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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.92 by elmex, Tue May 23 17:30:18 2006 UTC vs.
Revision 1.116 by root, Thu Jun 15 08:29:16 2006 UTC

10#include "XSUB.h" 10#include "XSUB.h"
11 11
12#include <math.h> 12#include <math.h>
13#include <string.h> 13#include <string.h>
14#include <stdio.h> 14#include <stdio.h>
15#include <stdlib.h>
15 16
16#include <SDL.h> 17#include <SDL.h>
17#include <SDL_endian.h> 18#include <SDL_endian.h>
18#include <SDL_image.h> 19#include <SDL_image.h>
19#include <SDL_mixer.h> 20#include <SDL_mixer.h>
48#define MAP_EXTEND_X 32 49#define MAP_EXTEND_X 32
49#define MAP_EXTEND_Y 512 50#define MAP_EXTEND_Y 512
50 51
51#define MIN_FONT_HEIGHT 10 52#define MIN_FONT_HEIGHT 10
52 53
53#define GL_CALL(type,func,args) \ 54static struct
54 { \ 55{
55 static int init_; \ 56#define GL_FUNC(ptr,name) ptr name;
56 static type fptr_; \ 57#include "glfunc.h"
57 \ 58#undef GL_FUNC
58 if (!init_) \ 59} gl;
59 { \ 60
60 init_ = 1; \ 61static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
61 fptr_ = (type)SDL_GL_GetProcAddress (# func); \ 62{
62 } \ 63 if (gl.BlendFuncSeparate)
63 \ 64 gl.BlendFuncSeparate (sa, da, saa, daa);
64 if (fptr_) \ 65 else if (gl.BlendFuncSeparateEXT)
65 fptr_ args; \ 66 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
66 } 67 else
68 glBlendFunc (sa, da);
69}
67 70
68typedef Mix_Chunk *CFClient__MixChunk; 71typedef Mix_Chunk *CFClient__MixChunk;
69typedef Mix_Music *CFClient__MixMusic; 72typedef Mix_Music *CFClient__MixMusic;
70 73
71typedef PangoFontDescription *CFClient__Font; 74typedef PangoFontDescription *CFClient__Font;
83static PangoFontMap *ft2_fontmap, *cairo_fontmap; 86static PangoFontMap *ft2_fontmap, *cairo_fontmap;
84 87
85static void 88static void
86substitute_func (FcPattern *pattern, gpointer data) 89substitute_func (FcPattern *pattern, gpointer data)
87{ 90{
88 FcPatternAddBool (pattern, FC_HINTING , 1); 91 FcPatternAddBool (pattern, FC_HINTING, 1);
92#ifdef FC_HINT_STYLE
93 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
94#endif
89#ifdef _WIN32 95#ifdef _WIN32
90 FcPatternAddBool (pattern, FC_AUTOHINT, 1); 96 FcPatternAddBool (pattern, FC_AUTOHINT, 1);
91#else 97#else
92 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 98 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
93#endif 99#endif
294 ev.code = 1; 300 ev.code = 1;
295 ev.data1 = (void *)(long)channel; 301 ev.data1 = (void *)(long)channel;
296 ev.data2 = 0; 302 ev.data2 = 0;
297 303
298 SDL_PushEvent ((SDL_Event *)&ev); 304 SDL_PushEvent ((SDL_Event *)&ev);
305}
306
307static unsigned int
308minpot (unsigned int n)
309{
310 if (!n)
311 return 0;
312
313 --n;
314
315 n |= n >> 1;
316 n |= n >> 2;
317 n |= n >> 4;
318 n |= n >> 8;
319 n |= n >> 16;
320
321 return n + 1;
299} 322}
300 323
301MODULE = CFClient PACKAGE = CFClient 324MODULE = CFClient PACKAGE = CFClient
302 325
303PROTOTYPES: ENABLE 326PROTOTYPES: ENABLE
413 436
414 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 437 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
415 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 438 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
416} 439}
417 440
441NV floor (NV x)
442
443NV ceil (NV x)
444
418void 445void
419pango_init () 446pango_init ()
420 CODE: 447 CODE:
421{
422 // delayed, so it can pick up new fonts added by AddFontResourceEx 448 // delayed, so it can pick up new fonts added by AddFontResourceEx
449{
450 {
423 ft2_fontmap = pango_ft2_font_map_new (); 451 ft2_fontmap = pango_ft2_font_map_new ();
424 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)ft2_fontmap, substitute_func, 0, 0); 452 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)ft2_fontmap, substitute_func, 0, 0);
