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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.117 by root, Thu Jun 15 15:33:57 2006 UTC vs.
Revision 1.261 by root, Sun Jul 13 12:17:00 2008 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls 2# define WIN32_LEAN_AND_MEAN
3# define NTDDI_VERSION NTDDI_WIN2K // needed to get win2000 api calls
3# include <malloc.h> 4# include <malloc.h>
4# include <windows.h> 5# include <windows.h>
6# include <wininet.h>
5# pragma warning(disable:4244) 7# pragma warning(disable:4244)
8# pragma warning(disable:4761)
9#endif
10
11//#define DEBUG 1
12#if DEBUG
13# include <valgrind/memcheck.h>
6#endif 14#endif
7 15
8#include "EXTERN.h" 16#include "EXTERN.h"
9#include "perl.h" 17#include "perl.h"
10#include "XSUB.h" 18#include "XSUB.h"
11 19
20#ifdef _WIN32
21# undef pipe
22// microsoft vs. C
23# define sqrtf(x) sqrt(x)
24# define roundf(x) (int)(x)
25# define atan2f(x,y) atan2(x,y)
26# define M_PI 3.14159265f
27#endif
28
29#include <assert.h>
12#include <math.h> 30#include <math.h>
13#include <string.h> 31#include <string.h>
14#include <stdio.h> 32#include <stdio.h>
15#include <stdlib.h> 33#include <stdlib.h>
16 34
35#define USE_RWOPS 1 // for SDL_mixer:LoadMUS_RW
36
17#include <SDL.h> 37#include <SDL.h>
38#include <SDL_thread.h>
18#include <SDL_endian.h> 39#include <SDL_endian.h>
19#include <SDL_image.h> 40#include <SDL_image.h>
20#include <SDL_mixer.h> 41#include <SDL_mixer.h>
21#include <SDL_opengl.h> 42#include <SDL_opengl.h>
22 43
44#define PANGO_ENABLE_BACKEND
45#define G_DISABLE_CAST_CHECKS
46
23#include <glib/gmacros.h> 47#include <glib/gmacros.h>
24 48
25#include <pango/pango.h> 49#include <pango/pango.h>
26#include <pango/pangofc-fontmap.h> 50
27#include <pango/pangoft2.h> 51#ifndef PANGO_VERSION_CHECK
28#include <pango/pangocairo.h> 52# define PANGO_VERSION_CHECK(a,b,c) 0
53#endif
54
55#if !PANGO_VERSION_CHECK (1, 15, 2)
56# define pango_layout_get_line_readonly pango_layout_get_line
57# define pango_layout_get_lines_readonly pango_layout_get_lines
58# define pango_layout_iter_get_line_readonly pango_layout_iter_get_line
59# define pango_layout_iter_get_run_readonly pango_layout_iter_get_run
60#endif
29 61
30#ifndef _WIN32 62#ifndef _WIN32
31# include <sys/types.h> 63# include <sys/types.h>
32# include <sys/socket.h> 64# include <sys/socket.h>
33# include <netinet/in.h> 65# include <netinet/in.h>
34# include <netinet/tcp.h> 66# include <netinet/tcp.h>
35# include <inttypes.h> 67# include <inttypes.h>
68#endif
69
70#if __GNUC__ >= 4
71# define expect(expr,value) __builtin_expect ((expr),(value))
36#else 72#else
37 typedef unsigned char uint8_t; 73# define expect(expr,value) (expr)
38 typedef unsigned short uint16_t;
39 typedef unsigned int uint32_t;
40 typedef signed char int8_t;
41 typedef signed short int16_t;
42 typedef signed int int32_t;
43#endif 74#endif
44 75
45#include "glext.h" 76#define expect_false(expr) expect ((expr) != 0, 0)
77#define expect_true(expr) expect ((expr) != 0, 1)
78
79#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */
46 80
47#define FOW_DARKNESS 32 81#define FOW_DARKNESS 32
48 82
49#define MAP_EXTEND_X 32 83#define MAP_EXTEND_X 32
50#define MAP_EXTEND_Y 512 84#define MAP_EXTEND_Y 512
51 85
52#define MIN_FONT_HEIGHT 10 86#define MIN_FONT_HEIGHT 10
87
88/* mask out modifiers we are not interested in */
89#define MOD_MASK (KMOD_CTRL | KMOD_SHIFT | KMOD_ALT | KMOD_META)
90
91#if 1
92# define PARACHUTE SDL_INIT_NOPARACHUTE
93#else
94# define PARACHUTE 0
95#endif
96
97static AV *texture_av;
53 98
54static struct 99static struct
55{ 100{
56#define GL_FUNC(ptr,name) ptr name; 101#define GL_FUNC(ptr,name) ptr name;
57#include "glfunc.h" 102#include "glfunc.h"
58#undef GL_FUNC 103#undef GL_FUNC
59} gl; 104} gl;
60 105
106static void
61static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa) 107gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
62{ 108{
63 if (gl.BlendFuncSeparate) 109 if (gl.BlendFuncSeparate)
64 gl.BlendFuncSeparate (sa, da, saa, daa); 110 gl.BlendFuncSeparate (sa, da, saa, daa);
65 else if (gl.BlendFuncSeparateEXT) 111 else if (gl.BlendFuncSeparateEXT)
66 gl.BlendFuncSeparateEXT (sa, da, saa, daa); 112 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
67 else 113 else
68 glBlendFunc (sa, da); 114 glBlendFunc (sa, da);
69} 115}
70 116
117static GLuint
118gen_texture ()
119{
120 GLuint name;
121
122 if (AvFILL (texture_av) >= 0)
123 name = (GLuint)(size_t)av_pop (texture_av);
124 else
125 glGenTextures (1, &name);
126
127 return name;
128}
129
130static void
131del_texture (GLuint name)
132{
133 /* make a half-assed attempt at returning the memory used by the texture */
134 /* textures are frequently being reused by cfplus anyway */
135 /*glBindTexture (GL_TEXTURE_2D, name);*/
136 /*glTexImage2D (GL_TEXTURE_2D, 0, GL_ALPHA, 0, 0, 0, GL_ALPHA, GL_UNSIGNED_BYTE, 0);*/
137 av_push (texture_av, (SV *)(size_t)name);
138 glDeleteTextures (1, &name);
139}
140
141#include "texcache.c"
142#include "rendercache.c"
143
144#include "pango-font.c"
145#include "pango-fontmap.c"
146#include "pango-render.c"
147
148typedef IV DC__Channel;
149typedef SDL_RWops *DC__RW;
71typedef Mix_Chunk *CFClient__MixChunk; 150typedef Mix_Chunk *DC__MixChunk;
72typedef Mix_Music *CFClient__MixMusic; 151typedef Mix_Music *DC__MixMusic;
73 152
74typedef PangoFontDescription *CFClient__Font; 153typedef PangoFontDescription *DC__Font;
154
155static int
156shape_attr_p (PangoLayoutRun *run)
157{
158 GSList *attrs = run->item->analysis.extra_attrs;
159
160 while (attrs)
161 {
162 PangoAttribute *attr = attrs->data;
163
164 if (attr->klass->type == PANGO_ATTR_SHAPE)
165 return 1;
166
167 attrs = attrs->next;
168 }
169
170 return 0;
171}
75 172
76typedef struct cf_layout { 173typedef struct cf_layout {
77 PangoLayout *pl; // either derived from a cairo or ft2 context 174 PangoLayout *pl;
78 int rgba; // wether we use rgba (cairo) or grayscale (ft2)
79 float r, g, b, a; // default color for rgba mode 175 float r, g, b, a; // default color for rgba mode
80 int base_height; 176 int base_height;
81 CFClient__Font font; 177 DC__Font font;
178 rc_t *rc;
82} *CFClient__Layout; 179} *DC__Layout;
83 180
84static CFClient__Font default_font; 181static DC__Font default_font;
85static PangoContext *ft2_context, *cairo_context; 182static PangoContext *opengl_context;
86static PangoFontMap *ft2_fontmap, *cairo_fontmap; 183static PangoFontMap *opengl_fontmap;
87 184
88static void 185static void
89substitute_func (FcPattern *pattern, gpointer data) 186substitute_func (FcPattern *pattern, gpointer data)
90{ 187{
91 FcPatternAddBool (pattern, FC_HINTING, 1); 188 FcPatternAddBool (pattern, FC_HINTING, 1);
92#ifdef FC_HINT_STYLE 189#ifdef FC_HINT_STYLE
93 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL); 190 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
94#endif 191#endif
95#ifdef _WIN32
96 FcPatternAddBool (pattern, FC_AUTOHINT, 1);
97#else
98 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 192 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
99#endif
100} 193}
101 194
102static void 195static void
103layout_update_font (CFClient__Layout self) 196layout_update_font (DC__Layout self)
104{ 197{
105 /* use a random scale factor to account for unknown descenders, 0.8 works 198 /* use a random scale factor to account for unknown descenders, 0.8 works
106 * reasonably well with bitstream vera 199 * reasonably well with dejavu/bistream fonts
107 */ 200 */
108 PangoFontDescription *font = self->font ? self->font : default_font; 201 PangoFontDescription *font = self->font ? self->font : default_font;
109 202
110 pango_font_description_set_absolute_size (font, 203 pango_font_description_set_absolute_size (font,
111 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10)); 204 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10));
112 205
113 pango_layout_set_font_description (self->pl, font); 206 pango_layout_set_font_description (self->pl, font);
114} 207}
115 208
116static void 209static void
117layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 210layout_get_pixel_size (DC__Layout self, int *w, int *h)
118{ 211{
212 PangoRectangle rect;
213
214 // get_pixel_* wrongly rounds down
119 pango_layout_get_pixel_size (self->pl, w, h); 215 pango_layout_get_extents (self->pl, 0, &rect);
120 216
121 if (!*w) *w = 1; 217 rect.width = (rect.width + PANGO_SCALE - 1) / PANGO_SCALE;
122 if (!*h) *h = 1; 218 rect.height = (rect.height + PANGO_SCALE - 1) / PANGO_SCALE;
123 219
124 *w = (*w + 3) & ~3; 220 if (!rect.width) rect.width = 1;
125} 221 if (!rect.height) rect.height = 1;
126 222
223 *w = rect.width;
224 *h = rect.height;
225}
226
227typedef uint16_t tileid;
127typedef uint16_t mapface; 228typedef uint16_t faceid;
128 229
129typedef struct { 230typedef struct {
130 GLint name; 231 GLuint name;
131 int w, h; 232 int w, h;
132 float s, t; 233 float s, t;
133 uint8_t r, g, b, a; 234 uint8_t r, g, b, a;
235 tileid smoothtile;
236 uint8_t smoothlevel;
134} maptex; 237} maptex;
135 238
136typedef struct { 239typedef struct {
240 uint32_t player;
241 tileid tile[3];
137 int16_t darkness; 242 uint16_t darkness;
138 mapface face[3]; 243 uint8_t stat_width, stat_hp, flags, smoothmax;
139} mapcell; 244} mapcell;
140 245
141typedef struct { 246typedef struct {
142 int32_t c0, c1; 247 int32_t c0, c1;
143 mapcell *col; 248 mapcell *col;
144} maprow; 249} maprow;
145 250
146typedef struct map { 251typedef struct map {
147 int x, y, w, h; 252 int x, y, w, h;
148 int ox, oy; /* offset to virtual global coordinate system */ 253 int ox, oy; /* offset to virtual global coordinate system */
149 int faces; 254 int faces; tileid *face2tile; // [faceid]
150 mapface *face; 255 int texs; maptex *tex; // [tileid]
151
152 int texs;
153 maptex *tex;
154 256
155 int32_t rows; 257 int32_t rows;
156 maprow *row; 258 maprow *row;
157} *CFClient__Map; 259} *DC__Map;
158 260
159static char * 261static char *
160prepend (char *ptr, int sze, int inc) 262prepend (char *ptr, int sze, int inc)
161{ 263{
162 char *p; 264 char *p;
179} 281}
180 282
181#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 283#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
182#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 284#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
183 285
286static void
287need_facenum (struct map *self, faceid face)
288{
289 while (self->faces <= face)
290 {
291 Append (tileid, self->face2tile, self->faces, self->faces);
292 self->faces *= 2;
293 }
294}
295
296static void
297need_texid (struct map *self, int texid)
298{
299 while (self->texs <= texid)
300 {
301 Append (maptex, self->tex, self->texs, self->texs);
302 self->texs *= 2;
303 }
304}
305
184static maprow * 306static maprow *
185map_get_row (CFClient__Map self, int y) 307map_get_row (DC__Map self, int y)
186{ 308{
187 if (0 > y) 309 if (0 > y)
188 { 310 {
189 int extend = - y + MAP_EXTEND_Y; 311 int extend = - y + MAP_EXTEND_Y;
190 Prepend (maprow, self->row, self->rows, extend); 312 Prepend (maprow, self->row, self->rows, extend);
228 350
229 return row->col + (x - row->c0); 351 return row->col + (x - row->c0);
230} 352}
231 353
232static mapcell * 354static mapcell *
233map_get_cell (CFClient__Map self, int x, int y) 355map_get_cell (DC__Map self, int x, int y)
234{ 356{
235 return row_get_cell (map_get_row (self, y), x); 357 return row_get_cell (map_get_row (self, y), x);
236} 358}
237 359
238static void 360static void
239map_clear (CFClient__Map self) 361map_clear (DC__Map self)
240{ 362{
241 int r; 363 int r;
242 364
243 for (r = 0; r < self->rows; r++) 365 for (r = 0; r < self->rows; r++)
244 Safefree (self->row[r].col); 366 Safefree (self->row[r].col);
252 self->row = 0; 374 self->row = 0;
253 self->rows = 0; 375 self->rows = 0;
254} 376}
255 377
256static void 378static void
257map_blank (CFClient__Map self, int x0, int y0, int w, int h) 379map_blank (DC__Map self, int x0, int y0, int w, int h)
258{ 380{
259 int x, y; 381 int x, y;
260 maprow *row; 382 maprow *row;
383 mapcell *cell;
261 384
262 for (y = y0; y < y0 + h; y++) 385 for (y = y0; y < y0 + h; y++)
263 if (y >= 0) 386 if (y >= 0)
264 { 387 {
265 if (y >= self->rows) 388 if (y >= self->rows)
271 if (x >= row->c0) 394 if (x >= row->c0)
272 { 395 {
273 if (x >= row->c1) 396 if (x >= row->c1)
274 break; 397 break;
275 398
276 row->col[x - row->c0].darkness = -1; 399 cell = row->col + x - row->c0;
400
401 cell->darkness = 0;
402 cell->stat_hp = 0;
403 cell->flags = 0;
404 cell->player = 0;
277 } 405 }
278 } 406 }
407}
408
409typedef struct {
410 tileid tile;
411 uint8_t x, y, level;
412} smooth_key;
413
414static void
415smooth_or_bits (HV *hv, smooth_key *key, IV bits)
416{
417 SV **sv = hv_fetch (hv, (char *)key, sizeof (*key), 1);
418
419 if (SvIOK (*sv))
420 SvIV_set (*sv, SvIVX (*sv) | bits);
421 else
422 sv_setiv (*sv, bits);
279} 423}
280 424
281static void 425static void
