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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.118 by root, Thu Jun 15 15:47:35 2006 UTC vs.
Revision 1.253 by root, Fri Dec 28 20:59:14 2007 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls 2# define WIN32_LEAN_AND_MEAN
3# define NTDDI_VERSION NTDDI_WIN2K // needed to get win2000 api calls
3# include <malloc.h> 4# include <malloc.h>
4# include <windows.h> 5# include <windows.h>
6# include <wininet.h>
5# pragma warning(disable:4244) 7# pragma warning(disable:4244)
8# pragma warning(disable:4761)
9#endif
10
11//#define DEBUG 1
12#if DEBUG
13# include <valgrind/memcheck.h>
6#endif 14#endif
7 15
8#include "EXTERN.h" 16#include "EXTERN.h"
9#include "perl.h" 17#include "perl.h"
10#include "XSUB.h" 18#include "XSUB.h"
11 19
20#ifdef _WIN32
21# undef pipe
22// microsoft vs. C
23# define sqrtf(x) sqrt(x)
24# define roundf(x) (int)(x)
25# define atan2f(x,y) atan2(x,y)
26# define M_PI 3.14159265f
27#endif
28
29#include <assert.h>
12#include <math.h> 30#include <math.h>
13#include <string.h> 31#include <string.h>
14#include <stdio.h> 32#include <stdio.h>
15#include <stdlib.h> 33#include <stdlib.h>
16 34
35#define USE_RWOPS 1 // for SDL_mixer:LoadMUS_RW
36
17#include <SDL.h> 37#include <SDL.h>
38#include <SDL_thread.h>
18#include <SDL_endian.h> 39#include <SDL_endian.h>
19#include <SDL_image.h> 40#include <SDL_image.h>
20#include <SDL_mixer.h> 41#include <SDL_mixer.h>
21#include <SDL_opengl.h> 42#include <SDL_opengl.h>
22 43
44#define PANGO_ENABLE_BACKEND
45#define G_DISABLE_CAST_CHECKS
46
23#include <glib/gmacros.h> 47#include <glib/gmacros.h>
24 48
25#include <pango/pango.h> 49#include <pango/pango.h>
26#include <pango/pangofc-fontmap.h> 50
27#include <pango/pangoft2.h> 51#if !(defined (PANGO_VERSION_CHECK) && PANGO_VERSION_CHECK (1, 15, 2))
28#include <pango/pangocairo.h> 52# define pango_layout_get_line_readonly pango_layout_get_line_readonly
53# define pango_layout_get_lines_readonly pango_layout_get_lines_readonly
54# define pango_layout_iter_get_line_readonly pango_layout_iter_get_line_readonly
55# define pango_layout_iter_get_run_readonly pango_layout_iter_get_run_readonly
56#endif
29 57
30#ifndef _WIN32 58#ifndef _WIN32
31# include <sys/types.h> 59# include <sys/types.h>
32# include <sys/socket.h> 60# include <sys/socket.h>
33# include <netinet/in.h> 61# include <netinet/in.h>
34# include <netinet/tcp.h> 62# include <netinet/tcp.h>
35# include <inttypes.h> 63# include <inttypes.h>
36#else
37 typedef unsigned char uint8_t;
38 typedef unsigned short uint16_t;
39 typedef unsigned int uint32_t;
40 typedef signed char int8_t;
41 typedef signed short int16_t;
42 typedef signed int int32_t;
43#endif 64#endif
44 65
45#include "glext.h" 66#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */
46 67
47#define FOW_DARKNESS 32 68#define FOW_DARKNESS 32
48 69
49#define MAP_EXTEND_X 32 70#define MAP_EXTEND_X 32
50#define MAP_EXTEND_Y 512 71#define MAP_EXTEND_Y 512
51 72
52#define MIN_FONT_HEIGHT 10 73#define MIN_FONT_HEIGHT 10
74
75/* mask out modifiers we are not interested in */
76#define MOD_MASK (KMOD_CTRL | KMOD_SHIFT | KMOD_ALT | KMOD_META)
77
78#if 0
79# define PARACHUTE SDL_INIT_NOPARACHUTE
80#else
81# define PARACHUTE 0
82#endif
83
84static AV *texture_av;
53 85
54static struct 86static struct
55{ 87{
56#define GL_FUNC(ptr,name) ptr name; 88#define GL_FUNC(ptr,name) ptr name;
57#include "glfunc.h" 89#include "glfunc.h"
58#undef GL_FUNC 90#undef GL_FUNC
59} gl; 91} gl;
60 92
93static void
61static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa) 94gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
62{ 95{
63 if (gl.BlendFuncSeparate) 96 if (gl.BlendFuncSeparate)
64 gl.BlendFuncSeparate (sa, da, saa, daa); 97 gl.BlendFuncSeparate (sa, da, saa, daa);
65 else if (gl.BlendFuncSeparateEXT) 98 else if (gl.BlendFuncSeparateEXT)
66 gl.BlendFuncSeparateEXT (sa, da, saa, daa); 99 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
67 else 100 else
68 glBlendFunc (sa, da); 101 glBlendFunc (sa, da);
69} 102}
70 103
104static GLuint
105gen_texture ()
106{
107 GLuint name;
108
109 if (AvFILL (texture_av) >= 0)
110 name = (GLuint)(size_t)av_pop (texture_av);
111 else
112 glGenTextures (1, &name);
113
114 return name;
115}
116
117static void
118del_texture (GLuint name)
119{
120 /* make a half-assed attempt at returning the memory used by the texture */
121 /* textures are frequently being reused by cfplus anyway */
122 /*glBindTexture (GL_TEXTURE_2D, name);*/
123 /*glTexImage2D (GL_TEXTURE_2D, 0, GL_ALPHA, 0, 0, 0, GL_ALPHA, GL_UNSIGNED_BYTE, 0);*/
124 av_push (texture_av, (SV *)(size_t)name);
125 glDeleteTextures (1, &name);
126}
127
128#include "texcache.c"
129#include "rendercache.c"
130
131#include "pango-font.c"
132#include "pango-fontmap.c"
133#include "pango-render.c"
134
135typedef IV DC__Channel;
136typedef SDL_RWops *DC__RW;
71typedef Mix_Chunk *CFClient__MixChunk; 137typedef Mix_Chunk *DC__MixChunk;
72typedef Mix_Music *CFClient__MixMusic; 138typedef Mix_Music *DC__MixMusic;
73 139
74typedef PangoFontDescription *CFClient__Font; 140typedef PangoFontDescription *DC__Font;
141
142static int
143shape_attr_p (PangoLayoutRun *run)
144{
145 GSList *attrs = run->item->analysis.extra_attrs;
146
147 while (attrs)
148 {
149 PangoAttribute *attr = attrs->data;
150
151 if (attr->klass->type == PANGO_ATTR_SHAPE)
152 return 1;
153
154 attrs = attrs->next;
155 }
156
157 return 0;
158}
75 159
76typedef struct cf_layout { 160typedef struct cf_layout {
77 PangoLayout *pl; // either derived from a cairo or ft2 context 161 PangoLayout *pl;
78 int rgba; // wether we use rgba (cairo) or grayscale (ft2)
79 float r, g, b, a; // default color for rgba mode 162 float r, g, b, a; // default color for rgba mode
80 int base_height; 163 int base_height;
81 CFClient__Font font; 164 DC__Font font;
165 rc_t *rc;
82} *CFClient__Layout; 166} *DC__Layout;
83 167
84static CFClient__Font default_font; 168static DC__Font default_font;
85static PangoContext *ft2_context, *cairo_context; 169static PangoContext *opengl_context;
86static PangoFontMap *ft2_fontmap, *cairo_fontmap; 170static PangoFontMap *opengl_fontmap;
87 171
88static void 172static void
89substitute_func (FcPattern *pattern, gpointer data) 173substitute_func (FcPattern *pattern, gpointer data)
90{ 174{
91 FcPatternAddBool (pattern, FC_HINTING, 1); 175 FcPatternAddBool (pattern, FC_HINTING, 1);
92#ifdef FC_HINT_STYLE 176#ifdef FC_HINT_STYLE
93 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL); 177 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
94#endif 178#endif
95#ifdef _WIN32
96 FcPatternAddBool (pattern, FC_AUTOHINT, 1);
97#else
98 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 179 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
99#endif
100} 180}
101 181
102static void 182static void
103layout_update_font (CFClient__Layout self) 183layout_update_font (DC__Layout self)
104{ 184{
105 /* use a random scale factor to account for unknown descenders, 0.8 works 185 /* use a random scale factor to account for unknown descenders, 0.8 works
106 * reasonably well with bitstream vera 186 * reasonably well with bitstream vera
107 */ 187 */
108 PangoFontDescription *font = self->font ? self->font : default_font; 188 PangoFontDescription *font = self->font ? self->font : default_font;
112 192
113 pango_layout_set_font_description (self->pl, font); 193 pango_layout_set_font_description (self->pl, font);
114} 194}
115 195
116static void 196static void
117layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 197layout_get_pixel_size (DC__Layout self, int *w, int *h)
118{ 198{
199 PangoRectangle rect;
200
201 // get_pixel_* wrongly rounds down
119 pango_layout_get_pixel_size (self->pl, w, h); 202 pango_layout_get_extents (self->pl, 0, &rect);
120 203
121 if (!*w) *w = 1; 204 rect.width = (rect.width + PANGO_SCALE - 1) / PANGO_SCALE;
122 if (!*h) *h = 1; 205 rect.height = (rect.height + PANGO_SCALE - 1) / PANGO_SCALE;
123 206
124 *w = (*w + 3) & ~3; 207 if (!rect.width) rect.width = 1;
125} 208 if (!rect.height) rect.height = 1;
126 209
210 *w = rect.width;
211 *h = rect.height;
212}
213
214typedef uint16_t tileid;
127typedef uint16_t mapface; 215typedef uint16_t faceid;
128 216
129typedef struct { 217typedef struct {
130 GLint name; 218 GLuint name;
131 int w, h; 219 int w, h;
132 float s, t; 220 float s, t;
133 uint8_t r, g, b, a; 221 uint8_t r, g, b, a;
222 tileid smoothtile;
223 uint8_t smoothlevel;
134} maptex; 224} maptex;
135 225
136typedef struct { 226typedef struct {
227 uint32_t player;
228 tileid tile[3];
137 int16_t darkness; 229 uint16_t darkness;
138 mapface face[3]; 230 uint8_t stat_width, stat_hp, flags, smoothmax;
139} mapcell; 231} mapcell;
140 232
141typedef struct { 233typedef struct {
142 int32_t c0, c1; 234 int32_t c0, c1;
143 mapcell *col; 235 mapcell *col;
144} maprow; 236} maprow;
145 237
146typedef struct map { 238typedef struct map {
147 int x, y, w, h; 239 int x, y, w, h;
148 int ox, oy; /* offset to virtual global coordinate system */ 240 int ox, oy; /* offset to virtual global coordinate system */
149 int faces; 241 int faces; tileid *face2tile; // [faceid]
150 mapface *face; 242 int texs; maptex *tex; // [tileid]
151
152 int texs;
153 maptex *tex;
154 243
155 int32_t rows; 244 int32_t rows;
156 maprow *row; 245 maprow *row;
157} *CFClient__Map; 246} *DC__Map;
158 247
159static char * 248static char *
160prepend (char *ptr, int sze, int inc) 249prepend (char *ptr, int sze, int inc)
161{ 250{
162 char *p; 251 char *p;
179} 268}
180 269
181#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 270#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
182#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 271#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
183 272
273static void
274need_facenum (struct map *self, faceid face)
275{
276 while (self->faces <= face)
277 {
278 Append (tileid, self->face2tile, self->faces, self->faces);
279 self->faces *= 2;
280 }
281}
282
283static void
284need_texid (struct map *self, int texid)
285{
286 while (self->texs <= texid)
287 {
288 Append (maptex, self->tex, self->texs, self->texs);
289 self->texs *= 2;
290 }
291}
292
184static maprow * 293static maprow *
185map_get_row (CFClient__Map self, int y) 294map_get_row (DC__Map self, int y)
186{ 295{
187 if (0 > y) 296 if (0 > y)
188 { 297 {
189 int extend = - y + MAP_EXTEND_Y; 298 int extend = - y + MAP_EXTEND_Y;
190 Prepend (maprow, self->row, self->rows, extend); 299 Prepend (maprow, self->row, self->rows, extend);
228 337
229 return row->col + (x - row->c0); 338 return row->col + (x - row->c0);
230} 339}
231 340
232static mapcell * 341static mapcell *
233map_get_cell (CFClient__Map self, int x, int y) 342map_get_cell (DC__Map self, int x, int y)
234{ 343{
235 return row_get_cell (map_get_row (self, y), x); 344 return row_get_cell (map_get_row (self, y), x);
236} 345}
237 346
238static void 347static void
239map_clear (CFClient__Map self) 348map_clear (DC__Map self)
240{ 349{
241 int r; 350 int r;
242 351
243 for (r = 0; r < self->rows; r++) 352 for (r = 0; r < self->rows; r++)
244 Safefree (self->row[r].col); 353 Safefree (self->row[r].col);
252 self->row = 0; 361 self->row = 0;
253 self->rows = 0; 362 self->rows = 0;
254} 363}
255 364
256static void 365static void
257map_blank (CFClient__Map self, int x0, int y0, int w, int h) 366map_blank (DC__Map self, int x0, int y0, int w, int h)
258{ 367{
259 int x, y; 368 int x, y;
260 maprow *row; 369 maprow *row;
370 mapcell *cell;
261 371
262 for (y = y0; y < y0 + h; y++) 372 for (y = y0; y < y0 + h; y++)
263 if (y >= 0) 373 if (y >= 0)
264 { 374 {
265 if (y >= self->rows) 375 if (y >= self->rows)
271 if (x >= row->c0) 381 if (x >= row->c0)
272 { 382 {
273 if (x >= row->c1) 383 if (x >= row->c1)
274 break; 384 break;
275 385
276 row->col[x - row->c0].darkness = -1; 386 cell = row->col + x - row->c0;
387
388 cell->darkness = 0;
389 cell->stat_hp = 0;
390 cell->flags = 0;
391 cell->player = 0;
277 } 392 }
278 } 393 }
394}
395
396typedef struct {
397 tileid tile;
398 uint8_t x, y, level;
399} smooth_key;
400
401static void
402smooth_or_bits (HV *hv, smooth_key *key, IV bits)
403{
404 SV **sv = hv_fetch (hv, (char *)key, sizeof (*key), 1);
405
406 if (SvIOK (*sv))
407 SvIV_set (*sv, SvIVX (*sv) | bits);
408 else
409 sv_setiv (*sv, bits);
279} 410}
280 411
281static void 412static void
282music_finished (void) 413music_finished (void)
283{ 414{
319 n |= n >> 16; 450 n |= n >> 16;
320 451
321 return n + 1; 452 return n + 1;
322} 453}
323 454
324MODULE = CFClient PACKAGE = CFClient 455static unsigned int
456popcount (unsigned int n)
457{
458 n -= (n >> 1) & 0x55555555U;
459 n = ((n >> 2) & 0x33333333U) + (n & 0x33333333U);