425 ft2_context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)ft2_fontmap); 453 ft2_context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)ft2_fontmap);
426 454 }
455 {
456 cairo_font_options_t *fopt = cairo_font_options_create ();
427 cairo_fontmap = pango_cairo_font_map_get_default (); 457 cairo_fontmap = pango_cairo_font_map_get_default ();
428 cairo_context = pango_cairo_font_map_create_context ((PangoCairoFontMap *)cairo_fontmap); 458 cairo_context = pango_cairo_font_map_create_context ((PangoCairoFontMap *)cairo_fontmap);
459#ifdef _WIN32
460 // cairo looks like shit eaten twice on windows
461 cairo_font_options_set_antialias (fopt, CAIRO_ANTIALIAS_NONE);
462#else
463 cairo_font_options_set_antialias (fopt, CAIRO_ANTIALIAS_GRAY);
464#endif
465 cairo_font_options_set_hint_style (fopt, CAIRO_HINT_STYLE_FULL);
466 cairo_font_options_set_hint_metrics (fopt, CAIRO_HINT_METRICS_ON);
467 pango_cairo_context_set_font_options (cairo_context, fopt);
468 cairo_font_options_destroy (fopt);
469 }
429} 470}
430 471
431int 472int
432SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO) 473SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO)
433 474
444 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 485 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5);
445 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 486 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5);
446 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 487 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1);
447 488
448 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); 489 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
449 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 16); 490 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0);
450 491
451 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 492 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0);
452 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 493 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
453 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 494 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0);
454 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 495 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
479SDL_SetVideoMode (int w, int h, int fullscreen) 520SDL_SetVideoMode (int w, int h, int fullscreen)
480 CODE: 521 CODE:
481 RETVAL = !!SDL_SetVideoMode ( 522 RETVAL = !!SDL_SetVideoMode (
482 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 523 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
483 ); 524 );
525 if (RETVAL)
526 {
484 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 527 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
528# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
529# include "glfunc.h"
530# undef GL_FUNC
531 }
485 OUTPUT: 532 OUTPUT:
486 RETVAL 533 RETVAL
487 534
488void 535void
489SDL_GL_SwapBuffers () 536SDL_GL_SwapBuffers ()
537
538char *
539SDL_GetKeyName (int sym)
490 540
491void 541void
492SDL_PollEvent () 542SDL_PollEvent ()
493 PPCODE: 543 PPCODE:
494{ 544{
513 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 563 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
514 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 564 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
515 break; 565 break;
516 566
517 case SDL_MOUSEMOTION: 567 case SDL_MOUSEMOTION:
568 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
569
518 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 570 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0);
519 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 571 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0);
520 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 572 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0);
