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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.42 by root, Sun Apr 16 07:25:29 2006 UTC vs.
Revision 1.116 by root, Thu Jun 15 08:29:16 2006 UTC

1#ifdef _WIN32
2# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls
3# include <malloc.h>
4# include <windows.h>
5# pragma warning(disable:4244)
6#endif
7
1#include "EXTERN.h" 8#include "EXTERN.h"
2#include "perl.h" 9#include "perl.h"
3#include "XSUB.h" 10#include "XSUB.h"
4 11
12#include <math.h>
5#include <string.h> 13#include <string.h>
6#include <stdio.h> 14#include <stdio.h>
15#include <stdlib.h>
7 16
8#include <SDL.h> 17#include <SDL.h>
18#include <SDL_endian.h>
9#include <SDL_image.h> 19#include <SDL_image.h>
20#include <SDL_mixer.h>
10#include <SDL_opengl.h> 21#include <SDL_opengl.h>
11 22
12#include <glib/gmacros.h> 23#include <glib/gmacros.h>
13 24
14#include <pango/pango.h> 25#include <pango/pango.h>
15#include <pango/pangofc-fontmap.h> 26#include <pango/pangofc-fontmap.h>
16#include <pango/pangoft2.h> 27#include <pango/pangoft2.h>
28#include <pango/pangocairo.h>
17 29
30#ifndef _WIN32
18#include <sys/types.h> 31# include <sys/types.h>
19#include <sys/socket.h> 32# include <sys/socket.h>
20#include <netinet/in.h> 33# include <netinet/in.h>
21#include <netinet/tcp.h> 34# include <netinet/tcp.h>
22
23#include <inttypes.h> 35# include <inttypes.h>
36#else
37 typedef unsigned char uint8_t;
38 typedef unsigned short uint16_t;
39 typedef unsigned int uint32_t;
40 typedef signed char int8_t;
41 typedef signed short int16_t;
42 typedef signed int int32_t;
43#endif
44
45#include "glext.h"
24 46
25#define FOW_DARKNESS 32 47#define FOW_DARKNESS 32
26 48
27#define MAP_EXTEND_X 32 49#define MAP_EXTEND_X 32
28#define MAP_EXTEND_Y 512 50#define MAP_EXTEND_Y 512
29 51
30static PangoContext *context; 52#define MIN_FONT_HEIGHT 10
31static PangoFontMap *fontmap; 53
54static struct
55{
56#define GL_FUNC(ptr,name) ptr name;
57#include "glfunc.h"
58#undef GL_FUNC
59} gl;
60
61static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
62{
63 if (gl.BlendFuncSeparate)
64 gl.BlendFuncSeparate (sa, da, saa, daa);
65 else if (gl.BlendFuncSeparateEXT)
66 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
67 else
68 glBlendFunc (sa, da);
69}
70
71typedef Mix_Chunk *CFClient__MixChunk;
72typedef Mix_Music *CFClient__MixMusic;
73
74typedef PangoFontDescription *CFClient__Font;
32 75
33typedef struct cf_layout { 76typedef struct cf_layout {
34 PangoLayout *pl; 77 PangoLayout *pl; // either derived from a cairo or ft2 context
78 int rgba; // wether we use rgba (cairo) or grayscale (ft2)
79 float r, g, b, a; // default color for rgba mode
35 int base_height; 80 int base_height;
81 CFClient__Font font;
36} *CFClient__Layout; 82} *CFClient__Layout;
83
84static CFClient__Font default_font;
85static PangoContext *ft2_context, *cairo_context;
86static PangoFontMap *ft2_fontmap, *cairo_fontmap;
37 87
38static void 88static void
39substitute_func (FcPattern *pattern, gpointer data) 89substitute_func (FcPattern *pattern, gpointer data)
40{ 90{
41 FcPatternAddBool (pattern, FC_HINTING , 1); 91 FcPatternAddBool (pattern, FC_HINTING, 1);
92#ifdef FC_HINT_STYLE
93 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
94#endif
95#ifdef _WIN32
96 FcPatternAddBool (pattern, FC_AUTOHINT, 1);
97#else
42 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 98 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
99#endif
43} 100}
44 101
45static void 102static void
46layout_update (CFClient__Layout self) 103layout_update_font (CFClient__Layout self)
47{ 104{
48 /* use a random scale factor to account for unknown descenders, 0.8 works 105 /* use a random scale factor to account for unknown descenders, 0.8 works
49 * reasonably well with bitstream vera 106 * reasonably well with bitstream vera
50 */ 107 */
51 PangoFontDescription *font = pango_context_get_font_description (context); 108 PangoFontDescription *font = self->font ? self->font : default_font;
52 pango_font_description_set_absolute_size (font, self->base_height * (PANGO_SCALE * 8 / 10)); 109
110 pango_font_description_set_absolute_size (font,
111 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10));
112
113 pango_layout_set_font_description (self->pl, font);
53} 114}
54 115
55static void 116static void
56layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 117layout_get_pixel_size (CFClient__Layout self, int *w, int *h)
57{ 118{
58 layout_update (self);
59
60 pango_layout_get_pixel_size (self->pl, w, h); 119 pango_layout_get_pixel_size (self->pl, w, h);
61 120
62 *w = (*w + 3) & ~3;
63 if (!*w) *w = 1; 121 if (!*w) *w = 1;
64 if (!*h) *h = 1; 122 if (!*h) *h = 1;
123
124 *w = (*w + 3) & ~3;
65} 125}
66 126
67typedef uint16_t mapface; 127typedef uint16_t mapface;
68 128
69typedef struct { 129typedef struct {
90 mapface *face; 150 mapface *face;
91 151
92 int texs; 152 int texs;
93 maptex *tex; 153 maptex *tex;
94 154
95 uint32_t rows; 155 int32_t rows;
96 maprow *row; 156 maprow *row;
97} *CFClient__Map; 157} *CFClient__Map;
98 158
99static char * 159static char *
100prepend (char *ptr, int sze, int inc) 160prepend (char *ptr, int sze, int inc)
195 255
196static void 256static void
197map_blank (CFClient__Map self, int x0, int y0, int w, int h) 257map_blank (CFClient__Map self, int x0, int y0, int w, int h)
198{ 258{
199 int x, y; 259 int x, y;
260 maprow *row;
200 261
201 for (y = y0; y < y0 + h; y++) 262 for (y = y0; y < y0 + h; y++)
202 if (y >= 0) 263 if (y >= 0)
203 { 264 {
204 if (y >= self->rows) 265 if (y >= self->rows)
205 break; 266 break;
206 267
207 maprow *row = self->row + y; 268 row = self->row + y;
208 269
209 for (x = x0; x < x0 + w; x++) 270 for (x = x0; x < x0 + w; x++)
210 if (x >= row->c0) 271 if (x >= row->c0)
211 { 272 {
212 if (x >= row->c1) 273 if (x >= row->c1)
215 row->col[x - row->c0].darkness = -1; 276 row->col[x - row->c0].darkness = -1;
216 } 277 }
217 } 278 }
218} 279}
219 280
281static void
282music_finished (void)
283{
284 SDL_UserEvent ev;
285
286 ev.type = SDL_USEREVENT;
287 ev.code = 0;
288 ev.data1 = 0;
289 ev.data2 = 0;
290
291 SDL_PushEvent ((SDL_Event *)&ev);
292}
293
294static void
295channel_finished (int channel)
296{
297 SDL_UserEvent ev;
298
299 ev.type = SDL_USEREVENT;
300 ev.code = 1;
301 ev.data1 = (void *)(long)channel;
302 ev.data2 = 0;
303
304 SDL_PushEvent ((SDL_Event *)&ev);
305}
306
307static unsigned int
308minpot (unsigned int n)
309{
310 if (!n)
311 return 0;
312
313 --n;
314
315 n |= n >> 1;
316 n |= n >> 2;
317 n |= n >> 4;
318 n |= n >> 8;
319 n |= n >> 16;
320
321 return n + 1;
322}
323
220MODULE = CFClient PACKAGE = CFClient 324MODULE = CFClient PACKAGE = CFClient
221 325
222PROTOTYPES: ENABLE 326PROTOTYPES: ENABLE
223 327
224BOOT: 328BOOT:
225{ 329{
330 HV *stash = gv_stashpv ("CFClient", 1);
331 static const struct {
332 const char *name;
333 IV iv;
334 } *civ, const_iv[] = {
335# define const_iv(name) { # name, (IV)name }
336 const_iv (SDL_ACTIVEEVENT),
