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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.75 by root, Mon May 8 18:28:40 2006 UTC vs.
Revision 1.115 by root, Wed Jun 14 18:59:30 2006 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls
2# include <malloc.h> 3# include <malloc.h>
4# include <windows.h>
3# pragma warning(disable:4244) 5# pragma warning(disable:4244)
4#endif 6#endif
5 7
6#include "EXTERN.h" 8#include "EXTERN.h"
7#include "perl.h" 9#include "perl.h"
8#include "XSUB.h" 10#include "XSUB.h"
9 11
12#include <math.h>
10#include <string.h> 13#include <string.h>
11#include <stdio.h> 14#include <stdio.h>
15#include <stdlib.h>
12 16
13#include <SDL.h> 17#include <SDL.h>
18#include <SDL_endian.h>
14#include <SDL_image.h> 19#include <SDL_image.h>
15#include <SDL_mixer.h> 20#include <SDL_mixer.h>
16#include <SDL_opengl.h> 21#include <SDL_opengl.h>
17 22
18#include <glib/gmacros.h> 23#include <glib/gmacros.h>
19 24
20#include <pango/pango.h> 25#include <pango/pango.h>
21#include <pango/pangofc-fontmap.h> 26#include <pango/pangofc-fontmap.h>
22#include <pango/pangoft2.h> 27#include <pango/pangoft2.h>
28#include <pango/pangocairo.h>
23 29
24#ifndef _WIN32 30#ifndef _WIN32
25# include <sys/types.h> 31# include <sys/types.h>
26# include <sys/socket.h> 32# include <sys/socket.h>
27# include <netinet/in.h> 33# include <netinet/in.h>
43#define MAP_EXTEND_X 32 49#define MAP_EXTEND_X 32
44#define MAP_EXTEND_Y 512 50#define MAP_EXTEND_Y 512
45 51
46#define MIN_FONT_HEIGHT 10 52#define MIN_FONT_HEIGHT 10
47 53
48#define GL_CALL(type,func,args) \ 54static struct
49 { \ 55{
50 static int init_; \ 56#define GL_FUNC(ptr,name) ptr name;
51 static type fptr_; \ 57#include "glfunc.h"
52 \ 58#undef GL_FUNC
53 if (!init_) \ 59} gl;
54 { \ 60
55 init_ = 1; \ 61static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
56 fptr_ = (type)SDL_GL_GetProcAddress (# func); \ 62{
57 } \ 63 if (gl.BlendFuncSeparate)
58 \ 64 gl.BlendFuncSeparate (sa, da, saa, daa);
59 if (fptr_) \ 65 else if (gl.BlendFuncSeparateEXT)
60 fptr_ args; \ 66 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
61 } 67 else
68 glBlendFunc (sa, da);
69}
62 70
63typedef Mix_Chunk *CFClient__MixChunk; 71typedef Mix_Chunk *CFClient__MixChunk;
64typedef Mix_Music *CFClient__MixMusic; 72typedef Mix_Music *CFClient__MixMusic;
65 73
66typedef PangoFontDescription *CFClient__Font; 74typedef PangoFontDescription *CFClient__Font;
67 75
68typedef struct cf_layout { 76typedef struct cf_layout {
69 PangoLayout *pl; 77 PangoLayout *pl; // either derived from a cairo or ft2 context
78 int rgba; // wether we use rgba (cairo) or grayscale (ft2)
79 float r, g, b, a; // default color for rgba mode
70 int base_height; 80 int base_height;
71 CFClient__Font font; 81 CFClient__Font font;
72} *CFClient__Layout; 82} *CFClient__Layout;
73 83
74static CFClient__Font default_font; 84static CFClient__Font default_font;
75static PangoContext *context; 85static PangoContext *ft2_context, *cairo_context;
76static PangoFontMap *fontmap; 86static PangoFontMap *ft2_fontmap, *cairo_fontmap;
77 87
78static void 88static void
79substitute_func (FcPattern *pattern, gpointer data) 89substitute_func (FcPattern *pattern, gpointer data)
80{ 90{
81 FcPatternAddBool (pattern, FC_HINTING , 1); 91 FcPatternAddBool (pattern, FC_HINTING, 1);
92#ifdef FC_HINT_STYLE
93 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
94#endif
95#ifdef _WIN32
96 FcPatternAddBool (pattern, FC_AUTOHINT, 1);
97#else
82 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 98 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
99#endif
83} 100}
84 101
85static void 102static void
86layout_update_font (CFClient__Layout self) 103layout_update_font (CFClient__Layout self)
87{ 104{
99static void 116static void
100layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 117layout_get_pixel_size (CFClient__Layout self, int *w, int *h)
101{ 118{
102 pango_layout_get_pixel_size (self->pl, w, h); 119 pango_layout_get_pixel_size (self->pl, w, h);
103 120
104 *w = (*w + 3) & ~3;
105 if (!*w) *w = 1; 121 if (!*w) *w = 1;
106 if (!*h) *h = 1; 122 if (!*h) *h = 1;
123
124 *w = (*w + 3) & ~3;
107} 125}
108 126
109typedef uint16_t mapface; 127typedef uint16_t mapface;
110 128
111typedef struct { 129typedef struct {
282 ev.code = 1; 300 ev.code = 1;
283 ev.data1 = (void *)(long)channel; 301 ev.data1 = (void *)(long)channel;
284 ev.data2 = 0; 302 ev.data2 = 0;
285 303
286 SDL_PushEvent ((SDL_Event *)&ev); 304 SDL_PushEvent ((SDL_Event *)&ev);
305}
306
307static unsigned int
308minpot (unsigned int n)
309{
310 if (!n)
311 return 0;
312
313 --n;
314
315 n |= n >> 1;
316 n |= n >> 2;
317 n |= n >> 4;
318 n |= n >> 8;
319 n |= n >> 16;
320
321 return n + 1;
287} 322}
288 323
289MODULE = CFClient PACKAGE = CFClient 324MODULE = CFClient PACKAGE = CFClient
290 325
291PROTOTYPES: ENABLE 326PROTOTYPES: ENABLE
399# undef const_iv 434# undef const_iv
400 }; 435 };
401 436
402 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 437 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
403 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 438 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
439}
404 440
441void
442pango_init ()
443 CODE:
