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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.118 by root, Thu Jun 15 15:47:35 2006 UTC vs.
Revision 1.194 by root, Thu Jul 12 17:56:50 2007 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls 2# define WIN32_LEAN_AND_MEAN
3# define NTDDI_VERSION NTDDI_WIN2K // needed to get win2000 api calls
3# include <malloc.h> 4# include <malloc.h>
4# include <windows.h> 5# include <windows.h>
6# include <wininet.h>
5# pragma warning(disable:4244) 7# pragma warning(disable:4244)
8# pragma warning(disable:4761)
9#endif
10
11//#define DEBUG 1
12#if DEBUG
13# include <valgrind/memcheck.h>
6#endif 14#endif
7 15
8#include "EXTERN.h" 16#include "EXTERN.h"
9#include "perl.h" 17#include "perl.h"
10#include "XSUB.h" 18#include "XSUB.h"
11 19
20#ifdef _WIN32
21# undef pipe
22#endif
23
24#include <assert.h>
12#include <math.h> 25#include <math.h>
13#include <string.h> 26#include <string.h>
14#include <stdio.h> 27#include <stdio.h>
15#include <stdlib.h> 28#include <stdlib.h>
16 29
18#include <SDL_endian.h> 31#include <SDL_endian.h>
19#include <SDL_image.h> 32#include <SDL_image.h>
20#include <SDL_mixer.h> 33#include <SDL_mixer.h>
21#include <SDL_opengl.h> 34#include <SDL_opengl.h>
22 35
36#define PANGO_ENABLE_BACKEND
37#define G_DISABLE_CAST_CHECKS
38
23#include <glib/gmacros.h> 39#include <glib/gmacros.h>
24 40
25#include <pango/pango.h> 41#include <pango/pango.h>
26#include <pango/pangofc-fontmap.h>
27#include <pango/pangoft2.h>
28#include <pango/pangocairo.h>
29 42
30#ifndef _WIN32 43#ifndef _WIN32
31# include <sys/types.h> 44# include <sys/types.h>
32# include <sys/socket.h> 45# include <sys/socket.h>
33# include <netinet/in.h> 46# include <netinet/in.h>
34# include <netinet/tcp.h> 47# include <netinet/tcp.h>
35# include <inttypes.h> 48# include <inttypes.h>
36#else
37 typedef unsigned char uint8_t;
38 typedef unsigned short uint16_t;
39 typedef unsigned int uint32_t;
40 typedef signed char int8_t;
41 typedef signed short int16_t;
42 typedef signed int int32_t;
43#endif 49#endif
44 50
45#include "glext.h" 51#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */
46 52
47#define FOW_DARKNESS 32 53#define FOW_DARKNESS 32
48 54
49#define MAP_EXTEND_X 32 55#define MAP_EXTEND_X 32
50#define MAP_EXTEND_Y 512 56#define MAP_EXTEND_Y 512
51 57
52#define MIN_FONT_HEIGHT 10 58#define MIN_FONT_HEIGHT 10
59
60#if 0
61# define PARACHUTE SDL_INIT_NOPARACHUTE
62#else
63# define PARACHUTE 0
64#endif
65
66static AV *texture_av;
53 67
54static struct 68static struct
55{ 69{
56#define GL_FUNC(ptr,name) ptr name; 70#define GL_FUNC(ptr,name) ptr name;
57#include "glfunc.h" 71#include "glfunc.h"
58#undef GL_FUNC 72#undef GL_FUNC
59} gl; 73} gl;
60 74
75static void
61static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa) 76gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
62{ 77{
63 if (gl.BlendFuncSeparate) 78 if (gl.BlendFuncSeparate)
64 gl.BlendFuncSeparate (sa, da, saa, daa); 79 gl.BlendFuncSeparate (sa, da, saa, daa);
65 else if (gl.BlendFuncSeparateEXT) 80 else if (gl.BlendFuncSeparateEXT)
66 gl.BlendFuncSeparateEXT (sa, da, saa, daa); 81 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
67 else 82 else
68 glBlendFunc (sa, da); 83 glBlendFunc (sa, da);
69} 84}
70 85
86static GLuint
87gen_texture ()
88{
89 GLuint name;
90
91 if (AvFILL (texture_av) >= 0)
92 name = (GLuint)(size_t)av_pop (texture_av);
93 else
94 glGenTextures (1, &name);
95
96 return name;
97}
98
99static void
100del_texture (GLuint name)
101{
102 /* make a half-assed attempt at returning the memory used by the texture */
103 /* textures are frequently being reused by cfplus anyway */
104 /*glBindTexture (GL_TEXTURE_2D, name);*/
105 /*glTexImage2D (GL_TEXTURE_2D, 0, GL_ALPHA, 0, 0, 0, GL_ALPHA, GL_UNSIGNED_BYTE, 0);*/
106 av_push (texture_av, (SV *)(size_t)name);
107 glDeleteTextures (1, &name);
108}
109
110#include "texcache.c"
111
112#include "pango-font.c"
113#include "pango-fontmap.c"
114#include "pango-render.c"
115
71typedef Mix_Chunk *CFClient__MixChunk; 116typedef Mix_Chunk *CFPlus__MixChunk;
72typedef Mix_Music *CFClient__MixMusic; 117typedef Mix_Music *CFPlus__MixMusic;
73 118
74typedef PangoFontDescription *CFClient__Font; 119typedef PangoFontDescription *CFPlus__Font;
120
121static int
122shape_attr_p (PangoLayoutRun *run)
123{
124 GSList *attrs = run->item->analysis.extra_attrs;
125
126 while (attrs)
127 {
128 PangoAttribute *attr = attrs->data;
129
130 if (attr->klass->type == PANGO_ATTR_SHAPE)
131 return 1;
132
133 attrs = attrs->next;
134 }
135
136 return 0;
137}
75 138
76typedef struct cf_layout { 139typedef struct cf_layout {
77 PangoLayout *pl; // either derived from a cairo or ft2 context 140 PangoLayout *pl;
78 int rgba; // wether we use rgba (cairo) or grayscale (ft2)
79 float r, g, b, a; // default color for rgba mode 141 float r, g, b, a; // default color for rgba mode
80 int base_height; 142 int base_height;
81 CFClient__Font font; 143 CFPlus__Font font;
82} *CFClient__Layout; 144} *CFPlus__Layout;
83 145
84static CFClient__Font default_font; 146static CFPlus__Font default_font;
85static PangoContext *ft2_context, *cairo_context; 147static PangoContext *opengl_context;
86static PangoFontMap *ft2_fontmap, *cairo_fontmap; 148static PangoFontMap *opengl_fontmap;
87 149
88static void 150static void
89substitute_func (FcPattern *pattern, gpointer data) 151substitute_func (FcPattern *pattern, gpointer data)
90{ 152{
91 FcPatternAddBool (pattern, FC_HINTING, 1); 153 FcPatternAddBool (pattern, FC_HINTING, 1);
92#ifdef FC_HINT_STYLE 154#ifdef FC_HINT_STYLE
93 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL); 155 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
94#endif 156#endif
95#ifdef _WIN32
96 FcPatternAddBool (pattern, FC_AUTOHINT, 1);
97#else
98 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 157 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
99#endif
100} 158}
101 159
102static void 160static void
103layout_update_font (CFClient__Layout self) 161layout_update_font (CFPlus__Layout self)
104{ 162{
105 /* use a random scale factor to account for unknown descenders, 0.8 works 163 /* use a random scale factor to account for unknown descenders, 0.8 works
106 * reasonably well with bitstream vera 164 * reasonably well with bitstream vera
107 */ 165 */
108 PangoFontDescription *font = self->font ? self->font : default_font; 166 PangoFontDescription *font = self->font ? self->font : default_font;
112 170
113 pango_layout_set_font_description (self->pl, font); 171 pango_layout_set_font_description (self->pl, font);
114} 172}
115 173
116static void 174static void
117layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 175layout_get_pixel_size (CFPlus__Layout self, int *w, int *h)
118{ 176{
177 PangoRectangle rect;
178
179 // get_pixel_* wrongly rounds down
119 pango_layout_get_pixel_size (self->pl, w, h); 180 pango_layout_get_extents (self->pl, 0, &rect);
120 181
121 if (!*w) *w = 1; 182 rect.width = (rect.width + PANGO_SCALE - 1) / PANGO_SCALE;
122 if (!*h) *h = 1; 183 rect.height = (rect.height + PANGO_SCALE - 1) / PANGO_SCALE;
123 184
124 *w = (*w + 3) & ~3; 185 if (!rect.width) rect.width = 1;
125} 186 if (!rect.height) rect.height = 1;
126 187
188 *w = rect.width;
189 *h = rect.height;
190}
191
192typedef uint16_t tileid;
127typedef uint16_t mapface; 193typedef uint16_t faceid;
128 194
129typedef struct { 195typedef struct {
130 GLint name; 196 int name;
131 int w, h; 197 int w, h;
132 float s, t; 198 float s, t;
133 uint8_t r, g, b, a; 199 uint8_t r, g, b, a;
200 tileid smoothtile;
201 uint8_t smoothlevel;
134} maptex; 202} maptex;
135 203
136typedef struct { 204typedef struct {
205 uint32_t player;
206 tileid tile[3];
137 int16_t darkness; 207 uint16_t darkness;
138 mapface face[3]; 208 uint8_t stat_width, stat_hp, flags, smoothmax;
139} mapcell; 209} mapcell;
140 210
141typedef struct { 211typedef struct {
142 int32_t c0, c1; 212 int32_t c0, c1;
143 mapcell *col; 213 mapcell *col;
144} maprow; 214} maprow;
145 215
146typedef struct map { 216typedef struct map {
147 int x, y, w, h; 217 int x, y, w, h;
148 int ox, oy; /* offset to virtual global coordinate system */ 218 int ox, oy; /* offset to virtual global coordinate system */
149 int faces; 219 int faces; tileid *face2tile; // [faceid]
150 mapface *face; 220 int texs; maptex *tex; // [tileid]
151
152 int texs;
153 maptex *tex;
154 221
155 int32_t rows; 222 int32_t rows;
156 maprow *row; 223 maprow *row;
157} *CFClient__Map; 224} *CFPlus__Map;
158 225
159static char * 226static char *
160prepend (char *ptr, int sze, int inc) 227prepend (char *ptr, int sze, int inc)
161{ 228{
162 char *p; 229 char *p;
179} 246}
180 247
181#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 248#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
182#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 249#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
183 250
251static void
252need_facenum (struct map *self, faceid face)
253{
254 while (self->faces <= face)
255 {
256 Append (tileid, self->face2tile, self->faces, self->faces);
257 self->faces *= 2;
258 }
259}
260
261static void
262need_texid (struct map *self, int texid)
263{
264 while (self->texs <= texid)
265 {
266 Append (maptex, self->tex, self->texs, self->texs);
267 self->texs *= 2;
268 }
269}
270
184static maprow * 271static maprow *
185map_get_row (CFClient__Map self, int y) 272map_get_row (CFPlus__Map self, int y)