460 n = ((n >> 4) + n) & 0x0f0f0f0fU;
461 n *= 0x01010101U;
462
463 return n >> 24;
464}
465
466/* SDL should provide this, really. */
467#define SDLK_MODIFIER_MIN 300
468#define SDLK_MODIFIER_MAX 314
469
470/******************************************************************************/
471
472static GV *draw_x_gv, *draw_y_gv, *draw_w_gv, *draw_h_gv;
473static GV *hover_gv;
474
475static int
476within_widget (SV *widget, NV x, NV y)
477{
478 HV *self;
479 SV **svp;
480 NV wx, ww, wy, wh;
481
482 if (!SvROK (widget))
483 return 0;
484
485 self = (HV *)SvRV (widget);
486
487 if (SvTYPE (self) != SVt_PVHV)
488 return 0;
489
490 svp = hv_fetch (self, "y", 1, 0); wy = svp ? SvNV (*svp) : 0.;
491 if (y < wy)
492 return 0;
493
494 svp = hv_fetch (self, "h", 1, 0); wh = svp ? SvNV (*svp) : 0.;
495 if (y >= wy + wh)
496 return 0;
497
498 svp = hv_fetch (self, "x", 1, 0); wx = svp ? SvNV (*svp) : 0.;
499 if (x < wx)
500 return 0;
501
502 svp = hv_fetch (self, "w", 1, 0); ww = svp ? SvNV (*svp) : 0.;
503 if (x >= wx + ww)
504 return 0;
505
506 svp = hv_fetch (self, "can_events", sizeof ("can_events") - 1, 0);
507 if (!svp || !SvTRUE (*svp))
508 return 0;
509
510 return 1;
511}
512
513MODULE = Deliantra::Client PACKAGE = DC
325 514
326PROTOTYPES: ENABLE 515PROTOTYPES: ENABLE
327 516
328BOOT: 517BOOT:
329{ 518{
330 HV *stash = gv_stashpv ("CFClient", 1); 519 HV *stash = gv_stashpv ("DC", 1);
331 static const struct { 520 static const struct {
332 const char *name; 521 const char *name;
333 IV iv; 522 IV iv;
334 } *civ, const_iv[] = { 523 } *civ, const_iv[] = {
335# define const_iv(name) { # name, (IV)name } 524# define const_iv(name) { # name, (IV)name }
525 const_iv (SDLK_MODIFIER_MIN),
526 const_iv (SDLK_MODIFIER_MAX),
527
336 const_iv (SDL_ACTIVEEVENT), 528 const_iv (SDL_ACTIVEEVENT),
337 const_iv (SDL_KEYDOWN), 529 const_iv (SDL_KEYDOWN),
338 const_iv (SDL_KEYUP), 530 const_iv (SDL_KEYUP),
339 const_iv (SDL_MOUSEMOTION), 531 const_iv (SDL_MOUSEMOTION),
340 const_iv (SDL_MOUSEBUTTONDOWN), 532 const_iv (SDL_MOUSEBUTTONDOWN),
349 const_iv (SDL_EVENT_RESERVEDA), 541 const_iv (SDL_EVENT_RESERVEDA),
350 const_iv (SDL_EVENT_RESERVEDB), 542 const_iv (SDL_EVENT_RESERVEDB),
351 const_iv (SDL_VIDEORESIZE), 543 const_iv (SDL_VIDEORESIZE),
352 const_iv (SDL_VIDEOEXPOSE), 544 const_iv (SDL_VIDEOEXPOSE),
353 const_iv (SDL_USEREVENT), 545 const_iv (SDL_USEREVENT),
546
547 const_iv (SDL_APPINPUTFOCUS),
548 const_iv (SDL_APPMOUSEFOCUS),
549 const_iv (SDL_APPACTIVE),
550
551 const_iv (SDLK_FIRST),
552 const_iv (SDLK_LAST),
354 const_iv (SDLK_KP0), 553 const_iv (SDLK_KP0),
355 const_iv (SDLK_KP1), 554 const_iv (SDLK_KP1),
356 const_iv (SDLK_KP2), 555 const_iv (SDLK_KP2),
357 const_iv (SDLK_KP3), 556 const_iv (SDLK_KP3),
358 const_iv (SDLK_KP4), 557 const_iv (SDLK_KP4),
413 const_iv (SDLK_BREAK), 612 const_iv (SDLK_BREAK),
414 const_iv (SDLK_MENU), 613 const_iv (SDLK_MENU),
415 const_iv (SDLK_POWER), 614 const_iv (SDLK_POWER),
416 const_iv (SDLK_EURO), 615 const_iv (SDLK_EURO),
417 const_iv (SDLK_UNDO), 616 const_iv (SDLK_UNDO),
617
418 const_iv (KMOD_NONE), 618 const_iv (KMOD_NONE),
619 const_iv (KMOD_SHIFT),
419 const_iv (KMOD_LSHIFT), 620 const_iv (KMOD_LSHIFT),
420 const_iv (KMOD_RSHIFT), 621 const_iv (KMOD_RSHIFT),
622 const_iv (KMOD_CTRL),
421 const_iv (KMOD_LCTRL), 623 const_iv (KMOD_LCTRL),
422 const_iv (KMOD_RCTRL), 624 const_iv (KMOD_RCTRL),
625 const_iv (KMOD_ALT),
423 const_iv (KMOD_LALT), 626 const_iv (KMOD_LALT),
424 const_iv (KMOD_RALT), 627 const_iv (KMOD_RALT),
628 const_iv (KMOD_META),
425 const_iv (KMOD_LMETA), 629 const_iv (KMOD_LMETA),
426 const_iv (KMOD_RMETA), 630 const_iv (KMOD_RMETA),
427 const_iv (KMOD_NUM), 631 const_iv (KMOD_NUM),
428 const_iv (KMOD_CAPS), 632 const_iv (KMOD_CAPS),
429 const_iv (KMOD_MODE), 633 const_iv (KMOD_MODE),
430 const_iv (KMOD_CTRL), 634
431 const_iv (KMOD_SHIFT), 635 const_iv (MIX_DEFAULT_FORMAT),
432 const_iv (KMOD_ALT),
433 const_iv (KMOD_META)
434# undef const_iv 636# undef const_iv
435 }; 637 };
436 638
437 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 639 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
438 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 640 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
641
642 assert (SDLK_MODIFIER_MIN == SDLK_NUMLOCK);
643 assert (SDLK_MODIFIER_MAX == SDLK_COMPOSE);
439} 644}
645
646void
647weaken (SV *rv)
648 PROTOTYPE: $
649 CODE:
650 sv_rvweaken (rv);
651
652int
653in_destruct ()
654 CODE:
655 RETVAL = PL_main_cv == Nullcv;
656 OUTPUT:
657 RETVAL
440 658
441NV floor (NV x) 659NV floor (NV x)
442 660
443NV ceil (NV x) 661NV ceil (NV x)
444 662
663IV minpot (UV n)
664
665IV popcount (UV n)
666
445void 667void
446pango_init () 668pango_init ()
447 CODE: 669 CODE:
448 // delayed, so it can pick up new fonts added by AddFontResourceEx
449{ 670{
450 {
451 ft2_fontmap = pango_ft2_font_map_new (); 671 opengl_fontmap = pango_opengl_font_map_new ();
452 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)ft2_fontmap, substitute_func, 0, 0); 672 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
453 ft2_context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)ft2_fontmap); 673 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
454 } 674#if defined (PANGO_VERSION_CHECK) && PANGO_VERSION_CHECK (1, 15, 2)
455 { 675 pango_context_set_language (opengl_context, pango_language_from_string ("en"));
456 cairo_font_options_t *fopt = cairo_font_options_create (); 676 /*pango_context_set_base_dir (opengl_context, PANGO_DIRECTION_WEAK_LTR);*/
457 cairo_fontmap = pango_cairo_font_map_get_default ();
458 cairo_context = pango_cairo_font_map_create_context ((PangoCairoFontMap *)cairo_fontmap);
459#ifdef _WIN32
460 // cairo looks like shit eaten twice on windows
461 cairo_font_options_set_antialias (fopt, CAIRO_ANTIALIAS_NONE);
462#else
463 cairo_font_options_set_antialias (fopt, CAIRO_ANTIALIAS_GRAY);
464#endif 677#endif
465 cairo_font_options_set_hint_style (fopt, CAIRO_HINT_STYLE_FULL);
466 cairo_font_options_set_hint_metrics (fopt, CAIRO_HINT_METRICS_ON);
467 pango_cairo_context_set_font_options (cairo_context, fopt);
468 cairo_font_options_destroy (fopt);
469 }
470} 678}
679
680char *
681SDL_GetError ()
471 682
472int 683int
473SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO) 684SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
474 685
475void 686void
476SDL_Quit () 687SDL_Quit ()
477 688
478void 689void
479SDL_ListModes () 690SDL_ListModes (int rgb, int alpha)
480 PPCODE: 691 PPCODE:
481{ 692{
482 SDL_Rect **m; 693 SDL_Rect **m;
483 694
484 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 695 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
485 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 696 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
486 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 697 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
487 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 698 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
488 699
489 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); 700 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
490 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0); 701 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE , 0);
491 702
492 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 703 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE , 0);
493 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 704 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
494 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 705 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0);
495 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 706 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
496 707
497 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 708 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
498 709#if SDL_VERSION_ATLEAST(1,2,10)
499 SDL_EnableUNICODE (1); 710 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
500 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); 711 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
712#endif
501 713
502 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 714 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
503 715
504 if (m && m != (SDL_Rect **)-1) 716 if (m && m != (SDL_Rect **)-1)
505 while (*m) 717 while (*m)
506 { 718 {
719 if ((*m)->w >= 800 && (*m)->h >= 480)
720 {
507 AV *av = newAV (); 721 AV *av = newAV ();
508 av_push (av, newSViv ((*m)->w)); 722 av_push (av, newSViv ((*m)->w));
509 av_push (av, newSViv ((*m)->h)); 723 av_push (av, newSViv ((*m)->h));
724 av_push (av, newSViv (rgb));
725 av_push (av, newSViv (alpha));
510 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av))); 726 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
727 }
511 728
512 ++m; 729 ++m;
513 } 730 }
514} 731}
515 732
516char *
517SDL_GetError ()
518
519int 733int
520SDL_SetVideoMode (int w, int h, int fullscreen) 734SDL_SetVideoMode (int w, int h, int rgb, int alpha, int fullscreen)
521 CODE: 735 CODE:
736{
737 SDL_EnableUNICODE (1);
738 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
739
740 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
741 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
742 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
743 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
744
522 RETVAL = !!SDL_SetVideoMode ( 745 RETVAL = !!SDL_SetVideoMode (
523 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 746 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
524 ); 747 );
748
525 if (RETVAL) 749 if (RETVAL)
526 { 750 {
527 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 751 av_clear (texture_av);
752
753 SDL_WM_SetCaption ("Deliantra MORPG Client " VERSION, "Deliantra");
528# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); 754#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
529# include "glfunc.h" 755#include "glfunc.h"
530# undef GL_FUNC 756#undef GL_FUNC
531 } 757 }
758}
532 OUTPUT: 759 OUTPUT:
533 RETVAL 760 RETVAL
534 761
535void 762void
536SDL_GL_SwapBuffers () 763SDL_GL_SwapBuffers ()
537 764
538char * 765char *
539SDL_GetKeyName (int sym) 766SDL_GetKeyName (int sym)
540 767
768int
769SDL_GetAppState ()
770
541void 771void
542SDL_PollEvent () 772poll_events ()
543 PPCODE: 773 PPCODE:
544{ 774{
545 SDL_Event ev; 775 SDL_Event ev;
546 776
547 while (SDL_PollEvent (&ev)) 777 SDL_PumpEvents ();
778 while (SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_ALLEVENTS) > 0)
548 { 779 {
549 HV *hv = newHV (); 780 HV *hv = newHV ();
550 hv_store (hv, "type", 4, newSViv (ev.type), 0); 781 hv_store (hv, "type", 4, newSViv (ev.type), 0);
551 782
552 switch (ev.type) 783 switch (ev.type)
553 { 784 {
554 case SDL_KEYDOWN: 785 case SDL_KEYDOWN:
555 case SDL_KEYUP: 786 case SDL_KEYUP:
556 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 787 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
557 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); 788 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
558 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); 789 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod & MOD_MASK), 0);
790 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState () & MOD_MASK), 0); /* current mode */
559 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); 791 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
560 break; 792 break;
561 793
562 case SDL_ACTIVEEVENT: 794 case SDL_ACTIVEEVENT:
563 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 795 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
564 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 796 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
565 break; 797 break;
566 798
567 case SDL_MOUSEMOTION: 799 case SDL_MOUSEMOTION:
800 {
801 int state = ev.motion.state;
802 int x = ev.motion.x;
803 int y = ev.motion.y;
804 int xrel = ev.motion.xrel;
805 int yrel = ev.motion.yrel;
806
807 /* do simplistic event compression */
808 while (SDL_PeepEvents (&ev, 1, SDL_PEEKEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)) > 0
809 && state == ev.motion.state)
810 {
811 xrel += ev.motion.xrel;
812 yrel += ev.motion.yrel;
813 x = ev.motion.x;
814 y = ev.motion.y;
815 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION));
816 }
817
568 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 818 hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0);
569
570 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 819 hv_store (hv, "state", 5, newSViv (state), 0);
571 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 820 hv_store (hv, "x", 1, newSViv (x), 0);
