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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.58 by root, Sun Apr 23 00:57:38 2006 UTC vs.
Revision 1.115 by root, Wed Jun 14 18:59:30 2006 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls
2# include <malloc.h> 3# include <malloc.h>
4# include <windows.h>
5# pragma warning(disable:4244)
3#endif 6#endif
4 7
5#include "EXTERN.h" 8#include "EXTERN.h"
6#include "perl.h" 9#include "perl.h"
7#include "XSUB.h" 10#include "XSUB.h"
8 11
12#include <math.h>
9#include <string.h> 13#include <string.h>
10#include <stdio.h> 14#include <stdio.h>
15#include <stdlib.h>
11 16
12#include <SDL.h> 17#include <SDL.h>
18#include <SDL_endian.h>
13#include <SDL_image.h> 19#include <SDL_image.h>
14#include <SDL_mixer.h> 20#include <SDL_mixer.h>
15#include <SDL_opengl.h> 21#include <SDL_opengl.h>
16 22
17#include <glib/gmacros.h> 23#include <glib/gmacros.h>
18 24
19#include <pango/pango.h> 25#include <pango/pango.h>
20#include <pango/pangofc-fontmap.h> 26#include <pango/pangofc-fontmap.h>
21#include <pango/pangoft2.h> 27#include <pango/pangoft2.h>
28#include <pango/pangocairo.h>
22 29
23#ifndef _WIN32 30#ifndef _WIN32
24# include <sys/types.h> 31# include <sys/types.h>
25# include <sys/socket.h> 32# include <sys/socket.h>
26# include <netinet/in.h> 33# include <netinet/in.h>
40#define FOW_DARKNESS 32 47#define FOW_DARKNESS 32
41 48
42#define MAP_EXTEND_X 32 49#define MAP_EXTEND_X 32
43#define MAP_EXTEND_Y 512 50#define MAP_EXTEND_Y 512
44 51
45#define MIN_FONT_HEIGHT 8 * PANGO_SCALE 52#define MIN_FONT_HEIGHT 10
53
54static struct
55{
56#define GL_FUNC(ptr,name) ptr name;
57#include "glfunc.h"
58#undef GL_FUNC
59} gl;
60
61static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
62{
63 if (gl.BlendFuncSeparate)
64 gl.BlendFuncSeparate (sa, da, saa, daa);
65 else if (gl.BlendFuncSeparateEXT)
66 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
67 else
68 glBlendFunc (sa, da);
69}
46 70
47typedef Mix_Chunk *CFClient__MixChunk; 71typedef Mix_Chunk *CFClient__MixChunk;
48typedef Mix_Music *CFClient__MixMusic; 72typedef Mix_Music *CFClient__MixMusic;
49 73
50static PangoContext *context; 74typedef PangoFontDescription *CFClient__Font;
51static PangoFontMap *fontmap;
52 75
53typedef struct cf_layout { 76typedef struct cf_layout {
54 PangoLayout *pl; 77 PangoLayout *pl; // either derived from a cairo or ft2 context
78 int rgba; // wether we use rgba (cairo) or grayscale (ft2)
79 float r, g, b, a; // default color for rgba mode
55 int base_height; 80 int base_height;
81 CFClient__Font font;
56} *CFClient__Layout; 82} *CFClient__Layout;
83
84static CFClient__Font default_font;
85static PangoContext *ft2_context, *cairo_context;
86static PangoFontMap *ft2_fontmap, *cairo_fontmap;
57 87
58static void 88static void
59substitute_func (FcPattern *pattern, gpointer data) 89substitute_func (FcPattern *pattern, gpointer data)
60{ 90{
61 FcPatternAddBool (pattern, FC_HINTING , 1); 91 FcPatternAddBool (pattern, FC_HINTING, 1);
92#ifdef FC_HINT_STYLE
93 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
94#endif
95#ifdef _WIN32
96 FcPatternAddBool (pattern, FC_AUTOHINT, 1);
97#else
62 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 98 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
99#endif
63} 100}
64 101
65static void 102static void
66layout_update (CFClient__Layout self) 103layout_update_font (CFClient__Layout self)
67{ 104{
68 /* use a random scale factor to account for unknown descenders, 0.8 works 105 /* use a random scale factor to account for unknown descenders, 0.8 works
69 * reasonably well with bitstream vera 106 * reasonably well with bitstream vera
70 */ 107 */
71 PangoFontDescription *font = pango_context_get_font_description (context); 108 PangoFontDescription *font = self->font ? self->font : default_font;
72 109
73 int height = self->base_height * (PANGO_SCALE * 8 / 10);
74
75 if (height < MIN_FONT_HEIGHT)
76 height = MIN_FONT_HEIGHT;
77
78 if (pango_font_description_get_size (font) != height)
79 {
80 pango_font_description_set_absolute_size (font, height); 110 pango_font_description_set_absolute_size (font,
81 pango_layout_context_changed (self->pl); 111 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10));
82 } 112
113 pango_layout_set_font_description (self->pl, font);
83} 114}
84 115
85static void 116static void
86layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 117layout_get_pixel_size (CFClient__Layout self, int *w, int *h)
87{ 118{
88 layout_update (self);
89
90 pango_layout_get_pixel_size (self->pl, w, h); 119 pango_layout_get_pixel_size (self->pl, w, h);
91 120
92 *w = (*w + 3) & ~3;
93 if (!*w) *w = 1; 121 if (!*w) *w = 1;
94 if (!*h) *h = 1; 122 if (!*h) *h = 1;
123
124 *w = (*w + 3) & ~3;
95} 125}
96 126
97typedef uint16_t mapface; 127typedef uint16_t mapface;
98 128
99typedef struct { 129typedef struct {