186{ 273{
187 if (0 > y) 274 if (0 > y)
188 { 275 {
189 int extend = - y + MAP_EXTEND_Y; 276 int extend = - y + MAP_EXTEND_Y;
190 Prepend (maprow, self->row, self->rows, extend); 277 Prepend (maprow, self->row, self->rows, extend);
228 315
229 return row->col + (x - row->c0); 316 return row->col + (x - row->c0);
230} 317}
231 318
232static mapcell * 319static mapcell *
233map_get_cell (CFClient__Map self, int x, int y) 320map_get_cell (CFPlus__Map self, int x, int y)
234{ 321{
235 return row_get_cell (map_get_row (self, y), x); 322 return row_get_cell (map_get_row (self, y), x);
236} 323}
237 324
238static void 325static void
239map_clear (CFClient__Map self) 326map_clear (CFPlus__Map self)
240{ 327{
241 int r; 328 int r;
242 329
243 for (r = 0; r < self->rows; r++) 330 for (r = 0; r < self->rows; r++)
244 Safefree (self->row[r].col); 331 Safefree (self->row[r].col);
252 self->row = 0; 339 self->row = 0;
253 self->rows = 0; 340 self->rows = 0;
254} 341}
255 342
256static void 343static void
257map_blank (CFClient__Map self, int x0, int y0, int w, int h) 344map_blank (CFPlus__Map self, int x0, int y0, int w, int h)
258{ 345{
259 int x, y; 346 int x, y;
260 maprow *row; 347 maprow *row;
348 mapcell *cell;
261 349
262 for (y = y0; y < y0 + h; y++) 350 for (y = y0; y < y0 + h; y++)
263 if (y >= 0) 351 if (y >= 0)
264 { 352 {
265 if (y >= self->rows) 353 if (y >= self->rows)
271 if (x >= row->c0) 359 if (x >= row->c0)
272 { 360 {
273 if (x >= row->c1) 361 if (x >= row->c1)
274 break; 362 break;
275 363
276 row->col[x - row->c0].darkness = -1; 364 cell = row->col + x - row->c0;
365
366 cell->darkness = 0;
367 cell->stat_hp = 0;
368 cell->flags = 0;
369 cell->player = 0;
277 } 370 }
278 } 371 }
372}
373
374typedef struct {
375 tileid tile;
376 uint8_t x, y, level;
377} smooth_key;
378
379static void
380smooth_or_bits (HV *hv, smooth_key *key, IV bits)
381{
382 SV **sv = hv_fetch (hv, (char *)key, sizeof (*key), 1);
383
384 if (SvIOK (*sv))
385 SvIV_set (*sv, SvIVX (*sv) | bits);
386 else
387 sv_setiv (*sv, bits);
279} 388}
280 389
281static void 390static void
282music_finished (void) 391music_finished (void)
283{ 392{
319 n |= n >> 16; 428 n |= n >> 16;
320 429
321 return n + 1; 430 return n + 1;
322} 431}
323 432
433/* SDL should provide this, really. */
434#define SDLK_MODIFIER_MIN 300
435#define SDLK_MODIFIER_MAX 314
436
324MODULE = CFClient PACKAGE = CFClient 437MODULE = CFPlus PACKAGE = CFPlus
325 438
326PROTOTYPES: ENABLE 439PROTOTYPES: ENABLE
327 440
328BOOT: 441BOOT:
329{ 442{
330 HV *stash = gv_stashpv ("CFClient", 1); 443 HV *stash = gv_stashpv ("CFPlus", 1);
331 static const struct { 444 static const struct {
332 const char *name; 445 const char *name;
333 IV iv; 446 IV iv;
334 } *civ, const_iv[] = { 447 } *civ, const_iv[] = {
335# define const_iv(name) { # name, (IV)name } 448# define const_iv(name) { # name, (IV)name }
449 const_iv (SDLK_MODIFIER_MIN),
450 const_iv (SDLK_MODIFIER_MAX),
451
336 const_iv (SDL_ACTIVEEVENT), 452 const_iv (SDL_ACTIVEEVENT),
337 const_iv (SDL_KEYDOWN), 453 const_iv (SDL_KEYDOWN),
338 const_iv (SDL_KEYUP), 454 const_iv (SDL_KEYUP),
339 const_iv (SDL_MOUSEMOTION), 455 const_iv (SDL_MOUSEMOTION),
340 const_iv (SDL_MOUSEBUTTONDOWN), 456 const_iv (SDL_MOUSEBUTTONDOWN),
349 const_iv (SDL_EVENT_RESERVEDA), 465 const_iv (SDL_EVENT_RESERVEDA),
350 const_iv (SDL_EVENT_RESERVEDB), 466 const_iv (SDL_EVENT_RESERVEDB),
351 const_iv (SDL_VIDEORESIZE), 467 const_iv (SDL_VIDEORESIZE),
352 const_iv (SDL_VIDEOEXPOSE), 468 const_iv (SDL_VIDEOEXPOSE),
353 const_iv (SDL_USEREVENT), 469 const_iv (SDL_USEREVENT),
470
471 const_iv (SDL_APPINPUTFOCUS),
472 const_iv (SDL_APPMOUSEFOCUS),
473 const_iv (SDL_APPACTIVE),
474
354 const_iv (SDLK_KP0), 475 const_iv (SDLK_KP0),
355 const_iv (SDLK_KP1), 476 const_iv (SDLK_KP1),
356 const_iv (SDLK_KP2), 477 const_iv (SDLK_KP2),
357 const_iv (SDLK_KP3), 478 const_iv (SDLK_KP3),
358 const_iv (SDLK_KP4), 479 const_iv (SDLK_KP4),
413 const_iv (SDLK_BREAK), 534 const_iv (SDLK_BREAK),
414 const_iv (SDLK_MENU), 535 const_iv (SDLK_MENU),
415 const_iv (SDLK_POWER), 536 const_iv (SDLK_POWER),
416 const_iv (SDLK_EURO), 537 const_iv (SDLK_EURO),
417 const_iv (SDLK_UNDO), 538 const_iv (SDLK_UNDO),
539
418 const_iv (KMOD_NONE), 540 const_iv (KMOD_NONE),
541 const_iv (KMOD_SHIFT),
419 const_iv (KMOD_LSHIFT), 542 const_iv (KMOD_LSHIFT),
420 const_iv (KMOD_RSHIFT), 543 const_iv (KMOD_RSHIFT),
544 const_iv (KMOD_CTRL),
421 const_iv (KMOD_LCTRL), 545 const_iv (KMOD_LCTRL),
422 const_iv (KMOD_RCTRL), 546 const_iv (KMOD_RCTRL),
547 const_iv (KMOD_ALT),
423 const_iv (KMOD_LALT), 548 const_iv (KMOD_LALT),
424 const_iv (KMOD_RALT), 549 const_iv (KMOD_RALT),
550 const_iv (KMOD_META),
425 const_iv (KMOD_LMETA), 551 const_iv (KMOD_LMETA),
426 const_iv (KMOD_RMETA), 552 const_iv (KMOD_RMETA),
427 const_iv (KMOD_NUM), 553 const_iv (KMOD_NUM),
428 const_iv (KMOD_CAPS), 554 const_iv (KMOD_CAPS),
429 const_iv (KMOD_MODE), 555 const_iv (KMOD_MODE),
430 const_iv (KMOD_CTRL),
431 const_iv (KMOD_SHIFT),
432 const_iv (KMOD_ALT),
433 const_iv (KMOD_META)
434# undef const_iv 556# undef const_iv
435 }; 557 };
436 558
437 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 559 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
438 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 560 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
561
562 assert (SDLK_MODIFIER_MIN == SDLK_NUMLOCK);
563 assert (SDLK_MODIFIER_MAX == SDLK_COMPOSE);
439} 564}
565
566void
567weaken (SV *rv)
568 PROTOTYPE: $
569 CODE:
570 sv_rvweaken (rv);
571
572int
573in_destruct ()
574 CODE:
575 RETVAL = PL_main_cv == Nullcv;
576 OUTPUT:
577 RETVAL
440 578
441NV floor (NV x) 579NV floor (NV x)
442 580
443NV ceil (NV x) 581NV ceil (NV x)
444 582
445void 583void
446pango_init () 584pango_init ()
447 CODE: 585 CODE:
448 // delayed, so it can pick up new fonts added by AddFontResourceEx
449{ 586{
450 {
451 ft2_fontmap = pango_ft2_font_map_new (); 587 opengl_fontmap = pango_opengl_font_map_new ();
452 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)ft2_fontmap, substitute_func, 0, 0); 588 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
453 ft2_context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)ft2_fontmap); 589 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
454 }
455 {
456 cairo_font_options_t *fopt = cairo_font_options_create ();
457 cairo_fontmap = pango_cairo_font_map_get_default ();
458 cairo_context = pango_cairo_font_map_create_context ((PangoCairoFontMap *)cairo_fontmap);
459#ifdef _WIN32
460 // cairo looks like shit eaten twice on windows
461 cairo_font_options_set_antialias (fopt, CAIRO_ANTIALIAS_NONE);
462#else
463 cairo_font_options_set_antialias (fopt, CAIRO_ANTIALIAS_GRAY);
464#endif
465 cairo_font_options_set_hint_style (fopt, CAIRO_HINT_STYLE_FULL);
466 cairo_font_options_set_hint_metrics (fopt, CAIRO_HINT_METRICS_ON);
467 pango_cairo_context_set_font_options (cairo_context, fopt);
468 cairo_font_options_destroy (fopt);
469 }
470} 590}
471 591
472int 592int
473SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO) 593SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
474 594
475void 595void
476SDL_Quit () 596SDL_Quit ()
477 597
478void 598void
493 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 613 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
494 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 614 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0);
495 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 615 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
496 616
497 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 617 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
618#if SDL_VERSION_ATLEAST(1,2,10)
619 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
620 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
621#endif
498 622
499 SDL_EnableUNICODE (1); 623 SDL_EnableUNICODE (1);
500 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); 624 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
501 625
502 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 626 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
522 RETVAL = !!SDL_SetVideoMode ( 646 RETVAL = !!SDL_SetVideoMode (
523 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 647 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
524 ); 648 );
525 if (RETVAL) 649 if (RETVAL)
526 { 650 {
651 av_clear (texture_av);
652
527 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 653 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
528# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); 654# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
529# include "glfunc.h" 655# include "glfunc.h"
530# undef GL_FUNC 656# undef GL_FUNC
657
531 } 658 }
532 OUTPUT: 659 OUTPUT:
533 RETVAL 660 RETVAL
534 661
535void 662void
554 case SDL_KEYDOWN: 681 case SDL_KEYDOWN:
555 case SDL_KEYUP: 682 case SDL_KEYUP:
556 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 683 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
557 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); 684 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
558 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); 685 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0);
686 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState ()), 0); /* current mode */
559 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); 687 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