572 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 821 hv_store (hv, "y", 1, newSViv (y), 0);
573 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 822 hv_store (hv, "xrel", 4, newSViv (xrel), 0);
574 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 823 hv_store (hv, "yrel", 4, newSViv (yrel), 0);
824 }
575 break; 825 break;
576 826
577 case SDL_MOUSEBUTTONDOWN: 827 case SDL_MOUSEBUTTONDOWN:
578 case SDL_MOUSEBUTTONUP: 828 case SDL_MOUSEBUTTONUP:
579 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 829 hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0);
580 830
581 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 831 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
582 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 832 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
583 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 833 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
584 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 834 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
589 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); 839 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
590 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); 840 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
591 break; 841 break;
592 } 842 }
593 843
594 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv))); 844 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("DC::UI::Event", 1))));
595 } 845 }
596} 846}
597 847
598int 848int
599Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) 849Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 4096)
600 POSTCALL: 850 POSTCALL:
601 Mix_HookMusicFinished (music_finished); 851 Mix_HookMusicFinished (music_finished);
602 Mix_ChannelFinished (channel_finished); 852 Mix_ChannelFinished (channel_finished);
603 853
604void 854void
855Mix_QuerySpec ()
856 PPCODE:
857{
858 int freq, channels;
859 Uint16 format;
860
861 if (Mix_QuerySpec (&freq, &format, &channels))
862 {
863 EXTEND (SP, 3);
864 PUSHs (sv_2mortal (newSViv (freq)));
865 PUSHs (sv_2mortal (newSViv (format)));
866 PUSHs (sv_2mortal (newSViv (channels)));
867 }
868}
869
870void
605Mix_CloseAudio () 871Mix_CloseAudio ()
606 872
607int 873int
608Mix_AllocateChannels (int numchans = -1) 874Mix_AllocateChannels (int numchans = -1)
609 875
876const char *
877Mix_GetError ()
878
610void 879void
611lowdelay (int fd, int val = 1) 880lowdelay (int fd, int val = 1)
612 CODE: 881 CODE:
882 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val));
883
884void
885win32_proxy_info ()
886 PPCODE:
887{
613#ifndef _WIN32 888#ifdef _WIN32
614 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 889 char buffer[2048];
890 DWORD buflen;
891
892 EXTEND (SP, 3);
893
894 buflen = sizeof (buffer);
895 if (InternetQueryOption (0, INTERNET_OPTION_PROXY, (void *)buffer, &buflen))
896 if (((INTERNET_PROXY_INFO *)buffer)->dwAccessType == INTERNET_OPEN_TYPE_PROXY)
897 {
898 PUSHs (newSVpv (((INTERNET_PROXY_INFO *)buffer)->lpszProxy, 0));
899
900 buflen = sizeof (buffer);
901 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_USERNAME, (void *)buffer, &buflen))
902 {
903 PUSHs (newSVpv (buffer, 0));
904
905 buflen = sizeof (buffer);
906 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_PASSWORD, (void *)buffer, &buflen))
907 PUSHs (newSVpv (buffer, 0));
908 }
909 }
615#endif 910#endif
911}
616 912
617void 913void
618add_font (char *file) 914add_font (char *file)
619 CODE: 915 CODE:
620 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 916 FcConfigAppFontAddFile (0, (const FcChar8 *)file);
621#ifdef _WIN32
622 // cairo... sigh... requires win2000
623 AddFontResourceEx (file, FR_PRIVATE, 0);
624#endif
625 917
626void 918void
627load_image_inline (SV *image_) 919load_image_inline (SV *image_)
628 ALIAS: 920 ALIAS:
629 load_image_file = 1 921 load_image_file = 1
632 STRLEN image_len; 924 STRLEN image_len;
633 char *image = (char *)SvPVbyte (image_, image_len); 925 char *image = (char *)SvPVbyte (image_, image_len);
634 SDL_Surface *surface, *surface2; 926 SDL_Surface *surface, *surface2;
635 SDL_PixelFormat fmt; 927 SDL_PixelFormat fmt;
636 SDL_RWops *rw = ix 928 SDL_RWops *rw = ix
637 ? SDL_RWFromFile (image, "r") 929 ? SDL_RWFromFile (image, "rb")
638 : SDL_RWFromConstMem (image, image_len); 930 : SDL_RWFromConstMem (image, image_len);
639 931
640 if (!rw) 932 if (!rw)
641 croak ("load_image: %s", SDL_GetError ()); 933 croak ("load_image: %s", SDL_GetError ());
642 934
671 963
672 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE); 964 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE);
673 965
674 assert (surface2->pitch == surface2->w * 4); 966 assert (surface2->pitch == surface2->w * 4);
675 967
968 SDL_LockSurface (surface2);
676 EXTEND (SP, 5); 969 EXTEND (SP, 6);
677 PUSHs (sv_2mortal (newSViv (surface2->w))); 970 PUSHs (sv_2mortal (newSViv (surface2->w)));
678 PUSHs (sv_2mortal (newSViv (surface2->h))); 971 PUSHs (sv_2mortal (newSViv (surface2->h)));
679 SDL_LockSurface (surface2);
680 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); 972 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
681 SDL_UnlockSurface (surface2);
682 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); 973 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
683 PUSHs (sv_2mortal (newSViv (GL_RGBA))); 974 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
684 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE))); 975 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
976 SDL_UnlockSurface (surface2);
685 977
686 SDL_FreeSurface (surface); 978 SDL_FreeSurface (surface);
687 SDL_FreeSurface (surface2); 979 SDL_FreeSurface (surface2);
688} 980}
689 981
715void 1007void
716error (char *message) 1008error (char *message)
717 CODE: 1009 CODE:
718 fprintf (stderr, "ERROR: %s\n", message); 1010 fprintf (stderr, "ERROR: %s\n", message);
719#ifdef _WIN32 1011#ifdef _WIN32
720 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR); 1012 MessageBox (0, message, "Deliantra Client Error", MB_OK | MB_ICONERROR);
721#endif 1013#endif
722 1014
723void 1015void
724fatal (char *message) 1016fatal (char *message)
725 CODE: 1017 CODE:
726 fprintf (stderr, "FATAL: %s\n", message); 1018 fprintf (stderr, "FATAL: %s\n", message);
727#ifdef _WIN32 1019#ifdef _WIN32
728 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); 1020 MessageBox (0, message, "Deliantra Client Fatal Error", MB_OK | MB_ICONERROR);
729#endif 1021#endif
730 _exit (1); 1022 _exit (1);
731 1023
732void 1024void
733_exit (int retval) 1025_exit (int retval = 0)
734 CODE: 1026 CODE:
1027#ifdef WIN32
1028 ExitThread (retval); // unclean, please beam me up
1029#else
735 _exit (retval); 1030 _exit (retval);
1031#endif
736 1032
1033void
1034debug ()
1035 CODE:
1036{
1037#if DEBUG
1038 VALGRIND_DO_LEAK_CHECK;
1039#endif
1040}
1041
737MODULE = CFClient PACKAGE = CFClient::Font 1042MODULE = Deliantra::Client PACKAGE = DC::Font
738 1043
739CFClient::Font 1044PROTOTYPES: DISABLE
1045
1046DC::Font
740new_from_file (SV *class, char *path, int id = 0) 1047new_from_file (SV *class, char *path, int id = 0)
741 CODE: 1048 CODE:
742{ 1049{
743 int count; 1050 int count;
744 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 1051 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
747} 1054}
748 OUTPUT: 1055 OUTPUT:
749 RETVAL 1056 RETVAL
750 1057
751void 1058void
752DESTROY (CFClient::Font self) 1059DESTROY (DC::Font self)
753 CODE: 1060 CODE:
754 pango_font_description_free (self); 1061 pango_font_description_free (self);
755 1062
756void 1063void
757make_default (CFClient::Font self) 1064make_default (DC::Font self)
1065 PROTOTYPE: $
758 CODE: 1066 CODE:
759 default_font = self; 1067 default_font = self;
760 1068
761MODULE = CFClient PACKAGE = CFClient::Layout 1069MODULE = Deliantra::Client PACKAGE = DC::Layout
762 1070
763CFClient::Layout 1071PROTOTYPES: DISABLE
764new (SV *class, int rgba = 0) 1072
1073void
1074glyph_cache_backup ()
1075 PROTOTYPE:
1076 CODE:
1077 tc_backup ();
1078
1079void
1080glyph_cache_restore ()
1081 PROTOTYPE:
1082 CODE:
1083 tc_restore ();
1084
1085DC::Layout
1086new (SV *class)
765 CODE: 1087 CODE:
766 New (0, RETVAL, 1, struct cf_layout); 1088 New (0, RETVAL, 1, struct cf_layout);
767 1089
768 RETVAL->pl = pango_layout_new (rgba ? cairo_context : ft2_context); 1090 RETVAL->pl = pango_layout_new (opengl_context);
769 RETVAL->rgba = rgba;
770 RETVAL->r = 1.; 1091 RETVAL->r = 1.;
771 RETVAL->g = 1.; 1092 RETVAL->g = 1.;
772 RETVAL->b = 1.; 1093 RETVAL->b = 1.;
773 RETVAL->a = 1.; 1094 RETVAL->a = 1.;
774 RETVAL->base_height = MIN_FONT_HEIGHT; 1095 RETVAL->base_height = MIN_FONT_HEIGHT;
775 RETVAL->font = 0; 1096 RETVAL->font = 0;
1097 RETVAL->rc = rc_alloc ();
776 1098
777 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 1099 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
778 layout_update_font (RETVAL); 1100 layout_update_font (RETVAL);
779 OUTPUT: 1101 OUTPUT:
780 RETVAL 1102 RETVAL
781 1103
782void 1104void
783DESTROY (CFClient::Layout self) 1105DESTROY (DC::Layout self)
784 CODE: 1106 CODE:
785 g_object_unref (self->pl); 1107 g_object_unref (self->pl);
1108 rc_free (self->rc);
786 Safefree (self); 1109 Safefree (self);
787 1110
1111void
1112set_text (DC::Layout self, SV *text_)
1113 CODE:
1114{
1115 STRLEN textlen;
1116 char *text = SvPVutf8 (text_, textlen);
1117
1118 pango_layout_set_text (self->pl, text, textlen);
1119}
1120
1121void
1122set_markup (DC::Layout self, SV *text_)
1123 CODE:
1124{
1125 STRLEN textlen;
1126 char *text = SvPVutf8 (text_, textlen);
1127
1128 pango_layout_set_markup (self->pl, text, textlen);
1129}
1130
1131void
1132set_shapes (DC::Layout self, ...)
1133 CODE:
1134{
1135 PangoAttrList *attrs = 0;
1136 const char *text = pango_layout_get_text (self->pl);
1137 const char *pos = text;
1138 int arg = 4;
1139
1140 while (arg < items && (pos = strstr (pos, OBJ_STR)))
1141 {
1142 PangoRectangle inkrect, rect;
1143 PangoAttribute *attr;
1144
1145 int x = SvIV (ST (arg - 3));
1146 int y = SvIV (ST (arg - 2));
1147 int w = SvIV (ST (arg - 1));
1148 int h = SvIV (ST (arg ));
1149
1150 inkrect.x = 0;
1151 inkrect.y = 0;
1152 inkrect.width = 0;
1153 inkrect.height = 0;
1154
1155 rect.x = x * PANGO_SCALE;
1156 rect.y = y * PANGO_SCALE;
1157 rect.width = w * PANGO_SCALE;
1158 rect.height = h * PANGO_SCALE;
1159
1160 if (!attrs)
1161 attrs = pango_layout_get_attributes (self->pl);
1162
1163 attr = pango_attr_shape_new (&inkrect, &rect);
1164 attr->start_index = pos - text;
1165 attr->end_index = attr->start_index + sizeof (OBJ_STR) - 1;
1166 pango_attr_list_insert (attrs, attr);
1167
1168 arg += 4;
1169 pos += sizeof (OBJ_STR) - 1;
1170 }
1171
1172 if (attrs)
1173 pango_layout_set_attributes (self->pl, attrs);
1174}
1175
1176void
1177get_shapes (DC::Layout self)
1178 PPCODE:
1179{
1180 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
1181
1182 do
1183 {
1184 PangoLayoutRun *run = pango_layout_iter_get_run_readonly (iter);
1185
1186 if (run && shape_attr_p (run))
1187 {
1188 PangoRectangle extents;
1189 pango_layout_iter_get_run_extents (iter, 0, &extents);
1190
1191 EXTEND (SP, 2);
1192 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x))));
1193 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y))));
1194 }
1195 }
1196 while (pango_layout_iter_next_run (iter));
1197
1198 pango_layout_iter_free (iter);
1199}
1200
788int 1201int
789is_rgba (CFClient::Layout self) 1202has_wrapped (DC::Layout self)
790 CODE: 1203 CODE:
791 RETVAL = self->rgba; 1204{
1205 int lines = 1;
1206 const char *text = pango_layout_get_text (self->pl);
1207
1208 while (*text)
1209 lines += *text++ == '\n';
1210
1211 RETVAL = lines < pango_layout_get_line_count (self->pl);
1212}
792 OUTPUT: 1213 OUTPUT:
793 RETVAL 1214 RETVAL
794 1215
795void
796set_text (CFClient::Layout self, SV *text_)
797 CODE:
798{
799 STRLEN textlen;
800 char *text = SvPVutf8 (text_, textlen);
801
802 pango_layout_set_text (self->pl, text, textlen);
803}
804
805void
806set_markup (CFClient::Layout self, SV *text_)
807 CODE:
808{
809 STRLEN textlen;
810 char *text = SvPVutf8 (text_, textlen);
811
812 pango_layout_set_markup (self->pl, text, textlen);
813}
814
815SV * 1216SV *
816get_text (CFClient::Layout self) 1217get_text (DC::Layout self)
817 CODE: 1218 CODE:
818 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 1219 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
819 sv_utf8_decode (RETVAL); 1220 sv_utf8_decode (RETVAL);
820 OUTPUT: 1221 OUTPUT:
821 RETVAL 1222 RETVAL
822 1223
823void 1224void
824set_foreground (CFClient::Layout self, float r, float g, float b, float a = 1.) 1225set_foreground (DC::Layout self, float r, float g, float b, float a = 1.)