247 } 277 }
248 } 278 }
249} 279}
250 280
251static void 281static void
252music_finished () 282music_finished (void)
253{ 283{
254 SDL_UserEvent ev; 284 SDL_UserEvent ev;
255 285
256 ev.type = SDL_USEREVENT; 286 ev.type = SDL_USEREVENT;
257 ev.code = 0; 287 ev.code = 0;
258 ev.data1 = 0; 288 ev.data1 = 0;
259 ev.data2 = 0; 289 ev.data2 = 0;
260 290
261 SDL_PushEvent ((SDL_Event *)&ev); 291 SDL_PushEvent ((SDL_Event *)&ev);
292}
293
294static void
295channel_finished (int channel)
296{
297 SDL_UserEvent ev;
298
299 ev.type = SDL_USEREVENT;
300 ev.code = 1;
301 ev.data1 = (void *)(long)channel;
302 ev.data2 = 0;
303
304 SDL_PushEvent ((SDL_Event *)&ev);
305}
306
307static unsigned int
308minpot (unsigned int n)
309{
310 if (!n)
311 return 0;
312
313 --n;
314
315 n |= n >> 1;
316 n |= n >> 2;
317 n |= n >> 4;
318 n |= n >> 8;
319 n |= n >> 16;
320
321 return n + 1;
262} 322}
263 323
264MODULE = CFClient PACKAGE = CFClient 324MODULE = CFClient PACKAGE = CFClient
265 325
266PROTOTYPES: ENABLE 326PROTOTYPES: ENABLE
374# undef const_iv 434# undef const_iv
375 }; 435 };
376 436
377 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 437 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
378 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 438 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
439}
379 440
441void
442pango_init ()
443 CODE:
444 // delayed, so it can pick up new fonts added by AddFontResourceEx
445{
446 {
380 fontmap = pango_ft2_font_map_new (); 447 ft2_fontmap = pango_ft2_font_map_new ();
381 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)fontmap, substitute_func, 0, 0); 448 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)ft2_fontmap, substitute_func, 0, 0);
382 context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)fontmap); 449 ft2_context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)ft2_fontmap);
450 }
451 {
452 cairo_font_options_t *fopt = cairo_font_options_create ();
453 cairo_fontmap = pango_cairo_font_map_get_default ();
454 cairo_context = pango_cairo_font_map_create_context ((PangoCairoFontMap *)cairo_fontmap);
455#ifdef _WIN32
456 // cairo looks like shit eaten twice on windows
457 cairo_font_options_set_antialias (fopt, CAIRO_ANTIALIAS_NONE);
458#else
459 cairo_font_options_set_antialias (fopt, CAIRO_ANTIALIAS_GRAY);
460#endif
461 cairo_font_options_set_hint_style (fopt, CAIRO_HINT_STYLE_FULL);
462 cairo_font_options_set_hint_metrics (fopt, CAIRO_HINT_METRICS_ON);
463 pango_cairo_context_set_font_options (cairo_context, fopt);
464 cairo_font_options_destroy (fopt);
465 }
383} 466}
384 467
385int 468int
386SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO) 469SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO)
387 470
397 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 480 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5);
398 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 481 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5);
399 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 482 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5);
400 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 483 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1);
401 484
485 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
486 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0);
487
402 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 488 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0);
403 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 489 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
404 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 490 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0);
405 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 491 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
406 492
407 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 493 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
408 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
409 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0);
410 494
411 SDL_EnableUNICODE (1); 495 SDL_EnableUNICODE (1);
412 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); 496 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
413 497
414 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 498 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
423 507
424 ++m; 508 ++m;
425 } 509 }
426} 510}
427 511
512char *
513SDL_GetError ()
514
428int 515int
429SDL_SetVideoMode (int w, int h, int fullscreen) 516SDL_SetVideoMode (int w, int h, int fullscreen)
430 CODE: 517 CODE:
431 RETVAL = !!SDL_SetVideoMode ( 518 RETVAL = !!SDL_SetVideoMode (
432 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 519 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
433 ); 520 );
521 if (RETVAL)
522 {