282music_finished (void) 426music_finished (void)
283{ 427{
319 n |= n >> 16; 463 n |= n >> 16;
320 464
321 return n + 1; 465 return n + 1;
322} 466}
323 467
324MODULE = CFClient PACKAGE = CFClient 468static unsigned int
469popcount (unsigned int n)
470{
471 n -= (n >> 1) & 0x55555555U;
472 n = ((n >> 2) & 0x33333333U) + (n & 0x33333333U);
473 n = ((n >> 4) + n) & 0x0f0f0f0fU;
474 n *= 0x01010101U;
475
476 return n >> 24;
477}
478
479/* SDL should provide this, really. */
480#define SDLK_MODIFIER_MIN 300
481#define SDLK_MODIFIER_MAX 314
482
483/******************************************************************************/
484
485static GV *draw_x_gv, *draw_y_gv, *draw_w_gv, *draw_h_gv;
486static GV *hover_gv;
487
488static int
489within_widget (SV *widget, NV x, NV y)
490{
491 HV *self;
492 SV **svp;
493 NV wx, ww, wy, wh;
494
495 if (!SvROK (widget))
496 return 0;
497
498 self = (HV *)SvRV (widget);
499
500 if (SvTYPE (self) != SVt_PVHV)
501 return 0;
502
503 svp = hv_fetch (self, "y", 1, 0); wy = svp ? SvNV (*svp) : 0.;
504 if (y < wy)
505 return 0;
506
507 svp = hv_fetch (self, "h", 1, 0); wh = svp ? SvNV (*svp) : 0.;
508 if (y >= wy + wh)
509 return 0;
510
511 svp = hv_fetch (self, "x", 1, 0); wx = svp ? SvNV (*svp) : 0.;
512 if (x < wx)
513 return 0;
514
515 svp = hv_fetch (self, "w", 1, 0); ww = svp ? SvNV (*svp) : 0.;
516 if (x >= wx + ww)
517 return 0;
518
519 svp = hv_fetch (self, "can_events", sizeof ("can_events") - 1, 0);
520 if (!svp || !SvTRUE (*svp))
521 return 0;
522
523 return 1;
524}
525
526MODULE = Deliantra::Client PACKAGE = DC
325 527
326PROTOTYPES: ENABLE 528PROTOTYPES: ENABLE
327 529
328BOOT: 530BOOT:
329{ 531{
330 HV *stash = gv_stashpv ("CFClient", 1); 532 HV *stash = gv_stashpv ("DC", 1);
331 static const struct { 533 static const struct {
332 const char *name; 534 const char *name;
333 IV iv; 535 IV iv;
334 } *civ, const_iv[] = { 536 } *civ, const_iv[] = {
335# define const_iv(name) { # name, (IV)name } 537# define const_iv(name) { # name, (IV)name }
538 const_iv (SDLK_MODIFIER_MIN),
539 const_iv (SDLK_MODIFIER_MAX),
540
336 const_iv (SDL_ACTIVEEVENT), 541 const_iv (SDL_ACTIVEEVENT),
337 const_iv (SDL_KEYDOWN), 542 const_iv (SDL_KEYDOWN),
338 const_iv (SDL_KEYUP), 543 const_iv (SDL_KEYUP),
339 const_iv (SDL_MOUSEMOTION), 544 const_iv (SDL_MOUSEMOTION),
340 const_iv (SDL_MOUSEBUTTONDOWN), 545 const_iv (SDL_MOUSEBUTTONDOWN),
349 const_iv (SDL_EVENT_RESERVEDA), 554 const_iv (SDL_EVENT_RESERVEDA),
350 const_iv (SDL_EVENT_RESERVEDB), 555 const_iv (SDL_EVENT_RESERVEDB),
351 const_iv (SDL_VIDEORESIZE), 556 const_iv (SDL_VIDEORESIZE),
352 const_iv (SDL_VIDEOEXPOSE), 557 const_iv (SDL_VIDEOEXPOSE),
353 const_iv (SDL_USEREVENT), 558 const_iv (SDL_USEREVENT),
559
560 const_iv (SDL_APPINPUTFOCUS),
561 const_iv (SDL_APPMOUSEFOCUS),
562 const_iv (SDL_APPACTIVE),
563
564 const_iv (SDLK_FIRST),
565 const_iv (SDLK_LAST),
354 const_iv (SDLK_KP0), 566 const_iv (SDLK_KP0),
355 const_iv (SDLK_KP1), 567 const_iv (SDLK_KP1),
356 const_iv (SDLK_KP2), 568 const_iv (SDLK_KP2),
357 const_iv (SDLK_KP3), 569 const_iv (SDLK_KP3),
358 const_iv (SDLK_KP4), 570 const_iv (SDLK_KP4),
413 const_iv (SDLK_BREAK), 625 const_iv (SDLK_BREAK),
414 const_iv (SDLK_MENU), 626 const_iv (SDLK_MENU),
415 const_iv (SDLK_POWER), 627 const_iv (SDLK_POWER),
416 const_iv (SDLK_EURO), 628 const_iv (SDLK_EURO),
417 const_iv (SDLK_UNDO), 629 const_iv (SDLK_UNDO),
630
418 const_iv (KMOD_NONE), 631 const_iv (KMOD_NONE),
632 const_iv (KMOD_SHIFT),
419 const_iv (KMOD_LSHIFT), 633 const_iv (KMOD_LSHIFT),
420 const_iv (KMOD_RSHIFT), 634 const_iv (KMOD_RSHIFT),
635 const_iv (KMOD_CTRL),
421 const_iv (KMOD_LCTRL), 636 const_iv (KMOD_LCTRL),
422 const_iv (KMOD_RCTRL), 637 const_iv (KMOD_RCTRL),
638 const_iv (KMOD_ALT),
423 const_iv (KMOD_LALT), 639 const_iv (KMOD_LALT),
424 const_iv (KMOD_RALT), 640 const_iv (KMOD_RALT),
641 const_iv (KMOD_META),
425 const_iv (KMOD_LMETA), 642 const_iv (KMOD_LMETA),
426 const_iv (KMOD_RMETA), 643 const_iv (KMOD_RMETA),
427 const_iv (KMOD_NUM), 644 const_iv (KMOD_NUM),
428 const_iv (KMOD_CAPS), 645 const_iv (KMOD_CAPS),
429 const_iv (KMOD_MODE), 646 const_iv (KMOD_MODE),
430 const_iv (KMOD_CTRL), 647
431 const_iv (KMOD_SHIFT), 648 const_iv (MIX_DEFAULT_FORMAT),
432 const_iv (KMOD_ALT),
433 const_iv (KMOD_META)
434# undef const_iv 649# undef const_iv
435 }; 650 };
436 651
437 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 652 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
438 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 653 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
654
655 assert (SDLK_MODIFIER_MIN == SDLK_NUMLOCK);
656 assert (SDLK_MODIFIER_MAX == SDLK_COMPOSE);
439} 657}
658
659void
660weaken (SV *rv)
661 PROTOTYPE: $
662 CODE:
663 sv_rvweaken (rv);
664
665int
666in_destruct ()
667 CODE:
668 RETVAL = PL_main_cv == Nullcv;
669 OUTPUT:
670 RETVAL
440 671
441NV floor (NV x) 672NV floor (NV x)
442 673
443NV ceil (NV x) 674NV ceil (NV x)
444 675
676IV minpot (UV n)
677
678IV popcount (UV n)
679
445void 680void
446pango_init () 681pango_init ()
447 CODE: 682 CODE:
448 // delayed, so it can pick up new fonts added by AddFontResourceEx
449{ 683{
450 {
451 ft2_fontmap = pango_ft2_font_map_new (); 684 opengl_fontmap = pango_opengl_font_map_new ();
452 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)ft2_fontmap, substitute_func, 0, 0); 685 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
453 ft2_context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)ft2_fontmap); 686 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
454 } 687 /*pango_context_set_font_description (opengl_context, default_font);*/
455 { 688#if PANGO_VERSION_CHECK (1, 15, 2)
456 cairo_font_options_t *fopt = cairo_font_options_create (); 689 pango_context_set_language (opengl_context, pango_language_from_string ("en"));
457 cairo_fontmap = pango_cairo_font_map_get_default (); 690 /*pango_context_set_base_dir (opengl_context, PANGO_DIRECTION_WEAK_LTR);*/
458 cairo_context = pango_cairo_font_map_create_context ((PangoCairoFontMap *)cairo_fontmap);
459#ifdef _WIN32
460 // cairo looks like shit eaten twice on windows
461 cairo_font_options_set_antialias (fopt, CAIRO_ANTIALIAS_NONE);
462#else
463 cairo_font_options_set_antialias (fopt, CAIRO_ANTIALIAS_GRAY);
464#endif 691#endif
465 cairo_font_options_set_hint_style (fopt, CAIRO_HINT_STYLE_FULL);
466 cairo_font_options_set_hint_metrics (fopt, CAIRO_HINT_METRICS_ON);
467 pango_cairo_context_set_font_options (cairo_context, fopt);
468 cairo_font_options_destroy (fopt);
469 }
470} 692}
693
694char *
695SDL_GetError ()
471 696
472int 697int
473SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO) 698SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
474 699
475void 700void
476SDL_Quit () 701SDL_Quit ()
477 702
478void 703void
479SDL_ListModes () 704SDL_ListModes (int rgb, int alpha)
480 PPCODE: 705 PPCODE:
481{ 706{
482 SDL_Rect **m; 707 SDL_Rect **m;
483 708
484 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 709 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
485 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 710 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
486 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 711 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
487 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 712 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
488 713
489 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); 714 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
490 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0); 715 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE , 0);
491 716
492 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 717 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE , 0);
493 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 718 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
494 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 719 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0);
495 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 720 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
496 721
497 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 722 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
498 723#if SDL_VERSION_ATLEAST(1,2,10)
499 SDL_EnableUNICODE (1); 724 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
500 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); 725 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
726#endif
501 727
502 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 728 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
503 729
504 if (m && m != (SDL_Rect **)-1) 730 if (m && m != (SDL_Rect **)-1)
505 while (*m) 731 while (*m)
506 { 732 {
733 if ((*m)->w >= 800 && (*m)->h >= 480)
734 {
507 AV *av = newAV (); 735 AV *av = newAV ();
508 av_push (av, newSViv ((*m)->w)); 736 av_push (av, newSViv ((*m)->w));
509 av_push (av, newSViv ((*m)->h)); 737 av_push (av, newSViv ((*m)->h));
738 av_push (av, newSViv (rgb));
739 av_push (av, newSViv (alpha));
510 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av))); 740 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
741 }
511 742
512 ++m; 743 ++m;
513 } 744 }
514} 745}
515 746
516char *
517SDL_GetError ()
518
519int 747int
520SDL_SetVideoMode (int w, int h, int fullscreen) 748SDL_SetVideoMode (int w, int h, int rgb, int alpha, int fullscreen)
521 CODE: 749 CODE:
750{
751 SDL_EnableUNICODE (1);
752 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
753
754 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
755 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
756 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
757 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
758
522 RETVAL = !!SDL_SetVideoMode ( 759 RETVAL = !!SDL_SetVideoMode (
523 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 760 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
524 ); 761 );
762
525 if (RETVAL) 763 if (RETVAL)
526 { 764 {
527 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 765 av_clear (texture_av);
766
767 SDL_WM_SetCaption ("Deliantra MORPG Client " VERSION, "Deliantra");
528# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); 768#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
529# include "glfunc.h" 769#include "glfunc.h"
530# undef GL_FUNC 770#undef GL_FUNC
531 } 771 }
772}
532 OUTPUT: 773 OUTPUT:
533 RETVAL 774 RETVAL
534 775
535void 776void
536SDL_GL_SwapBuffers () 777SDL_GL_SwapBuffers ()
537 778
538char * 779char *
539SDL_GetKeyName (int sym) 780SDL_GetKeyName (int sym)
540 781
782int
783SDL_GetAppState ()
784
785int
786SDL_GetModState ()
787
541void 788void
542SDL_PollEvent () 789poll_events ()
543 PPCODE: 790 PPCODE:
544{ 791{
545 SDL_Event ev; 792 SDL_Event ev;
546 793
547 while (SDL_PollEvent (&ev)) 794 SDL_PumpEvents ();
795 while (SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_ALLEVENTS) > 0)
548 { 796 {
549 HV *hv = newHV (); 797 HV *hv = newHV ();
550 hv_store (hv, "type", 4, newSViv (ev.type), 0); 798 hv_store (hv, "type", 4, newSViv (ev.type), 0);
551 799
552 switch (ev.type) 800 switch (ev.type)
553 { 801 {
554 case SDL_KEYDOWN: 802 case SDL_KEYDOWN:
555 case SDL_KEYUP: 803 case SDL_KEYUP:
556 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 804 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
557 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); 805 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
558 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); 806 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod & MOD_MASK), 0);
807 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState () & MOD_MASK), 0); /* current mode */
559 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); 808 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
560 break; 809 break;
561 810
562 case SDL_ACTIVEEVENT: 811 case SDL_ACTIVEEVENT:
563 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 812 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
564 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 813 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
565 break; 814 break;
566 815
567 case SDL_MOUSEMOTION: 816 case SDL_MOUSEMOTION:
817 {
818 int state = ev.motion.state;
819 int x = ev.motion.x;
820 int y = ev.motion.y;
821 int xrel = ev.motion.xrel;
822 int yrel = ev.motion.yrel;
823
824 /* do simplistic event compression */
825 while (SDL_PeepEvents (&ev, 1, SDL_PEEKEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)) > 0
826 && state == ev.motion.state)
827 {
828 xrel += ev.motion.xrel;
829 yrel += ev.motion.yrel;
830 x = ev.motion.x;
831 y = ev.motion.y;
832 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION));
833 }
834
568 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 835 hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0);
569
