--- deliantra/Deliantra-Client/Client.xs 2006/06/15 15:47:35 1.118 +++ deliantra/Deliantra-Client/Client.xs 2006/06/17 15:07:52 1.119 @@ -1717,6 +1717,8 @@ const_iv (GL_ALPHA_TEST), const_iv (GL_NORMALIZE), const_iv (GL_RESCALE_NORMAL), + const_iv (GL_FRONT), + const_iv (GL_BACK), const_iv (GL_AND), const_iv (GL_ONE), const_iv (GL_ZERO), @@ -1848,6 +1850,10 @@ void glLoadIdentity () +void glDrawBuffer (int buffer) + +void glReadBuffer (int buffer) + # near_ and far_ are due to microsofts buggy "c" compiler void glFrustum (double left, double right, double bottom, double top, double near_, double far_)