434 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 523 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
524# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
525# include "glfunc.h"
526# undef GL_FUNC
527 }
435 OUTPUT: 528 OUTPUT:
436 RETVAL 529 RETVAL
437 530
438void 531void
439SDL_GL_SwapBuffers () 532SDL_GL_SwapBuffers ()
533
534char *
535SDL_GetKeyName (int sym)
440 536
441void 537void
442SDL_PollEvent () 538SDL_PollEvent ()
443 PPCODE: 539 PPCODE:
444{ 540{
446 542
447 while (SDL_PollEvent (&ev)) 543 while (SDL_PollEvent (&ev))
448 { 544 {
449 HV *hv = newHV (); 545 HV *hv = newHV ();
450 hv_store (hv, "type", 4, newSViv (ev.type), 0); 546 hv_store (hv, "type", 4, newSViv (ev.type), 0);
547
451 switch (ev.type) 548 switch (ev.type)
452 { 549 {
453 case SDL_KEYDOWN: 550 case SDL_KEYDOWN:
454 case SDL_KEYUP: 551 case SDL_KEYUP:
455 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 552 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
462 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 559 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
463 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 560 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
464 break; 561 break;
465 562
466 case SDL_MOUSEMOTION: 563 case SDL_MOUSEMOTION:
564 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
565
467 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 566 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0);
468 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 567 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0);
469 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 568 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0);
470 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 569 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0);
471 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 570 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0);
472 break; 571 break;
473 572
474 case SDL_MOUSEBUTTONDOWN: 573 case SDL_MOUSEBUTTONDOWN:
475 case SDL_MOUSEBUTTONUP: 574 case SDL_MOUSEBUTTONUP:
575 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
576
476 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 577 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
477 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 578 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
478 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 579 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
479 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 580 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
581 break;
582
583 case SDL_USEREVENT:
584 hv_store (hv, "code", 4, newSViv (ev.user.code), 0);
585 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
586 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
587 break;
480 } 588 }
481 589
482 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv))); 590 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv)));
483 } 591 }
484} 592}
485 593
486int 594int
487Mix_OpenAudio (int frequency = 22050, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 512) 595Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048)
488 POSTCALL: 596 POSTCALL:
489 Mix_HookMusicFinished (music_finished); 597 Mix_HookMusicFinished (music_finished);
598 Mix_ChannelFinished (channel_finished);
490 599
491void 600void
492Mix_CloseAudio () 601Mix_CloseAudio ()
493 602
494int 603int
499 CODE: 608 CODE:
500#ifndef _WIN32 609#ifndef _WIN32
501 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 610 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val));
502#endif 611#endif
503 612
504char *
505gl_version ()
506 CODE:
507 RETVAL = (char *)glGetString (GL_VERSION);
508 OUTPUT:
509 RETVAL
510
511char *
512gl_extensions ()
513 CODE:
514 RETVAL = (char *)glGetString (GL_EXTENSIONS);
515 OUTPUT:
516 RETVAL
517
518void 613void
519add_font (char *file) 614add_font (char *file)
520 CODE: 615 CODE:
521 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 616 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */
522 617#ifdef _WIN32
523void 618 // cairo... sigh... requires win2000
524set_font (char *file) 619 AddFontResourceEx (file, FR_PRIVATE, 0);
525 CODE: 620#endif
526{
527 int count;
528 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)file, 0, 0, &count);
529 PangoFontDescription *font = pango_fc_font_description_from_pattern (pattern, 0);
530 FcPatternDestroy (pattern);
531 pango_context_set_font_description (context, font);
532}
533 621
534void 622void
535load_image_inline (SV *image_) 623load_image_inline (SV *image_)
536 ALIAS: 624 ALIAS:
537 load_image_file = 1 625 load_image_file = 1
585 PUSHs (sv_2mortal (newSViv (surface2->w))); 673 PUSHs (sv_2mortal (newSViv (surface2->w)));
586 PUSHs (sv_2mortal (newSViv (surface2->h))); 674 PUSHs (sv_2mortal (newSViv (surface2->h)));
587 SDL_LockSurface (surface2); 675 SDL_LockSurface (surface2);