825 CODE: 1226 CODE:
826 self->r = r; 1227 self->r = r;
827 self->g = g; 1228 self->g = g;
828 self->b = b; 1229 self->b = b;
829 self->a = a; 1230 self->a = a;
830 1231
831void 1232void
832set_font (CFClient::Layout self, CFClient::Font font = 0) 1233set_font (DC::Layout self, DC::Font font = 0)
833 CODE: 1234 CODE:
834 if (self->font != font) 1235 if (self->font != font)
835 { 1236 {
836 self->font = font; 1237 self->font = font;
837 layout_update_font (self); 1238 layout_update_font (self);
838 } 1239 }
839 1240
840void 1241void
841set_height (CFClient::Layout self, int base_height) 1242set_height (DC::Layout self, int base_height)
842 CODE: 1243 CODE:
843 if (self->base_height != base_height) 1244 if (self->base_height != base_height)
844 { 1245 {
845 self->base_height = base_height; 1246 self->base_height = base_height;
846 layout_update_font (self); 1247 layout_update_font (self);
847 } 1248 }
848 1249
849void 1250void
850set_width (CFClient::Layout self, int max_width = -1) 1251set_width (DC::Layout self, int max_width = -1)
851 CODE: 1252 CODE:
852 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1253 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
853 1254
854void 1255void
855set_indent (CFClient::Layout self, int indent) 1256set_indent (DC::Layout self, int indent)
856 CODE: 1257 CODE:
857 pango_layout_set_indent (self->pl, indent * PANGO_SCALE); 1258 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
858 1259
859void 1260void
860set_spacing (CFClient::Layout self, int spacing) 1261set_spacing (DC::Layout self, int spacing)
861 CODE: 1262 CODE:
862 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE); 1263 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
863 1264
864void 1265void
865set_ellipsise (CFClient::Layout self, int ellipsise) 1266set_ellipsise (DC::Layout self, int ellipsise)
866 CODE: 1267 CODE:
867 pango_layout_set_ellipsize (self->pl, 1268 pango_layout_set_ellipsize (self->pl,
868 ellipsise == 1 ? PANGO_ELLIPSIZE_START 1269 ellipsise == 1 ? PANGO_ELLIPSIZE_START
869 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE 1270 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
870 : ellipsise == 3 ? PANGO_ELLIPSIZE_END 1271 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
871 : PANGO_ELLIPSIZE_NONE 1272 : PANGO_ELLIPSIZE_NONE
872 ); 1273 );
873 1274
874void 1275void
875set_single_paragraph_mode (CFClient::Layout self, int spm) 1276set_single_paragraph_mode (DC::Layout self, int spm)
876 CODE: 1277 CODE:
877 pango_layout_set_single_paragraph_mode (self->pl, !!spm); 1278 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
878 1279
879void 1280void
880size (CFClient::Layout self) 1281size (DC::Layout self)
881 PPCODE: 1282 PPCODE:
882{ 1283{
883 int w, h; 1284 int w, h;
884 1285
885 layout_get_pixel_size (self, &w, &h); 1286 layout_get_pixel_size (self, &w, &h);
888 PUSHs (sv_2mortal (newSViv (w))); 1289 PUSHs (sv_2mortal (newSViv (w)));
889 PUSHs (sv_2mortal (newSViv (h))); 1290 PUSHs (sv_2mortal (newSViv (h)));
890} 1291}
891 1292
892int 1293int
1294descent (DC::Layout self)
1295 CODE:
1296{
1297 PangoRectangle rect;
1298 PangoLayoutLine *line = pango_layout_get_line_readonly (self->pl, 0);
1299 pango_layout_line_get_pixel_extents (line, 0, &rect);
1300 RETVAL = PANGO_DESCENT (rect);
1301}
1302 OUTPUT:
1303 RETVAL
1304
1305int
893xy_to_index (CFClient::Layout self, int x, int y) 1306xy_to_index (DC::Layout self, int x, int y)
894 CODE: 1307 CODE:
895{ 1308{
896 int index, trailing; 1309 int index, trailing;
897 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1310 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
898 RETVAL = index; 1311 RETVAL = index + trailing;
899} 1312}
900 OUTPUT: 1313 OUTPUT:
901 RETVAL 1314 RETVAL
902 1315
903void 1316void
904cursor_pos (CFClient::Layout self, int index) 1317cursor_pos (DC::Layout self, int index)
905 PPCODE: 1318 PPCODE:
906{ 1319{
907 PangoRectangle strong_pos; 1320 PangoRectangle pos;
908 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1321 pango_layout_get_cursor_pos (self->pl, index, &pos, 0);
909 1322
910 EXTEND (SP, 3); 1323 EXTEND (SP, 3);
911 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); 1324 PUSHs (sv_2mortal (newSViv (pos.x / PANGO_SCALE)));
912 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1325 PUSHs (sv_2mortal (newSViv (pos.y / PANGO_SCALE)));
913 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1326 PUSHs (sv_2mortal (newSViv (pos.height / PANGO_SCALE)));
914} 1327}
915 1328
916void 1329void
917render (CFClient::Layout self) 1330index_to_line_x (DC::Layout self, int index, int trailing = 0)
918 PPCODE: 1331 PPCODE:
919{ 1332{
920 SV *retval; 1333 int line, x;
921 int w, h;
922 1334
923 layout_get_pixel_size (self, &w, &h); 1335 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
924 1336#if !(defined (PANGO_VERSION_CHECK) && PANGO_VERSION_CHECK (1, 17, 3))
925 if (self->rgba) 1337 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
926 { 1338 --line;
927 cairo_surface_t *surface;
928 cairo_t *cairo;
929
930 retval = newSV (w * h * 4);
931 SvPOK_only (retval);
932 SvCUR_set (retval, w * h * 4);
933
934 memset (SvPVX (retval), 0, w * h * 4);
935
936 surface = cairo_image_surface_create_for_data (
937 (void*)SvPVX (retval), CAIRO_FORMAT_ARGB32, w, h, w * 4);
938 cairo = cairo_create (surface);
939 cairo_set_source_rgba (cairo, self->r, self->g, self->b, self->a);
940
941 pango_cairo_show_layout (cairo, self->pl);
942
943 cairo_destroy (cairo);
944 cairo_surface_destroy (surface);
945
946 // what a mess, and its premultiplied, too :(
947 {
948 uint32_t *p = (uint32_t *)SvPVX (retval);
949 uint32_t *e = p + w * h;
950
951 while (p < e)
952 {
953 uint32_t rgba = *p;
954 rgba = (rgba >> 24) | (rgba << 8);
955#if 0
956#ifdef _WIN32
957 {//D
958 uint8_t r = rgba >> 24;
959 uint8_t g = rgba >> 16;
960 uint8_t b = rgba >> 8;
961 uint8_t a = rgba >> 0;
962
963 rgba = (rgba & 0xffffff00) | a;
964 }
965#endif 1339#endif
966#endif
967 rgba = SDL_SwapBE32 (rgba);
968 *p++ = rgba;
969 }
970 }
971
972 EXTEND (SP, 5); 1340 EXTEND (SP, 2);
973 PUSHs (sv_2mortal (newSViv (w))); 1341 PUSHs (sv_2mortal (newSViv (line)));
1342 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1343}
1344
1345void
1346line_x_to_index (DC::Layout self, int line, int x)
1347 PPCODE:
1348{
1349 PangoLayoutLine *lp;
1350 int index, trailing;
1351
1352 if (line < 0)
1353 XSRETURN_EMPTY;
1354
1355 if (!(lp = pango_layout_get_line_readonly (self->pl, line)))
1356 XSRETURN_EMPTY; /* do better */
1357
1358 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1359
1360 EXTEND (SP, 2);
1361 if (GIMME_V == G_SCALAR)
974 PUSHs (sv_2mortal (newSViv (h))); 1362 PUSHs (sv_2mortal (newSViv (index + trailing)));
975 PUSHs (sv_2mortal (retval));
976 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
977 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
978 }
979 else 1363 else
980 { 1364 {
981 FT_Bitmap bitmap;
982
983 retval = newSV (w * h);
984 SvPOK_only (retval);
985 SvCUR_set (retval, w * h);
986
987 bitmap.rows = h;
988 bitmap.width = w;
989 bitmap.pitch = w;
990 bitmap.buffer = (unsigned char*)SvPVX (retval);
991 bitmap.num_grays = 256;
992 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
993
994 memset (bitmap.buffer, 0, w * h);
995
996 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE);
997
998 EXTEND (SP, 5);
999 PUSHs (sv_2mortal (newSViv (w))); 1365 PUSHs (sv_2mortal (newSViv (index)));
1000 PUSHs (sv_2mortal (newSViv (h))); 1366 PUSHs (sv_2mortal (newSViv (trailing)));
1001 PUSHs (sv_2mortal (retval));
1002 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
1003 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
1004 } 1367 }
1005} 1368}
1006 1369
1370void
1371render (DC::Layout self, float x, float y, int flags = 0)
1372 CODE:
1373 rc_clear (self->rc);
1374 pango_opengl_render_layout_subpixel (
1375 self->pl,
1376 self->rc,
1377 x * PANGO_SCALE, y * PANGO_SCALE,
1378 self->r, self->g, self->b, self->a,
1379 flags
1380 );
1381 // we assume that context_change actually clears/frees stuff
1382 // and does not do any recomputation...
1383 pango_layout_context_changed (self->pl);
1384
1385void
1386draw (DC::Layout self)
1387 CODE:
1388{
1389 glEnable (GL_TEXTURE_2D);
1390 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
1391 glEnable (GL_BLEND);
1392 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1393 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1394 glEnable (GL_ALPHA_TEST);
1395 glAlphaFunc (GL_GREATER, 7.f / 255.f);
1396
1397 rc_draw (self->rc);
1398
1399 glDisable (GL_ALPHA_TEST);
1400 glDisable (GL_BLEND);
1401 glDisable (GL_TEXTURE_2D);
1402}
1403
1007MODULE = CFClient PACKAGE = CFClient::Texture 1404MODULE = Deliantra::Client PACKAGE = DC::Texture
1008 1405
1009void 1406PROTOTYPES: ENABLE
1010pad2pot (SV *data_, SV *w_, SV *h_)
1011 CODE:
1012{
1013 int ow = SvIV (w_);
1014 int oh = SvIV (h_);
1015 1407
1016 if (ow && oh) 1408void
1409pad (SV *data_, int ow, int oh, int nw, int nh)
1410 CODE:
1411{
1412 if ((nw != ow || nh != oh) && SvOK (data_))
1017 { 1413 {
1018 int nw = minpot (ow);
1019 int nh = minpot (oh);
1020
1021 if (nw != ow || nh != oh)
1022 {
1023 if (SvOK (data_))
1024 {
1025 STRLEN datalen; 1414 STRLEN datalen;
1026 char *data = SvPVbyte (data_, datalen); 1415 char *data = SvPVbyte (data_, datalen);
1027 int bpp = datalen / (ow * oh); 1416 int bpp = datalen / (ow * oh);
1028 SV *result_ = sv_2mortal (newSV (nw * nh * bpp)); 1417 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1029 1418
1030 SvPOK_only (result_); 1419 SvPOK_only (result_);
1031 SvCUR_set (result_, nw * nh * bpp); 1420 SvCUR_set (result_, nw * nh * bpp);
1032 1421
1033 memset (SvPVX (result_), 0, nw * nh * bpp); 1422 memset (SvPVX (result_), 0, nw * nh * bpp);
1034 while (oh--) 1423 while (oh--)
1035 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp); 1424 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1036 1425
1037 sv_setsv (data_, result_); 1426 sv_setsv (data_, result_);
1038 }
1039
1040 sv_setiv (w_, nw);
1041 sv_setiv (h_, nh);
1042 }
1043 } 1427 }
1044} 1428}
1045 1429
1046void 1430void
1047draw_quad (SV *self, float x, float y, float w = 0., float h = 0.) 1431draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
1053{ 1437{
1054 HV *hv = (HV *)SvRV (self); 1438 HV *hv = (HV *)SvRV (self);
1055 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1439 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
1056 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1440 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
1057 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1441 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
1442
1443 if (name <= 0)
1444 XSRETURN_EMPTY;
1058 1445
1059 if (items < 5) 1446 if (items < 5)
1060 { 1447 {
1061 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1448 w = SvNV (*hv_fetch (hv, "w", 1, 1));
1062 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1449 h = SvNV (*hv_fetch (hv, "h", 1, 1));
1090 glDisable (GL_ALPHA_TEST); 1477 glDisable (GL_ALPHA_TEST);
1091 glDisable (GL_BLEND); 1478 glDisable (GL_BLEND);
1092 } 1479 }
1093} 1480}
1094 1481
1482IV texture_valid_2d (GLint internalformat, GLsizei w, GLsizei h, GLenum format, GLenum type)
1483 CODE:
1484{
1485 GLint width;
1486 glTexImage2D (GL_PROXY_TEXTURE_2D, 0, internalformat, w, h, 0, format, type, 0);
1487 glGetTexLevelParameteriv (GL_PROXY_TEXTURE_2D, 0, GL_TEXTURE_WIDTH, &width);
1488 RETVAL = width > 0;
1489}
1490 OUTPUT:
1491 RETVAL
1492
1095MODULE = CFClient PACKAGE = CFClient::Map 1493MODULE = Deliantra::Client PACKAGE = DC::Map
1096 1494
1097CFClient::Map 1495PROTOTYPES: DISABLE
1098new (SV *class, int map_width, int map_height) 1496
1497DC::Map
1498new (SV *class)
1099 CODE: 1499 CODE:
1100 New (0, RETVAL, 1, struct map); 1500 New (0, RETVAL, 1, struct map);
1101 RETVAL->x = 0; 1501 RETVAL->x = 0;
1102 RETVAL->y = 0; 1502 RETVAL->y = 0;
1103 RETVAL->w = map_width; 1503 RETVAL->w = 0;
1104 RETVAL->h = map_height; 1504 RETVAL->h = 0;
1105 RETVAL->ox = 0; 1505 RETVAL->ox = 0;
1106 RETVAL->oy = 0; 1506 RETVAL->oy = 0;
1107 RETVAL->faces = 8192; 1507 RETVAL->faces = 8192; Newz (0, RETVAL->face2tile, RETVAL->faces, tileid);
1108 Newz (0, RETVAL->face, RETVAL->faces, mapface); 1508 RETVAL->texs = 8192; Newz (0, RETVAL->tex , RETVAL->texs , maptex);
1109 RETVAL->texs = 8192;
1110 Newz (0, RETVAL->tex, RETVAL->texs, maptex);
1111 RETVAL->rows = 0; 1509 RETVAL->rows = 0;
1112 RETVAL->row = 0; 1510 RETVAL->row = 0;
1113 OUTPUT: 1511 OUTPUT:
1114 RETVAL 1512 RETVAL
1115 1513
1116void 1514void
1117DESTROY (CFClient::Map self) 1515DESTROY (DC::Map self)
1118 CODE: 1516 CODE:
1119{ 1517{
1120 map_clear (self); 1518 map_clear (self);
1121 Safefree (self->face); 1519 Safefree (self->face2tile);
1122 Safefree (self->tex); 1520 Safefree (self->tex);
1123 Safefree (self); 1521 Safefree (self);
1124} 1522}
1125 1523
1126void 1524void
1525resize (DC::Map self, int map_width, int map_height)
1526 CODE:
1527 self->w = map_width;
1528 self->h = map_height;
1529
1530void
1127clear (CFClient::Map self) 1531clear (DC::Map self)
1128 CODE: 1532 CODE:
1129 map_clear (self); 1533 map_clear (self);
1130 1534
1131void 1535void
1132set_face (CFClient::Map self, int face, int texid) 1536set_tileid (DC::Map self, int face, int tile)
1133 CODE: 1537 CODE:
1134{ 1538{
1135 while (self->faces <= face) 1539 need_facenum (self, face); self->face2tile [face] = tile;
1136 { 1540 need_texid (self, tile);
1137 Append (mapface, self->face, self->faces, self->faces);
1138 self->faces *= 2;
1139 }
1140
1141 self->face [face] = texid;
1142} 1541}
1143 1542
1144void 1543void
1544set_smooth (DC::Map self, int face, int smooth, int level)
1545 CODE:
1546{
1547 tileid texid;
1548 maptex *tex;
1549
1550 if (face < 0 || face >= self->faces)
1551 return;
1552
1553 if (smooth < 0 || smooth >= self->faces)
1554 return;
1555
1556 texid = self->face2tile [face];
1557
1558 if (!texid)
1559 return;
1560
1561 tex = self->tex + texid;
1562 tex->smoothtile = self->face2tile [smooth];
1563 tex->smoothlevel = level;
1564}
1565
1566void
1145set_texture (CFClient::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1567set_texture (DC::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1146 CODE: 1568 CODE:
1147{ 1569{
1148 while (self->texs <= texid) 1570 need_texid (self, texid);
1149 {
1150 Append (maptex, self->tex, self->texs, self->texs);
1151 self->texs *= 2;
1152 }
1153 1571
1154 { 1572 {
1155 maptex *tex = self->tex + texid; 1573 maptex *tex = self->tex + texid;
1156 1574
1157 tex->name = name; 1575 tex->name = name;
1174 // from transparent color bleeding and ugly wrapping effects. 1592 // from transparent color bleeding and ugly wrapping effects.