444 // delayed, so it can pick up new fonts added by AddFontResourceEx
445{
446 {
405 fontmap = pango_ft2_font_map_new (); 447 ft2_fontmap = pango_ft2_font_map_new ();
406 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)fontmap, substitute_func, 0, 0); 448 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)ft2_fontmap, substitute_func, 0, 0);
407 context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)fontmap); 449 ft2_context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)ft2_fontmap);
450 }
451 {
452 cairo_font_options_t *fopt = cairo_font_options_create ();
453 cairo_fontmap = pango_cairo_font_map_get_default ();
454 cairo_context = pango_cairo_font_map_create_context ((PangoCairoFontMap *)cairo_fontmap);
455#ifdef _WIN32
456 // cairo looks like shit eaten twice on windows
457 cairo_font_options_set_antialias (fopt, CAIRO_ANTIALIAS_NONE);
458#else
459 cairo_font_options_set_antialias (fopt, CAIRO_ANTIALIAS_GRAY);
460#endif
461 cairo_font_options_set_hint_style (fopt, CAIRO_HINT_STYLE_FULL);
462 cairo_font_options_set_hint_metrics (fopt, CAIRO_HINT_METRICS_ON);
463 pango_cairo_context_set_font_options (cairo_context, fopt);
464 cairo_font_options_destroy (fopt);
465 }
408} 466}
409 467
410int 468int
411SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO) 469SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO)
412 470
422 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 480 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5);
423 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 481 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5);
424 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 482 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5);
425 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 483 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1);
426 484
485 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
486 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0);
487
427 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 488 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0);
428 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 489 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
429 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 490 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0);
430 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 491 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
431 492
432 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 493 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
433 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
434 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0);
435 494
436 SDL_EnableUNICODE (1); 495 SDL_EnableUNICODE (1);
437 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); 496 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
438 497
439 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 498 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
448 507
449 ++m; 508 ++m;
450 } 509 }
451} 510}
452 511
512char *
513SDL_GetError ()
514
453int 515int
454SDL_SetVideoMode (int w, int h, int fullscreen) 516SDL_SetVideoMode (int w, int h, int fullscreen)
455 CODE: 517 CODE:
456 RETVAL = !!SDL_SetVideoMode ( 518 RETVAL = !!SDL_SetVideoMode (
457 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 519 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
458 ); 520 );
521 if (RETVAL)
522 {
459 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 523 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
524# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
525# include "glfunc.h"
526# undef GL_FUNC
527 }
460 OUTPUT: 528 OUTPUT:
461 RETVAL 529 RETVAL
462 530
463void 531void
464SDL_GL_SwapBuffers () 532SDL_GL_SwapBuffers ()
533
534char *
535SDL_GetKeyName (int sym)
465 536
466void 537void
467SDL_PollEvent () 538SDL_PollEvent ()
468 PPCODE: 539 PPCODE:
469{ 540{
488 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 559 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
489 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 560 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
490 break; 561 break;
491 562
492 case SDL_MOUSEMOTION: 563 case SDL_MOUSEMOTION:
564 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
565
493 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 566 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0);
494 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 567 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0);
495 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 568 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0);
496 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 569 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0);
497 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 570 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0);
498 break; 571 break;
499 572
500 case SDL_MOUSEBUTTONDOWN: 573 case SDL_MOUSEBUTTONDOWN:
501 case SDL_MOUSEBUTTONUP: 574 case SDL_MOUSEBUTTONUP:
575 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
576
502 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 577 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
