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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.58 by root, Sun Apr 23 00:57:38 2006 UTC vs.
Revision 1.116 by root, Thu Jun 15 08:29:16 2006 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls
2# include <malloc.h> 3# include <malloc.h>
4# include <windows.h>
5# pragma warning(disable:4244)
3#endif 6#endif
4 7
5#include "EXTERN.h" 8#include "EXTERN.h"
6#include "perl.h" 9#include "perl.h"
7#include "XSUB.h" 10#include "XSUB.h"
8 11
12#include <math.h>
9#include <string.h> 13#include <string.h>
10#include <stdio.h> 14#include <stdio.h>
15#include <stdlib.h>
11 16
12#include <SDL.h> 17#include <SDL.h>
18#include <SDL_endian.h>
13#include <SDL_image.h> 19#include <SDL_image.h>
14#include <SDL_mixer.h> 20#include <SDL_mixer.h>
15#include <SDL_opengl.h> 21#include <SDL_opengl.h>
16 22
17#include <glib/gmacros.h> 23#include <glib/gmacros.h>
18 24
19#include <pango/pango.h> 25#include <pango/pango.h>
20#include <pango/pangofc-fontmap.h> 26#include <pango/pangofc-fontmap.h>
21#include <pango/pangoft2.h> 27#include <pango/pangoft2.h>
28#include <pango/pangocairo.h>
22 29
23#ifndef _WIN32 30#ifndef _WIN32
24# include <sys/types.h> 31# include <sys/types.h>
25# include <sys/socket.h> 32# include <sys/socket.h>
26# include <netinet/in.h> 33# include <netinet/in.h>
40#define FOW_DARKNESS 32 47#define FOW_DARKNESS 32
41 48
42#define MAP_EXTEND_X 32 49#define MAP_EXTEND_X 32
43#define MAP_EXTEND_Y 512 50#define MAP_EXTEND_Y 512
44 51
45#define MIN_FONT_HEIGHT 8 * PANGO_SCALE 52#define MIN_FONT_HEIGHT 10
53
54static struct
55{
56#define GL_FUNC(ptr,name) ptr name;
57#include "glfunc.h"
58#undef GL_FUNC
59} gl;
60
61static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
62{
63 if (gl.BlendFuncSeparate)
64 gl.BlendFuncSeparate (sa, da, saa, daa);
65 else if (gl.BlendFuncSeparateEXT)
66 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
67 else
68 glBlendFunc (sa, da);
69}
46 70
47typedef Mix_Chunk *CFClient__MixChunk; 71typedef Mix_Chunk *CFClient__MixChunk;
48typedef Mix_Music *CFClient__MixMusic; 72typedef Mix_Music *CFClient__MixMusic;
49 73
50static PangoContext *context; 74typedef PangoFontDescription *CFClient__Font;
51static PangoFontMap *fontmap;
52 75
53typedef struct cf_layout { 76typedef struct cf_layout {
54 PangoLayout *pl; 77 PangoLayout *pl; // either derived from a cairo or ft2 context
78 int rgba; // wether we use rgba (cairo) or grayscale (ft2)
79 float r, g, b, a; // default color for rgba mode
55 int base_height; 80 int base_height;
81 CFClient__Font font;
56} *CFClient__Layout; 82} *CFClient__Layout;
83
84static CFClient__Font default_font;
85static PangoContext *ft2_context, *cairo_context;
86static PangoFontMap *ft2_fontmap, *cairo_fontmap;
57 87
58static void 88static void
59substitute_func (FcPattern *pattern, gpointer data) 89substitute_func (FcPattern *pattern, gpointer data)
60{ 90{
61 FcPatternAddBool (pattern, FC_HINTING , 1); 91 FcPatternAddBool (pattern, FC_HINTING, 1);
92#ifdef FC_HINT_STYLE
93 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
94#endif
95#ifdef _WIN32
96 FcPatternAddBool (pattern, FC_AUTOHINT, 1);
97#else
62 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 98 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
99#endif
63} 100}
64 101
65static void 102static void
66layout_update (CFClient__Layout self) 103layout_update_font (CFClient__Layout self)
67{ 104{
68 /* use a random scale factor to account for unknown descenders, 0.8 works 105 /* use a random scale factor to account for unknown descenders, 0.8 works
69 * reasonably well with bitstream vera 106 * reasonably well with bitstream vera
70 */ 107 */
71 PangoFontDescription *font = pango_context_get_font_description (context); 108 PangoFontDescription *font = self->font ? self->font : default_font;
72 109
73 int height = self->base_height * (PANGO_SCALE * 8 / 10);
74
75 if (height < MIN_FONT_HEIGHT)
76 height = MIN_FONT_HEIGHT;
77
78 if (pango_font_description_get_size (font) != height)
79 {
80 pango_font_description_set_absolute_size (font, height); 110 pango_font_description_set_absolute_size (font,
81 pango_layout_context_changed (self->pl); 111 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10));
82 } 112
113 pango_layout_set_font_description (self->pl, font);
83} 114}
84 115
85static void 116static void
86layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 117layout_get_pixel_size (CFClient__Layout self, int *w, int *h)
87{ 118{
88 layout_update (self);
89
90 pango_layout_get_pixel_size (self->pl, w, h); 119 pango_layout_get_pixel_size (self->pl, w, h);
91 120
92 *w = (*w + 3) & ~3;
93 if (!*w) *w = 1; 121 if (!*w) *w = 1;
94 if (!*h) *h = 1; 122 if (!*h) *h = 1;
123
124 *w = (*w + 3) & ~3;
95} 125}
96 126
97typedef uint16_t mapface; 127typedef uint16_t mapface;
98 128
99typedef struct { 129typedef struct {
247 } 277 }
248 } 278 }
249} 279}
250 280
251static void 281static void
252music_finished () 282music_finished (void)
253{ 283{
254 SDL_UserEvent ev; 284 SDL_UserEvent ev;
255 285
256 ev.type = SDL_USEREVENT; 286 ev.type = SDL_USEREVENT;
257 ev.code = 0; 287 ev.code = 0;
258 ev.data1 = 0; 288 ev.data1 = 0;
259 ev.data2 = 0; 289 ev.data2 = 0;
260 290
261 SDL_PushEvent ((SDL_Event *)&ev); 291 SDL_PushEvent ((SDL_Event *)&ev);
292}
293
294static void
295channel_finished (int channel)
296{
297 SDL_UserEvent ev;
298
299 ev.type = SDL_USEREVENT;
300 ev.code = 1;
301 ev.data1 = (void *)(long)channel;
302 ev.data2 = 0;
303
304 SDL_PushEvent ((SDL_Event *)&ev);
305}
306
307static unsigned int
308minpot (unsigned int n)
309{
310 if (!n)
311 return 0;
312
313 --n;
314
315 n |= n >> 1;
316 n |= n >> 2;
317 n |= n >> 4;
318 n |= n >> 8;
319 n |= n >> 16;
320
321 return n + 1;
262} 322}
263 323
264MODULE = CFClient PACKAGE = CFClient 324MODULE = CFClient PACKAGE = CFClient
