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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.89 by root, Sun May 21 00:02:01 2006 UTC vs.
Revision 1.115 by root, Wed Jun 14 18:59:30 2006 UTC

10#include "XSUB.h" 10#include "XSUB.h"
11 11
12#include <math.h> 12#include <math.h>
13#include <string.h> 13#include <string.h>
14#include <stdio.h> 14#include <stdio.h>
15#include <stdlib.h>
15 16
16#include <SDL.h> 17#include <SDL.h>
17#include <SDL_endian.h> 18#include <SDL_endian.h>
18#include <SDL_image.h> 19#include <SDL_image.h>
19#include <SDL_mixer.h> 20#include <SDL_mixer.h>
48#define MAP_EXTEND_X 32 49#define MAP_EXTEND_X 32
49#define MAP_EXTEND_Y 512 50#define MAP_EXTEND_Y 512
50 51
51#define MIN_FONT_HEIGHT 10 52#define MIN_FONT_HEIGHT 10
52 53
53#define GL_CALL(type,func,args) \ 54static struct
54 { \ 55{
55 static int init_; \ 56#define GL_FUNC(ptr,name) ptr name;
56 static type fptr_; \ 57#include "glfunc.h"
57 \ 58#undef GL_FUNC
58 if (!init_) \ 59} gl;
59 { \ 60
60 init_ = 1; \ 61static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
61 fptr_ = (type)SDL_GL_GetProcAddress (# func); \ 62{
62 } \ 63 if (gl.BlendFuncSeparate)
63 \ 64 gl.BlendFuncSeparate (sa, da, saa, daa);
64 if (fptr_) \ 65 else if (gl.BlendFuncSeparateEXT)
65 fptr_ args; \ 66 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
66 } 67 else
68 glBlendFunc (sa, da);
69}
67 70
68typedef Mix_Chunk *CFClient__MixChunk; 71typedef Mix_Chunk *CFClient__MixChunk;
69typedef Mix_Music *CFClient__MixMusic; 72typedef Mix_Music *CFClient__MixMusic;
70 73
71typedef PangoFontDescription *CFClient__Font; 74typedef PangoFontDescription *CFClient__Font;
83static PangoFontMap *ft2_fontmap, *cairo_fontmap; 86static PangoFontMap *ft2_fontmap, *cairo_fontmap;
84 87
85static void 88static void
86substitute_func (FcPattern *pattern, gpointer data) 89substitute_func (FcPattern *pattern, gpointer data)
87{ 90{
88 FcPatternAddBool (pattern, FC_HINTING , 1); 91 FcPatternAddBool (pattern, FC_HINTING, 1);
92#ifdef FC_HINT_STYLE
93 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
94#endif
89#ifdef _WIN32 95#ifdef _WIN32
90 FcPatternAddBool (pattern, FC_AUTOHINT, 1); 96 FcPatternAddBool (pattern, FC_AUTOHINT, 1);
91#else 97#else
92 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 98 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
93#endif 99#endif
294 ev.code = 1; 300 ev.code = 1;
295 ev.data1 = (void *)(long)channel; 301 ev.data1 = (void *)(long)channel;
296 ev.data2 = 0; 302 ev.data2 = 0;
297 303
298 SDL_PushEvent ((SDL_Event *)&ev); 304 SDL_PushEvent ((SDL_Event *)&ev);
305}
306
307static unsigned int
308minpot (unsigned int n)
309{
310 if (!n)
311 return 0;
312
313 --n;
314
315 n |= n >> 1;
316 n |= n >> 2;
317 n |= n >> 4;
318 n |= n >> 8;
319 n |= n >> 16;
320
321 return n + 1;
299} 322}
300 323
301MODULE = CFClient PACKAGE = CFClient 324MODULE = CFClient PACKAGE = CFClient
302 325
303PROTOTYPES: ENABLE 326PROTOTYPES: ENABLE
416} 439}
417 440
418void 441void
419pango_init () 442pango_init ()
420 CODE: 443 CODE:
421{
422 // delayed, so it can pick up new fonts added by AddFontResourceEx 444 // delayed, so it can pick up new fonts added by AddFontResourceEx
445{
446 {
423 ft2_fontmap = pango_ft2_font_map_new (); 447 ft2_fontmap = pango_ft2_font_map_new ();
424 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)ft2_fontmap, substitute_func, 0, 0); 448 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)ft2_fontmap, substitute_func, 0, 0);
425 ft2_context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)ft2_fontmap); 449 ft2_context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)ft2_fontmap);
426 450 }
451 {
452 cairo_font_options_t *fopt = cairo_font_options_create ();
427 cairo_fontmap = pango_cairo_font_map_get_default (); 453 cairo_fontmap = pango_cairo_font_map_get_default ();