521 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 573 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0);
522 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 574 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0);
523 break; 575 break;
524 576
525 case SDL_MOUSEBUTTONDOWN: 577 case SDL_MOUSEBUTTONDOWN:
526 case SDL_MOUSEBUTTONUP: 578 case SDL_MOUSEBUTTONUP:
579 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
580
527 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 581 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
528 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 582 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
529 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 583 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
530 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 584 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
531 break; 585 break;
557lowdelay (int fd, int val = 1) 611lowdelay (int fd, int val = 1)
558 CODE: 612 CODE:
559#ifndef _WIN32 613#ifndef _WIN32
560 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 614 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val));
561#endif 615#endif
562
563char *
564gl_vendor ()
565 CODE:
566 RETVAL = (char *)glGetString (GL_VENDOR);
567 OUTPUT:
568 RETVAL
569
570char *
571gl_version ()
572 CODE:
573 RETVAL = (char *)glGetString (GL_VERSION);
574 OUTPUT:
575 RETVAL
576
577char *
578gl_extensions ()
579 CODE:
580 RETVAL = (char *)glGetString (GL_EXTENSIONS);
581 OUTPUT:
582 RETVAL
583 616
584void 617void
585add_font (char *file) 618add_font (char *file)
586 CODE: 619 CODE:
587 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 620 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */
692 CODE: 725 CODE:
693 fprintf (stderr, "FATAL: %s\n", message); 726 fprintf (stderr, "FATAL: %s\n", message);
694#ifdef _WIN32 727#ifdef _WIN32
695 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); 728 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
696#endif 729#endif
697 exit (1); 730 _exit (1);
731
732void
733_exit (int retval)
734 CODE:
735 _exit (retval);
698 736
699MODULE = CFClient PACKAGE = CFClient::Font 737MODULE = CFClient PACKAGE = CFClient::Font
700 738
701CFClient::Font 739CFClient::Font
702new_from_file (SV *class, char *path, int id = 0) 740new_from_file (SV *class, char *path, int id = 0)
723MODULE = CFClient PACKAGE = CFClient::Layout 761MODULE = CFClient PACKAGE = CFClient::Layout
724 762
725CFClient::Layout 763CFClient::Layout
726new (SV *class, int rgba = 0) 764new (SV *class, int rgba = 0)
727 CODE: 765 CODE:
728#if _WIN32
729 rgba = 0;//D
730#endif
731 New (0, RETVAL, 1, struct cf_layout); 766 New (0, RETVAL, 1, struct cf_layout);
732 767
733 RETVAL->pl = pango_layout_new (rgba ? cairo_context : ft2_context); 768 RETVAL->pl = pango_layout_new (rgba ? cairo_context : ft2_context);
734 RETVAL->rgba = rgba; 769 RETVAL->rgba = rgba;
735 RETVAL->r = 1.; 770 RETVAL->r = 1.;
779 814
780SV * 815SV *
781get_text (CFClient::Layout self) 816get_text (CFClient::Layout self)
782 CODE: 817 CODE:
783 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 818 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
784 SvUTF8_on (RETVAL); 819 sv_utf8_decode (RETVAL);
785 OUTPUT: 820 OUTPUT:
786 RETVAL 821 RETVAL
787 822
788void 823void
789set_foreground (CFClient::Layout self, float r, float g, float b, float a = 1.) 824set_foreground (CFClient::Layout self, float r, float g, float b, float a = 1.)
970} 1005}
971 1006
972MODULE = CFClient PACKAGE = CFClient::Texture 1007MODULE = CFClient PACKAGE = CFClient::Texture
973 1008
974void 1009void
1010pad2pot (SV *data_, SV *w_, SV *h_)
1011 CODE:
1012{
1013 int ow = SvIV (w_);
1014 int oh = SvIV (h_);
1015
1016 if (ow && oh)
1017 {
1018 int nw = minpot (ow);
