_2mortal (newSViv (sw4))); 2393 PUSHs (sv_2mortal (newSViv (sw34)));
1420 PUSHs (sv_2mortal (newSViv (sh))); 2394 PUSHs (sv_2mortal (newSViv (sh3)));
1421 PUSHs (darkness_sv); 2395 PUSHs (darkness3_sv);
1422} 2396}
1423 2397
1424SV * 2398SV *
1425get_rect (CFClient::Map self, int x0, int y0, int w, int h) 2399get_rect (DC::Map self, int x0, int y0, int w, int h)
1426 CODE: 2400 CODE:
1427{ 2401{
1428 int x, y, x1, y1; 2402 int x, y, x1, y1;
1429 SV *data_sv = newSV (w * h * 7 + 5); 2403 SV *data_sv = newSV (w * h * 7 + 5);
1430 uint8_t *data = (uint8_t *)SvPVX (data_sv); 2404 uint8_t *data = (uint8_t *)SvPVX (data_sv);
1455 if (row && row->c0 <= x && x < row->c1) 2429 if (row && row->c0 <= x && x < row->c1)
1456 { 2430 {
1457 mapcell *cell = row->col + (x - row->c0); 2431 mapcell *cell = row->col + (x - row->c0);
1458 uint8_t flags = 0; 2432 uint8_t flags = 0;
1459 2433
1460 if (cell->face [0]) flags |= 1; 2434 if (cell->tile [0]) flags |= 1;
1461 if (cell->face [1]) flags |= 2; 2435 if (cell->tile [1]) flags |= 2;
1462 if (cell->face [2]) flags |= 4; 2436 if (cell->tile [2]) flags |= 4;
1463 2437
1464 *data++ = flags; 2438 *data++ = flags;
1465 2439
1466 if (flags & 1) 2440 if (flags & 1)
1467 { 2441 {
2442 tileid tile = cell->tile [0];
1468 *data++ = cell->face [0] >> 8; 2443 *data++ = tile >> 8;
1469 *data++ = cell->face [0]; 2444 *data++ = tile;
1470 } 2445 }
1471 2446
1472 if (flags & 2) 2447 if (flags & 2)
1473 { 2448 {
2449 tileid tile = cell->tile [1];
1474 *data++ = cell->face [1] >> 8; 2450 *data++ = tile >> 8;
1475 *data++ = cell->face [1]; 2451 *data++ = tile;
1476 } 2452 }
1477 2453
1478 if (flags & 4) 2454 if (flags & 4)
1479 { 2455 {
2456 tileid tile = cell->tile [2];
1480 *data++ = cell->face [2] >> 8; 2457 *data++ = tile >> 8;
1481 *data++ = cell->face [2]; 2458 *data++ = tile;
1482 } 2459 }
1483 } 2460 }
1484 else 2461 else
1485 *data++ = 0; 2462 *data++ = 0;
1486 } 2463 }
1487 } 2464 }
1488 2465
2466 /* if size is w*h + 5 then no data has been found */
2467 if (data - (uint8_t *)SvPVX (data_sv) != w * h + 5)
2468 {
1489 SvPOK_only (data_sv); 2469 SvPOK_only (data_sv);
1490 SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv)); 2470 SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv));
2471 }
2472
1491 RETVAL = data_sv; 2473 RETVAL = data_sv;
1492} 2474}
1493 OUTPUT: 2475 OUTPUT:
1494 RETVAL 2476 RETVAL
1495 2477
1496void 2478void
1497set_rect (CFClient::Map self, int x0, int y0, uint8_t *data) 2479set_rect (DC::Map self, int x0, int y0, SV *data_sv)
1498 PPCODE: 2480 PPCODE:
1499{ 2481{
1500 int x, y, z; 2482 int x, y, z;
1501 int w, h; 2483 int w, h;
1502 int x1, y1; 2484 int x1, y1;
2485 STRLEN len;
2486 uint8_t *data, *end;
2487
2488 len = SvLEN (data_sv);
2489 SvGROW (data_sv, len + 8); // reserve at least 7+ bytes more
2490 data = SvPVbyte_nolen (data_sv);
2491 end = data + len + 8;
2492
2493 if (len < 5)
2494 XSRETURN_EMPTY;
1503 2495
1504 if (*data++ != 0) 2496 if (*data++ != 0)