428 cairo_context = pango_cairo_font_map_create_context ((PangoCairoFontMap *)cairo_fontmap); 454 cairo_context = pango_cairo_font_map_create_context ((PangoCairoFontMap *)cairo_fontmap);
455#ifdef _WIN32
456 // cairo looks like shit eaten twice on windows
457 cairo_font_options_set_antialias (fopt, CAIRO_ANTIALIAS_NONE);
458#else
459 cairo_font_options_set_antialias (fopt, CAIRO_ANTIALIAS_GRAY);
460#endif
461 cairo_font_options_set_hint_style (fopt, CAIRO_HINT_STYLE_FULL);
462 cairo_font_options_set_hint_metrics (fopt, CAIRO_HINT_METRICS_ON);
463 pango_cairo_context_set_font_options (cairo_context, fopt);
464 cairo_font_options_destroy (fopt);
465 }
429} 466}
430 467
431int 468int
432SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO) 469SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO)
433 470
444 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 481 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5);
445 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 482 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5);
446 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 483 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1);
447 484
448 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); 485 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
449 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 16); 486 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0);
450 487
451 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 488 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0);
452 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 489 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
453 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 490 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0);
454 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 491 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
479SDL_SetVideoMode (int w, int h, int fullscreen) 516SDL_SetVideoMode (int w, int h, int fullscreen)
480 CODE: 517 CODE:
481 RETVAL = !!SDL_SetVideoMode ( 518 RETVAL = !!SDL_SetVideoMode (
482 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 519 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
483 ); 520 );
521 if (RETVAL)
522 {
484 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 523 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
524# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
525# include "glfunc.h"
526# undef GL_FUNC
527 }
485 OUTPUT: 528 OUTPUT:
486 RETVAL 529 RETVAL
487 530
488void 531void
489SDL_GL_SwapBuffers () 532SDL_GL_SwapBuffers ()
533
534char *
535SDL_GetKeyName (int sym)
490 536
491void 537void
492SDL_PollEvent () 538SDL_PollEvent ()
493 PPCODE: 539 PPCODE:
494{ 540{
513 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 559 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
514 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 560 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
515 break; 561 break;
516 562
517 case SDL_MOUSEMOTION: 563 case SDL_MOUSEMOTION:
564 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
565
518 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 566 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0);
519 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 567 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0);
520 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 568 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0);
521 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 569 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0);
522 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 570 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0);
523 break; 571 break;
524 572
525 case SDL_MOUSEBUTTONDOWN: 573 case SDL_MOUSEBUTTONDOWN:
526 case SDL_MOUSEBUTTONUP: 574 case SDL_MOUSEBUTTONUP:
575 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