337 const_iv (SDL_KEYDOWN),
338 const_iv (SDL_KEYUP),
339 const_iv (SDL_MOUSEMOTION),
340 const_iv (SDL_MOUSEBUTTONDOWN),
341 const_iv (SDL_MOUSEBUTTONUP),
342 const_iv (SDL_JOYAXISMOTION),
343 const_iv (SDL_JOYBALLMOTION),
344 const_iv (SDL_JOYHATMOTION),
345 const_iv (SDL_JOYBUTTONDOWN),
346 const_iv (SDL_JOYBUTTONUP),
347 const_iv (SDL_QUIT),
348 const_iv (SDL_SYSWMEVENT),
349 const_iv (SDL_EVENT_RESERVEDA),
350 const_iv (SDL_EVENT_RESERVEDB),
351 const_iv (SDL_VIDEORESIZE),
352 const_iv (SDL_VIDEOEXPOSE),
353 const_iv (SDL_USEREVENT),
354 const_iv (SDLK_KP0),
355 const_iv (SDLK_KP1),
356 const_iv (SDLK_KP2),
357 const_iv (SDLK_KP3),
358 const_iv (SDLK_KP4),
359 const_iv (SDLK_KP5),
360 const_iv (SDLK_KP6),
361 const_iv (SDLK_KP7),
362 const_iv (SDLK_KP8),
363 const_iv (SDLK_KP9),
364 const_iv (SDLK_KP_PERIOD),
365 const_iv (SDLK_KP_DIVIDE),
366 const_iv (SDLK_KP_MULTIPLY),
367 const_iv (SDLK_KP_MINUS),
368 const_iv (SDLK_KP_PLUS),
369 const_iv (SDLK_KP_ENTER),
370 const_iv (SDLK_KP_EQUALS),
371 const_iv (SDLK_UP),
372 const_iv (SDLK_DOWN),
373 const_iv (SDLK_RIGHT),
374 const_iv (SDLK_LEFT),
375 const_iv (SDLK_INSERT),
376 const_iv (SDLK_HOME),
377 const_iv (SDLK_END),
378 const_iv (SDLK_PAGEUP),
379 const_iv (SDLK_PAGEDOWN),
380 const_iv (SDLK_F1),
381 const_iv (SDLK_F2),
382 const_iv (SDLK_F3),
383 const_iv (SDLK_F4),
384 const_iv (SDLK_F5),
385 const_iv (SDLK_F6),
386 const_iv (SDLK_F7),
387 const_iv (SDLK_F8),
388 const_iv (SDLK_F9),
389 const_iv (SDLK_F10),
390 const_iv (SDLK_F11),
391 const_iv (SDLK_F12),
392 const_iv (SDLK_F13),
393 const_iv (SDLK_F14),
394 const_iv (SDLK_F15),
395 const_iv (SDLK_NUMLOCK),
396 const_iv (SDLK_CAPSLOCK),
397 const_iv (SDLK_SCROLLOCK),
398 const_iv (SDLK_RSHIFT),
399 const_iv (SDLK_LSHIFT),
400 const_iv (SDLK_RCTRL),
401 const_iv (SDLK_LCTRL),
402 const_iv (SDLK_RALT),
403 const_iv (SDLK_LALT),
404 const_iv (SDLK_RMETA),
405 const_iv (SDLK_LMETA),
406 const_iv (SDLK_LSUPER),
407 const_iv (SDLK_RSUPER),
408 const_iv (SDLK_MODE),
409 const_iv (SDLK_COMPOSE),
410 const_iv (SDLK_HELP),
411 const_iv (SDLK_PRINT),
412 const_iv (SDLK_SYSREQ),
413 const_iv (SDLK_BREAK),
414 const_iv (SDLK_MENU),
415 const_iv (SDLK_POWER),
416 const_iv (SDLK_EURO),
417 const_iv (SDLK_UNDO),
418 const_iv (KMOD_NONE),
419 const_iv (KMOD_LSHIFT),
420 const_iv (KMOD_RSHIFT),
421 const_iv (KMOD_LCTRL),
422 const_iv (KMOD_RCTRL),
423 const_iv (KMOD_LALT),
424 const_iv (KMOD_RALT),
425 const_iv (KMOD_LMETA),
426 const_iv (KMOD_RMETA),
427 const_iv (KMOD_NUM),
428 const_iv (KMOD_CAPS),
429 const_iv (KMOD_MODE),
430 const_iv (KMOD_CTRL),
431 const_iv (KMOD_SHIFT),
432 const_iv (KMOD_ALT),
433 const_iv (KMOD_META)
434# undef const_iv
435 };
436
437 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
438 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
439}
440
441NV floor (NV x)
442
443NV ceil (NV x)
444
445void
446pango_init ()
447 CODE:
448 // delayed, so it can pick up new fonts added by AddFontResourceEx
449{
450 {
226 fontmap = pango_ft2_font_map_new (); 451 ft2_fontmap = pango_ft2_font_map_new ();
227 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)fontmap, substitute_func, 0, 0); 452 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)ft2_fontmap, substitute_func, 0, 0);
228 context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)fontmap); 453 ft2_context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)ft2_fontmap);
454 }
455 {
456 cairo_font_options_t *fopt = cairo_font_options_create ();
457 cairo_fontmap = pango_cairo_font_map_get_default ();
458 cairo_context = pango_cairo_font_map_create_context ((PangoCairoFontMap *)cairo_fontmap);
459#ifdef _WIN32
460 // cairo looks like shit eaten twice on windows
461 cairo_font_options_set_antialias (fopt, CAIRO_ANTIALIAS_NONE);
462#else
463 cairo_font_options_set_antialias (fopt, CAIRO_ANTIALIAS_GRAY);
464#endif
465 cairo_font_options_set_hint_style (fopt, CAIRO_HINT_STYLE_FULL);
466 cairo_font_options_set_hint_metrics (fopt, CAIRO_HINT_METRICS_ON);
467 pango_cairo_context_set_font_options (cairo_context, fopt);
468 cairo_font_options_destroy (fopt);
469 }
229} 470}
471
472int
473SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO)
474
475void
476SDL_Quit ()
477
478void
479SDL_ListModes ()
480 PPCODE:
481{
482 SDL_Rect **m;
483
484 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5);
485 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5);
486 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5);
487 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1);
488
489 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
490 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0);
491
492 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0);
493 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
494 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0);
495 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
496
497 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
498
499 SDL_EnableUNICODE (1);
500 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
501
502 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
503
504 if (m && m != (SDL_Rect **)-1)
505 while (*m)
506 {
507 AV *av = newAV ();
508 av_push (av, newSViv ((*m)->w));
509 av_push (av, newSViv ((*m)->h));
510 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
511
512 ++m;
513 }
514}
515
516char *
517SDL_GetError ()
518
519int
520SDL_SetVideoMode (int w, int h, int fullscreen)
521 CODE:
522 RETVAL = !!SDL_SetVideoMode (
523 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
524 );
525 if (RETVAL)
526 {
527 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
528# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
529# include "glfunc.h"
530# undef GL_FUNC
531 }
532 OUTPUT:
533 RETVAL
534
535void
536SDL_GL_SwapBuffers ()
537
538char *
539SDL_GetKeyName (int sym)
540
541void
542SDL_PollEvent ()
543 PPCODE:
544{
545 SDL_Event ev;
546
547 while (SDL_PollEvent (&ev))
548 {
549 HV *hv = newHV ();
550 hv_store (hv, "type", 4, newSViv (ev.type), 0);
551
552 switch (ev.type)
553 {
554 case SDL_KEYDOWN:
555 case SDL_KEYUP:
556 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
557 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
558 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0);
559 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
560 break;
561
562 case SDL_ACTIVEEVENT:
563 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
564 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
565 break;
566
567 case SDL_MOUSEMOTION:
568 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
569
570 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0);
571 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0);
572 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0);
573 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0);
574 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0);
575 break;
576
577 case SDL_MOUSEBUTTONDOWN:
578 case SDL_MOUSEBUTTONUP:
579 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
580
581 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
582 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
583 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
584 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
585 break;
586
587 case SDL_USEREVENT:
588 hv_store (hv, "code", 4, newSViv (ev.user.code), 0);
589 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
590 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
591 break;
592 }
593
594 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv)));
595 }
596}
597
598int
599Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048)
600 POSTCALL:
601 Mix_HookMusicFinished (music_finished);
602 Mix_ChannelFinished (channel_finished);
603
604void
605Mix_CloseAudio ()
606
607int
608Mix_AllocateChannels (int numchans = -1)
230 609
231void 610void
232lowdelay (int fd, int val = 1) 611lowdelay (int fd, int val = 1)
233 CODE: 612 CODE:
613#ifndef _WIN32
234 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 614 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val));
235 615#endif
236char *
237gl_version ()
238 CODE:
239 RETVAL = (char *)glGetString (GL_VERSION);
240 OUTPUT:
241 RETVAL
242
243char *
244gl_extensions ()
245 CODE:
246 RETVAL = (char *)glGetString (GL_EXTENSIONS);
247 OUTPUT:
248 RETVAL
249 616
250void 617void
251add_font (char *file) 618add_font (char *file)
252 CODE: 619 CODE:
253 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 620 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */
254 621#ifdef _WIN32
255void 622 // cairo... sigh... requires win2000
256set_font (char *file) 623 AddFontResourceEx (file, FR_PRIVATE, 0);
257 CODE: 624#endif
258{
259 int count;
260 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)file, 0, 0, &count);
261 PangoFontDescription *font = pango_fc_font_description_from_pattern (pattern, 0);
262 FcPatternDestroy (pattern);
263 pango_context_set_font_description (context, font);
264}
265 625
266void 626void
267load_image_inline (SV *image_) 627load_image_inline (SV *image_)
268 ALIAS: 628 ALIAS:
269 load_image_file = 1 629 load_image_file = 1
285 croak ("load_image: %s", SDL_GetError ()); 645 croak ("load_image: %s", SDL_GetError ());
286 646
287 fmt.palette = NULL; 647 fmt.palette = NULL;
288 fmt.BitsPerPixel = 32; 648 fmt.BitsPerPixel = 32;
289 fmt.BytesPerPixel = 4; 649 fmt.BytesPerPixel = 4;
650#if SDL_BYTEORDER == SDL_LIL_ENDIAN
290 fmt.Rmask = 0x000000ff; 651 fmt.Rmask = 0x000000ff;
291 fmt.Gmask = 0x0000ff00; 652 fmt.Gmask = 0x0000ff00;
292 fmt.Bmask = 0x00ff0000; 653 fmt.Bmask = 0x00ff0000;
293 fmt.Amask = 0xff000000; 654 fmt.Amask = 0xff000000;
655#else
656 fmt.Rmask = 0xff000000;
657 fmt.Gmask = 0x00ff0000;
658 fmt.Bmask = 0x0000ff00;
659 fmt.Amask = 0x000000ff;
660#endif
294 fmt.Rloss = 0; 661 fmt.Rloss = 0;
295 fmt.Gloss = 0; 662 fmt.Gloss = 0;
296 fmt.Bloss = 0; 663 fmt.Bloss = 0;
297 fmt.Aloss = 0; 664 fmt.Aloss = 0;
298 fmt.Rshift = 0; 665 fmt.Rshift = 0;
312 SDL_LockSurface (surface2); 679 SDL_LockSurface (surface2);
313 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); 680 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
314 SDL_UnlockSurface (surface2); 681 SDL_UnlockSurface (surface2);
315 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); 682 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
316 PUSHs (sv_2mortal (newSViv (GL_RGBA))); 683 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
317 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_INT_8_8_8_8_REV))); 684 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
318 685
319 SDL_FreeSurface (surface); 686 SDL_FreeSurface (surface);
320 SDL_FreeSurface (surface2); 687 SDL_FreeSurface (surface2);
321} 688}
322 689
344 PUSHs (sv_2mortal (newSViv (b / y))); 711 PUSHs (sv_2mortal (newSViv (b / y)));
345 PUSHs (sv_2mortal (newSViv (a / y))); 712 PUSHs (sv_2mortal (newSViv (a / y)));
346} 713}
347 714
348void 715void
716error (char *message)
717 CODE:
718 fprintf (stderr, "ERROR: %s\n", message);
719#ifdef _WIN32
720 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR);
721#endif
722
723void
349fatal (char *message) 724fatal (char *message)
350 CODE: 725 CODE:
351#ifdef WIN32
352 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND);
353#else
354 fprintf (stderr, "FATAL: %s\n", message); 726 fprintf (stderr, "FATAL: %s\n", message);
727#ifdef _WIN32
728 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
355#endif 729#endif
356 exit (1); 730 _exit (1);
731
732void
733_exit (int retval)
734 CODE:
735 _exit (retval);
736
737MODULE = CFClient PACKAGE = CFClient::Font
738
739CFClient::Font
740new_from_file (SV *class, char *path, int id = 0)
741 CODE:
742{
743 int count;
744 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
745 RETVAL = pango_fc_font_description_from_pattern (pattern, 0);
746 FcPatternDestroy (pattern);
747}
748 OUTPUT:
749 RETVAL
750
751void
752DESTROY (CFClient::Font self)
753 CODE:
754 pango_font_description_free (self);
755
756void
757make_default (CFClient::Font self)
758 CODE:
759 default_font = self;
357 760
358MODULE = CFClient PACKAGE = CFClient::Layout 761MODULE = CFClient PACKAGE = CFClient::Layout
359 762
360CFClient::Layout 763CFClient::Layout
361new (SV *class, int base_height = 10) 764new (SV *class, int rgba = 0)
362 CODE: 765 CODE:
363 New (0, RETVAL, 1, struct cf_layout); 766 New (0, RETVAL, 1, struct cf_layout);
364 RETVAL->base_height = base_height; 767
365 RETVAL->pl = pango_layout_new (context); 768 RETVAL->pl = pango_layout_new (rgba ? cairo_context : ft2_context);
769 RETVAL->rgba = rgba;
770 RETVAL->r = 1.;
771 RETVAL->g = 1.;
772 RETVAL->b = 1.;
773 RETVAL->a = 1.;
774 RETVAL->base_height = MIN_FONT_HEIGHT;
775 RETVAL->font = 0;
776
366 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 777 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
778 layout_update_font (RETVAL);
367 OUTPUT: 779 OUTPUT:
368 RETVAL 780 RETVAL
369 781
370void 782void
371DESTROY (CFClient::Layout self) 783DESTROY (CFClient::Layout self)
372 CODE: 784 CODE:
373 g_object_unref (self->pl); 785 g_object_unref (self->pl);
374 Safefree (self); 786 Safefree (self);
375 787
788int
789is_rgba (CFClient::Layout self)
790 CODE:
791 RETVAL = self->rgba;
792 OUTPUT:
793 RETVAL
794
376void 795void
377set_text (CFClient::Layout self, SV *text_) 796set_text (CFClient::Layout self, SV *text_)
378 CODE: 797 CODE:
379{ 798{
380 STRLEN textlen; 799 STRLEN textlen;
391 char *text = SvPVutf8 (text_, textlen); 810 char *text = SvPVutf8 (text_, textlen);
392 811
393 pango_layout_set_markup (self->pl, text, textlen); 812 pango_layout_set_markup (self->pl, text, textlen);
394} 813}
395 814
815SV *
816get_text (CFClient::Layout self)
817 CODE:
818 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
819 sv_utf8_decode (RETVAL);
820 OUTPUT:
821 RETVAL
822
823void
824set_foreground (CFClient::Layout self, float r, float g, float b, float a = 1.)