1175 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); 1593 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1176} 1594}
1177 1595
1178int 1596int
1179ox (CFClient::Map self) 1597ox (DC::Map self)
1180 ALIAS: 1598 ALIAS:
1181 oy = 1 1599 oy = 1
1182 x = 2 1600 x = 2
1183 y = 3 1601 y = 3
1184 w = 4 1602 w = 4
1195 } 1613 }
1196 OUTPUT: 1614 OUTPUT:
1197 RETVAL 1615 RETVAL
1198 1616
1199void 1617void
1200scroll (CFClient::Map self, int dx, int dy) 1618scroll (DC::Map self, int dx, int dy)
1201 CODE: 1619 CODE:
1202{ 1620{
1203 if (dx > 0) 1621 if (dx > 0)
1204 map_blank (self, self->x, self->y, dx - 1, self->h); 1622 map_blank (self, self->x, self->y, dx, self->h);
1205 else if (dx < 0) 1623 else if (dx < 0)
1206 map_blank (self, self->x + self->w + dx + 1, self->y, 1 - dx, self->h); 1624 map_blank (self, self->x + self->w + dx, self->y, -dx, self->h);
1207 1625
1208 if (dy > 0) 1626 if (dy > 0)
1209 map_blank (self, self->x, self->y, self->w, dy - 1); 1627 map_blank (self, self->x, self->y, self->w, dy);
1210 else if (dy < 0) 1628 else if (dy < 0)
1211 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy); 1629 map_blank (self, self->x, self->y + self->h + dy, self->w, -dy);
1212 1630
1213 self->ox += dx; self->x += dx; 1631 self->ox += dx; self->x += dx;
1214 self->oy += dy; self->y += dy; 1632 self->oy += dy; self->y += dy;
1215 1633
1216 while (self->y < 0) 1634 while (self->y < 0)
1220 self->rows += MAP_EXTEND_Y; 1638 self->rows += MAP_EXTEND_Y;
1221 self->y += MAP_EXTEND_Y; 1639 self->y += MAP_EXTEND_Y;
1222 } 1640 }
1223} 1641}
1224 1642
1225void 1643SV *
1226map1a_update (CFClient::Map self, SV *data_) 1644map1a_update (DC::Map self, SV *data_, int extmap)
1227 CODE: 1645 CODE:
1228{ 1646{
1229 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1647 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1230 uint8_t *data_end = (uint8_t *)SvEND (data_); 1648 uint8_t *data_end = (uint8_t *)SvEND (data_);
1231 mapcell *cell; 1649 mapcell *cell;
1232 int x, y, flags; 1650 int x, y, z, flags;
1651 AV *missing = newAV ();
1652 RETVAL = newRV_noinc ((SV *)missing);
1233 1653
1234 while (data < data_end) 1654 while (data < data_end - 1)
1235 { 1655 {
1236 flags = (data [0] << 8) + data [1]; data += 2; 1656 flags = (data [0] << 8) + data [1]; data += 2;
1237 1657
1238 x = ((flags >> 10) & 63) + self->x; 1658 x = self->x + ((flags >> 10) & 63);
1239 y = ((flags >> 4) & 63) + self->y; 1659 y = self->y + ((flags >> 4) & 63);
1240 1660
1241 cell = map_get_cell (self, x, y); 1661 cell = map_get_cell (self, x, y);
1242 1662
1243 if (flags & 15) 1663 if (flags & 15)
1244 { 1664 {
1245 if (cell->darkness < 0) 1665 if (!cell->darkness)
1246 { 1666 {
1667 memset (cell, 0, sizeof (*cell));
1247 cell->darkness = 0; 1668 cell->darkness = 256;
1248 cell->face [0] = 0;
1249 cell->face [1] = 0;
1250 cell->face [2] = 0;
1251 } 1669 }
1252 1670
1253 cell->darkness = flags & 8 ? *data++ : 255;
1254
1255 //TODO: don't trust server data to be in-range(!) 1671 //TODO: don't trust server data to be in-range(!)
1256 1672
1257 if (flags & 4) 1673 if (flags & 8)
1258 { 1674 {
1259 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2; 1675 if (extmap)
1676 {
1677 uint8_t ext, cmd;
1678
1679 do
1680 {
1681 ext = *data++;
1682 cmd = ext & 0x3f;
1683
1684 if (cmd < 4)
1685 cell->darkness = 255 - ext * 64 + 1;
1686 else if (cmd == 5) // health
1687 {
1688 cell->stat_width = 1;
1689 cell->stat_hp = *data++;
1690 }
1691 else if (cmd == 6) // monster width
1692 cell->stat_width = *data++ + 1;
1693 else if (cmd == 0x47)
1694 {
1695 if (*data == 4)
1696 ; // decode player count
1697
1698 data += *data + 1;
1699 }
1700 else if (cmd == 8) // cell flags
1701 cell->flags = *data++;
1702 else if (ext & 0x40) // unknown, multibyte => skip
1703 data += *data + 1;
1704 else
1705 data++;
1706 }
1707 while (ext & 0x80);
1708 }
1709 else
1710 cell->darkness = *data++ + 1;
1260 } 1711 }
1261 1712
1713 for (z = 0; z <= 2; ++z)
1262 if (flags & 2) 1714 if (flags & (4 >> z))
1263 { 1715 {
1264 cell->face [1] = self->face [(data [0] << 8) + data [1]]; data += 2; 1716 faceid face = (data [0] << 8) + data [1]; data += 2;
1717 need_facenum (self, face);
1718 cell->tile [z] = self->face2tile [face];
1719
1720 if (cell->tile [z])
1721 {
1722 maptex *tex = self->tex + cell->tile [z];
1723 if (!tex->name)
1724 av_push (missing, newSViv (cell->tile [z]));
1725
1726 if (tex->smoothtile)
1727 {
1728 maptex *smooth = self->tex + tex->smoothtile;
1729 if (!smooth->name)
1730 av_push (missing, newSViv (tex->smoothtile));
1731 }
1732 }
1265 } 1733 }
1266
1267 if (flags & 1)
1268 {
1269 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2;
1270 }
1271 } 1734 }
1272 else 1735 else
1273 cell->darkness = -1; 1736 cell->darkness = 0;
1274 } 1737 }
1275} 1738}
1739 OUTPUT:
1740 RETVAL
1276 1741
1277SV * 1742SV *
1278mapmap (CFClient::Map self, int x0, int y0, int w, int h) 1743mapmap (DC::Map self, int x0, int y0, int w, int h)
1279 CODE: 1744 CODE:
1280{ 1745{
1281 int x1, x; 1746 int x1, x;
1282 int y1, y; 1747 int y1, y;
1283 int z; 1748 int z;
1304 { 1769 {
1305 mapcell *cell = row->col + (x - row->c0); 1770 mapcell *cell = row->col + (x - row->c0);
1306 1771
1307 for (z = 0; z <= 0; z++) 1772 for (z = 0; z <= 0; z++)
1308 { 1773 {
1309 mapface face = cell->face [z];
1310
1311 if (face)
1312 {
1313 maptex tex = self->tex [face]; 1774 maptex tex = self->tex [cell->tile [z]];
1314 int a0 = 255 - tex.a; 1775 int a0 = 255 - tex.a;
1315 int a1 = tex.a; 1776 int a1 = tex.a;
1316 1777
1317 r = (r * a0 + tex.r * a1) / 255; 1778 r = (r * a0 + tex.r * a1) / 255;
1318 g = (g * a0 + tex.g * a1) / 255; 1779 g = (g * a0 + tex.g * a1) / 255;
1319 b = (b * a0 + tex.b * a1) / 255; 1780 b = (b * a0 + tex.b * a1) / 255;
1320 a = (a * a0 + tex.a * a1) / 255; 1781 a = (a * a0 + tex.a * a1) / 255;
1321 }
1322 } 1782 }
1323 } 1783 }
1324 1784
1325 *map++ = (r ) 1785 *map++ = (r )
1326 | (g << 8) 1786 | (g << 8)
1333} 1793}
1334 OUTPUT: 1794 OUTPUT:
1335 RETVAL 1795 RETVAL
1336 1796
1337void 1797void
1338draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1798draw (DC::Map self, int mx, int my, int sw, int sh, int T)
1339 CODE: 1799 CODE:
1340{ 1800{
1341 int vx, vy;
1342 int x, y, z; 1801 int x, y, z;
1343 int last_name;
1344 mapface face;
1345 1802
1346 vx = self->x + (self->w - sw + 1) / 2 - shift_x; 1803 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ());
1347 vy = self->y + (self->h - sh + 1) / 2 - shift_y; 1804 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level
1805 static uint8_t smooth_max[256][256]; // egad, fast and wasteful on memory (64k)
1806 smooth_key skey;
1348 1807
1349 /* 1808 rc_t *rc = rc_alloc ();
1350 int vx = self->vx = self->w >= sw 1809 rc_key_t key;
1351 ? self->x + (self->w - sw) / 2 1810 rc_array_t *arr;
1352 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
1353 1811
1354 int vy = self->vy = self->h >= sh 1812 // thats current max. sorry.
1355 ? self->y + (self->h - sh) / 2 1813 if (sw > 255) sw = 255;
1356 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy)); 1814 if (sh > 255) sh = 255;
1357 */
1358 1815
1359 glColor4ub (255, 255, 255, 255); 1816 // clear key, in case of extra padding
1817 memset (&skey, 0, sizeof (skey));
1818
1819 memset (&key, 0, sizeof (key));
1820 key.r = 255;
1821 key.g = 255;
1822 key.b = 255;
1823 key.a = 255;
1824 key.mode = GL_QUADS;
1825 key.format = GL_T2F_V3F;
1826 key.texname = -1;
1827
1828 mx += self->x;
1829 my += self->y;
1830
1831 // first pass: determine smooth_max
1832 // rather ugly, if you ask me
1833 // could also be stored inside mapcell and updated on change
1834 memset (smooth_max, 0, sizeof (smooth_max));
1835
1836 for (y = 0; y < sh; y++)
1837 if (0 <= y + my && y + my < self->rows)
1838 {
1839 maprow *row = self->row + (y + my);
1840
1841 for (x = 0; x < sw; x++)
1842 if (row->c0 <= x + mx && x + mx < row->c1)
1843 {
1844 mapcell *cell = row->col + (x + mx - row->c0);
1845
1846 smooth_max[x + 1][y + 1] =
1847 MAX (self->tex [cell->tile [0]].smoothlevel,
1848 MAX (self->tex [cell->tile [1]].smoothlevel,
1849 self->tex [cell->tile [2]].smoothlevel));
1850 }
1851 }
1360 1852
1361 glEnable (GL_BLEND); 1853 glEnable (GL_BLEND);
1362 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1854 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1363 glEnable (GL_TEXTURE_2D);
1364 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1855 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1365 1856
1366 glBegin (GL_QUADS);
1367
1368 last_name = 0;
1369
1370 for (z = 0; z < 3; z++) 1857 for (z = 0; z <= 2; z++)
1858 {
1859 memset (smooth_level, 0, sizeof (smooth_level));
1860
1371 for (y = 0; y < sh; y++) 1861 for (y = 0; y < sh; y++)
1372 if (0 <= y + vy && y + vy < self->rows) 1862 if (0 <= y + my && y + my < self->rows)
1373 { 1863 {
1374 maprow *row = self->row + (y + vy); 1864 maprow *row = self->row + (y + my);
1375 1865
1376 for (x = 0; x < sw; x++) 1866 for (x = 0; x < sw; x++)
1377 if (row->c0 <= x + vx && x + vx < row->c1) 1867 if (row->c0 <= x + mx && x + mx < row->c1)
1378 { 1868 {
1379 mapcell *cell = row->col + (x + vx - row->c0); 1869 mapcell *cell = row->col + (x + mx - row->c0);
1380
1381 face = cell->face [z]; 1870 tileid tile = cell->tile [z];
1382 1871
1383 if (face) 1872 if (tile)
1873 {
1874 maptex tex = self->tex [tile];
1875 int px, py;
1876
1877 if (key.texname != tex.name)
1878 {
1879 if (!tex.name)
1880 tex = self->tex [2]; /* missing, replace by noface */
1881
1882 key.texname = tex.name;
1883 arr = rc_array (rc, &key);
1884 }
1885
1886 px = (x + 1) * T - tex.w;
1887 py = (y + 1) * T - tex.h;
1888
1889 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1890 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
1891 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
1892 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
1893
1894 if (cell->flags && z == 2)
1895 {
1896 // overlays such as the speech bubble, probably more to come
1897 if (cell->flags & 1)
1898 {
1899 maptex tex = self->tex [1];
1900 int px = x * T + T * 2 / 32;
1901 int py = y * T - T * 6 / 32;
1902
1903 if (tex.name)
1904 {
1905 if (key.texname != tex.name)
1906 {
1907 key.texname = tex.name;
1908 arr = rc_array (rc, &key);
1909 }
1910
1911 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1912 rc_t2f_v3f (arr, 0 , tex.t, px , py + T, 0);
1913 rc_t2f_v3f (arr, tex.s, tex.t, px + T, py + T, 0);
1914 rc_t2f_v3f (arr, tex.s, 0 , px + T, py , 0);
1915 }
1916 }
1917 }
1918
1919 // update smooth hash
1920 if (tex.smoothtile)
1921 {
1922 skey.tile = tex.smoothtile;
1923 skey.level = tex.smoothlevel;
1924
1925 smooth_level [tex.smoothlevel >> 5] |= ((uint32_t)1) << (tex.smoothlevel & 31);
1926
1927 // add bits to current tile and all neighbours. skey.x|y is
1928 // shifted +1|+1 so we always stay positive.
1929
1930 // bits is ___n cccc CCCC bbbb
1931 // n do not draw borders&corners
1932 // c draw these corners, but...