265 325
266PROTOTYPES: ENABLE 326PROTOTYPES: ENABLE
374# undef const_iv 434# undef const_iv
375 }; 435 };
376 436
377 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 437 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
378 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 438 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
439}
379 440
441NV floor (NV x)
442
443NV ceil (NV x)
444
445void
446pango_init ()
447 CODE:
448 // delayed, so it can pick up new fonts added by AddFontResourceEx
449{
450 {
380 fontmap = pango_ft2_font_map_new (); 451 ft2_fontmap = pango_ft2_font_map_new ();
381 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)fontmap, substitute_func, 0, 0); 452 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)ft2_fontmap, substitute_func, 0, 0);
382 context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)fontmap); 453 ft2_context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)ft2_fontmap);
454 }
455 {
456 cairo_font_options_t *fopt = cairo_font_options_create ();
457 cairo_fontmap = pango_cairo_font_map_get_default ();
458 cairo_context = pango_cairo_font_map_create_context ((PangoCairoFontMap *)cairo_fontmap);
459#ifdef _WIN32
460 // cairo looks like shit eaten twice on windows
461 cairo_font_options_set_antialias (fopt, CAIRO_ANTIALIAS_NONE);
462#else
463 cairo_font_options_set_antialias (fopt, CAIRO_ANTIALIAS_GRAY);
464#endif
465 cairo_font_options_set_hint_style (fopt, CAIRO_HINT_STYLE_FULL);
466 cairo_font_options_set_hint_metrics (fopt, CAIRO_HINT_METRICS_ON);
467 pango_cairo_context_set_font_options (cairo_context, fopt);
468 cairo_font_options_destroy (fopt);
469 }
383} 470}
384 471
385int 472int
386SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO) 473SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO)
387 474
397 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 484 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5);
398 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 485 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5);
399 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 486 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5);
400 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 487 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1);
401 488
489 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
490 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0);
491
402 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 492 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0);
403 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 493 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
404 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 494 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0);
405 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 495 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
406 496
407 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 497 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
408 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
409 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0);
410 498
411 SDL_EnableUNICODE (1); 499 SDL_EnableUNICODE (1);
412 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); 500 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
413 501
414 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 502 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
423 511
424 ++m; 512 ++m;
425 } 513 }
426} 514}
427 515
516char *
517SDL_GetError ()
518
428int 519int
429SDL_SetVideoMode (int w, int h, int fullscreen) 520SDL_SetVideoMode (int w, int h, int fullscreen)
430 CODE: 521 CODE:
431 RETVAL = !!SDL_SetVideoMode ( 522 RETVAL = !!SDL_SetVideoMode (
432 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 523 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
433 ); 524 );
525 if (RETVAL)
526 {
434 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 527 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
528# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
529# include "glfunc.h"
530# undef GL_FUNC
531 }
435 OUTPUT: 532 OUTPUT:
436 RETVAL 533 RETVAL
437 534
438void 535void
439SDL_GL_SwapBuffers () 536SDL_GL_SwapBuffers ()
537
538char *
539SDL_GetKeyName (int sym)
440 540
441void 541void
442SDL_PollEvent () 542SDL_PollEvent ()
443 PPCODE: 543 PPCODE:
444{ 544{
446 546
447 while (SDL_PollEvent (&ev)) 547 while (SDL_PollEvent (&ev))
448 { 548 {
449 HV *hv = newHV (); 549 HV *hv = newHV ();
450 hv_store (hv, "type", 4, newSViv (ev.type), 0); 550 hv_store (hv, "type", 4, newSViv (ev.type), 0);
551
451 switch (ev.type) 552 switch (ev.type)
452 { 553 {
453 case SDL_KEYDOWN: 554 case SDL_KEYDOWN:
454 case SDL_KEYUP: 555 case SDL_KEYUP:
455 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 556 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
462 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 563 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
463 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 564 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
464 break; 565 break;
465 566
466 case SDL_MOUSEMOTION: 567 case SDL_MOUSEMOTION:
568 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
569
467 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 570 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0);
468 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 571 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0);
469 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 572 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0);
470 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 573 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0);
471 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 574 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0);
472 break; 575 break;