570 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 836 hv_store (hv, "state", 5, newSViv (state), 0);
571 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 837 hv_store (hv, "x", 1, newSViv (x), 0);
572 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 838 hv_store (hv, "y", 1, newSViv (y), 0);
573 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 839 hv_store (hv, "xrel", 4, newSViv (xrel), 0);
574 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 840 hv_store (hv, "yrel", 4, newSViv (yrel), 0);
841 }
575 break; 842 break;
576 843
577 case SDL_MOUSEBUTTONDOWN: 844 case SDL_MOUSEBUTTONDOWN:
578 case SDL_MOUSEBUTTONUP: 845 case SDL_MOUSEBUTTONUP:
579 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 846 hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0);
580 847
581 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 848 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
582 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 849 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
583 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 850 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
584 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 851 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
589 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); 856 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
590 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); 857 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
591 break; 858 break;
592 } 859 }
593 860
594 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv))); 861 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("DC::UI::Event", 1))));
595 } 862 }
596} 863}
597 864
598int 865int
599Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) 866Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 4096)
600 POSTCALL: 867 POSTCALL:
601 Mix_HookMusicFinished (music_finished); 868 Mix_HookMusicFinished (music_finished);
602 Mix_ChannelFinished (channel_finished); 869 Mix_ChannelFinished (channel_finished);
603 870
604void 871void
872Mix_QuerySpec ()
873 PPCODE:
874{
875 int freq, channels;
876 Uint16 format;
877
878 if (Mix_QuerySpec (&freq, &format, &channels))
879 {
880 EXTEND (SP, 3);
881 PUSHs (sv_2mortal (newSViv (freq)));
882 PUSHs (sv_2mortal (newSViv (format)));
883 PUSHs (sv_2mortal (newSViv (channels)));
884 }
885}
886
887void
605Mix_CloseAudio () 888Mix_CloseAudio ()
606 889
607int 890int
608Mix_AllocateChannels (int numchans = -1) 891Mix_AllocateChannels (int numchans = -1)
609 892
893const char *
894Mix_GetError ()
895
610void 896void
611lowdelay (int fd, int val = 1) 897lowdelay (int fd, int val = 1)
612 CODE: 898 CODE:
899 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val));
900
901void
902win32_proxy_info ()
903 PPCODE:
904{
613#ifndef _WIN32 905#ifdef _WIN32
614 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 906 char buffer[2048];
907 DWORD buflen;
908
909 EXTEND (SP, 3);
910
911 buflen = sizeof (buffer);
912 if (InternetQueryOption (0, INTERNET_OPTION_PROXY, (void *)buffer, &buflen))
913 if (((INTERNET_PROXY_INFO *)buffer)->dwAccessType == INTERNET_OPEN_TYPE_PROXY)
914 {
915 PUSHs (newSVpv (((INTERNET_PROXY_INFO *)buffer)->lpszProxy, 0));
916
917 buflen = sizeof (buffer);
918 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_USERNAME, (void *)buffer, &buflen))
919 {
920 PUSHs (newSVpv (buffer, 0));
921
922 buflen = sizeof (buffer);
923 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_PASSWORD, (void *)buffer, &buflen))
924 PUSHs (newSVpv (buffer, 0));
925 }
926 }
615#endif 927#endif
928}
616 929
617void 930int
618add_font (char *file) 931add_font (char *file)
619 CODE: 932 CODE:
620 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 933 RETVAL = FcConfigAppFontAddFile (0, (const FcChar8 *)file);
621#ifdef _WIN32 934 OUTPUT:
622 // cairo... sigh... requires win2000 935 RETVAL
623 AddFontResourceEx (file, FR_PRIVATE, 0);
624#endif
625 936
626void 937void
627load_image_inline (SV *image_) 938load_image_inline (SV *image_)
628 ALIAS: 939 ALIAS:
629 load_image_file = 1 940 load_image_file = 1
632 STRLEN image_len; 943 STRLEN image_len;
633 char *image = (char *)SvPVbyte (image_, image_len); 944 char *image = (char *)SvPVbyte (image_, image_len);
634 SDL_Surface *surface, *surface2; 945 SDL_Surface *surface, *surface2;
635 SDL_PixelFormat fmt; 946 SDL_PixelFormat fmt;
636 SDL_RWops *rw = ix 947 SDL_RWops *rw = ix
637 ? SDL_RWFromFile (image, "r") 948 ? SDL_RWFromFile (image, "rb")
638 : SDL_RWFromConstMem (image, image_len); 949 : SDL_RWFromConstMem (image, image_len);
639 950
640 if (!rw) 951 if (!rw)
641 croak ("load_image: %s", SDL_GetError ()); 952 croak ("load_image: %s", SDL_GetError ());
642 953
671 982
672 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE); 983 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE);
673 984
674 assert (surface2->pitch == surface2->w * 4); 985 assert (surface2->pitch == surface2->w * 4);
675 986
987 SDL_LockSurface (surface2);
676 EXTEND (SP, 5); 988 EXTEND (SP, 6);
677 PUSHs (sv_2mortal (newSViv (surface2->w))); 989 PUSHs (sv_2mortal (newSViv (surface2->w)));
678 PUSHs (sv_2mortal (newSViv (surface2->h))); 990 PUSHs (sv_2mortal (newSViv (surface2->h)));
679 SDL_LockSurface (surface2);
680 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); 991 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
681 SDL_UnlockSurface (surface2);
682 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); 992 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
683 PUSHs (sv_2mortal (newSViv (GL_RGBA))); 993 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
684 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE))); 994 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
995 SDL_UnlockSurface (surface2);
685 996
686 SDL_FreeSurface (surface); 997 SDL_FreeSurface (surface);
687 SDL_FreeSurface (surface2); 998 SDL_FreeSurface (surface2);
688} 999}
689 1000
715void 1026void
716error (char *message) 1027error (char *message)
717 CODE: 1028 CODE:
718 fprintf (stderr, "ERROR: %s\n", message); 1029 fprintf (stderr, "ERROR: %s\n", message);
719#ifdef _WIN32 1030#ifdef _WIN32
720 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR); 1031 MessageBox (0, message, "Deliantra Client Error", MB_OK | MB_ICONERROR);
721#endif 1032#endif
722 1033
723void 1034void
724fatal (char *message) 1035fatal (char *message)
725 CODE: 1036 CODE:
726 fprintf (stderr, "FATAL: %s\n", message); 1037 fprintf (stderr, "FATAL: %s\n", message);
727#ifdef _WIN32 1038#ifdef _WIN32
728 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); 1039 MessageBox (0, message, "Deliantra Client Fatal Error", MB_OK | MB_ICONERROR);
729#endif 1040#endif
730 _exit (1); 1041 _exit (1);
731 1042
732void 1043void
733_exit (int retval) 1044_exit (int retval = 0)
734 CODE: 1045 CODE:
1046#ifdef WIN32
1047 ExitThread (retval); // unclean, please beam me up
1048#else
735 _exit (retval); 1049 _exit (retval);
1050#endif
736 1051
1052void
1053debug ()
1054 CODE:
1055{
1056#if DEBUG
1057 VALGRIND_DO_LEAK_CHECK;
1058#endif
1059}
1060
737MODULE = CFClient PACKAGE = CFClient::Font 1061MODULE = Deliantra::Client PACKAGE = DC::Font
738 1062
739CFClient::Font 1063PROTOTYPES: DISABLE
1064
1065DC::Font
740new_from_file (SV *class, char *path, int id = 0) 1066new_from_file (SV *class, char *path, int id = 0)
741 CODE: 1067 CODE:
742{ 1068{
743 int count; 1069 int count;
744 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 1070 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
747} 1073}
748 OUTPUT: 1074 OUTPUT:
749 RETVAL 1075 RETVAL
750 1076
751void 1077void
752DESTROY (CFClient::Font self) 1078DESTROY (DC::Font self)
753 CODE: 1079 CODE:
754 pango_font_description_free (self); 1080 pango_font_description_free (self);
755 1081
756void 1082void
757make_default (CFClient::Font self) 1083make_default (DC::Font self)
1084 PROTOTYPE: $
758 CODE: 1085 CODE:
759 default_font = self; 1086 default_font = self;
760 1087
761MODULE = CFClient PACKAGE = CFClient::Layout 1088MODULE = Deliantra::Client PACKAGE = DC::Layout
762 1089
763CFClient::Layout 1090PROTOTYPES: DISABLE
764new (SV *class, int rgba = 0) 1091
1092void
1093glyph_cache_backup ()
1094 PROTOTYPE:
1095 CODE:
1096 tc_backup ();
1097
1098void
1099glyph_cache_restore ()
1100 PROTOTYPE:
1101 CODE:
1102 tc_restore ();
1103
1104DC::Layout
1105new (SV *class)
765 CODE: 1106 CODE:
766 New (0, RETVAL, 1, struct cf_layout); 1107 New (0, RETVAL, 1, struct cf_layout);
767 1108
768 RETVAL->pl = pango_layout_new (rgba ? cairo_context : ft2_context); 1109 RETVAL->pl = pango_layout_new (opengl_context);
769 RETVAL->rgba = rgba;
770 RETVAL->r = 1.; 1110 RETVAL->r = 1.;
771 RETVAL->g = 1.; 1111 RETVAL->g = 1.;
772 RETVAL->b = 1.; 1112 RETVAL->b = 1.;
773 RETVAL->a = 1.; 1113 RETVAL->a = 1.;
774 RETVAL->base_height = MIN_FONT_HEIGHT; 1114 RETVAL->base_height = MIN_FONT_HEIGHT;
775 RETVAL->font = 0; 1115 RETVAL->font = 0;
1116 RETVAL->rc = rc_alloc ();
776 1117
777 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 1118 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
778 layout_update_font (RETVAL); 1119 layout_update_font (RETVAL);
779 OUTPUT: 1120 OUTPUT:
780 RETVAL 1121 RETVAL
781 1122
782void 1123void
783DESTROY (CFClient::Layout self) 1124DESTROY (DC::Layout self)
784 CODE: 1125 CODE:
785 g_object_unref (self->pl); 1126 g_object_unref (self->pl);
1127 rc_free (self->rc);
786 Safefree (self); 1128 Safefree (self);
787 1129
788int
789is_rgba (CFClient::Layout self)
790 CODE:
791 RETVAL = self->rgba;
792 OUTPUT:
793 RETVAL
794
795void 1130void
796set_text (CFClient::Layout self, SV *text_) 1131set_text (DC::Layout self, SV *text_)
797 CODE: 1132 CODE:
798{ 1133{
799 STRLEN textlen; 1134 STRLEN textlen;
800 char *text = SvPVutf8 (text_, textlen); 1135 char *text = SvPVutf8 (text_, textlen);
801 1136
802 pango_layout_set_text (self->pl, text, textlen); 1137 pango_layout_set_text (self->pl, text, textlen);
803} 1138}
804 1139
805void 1140void
806set_markup (CFClient::Layout self, SV *text_) 1141set_markup (DC::Layout self, SV *text_)
807 CODE: 1142 CODE:
808{ 1143{
809 STRLEN textlen; 1144 STRLEN textlen;
810 char *text = SvPVutf8 (text_, textlen); 1145 char *text = SvPVutf8 (text_, textlen);
811 1146
812 pango_layout_set_markup (self->pl, text, textlen); 1147 pango_layout_set_markup (self->pl, text, textlen);
813} 1148}
814 1149
1150void
1151set_shapes (DC::Layout self, ...)
1152 CODE:
1153{
1154 PangoAttrList *attrs = 0;
1155 const char *text = pango_layout_get_text (self->pl);
1156 const char *pos = text;
1157 int arg = 4;
1158
1159 while (arg < items && (pos = strstr (pos, OBJ_STR)))
1160 {
1161 PangoRectangle inkrect, rect;
1162 PangoAttribute *attr;
1163
1164 int x = SvIV (ST (arg - 3));
1165 int y = SvIV (ST (arg - 2));
1166 int w = SvIV (ST (arg - 1));
1167 int h = SvIV (ST (arg ));
1168
1169 inkrect.x = 0;
1170 inkrect.y = 0;
1171 inkrect.width = 0;
1172 inkrect.height = 0;
1173
1174 rect.x = x * PANGO_SCALE;
1175 rect.y = y * PANGO_SCALE;
1176 rect.width = w * PANGO_SCALE;
1177 rect.height = h * PANGO_SCALE;
1178
1179 if (!attrs)
1180 attrs = pango_layout_get_attributes (self->pl);
1181
1182 attr = pango_attr_shape_new (&inkrect, &rect);
1183 attr->start_index = pos - text;
1184 attr->end_index = attr->start_index + sizeof (OBJ_STR) - 1;
1185 pango_attr_list_insert (attrs, attr);
1186
1187 arg += 4;
1188 pos += sizeof (OBJ_STR) - 1;
1189 }
1190
1191 if (attrs)
1192 pango_layout_set_attributes (self->pl, attrs);
1193}
1194
1195void
1196get_shapes (DC::Layout self)
1197 PPCODE:
1198{
1199 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
1200
1201 do
1202 {
1203 PangoLayoutRun *run = pango_layout_iter_get_run_readonly (iter);
1204
1205 if (run && shape_attr_p (run))
1206 {
1207 PangoRectangle extents;
1208 pango_layout_iter_get_run_extents (iter, 0, &extents);
1209
1210 EXTEND (SP, 2);
1211 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x))));
1212 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y))));
1213 }
1214 }
1215 while (pango_layout_iter_next_run (iter));
1216
1217 pango_layout_iter_free (iter);
1218}
1219
1220int
1221has_wrapped (DC::Layout self)
1222 CODE:
1223{
1224 int lines = 1;
1225 const char *text = pango_layout_get_text (self->pl);
1226
1227 while (*text)
1228 lines += *text++ == '\n';
1229
1230 RETVAL = lines < pango_layout_get_line_count (self->pl);
1231}
1232 OUTPUT:
1233 RETVAL
1234
815SV * 1235SV *
816get_text (CFClient::Layout self) 1236get_text (DC::Layout self)
817 CODE: 1237 CODE:
818 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 1238 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
819 sv_utf8_decode (RETVAL); 1239 sv_utf8_decode (RETVAL);
820 OUTPUT: 1240 OUTPUT:
821 RETVAL 1241 RETVAL
822 1242
823void 1243void
824set_foreground (CFClient::Layout self, float r, float g, float b, float a = 1.) 1244set_foreground (DC::Layout self, float r, float g, float b, float a = 1.)