560 break; 688 break;
561 689
562 case SDL_ACTIVEEVENT: 690 case SDL_ACTIVEEVENT:
563 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 691 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
589 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); 717 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
590 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); 718 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
591 break; 719 break;
592 } 720 }
593 721
594 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv))); 722 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1))));
595 } 723 }
596} 724}
597 725
598int 726int
599Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) 727Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048)
608Mix_AllocateChannels (int numchans = -1) 736Mix_AllocateChannels (int numchans = -1)
609 737
610void 738void
611lowdelay (int fd, int val = 1) 739lowdelay (int fd, int val = 1)
612 CODE: 740 CODE:
741 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val));
742
743void
744win32_proxy_info ()
745 PPCODE:
746{
613#ifndef _WIN32 747#ifdef _WIN32
614 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 748 char buffer[2048];
749 DWORD buflen;
750
751 EXTEND (SP, 3);
752
753 buflen = sizeof (buffer);
754 if (InternetQueryOption (0, INTERNET_OPTION_PROXY, (void *)buffer, &buflen))
755 if (((INTERNET_PROXY_INFO *)buffer)->dwAccessType == INTERNET_OPEN_TYPE_PROXY)
756 {
757 PUSHs (newSVpv (((INTERNET_PROXY_INFO *)buffer)->lpszProxy, 0));
758
759 buflen = sizeof (buffer);
760 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_USERNAME, (void *)buffer, &buflen))
761 {
762 PUSHs (newSVpv (buffer, 0));
763
764 buflen = sizeof (buffer);
765 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_PASSWORD, (void *)buffer, &buflen))
766 PUSHs (newSVpv (buffer, 0));
767 }
768 }
615#endif 769#endif
770}
616 771
617void 772void
618add_font (char *file) 773add_font (char *file)
619 CODE: 774 CODE:
620 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 775 FcConfigAppFontAddFile (0, (const FcChar8 *)file);
621#ifdef _WIN32
622 // cairo... sigh... requires win2000
623 AddFontResourceEx (file, FR_PRIVATE, 0);
624#endif
625 776
626void 777void
627load_image_inline (SV *image_) 778load_image_inline (SV *image_)
628 ALIAS: 779 ALIAS:
629 load_image_file = 1 780 load_image_file = 1
671 822
672 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE); 823 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE);
673 824
674 assert (surface2->pitch == surface2->w * 4); 825 assert (surface2->pitch == surface2->w * 4);
675 826
827 SDL_LockSurface (surface2);
676 EXTEND (SP, 5); 828 EXTEND (SP, 6);
677 PUSHs (sv_2mortal (newSViv (surface2->w))); 829 PUSHs (sv_2mortal (newSViv (surface2->w)));
678 PUSHs (sv_2mortal (newSViv (surface2->h))); 830 PUSHs (sv_2mortal (newSViv (surface2->h)));
679 SDL_LockSurface (surface2);
680 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); 831 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
681 SDL_UnlockSurface (surface2);
682 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); 832 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
683 PUSHs (sv_2mortal (newSViv (GL_RGBA))); 833 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
684 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE))); 834 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
835 SDL_UnlockSurface (surface2);
685 836
686 SDL_FreeSurface (surface); 837 SDL_FreeSurface (surface);
687 SDL_FreeSurface (surface2); 838 SDL_FreeSurface (surface2);
688} 839}
689 840
728 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); 879 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
729#endif 880#endif
730 _exit (1); 881 _exit (1);
731 882
732void 883void
733_exit (int retval) 884_exit (int retval = 0)
734 CODE: 885 CODE:
886#ifdef WIN32
887 ExitThread (retval); // unclean, please beam me up
888#else
735 _exit (retval); 889 _exit (retval);
890#endif
736 891
892void
893debug ()
894 CODE:
895{
896#if DEBUG
897 VALGRIND_DO_LEAK_CHECK;
898#endif
899}
900
737MODULE = CFClient PACKAGE = CFClient::Font 901MODULE = CFPlus PACKAGE = CFPlus::Font
738 902
739CFClient::Font 903CFPlus::Font
740new_from_file (SV *class, char *path, int id = 0) 904new_from_file (SV *class, char *path, int id = 0)
741 CODE: 905 CODE:
742{ 906{
743 int count; 907 int count;
744 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 908 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
747} 911}
748 OUTPUT: 912 OUTPUT:
749 RETVAL 913 RETVAL
750 914
751void 915void
752DESTROY (CFClient::Font self) 916DESTROY (CFPlus::Font self)
753 CODE: 917 CODE:
754 pango_font_description_free (self); 918 pango_font_description_free (self);
755 919
756void 920void
757make_default (CFClient::Font self) 921make_default (CFPlus::Font self)
758 CODE: 922 CODE:
759 default_font = self; 923 default_font = self;
760 924
761MODULE = CFClient PACKAGE = CFClient::Layout 925MODULE = CFPlus PACKAGE = CFPlus::Layout
762 926
763CFClient::Layout 927void
764new (SV *class, int rgba = 0) 928reset_glyph_cache ()
929 CODE:
930 tc_clear ();
931
932CFPlus::Layout
933new (SV *class)
765 CODE: 934 CODE:
766 New (0, RETVAL, 1, struct cf_layout); 935 New (0, RETVAL, 1, struct cf_layout);
767 936
768 RETVAL->pl = pango_layout_new (rgba ? cairo_context : ft2_context); 937 RETVAL->pl = pango_layout_new (opengl_context);
769 RETVAL->rgba = rgba;
770 RETVAL->r = 1.; 938 RETVAL->r = 1.;
771 RETVAL->g = 1.; 939 RETVAL->g = 1.;
772 RETVAL->b = 1.; 940 RETVAL->b = 1.;
773 RETVAL->a = 1.; 941 RETVAL->a = 1.;
774 RETVAL->base_height = MIN_FONT_HEIGHT; 942 RETVAL->base_height = MIN_FONT_HEIGHT;
778 layout_update_font (RETVAL); 946 layout_update_font (RETVAL);
779 OUTPUT: 947 OUTPUT:
780 RETVAL 948 RETVAL
781 949
782void 950void
783DESTROY (CFClient::Layout self) 951DESTROY (CFPlus::Layout self)
784 CODE: 952 CODE:
785 g_object_unref (self->pl); 953 g_object_unref (self->pl);
786 Safefree (self); 954 Safefree (self);
787 955
956void
957set_text (CFPlus::Layout self, SV *text_)
958 CODE:
959{
960 STRLEN textlen;
961 char *text = SvPVutf8 (text_, textlen);
962
963 pango_layout_set_text (self->pl, text, textlen);
964}
965
966void
967set_markup (CFPlus::Layout self, SV *text_)
968 CODE:
969{
970 STRLEN textlen;
971 char *text = SvPVutf8 (text_, textlen);
972
973 pango_layout_set_markup (self->pl, text, textlen);
974}
975
976void
977set_shapes (CFPlus::Layout self, ...)
978 CODE:
979{
980 PangoAttrList *attrs = 0;
981 const char *text = pango_layout_get_text (self->pl);
982 const char *pos = text;
983 int arg = 4;
984
985 while (arg < items && (pos = strstr (pos, OBJ_STR)))
986 {
987 PangoRectangle inkrect, rect;
988 PangoAttribute *attr;
989
990 int x = SvIV (ST (arg - 3));
991 int y = SvIV (ST (arg - 2));
992 int w = SvIV (ST (arg - 1));
993 int h = SvIV (ST (arg ));
994
995 inkrect.x = 0;
996 inkrect.y = 0;
997 inkrect.width = 0;
998 inkrect.height = 0;
999
1000 rect.x = x * PANGO_SCALE;
1001 rect.y = y * PANGO_SCALE;
1002 rect.width = w * PANGO_SCALE;
1003 rect.height = h * PANGO_SCALE;
1004
1005 if (!attrs)
1006 attrs = pango_layout_get_attributes (self->pl);
1007
1008 attr = pango_attr_shape_new (&inkrect, &rect);
1009 attr->start_index = pos - text;
1010 attr->end_index = attr->start_index + sizeof (OBJ_STR) - 1;
1011 pango_attr_list_insert (attrs, attr);
1012
1013 arg += 4;
1014 pos += sizeof (OBJ_STR) - 1;
1015 }
1016
1017 if (attrs)
1018 pango_layout_set_attributes (self->pl, attrs);
1019}
1020
1021void
1022get_shapes (CFPlus::Layout self)
1023 PPCODE:
1024{
1025 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
1026
1027 do
1028 {
1029 PangoLayoutRun *run = pango_layout_iter_get_run (iter);
1030
1031 if (run && shape_attr_p (run))
1032 {
1033 PangoRectangle extents;
1034 pango_layout_iter_get_run_extents (iter, 0, &extents);
1035
1036 EXTEND (SP, 2);
1037 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x))));
1038 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y))));
1039 }
1040 }
1041 while (pango_layout_iter_next_run (iter));
1042
1043 pango_layout_iter_free (iter);
1044}
1045
788int 1046int
789is_rgba (CFClient::Layout self) 1047has_wrapped (CFPlus::Layout self)
790 CODE: 1048 CODE:
791 RETVAL = self->rgba; 1049{
1050 int lines = 1;
1051 const char *text = pango_layout_get_text (self->pl);
1052
1053 while (*text)
1054 lines += *text++ == '\n';
1055
1056 RETVAL = lines < pango_layout_get_line_count (self->pl);
1057}
792 OUTPUT: 1058 OUTPUT:
793 RETVAL 1059 RETVAL
794 1060
795void
796set_text (CFClient::Layout self, SV *text_)
797 CODE:
798{
799 STRLEN textlen;
800 char *text = SvPVutf8 (text_, textlen);
801
802 pango_layout_set_text (self->pl, text, textlen);
803}
804
805void
806set_markup (CFClient::Layout self, SV *text_)
807 CODE:
808{
809 STRLEN textlen;
810 char *text = SvPVutf8 (text_, textlen);
811
812 pango_layout_set_markup (self->pl, text, textlen);
813}
814
815SV * 1061SV *
816get_text (CFClient::Layout self) 1062get_text (CFPlus::Layout self)
817 CODE: 1063 CODE:
818 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 1064 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
819 sv_utf8_decode (RETVAL); 1065 sv_utf8_decode (RETVAL);
820 OUTPUT: 1066 OUTPUT:
821 RETVAL 1067 RETVAL
822 1068
823void 1069void
824set_foreground (CFClient::Layout self, float r, float g, float b, float a = 1.) 1070set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.)