1505 return; /* version mismatch */ 2497 XSRETURN_EMPTY; /* version mismatch */
1506 2498
1507 w = *data++ << 8; w |= *data++; 2499 w = *data++ << 8; w |= *data++;
1508 h = *data++ << 8; h |= *data++; 2500 h = *data++ << 8; h |= *data++;
1509 2501
1510 // we need to do this 'cause we don't keep an absolute coord system for rows 2502 // we need to do this 'cause we don't keep an absolute coord system for rows
1522 { 2514 {
1523 maprow *row = map_get_row (self, y); 2515 maprow *row = map_get_row (self, y);
1524 2516
1525 for (x = x0; x < x1; x++) 2517 for (x = x0; x < x1; x++)
1526 { 2518 {
2519 uint8_t flags;
2520
2521 if (data + 7 >= end)
2522 XSRETURN_EMPTY;
2523
1527 uint8_t flags = *data++; 2524 flags = *data++;
1528 2525
1529 if (flags) 2526 if (flags)
1530 { 2527 {
1531 mapface face[3] = { 0, 0, 0 };
1532
1533 mapcell *cell = row_get_cell (row, x); 2528 mapcell *cell = row_get_cell (row, x);
2529 tileid tile[3] = { 0, 0, 0 };
1534 2530
1535 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; } 2531 if (flags & 1) { tile[0] = *data++ << 8; tile[0] |= *data++; }
1536 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; } 2532 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; }
1537 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; } 2533 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; }
1538 2534
1539 if (cell->darkness <= 0) 2535 if (cell->darkness == 0)
1540 { 2536 {
1541 cell->darkness = -1; 2537 /*cell->darkness = 0;*/
2538 EXTEND (SP, 3);
1542 2539
1543 for (z = 0; z <= 2; z++) 2540 for (z = 0; z <= 2; z++)
1544 { 2541 {
1545 cell->face[z] = face[z]; 2542 tileid t = tile [z];
1546 2543
1547 if (face[z] && (face[z] >= self->texs || !self->tex[face [z]].name)) 2544 if (t >= self->texs || (t && !self->tex [t].name))
2545 {
1548 XPUSHs (sv_2mortal (newSViv (face[z]))); 2546 PUSHs (sv_2mortal (newSViv (t)));
2547 need_texid (self, t);
2548 }
2549
2550 cell->tile [z] = t;
1549 } 2551 }
1550 } 2552 }
1551 } 2553 }
1552 } 2554 }
1553 } 2555 }
1554} 2556}
1555 2557
1556MODULE = CFClient PACKAGE = CFClient::MixChunk 2558MODULE = Deliantra::Client PACKAGE = DC::RW
1557 2559
1558CFClient::MixChunk 2560DC::RW
1559new_from_file (SV *class, char *path) 2561new (SV *class, SV *data_sv)
1560 CODE: 2562 CODE:
1561 RETVAL = Mix_LoadWAV (path); 2563{
2564 STRLEN datalen;
2565 char *data = SvPVbyte (data_sv, datalen);
2566
2567 RETVAL = SDL_RWFromConstMem (data, datalen);
2568}
1562 OUTPUT: 2569 OUTPUT:
1563 RETVAL 2570 RETVAL
1564 2571
2572DC::RW
2573new_from_file (SV *class, const char *path, const char *mode = "rb")
2574 CODE:
2575 RETVAL = SDL_RWFromFile (path, mode);
2576 OUTPUT:
2577 RETVAL
2578
2579# fails on win32:
2580# dc.xs(2268) : error C2059: syntax error : '('
1565void 2581#void
2582#close (DC::RW self)
2583# CODE:
2584# (self->(close)) (self);
2585
2586MODULE = Deliantra::Client PACKAGE = DC::Channel
2587
2588PROTOTYPES: DISABLE
2589
2590DC::Channel
2591find ()