825 CODE: 1245 CODE:
826 self->r = r; 1246 self->r = r;
827 self->g = g; 1247 self->g = g;
828 self->b = b; 1248 self->b = b;
829 self->a = a; 1249 self->a = a;
830 1250
831void 1251void
832set_font (CFClient::Layout self, CFClient::Font font = 0) 1252set_font (DC::Layout self, DC::Font font = 0)
833 CODE: 1253 CODE:
834 if (self->font != font) 1254 if (self->font != font)
835 { 1255 {
836 self->font = font; 1256 self->font = font;
837 layout_update_font (self); 1257 layout_update_font (self);
838 } 1258 }
839 1259
840void 1260void
841set_height (CFClient::Layout self, int base_height) 1261set_height (DC::Layout self, int base_height)
842 CODE: 1262 CODE:
843 if (self->base_height != base_height) 1263 if (self->base_height != base_height)
844 { 1264 {
845 self->base_height = base_height; 1265 self->base_height = base_height;
846 layout_update_font (self); 1266 layout_update_font (self);
847 } 1267 }
848 1268
849void 1269void
850set_width (CFClient::Layout self, int max_width = -1) 1270set_width (DC::Layout self, int max_width = -1)
851 CODE: 1271 CODE:
852 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1272 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
853 1273
854void 1274void
855set_indent (CFClient::Layout self, int indent) 1275set_indent (DC::Layout self, int indent)
856 CODE: 1276 CODE:
857 pango_layout_set_indent (self->pl, indent * PANGO_SCALE); 1277 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
858 1278
859void 1279void
860set_spacing (CFClient::Layout self, int spacing) 1280set_spacing (DC::Layout self, int spacing)
861 CODE: 1281 CODE:
862 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE); 1282 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
863 1283
864void 1284void
865set_ellipsise (CFClient::Layout self, int ellipsise) 1285set_ellipsise (DC::Layout self, int ellipsise)
866 CODE: 1286 CODE:
867 pango_layout_set_ellipsize (self->pl, 1287 pango_layout_set_ellipsize (self->pl,
868 ellipsise == 1 ? PANGO_ELLIPSIZE_START 1288 ellipsise == 1 ? PANGO_ELLIPSIZE_START
869 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE 1289 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
870 : ellipsise == 3 ? PANGO_ELLIPSIZE_END 1290 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
871 : PANGO_ELLIPSIZE_NONE 1291 : PANGO_ELLIPSIZE_NONE
872 ); 1292 );
873 1293
874void 1294void
875set_single_paragraph_mode (CFClient::Layout self, int spm) 1295set_single_paragraph_mode (DC::Layout self, int spm)
876 CODE: 1296 CODE:
877 pango_layout_set_single_paragraph_mode (self->pl, !!spm); 1297 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
878 1298
879void 1299void
880size (CFClient::Layout self) 1300size (DC::Layout self)
881 PPCODE: 1301 PPCODE:
882{ 1302{
883 int w, h; 1303 int w, h;
884 1304
885 layout_get_pixel_size (self, &w, &h); 1305 layout_get_pixel_size (self, &w, &h);
888 PUSHs (sv_2mortal (newSViv (w))); 1308 PUSHs (sv_2mortal (newSViv (w)));
889 PUSHs (sv_2mortal (newSViv (h))); 1309 PUSHs (sv_2mortal (newSViv (h)));
890} 1310}
891 1311
892int 1312int
1313descent (DC::Layout self)
1314 CODE:
1315{
1316 PangoRectangle rect;
1317 PangoLayoutLine *line = pango_layout_get_line_readonly (self->pl, 0);
1318 pango_layout_line_get_pixel_extents (line, 0, &rect);
1319 RETVAL = PANGO_DESCENT (rect);
1320}
1321 OUTPUT:
1322 RETVAL
1323
1324int
893xy_to_index (CFClient::Layout self, int x, int y) 1325xy_to_index (DC::Layout self, int x, int y)
894 CODE: 1326 CODE:
895{ 1327{
896 int index, trailing; 1328 int index, trailing;
897 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1329 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
898 RETVAL = index; 1330 RETVAL = index + trailing;
899} 1331}
900 OUTPUT: 1332 OUTPUT:
901 RETVAL 1333 RETVAL
902 1334
903void 1335void
904cursor_pos (CFClient::Layout self, int index) 1336cursor_pos (DC::Layout self, int index)
905 PPCODE: 1337 PPCODE:
906{ 1338{
907 PangoRectangle strong_pos; 1339 PangoRectangle pos;
908 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1340 pango_layout_get_cursor_pos (self->pl, index, &pos, 0);
909 1341
910 EXTEND (SP, 3); 1342 EXTEND (SP, 3);
911 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); 1343 PUSHs (sv_2mortal (newSViv (pos.x / PANGO_SCALE)));
912 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1344 PUSHs (sv_2mortal (newSViv (pos.y / PANGO_SCALE)));
913 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1345 PUSHs (sv_2mortal (newSViv (pos.height / PANGO_SCALE)));
914} 1346}
915 1347
916void 1348void
917render (CFClient::Layout self) 1349index_to_line_x (DC::Layout self, int index, int trailing = 0)
918 PPCODE: 1350 PPCODE:
919{ 1351{
920 SV *retval; 1352 int line, x;
921 int w, h;
922 1353
923 layout_get_pixel_size (self, &w, &h); 1354 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
924 1355#if !PANGO_VERSION_CHECK (1, 17, 3)
925 if (self->rgba) 1356 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
926 { 1357 --line;
927 cairo_surface_t *surface;
928 cairo_t *cairo;
929
930 retval = newSV (w * h * 4);
931 SvPOK_only (retval);
932 SvCUR_set (retval, w * h * 4);
933
934 memset (SvPVX (retval), 0, w * h * 4);
935
936 surface = cairo_image_surface_create_for_data (
937 (void*)SvPVX (retval), CAIRO_FORMAT_ARGB32, w, h, w * 4);
938 cairo = cairo_create (surface);
939 cairo_set_source_rgba (cairo, self->r, self->g, self->b, self->a);
940
941 pango_cairo_show_layout (cairo, self->pl);
942
943 cairo_destroy (cairo);
944 cairo_surface_destroy (surface);
945
946 // what a mess, and its premultiplied, too :(
947 {
948 uint32_t *p = (uint32_t *)SvPVX (retval);
949 uint32_t *e = p + w * h;
950
951 while (p < e)
952 {
953 uint32_t rgba = *p;
954 rgba = (rgba >> 24) | (rgba << 8);
955#if 0
956#ifdef _WIN32
957 {//D
958 uint8_t r = rgba >> 24;
959 uint8_t g = rgba >> 16;
960 uint8_t b = rgba >> 8;
961 uint8_t a = rgba >> 0;
962
963 rgba = (rgba & 0xffffff00) | a;
964 }
965#endif 1358#endif
966#endif
967 rgba = SDL_SwapBE32 (rgba);
968 *p++ = rgba;
969 }
970 }
971
972 EXTEND (SP, 5); 1359 EXTEND (SP, 2);
973 PUSHs (sv_2mortal (newSViv (w))); 1360 PUSHs (sv_2mortal (newSViv (line)));
1361 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1362}
1363
1364void
1365line_x_to_index (DC::Layout self, int line, int x)
1366 PPCODE:
1367{
1368 PangoLayoutLine *lp;
1369 int index, trailing;
1370
1371 if (line < 0)
1372 XSRETURN_EMPTY;
1373
1374 if (!(lp = pango_layout_get_line_readonly (self->pl, line)))
1375 XSRETURN_EMPTY; /* do better */
1376
1377 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1378
1379 EXTEND (SP, 2);
1380 if (GIMME_V == G_SCALAR)
974 PUSHs (sv_2mortal (newSViv (h))); 1381 PUSHs (sv_2mortal (newSViv (index + trailing)));
975 PUSHs (sv_2mortal (retval));
976 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
977 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
978 }
979 else 1382 else
980 { 1383 {
981 FT_Bitmap bitmap;
982
983 retval = newSV (w * h);
984 SvPOK_only (retval);
985 SvCUR_set (retval, w * h);
986
987 bitmap.rows = h;
988 bitmap.width = w;
989 bitmap.pitch = w;
990 bitmap.buffer = (unsigned char*)SvPVX (retval);
991 bitmap.num_grays = 256;
992 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
993
994 memset (bitmap.buffer, 0, w * h);
995
996 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE);
997
998 EXTEND (SP, 5);
999 PUSHs (sv_2mortal (newSViv (w))); 1384 PUSHs (sv_2mortal (newSViv (index)));
1000 PUSHs (sv_2mortal (newSViv (h))); 1385 PUSHs (sv_2mortal (newSViv (trailing)));
1001 PUSHs (sv_2mortal (retval));
1002 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
1003 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
1004 } 1386 }
1005} 1387}
1006 1388
1389void
1390render (DC::Layout self, float x, float y, int flags = 0)
1391 CODE:
1392 rc_clear (self->rc);
1393 pango_opengl_render_layout_subpixel (
1394 self->pl,
1395 self->rc,
1396 x * PANGO_SCALE, y * PANGO_SCALE,
1397 self->r, self->g, self->b, self->a,
1398 flags
1399 );
1400 // we assume that context_change actually clears/frees stuff
1401 // and does not do any recomputation...
1402 pango_layout_context_changed (self->pl);
1403
1404void
1405draw (DC::Layout self)
1406 CODE:
1407{
1408 glEnable (GL_TEXTURE_2D);
1409 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
1410 glEnable (GL_BLEND);
1411 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1412 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1413 glEnable (GL_ALPHA_TEST);
1414 glAlphaFunc (GL_GREATER, 7.f / 255.f);
1415
1416 rc_draw (self->rc);
1417
1418 glDisable (GL_ALPHA_TEST);
1419 glDisable (GL_BLEND);
1420 glDisable (GL_TEXTURE_2D);
1421}
1422
1007MODULE = CFClient PACKAGE = CFClient::Texture 1423MODULE = Deliantra::Client PACKAGE = DC::Texture
1008 1424
1009void 1425PROTOTYPES: ENABLE
1010pad2pot (SV *data_, SV *w_, SV *h_)
1011 CODE:
1012{
1013 int ow = SvIV (w_);
1014 int oh = SvIV (h_);
1015 1426
1016 if (ow && oh) 1427void
1428pad (SV *data_, int ow, int oh, int nw, int nh)
1429 CODE:
1430{
1431 if ((nw != ow || nh != oh) && SvOK (data_))
1017 { 1432 {
1018 int nw = minpot (ow);
1019 int nh = minpot (oh);
1020
1021 if (nw != ow || nh != oh)
1022 {
1023 if (SvOK (data_))
1024 {
1025 STRLEN datalen; 1433 STRLEN datalen;
1026 char *data = SvPVbyte (data_, datalen); 1434 char *data = SvPVbyte (data_, datalen);
1027 int bpp = datalen / (ow * oh); 1435 int bpp = datalen / (ow * oh);
1028 SV *result_ = sv_2mortal (newSV (nw * nh * bpp)); 1436 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1029 1437
1030 SvPOK_only (result_); 1438 SvPOK_only (result_);
1031 SvCUR_set (result_, nw * nh * bpp); 1439 SvCUR_set (result_, nw * nh * bpp);
1032 1440
1033 memset (SvPVX (result_), 0, nw * nh * bpp); 1441 memset (SvPVX (result_), 0, nw * nh * bpp);
1034 while (oh--) 1442 while (oh--)
1035 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp); 1443 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1036 1444
1037 sv_setsv (data_, result_); 1445 sv_setsv (data_, result_);
1038 }
1039
1040 sv_setiv (w_, nw);
1041 sv_setiv (h_, nh);
1042 }
1043 } 1446 }
1044} 1447}
1045 1448
1046void 1449void
1047draw_quad (SV *self, float x, float y, float w = 0., float h = 0.) 1450draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
1053{ 1456{
1054 HV *hv = (HV *)SvRV (self); 1457 HV *hv = (HV *)SvRV (self);
1055 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1458 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
1056 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1459 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
1057 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1460 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
1461
1462 if (name <= 0)
1463 XSRETURN_EMPTY;
1058 1464
1059 if (items < 5) 1465 if (items < 5)
1060 { 1466 {
1061 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1467 w = SvNV (*hv_fetch (hv, "w", 1, 1));
1062 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1468 h = SvNV (*hv_fetch (hv, "h", 1, 1));
1090 glDisable (GL_ALPHA_TEST); 1496 glDisable (GL_ALPHA_TEST);
1091 glDisable (GL_BLEND); 1497 glDisable (GL_BLEND);
1092 } 1498 }
1093} 1499}
1094 1500
1501IV texture_valid_2d (GLint internalformat, GLsizei w, GLsizei h, GLenum format, GLenum type)
1502 CODE:
1503{
1504 GLint width;
1505 glTexImage2D (GL_PROXY_TEXTURE_2D, 0, internalformat, w, h, 0, format, type, 0);
1506 glGetTexLevelParameteriv (GL_PROXY_TEXTURE_2D, 0, GL_TEXTURE_WIDTH, &width);
1507 RETVAL = width > 0;
1508}
1509 OUTPUT:
1510 RETVAL
1511
1095MODULE = CFClient PACKAGE = CFClient::Map 1512MODULE = Deliantra::Client PACKAGE = DC::Map
1096 1513
1097CFClient::Map 1514PROTOTYPES: DISABLE
1098new (SV *class, int map_width, int map_height) 1515
1516DC::Map
1517new (SV *class)
1099 CODE: 1518 CODE:
1100 New (0, RETVAL, 1, struct map); 1519 New (0, RETVAL, 1, struct map);
1101 RETVAL->x = 0; 1520 RETVAL->x = 0;
1102 RETVAL->y = 0; 1521 RETVAL->y = 0;
1103 RETVAL->w = map_width; 1522 RETVAL->w = 0;
1104 RETVAL->h = map_height; 1523 RETVAL->h = 0;
1105 RETVAL->ox = 0; 1524 RETVAL->ox = 0;
1106 RETVAL->oy = 0; 1525 RETVAL->oy = 0;
1107 RETVAL->faces = 8192; 1526 RETVAL->faces = 8192; Newz (0, RETVAL->face2tile, RETVAL->faces, tileid);
1108 Newz (0, RETVAL->face, RETVAL->faces, mapface); 1527 RETVAL->texs = 8192; Newz (0, RETVAL->tex , RETVAL->texs , maptex);
1109 RETVAL->texs = 8192;
1110 Newz (0, RETVAL->tex, RETVAL->texs, maptex);
1111 RETVAL->rows = 0; 1528 RETVAL->rows = 0;
1112 RETVAL->row = 0; 1529 RETVAL->row = 0;
1113 OUTPUT: 1530 OUTPUT:
1114 RETVAL 1531 RETVAL
1115 1532
1116void 1533void
1117DESTROY (CFClient::Map self) 1534DESTROY (DC::Map self)
1118 CODE: 1535 CODE:
1119{ 1536{
1120 map_clear (self); 1537 map_clear (self);
1121 Safefree (self->face); 1538 Safefree (self->face2tile);
1122 Safefree (self->tex); 1539 Safefree (self->tex);
1123 Safefree (self); 1540 Safefree (self);
1124} 1541}
1125 1542
1126void 1543void
1544resize (DC::Map self, int map_width, int map_height)
1545 CODE:
1546 self->w = map_width;
1547 self->h = map_height;
1548
1549void
1127clear (CFClient::Map self) 1550clear (DC::Map self)
1128 CODE: 1551 CODE:
1129 map_clear (self); 1552 map_clear (self);
1130 1553
1131void 1554void
1132set_face (CFClient::Map self, int face, int texid) 1555set_tileid (DC::Map self, int face, int tile)
1133 CODE: 1556 CODE:
1134{ 1557{
1135 while (self->faces <= face) 1558 need_facenum (self, face); self->face2tile [face] = tile;
1136 { 1559 need_texid (self, tile);
1137 Append (mapface, self->face, self->faces, self->faces);
1138 self->faces *= 2;
1139 }
1140
1141 self->face [face] = texid;
1142} 1560}
1143 1561
1144void 1562void
1563set_smooth (DC::Map self, int face, int smooth, int level)
1564 CODE:
1565{
1566 tileid texid;
1567 maptex *tex;
1568
1569 if (face < 0 || face >= self->faces)
1570 return;
1571
1572 if (smooth < 0 || smooth >= self->faces)
1573 return;
1574
1575 texid = self->face2tile [face];
1576
1577 if (!texid)
1578 return;
1579
1580 tex = self->tex + texid;
1581 tex->smoothtile = self->face2tile [smooth];
1582 tex->smoothlevel = level;
1583}
1584
1585void
1145set_texture (CFClient::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1586set_texture (DC::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1146 CODE: 1587 CODE:
1147{ 1588{
1148 while (self->texs <= texid) 1589 need_texid (self, texid);
1149 {
1150 Append (maptex, self->tex, self->texs, self->texs);
1151 self->texs *= 2;
1152 }
1153 1590
1154 { 1591 {
1155 maptex *tex = self->tex + texid; 1592 maptex *tex = self->tex + texid;
1156 1593
1157 tex->name = name; 1594 tex->name = name;
1174 // from transparent color bleeding and ugly wrapping effects. 1611 // from transparent color bleeding and ugly wrapping effects.