1019 int nh = minpot (oh);
1020
1021 if (nw != ow || nh != oh)
1022 {
1023 if (SvOK (data_))
1024 {
1025 STRLEN datalen;
1026 char *data = SvPVbyte (data_, datalen);
1027 int bpp = datalen / (ow * oh);
1028 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1029
1030 SvPOK_only (result_);
1031 SvCUR_set (result_, nw * nh * bpp);
1032
1033 memset (SvPVX (result_), 0, nw * nh * bpp);
1034 while (oh--)
1035 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1036
1037 sv_setsv (data_, result_);
1038 }
1039
1040 sv_setiv (w_, nw);
1041 sv_setiv (h_, nh);
1042 }
1043 }
1044}
1045
1046void
975draw_quad (SV *self, float x, float y, float w = 0, float h = 0) 1047draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
976 PROTOTYPE: $$$;$$ 1048 PROTOTYPE: $$$;$$
977 ALIAS: 1049 ALIAS:
978 draw_quad_alpha = 1 1050 draw_quad_alpha = 1
979 draw_quad_alpha_premultiplied = 2 1051 draw_quad_alpha_premultiplied = 2
980 CODE: 1052 CODE:
981{ 1053{
982 HV *hv = (HV *)SvRV (self); 1054 HV *hv = (HV *)SvRV (self);
983 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1055 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
984 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1056 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
985 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1057 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
986 int wrap_mode = SvIV (*hv_fetch (hv, "wrap_mode", 9, 1));
987 1058
988 if (items < 5) 1059 if (items < 5)
989 { 1060 {
990 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1061 w = SvNV (*hv_fetch (hv, "w", 1, 1));
991 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1062 h = SvNV (*hv_fetch (hv, "h", 1, 1));
992 } 1063 }
993 1064
994 if (ix) 1065 if (ix)
995 { 1066 {
996 glEnable (GL_BLEND); 1067 glEnable (GL_BLEND);
1068
1069 if (ix == 2)
997 glBlendFunc (ix == 1 ? GL_SRC_ALPHA : GL_ONE, GL_ONE_MINUS_SRC_ALPHA); 1070 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
1071 else
1072 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1073 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1074
998 glEnable (GL_ALPHA_TEST); 1075 glEnable (GL_ALPHA_TEST);
999 glAlphaFunc (GL_GREATER, 0.01f); 1076 glAlphaFunc (GL_GREATER, 0.01f);
1000 } 1077 }
1001 1078
1002 glBindTexture (GL_TEXTURE_2D, name); 1079 glBindTexture (GL_TEXTURE_2D, name);
1003
1004 if (wrap_mode)
1005 {
1006 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
1007 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
1008 }
1009 1080
1010 glBegin (GL_QUADS); 1081 glBegin (GL_QUADS);
1011 glTexCoord2f (0, 0); glVertex2f (x , y ); 1082 glTexCoord2f (0, 0); glVertex2f (x , y );
1012 glTexCoord2f (0, t); glVertex2f (x , y + h); 1083 glTexCoord2f (0, t); glVertex2f (x , y + h);
1013 glTexCoord2f (s, t); glVertex2f (x + w, y + h); 1084 glTexCoord2f (s, t); glVertex2f (x + w, y + h);
1046DESTROY (CFClient::Map self) 1117DESTROY (CFClient::Map self)
1047 CODE: 1118 CODE:
1048{ 1119{
1049 map_clear (self); 1120 map_clear (self);
1050 Safefree (self->face); 1121 Safefree (self->face);
1122 Safefree (self->tex);
1051 Safefree (self); 1123 Safefree (self);
1052} 1124}
1053 1125
1054void 1126void
1055clear (CFClient::Map self) 1127clear (CFClient::Map self)
1090 tex->r = r; 1162 tex->r = r;
1091 tex->g = g; 1163 tex->g = g;
1092 tex->b = b; 1164 tex->b = b;
1093 tex->a = a; 1165 tex->a = a;
1094 } 1166 }
1167
1168 // somewhat hackish, but for textures that require it, it really
1169 // improves the look, and most others don't suffer.
1170 glBindTexture (GL_TEXTURE_2D, name);
1171 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
1172 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
1173 // use uglier nearest interpolation because linear suffers
1174 // from transparent color bleeding and ugly wrapping effects.