825 CODE: 1071 CODE:
826 self->r = r; 1072 self->r = r;
827 self->g = g; 1073 self->g = g;
828 self->b = b; 1074 self->b = b;
829 self->a = a; 1075 self->a = a;
830 1076
831void 1077void
832set_font (CFClient::Layout self, CFClient::Font font = 0) 1078set_font (CFPlus::Layout self, CFPlus::Font font = 0)
833 CODE: 1079 CODE:
834 if (self->font != font) 1080 if (self->font != font)
835 { 1081 {
836 self->font = font; 1082 self->font = font;
837 layout_update_font (self); 1083 layout_update_font (self);
838 } 1084 }
839 1085
840void 1086void
841set_height (CFClient::Layout self, int base_height) 1087set_height (CFPlus::Layout self, int base_height)
842 CODE: 1088 CODE:
843 if (self->base_height != base_height) 1089 if (self->base_height != base_height)
844 { 1090 {
845 self->base_height = base_height; 1091 self->base_height = base_height;
846 layout_update_font (self); 1092 layout_update_font (self);
847 } 1093 }
848 1094
849void 1095void
850set_width (CFClient::Layout self, int max_width = -1) 1096set_width (CFPlus::Layout self, int max_width = -1)
851 CODE: 1097 CODE:
852 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1098 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
853 1099
854void 1100void
855set_indent (CFClient::Layout self, int indent) 1101set_indent (CFPlus::Layout self, int indent)
856 CODE: 1102 CODE:
857 pango_layout_set_indent (self->pl, indent * PANGO_SCALE); 1103 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
858 1104
859void 1105void
860set_spacing (CFClient::Layout self, int spacing) 1106set_spacing (CFPlus::Layout self, int spacing)
861 CODE: 1107 CODE:
862 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE); 1108 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
863 1109
864void 1110void
865set_ellipsise (CFClient::Layout self, int ellipsise) 1111set_ellipsise (CFPlus::Layout self, int ellipsise)
866 CODE: 1112 CODE:
867 pango_layout_set_ellipsize (self->pl, 1113 pango_layout_set_ellipsize (self->pl,
868 ellipsise == 1 ? PANGO_ELLIPSIZE_START 1114 ellipsise == 1 ? PANGO_ELLIPSIZE_START
869 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE 1115 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
870 : ellipsise == 3 ? PANGO_ELLIPSIZE_END 1116 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
871 : PANGO_ELLIPSIZE_NONE 1117 : PANGO_ELLIPSIZE_NONE
872 ); 1118 );
873 1119
874void 1120void
875set_single_paragraph_mode (CFClient::Layout self, int spm) 1121set_single_paragraph_mode (CFPlus::Layout self, int spm)
876 CODE: 1122 CODE:
877 pango_layout_set_single_paragraph_mode (self->pl, !!spm); 1123 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
878 1124
879void 1125void
880size (CFClient::Layout self) 1126size (CFPlus::Layout self)
881 PPCODE: 1127 PPCODE:
882{ 1128{
883 int w, h; 1129 int w, h;
884 1130
885 layout_get_pixel_size (self, &w, &h); 1131 layout_get_pixel_size (self, &w, &h);
888 PUSHs (sv_2mortal (newSViv (w))); 1134 PUSHs (sv_2mortal (newSViv (w)));
889 PUSHs (sv_2mortal (newSViv (h))); 1135 PUSHs (sv_2mortal (newSViv (h)));
890} 1136}
891 1137
892int 1138int
1139descent (CFPlus::Layout self)
1140 CODE:
1141{
1142 PangoRectangle rect;
1143 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0);
1144 pango_layout_line_get_pixel_extents (line, 0, &rect);
1145 RETVAL = PANGO_DESCENT (rect);
1146}
1147 OUTPUT:
1148 RETVAL
1149
1150int
893xy_to_index (CFClient::Layout self, int x, int y) 1151xy_to_index (CFPlus::Layout self, int x, int y)
894 CODE: 1152 CODE:
895{ 1153{
896 int index, trailing; 1154 int index, trailing;
897 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1155 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
898 RETVAL = index; 1156 RETVAL = index + trailing;
899} 1157}
900 OUTPUT: 1158 OUTPUT:
901 RETVAL 1159 RETVAL
902 1160
903void 1161void
904cursor_pos (CFClient::Layout self, int index) 1162cursor_pos (CFPlus::Layout self, int index)
905 PPCODE: 1163 PPCODE:
906{ 1164{
907 PangoRectangle strong_pos; 1165 PangoRectangle strong_pos;
908 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1166 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0);
909 1167
912 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1170 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
913 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1171 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE)));
914} 1172}
915 1173
916void 1174void
917render (CFClient::Layout self) 1175index_to_line_x (CFPlus::Layout self, int index, int trailing = 0)
918 PPCODE: 1176 PPCODE:
919{ 1177{
920 SV *retval; 1178 int line, x;
921 int w, h;
922 1179
923 layout_get_pixel_size (self, &w, &h); 1180 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
1181 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
924 1182
925 if (self->rgba)
926 {
927 cairo_surface_t *surface;
928 cairo_t *cairo;
929
930 retval = newSV (w * h * 4);
931 SvPOK_only (retval);
932 SvCUR_set (retval, w * h * 4);
933
934 memset (SvPVX (retval), 0, w * h * 4);
935
936 surface = cairo_image_surface_create_for_data (
937 (void*)SvPVX (retval), CAIRO_FORMAT_ARGB32, w, h, w * 4);
938 cairo = cairo_create (surface);
939 cairo_set_source_rgba (cairo, self->r, self->g, self->b, self->a);
940
941 pango_cairo_show_layout (cairo, self->pl);
942
943 cairo_destroy (cairo);
944 cairo_surface_destroy (surface);
945
946 // what a mess, and its premultiplied, too :(
947 {
948 uint32_t *p = (uint32_t *)SvPVX (retval);
949 uint32_t *e = p + w * h;
950
951 while (p < e)
952 {
953 uint32_t rgba = *p;
954 rgba = (rgba >> 24) | (rgba << 8);
955#if 0
956#ifdef _WIN32
957 {//D
958 uint8_t r = rgba >> 24;
959 uint8_t g = rgba >> 16;
960 uint8_t b = rgba >> 8;
961 uint8_t a = rgba >> 0;
962
963 rgba = (rgba & 0xffffff00) | a;
964 }
965#endif
966#endif
967 rgba = SDL_SwapBE32 (rgba);
968 *p++ = rgba;
969 }
970 }
971
972 EXTEND (SP, 5); 1183 EXTEND (SP, 2);
973 PUSHs (sv_2mortal (newSViv (w))); 1184 PUSHs (sv_2mortal (newSViv (line - 1)));
1185 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1186}
1187
1188void
1189line_x_to_index (CFPlus::Layout self, int line, int x)
1190 PPCODE:
1191{
1192 PangoLayoutLine *lp;
1193 int index, trailing;
1194
1195 if (line < 0)
1196 XSRETURN_EMPTY;
1197
1198 if (!(lp = pango_layout_get_line (self->pl, line)))
1199 XSRETURN_EMPTY; /* do better */
1200
1201 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1202
1203 EXTEND (SP, 2);
1204 if (GIMME_V == G_SCALAR)
974 PUSHs (sv_2mortal (newSViv (h))); 1205 PUSHs (sv_2mortal (newSViv (index + trailing)));
975 PUSHs (sv_2mortal (retval));
976 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
977 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
978 }
979 else 1206 else
980 { 1207 {
981 FT_Bitmap bitmap;
982
983 retval = newSV (w * h);
984 SvPOK_only (retval);
985 SvCUR_set (retval, w * h);
986
987 bitmap.rows = h;
988 bitmap.width = w;
989 bitmap.pitch = w;
990 bitmap.buffer = (unsigned char*)SvPVX (retval);
991 bitmap.num_grays = 256;
992 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
993
994 memset (bitmap.buffer, 0, w * h);
995
996 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE);
997
998 EXTEND (SP, 5);
999 PUSHs (sv_2mortal (newSViv (w))); 1208 PUSHs (sv_2mortal (newSViv (index)));
1000 PUSHs (sv_2mortal (newSViv (h))); 1209 PUSHs (sv_2mortal (newSViv (trailing)));
1001 PUSHs (sv_2mortal (retval));
1002 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
1003 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
1004 } 1210 }
1005} 1211}
1006 1212
1213void
1214render (CFPlus::Layout self, float x, float y, int flags = 0)
1215 PPCODE:
1216 pango_opengl_render_layout_subpixel (
1217 self->pl,
1218 x * PANGO_SCALE, y * PANGO_SCALE,
1219 self->r, self->g, self->b, self->a,
1220 flags
1221 );
1222
1007MODULE = CFClient PACKAGE = CFClient::Texture 1223MODULE = CFPlus PACKAGE = CFPlus::Texture
1008 1224
1009void 1225void
1010pad2pot (SV *data_, SV *w_, SV *h_) 1226pad2pot (SV *data_, SV *w_, SV *h_)
1011 CODE: 1227 CODE:
1012{ 1228{
1090 glDisable (GL_ALPHA_TEST); 1306 glDisable (GL_ALPHA_TEST);
1091 glDisable (GL_BLEND); 1307 glDisable (GL_BLEND);
1092 } 1308 }
1093} 1309}
1094 1310
1095MODULE = CFClient PACKAGE = CFClient::Map 1311MODULE = CFPlus PACKAGE = CFPlus::Map
1096 1312
1097CFClient::Map 1313CFPlus::Map
1098new (SV *class, int map_width, int map_height) 1314new (SV *class)
1099 CODE: 1315 CODE:
1100 New (0, RETVAL, 1, struct map); 1316 New (0, RETVAL, 1, struct map);
1101 RETVAL->x = 0; 1317 RETVAL->x = 0;
1102 RETVAL->y = 0; 1318 RETVAL->y = 0;
1103 RETVAL->w = map_width; 1319 RETVAL->w = 0;
1104 RETVAL->h = map_height; 1320 RETVAL->h = 0;
1105 RETVAL->ox = 0; 1321 RETVAL->ox = 0;
1106 RETVAL->oy = 0; 1322 RETVAL->oy = 0;
1107 RETVAL->faces = 8192; 1323 RETVAL->faces = 8192; Newz (0, RETVAL->face2tile, RETVAL->faces, tileid);
1108 Newz (0, RETVAL->face, RETVAL->faces, mapface); 1324 RETVAL->texs = 8192; Newz (0, RETVAL->tex , RETVAL->texs , maptex);