1175 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); 1612 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1176} 1613}
1177 1614
1178int 1615int
1179ox (CFClient::Map self) 1616ox (DC::Map self)
1180 ALIAS: 1617 ALIAS:
1181 oy = 1 1618 oy = 1
1182 x = 2 1619 x = 2
1183 y = 3 1620 y = 3
1184 w = 4 1621 w = 4
1195 } 1632 }
1196 OUTPUT: 1633 OUTPUT:
1197 RETVAL 1634 RETVAL
1198 1635
1199void 1636void
1200scroll (CFClient::Map self, int dx, int dy) 1637scroll (DC::Map self, int dx, int dy)
1201 CODE: 1638 CODE:
1202{ 1639{
1203 if (dx > 0) 1640 if (dx > 0)
1204 map_blank (self, self->x, self->y, dx - 1, self->h); 1641 map_blank (self, self->x, self->y, dx, self->h);
1205 else if (dx < 0) 1642 else if (dx < 0)
1206 map_blank (self, self->x + self->w + dx + 1, self->y, 1 - dx, self->h); 1643 map_blank (self, self->x + self->w + dx, self->y, -dx, self->h);
1207 1644
1208 if (dy > 0) 1645 if (dy > 0)
1209 map_blank (self, self->x, self->y, self->w, dy - 1); 1646 map_blank (self, self->x, self->y, self->w, dy);
1210 else if (dy < 0) 1647 else if (dy < 0)
1211 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy); 1648 map_blank (self, self->x, self->y + self->h + dy, self->w, -dy);
1212 1649
1213 self->ox += dx; self->x += dx; 1650 self->ox += dx; self->x += dx;
1214 self->oy += dy; self->y += dy; 1651 self->oy += dy; self->y += dy;
1215 1652
1216 while (self->y < 0) 1653 while (self->y < 0)
1220 self->rows += MAP_EXTEND_Y; 1657 self->rows += MAP_EXTEND_Y;
1221 self->y += MAP_EXTEND_Y; 1658 self->y += MAP_EXTEND_Y;
1222 } 1659 }
1223} 1660}
1224 1661
1225void 1662SV *
1226map1a_update (CFClient::Map self, SV *data_) 1663map1a_update (DC::Map self, SV *data_, int extmap)
1227 CODE: 1664 CODE:
1228{ 1665{
1229 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1666 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1230 uint8_t *data_end = (uint8_t *)SvEND (data_); 1667 uint8_t *data_end = (uint8_t *)SvEND (data_);
1231 mapcell *cell; 1668 mapcell *cell;
1232 int x, y, flags; 1669 int x, y, z, flags;
1670 AV *missing = newAV ();
1671 RETVAL = newRV_noinc ((SV *)missing);
1233 1672
1234 while (data < data_end) 1673 while (data < data_end - 1)
1235 { 1674 {
1236 flags = (data [0] << 8) + data [1]; data += 2; 1675 flags = (data [0] << 8) + data [1]; data += 2;
1237 1676
1238 x = ((flags >> 10) & 63) + self->x; 1677 x = self->x + ((flags >> 10) & 63);
1239 y = ((flags >> 4) & 63) + self->y; 1678 y = self->y + ((flags >> 4) & 63);
1240 1679
1241 cell = map_get_cell (self, x, y); 1680 cell = map_get_cell (self, x, y);
1242 1681
1243 if (flags & 15) 1682 if (flags & 15)
1244 { 1683 {
1245 if (cell->darkness < 0) 1684 if (!cell->darkness)
1246 { 1685 {
1686 memset (cell, 0, sizeof (*cell));
1247 cell->darkness = 0; 1687 cell->darkness = 256;
1248 cell->face [0] = 0;
1249 cell->face [1] = 0;
1250 cell->face [2] = 0;
1251 } 1688 }
1252 1689
1253 cell->darkness = flags & 8 ? *data++ : 255;
1254
1255 //TODO: don't trust server data to be in-range(!) 1690 //TODO: don't trust server data to be in-range(!)
1256 1691
1257 if (flags & 4) 1692 if (flags & 8)
1258 { 1693 {
1259 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2; 1694 if (extmap)
1695 {
1696 uint8_t ext, cmd;
1697
1698 do
1699 {
1700 ext = *data++;
1701 cmd = ext & 0x7f;
1702
1703 if (cmd < 4)
1704 cell->darkness = 255 - ext * 64 + 1;
1705 else if (cmd == 5) // health
1706 {
1707 cell->stat_width = 1;
1708 cell->stat_hp = *data++;
1709 }
1710 else if (cmd == 6) // monster width
1711 cell->stat_width = *data++ + 1;
1712 else if (cmd == 0x47)
1713 {
1714 if (*data == 1) cell->player = data [1];
1715 else if (*data == 2) cell->player = data [2] + (data [1] << 8);
1716 else if (*data == 3) cell->player = data [3] + (data [2] << 8) + (data [1] << 16);
1717 else if (*data == 4) cell->player = data [4] + (data [3] << 8) + (data [2] << 16) + (data [1] << 24);
1718
1719 data += *data + 1;
1720 }
1721 else if (cmd == 8) // cell flags
1722 cell->flags = *data++;
1723 else if (ext & 0x40) // unknown, multibyte => skip
1724 data += *data + 1;
1725 else
1726 data++;
1727 }
1728 while (ext & 0x80);
1729 }
1730 else
1731 cell->darkness = *data++ + 1;
1260 } 1732 }
1261 1733
1734 for (z = 0; z <= 2; ++z)
1262 if (flags & 2) 1735 if (flags & (4 >> z))
1263 { 1736 {
1264 cell->face [1] = self->face [(data [0] << 8) + data [1]]; data += 2; 1737 faceid face = (data [0] << 8) + data [1]; data += 2;
1738 need_facenum (self, face);
1739 cell->tile [z] = self->face2tile [face];
1740
1741 if (cell->tile [z])
1742 {
1743 maptex *tex = self->tex + cell->tile [z];
1744 if (!tex->name)
1745 av_push (missing, newSViv (cell->tile [z]));
1746
1747 if (tex->smoothtile)
1748 {
1749 maptex *smooth = self->tex + tex->smoothtile;
1750 if (!smooth->name)
1751 av_push (missing, newSViv (tex->smoothtile));
1752 }
1753 }
1265 } 1754 }
1266
1267 if (flags & 1)
1268 {
1269 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2;
1270 }
1271 } 1755 }
1272 else 1756 else
1273 cell->darkness = -1; 1757 cell->darkness = 0;
1274 } 1758 }
1275} 1759}
1760 OUTPUT:
1761 RETVAL
1276 1762
1277SV * 1763SV *
1278mapmap (CFClient::Map self, int x0, int y0, int w, int h) 1764mapmap (DC::Map self, int x0, int y0, int w, int h)
1279 CODE: 1765 CODE:
1280{ 1766{
1281 int x1, x; 1767 int x1, x;
1282 int y1, y; 1768 int y1, y;
1283 int z; 1769 int z;
1304 { 1790 {
1305 mapcell *cell = row->col + (x - row->c0); 1791 mapcell *cell = row->col + (x - row->c0);
1306 1792
1307 for (z = 0; z <= 0; z++) 1793 for (z = 0; z <= 0; z++)
1308 { 1794 {
1309 mapface face = cell->face [z];
1310
1311 if (face)
1312 {
1313 maptex tex = self->tex [face]; 1795 maptex tex = self->tex [cell->tile [z]];
1314 int a0 = 255 - tex.a; 1796 int a0 = 255 - tex.a;
1315 int a1 = tex.a; 1797 int a1 = tex.a;
1316 1798
1317 r = (r * a0 + tex.r * a1) / 255; 1799 r = (r * a0 + tex.r * a1) / 255;
1318 g = (g * a0 + tex.g * a1) / 255; 1800 g = (g * a0 + tex.g * a1) / 255;
1319 b = (b * a0 + tex.b * a1) / 255; 1801 b = (b * a0 + tex.b * a1) / 255;
1320 a = (a * a0 + tex.a * a1) / 255; 1802 a = (a * a0 + tex.a * a1) / 255;
1321 }
1322 } 1803 }
1323 } 1804 }
1324 1805
1325 *map++ = (r ) 1806 *map++ = (r )
1326 | (g << 8) 1807 | (g << 8)
1333} 1814}
1334 OUTPUT: 1815 OUTPUT:
1335 RETVAL 1816 RETVAL
1336 1817
1337void 1818void
1338draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1819draw (DC::Map self, int mx, int my, int sw, int sh, int T, U32 player = 0xffffffff, int pdx = 0, int pdy = 0)
1339 CODE: 1820 CODE:
1340{ 1821{
1341 int vx, vy;
1342 int x, y, z; 1822 int x, y, z;
1343 int last_name;
1344 mapface face;
1345 1823
1346 vx = self->x + (self->w - sw + 1) / 2 - shift_x; 1824 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ());
1347 vy = self->y + (self->h - sh + 1) / 2 - shift_y; 1825 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level
1826 static uint8_t smooth_max[256][256]; // egad, fast and wasteful on memory (64k)
1827 smooth_key skey;
1828 int pl_x, pl_y;
1829 maptex pl_tex;
1348 1830
1349 /* 1831 pl_tex.name = 0;
1350 int vx = self->vx = self->w >= sw
1351 ? self->x + (self->w - sw) / 2
1352 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
1353 1832
1354 int vy = self->vy = self->h >= sh 1833 rc_t *rc = rc_alloc ();
1355 ? self->y + (self->h - sh) / 2 1834 rc_key_t key;
1356 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy)); 1835 rc_array_t *arr;
1357 */
1358 1836
1359 glColor4ub (255, 255, 255, 255); 1837 // thats current max. sorry.
1838 if (sw > 255) sw = 255;
1839 if (sh > 255) sh = 255;
1840
1841 // clear key, in case of extra padding
1842 memset (&skey, 0, sizeof (skey));
1843
1844 memset (&key, 0, sizeof (key));
1845 key.r = 255;
1846 key.g = 255;
1847 key.b = 255;
1848 key.a = 255;
1849 key.mode = GL_QUADS;
1850 key.format = GL_T2F_V3F;
1851 key.texname = -1;
1852
1853 mx += self->x;
1854 my += self->y;
1855
1856 // first pass: determine smooth_max
1857 // rather ugly, if you ask me
1858 // could also be stored inside mapcell and updated on change
1859 memset (smooth_max, 0, sizeof (smooth_max));
1860
1861 for (y = 0; y < sh; y++)
1862 if (0 <= y + my && y + my < self->rows)
1863 {
1864 maprow *row = self->row + (y + my);
1865
1866 for (x = 0; x < sw; x++)
1867 if (row->c0 <= x + mx && x + mx < row->c1)
1868 {
1869 mapcell *cell = row->col + (x + mx - row->c0);
1870
1871 smooth_max[x + 1][y + 1] =
1872 MAX (self->tex [cell->tile [0]].smoothlevel,
1873 MAX (self->tex [cell->tile [1]].smoothlevel,
1874 self->tex [cell->tile [2]].smoothlevel));
1875 }
1876 }
1360 1877
1361 glEnable (GL_BLEND); 1878 glEnable (GL_BLEND);
1362 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1879 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1363 glEnable (GL_TEXTURE_2D);
1364 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1880 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1365 1881
1366 glBegin (GL_QUADS);
1367
1368 last_name = 0;
1369
1370 for (z = 0; z < 3; z++) 1882 for (z = 0; z <= 2; z++)
1883 {
1884 memset (smooth_level, 0, sizeof (smooth_level));
1885
1371 for (y = 0; y < sh; y++) 1886 for (y = 0; y < sh; y++)
1372 if (0 <= y + vy && y + vy < self->rows) 1887 if (0 <= y + my && y + my < self->rows)
1373 { 1888 {
1374 maprow *row = self->row + (y + vy); 1889 maprow *row = self->row + (y + my);
1375 1890
1376 for (x = 0; x < sw; x++) 1891 for (x = 0; x < sw; x++)
1377 if (row->c0 <= x + vx && x + vx < row->c1) 1892 if (row->c0 <= x + mx && x + mx < row->c1)
1378 { 1893 {
1379 mapcell *cell = row->col + (x + vx - row->c0); 1894 mapcell *cell = row->col + (x + mx - row->c0);
1380
1381 face = cell->face [z]; 1895 tileid tile = cell->tile [z];
1382 1896
1383 if (face) 1897 if (tile)
1898 {
1899 maptex tex = self->tex [tile];
1900 int px = (x + 1) * T - tex.w;
1901 int py = (y + 1) * T - tex.h;
1902
1903 if (key.texname != tex.name)
1904 {
1905 if (!tex.name)
1906 tex = self->tex [2]; /* missing, replace by noface */
1907
1908 key.texname = tex.name;
1909 arr = rc_array (rc, &key);
1910 }
1911
1912 if (expect_false (cell->player == player) && expect_false (z == 2))
1913 {
1914 pl_x = px;
1915 pl_y = py;
1916 pl_tex = tex;
1917 continue;
1918 }
1919
1920 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1921 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
1922 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
1923 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
1924
1925 if (expect_false (cell->flags) && expect_false (z == 2))
1926 {
1927 // overlays such as the speech bubble, probably more to come
1928 if (cell->flags & 1)
1929 {
1930 maptex tex = self->tex [1];
1931 int px = x * T + T * 2 / 32;
1932 int py = y * T - T * 6 / 32;
1933
1934 if (tex.name)
1935 {
1936 if (key.texname != tex.name)
1937 {
1938 key.texname = tex.name;
1939 arr = rc_array (rc, &key);
1940 }
1941
1942 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1943 rc_t2f_v3f (arr, 0 , tex.t, px , py + T, 0);
1944 rc_t2f_v3f (arr, tex.s, tex.t, px + T, py + T, 0);
1945 rc_t2f_v3f (arr, tex.s, 0 , px + T, py , 0);
1946 }
1947 }
1948 }
1949
1950 // update smooth hash
1951 if (tex.smoothtile)
1952 {
1953 skey.tile = tex.smoothtile;
1954 skey.level = tex.smoothlevel;
1955
1956 smooth_level [tex.smoothlevel >> 5] |= ((uint32_t)1) << (tex.smoothlevel & 31);
1957
1958 // add bits to current tile and all neighbours. skey.x|y is
1959 // shifted +1|+1 so we always stay positive.
1960
1961 // bits is ___n cccc CCCC bbbb
1962 // n do not draw borders&corners
1963 // c draw these corners, but...
1964 // C ... not these
1965 // b draw these borders
1966
1967 // borders: 1 ┃· 2 ━━ 4 ·┃ 8 ··
1968 // ┃· ·· ·┃ ━━
1969
1970 // corners: 1 ┛· 2 ·┗ 4 ·· 8 ··
1971 // ·· ·· ·┏ ┓·
1972
1973 // full tile
1974 skey.x = x + 1; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x1000);
1975
1976 // borders
1977 skey.x = x + 2; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0091);
1978 skey.x = x + 1; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0032);
1979 skey.x = x ; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0064);
1980 skey.x = x + 1; skey.y = y ; smooth_or_bits (smooth, &skey, 0x00c8);
1981
1982 // corners
1983 skey.x = x + 2; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0100);
1984 skey.x = x ; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0200);
1985 skey.x = x ; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0400);
1986 skey.x = x + 2; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0800);
1987 }
1988 }
1989 }
1990 }
1991
1992 rc_draw (rc);
1993 rc_clear (rc);
1994
1995 // go through all smoothlevels, lowest to highest, then draw.
