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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.65 by root, Mon Apr 24 08:22:21 2006 UTC vs.
Revision 1.118 by root, Thu Jun 15 15:47:35 2006 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls
2# include <malloc.h> 3# include <malloc.h>
4# include <windows.h>
5# pragma warning(disable:4244)
3#endif 6#endif
4 7
5#include "EXTERN.h" 8#include "EXTERN.h"
6#include "perl.h" 9#include "perl.h"
7#include "XSUB.h" 10#include "XSUB.h"
8 11
12#include <math.h>
9#include <string.h> 13#include <string.h>
10#include <stdio.h> 14#include <stdio.h>
15#include <stdlib.h>
11 16
12#include <SDL.h> 17#include <SDL.h>
18#include <SDL_endian.h>
13#include <SDL_image.h> 19#include <SDL_image.h>
14#include <SDL_mixer.h> 20#include <SDL_mixer.h>
15#include <SDL_opengl.h> 21#include <SDL_opengl.h>
16 22
17#include <glib/gmacros.h> 23#include <glib/gmacros.h>
18 24
19#include <pango/pango.h> 25#include <pango/pango.h>
20#include <pango/pangofc-fontmap.h> 26#include <pango/pangofc-fontmap.h>
21#include <pango/pangoft2.h> 27#include <pango/pangoft2.h>
28#include <pango/pangocairo.h>
22 29
23#ifndef _WIN32 30#ifndef _WIN32
24# include <sys/types.h> 31# include <sys/types.h>
25# include <sys/socket.h> 32# include <sys/socket.h>
26# include <netinet/in.h> 33# include <netinet/in.h>
42#define MAP_EXTEND_X 32 49#define MAP_EXTEND_X 32
43#define MAP_EXTEND_Y 512 50#define MAP_EXTEND_Y 512
44 51
45#define MIN_FONT_HEIGHT 10 52#define MIN_FONT_HEIGHT 10
46 53
47#define GL_CALL(type,func,args) \ 54static struct
48 { \ 55{
49 static int init_; \ 56#define GL_FUNC(ptr,name) ptr name;
50 static type fptr_; \ 57#include "glfunc.h"
51 \ 58#undef GL_FUNC
52 if (!init_) \ 59} gl;
53 { \ 60
54 init_ = 1; \ 61static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
55 fptr_ = (type)SDL_GL_GetProcAddress (# func); \ 62{
56 } \ 63 if (gl.BlendFuncSeparate)
57 \ 64 gl.BlendFuncSeparate (sa, da, saa, daa);
58 if (fptr_) \ 65 else if (gl.BlendFuncSeparateEXT)
59 fptr_ args; \ 66 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
60 } 67 else
68 glBlendFunc (sa, da);
69}
61 70
62typedef Mix_Chunk *CFClient__MixChunk; 71typedef Mix_Chunk *CFClient__MixChunk;
63typedef Mix_Music *CFClient__MixMusic; 72typedef Mix_Music *CFClient__MixMusic;
64 73
65typedef PangoFontDescription *CFClient__Font; 74typedef PangoFontDescription *CFClient__Font;
66 75
67typedef struct cf_layout { 76typedef struct cf_layout {
68 PangoLayout *pl; 77 PangoLayout *pl; // either derived from a cairo or ft2 context
78 int rgba; // wether we use rgba (cairo) or grayscale (ft2)
79 float r, g, b, a; // default color for rgba mode
69 int base_height; 80 int base_height;
70 CFClient__Font font; 81 CFClient__Font font;
71} *CFClient__Layout; 82} *CFClient__Layout;
72 83
73static CFClient__Font default_font; 84static CFClient__Font default_font;
74static PangoContext *context; 85static PangoContext *ft2_context, *cairo_context;
75static PangoFontMap *fontmap; 86static PangoFontMap *ft2_fontmap, *cairo_fontmap;
76 87
77static void 88static void
78substitute_func (FcPattern *pattern, gpointer data) 89substitute_func (FcPattern *pattern, gpointer data)
79{ 90{
80 FcPatternAddBool (pattern, FC_HINTING , 1); 91 FcPatternAddBool (pattern, FC_HINTING, 1);
92#ifdef FC_HINT_STYLE
93 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
94#endif
95#ifdef _WIN32
96 FcPatternAddBool (pattern, FC_AUTOHINT, 1);
97#else
81 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 98 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
99#endif
82} 100}
83 101
84static void 102static void
85layout_update_font (CFClient__Layout self) 103layout_update_font (CFClient__Layout self)
86{ 104{
98static void 116static void
99layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 117layout_get_pixel_size (CFClient__Layout self, int *w, int *h)
100{ 118{
101 pango_layout_get_pixel_size (self->pl, w, h); 119 pango_layout_get_pixel_size (self->pl, w, h);
102 120
103 *w = (*w + 3) & ~3;
104 if (!*w) *w = 1; 121 if (!*w) *w = 1;
105 if (!*h) *h = 1; 122 if (!*h) *h = 1;
123
124 *w = (*w + 3) & ~3;
106} 125}
107 126
108typedef uint16_t mapface; 127typedef uint16_t mapface;
109 128
110typedef struct { 129typedef struct {
258 } 277 }
259 } 278 }
260} 279}
261 280
262static void 281static void
263music_finished () 282music_finished (void)
264{ 283{
265 SDL_UserEvent ev; 284 SDL_UserEvent ev;
266 285
267 ev.type = SDL_USEREVENT; 286 ev.type = SDL_USEREVENT;
268 ev.code = 0; 287 ev.code = 0;
269 ev.data1 = 0; 288 ev.data1 = 0;
270 ev.data2 = 0; 289 ev.data2 = 0;
271 290
272 SDL_PushEvent ((SDL_Event *)&ev); 291 SDL_PushEvent ((SDL_Event *)&ev);
292}
293
294static void
295channel_finished (int channel)
296{
297 SDL_UserEvent ev;
298
299 ev.type = SDL_USEREVENT;
300 ev.code = 1;
301 ev.data1 = (void *)(long)channel;
302 ev.data2 = 0;
303
304 SDL_PushEvent ((SDL_Event *)&ev);
305}
306
307static unsigned int
308minpot (unsigned int n)
309{
310 if (!n)
311 return 0;
312
313 --n;
314
315 n |= n >> 1;
316 n |= n >> 2;
317 n |= n >> 4;
318 n |= n >> 8;
319 n |= n >> 16;
320
321 return n + 1;
273} 322}
274 323
275MODULE = CFClient PACKAGE = CFClient 324MODULE = CFClient PACKAGE = CFClient
276 325
277PROTOTYPES: ENABLE 326PROTOTYPES: ENABLE
385# undef const_iv 434# undef const_iv
386 }; 435 };
387 436
388 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 437 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
389 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 438 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
439}
390 440
441NV floor (NV x)
442
443NV ceil (NV x)
444
445void
