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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.97 by root, Fri May 26 18:28:23 2006 UTC vs.
Revision 1.117 by root, Thu Jun 15 15:33:57 2006 UTC

10#include "XSUB.h" 10#include "XSUB.h"
11 11
12#include <math.h> 12#include <math.h>
13#include <string.h> 13#include <string.h>
14#include <stdio.h> 14#include <stdio.h>
15#include <stdlib.h>
15 16
16#include <SDL.h> 17#include <SDL.h>
17#include <SDL_endian.h> 18#include <SDL_endian.h>
18#include <SDL_image.h> 19#include <SDL_image.h>
19#include <SDL_mixer.h> 20#include <SDL_mixer.h>
48#define MAP_EXTEND_X 32 49#define MAP_EXTEND_X 32
49#define MAP_EXTEND_Y 512 50#define MAP_EXTEND_Y 512
50 51
51#define MIN_FONT_HEIGHT 10 52#define MIN_FONT_HEIGHT 10
52 53
53#define GL_CALL(type,func,args) \ 54static struct
54 { \ 55{
55 static int init_; \ 56#define GL_FUNC(ptr,name) ptr name;
56 static type fptr_; \ 57#include "glfunc.h"
57 \ 58#undef GL_FUNC
58 if (!init_) \ 59} gl;
59 { \ 60
60 init_ = 1; \ 61static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
61 fptr_ = (type)SDL_GL_GetProcAddress (# func); \ 62{
62 } \ 63 if (gl.BlendFuncSeparate)
63 \ 64 gl.BlendFuncSeparate (sa, da, saa, daa);
64 if (fptr_) \ 65 else if (gl.BlendFuncSeparateEXT)
65 fptr_ args; \ 66 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
66 } 67 else
68 glBlendFunc (sa, da);
69}
67 70
68typedef Mix_Chunk *CFClient__MixChunk; 71typedef Mix_Chunk *CFClient__MixChunk;
69typedef Mix_Music *CFClient__MixMusic; 72typedef Mix_Music *CFClient__MixMusic;
70 73
71typedef PangoFontDescription *CFClient__Font; 74typedef PangoFontDescription *CFClient__Font;
83static PangoFontMap *ft2_fontmap, *cairo_fontmap; 86static PangoFontMap *ft2_fontmap, *cairo_fontmap;
84 87
85static void 88static void
86substitute_func (FcPattern *pattern, gpointer data) 89substitute_func (FcPattern *pattern, gpointer data)
87{ 90{
88 FcPatternAddBool (pattern, FC_HINTING , 1); 91 FcPatternAddBool (pattern, FC_HINTING, 1);
92#ifdef FC_HINT_STYLE
93 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
94#endif
89#ifdef _WIN32 95#ifdef _WIN32
90 FcPatternAddBool (pattern, FC_AUTOHINT, 1); 96 FcPatternAddBool (pattern, FC_AUTOHINT, 1);
91#else 97#else
92 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 98 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
93#endif 99#endif
294 ev.code = 1; 300 ev.code = 1;
295 ev.data1 = (void *)(long)channel; 301 ev.data1 = (void *)(long)channel;
296 ev.data2 = 0; 302 ev.data2 = 0;
297 303
298 SDL_PushEvent ((SDL_Event *)&ev); 304 SDL_PushEvent ((SDL_Event *)&ev);
305}
306
307static unsigned int
308minpot (unsigned int n)
309{
310 if (!n)
311 return 0;
312
313 --n;
314
315 n |= n >> 1;
316 n |= n >> 2;
317 n |= n >> 4;
318 n |= n >> 8;
319 n |= n >> 16;
320
321 return n + 1;
299} 322}
300 323
301MODULE = CFClient PACKAGE = CFClient 324MODULE = CFClient PACKAGE = CFClient
302 325
303PROTOTYPES: ENABLE 326PROTOTYPES: ENABLE
413 436
414 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 437 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
415 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 438 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
416} 439}
417 440
441NV floor (NV x)
442
443NV ceil (NV x)
444
418void 445void
419pango_init () 446pango_init ()
420 CODE: 447 CODE:
421{
422 // delayed, so it can pick up new fonts added by AddFontResourceEx 448 // delayed, so it can pick up new fonts added by AddFontResourceEx
449{
450 {
423 ft2_fontmap = pango_ft2_font_map_new (); 451 ft2_fontmap = pango_ft2_font_map_new ();
424 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)ft2_fontmap, substitute_func, 0, 0); 452 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)ft2_fontmap, substitute_func, 0, 0);
425 ft2_context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)ft2_fontmap); 453 ft2_context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)ft2_fontmap);
426 454 }
455 {
456 cairo_font_options_t *fopt = cairo_font_options_create ();
427 cairo_fontmap = pango_cairo_font_map_get_default (); 457 cairo_fontmap = pango_cairo_font_map_get_default ();
428 cairo_context = pango_cairo_font_map_create_context ((PangoCairoFontMap *)cairo_fontmap); 458 cairo_context = pango_cairo_font_map_create_context ((PangoCairoFontMap *)cairo_fontmap);