1109 RETVAL->texs = 8192;
1110 Newz (0, RETVAL->tex, RETVAL->texs, maptex);
1111 RETVAL->rows = 0; 1325 RETVAL->rows = 0;
1112 RETVAL->row = 0; 1326 RETVAL->row = 0;
1113 OUTPUT: 1327 OUTPUT:
1114 RETVAL 1328 RETVAL
1115 1329
1116void 1330void
1117DESTROY (CFClient::Map self) 1331DESTROY (CFPlus::Map self)
1118 CODE: 1332 CODE:
1119{ 1333{
1120 map_clear (self); 1334 map_clear (self);
1121 Safefree (self->face); 1335 Safefree (self->face2tile);
1122 Safefree (self->tex); 1336 Safefree (self->tex);
1123 Safefree (self); 1337 Safefree (self);
1124} 1338}
1125 1339
1126void 1340void
1341resize (CFPlus::Map self, int map_width, int map_height)
1342 CODE:
1343 self->w = map_width;
1344 self->h = map_height;
1345
1346void
1127clear (CFClient::Map self) 1347clear (CFPlus::Map self)
1128 CODE: 1348 CODE:
1129 map_clear (self); 1349 map_clear (self);
1130 1350
1131void 1351void
1132set_face (CFClient::Map self, int face, int texid) 1352set_tileid (CFPlus::Map self, int face, int tile)
1133 CODE: 1353 CODE:
1134{ 1354{
1135 while (self->faces <= face) 1355 need_facenum (self, face); self->face2tile [face] = tile;
1136 { 1356 need_texid (self, tile);
1137 Append (mapface, self->face, self->faces, self->faces);
1138 self->faces *= 2;
1139 }
1140
1141 self->face [face] = texid;
1142} 1357}
1143 1358
1144void 1359void
1360set_smooth (CFPlus::Map self, int face, int smooth, int level)
1361 CODE:
1362{
1363 tileid texid;
1364 maptex *tex;
1365
1366 if (face < 0 || face >= self->faces)
1367 return;
1368
1369 if (smooth < 0 || smooth >= self->faces)
1370 return;
1371
1372 texid = self->face2tile [face];
1373
1374 if (!texid)
1375 return;
1376
1377 tex = self->tex + texid;
1378 tex->smoothtile = self->face2tile [smooth];
1379 tex->smoothlevel = level;
1380}
1381
1382void
1145set_texture (CFClient::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1383set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1146 CODE: 1384 CODE:
1147{ 1385{
1148 while (self->texs <= texid) 1386 need_texid (self, texid);
1149 {
1150 Append (maptex, self->tex, self->texs, self->texs);
1151 self->texs *= 2;
1152 }
1153 1387
1154 { 1388 {
1155 maptex *tex = self->tex + texid; 1389 maptex *tex = self->tex + texid;
1156 1390
1157 tex->name = name; 1391 tex->name = name;
1174 // from transparent color bleeding and ugly wrapping effects. 1408 // from transparent color bleeding and ugly wrapping effects.
1175 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); 1409 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1176} 1410}
1177 1411
1178int 1412int
1179ox (CFClient::Map self) 1413ox (CFPlus::Map self)
1180 ALIAS: 1414 ALIAS:
1181 oy = 1 1415 oy = 1
1182 x = 2 1416 x = 2
1183 y = 3 1417 y = 3
1184 w = 4 1418 w = 4
1195 } 1429 }
1196 OUTPUT: 1430 OUTPUT:
1197 RETVAL 1431 RETVAL
1198 1432
1199void 1433void
1200scroll (CFClient::Map self, int dx, int dy) 1434scroll (CFPlus::Map self, int dx, int dy)
1201 CODE: 1435 CODE:
1202{ 1436{
1203 if (dx > 0) 1437 if (dx > 0)
1204 map_blank (self, self->x, self->y, dx - 1, self->h); 1438 map_blank (self, self->x, self->y, dx, self->h);
1205 else if (dx < 0) 1439 else if (dx < 0)
1206 map_blank (self, self->x + self->w + dx + 1, self->y, 1 - dx, self->h); 1440 map_blank (self, self->x + self->w + dx, self->y, -dx, self->h);
1207 1441
1208 if (dy > 0) 1442 if (dy > 0)
1209 map_blank (self, self->x, self->y, self->w, dy - 1); 1443 map_blank (self, self->x, self->y, self->w, dy);
1210 else if (dy < 0) 1444 else if (dy < 0)
1211 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy); 1445 map_blank (self, self->x, self->y + self->h + dy, self->w, -dy);
1212 1446
1213 self->ox += dx; self->x += dx; 1447 self->ox += dx; self->x += dx;
1214 self->oy += dy; self->y += dy; 1448 self->oy += dy; self->y += dy;
1215 1449
1216 while (self->y < 0) 1450 while (self->y < 0)
1221 self->y += MAP_EXTEND_Y; 1455 self->y += MAP_EXTEND_Y;
1222 } 1456 }
1223} 1457}
1224 1458
1225void 1459void
1226map1a_update (CFClient::Map self, SV *data_) 1460map1a_update (CFPlus::Map self, SV *data_, int extmap)
1227 CODE: 1461 CODE:
1228{ 1462{
1229 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1463 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1230 uint8_t *data_end = (uint8_t *)SvEND (data_); 1464 uint8_t *data_end = (uint8_t *)SvEND (data_);
1231 mapcell *cell; 1465 mapcell *cell;
1232 int x, y, flags; 1466 int x, y, flags;
1233 1467
1234 while (data < data_end) 1468 while (data < data_end - 1)
1235 { 1469 {
1236 flags = (data [0] << 8) + data [1]; data += 2; 1470 flags = (data [0] << 8) + data [1]; data += 2;
1237 1471
1238 x = ((flags >> 10) & 63) + self->x; 1472 x = self->x + ((flags >> 10) & 63);
1239 y = ((flags >> 4) & 63) + self->y; 1473 y = self->y + ((flags >> 4) & 63);
1240 1474
1241 cell = map_get_cell (self, x, y); 1475 cell = map_get_cell (self, x, y);
1242 1476
1243 if (flags & 15) 1477 if (flags & 15)
1244 { 1478 {
1245 if (cell->darkness < 0) 1479 if (!cell->darkness)
1246 { 1480 {
1481 memset (cell, 0, sizeof (*cell));
1247 cell->darkness = 0; 1482 cell->darkness = 256;
1248 cell->face [0] = 0;
1249 cell->face [1] = 0;
1250 cell->face [2] = 0;
1251 } 1483 }
1252 1484
1253 cell->darkness = flags & 8 ? *data++ : 255;
1254
1255 //TODO: don't trust server data to be in-range(!) 1485 //TODO: don't trust server data to be in-range(!)
1486
1487 if (flags & 8)
1488 {
1489 if (extmap)
1490 {
1491 uint8_t ext, cmd;
1492
1493 do
1494 {
1495 ext = *data++;
1496 cmd = ext & 0x3f;
1497
1498 if (cmd < 4)
1499 cell->darkness = 255 - ext * 64 + 1;
1500 else if (cmd == 5) // health
1501 {
1502 cell->stat_width = 1;
1503 cell->stat_hp = *data++;
1504 }
1505 else if (cmd == 6) // monster width
1506 cell->stat_width = *data++ + 1;
1507 else if (cmd == 0x47)
1508 {
1509 if (*data == 4)
1510 ; // decode player count
1511
1512 data += *data + 1;
1513 }
1514 else if (cmd == 8) // cell flags
1515 cell->flags = *data++;
1516 else if (ext & 0x40) // unknown, multibyte => skip
1517 data += *data + 1;
1518 else
1519 data++;
1520 }
1521 while (ext & 0x80);
1522 }
1523 else
1524 cell->darkness = *data++ + 1;
1525 }
1256 1526
1257 if (flags & 4) 1527 if (flags & 4)
1258 { 1528 {
1259 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2; 1529 faceid face = (data [0] << 8) + data [1]; data += 2;
1530 need_facenum (self, face);
1531 cell->tile [0] = self->face2tile [face];
1260 } 1532 }
1261 1533
1262 if (flags & 2) 1534 if (flags & 2)
1263 { 1535 {
1264 cell->face [1] = self->face [(data [0] << 8) + data [1]]; data += 2; 1536 faceid face = (data [0] << 8) + data [1]; data += 2;
1537 need_facenum (self, face);
1538 cell->tile [1] = self->face2tile [face];
1265 } 1539 }
1266 1540
1267 if (flags & 1) 1541 if (flags & 1)
1268 { 1542 {
1269 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2; 1543 faceid face = (data [0] << 8) + data [1]; data += 2;
1544 need_facenum (self, face);
1545 cell->tile [2] = self->face2tile [face];
1270 } 1546 }
1271 } 1547 }
1272 else 1548 else
1273 cell->darkness = -1; 1549 cell->darkness = 0;
1274 } 1550 }
1275} 1551}
1276 1552
1277SV * 1553SV *
1278mapmap (CFClient::Map self, int x0, int y0, int w, int h) 1554mapmap (CFPlus::Map self, int x0, int y0, int w, int h)
1279 CODE: 1555 CODE:
1280{ 1556{
1281 int x1, x; 1557 int x1, x;
1282 int y1, y; 1558 int y1, y;
1283 int z; 1559 int z;
1304 { 1580 {
1305 mapcell *cell = row->col + (x - row->c0); 1581 mapcell *cell = row->col + (x - row->c0);
1306 1582
1307 for (z = 0; z <= 0; z++) 1583 for (z = 0; z <= 0; z++)
1308 { 1584 {
1309 mapface face = cell->face [z];
1310
1311 if (face)
1312 {
1313 maptex tex = self->tex [face]; 1585 maptex tex = self->tex [cell->tile [z]];
1314 int a0 = 255 - tex.a; 1586 int a0 = 255 - tex.a;
1315 int a1 = tex.a; 1587 int a1 = tex.a;
1316 1588
1317 r = (r * a0 + tex.r * a1) / 255; 1589 r = (r * a0 + tex.r * a1) / 255;
1318 g = (g * a0 + tex.g * a1) / 255; 1590 g = (g * a0 + tex.g * a1) / 255;
1319 b = (b * a0 + tex.b * a1) / 255; 1591 b = (b * a0 + tex.b * a1) / 255;
1320 a = (a * a0 + tex.a * a1) / 255; 1592 a = (a * a0 + tex.a * a1) / 255;
1321 }
1322 } 1593 }
1323 } 1594 }
1324 1595
1325 *map++ = (r ) 1596 *map++ = (r )
1326 | (g << 8) 1597 | (g << 8)
1333} 1604}
1334 OUTPUT: 1605 OUTPUT:
1335 RETVAL 1606 RETVAL
1336 1607
1337void 1608void
1338draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1609draw (CFPlus::Map self, int mx, int my, int sw, int sh, int T)
1339 CODE: 1610 CODE:
1340{ 1611{
1341 int vx, vy; 1612 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ());
1613 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level
1614 static uint8_t smooth_max[256][256]; // egad, fats and wasteful on memory (64k)
1615 smooth_key skey;
1342 int x, y, z; 1616 int x, y, z;
1343 int last_name; 1617 int last_name;
1344 mapface face;
1345 1618
1346 vx = self->x + (self->w - sw + 1) / 2 - shift_x; 1619 // thats current max. sorry.