576
527 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 577 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
528 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 578 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
529 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 579 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
530 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 580 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
531 break; 581 break;
557lowdelay (int fd, int val = 1) 607lowdelay (int fd, int val = 1)
558 CODE: 608 CODE:
559#ifndef _WIN32 609#ifndef _WIN32
560 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 610 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val));
561#endif 611#endif
562
563char *
564gl_version ()
565 CODE:
566 RETVAL = (char *)glGetString (GL_VERSION);
567 OUTPUT:
568 RETVAL
569
570char *
571gl_extensions ()
572 CODE:
573 RETVAL = (char *)glGetString (GL_EXTENSIONS);
574 OUTPUT:
575 RETVAL
576 612
577void 613void
578add_font (char *file) 614add_font (char *file)
579 CODE: 615 CODE:
580 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 616 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */
637 PUSHs (sv_2mortal (newSViv (surface2->w))); 673 PUSHs (sv_2mortal (newSViv (surface2->w)));
638 PUSHs (sv_2mortal (newSViv (surface2->h))); 674 PUSHs (sv_2mortal (newSViv (surface2->h)));
639 SDL_LockSurface (surface2); 675 SDL_LockSurface (surface2);
640 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); 676 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
641 SDL_UnlockSurface (surface2); 677 SDL_UnlockSurface (surface2);
642 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); 678 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA8 : GL_RGB8)));
643 PUSHs (sv_2mortal (newSViv (GL_RGBA))); 679 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
644 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE))); 680 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
645 681
646 SDL_FreeSurface (surface); 682 SDL_FreeSurface (surface);
647 SDL_FreeSurface (surface2); 683 SDL_FreeSurface (surface2);
685 CODE: 721 CODE:
686 fprintf (stderr, "FATAL: %s\n", message); 722 fprintf (stderr, "FATAL: %s\n", message);
687#ifdef _WIN32 723#ifdef _WIN32
688 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); 724 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
689#endif 725#endif
690 exit (1); 726 _exit (1);
727
728void
729_exit (int retval)
730 CODE:
731 _exit (retval);
691 732
692MODULE = CFClient PACKAGE = CFClient::Font 733MODULE = CFClient PACKAGE = CFClient::Font
693 734
694CFClient::Font 735CFClient::Font
695new_from_file (SV *class, char *path, int id = 0) 736new_from_file (SV *class, char *path, int id = 0)
716MODULE = CFClient PACKAGE = CFClient::Layout 757MODULE = CFClient PACKAGE = CFClient::Layout
717 758
718CFClient::Layout 759CFClient::Layout
719new (SV *class, int rgba = 0) 760new (SV *class, int rgba = 0)
720 CODE: 761 CODE:
721#if _WIN32
722 rgba = 0;//D
723#endif
724 New (0, RETVAL, 1, struct cf_layout); 762 New (0, RETVAL, 1, struct cf_layout);
725 763
726 RETVAL->pl = pango_layout_new (rgba ? cairo_context : ft2_context); 764 RETVAL->pl = pango_layout_new (rgba ? cairo_context : ft2_context);
727 RETVAL->rgba = rgba; 765 RETVAL->rgba = rgba;
728 RETVAL->r = 1.; 766 RETVAL->r = 1.;
772 810
773SV * 811SV *
774get_text (CFClient::Layout self) 812get_text (CFClient::Layout self)
775 CODE: 813 CODE:
776 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 814 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
777 SvUTF8_on (RETVAL); 815 sv_utf8_decode (RETVAL);
778 OUTPUT: 816 OUTPUT:
779 RETVAL 817 RETVAL
780 818
781void 819void
782set_foreground (CFClient::Layout self, float r, float g, float b, float a = 1.) 820set_foreground (CFClient::Layout self, float r, float g, float b, float a = 1.)