2592 CODE:
2593{
2594 RETVAL = Mix_GroupAvailable (-1);
2595
2596 if (RETVAL < 0)
2597 {
2598 RETVAL = Mix_GroupOldest (-1);
2599
2600 if (RETVAL < 0)
2601 XSRETURN_UNDEF;
2602
2603 Mix_HaltChannel (RETVAL);
2604 }
2605
2606 Mix_UnregisterAllEffects (RETVAL);
2607 Mix_Volume (RETVAL, 128);
2608}
2609 OUTPUT:
2610 RETVAL
2611
2612void
2613halt (DC::Channel self)
2614 CODE:
2615 Mix_HaltChannel (self);
2616
2617void
2618expire (DC::Channel self, int ticks = -1)
2619 CODE:
2620 Mix_ExpireChannel (self, ticks);
2621
2622void
2623fade_out (DC::Channel self, int ticks = -1)
2624 CODE:
2625 Mix_FadeOutChannel (self, ticks);
2626
2627int
2628volume (DC::Channel self, int volume)
2629 CODE:
2630 RETVAL = Mix_Volume (self, CLAMP (volume, 0, 128));
2631 OUTPUT:
2632 RETVAL
2633
2634void
2635unregister_all_effects (DC::Channel self)
2636 CODE:
2637 Mix_UnregisterAllEffects (self);
2638
2639void
2640set_panning (DC::Channel self, int left, int right)
2641 CODE:
2642 left = CLAMP (left , 0, 255);
2643 right = CLAMP (right, 0, 255);
2644 Mix_SetPanning (self, left, right);
2645
2646void
2647set_distance (DC::Channel self, int distance)
2648 CODE:
2649 Mix_SetDistance (self, CLAMP (distance, 0, 255));
2650
2651void
2652set_position (DC::Channel self, int angle, int distance)
2653 CODE:
2654
2655void
2656set_position_r (DC::Channel self, int dx, int dy, int maxdistance)
2657 CODE:
2658{
2659 int distance = sqrtf (dx * dx + dy * dy) * (255.f / sqrtf (maxdistance * maxdistance));
2660 int angle = 360 + (int)roundf (atan2f (dx, -dy) * 180.f / (float)M_PI);
2661 Mix_SetPosition (self, angle, CLAMP (distance, 0, 255));
2662}
2663
2664void
2665set_reverse_stereo (DC::Channel self, int flip)
2666 CODE:
2667 Mix_SetReverseStereo (self, flip);
2668
2669MODULE = Deliantra::Client PACKAGE = DC::MixChunk
2670
2671PROTOTYPES: DISABLE
2672
2673DC::MixChunk
2674new (SV *class, DC::RW rwops)
2675 CODE:
2676 RETVAL = Mix_LoadWAV_RW (rwops, 1);
2677 OUTPUT:
2678 RETVAL
2679
2680void
1566DESTROY (CFClient::MixChunk self) 2681DESTROY (DC::MixChunk self)
1567 CODE: 2682 CODE:
1568 Mix_FreeChunk (self); 2683 Mix_FreeChunk (self);
1569 2684
1570int 2685int
1571volume (CFClient::MixChunk self, int volume = -1) 2686volume (DC::MixChunk self, int volume = -1)
1572 CODE: 2687 CODE:
2688 if (items > 1)
2689 volume = CLAMP (volume, 0, 128);
1573 RETVAL = Mix_VolumeChunk (self, volume); 2690 RETVAL = Mix_VolumeChunk (self, volume);
1574 OUTPUT: 2691 OUTPUT:
1575 RETVAL 2692 RETVAL
1576 2693
1577int 2694DC::Channel
1578play (CFClient::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 2695play (DC::MixChunk self, DC::Channel channel = -1, int loops = 0, int ticks = -1)
1579 CODE: 2696 CODE:
2697{
1580 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 2698 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
2699
2700 if (RETVAL < 0)
2701 XSRETURN_UNDEF;
2702
2703 if (channel < 0)
2704 {
2705 Mix_UnregisterAllEffects (RETVAL);
2706 Mix_Volume (RETVAL, 128);