446pango_init ()
447 CODE:
448 // delayed, so it can pick up new fonts added by AddFontResourceEx
449{
450 {
391 fontmap = pango_ft2_font_map_new (); 451 ft2_fontmap = pango_ft2_font_map_new ();
392 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)fontmap, substitute_func, 0, 0); 452 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)ft2_fontmap, substitute_func, 0, 0);
393 context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)fontmap); 453 ft2_context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)ft2_fontmap);
454 }
455 {
456 cairo_font_options_t *fopt = cairo_font_options_create ();
457 cairo_fontmap = pango_cairo_font_map_get_default ();
458 cairo_context = pango_cairo_font_map_create_context ((PangoCairoFontMap *)cairo_fontmap);
459#ifdef _WIN32
460 // cairo looks like shit eaten twice on windows
461 cairo_font_options_set_antialias (fopt, CAIRO_ANTIALIAS_NONE);
462#else
463 cairo_font_options_set_antialias (fopt, CAIRO_ANTIALIAS_GRAY);
464#endif
465 cairo_font_options_set_hint_style (fopt, CAIRO_HINT_STYLE_FULL);
466 cairo_font_options_set_hint_metrics (fopt, CAIRO_HINT_METRICS_ON);
467 pango_cairo_context_set_font_options (cairo_context, fopt);
468 cairo_font_options_destroy (fopt);
469 }
394} 470}
395 471
396int 472int
397SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO) 473SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO)
398 474
408 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 484 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5);
409 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 485 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5);
410 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 486 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5);
411 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 487 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1);
412 488
489 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
490 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0);
491
413 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 492 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0);
414 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 493 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
415 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 494 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0);
416 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 495 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
417 496
418 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 497 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
419 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
420 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0);
421 498
422 SDL_EnableUNICODE (1); 499 SDL_EnableUNICODE (1);
423 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); 500 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
424 501
425 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 502 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
434 511
435 ++m; 512 ++m;
436 } 513 }
437} 514}
438 515
516char *
517SDL_GetError ()
518
439int 519int
440SDL_SetVideoMode (int w, int h, int fullscreen) 520SDL_SetVideoMode (int w, int h, int fullscreen)
441 CODE: 521 CODE:
442 RETVAL = !!SDL_SetVideoMode ( 522 RETVAL = !!SDL_SetVideoMode (
443 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 523 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
444 ); 524 );
525 if (RETVAL)
526 {
445 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 527 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
528# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
529# include "glfunc.h"
530# undef GL_FUNC
531 }
446 OUTPUT: 532 OUTPUT:
447 RETVAL 533 RETVAL
448 534
449void 535void
450SDL_GL_SwapBuffers () 536SDL_GL_SwapBuffers ()
537
538char *
539SDL_GetKeyName (int sym)
451 540
452void 541void
453SDL_PollEvent () 542SDL_PollEvent ()
454 PPCODE: 543 PPCODE:
455{ 544{
457 546
458 while (SDL_PollEvent (&ev)) 547 while (SDL_PollEvent (&ev))
459 { 548 {
460 HV *hv = newHV (); 549 HV *hv = newHV ();
461 hv_store (hv, "type", 4, newSViv (ev.type), 0); 550 hv_store (hv, "type", 4, newSViv (ev.type), 0);
551
462 switch (ev.type) 552 switch (ev.type)
463 { 553 {
464 case SDL_KEYDOWN: 554 case SDL_KEYDOWN:
465 case SDL_KEYUP: 555 case SDL_KEYUP:
466 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 556 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
473 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 563 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
474 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 564 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
475 break; 565 break;
476 566
477 case SDL_MOUSEMOTION: 567 case SDL_MOUSEMOTION:
568 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
569
478 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 570 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0);
479 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 571 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0);
480 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 572 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0);
481 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 573 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0);
482 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 574 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0);
483 break; 575 break;
484 576
485 case SDL_MOUSEBUTTONDOWN: 577 case SDL_MOUSEBUTTONDOWN:
486 case SDL_MOUSEBUTTONUP: 578 case SDL_MOUSEBUTTONUP:
579 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
580