459#ifdef _WIN32
460 // cairo looks like shit eaten twice on windows
461 cairo_font_options_set_antialias (fopt, CAIRO_ANTIALIAS_NONE);
462#else
463 cairo_font_options_set_antialias (fopt, CAIRO_ANTIALIAS_GRAY);
464#endif
465 cairo_font_options_set_hint_style (fopt, CAIRO_HINT_STYLE_FULL);
466 cairo_font_options_set_hint_metrics (fopt, CAIRO_HINT_METRICS_ON);
467 pango_cairo_context_set_font_options (cairo_context, fopt);
468 cairo_font_options_destroy (fopt);
469 }
429} 470}
430 471
431int 472int
432SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO) 473SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO)
433 474
444 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 485 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5);
445 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 486 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5);
446 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 487 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1);
447 488
448 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); 489 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
449 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 16); 490 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0);
450 491
451 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 492 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0);
452 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 493 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
453 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 494 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0);
454 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 495 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
479SDL_SetVideoMode (int w, int h, int fullscreen) 520SDL_SetVideoMode (int w, int h, int fullscreen)
480 CODE: 521 CODE:
481 RETVAL = !!SDL_SetVideoMode ( 522 RETVAL = !!SDL_SetVideoMode (
482 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 523 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
483 ); 524 );
525 if (RETVAL)
526 {
484 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 527 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
528# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
529# include "glfunc.h"
530# undef GL_FUNC
531 }
485 OUTPUT: 532 OUTPUT:
486 RETVAL 533 RETVAL
487 534
488void 535void
489SDL_GL_SwapBuffers () 536SDL_GL_SwapBuffers ()
678 CODE: 725 CODE:
679 fprintf (stderr, "FATAL: %s\n", message); 726 fprintf (stderr, "FATAL: %s\n", message);
680#ifdef _WIN32 727#ifdef _WIN32
681 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); 728 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
682#endif 729#endif
683 exit (1); 730 _exit (1);
731
732void
733_exit (int retval)
734 CODE:
735 _exit (retval);
684 736
685MODULE = CFClient PACKAGE = CFClient::Font 737MODULE = CFClient PACKAGE = CFClient::Font
686 738
687CFClient::Font 739CFClient::Font
688new_from_file (SV *class, char *path, int id = 0) 740new_from_file (SV *class, char *path, int id = 0)
709MODULE = CFClient PACKAGE = CFClient::Layout 761MODULE = CFClient PACKAGE = CFClient::Layout
710 762
711CFClient::Layout 763CFClient::Layout
712new (SV *class, int rgba = 0) 764new (SV *class, int rgba = 0)
713 CODE: 765 CODE:
714#if _WIN32
715 //rgba = 0;//D make stext nicer, breaks TextView
716#endif
717 New (0, RETVAL, 1, struct cf_layout); 766 New (0, RETVAL, 1, struct cf_layout);
718 767
719 RETVAL->pl = pango_layout_new (rgba ? cairo_context : ft2_context); 768 RETVAL->pl = pango_layout_new (rgba ? cairo_context : ft2_context);
720 RETVAL->rgba = rgba; 769 RETVAL->rgba = rgba;
721 RETVAL->r = 1.; 770 RETVAL->r = 1.;
765 814
766SV * 815SV *
767get_text (CFClient::Layout self) 816get_text (CFClient::Layout self)
768 CODE: 817 CODE:
769 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 818 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
770 SvUTF8_on (RETVAL); 819 sv_utf8_decode (RETVAL);
771 OUTPUT: 820 OUTPUT:
772 RETVAL 821 RETVAL
773 822
774void 823void
775set_foreground (CFClient::Layout self, float r, float g, float b, float a = 1.) 824set_foreground (CFClient::Layout self, float r, float g, float b, float a = 1.)