2707 }
2708}
1581 OUTPUT: 2709 OUTPUT:
1582 RETVAL 2710 RETVAL
1583 2711
1584MODULE = CFClient PACKAGE = CFClient::MixMusic 2712MODULE = Deliantra::Client PACKAGE = DC::MixMusic
1585 2713
1586int 2714int
1587volume (int volume = -1) 2715volume (int volume = -1)
2716 PROTOTYPE: ;$
1588 CODE: 2717 CODE:
2718 if (items > 0)
2719 volume = CLAMP (volume, 0, 128);
1589 RETVAL = Mix_VolumeMusic (volume); 2720 RETVAL = Mix_VolumeMusic (volume);
1590 OUTPUT: 2721 OUTPUT:
1591 RETVAL 2722 RETVAL
1592 2723
1593CFClient::MixMusic 2724void
1594new_from_file (SV *class, char *path) 2725fade_out (int ms)
1595 CODE: 2726 CODE:
2727 Mix_FadeOutMusic (ms);
2728
2729void
2730halt ()
2731 CODE:
2732 Mix_HaltMusic ();
2733
2734DC::MixMusic
2735new (SV *class, DC::RW rwops)
2736 CODE:
1596 RETVAL = Mix_LoadMUS (path); 2737 RETVAL = Mix_LoadMUS_RW (rwops);
1597 OUTPUT: 2738 OUTPUT:
1598 RETVAL 2739 RETVAL
1599 2740
1600void 2741void
1601DESTROY (CFClient::MixMusic self) 2742DESTROY (DC::MixMusic self)
1602 CODE: 2743 CODE:
1603 Mix_FreeMusic (self); 2744 Mix_FreeMusic (self);
1604 2745
1605int 2746int
1606play (CFClient::MixMusic self, int loops = -1) 2747play (DC::MixMusic self, int loops = -1)
1607 CODE: 2748 CODE:
1608 RETVAL = Mix_PlayMusic (self, loops); 2749 RETVAL = Mix_PlayMusic (self, loops);
1609 OUTPUT: 2750 OUTPUT:
1610 RETVAL 2751 RETVAL
1611 2752
2753void
2754fade_in_pos (DC::MixMusic self, int loops, int ms, double position)
2755 CODE:
2756 Mix_FadeInMusicPos (self, loops, ms, position);
2757
1612MODULE = CFClient PACKAGE = CFClient::OpenGL 2758MODULE = Deliantra::Client PACKAGE = DC::OpenGL
2759
2760PROTOTYPES: ENABLE
1613 2761
1614BOOT: 2762BOOT:
1615{ 2763{
1616 HV *stash = gv_stashpv ("CFClient::OpenGL", 1); 2764 HV *stash = gv_stashpv ("DC::OpenGL", 1);
1617 static const struct { 2765 static const struct {
1618 const char *name; 2766 const char *name;
1619 IV iv; 2767 IV iv;
1620 } *civ, const_iv[] = { 2768 } *civ, const_iv[] = {
1621# define const_iv(name) { # name, (IV)name } 2769# define const_iv(name) { # name, (IV)name }
2770 const_iv (GL_VENDOR),
2771 const_iv (GL_VERSION),
2772 const_iv (GL_EXTENSIONS),
1622 const_iv (GL_COLOR_MATERIAL), 2773 const_iv (GL_COLOR_MATERIAL),
1623 const_iv (GL_SMOOTH), 2774 const_iv (GL_SMOOTH),
1624 const_iv (GL_FLAT), 2775 const_iv (GL_FLAT),
1625 const_iv (GL_DITHER), 2776 const_iv (GL_DITHER),
1626 const_iv (GL_BLEND), 2777 const_iv (GL_BLEND),
1628 const_iv (GL_SCISSOR_TEST), 2779 const_iv (GL_SCISSOR_TEST),
1629 const_iv (GL_DEPTH_TEST), 2780 const_iv (GL_DEPTH_TEST),
1630 const_iv (GL_ALPHA_TEST), 2781 const_iv (GL_ALPHA_TEST),
1631 const_iv (GL_NORMALIZE), 2782 const_iv (GL_NORMALIZE),
1632 const_iv (GL_RESCALE_NORMAL), 2783 const_iv (GL_RESCALE_NORMAL),
2784 const_iv (GL_FRONT),
2785 const_iv (GL_BACK),
2786 const_iv (GL_AUX0),
1633 const_iv (GL_AND), 2787 const_iv (GL_AND),
1634 const_iv (GL_ONE), 2788 const_iv (GL_ONE),