1933 // C ... not these
1934 // b draw these borders
1935
1936 // borders: 1 ┃· 2 ━━ 4 ·┃ 8 ··
1937 // ┃· ·· ·┃ ━━
1938
1939 // corners: 1 ┛· 2 ·┗ 4 ·· 8 ··
1940 // ·· ·· ·┏ ┓·
1941
1942 // full tile
1943 skey.x = x + 1; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x1000);
1944
1945 // borders
1946 skey.x = x + 2; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0091);
1947 skey.x = x + 1; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0032);
1948 skey.x = x ; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0064);
1949 skey.x = x + 1; skey.y = y ; smooth_or_bits (smooth, &skey, 0x00c8);
1950
1951 // corners
1952 skey.x = x + 2; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0100);
1953 skey.x = x ; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0200);
1954 skey.x = x ; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0400);
1955 skey.x = x + 2; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0800);
1956 }
1957 }
1958 }
1959 }
1960
1961 rc_draw (rc);
1962 rc_clear (rc);
1963
1964 // go through all smoothlevels, lowest to highest, then draw.
1965 // this is basically counting sort
1966 {
1967 int w, b;
1968
1969 glEnable (GL_TEXTURE_2D);
1970 glBegin (GL_QUADS);
1971 for (w = 0; w < 256 / 32; ++w)
1972 {
1973 uint32_t smask = smooth_level [w];
1974 if (smask)
1975 for (b = 0; b < 32; ++b)
1976 if (smask & (((uint32_t)1) << b))
1384 { 1977 {
1385 maptex tex = self->tex [face]; 1978 int level = (w << 5) | b;
1979 HE *he;
1386 1980
1387 int px = (x + 1) * 32 - tex.w; 1981 hv_iterinit (smooth);
1388 int py = (y + 1) * 32 - tex.h; 1982 while ((he = hv_iternext (smooth)))
1389
1390 if (last_name != tex.name)
1391 { 1983 {
1984 smooth_key *skey = (smooth_key *)HeKEY (he);
1985 IV bits = SvIVX (HeVAL (he));
1986
1987 if (!(bits & 0x1000)
1988 && skey->level == level
1989 && level > smooth_max [skey->x][skey->y])
1990 {
1991 maptex tex = self->tex [skey->tile];
1992 int px = (((int)skey->x) - 1) * T;
1993 int py = (((int)skey->y) - 1) * T;
1994 int border = bits & 15;
1995 int corner = (bits >> 8) & ~(bits >> 4) & 15;
1996 float dx = tex.s * .0625f; // 16 images/row
1997 float dy = tex.t * .5f ; // 2 images/column
1998
1999 if (tex.name)
2000 {
2001 // this time avoiding texture state changes
2002 // save gobs of state changes.
2003 if (key.texname != tex.name)
2004 {
1392 glEnd (); 2005 glEnd ();
1393 last_name = tex.name;
1394 glBindTexture (GL_TEXTURE_2D, last_name); 2006 glBindTexture (GL_TEXTURE_2D, key.texname = tex.name);
1395 glBegin (GL_QUADS); 2007 glBegin (GL_QUADS);
2008 }
2009
2010 if (border)
2011 {
2012 float ox = border * dx;
2013
2014 glTexCoord2f (ox , 0.f ); glVertex2i (px , py );
2015 glTexCoord2f (ox , dy ); glVertex2i (px , py + T);
2016 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py + T);
2017 glTexCoord2f (ox + dx, 0.f ); glVertex2i (px + T, py );
2018 }
2019
2020 if (corner)
2021 {
2022 float ox = corner * dx;
2023
2024 glTexCoord2f (ox , dy ); glVertex2i (px , py );
2025 glTexCoord2f (ox , dy * 2.f); glVertex2i (px , py + T);
2026 glTexCoord2f (ox + dx, dy * 2.f); glVertex2i (px + T, py + T);
2027 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py );
2028 }
2029 }
2030 }
1396 } 2031 }
1397
1398 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1399 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1400 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1401 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1402 } 2032 }
1403 }
1404 } 2033 }
1405 2034
1406 glEnd (); 2035 glEnd ();
1407
1408 glDisable (GL_TEXTURE_2D); 2036 glDisable (GL_TEXTURE_2D);
2037 key.texname = -1;
2038 }
2039
2040 hv_clear (smooth);
2041 }
2042
1409 glDisable (GL_BLEND); 2043 glDisable (GL_BLEND);
1410} 2044 rc_free (rc);
1411 2045
2046 // top layer: overlays such as the health bar
2047 for (y = 0; y < sh; y++)
2048 if (0 <= y + my && y + my < self->rows)
2049 {
2050 maprow *row = self->row + (y + my);
2051
2052 for (x = 0; x < sw; x++)
2053 if (row->c0 <= x + mx && x + mx < row->c1)
2054 {
2055 mapcell *cell = row->col + (x + mx - row->c0);
2056
2057 int px = x * T;
2058 int py = y * T;
2059
2060 if (cell->stat_hp)
2061 {
2062 int width = cell->stat_width * T;
2063 int thick = (sh * T / 32 + 27) / 28 + 1 + cell->stat_width;
2064
2065 glColor3ub (0, 0, 0);
2066 glRectf (px + 1, py - thick - 2,
2067 px + width - 1, py);
2068
2069 glColor3ub (cell->stat_hp, 255 - cell->stat_hp, 0);
2070 glRectf (px + 2,
2071 py - thick - 1,
2072 px + width - 2 - cell->stat_hp * (width - 4) / 255, py - 1);
2073 }
2074 }
2075 }
2076}
2077
1412void 2078void
1413draw_magicmap (CFClient::Map self, int dx, int dy, int w, int h, unsigned char *data) 2079draw_magicmap (DC::Map self, int dx, int dy, int w, int h, unsigned char *data)
1414 CODE: 2080 CODE:
1415{ 2081{
1416 static float color[16][3] = { 2082 static float color[16][3] = {
1417 { 0.00, 0.00, 0.00 }, 2083 { 0.00F, 0.00F, 0.00F },
1418 { 1.00, 1.00, 1.00 }, 2084 { 1.00F, 1.00F, 1.00F },
1419 { 0.00, 0.00, 0.55 }, 2085 { 0.00F, 0.00F, 0.55F },
1420 { 1.00, 0.00, 0.00 }, 2086 { 1.00F, 0.00F, 0.00F },
1421 2087
1422 { 1.00, 0.54, 0.00 }, 2088 { 1.00F, 0.54F, 0.00F },
1423 { 0.11, 0.56, 1.00 }, 2089 { 0.11F, 0.56F, 1.00F },
1424 { 0.93, 0.46, 0.00 }, 2090 { 0.93F, 0.46F, 0.00F },
1425 { 0.18, 0.54, 0.34 }, 2091 { 0.18F, 0.54F, 0.34F },
1426 2092
1427 { 0.56, 0.73, 0.56 }, 2093 { 0.56F, 0.73F, 0.56F },
1428 { 0.80, 0.80, 0.80 }, 2094 { 0.80F, 0.80F, 0.80F },
1429 { 0.55, 0.41, 0.13 }, 2095 { 0.55F, 0.41F, 0.13F },
1430 { 0.99, 0.77, 0.26 }, 2096 { 0.99F, 0.77F, 0.26F },
1431 2097
1432 { 0.74, 0.65, 0.41 }, 2098 { 0.74F, 0.65F, 0.41F },
1433 2099
1434 { 0.00, 1.00, 1.00 }, 2100 { 0.00F, 1.00F, 1.00F },
1435 { 1.00, 0.00, 1.00 }, 2101 { 1.00F, 0.00F, 1.00F },
1436 { 1.00, 1.00, 0.00 }, 2102 { 1.00F, 1.00F, 0.00F },
1437 }; 2103 };
1438 2104
1439 int x, y; 2105 int x, y;
1440 2106
1441 glEnable (GL_TEXTURE_2D); 2107 glEnable (GL_TEXTURE_2D);
1468 glDisable (GL_BLEND); 2134 glDisable (GL_BLEND);
1469 glDisable (GL_TEXTURE_2D); 2135 glDisable (GL_TEXTURE_2D);
1470} 2136}
1471 2137
1472void 2138void
1473fow_texture (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 2139fow_texture (DC::Map self, int mx, int my, int sw, int sh)
1474 PPCODE: 2140 PPCODE:
1475{ 2141{
1476 int vx, vy;
1477 int x, y; 2142 int x, y;
2143 int sw1 = sw + 2;
2144 int sh1 = sh + 2;
2145 int sh3 = sh * 3;
1478 int sw4 = (sw + 3) & ~3; 2146 int sw34 = (sw * 3 + 3) & ~3;
2147 uint8_t *darkness1 = (uint8_t *)malloc (sw1 * sh1);
1479 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); 2148 SV *darkness3_sv = sv_2mortal (newSV (sw34 * sh3));
1480 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv); 2149 uint8_t *darkness3 = (uint8_t *)SvPVX (darkness3_sv);
1481 2150
1482 memset (darkness, 255, sw4 * sh);
1483 SvPOK_only (darkness_sv); 2151 SvPOK_only (darkness3_sv);
1484 SvCUR_set (darkness_sv, sw4 * sh); 2152 SvCUR_set (darkness3_sv, sw34 * sh3);
1485 2153
1486 vx = self->x + (self->w - sw + 1) / 2 - shift_x; 2154 mx += self->x - 1;
1487 vy = self->y + (self->h - sh + 1) / 2 - shift_y; 2155 my += self->y - 1;
1488 2156
2157 memset (darkness1, 255, sw1 * sh1);
2158
1489 for (y = 0; y < sh; y++) 2159 for (y = 0; y < sh1; y++)
1490 if (0 <= y + vy && y + vy < self->rows) 2160 if (0 <= y + my && y + my < self->rows)
1491 { 2161 {
1492 maprow *row = self->row + (y + vy); 2162 maprow *row = self->row + (y + my);
1493 2163
1494 for (x = 0; x < sw; x++) 2164 for (x = 0; x < sw1; x++)
1495 if (row->c0 <= x + vx && x + vx < row->c1) 2165 if (row->c0 <= x + mx && x + mx < row->c1)
1496 { 2166 {
1497 mapcell *cell = row->col + (x + vx - row->c0); 2167 mapcell *cell = row->col + (x + mx - row->c0);
1498 2168
1499 darkness[y * sw4 + x] = cell->darkness < 0 2169 darkness1 [y * sw1 + x] = cell->darkness
2170 ? 255 - (cell->darkness - 1)
1500 ? 255 - FOW_DARKNESS 2171 : 255 - FOW_DARKNESS;
1501 : 255 - cell->darkness;
1502 } 2172 }
1503 } 2173 }
1504 2174
2175 for (y = 0; y < sh; ++y)
2176 for (x = 0; x < sw; ++x)
2177 {
2178 uint8_t d11 = darkness1 [(y ) * sw1 + x ];
2179 uint8_t d21 = darkness1 [(y ) * sw1 + x + 1];
2180 uint8_t d31 = darkness1 [(y ) * sw1 + x + 2];
2181 uint8_t d12 = darkness1 [(y + 1) * sw1 + x ];
2182 uint8_t d22 = darkness1 [(y + 1) * sw1 + x + 1];
2183 uint8_t d32 = darkness1 [(y + 1) * sw1 + x + 2];
2184 uint8_t d13 = darkness1 [(y + 2) * sw1 + x ];
2185 uint8_t d23 = darkness1 [(y + 2) * sw1 + x + 1];
2186 uint8_t d33 = darkness1 [(y + 2) * sw1 + x + 2];
2187
2188 uint8_t r11 = (d11 + d21 + d12) / 3;
2189 uint8_t r21 = d21;
2190 uint8_t r31 = (d21 + d31 + d32) / 3;
2191
2192 uint8_t r12 = d12;
2193 uint8_t r22 = d22;
2194 uint8_t r32 = d32;
2195
2196 uint8_t r13 = (d13 + d23 + d12) / 3;
2197 uint8_t r23 = d23;
2198 uint8_t r33 = (d23 + d33 + d32) / 3;
2199
2200 darkness3 [(y * 3 ) * sw34 + (x * 3 )] = MAX (d22, r11);
2201 darkness3 [(y * 3 ) * sw34 + (x * 3 + 1)] = MAX (d22, r21);
2202 darkness3 [(y * 3 ) * sw34 + (x * 3 + 2)] = MAX (d22, r31);
2203 darkness3 [(y * 3 + 1) * sw34 + (x * 3 )] = MAX (d22, r12);
2204 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 1)] = MAX (d22, r22);
2205 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 2)] = MAX (d22, r32);
2206 darkness3 [(y * 3 + 2) * sw34 + (x * 3 )] = MAX (d22, r13);
2207 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 1)] = MAX (d22, r23);
2208 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 2)] = MAX (d22, r33);
2209 }
2210
2211 free (darkness1);
2212
1505 EXTEND (SP, 3); 2213 EXTEND (SP, 3);
1506 PUSHs (sv_2mortal (newSViv (sw4))); 2214 PUSHs (sv_2mortal (newSViv (sw34)));
1507 PUSHs (sv_2mortal (newSViv (sh))); 2215 PUSHs (sv_2mortal (newSViv (sh3)));
1508 PUSHs (darkness_sv); 2216 PUSHs (darkness3_sv);
1509} 2217}
1510 2218
1511SV * 2219SV *
1512get_rect (CFClient::Map self, int x0, int y0, int w, int h) 2220get_rect (DC::Map self, int x0, int y0, int w, int h)
1513 CODE: 2221 CODE:
1514{ 2222{
1515 int x, y, x1, y1; 2223 int x, y, x1, y1;
1516 SV *data_sv = newSV (w * h * 7 + 5); 2224 SV *data_sv = newSV (w * h * 7 + 5);
1517 uint8_t *data = (uint8_t *)SvPVX (data_sv); 2225 uint8_t *data = (uint8_t *)SvPVX (data_sv);
1542 if (row && row->c0 <= x && x < row->c1) 2250 if (row && row->c0 <= x && x < row->c1)
1543 { 2251 {
1544 mapcell *cell = row->col + (x - row->c0); 2252 mapcell *cell = row->col + (x - row->c0);
1545 uint8_t flags = 0; 2253 uint8_t flags = 0;
1546 2254
1547 if (cell->face [0]) flags |= 1; 2255 if (cell->tile [0]) flags |= 1;
1548 if (cell->face [1]) flags |= 2; 2256 if (cell->tile [1]) flags |= 2;
1549 if (cell->face [2]) flags |= 4; 2257 if (cell->tile [2]) flags |= 4;
1550 2258
1551 *data++ = flags; 2259 *data++ = flags;
1552 2260
1553 if (flags & 1) 2261 if (flags & 1)
1554 { 2262 {
2263 tileid tile = cell->tile [0];
1555 *data++ = cell->face [0] >> 8; 2264 *data++ = tile >> 8;
1556 *data++ = cell->face [0]; 2265 *data++ = tile;
1557 } 2266 }
1558 2267
1559 if (flags & 2) 2268 if (flags & 2)