929 967
930 EXTEND (SP, 5); 968 EXTEND (SP, 5);
931 PUSHs (sv_2mortal (newSViv (w))); 969 PUSHs (sv_2mortal (newSViv (w)));
932 PUSHs (sv_2mortal (newSViv (h))); 970 PUSHs (sv_2mortal (newSViv (h)));
933 PUSHs (sv_2mortal (retval)); 971 PUSHs (sv_2mortal (retval));
934 PUSHs (sv_2mortal (newSViv (GL_RGBA))); 972 PUSHs (sv_2mortal (newSViv (GL_RGBA8)));
935 PUSHs (sv_2mortal (newSViv (GL_RGBA))); 973 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
936 } 974 }
937 else 975 else
938 { 976 {
939 FT_Bitmap bitmap; 977 FT_Bitmap bitmap;
963} 1001}
964 1002
965MODULE = CFClient PACKAGE = CFClient::Texture 1003MODULE = CFClient PACKAGE = CFClient::Texture
966 1004
967void 1005void
1006pad2pot (SV *data_, SV *w_, SV *h_)
1007 CODE:
1008{
1009 int ow = SvIV (w_);
1010 int oh = SvIV (h_);
1011
1012 if (ow && oh)
1013 {
1014 int nw = minpot (ow);
1015 int nh = minpot (oh);
1016
1017 if (nw != ow || nh != oh)
1018 {
1019 if (SvOK (data_))
1020 {
1021 STRLEN datalen;
1022 char *data = SvPVbyte (data_, datalen);
1023 int bpp = datalen / (ow * oh);
1024 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1025
1026 SvPOK_only (result_);
1027 SvCUR_set (result_, nw * nh * bpp);
1028
1029 memset (SvPVX (result_), 0, nw * nh * bpp);
1030 while (oh--)
1031 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1032
1033 sv_setsv (data_, result_);
1034 }
1035
1036 sv_setiv (w_, nw);
1037 sv_setiv (h_, nh);
1038 }
1039 }
1040}
1041
1042void
968draw_quad (SV *self, float x, float y, float w = 0, float h = 0) 1043draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
969 PROTOTYPE: $$$;$$ 1044 PROTOTYPE: $$$;$$
970 ALIAS: 1045 ALIAS:
971 draw_quad_alpha = 1 1046 draw_quad_alpha = 1
972 draw_quad_alpha_premultiplied = 2 1047 draw_quad_alpha_premultiplied = 2
973 CODE: 1048 CODE:
974{ 1049{
975 HV *hv = (HV *)SvRV (self); 1050 HV *hv = (HV *)SvRV (self);
976 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1051 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
977 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1052 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
978 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1053 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
979 int wrap_mode = SvIV (*hv_fetch (hv, "wrap_mode", 9, 1));
980 1054
981 if (items < 5) 1055 if (items < 5)
982 { 1056 {
983 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1057 w = SvNV (*hv_fetch (hv, "w", 1, 1));
984 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1058 h = SvNV (*hv_fetch (hv, "h", 1, 1));
985 } 1059 }
986 1060
987 if (ix) 1061 if (ix)
988 { 1062 {
989 glEnable (GL_BLEND); 1063 glEnable (GL_BLEND);
1064
1065 if (ix == 2)
990 glBlendFunc (ix == 1 ? GL_SRC_ALPHA : GL_ONE, GL_ONE_MINUS_SRC_ALPHA); 1066 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
1067 else
1068 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1069 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1070
991 glEnable (GL_ALPHA_TEST); 1071 glEnable (GL_ALPHA_TEST);
992 glAlphaFunc (GL_GREATER, 0.01f); 1072 glAlphaFunc (GL_GREATER, 0.01f);
993 } 1073 }
994 1074
995 glBindTexture (GL_TEXTURE_2D, name); 1075 glBindTexture (GL_TEXTURE_2D, name);
996
997 if (wrap_mode)
998 {
999 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
1000 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
1001 }
1002 1076
1003 glBegin (GL_QUADS); 1077 glBegin (GL_QUADS);
1004 glTexCoord2f (0, 0); glVertex2f (x , y ); 1078 glTexCoord2f (0, 0); glVertex2f (x , y );
1005 glTexCoord2f (0, t); glVertex2f (x , y + h); 1079 glTexCoord2f (0, t); glVertex2f (x , y + h);
1006 glTexCoord2f (s, t); glVertex2f (x + w, y + h); 1080 glTexCoord2f (s, t); glVertex2f (x + w, y + h);
1039DESTROY (CFClient::Map self) 1113DESTROY (CFClient::Map self)
1040 CODE: 1114 CODE:
1041{ 1115{
1042 map_clear (self); 1116 map_clear (self);
1043 Safefree (self->face); 1117 Safefree (self->face);
1118 Safefree (self->tex);
1044 Safefree (self); 1119 Safefree (self);
1045} 1120}
1046 1121
1047void 1122void
1048clear (CFClient::Map self) 1123clear (CFClient::Map self)
1083 tex->r = r; 1158 tex->r = r;
1084 tex->g = g; 1159 tex->g = g;
1085 tex->b = b; 1160 tex->b = b;
1086 tex->a = a; 1161 tex->a = a;
1087 } 1162 }
1163
1164 // somewhat hackish, but for textures that require it, it really
1165 // improves the look, and most others don't suffer.