1635 const_iv (GL_ZERO), 2789 const_iv (GL_ZERO),
1636 const_iv (GL_SRC_ALPHA), 2790 const_iv (GL_SRC_ALPHA),
1637 const_iv (GL_DST_ALPHA), 2791 const_iv (GL_DST_ALPHA),
1650 const_iv (GL_INTENSITY), 2804 const_iv (GL_INTENSITY),
1651 const_iv (GL_LUMINANCE), 2805 const_iv (GL_LUMINANCE),
1652 const_iv (GL_LUMINANCE_ALPHA), 2806 const_iv (GL_LUMINANCE_ALPHA),
1653 const_iv (GL_FLOAT), 2807 const_iv (GL_FLOAT),
1654 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 2808 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
2809 const_iv (GL_COMPRESSED_ALPHA_ARB),
2810 const_iv (GL_COMPRESSED_LUMINANCE_ARB),
2811 const_iv (GL_COMPRESSED_LUMINANCE_ALPHA_ARB),
2812 const_iv (GL_COMPRESSED_INTENSITY_ARB),
2813 const_iv (GL_COMPRESSED_RGB_ARB),
2814 const_iv (GL_COMPRESSED_RGBA_ARB),
1655 const_iv (GL_COMPILE), 2815 const_iv (GL_COMPILE),
2816 const_iv (GL_PROXY_TEXTURE_1D),
2817 const_iv (GL_PROXY_TEXTURE_2D),
1656 const_iv (GL_TEXTURE_1D), 2818 const_iv (GL_TEXTURE_1D),
1657 const_iv (GL_TEXTURE_2D), 2819 const_iv (GL_TEXTURE_2D),
1658 const_iv (GL_TEXTURE_ENV), 2820 const_iv (GL_TEXTURE_ENV),
1659 const_iv (GL_TEXTURE_MAG_FILTER), 2821 const_iv (GL_TEXTURE_MAG_FILTER),
1660 const_iv (GL_TEXTURE_MIN_FILTER), 2822 const_iv (GL_TEXTURE_MIN_FILTER),
1681 const_iv (GL_COLOR_LOGIC_OP), 2843 const_iv (GL_COLOR_LOGIC_OP),
1682 const_iv (GL_SEPARABLE_2D), 2844 const_iv (GL_SEPARABLE_2D),
1683 const_iv (GL_CONVOLUTION_2D), 2845 const_iv (GL_CONVOLUTION_2D),
1684 const_iv (GL_CONVOLUTION_BORDER_MODE), 2846 const_iv (GL_CONVOLUTION_BORDER_MODE),
1685 const_iv (GL_CONSTANT_BORDER), 2847 const_iv (GL_CONSTANT_BORDER),
2848 const_iv (GL_POINTS),
1686 const_iv (GL_LINES), 2849 const_iv (GL_LINES),
2850 const_iv (GL_LINE_STRIP),
1687 const_iv (GL_LINE_LOOP), 2851 const_iv (GL_LINE_LOOP),
1688 const_iv (GL_QUADS), 2852 const_iv (GL_QUADS),
1689 const_iv (GL_QUAD_STRIP), 2853 const_iv (GL_QUAD_STRIP),
1690 const_iv (GL_TRIANGLES), 2854 const_iv (GL_TRIANGLES),
1691 const_iv (GL_TRIANGLE_STRIP), 2855 const_iv (GL_TRIANGLE_STRIP),
1692 const_iv (GL_TRIANGLE_FAN), 2856 const_iv (GL_TRIANGLE_FAN),
2857 const_iv (GL_POLYGON),
1693 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 2858 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
2859 const_iv (GL_POINT_SMOOTH_HINT),
2860 const_iv (GL_LINE_SMOOTH_HINT),
2861 const_iv (GL_POLYGON_SMOOTH_HINT),
2862 const_iv (GL_GENERATE_MIPMAP_HINT),
2863 const_iv (GL_TEXTURE_COMPRESSION_HINT),
1694 const_iv (GL_FASTEST), 2864 const_iv (GL_FASTEST),
2865 const_iv (GL_DONT_CARE),
2866 const_iv (GL_NICEST),
1695 const_iv (GL_V2F), 2867 const_iv (GL_V2F),
1696 const_iv (GL_V3F), 2868 const_iv (GL_V3F),
1697 const_iv (GL_T2F_V3F), 2869 const_iv (GL_T2F_V3F),
1698 const_iv (GL_T2F_N3F_V3F), 2870 const_iv (GL_T2F_N3F_V3F),
1699# undef const_iv 2871# undef const_iv
1700 }; 2872 };
1701 2873
1702 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 2874 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1703 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 2875 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