588 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); 676 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
589 SDL_UnlockSurface (surface2); 677 SDL_UnlockSurface (surface2);
590 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); 678 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA8 : GL_RGB8)));
591 PUSHs (sv_2mortal (newSViv (GL_RGBA))); 679 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
592 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE))); 680 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
593 681
594 SDL_FreeSurface (surface); 682 SDL_FreeSurface (surface);
595 SDL_FreeSurface (surface2); 683 SDL_FreeSurface (surface2);
619 PUSHs (sv_2mortal (newSViv (b / y))); 707 PUSHs (sv_2mortal (newSViv (b / y)));
620 PUSHs (sv_2mortal (newSViv (a / y))); 708 PUSHs (sv_2mortal (newSViv (a / y)));
621} 709}
622 710
623void 711void
712error (char *message)
713 CODE:
714 fprintf (stderr, "ERROR: %s\n", message);
715#ifdef _WIN32
716 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR);
717#endif
718
719void
624fatal (char *message) 720fatal (char *message)
625 CODE: 721 CODE:
722 fprintf (stderr, "FATAL: %s\n", message);
626#ifdef _WIN32 723#ifdef _WIN32
627 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND); 724 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
628#else
629 fprintf (stderr, "FATAL: %s\n", message);
630#endif 725#endif
631 exit (1); 726 _exit (1);
727
728void
729_exit (int retval)
730 CODE:
731 _exit (retval);
732
733MODULE = CFClient PACKAGE = CFClient::Font
734
735CFClient::Font
736new_from_file (SV *class, char *path, int id = 0)
737 CODE:
738{
739 int count;
740 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
741 RETVAL = pango_fc_font_description_from_pattern (pattern, 0);
742 FcPatternDestroy (pattern);
743}
744 OUTPUT:
745 RETVAL
746
747void
748DESTROY (CFClient::Font self)
749 CODE:
750 pango_font_description_free (self);
751
752void
753make_default (CFClient::Font self)
754 CODE:
755 default_font = self;
632 756
633MODULE = CFClient PACKAGE = CFClient::Layout 757MODULE = CFClient PACKAGE = CFClient::Layout
634 758
635CFClient::Layout 759CFClient::Layout
636new (SV *class, int base_height = 10) 760new (SV *class, int rgba = 0)
637 CODE: 761 CODE:
638 New (0, RETVAL, 1, struct cf_layout); 762 New (0, RETVAL, 1, struct cf_layout);
639 RETVAL->base_height = base_height; 763
640 RETVAL->pl = pango_layout_new (context); 764 RETVAL->pl = pango_layout_new (rgba ? cairo_context : ft2_context);
765 RETVAL->rgba = rgba;
766 RETVAL->r = 1.;
767 RETVAL->g = 1.;
768 RETVAL->b = 1.;
769 RETVAL->a = 1.;
770 RETVAL->base_height = MIN_FONT_HEIGHT;
771 RETVAL->font = 0;
772
641 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 773 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
774 layout_update_font (RETVAL);
642 OUTPUT: 775 OUTPUT:
643 RETVAL 776 RETVAL
644 777
645void 778void
646DESTROY (CFClient::Layout self) 779DESTROY (CFClient::Layout self)
647 CODE: 780 CODE:
648 g_object_unref (self->pl); 781 g_object_unref (self->pl);
649 Safefree (self); 782 Safefree (self);
650 783
784int
785is_rgba (CFClient::Layout self)
786 CODE:
787 RETVAL = self->rgba;
788 OUTPUT:
789 RETVAL
790
651void 791void
652set_text (CFClient::Layout self, SV *text_) 792set_text (CFClient::Layout self, SV *text_)
653 CODE: 793 CODE:
654{ 794{
655 STRLEN textlen; 795 STRLEN textlen;
670 810
671SV * 811SV *
672get_text (CFClient::Layout self) 812get_text (CFClient::Layout self)
673 CODE: 813 CODE:
674 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 814 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
675 SvUTF8_on (RETVAL); 815 sv_utf8_decode (RETVAL);
676 OUTPUT: 816 OUTPUT:
677 RETVAL 817 RETVAL
818
819void
820set_foreground (CFClient::Layout self, float r, float g, float b, float a = 1.)
821 CODE:
822 self->r = r;
823 self->g = g;
824 self->b = b;
825 self->a = a;
826
827void
828set_font (CFClient::Layout self, CFClient::Font font = 0)
829 CODE:
830 if (self->font != font)
831 {
832 self->font = font;
833 layout_update_font (self);
834 }
678 835
679void 836void
680set_height (CFClient::Layout self, int base_height) 837set_height (CFClient::Layout self, int base_height)
681 CODE: 838 CODE:
839 if (self->base_height != base_height)
840 {
682 self->base_height = base_height; 841 self->base_height = base_height;
842 layout_update_font (self);
843 }
683 844
684void 845void
685set_width (CFClient::Layout self, int max_width = -1) 846set_width (CFClient::Layout self, int max_width = -1)
686 CODE: 847 CODE:
687 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 848 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
849
850void
851set_indent (CFClient::Layout self, int indent)
852 CODE:
853 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
854
855void
856set_spacing (CFClient::Layout self, int spacing)
857 CODE:
858 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
859
860void
861set_ellipsise (CFClient::Layout self, int ellipsise)
862 CODE:
863 pango_layout_set_ellipsize (self->pl,
864 ellipsise == 1 ? PANGO_ELLIPSIZE_START
865 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
866 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
867 : PANGO_ELLIPSIZE_NONE
868 );
869
870void
871set_single_paragraph_mode (CFClient::Layout self, int spm)
872 CODE:
873 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
688 874
689void 875void
690size (CFClient::Layout self) 876size (CFClient::Layout self)
691 PPCODE: 877 PPCODE:
692{ 878{
693 int w, h; 879 int w, h;
694 880
695 layout_update (self);
696 layout_get_pixel_size (self, &w, &h); 881 layout_get_pixel_size (self, &w, &h);
697 882
698 EXTEND (SP, 2); 883 EXTEND (SP, 2);
699 PUSHs (sv_2mortal (newSViv (w))); 884 PUSHs (sv_2mortal (newSViv (w)));
700 PUSHs (sv_2mortal (newSViv (h))); 885 PUSHs (sv_2mortal (newSViv (h)));
703int 888int
704xy_to_index (CFClient::Layout self, int x, int y) 889xy_to_index (CFClient::Layout self, int x, int y)
705 CODE: 890 CODE:
706{ 891{
707 int index, trailing; 892 int index, trailing;
708
709 layout_update (self);
710 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 893 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
711
712 RETVAL = index; 894 RETVAL = index;
713} 895}
714 OUTPUT: 896 OUTPUT:
715 RETVAL 897 RETVAL
716 898
717void 899void
718cursor_pos (CFClient::Layout self, int index) 900cursor_pos (CFClient::Layout self, int index)
719 PPCODE: 901 PPCODE:
720{ 902{
721 PangoRectangle strong_pos; 903 PangoRectangle strong_pos;
722 layout_update (self);
723 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 904 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0);
724 905
725 EXTEND (SP, 3); 906 EXTEND (SP, 3);
726 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); 907 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE)));
727 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 908 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
732render (CFClient::Layout self) 913render (CFClient::Layout self)
733 PPCODE: 914 PPCODE:
734{ 915{
735 SV *retval; 916 SV *retval;
736 int w, h; 917 int w, h;
737 FT_Bitmap bitmap;
738 918
739 layout_update (self);
740 layout_get_pixel_size (self, &w, &h); 919 layout_get_pixel_size (self, &w, &h);
741 920
921 if (self->rgba)
922 {
923 cairo_surface_t *surface;
924 cairo_t *cairo;
925
926 retval = newSV (w * h * 4);
927 SvPOK_only (retval);
928 SvCUR_set (retval, w * h * 4);
929
930 memset (SvPVX (retval), 0, w * h * 4);
931
932 surface = cairo_image_surface_create_for_data (
933 (void*)SvPVX (retval), CAIRO_FORMAT_ARGB32, w, h, w * 4);
934 cairo = cairo_create (surface);
935 cairo_set_source_rgba (cairo, self->r, self->g, self->b, self->a);
936
937 pango_cairo_show_layout (cairo, self->pl);
938
939 cairo_destroy (cairo);
940 cairo_surface_destroy (surface);
941
942 // what a mess, and its premultiplied, too :(
943 {
944 uint32_t *p = (uint32_t *)SvPVX (retval);
945 uint32_t *e = p + w * h;
946
947 while (p < e)
948 {
949 uint32_t rgba = *p;
950 rgba = (rgba >> 24) | (rgba << 8);
951#if 0
952#ifdef _WIN32
953 {//D
954 uint8_t r = rgba >> 24;
955 uint8_t g = rgba >> 16;
956 uint8_t b = rgba >> 8;
957 uint8_t a = rgba >> 0;
958
959 rgba = (rgba & 0xffffff00) | a;
960 }
961#endif
962#endif
963 rgba = SDL_SwapBE32 (rgba);
964 *p++ = rgba;
965 }
966 }
967
968 EXTEND (SP, 5);
969 PUSHs (sv_2mortal (newSViv (w)));
970 PUSHs (sv_2mortal (newSViv (h)));
971 PUSHs (sv_2mortal (retval));
972 PUSHs (sv_2mortal (newSViv (GL_RGBA8)));
973 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
974 }
975 else
976 {
977 FT_Bitmap bitmap;
978
742 retval = newSV (w * h); 979 retval = newSV (w * h);
743 SvPOK_only (retval); 980 SvPOK_only (retval);
744 SvCUR_set (retval, w * h); 981 SvCUR_set (retval, w * h);
745 982
746 bitmap.rows = h; 983 bitmap.rows = h;
747 bitmap.width = w; 984 bitmap.width = w;
748 bitmap.pitch = w; 985 bitmap.pitch = w;
749 bitmap.buffer = (unsigned char*)SvPVX (retval); 986 bitmap.buffer = (unsigned char*)SvPVX (retval);
750 bitmap.num_grays = 256; 987 bitmap.num_grays = 256;
751 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY; 988 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
752 989
753 memset (bitmap.buffer, 0, w * h); 990 memset (bitmap.buffer, 0, w * h);
754 991
755 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE); 992 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE);
756 993
757 EXTEND (SP, 3); 994 EXTEND (SP, 5);
758 PUSHs (sv_2mortal (newSViv (w))); 995 PUSHs (sv_2mortal (newSViv (w)));
759 PUSHs (sv_2mortal (newSViv (h))); 996 PUSHs (sv_2mortal (newSViv (h)));
760 PUSHs (sv_2mortal (retval)); 997 PUSHs (sv_2mortal (retval));
998 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