1347 vy = self->y + (self->h - sh + 1) / 2 - shift_y; 1620 if (sw > 255) sw = 255;
1621 if (sh > 255) sh = 255;
1348 1622
1349 /* 1623 // clear key, in case of extra padding
1350 int vx = self->vx = self->w >= sw 1624 memset (&skey, 0, sizeof (skey));
1351 ? self->x + (self->w - sw) / 2
1352 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
1353
1354 int vy = self->vy = self->h >= sh
1355 ? self->y + (self->h - sh) / 2
1356 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy));
1357 */
1358 1625
1359 glColor4ub (255, 255, 255, 255); 1626 glColor4ub (255, 255, 255, 255);
1360 1627
1361 glEnable (GL_BLEND); 1628 glEnable (GL_BLEND);
1362 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1629 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1365 1632
1366 glBegin (GL_QUADS); 1633 glBegin (GL_QUADS);
1367 1634
1368 last_name = 0; 1635 last_name = 0;
1369 1636
1637 mx += self->x;
1638 my += self->y;
1639
1640 // first pass: determine smooth_max
1641 // rather ugly, if you ask me
1642 // could also be stored inside mapcell and updated on change
1643 memset (smooth_max, 0, sizeof (smooth_max));
1644
1645 for (y = 0; y < sh; y++)
1646 if (0 <= y + my && y + my < self->rows)
1647 {
1648 maprow *row = self->row + (y + my);
1649
1650 for (x = 0; x < sw; x++)
1651 if (row->c0 <= x + mx && x + mx < row->c1)
1652 {
1653 mapcell *cell = row->col + (x + mx - row->c0);
1654
1655 smooth_max[x + 1][y + 1] =
1656 MAX (self->tex [cell->tile [0]].smoothlevel,
1657 MAX (self->tex [cell->tile [1]].smoothlevel,
1658 self->tex [cell->tile [2]].smoothlevel));
1659 }
1660 }
1661
1370 for (z = 0; z < 3; z++) 1662 for (z = 0; z <= 2; z++)
1663 {
1664 memset (smooth_level, 0, sizeof (smooth_level));
1665
1371 for (y = 0; y < sh; y++) 1666 for (y = 0; y < sh; y++)
1372 if (0 <= y + vy && y + vy < self->rows) 1667 if (0 <= y + my && y + my < self->rows)
1373 { 1668 {
1374 maprow *row = self->row + (y + vy); 1669 maprow *row = self->row + (y + my);
1375 1670
1376 for (x = 0; x < sw; x++) 1671 for (x = 0; x < sw; x++)
1377 if (row->c0 <= x + vx && x + vx < row->c1) 1672 if (row->c0 <= x + mx && x + mx < row->c1)
1378 { 1673 {
1379 mapcell *cell = row->col + (x + vx - row->c0); 1674 mapcell *cell = row->col + (x + mx - row->c0);
1380
1381 face = cell->face [z]; 1675 tileid tile = cell->tile [z];
1382 1676
1383 if (face) 1677 if (tile)
1678 {
1679 maptex tex = self->tex [tile];
1680 int px = (x + 1) * T - tex.w;
1681 int py = (y + 1) * T - tex.h;
1682
1683 // suppressing texture state switches here
1684 // is only moderately effective, but worth the extra effort
1685 if (last_name != tex.name)
1686 {
1687 if (!tex.name)
1688 tex = self->tex [2]; /* missing, replace by noface */
1689
1690 glEnd ();
1691 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1692 glBegin (GL_QUADS);
1693 }
1694
1695 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1696 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1697 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1698 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1699
1700 if (cell->flags && z == 2)
1701 {
1702 if (cell->flags & 1)
1703 {
1704 maptex tex = self->tex [1];
1705 int px = x * T + T * 2 / 32;
1706 int py = y * T - T * 6 / 32;
1707
1708 glEnd ();
1709 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1710 glBegin (GL_QUADS);
1711
1712 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1713 glTexCoord2f (0 , tex.t); glVertex2f (px , py + T);
1714 glTexCoord2f (tex.s, tex.t); glVertex2f (px + T, py + T);
1715 glTexCoord2f (tex.s, 0 ); glVertex2f (px + T, py );
1716 }
1717 }
1718
1719 // update smooth hash
1720 if (tex.smoothtile)
1721 {
1722 skey.tile = tex.smoothtile;
1723 skey.level = tex.smoothlevel;
1724
1725 smooth_level [tex.smoothlevel >> 5] |= ((uint32_t)1) << (tex.smoothlevel & 31);
1726
1727 // add bits to current tile and all neighbours. skey.x|y is
1728 // shifted +1|+1 so we always stay positive.
1729
1730 // bits is ___n cccc CCCC bbbb
1731 // n do not draw borders&corners
1732 // c draw these corners, but...
1733 // C ... not these
1734 // b draw these borders
1735
1736 // borders: 1 ┃· 2 ━━ 4 ·┃ 8 ··
1737 // ┃· ·· ·┃ ━━
1738
1739 // corners: 1 ┛· 2 ·┗ 4 ·· 8 ··
1740 // ·· ·· ·┏ ┓·
1741
1742 // full tile
1743 skey.x = x + 1; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x1000);
1744
1745 // borders
1746 skey.x = x + 2; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0091);
1747 skey.x = x + 1; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0032);
1748 skey.x = x ; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0064);
1749 skey.x = x + 1; skey.y = y ; smooth_or_bits (smooth, &skey, 0x00c8);
1750
1751 // corners
1752 skey.x = x + 2; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0100);
1753 skey.x = x ; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0200);
1754 skey.x = x ; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0400);
1755 skey.x = x + 2; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0800);
1756 }
1757 }
1758 }
1759 }
1760
1761 // go through all smoothlevels, lowest to highest, then draw.
1762 // this is basically counting sort
1763 {
1764 int w, b;
1765
1766 for (w = 0; w < 256 / 32; ++w)
1767 {
1768 uint32_t smask = smooth_level [w];
1769 if (smask)
1770 for (b = 0; b < 32; ++b)
1771 if (smask & (((uint32_t)1) << b))
1384 { 1772 {
1385 maptex tex = self->tex [face]; 1773 int level = (w << 5) | b;
1774 HE *he;
1386 1775
1387 int px = (x + 1) * 32 - tex.w; 1776 hv_iterinit (smooth);
1388 int py = (y + 1) * 32 - tex.h; 1777 while ((he = hv_iternext (smooth)))
1389
1390 if (last_name != tex.name)
1391 { 1778 {
1779 smooth_key *skey = (smooth_key *)HeKEY (he);
1780 IV bits = SvIVX (HeVAL (he));
1781
1782 if (!(bits & 0x1000)
1783 && skey->level == level
1784 && level > smooth_max [skey->x][skey->y])
1785 {
1786 maptex tex = self->tex [skey->tile];
1787 int px = (((int)skey->x) - 1) * T;
1788 int py = (((int)skey->y) - 1) * T;
1789 int border = bits & 15;
1790 int corner = (bits >> 8) & ~(bits >> 4) & 15;
1791 float dx = tex.s * .0625f; // 16 images/row
1792 float dy = tex.t * .5f ; // 2 images/column
1793
1794 // this time naively avoiding texture state changes
1795 // save gobs of state changes.