473 576
474 case SDL_MOUSEBUTTONDOWN: 577 case SDL_MOUSEBUTTONDOWN:
475 case SDL_MOUSEBUTTONUP: 578 case SDL_MOUSEBUTTONUP:
579 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
580
476 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 581 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
477 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 582 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
478 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 583 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
479 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 584 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
585 break;
586
587 case SDL_USEREVENT:
588 hv_store (hv, "code", 4, newSViv (ev.user.code), 0);
589 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
590 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
591 break;
480 } 592 }
481 593
482 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv))); 594 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv)));
483 } 595 }
484} 596}
485 597
486int 598int
487Mix_OpenAudio (int frequency = 22050, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 512) 599Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048)
488 POSTCALL: 600 POSTCALL:
489 Mix_HookMusicFinished (music_finished); 601 Mix_HookMusicFinished (music_finished);
602 Mix_ChannelFinished (channel_finished);
490 603
491void 604void
492Mix_CloseAudio () 605Mix_CloseAudio ()
493 606
494int 607int
499 CODE: 612 CODE:
500#ifndef _WIN32 613#ifndef _WIN32
501 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 614 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val));
502#endif 615#endif
503 616
504char *
505gl_version ()
506 CODE:
507 RETVAL = (char *)glGetString (GL_VERSION);
508 OUTPUT:
509 RETVAL
510
511char *
512gl_extensions ()
513 CODE:
514 RETVAL = (char *)glGetString (GL_EXTENSIONS);
515 OUTPUT:
516 RETVAL
517
518void 617void
519add_font (char *file) 618add_font (char *file)
520 CODE: 619 CODE:
521 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 620 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */
522 621#ifdef _WIN32
523void 622 // cairo... sigh... requires win2000
524set_font (char *file) 623 AddFontResourceEx (file, FR_PRIVATE, 0);
525 CODE: 624#endif
526{
527 int count;
528 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)file, 0, 0, &count);
529 PangoFontDescription *font = pango_fc_font_description_from_pattern (pattern, 0);
530 FcPatternDestroy (pattern);
531 pango_context_set_font_description (context, font);
532}
533 625
534void 626void
535load_image_inline (SV *image_) 627load_image_inline (SV *image_)
536 ALIAS: 628 ALIAS:
537 load_image_file = 1 629 load_image_file = 1
619 PUSHs (sv_2mortal (newSViv (b / y))); 711 PUSHs (sv_2mortal (newSViv (b / y)));
620 PUSHs (sv_2mortal (newSViv (a / y))); 712 PUSHs (sv_2mortal (newSViv (a / y)));
621} 713}
622 714
623void 715void
716error (char *message)
717 CODE:
718 fprintf (stderr, "ERROR: %s\n", message);
719#ifdef _WIN32
720 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR);
721#endif
722
723void
624fatal (char *message) 724fatal (char *message)
625 CODE: 725 CODE:
726 fprintf (stderr, "FATAL: %s\n", message);
626#ifdef _WIN32 727#ifdef _WIN32
627 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND); 728 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
628#else
629 fprintf (stderr, "FATAL: %s\n", message);
630#endif 729#endif
631 exit (1); 730 _exit (1);
731
732void
733_exit (int retval)
734 CODE:
735 _exit (retval);
736
737MODULE = CFClient PACKAGE = CFClient::Font
738
739CFClient::Font
740new_from_file (SV *class, char *path, int id = 0)
741 CODE:
742{
743 int count;
744 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
745 RETVAL = pango_fc_font_description_from_pattern (pattern, 0);
746 FcPatternDestroy (pattern);
747}
748 OUTPUT:
749 RETVAL
750
751void
752DESTROY (CFClient::Font self)
753 CODE:
754 pango_font_description_free (self);
755
756void
757make_default (CFClient::Font self)
758 CODE:
759 default_font = self;
632 760
633MODULE = CFClient PACKAGE = CFClient::Layout 761MODULE = CFClient PACKAGE = CFClient::Layout
634 762
635CFClient::Layout 763CFClient::Layout
636new (SV *class, int base_height = 10) 764new (SV *class, int rgba = 0)
637 CODE: 765 CODE:
638 New (0, RETVAL, 1, struct cf_layout); 766 New (0, RETVAL, 1, struct cf_layout);
639 RETVAL->base_height = base_height; 767
640 RETVAL->pl = pango_layout_new (context); 768 RETVAL->pl = pango_layout_new (rgba ? cairo_context : ft2_context);
769 RETVAL->rgba = rgba;
770 RETVAL->r = 1.;
771 RETVAL->g = 1.;
772 RETVAL->b = 1.;
773 RETVAL->a = 1.;
774 RETVAL->base_height = MIN_FONT_HEIGHT;
775 RETVAL->font = 0;
776
641 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 777 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
778 layout_update_font (RETVAL);
642 OUTPUT: 779 OUTPUT:
643 RETVAL 780 RETVAL
644 781
645void 782void
646DESTROY (CFClient::Layout self) 783DESTROY (CFClient::Layout self)
647 CODE: 784 CODE:
648 g_object_unref (self->pl); 785 g_object_unref (self->pl);
649 Safefree (self); 786 Safefree (self);
650 787
788int
789is_rgba (CFClient::Layout self)
790 CODE:
791 RETVAL = self->rgba;
792 OUTPUT:
793 RETVAL
794
651void 795void
652set_text (CFClient::Layout self, SV *text_) 796set_text (CFClient::Layout self, SV *text_)
653 CODE: 797 CODE:
654{ 798{
655 STRLEN textlen; 799 STRLEN textlen;
670 814
671SV * 815SV *
672get_text (CFClient::Layout self) 816get_text (CFClient::Layout self)
673 CODE: 817 CODE:
674 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 818 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
675 SvUTF8_on (RETVAL); 819 sv_utf8_decode (RETVAL);
676 OUTPUT: 820 OUTPUT:
677 RETVAL 821 RETVAL
822
823void
824set_foreground (CFClient::Layout self, float r, float g, float b, float a = 1.)