999 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
1000 }
761} 1001}
762 1002
763MODULE = CFClient PACKAGE = CFClient::Texture 1003MODULE = CFClient PACKAGE = CFClient::Texture
764 1004
765void 1005void
1006pad2pot (SV *data_, SV *w_, SV *h_)
1007 CODE:
1008{
1009 int ow = SvIV (w_);
1010 int oh = SvIV (h_);
1011
1012 if (ow && oh)
1013 {
1014 int nw = minpot (ow);
1015 int nh = minpot (oh);
1016
1017 if (nw != ow || nh != oh)
1018 {
1019 if (SvOK (data_))
1020 {
1021 STRLEN datalen;
1022 char *data = SvPVbyte (data_, datalen);
1023 int bpp = datalen / (ow * oh);
1024 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1025
1026 SvPOK_only (result_);
1027 SvCUR_set (result_, nw * nh * bpp);
1028
1029 memset (SvPVX (result_), 0, nw * nh * bpp);
1030 while (oh--)
1031 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1032
1033 sv_setsv (data_, result_);
1034 }
1035
1036 sv_setiv (w_, nw);
1037 sv_setiv (h_, nh);
1038 }
1039 }
1040}
1041
1042void
766draw_quad (SV *self, float x, float y, float w = 0, float h = 0) 1043draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
767 PROTOTYPE: $$$;$$ 1044 PROTOTYPE: $$$;$$
1045 ALIAS:
1046 draw_quad_alpha = 1
1047 draw_quad_alpha_premultiplied = 2
768 CODE: 1048 CODE:
769{ 1049{
770 HV *hv = (HV *)SvRV (self); 1050 HV *hv = (HV *)SvRV (self);
771 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1051 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
772 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1052 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
773 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1053 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
774 int wrap_mode = SvIV (*hv_fetch (hv, "wrap_mode", 9, 1));
775 1054
776 if (items < 5) 1055 if (items < 5)
777 { 1056 {
778 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1057 w = SvNV (*hv_fetch (hv, "w", 1, 1));
779 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1058 h = SvNV (*hv_fetch (hv, "h", 1, 1));
780 } 1059 }
781 1060
1061 if (ix)
1062 {
1063 glEnable (GL_BLEND);
1064
1065 if (ix == 2)
1066 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
1067 else
1068 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1069 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1070
1071 glEnable (GL_ALPHA_TEST);
1072 glAlphaFunc (GL_GREATER, 0.01f);
1073 }
1074
782 glBindTexture (GL_TEXTURE_2D, name); 1075 glBindTexture (GL_TEXTURE_2D, name);
783 if (wrap_mode) { 1076
784 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
785 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
786 }
787 glBegin (GL_QUADS); 1077 glBegin (GL_QUADS);
788 glTexCoord2f (0, 0); glVertex2f (x , y ); 1078 glTexCoord2f (0, 0); glVertex2f (x , y );
789 glTexCoord2f (0, t); glVertex2f (x , y + h); 1079 glTexCoord2f (0, t); glVertex2f (x , y + h);
790 glTexCoord2f (s, t); glVertex2f (x + w, y + h); 1080 glTexCoord2f (s, t); glVertex2f (x + w, y + h);
791 glTexCoord2f (s, 0); glVertex2f (x + w, y ); 1081 glTexCoord2f (s, 0); glVertex2f (x + w, y );
792 glEnd (); 1082 glEnd ();
1083
1084 if (ix)
1085 {
1086 glDisable (GL_ALPHA_TEST);
1087 glDisable (GL_BLEND);
1088 }
793} 1089}
794 1090
795MODULE = CFClient PACKAGE = CFClient::Map 1091MODULE = CFClient PACKAGE = CFClient::Map
796 1092
797CFClient::Map 1093CFClient::Map
817DESTROY (CFClient::Map self) 1113DESTROY (CFClient::Map self)
818 CODE: 1114 CODE:
819{ 1115{
820 map_clear (self); 1116 map_clear (self);
821 Safefree (self->face); 1117 Safefree (self->face);
1118 Safefree (self->tex);
822 Safefree (self); 1119 Safefree (self);
823} 1120}
824 1121
825void 1122void
826clear (CFClient::Map self) 1123clear (CFClient::Map self)
861 tex->r = r; 1158 tex->r = r;
862 tex->g = g; 1159 tex->g = g;
863 tex->b = b; 1160 tex->b = b;
864 tex->a = a; 1161 tex->a = a;
865 } 1162 }
1163
1164 // somewhat hackish, but for textures that require it, it really
1165 // improves the look, and most others don't suffer.
1166 glBindTexture (GL_TEXTURE_2D, name);
1167 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
1168 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
1169 // use uglier nearest interpolation because linear suffers
1170 // from transparent color bleeding and ugly wrapping effects.
1171 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
866} 1172}
867 1173
868int 1174int
869ox (CFClient::Map self) 1175ox (CFClient::Map self)
870 ALIAS: 1176 ALIAS:
871 oy = 1 1177 oy = 1
1178 x = 2
1179 y = 3
1180 w = 4
1181 h = 5
872 CODE: 1182 CODE:
873 switch (ix) 1183 switch (ix)
874 { 1184 {
875 case 0: RETVAL = self->ox; break; 1185 case 0: RETVAL = self->ox; break;
876 case 1: RETVAL = self->oy; break; 1186 case 1: RETVAL = self->oy; break;
1187 case 2: RETVAL = self->x; break;
1188 case 3: RETVAL = self->y; break;
1189 case 4: RETVAL = self->w; break;
1190 case 5: RETVAL = self->h; break;
877 } 1191 }
878 OUTPUT: 1192 OUTPUT:
879 RETVAL 1193 RETVAL