503 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 578 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
504 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 579 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
505 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 580 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
506 break; 581 break;
533 CODE: 608 CODE:
534#ifndef _WIN32 609#ifndef _WIN32
535 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 610 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val));
536#endif 611#endif
537 612
538char *
539gl_version ()
540 CODE:
541 RETVAL = (char *)glGetString (GL_VERSION);
542 OUTPUT:
543 RETVAL
544
545char *
546gl_extensions ()
547 CODE:
548 RETVAL = (char *)glGetString (GL_EXTENSIONS);
549 OUTPUT:
550 RETVAL
551
552void 613void
553add_font (char *file) 614add_font (char *file)
554 CODE: 615 CODE:
555 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 616 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */
617#ifdef _WIN32
618 // cairo... sigh... requires win2000
619 AddFontResourceEx (file, FR_PRIVATE, 0);
620#endif
556 621
557void 622void
558load_image_inline (SV *image_) 623load_image_inline (SV *image_)
559 ALIAS: 624 ALIAS:
560 load_image_file = 1 625 load_image_file = 1
608 PUSHs (sv_2mortal (newSViv (surface2->w))); 673 PUSHs (sv_2mortal (newSViv (surface2->w)));
609 PUSHs (sv_2mortal (newSViv (surface2->h))); 674 PUSHs (sv_2mortal (newSViv (surface2->h)));
610 SDL_LockSurface (surface2); 675 SDL_LockSurface (surface2);
611 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); 676 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
612 SDL_UnlockSurface (surface2); 677 SDL_UnlockSurface (surface2);
613 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); 678 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA8 : GL_RGB8)));
614 PUSHs (sv_2mortal (newSViv (GL_RGBA))); 679 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
615 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE))); 680 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
616 681
617 SDL_FreeSurface (surface); 682 SDL_FreeSurface (surface);
618 SDL_FreeSurface (surface2); 683 SDL_FreeSurface (surface2);
644} 709}
645 710
646void 711void
647error (char *message) 712error (char *message)
648 CODE: 713 CODE:
714 fprintf (stderr, "ERROR: %s\n", message);
649#ifdef _WIN32 715#ifdef _WIN32
650 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND); 716 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR);
651#else
652 fprintf (stderr, "ERROR: %s\n", message);
653#endif 717#endif
654 718
655void 719void
656fatal (char *message) 720fatal (char *message)
657 CODE: 721 CODE:
722 fprintf (stderr, "FATAL: %s\n", message);
658#ifdef _WIN32 723#ifdef _WIN32
659 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND); 724 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
660#else
661 fprintf (stderr, "FATAL: %s\n", message);
662#endif 725#endif
663 exit (1); 726 _exit (1);
727
728void
729_exit (int retval)
730 CODE:
731 _exit (retval);
664 732
665MODULE = CFClient PACKAGE = CFClient::Font 733MODULE = CFClient PACKAGE = CFClient::Font
666 734
667CFClient::Font 735CFClient::Font
668new_from_file (SV *class, char *path, int id = 0) 736new_from_file (SV *class, char *path, int id = 0)
687 default_font = self; 755 default_font = self;
688 756
689MODULE = CFClient PACKAGE = CFClient::Layout 757MODULE = CFClient PACKAGE = CFClient::Layout
690 758
691CFClient::Layout 759CFClient::Layout
692new (SV *class, int base_height = MIN_FONT_HEIGHT) 760new (SV *class, int rgba = 0)
693 CODE: 761 CODE:
694 New (0, RETVAL, 1, struct cf_layout); 762 New (0, RETVAL, 1, struct cf_layout);
695 RETVAL->pl = pango_layout_new (context); 763
696 RETVAL->base_height = base_height; 764 RETVAL->pl = pango_layout_new (rgba ? cairo_context : ft2_context);
765 RETVAL->rgba = rgba;
766 RETVAL->r = 1.;
767 RETVAL->g = 1.;
768 RETVAL->b = 1.;
769 RETVAL->a = 1.;
770 RETVAL->base_height = MIN_FONT_HEIGHT;
697 RETVAL->font = 0; 771 RETVAL->font = 0;
772
698 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 773 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
699 pango_layout_set_font_description (RETVAL->pl, default_font); 774 layout_update_font (RETVAL);
700 OUTPUT: 775 OUTPUT:
701 RETVAL 776 RETVAL
702 777
703void 778void
704DESTROY (CFClient::Layout self) 779DESTROY (CFClient::Layout self)
705 CODE: 780 CODE:
706 g_object_unref (self->pl); 781 g_object_unref (self->pl);
707 Safefree (self); 782 Safefree (self);
708 783
784int
785is_rgba (CFClient::Layout self)
786 CODE:
787 RETVAL = self->rgba;
788 OUTPUT:
789 RETVAL
790
709void 791void
710set_text (CFClient::Layout self, SV *text_) 792set_text (CFClient::Layout self, SV *text_)
711 CODE: 793 CODE:
712{ 794{
713 STRLEN textlen; 795 STRLEN textlen;
728 810
729SV * 811SV *
730get_text (CFClient::Layout self) 812get_text (CFClient::Layout self)
731 CODE: 813 CODE:
732 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 814 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
733 SvUTF8_on (RETVAL); 815 sv_utf8_decode (RETVAL);
734 OUTPUT: 816 OUTPUT:
735 RETVAL 817 RETVAL
818
819void
820set_foreground (CFClient::Layout self, float r, float g, float b, float a = 1.)