487 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 581 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
488 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 582 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
489 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 583 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
490 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 584 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
585 break;
586
587 case SDL_USEREVENT:
588 hv_store (hv, "code", 4, newSViv (ev.user.code), 0);
589 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
590 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
591 break;
491 } 592 }
492 593
493 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv))); 594 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv)));
494 } 595 }
495} 596}
496 597
497int 598int
498Mix_OpenAudio (int frequency = 22050, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 512) 599Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048)
499 POSTCALL: 600 POSTCALL:
500 Mix_HookMusicFinished (music_finished); 601 Mix_HookMusicFinished (music_finished);
602 Mix_ChannelFinished (channel_finished);
501 603
502void 604void
503Mix_CloseAudio () 605Mix_CloseAudio ()
504 606
505int 607int
510 CODE: 612 CODE:
511#ifndef _WIN32 613#ifndef _WIN32
512 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 614 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val));
513#endif 615#endif
514 616
515char *
516gl_version ()
517 CODE:
518 RETVAL = (char *)glGetString (GL_VERSION);
519 OUTPUT:
520 RETVAL
521
522char *
523gl_extensions ()
524 CODE:
525 RETVAL = (char *)glGetString (GL_EXTENSIONS);
526 OUTPUT:
527 RETVAL
528
529void 617void
530add_font (char *file) 618add_font (char *file)
531 CODE: 619 CODE:
532 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 620 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */
621#ifdef _WIN32
622 // cairo... sigh... requires win2000
623 AddFontResourceEx (file, FR_PRIVATE, 0);
624#endif
533 625
534void 626void
535load_image_inline (SV *image_) 627load_image_inline (SV *image_)
536 ALIAS: 628 ALIAS:
537 load_image_file = 1 629 load_image_file = 1
619 PUSHs (sv_2mortal (newSViv (b / y))); 711 PUSHs (sv_2mortal (newSViv (b / y)));
620 PUSHs (sv_2mortal (newSViv (a / y))); 712 PUSHs (sv_2mortal (newSViv (a / y)));
621} 713}
622 714
623void 715void
716error (char *message)
717 CODE:
718 fprintf (stderr, "ERROR: %s\n", message);
719#ifdef _WIN32
720 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR);
721#endif
722
723void
624fatal (char *message) 724fatal (char *message)
625 CODE: 725 CODE:
726 fprintf (stderr, "FATAL: %s\n", message);
626#ifdef _WIN32 727#ifdef _WIN32
627 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND); 728 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
628#else
629 fprintf (stderr, "FATAL: %s\n", message);
630#endif 729#endif
631 exit (1); 730 _exit (1);
731
732void
733_exit (int retval)
734 CODE:
735 _exit (retval);
632 736
633MODULE = CFClient PACKAGE = CFClient::Font 737MODULE = CFClient PACKAGE = CFClient::Font
634 738
635CFClient::Font 739CFClient::Font
636new_from_file (SV *class, char *path) 740new_from_file (SV *class, char *path, int id = 0)
637 CODE: 741 CODE:
638{ 742{
639 int count; 743 int count;
640 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, 0, 0, &count); 744 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
641 RETVAL = pango_fc_font_description_from_pattern (pattern, 0); 745 RETVAL = pango_fc_font_description_from_pattern (pattern, 0);
642 FcPatternDestroy (pattern); 746 FcPatternDestroy (pattern);
643} 747}
644 OUTPUT: 748 OUTPUT:
645 RETVAL 749 RETVAL
655 default_font = self; 759 default_font = self;
656 760
657MODULE = CFClient PACKAGE = CFClient::Layout 761MODULE = CFClient PACKAGE = CFClient::Layout
658 762
659CFClient::Layout 763CFClient::Layout
660new (SV *class, int base_height = MIN_FONT_HEIGHT) 764new (SV *class, int rgba = 0)
661 CODE: 765 CODE:
662 New (0, RETVAL, 1, struct cf_layout); 766 New (0, RETVAL, 1, struct cf_layout);
663 RETVAL->pl = pango_layout_new (context); 767
664 RETVAL->base_height = base_height; 768 RETVAL->pl = pango_layout_new (rgba ? cairo_context : ft2_context);
769 RETVAL->rgba = rgba;
770 RETVAL->r = 1.;
771 RETVAL->g = 1.;
772 RETVAL->b = 1.;
773 RETVAL->a = 1.;
774 RETVAL->base_height = MIN_FONT_HEIGHT;
665 RETVAL->font = 0; 775 RETVAL->font = 0;
776
666 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 777 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
667 pango_layout_set_font_description (RETVAL->pl, default_font); 778 layout_update_font (RETVAL);
668 OUTPUT: 779 OUTPUT:
669 RETVAL 780 RETVAL
670 781
671void 782void
672DESTROY (CFClient::Layout self) 783DESTROY (CFClient::Layout self)
673 CODE: 784 CODE:
674 g_object_unref (self->pl); 785 g_object_unref (self->pl);
675 Safefree (self); 786 Safefree (self);
676 787
788int
789is_rgba (CFClient::Layout self)
790 CODE:
791 RETVAL = self->rgba;
792 OUTPUT:
793 RETVAL
794
677void 795void
678set_text (CFClient::Layout self, SV *text_) 796set_text (CFClient::Layout self, SV *text_)
679 CODE: 797 CODE:
680{ 798{
681 STRLEN textlen; 799 STRLEN textlen;
696 814
697SV * 815SV *
698get_text (CFClient::Layout self) 816get_text (CFClient::Layout self)
699 CODE: 817 CODE:
700 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 818 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
701 SvUTF8_on (RETVAL); 819 sv_utf8_decode (RETVAL);
702 OUTPUT: 820 OUTPUT:
703 RETVAL 821 RETVAL
822
823void
824set_foreground (CFClient::Layout self, float r, float g, float b, float a = 1.)