956} 1005}
957 1006
958MODULE = CFClient PACKAGE = CFClient::Texture 1007MODULE = CFClient PACKAGE = CFClient::Texture
959 1008
960void 1009void
1010pad2pot (SV *data_, SV *w_, SV *h_)
1011 CODE:
1012{
1013 int ow = SvIV (w_);
1014 int oh = SvIV (h_);
1015
1016 if (ow && oh)
1017 {
1018 int nw = minpot (ow);
1019 int nh = minpot (oh);
1020
1021 if (nw != ow || nh != oh)
1022 {
1023 if (SvOK (data_))
1024 {
1025 STRLEN datalen;
1026 char *data = SvPVbyte (data_, datalen);
1027 int bpp = datalen / (ow * oh);
1028 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1029
1030 SvPOK_only (result_);
1031 SvCUR_set (result_, nw * nh * bpp);
1032
1033 memset (SvPVX (result_), 0, nw * nh * bpp);
1034 while (oh--)
1035 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1036
1037 sv_setsv (data_, result_);
1038 }
1039
1040 sv_setiv (w_, nw);
1041 sv_setiv (h_, nh);
1042 }
1043 }
1044}
1045
1046void
961draw_quad (SV *self, float x, float y, float w = 0, float h = 0) 1047draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
962 PROTOTYPE: $$$;$$ 1048 PROTOTYPE: $$$;$$
963 ALIAS: 1049 ALIAS:
964 draw_quad_alpha = 1 1050 draw_quad_alpha = 1
965 draw_quad_alpha_premultiplied = 2 1051 draw_quad_alpha_premultiplied = 2
966 CODE: 1052 CODE:
967{ 1053{
968 HV *hv = (HV *)SvRV (self); 1054 HV *hv = (HV *)SvRV (self);
969 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1055 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
970 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1056 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
971 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1057 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
972 int wrap_mode = SvIV (*hv_fetch (hv, "wrap_mode", 9, 1));
973 1058
974 if (items < 5) 1059 if (items < 5)
975 { 1060 {
976 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1061 w = SvNV (*hv_fetch (hv, "w", 1, 1));
977 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1062 h = SvNV (*hv_fetch (hv, "h", 1, 1));
978 } 1063 }
979 1064
980 if (ix) 1065 if (ix)
981 { 1066 {
982 glEnable (GL_BLEND); 1067 glEnable (GL_BLEND);
1068
1069 if (ix == 2)
983 glBlendFunc (ix == 1 ? GL_SRC_ALPHA : GL_ONE, GL_ONE_MINUS_SRC_ALPHA); 1070 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
1071 else
1072 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1073 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1074
984 glEnable (GL_ALPHA_TEST); 1075 glEnable (GL_ALPHA_TEST);
985 glAlphaFunc (GL_GREATER, 0.01f); 1076 glAlphaFunc (GL_GREATER, 0.01f);
986 } 1077 }
987 1078
988 glBindTexture (GL_TEXTURE_2D, name); 1079 glBindTexture (GL_TEXTURE_2D, name);
989
990 if (wrap_mode)
991 {
992 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
993 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
994 }
995 1080
996 glBegin (GL_QUADS); 1081 glBegin (GL_QUADS);
997 glTexCoord2f (0, 0); glVertex2f (x , y ); 1082 glTexCoord2f (0, 0); glVertex2f (x , y );
998 glTexCoord2f (0, t); glVertex2f (x , y + h); 1083 glTexCoord2f (0, t); glVertex2f (x , y + h);
999 glTexCoord2f (s, t); glVertex2f (x + w, y + h); 1084 glTexCoord2f (s, t); glVertex2f (x + w, y + h);
1032DESTROY (CFClient::Map self) 1117DESTROY (CFClient::Map self)
1033 CODE: 1118 CODE:
1034{ 1119{
1035 map_clear (self); 1120 map_clear (self);
1036 Safefree (self->face); 1121 Safefree (self->face);
1122 Safefree (self->tex);
1037 Safefree (self); 1123 Safefree (self);
1038} 1124}
1039 1125
1040void 1126void
1041clear (CFClient::Map self) 1127clear (CFClient::Map self)
1080 } 1166 }
1081 1167
1082 // somewhat hackish, but for textures that require it, it really 1168 // somewhat hackish, but for textures that require it, it really
1083 // improves the look, and most others don't suffer. 1169 // improves the look, and most others don't suffer.