2876
2877 texture_av = newAV ();
2878 AvREAL_off (texture_av);
1704} 2879}
2880
2881void
2882disable_GL_EXT_blend_func_separate ()
2883 CODE:
2884 gl.BlendFuncSeparate = 0;
2885 gl.BlendFuncSeparateEXT = 0;
1705 2886
1706char * 2887char *
1707gl_vendor () 2888gl_vendor ()
1708 CODE: 2889 CODE:
1709 RETVAL = (char *)glGetString (GL_VENDOR); 2890 RETVAL = (char *)glGetString (GL_VENDOR);
1722 CODE: 2903 CODE:
1723 RETVAL = (char *)glGetString (GL_EXTENSIONS); 2904 RETVAL = (char *)glGetString (GL_EXTENSIONS);
1724 OUTPUT: 2905 OUTPUT:
1725 RETVAL 2906 RETVAL
1726 2907
2908const char *glGetString (GLenum pname)
2909
2910GLint glGetInteger (GLenum pname)
2911 CODE:
2912 glGetIntegerv (pname, &RETVAL);
2913 OUTPUT:
2914 RETVAL
2915
2916GLdouble glGetDouble (GLenum pname)
2917 CODE:
2918 glGetDoublev (pname, &RETVAL);
2919 OUTPUT:
2920 RETVAL
2921
1727int glGetError () 2922int glGetError ()
1728 2923
1729void glFinish () 2924void glFinish ()
1730 2925
1731void glClear (int mask) 2926void glClear (int mask)
1759 2954
1760void glPopMatrix () 2955void glPopMatrix ()
1761 2956
1762void glLoadIdentity () 2957void glLoadIdentity ()
1763 2958
2959void glDrawBuffer (int buffer)
2960
2961void glReadBuffer (int buffer)
2962
1764# near_ and far_ are due to microsofts buggy "c" compiler 2963# near_ and far_ are due to microsofts buggy "c" compiler
1765void glFrustum (double left, double right, double bottom, double top, double near_, double far_) 2964void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
1766 2965
1767# near_ and far_ are due to microsofts buggy "c" compiler 2966# near_ and far_ are due to microsofts buggy "c" compiler
1768void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 2967void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
2968
2969PROTOTYPES: DISABLE
1769 2970
1770void glViewport (int x, int y, int width, int height) 2971void glViewport (int x, int y, int width, int height)
1771 2972
1772void glScissor (int x, int y, int width, int height) 2973void glScissor (int x, int y, int width, int height)
1773 2974
1781 2982
1782void glRotate (float angle, float x, float y, float z) 2983void glRotate (float angle, float x, float y, float z)
1783 CODE: 2984 CODE:
1784 glRotatef (angle, x, y, z); 2985 glRotatef (angle, x, y, z);
1785 2986
1786void glBegin (int mode)
1787
1788void glEnd ()
1789
1790void glColor (float r, float g, float b, float a = 1.0) 2987void glColor (float r, float g, float b, float a = 1.0)
1791 PROTOTYPE: @
1792 ALIAS: 2988 ALIAS:
1793 glColor_premultiply = 1 2989 glColor_premultiply = 1
1794 CODE: 2990 CODE:
1795 if (ix) 2991 if (ix)
1796 { 2992 {
1797 r *= a; 2993 r *= a;
1798 g *= a; 2994 g *= a;
1799 b *= a; 2995 b *= a;
1800 } 2996 }
1801 // microsoft visual "c" rounds instead of truncating... 2997 // microsoft visual "c" rounds instead of truncating...