821 CODE:
822 self->r = r;
823 self->g = g;
824 self->b = b;
825 self->a = a;
736 826
737void 827void
738set_font (CFClient::Layout self, CFClient::Font font = 0) 828set_font (CFClient::Layout self, CFClient::Font font = 0)
739 CODE: 829 CODE:
740 if (self->font != font) 830 if (self->font != font)
756set_width (CFClient::Layout self, int max_width = -1) 846set_width (CFClient::Layout self, int max_width = -1)
757 CODE: 847 CODE:
758 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 848 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
759 849
760void 850void
851set_indent (CFClient::Layout self, int indent)
852 CODE:
853 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
854
855void
856set_spacing (CFClient::Layout self, int spacing)
857 CODE:
858 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
859
860void
861set_ellipsise (CFClient::Layout self, int ellipsise)
862 CODE:
863 pango_layout_set_ellipsize (self->pl,
864 ellipsise == 1 ? PANGO_ELLIPSIZE_START
865 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
866 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
867 : PANGO_ELLIPSIZE_NONE
868 );
869
870void
871set_single_paragraph_mode (CFClient::Layout self, int spm)
872 CODE:
873 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
874
875void
761size (CFClient::Layout self) 876size (CFClient::Layout self)
762 PPCODE: 877 PPCODE:
763{ 878{
764 int w, h; 879 int w, h;
765 880
798render (CFClient::Layout self) 913render (CFClient::Layout self)
799 PPCODE: 914 PPCODE:
800{ 915{
801 SV *retval; 916 SV *retval;
802 int w, h; 917 int w, h;
803 FT_Bitmap bitmap;
804 918
805 layout_get_pixel_size (self, &w, &h); 919 layout_get_pixel_size (self, &w, &h);
806 920
921 if (self->rgba)
922 {
923 cairo_surface_t *surface;
924 cairo_t *cairo;
925
926 retval = newSV (w * h * 4);
927 SvPOK_only (retval);
928 SvCUR_set (retval, w * h * 4);
929
930 memset (SvPVX (retval), 0, w * h * 4);
931
932 surface = cairo_image_surface_create_for_data (
933 (void*)SvPVX (retval), CAIRO_FORMAT_ARGB32, w, h, w * 4);
934 cairo = cairo_create (surface);
935 cairo_set_source_rgba (cairo, self->r, self->g, self->b, self->a);
936
937 pango_cairo_show_layout (cairo, self->pl);
938
939 cairo_destroy (cairo);
940 cairo_surface_destroy (surface);
941
942 // what a mess, and its premultiplied, too :(
943 {
944 uint32_t *p = (uint32_t *)SvPVX (retval);
945 uint32_t *e = p + w * h;
946
947 while (p < e)
948 {
949 uint32_t rgba = *p;
950 rgba = (rgba >> 24) | (rgba << 8);
951#if 0
952#ifdef _WIN32
953 {//D
954 uint8_t r = rgba >> 24;
955 uint8_t g = rgba >> 16;
956 uint8_t b = rgba >> 8;
957 uint8_t a = rgba >> 0;
958
959 rgba = (rgba & 0xffffff00) | a;
960 }
961#endif
962#endif
963 rgba = SDL_SwapBE32 (rgba);
964 *p++ = rgba;
965 }
966 }
967
968 EXTEND (SP, 5);
969 PUSHs (sv_2mortal (newSViv (w)));
970 PUSHs (sv_2mortal (newSViv (h)));
971 PUSHs (sv_2mortal (retval));
972 PUSHs (sv_2mortal (newSViv (GL_RGBA8)));
973 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
974 }
975 else
976 {
977 FT_Bitmap bitmap;
978
807 retval = newSV (w * h); 979 retval = newSV (w * h);
808 SvPOK_only (retval); 980 SvPOK_only (retval);
809 SvCUR_set (retval, w * h); 981 SvCUR_set (retval, w * h);
810 982
811 bitmap.rows = h; 983 bitmap.rows = h;
812 bitmap.width = w; 984 bitmap.width = w;
813 bitmap.pitch = w; 985 bitmap.pitch = w;
814 bitmap.buffer = (unsigned char*)SvPVX (retval); 986 bitmap.buffer = (unsigned char*)SvPVX (retval);
815 bitmap.num_grays = 256; 987 bitmap.num_grays = 256;
816 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY; 988 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
817 989
818 memset (bitmap.buffer, 0, w * h); 990 memset (bitmap.buffer, 0, w * h);
819 991
820 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE); 992 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE);
821 993
822 EXTEND (SP, 3); 994 EXTEND (SP, 5);
823 PUSHs (sv_2mortal (newSViv (w))); 995 PUSHs (sv_2mortal (newSViv (w)));
824 PUSHs (sv_2mortal (newSViv (h))); 996 PUSHs (sv_2mortal (newSViv (h)));