1084 glBindTexture (GL_TEXTURE_2D, name); 1170 glBindTexture (GL_TEXTURE_2D, name);
1085 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT); 1171 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
1086 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT); 1172 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
1173 // use uglier nearest interpolation because linear suffers
1174 // from transparent color bleeding and ugly wrapping effects.
1175 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1087} 1176}
1088 1177
1089int 1178int
1090ox (CFClient::Map self) 1179ox (CFClient::Map self)
1091 ALIAS: 1180 ALIAS:
1092 oy = 1 1181 oy = 1
1182 x = 2
1183 y = 3
1184 w = 4
1185 h = 5
1093 CODE: 1186 CODE:
1094 switch (ix) 1187 switch (ix)
1095 { 1188 {
1096 case 0: RETVAL = self->ox; break; 1189 case 0: RETVAL = self->ox; break;
1097 case 1: RETVAL = self->oy; break; 1190 case 1: RETVAL = self->oy; break;
1191 case 2: RETVAL = self->x; break;
1192 case 3: RETVAL = self->y; break;
1193 case 4: RETVAL = self->w; break;
1194 case 5: RETVAL = self->h; break;
1098 } 1195 }
1099 OUTPUT: 1196 OUTPUT:
1100 RETVAL 1197 RETVAL
1101 1198
1102void 1199void
1237 OUTPUT: 1334 OUTPUT:
1238 RETVAL 1335 RETVAL
1239 1336
1240void 1337void
1241draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1338draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh)
1242 PPCODE: 1339 CODE:
1243{ 1340{
1244 int vx, vy; 1341 int vx, vy;
1245 int x, y, z; 1342 int x, y, z;
1246 int last_name; 1343 int last_name;
1247 mapface face; 1344 mapface face;
1248 int sw4 = (sw + 3) & ~3;
1249 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1250 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1251 1345
1252 memset (darkness, 255, sw4 * sh);
1253 SvPOK_only (darkness_sv);
1254 SvCUR_set (darkness_sv, sw4 * sh);
1255
1256 vx = self->x + (self->w - sw) / 2 - shift_x; 1346 vx = self->x + (self->w - sw + 1) / 2 - shift_x;
1257 vy = self->y + (self->h - sh) / 2 - shift_y; 1347 vy = self->y + (self->h - sh + 1) / 2 - shift_y;
1258 1348
1259 /* 1349 /*
1260 int vx = self->vx = self->w >= sw 1350 int vx = self->vx = self->w >= sw
1261 ? self->x + (self->w - sw) / 2 1351 ? self->x + (self->w - sw) / 2
1262 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx)); 1352 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
1266 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy)); 1356 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy));
1267 */ 1357 */
1268 1358
1269 glColor4ub (255, 255, 255, 255); 1359 glColor4ub (255, 255, 255, 255);
1270 1360
1361 glEnable (GL_BLEND);
1271 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1362 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1272 glEnable (GL_BLEND);
1273 glEnable (GL_TEXTURE_2D); 1363 glEnable (GL_TEXTURE_2D);
1274 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1364 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1275 1365
1276 glBegin (GL_QUADS); 1366 glBegin (GL_QUADS);