1166 glBindTexture (GL_TEXTURE_2D, name);
1167 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
1168 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
1169 // use uglier nearest interpolation because linear suffers
1170 // from transparent color bleeding and ugly wrapping effects.
1171 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1088} 1172}
1089 1173
1090int 1174int
1091ox (CFClient::Map self) 1175ox (CFClient::Map self)
1092 ALIAS: 1176 ALIAS:
1093 oy = 1 1177 oy = 1
1178 x = 2
1179 y = 3
1180 w = 4
1181 h = 5
1094 CODE: 1182 CODE:
1095 switch (ix) 1183 switch (ix)
1096 { 1184 {
1097 case 0: RETVAL = self->ox; break; 1185 case 0: RETVAL = self->ox; break;
1098 case 1: RETVAL = self->oy; break; 1186 case 1: RETVAL = self->oy; break;
1187 case 2: RETVAL = self->x; break;
1188 case 3: RETVAL = self->y; break;
1189 case 4: RETVAL = self->w; break;
1190 case 5: RETVAL = self->h; break;
1099 } 1191 }
1100 OUTPUT: 1192 OUTPUT:
1101 RETVAL 1193 RETVAL
1102 1194
1103void 1195void
1540 const_iv (GL_RESCALE_NORMAL), 1632 const_iv (GL_RESCALE_NORMAL),
1541 const_iv (GL_AND), 1633 const_iv (GL_AND),
1542 const_iv (GL_ONE), 1634 const_iv (GL_ONE),
1543 const_iv (GL_ZERO), 1635 const_iv (GL_ZERO),
1544 const_iv (GL_SRC_ALPHA), 1636 const_iv (GL_SRC_ALPHA),
1545 const_iv (GL_SRC_ALPHA_SATURATE), 1637 const_iv (GL_DST_ALPHA),
1546 const_iv (GL_ONE_MINUS_SRC_ALPHA), 1638 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1547 const_iv (GL_ONE_MINUS_DST_ALPHA), 1639 const_iv (GL_ONE_MINUS_DST_ALPHA),
1640 const_iv (GL_SRC_ALPHA_SATURATE),
1548 const_iv (GL_RGB), 1641 const_iv (GL_RGB),
1549 const_iv (GL_RGBA), 1642 const_iv (GL_RGBA),
1643 const_iv (GL_RGBA4),
1644 const_iv (GL_RGBA8),
1645 const_iv (GL_RGB5_A1),
1550 const_iv (GL_UNSIGNED_BYTE), 1646 const_iv (GL_UNSIGNED_BYTE),
1551 const_iv (GL_UNSIGNED_SHORT), 1647 const_iv (GL_UNSIGNED_SHORT),
1552 const_iv (GL_UNSIGNED_INT), 1648 const_iv (GL_UNSIGNED_INT),
1553 const_iv (GL_ALPHA), 1649 const_iv (GL_ALPHA),
1554 const_iv (GL_INTENSITY), 1650 const_iv (GL_INTENSITY),
1563 const_iv (GL_TEXTURE_MAG_FILTER), 1659 const_iv (GL_TEXTURE_MAG_FILTER),
1564 const_iv (GL_TEXTURE_MIN_FILTER), 1660 const_iv (GL_TEXTURE_MIN_FILTER),
1565 const_iv (GL_TEXTURE_ENV_MODE), 1661 const_iv (GL_TEXTURE_ENV_MODE),
1566 const_iv (GL_TEXTURE_WRAP_S), 1662 const_iv (GL_TEXTURE_WRAP_S),
1567 const_iv (GL_TEXTURE_WRAP_T), 1663 const_iv (GL_TEXTURE_WRAP_T),
1664 const_iv (GL_REPEAT),
1568 const_iv (GL_CLAMP), 1665 const_iv (GL_CLAMP),
1569 const_iv (GL_REPEAT), 1666 const_iv (GL_CLAMP_TO_EDGE),
1570 const_iv (GL_NEAREST), 1667 const_iv (GL_NEAREST),
1571 const_iv (GL_LINEAR), 1668 const_iv (GL_LINEAR),
1572 const_iv (GL_NEAREST_MIPMAP_NEAREST), 1669 const_iv (GL_NEAREST_MIPMAP_NEAREST),
1573 const_iv (GL_LINEAR_MIPMAP_NEAREST), 1670 const_iv (GL_LINEAR_MIPMAP_NEAREST),