825 PUSHs (sv_2mortal (retval)); 997 PUSHs (sv_2mortal (retval));
998 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
999 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
1000 }
826} 1001}
827 1002
828MODULE = CFClient PACKAGE = CFClient::Texture 1003MODULE = CFClient PACKAGE = CFClient::Texture
829 1004
830void 1005void
1006pad2pot (SV *data_, SV *w_, SV *h_)
1007 CODE:
1008{
1009 int ow = SvIV (w_);
1010 int oh = SvIV (h_);
1011
1012 if (ow && oh)
1013 {
1014 int nw = minpot (ow);
1015 int nh = minpot (oh);
1016
1017 if (nw != ow || nh != oh)
1018 {
1019 if (SvOK (data_))
1020 {
1021 STRLEN datalen;
1022 char *data = SvPVbyte (data_, datalen);
1023 int bpp = datalen / (ow * oh);
1024 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1025
1026 SvPOK_only (result_);
1027 SvCUR_set (result_, nw * nh * bpp);
1028
1029 memset (SvPVX (result_), 0, nw * nh * bpp);
1030 while (oh--)
1031 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1032
1033 sv_setsv (data_, result_);
1034 }
1035
1036 sv_setiv (w_, nw);
1037 sv_setiv (h_, nh);
1038 }
1039 }
1040}
1041
1042void
831draw_quad (SV *self, float x, float y, float w = 0, float h = 0) 1043draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
832 PROTOTYPE: $$$;$$ 1044 PROTOTYPE: $$$;$$
1045 ALIAS:
1046 draw_quad_alpha = 1
1047 draw_quad_alpha_premultiplied = 2
833 CODE: 1048 CODE:
834{ 1049{
835 HV *hv = (HV *)SvRV (self); 1050 HV *hv = (HV *)SvRV (self);
836 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1051 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
837 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1052 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
838 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1053 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
839 int wrap_mode = SvIV (*hv_fetch (hv, "wrap_mode", 9, 1));
840 1054
841 if (items < 5) 1055 if (items < 5)
842 { 1056 {
843 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1057 w = SvNV (*hv_fetch (hv, "w", 1, 1));
844 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1058 h = SvNV (*hv_fetch (hv, "h", 1, 1));
845 } 1059 }
846 1060
1061 if (ix)
1062 {
1063 glEnable (GL_BLEND);
1064
1065 if (ix == 2)
1066 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
1067 else
1068 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1069 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1070
1071 glEnable (GL_ALPHA_TEST);
1072 glAlphaFunc (GL_GREATER, 0.01f);
1073 }
1074
847 glBindTexture (GL_TEXTURE_2D, name); 1075 glBindTexture (GL_TEXTURE_2D, name);
848 if (wrap_mode) { 1076
849 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
850 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
851 }
852 glBegin (GL_QUADS); 1077 glBegin (GL_QUADS);
853 glTexCoord2f (0, 0); glVertex2f (x , y ); 1078 glTexCoord2f (0, 0); glVertex2f (x , y );
854 glTexCoord2f (0, t); glVertex2f (x , y + h); 1079 glTexCoord2f (0, t); glVertex2f (x , y + h);
855 glTexCoord2f (s, t); glVertex2f (x + w, y + h); 1080 glTexCoord2f (s, t); glVertex2f (x + w, y + h);
856 glTexCoord2f (s, 0); glVertex2f (x + w, y ); 1081 glTexCoord2f (s, 0); glVertex2f (x + w, y );
857 glEnd (); 1082 glEnd ();
1083
1084 if (ix)
1085 {
1086 glDisable (GL_ALPHA_TEST);
1087 glDisable (GL_BLEND);
1088 }
858} 1089}
859 1090
860MODULE = CFClient PACKAGE = CFClient::Map 1091MODULE = CFClient PACKAGE = CFClient::Map
861 1092
862CFClient::Map 1093CFClient::Map
882DESTROY (CFClient::Map self) 1113DESTROY (CFClient::Map self)
883 CODE: 1114 CODE:
884{ 1115{
885 map_clear (self); 1116 map_clear (self);
886 Safefree (self->face); 1117 Safefree (self->face);
1118 Safefree (self->tex);
887 Safefree (self); 1119 Safefree (self);
888} 1120}
889 1121
890void 1122void
891clear (CFClient::Map self) 1123clear (CFClient::Map self)
926 tex->r = r; 1158 tex->r = r;
927 tex->g = g; 1159 tex->g = g;
928 tex->b = b; 1160 tex->b = b;
929 tex->a = a; 1161 tex->a = a;
930 } 1162 }
1163
1164 // somewhat hackish, but for textures that require it, it really
1165 // improves the look, and most others don't suffer.