825 CODE:
826 self->r = r;
827 self->g = g;
828 self->b = b;
829 self->a = a;
704 830
705void 831void
706set_font (CFClient::Layout self, CFClient::Font font = 0) 832set_font (CFClient::Layout self, CFClient::Font font = 0)
707 CODE: 833 CODE:
708 if (self->font != font) 834 if (self->font != font)
724set_width (CFClient::Layout self, int max_width = -1) 850set_width (CFClient::Layout self, int max_width = -1)
725 CODE: 851 CODE:
726 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 852 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
727 853
728void 854void
855set_indent (CFClient::Layout self, int indent)
856 CODE:
857 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
858
859void
860set_spacing (CFClient::Layout self, int spacing)
861 CODE:
862 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
863
864void
865set_ellipsise (CFClient::Layout self, int ellipsise)
866 CODE:
867 pango_layout_set_ellipsize (self->pl,
868 ellipsise == 1 ? PANGO_ELLIPSIZE_START
869 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
870 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
871 : PANGO_ELLIPSIZE_NONE
872 );
873
874void
875set_single_paragraph_mode (CFClient::Layout self, int spm)
876 CODE:
877 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
878
879void
729size (CFClient::Layout self) 880size (CFClient::Layout self)
730 PPCODE: 881 PPCODE:
731{ 882{
732 int w, h; 883 int w, h;
733 884
766render (CFClient::Layout self) 917render (CFClient::Layout self)
767 PPCODE: 918 PPCODE:
768{ 919{
769 SV *retval; 920 SV *retval;
770 int w, h; 921 int w, h;
771 FT_Bitmap bitmap;
772 922
773 layout_get_pixel_size (self, &w, &h); 923 layout_get_pixel_size (self, &w, &h);
774 924
925 if (self->rgba)
926 {
927 cairo_surface_t *surface;
928 cairo_t *cairo;
929
930 retval = newSV (w * h * 4);
931 SvPOK_only (retval);
932 SvCUR_set (retval, w * h * 4);
933
934 memset (SvPVX (retval), 0, w * h * 4);
935
936 surface = cairo_image_surface_create_for_data (
937 (void*)SvPVX (retval), CAIRO_FORMAT_ARGB32, w, h, w * 4);
938 cairo = cairo_create (surface);
939 cairo_set_source_rgba (cairo, self->r, self->g, self->b, self->a);
940
941 pango_cairo_show_layout (cairo, self->pl);
942
943 cairo_destroy (cairo);
944 cairo_surface_destroy (surface);
945
946 // what a mess, and its premultiplied, too :(
947 {
948 uint32_t *p = (uint32_t *)SvPVX (retval);
949 uint32_t *e = p + w * h;
950
951 while (p < e)
952 {
953 uint32_t rgba = *p;
954 rgba = (rgba >> 24) | (rgba << 8);
955#if 0
956#ifdef _WIN32
957 {//D
958 uint8_t r = rgba >> 24;
959 uint8_t g = rgba >> 16;
960 uint8_t b = rgba >> 8;
961 uint8_t a = rgba >> 0;
962
963 rgba = (rgba & 0xffffff00) | a;
964 }
965#endif
966#endif
967 rgba = SDL_SwapBE32 (rgba);
968 *p++ = rgba;
969 }
970 }
971
972 EXTEND (SP, 5);
973 PUSHs (sv_2mortal (newSViv (w)));
974 PUSHs (sv_2mortal (newSViv (h)));
975 PUSHs (sv_2mortal (retval));
976 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
977 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
978 }
979 else
980 {
981 FT_Bitmap bitmap;
982
775 retval = newSV (w * h); 983 retval = newSV (w * h);
776 SvPOK_only (retval); 984 SvPOK_only (retval);
777 SvCUR_set (retval, w * h); 985 SvCUR_set (retval, w * h);
778 986
779 bitmap.rows = h; 987 bitmap.rows = h;
780 bitmap.width = w; 988 bitmap.width = w;
781 bitmap.pitch = w; 989 bitmap.pitch = w;
782 bitmap.buffer = (unsigned char*)SvPVX (retval); 990 bitmap.buffer = (unsigned char*)SvPVX (retval);
783 bitmap.num_grays = 256; 991 bitmap.num_grays = 256;
784 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY; 992 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
785 993
786 memset (bitmap.buffer, 0, w * h); 994 memset (bitmap.buffer, 0, w * h);
787 995
788 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE); 996 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE);
789 997
790 EXTEND (SP, 3); 998 EXTEND (SP, 5);
791 PUSHs (sv_2mortal (newSViv (w))); 999 PUSHs (sv_2mortal (newSViv (w)));
792 PUSHs (sv_2mortal (newSViv (h))); 1000 PUSHs (sv_2mortal (newSViv (h)));
793 PUSHs (sv_2mortal (retval)); 1001 PUSHs (sv_2mortal (retval));
1002 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
1003 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
1004 }
794} 1005}
795 1006
796MODULE = CFClient PACKAGE = CFClient::Texture 1007MODULE = CFClient PACKAGE = CFClient::Texture
797 1008
798void 1009void
1010pad2pot (SV *data_, SV *w_, SV *h_)
1011 CODE:
1012{
1013 int ow = SvIV (w_);
1014 int oh = SvIV (h_);
1015
1016 if (ow && oh)
1017 {
1018 int nw = minpot (ow);
1019 int nh = minpot (oh);
1020
1021 if (nw != ow || nh != oh)
1022 {
1023 if (SvOK (data_))
1024 {
1025 STRLEN datalen;
1026 char *data = SvPVbyte (data_, datalen);
1027 int bpp = datalen / (ow * oh);