825 CODE:
826 self->r = r;
827 self->g = g;
828 self->b = b;
829 self->a = a;
830
831void
832set_font (CFClient::Layout self, CFClient::Font font = 0)
833 CODE:
834 if (self->font != font)
835 {
836 self->font = font;
837 layout_update_font (self);
838 }
678 839
679void 840void
680set_height (CFClient::Layout self, int base_height) 841set_height (CFClient::Layout self, int base_height)
681 CODE: 842 CODE:
843 if (self->base_height != base_height)
844 {
682 self->base_height = base_height; 845 self->base_height = base_height;
846 layout_update_font (self);
847 }
683 848
684void 849void
685set_width (CFClient::Layout self, int max_width = -1) 850set_width (CFClient::Layout self, int max_width = -1)
686 CODE: 851 CODE:
687 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 852 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
853
854void
855set_indent (CFClient::Layout self, int indent)
856 CODE:
857 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
858
859void
860set_spacing (CFClient::Layout self, int spacing)
861 CODE:
862 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
863
864void
865set_ellipsise (CFClient::Layout self, int ellipsise)
866 CODE:
867 pango_layout_set_ellipsize (self->pl,
868 ellipsise == 1 ? PANGO_ELLIPSIZE_START
869 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
870 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
871 : PANGO_ELLIPSIZE_NONE
872 );
873
874void
875set_single_paragraph_mode (CFClient::Layout self, int spm)
876 CODE:
877 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
688 878
689void 879void
690size (CFClient::Layout self) 880size (CFClient::Layout self)
691 PPCODE: 881 PPCODE:
692{ 882{
693 int w, h; 883 int w, h;
694 884
695 layout_update (self);
696 layout_get_pixel_size (self, &w, &h); 885 layout_get_pixel_size (self, &w, &h);
697 886
698 EXTEND (SP, 2); 887 EXTEND (SP, 2);
699 PUSHs (sv_2mortal (newSViv (w))); 888 PUSHs (sv_2mortal (newSViv (w)));
700 PUSHs (sv_2mortal (newSViv (h))); 889 PUSHs (sv_2mortal (newSViv (h)));
703int 892int
704xy_to_index (CFClient::Layout self, int x, int y) 893xy_to_index (CFClient::Layout self, int x, int y)
705 CODE: 894 CODE:
706{ 895{
707 int index, trailing; 896 int index, trailing;
708
709 layout_update (self);
710 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 897 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
711
712 RETVAL = index; 898 RETVAL = index;
713} 899}
714 OUTPUT: 900 OUTPUT:
715 RETVAL 901 RETVAL
716 902
717void 903void
718cursor_pos (CFClient::Layout self, int index) 904cursor_pos (CFClient::Layout self, int index)
719 PPCODE: 905 PPCODE:
720{ 906{
721 PangoRectangle strong_pos; 907 PangoRectangle strong_pos;
722 layout_update (self);
723 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 908 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0);
724 909
725 EXTEND (SP, 3); 910 EXTEND (SP, 3);
726 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); 911 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE)));
727 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 912 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
732render (CFClient::Layout self) 917render (CFClient::Layout self)
733 PPCODE: 918 PPCODE:
734{ 919{
735 SV *retval; 920 SV *retval;
736 int w, h; 921 int w, h;
737 FT_Bitmap bitmap;
738 922
739 layout_update (self);
740 layout_get_pixel_size (self, &w, &h); 923 layout_get_pixel_size (self, &w, &h);
741 924
925 if (self->rgba)
926 {
927 cairo_surface_t *surface;
928 cairo_t *cairo;
929
930 retval = newSV (w * h * 4);
931 SvPOK_only (retval);
932 SvCUR_set (retval, w * h * 4);
933
934 memset (SvPVX (retval), 0, w * h * 4);
935
936 surface = cairo_image_surface_create_for_data (
937 (void*)SvPVX (retval), CAIRO_FORMAT_ARGB32, w, h, w * 4);
938 cairo = cairo_create (surface);
939 cairo_set_source_rgba (cairo, self->r, self->g, self->b, self->a);
940
941 pango_cairo_show_layout (cairo, self->pl);
942
943 cairo_destroy (cairo);
944 cairo_surface_destroy (surface);
945
946 // what a mess, and its premultiplied, too :(
947 {
948 uint32_t *p = (uint32_t *)SvPVX (retval);
949 uint32_t *e = p + w * h;
950
951 while (p < e)
952 {
953 uint32_t rgba = *p;
954 rgba = (rgba >> 24) | (rgba << 8);
955#if 0
956#ifdef _WIN32
957 {//D
958 uint8_t r = rgba >> 24;
959 uint8_t g = rgba >> 16;
960 uint8_t b = rgba >> 8;
961 uint8_t a = rgba >> 0;
962
963 rgba = (rgba & 0xffffff00) | a;
964 }
965#endif
966#endif
967 rgba = SDL_SwapBE32 (rgba);
968 *p++ = rgba;
969 }
970 }
971
972 EXTEND (SP, 5);
973 PUSHs (sv_2mortal (newSViv (w)));
974 PUSHs (sv_2mortal (newSViv (h)));
975 PUSHs (sv_2mortal (retval));
976 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
977 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
978 }
979 else
980 {
981 FT_Bitmap bitmap;
982
742 retval = newSV (w * h); 983 retval = newSV (w * h);
743 SvPOK_only (retval); 984 SvPOK_only (retval);
744 SvCUR_set (retval, w * h); 985 SvCUR_set (retval, w * h);
745 986
746 bitmap.rows = h; 987 bitmap.rows = h;
747 bitmap.width = w; 988 bitmap.width = w;
748 bitmap.pitch = w; 989 bitmap.pitch = w;