880 1194
881void 1195void
1306 } *civ, const_iv[] = { 1620 } *civ, const_iv[] = {
1307# define const_iv(name) { # name, (IV)name } 1621# define const_iv(name) { # name, (IV)name }
1308 const_iv (GL_COLOR_MATERIAL), 1622 const_iv (GL_COLOR_MATERIAL),
1309 const_iv (GL_SMOOTH), 1623 const_iv (GL_SMOOTH),
1310 const_iv (GL_FLAT), 1624 const_iv (GL_FLAT),
1625 const_iv (GL_DITHER),
1311 const_iv (GL_BLEND), 1626 const_iv (GL_BLEND),
1627 const_iv (GL_CULL_FACE),
1628 const_iv (GL_SCISSOR_TEST),
1629 const_iv (GL_DEPTH_TEST),
1630 const_iv (GL_ALPHA_TEST),
1631 const_iv (GL_NORMALIZE),
1632 const_iv (GL_RESCALE_NORMAL),
1312 const_iv (GL_AND), 1633 const_iv (GL_AND),
1634 const_iv (GL_ONE),
1635 const_iv (GL_ZERO),
1313 const_iv (GL_SRC_ALPHA), 1636 const_iv (GL_SRC_ALPHA),
1637 const_iv (GL_DST_ALPHA),
1314 const_iv (GL_ONE_MINUS_SRC_ALPHA), 1638 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1639 const_iv (GL_ONE_MINUS_DST_ALPHA),
1640 const_iv (GL_SRC_ALPHA_SATURATE),
1315 const_iv (GL_RGB), 1641 const_iv (GL_RGB),
1316 const_iv (GL_RGBA), 1642 const_iv (GL_RGBA),
1643 const_iv (GL_RGBA4),
1644 const_iv (GL_RGBA8),
1645 const_iv (GL_RGB5_A1),
1317 const_iv (GL_UNSIGNED_BYTE), 1646 const_iv (GL_UNSIGNED_BYTE),
1318 const_iv (GL_ALPHA4), 1647 const_iv (GL_UNSIGNED_SHORT),
1648 const_iv (GL_UNSIGNED_INT),
1319 const_iv (GL_ALPHA), 1649 const_iv (GL_ALPHA),
1650 const_iv (GL_INTENSITY),
1651 const_iv (GL_LUMINANCE),
1652 const_iv (GL_LUMINANCE_ALPHA),
1320 const_iv (GL_FLOAT), 1653 const_iv (GL_FLOAT),
1321 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 1654 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
1322 const_iv (GL_COMPILE), 1655 const_iv (GL_COMPILE),
1323 const_iv (GL_TEXTURE_1D), 1656 const_iv (GL_TEXTURE_1D),
1324 const_iv (GL_TEXTURE_2D), 1657 const_iv (GL_TEXTURE_2D),
1326 const_iv (GL_TEXTURE_MAG_FILTER), 1659 const_iv (GL_TEXTURE_MAG_FILTER),
1327 const_iv (GL_TEXTURE_MIN_FILTER), 1660 const_iv (GL_TEXTURE_MIN_FILTER),
1328 const_iv (GL_TEXTURE_ENV_MODE), 1661 const_iv (GL_TEXTURE_ENV_MODE),
1329 const_iv (GL_TEXTURE_WRAP_S), 1662 const_iv (GL_TEXTURE_WRAP_S),
1330 const_iv (GL_TEXTURE_WRAP_T), 1663 const_iv (GL_TEXTURE_WRAP_T),
1664 const_iv (GL_REPEAT),
1331 const_iv (GL_CLAMP), 1665 const_iv (GL_CLAMP),
1332 const_iv (GL_REPEAT), 1666 const_iv (GL_CLAMP_TO_EDGE),
1333 const_iv (GL_NEAREST), 1667 const_iv (GL_NEAREST),
1334 const_iv (GL_LINEAR), 1668 const_iv (GL_LINEAR),
1335 const_iv (GL_NEAREST_MIPMAP_NEAREST), 1669 const_iv (GL_NEAREST_MIPMAP_NEAREST),
1336 const_iv (GL_LINEAR_MIPMAP_NEAREST), 1670 const_iv (GL_LINEAR_MIPMAP_NEAREST),
1337 const_iv (GL_NEAREST_MIPMAP_LINEAR), 1671 const_iv (GL_NEAREST_MIPMAP_LINEAR),
1338 const_iv (GL_LINEAR_MIPMAP_LINEAR), 1672 const_iv (GL_LINEAR_MIPMAP_LINEAR),
1339 const_iv (GL_GENERATE_MIPMAP), 1673 const_iv (GL_GENERATE_MIPMAP),
1340 const_iv (GL_LINEAR),
1341 const_iv (GL_MODULATE), 1674 const_iv (GL_MODULATE),
1675 const_iv (GL_DECAL),
1342 const_iv (GL_REPLACE), 1676 const_iv (GL_REPLACE),
1677 const_iv (GL_DEPTH_BUFFER_BIT),
1343 const_iv (GL_COLOR_BUFFER_BIT), 1678 const_iv (GL_COLOR_BUFFER_BIT),
1344 const_iv (GL_PROJECTION), 1679 const_iv (GL_PROJECTION),
1345 const_iv (GL_MODELVIEW), 1680 const_iv (GL_MODELVIEW),
1346 const_iv (GL_COLOR_LOGIC_OP), 1681 const_iv (GL_COLOR_LOGIC_OP),
1682 const_iv (GL_SEPARABLE_2D),
1347 const_iv (GL_CONVOLUTION_2D), 1683 const_iv (GL_CONVOLUTION_2D),
1348 const_iv (GL_CONVOLUTION_BORDER_MODE), 1684 const_iv (GL_CONVOLUTION_BORDER_MODE),
1349 const_iv (GL_CONSTANT_BORDER), 1685 const_iv (GL_CONSTANT_BORDER),
1350 const_iv (GL_LINES), 1686 const_iv (GL_LINES),
1687 const_iv (GL_LINE_LOOP),
1351 const_iv (GL_QUADS), 1688 const_iv (GL_QUADS),
1352 const_iv (GL_LINE_LOOP), 1689 const_iv (GL_QUAD_STRIP),
1690 const_iv (GL_TRIANGLES),
1691 const_iv (GL_TRIANGLE_STRIP),
1692 const_iv (GL_TRIANGLE_FAN),
1353 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 1693 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
1354 const_iv (GL_FASTEST), 1694 const_iv (GL_FASTEST),
1695 const_iv (GL_V2F),
1696 const_iv (GL_V3F),
1697 const_iv (GL_T2F_V3F),
1698 const_iv (GL_T2F_N3F_V3F),
1355# undef const_iv 1699# undef const_iv
1356 }; 1700 };
1357 1701
1358 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1702 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1359 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 1703 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
1360} 1704}
1361 1705
1706char *
1707gl_vendor ()
1708 CODE:
1709 RETVAL = (char *)glGetString (GL_VENDOR);
1710 OUTPUT:
1711 RETVAL
1712
1713char *
1714gl_version ()
1715 CODE:
1716 RETVAL = (char *)glGetString (GL_VERSION);
1717 OUTPUT:
1718 RETVAL
1719
1720char *
1721gl_extensions ()
1722 CODE:
1723 RETVAL = (char *)glGetString (GL_EXTENSIONS);
1724 OUTPUT:
1725 RETVAL
1726