1028 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1029
1030 SvPOK_only (result_);
1031 SvCUR_set (result_, nw * nh * bpp);
1032
1033 memset (SvPVX (result_), 0, nw * nh * bpp);
1034 while (oh--)
1035 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1036
1037 sv_setsv (data_, result_);
1038 }
1039
1040 sv_setiv (w_, nw);
1041 sv_setiv (h_, nh);
1042 }
1043 }
1044}
1045
1046void
799draw_quad (SV *self, float x, float y, float w = 0, float h = 0) 1047draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
800 PROTOTYPE: $$$;$$ 1048 PROTOTYPE: $$$;$$
1049 ALIAS:
1050 draw_quad_alpha = 1
1051 draw_quad_alpha_premultiplied = 2
801 CODE: 1052 CODE:
802{ 1053{
803 HV *hv = (HV *)SvRV (self); 1054 HV *hv = (HV *)SvRV (self);
804 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1055 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
805 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1056 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
806 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1057 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
807 int wrap_mode = SvIV (*hv_fetch (hv, "wrap_mode", 9, 1));
808 1058
809 if (items < 5) 1059 if (items < 5)
810 { 1060 {
811 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1061 w = SvNV (*hv_fetch (hv, "w", 1, 1));
812 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1062 h = SvNV (*hv_fetch (hv, "h", 1, 1));
813 } 1063 }
814 1064
1065 if (ix)
1066 {
1067 glEnable (GL_BLEND);
1068
1069 if (ix == 2)
1070 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
1071 else
1072 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1073 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1074
1075 glEnable (GL_ALPHA_TEST);
1076 glAlphaFunc (GL_GREATER, 0.01f);
1077 }
1078
815 glBindTexture (GL_TEXTURE_2D, name); 1079 glBindTexture (GL_TEXTURE_2D, name);
816 if (wrap_mode) { 1080
817 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
818 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
819 }
820 glBegin (GL_QUADS); 1081 glBegin (GL_QUADS);
821 glTexCoord2f (0, 0); glVertex2f (x , y ); 1082 glTexCoord2f (0, 0); glVertex2f (x , y );
822 glTexCoord2f (0, t); glVertex2f (x , y + h); 1083 glTexCoord2f (0, t); glVertex2f (x , y + h);
823 glTexCoord2f (s, t); glVertex2f (x + w, y + h); 1084 glTexCoord2f (s, t); glVertex2f (x + w, y + h);
824 glTexCoord2f (s, 0); glVertex2f (x + w, y ); 1085 glTexCoord2f (s, 0); glVertex2f (x + w, y );
825 glEnd (); 1086 glEnd ();
1087
1088 if (ix)
1089 {
1090 glDisable (GL_ALPHA_TEST);
1091 glDisable (GL_BLEND);
1092 }
826} 1093}
827 1094
828MODULE = CFClient PACKAGE = CFClient::Map 1095MODULE = CFClient PACKAGE = CFClient::Map
829 1096
830CFClient::Map 1097CFClient::Map
850DESTROY (CFClient::Map self) 1117DESTROY (CFClient::Map self)
851 CODE: 1118 CODE:
852{ 1119{
853 map_clear (self); 1120 map_clear (self);
854 Safefree (self->face); 1121 Safefree (self->face);
1122 Safefree (self->tex);
855 Safefree (self); 1123 Safefree (self);
856} 1124}
857 1125
858void 1126void
859clear (CFClient::Map self) 1127clear (CFClient::Map self)
894 tex->r = r; 1162 tex->r = r;
895 tex->g = g; 1163 tex->g = g;
896 tex->b = b; 1164 tex->b = b;
897 tex->a = a; 1165 tex->a = a;
898 } 1166 }
1167
1168 // somewhat hackish, but for textures that require it, it really
1169 // improves the look, and most others don't suffer.
1170 glBindTexture (GL_TEXTURE_2D, name);
1171 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
1172 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
1173 // use uglier nearest interpolation because linear suffers
1174 // from transparent color bleeding and ugly wrapping effects.
1175 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
899} 1176}
900 1177
901int 1178int
902ox (CFClient::Map self) 1179ox (CFClient::Map self)
903 ALIAS: 1180 ALIAS:
904 oy = 1 1181 oy = 1
1182 x = 2
1183 y = 3
1184 w = 4
1185 h = 5
905 CODE: 1186 CODE:
906 switch (ix) 1187 switch (ix)
907 { 1188 {
908 case 0: RETVAL = self->ox; break; 1189 case 0: RETVAL = self->ox; break;
909 case 1: RETVAL = self->oy; break; 1190 case 1: RETVAL = self->oy; break;
1191 case 2: RETVAL = self->x; break;
1192 case 3: RETVAL = self->y; break;
1193 case 4: RETVAL = self->w; break;
1194 case 5: RETVAL = self->h; break;
910 } 1195 }
911 OUTPUT: 1196 OUTPUT:
912 RETVAL 1197 RETVAL
913 1198
914void 1199void
1049 OUTPUT: 1334 OUTPUT:
1050 RETVAL 1335 RETVAL
1051 1336
1052void 1337void
1053draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1338draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh)
1054 PPCODE: 1339 CODE:
1055{ 1340{
1056 int vx, vy; 1341 int vx, vy;
1057 int x, y, z; 1342 int x, y, z;
1058 int last_name; 1343 int last_name;
1059 mapface face; 1344 mapface face;
1060 int sw4 = (sw + 3) & ~3;