749 bitmap.buffer = (unsigned char*)SvPVX (retval); 990 bitmap.buffer = (unsigned char*)SvPVX (retval);
750 bitmap.num_grays = 256; 991 bitmap.num_grays = 256;
751 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY; 992 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
752 993
753 memset (bitmap.buffer, 0, w * h); 994 memset (bitmap.buffer, 0, w * h);
754 995
755 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE); 996 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE);
756 997
757 EXTEND (SP, 3); 998 EXTEND (SP, 5);
758 PUSHs (sv_2mortal (newSViv (w))); 999 PUSHs (sv_2mortal (newSViv (w)));
759 PUSHs (sv_2mortal (newSViv (h))); 1000 PUSHs (sv_2mortal (newSViv (h)));
760 PUSHs (sv_2mortal (retval)); 1001 PUSHs (sv_2mortal (retval));
1002 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
1003 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
1004 }
761} 1005}
762 1006
763MODULE = CFClient PACKAGE = CFClient::Texture 1007MODULE = CFClient PACKAGE = CFClient::Texture
764 1008
765void 1009void
1010pad2pot (SV *data_, SV *w_, SV *h_)
1011 CODE:
1012{
1013 int ow = SvIV (w_);
1014 int oh = SvIV (h_);
1015
1016 if (ow && oh)
1017 {
1018 int nw = minpot (ow);
1019 int nh = minpot (oh);
1020
1021 if (nw != ow || nh != oh)
1022 {
1023 if (SvOK (data_))
1024 {
1025 STRLEN datalen;
1026 char *data = SvPVbyte (data_, datalen);
1027 int bpp = datalen / (ow * oh);
1028 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1029
1030 SvPOK_only (result_);
1031 SvCUR_set (result_, nw * nh * bpp);
1032
1033 memset (SvPVX (result_), 0, nw * nh * bpp);
1034 while (oh--)
1035 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1036
1037 sv_setsv (data_, result_);
1038 }
1039
1040 sv_setiv (w_, nw);
1041 sv_setiv (h_, nh);
1042 }
1043 }
1044}
1045
1046void
766draw_quad (SV *self, float x, float y, float w = 0, float h = 0) 1047draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
767 PROTOTYPE: $$$;$$ 1048 PROTOTYPE: $$$;$$
1049 ALIAS:
1050 draw_quad_alpha = 1
1051 draw_quad_alpha_premultiplied = 2
768 CODE: 1052 CODE:
769{ 1053{
770 HV *hv = (HV *)SvRV (self); 1054 HV *hv = (HV *)SvRV (self);
771 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1055 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
772 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1056 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
773 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1057 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
774 int wrap_mode = SvIV (*hv_fetch (hv, "wrap_mode", 9, 1));
775 1058
776 if (items < 5) 1059 if (items < 5)
777 { 1060 {
778 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1061 w = SvNV (*hv_fetch (hv, "w", 1, 1));
779 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1062 h = SvNV (*hv_fetch (hv, "h", 1, 1));
780 } 1063 }
781 1064
1065 if (ix)
1066 {
1067 glEnable (GL_BLEND);
1068
1069 if (ix == 2)
1070 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
1071 else
1072 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1073 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1074
1075 glEnable (GL_ALPHA_TEST);
1076 glAlphaFunc (GL_GREATER, 0.01f);
1077 }
1078
782 glBindTexture (GL_TEXTURE_2D, name); 1079 glBindTexture (GL_TEXTURE_2D, name);
783 if (wrap_mode) { 1080
784 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
785 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
786 }
787 glBegin (GL_QUADS); 1081 glBegin (GL_QUADS);
788 glTexCoord2f (0, 0); glVertex2f (x , y ); 1082 glTexCoord2f (0, 0); glVertex2f (x , y );
789 glTexCoord2f (0, t); glVertex2f (x , y + h); 1083 glTexCoord2f (0, t); glVertex2f (x , y + h);
790 glTexCoord2f (s, t); glVertex2f (x + w, y + h); 1084 glTexCoord2f (s, t); glVertex2f (x + w, y + h);
791 glTexCoord2f (s, 0); glVertex2f (x + w, y ); 1085 glTexCoord2f (s, 0); glVertex2f (x + w, y );
792 glEnd (); 1086 glEnd ();
1087
1088 if (ix)
1089 {
1090 glDisable (GL_ALPHA_TEST);
1091 glDisable (GL_BLEND);
1092 }
793} 1093}
794 1094
795MODULE = CFClient PACKAGE = CFClient::Map 1095MODULE = CFClient PACKAGE = CFClient::Map
796 1096
797CFClient::Map 1097CFClient::Map
817DESTROY (CFClient::Map self) 1117DESTROY (CFClient::Map self)
818 CODE: 1118 CODE:
819{ 1119{
820 map_clear (self); 1120 map_clear (self);
821 Safefree (self->face); 1121 Safefree (self->face);
1122 Safefree (self->tex);
822 Safefree (self); 1123 Safefree (self);
823} 1124}
824 1125
825void 1126void
826clear (CFClient::Map self) 1127clear (CFClient::Map self)
861 tex->r = r; 1162 tex->r = r;
862 tex->g = g; 1163 tex->g = g;
863 tex->b = b; 1164 tex->b = b;
864 tex->a = a; 1165 tex->a = a;
865 } 1166 }
1167
1168 // somewhat hackish, but for textures that require it, it really
1169 // improves the look, and most others don't suffer.
1170 glBindTexture (GL_TEXTURE_2D, name);
1171 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
1172 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
1173 // use uglier nearest interpolation because linear suffers
1174 // from transparent color bleeding and ugly wrapping effects.