1574 const_iv (GL_NEAREST_MIPMAP_LINEAR), 1671 const_iv (GL_NEAREST_MIPMAP_LINEAR),
1604 1701
1605 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1702 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1606 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 1703 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
1607} 1704}
1608 1705
1706char *
1707gl_vendor ()
1708 CODE:
1709 RETVAL = (char *)glGetString (GL_VENDOR);
1710 OUTPUT:
1711 RETVAL
1712
1713char *
1714gl_version ()
1715 CODE:
1716 RETVAL = (char *)glGetString (GL_VERSION);
1717 OUTPUT:
1718 RETVAL
1719
1720char *
1721gl_extensions ()
1722 CODE:
1723 RETVAL = (char *)glGetString (GL_EXTENSIONS);
1724 OUTPUT:
1725 RETVAL
1726
1609int glGetError () 1727int glGetError ()
1728
1729void glFinish ()
1610 1730
1611void glClear (int mask) 1731void glClear (int mask)
1612 1732
1613void glClearColor (float r, float g, float b, float a = 1.0) 1733void glClearColor (float r, float g, float b, float a = 1.0)
1614 PROTOTYPE: @ 1734 PROTOTYPE: @
1621 1741
1622void glHint (int target, int mode) 1742void glHint (int target, int mode)
1623 1743
1624void glBlendFunc (int sfactor, int dfactor) 1744void glBlendFunc (int sfactor, int dfactor)
1625 1745
1746void glBlendFuncSeparate (int sa, int da, int saa, int daa)
1747 CODE:
1748 gl_BlendFuncSeparate (sa, da, saa, daa);
1749
1626void glDepthMask (int flag) 1750void glDepthMask (int flag)
1627 1751
1628void glLogicOp (int opcode) 1752void glLogicOp (int opcode)
1629 1753
1630void glColorMask (int red, int green, int blue, int alpha) 1754void glColorMask (int red, int green, int blue, int alpha)
1635 1759
1636void glPopMatrix () 1760void glPopMatrix ()
1637 1761
1638void glLoadIdentity () 1762void glLoadIdentity ()
1639 1763
1640# near and far are due to microsofts buggy c compiler 1764# near_ and far_ are due to microsofts buggy "c" compiler
1765void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
1766
1767# near_ and far_ are due to microsofts buggy "c" compiler
1641void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 1768void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
1642 1769
1643void glViewport (int x, int y, int width, int height) 1770void glViewport (int x, int y, int width, int height)
1644 1771
1645void glScissor (int x, int y, int width, int height) 1772void glScissor (int x, int y, int width, int height)
1660 1787
1661void glEnd () 1788void glEnd ()
1662 1789
1663void glColor (float r, float g, float b, float a = 1.0) 1790void glColor (float r, float g, float b, float a = 1.0)
1664 PROTOTYPE: @ 1791 PROTOTYPE: @
1792 ALIAS:
1793 glColor_premultiply = 1
1665 CODE: 1794 CODE:
1795 if (ix)
1796 {
1797 r *= a;
1798 g *= a;
1799 b *= a;
1800 }
1801 // microsoft visual "c" rounds instead of truncating...