1277 1367
1285 1375
1286 for (x = 0; x < sw; x++) 1376 for (x = 0; x < sw; x++)
1287 if (row->c0 <= x + vx && x + vx < row->c1) 1377 if (row->c0 <= x + vx && x + vx < row->c1)
1288 { 1378 {
1289 mapcell *cell = row->col + (x + vx - row->c0); 1379 mapcell *cell = row->col + (x + vx - row->c0);
1290
1291 darkness[y * sw4 + x] = cell->darkness < 0
1292 ? 255 - FOW_DARKNESS
1293 : 255 - cell->darkness;
1294 1380
1295 face = cell->face [z]; 1381 face = cell->face [z];
1296 1382
1297 if (face) 1383 if (face)
1298 { 1384 {
1319 1405
1320 glEnd (); 1406 glEnd ();
1321 1407
1322 glDisable (GL_TEXTURE_2D); 1408 glDisable (GL_TEXTURE_2D);
1323 glDisable (GL_BLEND); 1409 glDisable (GL_BLEND);
1410}
1411
1412void
1413draw_magicmap (CFClient::Map self, int dx, int dy, int w, int h, unsigned char *data)
1414 CODE:
1415{
1416 static float color[16][3] = {
1417 { 0.00, 0.00, 0.00 },
1418 { 1.00, 1.00, 1.00 },
1419 { 0.00, 0.00, 0.55 },
1420 { 1.00, 0.00, 0.00 },
1421
1422 { 1.00, 0.54, 0.00 },
1423 { 0.11, 0.56, 1.00 },
1424 { 0.93, 0.46, 0.00 },
1425 { 0.18, 0.54, 0.34 },
1426
1427 { 0.56, 0.73, 0.56 },
1428 { 0.80, 0.80, 0.80 },
1429 { 0.55, 0.41, 0.13 },
1430 { 0.99, 0.77, 0.26 },
1431
1432 { 0.74, 0.65, 0.41 },
1433
1434 { 0.00, 1.00, 1.00 },
1435 { 1.00, 0.00, 1.00 },
1436 { 1.00, 1.00, 0.00 },
1437 };
1438
1439 int x, y;
1440
1441 glEnable (GL_TEXTURE_2D);
1442 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1443 glEnable (GL_BLEND);
1444 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1445 glBegin (GL_QUADS);
1446
1447 for (y = 0; y < h; y++)
1448 for (x = 0; x < w; x++)
1449 {
1450 unsigned char m = data [x + y * w];
1451
1452 float *c = color [m & 15];
1453
1454 float tx1 = m & 0x40 ? 0.5 : m & 0x80 ? 0.25 : 0.;
1455 float tx2 = tx1 + 0.25;
1456
1457 glColor4f (c[0], c[1], c[2], 0.75);
1458 glTexCoord2f (tx1, 0.); glVertex2i (x , y );
1459 glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1);
1460 glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1);
1461 glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y );
1462 }
1463
1464 glEnd ();
1465 glDisable (GL_BLEND);
1466 glDisable (GL_TEXTURE_2D);
1467}
1468
1469void
1470fow_texture (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh)
1471 PPCODE:
1472{
1473 int vx, vy;
1474 int x, y;
1475 int sw4 = (sw + 3) & ~3;
1476 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1477 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1478
1479 memset (darkness, 255, sw4 * sh);
1480 SvPOK_only (darkness_sv);
1481 SvCUR_set (darkness_sv, sw4 * sh);
1482
1483 vx = self->x + (self->w - sw + 1) / 2 - shift_x;
1484 vy = self->y + (self->h - sh + 1) / 2 - shift_y;
1485
1486 for (y = 0; y < sh; y++)
1487 if (0 <= y + vy && y + vy < self->rows)
1488 {
1489 maprow *row = self->row + (y + vy);
1490
1491 for (x = 0; x < sw; x++)
1492 if (row->c0 <= x + vx && x + vx < row->c1)
1493 {
1494 mapcell *cell = row->col + (x + vx - row->c0);
1495