1175 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
866} 1176}
867 1177
868int 1178int
869ox (CFClient::Map self) 1179ox (CFClient::Map self)
870 ALIAS: 1180 ALIAS:
871 oy = 1 1181 oy = 1
1182 x = 2
1183 y = 3
1184 w = 4
1185 h = 5
872 CODE: 1186 CODE:
873 switch (ix) 1187 switch (ix)
874 { 1188 {
875 case 0: RETVAL = self->ox; break; 1189 case 0: RETVAL = self->ox; break;
876 case 1: RETVAL = self->oy; break; 1190 case 1: RETVAL = self->oy; break;
1191 case 2: RETVAL = self->x; break;
1192 case 3: RETVAL = self->y; break;
1193 case 4: RETVAL = self->w; break;
1194 case 5: RETVAL = self->h; break;
877 } 1195 }
878 OUTPUT: 1196 OUTPUT:
879 RETVAL 1197 RETVAL
880 1198
881void 1199void
1016 OUTPUT: 1334 OUTPUT:
1017 RETVAL 1335 RETVAL
1018 1336
1019void 1337void
1020draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1338draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh)
1021 PPCODE: 1339 CODE:
1022{ 1340{
1023 int vx, vy; 1341 int vx, vy;
1024 int x, y, z; 1342 int x, y, z;
1025 int last_name; 1343 int last_name;
1026 mapface face; 1344 mapface face;
1027 int sw4 = (sw + 3) & ~3;
1028 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1029 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1030 1345
1031 memset (darkness, 255, sw4 * sh);
1032 SvPOK_only (darkness_sv);
1033 SvCUR_set (darkness_sv, sw4 * sh);
1034
1035 vx = self->x + (self->w - sw) / 2 - shift_x; 1346 vx = self->x + (self->w - sw + 1) / 2 - shift_x;
1036 vy = self->y + (self->h - sh) / 2 - shift_y; 1347 vy = self->y + (self->h - sh + 1) / 2 - shift_y;
1037 1348
1038 /* 1349 /*
1039 int vx = self->vx = self->w >= sw 1350 int vx = self->vx = self->w >= sw
1040 ? self->x + (self->w - sw) / 2 1351 ? self->x + (self->w - sw) / 2
1041 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx)); 1352 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
1064 1375
1065 for (x = 0; x < sw; x++) 1376 for (x = 0; x < sw; x++)
1066 if (row->c0 <= x + vx && x + vx < row->c1) 1377 if (row->c0 <= x + vx && x + vx < row->c1)
1067 { 1378 {
1068 mapcell *cell = row->col + (x + vx - row->c0); 1379 mapcell *cell = row->col + (x + vx - row->c0);
1069
1070 darkness[y * sw4 + x] = cell->darkness < 0
1071 ? 255 - FOW_DARKNESS
1072 : 255 - cell->darkness;
1073 1380
1074 face = cell->face [z]; 1381 face = cell->face [z];
1075 1382
1076 if (face) 1383 if (face)
1077 { 1384 {
1098 1405
1099 glEnd (); 1406 glEnd ();
1100 1407
1101 glDisable (GL_TEXTURE_2D); 1408 glDisable (GL_TEXTURE_2D);
1102 glDisable (GL_BLEND); 1409 glDisable (GL_BLEND);
1410}
1411
1412void
1413fow_texture (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh)
1414 PPCODE:
1415{
1416 int vx, vy;
1417 int x, y;
1418 int sw4 = (sw + 3) & ~3;
1419 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1420 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1421
1422 memset (darkness, 255, sw4 * sh);
1423 SvPOK_only (darkness_sv);
1424 SvCUR_set (darkness_sv, sw4 * sh);
1425
1426 vx = self->x + (self->w - sw + 1) / 2 - shift_x;
1427 vy = self->y + (self->h - sh + 1) / 2 - shift_y;
1428
1429 for (y = 0; y < sh; y++)
1430 if (0 <= y + vy && y + vy < self->rows)
1431 {
1432 maprow *row = self->row + (y + vy);
1433
1434 for (x = 0; x < sw; x++)
1435 if (row->c0 <= x + vx && x + vx < row->c1)
1436 {
1437 mapcell *cell = row->col + (x + vx - row->c0);
1438
1439 darkness[y * sw4 + x] = cell->darkness < 0
1440 ? 255 - FOW_DARKNESS
1441 : 255 - cell->darkness;
1442 }
1443 }
1103 1444
1104 EXTEND (SP, 3); 1445 EXTEND (SP, 3);
1105 PUSHs (sv_2mortal (newSViv (sw4))); 1446 PUSHs (sv_2mortal (newSViv (sw4)));
1106 PUSHs (sv_2mortal (newSViv (sh))); 1447 PUSHs (sv_2mortal (newSViv (sh)));
1107 PUSHs (darkness_sv); 1448 PUSHs (darkness_sv);
1306 } *civ, const_iv[] = { 1647 } *civ, const_iv[] = {
1307# define const_iv(name) { # name, (IV)name } 1648# define const_iv(name) { # name, (IV)name }
1308 const_iv (GL_COLOR_MATERIAL), 1649 const_iv (GL_COLOR_MATERIAL),
1309 const_iv (GL_SMOOTH), 1650 const_iv (GL_SMOOTH),
1310 const_iv (GL_FLAT), 1651 const_iv (GL_FLAT),
1652 const_iv (GL_DITHER),
1311 const_iv (GL_BLEND), 1653 const_iv (GL_BLEND),
1654 const_iv (GL_CULL_FACE),
1655 const_iv (GL_SCISSOR_TEST),
1656 const_iv (GL_DEPTH_TEST),
1657 const_iv (GL_ALPHA_TEST),
1658 const_iv (GL_NORMALIZE),
1659 const_iv (GL_RESCALE_NORMAL),
1312 const_iv (GL_AND), 1660 const_iv (GL_AND),
1661 const_iv (GL_ONE),
1662 const_iv (GL_ZERO),
1313 const_iv (GL_SRC_ALPHA), 1663 const_iv (GL_SRC_ALPHA),