1996 // this is basically counting sort
1997 {
1998 int w, b;
1999
2000 glEnable (GL_TEXTURE_2D);
2001 glBegin (GL_QUADS);
2002 for (w = 0; w < 256 / 32; ++w)
2003 {
2004 uint32_t smask = smooth_level [w];
2005 if (smask)
2006 for (b = 0; b < 32; ++b)
2007 if (smask & (((uint32_t)1) << b))
1384 { 2008 {
1385 maptex tex = self->tex [face]; 2009 int level = (w << 5) | b;
2010 HE *he;
1386 2011
1387 int px = (x + 1) * 32 - tex.w; 2012 hv_iterinit (smooth);
1388 int py = (y + 1) * 32 - tex.h; 2013 while ((he = hv_iternext (smooth)))
1389
1390 if (last_name != tex.name)
1391 { 2014 {
2015 smooth_key *skey = (smooth_key *)HeKEY (he);
2016 IV bits = SvIVX (HeVAL (he));
2017
2018 if (!(bits & 0x1000)
2019 && skey->level == level
2020 && level > smooth_max [skey->x][skey->y])
2021 {
2022 maptex tex = self->tex [skey->tile];
2023 int px = (((int)skey->x) - 1) * T;
2024 int py = (((int)skey->y) - 1) * T;
2025 int border = bits & 15;
2026 int corner = (bits >> 8) & ~(bits >> 4) & 15;
2027 float dx = tex.s * .0625f; // 16 images/row
2028 float dy = tex.t * .5f ; // 2 images/column
2029
2030 if (tex.name)
2031 {
2032 // this time avoiding texture state changes
2033 // save gobs of state changes.
2034 if (key.texname != tex.name)
2035 {
1392 glEnd (); 2036 glEnd ();
1393 last_name = tex.name;
1394 glBindTexture (GL_TEXTURE_2D, last_name); 2037 glBindTexture (GL_TEXTURE_2D, key.texname = tex.name);
1395 glBegin (GL_QUADS); 2038 glBegin (GL_QUADS);
2039 }
2040
2041 if (border)
2042 {
2043 float ox = border * dx;
2044
2045 glTexCoord2f (ox , 0.f ); glVertex2i (px , py );
2046 glTexCoord2f (ox , dy ); glVertex2i (px , py + T);
2047 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py + T);
2048 glTexCoord2f (ox + dx, 0.f ); glVertex2i (px + T, py );
2049 }
2050
2051 if (corner)
2052 {
2053 float ox = corner * dx;
2054
2055 glTexCoord2f (ox , dy ); glVertex2i (px , py );
2056 glTexCoord2f (ox , dy * 2.f); glVertex2i (px , py + T);
2057 glTexCoord2f (ox + dx, dy * 2.f); glVertex2i (px + T, py + T);
2058 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py );
2059 }
2060 }
2061 }
1396 } 2062 }
1397
1398 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1399 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1400 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1401 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1402 } 2063 }
1403 }
1404 } 2064 }
1405 2065
1406 glEnd (); 2066 glEnd ();
1407
1408 glDisable (GL_TEXTURE_2D); 2067 glDisable (GL_TEXTURE_2D);
2068 key.texname = -1;
2069 }
2070
2071 hv_clear (smooth);
2072 }
2073
2074 if (pl_tex.name)
2075 {
2076 maptex tex = pl_tex;
2077 int px = pl_x + pdx;
2078 int py = pl_y + pdy;
2079
2080 key.texname = tex.name;
2081 arr = rc_array (rc, &key);
2082
2083 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
2084 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
2085 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
2086 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
2087
2088 rc_draw (rc);
2089 }
2090
1409 glDisable (GL_BLEND); 2091 glDisable (GL_BLEND);
1410} 2092 rc_free (rc);
1411 2093
2094 // top layer: overlays such as the health bar
2095 for (y = 0; y < sh; y++)
2096 if (0 <= y + my && y + my < self->rows)
2097 {
2098 maprow *row = self->row + (y + my);
2099
2100 for (x = 0; x < sw; x++)
2101 if (row->c0 <= x + mx && x + mx < row->c1)
2102 {
2103 mapcell *cell = row->col + (x + mx - row->c0);
2104
2105 int px = x * T;
2106 int py = y * T;
2107
2108 if (cell->stat_hp)
2109 {
2110 int width = cell->stat_width * T;
2111 int thick = (sh * T / 32 + 27) / 28 + 1 + cell->stat_width;
2112
2113 glColor3ub (0, 0, 0);
2114 glRectf (px + 1, py - thick - 2,
2115 px + width - 1, py);
2116
2117 glColor3ub (cell->stat_hp, 255 - cell->stat_hp, 0);
2118 glRectf (px + 2,
2119 py - thick - 1,
2120 px + width - 2 - cell->stat_hp * (width - 4) / 255, py - 1);
2121 }
2122 }
2123 }
2124}
2125
1412void 2126void
1413draw_magicmap (CFClient::Map self, int dx, int dy, int w, int h, unsigned char *data) 2127draw_magicmap (DC::Map self, int dx, int dy, int w, int h, unsigned char *data)
1414 CODE: 2128 CODE:
1415{ 2129{
1416 static float color[16][3] = { 2130 static float color[16][3] = {
1417 { 0.00, 0.00, 0.00 }, 2131 { 0.00F, 0.00F, 0.00F },
1418 { 1.00, 1.00, 1.00 }, 2132 { 1.00F, 1.00F, 1.00F },
1419 { 0.00, 0.00, 0.55 }, 2133 { 0.00F, 0.00F, 0.55F },
1420 { 1.00, 0.00, 0.00 }, 2134 { 1.00F, 0.00F, 0.00F },
1421 2135
1422 { 1.00, 0.54, 0.00 }, 2136 { 1.00F, 0.54F, 0.00F },
1423 { 0.11, 0.56, 1.00 }, 2137 { 0.11F, 0.56F, 1.00F },
1424 { 0.93, 0.46, 0.00 }, 2138 { 0.93F, 0.46F, 0.00F },
1425 { 0.18, 0.54, 0.34 }, 2139 { 0.18F, 0.54F, 0.34F },
1426 2140
1427 { 0.56, 0.73, 0.56 }, 2141 { 0.56F, 0.73F, 0.56F },
1428 { 0.80, 0.80, 0.80 }, 2142 { 0.80F, 0.80F, 0.80F },
1429 { 0.55, 0.41, 0.13 }, 2143 { 0.55F, 0.41F, 0.13F },
1430 { 0.99, 0.77, 0.26 }, 2144 { 0.99F, 0.77F, 0.26F },
1431 2145
1432 { 0.74, 0.65, 0.41 }, 2146 { 0.74F, 0.65F, 0.41F },
1433 2147
1434 { 0.00, 1.00, 1.00 }, 2148 { 0.00F, 1.00F, 1.00F },
1435 { 1.00, 0.00, 1.00 }, 2149 { 1.00F, 0.00F, 1.00F },
1436 { 1.00, 1.00, 0.00 }, 2150 { 1.00F, 1.00F, 0.00F },
1437 }; 2151 };
1438 2152
1439 int x, y; 2153 int x, y;
1440 2154
1441 glEnable (GL_TEXTURE_2D); 2155 glEnable (GL_TEXTURE_2D);
1447 for (y = 0; y < h; y++) 2161 for (y = 0; y < h; y++)
1448 for (x = 0; x < w; x++) 2162 for (x = 0; x < w; x++)
1449 { 2163 {
1450 unsigned char m = data [x + y * w]; 2164 unsigned char m = data [x + y * w];
1451 2165
2166 if (m)
2167 {
1452 float *c = color [m & 15]; 2168 float *c = color [m & 15];
1453 2169
1454 float tx1 = m & 0x40 ? 0.5 : m & 0x80 ? 0.25 : 0.; 2170 float tx1 = m & 0x40 ? 0.5 : 0.;
1455 float tx2 = tx1 + 0.25; 2171 float tx2 = tx1 + 0.5;
1456 2172
1457 glColor4f (c[0], c[1], c[2], 0.75); 2173 glColor4f (c[0], c[1], c[2], 0.75);
1458 glTexCoord2f (tx1, 0.); glVertex2i (x , y ); 2174 glTexCoord2f (tx1, 0.); glVertex2i (x , y );
1459 glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1); 2175 glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1);
1460 glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1); 2176 glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1);
1461 glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y ); 2177 glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y );
2178 }
1462 } 2179 }
1463 2180
1464 glEnd (); 2181 glEnd ();
1465 glDisable (GL_BLEND); 2182 glDisable (GL_BLEND);
1466 glDisable (GL_TEXTURE_2D); 2183 glDisable (GL_TEXTURE_2D);
1467} 2184}
1468 2185
1469void 2186void
1470fow_texture (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 2187fow_texture (DC::Map self, int mx, int my, int sw, int sh)
1471 PPCODE: 2188 PPCODE:
1472{ 2189{
1473 int vx, vy;
1474 int x, y; 2190 int x, y;
2191 int sw1 = sw + 2;
2192 int sh1 = sh + 2;
2193 int sh3 = sh * 3;
1475 int sw4 = (sw + 3) & ~3; 2194 int sw34 = (sw * 3 + 3) & ~3;
2195 uint8_t *darkness1 = (uint8_t *)malloc (sw1 * sh1);
1476 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); 2196 SV *darkness3_sv = sv_2mortal (newSV (sw34 * sh3));
1477 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv); 2197 uint8_t *darkness3 = (uint8_t *)SvPVX (darkness3_sv);
1478 2198
1479 memset (darkness, 255, sw4 * sh);
1480 SvPOK_only (darkness_sv); 2199 SvPOK_only (darkness3_sv);
1481 SvCUR_set (darkness_sv, sw4 * sh); 2200 SvCUR_set (darkness3_sv, sw34 * sh3);
1482 2201
1483 vx = self->x + (self->w - sw + 1) / 2 - shift_x; 2202 mx += self->x - 1;
1484 vy = self->y + (self->h - sh + 1) / 2 - shift_y; 2203 my += self->y - 1;
1485 2204
2205 memset (darkness1, 255, sw1 * sh1);
2206
1486 for (y = 0; y < sh; y++) 2207 for (y = 0; y < sh1; y++)
1487 if (0 <= y + vy && y + vy < self->rows) 2208 if (0 <= y + my && y + my < self->rows)
1488 { 2209 {
1489 maprow *row = self->row + (y + vy); 2210 maprow *row = self->row + (y + my);
1490 2211
1491 for (x = 0; x < sw; x++) 2212 for (x = 0; x < sw1; x++)
1492 if (row->c0 <= x + vx && x + vx < row->c1) 2213 if (row->c0 <= x + mx && x + mx < row->c1)
1493 { 2214 {
1494 mapcell *cell = row->col + (x + vx - row->c0); 2215 mapcell *cell = row->col + (x + mx - row->c0);
1495 2216
1496 darkness[y * sw4 + x] = cell->darkness < 0 2217 darkness1 [y * sw1 + x] = cell->darkness
2218 ? 255 - (cell->darkness - 1)
1497 ? 255 - FOW_DARKNESS 2219 : 255 - FOW_DARKNESS;
1498 : 255 - cell->darkness;
1499 } 2220 }
1500 } 2221 }
1501 2222
2223 for (y = 0; y < sh; ++y)
2224 for (x = 0; x < sw; ++x)
2225 {
2226 uint8_t d11 = darkness1 [(y ) * sw1 + x ];
2227 uint8_t d21 = darkness1 [(y ) * sw1 + x + 1];
2228 uint8_t d31 = darkness1 [(y ) * sw1 + x + 2];
2229 uint8_t d12 = darkness1 [(y + 1) * sw1 + x ];
2230 uint8_t d22 = darkness1 [(y + 1) * sw1 + x + 1];
2231 uint8_t d32 = darkness1 [(y + 1) * sw1 + x + 2];
2232 uint8_t d13 = darkness1 [(y + 2) * sw1 + x ];
2233 uint8_t d23 = darkness1 [(y + 2) * sw1 + x + 1];
2234 uint8_t d33 = darkness1 [(y + 2) * sw1 + x + 2];
2235
2236 uint8_t r11 = (d11 + d21 + d12) / 3;
2237 uint8_t r21 = d21;
2238 uint8_t r31 = (d21 + d31 + d32) / 3;
2239
2240 uint8_t r12 = d12;
2241 uint8_t r22 = d22;
2242 uint8_t r32 = d32;
2243
2244 uint8_t r13 = (d13 + d23 + d12) / 3;
2245 uint8_t r23 = d23;
2246 uint8_t r33 = (d23 + d33 + d32) / 3;
2247
2248 darkness3 [(y * 3 ) * sw34 + (x * 3 )] = MAX (d22, r11);
2249 darkness3 [(y * 3 ) * sw34 + (x * 3 + 1)] = MAX (d22, r21);
2250 darkness3 [(y * 3 ) * sw34 + (x * 3 + 2)] = MAX (d22, r31);
2251 darkness3 [(y * 3 + 1) * sw34 + (x * 3 )] = MAX (d22, r12);
2252 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 1)] = MAX (d22, r22);
2253 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 2)] = MAX (d22, r32);
2254 darkness3 [(y * 3 + 2) * sw34 + (x * 3 )] = MAX (d22, r13);
2255 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 1)] = MAX (d22, r23);
2256 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 2)] = MAX (d22, r33);
2257 }
2258
2259 free (darkness1);
2260
1502 EXTEND (SP, 3); 2261 EXTEND (SP, 3);
1503 PUSHs (sv_2mortal (newSViv (sw4))); 2262 PUSHs (sv_2mortal (newSViv (sw34)));
1504 PUSHs (sv_2mortal (newSViv (sh))); 2263 PUSHs (sv_2mortal (newSViv (sh3)));
1505 PUSHs (darkness_sv); 2264 PUSHs (darkness3_sv);
1506} 2265}
1507 2266
1508SV * 2267SV *
1509get_rect (CFClient::Map self, int x0, int y0, int w, int h) 2268get_rect (DC::Map self, int x0, int y0, int w, int h)
1510 CODE: 2269 CODE:
1511{ 2270{
1512 int x, y, x1, y1; 2271 int x, y, x1, y1;
1513 SV *data_sv = newSV (w * h * 7 + 5); 2272 SV *data_sv = newSV (w * h * 7 + 5);
1514 uint8_t *data = (uint8_t *)SvPVX (data_sv); 2273 uint8_t *data = (uint8_t *)SvPVX (data_sv);
1539 if (row && row->c0 <= x && x < row->c1) 2298 if (row && row->c0 <= x && x < row->c1)
1540 { 2299 {
1541 mapcell *cell = row->col + (x - row->c0); 2300 mapcell *cell = row->col + (x - row->c0);
1542 uint8_t flags = 0; 2301 uint8_t flags = 0;
1543 2302
1544 if (cell->face [0]) flags |= 1; 2303 if (cell->tile [0]) flags |= 1;
1545 if (cell->face [1]) flags |= 2; 2304 if (cell->tile [1]) flags |= 2;
1546 if (cell->face [2]) flags |= 4; 2305 if (cell->tile [2]) flags |= 4;
1547 2306
1548 *data++ = flags; 2307 *data++ = flags;
1549 2308
1550 if (flags & 1) 2309 if (flags & 1)
1551 { 2310 {
2311 tileid tile = cell->tile [0];
1552 *data++ = cell->face [0] >> 8; 2312 *data++ = tile >> 8;
1553 *data++ = cell->face [0]; 2313 *data++ = tile;
1554 } 2314 }
1555 2315
1556 if (flags & 2) 2316 if (flags & 2)