825 CODE:
826 self->r = r;
827 self->g = g;
828 self->b = b;
829 self->a = a;
830
831void
832set_font (CFClient::Layout self, CFClient::Font font = 0)
833 CODE:
834 if (self->font != font)
835 {
836 self->font = font;
837 layout_update_font (self);
838 }
839
396void 840void
397set_height (CFClient::Layout self, int base_height) 841set_height (CFClient::Layout self, int base_height)
398 CODE: 842 CODE:
843 if (self->base_height != base_height)
844 {
399 self->base_height = base_height; 845 self->base_height = base_height;
846 layout_update_font (self);
847 }
400 848
401void 849void
402set_width (CFClient::Layout self, int max_width = -1) 850set_width (CFClient::Layout self, int max_width = -1)
403 CODE: 851 CODE:
404 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 852 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
853
854void
855set_indent (CFClient::Layout self, int indent)
856 CODE:
857 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
858
859void
860set_spacing (CFClient::Layout self, int spacing)
861 CODE:
862 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
863
864void
865set_ellipsise (CFClient::Layout self, int ellipsise)
866 CODE:
867 pango_layout_set_ellipsize (self->pl,
868 ellipsise == 1 ? PANGO_ELLIPSIZE_START
869 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
870 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
871 : PANGO_ELLIPSIZE_NONE
872 );
873
874void
875set_single_paragraph_mode (CFClient::Layout self, int spm)
876 CODE:
877 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
405 878
406void 879void
407size (CFClient::Layout self) 880size (CFClient::Layout self)
408 PPCODE: 881 PPCODE:
409{ 882{
410 int w, h; 883 int w, h;
411 884
412 layout_update (self);
413 layout_get_pixel_size (self, &w, &h); 885 layout_get_pixel_size (self, &w, &h);
414 886
415 EXTEND (SP, 2); 887 EXTEND (SP, 2);
416 PUSHs (sv_2mortal (newSViv (w))); 888 PUSHs (sv_2mortal (newSViv (w)));
417 PUSHs (sv_2mortal (newSViv (h))); 889 PUSHs (sv_2mortal (newSViv (h)));
420int 892int
421xy_to_index (CFClient::Layout self, int x, int y) 893xy_to_index (CFClient::Layout self, int x, int y)
422 CODE: 894 CODE:
423{ 895{
424 int index, trailing; 896 int index, trailing;
425
426 layout_update (self);
427 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 897 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
428
429 RETVAL = index; 898 RETVAL = index;
430} 899}
431 OUTPUT: 900 OUTPUT:
432 RETVAL 901 RETVAL
433 902
434void 903void
435cursor_pos (CFClient::Layout self, int index) 904cursor_pos (CFClient::Layout self, int index)
436 PPCODE: 905 PPCODE:
437{ 906{
438 PangoRectangle strong_pos; 907 PangoRectangle strong_pos;
439 layout_update (self);
440 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 908 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0);
441 909
442 EXTEND (SP, 3); 910 EXTEND (SP, 3);
443 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); 911 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE)));
444 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 912 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
449render (CFClient::Layout self) 917render (CFClient::Layout self)
450 PPCODE: 918 PPCODE:
451{ 919{
452 SV *retval; 920 SV *retval;
453 int w, h; 921 int w, h;
454 FT_Bitmap bitmap;
455 922
456 layout_update (self);
457 layout_get_pixel_size (self, &w, &h); 923 layout_get_pixel_size (self, &w, &h);
458 924
925 if (self->rgba)
926 {
927 cairo_surface_t *surface;
928 cairo_t *cairo;
929
930 retval = newSV (w * h * 4);
931 SvPOK_only (retval);
932 SvCUR_set (retval, w * h * 4);
933
934 memset (SvPVX (retval), 0, w * h * 4);
935
936 surface = cairo_image_surface_create_for_data (
937 (void*)SvPVX (retval), CAIRO_FORMAT_ARGB32, w, h, w * 4);
938 cairo = cairo_create (surface);
939 cairo_set_source_rgba (cairo, self->r, self->g, self->b, self->a);
940
941 pango_cairo_show_layout (cairo, self->pl);
942
943 cairo_destroy (cairo);
944 cairo_surface_destroy (surface);
945
946 // what a mess, and its premultiplied, too :(
947 {
948 uint32_t *p = (uint32_t *)SvPVX (retval);
949 uint32_t *e = p + w * h;
950
951 while (p < e)
952 {
953 uint32_t rgba = *p;
954 rgba = (rgba >> 24) | (rgba << 8);
955#if 0
956#ifdef _WIN32
957 {//D
958 uint8_t r = rgba >> 24;
959 uint8_t g = rgba >> 16;
960 uint8_t b = rgba >> 8;
961 uint8_t a = rgba >> 0;
962
963 rgba = (rgba & 0xffffff00) | a;
964 }
965#endif
966#endif
967 rgba = SDL_SwapBE32 (rgba);
968 *p++ = rgba;
969 }
970 }
971
972 EXTEND (SP, 5);
973 PUSHs (sv_2mortal (newSViv (w)));
974 PUSHs (sv_2mortal (newSViv (h)));
975 PUSHs (sv_2mortal (retval));
976 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
977 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
978 }
979 else
980 {
981 FT_Bitmap bitmap;
982
459 retval = newSV (w * h); 983 retval = newSV (w * h);
460 SvPOK_only (retval); 984 SvPOK_only (retval);
461 SvCUR_set (retval, w * h); 985 SvCUR_set (retval, w * h);
462 986
463 bitmap.rows = h; 987 bitmap.rows = h;
464 bitmap.width = w; 988 bitmap.width = w;
465 bitmap.pitch = w; 989 bitmap.pitch = w;
466 bitmap.buffer = (unsigned char*)SvPVX (retval); 990 bitmap.buffer = (unsigned char*)SvPVX (retval);
467 bitmap.num_grays = 256; 991 bitmap.num_grays = 256;