1796 if (last_name != tex.name)
1797 {
1798 if (!tex.name)
1799 continue; // smoothing not yet available
1800
1392 glEnd (); 1801 glEnd ();
1393 last_name = tex.name;
1394 glBindTexture (GL_TEXTURE_2D, last_name); 1802 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1395 glBegin (GL_QUADS); 1803 glBegin (GL_QUADS);
1804 }
1805
1806 if (border)
1807 {
1808 float ox = border * dx;
1809
1810 glTexCoord2f (ox , 0.f ); glVertex2f (px , py );
1811 glTexCoord2f (ox , dy ); glVertex2f (px , py + T);
1812 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py + T);
1813 glTexCoord2f (ox + dx, 0.f ); glVertex2f (px + T, py );
1814 }
1815
1816 if (corner)
1817 {
1818 float ox = corner * dx;
1819
1820 glTexCoord2f (ox , dy ); glVertex2f (px , py );
1821 glTexCoord2f (ox , dy * 2.f); glVertex2f (px , py + T);
1822 glTexCoord2f (ox + dx, dy * 2.f); glVertex2f (px + T, py + T);
1823 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py );
1824 }
1825 }
1396 } 1826 }
1397
1398 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1399 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1400 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1401 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1402 } 1827 }
1403 }
1404 } 1828 }
1829 }
1830
1831 hv_clear (smooth);
1832 }
1405 1833
1406 glEnd (); 1834 glEnd ();
1407 1835
1408 glDisable (GL_TEXTURE_2D); 1836 glDisable (GL_TEXTURE_2D);
1409 glDisable (GL_BLEND); 1837 glDisable (GL_BLEND);
1410}
1411 1838
1839 // top layer: overlays such as the health bar
1840 for (y = 0; y < sh; y++)
1841 if (0 <= y + my && y + my < self->rows)
1842 {
1843 maprow *row = self->row + (y + my);
1844
1845 for (x = 0; x < sw; x++)
1846 if (row->c0 <= x + mx && x + mx < row->c1)
1847 {
1848 mapcell *cell = row->col + (x + mx - row->c0);
1849
1850 int px = x * T;
1851 int py = y * T;
1852
1853 if (cell->stat_hp)
1854 {
1855 int width = cell->stat_width * T;
1856 int thick = (sh * T / 32 + 27) / 28 + 1 + cell->stat_width;
1857
1858 glColor3ub (0, 0, 0);
1859 glRectf (px + 1, py - thick - 2,
1860 px + width - 1, py);
1861
1862 glColor3ub (cell->stat_hp, 255 - cell->stat_hp, 0);
1863 glRectf (px + 2,
1864 py - thick - 1,
1865 px + width - 2 - cell->stat_hp * (width - 4) / 255, py - 1);
1866 }
1867 }
1868 }
1869}
1870
1412void 1871void
1413draw_magicmap (CFClient::Map self, int dx, int dy, int w, int h, unsigned char *data) 1872draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data)
1414 CODE: 1873 CODE:
1415{ 1874{
1416 static float color[16][3] = { 1875 static float color[16][3] = {
1417 { 0.00, 0.00, 0.00 }, 1876 { 0.00F, 0.00F, 0.00F },
1418 { 1.00, 1.00, 1.00 }, 1877 { 1.00F, 1.00F, 1.00F },
1419 { 0.00, 0.00, 0.55 }, 1878 { 0.00F, 0.00F, 0.55F },
1420 { 1.00, 0.00, 0.00 }, 1879 { 1.00F, 0.00F, 0.00F },
1421 1880
1422 { 1.00, 0.54, 0.00 }, 1881 { 1.00F, 0.54F, 0.00F },
1423 { 0.11, 0.56, 1.00 }, 1882 { 0.11F, 0.56F, 1.00F },
1424 { 0.93, 0.46, 0.00 }, 1883 { 0.93F, 0.46F, 0.00F },
1425 { 0.18, 0.54, 0.34 }, 1884 { 0.18F, 0.54F, 0.34F },
1426 1885
1427 { 0.56, 0.73, 0.56 }, 1886 { 0.56F, 0.73F, 0.56F },
1428 { 0.80, 0.80, 0.80 }, 1887 { 0.80F, 0.80F, 0.80F },
1429 { 0.55, 0.41, 0.13 }, 1888 { 0.55F, 0.41F, 0.13F },
1430 { 0.99, 0.77, 0.26 }, 1889 { 0.99F, 0.77F, 0.26F },
1431 1890
1432 { 0.74, 0.65, 0.41 }, 1891 { 0.74F, 0.65F, 0.41F },
1433 1892
1434 { 0.00, 1.00, 1.00 }, 1893 { 0.00F, 1.00F, 1.00F },
1435 { 1.00, 0.00, 1.00 }, 1894 { 1.00F, 0.00F, 1.00F },
1436 { 1.00, 1.00, 0.00 }, 1895 { 1.00F, 1.00F, 0.00F },
1437 }; 1896 };
1438 1897
1439 int x, y; 1898 int x, y;
1440 1899
1441 glEnable (GL_TEXTURE_2D); 1900 glEnable (GL_TEXTURE_2D);
1468 glDisable (GL_BLEND); 1927 glDisable (GL_BLEND);
1469 glDisable (GL_TEXTURE_2D); 1928 glDisable (GL_TEXTURE_2D);
1470} 1929}
1471 1930
1472void 1931void
1473fow_texture (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1932fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh)
1474 PPCODE: 1933 PPCODE:
1475{ 1934{
1476 int vx, vy;
1477 int x, y; 1935 int x, y;
1478 int sw4 = (sw + 3) & ~3; 1936 int sw4 = (sw + 3) & ~3;
1479 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); 1937 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1480 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv); 1938 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1481 1939
1482 memset (darkness, 255, sw4 * sh); 1940 memset (darkness, 255, sw4 * sh);
1483 SvPOK_only (darkness_sv); 1941 SvPOK_only (darkness_sv);
1484 SvCUR_set (darkness_sv, sw4 * sh); 1942 SvCUR_set (darkness_sv, sw4 * sh);
1485 1943
1486 vx = self->x + (self->w - sw + 1) / 2 - shift_x; 1944 mx += self->x;
1487 vy = self->y + (self->h - sh + 1) / 2 - shift_y; 1945 my += self->y;
1488 1946
1489 for (y = 0; y < sh; y++) 1947 for (y = 0; y < sh; y++)
1490 if (0 <= y + vy && y + vy < self->rows) 1948 if (0 <= y + my && y + my < self->rows)
1491 { 1949 {
1492 maprow *row = self->row + (y + vy); 1950 maprow *row = self->row + (y + my);
1493 1951
1494 for (x = 0; x < sw; x++) 1952 for (x = 0; x < sw; x++)
1495 if (row->c0 <= x + vx && x + vx < row->c1) 1953 if (row->c0 <= x + mx && x + mx < row->c1)
1496 { 1954 {
1497 mapcell *cell = row->col + (x + vx - row->c0); 1955 mapcell *cell = row->col + (x + mx - row->c0);
1498 1956
1499 darkness[y * sw4 + x] = cell->darkness < 0 1957 darkness[y * sw4 + x] = cell->darkness
1958 ? 255 - (cell->darkness - 1)
1500 ? 255 - FOW_DARKNESS 1959 : 255 - FOW_DARKNESS;
1501 : 255 - cell->darkness;
1502 } 1960 }
1503 } 1961 }
1504 1962
1505 EXTEND (SP, 3); 1963 EXTEND (SP, 3);
1506 PUSHs (sv_2mortal (newSViv (sw4))); 1964 PUSHs (sv_2mortal (newSViv (sw4)));
1507 PUSHs (sv_2mortal (newSViv (sh))); 1965 PUSHs (sv_2mortal (newSViv (sh)));
1508 PUSHs (darkness_sv); 1966 PUSHs (darkness_sv);
1509} 1967}
1510 1968
1511SV * 1969SV *
1512get_rect (CFClient::Map self, int x0, int y0, int w, int h) 1970get_rect (CFPlus::Map self, int x0, int y0, int w, int h)
1513 CODE: 1971 CODE:
1514{ 1972{
1515 int x, y, x1, y1; 1973 int x, y, x1, y1;
1516 SV *data_sv = newSV (w * h * 7 + 5); 1974 SV *data_sv = newSV (w * h * 7 + 5);
1517 uint8_t *data = (uint8_t *)SvPVX (data_sv); 1975 uint8_t *data = (uint8_t *)SvPVX (data_sv);
1542 if (row && row->c0 <= x && x < row->c1) 2000 if (row && row->c0 <= x && x < row->c1)
1543 { 2001 {
1544 mapcell *cell = row->col + (x - row->c0); 2002 mapcell *cell = row->col + (x - row->c0);
1545 uint8_t flags = 0; 2003 uint8_t flags = 0;
1546 2004
1547 if (cell->face [0]) flags |= 1; 2005 if (cell->tile [0]) flags |= 1;
1548 if (cell->face [1]) flags |= 2; 2006 if (cell->tile [1]) flags |= 2;
1549 if (cell->face [2]) flags |= 4; 2007 if (cell->tile [2]) flags |= 4;
1550 2008
1551 *data++ = flags; 2009 *data++ = flags;
1552 2010
1553 if (flags & 1) 2011 if (flags & 1)
1554 { 2012 {
2013 tileid tile = cell->tile [0];
1555 *data++ = cell->face [0] >> 8; 2014 *data++ = tile >> 8;
1556 *data++ = cell->face [0]; 2015 *data++ = tile;
1557 } 2016 }
1558 2017
1559 if (flags & 2) 2018 if (flags & 2)
1560 { 2019 {
2020 tileid tile = cell->tile [1];
1561 *data++ = cell->face [1] >> 8; 2021 *data++ = tile >> 8;
1562 *data++ = cell->face [1]; 2022 *data++ = tile;
1563 } 2023 }
1564 2024
1565 if (flags & 4) 2025 if (flags & 4)
1566 { 2026 {
2027 tileid tile = cell->tile [2];
1567 *data++ = cell->face [2] >> 8; 2028 *data++ = tile >> 8;
1568 *data++ = cell->face [2]; 2029 *data++ = tile;
1569 } 2030 }
1570 } 2031 }
1571 else 2032 else
1572 *data++ = 0; 2033 *data++ = 0;
1573 } 2034 }
1579} 2040}
1580 OUTPUT: 2041 OUTPUT:
1581 RETVAL 2042 RETVAL
1582 2043
1583void 2044void
1584set_rect (CFClient::Map self, int x0, int y0, uint8_t *data) 2045set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data)
1585 PPCODE: 2046 PPCODE:
1586{ 2047{
1587 int x, y, z; 2048 int x, y, z;
1588 int w, h; 2049 int w, h;
1589 int x1, y1; 2050 int x1, y1;
1613 { 2074 {
1614 uint8_t flags = *data++; 2075 uint8_t flags = *data++;
1615 2076
1616 if (flags) 2077 if (flags)
1617 { 2078 {
1618 mapface face[3] = { 0, 0, 0 };
1619
1620 mapcell *cell = row_get_cell (row, x); 2079 mapcell *cell = row_get_cell (row, x);
2080 tileid tile[3] = { 0, 0, 0 };