1175 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1095} 1176}
1096 1177
1097int 1178int
1098ox (CFClient::Map self) 1179ox (CFClient::Map self)
1099 ALIAS: 1180 ALIAS:
1100 oy = 1 1181 oy = 1
1182 x = 2
1183 y = 3
1184 w = 4
1185 h = 5
1101 CODE: 1186 CODE:
1102 switch (ix) 1187 switch (ix)
1103 { 1188 {
1104 case 0: RETVAL = self->ox; break; 1189 case 0: RETVAL = self->ox; break;
1105 case 1: RETVAL = self->oy; break; 1190 case 1: RETVAL = self->oy; break;
1191 case 2: RETVAL = self->x; break;
1192 case 3: RETVAL = self->y; break;
1193 case 4: RETVAL = self->w; break;
1194 case 5: RETVAL = self->h; break;
1106 } 1195 }
1107 OUTPUT: 1196 OUTPUT:
1108 RETVAL 1197 RETVAL
1109 1198
1110void 1199void
1245 OUTPUT: 1334 OUTPUT:
1246 RETVAL 1335 RETVAL
1247 1336
1248void 1337void
1249draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1338draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh)
1250 PPCODE: 1339 CODE:
1251{ 1340{
1252 int vx, vy; 1341 int vx, vy;
1253 int x, y, z; 1342 int x, y, z;
1254 int last_name; 1343 int last_name;
1255 mapface face; 1344 mapface face;
1256 int sw4 = (sw + 3) & ~3;
1257 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1258 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1259 1345
1260 memset (darkness, 255, sw4 * sh);
1261 SvPOK_only (darkness_sv);
1262 SvCUR_set (darkness_sv, sw4 * sh);
1263
1264 vx = self->x + (self->w - sw) / 2 - shift_x; 1346 vx = self->x + (self->w - sw + 1) / 2 - shift_x;
1265 vy = self->y + (self->h - sh) / 2 - shift_y; 1347 vy = self->y + (self->h - sh + 1) / 2 - shift_y;
1266 1348
1267 /* 1349 /*
1268 int vx = self->vx = self->w >= sw 1350 int vx = self->vx = self->w >= sw
1269 ? self->x + (self->w - sw) / 2 1351 ? self->x + (self->w - sw) / 2
1270 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx)); 1352 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
1293 1375
1294 for (x = 0; x < sw; x++) 1376 for (x = 0; x < sw; x++)
1295 if (row->c0 <= x + vx && x + vx < row->c1) 1377 if (row->c0 <= x + vx && x + vx < row->c1)
1296 { 1378 {
1297 mapcell *cell = row->col + (x + vx - row->c0); 1379 mapcell *cell = row->col + (x + vx - row->c0);
1298
1299 darkness[y * sw4 + x] = cell->darkness < 0
1300 ? 255 - FOW_DARKNESS
1301 : 255 - cell->darkness;
1302 1380
1303 face = cell->face [z]; 1381 face = cell->face [z];
1304 1382
1305 if (face) 1383 if (face)
1306 { 1384 {
1327 1405
1328 glEnd (); 1406 glEnd ();
1329 1407
1330 glDisable (GL_TEXTURE_2D); 1408 glDisable (GL_TEXTURE_2D);
1331 glDisable (GL_BLEND); 1409 glDisable (GL_BLEND);
1410}
1411
1412void
1413fow_texture (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh)
1414 PPCODE:
1415{
1416 int vx, vy;
1417 int x, y;
1418 int sw4 = (sw + 3) & ~3;
1419 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1420 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1421
1422 memset (darkness, 255, sw4 * sh);
1423 SvPOK_only (darkness_sv);
1424 SvCUR_set (darkness_sv, sw4 * sh);
1425
1426 vx = self->x + (self->w - sw + 1) / 2 - shift_x;
1427 vy = self->y + (self->h - sh + 1) / 2 - shift_y;
1428
1429 for (y = 0; y < sh; y++)
1430 if (0 <= y + vy && y + vy < self->rows)
1431 {
1432 maprow *row = self->row + (y + vy);
1433
1434 for (x = 0; x < sw; x++)
1435 if (row->c0 <= x + vx && x + vx < row->c1)