1061 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1062 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1063 1345
1064 memset (darkness, 255, sw4 * sh);
1065 SvPOK_only (darkness_sv);
1066 SvCUR_set (darkness_sv, sw4 * sh);
1067
1068 vx = self->x + (self->w - sw) / 2 - shift_x; 1346 vx = self->x + (self->w - sw + 1) / 2 - shift_x;
1069 vy = self->y + (self->h - sh) / 2 - shift_y; 1347 vy = self->y + (self->h - sh + 1) / 2 - shift_y;
1070 1348
1071 /* 1349 /*
1072 int vx = self->vx = self->w >= sw 1350 int vx = self->vx = self->w >= sw
1073 ? self->x + (self->w - sw) / 2 1351 ? self->x + (self->w - sw) / 2
1074 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx)); 1352 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
1078 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy)); 1356 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy));
1079 */ 1357 */
1080 1358
1081 glColor4ub (255, 255, 255, 255); 1359 glColor4ub (255, 255, 255, 255);
1082 1360
1361 glEnable (GL_BLEND);
1083 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1362 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1084 glEnable (GL_BLEND);
1085 glEnable (GL_TEXTURE_2D); 1363 glEnable (GL_TEXTURE_2D);
1086 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1364 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1087 1365
1088 glBegin (GL_QUADS); 1366 glBegin (GL_QUADS);
1089 1367
1097 1375
1098 for (x = 0; x < sw; x++) 1376 for (x = 0; x < sw; x++)
1099 if (row->c0 <= x + vx && x + vx < row->c1) 1377 if (row->c0 <= x + vx && x + vx < row->c1)
1100 { 1378 {
1101 mapcell *cell = row->col + (x + vx - row->c0); 1379 mapcell *cell = row->col + (x + vx - row->c0);
1102
1103 darkness[y * sw4 + x] = cell->darkness < 0
1104 ? 255 - FOW_DARKNESS
1105 : 255 - cell->darkness;
1106 1380
1107 face = cell->face [z]; 1381 face = cell->face [z];
1108 1382
1109 if (face) 1383 if (face)
1110 { 1384 {
1131 1405
1132 glEnd (); 1406 glEnd ();
1133 1407
1134 glDisable (GL_TEXTURE_2D); 1408 glDisable (GL_TEXTURE_2D);
1135 glDisable (GL_BLEND); 1409 glDisable (GL_BLEND);
1410}
1411
1412void
1413draw_magicmap (CFClient::Map self, int dx, int dy, int w, int h, unsigned char *data)
1414 CODE:
1415{
1416 static float color[16][3] = {
1417 { 0.00, 0.00, 0.00 },
1418 { 1.00, 1.00, 1.00 },
1419 { 0.00, 0.00, 0.55 },
1420 { 1.00, 0.00, 0.00 },
1421
1422 { 1.00, 0.54, 0.00 },
1423 { 0.11, 0.56, 1.00 },
1424 { 0.93, 0.46, 0.00 },
1425 { 0.18, 0.54, 0.34 },
1426
1427 { 0.56, 0.73, 0.56 },
1428 { 0.80, 0.80, 0.80 },
1429 { 0.55, 0.41, 0.13 },
1430 { 0.99, 0.77, 0.26 },
1431
1432 { 0.74, 0.65, 0.41 },
1433
1434 { 0.00, 1.00, 1.00 },
1435 { 1.00, 0.00, 1.00 },
1436 { 1.00, 1.00, 0.00 },
1437 };
1438
1439 int x, y;
1440
1441 glEnable (GL_TEXTURE_2D);
1442 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1443 glEnable (GL_BLEND);
1444 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1445 glBegin (GL_QUADS);
1446
1447 for (y = 0; y < h; y++)
1448 for (x = 0; x < w; x++)
1449 {
1450 unsigned char m = data [x + y * w];
1451
1452 if (m)
1453 {
1454 float *c = color [m & 15];
1455
1456 float tx1 = m & 0x40 ? 0.5 : 0.;
1457 float tx2 = tx1 + 0.5;
1458
1459 glColor4f (c[0], c[1], c[2], 0.75);
1460 glTexCoord2f (tx1, 0.); glVertex2i (x , y );
1461 glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1);
1462 glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1);
1463 glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y );
1464 }
1465 }
1466
1467 glEnd ();
1468 glDisable (GL_BLEND);
1469 glDisable (GL_TEXTURE_2D);
1470}
1471
1472void
1473fow_texture (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh)
1474 PPCODE:
1475{
1476 int vx, vy;
1477 int x, y;
1478 int sw4 = (sw + 3) & ~3;
1479 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1480 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1481
1482 memset (darkness, 255, sw4 * sh);
1483 SvPOK_only (darkness_sv);
1484 SvCUR_set (darkness_sv, sw4 * sh);
1485
1486 vx = self->x + (self->w - sw + 1) / 2 - shift_x;
1487 vy = self->y + (self->h - sh + 1) / 2 - shift_y;
1488
1489 for (y = 0; y < sh; y++)
1490 if (0 <= y + vy && y + vy < self->rows)
1491 {
1492 maprow *row = self->row + (y + vy);
1493
1494 for (x = 0; x < sw; x++)
1495 if (row->c0 <= x + vx && x + vx < row->c1)
1496 {
1497 mapcell *cell = row->col + (x + vx - row->c0);
1498
1499 darkness[y * sw4 + x] = cell->darkness < 0
1500 ? 255 - FOW_DARKNESS
1501 : 255 - cell->darkness;
1502 }
1503 }
1136 1504
1137 EXTEND (SP, 3); 1505 EXTEND (SP, 3);
1138 PUSHs (sv_2mortal (newSViv (sw4))); 1506 PUSHs (sv_2mortal (newSViv (sw4)));
1139 PUSHs (sv_2mortal (newSViv (sh))); 1507 PUSHs (sv_2mortal (newSViv (sh)));
1140 PUSHs (darkness_sv); 1508 PUSHs (darkness_sv);
1339 } *civ, const_iv[] = { 1707 } *civ, const_iv[] = {