468 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY; 992 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
469 993
470 memset (bitmap.buffer, 0, w * h); 994 memset (bitmap.buffer, 0, w * h);
471 995
472 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE); 996 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE);
473 997
474 EXTEND (SP, 3); 998 EXTEND (SP, 5);
475 PUSHs (sv_2mortal (newSViv (w))); 999 PUSHs (sv_2mortal (newSViv (w)));
476 PUSHs (sv_2mortal (newSViv (h))); 1000 PUSHs (sv_2mortal (newSViv (h)));
477 PUSHs (sv_2mortal (retval)); 1001 PUSHs (sv_2mortal (retval));
1002 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
1003 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
1004 }
478} 1005}
479 1006
480MODULE = CFClient PACKAGE = CFClient::Texture 1007MODULE = CFClient PACKAGE = CFClient::Texture
481 1008
482void 1009void
1010pad2pot (SV *data_, SV *w_, SV *h_)
1011 CODE:
1012{
1013 int ow = SvIV (w_);
1014 int oh = SvIV (h_);
1015
1016 if (ow && oh)
1017 {
1018 int nw = minpot (ow);
1019 int nh = minpot (oh);
1020
1021 if (nw != ow || nh != oh)
1022 {
1023 if (SvOK (data_))
1024 {
1025 STRLEN datalen;
1026 char *data = SvPVbyte (data_, datalen);
1027 int bpp = datalen / (ow * oh);
1028 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1029
1030 SvPOK_only (result_);
1031 SvCUR_set (result_, nw * nh * bpp);
1032
1033 memset (SvPVX (result_), 0, nw * nh * bpp);
1034 while (oh--)
1035 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1036
1037 sv_setsv (data_, result_);
1038 }
1039
1040 sv_setiv (w_, nw);
1041 sv_setiv (h_, nh);
1042 }
1043 }
1044}
1045
1046void
483draw_quad (SV *self, float x, float y, float w = 0, float h = 0) 1047draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
484 PROTOTYPE: $$$;$$ 1048 PROTOTYPE: $$$;$$
1049 ALIAS:
1050 draw_quad_alpha = 1
1051 draw_quad_alpha_premultiplied = 2
485 CODE: 1052 CODE:
486{ 1053{
487 HV *hv = (HV *)SvRV (self); 1054 HV *hv = (HV *)SvRV (self);
488 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1055 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
489 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1056 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
490 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1057 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
491 int wrap_mode = SvIV (*hv_fetch (hv, "wrap_mode", 9, 1));
492 1058
493 if (items < 5) 1059 if (items < 5)
494 { 1060 {
495 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1061 w = SvNV (*hv_fetch (hv, "w", 1, 1));
496 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1062 h = SvNV (*hv_fetch (hv, "h", 1, 1));
497 } 1063 }
498 1064
1065 if (ix)
1066 {
1067 glEnable (GL_BLEND);
1068
1069 if (ix == 2)
1070 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
1071 else
1072 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1073 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1074
1075 glEnable (GL_ALPHA_TEST);
1076 glAlphaFunc (GL_GREATER, 0.01f);
1077 }
1078
499 glBindTexture (GL_TEXTURE_2D, name); 1079 glBindTexture (GL_TEXTURE_2D, name);
500 if (wrap_mode) { 1080
501 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
502 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
503 }
504 glBegin (GL_QUADS); 1081 glBegin (GL_QUADS);
505 glTexCoord2f (0, 0); glVertex2f (x , y ); 1082 glTexCoord2f (0, 0); glVertex2f (x , y );
506 glTexCoord2f (0, t); glVertex2f (x , y + h); 1083 glTexCoord2f (0, t); glVertex2f (x , y + h);
507 glTexCoord2f (s, t); glVertex2f (x + w, y + h); 1084 glTexCoord2f (s, t); glVertex2f (x + w, y + h);
508 glTexCoord2f (s, 0); glVertex2f (x + w, y ); 1085 glTexCoord2f (s, 0); glVertex2f (x + w, y );
509 glEnd (); 1086 glEnd ();
1087
1088 if (ix)
1089 {
1090 glDisable (GL_ALPHA_TEST);
1091 glDisable (GL_BLEND);
1092 }
510} 1093}
511 1094
512MODULE = CFClient PACKAGE = CFClient::Map 1095MODULE = CFClient PACKAGE = CFClient::Map
513 1096
514CFClient::Map 1097CFClient::Map
534DESTROY (CFClient::Map self) 1117DESTROY (CFClient::Map self)
535 CODE: 1118 CODE:
536{ 1119{
537 map_clear (self); 1120 map_clear (self);
538 Safefree (self->face); 1121 Safefree (self->face);
1122 Safefree (self->tex);
539 Safefree (self); 1123 Safefree (self);
540} 1124}
541 1125
542void 1126void
543clear (CFClient::Map self) 1127clear (CFClient::Map self)
565 { 1149 {
566 Append (maptex, self->tex, self->texs, self->texs); 1150 Append (maptex, self->tex, self->texs, self->texs);
567 self->texs *= 2; 1151 self->texs *= 2;
568 } 1152 }
569 1153
1154 {
570 maptex *tex = self->tex + texid; 1155 maptex *tex = self->tex + texid;
571 1156
572 tex->name = name; 1157 tex->name = name;
573 tex->w = w; 1158 tex->w = w;
574 tex->h = h; 1159 tex->h = h;
575 tex->s = s; 1160 tex->s = s;
576 tex->t = t; 1161 tex->t = t;
577 tex->r = r; 1162 tex->r = r;
578 tex->g = g; 1163 tex->g = g;
579 tex->b = b; 1164 tex->b = b;
580 tex->a = a; 1165 tex->a = a;
1166 }
1167
1168 // somewhat hackish, but for textures that require it, it really
1169 // improves the look, and most others don't suffer.
1170 glBindTexture (GL_TEXTURE_2D, name);
1171 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
1172 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
1173 // use uglier nearest interpolation because linear suffers
1174 // from transparent color bleeding and ugly wrapping effects.