1802 glColor4ub (MIN ((int)(r * 256.f), 255), 2998 glColor4f (r, g, b, a);
1803 MIN ((int)(g * 256.f), 255),
1804 MIN ((int)(b * 256.f), 255),
1805 MIN ((int)(a * 256.f), 255));
1806
1807void glInterleavedArrays (int format, int stride, char *data)
1808
1809void glDrawElements (int mode, int count, int type, char *indices)
1810
1811# 1.2 void glDrawRangeElements (int mode, int start, int end
1812 2999
1813void glRasterPos (float x, float y, float z = 0.) 3000void glRasterPos (float x, float y, float z = 0.)
1814 CODE: 3001 CODE:
1815 glRasterPos3f (0, 0, z); 3002 glRasterPos3f (0, 0, z);
1816 glBitmap (0, 0, 0, 0, x, y, 0); 3003 glBitmap (0, 0, 0, 0, x, y, 0);
1821 3008
1822void glTexCoord (float s, float t) 3009void glTexCoord (float s, float t)
1823 CODE: 3010 CODE:
1824 glTexCoord2f (s, t); 3011 glTexCoord2f (s, t);
1825 3012
3013void glRect (float x1, float y1, float x2, float y2)
3014 CODE:
3015 glRectf (x1, y1, x2, y2);
3016
3017void glRect_lineloop (float x1, float y1, float x2, float y2)
3018 CODE:
3019 glBegin (GL_LINE_LOOP);
3020 glVertex2f (x1, y1);
3021 glVertex2f (x2, y1);
3022 glVertex2f (x2, y2);
3023 glVertex2f (x1, y2);
3024 glEnd ();
3025
3026PROTOTYPES: ENABLE
3027
3028void glBegin (int mode)
3029
3030void glEnd ()
3031
3032void glPointSize (GLfloat size)
3033
3034void glLineWidth (GLfloat width)
3035
3036void glInterleavedArrays (int format, int stride, char *data)
3037
3038void glDrawElements (int mode, int count, int type, char *indices)
3039
3040# 1.2 void glDrawRangeElements (int mode, int start, int end
3041
1826void glTexEnv (int target, int pname, float param) 3042void glTexEnv (int target, int pname, float param)
1827 CODE: 3043 CODE:
1828 glTexEnvf (target, pname, param); 3044 glTexEnvf (target, pname, param);
1829 3045
1830void glTexParameter (int target, int pname, float param) 3046void glTexParameter (int target, int pname, float param)
1846void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) 3062void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
1847 CODE: 3063 CODE:
1848 if (gl.SeparableFilter2D) 3064 if (gl.SeparableFilter2D)
1849 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column); 3065 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
1850 3066
1851void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 3067void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data = 0)
1852 3068
1853void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 3069void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
1854 3070
1855void glDrawPixels (int width, int height, int format, int type, char *pixels) 3071void glDrawPixels (int width, int height, int format, int type, char *pixels)
3072
3073void glPixelZoom (float x, float y)
1856 3074
1857void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) 3075void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
1858 3076
1859int glGenTexture () 3077int glGenTexture ()
1860 CODE: 3078 CODE:
1861{ 3079 RETVAL = gen_texture ();
1862 GLuint name;
1863 glGenTextures (1, &name);
1864 RETVAL = name;
1865}
1866 OUTPUT: 3080 OUTPUT:
1867 RETVAL 3081 RETVAL
1868 3082
1869void glDeleteTexture (int name) 3083void glDeleteTexture (int name)
1870 CODE: 3084 CODE:
1871{
1872 GLuint name_ = name;