1560 { 2269 {
2270 tileid tile = cell->tile [1];
1561 *data++ = cell->face [1] >> 8; 2271 *data++ = tile >> 8;
1562 *data++ = cell->face [1]; 2272 *data++ = tile;
1563 } 2273 }
1564 2274
1565 if (flags & 4) 2275 if (flags & 4)
1566 { 2276 {
2277 tileid tile = cell->tile [2];
1567 *data++ = cell->face [2] >> 8; 2278 *data++ = tile >> 8;
1568 *data++ = cell->face [2]; 2279 *data++ = tile;
1569 } 2280 }
1570 } 2281 }
1571 else 2282 else
1572 *data++ = 0; 2283 *data++ = 0;
1573 } 2284 }
1579} 2290}
1580 OUTPUT: 2291 OUTPUT:
1581 RETVAL 2292 RETVAL
1582 2293
1583void 2294void
1584set_rect (CFClient::Map self, int x0, int y0, uint8_t *data) 2295set_rect (DC::Map self, int x0, int y0, uint8_t *data)
1585 PPCODE: 2296 PPCODE:
1586{ 2297{
1587 int x, y, z; 2298 int x, y, z;
1588 int w, h; 2299 int w, h;
1589 int x1, y1; 2300 int x1, y1;
1590 2301
1591 if (*data++ != 0) 2302 if (*data++ != 0)
1592 return; /* version mismatch */ 2303 XSRETURN_EMPTY; /* version mismatch */
1593 2304
1594 w = *data++ << 8; w |= *data++; 2305 w = *data++ << 8; w |= *data++;
1595 h = *data++ << 8; h |= *data++; 2306 h = *data++ << 8; h |= *data++;
1596 2307
1597 // we need to do this 'cause we don't keep an absolute coord system for rows 2308 // we need to do this 'cause we don't keep an absolute coord system for rows
1613 { 2324 {
1614 uint8_t flags = *data++; 2325 uint8_t flags = *data++;
1615 2326
1616 if (flags) 2327 if (flags)
1617 { 2328 {
1618 mapface face[3] = { 0, 0, 0 };
1619
1620 mapcell *cell = row_get_cell (row, x); 2329 mapcell *cell = row_get_cell (row, x);
2330 tileid tile[3] = { 0, 0, 0 };
1621 2331
1622 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; } 2332 if (flags & 1) { tile[0] = *data++ << 8; tile[0] |= *data++; }
1623 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; } 2333 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; }
1624 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; } 2334 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; }
1625 2335
1626 if (cell->darkness <= 0) 2336 if (cell->darkness == 0)
1627 { 2337 {
1628 cell->darkness = -1; 2338 cell->darkness = 0;
1629 2339
1630 for (z = 0; z <= 2; z++) 2340 for (z = 0; z <= 2; z++)
1631 { 2341 {
1632 cell->face[z] = face[z]; 2342 tileid t = tile [z];
1633 2343
1634 if (face[z] && (face[z] >= self->texs || !self->tex[face [z]].name)) 2344 if (t >= self->texs || (t && !self->tex [t].name))
2345 {
1635 XPUSHs (sv_2mortal (newSViv (face[z]))); 2346 XPUSHs (sv_2mortal (newSViv (t)));
2347 need_texid (self, t);
2348 }
2349
2350 cell->tile [z] = t;
1636 } 2351 }
1637 } 2352 }
1638 } 2353 }
1639 } 2354 }
1640 } 2355 }
1641} 2356}
1642 2357
1643MODULE = CFClient PACKAGE = CFClient::MixChunk 2358MODULE = Deliantra::Client PACKAGE = DC::RW
1644 2359
1645CFClient::MixChunk 2360DC::RW
1646new_from_file (SV *class, char *path) 2361new (SV *class, SV *data_sv)
1647 CODE: 2362 CODE:
1648 RETVAL = Mix_LoadWAV (path); 2363{
2364 STRLEN datalen;
2365 char *data = SvPVbyte (data_sv, datalen);
2366
2367 RETVAL = SDL_RWFromConstMem (data, datalen);
2368}
1649 OUTPUT: 2369 OUTPUT:
1650 RETVAL 2370 RETVAL
1651 2371
2372DC::RW
2373new_from_file (SV *class, const char *path, const char *mode = "rb")
2374 CODE:
2375 RETVAL = SDL_RWFromFile (path, mode);
2376 OUTPUT:
2377 RETVAL
2378
2379# fails on win32:
2380# dc.xs(2268) : error C2059: syntax error : '('
1652void 2381#void
2382#close (DC::RW self)
2383# CODE:
2384# (self->(close)) (self);
2385
2386MODULE = Deliantra::Client PACKAGE = DC::Channel
2387
2388PROTOTYPES: DISABLE
2389
2390DC::Channel
2391find ()
2392 CODE:
2393{
2394 RETVAL = Mix_GroupAvailable (-1);
2395
2396 if (RETVAL < 0)
2397 {
2398 RETVAL = Mix_GroupOldest (-1);
2399
2400 if (RETVAL < 0)
2401 XSRETURN_UNDEF;
2402
2403 Mix_HaltChannel (RETVAL);
2404 }
2405
2406 Mix_UnregisterAllEffects (RETVAL);
2407 Mix_Volume (RETVAL, 128);
2408}
2409 OUTPUT:
2410 RETVAL
2411
2412void
2413halt (DC::Channel self)
2414 CODE:
2415 Mix_HaltChannel (self);
2416
2417void
2418expire (DC::Channel self, int ticks = -1)
2419 CODE:
2420 Mix_ExpireChannel (self, ticks);
2421
2422void
2423fade_out (DC::Channel self, int ticks = -1)
2424 CODE:
2425 Mix_FadeOutChannel (self, ticks);
2426
2427int
2428volume (DC::Channel self, int volume)
2429 CODE:
2430 RETVAL = Mix_Volume (self, CLAMP (volume, 0, 128));
2431 OUTPUT:
2432 RETVAL
2433
2434void
2435unregister_all_effects (DC::Channel self)
2436 CODE:
2437 Mix_UnregisterAllEffects (self);
2438
2439void
2440set_panning (DC::Channel self, int left, int right)
2441 CODE:
2442 left = CLAMP (left , 0, 255);
2443 right = CLAMP (right, 0, 255);
2444 Mix_SetPanning (self, left, right);
2445
2446void
2447set_distance (DC::Channel self, int distance)
2448 CODE:
2449 Mix_SetDistance (self, CLAMP (distance, 0, 255));
2450
2451void
2452set_position (DC::Channel self, int angle, int distance)
2453 CODE:
2454
2455void
2456set_position_r (DC::Channel self, int dx, int dy, int maxdistance)
2457 CODE:
2458{
2459 int distance = sqrtf (dx * dx + dy * dy) * (255.f / sqrtf (maxdistance * maxdistance));
2460 int angle = 360 + (int)roundf (atan2f (dx, -dy) * 180.f / (float)M_PI);
2461 Mix_SetPosition (self, angle, CLAMP (distance, 0, 255));
2462}
2463
2464void
2465set_reverse_stereo (DC::Channel self, int flip)
2466 CODE:
2467 Mix_SetReverseStereo (self, flip);
2468
2469MODULE = Deliantra::Client PACKAGE = DC::MixChunk
2470
2471PROTOTYPES: DISABLE
2472
2473DC::MixChunk
2474new (SV *class, DC::RW rwops)
2475 CODE:
2476 RETVAL = Mix_LoadWAV_RW (rwops, 1);
2477 OUTPUT:
2478 RETVAL
2479
2480void
1653DESTROY (CFClient::MixChunk self) 2481DESTROY (DC::MixChunk self)
1654 CODE: 2482 CODE:
1655 Mix_FreeChunk (self); 2483 Mix_FreeChunk (self);
1656 2484
1657int 2485int
1658volume (CFClient::MixChunk self, int volume = -1) 2486volume (DC::MixChunk self, int volume = -1)
1659 CODE: 2487 CODE:
2488 if (items > 1)
2489 volume = CLAMP (volume, 0, 128);
1660 RETVAL = Mix_VolumeChunk (self, volume); 2490 RETVAL = Mix_VolumeChunk (self, volume);
1661 OUTPUT: 2491 OUTPUT:
1662 RETVAL 2492 RETVAL
1663 2493
1664int 2494DC::Channel
1665play (CFClient::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 2495play (DC::MixChunk self, DC::Channel channel = -1, int loops = 0, int ticks = -1)
1666 CODE: 2496 CODE:
2497{
1667 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 2498 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
2499
2500 if (RETVAL < 0)
2501 XSRETURN_UNDEF;
2502
2503 if (channel < 0)
2504 {
2505 Mix_UnregisterAllEffects (RETVAL);
2506 Mix_Volume (RETVAL, 128);
2507 }
2508}
1668 OUTPUT: 2509 OUTPUT:
1669 RETVAL 2510 RETVAL
1670 2511
1671MODULE = CFClient PACKAGE = CFClient::MixMusic 2512MODULE = Deliantra::Client PACKAGE = DC::MixMusic
1672 2513
1673int 2514int
1674volume (int volume = -1) 2515volume (int volume = -1)
2516 PROTOTYPE: ;$
1675 CODE: 2517 CODE:
2518 if (items > 0)
2519 volume = CLAMP (volume, 0, 128);
1676 RETVAL = Mix_VolumeMusic (volume); 2520 RETVAL = Mix_VolumeMusic (volume);
1677 OUTPUT: 2521 OUTPUT:
1678 RETVAL 2522 RETVAL
1679 2523
1680CFClient::MixMusic 2524void
1681new_from_file (SV *class, char *path) 2525fade_out (int ms)
1682 CODE: 2526 CODE:
2527 Mix_FadeOutMusic (ms);
2528
2529void
2530halt ()
2531 CODE:
2532 Mix_HaltMusic ();
2533
2534DC::MixMusic
2535new (SV *class, DC::RW rwops)
2536 CODE:
1683 RETVAL = Mix_LoadMUS (path); 2537 RETVAL = Mix_LoadMUS_RW (rwops);
1684 OUTPUT: 2538 OUTPUT:
1685 RETVAL 2539 RETVAL
1686 2540
1687void 2541void
1688DESTROY (CFClient::MixMusic self) 2542DESTROY (DC::MixMusic self)
1689 CODE: 2543 CODE:
1690 Mix_FreeMusic (self); 2544 Mix_FreeMusic (self);
1691 2545
1692int 2546int
1693play (CFClient::MixMusic self, int loops = -1) 2547play (DC::MixMusic self, int loops = -1)
1694 CODE: 2548 CODE:
1695 RETVAL = Mix_PlayMusic (self, loops); 2549 RETVAL = Mix_PlayMusic (self, loops);
1696 OUTPUT: 2550 OUTPUT:
1697 RETVAL 2551 RETVAL
1698 2552
2553void
2554fade_in_pos (DC::MixMusic self, int loops, int ms, double position)
2555 CODE:
2556 Mix_FadeInMusicPos (self, loops, ms, position);
2557
1699MODULE = CFClient PACKAGE = CFClient::OpenGL 2558MODULE = Deliantra::Client PACKAGE = DC::OpenGL
2559
2560PROTOTYPES: ENABLE
1700 2561
1701BOOT: 2562BOOT:
1702{ 2563{
1703 HV *stash = gv_stashpv ("CFClient::OpenGL", 1); 2564 HV *stash = gv_stashpv ("DC::OpenGL", 1);
1704 static const struct { 2565 static const struct {
1705 const char *name; 2566 const char *name;
1706 IV iv; 2567 IV iv;
1707 } *civ, const_iv[] = { 2568 } *civ, const_iv[] = {
1708# define const_iv(name) { # name, (IV)name } 2569# define const_iv(name) { # name, (IV)name }
2570 const_iv (GL_VENDOR),
2571 const_iv (GL_VERSION),
2572 const_iv (GL_EXTENSIONS),
1709 const_iv (GL_COLOR_MATERIAL), 2573 const_iv (GL_COLOR_MATERIAL),
1710 const_iv (GL_SMOOTH), 2574 const_iv (GL_SMOOTH),
1711 const_iv (GL_FLAT), 2575 const_iv (GL_FLAT),
1712 const_iv (GL_DITHER), 2576 const_iv (GL_DITHER),
1713 const_iv (GL_BLEND), 2577 const_iv (GL_BLEND),
1715 const_iv (GL_SCISSOR_TEST), 2579 const_iv (GL_SCISSOR_TEST),
1716 const_iv (GL_DEPTH_TEST), 2580 const_iv (GL_DEPTH_TEST),
1717 const_iv (GL_ALPHA_TEST), 2581 const_iv (GL_ALPHA_TEST),
1718 const_iv (GL_NORMALIZE), 2582 const_iv (GL_NORMALIZE),
1719 const_iv (GL_RESCALE_NORMAL), 2583 const_iv (GL_RESCALE_NORMAL),
2584 const_iv (GL_FRONT),
2585 const_iv (GL_BACK),
2586 const_iv (GL_AUX0),
1720 const_iv (GL_AND), 2587 const_iv (GL_AND),
1721 const_iv (GL_ONE), 2588 const_iv (GL_ONE),
1722 const_iv (GL_ZERO), 2589 const_iv (GL_ZERO),
1723 const_iv (GL_SRC_ALPHA), 2590 const_iv (GL_SRC_ALPHA),
1724 const_iv (GL_DST_ALPHA), 2591 const_iv (GL_DST_ALPHA),
1737 const_iv (GL_INTENSITY), 2604 const_iv (GL_INTENSITY),
1738 const_iv (GL_LUMINANCE), 2605 const_iv (GL_LUMINANCE),
1739 const_iv (GL_LUMINANCE_ALPHA), 2606 const_iv (GL_LUMINANCE_ALPHA),
1740 const_iv (GL_FLOAT), 2607 const_iv (GL_FLOAT),
1741 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 2608 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
2609 const_iv (GL_COMPRESSED_ALPHA_ARB),
2610 const_iv (GL_COMPRESSED_LUMINANCE_ARB),
2611 const_iv (GL_COMPRESSED_LUMINANCE_ALPHA_ARB),
2612 const_iv (GL_COMPRESSED_INTENSITY_ARB),
2613 const_iv (GL_COMPRESSED_RGB_ARB),
2614 const_iv (GL_COMPRESSED_RGBA_ARB),
1742 const_iv (GL_COMPILE), 2615 const_iv (GL_COMPILE),
2616 const_iv (GL_PROXY_TEXTURE_1D),
2617 const_iv (GL_PROXY_TEXTURE_2D),
1743 const_iv (GL_TEXTURE_1D), 2618 const_iv (GL_TEXTURE_1D),
1744 const_iv (GL_TEXTURE_2D), 2619 const_iv (GL_TEXTURE_2D),
1745 const_iv (GL_TEXTURE_ENV), 2620 const_iv (GL_TEXTURE_ENV),
1746 const_iv (GL_TEXTURE_MAG_FILTER), 2621 const_iv (GL_TEXTURE_MAG_FILTER),
1747 const_iv (GL_TEXTURE_MIN_FILTER), 2622 const_iv (GL_TEXTURE_MIN_FILTER),
1768 const_iv (GL_COLOR_LOGIC_OP), 2643 const_iv (GL_COLOR_LOGIC_OP),
1769 const_iv (GL_SEPARABLE_2D), 2644 const_iv (GL_SEPARABLE_2D),
1770 const_iv (GL_CONVOLUTION_2D), 2645 const_iv (GL_CONVOLUTION_2D),