1175 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
581} 1176}
1177
1178int
1179ox (CFClient::Map self)
1180 ALIAS:
1181 oy = 1
1182 x = 2
1183 y = 3
1184 w = 4
1185 h = 5
1186 CODE:
1187 switch (ix)
1188 {
1189 case 0: RETVAL = self->ox; break;
1190 case 1: RETVAL = self->oy; break;
1191 case 2: RETVAL = self->x; break;
1192 case 3: RETVAL = self->y; break;
1193 case 4: RETVAL = self->w; break;
1194 case 5: RETVAL = self->h; break;
1195 }
1196 OUTPUT:
1197 RETVAL
582 1198
583void 1199void
584scroll (CFClient::Map self, int dx, int dy) 1200scroll (CFClient::Map self, int dx, int dy)
585 CODE: 1201 CODE:
586{ 1202{
592 if (dy > 0) 1208 if (dy > 0)
593 map_blank (self, self->x, self->y, self->w, dy - 1); 1209 map_blank (self, self->x, self->y, self->w, dy - 1);
594 else if (dy < 0) 1210 else if (dy < 0)
595 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy); 1211 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy);
596 1212
597 self->x += dx; self->ox += dx; 1213 self->ox += dx; self->x += dx;
598 self->y += dy; self->oy += dy; 1214 self->oy += dy; self->y += dy;
599 1215
600 while (self->y < 0) 1216 while (self->y < 0)
601 { 1217 {
602 Prepend (maprow, self->row, self->rows, MAP_EXTEND_Y); 1218 Prepend (maprow, self->row, self->rows, MAP_EXTEND_Y);
603 1219
604 self->rows += MAP_EXTEND_Y; 1220 self->rows += MAP_EXTEND_Y;
605 self->y += MAP_EXTEND_Y; 1221 self->y += MAP_EXTEND_Y;
606 } 1222 }
607} 1223}
608 1224
609int
610ox (CFClient::Map self)
611 ALIAS:
612 oy = 1
613 CODE:
614 switch (ix)
615 {
616 case 0: RETVAL = self->ox; break;
617 case 1: RETVAL = self->oy; break;
618 }
619 OUTPUT:
620 RETVAL
621
622void 1225void
623map1a_update (CFClient::Map self, SV *data_) 1226map1a_update (CFClient::Map self, SV *data_)
624 CODE: 1227 CODE:
625{ 1228{
626 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1229 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
627 uint8_t *data_end = (uint8_t *)SvEND (data_); 1230 uint8_t *data_end = (uint8_t *)SvEND (data_);
628 1231 mapcell *cell;
1232 int x, y, flags;
1233
629 while (data < data_end) 1234 while (data < data_end)
630 { 1235 {
631 int flags = (data [0] << 8) + data [1]; data += 2; 1236 flags = (data [0] << 8) + data [1]; data += 2;
632 1237
633 int x = ((flags >> 10) & 63) + self->x; 1238 x = ((flags >> 10) & 63) + self->x;
634 int y = ((flags >> 4) & 63) + self->y; 1239 y = ((flags >> 4) & 63) + self->y;
635 1240
636 mapcell *cell = map_get_cell (self, x, y); 1241 cell = map_get_cell (self, x, y);
637 1242
638 if (flags & 15) 1243 if (flags & 15)
639 { 1244 {
640 if (cell->darkness < 0) // && x < self->w && y < self->h) 1245 if (cell->darkness < 0)
641 { 1246 {
642 cell->darkness = 0; 1247 cell->darkness = 0;
643 cell->face [0] = 0; 1248 cell->face [0] = 0;
644 cell->face [1] = 0; 1249 cell->face [1] = 0;
645 cell->face [2] = 0; 1250 cell->face [2] = 0;
646 } 1251 }
647 1252
648 cell->darkness = flags & 8 ? *data++ : 255; 1253 cell->darkness = flags & 8 ? *data++ : 255;
649 1254
650 //TODO: don't trust server data to be in-range(!) 1255 //TODO: don't trust server data to be in-range(!)
651 1256
652 if (flags & 4) 1257 if (flags & 4)
668 cell->darkness = -1; 1273 cell->darkness = -1;
669 } 1274 }
670} 1275}
671 1276
672SV * 1277SV *
673mapmap (CFClient::Map self, int w, int h) 1278mapmap (CFClient::Map self, int x0, int y0, int w, int h)
674 CODE: 1279 CODE:
675{ 1280{
676 int x0, x1, x; 1281 int x1, x;
677 int y0, y1, y; 1282 int y1, y;
678 int z; 1283 int z;
679 SV *map_sv = newSV (w * h * sizeof (uint32_t)); 1284 SV *map_sv = newSV (w * h * sizeof (uint32_t));
680 uint32_t *map = (uint32_t *)SvPVX (map_sv); 1285 uint32_t *map = (uint32_t *)SvPVX (map_sv);
681 1286
682 SvPOK_only (map_sv); 1287 SvPOK_only (map_sv);
683 SvCUR_set (map_sv, w * h * sizeof (uint32_t)); 1288 SvCUR_set (map_sv, w * h * sizeof (uint32_t));
684 1289
685 x0 = self->x - w / 2; x1 = x0 + w; 1290 x0 += self->x; x1 = x0 + w;
686 y0 = self->y - h / 2; y1 = y0 + h; 1291 y0 += self->y; y1 = y0 + h;
687 1292
688 for (y = y0; y < y1; y++) 1293 for (y = y0; y < y1; y++)
689 { 1294 {
690 maprow *row = 0 <= y && y < self->rows 1295 maprow *row = 0 <= y && y < self->rows
691 ? self->row + y 1296 ? self->row + y
729 OUTPUT: 1334 OUTPUT:
730 RETVAL 1335 RETVAL
731 1336
732void 1337void
733draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1338draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh)
734 PPCODE: 1339 CODE:
735{ 1340{
736 int sw4 = (sw + 3) & ~3; 1341 int vx, vy;
737 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); 1342 int x, y, z;
738 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv); 1343 int last_name;
739 memset (darkness, 255, sw4 * sh); 1344 mapface face;
740 SvPOK_only (darkness_sv);
741 SvCUR_set (darkness_sv, sw4 * sh);
742 1345
743 int vx = self->x + (self->w - sw) / 2 - shift_x; 1346 vx = self->x + (self->w - sw + 1) / 2 - shift_x;
744 int vy = self->y + (self->h - sh) / 2 - shift_y; 1347 vy = self->y + (self->h - sh + 1) / 2 - shift_y;
745 1348
746 /* 1349 /*
747 int vx = self->vx = self->w >= sw 1350 int vx = self->vx = self->w >= sw
748 ? self->x + (self->w - sw) / 2 1351 ? self->x + (self->w - sw) / 2
749 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx)); 1352 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
758 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1361 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
759 glEnable (GL_BLEND); 1362 glEnable (GL_BLEND);
760 glEnable (GL_TEXTURE_2D); 1363 glEnable (GL_TEXTURE_2D);
761 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1364 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
762 1365
763 int x, y, z;
764
765 int last_name = 0;
766
767 glBegin (GL_QUADS); 1366 glBegin (GL_QUADS);
1367
1368 last_name = 0;
768 1369
769 for (z = 0; z < 3; z++) 1370 for (z = 0; z < 3; z++)
770 for (y = 0; y < sh; y++) 1371 for (y = 0; y < sh; y++)
771 if (0 <= y + vy && y + vy < self->rows) 1372 if (0 <= y + vy && y + vy < self->rows)
772 { 1373 {
775 for (x = 0; x < sw; x++) 1376 for (x = 0; x < sw; x++)
776 if (row->c0 <= x + vx && x + vx < row->c1) 1377 if (row->c0 <= x + vx && x + vx < row->c1)
777 { 1378 {
778 mapcell *cell = row->col + (x + vx - row->c0); 1379 mapcell *cell = row->col + (x + vx - row->c0);
779 1380
780 darkness[y * sw4 + x] = cell->darkness < 0
781 ? 255 - FOW_DARKNESS
782 : 255 - cell->darkness;
783