1666 glColor4ub (MIN ((int)(r * 255.f), 255), 1802 glColor4ub (MIN ((int)(r * 256.f), 255),
1667 MIN ((int)(g * 255.f), 255), 1803 MIN ((int)(g * 256.f), 255),
1668 MIN ((int)(b * 255.f), 255), 1804 MIN ((int)(b * 256.f), 255),
1669 MIN ((int)(a * 255.f), 255)); 1805 MIN ((int)(a * 256.f), 255));
1670 1806
1671void glInterleavedArrays (int format, int stride, char *data) 1807void glInterleavedArrays (int format, int stride, char *data)
1672 1808
1673void glDrawElements (int mode, int count, int type, char *indices) 1809void glDrawElements (int mode, int count, int type, char *indices)
1674 1810
1675# 1.2 void glDrawRangeElements (int mode, int start, int end 1811# 1.2 void glDrawRangeElements (int mode, int start, int end
1812
1813void glRasterPos (float x, float y, float z = 0.)
1814 CODE:
1815 glRasterPos3f (0, 0, z);
1816 glBitmap (0, 0, 0, 0, x, y, 0);
1676 1817
1677void glVertex (float x, float y, float z = 0.) 1818void glVertex (float x, float y, float z = 0.)
1678 CODE: 1819 CODE:
1679 glVertex3f (x, y, z); 1820 glVertex3f (x, y, z);
1680 1821
1692 1833
1693void glBindTexture (int target, int name) 1834void glBindTexture (int target, int name)
1694 1835
1695void glConvolutionParameter (int target, int pname, float params) 1836void glConvolutionParameter (int target, int pname, float params)
1696 CODE: 1837 CODE:
1697 GL_CALL (PFNGLCONVOLUTIONPARAMETERFEXTPROC, glConvolutionParameterf, (target, pname, params)); 1838 if (gl.ConvolutionParameterf)
1839 gl.ConvolutionParameterf (target, pname, params);
1698 1840
1699void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data) 1841void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data)
1700 CODE: 1842 CODE:
1701 GL_CALL (PFNGLCONVOLUTIONFILTER2DEXTPROC, glConvolutionFilter2D, 1843 if (gl.ConvolutionFilter2D)
1702 (target, internalformat, width, height, format, type, data)); 1844 gl.ConvolutionFilter2D (target, internalformat, width, height, format, type, data);
1703 1845
1704void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) 1846void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
1705 CODE: 1847 CODE:
1706 GL_CALL (PFNGLSEPARABLEFILTER2DEXTPROC, glSeparableFilter2D, 1848 if (gl.SeparableFilter2D)
1707 (target, internalformat, width, height, format, type, row, column)); 1849 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
1708 1850
1709void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 1851void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data)
1710 1852
1711void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 1853void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
1712 1854
1713void glRasterPos (int x, int y) 1855void glDrawPixels (int width, int height, int format, int type, char *pixels)
1714 CODE:
1715 glRasterPos2i (x, y);
1716 1856
1717void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) 1857void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
1718 1858
1719int glGenTexture () 1859int glGenTexture ()
1720 CODE: 1860 CODE:

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