1557 { 2317 {
2318 tileid tile = cell->tile [1];
1558 *data++ = cell->face [1] >> 8; 2319 *data++ = tile >> 8;
1559 *data++ = cell->face [1]; 2320 *data++ = tile;
1560 } 2321 }
1561 2322
1562 if (flags & 4) 2323 if (flags & 4)
1563 { 2324 {
2325 tileid tile = cell->tile [2];
1564 *data++ = cell->face [2] >> 8; 2326 *data++ = tile >> 8;
1565 *data++ = cell->face [2]; 2327 *data++ = tile;
1566 } 2328 }
1567 } 2329 }
1568 else 2330 else
1569 *data++ = 0; 2331 *data++ = 0;
1570 } 2332 }
1571 } 2333 }
1572 2334
2335 /* if size is w*h + 5 then no data has been found */
2336 if (data - (uint8_t *)SvPVX (data_sv) != w * h + 5)
2337 {
1573 SvPOK_only (data_sv); 2338 SvPOK_only (data_sv);
1574 SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv)); 2339 SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv));
2340 }
2341
1575 RETVAL = data_sv; 2342 RETVAL = data_sv;
1576} 2343}
1577 OUTPUT: 2344 OUTPUT:
1578 RETVAL 2345 RETVAL
1579 2346
1580void 2347void
1581set_rect (CFClient::Map self, int x0, int y0, uint8_t *data) 2348set_rect (DC::Map self, int x0, int y0, SV *data_sv)
1582 PPCODE: 2349 PPCODE:
1583{ 2350{
1584 int x, y, z; 2351 int x, y, z;
1585 int w, h; 2352 int w, h;
1586 int x1, y1; 2353 int x1, y1;
2354 STRLEN len;
2355 uint8_t *data, *end;
2356
2357 len = SvLEN (data_sv);
2358 SvGROW (data_sv, len + 8); // reserve at least 7+ bytes more
2359 data = SvPVbyte_nolen (data_sv);
2360 end = data + len + 8;
2361
2362 if (len < 5)
2363 XSRETURN_EMPTY;
1587 2364
1588 if (*data++ != 0) 2365 if (*data++ != 0)
1589 return; /* version mismatch */ 2366 XSRETURN_EMPTY; /* version mismatch */
1590 2367
1591 w = *data++ << 8; w |= *data++; 2368 w = *data++ << 8; w |= *data++;
1592 h = *data++ << 8; h |= *data++; 2369 h = *data++ << 8; h |= *data++;
1593 2370
1594 // we need to do this 'cause we don't keep an absolute coord system for rows 2371 // we need to do this 'cause we don't keep an absolute coord system for rows
1606 { 2383 {
1607 maprow *row = map_get_row (self, y); 2384 maprow *row = map_get_row (self, y);
1608 2385
1609 for (x = x0; x < x1; x++) 2386 for (x = x0; x < x1; x++)
1610 { 2387 {
2388 uint8_t flags;
2389
2390 if (data + 7 >= end)
2391 XSRETURN_EMPTY;
2392
1611 uint8_t flags = *data++; 2393 flags = *data++;
1612 2394
1613 if (flags) 2395 if (flags)
1614 { 2396 {
1615 mapface face[3] = { 0, 0, 0 };
1616
1617 mapcell *cell = row_get_cell (row, x); 2397 mapcell *cell = row_get_cell (row, x);
2398 tileid tile[3] = { 0, 0, 0 };
1618 2399
1619 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; } 2400 if (flags & 1) { tile[0] = *data++ << 8; tile[0] |= *data++; }
1620 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; } 2401 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; }
1621 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; } 2402 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; }
1622 2403
1623 if (cell->darkness <= 0) 2404 if (cell->darkness == 0)
1624 { 2405 {
1625 cell->darkness = -1; 2406 /*cell->darkness = 0;*/
2407 EXTEND (SP, 3);
1626 2408
1627 for (z = 0; z <= 2; z++) 2409 for (z = 0; z <= 2; z++)
1628 { 2410 {
1629 cell->face[z] = face[z]; 2411 tileid t = tile [z];
1630 2412
1631 if (face[z] && (face[z] >= self->texs || !self->tex[face [z]].name)) 2413 if (t >= self->texs || (t && !self->tex [t].name))
2414 {
1632 XPUSHs (sv_2mortal (newSViv (face[z]))); 2415 PUSHs (sv_2mortal (newSViv (t)));
2416 need_texid (self, t);
2417 }
2418
2419 cell->tile [z] = t;
1633 } 2420 }
1634 } 2421 }
1635 } 2422 }
1636 } 2423 }
1637 } 2424 }
1638} 2425}
1639 2426
1640MODULE = CFClient PACKAGE = CFClient::MixChunk 2427MODULE = Deliantra::Client PACKAGE = DC::RW
1641 2428
1642CFClient::MixChunk 2429DC::RW
1643new_from_file (SV *class, char *path) 2430new (SV *class, SV *data_sv)
1644 CODE: 2431 CODE:
1645 RETVAL = Mix_LoadWAV (path); 2432{
2433 STRLEN datalen;
2434 char *data = SvPVbyte (data_sv, datalen);
2435
2436 RETVAL = SDL_RWFromConstMem (data, datalen);
2437}
1646 OUTPUT: 2438 OUTPUT:
1647 RETVAL 2439 RETVAL
1648 2440
2441DC::RW
2442new_from_file (SV *class, const char *path, const char *mode = "rb")
2443 CODE:
2444 RETVAL = SDL_RWFromFile (path, mode);
2445 OUTPUT:
2446 RETVAL
2447
2448# fails on win32:
2449# dc.xs(2268) : error C2059: syntax error : '('
1649void 2450#void
2451#close (DC::RW self)
2452# CODE:
2453# (self->(close)) (self);
2454
2455MODULE = Deliantra::Client PACKAGE = DC::Channel
2456
2457PROTOTYPES: DISABLE
2458
2459DC::Channel
2460find ()
2461 CODE:
2462{
2463 RETVAL = Mix_GroupAvailable (-1);
2464
2465 if (RETVAL < 0)
2466 {
2467 RETVAL = Mix_GroupOldest (-1);
2468
2469 if (RETVAL < 0)
2470 XSRETURN_UNDEF;
2471
2472 Mix_HaltChannel (RETVAL);
2473 }
2474
2475 Mix_UnregisterAllEffects (RETVAL);
2476 Mix_Volume (RETVAL, 128);
2477}
2478 OUTPUT:
2479 RETVAL
2480
2481void
2482halt (DC::Channel self)
2483 CODE:
2484 Mix_HaltChannel (self);
2485
2486void
2487expire (DC::Channel self, int ticks = -1)
2488 CODE:
2489 Mix_ExpireChannel (self, ticks);
2490
2491void
2492fade_out (DC::Channel self, int ticks = -1)
2493 CODE:
2494 Mix_FadeOutChannel (self, ticks);
2495
2496int
2497volume (DC::Channel self, int volume)
2498 CODE:
2499 RETVAL = Mix_Volume (self, CLAMP (volume, 0, 128));
2500 OUTPUT:
2501 RETVAL
2502
2503void
2504unregister_all_effects (DC::Channel self)
2505 CODE:
2506 Mix_UnregisterAllEffects (self);
2507
2508void
2509set_panning (DC::Channel self, int left, int right)
2510 CODE:
2511 left = CLAMP (left , 0, 255);
2512 right = CLAMP (right, 0, 255);
2513 Mix_SetPanning (self, left, right);
2514
2515void
2516set_distance (DC::Channel self, int distance)
2517 CODE:
2518 Mix_SetDistance (self, CLAMP (distance, 0, 255));
2519
2520void
2521set_position (DC::Channel self, int angle, int distance)
2522 CODE:
2523
2524void
2525set_position_r (DC::Channel self, int dx, int dy, int maxdistance)
2526 CODE:
2527{
2528 int distance = sqrtf (dx * dx + dy * dy) * (255.f / sqrtf (maxdistance * maxdistance));
2529 int angle = 360 + (int)roundf (atan2f (dx, -dy) * 180.f / (float)M_PI);
2530 Mix_SetPosition (self, angle, CLAMP (distance, 0, 255));
2531}
2532
2533void
2534set_reverse_stereo (DC::Channel self, int flip)
2535 CODE:
2536 Mix_SetReverseStereo (self, flip);
2537
2538MODULE = Deliantra::Client PACKAGE = DC::MixChunk
2539
2540PROTOTYPES: DISABLE
2541
2542DC::MixChunk
2543new (SV *class, DC::RW rwops)
2544 CODE:
2545 RETVAL = Mix_LoadWAV_RW (rwops, 1);
2546 OUTPUT:
2547 RETVAL
2548
2549void
1650DESTROY (CFClient::MixChunk self) 2550DESTROY (DC::MixChunk self)
1651 CODE: 2551 CODE:
1652 Mix_FreeChunk (self); 2552 Mix_FreeChunk (self);
1653 2553
1654int 2554int
1655volume (CFClient::MixChunk self, int volume = -1) 2555volume (DC::MixChunk self, int volume = -1)
1656 CODE: 2556 CODE:
2557 if (items > 1)
2558 volume = CLAMP (volume, 0, 128);
1657 RETVAL = Mix_VolumeChunk (self, volume); 2559 RETVAL = Mix_VolumeChunk (self, volume);
1658 OUTPUT: 2560 OUTPUT:
1659 RETVAL 2561 RETVAL
1660 2562
1661int 2563DC::Channel
1662play (CFClient::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 2564play (DC::MixChunk self, DC::Channel channel = -1, int loops = 0, int ticks = -1)
1663 CODE: 2565 CODE:
2566{
1664 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 2567 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
2568
2569 if (RETVAL < 0)
2570 XSRETURN_UNDEF;
2571
2572 if (channel < 0)
2573 {
2574 Mix_UnregisterAllEffects (RETVAL);
2575 Mix_Volume (RETVAL, 128);
2576 }
2577}
1665 OUTPUT: 2578 OUTPUT:
1666 RETVAL 2579 RETVAL
1667 2580
1668MODULE = CFClient PACKAGE = CFClient::MixMusic 2581MODULE = Deliantra::Client PACKAGE = DC::MixMusic
1669 2582
1670int 2583int
1671volume (int volume = -1) 2584volume (int volume = -1)
2585 PROTOTYPE: ;$
1672 CODE: 2586 CODE:
2587 if (items > 0)
2588 volume = CLAMP (volume, 0, 128);
1673 RETVAL = Mix_VolumeMusic (volume); 2589 RETVAL = Mix_VolumeMusic (volume);
1674 OUTPUT: 2590 OUTPUT:
1675 RETVAL 2591 RETVAL
1676 2592
1677CFClient::MixMusic 2593void
1678new_from_file (SV *class, char *path) 2594fade_out (int ms)
1679 CODE: 2595 CODE:
2596 Mix_FadeOutMusic (ms);
2597
2598void
2599halt ()
2600 CODE:
2601 Mix_HaltMusic ();
2602
2603DC::MixMusic
2604new (SV *class, DC::RW rwops)
2605 CODE:
1680 RETVAL = Mix_LoadMUS (path); 2606 RETVAL = Mix_LoadMUS_RW (rwops);
1681 OUTPUT: 2607 OUTPUT:
1682 RETVAL 2608 RETVAL
1683 2609
1684void 2610void
1685DESTROY (CFClient::MixMusic self) 2611DESTROY (DC::MixMusic self)
1686 CODE: 2612 CODE:
1687 Mix_FreeMusic (self); 2613 Mix_FreeMusic (self);
1688 2614
1689int 2615int
1690play (CFClient::MixMusic self, int loops = -1) 2616play (DC::MixMusic self, int loops = -1)
1691 CODE: 2617 CODE:
1692 RETVAL = Mix_PlayMusic (self, loops); 2618 RETVAL = Mix_PlayMusic (self, loops);
1693 OUTPUT: 2619 OUTPUT:
1694 RETVAL 2620 RETVAL
1695 2621
2622void
2623fade_in_pos (DC::MixMusic self, int loops, int ms, double position)
2624 CODE:
2625 Mix_FadeInMusicPos (self, loops, ms, position);
2626
1696MODULE = CFClient PACKAGE = CFClient::OpenGL 2627MODULE = Deliantra::Client PACKAGE = DC::OpenGL
2628
2629PROTOTYPES: ENABLE
1697 2630
1698BOOT: 2631BOOT:
1699{ 2632{
1700 HV *stash = gv_stashpv ("CFClient::OpenGL", 1); 2633 HV *stash = gv_stashpv ("DC::OpenGL", 1);
1701 static const struct { 2634 static const struct {
1702 const char *name; 2635 const char *name;
1703 IV iv; 2636 IV iv;
1704 } *civ, const_iv[] = { 2637 } *civ, const_iv[] = {
1705# define const_iv(name) { # name, (IV)name } 2638# define const_iv(name) { # name, (IV)name }
2639 const_iv (GL_VENDOR),
2640 const_iv (GL_VERSION),
2641 const_iv (GL_EXTENSIONS),
1706 const_iv (GL_COLOR_MATERIAL), 2642 const_iv (GL_COLOR_MATERIAL),
1707 const_iv (GL_SMOOTH), 2643 const_iv (GL_SMOOTH),
1708 const_iv (GL_FLAT), 2644 const_iv (GL_FLAT),
1709 const_iv (GL_DITHER), 2645 const_iv (GL_DITHER),
1710 const_iv (GL_BLEND), 2646 const_iv (GL_BLEND),
1712 const_iv (GL_SCISSOR_TEST), 2648 const_iv (GL_SCISSOR_TEST),
1713 const_iv (GL_DEPTH_TEST), 2649 const_iv (GL_DEPTH_TEST),
1714 const_iv (GL_ALPHA_TEST), 2650 const_iv (GL_ALPHA_TEST),
1715 const_iv (GL_NORMALIZE), 2651 const_iv (GL_NORMALIZE),
1716 const_iv (GL_RESCALE_NORMAL), 2652 const_iv (GL_RESCALE_NORMAL),
2653 const_iv (GL_FRONT),
2654 const_iv (GL_BACK),
2655 const_iv (GL_AUX0),
1717 const_iv (GL_AND), 2656 const_iv (GL_AND),
1718 const_iv (GL_ONE), 2657 const_iv (GL_ONE),
1719 const_iv (GL_ZERO), 2658 const_iv (GL_ZERO),
1720 const_iv (GL_SRC_ALPHA), 2659 const_iv (GL_SRC_ALPHA),
1721 const_iv (GL_DST_ALPHA), 2660 const_iv (GL_DST_ALPHA),
1734 const_iv (GL_INTENSITY), 2673 const_iv (GL_INTENSITY),
1735 const_iv (GL_LUMINANCE), 2674 const_iv (GL_LUMINANCE),
1736 const_iv (GL_LUMINANCE_ALPHA), 2675 const_iv (GL_LUMINANCE_ALPHA),
1737 const_iv (GL_FLOAT), 2676 const_iv (GL_FLOAT),
1738 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 2677 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
2678 const_iv (GL_COMPRESSED_ALPHA_ARB),
2679 const_iv (GL_COMPRESSED_LUMINANCE_ARB),
2680 const_iv (GL_COMPRESSED_LUMINANCE_ALPHA_ARB),
2681 const_iv (GL_COMPRESSED_INTENSITY_ARB),
2682 const_iv (GL_COMPRESSED_RGB_ARB),
2683 const_iv (GL_COMPRESSED_RGBA_ARB),
1739 const_iv (GL_COMPILE), 2684 const_iv (GL_COMPILE),
2685 const_iv (GL_PROXY_TEXTURE_1D),
2686 const_iv (GL_PROXY_TEXTURE_2D),
1740 const_iv (GL_TEXTURE_1D), 2687 const_iv (GL_TEXTURE_1D),
1741 const_iv (GL_TEXTURE_2D), 2688 const_iv (GL_TEXTURE_2D),