784 mapface face = cell->face [z]; 1381 face = cell->face [z];
785 1382
786 if (face) 1383 if (face)
787 { 1384 {
788 maptex tex = self->tex [face]; 1385 maptex tex = self->tex [face];
789 1386
808 1405
809 glEnd (); 1406 glEnd ();
810 1407
811 glDisable (GL_TEXTURE_2D); 1408 glDisable (GL_TEXTURE_2D);
812 glDisable (GL_BLEND); 1409 glDisable (GL_BLEND);
1410}
1411
1412void
1413fow_texture (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh)
1414 PPCODE:
1415{
1416 int vx, vy;
1417 int x, y;
1418 int sw4 = (sw + 3) & ~3;
1419 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1420 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1421
1422 memset (darkness, 255, sw4 * sh);
1423 SvPOK_only (darkness_sv);
1424 SvCUR_set (darkness_sv, sw4 * sh);
1425
1426 vx = self->x + (self->w - sw + 1) / 2 - shift_x;
1427 vy = self->y + (self->h - sh + 1) / 2 - shift_y;
1428
1429 for (y = 0; y < sh; y++)
1430 if (0 <= y + vy && y + vy < self->rows)
1431 {
1432 maprow *row = self->row + (y + vy);
1433
1434 for (x = 0; x < sw; x++)
1435 if (row->c0 <= x + vx && x + vx < row->c1)
1436 {
1437 mapcell *cell = row->col + (x + vx - row->c0);
1438
1439 darkness[y * sw4 + x] = cell->darkness < 0
1440 ? 255 - FOW_DARKNESS
1441 : 255 - cell->darkness;
1442 }
1443 }
813 1444
814 EXTEND (SP, 3); 1445 EXTEND (SP, 3);
815 PUSHs (sv_2mortal (newSViv (sw4))); 1446 PUSHs (sv_2mortal (newSViv (sw4)));
816 PUSHs (sv_2mortal (newSViv (sh))); 1447 PUSHs (sv_2mortal (newSViv (sh)));
817 PUSHs (darkness_sv); 1448 PUSHs (darkness_sv);
828 *data++ = 0; /* version 0 format */ 1459 *data++ = 0; /* version 0 format */
829 *data++ = w >> 8; *data++ = w; 1460 *data++ = w >> 8; *data++ = w;
830 *data++ = h >> 8; *data++ = h; 1461 *data++ = h >> 8; *data++ = h;
831 1462
832 // we need to do this 'cause we don't keep an absolute coord system for rows 1463 // we need to do this 'cause we don't keep an absolute coord system for rows
833 // TODO: treat rows as we treat 1464 // TODO: treat rows as we treat columns
834 map_get_row (self, y0 + self->y - self->oy);//D 1465 map_get_row (self, y0 + self->y - self->oy);//D
835 map_get_row (self, y0 + self->y - self->oy + h - 1);//D 1466 map_get_row (self, y0 + self->y - self->oy + h - 1);//D
836 1467
837 x0 += self->x - self->ox; 1468 x0 += self->x - self->ox;
838 y0 += self->y - self->oy; 1469 y0 += self->y - self->oy;
849 for (x = x0; x < x1; x++) 1480 for (x = x0; x < x1; x++)
850 { 1481 {
851 if (row && row->c0 <= x && x < row->c1) 1482 if (row && row->c0 <= x && x < row->c1)
852 { 1483 {
853 mapcell *cell = row->col + (x - row->c0); 1484 mapcell *cell = row->col + (x - row->c0);
854
855 uint8_t flags = 0; 1485 uint8_t flags = 0;
856 1486
857 if (cell->face [0]) flags |= 1; 1487 if (cell->face [0]) flags |= 1;
858 if (cell->face [1]) flags |= 2; 1488 if (cell->face [1]) flags |= 2;
859 if (cell->face [2]) flags |= 4; 1489 if (cell->face [2]) flags |= 4;
893void 1523void
894set_rect (CFClient::Map self, int x0, int y0, uint8_t *data) 1524set_rect (CFClient::Map self, int x0, int y0, uint8_t *data)
895 PPCODE: 1525 PPCODE:
896{ 1526{
897 int x, y, z; 1527 int x, y, z;
1528 int w, h;
898 int x1, y1; 1529 int x1, y1;
899 1530
900 if (*data++ != 0) 1531 if (*data++ != 0)
901 return; /* version mismatch */ 1532 return; /* version mismatch */
902 1533
903 int w = *data++ << 8; w |= *data++; 1534 w = *data++ << 8; w |= *data++;
904 int h = *data++ << 8; h |= *data++; 1535 h = *data++ << 8; h |= *data++;
905 1536
906 // we need to do this 'cause we don't keep an absolute coord system for rows 1537 // we need to do this 'cause we don't keep an absolute coord system for rows
907 // TODO: treat rows as we treat 1538 // TODO: treat rows as we treat columns
908 map_get_row (self, y0 + self->y - self->oy);//D 1539 map_get_row (self, y0 + self->y - self->oy);//D
909 map_get_row (self, y0 + self->y - self->oy + h - 1);//D 1540 map_get_row (self, y0 + self->y - self->oy + h - 1);//D
910 1541
911 x0 += self->x - self->ox; 1542 x0 += self->x - self->ox;
912 y0 += self->y - self->oy; 1543 y0 += self->y - self->oy;
947 } 1578 }
948 } 1579 }
949 } 1580 }
950} 1581}
951 1582
1583MODULE = CFClient PACKAGE = CFClient::MixChunk
1584
1585CFClient::MixChunk
1586new_from_file (SV *class, char *path)
1587 CODE:
1588 RETVAL = Mix_LoadWAV (path);
1589 OUTPUT:
1590 RETVAL
1591
1592void
1593DESTROY (CFClient::MixChunk self)
1594 CODE:
1595 Mix_FreeChunk (self);
1596
1597int
1598volume (CFClient::MixChunk self, int volume = -1)
1599 CODE:
1600 RETVAL = Mix_VolumeChunk (self, volume);
1601 OUTPUT:
1602 RETVAL
1603
1604int
1605play (CFClient::MixChunk self, int channel = -1, int loops = 0, int ticks = -1)
1606 CODE:
1607 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
1608 OUTPUT:
1609 RETVAL
1610
1611MODULE = CFClient PACKAGE = CFClient::MixMusic
1612
1613int
1614volume (int volume = -1)
1615 CODE:
1616 RETVAL = Mix_VolumeMusic (volume);
1617 OUTPUT:
1618 RETVAL
1619
1620CFClient::MixMusic
1621new_from_file (SV *class, char *path)
1622 CODE:
1623 RETVAL = Mix_LoadMUS (path);
1624 OUTPUT:
1625 RETVAL
1626
1627void
1628DESTROY (CFClient::MixMusic self)
1629 CODE:
1630 Mix_FreeMusic (self);
1631
1632int
1633play (CFClient::MixMusic self, int loops = -1)
1634 CODE:
1635 RETVAL = Mix_PlayMusic (self, loops);
1636 OUTPUT:
1637 RETVAL
1638
1639MODULE = CFClient PACKAGE = CFClient::OpenGL
1640
1641BOOT:
1642{
1643 HV *stash = gv_stashpv ("CFClient::OpenGL", 1);
1644 static const struct {
1645 const char *name;
1646 IV iv;
1647 } *civ, const_iv[] = {
1648# define const_iv(name) { # name, (IV)name }
1649 const_iv (GL_COLOR_MATERIAL),
1650 const_iv (GL_SMOOTH),
1651 const_iv (GL_FLAT),
1652 const_iv (GL_DITHER),
1653 const_iv (GL_BLEND),
1654 const_iv (GL_CULL_FACE),
1655 const_iv (GL_SCISSOR_TEST),
1656 const_iv (GL_DEPTH_TEST),
1657 const_iv (GL_ALPHA_TEST),
1658 const_iv (GL_NORMALIZE),
1659 const_iv (GL_RESCALE_NORMAL),
1660 const_iv (GL_AND),
1661 const_iv (GL_ONE),
1662 const_iv (GL_ZERO),
1663 const_iv (GL_SRC_ALPHA),
1664 const_iv (GL_DST_ALPHA),
1665 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1666 const_iv (GL_ONE_MINUS_DST_ALPHA),
1667 const_iv (GL_SRC_ALPHA_SATURATE),
1668 const_iv (GL_RGB),
1669 const_iv (GL_RGBA),
1670 const_iv (GL_RGBA4),
1671 const_iv (GL_RGBA8),
1672 const_iv (GL_RGB5_A1),
1673 const_iv (GL_UNSIGNED_BYTE),
1674 const_iv (GL_UNSIGNED_SHORT),
1675 const_iv (GL_UNSIGNED_INT),