1873 glDeleteTextures (1, &name_); 3085 del_texture (name);
1874} 3086
1875
1876int glGenList () 3087int glGenList ()
1877 CODE: 3088 CODE:
1878 RETVAL = glGenLists (1); 3089 RETVAL = glGenLists (1);
1879 OUTPUT: 3090 OUTPUT:
1880 RETVAL 3091 RETVAL
1887 3098
1888void glEndList () 3099void glEndList ()
1889 3100
1890void glCallList (int list) 3101void glCallList (int list)
1891 3102
3103MODULE = Deliantra::Client PACKAGE = DC::UI::Base
1892 3104
3105PROTOTYPES: DISABLE
3106
3107void
3108find_widget (SV *self, NV x, NV y)
3109 PPCODE:
3110{
3111 if (within_widget (self, x, y))
3112 XPUSHs (self);
3113}
3114
3115BOOT:
3116{
3117 hover_gv = gv_fetchpv ("DC::UI::HOVER", 1, SVt_NV);
3118
3119 draw_x_gv = gv_fetchpv ("DC::UI::Base::draw_x", 1, SVt_NV);
3120 draw_y_gv = gv_fetchpv ("DC::UI::Base::draw_y", 1, SVt_NV);
3121 draw_w_gv = gv_fetchpv ("DC::UI::Base::draw_w", 1, SVt_NV);
3122 draw_h_gv = gv_fetchpv ("DC::UI::Base::draw_h", 1, SVt_NV);
3123}
3124
3125void
3126draw (SV *self)
3127 CODE:
3128{
3129 HV *hv;
3130 SV **svp;
3131 NV x, y, w, h;
3132 SV *draw_x_sv = GvSV (draw_x_gv);
3133 SV *draw_y_sv = GvSV (draw_y_gv);
3134 SV *draw_w_sv = GvSV (draw_w_gv);
3135 SV *draw_h_sv = GvSV (draw_h_gv);
3136 double draw_x, draw_y;
3137
3138 if (!SvROK (self))
3139 croak ("DC::Base::draw: %s not a reference", SvPV_nolen (self));
3140
3141 hv = (HV *)SvRV (self);
3142
3143 if (SvTYPE (hv) != SVt_PVHV)
3144 croak ("DC::Base::draw: %s not a hashref", SvPV_nolen (self));
3145
3146 svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.;
3147 svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.;
3148
3149 if (!h || !w)
3150 XSRETURN_EMPTY;
3151
3152 svp = hv_fetch (hv, "x", 1, 0); x = svp ? SvNV (*svp) : 0.;
3153 svp = hv_fetch (hv, "y", 1, 0); y = svp ? SvNV (*svp) : 0.;
3154
3155 draw_x = SvNV (draw_x_sv) + x;
3156 draw_y = SvNV (draw_y_sv) + y;
3157
3158 if (draw_x + w < 0 || draw_x >= SvNV (draw_w_sv)
3159 || draw_y + h < 0 || draw_y >= SvNV (draw_h_sv))
3160 XSRETURN_EMPTY;
3161
3162 sv_setnv (draw_x_sv, draw_x);
3163 sv_setnv (draw_y_sv, draw_y);
3164
3165 glPushMatrix ();
3166 glTranslated (x, y, 0);
3167
3168 if (SvROK (GvSV (hover_gv)) && SvRV (GvSV (hover_gv)) == (SV *)hv)
3169 {
3170 svp = hv_fetch (hv, "can_hover", sizeof ("can_hover") - 1, 0);
3171
3172 if (svp && SvTRUE (*svp))
3173 {
3174 glColor4f (1.0f * 0.2f, 0.8f * 0.2f, 0.5f * 0.2f, 0.2f);
3175 glEnable (GL_BLEND);
3176 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
3177 glBegin (GL_QUADS);
3178 glVertex2f (0, 0);
3179 glVertex2f (w, 0);
3180 glVertex2f (w, h);
3181 glVertex2f (0, h);
3182 glEnd ();
3183 glDisable (GL_BLEND);
3184 }
3185 }
3186#if 0
3187 // draw borders, for debugging
3188 glPushMatrix ();
3189 glColor4f (1., 1., 0., 1.);
3190 glTranslatef (.5, .5, 0.);
3191 glBegin (GL_LINE_LOOP);
3192 glVertex2f (0 , 0);
3193 glVertex2f (w - 1, 0);
3194 glVertex2f (w - 1, h - 1);
3195 glVertex2f (0 , h - 1);
3196 glEnd ();
3197 glPopMatrix ();
3198#endif
3199 PUSHMARK (SP);
3200 XPUSHs (self);
3201 PUTBACK;
3202 call_method ("_draw", G_VOID | G_DISCARD);
3203 SPAGAIN;
3204
3205 glPopMatrix ();
3206
3207 draw_x = draw_x - x; sv_setnv (draw_x_sv, draw_x);
3208 draw_y = draw_y - y; sv_setnv (draw_y_sv, draw_y);
3209}
3210

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