1340# define const_iv(name) { # name, (IV)name } 1708# define const_iv(name) { # name, (IV)name }
1341 const_iv (GL_COLOR_MATERIAL), 1709 const_iv (GL_COLOR_MATERIAL),
1342 const_iv (GL_SMOOTH), 1710 const_iv (GL_SMOOTH),
1343 const_iv (GL_FLAT), 1711 const_iv (GL_FLAT),
1712 const_iv (GL_DITHER),
1344 const_iv (GL_BLEND), 1713 const_iv (GL_BLEND),
1714 const_iv (GL_CULL_FACE),
1715 const_iv (GL_SCISSOR_TEST),
1716 const_iv (GL_DEPTH_TEST),
1717 const_iv (GL_ALPHA_TEST),
1718 const_iv (GL_NORMALIZE),
1719 const_iv (GL_RESCALE_NORMAL),
1345 const_iv (GL_AND), 1720 const_iv (GL_AND),
1721 const_iv (GL_ONE),
1722 const_iv (GL_ZERO),
1346 const_iv (GL_SRC_ALPHA), 1723 const_iv (GL_SRC_ALPHA),
1724 const_iv (GL_DST_ALPHA),
1347 const_iv (GL_ONE_MINUS_SRC_ALPHA), 1725 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1726 const_iv (GL_ONE_MINUS_DST_ALPHA),
1727 const_iv (GL_SRC_ALPHA_SATURATE),
1348 const_iv (GL_RGB), 1728 const_iv (GL_RGB),
1349 const_iv (GL_RGBA), 1729 const_iv (GL_RGBA),
1730 const_iv (GL_RGBA4),
1731 const_iv (GL_RGBA8),
1732 const_iv (GL_RGB5_A1),
1350 const_iv (GL_UNSIGNED_BYTE), 1733 const_iv (GL_UNSIGNED_BYTE),
1734 const_iv (GL_UNSIGNED_SHORT),
1735 const_iv (GL_UNSIGNED_INT),
1351 const_iv (GL_ALPHA), 1736 const_iv (GL_ALPHA),
1737 const_iv (GL_INTENSITY),
1738 const_iv (GL_LUMINANCE),
1739 const_iv (GL_LUMINANCE_ALPHA),
1352 const_iv (GL_FLOAT), 1740 const_iv (GL_FLOAT),
1353 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 1741 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
1354 const_iv (GL_COMPILE), 1742 const_iv (GL_COMPILE),
1355 const_iv (GL_TEXTURE_1D), 1743 const_iv (GL_TEXTURE_1D),
1356 const_iv (GL_TEXTURE_2D), 1744 const_iv (GL_TEXTURE_2D),
1358 const_iv (GL_TEXTURE_MAG_FILTER), 1746 const_iv (GL_TEXTURE_MAG_FILTER),
1359 const_iv (GL_TEXTURE_MIN_FILTER), 1747 const_iv (GL_TEXTURE_MIN_FILTER),
1360 const_iv (GL_TEXTURE_ENV_MODE), 1748 const_iv (GL_TEXTURE_ENV_MODE),
1361 const_iv (GL_TEXTURE_WRAP_S), 1749 const_iv (GL_TEXTURE_WRAP_S),
1362 const_iv (GL_TEXTURE_WRAP_T), 1750 const_iv (GL_TEXTURE_WRAP_T),
1751 const_iv (GL_REPEAT),
1363 const_iv (GL_CLAMP), 1752 const_iv (GL_CLAMP),
1364 const_iv (GL_REPEAT), 1753 const_iv (GL_CLAMP_TO_EDGE),
1365 const_iv (GL_NEAREST), 1754 const_iv (GL_NEAREST),
1366 const_iv (GL_LINEAR), 1755 const_iv (GL_LINEAR),
1367 const_iv (GL_NEAREST_MIPMAP_NEAREST), 1756 const_iv (GL_NEAREST_MIPMAP_NEAREST),
1368 const_iv (GL_LINEAR_MIPMAP_NEAREST), 1757 const_iv (GL_LINEAR_MIPMAP_NEAREST),
1369 const_iv (GL_NEAREST_MIPMAP_LINEAR), 1758 const_iv (GL_NEAREST_MIPMAP_LINEAR),
1370 const_iv (GL_LINEAR_MIPMAP_LINEAR), 1759 const_iv (GL_LINEAR_MIPMAP_LINEAR),
1371 const_iv (GL_GENERATE_MIPMAP), 1760 const_iv (GL_GENERATE_MIPMAP),
1372 const_iv (GL_LINEAR),
1373 const_iv (GL_MODULATE), 1761 const_iv (GL_MODULATE),
1762 const_iv (GL_DECAL),
1374 const_iv (GL_REPLACE), 1763 const_iv (GL_REPLACE),
1764 const_iv (GL_DEPTH_BUFFER_BIT),
1375 const_iv (GL_COLOR_BUFFER_BIT), 1765 const_iv (GL_COLOR_BUFFER_BIT),
1376 const_iv (GL_PROJECTION), 1766 const_iv (GL_PROJECTION),
1377 const_iv (GL_MODELVIEW), 1767 const_iv (GL_MODELVIEW),
1378 const_iv (GL_COLOR_LOGIC_OP), 1768 const_iv (GL_COLOR_LOGIC_OP),
1769 const_iv (GL_SEPARABLE_2D),
1379 const_iv (GL_CONVOLUTION_2D), 1770 const_iv (GL_CONVOLUTION_2D),
1380 const_iv (GL_CONVOLUTION_BORDER_MODE), 1771 const_iv (GL_CONVOLUTION_BORDER_MODE),
1381 const_iv (GL_CONSTANT_BORDER), 1772 const_iv (GL_CONSTANT_BORDER),
1382 const_iv (GL_LINES), 1773 const_iv (GL_LINES),
1774 const_iv (GL_LINE_LOOP),
1383 const_iv (GL_QUADS), 1775 const_iv (GL_QUADS),
1384 const_iv (GL_LINE_LOOP), 1776 const_iv (GL_QUAD_STRIP),
1777 const_iv (GL_TRIANGLES),
1778 const_iv (GL_TRIANGLE_STRIP),
1779 const_iv (GL_TRIANGLE_FAN),
1385 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 1780 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
1386 const_iv (GL_FASTEST), 1781 const_iv (GL_FASTEST),
1782 const_iv (GL_V2F),
1783 const_iv (GL_V3F),
1784 const_iv (GL_T2F_V3F),
1785 const_iv (GL_T2F_N3F_V3F),
1387# undef const_iv 1786# undef const_iv
1388 }; 1787 };
1389 1788
1390 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1789 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1391 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 1790 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
1392} 1791}
1393 1792
1793char *
1794gl_vendor ()
1795 CODE:
1796 RETVAL = (char *)glGetString (GL_VENDOR);
1797 OUTPUT:
1798 RETVAL
1799
1800char *
1801gl_version ()
1802 CODE:
1803 RETVAL = (char *)glGetString (GL_VERSION);
1804 OUTPUT:
1805 RETVAL
1806
1807char *
1808gl_extensions ()
1809 CODE:
1810 RETVAL = (char *)glGetString (GL_EXTENSIONS);
1811 OUTPUT:
1812 RETVAL
1813