1621 2081
1622 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; } 2082 if (flags & 1) { tile[0] = *data++ << 8; tile[0] |= *data++; }
1623 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; } 2083 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; }
1624 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; } 2084 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; }
1625 2085
1626 if (cell->darkness <= 0) 2086 if (cell->darkness == 0)
1627 { 2087 {
1628 cell->darkness = -1; 2088 cell->darkness = 0;
1629 2089
1630 for (z = 0; z <= 2; z++) 2090 for (z = 0; z <= 2; z++)
1631 { 2091 {
1632 cell->face[z] = face[z]; 2092 tileid t = tile [z];
1633 2093
1634 if (face[z] && (face[z] >= self->texs || !self->tex[face [z]].name)) 2094 if (t >= self->texs || (t && !self->tex [t].name))
2095 {
1635 XPUSHs (sv_2mortal (newSViv (face[z]))); 2096 XPUSHs (sv_2mortal (newSViv (t)));
2097 need_texid (self, t);
2098 }
2099
2100 cell->tile [z] = t;
1636 } 2101 }
1637 } 2102 }
1638 } 2103 }
1639 } 2104 }
1640 } 2105 }
1641} 2106}
1642 2107
1643MODULE = CFClient PACKAGE = CFClient::MixChunk 2108MODULE = CFPlus PACKAGE = CFPlus::MixChunk
1644 2109
1645CFClient::MixChunk 2110CFPlus::MixChunk
1646new_from_file (SV *class, char *path) 2111new_from_file (SV *class, char *path)
1647 CODE: 2112 CODE:
1648 RETVAL = Mix_LoadWAV (path); 2113 RETVAL = Mix_LoadWAV (path);
1649 OUTPUT: 2114 OUTPUT:
1650 RETVAL 2115 RETVAL
1651 2116
1652void 2117void
1653DESTROY (CFClient::MixChunk self) 2118DESTROY (CFPlus::MixChunk self)
1654 CODE: 2119 CODE:
1655 Mix_FreeChunk (self); 2120 Mix_FreeChunk (self);
1656 2121
1657int 2122int
1658volume (CFClient::MixChunk self, int volume = -1) 2123volume (CFPlus::MixChunk self, int volume = -1)
1659 CODE: 2124 CODE:
1660 RETVAL = Mix_VolumeChunk (self, volume); 2125 RETVAL = Mix_VolumeChunk (self, volume);
1661 OUTPUT: 2126 OUTPUT:
1662 RETVAL 2127 RETVAL
1663 2128
1664int 2129int
1665play (CFClient::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 2130play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1)
1666 CODE: 2131 CODE:
1667 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 2132 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
1668 OUTPUT: 2133 OUTPUT:
1669 RETVAL 2134 RETVAL
1670 2135
1671MODULE = CFClient PACKAGE = CFClient::MixMusic 2136MODULE = CFPlus PACKAGE = CFPlus::MixMusic
1672 2137
1673int 2138int
1674volume (int volume = -1) 2139volume (int volume = -1)
1675 CODE: 2140 CODE:
1676 RETVAL = Mix_VolumeMusic (volume); 2141 RETVAL = Mix_VolumeMusic (volume);
1677 OUTPUT: 2142 OUTPUT:
1678 RETVAL 2143 RETVAL
1679 2144
2145int
2146fade_out (int ms)
2147 CODE:
2148 RETVAL = Mix_FadeOutMusic (ms);
2149 OUTPUT:
2150 RETVAL
2151
1680CFClient::MixMusic 2152CFPlus::MixMusic
1681new_from_file (SV *class, char *path) 2153new_from_file (SV *class, char *path)
1682 CODE: 2154 CODE:
1683 RETVAL = Mix_LoadMUS (path); 2155 RETVAL = Mix_LoadMUS (path);
1684 OUTPUT: 2156 OUTPUT:
1685 RETVAL 2157 RETVAL
1686 2158
1687void 2159void
1688DESTROY (CFClient::MixMusic self) 2160DESTROY (CFPlus::MixMusic self)
1689 CODE: 2161 CODE:
1690 Mix_FreeMusic (self); 2162 Mix_FreeMusic (self);
1691 2163
1692int 2164int
1693play (CFClient::MixMusic self, int loops = -1) 2165play (CFPlus::MixMusic self, int loops = -1)
1694 CODE: 2166 CODE:
1695 RETVAL = Mix_PlayMusic (self, loops); 2167 RETVAL = Mix_PlayMusic (self, loops);
1696 OUTPUT: 2168 OUTPUT:
1697 RETVAL 2169 RETVAL
1698 2170
1699MODULE = CFClient PACKAGE = CFClient::OpenGL 2171MODULE = CFPlus PACKAGE = CFPlus::OpenGL
1700 2172
1701BOOT: 2173BOOT:
1702{ 2174{
1703 HV *stash = gv_stashpv ("CFClient::OpenGL", 1); 2175 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1);
1704 static const struct { 2176 static const struct {
1705 const char *name; 2177 const char *name;
1706 IV iv; 2178 IV iv;
1707 } *civ, const_iv[] = { 2179 } *civ, const_iv[] = {
1708# define const_iv(name) { # name, (IV)name } 2180# define const_iv(name) { # name, (IV)name }
1715 const_iv (GL_SCISSOR_TEST), 2187 const_iv (GL_SCISSOR_TEST),
1716 const_iv (GL_DEPTH_TEST), 2188 const_iv (GL_DEPTH_TEST),
1717 const_iv (GL_ALPHA_TEST), 2189 const_iv (GL_ALPHA_TEST),
1718 const_iv (GL_NORMALIZE), 2190 const_iv (GL_NORMALIZE),
1719 const_iv (GL_RESCALE_NORMAL), 2191 const_iv (GL_RESCALE_NORMAL),
2192 const_iv (GL_FRONT),
2193 const_iv (GL_BACK),
1720 const_iv (GL_AND), 2194 const_iv (GL_AND),
1721 const_iv (GL_ONE), 2195 const_iv (GL_ONE),
1722 const_iv (GL_ZERO), 2196 const_iv (GL_ZERO),
1723 const_iv (GL_SRC_ALPHA), 2197 const_iv (GL_SRC_ALPHA),
1724 const_iv (GL_DST_ALPHA), 2198 const_iv (GL_DST_ALPHA),
1769 const_iv (GL_SEPARABLE_2D), 2243 const_iv (GL_SEPARABLE_2D),
1770 const_iv (GL_CONVOLUTION_2D), 2244 const_iv (GL_CONVOLUTION_2D),
1771 const_iv (GL_CONVOLUTION_BORDER_MODE), 2245 const_iv (GL_CONVOLUTION_BORDER_MODE),
1772 const_iv (GL_CONSTANT_BORDER), 2246 const_iv (GL_CONSTANT_BORDER),
1773 const_iv (GL_LINES), 2247 const_iv (GL_LINES),
2248 const_iv (GL_LINE_STRIP),
1774 const_iv (GL_LINE_LOOP), 2249 const_iv (GL_LINE_LOOP),
1775 const_iv (GL_QUADS), 2250 const_iv (GL_QUADS),
1776 const_iv (GL_QUAD_STRIP), 2251 const_iv (GL_QUAD_STRIP),
1777 const_iv (GL_TRIANGLES), 2252 const_iv (GL_TRIANGLES),
1778 const_iv (GL_TRIANGLE_STRIP), 2253 const_iv (GL_TRIANGLE_STRIP),
1786# undef const_iv 2261# undef const_iv
1787 }; 2262 };
1788 2263
1789 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 2264 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1790 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 2265 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
2266
2267 texture_av = newAV ();
2268 AvREAL_off (texture_av);
1791} 2269}
1792 2270
1793char * 2271char *
1794gl_vendor () 2272gl_vendor ()
1795 CODE: 2273 CODE:
1845void glPushMatrix () 2323void glPushMatrix ()
1846 2324
1847void glPopMatrix () 2325void glPopMatrix ()
1848 2326
1849void glLoadIdentity () 2327void glLoadIdentity ()
2328
2329void glDrawBuffer (int buffer)
2330
2331void glReadBuffer (int buffer)
1850 2332
1851# near_ and far_ are due to microsofts buggy "c" compiler 2333# near_ and far_ are due to microsofts buggy "c" compiler
1852void glFrustum (double left, double right, double bottom, double top, double near_, double far_) 2334void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
1853 2335
1854# near_ and far_ are due to microsofts buggy "c" compiler 2336# near_ and far_ are due to microsofts buggy "c" compiler
1884 r *= a; 2366 r *= a;
1885 g *= a; 2367 g *= a;
1886 b *= a; 2368 b *= a;
1887 } 2369 }
1888 // microsoft visual "c" rounds instead of truncating... 2370 // microsoft visual "c" rounds instead of truncating...
1889 glColor4ub (MIN ((int)(r * 256.f), 255), 2371 glColor4f (r, g, b, a);
1890 MIN ((int)(g * 256.f), 255),
1891 MIN ((int)(b * 256.f), 255),
1892 MIN ((int)(a * 256.f), 255));
1893 2372
1894void glInterleavedArrays (int format, int stride, char *data) 2373void glInterleavedArrays (int format, int stride, char *data)
1895 2374
1896void glDrawElements (int mode, int count, int type, char *indices) 2375void glDrawElements (int mode, int count, int type, char *indices)
1897 2376
1943 2422
1944void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) 2423void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
1945 2424
1946int glGenTexture () 2425int glGenTexture ()
1947 CODE: 2426 CODE:
1948{ 2427 RETVAL = gen_texture ();
1949 GLuint name;
1950 glGenTextures (1, &name);
1951 RETVAL = name;
1952}
1953 OUTPUT: 2428 OUTPUT:
1954 RETVAL 2429 RETVAL
1955 2430
1956void glDeleteTexture (int name) 2431void glDeleteTexture (int name)
1957 CODE: 2432 CODE:
1958{
1959 GLuint name_ = name;
1960 glDeleteTextures (1, &name_); 2433 del_texture (name);
1961} 2434
1962
1963int glGenList () 2435int glGenList ()
1964 CODE: 2436 CODE:
1965 RETVAL = glGenLists (1); 2437 RETVAL = glGenLists (1);
1966 OUTPUT: 2438 OUTPUT:
1967 RETVAL 2439 RETVAL
1974 2446
1975void glEndList () 2447void glEndList ()
1976 2448
1977void glCallList (int list) 2449void glCallList (int list)
1978 2450
1979

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