1166 glBindTexture (GL_TEXTURE_2D, name);
1167 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
1168 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
1169 // use uglier nearest interpolation because linear suffers
1170 // from transparent color bleeding and ugly wrapping effects.
1171 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
931} 1172}
932 1173
933int 1174int
934ox (CFClient::Map self) 1175ox (CFClient::Map self)
935 ALIAS: 1176 ALIAS:
936 oy = 1 1177 oy = 1
1178 x = 2
1179 y = 3
1180 w = 4
1181 h = 5
937 CODE: 1182 CODE:
938 switch (ix) 1183 switch (ix)
939 { 1184 {
940 case 0: RETVAL = self->ox; break; 1185 case 0: RETVAL = self->ox; break;
941 case 1: RETVAL = self->oy; break; 1186 case 1: RETVAL = self->oy; break;
1187 case 2: RETVAL = self->x; break;
1188 case 3: RETVAL = self->y; break;
1189 case 4: RETVAL = self->w; break;
1190 case 5: RETVAL = self->h; break;
942 } 1191 }
943 OUTPUT: 1192 OUTPUT:
944 RETVAL 1193 RETVAL
945 1194
946void 1195void
1373 const_iv (GL_COLOR_MATERIAL), 1622 const_iv (GL_COLOR_MATERIAL),
1374 const_iv (GL_SMOOTH), 1623 const_iv (GL_SMOOTH),
1375 const_iv (GL_FLAT), 1624 const_iv (GL_FLAT),
1376 const_iv (GL_DITHER), 1625 const_iv (GL_DITHER),
1377 const_iv (GL_BLEND), 1626 const_iv (GL_BLEND),
1627 const_iv (GL_CULL_FACE),
1378 const_iv (GL_SCISSOR_TEST), 1628 const_iv (GL_SCISSOR_TEST),
1629 const_iv (GL_DEPTH_TEST),
1630 const_iv (GL_ALPHA_TEST),
1631 const_iv (GL_NORMALIZE),
1632 const_iv (GL_RESCALE_NORMAL),
1379 const_iv (GL_AND), 1633 const_iv (GL_AND),
1380 const_iv (GL_ONE), 1634 const_iv (GL_ONE),
1381 const_iv (GL_ZERO), 1635 const_iv (GL_ZERO),
1382 const_iv (GL_SRC_ALPHA), 1636 const_iv (GL_SRC_ALPHA),
1383 const_iv (GL_SRC_ALPHA_SATURATE), 1637 const_iv (GL_DST_ALPHA),
1384 const_iv (GL_ONE_MINUS_SRC_ALPHA), 1638 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1385 const_iv (GL_ONE_MINUS_DST_ALPHA), 1639 const_iv (GL_ONE_MINUS_DST_ALPHA),
1640 const_iv (GL_SRC_ALPHA_SATURATE),
1386 const_iv (GL_RGB), 1641 const_iv (GL_RGB),
1387 const_iv (GL_RGBA), 1642 const_iv (GL_RGBA),
1643 const_iv (GL_RGBA4),
1644 const_iv (GL_RGBA8),
1645 const_iv (GL_RGB5_A1),
1388 const_iv (GL_UNSIGNED_BYTE), 1646 const_iv (GL_UNSIGNED_BYTE),
1647 const_iv (GL_UNSIGNED_SHORT),
1648 const_iv (GL_UNSIGNED_INT),
1389 const_iv (GL_ALPHA), 1649 const_iv (GL_ALPHA),
1650 const_iv (GL_INTENSITY),
1651 const_iv (GL_LUMINANCE),
1652 const_iv (GL_LUMINANCE_ALPHA),
1390 const_iv (GL_FLOAT), 1653 const_iv (GL_FLOAT),
1391 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 1654 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
1392 const_iv (GL_COMPILE), 1655 const_iv (GL_COMPILE),
1393 const_iv (GL_TEXTURE_1D), 1656 const_iv (GL_TEXTURE_1D),
1394 const_iv (GL_TEXTURE_2D), 1657 const_iv (GL_TEXTURE_2D),
1396 const_iv (GL_TEXTURE_MAG_FILTER), 1659 const_iv (GL_TEXTURE_MAG_FILTER),
1397 const_iv (GL_TEXTURE_MIN_FILTER), 1660 const_iv (GL_TEXTURE_MIN_FILTER),
1398 const_iv (GL_TEXTURE_ENV_MODE), 1661 const_iv (GL_TEXTURE_ENV_MODE),
1399 const_iv (GL_TEXTURE_WRAP_S), 1662 const_iv (GL_TEXTURE_WRAP_S),
1400 const_iv (GL_TEXTURE_WRAP_T), 1663 const_iv (GL_TEXTURE_WRAP_T),
1664 const_iv (GL_REPEAT),
1401 const_iv (GL_CLAMP), 1665 const_iv (GL_CLAMP),
1402 const_iv (GL_REPEAT), 1666 const_iv (GL_CLAMP_TO_EDGE),
1403 const_iv (GL_NEAREST), 1667 const_iv (GL_NEAREST),
1404 const_iv (GL_LINEAR), 1668 const_iv (GL_LINEAR),
1405 const_iv (GL_NEAREST_MIPMAP_NEAREST), 1669 const_iv (GL_NEAREST_MIPMAP_NEAREST),
1406 const_iv (GL_LINEAR_MIPMAP_NEAREST), 1670 const_iv (GL_LINEAR_MIPMAP_NEAREST),