1394int glGetError () 1814int glGetError ()
1815
1816void glFinish ()
1395 1817
1396void glClear (int mask) 1818void glClear (int mask)
1397 1819
1398void glClearColor (float r, float g, float b, float a = 1.0) 1820void glClearColor (float r, float g, float b, float a = 1.0)
1399 PROTOTYPE: @ 1821 PROTOTYPE: @
1406 1828
1407void glHint (int target, int mode) 1829void glHint (int target, int mode)
1408 1830
1409void glBlendFunc (int sfactor, int dfactor) 1831void glBlendFunc (int sfactor, int dfactor)
1410 1832
1833void glBlendFuncSeparate (int sa, int da, int saa, int daa)
1834 CODE:
1835 gl_BlendFuncSeparate (sa, da, saa, daa);
1836
1837void glDepthMask (int flag)
1838
1411void glLogicOp (int opcode) 1839void glLogicOp (int opcode)
1412 1840
1841void glColorMask (int red, int green, int blue, int alpha)
1842
1413void glMatrixMode (int mode) 1843void glMatrixMode (int mode)
1414 1844
1415void glPushMatrix () 1845void glPushMatrix ()
1416 1846
1417void glPopMatrix () 1847void glPopMatrix ()
1418 1848
1419void glLoadIdentity () 1849void glLoadIdentity ()
1420 1850
1421# near and far are due to microsofts buggy c compiler 1851# near_ and far_ are due to microsofts buggy "c" compiler
1852void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
1853
1854# near_ and far_ are due to microsofts buggy "c" compiler
1422void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 1855void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
1423 1856
1424void glViewport (int x, int y, int width, int height) 1857void glViewport (int x, int y, int width, int height)
1858
1859void glScissor (int x, int y, int width, int height)
1425 1860
1426void glTranslate (float x, float y, float z = 0.) 1861void glTranslate (float x, float y, float z = 0.)
1427 CODE: 1862 CODE:
1428 glTranslatef (x, y, z); 1863 glTranslatef (x, y, z);
1429 1864
1439 1874
1440void glEnd () 1875void glEnd ()
1441 1876
1442void glColor (float r, float g, float b, float a = 1.0) 1877void glColor (float r, float g, float b, float a = 1.0)
1443 PROTOTYPE: @ 1878 PROTOTYPE: @
1879 ALIAS:
1880 glColor_premultiply = 1
1444 CODE: 1881 CODE:
1445 glColor4f (r, g, b, a); 1882 if (ix)
1883 {
1884 r *= a;
1885 g *= a;
1886 b *= a;
1887 }
1888 // microsoft visual "c" rounds instead of truncating...
1889 glColor4ub (MIN ((int)(r * 256.f), 255),
1890 MIN ((int)(g * 256.f), 255),
1891 MIN ((int)(b * 256.f), 255),
1892 MIN ((int)(a * 256.f), 255));
1893
1894void glInterleavedArrays (int format, int stride, char *data)
1895
1896void glDrawElements (int mode, int count, int type, char *indices)
1897
1898# 1.2 void glDrawRangeElements (int mode, int start, int end
1899
1900void glRasterPos (float x, float y, float z = 0.)
1901 CODE:
1902 glRasterPos3f (0, 0, z);
1903 glBitmap (0, 0, 0, 0, x, y, 0);
1446 1904
1447void glVertex (float x, float y, float z = 0.) 1905void glVertex (float x, float y, float z = 0.)
1448 CODE: 1906 CODE:
1449 glVertex3f (x, y, z); 1907 glVertex3f (x, y, z);
1450 1908
1462 1920
1463void glBindTexture (int target, int name) 1921void glBindTexture (int target, int name)
1464 1922
1465void glConvolutionParameter (int target, int pname, float params) 1923void glConvolutionParameter (int target, int pname, float params)
1466 CODE: 1924 CODE:
1467 GL_CALL (PFNGLCONVOLUTIONPARAMETERFEXTPROC, glConvolutionParameterf, (target, pname, params)); 1925 if (gl.ConvolutionParameterf)
1926 gl.ConvolutionParameterf (target, pname, params);
1468 1927
1469void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data) 1928void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data)
1470 CODE: 1929 CODE:
1471 GL_CALL (PFNGLCONVOLUTIONFILTER2DEXTPROC, glConvolutionFilter2D, 1930 if (gl.ConvolutionFilter2D)
1472 (target, internalformat, width, height, format, type, data)); 1931 gl.ConvolutionFilter2D (target, internalformat, width, height, format, type, data);
1932
1933void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
1934 CODE:
1935 if (gl.SeparableFilter2D)
1936 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
1473 1937
1474void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 1938void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data)
1475 1939
1476void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 1940void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
1941
1942void glDrawPixels (int width, int height, int format, int type, char *pixels)
1943
1944void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
1477 1945
1478int glGenTexture () 1946int glGenTexture ()
1479 CODE: 1947 CODE:
1480{ 1948{
1481 GLuint name; 1949 GLuint name;
1506 1974
1507void glEndList () 1975void glEndList ()
1508 1976
1509void glCallList (int list) 1977void glCallList (int list)
1510 1978
1979

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