1496 darkness[y * sw4 + x] = cell->darkness < 0
1497 ? 255 - FOW_DARKNESS
1498 : 255 - cell->darkness;
1499 }
1500 }
1324 1501
1325 EXTEND (SP, 3); 1502 EXTEND (SP, 3);
1326 PUSHs (sv_2mortal (newSViv (sw4))); 1503 PUSHs (sv_2mortal (newSViv (sw4)));
1327 PUSHs (sv_2mortal (newSViv (sh))); 1504 PUSHs (sv_2mortal (newSViv (sh)));
1328 PUSHs (darkness_sv); 1505 PUSHs (darkness_sv);
1539 const_iv (GL_RESCALE_NORMAL), 1716 const_iv (GL_RESCALE_NORMAL),
1540 const_iv (GL_AND), 1717 const_iv (GL_AND),
1541 const_iv (GL_ONE), 1718 const_iv (GL_ONE),
1542 const_iv (GL_ZERO), 1719 const_iv (GL_ZERO),
1543 const_iv (GL_SRC_ALPHA), 1720 const_iv (GL_SRC_ALPHA),
1544 const_iv (GL_SRC_ALPHA_SATURATE), 1721 const_iv (GL_DST_ALPHA),
1545 const_iv (GL_ONE_MINUS_SRC_ALPHA), 1722 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1546 const_iv (GL_ONE_MINUS_DST_ALPHA), 1723 const_iv (GL_ONE_MINUS_DST_ALPHA),
1724 const_iv (GL_SRC_ALPHA_SATURATE),
1547 const_iv (GL_RGB), 1725 const_iv (GL_RGB),
1548 const_iv (GL_RGBA), 1726 const_iv (GL_RGBA),
1727 const_iv (GL_RGBA4),
1728 const_iv (GL_RGBA8),
1729 const_iv (GL_RGB5_A1),
1549 const_iv (GL_UNSIGNED_BYTE), 1730 const_iv (GL_UNSIGNED_BYTE),
1550 const_iv (GL_UNSIGNED_SHORT), 1731 const_iv (GL_UNSIGNED_SHORT),
1551 const_iv (GL_UNSIGNED_INT), 1732 const_iv (GL_UNSIGNED_INT),
1552 const_iv (GL_ALPHA), 1733 const_iv (GL_ALPHA),
1553 const_iv (GL_INTENSITY), 1734 const_iv (GL_INTENSITY),
1562 const_iv (GL_TEXTURE_MAG_FILTER), 1743 const_iv (GL_TEXTURE_MAG_FILTER),
1563 const_iv (GL_TEXTURE_MIN_FILTER), 1744 const_iv (GL_TEXTURE_MIN_FILTER),
1564 const_iv (GL_TEXTURE_ENV_MODE), 1745 const_iv (GL_TEXTURE_ENV_MODE),
1565 const_iv (GL_TEXTURE_WRAP_S), 1746 const_iv (GL_TEXTURE_WRAP_S),
1566 const_iv (GL_TEXTURE_WRAP_T), 1747 const_iv (GL_TEXTURE_WRAP_T),
1748 const_iv (GL_REPEAT),
1567 const_iv (GL_CLAMP), 1749 const_iv (GL_CLAMP),
1568 const_iv (GL_REPEAT), 1750 const_iv (GL_CLAMP_TO_EDGE),
1569 const_iv (GL_NEAREST), 1751 const_iv (GL_NEAREST),
1570 const_iv (GL_LINEAR), 1752 const_iv (GL_LINEAR),
1571 const_iv (GL_NEAREST_MIPMAP_NEAREST), 1753 const_iv (GL_NEAREST_MIPMAP_NEAREST),
1572 const_iv (GL_LINEAR_MIPMAP_NEAREST), 1754 const_iv (GL_LINEAR_MIPMAP_NEAREST),
1573 const_iv (GL_NEAREST_MIPMAP_LINEAR), 1755 const_iv (GL_NEAREST_MIPMAP_LINEAR),
1626 OUTPUT: 1808 OUTPUT:
1627 RETVAL 1809 RETVAL
1628 1810
1629int glGetError () 1811int glGetError ()
1630 1812
1813void glFinish ()
1814
1631void glClear (int mask) 1815void glClear (int mask)
1632 1816
1633void glClearColor (float r, float g, float b, float a = 1.0) 1817void glClearColor (float r, float g, float b, float a = 1.0)
1634 PROTOTYPE: @ 1818 PROTOTYPE: @
1635 1819
1640void glShadeModel (int mode) 1824void glShadeModel (int mode)
1641 1825
1642void glHint (int target, int mode) 1826void glHint (int target, int mode)
1643 1827
1644void glBlendFunc (int sfactor, int dfactor) 1828void glBlendFunc (int sfactor, int dfactor)
1829