1407 const_iv (GL_NEAREST_MIPMAP_LINEAR), 1671 const_iv (GL_NEAREST_MIPMAP_LINEAR),
1408 const_iv (GL_LINEAR_MIPMAP_LINEAR), 1672 const_iv (GL_LINEAR_MIPMAP_LINEAR),
1409 const_iv (GL_GENERATE_MIPMAP), 1673 const_iv (GL_GENERATE_MIPMAP),
1410 const_iv (GL_MODULATE), 1674 const_iv (GL_MODULATE),
1411 const_iv (GL_DECAL), 1675 const_iv (GL_DECAL),
1412 const_iv (GL_REPLACE), 1676 const_iv (GL_REPLACE),
1677 const_iv (GL_DEPTH_BUFFER_BIT),
1413 const_iv (GL_COLOR_BUFFER_BIT), 1678 const_iv (GL_COLOR_BUFFER_BIT),
1414 const_iv (GL_PROJECTION), 1679 const_iv (GL_PROJECTION),
1415 const_iv (GL_MODELVIEW), 1680 const_iv (GL_MODELVIEW),
1416 const_iv (GL_COLOR_LOGIC_OP), 1681 const_iv (GL_COLOR_LOGIC_OP),
1417 const_iv (GL_SEPARABLE_2D), 1682 const_iv (GL_SEPARABLE_2D),
1418 const_iv (GL_CONVOLUTION_2D), 1683 const_iv (GL_CONVOLUTION_2D),
1419 const_iv (GL_CONVOLUTION_BORDER_MODE), 1684 const_iv (GL_CONVOLUTION_BORDER_MODE),
1420 const_iv (GL_CONSTANT_BORDER), 1685 const_iv (GL_CONSTANT_BORDER),
1421 const_iv (GL_LINES), 1686 const_iv (GL_LINES),
1687 const_iv (GL_LINE_LOOP),
1422 const_iv (GL_QUADS), 1688 const_iv (GL_QUADS),
1423 const_iv (GL_LINE_LOOP), 1689 const_iv (GL_QUAD_STRIP),
1690 const_iv (GL_TRIANGLES),
1691 const_iv (GL_TRIANGLE_STRIP),
1692 const_iv (GL_TRIANGLE_FAN),
1424 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 1693 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
1425 const_iv (GL_FASTEST), 1694 const_iv (GL_FASTEST),
1695 const_iv (GL_V2F),
1696 const_iv (GL_V3F),
1697 const_iv (GL_T2F_V3F),
1698 const_iv (GL_T2F_N3F_V3F),
1426# undef const_iv 1699# undef const_iv
1427 }; 1700 };
1428 1701
1429 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1702 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1430 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 1703 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
1431} 1704}
1432 1705
1706char *
1707gl_vendor ()
1708 CODE:
1709 RETVAL = (char *)glGetString (GL_VENDOR);
1710 OUTPUT:
1711 RETVAL
1712
1713char *
1714gl_version ()
1715 CODE:
1716 RETVAL = (char *)glGetString (GL_VERSION);
1717 OUTPUT:
1718 RETVAL
1719
1720char *
1721gl_extensions ()
1722 CODE:
1723 RETVAL = (char *)glGetString (GL_EXTENSIONS);
1724 OUTPUT:
1725 RETVAL
1726
1433int glGetError () 1727int glGetError ()
1728
1729void glFinish ()
1434 1730
1435void glClear (int mask) 1731void glClear (int mask)
1436 1732
1437void glClearColor (float r, float g, float b, float a = 1.0) 1733void glClearColor (float r, float g, float b, float a = 1.0)
1438 PROTOTYPE: @ 1734 PROTOTYPE: @
1445 1741
1446void glHint (int target, int mode) 1742void glHint (int target, int mode)
1447 1743
1448void glBlendFunc (int sfactor, int dfactor) 1744void glBlendFunc (int sfactor, int dfactor)
1449 1745
1746void glBlendFuncSeparate (int sa, int da, int saa, int daa)
1747 CODE:
1748 gl_BlendFuncSeparate (sa, da, saa, daa);
1749
1750void glDepthMask (int flag)
1751
1450void glLogicOp (int opcode) 1752void glLogicOp (int opcode)
1451 1753
1452void glColorMask (int red, int green, int blue, int alpha) 1754void glColorMask (int red, int green, int blue, int alpha)
1453 1755
1454void glMatrixMode (int mode) 1756void glMatrixMode (int mode)
1457 1759
1458void glPopMatrix () 1760void glPopMatrix ()
1459 1761
1460void glLoadIdentity () 1762void glLoadIdentity ()
1461 1763
1462# near and far are due to microsofts buggy c compiler 1764# near_ and far_ are due to microsofts buggy "c" compiler
1765void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
1766
1767# near_ and far_ are due to microsofts buggy "c" compiler