1664 const_iv (GL_DST_ALPHA),
1314 const_iv (GL_ONE_MINUS_SRC_ALPHA), 1665 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1666 const_iv (GL_ONE_MINUS_DST_ALPHA),
1667 const_iv (GL_SRC_ALPHA_SATURATE),
1315 const_iv (GL_RGB), 1668 const_iv (GL_RGB),
1316 const_iv (GL_RGBA), 1669 const_iv (GL_RGBA),
1670 const_iv (GL_RGBA4),
1671 const_iv (GL_RGBA8),
1672 const_iv (GL_RGB5_A1),
1317 const_iv (GL_UNSIGNED_BYTE), 1673 const_iv (GL_UNSIGNED_BYTE),
1318 const_iv (GL_ALPHA4), 1674 const_iv (GL_UNSIGNED_SHORT),
1675 const_iv (GL_UNSIGNED_INT),
1319 const_iv (GL_ALPHA), 1676 const_iv (GL_ALPHA),
1677 const_iv (GL_INTENSITY),
1678 const_iv (GL_LUMINANCE),
1679 const_iv (GL_LUMINANCE_ALPHA),
1320 const_iv (GL_FLOAT), 1680 const_iv (GL_FLOAT),
1321 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 1681 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
1322 const_iv (GL_COMPILE), 1682 const_iv (GL_COMPILE),
1323 const_iv (GL_TEXTURE_1D), 1683 const_iv (GL_TEXTURE_1D),
1324 const_iv (GL_TEXTURE_2D), 1684 const_iv (GL_TEXTURE_2D),
1326 const_iv (GL_TEXTURE_MAG_FILTER), 1686 const_iv (GL_TEXTURE_MAG_FILTER),
1327 const_iv (GL_TEXTURE_MIN_FILTER), 1687 const_iv (GL_TEXTURE_MIN_FILTER),
1328 const_iv (GL_TEXTURE_ENV_MODE), 1688 const_iv (GL_TEXTURE_ENV_MODE),
1329 const_iv (GL_TEXTURE_WRAP_S), 1689 const_iv (GL_TEXTURE_WRAP_S),
1330 const_iv (GL_TEXTURE_WRAP_T), 1690 const_iv (GL_TEXTURE_WRAP_T),
1691 const_iv (GL_REPEAT),
1331 const_iv (GL_CLAMP), 1692 const_iv (GL_CLAMP),
1332 const_iv (GL_REPEAT), 1693 const_iv (GL_CLAMP_TO_EDGE),
1333 const_iv (GL_NEAREST), 1694 const_iv (GL_NEAREST),
1334 const_iv (GL_LINEAR), 1695 const_iv (GL_LINEAR),
1335 const_iv (GL_NEAREST_MIPMAP_NEAREST), 1696 const_iv (GL_NEAREST_MIPMAP_NEAREST),
1336 const_iv (GL_LINEAR_MIPMAP_NEAREST), 1697 const_iv (GL_LINEAR_MIPMAP_NEAREST),
1337 const_iv (GL_NEAREST_MIPMAP_LINEAR), 1698 const_iv (GL_NEAREST_MIPMAP_LINEAR),
1338 const_iv (GL_LINEAR_MIPMAP_LINEAR), 1699 const_iv (GL_LINEAR_MIPMAP_LINEAR),
1339 const_iv (GL_GENERATE_MIPMAP), 1700 const_iv (GL_GENERATE_MIPMAP),
1340 const_iv (GL_LINEAR),
1341 const_iv (GL_MODULATE), 1701 const_iv (GL_MODULATE),
1702 const_iv (GL_DECAL),
1342 const_iv (GL_REPLACE), 1703 const_iv (GL_REPLACE),
1704 const_iv (GL_DEPTH_BUFFER_BIT),
1343 const_iv (GL_COLOR_BUFFER_BIT), 1705 const_iv (GL_COLOR_BUFFER_BIT),
1344 const_iv (GL_PROJECTION), 1706 const_iv (GL_PROJECTION),
1345 const_iv (GL_MODELVIEW), 1707 const_iv (GL_MODELVIEW),
1346 const_iv (GL_COLOR_LOGIC_OP), 1708 const_iv (GL_COLOR_LOGIC_OP),
1709 const_iv (GL_SEPARABLE_2D),
1347 const_iv (GL_CONVOLUTION_2D), 1710 const_iv (GL_CONVOLUTION_2D),
1348 const_iv (GL_CONVOLUTION_BORDER_MODE), 1711 const_iv (GL_CONVOLUTION_BORDER_MODE),
1349 const_iv (GL_CONSTANT_BORDER), 1712 const_iv (GL_CONSTANT_BORDER),
1350 const_iv (GL_LINES), 1713 const_iv (GL_LINES),
1714 const_iv (GL_LINE_LOOP),
1351 const_iv (GL_QUADS), 1715 const_iv (GL_QUADS),
1352 const_iv (GL_LINE_LOOP), 1716 const_iv (GL_QUAD_STRIP),
1717 const_iv (GL_TRIANGLES),
1718 const_iv (GL_TRIANGLE_STRIP),
1719 const_iv (GL_TRIANGLE_FAN),
1353 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 1720 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
1354 const_iv (GL_FASTEST), 1721 const_iv (GL_FASTEST),
1722 const_iv (GL_V2F),
1723 const_iv (GL_V3F),
1724 const_iv (GL_T2F_V3F),
1725 const_iv (GL_T2F_N3F_V3F),
1355# undef const_iv 1726# undef const_iv
1356 }; 1727 };
1357 1728
1358 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1729 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1359 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 1730 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
1360} 1731}
1361 1732
1733char *
1734gl_vendor ()
1735 CODE:
1736 RETVAL = (char *)glGetString (GL_VENDOR);
1737 OUTPUT:
1738 RETVAL
1739
1740char *
1741gl_version ()
1742 CODE:
1743 RETVAL = (char *)glGetString (GL_VERSION);
1744 OUTPUT:
1745 RETVAL
1746
1747char *
1748gl_extensions ()
1749 CODE:
1750 RETVAL = (char *)glGetString (GL_EXTENSIONS);
1751 OUTPUT:
1752 RETVAL
1753
1362int glGetError () 1754int glGetError ()
1755
1756void glFinish ()
1363 1757
1364void glClear (int mask) 1758void glClear (int mask)
1365 1759
1366void glClearColor (float r, float g, float b, float a = 1.0) 1760void glClearColor (float r, float g, float b, float a = 1.0)
1367 PROTOTYPE: @ 1761 PROTOTYPE: @
1374 1768
1375void glHint (int target, int mode) 1769void glHint (int target, int mode)
1376 1770