1436 {
1437 mapcell *cell = row->col + (x + vx - row->c0);
1438
1439 darkness[y * sw4 + x] = cell->darkness < 0
1440 ? 255 - FOW_DARKNESS
1441 : 255 - cell->darkness;
1442 }
1443 }
1332 1444
1333 EXTEND (SP, 3); 1445 EXTEND (SP, 3);
1334 PUSHs (sv_2mortal (newSViv (sw4))); 1446 PUSHs (sv_2mortal (newSViv (sw4)));
1335 PUSHs (sv_2mortal (newSViv (sh))); 1447 PUSHs (sv_2mortal (newSViv (sh)));
1336 PUSHs (darkness_sv); 1448 PUSHs (darkness_sv);
1547 const_iv (GL_RESCALE_NORMAL), 1659 const_iv (GL_RESCALE_NORMAL),
1548 const_iv (GL_AND), 1660 const_iv (GL_AND),
1549 const_iv (GL_ONE), 1661 const_iv (GL_ONE),
1550 const_iv (GL_ZERO), 1662 const_iv (GL_ZERO),
1551 const_iv (GL_SRC_ALPHA), 1663 const_iv (GL_SRC_ALPHA),
1552 const_iv (GL_SRC_ALPHA_SATURATE), 1664 const_iv (GL_DST_ALPHA),
1553 const_iv (GL_ONE_MINUS_SRC_ALPHA), 1665 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1554 const_iv (GL_ONE_MINUS_DST_ALPHA), 1666 const_iv (GL_ONE_MINUS_DST_ALPHA),
1667 const_iv (GL_SRC_ALPHA_SATURATE),
1555 const_iv (GL_RGB), 1668 const_iv (GL_RGB),
1556 const_iv (GL_RGBA), 1669 const_iv (GL_RGBA),
1670 const_iv (GL_RGBA4),
1671 const_iv (GL_RGBA8),
1672 const_iv (GL_RGB5_A1),
1557 const_iv (GL_UNSIGNED_BYTE), 1673 const_iv (GL_UNSIGNED_BYTE),
1558 const_iv (GL_UNSIGNED_SHORT), 1674 const_iv (GL_UNSIGNED_SHORT),
1559 const_iv (GL_UNSIGNED_INT), 1675 const_iv (GL_UNSIGNED_INT),
1560 const_iv (GL_ALPHA), 1676 const_iv (GL_ALPHA),
1561 const_iv (GL_INTENSITY), 1677 const_iv (GL_INTENSITY),
1570 const_iv (GL_TEXTURE_MAG_FILTER), 1686 const_iv (GL_TEXTURE_MAG_FILTER),
1571 const_iv (GL_TEXTURE_MIN_FILTER), 1687 const_iv (GL_TEXTURE_MIN_FILTER),
1572 const_iv (GL_TEXTURE_ENV_MODE), 1688 const_iv (GL_TEXTURE_ENV_MODE),
1573 const_iv (GL_TEXTURE_WRAP_S), 1689 const_iv (GL_TEXTURE_WRAP_S),
1574 const_iv (GL_TEXTURE_WRAP_T), 1690 const_iv (GL_TEXTURE_WRAP_T),
1691 const_iv (GL_REPEAT),
1575 const_iv (GL_CLAMP), 1692 const_iv (GL_CLAMP),
1576 const_iv (GL_REPEAT), 1693 const_iv (GL_CLAMP_TO_EDGE),
1577 const_iv (GL_NEAREST), 1694 const_iv (GL_NEAREST),
1578 const_iv (GL_LINEAR), 1695 const_iv (GL_LINEAR),
1579 const_iv (GL_NEAREST_MIPMAP_NEAREST), 1696 const_iv (GL_NEAREST_MIPMAP_NEAREST),
1580 const_iv (GL_LINEAR_MIPMAP_NEAREST), 1697 const_iv (GL_LINEAR_MIPMAP_NEAREST),
1581 const_iv (GL_NEAREST_MIPMAP_LINEAR), 1698 const_iv (GL_NEAREST_MIPMAP_LINEAR),
1611 1728
1612 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1729 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1613 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 1730 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
1614} 1731}
1615 1732
1733char *
1734gl_vendor ()
1735 CODE:
1736 RETVAL = (char *)glGetString (GL_VENDOR);
1737 OUTPUT:
1738 RETVAL
1739
1740char *
1741gl_version ()
1742 CODE:
1743 RETVAL = (char *)glGetString (GL_VERSION);
1744 OUTPUT:
1745 RETVAL
1746
1747char *
1748gl_extensions ()
1749 CODE:
1750 RETVAL = (char *)glGetString (GL_EXTENSIONS);
1751 OUTPUT:
1752 RETVAL
1753
1616int glGetError () 1754int glGetError ()
1755
1756void glFinish ()
1617 1757
1618void glClear (int mask) 1758void glClear (int mask)
1619 1759
1620void glClearColor (float r, float g, float b, float a = 1.0) 1760void glClearColor (float r, float g, float b, float a = 1.0)