1742 const_iv (GL_TEXTURE_ENV), 2689 const_iv (GL_TEXTURE_ENV),
1743 const_iv (GL_TEXTURE_MAG_FILTER), 2690 const_iv (GL_TEXTURE_MAG_FILTER),
1744 const_iv (GL_TEXTURE_MIN_FILTER), 2691 const_iv (GL_TEXTURE_MIN_FILTER),
1765 const_iv (GL_COLOR_LOGIC_OP), 2712 const_iv (GL_COLOR_LOGIC_OP),
1766 const_iv (GL_SEPARABLE_2D), 2713 const_iv (GL_SEPARABLE_2D),
1767 const_iv (GL_CONVOLUTION_2D), 2714 const_iv (GL_CONVOLUTION_2D),
1768 const_iv (GL_CONVOLUTION_BORDER_MODE), 2715 const_iv (GL_CONVOLUTION_BORDER_MODE),
1769 const_iv (GL_CONSTANT_BORDER), 2716 const_iv (GL_CONSTANT_BORDER),
2717 const_iv (GL_POINTS),
1770 const_iv (GL_LINES), 2718 const_iv (GL_LINES),
2719 const_iv (GL_LINE_STRIP),
1771 const_iv (GL_LINE_LOOP), 2720 const_iv (GL_LINE_LOOP),
1772 const_iv (GL_QUADS), 2721 const_iv (GL_QUADS),
1773 const_iv (GL_QUAD_STRIP), 2722 const_iv (GL_QUAD_STRIP),
1774 const_iv (GL_TRIANGLES), 2723 const_iv (GL_TRIANGLES),
1775 const_iv (GL_TRIANGLE_STRIP), 2724 const_iv (GL_TRIANGLE_STRIP),
1776 const_iv (GL_TRIANGLE_FAN), 2725 const_iv (GL_TRIANGLE_FAN),
2726 const_iv (GL_POLYGON),
1777 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 2727 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
2728 const_iv (GL_POINT_SMOOTH_HINT),
2729 const_iv (GL_LINE_SMOOTH_HINT),
2730 const_iv (GL_POLYGON_SMOOTH_HINT),
2731 const_iv (GL_GENERATE_MIPMAP_HINT),
2732 const_iv (GL_TEXTURE_COMPRESSION_HINT),
1778 const_iv (GL_FASTEST), 2733 const_iv (GL_FASTEST),
2734 const_iv (GL_DONT_CARE),
2735 const_iv (GL_NICEST),
1779 const_iv (GL_V2F), 2736 const_iv (GL_V2F),
1780 const_iv (GL_V3F), 2737 const_iv (GL_V3F),
1781 const_iv (GL_T2F_V3F), 2738 const_iv (GL_T2F_V3F),
1782 const_iv (GL_T2F_N3F_V3F), 2739 const_iv (GL_T2F_N3F_V3F),
1783# undef const_iv 2740# undef const_iv
1784 }; 2741 };
1785 2742
1786 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 2743 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1787 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 2744 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
2745
2746 texture_av = newAV ();
2747 AvREAL_off (texture_av);
1788} 2748}
2749
2750void
2751disable_GL_EXT_blend_func_separate ()
2752 CODE:
2753 gl.BlendFuncSeparate = 0;
2754 gl.BlendFuncSeparateEXT = 0;
1789 2755
1790char * 2756char *
1791gl_vendor () 2757gl_vendor ()
1792 CODE: 2758 CODE:
1793 RETVAL = (char *)glGetString (GL_VENDOR); 2759 RETVAL = (char *)glGetString (GL_VENDOR);
1806 CODE: 2772 CODE:
1807 RETVAL = (char *)glGetString (GL_EXTENSIONS); 2773 RETVAL = (char *)glGetString (GL_EXTENSIONS);
1808 OUTPUT: 2774 OUTPUT:
1809 RETVAL 2775 RETVAL
1810 2776
2777const char *glGetString (GLenum pname)
2778
2779GLint glGetInteger (GLenum pname)
2780 CODE:
2781 glGetIntegerv (pname, &RETVAL);
2782 OUTPUT:
2783 RETVAL
2784
2785GLdouble glGetDouble (GLenum pname)
2786 CODE:
2787 glGetDoublev (pname, &RETVAL);
2788 OUTPUT:
2789 RETVAL
2790
1811int glGetError () 2791int glGetError ()
1812 2792
1813void glFinish () 2793void glFinish ()
1814 2794
1815void glClear (int mask) 2795void glClear (int mask)
1843 2823
1844void glPopMatrix () 2824void glPopMatrix ()
1845 2825
1846void glLoadIdentity () 2826void glLoadIdentity ()
1847 2827
2828void glDrawBuffer (int buffer)
2829
2830void glReadBuffer (int buffer)
2831
1848# near_ and far_ are due to microsofts buggy "c" compiler 2832# near_ and far_ are due to microsofts buggy "c" compiler
1849void glFrustum (double left, double right, double bottom, double top, double near_, double far_) 2833void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
1850 2834
1851# near_ and far_ are due to microsofts buggy "c" compiler 2835# near_ and far_ are due to microsofts buggy "c" compiler
1852void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 2836void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
2837
2838PROTOTYPES: DISABLE
1853 2839
1854void glViewport (int x, int y, int width, int height) 2840void glViewport (int x, int y, int width, int height)
1855 2841
1856void glScissor (int x, int y, int width, int height) 2842void glScissor (int x, int y, int width, int height)
1857 2843
1865 2851
1866void glRotate (float angle, float x, float y, float z) 2852void glRotate (float angle, float x, float y, float z)
1867 CODE: 2853 CODE:
1868 glRotatef (angle, x, y, z); 2854 glRotatef (angle, x, y, z);
1869 2855
1870void glBegin (int mode)
1871
1872void glEnd ()
1873
1874void glColor (float r, float g, float b, float a = 1.0) 2856void glColor (float r, float g, float b, float a = 1.0)
1875 PROTOTYPE: @
1876 ALIAS: 2857 ALIAS:
1877 glColor_premultiply = 1 2858 glColor_premultiply = 1
1878 CODE: 2859 CODE:
1879 if (ix) 2860 if (ix)
1880 { 2861 {
1881 r *= a; 2862 r *= a;
1882 g *= a; 2863 g *= a;
1883 b *= a; 2864 b *= a;
1884 } 2865 }
1885 // microsoft visual "c" rounds instead of truncating... 2866 // microsoft visual "c" rounds instead of truncating...
1886 glColor4ub (MIN ((int)(r * 256.f), 255), 2867 glColor4f (r, g, b, a);
1887 MIN ((int)(g * 256.f), 255),
1888 MIN ((int)(b * 256.f), 255),
1889 MIN ((int)(a * 256.f), 255));
1890
1891void glInterleavedArrays (int format, int stride, char *data)
1892
1893void glDrawElements (int mode, int count, int type, char *indices)
1894
1895# 1.2 void glDrawRangeElements (int mode, int start, int end
1896 2868
1897void glRasterPos (float x, float y, float z = 0.) 2869void glRasterPos (float x, float y, float z = 0.)
1898 CODE: 2870 CODE:
1899 glRasterPos3f (0, 0, z); 2871 glRasterPos3f (0, 0, z);
1900 glBitmap (0, 0, 0, 0, x, y, 0); 2872 glBitmap (0, 0, 0, 0, x, y, 0);
1905 2877
1906void glTexCoord (float s, float t) 2878void glTexCoord (float s, float t)
1907 CODE: 2879 CODE:
1908 glTexCoord2f (s, t); 2880 glTexCoord2f (s, t);
1909 2881
2882void glRect (float x1, float y1, float x2, float y2)
2883 CODE:
2884 glRectf (x1, y1, x2, y2);
2885
2886void glRect_lineloop (float x1, float y1, float x2, float y2)
2887 CODE:
2888 glBegin (GL_LINE_LOOP);
2889 glVertex2f (x1, y1);
2890 glVertex2f (x2, y1);
2891 glVertex2f (x2, y2);
2892 glVertex2f (x1, y2);
2893 glEnd ();
2894
2895PROTOTYPES: ENABLE
2896
2897void glBegin (int mode)
2898
2899void glEnd ()
2900
2901void glPointSize (GLfloat size)
2902
2903void glLineWidth (GLfloat width)
2904
2905void glInterleavedArrays (int format, int stride, char *data)
2906
2907void glDrawElements (int mode, int count, int type, char *indices)
2908
2909# 1.2 void glDrawRangeElements (int mode, int start, int end
2910
1910void glTexEnv (int target, int pname, float param) 2911void glTexEnv (int target, int pname, float param)
1911 CODE: 2912 CODE:
1912 glTexEnvf (target, pname, param); 2913 glTexEnvf (target, pname, param);
1913 2914
1914void glTexParameter (int target, int pname, float param) 2915void glTexParameter (int target, int pname, float param)
1930void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) 2931void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
1931 CODE: 2932 CODE:
1932 if (gl.SeparableFilter2D) 2933 if (gl.SeparableFilter2D)
1933 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column); 2934 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
1934 2935
1935void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 2936void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data = 0)
1936 2937
1937void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 2938void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
1938 2939
1939void glDrawPixels (int width, int height, int format, int type, char *pixels) 2940void glDrawPixels (int width, int height, int format, int type, char *pixels)
2941
2942void glPixelZoom (float x, float y)
1940 2943
1941void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) 2944void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
1942 2945
1943int glGenTexture () 2946int glGenTexture ()
1944 CODE: 2947 CODE:
1945{ 2948 RETVAL = gen_texture ();
1946 GLuint name;
1947 glGenTextures (1, &name);
1948 RETVAL = name;
1949}
1950 OUTPUT: 2949 OUTPUT:
1951 RETVAL 2950 RETVAL
1952 2951
1953void glDeleteTexture (int name) 2952void glDeleteTexture (int name)
1954 CODE: 2953 CODE:
1955{
1956 GLuint name_ = name;
1957 glDeleteTextures (1, &name_); 2954 del_texture (name);
1958} 2955
1959
1960int glGenList () 2956int glGenList ()
1961 CODE: 2957 CODE:
1962 RETVAL = glGenLists (1); 2958 RETVAL = glGenLists (1);
1963 OUTPUT: 2959 OUTPUT:
1964 RETVAL 2960 RETVAL
1971 2967
1972void glEndList () 2968void glEndList ()
1973 2969
1974void glCallList (int list) 2970void glCallList (int list)
1975 2971
2972MODULE = Deliantra::Client PACKAGE = DC::UI::Base
1976 2973
2974PROTOTYPES: DISABLE
2975
2976void
2977find_widget (SV *self, NV x, NV y)
2978 PPCODE:
2979{
2980 if (within_widget (self, x, y))
2981 XPUSHs (self);
2982}
2983
2984BOOT:
2985{
2986 hover_gv = gv_fetchpv ("DC::UI::HOVER", 1, SVt_NV);
2987
2988 draw_x_gv = gv_fetchpv ("DC::UI::Base::draw_x", 1, SVt_NV);
2989 draw_y_gv = gv_fetchpv ("DC::UI::Base::draw_y", 1, SVt_NV);
2990 draw_w_gv = gv_fetchpv ("DC::UI::Base::draw_w", 1, SVt_NV);
2991 draw_h_gv = gv_fetchpv ("DC::UI::Base::draw_h", 1, SVt_NV);
2992}
2993
2994void
2995draw (SV *self)
2996 CODE:
2997{
2998 HV *hv;
2999 SV **svp;
3000 NV x, y, w, h;
3001 SV *draw_x_sv = GvSV (draw_x_gv);
3002 SV *draw_y_sv = GvSV (draw_y_gv);
3003 SV *draw_w_sv = GvSV (draw_w_gv);
3004 SV *draw_h_sv = GvSV (draw_h_gv);
3005 double draw_x, draw_y;
3006
3007 if (!SvROK (self))
3008 croak ("DC::Base::draw: %s not a reference", SvPV_nolen (self));
3009
3010 hv = (HV *)SvRV (self);
3011
3012 if (SvTYPE (hv) != SVt_PVHV)
3013 croak ("DC::Base::draw: %s not a hashref", SvPV_nolen (self));
3014
3015 svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.;
3016 svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.;
3017
3018 if (!h || !w)
3019 XSRETURN_EMPTY;
3020
3021 svp = hv_fetch (hv, "x", 1, 0); x = svp ? SvNV (*svp) : 0.;
3022 svp = hv_fetch (hv, "y", 1, 0); y = svp ? SvNV (*svp) : 0.;
3023
3024 draw_x = SvNV (draw_x_sv) + x;
3025 draw_y = SvNV (draw_y_sv) + y;
3026
3027 if (draw_x + w < 0 || draw_x >= SvNV (draw_w_sv)
3028 || draw_y + h < 0 || draw_y >= SvNV (draw_h_sv))
3029 XSRETURN_EMPTY;
3030
3031 sv_setnv (draw_x_sv, draw_x);
3032 sv_setnv (draw_y_sv, draw_y);
3033
3034 glPushMatrix ();
3035 glTranslated (x, y, 0);
3036
3037 if (SvROK (GvSV (hover_gv)) && SvRV (GvSV (hover_gv)) == (SV *)hv)
3038 {
3039 svp = hv_fetch (hv, "can_hover", sizeof ("can_hover") - 1, 0);
3040
3041 if (svp && SvTRUE (*svp))
3042 {
3043 glColor4f (1.0f * 0.2f, 0.8f * 0.2f, 0.5f * 0.2f, 0.2f);
3044 glEnable (GL_BLEND);
3045 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
3046 glBegin (GL_QUADS);
3047 glVertex2f (0, 0);
3048 glVertex2f (w, 0);
3049 glVertex2f (w, h);
3050 glVertex2f (0, h);
3051 glEnd ();
3052 glDisable (GL_BLEND);
3053 }
3054 }
3055#if 0
3056 // draw borders, for debugging
3057 glPushMatrix ();
3058 glColor4f (1., 1., 0., 1.);
3059 glTranslatef (.5, .5, 0.);
3060 glBegin (GL_LINE_LOOP);
3061 glVertex2f (0 , 0);
3062 glVertex2f (w - 1, 0);
3063 glVertex2f (w - 1, h - 1);
3064 glVertex2f (0 , h - 1);
3065 glEnd ();
3066 glPopMatrix ();
3067#endif
3068 PUSHMARK (SP);
3069 XPUSHs (self);
3070 PUTBACK;
3071 call_method ("_draw", G_VOID | G_DISCARD);
3072 SPAGAIN;
3073
3074 glPopMatrix ();
3075
3076 draw_x = draw_x - x; sv_setnv (draw_x_sv, draw_x);
3077 draw_y = draw_y - y; sv_setnv (draw_y_sv, draw_y);
3078}
3079

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