1362int glGetError () 1727int glGetError ()
1728
1729void glFinish ()
1363 1730
1364void glClear (int mask) 1731void glClear (int mask)
1365 1732
1366void glClearColor (float r, float g, float b, float a = 1.0) 1733void glClearColor (float r, float g, float b, float a = 1.0)
1367 PROTOTYPE: @ 1734 PROTOTYPE: @
1374 1741
1375void glHint (int target, int mode) 1742void glHint (int target, int mode)
1376 1743
1377void glBlendFunc (int sfactor, int dfactor) 1744void glBlendFunc (int sfactor, int dfactor)
1378 1745
1746void glBlendFuncSeparate (int sa, int da, int saa, int daa)
1747 CODE:
1748 gl_BlendFuncSeparate (sa, da, saa, daa);
1749
1750void glDepthMask (int flag)
1751
1379void glLogicOp (int opcode) 1752void glLogicOp (int opcode)
1380 1753
1754void glColorMask (int red, int green, int blue, int alpha)
1755
1381void glMatrixMode (int mode) 1756void glMatrixMode (int mode)
1382 1757
1383void glPushMatrix () 1758void glPushMatrix ()
1384 1759
1385void glPopMatrix () 1760void glPopMatrix ()
1386 1761
1387void glLoadIdentity () 1762void glLoadIdentity ()
1388 1763
1764# near_ and far_ are due to microsofts buggy "c" compiler
1765void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
1766
1767# near_ and far_ are due to microsofts buggy "c" compiler
1389void glOrtho (double left, double right, double bottom, double top, double near, double far) 1768void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
1390 1769
1391void glViewport (int x, int y, int width, int height) 1770void glViewport (int x, int y, int width, int height)
1771
1772void glScissor (int x, int y, int width, int height)
1392 1773
1393void glTranslate (float x, float y, float z = 0.) 1774void glTranslate (float x, float y, float z = 0.)
1394 CODE: 1775 CODE:
1395 glTranslatef (x, y, z); 1776 glTranslatef (x, y, z);
1396 1777
1397void glScale (float x, float y, float z) 1778void glScale (float x, float y, float z = 1.)
1398 CODE: 1779 CODE:
1399 glScalef (x, y, z); 1780 glScalef (x, y, z);
1400 1781
1401void glRotate (float angle, float x, float y, float z) 1782void glRotate (float angle, float x, float y, float z)
1402 CODE: 1783 CODE:
1406 1787
1407void glEnd () 1788void glEnd ()
1408 1789
1409void glColor (float r, float g, float b, float a = 1.0) 1790void glColor (float r, float g, float b, float a = 1.0)
1410 PROTOTYPE: @ 1791 PROTOTYPE: @
1792 ALIAS:
1793 glColor_premultiply = 1
1411 CODE: 1794 CODE:
1412 glColor4f (r, g, b, a); 1795 if (ix)
1796 {
1797 r *= a;
1798 g *= a;
1799 b *= a;
1800 }
1801 // microsoft visual "c" rounds instead of truncating...
1802 glColor4ub (MIN ((int)(r * 256.f), 255),
1803 MIN ((int)(g * 256.f), 255),
1804 MIN ((int)(b * 256.f), 255),
1805 MIN ((int)(a * 256.f), 255));
1806
1807void glInterleavedArrays (int format, int stride, char *data)
1808
1809void glDrawElements (int mode, int count, int type, char *indices)
1810
1811# 1.2 void glDrawRangeElements (int mode, int start, int end
1812
1813void glRasterPos (float x, float y, float z = 0.)
1814 CODE:
1815 glRasterPos3f (0, 0, z);
1816 glBitmap (0, 0, 0, 0, x, y, 0);
1413 1817
1414void glVertex (float x, float y, float z = 0.) 1818void glVertex (float x, float y, float z = 0.)
1415 CODE: 1819 CODE:
1416 glVertex3f (x, y, z); 1820 glVertex3f (x, y, z);
1417 1821
1429 1833
1430void glBindTexture (int target, int name) 1834void glBindTexture (int target, int name)
1431 1835
1432void glConvolutionParameter (int target, int pname, float params) 1836void glConvolutionParameter (int target, int pname, float params)
1433 CODE: 1837 CODE:
1838 if (gl.ConvolutionParameterf)
1434 glConvolutionParameterf (target, pname, params); 1839 gl.ConvolutionParameterf (target, pname, params);
1435 1840
1436void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data) 1841void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data)
1842 CODE:
1843 if (gl.ConvolutionFilter2D)
1844 gl.ConvolutionFilter2D (target, internalformat, width, height, format, type, data);
1845
1846void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
1847 CODE:
1848 if (gl.SeparableFilter2D)
1849 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
1437 1850
1438void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 1851void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data)
1439 1852
1440void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 1853void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
1854
1855void glDrawPixels (int width, int height, int format, int type, char *pixels)
1856
1857void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
1441 1858
1442int glGenTexture () 1859int glGenTexture ()
1443 CODE: 1860 CODE:
1444{ 1861{
1445 GLuint name; 1862 GLuint name;
1470 1887
1471void glEndList () 1888void glEndList ()
1472 1889
1473void glCallList (int list) 1890void glCallList (int list)
1474 1891
1892

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