1463void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 1768void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
1464 1769
1465void glViewport (int x, int y, int width, int height) 1770void glViewport (int x, int y, int width, int height)
1466 1771
1467void glScissor (int x, int y, int width, int height) 1772void glScissor (int x, int y, int width, int height)
1482 1787
1483void glEnd () 1788void glEnd ()
1484 1789
1485void glColor (float r, float g, float b, float a = 1.0) 1790void glColor (float r, float g, float b, float a = 1.0)
1486 PROTOTYPE: @ 1791 PROTOTYPE: @
1792 ALIAS:
1793 glColor_premultiply = 1
1487 CODE: 1794 CODE:
1488 glColor4ub (r * 255., g * 255., b * 255., a * 255.); 1795 if (ix)
1796 {
1797 r *= a;
1798 g *= a;
1799 b *= a;
1800 }
1801 // microsoft visual "c" rounds instead of truncating...
1802 glColor4ub (MIN ((int)(r * 256.f), 255),
1803 MIN ((int)(g * 256.f), 255),
1804 MIN ((int)(b * 256.f), 255),
1805 MIN ((int)(a * 256.f), 255));
1806
1807void glInterleavedArrays (int format, int stride, char *data)
1808
1809void glDrawElements (int mode, int count, int type, char *indices)
1810
1811# 1.2 void glDrawRangeElements (int mode, int start, int end
1812
1813void glRasterPos (float x, float y, float z = 0.)
1814 CODE:
1815 glRasterPos3f (0, 0, z);
1816 glBitmap (0, 0, 0, 0, x, y, 0);
1489 1817
1490void glVertex (float x, float y, float z = 0.) 1818void glVertex (float x, float y, float z = 0.)
1491 CODE: 1819 CODE:
1492 glVertex3f (x, y, z); 1820 glVertex3f (x, y, z);
1493 1821
1505 1833
1506void glBindTexture (int target, int name) 1834void glBindTexture (int target, int name)
1507 1835
1508void glConvolutionParameter (int target, int pname, float params) 1836void glConvolutionParameter (int target, int pname, float params)
1509 CODE: 1837 CODE:
1510 GL_CALL (PFNGLCONVOLUTIONPARAMETERFEXTPROC, glConvolutionParameterf, (target, pname, params)); 1838 if (gl.ConvolutionParameterf)
1839 gl.ConvolutionParameterf (target, pname, params);
1511 1840
1512void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data) 1841void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data)
1513 CODE: 1842 CODE:
1514 GL_CALL (PFNGLCONVOLUTIONFILTER2DEXTPROC, glConvolutionFilter2D, 1843 if (gl.ConvolutionFilter2D)
1515 (target, internalformat, width, height, format, type, data)); 1844 gl.ConvolutionFilter2D (target, internalformat, width, height, format, type, data);
1516 1845
1517void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) 1846void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
1518 CODE: 1847 CODE:
1519 GL_CALL (PFNGLSEPARABLEFILTER2DEXTPROC, glSeparableFilter2D, 1848 if (gl.SeparableFilter2D)
1520 (target, internalformat, width, height, format, type, row, column)); 1849 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
1521 1850
1522void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 1851void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data)
1523 1852
1524void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 1853void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
1525 1854
1526void glRasterPos (int x, int y) 1855void glDrawPixels (int width, int height, int format, int type, char *pixels)
1527 CODE:
1528 glRasterPos2i (x, y);
1529 1856
1530void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) 1857void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
1531 1858
1532int glGenTexture () 1859int glGenTexture ()
1533 CODE: 1860 CODE:
1560 1887
1561void glEndList () 1888void glEndList ()
1562 1889
1563void glCallList (int list) 1890void glCallList (int list)
1564 1891
1892

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