1621 PROTOTYPE: @ 1761 PROTOTYPE: @
1627void glShadeModel (int mode) 1767void glShadeModel (int mode)
1628 1768
1629void glHint (int target, int mode) 1769void glHint (int target, int mode)
1630 1770
1631void glBlendFunc (int sfactor, int dfactor) 1771void glBlendFunc (int sfactor, int dfactor)
1772
1773void glBlendFuncSeparate (int sa, int da, int saa, int daa)
1774 CODE:
1775 gl_BlendFuncSeparate (sa, da, saa, daa);
1632 1776
1633void glDepthMask (int flag) 1777void glDepthMask (int flag)
1634 1778
1635void glLogicOp (int opcode) 1779void glLogicOp (int opcode)
1636 1780
1670 1814
1671void glEnd () 1815void glEnd ()
1672 1816
1673void glColor (float r, float g, float b, float a = 1.0) 1817void glColor (float r, float g, float b, float a = 1.0)
1674 PROTOTYPE: @ 1818 PROTOTYPE: @
1819 ALIAS:
1820 glColor_premultiply = 1
1675 CODE: 1821 CODE:
1822 if (ix)
1823 {
1824 r *= a;
1825 g *= a;
1826 b *= a;
1827 }
1676 // microsoft visual "c" rounds instead of truncating... 1828 // microsoft visual "c" rounds instead of truncating...
1677 glColor4ub (MIN ((int)(r * 255.f), 255), 1829 glColor4ub (MIN ((int)(r * 256.f), 255),
1678 MIN ((int)(g * 255.f), 255), 1830 MIN ((int)(g * 256.f), 255),
1679 MIN ((int)(b * 255.f), 255), 1831 MIN ((int)(b * 256.f), 255),
1680 MIN ((int)(a * 255.f), 255)); 1832 MIN ((int)(a * 256.f), 255));
1681 1833
1682void glInterleavedArrays (int format, int stride, char *data) 1834void glInterleavedArrays (int format, int stride, char *data)
1683 1835
1684void glDrawElements (int mode, int count, int type, char *indices) 1836void glDrawElements (int mode, int count, int type, char *indices)
1685 1837
1708 1860
1709void glBindTexture (int target, int name) 1861void glBindTexture (int target, int name)
1710 1862
1711void glConvolutionParameter (int target, int pname, float params) 1863void glConvolutionParameter (int target, int pname, float params)
1712 CODE: 1864 CODE:
1713 GL_CALL (PFNGLCONVOLUTIONPARAMETERFEXTPROC, glConvolutionParameterf, (target, pname, params)); 1865 if (gl.ConvolutionParameterf)
1866 gl.ConvolutionParameterf (target, pname, params);
1714 1867
1715void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data) 1868void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data)
1716 CODE: 1869 CODE:
1717 GL_CALL (PFNGLCONVOLUTIONFILTER2DEXTPROC, glConvolutionFilter2D, 1870 if (gl.ConvolutionFilter2D)
1718 (target, internalformat, width, height, format, type, data)); 1871 gl.ConvolutionFilter2D (target, internalformat, width, height, format, type, data);
1719 1872
1720void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) 1873void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
1721 CODE: 1874 CODE:
1722 GL_CALL (PFNGLSEPARABLEFILTER2DEXTPROC, glSeparableFilter2D, 1875 if (gl.SeparableFilter2D)
1723 (target, internalformat, width, height, format, type, row, column)); 1876 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
1724 1877
1725void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 1878void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data)
1726 1879
1727void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 1880void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
1728 1881

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