1830void glBlendFuncSeparate (int sa, int da, int saa, int daa)
1831 CODE:
1832 gl_BlendFuncSeparate (sa, da, saa, daa);
1645 1833
1646void glDepthMask (int flag) 1834void glDepthMask (int flag)
1647 1835
1648void glLogicOp (int opcode) 1836void glLogicOp (int opcode)
1649 1837
1683 1871
1684void glEnd () 1872void glEnd ()
1685 1873
1686void glColor (float r, float g, float b, float a = 1.0) 1874void glColor (float r, float g, float b, float a = 1.0)
1687 PROTOTYPE: @ 1875 PROTOTYPE: @
1876 ALIAS:
1877 glColor_premultiply = 1
1688 CODE: 1878 CODE:
1879 if (ix)
1880 {
1881 r *= a;
1882 g *= a;
1883 b *= a;
1884 }
1689 // microsoft visual "c" rounds instead of truncating... 1885 // microsoft visual "c" rounds instead of truncating...
1690 glColor4ub (MIN ((int)(r * 255.f), 255), 1886 glColor4ub (MIN ((int)(r * 256.f), 255),
1691 MIN ((int)(g * 255.f), 255), 1887 MIN ((int)(g * 256.f), 255),
1692 MIN ((int)(b * 255.f), 255), 1888 MIN ((int)(b * 256.f), 255),
1693 MIN ((int)(a * 255.f), 255)); 1889 MIN ((int)(a * 256.f), 255));
1694 1890
1695void glInterleavedArrays (int format, int stride, char *data) 1891void glInterleavedArrays (int format, int stride, char *data)
1696 1892
1697void glDrawElements (int mode, int count, int type, char *indices) 1893void glDrawElements (int mode, int count, int type, char *indices)
1698 1894
1721 1917
1722void glBindTexture (int target, int name) 1918void glBindTexture (int target, int name)
1723 1919
1724void glConvolutionParameter (int target, int pname, float params) 1920void glConvolutionParameter (int target, int pname, float params)
1725 CODE: 1921 CODE:
1726 GL_CALL (PFNGLCONVOLUTIONPARAMETERFEXTPROC, glConvolutionParameterf, (target, pname, params)); 1922 if (gl.ConvolutionParameterf)
1923 gl.ConvolutionParameterf (target, pname, params);
1727 1924
1728void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data) 1925void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data)
1729 CODE: 1926 CODE:
1730 GL_CALL (PFNGLCONVOLUTIONFILTER2DEXTPROC, glConvolutionFilter2D, 1927 if (gl.ConvolutionFilter2D)
1731 (target, internalformat, width, height, format, type, data)); 1928 gl.ConvolutionFilter2D (target, internalformat, width, height, format, type, data);
1732 1929
1733void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) 1930void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
1734 CODE: 1931 CODE:
1735 GL_CALL (PFNGLSEPARABLEFILTER2DEXTPROC, glSeparableFilter2D, 1932 if (gl.SeparableFilter2D)
1736 (target, internalformat, width, height, format, type, row, column)); 1933 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
1737 1934
1738void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 1935void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data)
1739 1936
1740void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 1937void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
1741 1938

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