1676 const_iv (GL_ALPHA),
1677 const_iv (GL_INTENSITY),
1678 const_iv (GL_LUMINANCE),
1679 const_iv (GL_LUMINANCE_ALPHA),
1680 const_iv (GL_FLOAT),
1681 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
1682 const_iv (GL_COMPILE),
1683 const_iv (GL_TEXTURE_1D),
1684 const_iv (GL_TEXTURE_2D),
1685 const_iv (GL_TEXTURE_ENV),
1686 const_iv (GL_TEXTURE_MAG_FILTER),
1687 const_iv (GL_TEXTURE_MIN_FILTER),
1688 const_iv (GL_TEXTURE_ENV_MODE),
1689 const_iv (GL_TEXTURE_WRAP_S),
1690 const_iv (GL_TEXTURE_WRAP_T),
1691 const_iv (GL_REPEAT),
1692 const_iv (GL_CLAMP),
1693 const_iv (GL_CLAMP_TO_EDGE),
1694 const_iv (GL_NEAREST),
1695 const_iv (GL_LINEAR),
1696 const_iv (GL_NEAREST_MIPMAP_NEAREST),
1697 const_iv (GL_LINEAR_MIPMAP_NEAREST),
1698 const_iv (GL_NEAREST_MIPMAP_LINEAR),
1699 const_iv (GL_LINEAR_MIPMAP_LINEAR),
1700 const_iv (GL_GENERATE_MIPMAP),
1701 const_iv (GL_MODULATE),
1702 const_iv (GL_DECAL),
1703 const_iv (GL_REPLACE),
1704 const_iv (GL_DEPTH_BUFFER_BIT),
1705 const_iv (GL_COLOR_BUFFER_BIT),
1706 const_iv (GL_PROJECTION),
1707 const_iv (GL_MODELVIEW),
1708 const_iv (GL_COLOR_LOGIC_OP),
1709 const_iv (GL_SEPARABLE_2D),
1710 const_iv (GL_CONVOLUTION_2D),
1711 const_iv (GL_CONVOLUTION_BORDER_MODE),
1712 const_iv (GL_CONSTANT_BORDER),
1713 const_iv (GL_LINES),
1714 const_iv (GL_LINE_LOOP),
1715 const_iv (GL_QUADS),
1716 const_iv (GL_QUAD_STRIP),
1717 const_iv (GL_TRIANGLES),
1718 const_iv (GL_TRIANGLE_STRIP),
1719 const_iv (GL_TRIANGLE_FAN),
1720 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
1721 const_iv (GL_FASTEST),
1722 const_iv (GL_V2F),
1723 const_iv (GL_V3F),
1724 const_iv (GL_T2F_V3F),
1725 const_iv (GL_T2F_N3F_V3F),
1726# undef const_iv
1727 };
1728
1729 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1730 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
1731}
1732
1733char *
1734gl_vendor ()
1735 CODE:
1736 RETVAL = (char *)glGetString (GL_VENDOR);
1737 OUTPUT:
1738 RETVAL
1739
1740char *
1741gl_version ()
1742 CODE:
1743 RETVAL = (char *)glGetString (GL_VERSION);
1744 OUTPUT:
1745 RETVAL
1746
1747char *
1748gl_extensions ()
1749 CODE:
1750 RETVAL = (char *)glGetString (GL_EXTENSIONS);
1751 OUTPUT:
1752 RETVAL
1753
1754int glGetError ()
1755
1756void glFinish ()
1757
1758void glClear (int mask)
1759
1760void glClearColor (float r, float g, float b, float a = 1.0)
1761 PROTOTYPE: @
1762
1763void glEnable (int cap)
1764
1765void glDisable (int cap)
1766
1767void glShadeModel (int mode)
1768
1769void glHint (int target, int mode)
1770
1771void glBlendFunc (int sfactor, int dfactor)
1772
1773void glBlendFuncSeparate (int sa, int da, int saa, int daa)
1774 CODE:
1775 gl_BlendFuncSeparate (sa, da, saa, daa);
1776
1777void glDepthMask (int flag)
1778
1779void glLogicOp (int opcode)
1780
1781void glColorMask (int red, int green, int blue, int alpha)
1782
1783void glMatrixMode (int mode)
1784
1785void glPushMatrix ()
1786
1787void glPopMatrix ()
1788
1789void glLoadIdentity ()
1790
1791# near_ and far_ are due to microsofts buggy "c" compiler
1792void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
1793
1794# near_ and far_ are due to microsofts buggy "c" compiler
1795void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
1796
1797void glViewport (int x, int y, int width, int height)
1798
1799void glScissor (int x, int y, int width, int height)
1800
1801void glTranslate (float x, float y, float z = 0.)
1802 CODE:
1803 glTranslatef (x, y, z);
1804
1805void glScale (float x, float y, float z = 1.)
1806 CODE:
1807 glScalef (x, y, z);
1808
1809void glRotate (float angle, float x, float y, float z)
1810 CODE:
1811 glRotatef (angle, x, y, z);
1812
1813void glBegin (int mode)
1814
1815void glEnd ()
1816
1817void glColor (float r, float g, float b, float a = 1.0)
1818 PROTOTYPE: @
1819 ALIAS:
1820 glColor_premultiply = 1
1821 CODE:
1822 if (ix)
1823 {
1824 r *= a;
1825 g *= a;
1826 b *= a;
1827 }
1828 // microsoft visual "c" rounds instead of truncating...
1829 glColor4ub (MIN ((int)(r * 256.f), 255),
1830 MIN ((int)(g * 256.f), 255),
1831 MIN ((int)(b * 256.f), 255),
1832 MIN ((int)(a * 256.f), 255));
1833
1834void glInterleavedArrays (int format, int stride, char *data)
1835
1836void glDrawElements (int mode, int count, int type, char *indices)
1837
1838# 1.2 void glDrawRangeElements (int mode, int start, int end
1839
1840void glRasterPos (float x, float y, float z = 0.)
1841 CODE:
1842 glRasterPos3f (0, 0, z);
1843 glBitmap (0, 0, 0, 0, x, y, 0);
1844
1845void glVertex (float x, float y, float z = 0.)
1846 CODE:
1847 glVertex3f (x, y, z);
1848
1849void glTexCoord (float s, float t)
1850 CODE:
1851 glTexCoord2f (s, t);
1852
1853void glTexEnv (int target, int pname, float param)
1854 CODE:
1855 glTexEnvf (target, pname, param);
1856
1857void glTexParameter (int target, int pname, float param)
1858 CODE:
1859 glTexParameterf (target, pname, param);
1860
1861void glBindTexture (int target, int name)
1862
1863void glConvolutionParameter (int target, int pname, float params)
1864 CODE:
1865 if (gl.ConvolutionParameterf)
1866 gl.ConvolutionParameterf (target, pname, params);
1867
1868void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data)
1869 CODE:
1870 if (gl.ConvolutionFilter2D)
1871 gl.ConvolutionFilter2D (target, internalformat, width, height, format, type, data);
1872
1873void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
1874 CODE:
1875 if (gl.SeparableFilter2D)
1876 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
1877
1878void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data)
1879
1880void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
1881
1882void glDrawPixels (int width, int height, int format, int type, char *pixels)
1883
1884void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
1885
1886int glGenTexture ()
1887 CODE:
1888{
1889 GLuint name;
1890 glGenTextures (1, &name);
1891 RETVAL = name;
1892}
1893 OUTPUT:
1894 RETVAL
1895
1896void glDeleteTexture (int name)
1897 CODE:
1898{
1899 GLuint name_ = name;
1900 glDeleteTextures (1, &name_);
1901}
1902
1903int glGenList ()
1904 CODE:
1905 RETVAL = glGenLists (1);
1906 OUTPUT:
1907 RETVAL
1908
1909void glDeleteList (int list)
1910 CODE:
1911 glDeleteLists (list, 1);
1912
1913void glNewList (int list, int mode = GL_COMPILE)
1914
1915void glEndList ()
1916
1917void glCallList (int list)
1918
1919

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