1771 const_iv (GL_CONVOLUTION_BORDER_MODE), 2646 const_iv (GL_CONVOLUTION_BORDER_MODE),
1772 const_iv (GL_CONSTANT_BORDER), 2647 const_iv (GL_CONSTANT_BORDER),
2648 const_iv (GL_POINTS),
1773 const_iv (GL_LINES), 2649 const_iv (GL_LINES),
2650 const_iv (GL_LINE_STRIP),
1774 const_iv (GL_LINE_LOOP), 2651 const_iv (GL_LINE_LOOP),
1775 const_iv (GL_QUADS), 2652 const_iv (GL_QUADS),
1776 const_iv (GL_QUAD_STRIP), 2653 const_iv (GL_QUAD_STRIP),
1777 const_iv (GL_TRIANGLES), 2654 const_iv (GL_TRIANGLES),
1778 const_iv (GL_TRIANGLE_STRIP), 2655 const_iv (GL_TRIANGLE_STRIP),
1779 const_iv (GL_TRIANGLE_FAN), 2656 const_iv (GL_TRIANGLE_FAN),
2657 const_iv (GL_POLYGON),
1780 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 2658 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
2659 const_iv (GL_POINT_SMOOTH_HINT),
2660 const_iv (GL_LINE_SMOOTH_HINT),
2661 const_iv (GL_POLYGON_SMOOTH_HINT),
2662 const_iv (GL_GENERATE_MIPMAP_HINT),
2663 const_iv (GL_TEXTURE_COMPRESSION_HINT),
1781 const_iv (GL_FASTEST), 2664 const_iv (GL_FASTEST),
2665 const_iv (GL_DONT_CARE),
2666 const_iv (GL_NICEST),
1782 const_iv (GL_V2F), 2667 const_iv (GL_V2F),
1783 const_iv (GL_V3F), 2668 const_iv (GL_V3F),
1784 const_iv (GL_T2F_V3F), 2669 const_iv (GL_T2F_V3F),
1785 const_iv (GL_T2F_N3F_V3F), 2670 const_iv (GL_T2F_N3F_V3F),
1786# undef const_iv 2671# undef const_iv
1787 }; 2672 };
1788 2673
1789 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 2674 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1790 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 2675 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
2676
2677 texture_av = newAV ();
2678 AvREAL_off (texture_av);
1791} 2679}
2680
2681void
2682disable_GL_EXT_blend_func_separate ()
2683 CODE:
2684 gl.BlendFuncSeparate = 0;
2685 gl.BlendFuncSeparateEXT = 0;
1792 2686
1793char * 2687char *
1794gl_vendor () 2688gl_vendor ()
1795 CODE: 2689 CODE:
1796 RETVAL = (char *)glGetString (GL_VENDOR); 2690 RETVAL = (char *)glGetString (GL_VENDOR);
1809 CODE: 2703 CODE:
1810 RETVAL = (char *)glGetString (GL_EXTENSIONS); 2704 RETVAL = (char *)glGetString (GL_EXTENSIONS);
1811 OUTPUT: 2705 OUTPUT:
1812 RETVAL 2706 RETVAL
1813 2707
2708const char *glGetString (GLenum pname)
2709
2710GLint glGetInteger (GLenum pname)
2711 CODE:
2712 glGetIntegerv (pname, &RETVAL);
2713 OUTPUT:
2714 RETVAL
2715
2716GLdouble glGetDouble (GLenum pname)
2717 CODE:
2718 glGetDoublev (pname, &RETVAL);
2719 OUTPUT:
2720 RETVAL
2721
1814int glGetError () 2722int glGetError ()
1815 2723
1816void glFinish () 2724void glFinish ()
1817 2725
1818void glClear (int mask) 2726void glClear (int mask)
1846 2754
1847void glPopMatrix () 2755void glPopMatrix ()
1848 2756
1849void glLoadIdentity () 2757void glLoadIdentity ()
1850 2758
2759void glDrawBuffer (int buffer)
2760
2761void glReadBuffer (int buffer)
2762
1851# near_ and far_ are due to microsofts buggy "c" compiler 2763# near_ and far_ are due to microsofts buggy "c" compiler
1852void glFrustum (double left, double right, double bottom, double top, double near_, double far_) 2764void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
1853 2765
1854# near_ and far_ are due to microsofts buggy "c" compiler 2766# near_ and far_ are due to microsofts buggy "c" compiler
1855void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 2767void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
2768
2769PROTOTYPES: DISABLE
1856 2770
1857void glViewport (int x, int y, int width, int height) 2771void glViewport (int x, int y, int width, int height)
1858 2772
1859void glScissor (int x, int y, int width, int height) 2773void glScissor (int x, int y, int width, int height)
1860 2774
1868 2782
1869void glRotate (float angle, float x, float y, float z) 2783void glRotate (float angle, float x, float y, float z)
1870 CODE: 2784 CODE:
1871 glRotatef (angle, x, y, z); 2785 glRotatef (angle, x, y, z);
1872 2786
1873void glBegin (int mode)
1874
1875void glEnd ()
1876
1877void glColor (float r, float g, float b, float a = 1.0) 2787void glColor (float r, float g, float b, float a = 1.0)
1878 PROTOTYPE: @
1879 ALIAS: 2788 ALIAS:
1880 glColor_premultiply = 1 2789 glColor_premultiply = 1
1881 CODE: 2790 CODE:
1882 if (ix) 2791 if (ix)
1883 { 2792 {
1884 r *= a; 2793 r *= a;
1885 g *= a; 2794 g *= a;
1886 b *= a; 2795 b *= a;
1887 } 2796 }
1888 // microsoft visual "c" rounds instead of truncating... 2797 // microsoft visual "c" rounds instead of truncating...
1889 glColor4ub (MIN ((int)(r * 256.f), 255), 2798 glColor4f (r, g, b, a);
1890 MIN ((int)(g * 256.f), 255),
1891 MIN ((int)(b * 256.f), 255),
1892 MIN ((int)(a * 256.f), 255));
1893
1894void glInterleavedArrays (int format, int stride, char *data)
1895
1896void glDrawElements (int mode, int count, int type, char *indices)
1897
1898# 1.2 void glDrawRangeElements (int mode, int start, int end
1899 2799
1900void glRasterPos (float x, float y, float z = 0.) 2800void glRasterPos (float x, float y, float z = 0.)
1901 CODE: 2801 CODE:
1902 glRasterPos3f (0, 0, z); 2802 glRasterPos3f (0, 0, z);
1903 glBitmap (0, 0, 0, 0, x, y, 0); 2803 glBitmap (0, 0, 0, 0, x, y, 0);
1908 2808
1909void glTexCoord (float s, float t) 2809void glTexCoord (float s, float t)
1910 CODE: 2810 CODE:
1911 glTexCoord2f (s, t); 2811 glTexCoord2f (s, t);
1912 2812
2813void glRect (float x1, float y1, float x2, float y2)
2814 CODE:
2815 glRectf (x1, y1, x2, y2);
2816
2817void glRect_lineloop (float x1, float y1, float x2, float y2)
2818 CODE:
2819 glBegin (GL_LINE_LOOP);
2820 glVertex2f (x1, y1);
2821 glVertex2f (x2, y1);
2822 glVertex2f (x2, y2);
2823 glVertex2f (x1, y2);
2824 glEnd ();
2825
2826PROTOTYPES: ENABLE
2827
2828void glBegin (int mode)
2829
2830void glEnd ()
2831
2832void glPointSize (GLfloat size)
2833
2834void glLineWidth (GLfloat width)
2835
2836void glInterleavedArrays (int format, int stride, char *data)
2837
2838void glDrawElements (int mode, int count, int type, char *indices)
2839
2840# 1.2 void glDrawRangeElements (int mode, int start, int end
2841
1913void glTexEnv (int target, int pname, float param) 2842void glTexEnv (int target, int pname, float param)
1914 CODE: 2843 CODE:
1915 glTexEnvf (target, pname, param); 2844 glTexEnvf (target, pname, param);
1916 2845
1917void glTexParameter (int target, int pname, float param) 2846void glTexParameter (int target, int pname, float param)
1933void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) 2862void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
1934 CODE: 2863 CODE:
1935 if (gl.SeparableFilter2D) 2864 if (gl.SeparableFilter2D)
1936 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column); 2865 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
1937 2866
1938void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 2867void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data = 0)
1939 2868
1940void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 2869void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
1941 2870
1942void glDrawPixels (int width, int height, int format, int type, char *pixels) 2871void glDrawPixels (int width, int height, int format, int type, char *pixels)
2872
2873void glPixelZoom (float x, float y)
1943 2874
1944void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) 2875void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
1945 2876
1946int glGenTexture () 2877int glGenTexture ()
1947 CODE: 2878 CODE:
1948{ 2879 RETVAL = gen_texture ();
1949 GLuint name;
1950 glGenTextures (1, &name);
1951 RETVAL = name;
1952}
1953 OUTPUT: 2880 OUTPUT:
1954 RETVAL 2881 RETVAL
1955 2882
1956void glDeleteTexture (int name) 2883void glDeleteTexture (int name)
1957 CODE: 2884 CODE:
1958{
1959 GLuint name_ = name;
1960 glDeleteTextures (1, &name_); 2885 del_texture (name);
1961} 2886
1962
1963int glGenList () 2887int glGenList ()
1964 CODE: 2888 CODE:
1965 RETVAL = glGenLists (1); 2889 RETVAL = glGenLists (1);
1966 OUTPUT: 2890 OUTPUT:
1967 RETVAL 2891 RETVAL
1974 2898
1975void glEndList () 2899void glEndList ()
1976 2900
1977void glCallList (int list) 2901void glCallList (int list)
1978 2902
2903MODULE = Deliantra::Client PACKAGE = DC::UI::Base
1979 2904
2905PROTOTYPES: DISABLE
2906
2907void
2908find_widget (SV *self, NV x, NV y)
2909 PPCODE:
2910{
2911 if (within_widget (self, x, y))
2912 XPUSHs (self);
2913}
2914
2915BOOT:
2916{
2917 hover_gv = gv_fetchpv ("DC::UI::HOVER", 1, SVt_NV);
2918
2919 draw_x_gv = gv_fetchpv ("DC::UI::Base::draw_x", 1, SVt_NV);
2920 draw_y_gv = gv_fetchpv ("DC::UI::Base::draw_y", 1, SVt_NV);
2921 draw_w_gv = gv_fetchpv ("DC::UI::Base::draw_w", 1, SVt_NV);
2922 draw_h_gv = gv_fetchpv ("DC::UI::Base::draw_h", 1, SVt_NV);
2923}
2924
2925void
2926draw (SV *self)
2927 CODE:
2928{
2929 HV *hv;
2930 SV **svp;
2931 NV x, y, w, h;
2932 SV *draw_x_sv = GvSV (draw_x_gv);
2933 SV *draw_y_sv = GvSV (draw_y_gv);
2934 SV *draw_w_sv = GvSV (draw_w_gv);
2935 SV *draw_h_sv = GvSV (draw_h_gv);
2936 double draw_x, draw_y;
2937
2938 if (!SvROK (self))
2939 croak ("DC::Base::draw: %s not a reference", SvPV_nolen (self));
2940
2941 hv = (HV *)SvRV (self);
2942
2943 if (SvTYPE (hv) != SVt_PVHV)
2944 croak ("DC::Base::draw: %s not a hashref", SvPV_nolen (self));
2945
2946 svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.;
2947 svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.;
2948
2949 if (!h || !w)
2950 XSRETURN_EMPTY;
2951
2952 svp = hv_fetch (hv, "x", 1, 0); x = svp ? SvNV (*svp) : 0.;
2953 svp = hv_fetch (hv, "y", 1, 0); y = svp ? SvNV (*svp) : 0.;
2954
2955 draw_x = SvNV (draw_x_sv) + x;
2956 draw_y = SvNV (draw_y_sv) + y;
2957
2958 if (draw_x + w < 0 || draw_x >= SvNV (draw_w_sv)
2959 || draw_y + h < 0 || draw_y >= SvNV (draw_h_sv))
2960 XSRETURN_EMPTY;
2961
2962 sv_setnv (draw_x_sv, draw_x);
2963 sv_setnv (draw_y_sv, draw_y);
2964
2965 glPushMatrix ();
2966 glTranslated (x, y, 0);
2967
2968 if (SvROK (GvSV (hover_gv)) && SvRV (GvSV (hover_gv)) == (SV *)hv)
2969 {
2970 svp = hv_fetch (hv, "can_hover", sizeof ("can_hover") - 1, 0);
2971
2972 if (svp && SvTRUE (*svp))
2973 {
2974 glColor4f (1.0f * 0.2f, 0.8f * 0.2f, 0.5f * 0.2f, 0.2f);
2975 glEnable (GL_BLEND);
2976 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
2977 glBegin (GL_QUADS);
2978 glVertex2f (0, 0);
2979 glVertex2f (w, 0);
2980 glVertex2f (w, h);
2981 glVertex2f (0, h);
2982 glEnd ();
2983 glDisable (GL_BLEND);
2984 }
2985 }
2986#if 0
2987 // draw borders, for debugging
2988 glPushMatrix ();
2989 glColor4f (1., 1., 0., 1.);
2990 glTranslatef (.5, .5, 0.);
2991 glBegin (GL_LINE_LOOP);
2992 glVertex2f (0 , 0);
2993 glVertex2f (w - 1, 0);
2994 glVertex2f (w - 1, h - 1);
2995 glVertex2f (0 , h - 1);
2996 glEnd ();
2997 glPopMatrix ();
2998#endif
2999 PUSHMARK (SP);
3000 XPUSHs (self);
3001 PUTBACK;
3002 call_method ("_draw", G_VOID | G_DISCARD);
3003 SPAGAIN;
3004
3005 glPopMatrix ();
3006
3007 draw_x = draw_x - x; sv_setnv (draw_x_sv, draw_x);
3008 draw_y = draw_y - y; sv_setnv (draw_y_sv, draw_y);
3009}
3010

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