1377void glBlendFunc (int sfactor, int dfactor) 1771void glBlendFunc (int sfactor, int dfactor)
1378 1772
1773void glBlendFuncSeparate (int sa, int da, int saa, int daa)
1774 CODE:
1775 gl_BlendFuncSeparate (sa, da, saa, daa);
1776
1777void glDepthMask (int flag)
1778
1379void glLogicOp (int opcode) 1779void glLogicOp (int opcode)
1380 1780
1781void glColorMask (int red, int green, int blue, int alpha)
1782
1381void glMatrixMode (int mode) 1783void glMatrixMode (int mode)
1382 1784
1383void glPushMatrix () 1785void glPushMatrix ()
1384 1786
1385void glPopMatrix () 1787void glPopMatrix ()
1386 1788
1387void glLoadIdentity () 1789void glLoadIdentity ()
1388 1790
1791# near_ and far_ are due to microsofts buggy "c" compiler
1792void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
1793
1794# near_ and far_ are due to microsofts buggy "c" compiler
1389void glOrtho (double left, double right, double bottom, double top, double near, double far) 1795void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
1390 1796
1391void glViewport (int x, int y, int width, int height) 1797void glViewport (int x, int y, int width, int height)
1798
1799void glScissor (int x, int y, int width, int height)
1392 1800
1393void glTranslate (float x, float y, float z = 0.) 1801void glTranslate (float x, float y, float z = 0.)
1394 CODE: 1802 CODE:
1395 glTranslatef (x, y, z); 1803 glTranslatef (x, y, z);
1396 1804
1397void glScale (float x, float y, float z) 1805void glScale (float x, float y, float z = 1.)
1398 CODE: 1806 CODE:
1399 glScalef (x, y, z); 1807 glScalef (x, y, z);
1400 1808
1401void glRotate (float angle, float x, float y, float z) 1809void glRotate (float angle, float x, float y, float z)
1402 CODE: 1810 CODE:
1406 1814
1407void glEnd () 1815void glEnd ()
1408 1816
1409void glColor (float r, float g, float b, float a = 1.0) 1817void glColor (float r, float g, float b, float a = 1.0)
1410 PROTOTYPE: @ 1818 PROTOTYPE: @
1819 ALIAS:
1820 glColor_premultiply = 1
1411 CODE: 1821 CODE:
1412 glColor4f (r, g, b, a); 1822 if (ix)
1823 {
1824 r *= a;
1825 g *= a;
1826 b *= a;
1827 }
1828 // microsoft visual "c" rounds instead of truncating...
1829 glColor4ub (MIN ((int)(r * 256.f), 255),
1830 MIN ((int)(g * 256.f), 255),
1831 MIN ((int)(b * 256.f), 255),
1832 MIN ((int)(a * 256.f), 255));
1833
1834void glInterleavedArrays (int format, int stride, char *data)
1835
1836void glDrawElements (int mode, int count, int type, char *indices)
1837
1838# 1.2 void glDrawRangeElements (int mode, int start, int end
1839
1840void glRasterPos (float x, float y, float z = 0.)
1841 CODE:
1842 glRasterPos3f (0, 0, z);
1843 glBitmap (0, 0, 0, 0, x, y, 0);
1413 1844
1414void glVertex (float x, float y, float z = 0.) 1845void glVertex (float x, float y, float z = 0.)
1415 CODE: 1846 CODE:
1416 glVertex3f (x, y, z); 1847 glVertex3f (x, y, z);
1417 1848
1429 1860
1430void glBindTexture (int target, int name) 1861void glBindTexture (int target, int name)
1431 1862
1432void glConvolutionParameter (int target, int pname, float params) 1863void glConvolutionParameter (int target, int pname, float params)
1433 CODE: 1864 CODE:
1865 if (gl.ConvolutionParameterf)
1434 glConvolutionParameterf (target, pname, params); 1866 gl.ConvolutionParameterf (target, pname, params);
1435 1867
1436void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data) 1868void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data)
1869 CODE:
1870 if (gl.ConvolutionFilter2D)
1871 gl.ConvolutionFilter2D (target, internalformat, width, height, format, type, data);
1872
1873void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
1874 CODE:
1875 if (gl.SeparableFilter2D)
1876 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
1437 1877
1438void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 1878void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data)
1439 1879
1440void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 1880void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
1881
1882void glDrawPixels (int width, int height, int format, int type, char *pixels)
1883
1884void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
1441 1885
1442int glGenTexture () 1886int glGenTexture ()
1443 CODE: 1887 CODE:
1444{ 1888{
1445 GLuint name; 1889 GLuint name;
1470 1914
1471void glEndList () 1915void glEndList ()
1472 1916
1473void glCallList (int list) 1917void glCallList (int list)
1474 1918
1919

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